Merge pull request #601 from ZobyTwo/cleanup_3

Remove dead code and fix circular initialization
This commit is contained in:
Xawotihs
2014-03-13 20:20:12 +01:00
11 changed files with 5 additions and 42 deletions

View File

@@ -57,7 +57,6 @@ LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.cpp \
$(MTG_PATH)/src/DeckMetaData.cpp \
$(MTG_PATH)/src/DeckStats.cpp \
$(MTG_PATH)/src/DuelLayers.cpp \
$(MTG_PATH)/src/Effects.cpp \
$(MTG_PATH)/src/ExtraCost.cpp \
$(MTG_PATH)/src/GameApp.cpp \
$(MTG_PATH)/src/GameLauncher.cpp \

View File

@@ -6,7 +6,7 @@ OBJS = objs/InteractiveButton.o objs/AbilityParser.o objs/ActionElement.o\
objs/Counters.o objs/Credits.o objs/Damage.o objs/DamagerDamaged.o\
objs/DeckDataWrapper.o objs/DeckEditorMenu.o objs/DeckMenu.o\
objs/DeckMenuItem.o objs/DeckMetaData.o objs/DeckStats.o objs/DuelLayers.o\
objs/Effects.o objs/ExtraCost.o objs/GameApp.o objs/GameLauncher.o\
objs/ExtraCost.o objs/GameApp.o objs/GameLauncher.o\
objs/GameObserver.o objs/GameOptions.o objs/GameState.o\
objs/GameStateAwards.o objs/GameStateDeckViewer.o objs/GameStateDuel.o\
objs/DeckManager.o objs/GameStateMenu.o objs/GameStateOptions.o\
@@ -128,7 +128,7 @@ clean:
endif
define compile
$(CXX) -c $(CXXFLAGS) $< -o $@
$(CXX) -c $(CXXFLAGS) $< -o $@
endef
PrecompiledHeader.h.gch: ../../projects/mtg/include/PrecompiledHeader.h

View File

@@ -72,7 +72,7 @@ public:
}
Interruptible(GameObserver* observer, int inID = 0, bool hasFocus = false)
: PlayGuiObject(40, x, y, inID, hasFocus), Targetable(observer), state(NOT_RESOLVED), display(0), source(NULL)
: PlayGuiObject(40, 0.0f, 0.0f, inID, hasFocus), Targetable(observer), state(NOT_RESOLVED), display(0), source(NULL)
{
}

View File

@@ -1,13 +0,0 @@
#ifndef _EFFECTS_H_
#define _EFFECTS_H_
#include <JGui.h>
class Effect: public JGuiObject
{
static int id_counter;
public:
Effect() : JGuiObject(++id_counter) {};
};
#endif // _EFFECTS_H_

View File

@@ -12,7 +12,6 @@
#define GUI_OPPONENTHAND 5
#include <JGui.h>
#include "Effects.h"
#include "WEvent.h"
#include "Pos.h"
@@ -65,7 +64,6 @@ public:
}
;
virtual ~PlayGuiObject() {};
vector<Effect*> effects;
};
#endif

View File

@@ -1,3 +0,0 @@
#include "../include/Effects.h"
int Effect::id_counter = 0;

View File

@@ -38,13 +38,9 @@ void PlayGuiObject::Update(float dt)
if (mHeight < defaultHeight) mHeight = defaultHeight;
}
wave = (wave + 2 * (int) (100 * dt)) % 255;
for (vector<Effect*>::iterator it = effects.begin(); it != effects.end(); ++it)
(*it)->Update(dt);
Pos::Update(dt);
}
void PlayGuiObject::Render()
{
for (vector<Effect*>::iterator it = effects.begin(); it != effects.end(); ++it)
(*it)->Render();
}

View File

@@ -493,7 +493,6 @@
<ClInclude Include="include\DeckView.h" />
<ClInclude Include="include\DuelLayers.h" />
<ClInclude Include="include\Easing.h" />
<ClInclude Include="include\Effects.h" />
<ClInclude Include="include\ExtraCost.h" />
<ClInclude Include="include\GameApp.h" />
<ClInclude Include="include\GameObserver.h" />
@@ -592,4 +591,4 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
</Project>

View File

@@ -417,9 +417,6 @@
<ClInclude Include="include\DuelLayers.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="include\Effects.h">
<Filter>inc</Filter>
</ClInclude>
<ClInclude Include="include\ExtraCost.h">
<Filter>inc</Filter>
</ClInclude>
@@ -725,4 +722,4 @@
<Filter>res</Filter>
</ResourceCompile>
</ItemGroup>
</Project>
</Project>

View File

@@ -80,7 +80,6 @@ SOURCES += \
src/DeckStats.cpp\
src/DeckView.cpp\
src/DuelLayers.cpp\
src/Effects.cpp\
src/ExtraCost.cpp\
src/GameApp.cpp\
src/GameLauncher.cpp\
@@ -271,7 +270,6 @@ HEADERS += \
include/WResourceManager.h\
include/DuelLayers.h\
include/GuiStatic.h\
include/Effects.h\
include/StyleManager.h\
include/WFont.h\
include/DeckManager.h\

View File

@@ -85,7 +85,6 @@
12059DBA14980B7300DAC43B /* DeckMetaData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377061291C60500B9016A /* DeckMetaData.cpp */; };
12059DBB14980B7300DAC43B /* DeckStats.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377071291C60500B9016A /* DeckStats.cpp */; };
12059DBC14980B7300DAC43B /* DuelLayers.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377081291C60500B9016A /* DuelLayers.cpp */; };
12059DBD14980B7300DAC43B /* Effects.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377091291C60500B9016A /* Effects.cpp */; };
12059DBE14980B7300DAC43B /* ExtraCost.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770A1291C60500B9016A /* ExtraCost.cpp */; };
12059DBF14980B7300DAC43B /* GameApp.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770B1291C60500B9016A /* GameApp.cpp */; };
12059DC014980B7300DAC43B /* GameLauncher.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770C1291C60500B9016A /* GameLauncher.cpp */; };
@@ -325,7 +324,6 @@
CEA377701291C60500B9016A /* DeckMetaData.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377061291C60500B9016A /* DeckMetaData.cpp */; };
CEA377711291C60500B9016A /* DeckStats.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377071291C60500B9016A /* DeckStats.cpp */; };
CEA377721291C60500B9016A /* DuelLayers.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377081291C60500B9016A /* DuelLayers.cpp */; };
CEA377731291C60500B9016A /* Effects.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA377091291C60500B9016A /* Effects.cpp */; };
CEA377741291C60500B9016A /* ExtraCost.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770A1291C60500B9016A /* ExtraCost.cpp */; };
CEA377751291C60500B9016A /* GameApp.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770B1291C60500B9016A /* GameApp.cpp */; };
CEA377761291C60500B9016A /* GameLauncher.cpp in Sources */ = {isa = PBXBuildFile; fileRef = CEA3770C1291C60500B9016A /* GameLauncher.cpp */; };
@@ -627,7 +625,6 @@
CEA3769E1291C60500B9016A /* DeckMetaData.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = DeckMetaData.h; sourceTree = "<group>"; };
CEA3769F1291C60500B9016A /* DeckStats.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = DeckStats.h; sourceTree = "<group>"; };
CEA376A01291C60500B9016A /* DuelLayers.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = DuelLayers.h; sourceTree = "<group>"; };
CEA376A11291C60500B9016A /* Effects.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = Effects.h; sourceTree = "<group>"; };
CEA376A21291C60500B9016A /* ExtraCost.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = ExtraCost.h; sourceTree = "<group>"; };
CEA376A31291C60500B9016A /* GameApp.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = GameApp.h; sourceTree = "<group>"; };
CEA376A41291C60500B9016A /* GameObserver.h */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.h; fileEncoding = 4; path = GameObserver.h; sourceTree = "<group>"; };
@@ -729,7 +726,6 @@
CEA377061291C60500B9016A /* DeckMetaData.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = DeckMetaData.cpp; sourceTree = "<group>"; };
CEA377071291C60500B9016A /* DeckStats.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = DeckStats.cpp; sourceTree = "<group>"; };
CEA377081291C60500B9016A /* DuelLayers.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = DuelLayers.cpp; sourceTree = "<group>"; };
CEA377091291C60500B9016A /* Effects.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = Effects.cpp; sourceTree = "<group>"; };
CEA3770A1291C60500B9016A /* ExtraCost.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = ExtraCost.cpp; sourceTree = "<group>"; };
CEA3770B1291C60500B9016A /* GameApp.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = GameApp.cpp; sourceTree = "<group>"; };
CEA3770C1291C60500B9016A /* GameLauncher.cpp */ = {isa = PBXFileReference; explicitFileType = sourcecode.cpp.cpp; fileEncoding = 4; path = GameLauncher.cpp; sourceTree = "<group>"; };
@@ -1324,7 +1320,6 @@
CEA3769E1291C60500B9016A /* DeckMetaData.h */,
CEA3769F1291C60500B9016A /* DeckStats.h */,
CEA376A01291C60500B9016A /* DuelLayers.h */,
CEA376A11291C60500B9016A /* Effects.h */,
CEA376A21291C60500B9016A /* ExtraCost.h */,
CEA376A31291C60500B9016A /* GameApp.h */,
CEA376A41291C60500B9016A /* GameObserver.h */,
@@ -1445,7 +1440,6 @@
CEA377061291C60500B9016A /* DeckMetaData.cpp */,
CEA377071291C60500B9016A /* DeckStats.cpp */,
CEA377081291C60500B9016A /* DuelLayers.cpp */,
CEA377091291C60500B9016A /* Effects.cpp */,
CEA3770A1291C60500B9016A /* ExtraCost.cpp */,
CEA3770B1291C60500B9016A /* GameApp.cpp */,
CEA3770C1291C60500B9016A /* GameLauncher.cpp */,
@@ -1845,7 +1839,6 @@
12059DBA14980B7300DAC43B /* DeckMetaData.cpp in Sources */,
12059DBB14980B7300DAC43B /* DeckStats.cpp in Sources */,
12059DBC14980B7300DAC43B /* DuelLayers.cpp in Sources */,
12059DBD14980B7300DAC43B /* Effects.cpp in Sources */,
12059DBE14980B7300DAC43B /* ExtraCost.cpp in Sources */,
12059DBF14980B7300DAC43B /* GameApp.cpp in Sources */,
12059DC014980B7300DAC43B /* GameLauncher.cpp in Sources */,
@@ -2027,7 +2020,6 @@
CEA377701291C60500B9016A /* DeckMetaData.cpp in Sources */,
CEA377711291C60500B9016A /* DeckStats.cpp in Sources */,
CEA377721291C60500B9016A /* DuelLayers.cpp in Sources */,
CEA377731291C60500B9016A /* Effects.cpp in Sources */,
CEA377741291C60500B9016A /* ExtraCost.cpp in Sources */,
CEA377751291C60500B9016A /* GameApp.cpp in Sources */,
CEA377761291C60500B9016A /* GameLauncher.cpp in Sources */,