Fixed some Cards:
Rune-Tail, Kitsune Ascendant Shifting Sky Flourishing Defenses (thanks to Shadowfireomega)
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@@ -31457,7 +31457,7 @@ toughness=2
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[/card]
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[card]
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name=Flourishing Defenses
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auto=@counteradded(-1/-1) from(creature|mybattlefield):may token(Elf Warrior,Creature elf warrior,1/1,green)
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auto=@counteradded(-1/-1) from(creature):may token(Elf Warrior,Creature elf warrior,1/1,green)
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text=Whenever a -1/-1 counter is placed on a creature, you may put a 1/1 green Elf Warrior creature token onto the battlefield.
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mana={4}{G}
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type=Enchantment
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@@ -73586,7 +73586,7 @@ toughness=6
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###The 2 cards below should stay together (Flip Card)###
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[card]
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name=Rune-Tail, Kitsune Ascendant
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auto=this(controllerlife >30) all(this) flip(Rune-Tail's Essence)
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auto=this(controllerlife > 29) transforms((,newability[flip(Rune-Tail's Essence)]))
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text=When you have 30 or more life, flip Rune-Tail, Kitsune Ascendant.
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mana={2}{W}
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type=Legendary Creature
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@@ -78444,11 +78444,7 @@ toughness=2
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[/card]
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[card]
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name=Shifting Sky
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auto=choice name(choose white) all(this) transforms((,newability[lord(*[-land]) becomes(,white)])) forever
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auto=choice name(choose blue) all(this) transforms((,newability[lord(*[-land]) becomes(,blue)])) forever
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auto=choice name(choose black) all(this) transforms((,newability[lord(*[-land]) becomes(,black)])) forever
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auto=choice name(choose red) all(this) transforms((,newability[lord(*[-land]) becomes(,red)])) forever
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auto=choice name(choose green) all(this) transforms((,newability[lord(*[-land]) becomes(,green)])) forever
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auto=chooseacolor lord(*[-land]) becomes(,chosencolor) chooseend
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text=As Shifting Sky enters the battlefield, choose a color. -- All nonland permanents are the chosen color.
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mana={2}{U}
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type=Enchantment
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