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335 Commits

Author SHA1 Message Date
xawotihs 81770a8bc4 Uses 4 processes for building and activate build on specific branch independant of tags 2014-12-04 21:19:52 +01:00
xawotihs 34972176fe Limiting the builds to 2 simultaneous processes 2014-12-04 07:50:13 +01:00
xawotihs 600aa45ff7 Merge branch 'master' into auto_releases 2014-12-04 00:07:12 +01:00
Xawotihs 56ccebb720 Merge pull request #605 from kevlahnota/master
added guild keywords, added specific life cost
2014-12-03 07:37:55 +01:00
Anthony Calosa 8ef3789970 reverted sacred foundry 2014-12-03 07:54:13 +08:00
Anthony Calosa ed7769c373 Revert "update sacred_foundry_i275.txt"
This reverts commit 5745006c35.
2014-12-03 07:47:00 +08:00
Anthony Calosa 5745006c35 update sacred_foundry_i275.txt 2014-12-02 19:19:05 +08:00
Anthony Calosa 16b243c52a Added bng cards to the main primitives. Removed bngGods.txt 2014-12-02 10:39:53 +08:00
Anthony Calosa bc91eaf5ca updated card primitives that supports specific life cost 2014-11-29 07:10:02 +08:00
Anthony Calosa 6962d1e888 added cards, needs more testing before merging with the main primitives 2014-11-29 06:58:33 +08:00
Anthony Calosa 4d1e8dfb36 Update bngGods.txt
9/15/2013 	The type-changing ability that can make the God not be a creature functions only on the battlefield. It’s always a creature card in other zones, regardless of your devotion to its color.
2014-11-28 15:31:24 +08:00
Anthony Calosa 6ff6f95044 added Xenagos, God of Revels and Phenax, God of Deception for test purpose. 2014-11-28 14:34:37 +08:00
Anthony Calosa 5369983b35 Added BNG set 2014-11-28 14:19:04 +08:00
Anthony Calosa 46a8041c48 Added guild keyword gruul test for Xenagos, God of Revels. You must have Born of the gods set (BNG) 2014-11-28 14:00:58 +08:00
Anthony Calosa 84185a7c78 Added specific life cost test for griselbrand. Pls read note. 2014-11-28 13:35:13 +08:00
Anthony Calosa 4f41248978 Added specific life cost. if we use {l}{l}{l} to pay 3 life, and you have 2 life, you cannot afford to pay the cost but instead the game allows it. if we use specific life cost like: {l:3}, the restriction works. 2014-11-27 14:38:55 +08:00
Anthony Calosa 92d52a78be Update ExtraCost.cpp 2014-11-27 14:33:43 +08:00
Anthony Calosa a76594046b Update ExtraCost.h 2014-11-27 14:31:25 +08:00
kevlahnota 2214ec66f1 Update AllAbilities.h
keywords for the "gods", "azorius" returns value of devotion to blue and white. ex. auto=azorius/dimir ueot
2014-11-27 11:31:19 +08:00
xawotihs b8da46ac18 Fixed phonon support. 2014-11-23 16:27:18 +01:00
xawotihs d656730d3a Fixed phonon support 2014-11-23 16:24:36 +01:00
xawotihs 2f230e4b38 Added buyback.txt to the list of automatic tests 2014-11-23 16:23:18 +01:00
xawotihs 494f64acbd Merge branch 'apollovy-master' 2014-11-23 14:32:02 +01:00
xawotihs 50978200d4 Merge branch 'master' of https://github.com/apollovy/wagic into apollovy-master 2014-11-23 14:30:17 +01:00
xawotihs a38e1daec7 Updated Android build tools to 21.1.1 2014-11-23 12:44:22 +01:00
Yuriy A. Apollov 57a26b4583 Add test for buyback case. 2014-11-18 06:58:38 +03:00
Yuriy A. Apollov c018c8fcd1 Fix buyback payed once stayed forever. 2014-11-18 06:51:40 +03:00
xawotihs 3ba4aca8bc Fixed stupid bug in python release creation 2014-08-25 22:16:12 +02:00
xawotihs 870f6e3b58 Fixed python typo 2014-08-25 00:27:40 +02:00
xawotihs 83e0869548 Updated python upload code to re-create new release 'latest-master' for each master commit 2014-08-25 00:02:46 +02:00
xawotihs 90b08db038 Updated travis to use python uploading script 2014-08-24 19:45:18 +02:00
xawotihs c888e143a1 Fixed python typo 2014-08-24 18:46:42 +02:00
xawotihs 4e727bc164 Fixed python typo 2014-08-24 18:23:08 +02:00
xawotihs b37afadb01 Fixed typo. 2014-08-24 17:59:04 +02:00
xawotihs 2c2744f6fb Fixed python issue 2014-08-24 17:40:05 +02:00
xawotihs db2b2fa3b5 Replaced \ by / 2014-08-24 17:07:00 +02:00
xawotihs 0127f7aab9 Tries to activate automatic artifact deployment to github release from appveyor 2014-08-24 16:07:26 +02:00
Xawotihs ce41791fa4 Remove broken comments 2014-08-23 09:36:46 +02:00
Xawotihs ec4be4f6b1 Uses real python path 2014-08-23 00:53:33 +02:00
Xawotihs f82d89b3db Removed empty environment section 2014-08-23 00:47:30 +02:00
xawotihs 202175f2a7 First appveyor script and python windows package build file 2014-08-22 23:26:03 +02:00
xawotihs b91a9aeed4 Fixed another shell issue 2014-08-06 00:10:40 +02:00
xawotihs 6a1534750f Fixed another shell issue in travis file 2014-08-05 23:44:51 +02:00
xawotihs 1cb20e4138 Fixed same shell issue in travis file 2014-08-05 23:38:10 +02:00
xawotihs 8458745bc4 Fixed shell issue 2014-08-05 23:33:38 +02:00
xawotihs 2d61ff6e2e Trying matrix build 2014-08-05 23:22:45 +02:00
xawotihs c5fe5243a9 Adding tags again. 2014-08-04 23:47:56 +02:00
xawotihs a6a25be3d3 Regenerate token 2014-08-04 23:23:05 +02:00
xawotihs 63694785c6 Reencrypted token 2014-08-04 22:57:30 +02:00
xawotihs c68f83491e Without CR in the middle of the encrypted token 2014-08-04 18:54:35 +02:00
xawotihs 257082ea02 Uses new secure token. 2014-08-04 17:52:06 +02:00
xawotihs e5fe25dfba Tries to fix auth token and various other fixes. 2014-08-03 22:22:34 +02:00
xawotihs 93ba3d107d Removed tags 2014-08-03 21:52:52 +02:00
xawotihs fcf0078f26 Fixes some formatting issue. 2014-08-03 21:28:12 +02:00
xawotihs d8c1933abc Activated travis github deployment support 2014-08-03 21:02:31 +02:00
xawotihs d7628b3eb2 Fixed console with Qtmultimedia 2014-08-03 12:20:45 +02:00
Xawotihs 7560db571c Trying without HTTPS to speed up SDK update 2014-08-03 11:43:55 +02:00
Xawotihs 775143355d Add lib pulse-dev 2014-08-03 01:51:41 +02:00
Xawotihs 846ba30821 Tries to fix android sdk update issue 2014-08-03 01:34:53 +02:00
Xawotihs ad88592229 Replaced pulse-dev with pulseaudio 2014-08-02 23:44:40 +02:00
Xawotihs 6b90956af1 Adding pulse 2014-08-02 23:35:25 +02:00
Xawotihs 26e905a36e Update Androi build tools to 20.0.0 2014-08-02 23:16:22 +02:00
xawotihs 1a9ff38f0c Merge branch 'qtMultimedia' of https://github.com/WagicProject/wagic into qtMultimedia 2014-08-02 21:07:12 +02:00
xawotihs 8b22d032cd Fixed QT version needed for pixelRatio API 2014-08-02 21:05:55 +02:00
Xawotihs 8d58baf4a3 adding qtmultimedia in apt-get 2014-08-02 19:38:11 +02:00
Xawotihs a447a0c9af Trying with --all 2014-08-02 19:22:38 +02:00
xawotihs 555fb3ae93 Updated Qt building scripts to use qt5 qmake and no fmod 2014-08-02 18:54:28 +02:00
Xawotihs 7053531a4d Added qmake qt5 configuration 2014-08-02 18:37:53 +02:00
Xawotihs 7d4e5177b9 Reordered actions from install to before_install 2014-08-02 18:15:45 +02:00
Xawotihs 06f30eca3a Upgraded travis to use qt5 2014-08-02 17:50:45 +02:00
xawotihs ac5c14b977 Fixed QtMultimedia port, replaced QSoundEffect by QMediaPlayer as all codecs were not supported by first class. 2014-08-02 17:12:19 +02:00
xawotihs c3d810bd3b Merge branch 'master' into qtMultimedia 2014-08-02 16:16:19 +02:00
xawotihs 1e24f25c18 Fixed repository against Qt5.3.1 2014-08-02 15:56:52 +02:00
xawotihs 28db884498 Cleaned up cross-compiling travis stuff 2014-07-26 19:45:59 +02:00
xawotihs 36ecc1ffef Cleaned up cross-compiling travis stuff 2014-07-26 19:38:14 +02:00
Xawotihs 9ec6803a02 Merge pull request #602 from WagicProject/feature/ios-update-xcode5.1
Feature/ios update xcode5.1
2014-07-24 23:08:39 +02:00
xawotihs e87996a7f2 Deactivate window cross-compiling build 2014-07-23 23:20:54 +02:00
xawotihs f2a5273029 Activating logs on android issue 2014-07-23 22:22:06 +02:00
xawotihs 9bc750da9a Upgrade Android SDK to r23.0.2 2014-07-23 22:05:02 +02:00
Xawotihs 539c5bd18a Trying to fix android build 2014-07-23 20:53:25 +02:00
Xawotihs bdc1ada090 Update README.md
Added build status on AppVeyor
2014-07-23 00:17:07 +02:00
Michael Nguyen 2efc24a1ce Merge branch 'develop' into feature/ios-update-xcode5.1 2014-04-13 11:50:16 -07:00
Michael Nguyen 63561e6122 update Xcode build preferences as recommended by XCode. 2014-04-13 11:39:40 -07:00
Michael Nguyen d2390b1227 updated project file for iOS to work with current codebase
- added missing source/headers (GameView.h, CarouselView.h, etc )
- removed dependency on admob static library
- removed CardEffect.h and CardEffect.cpp from project reference
- removed -no_implicit_dylibs flag (apparently no longer supported)
- added -fno-objc-arc (turns off ARC compilation for entire project)
- added -DTIXML_USE_STL
2014-04-13 08:34:21 -07:00
Michael Nguyen d0799ea3f2 updating to latest code from master
Merge branch 'master' into develop
2014-04-13 08:26:53 -07:00
Xawotihs 44cbfbb1fb Merge pull request #601 from ZobyTwo/cleanup_3
Remove dead code and fix circular initialization
2014-03-13 20:20:12 +01:00
Tobias Loose b078dd1f6a Fix android makefile 2014-03-11 17:31:25 +01:00
Tobias Loose 225dd23753 Fix makefile 2014-03-11 17:19:05 +01:00
Rolzad73 51b4755242 Update README.md
Added sample play-through video link
2014-02-05 23:39:57 -05:00
Tobias Loose 8f233b3027 Avoid circular initialization 2014-02-03 19:44:51 +01:00
Tobias Loose 197540763e Remove unused Effects.h/.cpp and class Effect
There was an empty vector of effect* in PlayGuiObject.
2014-02-03 13:52:40 +01:00
xawotihs 5d7667dc01 Cleaned Phonon vs QtMultimedia config 2014-01-31 21:53:27 +01:00
xawotihs 18383579e9 Fixed android compilation 2014-01-27 06:31:23 +01:00
xawotihs 03d4f8ffa1 Added Qt Multimedia support in order to replace Phonon. Currently does not work on Mac. 2014-01-26 23:56:15 +01:00
xawotihs 30d92eb68c Should fix issue #497 with the broken freezing the game. 2014-01-18 22:50:16 +01:00
xawotihs 6e6a0fd5c2 OMG I so hate shells 2014-01-18 16:00:14 +01:00
xawotihs cd4a980182 More debug 2014-01-18 15:26:09 +01:00
xawotihs aad54fd98d Adds debug in build script 2014-01-18 14:57:23 +01:00
xawotihs 6b7a49506c Should fix the stringifying issue 2014-01-18 14:23:26 +01:00
xawotihs 7ecf67c176 And again 2014-01-18 13:37:43 +01:00
xawotihs 77aeb2d0ac Fixed release name 2014-01-18 13:29:50 +01:00
xawotihs 7a9f989104 Adds some URL error log 2014-01-18 12:46:27 +01:00
xawotihs ae06bebd24 Merge branch 'github_downloader' 2014-01-18 12:11:08 +01:00
xawotihs 042fb7b376 Tries to fix Android compilation 2014-01-18 11:18:27 +01:00
xawotihs c3583ade01 Updated resource name and URL for android project 2014-01-17 23:25:48 +01:00
xawotihs f97d9805dd Removed build number in released filename and added computation of resource URL based on release name. 2014-01-17 21:50:10 +01:00
xawotihs 1d33de59a9 Fixed compilation issue 2014-01-12 22:56:53 +01:00
xawotihs 0c4b09891b Removed hardcoded testing values and used 32 bits file size instead of 64 bits. 2014-01-12 22:40:45 +01:00
xawotihs 25955303e7 Adds a Downloader component to JGE able to download and cache files. 2014-01-12 22:16:35 +01:00
Rolzad73 27b75eecb0 Merge pull request #600 from WagicProject/android_build_update
update android build tools version
2014-01-09 12:33:11 -08:00
Rolzad73 e40921cf13 update android build tools version 2014-01-09 14:57:06 -05:00
Rolzad73 083cebcc7e updated credits text 2014-01-09 14:46:58 -05:00
Rolzad73 a722736335 Merge pull request #599 from WagicProject/android_travis_explicit
Attempt to make android tools fetching for TravisCI explicit and futureproof
2014-01-08 08:40:47 -08:00
Rolzad73 c483c20c81 attempt to make android tools fetching for TravisCI explicit and futureproof 2014-01-08 11:14:47 -05:00
Dmitry Panin dec1caa43c Revert "Fixed issue with multiple basic abilities in TargetChooser"
This reverts commit d9816c7ad0.
2014-01-04 18:40:59 -08:00
Dmitry Panin 9526e22118 Fixed grave pact 2014-01-04 18:14:15 -08:00
Dmitry Panin d9816c7ad0 Fixed issue with multiple basic abilities in TargetChooser
E.g. card create[trample;haste] wasn't handled properly
2014-01-04 18:13:22 -08:00
Dmitry Panin 8e327a27df Fixed formatting 2014-01-04 18:13:22 -08:00
xawotihs 43fe67d7d8 Adds executioners_swing tests in _tests.txt 2013-12-31 18:38:30 +01:00
Xawotihs a63991bb4e Merge pull request #598 from bjornsnoen/master
Damager keyword
2013-12-31 09:11:20 -08:00
xawotihs b09db0c60f Removed c++11 warning. 2013-12-22 21:26:06 +01:00
Bjørn Snoen 928ca3497a More code compliance. New tests. 2013-12-21 19:31:32 +01:00
Bjørn Snoen 60219411f6 Coding style compliance 2013-12-21 14:33:44 +01:00
Bjørn Snoen 642f5bb515 Fixed indentation mistakes 2013-12-21 11:18:18 +01:00
Bjørn Snoen 20e878a102 Made damager keyword work. Fixed Executioner's Swing in mtg.txt 2013-12-21 11:05:15 +01:00
xawotihs da31371d86 Include c++11 threading 2013-12-20 18:39:02 +01:00
xawotihs 0df408793a Tries to fix android sdk installation in Travis 2013-12-20 14:09:30 +01:00
xawotihs 9630bcd56b Removed file wrongly added. 2013-12-20 12:37:25 +01:00
xawotihs 3c38e21b25 Merge branch 'master' into Qt5.2_macx 2013-12-20 11:14:10 +01:00
xawotihs caec886e22 Fixed issues found by XCode. 2013-12-20 00:24:08 +01:00
Dmitry Panin 927f8955e9 Merge pull request #596 from bjornsnoen/master
Fix a rarity mistake and a grammatical error
2013-12-19 02:44:38 -08:00
Bjørn Snoen d4e0296d2b Fixed wrong rarity on millstone in M14 2013-12-18 09:37:20 +01:00
Bjørn Snoen 8eb664f93d Fixed grammatical then/than error. 2013-12-18 05:50:30 +01:00
xawotihs b180c3d1a7 Fixed Qt5 mingw32 build 2013-12-16 22:11:28 +01:00
Dmitry Panin db9f18a644 Added _cards.dat for M14 (taken from forum) 2013-12-15 22:39:08 +04:00
xawotihs 95805ea387 Fixed QT mingw cross compile with QT4.8 2013-12-15 00:26:04 +01:00
xawotihs 4765890d0a Fixed mouse input with retina display 2013-12-14 23:46:23 +01:00
Xawotihs 2e13f29945 Update README.md 2013-12-14 19:13:26 +01:00
xawotihs 22b1c3b5d8 Fixed zip permission while rezipping PSP package 2013-12-14 14:40:26 +01:00
xawotihs c7bae65697 Fixed core unzip 2013-12-14 13:18:11 +01:00
xawotihs 2381f0306c Fixed paths 2013-12-14 12:06:51 +01:00
xawotihs b12e15e4ff Tries to arrange a bit the PSP binary package to make it more usual for users. 2013-12-14 11:55:12 +01:00
xawotihs 9e21751e12 Fixed windows build upload 2013-12-13 22:54:40 +01:00
xawotihs db60c38eda Added windows build 2013-12-13 23:07:17 +01:00
xawotihs 1a4327a2e6 Fixed mingw32 build linking 2013-12-13 21:54:43 +01:00
xawotihs 88095c67b8 Fixed mingw32 compilation 2013-12-13 21:27:40 +01:00
xawotihs ec34380668 Fixed mingw gcc package name 2013-12-13 00:12:32 +01:00
xawotihs 89dcd6c71d Added some windows cross compiling of the Qt flavor. 2013-12-12 17:54:43 -05:00
Dmitry Panin fd3cf574cf Remove previous tag "latest-master" before uploading new one 2013-12-12 21:08:39 +04:00
Dmitry Panin f21452feec Fixed some Cards:
Rune-Tail, Kitsune Ascendant
Shifting Sky
Flourishing Defenses (thanks to Shadowfireomega)
2013-12-12 20:11:35 +04:00
Dmitry Panin 0f85471216 Enabled automatic releases for each commit in master 2013-12-12 02:20:14 +04:00
Tobias Loose 5d92553017 Fix bug where the phase wheel got out of sync
The phase wheel messures phases within another unit and not
mtg phases. It is important to map between those
2013-12-11 01:53:05 +01:00
xawotihs f0e6d820c7 Fixed GuiPhaseBar logics. 2013-12-10 22:23:28 +01:00
xawotihs 545fc21260 Merge branch 'more_easing' of https://github.com/ZobyTwo/wagic into ZobyTwo-more_easing 2013-12-10 20:35:47 +01:00
Xawotihs 8b68568106 Merge pull request #585 from bjornsnoen/master
Added Avatar Tokens created by Ajani Goldmane.
2013-12-10 11:12:33 -08:00
xawotihs 739a5d9e2b Removed env traces and change the secure token as it was exposed. 2013-12-09 22:39:25 +01:00
Tobias Loose 4c627f74b6 Add easing to GuiPhaseBar, simplify math a bit. 2013-12-09 22:20:43 +01:00
Tobias Loose 1e610ff653 Add InQuadEasing and OutQuadEasing and make tasklists...
easing more natural
2013-12-09 22:20:43 +01:00
Tobias Loose 5d6557a49f Add easing to task list and fix a bug where
opening the task list a second time was not possible
2013-12-09 22:20:43 +01:00
xawotihs 7528329a58 Add more debug in travis script 2013-12-09 21:54:55 +01:00
xawotihs c62597dce5 Add some debugging to Travis script 2013-12-09 21:43:26 +01:00
Xawotihs d8dfcdba67 Merge pull request #583 from ZobyTwo/deck_viewer_1
Cleanup, usability fixes and source code documentation for DeckView.h and GridDeckView.h
2013-12-09 11:51:40 -08:00
Bjørn Snoen 7b5f00260b Added Avatar Tokens created by Ajani Goldmane. 2013-12-09 16:55:31 +01:00
Tobias Loose f9dc551942 Fix logic error in grid view 2013-12-08 23:05:06 +01:00
Tobias Loose 718ceca919 Do not allow that the selection moves outside in grid view. 2013-12-08 22:43:03 +01:00
xawotihs 89fb76a8e7 Updated scripts to remove any modified artifacts from Res directory.
Not doing it causes side effects on the testsuite.
2013-12-08 12:16:25 +01:00
Tobias Loose 1cc65ab611 Enable rotating over multiple filters, add src code doc 2013-12-08 12:03:13 +01:00
xawotihs 3b22354ad9 Fixed testsuite 2013-12-08 11:36:18 +01:00
Tobias Loose 2b9977a334 Rename methods for consistency and add source code doc
to DeckView.h
2013-12-08 10:48:15 +01:00
Tobias Loose 12c5f31562 Add a buttonMode to grid view to enable it on pointerless devices. 2013-12-08 09:11:44 +01:00
xawotihs 8cfd887375 Fixed upload script 2013-12-08 01:10:29 +01:00
xawotihs 292bf7b1d2 Merge branch 'ci_upload_binaries' 2013-12-08 00:33:42 +01:00
xawotihs 4041fe690b Create a release and parse its ID using jq. 2013-12-08 00:16:52 +01:00
xawotihs cb73e2b90d Merge branch 'master' into ci_upload_binaries
Fixed Windows compilation.
2013-12-07 22:08:54 +01:00
ZobyTwo a1fa36a934 Merge pull request #578 from ZobyTwo/deck_viewer_1
Reset positions and filters when reopening the editor. These changes are trivial so I will merge them.
2013-12-07 11:53:16 -08:00
Tobias Loose bdd0e6c042 Reset positions and filters when reopening the editor 2013-12-07 20:47:50 +01:00
xawotihs ee217e94a8 Fixed carousel pull request with Visual Studio. 2013-12-07 20:29:42 +01:00
xawotihs 38e19f7d35 Removed mingw32-qt
Merged SDL and QT .pro files
Removed glu dependency in corewrapper and JGfx to enable mingw cross compilation.
2013-12-07 18:57:57 +01:00
xawotihs 0bbfd00d15 Tries to install mingw32-qt on Travis 2013-12-07 18:31:02 +01:00
Tobias Loose aaceb3c038 Remove unused declaration 2013-12-07 13:33:16 +01:00
Tobias Loose 5efa7e10bd Remove test debug output. Fix HUD fading. 2013-12-07 13:01:14 +01:00
Tobias Loose 14c164364e Cleanups and state reduction.
This mainly moves datamembers around and tries to avoid caching of
results of calculations when the calculations are cheap.
2013-12-07 12:58:20 +01:00
Tobias Loose 4514725aba Make the eased value a reference and add source code doc to Easing.h
This allows to apply multiple easings to the same variable.
2013-12-07 10:05:26 +01:00
Tobias Loose 2b0f50bb88 Remove redundancy and make control flow a bit simpler 2013-12-07 09:04:24 +01:00
xawotihs a65fc0c0f0 Merge branch 'master' into ci_upload_binaries
sudo pip installation of pyjavaproperties
2013-12-06 22:52:32 +01:00
xawotihs 99db363253 Uses pip to install pyjavaproperties 2013-12-06 22:41:09 +01:00
xawotihs c25dfec67e Fixed python module installation 2013-12-06 22:17:19 +01:00
xawotihs dd7210d187 Install pyjavaproperties in travis. 2013-12-06 21:59:29 +01:00
xawotihs 904b7a6d86 Build and upload core resource package 2013-12-06 21:21:01 +01:00
Tobias Loose 31b353c5ec Use easing within the carousel view sliding 2013-12-06 21:04:21 +01:00
Tobias Loose 0d350af1b6 Use easing within the carousel views scrolling
It is visible if you scroll more than one card
2013-12-06 20:51:18 +01:00
xawotihs 3bc9c93bab Build and upload PSP binary archive. 2013-12-06 20:40:02 +01:00
Tobias Loose 2002bb4e16 Fix crash that occured when opening the editor a second time 2013-12-06 20:13:30 +01:00
Tobias Loose 7e9c4ddbdd Fix logic error in optimization introduced in last commit 2013-12-06 19:53:38 +01:00
Tobias Loose 12b71de63c Render small cards as thumbnails 2013-12-06 19:51:42 +01:00
Tobias Loose 15011961f4 Do only prefetch cards if resource management is threaded 2013-12-06 16:43:09 +01:00
xawotihs b851103711 Commented out the release creation and refered an existing release instead. 2013-12-06 00:47:24 +01:00
xawotihs 67b8af8d15 Merge branch 'ci_upload_binaries' of https://github.com/WagicProject/wagic into ci_upload_binaries 2013-12-06 00:41:16 +01:00
xawotihs 8100e390b1 I'm starting to understand the stuff, the upload only works with a releaseId... 2013-12-06 00:10:36 +01:00
Tobias Loose 72e6876001 Remove temporary and binary files 2013-12-05 23:57:03 +01:00
Tobias Loose 96aeaffa1b Style and logic error. 2013-12-05 23:33:43 +01:00
xawotihs 74faa35b91 Removed useless local file copy before upload. 2013-12-05 23:27:40 +01:00
Tobias Loose 8bb58ca3b1 Put boilerplate code into easing base class 2013-12-05 23:27:28 +01:00
Tobias Loose 93d1a637b6 Style guide 2013-12-05 23:22:50 +01:00
xawotihs 30e86ffcd8 Update script to handle better variables. 2013-12-05 23:09:06 +01:00
Tobias Loose cbe6c0c842 Parameterize animations in grid deck view 2013-12-05 23:06:32 +01:00
Tobias Loose 77eb7f2777 Add missing header 2013-12-05 23:06:32 +01:00
Tobias Loose 077ab10c05 Rename Button to ButtonPressed 2013-12-05 23:06:32 +01:00
Tobias Loose 1194463349 Let the deck view base class handle buttons 2013-12-05 23:06:32 +01:00
Tobias Loose 8de50532f2 Put easing code into Easing.h. Add easing to sliding 2013-12-05 23:06:31 +01:00
Tobias Loose 334454655d Add Easing code to make scrolling in grid view more fluid 2013-12-05 23:06:31 +01:00
Tobias Loose d8d52e185d Add another missing include 2013-12-05 23:06:31 +01:00
Tobias Loose 9f1d225259 Add additional source files to various build systems 2013-12-05 23:06:30 +01:00
Tobias Loose 0c72bfd4c4 Make deck views toggleable 2013-12-05 23:06:30 +01:00
Tobias Loose 55e0366f19 Move griddeckview implementation into source file 2013-12-05 23:06:30 +01:00
Tobias Loose 667b95f2b8 Refactor gamestatedeckviewer and add a grid view suited...
for bigger screens.
2013-12-05 23:06:30 +01:00
Tobias Loose e90f6fe224 Whitespaces and add button to toggle griv/scrolling view 2013-12-05 23:06:30 +01:00
Tobias Loose 2289fffb8d Do not ftbfs when in release mode (-weror, -wunused-.. combination) 2013-12-05 23:06:30 +01:00
xawotihs 826403a512 Fixed upload shell script 2013-12-05 22:44:02 +01:00
xawotihs 35fec3d9a0 Made upload-binaries executable 2013-12-05 22:05:31 +01:00
xawotihs e9eb86488e Redirect ant update errors to a file and push correct upload-binaries.sh 2013-12-05 21:43:29 +01:00
xawotihs ae97abbf96 Activates an automatic pre-release and binary upload from Travis. 2013-12-05 21:21:08 +01:00
Xawotihs a8391112b0 Merge pull request #576 from ZobyTwo/directories_1
Do not specify the system directory in JGE
2013-12-04 13:07:05 -08:00
Rolzad73 4257592568 Updated output of info about Android APIs 2013-12-04 12:58:22 -05:00
Tobias Loose 657479e0e4 Do not specify the system directory in JGE 2013-12-04 11:58:36 +01:00
Dmitry Panin 9e969881fd Added output of info about Android APIs 2013-12-04 12:04:54 +04:00
Dmitry Panin 2b434a7182 Merge pull request #575 from WagicProject/android_travis_sdk_downgrade
Changed Travis build file to use Android API 10 and Android build tools 18.1.1
2013-12-04 00:02:49 -08:00
Rolz73 d2e41f98c3 Changed Travis build file to use Android API 10 and Android build tools 18.1.1 2013-12-03 02:36:11 -05:00
Xawotihs 318fc98a39 Merge pull request #574 from WagicProject/feature/play-from-grave
Feature/play from grave
2013-12-02 12:34:52 -08:00
Dmitry Panin b7a4b7f6b9 Fixing Yawgmoth's will 2013-12-02 21:26:55 +04:00
Dmitry Panin ed03fb744d Added [Yawgmoth's Will] 2013-12-02 13:42:31 +04:00
Dmitry Panin 02be213d1e Test for keyword "CanPlayFromGraveyard"
Also added card [Crucible of Worlds] as example of it.
2013-12-02 04:36:58 +04:00
Dmitry Panin 0d4db9ee54 Fixed bug in alternative cost when playing lands 2013-12-02 04:33:39 +04:00
Dmitry Panin ae927576c5 Draft of new feature: canplayfromgraveyard
this will allow playing cards from graveyard
examples: tbd
2013-12-02 04:20:04 +04:00
Dmitry Panin f08ddac77b Fixed formatting 2013-12-02 04:16:25 +04:00
Dmitry Panin 9effa7c975 Slightly changed formatting while investigating src 2013-12-01 01:01:57 +04:00
Dmitry Panin a70259b5ba Fixed: Assembly-Worker didn't appear as creature type
For artifact creatures the parent type TYPE_ARTIFACT was used
and therefore that creature's subtype wasn't added in full list.
2013-12-01 00:59:16 +04:00
xawotihs bf0a0a1580 Build the graphics version in release instead of debug. 2013-11-30 19:32:55 +01:00
xawotihs eb8b22b2d5 Merge branch 'master' of https://github.com/WagicProject/wagic 2013-11-30 12:21:43 +01:00
xawotihs 4095676b6b Fixed memory leak introduced in #555 2013-11-29 22:07:45 +01:00
xawotihs bedd1e8da8 Merge branch 'valgrind' of https://github.com/ZobyTwo/wagic into ZobyTwo-valgrind 2013-11-29 19:41:46 +01:00
xawotihs 965d4f6d45 Fixes Windows project 2013-11-29 19:31:23 +01:00
Tobias Loose 0db2925e7a Fix initialization orders 2013-11-29 18:44:30 +01:00
Tobias Loose 031f2dbffb Fix Valgrind warnings appearing during the test suit. 2013-11-29 18:21:53 +01:00
Tobias Loose dbece750f8 Use tabs instead of spaces if the file uses tabs 2013-11-29 13:51:13 +01:00
Tobias Loose 6699902c24 Add TIXML_USE_STL to android builds 2013-11-29 13:34:44 +01:00
Tobias Loose e8407caa2a Add TIXML_USE_STL compiler flag to psp makefile to make headers compatible 2013-11-29 13:34:35 +01:00
Tobias Loose 69c6745f53 Make getMenuText() return string. 2013-11-29 13:33:33 +01:00
Tobias Loose 6f083389c2 Speedup MTGAllCards::countByType a bit 2013-11-29 11:51:58 +01:00
Tobias Loose 9ee44ca091 Substitute more char arrays with strings 2013-11-29 11:51:22 +01:00
Tobias Loose 3f0dd987f0 Remove bool CardInstance::hasSubtype(const char * _subtype)
There exists bool CardInstance::hasSubtype(const string& _subtype) and the
const char* version converts _subtype into string deeper in the call
hierarchy anyway. So both methods did the same.
2013-11-29 11:43:59 +01:00
Tobias Loose 672b0be7bd Fix a few string bugs add StartsWith for strings 2013-11-29 11:38:49 +01:00
Tobias Loose 9d5a83d588 Replace more strcmp with std::string::compare or std::string::operator==.
This commit also enables TinyXML STL support.
2013-11-28 16:42:29 +01:00
Tobias Loose 5d0d130587 Make MTGGameZone::countByType use string instead of char*
and replace strcmp with std::string operator== calls.
2013-11-28 16:42:29 +01:00
Tobias Loose c85d857604 Replace constness cast 2013-11-28 16:42:29 +01:00
Tobias Loose f68568cc1e Replace strcmp with c++ equivalent when comparing std::strings. 2013-11-28 16:42:29 +01:00
Dmitry Panin 89206b3a6b Added testing that QT GUI build is successfull 2013-11-28 16:44:12 +04:00
Michael Nguyen a8cff5ed8e Merge branch 'master' into develop 2013-11-28 02:19:41 -08:00
xawotihs dc118c64b8 Fixed compilation on Mac 2013-11-27 23:04:46 +01:00
xawotihs a43854420d Fixed compilation issue on Windows 2013-11-27 20:33:59 +01:00
xawotihs a695323bc7 Merge pull request #564 from ZobyTwo/cleanup_1
Add a few namespaces and fix header guards.
2013-11-25 15:42:18 -08:00
xawotihs 02a65ecd82 Merge branch 'cleanup_1' of https://github.com/ZobyTwo/wagic into ZobyTwo-cleanup_1 2013-11-26 00:17:48 +01:00
xawotihs 9ff087ecde Merge pull request #570 from WagicProject/android-travis-ci
Android travis ci
2013-11-25 14:31:15 -08:00
xawotihs 47685f4892 Added installation of 32 bits libs to make Android SDK work. 2013-11-25 22:42:09 +01:00
xawotihs 7aaebdc661 Merge branch 'android_build_fix' into android-travis-ci 2013-11-25 21:23:58 +01:00
Rolzad73 8aa0b8cea0 reverting sdk.buildtools change 2013-11-25 13:41:07 -05:00
Rolzad73 fac44c4b48 - updated AndroidManifest.xml to match desired API values.
- removed CardEffect.cpp reference from Android.mk build file.
- added sdk.buildtools=18.1.1 line to default.properties and project.properties
- updated .gitignore
2013-11-25 11:54:19 -05:00
Dmitry Panin 9889186eab Added missing "echo" statement 2013-11-25 13:41:29 +04:00
xawotihs 73f9319b92 Activates Android build from Travis 2013-11-25 05:27:31 +01:00
xawotihs fd6bc95539 Merge pull request #562 from citiral/master
Updated deckmenu.cpp to properly render deck description and summary
2013-11-24 10:28:05 -08:00
Tobias Loose 0bb211a581 Remove unused global variables from DeckStats.cpp and add proper...
member variable initialization.
2013-11-24 09:18:34 +01:00
Tobias Loose e0428ac7b0 Avoid more conflicts. We could now do unit builds...
and make the linker put every data element and function into its own section.
On linktime, we can output every discarded section and get a list of dead
code (for that build).
2013-11-23 17:04:24 +01:00
Tobias Loose 3e94de985f Add more include guards 2013-11-23 16:25:14 +01:00
Tobias Loose 9f0b70d1c9 Put constans into extra namespace as kBackToMainMenuID...
collides with itself. GameStateAwards::kBackToMainMenuID and
GameStateOptions::kBackToMainMenuID define those with different
values.
2013-11-23 16:18:45 +01:00
Tobias Loose 1e8fc81aa3 Add/fix broken include guards 2013-11-23 16:09:11 +01:00
Tobias Loose 352e3c2daa Remove makros and add undefs to avoid clashing names
FRAND and Clamp were not used and Clamp collided when doing unit builds.
SQUARE(x) is longer than x*x and if x is an expression it gets evaluated
twice.
2013-11-23 16:03:04 +01:00
Dmitry Panin 678a4734bb Merge pull request #560 from ZobyTwo/dead_code
Remove some dead code
2013-11-22 00:09:40 -08:00
Dmitry Panin 052e3abdb8 Small fix in match_and ( [-color1; -color2] was handled incorrectly ) 2013-11-22 01:03:07 +04:00
citiral 73c2d17080 Updated deckmenu.cpp to properly render deck description and summary
Deck description and statistics were being drawn as black text, this made it invisible as it was rendered over a black background. I made it change the color to white before drawing, so its shown as its suposed to be.(Did the default text color change?)
2013-11-21 20:38:41 +01:00
Dmitry Panin ffbb228d2d Fixed wrong activation cost in dragon hatchling 2013-11-21 14:25:01 +04:00
Dmitry Panin 306765c6b6 Merge pull request #561 from ZobyTwo/valgrind
Fix some valgrind memcheck warnings. However there remains one...

... within the threaded texture cache. Once it is resized, some textures
in GetQuad(...) (WCachedResource.cpp:102/103) have uninitialized widths/heights.
2013-11-21 01:58:49 -08:00
Tobias Loose 3cee80e3bc Delete another unused file (GuiMessageBox.cpp) 2013-11-20 14:01:59 +01:00
Tobias Loose 8209716fc9 Remove unused file 2013-11-20 13:53:15 +01:00
Tobias Loose e76c57d747 Fix some valgrind memcheck warnings. However there remains one...
... within the threaded texture cache. Once it is resized, some textures
in GetQuad(...) (WCachedResource.cpp:102/103) have uninitialized widths/heights.
2013-11-20 12:56:33 +01:00
Tobias Loose 9c282aeb56 Remove CardEffect.o from Makefile 2013-11-20 12:02:33 +01:00
Tobias Loose bbc310dec7 Remove some dead code 2013-11-20 11:43:27 +01:00
Dmitry Panin a37af1776a Merge pull request #557 from ZobyTwo/defines
Defines/Typos
2013-11-20 02:34:32 -08:00
Tobias Loose 35697a65b4 Use style guide 2013-11-20 11:13:35 +01:00
Tobias Loose 6bed1666be Merge branch 'master' into defines 2013-11-20 11:06:41 +01:00
Tobias Loose f021866368 Merge remote-tracking branch 'wp/master' 2013-11-20 11:06:28 +01:00
xawotihs d7e527166c Merge branch 'show-output-only-for-failing-tests' 2013-11-19 11:14:41 +01:00
Dmitry Panin 071a487100 Fixed compilation error 2013-11-19 11:06:31 +04:00
Dmitry Panin f370899a8a Thread-safe version of OutputCapturer 2013-11-19 03:58:43 +04:00
Dmitry Panin 331e126787 Added info about total number of tests 2013-11-19 02:57:42 +04:00
Dmitry Panin 6c41e5c92c Added option (#define CAPTURE_STDERR)
if set then the DebugTrace calls only for failing tests are shown
2013-11-19 02:41:30 +04:00
Tobias Loose 82e3ab3977 Merge branch 'cleanup' into defines
Merge cleanup codings style commit as i accidentally used that branch as
the base.
2013-11-17 21:06:56 +01:00
Tobias Loose f2314ca673 Use proposed coding style 2013-11-17 21:05:07 +01:00
Tobias Loose 94c3ac9ad9 Fix FTBFS 2013-11-17 21:02:08 +01:00
Tobias Loose 5419d87e4e Get rid of two more define groups. 2013-11-17 20:22:03 +01:00
Tobias Loose e1213d1c1f Remove variables flagged for removal (via conditional TODO comment)
x and y is provided by PlayGuiObject::Pos.
2013-11-17 19:50:17 +01:00
Tobias Loose 446ed20758 Fix typo ActionLayer::receiveEventPlus(...)
This method is rarely used, however it returned 0 after adding stuff.
It now returns the sum.
2013-11-17 19:39:46 +01:00
Tobias Loose 7a48c5e087 Fix some cppcheck warnings (mostly style and postfix vs prefix iteration) 2013-11-17 19:36:24 +01:00
Tobias Loose 3ca2f1c1ed Replace defines in Damage.h with enums. 2013-11-17 17:12:58 +01:00
Tobias Loose 146872797b ActionElement.h: Replace defines, remove superfluous ";"
Defines do not follow scope rules, but enums do. Enum classes
even utilize strong type checking (but i am not sure about compiler
support for c++11 on all target platforms).
2013-11-17 16:08:29 +01:00
Tobias Loose c6dc51c7d3 Simplify Damage::resolve a bit 2013-11-17 15:37:56 +01:00
Dmitry Panin 0ef92d154a Merge pull request #555 from WagicProject/fix-cranial-plating
Fix cranial plating
2013-11-16 13:58:56 -08:00
Dmitry Panin 2835bdf767 Fixed issue with Cranial Plating.
Issue
	attach then equip: plating will give bonus to both creatures
Fix
	Changed "attach" to "retarget target(creature|mybattlefield)"
	as this doesnot admit this bug
	Attach should become deprecated in future
2013-11-17 01:49:51 +04:00
Dmitry Panin afc903e31b Added different names for attach and equip
+ moved implementation of AEquip to .cpp
2013-11-17 00:44:37 +04:00
Dmitry Panin 6294bb1eed Added Master of Waves 2013-11-16 23:54:37 +04:00
xawotihs 9f16b2208d Removes the error, it was perfectly detected by Travis CI. 2013-11-09 20:15:00 +01:00
xawotihs 0a765b702b Introducing an error to check if Travis reports correctly a compile
error with the script.
2013-11-09 20:01:57 +01:00
xawotihs 82de6f2840 Fixes stupid typo. 2013-11-09 19:51:47 +01:00
xawotihs 90652fa73d Fixed PSP build and integrates it with Travis CI 2013-11-09 19:40:01 +01:00
Rolzad73 e8c73aaf9d Merge pull request #1 from WagicProject/android_cleanup
Android cleanup
2013-11-07 13:15:41 -08:00
Rolzad73 f95094a429 removing commented lines I had intended to delete outright 2013-11-07 15:56:43 -05:00
Rolzad73 7a57de6608 removed ads on Android version 2013-11-07 15:49:53 -05:00
Rolzad73 14c2d522c2 removed Android gen dir 2013-11-07 15:04:37 -05:00
Dmitry Panin 6bf2147d94 From the Vault: Twenty
// imported accidental commit from svn repo
2013-11-06 12:56:54 +04:00
xawotihs fea5b04a77 Fixed compilation on Windows. 2013-10-31 23:48:19 +01:00
xawotihs ea98b769a7 Merge branch 'develop'
Activates full testsuite run in Travis CI. Travis will complain as soon as at least one testcase does not pass successfully after a new commit.
2013-10-30 23:10:03 +01:00
xawotihs 017f6dd1ed Deactivated part of the traces outputted by the testsuite to make Travis
happy.
2013-10-30 22:58:04 +01:00
xawotihs 784d127a6e I think I got it ... messy / not appearing at the end of folders in the
travis linux where it appears fine on mine :(
2013-10-30 22:28:09 +01:00
xawotihs f6c47b85e3 More debug 2013-10-30 22:02:43 +01:00
xawotihs dac31994b6 Adding traces for important directories. 2013-10-30 21:44:23 +01:00
xawotihs 74280aef1d Added some traces in the primitives and sets loading. 2013-10-30 20:50:34 +01:00
xawotihs 8013d09e4f Reactivated wagic console in travis CI 2013-10-30 20:30:33 +01:00
Dmitry Panin 6bbe290762 Fixed bug with syncopate to consume all the mana available
Now pay[[{x}]] is not supported because of this.
use "pay[[{value:storedx}]]" instead
2013-10-30 12:39:08 +04:00
xawotihs 57c9940244 Deactivated testsuite from travis, resources are not loaded correctly. 2013-10-30 00:38:34 +01:00
xawotihs db1c552321 Tries to work around crash of the testsuite in Travis. 2013-10-30 00:20:58 +01:00
xawotihs f08f0ad3b9 Merge branch 'master' of https://github.com/WagicProject/wagic
Conflicts:
	JGE/include/JTypes.h
2013-10-29 23:36:07 +01:00
xawotihs a3a1bc2b79 Created a dedicate console Qt based wagic application and run it in the
travis file.
2013-10-29 22:38:37 +01:00
Dmitry Panin 9037699281 Added missing test for syncopate + 2 tests for spell_rupture 2013-10-29 19:49:31 +04:00
Michael Nguyen 8d66f82179 Merge branch 'release/wagic-v0.19.2' 2013-10-28 16:19:28 -07:00
Michael Nguyen b17d9d3f85 Merge branch 'master' of github.com:WagicProject/wagic 2013-10-28 15:35:45 -07:00
Michael Nguyen c5190a62cd Merge branch 'develop' 2013-10-28 15:35:18 -07:00
198 changed files with 9806 additions and 3032 deletions
+67 -1
View File
@@ -1,2 +1,68 @@
language: cpp language: cpp
script: "qmake projects/mtg/wagic-qt.pro CONFIG+=testsuite CONFIG+=debug && make -j 8" env:
global:
secure: "fJgWlCFbde96OSQNGKUmowGX+ERPeqP+n1EOMf1+FJzOU4DdkTLRAlV5+5qnEX9jB/3mWN6iPpmG1qEz/SdDG3KHxJYs4ZU/Lu485O24zZ/+GdYBNsrvhPD9ckPGEMLDa1foEVTDnW0Dlkz3BCFcszjhtXGUJv7v6Pj6LRk1Mg8="
matrix:
- BUILD_TYPE=PSP
- BUILD_TYPE=Android
- BUILD_TYPE=Qt
branches:
except:
- latest-master
before_install:
- sudo apt-get update -qq
# Building for PSP here
- if [ "$BUILD_TYPE" == "PSP" ]; then
export PSPDEV="$TRAVIS_BUILD_DIR/opt/pspsdk" &&
export PSPSDK="$PSPDEV/psp/sdk" &&
export PATH="$PATH:$PSPDEV/bin:$PSPSDK/bin" &&
wget -O sdk.lzma http://sourceforge.net/projects/minpspw/files/SDK%20%2B%20devpak/pspsdk%200.11.2/minpspw_0.11.2-amd64.tar.lzma/download;
fi
# Building for Android here
- if [ "$BUILD_TYPE" == "Android" ]; then
export ANDROID="android-sdk-linux/tools/android" &&
if [ `uname -m` = x86_64 ]; then sudo apt-get install -qq --force-yes libgd2-xpm ia32-libs ia32-libs-multiarch jq; fi &&
wget http://dl.google.com/android/ndk/android-ndk-r9-linux-x86_64.tar.bz2 -nv &&
wget http://dl.google.com/android/android-sdk_r23.0.2-linux.tgz -nv;
fi
# Building for Qt here
- if [ "$BUILD_TYPE" == "Qt" ]; then
sudo add-apt-repository --yes ppa:ubuntu-sdk-team/ppa &&
sudo apt-get update -qq &&
sudo apt-get install -qq qt5-qmake qtbase5-dev qtdeclarative5-dev qttools5-dev qtmultimedia5-dev pulseaudio libpulse-dev &&
export QMAKE="qmake -qt=qt5";
fi
install:
# Building for PSP here
- if [ "$BUILD_TYPE" == "PSP" ]; then
tar -x --xz -f sdk.lzma;
fi
- if [ "$BUILD_TYPE" == "Android" ]; then
tar --absolute-names -jxf android-ndk-r9-linux-x86_64.tar.bz2 &&
tar -zxf android-sdk_r23.0.2-linux.tgz &&
$ANDROID list sdk --extended -a &&
echo yes | $ANDROID update sdk --filter tools,platform-tools,build-tools-21.1.1,android-10 --no-ui --force --no-https;
fi
- sudo pip install pyjavaproperties
- sudo pip install github3.py
script: ./travis-script.sh
matrix:
fast_finish: true
deploy:
provider: releases
api-key:
secure: "gzfDEihpfTmoO6CSjTNpHSlLTPtQUZUqTlmD91CQby6+znDsOy4xsqj10MNXe+l/3KYny1DtM48nxNKeVjsyeYg66TTzKsrgMVzt6Ah5CBhSXO99/TiaMJmSXmMO7GGfKDct190Dqej1gbR7AMd38DOYe2vpR0LX+Lf3gzDVLoU="
file:
- ${TRAVIS_BUILD_DIR}/core.zip
- ${TRAVIS_BUILD_DIR}/projects/mtg/Android/bin/Wagic-debug.apk
- ${TRAVIS_BUILD_DIR}/projects/mtg/psprelease.zip
skip_cleanup: true
on:
repo: WagicProject/wagic
tags: false
branch: auto_releases
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+3 -3
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@@ -73,7 +73,7 @@
<Optimization>MaxSpeed</Optimization> <Optimization>MaxSpeed</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<AdditionalIncludeDirectories>src/zipFS;Dependencies/SDL/include;Dependencies/include;$(JGEEXTRAS);../Boost;../projects/mtg/include;include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>src/zipFS;Dependencies/SDL/include;Dependencies/include;$(JGEEXTRAS);../Boost;../projects/mtg/include;include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>SDL_CONFIG;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>TIXML_USE_STL; SDL_CONFIG;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling> <StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
@@ -101,7 +101,7 @@
<ClCompile> <ClCompile>
<Optimization>Disabled</Optimization> <Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>src/zipFS;Dependencies/SDL/include;Dependencies/include;$(JGEEXTRAS);../Boost;../projects/mtg/include;include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>src/zipFS;Dependencies/SDL/include;Dependencies/include;$(JGEEXTRAS);../Boost;../projects/mtg/include;include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>SDL_CONFIG;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>TIXML_USE_STL; SDL_CONFIG;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks> <BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<PrecompiledHeader> <PrecompiledHeader>
@@ -129,7 +129,7 @@
<Optimization>Full</Optimization> <Optimization>Full</Optimization>
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion> <InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
<AdditionalIncludeDirectories>src/zipFS;Dependencies/SDL/include;Dependencies/include;$(JGEEXTRAS);../Boost;../projects/mtg/include;include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> <AdditionalIncludeDirectories>src/zipFS;Dependencies/SDL/include;Dependencies/include;$(JGEEXTRAS);../Boost;../projects/mtg/include;include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>SDL_CONFIG;WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_HAS_ITERATOR_DEBBUGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions> <PreprocessorDefinitions>TIXML_USE_STL; SDL_CONFIG;WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_HAS_ITERATOR_DEBBUGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<StringPooling>true</StringPooling> <StringPooling>true</StringPooling>
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary> <RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
<FunctionLevelLinking>true</FunctionLevelLinking> <FunctionLevelLinking>true</FunctionLevelLinking>
+1
View File
@@ -31,6 +31,7 @@ HGE_OBJS = src/hge/hgecolor.o src/hge/hgeparticle.o \
CXXFLAGS = -W -Wall -Werror -Wno-unused CXXFLAGS = -W -Wall -Werror -Wno-unused
CXXFLAGS += -DTIXML_USE_STL
ifdef DEBUG ifdef DEBUG
CXXFLAGS += -ggdb3 CXXFLAGS += -ggdb3
+15 -2
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@@ -4,6 +4,8 @@
// dirty, but I get OS header includes this way // dirty, but I get OS header includes this way
#include "JGE.h" #include "JGE.h"
#include "OutputCapturer.h"
#include <ostream> #include <ostream>
#include <iostream> #include <iostream>
#include <iomanip> #include <iomanip>
@@ -29,12 +31,23 @@ std::string ToHex(T* pointer)
#if defined (WIN32) || defined (LINUX) #if defined (WIN32) || defined (LINUX)
#ifdef QT_CONFIG #ifdef QT_CONFIG
#ifdef CAPTURE_STDERR
#define DebugTrace(inString) \ #define DebugTrace(inString) \
{ \ { \
std::ostringstream stream; \ std::ostringstream stream; \
stream << inString << std::endl; \ stream << inString; \
OutputCapturer::add(stream.str()); \
}
#else // CAPTURE_STDERR
#define DebugTrace(inString) \
{ \
std::ostringstream stream; \
stream << inString; \
qDebug("%s", stream.str().c_str()); \ qDebug("%s", stream.str().c_str()); \
} }
#endif // CAPTURE_STDERR
#elif defined (ANDROID) #elif defined (ANDROID)
#include <android/log.h> #include <android/log.h>
#define DebugTrace(inString) \ #define DebugTrace(inString) \
@@ -48,7 +61,7 @@ std::string ToHex(T* pointer)
{ \ { \
std::ostringstream stream; \ std::ostringstream stream; \
stream << inString << std::endl; \ stream << inString << std::endl; \
OutputDebugString(stream.str().c_str()); \ OutputDebugStringA(stream.str().c_str()); \
} }
#endif // QT_CONFIG #endif // QT_CONFIG
#endif // Win32, Linux #endif // Win32, Linux
+128
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@@ -0,0 +1,128 @@
#ifndef DOWNLOADER_H
#define DOWNLOADER_H
//-------------------------------------------------------------------------------------
//
// This class handles download of remote resources (any kind of file)
// All the resources are stored locally in the userPath
// For every resources, the downloader verifies if the resource was modifed
// on the server before downloading the update. The Downloader maintains a catalogue
// of resource downloaded to be able to check if they need to be updated.
//
// The interface can be used completly synchronously by the application and some
// context or message loop is needed in the implementation of this interface
//
// Note that the Downloader could in theory by implemented on top of JNetwork.
//
//-------------------------------------------------------------------------------------
#include <string>
#include <ostream>
#include <istream>
#include <fstream>
#include <map>
#include "Threading.h"
#ifdef QT_CONFIG
#include <QObject>
#include <QNetworkRequest>
#include <QNetworkReply>
#include <QNetworkAccessManager>
#endif
using namespace std;
class DownloadRequest
#ifdef QT_CONFIG
: public QObject
#endif
{
#ifdef QT_CONFIG
Q_OBJECT
private slots:
#endif
void fileDownloaded();
void downloadProgress(qint64 bytesReceived, qint64 bytesTotal);
#ifdef QT_CONFIG
signals:
void percentChanged(int percent);
void statusChanged(int);
#endif
public:
typedef enum {
NOT_PRESENT,
DOWNLOADING,
DOWNLOADED,
DOWNLOAD_ERROR
} DownloadStatus;
protected:
string mLocalPath;
string mRemoteResourceURL;
// previous one is the original, next one can change after redirection
string mRequestedRemoteResourceURL;
string mETag;
DownloadStatus mDownloadStatus;
bool mUpgradeAvailable;
size_t mTotalSize;
size_t mCurrentSize;
ofstream mFile;
#ifdef QT_CONFIG
QNetworkReply* mNetworkReply;
static QNetworkAccessManager networkAccessManager;
#endif
public:
DownloadRequest(string localPath="",
string remoteResourceURL="",
string ETag = "",
DownloadStatus downloadStatus=NOT_PRESENT,
size_t totalSize = 0,
size_t currentSize = 0);
~DownloadRequest();
static bool NetworkIsAccessible();
string getTempLocalPath() const { return (mLocalPath+".tmp"); };
string getLocalPath() const { return mLocalPath; };
string getRemoteResource() const { return mRemoteResourceURL; };
string getETag() const { return mETag; };
void startGet();
void startHead();
DownloadStatus getDownloadStatus() const { return mDownloadStatus; };
bool upgradeAvailable() const { return mUpgradeAvailable; };
void getSizes(size_t& totalSize, size_t&currentSize) {
totalSize = mTotalSize;
currentSize = mCurrentSize;
};
friend ostream& operator<<(ostream& out, const DownloadRequest& d);
friend istream& operator>>(istream&, DownloadRequest&);
friend class Downloader;
};
class Downloader
{
protected:
Downloader(string globalRemoteURL="", string localCacheRecords="");
virtual ~Downloader();
static Downloader* mInstance;
string mGlobalRemoteURL;
string mLocalCacheRecords;
boost::mutex mMutex;
map<string, DownloadRequest*> mRequestMap;
public:
static Downloader* GetInstance();
static void Release();
void Update();
DownloadRequest* Get(string localPath, string remoteResourceURL="");
friend ostream& operator<<(ostream& out, const Downloader& d);
friend istream& operator>>(istream&, Downloader&);
};
#endif // DOWNLOADER_H
-1
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@@ -297,7 +297,6 @@ public:
private: private:
float mTimer; float mTimer;
float mFrameTime; float mFrameTime;
JAnimator* mAnimator;
vector<JAnimatorObject *> mObjects; vector<JAnimatorObject *> mObjects;
}; };
-1
View File
@@ -37,7 +37,6 @@ private:
float mTexY; float mTexY;
float mTexWidth; float mTexWidth;
float mTexHeight; float mTexHeight;
JTexture* mTexture;
JQuad* mQuad; JQuad* mQuad;
+1
View File
@@ -128,6 +128,7 @@ public:
bool readIntoString(const string & FilePath, string & target); bool readIntoString(const string & FilePath, string & target);
bool openForWrite(ofstream & File, const string & FilePath, ios_base::openmode mode = ios_base::out ); bool openForWrite(ofstream & File, const string & FilePath, ios_base::openmode mode = ios_base::out );
bool Rename(string from, string to); bool Rename(string from, string to);
bool Remove(string aFile);
//Returns true if strFilename exists somewhere in the fileSystem //Returns true if strFilename exists somewhere in the fileSystem
bool FileExists(const string& strFilename); bool FileExists(const string& strFilename);
+11
View File
@@ -44,6 +44,17 @@ typedef WPARAM LocalKeySym;
#include <X11/keysym.h> #include <X11/keysym.h>
typedef KeySym LocalKeySym; typedef KeySym LocalKeySym;
#define LOCAL_KEY_NONE XK_VoidSymbol #define LOCAL_KEY_NONE XK_VoidSymbol
#undef Status
#undef Bool
#undef None
#undef CursorShape
#undef KeyPress
#undef KeyRelease
#undef FocusIn
#undef FocusOut
#undef FontChange
#undef Unsorted
#undef GrayScale
#elif defined(ANDROID) // This is temporary until we understand how to send real key events from Java #elif defined(ANDROID) // This is temporary until we understand how to send real key events from Java
typedef long unsigned int LocalKeySym; typedef long unsigned int LocalKeySym;
+1 -1
View File
@@ -578,7 +578,7 @@ private:
#if (!defined PSP) #if (!defined PSP)
GLuint mCurrentTex; GLuint mCurrentTex;
#if (defined GL_ES_VERSION_2_0) || (defined GL_VERSION_2_0) || (defined WIN32) #if ((defined GL_ES_VERSION_2_0) || (defined GL_VERSION_2_0) || (defined WIN32)) && (!defined CONSOLE_CONFIG)
// MVP matrix // MVP matrix
ESMatrix theMvpMatrix; ESMatrix theMvpMatrix;
+17 -6
View File
@@ -25,8 +25,11 @@
#elif defined USE_PHONON #elif defined USE_PHONON
#include <phonon/AudioOutput> #include <phonon/AudioOutput>
#include <phonon/MediaObject> #include <phonon/MediaObject>
#else #elif (defined QT_CONFIG)
#ifdef WIN32 #include "QMediaPlayer"
#include "QMediaPlaylist"
#include "QSoundEffect"
#elif defined WIN32
#include <windows.h> #include <windows.h>
#define WITH_FMOD #define WITH_FMOD
#elif defined (PSP) #elif defined (PSP)
@@ -43,10 +46,10 @@
#include "JAudio.h" #include "JAudio.h"
#include "JMP3.h" #include "JMP3.h"
#endif #endif
#ifdef WITH_FMOD #ifdef WITH_FMOD
#include "../Dependencies/include/fmod.h" #include "../Dependencies/include/fmod.h"
#endif #endif
#endif
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
using namespace std; using namespace std;
@@ -83,6 +86,10 @@ public:
SLPlayItf playInterface; SLPlayItf playInterface;
SLSeekItf seekInterface; SLSeekItf seekInterface;
SLVolumeItf musicVolumeInterface; SLVolumeItf musicVolumeInterface;
#elif (defined QT_CONFIG)
QMediaPlaylist* playlist;
QMediaPlayer* player;
string fullpath;
#else #else
void* mTrack; void* mTrack;
#endif //WITH_FMOD #endif //WITH_FMOD
@@ -98,8 +105,10 @@ class JSample
~JSample(); ~JSample();
unsigned long fileSize(); unsigned long fileSize();
#if (defined QT_CONFIG) && (!defined USE_PHONON)
#if defined (PSP) QMediaPlayer* effect;
void* mSample;
#elif defined (PSP)
WAVDATA *mSample; WAVDATA *mSample;
#elif defined (IOS) #elif defined (IOS)
std::string filename; std::string filename;
@@ -243,9 +252,10 @@ protected:
void DestroySoundSystem(); void DestroySoundSystem();
private: private:
#if (defined PSP || defined ANDROID)
JMusic *mCurrentMusic; JMusic *mCurrentMusic;
JSample *mCurrentSample; JSample *mCurrentSample;
#endif
int mVolume; int mVolume;
int mMusicVolume; int mMusicVolume;
@@ -257,3 +267,4 @@ private:
}; };
#endif #endif
+58 -41
View File
@@ -75,6 +75,23 @@ enum {
#define SCREEN_HEIGHT_F 272.0f #define SCREEN_HEIGHT_F 272.0f
#ifdef CONSOLE_CONFIG
#define DEFAULT_BLEND 0
#define BLEND_OPTION_ADD 0
#define BLEND_OPTION_BLEND 0
#define BLEND_ZERO 0
#define BLEND_ONE 0
#define BLEND_SRC_COLOR 0
#define BLEND_ONE_MINUS_SRC_COLOR 0
#define BLEND_SRC_ALPHA 0
#define BLEND_ONE_MINUS_SRC_ALPHA 0
#define BLEND_DST_ALPHA 0
#define BLEND_ONE_MINUS_DST_ALPHA 0
#define BLEND_DST_COLOR 0
#define BLEND_ONE_MINUS_DST_COLOR 0
#define BLEND_SRC_ALPHA_SATURATE 0
#define GU_PSM_5551 0
#else
#ifdef WIN32 #ifdef WIN32
// #define DEFAULT_BLEND BLEND_DEFAULT // #define DEFAULT_BLEND BLEND_DEFAULT
// #define BLEND_OPTION_ADD BLEND_COLORADD // #define BLEND_OPTION_ADD BLEND_COLORADD
@@ -84,6 +101,7 @@ enum {
#define BLEND_OPTION_ADD GU_TFX_ADD #define BLEND_OPTION_ADD GU_TFX_ADD
#define BLEND_OPTION_BLEND GU_TFX_BLEND #define BLEND_OPTION_BLEND GU_TFX_BLEND
#endif #endif
#endif // CONSOLE_CONFIG
#if (defined WIN32) && (!defined LINUX) #if (defined WIN32) && (!defined LINUX)
#include <windows.h> #include <windows.h>
@@ -97,8 +115,21 @@ typedef bool BOOL;
#endif #endif
#endif #endif
typedef int8_t s8;
typedef int16_t s16;
typedef int32_t s32;
typedef uint8_t u8;
typedef uint16_t u16;
typedef uint32_t u32;
#define PIXEL_TYPE DWORD
#define ARGB(a, r, g, b) ((PIXEL_TYPE)((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
#define RGBA(r, g, b, a) ((PIXEL_TYPE)((a) << 24) | ((b) << 16) | ((g) << 8) | (r))
#ifndef PSP
#define TEXTURE_FORMAT 0
#endif //PSP
#ifndef CONSOLE_CONFIG
#ifndef QT_CONFIG #ifndef QT_CONFIG
#if defined (IOS) #if defined (IOS)
#import <OpenGLES/ES2/gl.h> #import <OpenGLES/ES2/gl.h>
@@ -127,14 +158,12 @@ typedef bool BOOL;
#endif #endif
#if defined (PSP) #if defined (PSP)
#ifndef ABGR8888 #ifndef ABGR8888
#define ABGR8888 #define ABGR8888
#endif #endif
#if defined (ABGR8888) #if defined (ABGR8888)
#define PIXEL_TYPE u32
#ifndef ARGB #ifndef ARGB
#define ARGB(a, r, g, b) (PIXEL_TYPE)((a << 24) | (b << 16) | (g << 8) | r) // macro to assemble pixels in correct format #define ARGB(a, r, g, b) (PIXEL_TYPE)((a << 24) | (b << 16) | (g << 8) | r) // macro to assemble pixels in correct format
#endif #endif
@@ -215,13 +244,6 @@ typedef struct
#else //non PSP #else //non PSP
typedef int8_t s8;
typedef int16_t s16;
typedef int32_t s32;
typedef uint8_t u8;
typedef uint16_t u16;
typedef uint32_t u32;
#define BLEND_ZERO GL_ZERO #define BLEND_ZERO GL_ZERO
#define BLEND_ONE GL_ONE #define BLEND_ONE GL_ONE
@@ -235,44 +257,16 @@ typedef uint32_t u32;
#define BLEND_ONE_MINUS_DST_COLOR GL_ONE_MINUS_DST_COLOR #define BLEND_ONE_MINUS_DST_COLOR GL_ONE_MINUS_DST_COLOR
#define BLEND_SRC_ALPHA_SATURATE GL_SRC_ALPHA_SATURATE #define BLEND_SRC_ALPHA_SATURATE GL_SRC_ALPHA_SATURATE
#define ARGB(a, r, g, b) ((PIXEL_TYPE)((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
#define RGBA(r, g, b, a) ((PIXEL_TYPE)((a) << 24) | ((b) << 16) | ((g) << 8) | (r))
#define TEXTURE_FORMAT 0
#define GU_PSM_8888 0 #define GU_PSM_8888 0
#define GU_PSM_5551 0 #define GU_PSM_5551 0
#define GU_PSM_4444 0 #define GU_PSM_4444 0
#define GU_PSM_5650 0 #define GU_PSM_5650 0
#define PIXEL_TYPE DWORD
#endif #endif
#else
typedef uint32_t GLuint;
typedef float GLfloat;
typedef enum Buttons #endif //CONSOLE_CONFIG
{
JGE_BTN_NONE = 0, // No button pressed
JGE_BTN_QUIT, // Home on PSP
JGE_BTN_MENU, // Start on PSP
JGE_BTN_CTRL, // Select
JGE_BTN_POWER, // Hold
JGE_BTN_SOUND, // Music note
JGE_BTN_RIGHT,
JGE_BTN_LEFT,
JGE_BTN_UP,
JGE_BTN_DOWN,
JGE_BTN_OK, // Circle in Japan, Cross in Europe
JGE_BTN_CANCEL, // Triangle
JGE_BTN_PRI, // Square (primary)
JGE_BTN_SEC, // Cross or Circle (secondary)
JGE_BTN_PREV, // Left trigger
JGE_BTN_NEXT, // Right trigger
JGE_BTN_FULLSCREEN, // Switch to fullscreen (obviously, PC only)
JGE_BTN_MAX = JGE_BTN_FULLSCREEN + 1
} JButton;
//------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------
struct Vertex struct Vertex
@@ -542,5 +536,28 @@ public:
}; };
typedef enum Buttons
{
JGE_BTN_NONE = 0, // No button pressed
JGE_BTN_QUIT, // Home on PSP
JGE_BTN_MENU, // Start on PSP
JGE_BTN_CTRL, // Select
JGE_BTN_POWER, // Hold
JGE_BTN_SOUND, // Music note
JGE_BTN_RIGHT,
JGE_BTN_LEFT,
JGE_BTN_UP,
JGE_BTN_DOWN,
JGE_BTN_OK, // Circle in Japan, Cross in Europe
JGE_BTN_CANCEL, // Triangle
JGE_BTN_PRI, // Square (primary)
JGE_BTN_SEC, // Cross or Circle (secondary)
JGE_BTN_PREV, // Left trigger
JGE_BTN_NEXT, // Right trigger
JGE_BTN_FULLSCREEN, // Switch to fullscreen (obviously, PC only)
JGE_BTN_MAX = JGE_BTN_FULLSCREEN + 1
} JButton;
#endif #endif
+23
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@@ -0,0 +1,23 @@
#ifndef OUTPUTCAPTURER_H
#define OUTPUTCAPTURER_H
#if defined(QT_CONFIG)
#include <Qt>
#include <string>
#include <sstream>
#include "Threading.h"
class OutputCapturer
{
private:
static std::ostringstream stream;
static boost::mutex mMutex;
public:
static void add(const std::string& s);
static void debugAndClear();
static void clear();
};
#endif
#endif // OUTPUTCAPTURER_H
+77 -4
View File
@@ -1,7 +1,7 @@
#ifndef THREADING_H #ifndef THREADING_H
#define THREADING_H #define THREADING_H
#if !defined(PSP) && !defined(QT_CONFIG) #if !defined(PSP) && !defined(QT_CONFIG) && !(__cplusplus > 199711L)
#include <boost/date_time.hpp> #include <boost/date_time.hpp>
#ifdef WIN32 #ifdef WIN32
@@ -14,7 +14,7 @@
#endif #endif
#include <boost/thread/mutex.hpp> #include <boost/thread/mutex.hpp>
#elif !defined(QT_CONFIG) #elif defined(PSP)
#include <boost/bind.hpp> #include <boost/bind.hpp>
#include <boost/shared_ptr.hpp> #include <boost/shared_ptr.hpp>
@@ -307,7 +307,7 @@ namespace boost
} }
} }
#elif defined(QT_CONFIG) #elif defined(QT_CONFIG) && (__cplusplus <= 199711L)
#include <QMutex> #include <QMutex>
#include <QThread> #include <QThread>
@@ -315,7 +315,6 @@ namespace boost
#include <boost/bind.hpp> #include <boost/bind.hpp>
#include <boost/shared_ptr.hpp> #include <boost/shared_ptr.hpp>
#include "../include/DebugRoutines.h"
#include "../include/JLogger.h" #include "../include/JLogger.h"
namespace boost namespace boost
@@ -538,6 +537,80 @@ namespace boost
} }
} }
#elif (__cplusplus > 199711L)
#include <thread>
#include <mutex>
namespace boost
{
typedef std::thread thread;
template <class Mutex>
struct unique_lock
{
unique_lock(Mutex& inMutex) : mMutex(&inMutex)
{
mMutex->lock();
}
~unique_lock()
{
mMutex->unlock();
}
Mutex* mMutex;
};
class mutex
{
public:
typedef unique_lock<mutex> scoped_lock;
mutex()
: mQMutex()
{
}
~mutex()
{
}
void lock()
{
mQMutex.lock();
}
void unlock()
{
mQMutex.unlock();
}
std::mutex mQMutex;
private:
mutex(mutex const&);
mutex& operator=(mutex const&);
};
namespace posix_time
{
typedef unsigned int milliseconds;
}
/**
** boost's platform neutral sleep call.
*/
namespace this_thread
{
inline void sleep(boost::posix_time::milliseconds const& time)
{
std::this_thread::sleep_for(std::chrono::milliseconds(time));
}
}
}
#endif #endif
#endif // THREADING_H #endif // THREADING_H
+1 -10
View File
@@ -3,15 +3,6 @@
#include <math.h> #include <math.h>
/*************************** Macros and constants ***************************/
// returns a number ranging from -1.0 to 1.0
#define FRAND (((float)rand()-(float)rand())/RAND_MAX)
#define Clamp(x, min, max) x = (x<min ? min : x<max ? x : max);
#define SQUARE(x) (x)*(x)
struct Vector3D struct Vector3D
{ {
Vector3D(float x, float y, float z) : x(x), y(y), z(z) {} Vector3D(float x, float y, float z) : x(x), y(y), z(z) {}
@@ -63,7 +54,7 @@ struct Vector3D
float Length() float Length()
{ {
float length = (float)sqrt(SQUARE(x) + SQUARE(y) + SQUARE(z)); float length = sqrt(x*x + y*y + z*z);
return (length != 0.0f) ? length : 1.0f; return (length != 0.0f) ? length : 1.0f;
} }
+15
View File
@@ -136,6 +136,20 @@ signals:
private slots: private slots:
private: private:
int lastPosx(){
#if QT_VERSION >= 0x050100
return m_lastPos.x()*devicePixelRatio();
#else
return m_lastPos.x();
#endif
}
int lastPosy(){
#if QT_VERSION >= 0x050100
return m_lastPos.y()*devicePixelRatio();
#else
return m_lastPos.y();
#endif
}
void timerEvent( QTimerEvent* ); void timerEvent( QTimerEvent* );
void doAndEnqueue(JButton action) { void doAndEnqueue(JButton action) {
m_engine->HoldKey_NoRepeat(action); m_engine->HoldKey_NoRepeat(action);
@@ -154,6 +168,7 @@ private:
int m_timerId; int m_timerId;
bool m_active; bool m_active;
QRect m_viewPort; QRect m_viewPort;
QPoint m_lastPos;
#ifdef QT_WIDGET #ifdef QT_WIDGET
#if (defined Q_WS_MAEMO_5) || (defined MEEGO_EDITION_HARMATTAN) || (defined Q_WS_ANDROID) #if (defined Q_WS_MAEMO_5) || (defined MEEGO_EDITION_HARMATTAN) || (defined Q_WS_ANDROID)
int mMouseDownX; int mMouseDownX;
+298
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@@ -0,0 +1,298 @@
#include "DebugRoutines.h"
#include "JFileSystem.h"
#include "Downloader.h"
#define RECORDS_DEFAULT_FILE "cache/records.txt"
#ifdef QT_CONFIG
QNetworkAccessManager DownloadRequest::networkAccessManager;
#endif
DownloadRequest::DownloadRequest(string localPath,
string remoteResourceURL,
string ETag,
DownloadStatus downloadStatus,
size_t totalSize,
size_t currentSize):
mLocalPath(localPath),
mRemoteResourceURL(remoteResourceURL),
mRequestedRemoteResourceURL(remoteResourceURL),
mETag(ETag),
mDownloadStatus(downloadStatus),
mUpgradeAvailable(false),
mTotalSize(totalSize),
mCurrentSize(currentSize)
{
}
DownloadRequest::~DownloadRequest()
{
}
void DownloadRequest::startHead()
{
#ifdef QT_CONFIG
QNetworkRequest request(QUrl(QString(mRequestedRemoteResourceURL.c_str())));
request.setRawHeader("If-None-Match", mETag.c_str());
mNetworkReply = networkAccessManager.head(request);
connect(mNetworkReply, SIGNAL(finished()), SLOT(fileDownloaded()));
#endif
}
void DownloadRequest::startGet()
{
#ifdef QT_CONFIG
mNetworkReply = networkAccessManager.get(QNetworkRequest(QUrl(QString(mRequestedRemoteResourceURL.c_str()))));
#endif
mFile.close();
JFileSystem::GetInstance()->Remove(getTempLocalPath());
JFileSystem::GetInstance()->openForWrite(mFile, getTempLocalPath());
#ifdef QT_CONFIG
connect(mNetworkReply, SIGNAL(downloadProgress(qint64, qint64)),
SLOT(downloadProgress(qint64, qint64)));
connect(mNetworkReply, SIGNAL(finished()), SLOT(fileDownloaded()));
#endif
}
void DownloadRequest::fileDownloaded()
{
do {
QByteArray eTagByteArray = mNetworkReply->rawHeader("ETag");
if(!eTagByteArray.isEmpty()) {
string oldETag = mETag;
mETag = QString(eTagByteArray).toStdString();
if(oldETag!="" && oldETag != mETag)
mUpgradeAvailable = true;
}
// let's check some error
if(mNetworkReply->error() != QNetworkReply::NoError) {
DebugTrace(mNetworkReply->errorString().toStdString());
mDownloadStatus = DownloadRequest::DOWNLOAD_ERROR;
mFile.close();
JFileSystem::GetInstance()->Remove(getTempLocalPath());
break;
}
// check if we're getting redirected
QVariant redirectionTarget = mNetworkReply->attribute(QNetworkRequest::RedirectionTargetAttribute);
if (!redirectionTarget.isNull()) {
QUrl newUrl = QUrl(mRequestedRemoteResourceURL.c_str()).resolved(redirectionTarget.toUrl());
DebugTrace(string("Redirect to ")+ newUrl.toString().toStdString());
mRequestedRemoteResourceURL = newUrl.toString().toStdString();
mNetworkReply->deleteLater();
if(mFile.is_open())
startGet();
else
startHead();
return;
}
if(mFile.is_open())
{
QByteArray byteArray = mNetworkReply->readAll();
mFile.write(byteArray.constData(), byteArray.size());
mFile.close();
if(!JFileSystem::GetInstance()->Rename(getTempLocalPath(), mLocalPath)) {
mDownloadStatus = DownloadRequest::DOWNLOAD_ERROR;
break;
}
}
mDownloadStatus = DownloadRequest::DOWNLOADED;
} while(0);
Downloader::GetInstance()->Update();
mNetworkReply->deleteLater();
emit statusChanged((int)mDownloadStatus);
}
void DownloadRequest::downloadProgress(qint64 bytesReceived, qint64 bytesTotal)
{
QByteArray byteArray = mNetworkReply->readAll();
mFile.write(byteArray.constData(), byteArray.size());
mCurrentSize = bytesReceived;
mTotalSize = bytesTotal;
int percent = 0;
if(bytesTotal)
percent = (bytesReceived/bytesTotal)*100;
emit percentChanged(percent);
}
Downloader* Downloader::mInstance = 0;
Downloader::Downloader(string globalRemoteURL, string localcacheRecords):
mGlobalRemoteURL(globalRemoteURL),
mLocalCacheRecords(localcacheRecords)
{
JFileSystem::GetInstance()->MakeDir("cache");
izfstream downloadRecords;
if(mLocalCacheRecords.empty())
mLocalCacheRecords = RECORDS_DEFAULT_FILE;
if(JFileSystem::GetInstance()->openForRead(downloadRecords, mLocalCacheRecords))
{// File exists, let's read it.
downloadRecords >> (*this);
}
JFileSystem::GetInstance()->CloseFile();
}
Downloader::~Downloader()
{
map<string, DownloadRequest*>::iterator ite;
for(ite = mRequestMap.begin(); ite != mRequestMap.end(); ite++)
{
delete (*ite).second;
}
mRequestMap.erase(mRequestMap.begin(), mRequestMap.end());
}
Downloader* Downloader::GetInstance()
{
if(!mInstance)
{
mInstance = new Downloader();
}
return mInstance;
}
void Downloader::Release()
{
if(mInstance)
{
delete mInstance;
mInstance = 0;
}
}
bool DownloadRequest::NetworkIsAccessible()
{
bool result = false;
#ifdef QT_CONFIG
networkAccessManager.setNetworkAccessible(QNetworkAccessManager::Accessible);
result = networkAccessManager.networkAccessible();
#endif
return result;
}
DownloadRequest* Downloader::Get(string localPath, string remoteResourceURL)
{
map<string, DownloadRequest*>::iterator ite = mRequestMap.find(localPath);
if(ite == mRequestMap.end())
{ // request does not exist, let's create it
DownloadRequest* request = new DownloadRequest(localPath, remoteResourceURL);
std::pair<std::map<string,DownloadRequest*>::iterator,bool> ret;
ret = mRequestMap.insert ( std::pair<string,DownloadRequest*>(localPath, request) );
if (ret.second==false) {
DebugTrace("Downloader::Get Error inserting request in Map");
return 0;
}
ite = ret.first;
}
// Now, we can check the server
if((*ite).second->getDownloadStatus() == DownloadRequest::NOT_PRESENT ||
(*ite).second->upgradeAvailable())
{ // File is not here or an update is available, let's get it
(*ite).second->startGet();
(*ite).second->mDownloadStatus = DownloadRequest::DOWNLOADING;
}
else if ((*ite).second->getDownloadStatus() == DownloadRequest::DOWNLOADED)
{ // File is here, let's check if there is some update without blocking the playback
(*ite).second->startHead();
}
return (*ite).second;
}
void Downloader::Update()
{
ofstream downloadRecords;
if(JFileSystem::GetInstance()->openForWrite(downloadRecords, mLocalCacheRecords))
{
downloadRecords << (*this);
}
downloadRecords.close();
}
ostream& operator<<(ostream& out, const DownloadRequest& d)
{
// HEAD request fails, so this line erase cache record after upgrade check :(
// if(d.getDownloadStatus() == DownloadRequest::DOWNLOADED)
{
out << "localPath=" << d.mLocalPath << endl;
out << "remoteResource=" << d.mRemoteResourceURL << endl;
out << "ETag=" << d.mETag << endl;
out << "upgradeAvailable=" << d.mUpgradeAvailable <<endl;
}
return out;
}
istream& operator>>(istream& in, DownloadRequest& d)
{
string s;
while(std::getline(in, s))
{
size_t limiter = s.find("=");
string areaS;
if (limiter != string::npos)
{
areaS = s.substr(0, limiter);
if (areaS.compare("localPath") == 0)
{
d.mLocalPath = s.substr(limiter + 1);
}
else if (areaS.compare("remoteResource") == 0)
{
d.mRemoteResourceURL = s.substr(limiter + 1);
d.mRequestedRemoteResourceURL = d.mRemoteResourceURL;
}
else if (areaS.compare("ETag") == 0)
{
d.mETag = s.substr(limiter + 1);
d.mDownloadStatus = DownloadRequest::DOWNLOADED;
}
else if (areaS.compare("upgradeAvailable") == 0)
{
d.mUpgradeAvailable = (bool)atoi(s.substr(limiter + 1).c_str());
break;
}
}
}
return in;
}
ostream& operator<<(ostream& out, const Downloader& d)
{
map<string, DownloadRequest*>::const_iterator ite;
for(ite = d.mRequestMap.begin(); ite != d.mRequestMap.end(); ite++)
{
out << (*(*ite).second) << endl;
}
return out;
}
istream& operator>>(istream& in, Downloader& d)
{
while(!in.eof())
{
DownloadRequest* downloadRequest = new DownloadRequest();
in >> (*downloadRequest);
if(!downloadRequest->getLocalPath().empty() &&
!downloadRequest->getRemoteResource().empty() &&
!downloadRequest->getETag().empty()) {
d.mRequestMap[downloadRequest->getLocalPath()] = downloadRequest;
} else {
delete downloadRequest;
}
}
return in;
}
+3 -3
View File
@@ -67,7 +67,7 @@ bool JAnimator::Load(const char* scriptFile)
element = script->ToElement(); element = script->ToElement();
printf("---- Loading %s:%s\n", element->Value(), element->Attribute("name")); printf("---- Loading %s:%s\n", element->Value(), element->Attribute("name"));
const char *type[] = string type[] =
{ {
"ANIMATION_TYPE_LOOPING", "ANIMATION_TYPE_LOOPING",
"ANIMATION_TYPE_ONCE_AND_STAY", "ANIMATION_TYPE_ONCE_AND_STAY",
@@ -78,7 +78,7 @@ bool JAnimator::Load(const char* scriptFile)
const char* aniType = element->Attribute("type"); const char* aniType = element->Attribute("type");
for (int i=0;i<5;i++) for (int i=0;i<5;i++)
if (strcmp(type[i], aniType)==0) if (type[i] == aniType)
{ {
SetAnimationType(i); SetAnimationType(i);
break; break;
@@ -108,7 +108,7 @@ bool JAnimator::Load(const char* scriptFile)
element = param->ToElement(); element = param->ToElement();
if (element != NULL) if (element != NULL)
{ {
if (strcmp(element->Value(), "settings")==0) if (element->ValueStr() == "settings")
{ {
const char* quadName = element->Attribute("quad"); const char* quadName = element->Attribute("quad");
JQuad* quad = mResource->GetQuad(quadName); JQuad* quad = mResource->GetQuad(quadName);
+26 -7
View File
@@ -16,9 +16,9 @@ User folder is the only one that is really needed to guarantee both read and wri
The content that users should not be touching. The content that users should not be touching.
*/ */
#if defined(ANDROID) #ifndef PSP
#include "../../include/PrecompiledHeader.h" #include "PrecompiledHeader.h"
#endif #endif //PSP
#ifdef WIN32 #ifdef WIN32
#pragma warning(disable : 4786) #pragma warning(disable : 4786)
@@ -34,6 +34,10 @@ The content that users should not be touching.
#include "../include/JLogger.h" #include "../include/JLogger.h"
#include <dirent.h> #include <dirent.h>
#ifdef QT_CONFIG
#include <QDir>
#endif
JFileSystem* JFileSystem::mInstance = NULL; JFileSystem* JFileSystem::mInstance = NULL;
JZipCache::JZipCache() JZipCache::JZipCache()
@@ -121,13 +125,18 @@ JFileSystem::JFileSystem(const string & _userPath, const string & _systemPath)
DebugTrace("User path " << userPath); DebugTrace("User path " << userPath);
#elif defined (QT_CONFIG) #elif defined (QT_CONFIG)
QDir dir(QDir::homePath());
dir.cd(USERDIR);
QDir sysDir("projects/mtg/bin/Res"); QDir sysDir(RESDIR);
QDir dir(QDir::homePath());
dir.mkdir(USERDIR);
dir.cd(USERDIR);
userPath = QDir::toNativeSeparators(dir.absolutePath()).toStdString(); userPath = QDir::toNativeSeparators(dir.absolutePath()).toStdString();
systemPath = QDir::toNativeSeparators(sysDir.absolutePath()).toStdString(); systemPath = QDir::toNativeSeparators(sysDir.absolutePath()).toStdString();
DebugTrace("User path " << userPath);
DebugTrace("System path " << systemPath);
DebugTrace("Current path " << QDir::currentPath().toStdString());
#else #else
//Find the Res.txt file and matching Res folders for backwards compatibility //Find the Res.txt file and matching Res folders for backwards compatibility
ifstream mfile("Res.txt"); ifstream mfile("Res.txt");
@@ -304,11 +313,15 @@ bool JFileSystem::readIntoString(const string & FilePath, string & target)
int fileSize = GetFileSize(file); int fileSize = GetFileSize(file);
#ifndef __MINGW32__
try { try {
#endif
target.resize((std::string::size_type) fileSize); target.resize((std::string::size_type) fileSize);
#ifndef __MINGW32__
} catch (bad_alloc&) { } catch (bad_alloc&) {
return false; return false;
} }
#endif
if (fileSize) if (fileSize)
@@ -544,7 +557,13 @@ bool JFileSystem::Rename(string _from, string _to)
string from = mUserFSPath + _from; string from = mUserFSPath + _from;
string to = mUserFSPath + _to; string to = mUserFSPath + _to;
std::remove(to.c_str()); std::remove(to.c_str());
return rename(from.c_str(), to.c_str()) ? true: false; return (rename(from.c_str(), to.c_str()) == 0);
}
bool JFileSystem::Remove(string aFile)
{
string toRemove = mUserFSPath + aFile;
return (std::remove(toRemove.c_str()) == 0);
} }
int JFileSystem::GetFileSize(izfstream & file) int JFileSystem::GetFileSize(izfstream & file)
+506
View File
@@ -0,0 +1,506 @@
//-------------------------------------------------------------------------------------
//
// JGE++ is a hardware accelerated 2D game SDK for PSP/Windows.
#include "../../include/JGE.h"
#include "../../include/JRenderer.h"
#include "../../include/JResourceManager.h"
#include "../../include/JFileSystem.h"
#include "../../include/JAssert.h"
JQuad::JQuad(JTexture *tex, float x, float y, float width, float height)
:mTex(tex), mX(x), mY(y), mWidth(width), mHeight(height)
{
JASSERT(tex != NULL);
JRenderer::GetInstance()->TransferTextureToGLContext(*tex);
mHotSpotX = 0.0f;
mHotSpotY = 0.0f;
//mBlend = BLEND_DEFAULT;
for (int i=0;i<4;i++)
mColor[i].color = 0xFFFFFFFF;
mHFlipped = false;
mVFlipped = false;
SetTextureRect(x, y, width, height);
}
void JQuad::SetTextureRect(float x, float y, float w, float h)
{
mX = x;
mY = y;
mWidth = w;
mHeight = h;
if(mTex)
{
mTX0 = x/mTex->mTexWidth;
mTY0 = y/mTex->mTexHeight;
mTX1 = (x+w)/mTex->mTexWidth;
mTY1 = (y+h)/mTex->mTexHeight;
}
}
void JQuad::GetTextureRect(float *x, float *y, float *w, float *h)
{
*x=mX; *y=mY; *w=mWidth; *h=mHeight;
}
void JQuad::SetColor(PIXEL_TYPE color)
{
for (int i=0;i<4;i++)
mColor[i].color = color;
}
void JQuad::SetHotSpot(float x, float y)
{
mHotSpotX = x;
mHotSpotY = y;
}
//////////////////////////////////////////////////////////////////////////
JTexture::JTexture() : mWidth(0), mHeight(0), mBuffer(NULL)
{
mTexId = -1;
}
JTexture::~JTexture()
{
if (mBuffer)
{
delete [] mBuffer;
mBuffer = NULL;
}
}
void JTexture::UpdateBits(int x, int y, int width, int height, PIXEL_TYPE* bits)
{
JRenderer::GetInstance()->BindTexture(this);
}
//////////////////////////////////////////////////////////////////////////
JRenderer* JRenderer::mInstance = NULL;
bool JRenderer::m3DEnabled = false;
void JRenderer::Set3DFlag(bool flag) { m3DEnabled = flag; }
JRenderer* JRenderer::GetInstance()
{
if (mInstance == NULL)
{
mInstance = new JRenderer();
JASSERT(mInstance != NULL);
mInstance->InitRenderer();
}
return mInstance;
}
void JRenderer::Destroy()
{
if (mInstance)
{
mInstance->DestroyRenderer();
delete mInstance;
mInstance = NULL;
}
}
JRenderer::JRenderer() : mActualWidth(SCREEN_WIDTH_F), mActualHeight(SCREEN_HEIGHT_F)
{
}
JRenderer::~JRenderer()
{
}
void JRenderer::InitRenderer()
{
mCurrentTextureFilter = TEX_FILTER_NONE;
mImageFilter = NULL;
mCurrTexBlendSrc = BLEND_SRC_ALPHA;
mCurrTexBlendDest = BLEND_ONE_MINUS_SRC_ALPHA;
// mLineWidth = 1.0f;
mCurrentTex = -1;
mFOV = 75.0f;
#ifdef USING_MATH_TABLE
for (int i=0;i<360;i++)
{
mSinTable[i] = sinf(i*DEG2RAD);
mCosTable[i] = cosf(i*DEG2RAD);
}
#endif
mCurrentRenderMode = MODE_UNKNOWN;
}
void JRenderer::DestroyRenderer()
{
}
void JRenderer::BeginScene()
{
}
void JRenderer::EndScene()
{
}
void JRenderer::BindTexture(JTexture *tex)
{
}
void JRenderer::EnableTextureFilter(bool flag)
{
if (flag)
mCurrentTextureFilter = TEX_FILTER_LINEAR;
else
mCurrentTextureFilter = TEX_FILTER_NEAREST;
mCurrentTex = -1;
}
void Swap(float *a, float *b)
{
float n=*a;
*a = *b;
*b = n;
}
void JRenderer::RenderQuad(JQuad* quad, float xo, float yo, float angle, float xScale, float yScale)
{
//yo = SCREEN_HEIGHT-yo-1;//-(quad->mHeight);
float width = quad->mWidth;
float height = quad->mHeight;
float x = -quad->mHotSpotX;
float y = quad->mHotSpotY;
Vector2D pt[4];
pt[3] = Vector2D(x, y);
pt[2] = Vector2D(x+width, y);
pt[1] = Vector2D(x+width, y-height);
pt[0] = Vector2D(x, y-height);
Vector2D uv[4];
uv[0] = Vector2D(quad->mTX0, quad->mTY1);
uv[1] = Vector2D(quad->mTX1, quad->mTY1);
uv[2] = Vector2D(quad->mTX1, quad->mTY0);
uv[3] = Vector2D(quad->mTX0, quad->mTY0);
if (quad->mHFlipped)
{
Swap(&uv[0].x, &uv[1].x);
Swap(&uv[2].x, &uv[3].x);
}
if (quad->mVFlipped)
{
Swap(&uv[0].y, &uv[2].y);
Swap(&uv[1].y, &uv[3].y);
}
BindTexture(quad->mTex);
yo = SCREEN_HEIGHT_F - yo;
}
void JRenderer::RenderQuad(JQuad* quad, VertexColor* pt)
{
for (int i=0;i<4;i++)
{
pt[i].y = SCREEN_HEIGHT_F - pt[i].y;
quad->mColor[i].color = pt[i].color;
}
Vector2D uv[4];
uv[0] = Vector2D(quad->mTX0, quad->mTY1);
uv[1] = Vector2D(quad->mTX1, quad->mTY1);
uv[2] = Vector2D(quad->mTX1, quad->mTY0);
uv[3] = Vector2D(quad->mTX0, quad->mTY0);
BindTexture(quad->mTex);
}
void JRenderer::FillRect(float x, float y, float width, float height, PIXEL_TYPE color)
{
y = SCREEN_HEIGHT_F - y - height;
JColor col;
col.color = color;
}
void JRenderer::DrawRect(float x, float y, float width, float height, PIXEL_TYPE color)
{
y = SCREEN_HEIGHT_F - y - height;
JColor col;
col.color = color;
}
void JRenderer::FillRect(float x, float y, float width, float height, PIXEL_TYPE* colors)
{
JColor col[4];
for (int i=0;i<4;i++)
col[i].color = colors[i];
FillRect(x, y, width, height, col);
}
void JRenderer::FillRect(float x, float y, float width, float height, JColor* colors)
{
y = SCREEN_HEIGHT_F - y - height;
}
void JRenderer::DrawLine(float x1, float y1, float x2, float y2, PIXEL_TYPE color)
{
// glLineWidth (mLineWidth);
JColor col;
col.color = color;
}
void JRenderer::Plot(float x, float y, PIXEL_TYPE color)
{
}
void JRenderer::PlotArray(float *x, float *y, int count, PIXEL_TYPE color)
{
}
void JRenderer::ScreenShot(const char* filename __attribute__((unused)))
{
}
void JRenderer::TransferTextureToGLContext(JTexture& inTexture)
{
}
JTexture* JRenderer::CreateTexture(int width, int height, int mode __attribute__((unused)))
{
JTexture *tex = new JTexture();
return tex;
}
JTexture* JRenderer::LoadTexture(const char* filename, int mode, int textureFormat)
{
JTexture *tex = new JTexture();
return tex;
}
void JRenderer::EnableVSync(bool flag __attribute__((unused)))
{
// if (flag)
// hge->System_SetState(HGE_FPS, 60); // HGEFPS_VSYNC
// else
// hge->System_SetState(HGE_FPS, HGEFPS_UNLIMITED);
}
void JRenderer::ClearScreen(PIXEL_TYPE color)
{
}
void JRenderer::SetTexBlend(int src, int dest)
{
}
void JRenderer::SetTexBlendSrc(int src)
{
}
void JRenderer::SetTexBlendDest(int dest)
{
}
void JRenderer::Enable2D()
{
}
void JRenderer::Enable3D()
{ /* NOT USED
if (!m3DEnabled)
return;
if (mCurrentRenderMode == MODE_3D)
return;
mCurrentRenderMode = MODE_3D;
glViewport (0, 0, (GLsizei)SCREEN_WIDTH, (GLsizei)SCREEN_HEIGHT); // Reset The Current Viewport
glMatrixMode (GL_PROJECTION); // Select The Projection Matrix
glLoadIdentity (); // Reset The Projection Matrix
gluPerspective (mFOV, (GLfloat)SCREEN_WIDTH/(GLfloat)SCREEN_HEIGHT, // Calculate The Aspect Ratio Of The Window
0.5f, 1000.0f);
glMatrixMode (GL_MODELVIEW); // Select The Modelview Matrix
glLoadIdentity (); // Reset The Modelview Matrix
glEnable (GL_DEPTH_TEST); */
}
void JRenderer::SetClip(int, int, int, int)
{// NOT USED
//glScissor(x, y, width, height);
}
void JRenderer::LoadIdentity()
{// NOT USED
//glLoadIdentity();
}
void JRenderer::Translate(float, float, float)
{// NOT USED
//glTranslatef(x, y, z);
}
void JRenderer::RotateX(float)
{// NOT USED
//glRotatef(angle*RAD2DEG, 1.0f, 0.0f, 0.0f);
}
void JRenderer::RotateY(float)
{// NOT USED
//glRotatef(angle*RAD2DEG, 0.0f, 1.0f, 0.0f);
}
void JRenderer::RotateZ(float)
{// NOT USED
//glRotatef(angle*RAD2DEG, 0.0f, 0.0f, 1.0f);
}
void JRenderer::PushMatrix()
{// NOT USED
//glPushMatrix();
}
void JRenderer::PopMatrix()
{// NOT USED
//glPopMatrix();
}
void JRenderer::RenderTriangles(JTexture* texture, Vertex3D *vertices, int start, int count)
{
}
void JRenderer::SetFOV(float fov)
{
mFOV = fov;
}
void JRenderer::FillPolygon(float* x, float* y, int count, PIXEL_TYPE color)
{
}
void JRenderer::DrawPolygon(float* x, float* y, int count, PIXEL_TYPE color)
{
}
void JRenderer::DrawLine(float x1, float y1, float x2, float y2, float lineWidth, PIXEL_TYPE color)
{
float dy=y2-y1;
float dx=x2-x1;
if(dy==0 && dx==0)
return;
float l=(float)hypot(dx,dy);
float x[4];
float y[4];
x[0]=x1+lineWidth*(y2-y1)/l;
y[0]=y1-lineWidth*(x2-x1)/l;
x[1]=x1-lineWidth*(y2-y1)/l;
y[1]=y1+lineWidth*(x2-x1)/l;
x[2]=x2-lineWidth*(y2-y1)/l;
y[2]=y2+lineWidth*(x2-x1)/l;
x[3]=x2+lineWidth*(y2-y1)/l;
y[3]=y2-lineWidth*(x2-x1)/l;
FillPolygon(x, y, 4, color);
}
void JRenderer::DrawCircle(float x, float y, float radius, PIXEL_TYPE color)
{
}
void JRenderer::FillCircle(float x, float y, float radius, PIXEL_TYPE color)
{
}
void JRenderer::DrawPolygon(float x, float y, float size, int count, float startingAngle, PIXEL_TYPE color)
{
}
void JRenderer::FillPolygon(float x, float y, float size, int count, float startingAngle, PIXEL_TYPE color)
{
}
void JRenderer::SetImageFilter(JImageFilter* imageFilter)
{
mImageFilter = imageFilter;
}
void JRenderer::DrawRoundRect(float x, float y, float w, float h, float radius, PIXEL_TYPE color)
{
}
void JRenderer::FillRoundRect(float x, float y, float w, float h, float radius, PIXEL_TYPE color)
{
}
+4 -4
View File
@@ -89,16 +89,16 @@ bool JOBJModel::Load(const char *modelName, const char *textureName)
if (count == 4) if (count == 4)
{ {
if (strcmp(s1, "vn") == 0) if (string("vn") == s1)
normalList.push_back(vert); normalList.push_back(vert);
else if (strcmp(s1, "vt") == 0) else if (string("vt") == s1)
texList.push_back(vert); texList.push_back(vert);
else if (strcmp(s1, "v") == 0) else if (string("v") == s1)
vertList.push_back(vert); vertList.push_back(vert);
} }
else if (count == 3) else if (count == 3)
{ {
if (strcmp(s1, "vt") == 0) if (string("vt") == s1)
texList.push_back(vert); texList.push_back(vert);
} }
+16 -16
View File
@@ -90,7 +90,7 @@ bool JParticleEffect::Load(const char* filename)
// FIELD_COUNT // FIELD_COUNT
// }; // };
const char* lifeValues[] = const string lifeValues[] =
{ {
"speed", "speed",
"size", "size",
@@ -104,7 +104,7 @@ bool JParticleEffect::Load(const char* filename)
"gravity" "gravity"
}; };
const char* typeNames[] = const string typeNames[] =
{ {
"POINT", "POINT",
"AREA", "AREA",
@@ -113,7 +113,7 @@ bool JParticleEffect::Load(const char* filename)
"CIRCLE" "CIRCLE"
}; };
const char* modeNames[] = const string modeNames[] =
{ {
"REPEAT", "REPEAT",
"ONCE", "ONCE",
@@ -149,32 +149,32 @@ bool JParticleEffect::Load(const char* filename)
{ {
element = param->ToElement(); element = param->ToElement();
if (strcmp(element->Attribute("name"), "settings")==0) if (string("settings") == element->Attribute("name"))
{ {
if (strcmp(element->Attribute("blend"), "NORMAL")==0) if (string("NORMAL") == element->Attribute("blend"))
mParticleEmitters[mEmitterCount]->SetBlending(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA); mParticleEmitters[mEmitterCount]->SetBlending(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA);
else if (strcmp(element->Attribute("blend"), "ADDITIVE")==0) else if (string("ADDITIVE") == element->Attribute("blend"))
mParticleEmitters[mEmitterCount]->SetBlending(BLEND_SRC_ALPHA, BLEND_ONE); mParticleEmitters[mEmitterCount]->SetBlending(BLEND_SRC_ALPHA, BLEND_ONE);
for (unsigned int i=0;i<sizeof(modeNames)/sizeof(char*);i++) for (unsigned int i=0;i<sizeof(modeNames)/sizeof(char*);i++)
{ {
if (strcmp(element->Attribute("mode"), modeNames[i])==0) if (modeNames[i] == element->Attribute("mode"))
{ {
mParticleEmitters[mEmitterCount]->mEmitterMode = i; mParticleEmitters[mEmitterCount]->mEmitterMode = i;
#if defined (_DEBUG) #if defined (_DEBUG)
printf("emitter mode:%s\n", modeNames[i]); printf("emitter mode:%s\n", modeNames[i].c_str());
#endif #endif
break; break;
} }
} }
for (unsigned i=0;i<sizeof(typeNames)/sizeof(char*);i++) for (unsigned i=0;i<sizeof(typeNames)/sizeof(char*);i++)
{ {
if (strcmp(element->Attribute("type"), typeNames[i])==0) if (typeNames[i] == element->Attribute("type"))
{ {
mParticleEmitters[mEmitterCount]->mType = i; mParticleEmitters[mEmitterCount]->mType = i;
#if defined (_DEBUG) #if defined (_DEBUG)
printf("emitter type:%s\n", typeNames[i]); printf("emitter type:%s\n", typeNames[i].c_str());
#endif #endif
break; break;
} }
@@ -213,7 +213,7 @@ bool JParticleEffect::Load(const char* filename)
} }
} }
else if (strcmp(element->Attribute("name"), "quantity")==0) else if (string("quantity") == element->Attribute("name"))
{ {
for (key = param->FirstChild(); key; key = key->NextSibling()) for (key = param->FirstChild(); key; key = key->NextSibling())
{ {
@@ -227,7 +227,7 @@ bool JParticleEffect::Load(const char* filename)
} }
} }
else if (strcmp(element->Attribute("name"), "lifex")==0) else if (string("lifex") == element->Attribute("name"))
{ {
if (element->QueryFloatAttribute("base", &baseValue) == TIXML_SUCCESS && if (element->QueryFloatAttribute("base", &baseValue) == TIXML_SUCCESS &&
element->QueryFloatAttribute("max", &value) == TIXML_SUCCESS) element->QueryFloatAttribute("max", &value) == TIXML_SUCCESS)
@@ -236,7 +236,7 @@ bool JParticleEffect::Load(const char* filename)
mParticleEmitters[mEmitterCount]->mLifeMax= value; mParticleEmitters[mEmitterCount]->mLifeMax= value;
} }
} }
else if (strcmp(element->Attribute("name"), "anglex")==0) else if (string("anglex") == element->Attribute("name"))
{ {
if (element->QueryFloatAttribute("base", &baseValue) == TIXML_SUCCESS && if (element->QueryFloatAttribute("base", &baseValue) == TIXML_SUCCESS &&
element->QueryFloatAttribute("max", &value) == TIXML_SUCCESS) element->QueryFloatAttribute("max", &value) == TIXML_SUCCESS)
@@ -245,7 +245,7 @@ bool JParticleEffect::Load(const char* filename)
mParticleEmitters[mEmitterCount]->mAngleMax= value*DEG2RAD; mParticleEmitters[mEmitterCount]->mAngleMax= value*DEG2RAD;
} }
} }
else if (strcmp(element->Attribute("name"), "speedx")==0) else if (string("speedx") == element->Attribute("name"))
{ {
if (element->QueryFloatAttribute("base", &baseValue) == TIXML_SUCCESS && if (element->QueryFloatAttribute("base", &baseValue) == TIXML_SUCCESS &&
element->QueryFloatAttribute("max", &value) == TIXML_SUCCESS) element->QueryFloatAttribute("max", &value) == TIXML_SUCCESS)
@@ -254,7 +254,7 @@ bool JParticleEffect::Load(const char* filename)
mParticleEmitters[mEmitterCount]->mSpeedMax= value; mParticleEmitters[mEmitterCount]->mSpeedMax= value;
} }
} }
else if (strcmp(element->Attribute("name"), "sizex")==0) else if (string("sizex") == element->Attribute("name"))
{ {
if (element->QueryFloatAttribute("base", &baseValue) == TIXML_SUCCESS && if (element->QueryFloatAttribute("base", &baseValue) == TIXML_SUCCESS &&
element->QueryFloatAttribute("max", &value) == TIXML_SUCCESS) element->QueryFloatAttribute("max", &value) == TIXML_SUCCESS)
@@ -267,7 +267,7 @@ bool JParticleEffect::Load(const char* filename)
{ {
for (int i=0;i<FIELD_COUNT;i++) for (int i=0;i<FIELD_COUNT;i++)
{ {
if (strcmp(element->Attribute("name"), lifeValues[i])==0) if (lifeValues[i] == element->Attribute("name"))
{ {
for (key = param->FirstChild(); key; key = key->NextSibling()) for (key = param->FirstChild(); key; key = key->NextSibling())
{ {
+3 -3
View File
@@ -119,11 +119,11 @@ bool JResourceManager::LoadResource(const string& resourceName)
element = node->ToElement(); element = node->ToElement();
if (element != NULL) if (element != NULL)
{ {
if (strcmp(element->Value(), "texture")==0) if (element->ValueStr() == "texture")
{ {
CreateTexture(element->Attribute("name")); CreateTexture(element->Attribute("name"));
} }
else if (strcmp(element->Value(), "quad")==0) else if (element->ValueStr() == "quad")
{ {
string quadName = element->Attribute("name"); string quadName = element->Attribute("name");
string textureName = element->Attribute("texture"); string textureName = element->Attribute("texture");
@@ -170,7 +170,7 @@ bool JResourceManager::LoadResource(const string& resourceName)
GetQuad(id)->SetHotSpot(hotspotX, hotspotY); GetQuad(id)->SetHotSpot(hotspotX, hotspotY);
} }
} }
else if (strcmp(element->Value(), "font")==0) else if (element->ValueStr() == "font")
{ {
} }
+22
View File
@@ -0,0 +1,22 @@
#include "../include/OutputCapturer.h"
std::ostringstream OutputCapturer::stream;
boost::mutex OutputCapturer::mMutex;
void OutputCapturer::add(const std::string& s)
{
boost::mutex::scoped_lock lock(mMutex);
stream << s << "\n";
}
void OutputCapturer::debugAndClear()
{
stream.flush();
qDebug("%s", stream.str().c_str());
stream.str("");
}
void OutputCapturer::clear()
{
stream.str("");
}
+105
View File
@@ -0,0 +1,105 @@
#include "../include/JGE.h"
#include "../include/JTypes.h"
#include "../include/JApp.h"
#include "../include/JFileSystem.h"
#include "../include/JRenderer.h"
#include "../include/JGameLauncher.h"
#include "TestSuiteAI.h"
#include "GameOptions.h"
#include "MTGDeck.h"
#include "DebugRoutines.h"
#include <QCoreApplication>
#include <QElapsedTimer>
class WagicWrapper
{
public:
WagicWrapper();
virtual ~WagicWrapper();
public:
// used mainly to mesure the delta between 2 updates
static QElapsedTimer g_startTimer;
private:
JGE* m_engine;
JApp* m_app;
JGameLauncher* m_launcher;
};
QElapsedTimer WagicWrapper::g_startTimer;
int JGEGetTime()
{
return (int)WagicWrapper::g_startTimer.elapsed();
}
bool JGEToggleFullscreen()
{
return true;
}
void JGECreateDefaultBindings()
{
}
WagicWrapper::WagicWrapper()
{
m_launcher = new JGameLauncher();
u32 flags = m_launcher->GetInitFlags();
if ((flags&JINIT_FLAG_ENABLE3D)!=0)
{
JRenderer::Set3DFlag(true);
}
JGECreateDefaultBindings();
m_engine = JGE::GetInstance();
m_app = m_launcher->GetGameApp();
m_app->Create();
m_engine->SetApp(m_app);
JRenderer::GetInstance()->Enable2D();
g_startTimer.restart();
}
WagicWrapper::~WagicWrapper()
{
if(m_launcher)
{
delete m_launcher;
m_launcher = NULL;
}
if(m_engine)
m_engine->SetApp(NULL);
if (m_app)
{
m_app->Destroy();
delete m_app;
m_app = NULL;
}
JGE::Destroy();
m_engine = NULL;
}
int main(int argc, char* argv[])
{
QCoreApplication a(argc, argv);
int result = 0;
WagicWrapper* wagicCore = new WagicWrapper();
MTGCollection()->loadFolder("sets/primitives/");
MTGCollection()->loadFolder("sets/", "_cards.dat");
options.reloadProfile();
TestSuite testSuite("test/_tests.txt");
result = testSuite.run();
delete wagicCore;
DebugTrace("TestSuite done: failed test: " << result << " out of " << testSuite.nbTests + testSuite.nbAITests << " total");
#ifdef CAPTURE_STDERR
OutputCapturer::debugAndClear();
#endif
return result;
}
+18 -11
View File
@@ -9,11 +9,11 @@
#include <QtDeclarative> #include <QtDeclarative>
#include "qmlapplicationviewer.h" #include "qmlapplicationviewer.h"
#endif //QT_WIDGET #endif //QT_WIDGET
#include "filedownloader.h" #include "Downloader.h"
#include "GameApp.h" #include "GameApp.h"
#include "corewrapper.h" #include "corewrapper.h"
QWidget* g_glwidget = NULL; WagicCore* g_glwidget = NULL;
static const struct { LocalKeySym keysym; JButton keycode; } gDefaultBindings[] = static const struct { LocalKeySym keysym; JButton keycode; } gDefaultBindings[] =
{ {
@@ -69,18 +69,25 @@ int main(int argc, char* argv[])
#endif //QT_WIDGET #endif //QT_WIDGET
if(argc >= 2 && strcmp(argv[1], "testsuite")==0)
{
int result = 0;
result += WagicCore::runTestSuite();
return result;
}
app->setApplicationName(WagicCore::getApplicationName()); app->setApplicationName(WagicCore::getApplicationName());
FileDownloader fileDownloader(USERDIR, WAGIC_RESOURCE_NAME); DownloadRequest* downloadRequest = NULL;
#ifdef WAGIC_RESOURCE_URL
Downloader*downloader = Downloader::GetInstance();
downloadRequest = downloader->Get(
"core.zip",
WAGIC_RESOURCE_URL
);
#endif
#ifdef QT_WIDGET #ifdef QT_WIDGET
g_glwidget = new WagicCore(); g_glwidget = new WagicCore();
g_glwidget->connect(&fileDownloader, SIGNAL(finished(int)), SLOT(start(int))); if(!downloadRequest || downloadRequest->getDownloadStatus() == DownloadRequest::DOWNLOADED)
{
g_glwidget->start(0);
}
else
{
g_glwidget->connect(downloadRequest, SIGNAL(statusChanged(int)), SLOT(start(int)));
}
#else #else
qmlRegisterType<WagicCore>("CustomComponents", 1, 0, "WagicCore"); qmlRegisterType<WagicCore>("CustomComponents", 1, 0, "WagicCore");
+13
View File
@@ -80,6 +80,19 @@ extern "C" void Java_org_libsdl_app_SDLActivity_nativeResume(
return; return;
g_engine->Resume(); g_engine->Resume();
} }
#include "Wagic_Version.h"
extern "C" jstring Java_org_libsdl_app_SDLActivity_getResourceName(
JNIEnv* env, jclass cls)
{
return env->NewStringUTF (WAGIC_RESOURCE_NAME);
}
extern "C" jstring Java_org_libsdl_app_SDLActivity_getResourceUrl(
JNIEnv* env, jclass cls)
{
return env->NewStringUTF (WAGIC_RESOURCE_URL);
}
#endif #endif
+3 -3
View File
@@ -343,7 +343,7 @@ void JQuad::SetHotSpot(float x, float y)
////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////
JTexture::JTexture() : mBuffer(NULL) JTexture::JTexture() : mWidth(0), mHeight(0), mBuffer(NULL)
{ {
mTexId = -1; mTexId = -1;
} }
@@ -823,7 +823,7 @@ void JRenderer::BeginScene()
esMatrixLoadIdentity(&theMvpMatrix); esMatrixLoadIdentity(&theMvpMatrix);
esOrtho(&theMvpMatrix, 0.0f, SCREEN_WIDTH_F, 0.0f, SCREEN_HEIGHT_F-1.0f,-1.0f, 1.0f); esOrtho(&theMvpMatrix, 0.0f, SCREEN_WIDTH_F, 0.0f, SCREEN_HEIGHT_F-1.0f,-1.0f, 1.0f);
#endif //(!defined GL_ES_VERSION_2_0) && (!defined GL_VERSION_2_0) #endif //(!defined GL_ES_VERSION_2_0) && (!defined GL_VERSION_2_0)
#if (defined WIN32) || ((defined GL_VERSION_ES_CM_1_1) && (!defined IOS)) #if (defined WIN32 && !defined GL_ES_VERSION_2_0) || ((defined GL_VERSION_ES_CM_1_1) && (!defined IOS))
float scaleH = mActualHeight/SCREEN_HEIGHT_F; float scaleH = mActualHeight/SCREEN_HEIGHT_F;
float scaleW = mActualWidth/SCREEN_WIDTH_F; float scaleW = mActualWidth/SCREEN_WIDTH_F;
if (scaleH != 1.0f || scaleW != 1.0f) if (scaleH != 1.0f || scaleW != 1.0f)
@@ -2486,7 +2486,7 @@ void JRenderer::Enable2D()
#if (defined GL_VERSION_ES_CM_1_1) || (defined GL_OES_VERSION_1_1) #if (defined GL_VERSION_ES_CM_1_1) || (defined GL_OES_VERSION_1_1)
glOrthof(0.0f, SCREEN_WIDTH_F, 0.0f, SCREEN_HEIGHT_F-1.0f, -1.0f, 1.0f); glOrthof(0.0f, SCREEN_WIDTH_F, 0.0f, SCREEN_HEIGHT_F-1.0f, -1.0f, 1.0f);
#else #else
gluOrtho2D(0.0f, SCREEN_WIDTH_F, 0.0f, SCREEN_HEIGHT_F-1.0f); glOrtho(0.0f, SCREEN_WIDTH_F, 0.0f, SCREEN_HEIGHT_F-1.0f, -1.0f, 1.0f);
#endif #endif
glMatrixMode (GL_MODELVIEW); // Select The Modelview Matrix glMatrixMode (GL_MODELVIEW); // Select The Modelview Matrix
+65 -17
View File
@@ -22,6 +22,8 @@
JMusic::JMusic() JMusic::JMusic()
#ifdef USE_PHONON #ifdef USE_PHONON
: mOutput(0), mMediaObject(0) : mOutput(0), mMediaObject(0)
#elif defined QT_CONFIG
: playlist(0), player(0)
#endif #endif
{ {
} }
@@ -40,11 +42,16 @@ int JMusic::getPlayTime(){
JMusic::~JMusic() JMusic::~JMusic()
{ {
#ifdef USE_PHONON #if defined USE_PHONON
if(mOutput) if(mOutput)
delete mOutput; delete mOutput;
if(mMediaObject) if(mMediaObject)
delete mMediaObject; delete mMediaObject;
#elif defined QT_CONFIG
if(player)
delete player;
if(playlist)
delete playlist;
#elif defined WITH_FMOD #elif defined WITH_FMOD
JSoundSystem::GetInstance()->StopMusic(this); JSoundSystem::GetInstance()->StopMusic(this);
if (mTrack) FSOUND_Sample_Free(mTrack); if (mTrack) FSOUND_Sample_Free(mTrack);
@@ -69,7 +76,10 @@ JSample::JSample()
JSample::~JSample() JSample::~JSample()
{ {
#ifdef USE_PHONON #if (defined QT_CONFIG) && (!defined USE_PHONON)
if(effect)
delete effect;
#elif USE_PHONON
if(mOutput) if(mOutput)
delete mOutput; delete mOutput;
if(mMediaObject) if(mMediaObject)
@@ -144,8 +154,20 @@ void JSoundSystem::DestroySoundSystem()
JMusic *JSoundSystem::LoadMusic(const char *fileName) JMusic *JSoundSystem::LoadMusic(const char *fileName)
{ {
#ifdef USE_PHONON JMusic* music = NULL;
JMusic* music = new JMusic(); #if (defined QT_CONFIG) && (!defined USE_PHONON)
music = new JMusic();
if (music)
{
music->player = new QMediaPlayer;
music->player->setVolume(100);
music->playlist = new QMediaPlaylist;
music->fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
music->playlist->addMedia(QUrl::fromLocalFile(music->fullpath.c_str()));
music->playlist->setCurrentIndex(0);
}
#elif defined USE_PHONON
music = new JMusic();
if (music) if (music)
{ {
music->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0); music->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
@@ -155,9 +177,8 @@ JMusic *JSoundSystem::LoadMusic(const char *fileName)
Phonon::Path mediapath = Phonon::createPath(music->mMediaObject, music->mOutput); Phonon::Path mediapath = Phonon::createPath(music->mMediaObject, music->mOutput);
Q_ASSERT(mediapath.isValid()); Q_ASSERT(mediapath.isValid());
} }
return music;
#elif (defined WITH_FMOD) #elif (defined WITH_FMOD)
JMusic* music = new JMusic(); music = new JMusic();
if (music) if (music)
{ {
JFileSystem* fileSystem = JFileSystem::GetInstance(); JFileSystem* fileSystem = JFileSystem::GetInstance();
@@ -172,17 +193,25 @@ JMusic *JSoundSystem::LoadMusic(const char *fileName)
fileSystem->CloseFile(); fileSystem->CloseFile();
} }
} }
return music;
#else #else
cerr << fileName << endl; cerr << fileName << endl;
return NULL;
#endif #endif
return music;
} }
void JSoundSystem::PlayMusic(JMusic *music, bool looping) void JSoundSystem::PlayMusic(JMusic *music, bool looping)
{ {
#ifdef USE_PHONON #if (defined QT_CONFIG) && (!defined USE_PHONON)
if(music && music->player && music->playlist)
{
if(looping)
music->playlist->setPlaybackMode(QMediaPlaylist::Loop);
music->player->setPlaylist(music->playlist);
music->player->play();
}
#elif USE_PHONON
if (music && music->mMediaObject && music->mOutput) if (music && music->mMediaObject && music->mOutput)
{ {
if(looping) if(looping)
@@ -213,7 +242,12 @@ void JSoundSystem::PlayMusic(JMusic *music, bool looping)
void JSoundSystem::StopMusic(JMusic *music) void JSoundSystem::StopMusic(JMusic *music)
{ {
#ifdef USE_PHONON #if (defined QT_CONFIG) && (!defined USE_PHONON)
if (music && music->player && music->playlist)
{
music->player->stop();
}
#elif defined USE_PHONON
if (music && music->mMediaObject && music->mOutput) if (music && music->mMediaObject && music->mOutput)
{ {
music->mMediaObject->stop(); music->mMediaObject->stop();
@@ -264,8 +298,19 @@ void JSoundSystem::SetSfxVolume(int volume){
JSample *JSoundSystem::LoadSample(const char *fileName) JSample *JSoundSystem::LoadSample(const char *fileName)
{ {
#if (defined USE_PHONON) JSample* sample = NULL;
JSample* sample = new JSample(); #if (defined QT_CONFIG) && (!defined USE_PHONON)
sample = new JSample();
if (sample)
{
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
sample->effect = new QMediaPlayer;
sample->effect->setMedia(QUrl::fromLocalFile(fullpath.c_str()));
sample->effect->setVolume(100);
sample->mSample = &(sample->effect);
}
#elif (defined USE_PHONON)
sample = new JSample();
if (sample) if (sample)
{ {
sample->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0); sample->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
@@ -275,9 +320,8 @@ JSample *JSoundSystem::LoadSample(const char *fileName)
Phonon::Path mediapath = Phonon::createPath(sample->mMediaObject, sample->mOutput); Phonon::Path mediapath = Phonon::createPath(sample->mMediaObject, sample->mOutput);
Q_ASSERT(mediapath.isValid()); Q_ASSERT(mediapath.isValid());
} }
return sample;
#elif (defined WITH_FMOD) #elif (defined WITH_FMOD)
JSample* sample = new JSample(); sample = new JSample();
if (sample) if (sample)
{ {
JFileSystem* fileSystem = JFileSystem::GetInstance(); JFileSystem* fileSystem = JFileSystem::GetInstance();
@@ -294,17 +338,21 @@ JSample *JSoundSystem::LoadSample(const char *fileName)
sample->mSample = NULL; sample->mSample = NULL;
} }
return sample;
#else #else
cerr << fileName << endl; cerr << fileName << endl;
return NULL;
#endif #endif
return sample;
} }
void JSoundSystem::PlaySample(JSample *sample) void JSoundSystem::PlaySample(JSample *sample)
{ {
#ifdef USE_PHONON #if (defined QT_CONFIG) && (!defined USE_PHONON)
if(sample)
{
sample->effect->play();
}
#elif defined USE_PHONON
if (sample && sample->mMediaObject && sample->mOutput) if (sample && sample->mMediaObject && sample->mOutput)
{ {
sample->mOutput->setVolume((qreal)mSampleVolume*0.01); sample->mOutput->setVolume((qreal)mSampleVolume*0.01);
+29 -29
View File
@@ -335,7 +335,7 @@ void WagicCore::resizeGL(int width, int height)
#if (defined GL_VERSION_ES_CM_1_1 || defined GL_OES_VERSION_1_1) #if (defined GL_VERSION_ES_CM_1_1 || defined GL_OES_VERSION_1_1)
glOrthof(0.0f, (float) (m_viewPort.right()-m_viewPort.left())-1.0f, 0.0f, (float) (m_viewPort.bottom()-m_viewPort.top())-1.0f, -1.0f, 1.0f); glOrthof(0.0f, (float) (m_viewPort.right()-m_viewPort.left())-1.0f, 0.0f, (float) (m_viewPort.bottom()-m_viewPort.top())-1.0f, -1.0f, 1.0f);
#else #else
gluOrtho2D(0.0f, (float) (m_viewPort.right()-m_viewPort.left())-1.0f, 0.0f, (float) (m_viewPort.bottom()-m_viewPort.top())-1.0f); glOrtho(0.0f, (float) (m_viewPort.right()-m_viewPort.left())-1.0f, 0.0f, (float) (m_viewPort.bottom()-m_viewPort.top())-1.0f, -1.0f, 1.0f);
#endif #endif
glMatrixMode (GL_MODELVIEW); // Select The Modelview Matrix glMatrixMode (GL_MODELVIEW); // Select The Modelview Matrix
@@ -418,29 +418,29 @@ void WagicCore::mousePressEvent(QMouseEvent *event)
{ {
if(event->button() == Qt::LeftButton) if(event->button() == Qt::LeftButton)
{ {
QPoint lastPos = event->pos(); m_lastPos = event->pos();
// this is intended to convert window coordinate into game coordinate. // this is intended to convert window coordinate into game coordinate.
// this is correct only if the game and window have the same aspect ratio, otherwise, it's just wrong // this is correct only if the game and window have the same aspect ratio, otherwise, it's just wrong
int actualWidth = (int) JRenderer::GetInstance()->GetActualWidth(); int actualWidth = (int) JRenderer::GetInstance()->GetActualWidth();
int actualHeight = (int) JRenderer::GetInstance()->GetActualHeight(); int actualHeight = (int) JRenderer::GetInstance()->GetActualHeight();
if (lastPos.y() >= m_viewPort.top() && if (lastPosy() >= m_viewPort.top() &&
lastPos.y() <= m_viewPort.bottom() && lastPosy() <= m_viewPort.bottom() &&
lastPos.x() <= m_viewPort.right() && lastPosx() <= m_viewPort.right() &&
lastPos.x() >= m_viewPort.left()) { lastPosx() >= m_viewPort.left()) {
m_engine->LeftClicked( m_engine->LeftClicked(
((lastPos.x()-m_viewPort.left())*SCREEN_WIDTH)/actualWidth, ((lastPosx()-m_viewPort.left())*SCREEN_WIDTH)/actualWidth,
((lastPos.y()-m_viewPort.top())*SCREEN_HEIGHT)/actualHeight); ((lastPosy()-m_viewPort.top())*SCREEN_HEIGHT)/actualHeight);
#if (!defined Q_WS_MAEMO_5) && (!defined MEEGO_EDITION_HARMATTAN) && (!defined Q_WS_ANDROID) #if (!defined Q_WS_MAEMO_5) && (!defined MEEGO_EDITION_HARMATTAN) && (!defined Q_WS_ANDROID)
m_engine->HoldKey_NoRepeat(JGE_BTN_OK); m_engine->HoldKey_NoRepeat(JGE_BTN_OK);
#else #else
mMouseDownX = lastPos.x(); mMouseDownX = lastPosx();
mMouseDownY = lastPos.y(); mMouseDownY = lastPosy();
mLastFingerDownTime = g_startTimer.elapsed(); mLastFingerDownTime = g_startTimer.elapsed();
#endif #endif
} else if(lastPos.y()<m_viewPort.top()) { } else if(lastPosy()<m_viewPort.top()) {
m_engine->HoldKey_NoRepeat(JGE_BTN_MENU); m_engine->HoldKey_NoRepeat(JGE_BTN_MENU);
} else if(lastPos.y()>m_viewPort.bottom()) { } else if(lastPosy()>m_viewPort.bottom()) {
m_engine->HoldKey_NoRepeat(JGE_BTN_NEXT); m_engine->HoldKey_NoRepeat(JGE_BTN_NEXT);
} }
event->accept(); event->accept();
@@ -465,33 +465,33 @@ void WagicCore::mouseReleaseEvent(QMouseEvent *event)
{ {
if(event->button() == Qt::LeftButton) if(event->button() == Qt::LeftButton)
{ {
QPoint lastPos = event->pos(); m_lastPos = event->pos();
if (lastPos.y() >= m_viewPort.top() && if (lastPosy() >= m_viewPort.top() &&
lastPos.y() <= m_viewPort.bottom() && lastPosy() <= m_viewPort.bottom() &&
lastPos.x() <= m_viewPort.right() && lastPosx() <= m_viewPort.right() &&
lastPos.x() >= m_viewPort.left()) { lastPosx() >= m_viewPort.left()) {
#if (defined Q_WS_MAEMO_5) || (defined MEEGO_EDITION_HARMATTAN) || (defined Q_WS_ANDROID) #if (defined Q_WS_MAEMO_5) || (defined MEEGO_EDITION_HARMATTAN) || (defined Q_WS_ANDROID)
if(g_startTimer.elapsed() - mLastFingerDownTime <= kTapEventTimeout ) if(g_startTimer.elapsed() - mLastFingerDownTime <= kTapEventTimeout )
{ {
if(abs(mMouseDownX - lastPos.x()) < kHitzonePliancy && if(abs(mMouseDownX - lastPosx()) < kHitzonePliancy &&
abs(mMouseDownY - lastPos.y()) < kHitzonePliancy) abs(mMouseDownY - lastPosy()) < kHitzonePliancy)
{ {
m_engine->HoldKey_NoRepeat(JGE_BTN_OK); m_engine->HoldKey_NoRepeat(JGE_BTN_OK);
} }
} }
else if (g_startTimer.elapsed() - mLastFingerDownTime >= kSwipeEventMinDuration) else if (g_startTimer.elapsed() - mLastFingerDownTime >= kSwipeEventMinDuration)
{ // Let's swipe { // Let's swipe
m_engine->Scroll(lastPos.x()-mMouseDownX, lastPos.y()-mMouseDownY); m_engine->Scroll(lastPosx()-mMouseDownX, lastPosy()-mMouseDownY);
} }
#else #else
//#if (!defined Q_WS_MAEMO_5) && (!defined MEEGO_EDITION_HARMATTAN) //#if (!defined Q_WS_MAEMO_5) && (!defined MEEGO_EDITION_HARMATTAN)
m_engine->ReleaseKey(JGE_BTN_OK); m_engine->ReleaseKey(JGE_BTN_OK);
#endif #endif
m_engine->ReleaseKey(JGE_BTN_MENU); m_engine->ReleaseKey(JGE_BTN_MENU);
} else if(lastPos.y() < m_viewPort.top()) { } else if(lastPosy() < m_viewPort.top()) {
m_engine->ReleaseKey(JGE_BTN_MENU); m_engine->ReleaseKey(JGE_BTN_MENU);
} else if(lastPos.y() > m_viewPort.bottom()) { } else if(lastPosy() > m_viewPort.bottom()) {
m_engine->ReleaseKey(JGE_BTN_NEXT); m_engine->ReleaseKey(JGE_BTN_NEXT);
} }
event->accept(); event->accept();
@@ -517,15 +517,15 @@ void WagicCore::mouseMoveEvent(QMouseEvent *event)
int actualWidth = (int) JRenderer::GetInstance()->GetActualWidth(); int actualWidth = (int) JRenderer::GetInstance()->GetActualWidth();
int actualHeight = (int) JRenderer::GetInstance()->GetActualHeight(); int actualHeight = (int) JRenderer::GetInstance()->GetActualHeight();
QPoint lastPos = event->pos(); m_lastPos = event->pos();
if (lastPos.y() >= m_viewPort.top() && if (lastPosy() >= m_viewPort.top() &&
lastPos.y() <= m_viewPort.bottom() && lastPosy() <= m_viewPort.bottom() &&
lastPos.x() <= m_viewPort.right() && lastPosx() <= m_viewPort.right() &&
lastPos.x() >= m_viewPort.left()) { lastPosx() >= m_viewPort.left()) {
m_engine->LeftClicked( m_engine->LeftClicked(
((lastPos.x()-m_viewPort.left())*SCREEN_WIDTH)/actualWidth, ((lastPosx()-m_viewPort.left())*SCREEN_WIDTH)/actualWidth,
((lastPos.y()-m_viewPort.top())*SCREEN_HEIGHT)/actualHeight); ((lastPosy()-m_viewPort.top())*SCREEN_HEIGHT)/actualHeight);
event->accept(); event->accept();
} else { } else {
super::mouseMoveEvent(event); super::mouseMoveEvent(event);
+2
View File
@@ -106,6 +106,7 @@ public:
virtual int overflow(int c = EOF); virtual int overflow(int c = EOF);
virtual int underflow(); virtual int underflow();
virtual int sync(); virtual int sync();
using std::streambuf::setbuf;
virtual std::streambuf * setbuf(char * pr, int nLength); virtual std::streambuf * setbuf(char * pr, int nLength);
virtual std::streampos seekoff(std::streamoff, std::ios::seekdir, std::ios::openmode); virtual std::streampos seekoff(std::streamoff, std::ios::seekdir, std::ios::openmode);
@@ -131,6 +132,7 @@ public:
virtual int overflow(int c = EOF); virtual int overflow(int c = EOF);
virtual int underflow(); virtual int underflow();
virtual int sync(); virtual int sync();
using std::streambuf::setbuf;
virtual std::streambuf * setbuf(char * pr, int nLength); virtual std::streambuf * setbuf(char * pr, int nLength);
virtual std::streampos seekoff(std::streamoff, std::ios::seekdir, std::ios::openmode); virtual std::streampos seekoff(std::streamoff, std::ios::seekdir, std::ios::openmode);
+8 -1
View File
@@ -2,6 +2,8 @@
[![Build Status](https://travis-ci.org/WagicProject/wagic.png?branch=master)](https://travis-ci.org/WagicProject/wagic) [![Build Status](https://travis-ci.org/WagicProject/wagic.png?branch=master)](https://travis-ci.org/WagicProject/wagic)
[![Build status](https://ci.appveyor.com/api/projects/status/7j4fbr6m62aqej59/branch/master)](https://ci.appveyor.com/project/xawotihs/wagic/branch/master)
## Description ## Description
@@ -16,6 +18,11 @@ Wagic, the Homebrew, is a C++ game engine that allows to play card games against
It is highly customizable and allows the player to tweak the rules / create their own cards, their own themes, etc... It is highly customizable and allows the player to tweak the rules / create their own cards, their own themes, etc...
Info, Downloads, and more at http://wololo.net Info, downloads, discussions and more at http://wololo.net/forum/index.php
-![alt text](http://wololo.net/wagic/wp-content/uploads/2009/10/shop.jpg "Screenshot") -![alt text](http://wololo.net/wagic/wp-content/uploads/2009/10/shop.jpg "Screenshot")
### Sample round play-through video
[![IMAGE ALT TEXT HERE](http://img.youtube.com/vi/WUFSAPZuDIk/0.jpg)](http://www.youtube.com/watch?v=WUFSAPZuDIk)
+68
View File
@@ -0,0 +1,68 @@
# Notes:
# - Minimal appveyor.yml file is an empty file. All sections are optional.
# - Indent each level of configuration with 2 spaces. Do not use tabs!
# - All section names are case-sensitive.
# - Section names should be unique on each level.
#---------------------------------#
# environment configuration #
#---------------------------------#
environment:
GH_TOKEN:
secure: dYnBDQkiY5oVjIlswzBX9BJigNtBGXgGlp1tK3XbHzrDEDrs2vaKD5m+Oz5OSz1C
# scripts that run after cloning repository
install:
- ps: (new-object net.webclient).DownloadFile('https://raw.github.com/pypa/pip/master/contrib/get-pip.py', 'C:/get-pip.py')
- "C:/Python27/python.exe C:/get-pip.py"
- "C:/Python27/Scripts/pip.exe install pyjavaproperties"
- "C:/Python27/Scripts/pip.exe install github3.py"
#---------------------------------#
# build configuration #
#---------------------------------#
# build Configuration, i.e. Debug, Release, etc.
configuration: Release
build:
project: projects/mtg/mtg_vs2010.sln # path to Visual Studio solution or project
#---------------------------------#
# tests configuration #
#---------------------------------#
# to disable automatic tests
test: off
#---------------------------------#
# artifacts configuration #
#---------------------------------#
artifacts:
# pushing windows package
- path: projects\mtg\bin\Wagic-windows*.zip
#---------------------------------#
# deployment configuration #
#---------------------------------#
# scripts to run before deployment
before_deploy:
- cd projects/mtg/bin
- "C:/Python27/python.exe createWindowsZip.py"
- cd ../../..
# scripts to run after deployment
after_deploy:
# to run your custom scripts instead of provider deployments
deploy_script:
- "C:/Python27/python.exe upload-binaries.py -t %GH_TOKEN% -s %APPVEYOR_REPO_COMMIT% -l projects/mtg/bin/Wagic-windows.zip -r Wagic-windows.zip -b %APPVEYOR_REPO_BRANCH%"
# to disable deployment
#deploy: off
+1
View File
@@ -1,2 +1,3 @@
/gen /gen
/bin
+1 -1
View File
@@ -14,5 +14,5 @@
<activity android:configChanges="keyboard|keyboardHidden|orientation" android:name="com.google.ads.AdActivity" android:screenOrientation="sensorLandscape"/> <activity android:configChanges="keyboard|keyboardHidden|orientation" android:name="com.google.ads.AdActivity" android:screenOrientation="sensorLandscape"/>
</application> </application>
<uses-sdk android:minSdkVersion="9" android:targetSdkVersion="9"/> <uses-sdk android:minSdkVersion="10" android:targetSdkVersion="10"/>
</manifest> </manifest>
-10
View File
@@ -1,10 +0,0 @@
/Volumes/data/home/mnguyen/Projects/eclipse-workspace/wagic/projects/mtg/Android/gen/net/wagic/app/R.java \
: /Volumes/data/home/mnguyen/Projects/eclipse-workspace/wagic/projects/mtg/Android/res/drawable-hdpi/icon.png \
/Volumes/data/home/mnguyen/Projects/eclipse-workspace/wagic/projects/mtg/Android/res/drawable-ldpi/icon.png \
/Volumes/data/home/mnguyen/Projects/eclipse-workspace/wagic/projects/mtg/Android/res/drawable-mdpi/icon.png \
/Volumes/data/home/mnguyen/Projects/eclipse-workspace/wagic/projects/mtg/Android/res/layout/main.xml \
/Volumes/data/home/mnguyen/Projects/eclipse-workspace/wagic/projects/mtg/Android/res/values/strings.xml \
/Volumes/data/home/mnguyen/Projects/eclipse-workspace/wagic/projects/mtg/Android/bin/res/drawable-hdpi/icon.png \
/Volumes/data/home/mnguyen/Projects/eclipse-workspace/wagic/projects/mtg/Android/bin/res/drawable-ldpi/icon.png \
/Volumes/data/home/mnguyen/Projects/eclipse-workspace/wagic/projects/mtg/Android/bin/res/drawable-mdpi/icon.png \
/Volumes/data/home/mnguyen/Projects/eclipse-workspace/wagic/projects/mtg/Android/bin/AndroidManifest.xml \
@@ -1,6 +0,0 @@
/** Automatically generated file. DO NOT MODIFY */
package net.wagic.app;
public final class BuildConfig {
public final static boolean DEBUG = true;
}
@@ -1,27 +0,0 @@
/* AUTO-GENERATED FILE. DO NOT MODIFY.
*
* This class was automatically generated by the
* aapt tool from the resource data it found. It
* should not be modified by hand.
*/
package net.wagic.app;
public final class R {
public static final class attr {
}
public static final class drawable {
public static final int icon=0x7f020000;
}
public static final class id {
public static final int mainLayout=0x7f050000;
}
public static final class layout {
public static final int main=0x7f030000;
}
public static final class string {
public static final int app_name=0x7f040000;
public static final int app_version=0x7f040001;
public static final int info_text=0x7f040002;
}
}
+4 -3
View File
@@ -14,7 +14,7 @@ PNG_PATH := $(JGE_PATH)/Dependencies/libpng
DEBUG ?= DEBUG DEBUG ?= DEBUG
LOCAL_CFLAGS += -DLINUX -DANDROID -DSDL_CONFIG -D_$(DEBUG) LOCAL_CFLAGS += -DLINUX -DANDROID -DSDL_CONFIG -D_$(DEBUG)
LOCAL_CFLAGS += -D_STLP_USE_SIMPLE_NODE_ALLOC LOCAL_CFLAGS += -D_STLP_USE_SIMPLE_NODE_ALLOC -DTIXML_USE_STL
LOCAL_CFLAGS += -D__arm__ -D_REENTRANT -D_GLIBCXX__PTHREADS LOCAL_CFLAGS += -D__arm__ -D_REENTRANT -D_GLIBCXX__PTHREADS
LOCAL_STATIC_LIBRARIES := libpng libjpeg LOCAL_STATIC_LIBRARIES := libpng libjpeg
LOCAL_SHARED_LIBRARIES := SDL LOCAL_SHARED_LIBRARIES := SDL
@@ -41,7 +41,6 @@ LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.cpp \
$(MTG_PATH)/src/AllAbilities.cpp \ $(MTG_PATH)/src/AllAbilities.cpp \
$(MTG_PATH)/src/CardDescriptor.cpp \ $(MTG_PATH)/src/CardDescriptor.cpp \
$(MTG_PATH)/src/CardDisplay.cpp \ $(MTG_PATH)/src/CardDisplay.cpp \
$(MTG_PATH)/src/CardEffect.cpp \
$(MTG_PATH)/src/CardGui.cpp \ $(MTG_PATH)/src/CardGui.cpp \
$(MTG_PATH)/src/CardPrimitive.cpp \ $(MTG_PATH)/src/CardPrimitive.cpp \
$(MTG_PATH)/src/CardSelector.cpp \ $(MTG_PATH)/src/CardSelector.cpp \
@@ -58,7 +57,6 @@ LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.cpp \
$(MTG_PATH)/src/DeckMetaData.cpp \ $(MTG_PATH)/src/DeckMetaData.cpp \
$(MTG_PATH)/src/DeckStats.cpp \ $(MTG_PATH)/src/DeckStats.cpp \
$(MTG_PATH)/src/DuelLayers.cpp \ $(MTG_PATH)/src/DuelLayers.cpp \
$(MTG_PATH)/src/Effects.cpp \
$(MTG_PATH)/src/ExtraCost.cpp \ $(MTG_PATH)/src/ExtraCost.cpp \
$(MTG_PATH)/src/GameApp.cpp \ $(MTG_PATH)/src/GameApp.cpp \
$(MTG_PATH)/src/GameLauncher.cpp \ $(MTG_PATH)/src/GameLauncher.cpp \
@@ -137,6 +135,9 @@ LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.cpp \
$(MTG_PATH)/src/WFont.cpp \ $(MTG_PATH)/src/WFont.cpp \
$(MTG_PATH)/src/WGui.cpp \ $(MTG_PATH)/src/WGui.cpp \
$(MTG_PATH)/src/WResourceManager.cpp \ $(MTG_PATH)/src/WResourceManager.cpp \
$(MTG_PATH)/src/DeckView.cpp \
$(MTG_PATH)/src/CarouselDeckView.cpp \
$(MTG_PATH)/src/GridDeckView.cpp \
$(JGE_PATH)/src/SDLmain.cpp \ $(JGE_PATH)/src/SDLmain.cpp \
$(JGE_PATH)/src/Encoding.cpp \ $(JGE_PATH)/src/Encoding.cpp \
$(JGE_PATH)/src/JAnimator.cpp \ $(JGE_PATH)/src/JAnimator.cpp \
@@ -54,10 +54,6 @@ import android.view.View.OnKeyListener;
import android.widget.FrameLayout; import android.widget.FrameLayout;
import android.widget.FrameLayout.LayoutParams; import android.widget.FrameLayout.LayoutParams;
import com.google.ads.AdRequest;
import com.google.ads.AdSize;
import com.google.ads.AdView;
/** /**
* SDL Activity * SDL Activity
*/ */
@@ -68,7 +64,6 @@ public class SDLActivity extends Activity implements OnKeyListener
public static String TAG = Activity.class.getCanonicalName(); public static String TAG = Activity.class.getCanonicalName();
// Main components // Main components
private static AdView mAdView;
private static SDLActivity mSingleton; private static SDLActivity mSingleton;
private static SDLSurface mSurface; private static SDLSurface mSurface;
@@ -85,7 +80,6 @@ public class SDLActivity extends Activity implements OnKeyListener
public Boolean mErrorHappened = false; public Boolean mErrorHappened = false;
public final static String RES_FOLDER = Environment.getExternalStorageDirectory().getPath() + "/Wagic/Res/"; public final static String RES_FOLDER = Environment.getExternalStorageDirectory().getPath() + "/Wagic/Res/";
public static String RES_FILENAME = "core_0184.zip"; public static String RES_FILENAME = "core_0184.zip";
public static final String RES_URL = "http://wagic.googlecode.com/files/";
public String systemFolder = Environment.getExternalStorageDirectory().getPath() + "/Wagic/Res/"; public String systemFolder = Environment.getExternalStorageDirectory().getPath() + "/Wagic/Res/";
private String userFolder; private String userFolder;
@@ -312,7 +306,7 @@ public class SDLActivity extends Activity implements OnKeyListener
private void startDownload() private void startDownload()
{ {
String url = RES_URL + RES_FILENAME; String url = getResourceUrl();
if (!checkStorageState()) if (!checkStorageState())
{ {
Log.e(TAG, "Error in initializing storage space."); Log.e(TAG, "Error in initializing storage space.");
@@ -422,25 +416,12 @@ public class SDLActivity extends Activity implements OnKeyListener
SurfaceHolder holder = mSurface.getHolder(); SurfaceHolder holder = mSurface.getHolder();
holder.setType(SurfaceHolder.SURFACE_TYPE_GPU); holder.setType(SurfaceHolder.SURFACE_TYPE_GPU);
// Create the adView
mAdView = new AdView(this, AdSize.BANNER, "a14e9009f88864f"); // "a14dc0ab7b27413" <-- for the alpha);
_videoLayout.addView(mSurface, new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT)); _videoLayout.addView(mSurface, new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT));
_videoLayout.addView(mAdView, new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT, Gravity.BOTTOM + Gravity.CENTER_HORIZONTAL));
// mGLView.setFocusableInTouchMode(true); // mGLView.setFocusableInTouchMode(true);
// mGLView.setFocusable(true); // mGLView.setFocusable(true);
// adView.requestFreshAd(); // adView.requestFreshAd();
setContentView(_videoLayout, new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT)); setContentView(_videoLayout, new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT));
mSurface.requestFocus(); mSurface.requestFocus();
AdRequest request = new AdRequest();
request.addTestDevice(AdRequest.TEST_EMULATOR);
request.addTestDevice("1DA1E070BC7D4ABE8BA77EB73C2CB0AA"); // wololo's phone
request.addTestDevice("C386F3830A9789C649098A817BF54C04"); // xawotihs's tablet
// Initiate a generic request to load it with an ad
mAdView.loadAd(request);
} }
// Setup // Setup
@@ -455,7 +436,7 @@ public class SDLActivity extends Activity implements OnKeyListener
mContext = this.getApplicationContext(); mContext = this.getApplicationContext();
// get the current version of the app to set the core filename // get the current version of the app to set the core filename
String versionCodeString = getApplicationCode(); String versionCodeString = getApplicationCode();
RES_FILENAME = "core_" + versionCodeString + ".zip"; RES_FILENAME = getResourceName();
StorageOptions.determineStorageOptions(); StorageOptions.determineStorageOptions();
checkStorageLocationPreference(); checkStorageLocationPreference();
@@ -512,14 +493,6 @@ public class SDLActivity extends Activity implements OnKeyListener
{ {
return; return;
} }
if ((command.compareTo("entergamestate:menu") == 0) || (command.compareTo("enterduelphase:end") == 0))
{
mAdView.setVisibility(View.VISIBLE);
} else if (command.compareTo("leavegamestate:menu") == 0)
{
mAdView.setVisibility(View.INVISIBLE);
}
} }
// Messages from the SDLMain thread // Messages from the SDLMain thread
@@ -551,6 +524,9 @@ public class SDLActivity extends Activity implements OnKeyListener
} }
// C functions we call // C functions we call
public static native String getResourceUrl();
public static native String getResourceName();
public static native void nativeInit(); public static native void nativeInit();
public static native void nativeQuit(); public static native void nativeQuit();
+31 -2
View File
@@ -1,4 +1,33 @@
OBJS = objs/InteractiveButton.o objs/AbilityParser.o objs/ActionElement.o objs/ActionLayer.o objs/ActionStack.o objs/AIHints.o objs/AIMomirPlayer.o objs/AIPlayer.o objs/AIPlayerBaka.o objs/AIStats.o objs/AllAbilities.o objs/CardGui.o objs/CardDescriptor.o objs/CardDisplay.o objs/CardEffect.o objs/CardPrimitive.o objs/CardSelector.o objs/CardSelectorSingleton.o objs/Counters.o objs/Credits.o objs/Damage.o objs/DamagerDamaged.o objs/DeckDataWrapper.o objs/DeckEditorMenu.o objs/DeckMenu.o objs/DeckMenuItem.o objs/DeckMetaData.o objs/DeckStats.o objs/DuelLayers.o objs/Effects.o objs/ExtraCost.o objs/GameApp.o objs/GameLauncher.o objs/GameObserver.o objs/GameOptions.o objs/GameState.o objs/GameStateAwards.o objs/GameStateDeckViewer.o objs/GameStateDuel.o objs/DeckManager.o objs/GameStateMenu.o objs/GameStateOptions.o objs/GameStateShop.o objs/GameStateStory.o objs/GameStateTransitions.o objs/GuiAvatars.o objs/GuiBackground.o objs/GuiCardsController.o objs/GuiCombat.o objs/GuiFrame.o objs/GuiHand.o objs/GuiLayers.o objs/GuiMana.o objs/GuiPhaseBar.o objs/GuiPlay.o objs/GuiStatic.o objs/IconButton.o objs/ManaCost.o objs/ManaCostHybrid.o objs/MenuItem.o objs/ModRules.o objs/MTGAbility.o objs/MTGCardInstance.o objs/MTGCard.o objs/MTGDeck.o objs/MTGDefinitions.o objs/MTGGamePhase.o objs/MTGGameZones.o objs/MTGPack.o objs/MTGRules.o objs/Navigator.o objs/ObjectAnalytics.o objs/OptionItem.o objs/PhaseRing.o objs/Player.o objs/PlayerData.o objs/PlayGuiObjectController.o objs/PlayGuiObject.o objs/PlayRestrictions.o objs/Pos.o objs/PrecompiledHeader.o objs/PriceList.o objs/ReplacementEffects.o objs/Rules.o objs/SimpleMenu.o objs/SimpleButton.o objs/SimpleMenuItem.o objs/SimplePad.o objs/SimplePopup.o objs/StoryFlow.o objs/StyleManager.o objs/Subtypes.o objs/TargetChooser.o objs/TargetsList.o objs/TextScroller.o objs/ThisDescriptor.o objs/Token.o objs/Translate.o objs/TranslateKeys.o objs/Trash.o objs/utils.o objs/WEvent.o objs/WResourceManager.o objs/WCachedResource.o objs/WDataSrc.o objs/WGui.o objs/WFilter.o objs/Tasks.o objs/WFont.o OBJS = objs/InteractiveButton.o objs/AbilityParser.o objs/ActionElement.o\
objs/ActionLayer.o objs/ActionStack.o objs/AIHints.o objs/AIMomirPlayer.o\
objs/AIPlayer.o objs/AIPlayerBaka.o objs/AIStats.o objs/AllAbilities.o\
objs/CardGui.o objs/CardDescriptor.o objs/CardDisplay.o\
objs/CardPrimitive.o objs/CardSelector.o objs/CardSelectorSingleton.o\
objs/Counters.o objs/Credits.o objs/Damage.o objs/DamagerDamaged.o\
objs/DeckDataWrapper.o objs/DeckEditorMenu.o objs/DeckMenu.o\
objs/DeckMenuItem.o objs/DeckMetaData.o objs/DeckStats.o objs/DuelLayers.o\
objs/ExtraCost.o objs/GameApp.o objs/GameLauncher.o\
objs/GameObserver.o objs/GameOptions.o objs/GameState.o\
objs/GameStateAwards.o objs/GameStateDeckViewer.o objs/GameStateDuel.o\
objs/DeckManager.o objs/GameStateMenu.o objs/GameStateOptions.o\
objs/GameStateShop.o objs/GameStateStory.o objs/GameStateTransitions.o\
objs/GuiAvatars.o objs/GuiBackground.o objs/GuiCardsController.o\
objs/GuiCombat.o objs/GuiFrame.o objs/GuiHand.o objs/GuiLayers.o\
objs/GuiMana.o objs/GuiPhaseBar.o objs/GuiPlay.o objs/GuiStatic.o\
objs/IconButton.o objs/ManaCost.o objs/ManaCostHybrid.o objs/MenuItem.o\
objs/ModRules.o objs/MTGAbility.o objs/MTGCardInstance.o objs/MTGCard.o\
objs/MTGDeck.o objs/MTGDefinitions.o objs/MTGGamePhase.o objs/MTGGameZones.o\
objs/MTGPack.o objs/MTGRules.o objs/Navigator.o objs/ObjectAnalytics.o\
objs/OptionItem.o objs/PhaseRing.o objs/Player.o objs/PlayerData.o\
objs/PlayGuiObjectController.o objs/PlayGuiObject.o objs/PlayRestrictions.o\
objs/Pos.o objs/PrecompiledHeader.o objs/PriceList.o objs/ReplacementEffects.o\
objs/Rules.o objs/SimpleMenu.o objs/SimpleButton.o objs/SimpleMenuItem.o\
objs/SimplePad.o objs/SimplePopup.o objs/StoryFlow.o objs/StyleManager.o\
objs/Subtypes.o objs/TargetChooser.o objs/TargetsList.o objs/TextScroller.o\
objs/ThisDescriptor.o objs/Token.o objs/Translate.o objs/TranslateKeys.o\
objs/Trash.o objs/utils.o objs/WEvent.o objs/WResourceManager.o\
objs/WCachedResource.o objs/WDataSrc.o objs/WGui.o objs/WFilter.o objs/Tasks.o\
objs/WFont.o objs/CarouselDeckView.o objs/GridDeckView.o objs/DeckView.o
DEPS = $(patsubst objs/%.o, deps/%.d, $(OBJS)) DEPS = $(patsubst objs/%.o, deps/%.d, $(OBJS))
RESULT = $(shell psp-config --psp-prefix 2> Makefile.cache) RESULT = $(shell psp-config --psp-prefix 2> Makefile.cache)
@@ -44,7 +73,7 @@ PSP_EBOOT_UNKPNG = pic0.png
PSP_EBOOT_PIC1 = pic1.png PSP_EBOOT_PIC1 = pic1.png
INCDIR = ../../JGE/include ../../JGE/src/zipFS ../../JGE/include/psp ../../JGE/include/psp/freetype2 ../../JGE/src ../../projects/mtg/include ../../Boost INCDIR = ../../JGE/include ../../JGE/src/zipFS ../../JGE/include/psp ../../JGE/include/psp/freetype2 ../../JGE/src ../../projects/mtg/include ../../Boost
LIBDIR = ../../JGE/lib/psp LIBDIR = ../../JGE/lib/psp
CFLAGS = -O2 -G0 -DPSPFW3XX -DDEVHOOK -DUSE_PRECOMPILED_HEADERS=1 -DPSP CFLAGS = -O2 -G0 -DPSPFW3XX -DDEVHOOK -DUSE_PRECOMPILED_HEADERS=1 -DPSP -DTIXML_USE_STL
else else
OBJS += objs/TestSuiteAI.o OBJS += objs/TestSuiteAI.o
INCDIR = -I../../JGE/include -I../../JGE/src -I/usr/X11/include -I../../projects/mtg/include -I../../Boost -I../../JGE/src/zipFS INCDIR = -I../../JGE/include -I../../JGE/src -I/usr/X11/include -I../../projects/mtg/include -I../../Boost -I../../JGE/src/zipFS
+19 -9
View File
@@ -7,10 +7,13 @@ from optparse import OptionParser
def createResZipFile(filename): def createResZipFile(filename):
utilities = ZipUtilities() utilities = ZipUtilities()
rename = False
if not os.path.isfile('settings/options.txt'): if not os.path.isfile('settings/options.txt'):
os.rename('settings/options.orig.txt', 'settings/options.txt') os.rename('settings/options.orig.txt', 'settings/options.txt')
remame = True
if not os.path.isfile('player/options.txt'): if not os.path.isfile('player/options.txt'):
os.rename('player/options.orig.txt', 'player/options.txt') os.rename('player/options.orig.txt', 'player/options.txt')
rename = True
zip_file = zipfile.ZipFile(filename, 'w', zipfile.ZIP_STORED) zip_file = zipfile.ZipFile(filename, 'w', zipfile.ZIP_STORED)
utilities.addFolderToZip(zip_file, 'themes') utilities.addFolderToZip(zip_file, 'themes')
@@ -26,6 +29,10 @@ def createResZipFile(filename):
utilities.addFolderToZip(zip_file, 'ai') utilities.addFolderToZip(zip_file, 'ai')
zip_file.close() zip_file.close()
if rename:
os.rename('settings/options.txt', 'settings/options.orig.txt')
os.rename('player/options.txt', 'player/options.orig.txt')
def getFilename(): def getFilename():
p = Properties(); p = Properties();
p.load(open('../../build.number.properties')); p.load(open('../../build.number.properties'));
@@ -37,15 +44,17 @@ def getFilename():
def createStandardResFile(): def createStandardResFile(filename):
print "Creating Standard Resource File" print('Creating Standard Resource File')
if not filename:
filename = getFilename() + '.zip' filename = getFilename() + '.zip'
createResZipFile( filename ) createResZipFile( filename )
print >> sys.stderr, 'Created Resource Package for Standard Distribution: {0}'.format( filename) print >> sys.stderr, 'Created Resource Package for Standard Distribution: {0}'.format( filename)
def createIosResFile(): def createIosResFile(filename):
print 'Preparing Resource Package for iOS' print('Preparing Resource Package for iOS')
utilities = ZipUtilities() utilities = ZipUtilities()
if not filename:
filename = getFilename() + '_iOS.zip' filename = getFilename() + '_iOS.zip'
#createResZipFile( filename ) #createResZipFile( filename )
zip_file = zipfile.ZipFile(filename, 'a', zipfile.ZIP_STORED) zip_file = zipfile.ZipFile(filename, 'a', zipfile.ZIP_STORED)
@@ -71,10 +80,10 @@ class ZipUtilities:
if file != '.svn': if file != '.svn':
full_path = os.path.join(folder, file) full_path = os.path.join(folder, file)
if os.path.isfile(full_path): if os.path.isfile(full_path):
print 'File added: ' + str(full_path) print('File added: ' + str(full_path))
zip_file.write(full_path) zip_file.write(full_path)
elif os.path.isdir(full_path): elif os.path.isdir(full_path):
print 'Entering folder: ' + str(full_path) print('Entering folder: ' + str(full_path))
self.addFolderToZip(zip_file, full_path) self.addFolderToZip(zip_file, full_path)
@@ -83,16 +92,17 @@ def main():
parser = OptionParser() parser = OptionParser()
parser.add_option("-p", "--platform", help="PLATFORM: specify custom build. (eg ios, android, etc)", metavar="PLATFORM", dest="platform") parser.add_option("-p", "--platform", help="PLATFORM: specify custom build. (eg ios, android, etc)", metavar="PLATFORM", dest="platform")
parser.add_option("-n", "--name", help="NAME: specify resource file name", metavar="NAME", dest="name")
(options, args) = parser.parse_args() (options, args) = parser.parse_args()
if (options.platform): if (options.platform):
if (options.platform == "ios"): if (options.platform == "ios"):
createIosResFile() createIosResFile(options.name)
else: else:
createStandardResFile() createStandardResFile(options.name)
else: else:
createStandardResFile() createStandardResFile(options.name)
if __name__ == "__main__": if __name__ == "__main__":
main() main()
+1
View File
@@ -16,6 +16,7 @@ auto=flashbackrule
auto=retracerule auto=retracerule
auto=suspendrule auto=suspendrule
auto=morphrule auto=morphrule
auto=playfromgraveyardrule
auto=attackrule auto=attackrule
auto=blockrule auto=blockrule
auto=combattriggerrule auto=combattriggerrule
+846
View File
@@ -0,0 +1,846 @@
[meta]
author=Wagic Team
name=Born of the Gods
year=2014
block=Theros
[/meta]
[card]
primitive=Acolyte's Reward
id=378373
rarity=U
[/card]
[card]
primitive=Aerie Worshippers
id=378402
rarity=U
[/card]
[card]
primitive=Akroan Conscriptor
id=378459
rarity=U
[/card]
[card]
primitive=Akroan Phalanx
id=378374
rarity=U
[/card]
[card]
primitive=Akroan Skyguard
id=378375
rarity=C
[/card]
[card]
primitive=Arbiter of the Ideal
id=378403
rarity=R
[/card]
[card]
primitive=Archetype of Aggression
id=378460
rarity=U
[/card]
[card]
primitive=Archetype of Courage
id=378376
rarity=U
[/card]
[card]
primitive=Archetype of Endurance
id=378488
rarity=U
[/card]
[card]
primitive=Archetype of Finality
id=378430
rarity=U
[/card]
[card]
primitive=Archetype of Imagination
id=378404
rarity=U
[/card]
[card]
primitive=Ashiok's Adept
id=378431
rarity=U
[/card]
[card]
primitive=Aspect of Hydra
id=378489
rarity=C
[/card]
[card]
primitive=Asphyxiate
id=378432
rarity=C
[/card]
[card]
primitive=Astral Cornucopia
id=378529
rarity=R
[/card]
[card]
primitive=Bile Blight
id=378433
rarity=U
[/card]
[card]
primitive=Black Oak of Odunos
id=378434
rarity=U
[/card]
[card]
primitive=Bolt of Keranos
id=378461
rarity=C
[/card]
[card]
primitive=Brimaz, King of Oreskos
id=378377
rarity=M
[/card]
[card]
primitive=Champion of Stray Souls
id=378435
rarity=M
[/card]
[card]
primitive=Charging Badger
id=378490
rarity=C
[/card]
[card]
primitive=Chorus of the Tides
id=378405
rarity=C
[/card]
[card]
primitive=Chromanticore
id=378516
rarity=M
[/card]
[card]
primitive=Claim of Erebos
id=378436
rarity=C
[/card]
[card]
primitive=Courser of Kruphix
id=378491
rarity=R
[/card]
[card]
primitive=Crypsis
id=378406
rarity=C
[/card]
[card]
primitive=Culling Mark
id=378492
rarity=C
[/card]
[card]
primitive=Cyclops of One-Eyed Pass
id=378462
rarity=C
[/card]
[card]
primitive=Dawn to Dusk
id=378378
rarity=U
[/card]
[card]
primitive=Deepwater Hypnotist
id=378407
rarity=C
[/card]
[card]
primitive=Divination
id=378408
rarity=C
[/card]
[card]
primitive=Drown in Sorrow
id=378437
rarity=U
[/card]
[card]
primitive=Eater of Hope
id=378438
rarity=R
[/card]
[card]
primitive=Eidolon of Countless Battles
id=378379
rarity=R
[/card]
[card]
primitive=Elite Skirmisher
id=378380
rarity=C
[/card]
[card]
primitive=Ephara, God of the Polis
id=378517
rarity=M
[/card]
[card]
primitive=Ephara's Enlightenment
id=378518
rarity=U
[/card]
[card]
primitive=Ephara's Radiance
id=378381
rarity=C
[/card]
[card]
primitive=Epiphany Storm
id=378463
rarity=C
[/card]
[card]
primitive=Eternity Snare
id=378409
rarity=U
[/card]
[card]
primitive=Evanescent Intellect
id=378410
rarity=C
[/card]
[card]
primitive=Everflame Eidolon
id=378464
rarity=U
[/card]
[card]
primitive=Excoriate
id=378382
rarity=C
[/card]
[card]
primitive=Eye Gouge
id=378439
rarity=C
[/card]
[card]
primitive=Fall of the Hammer
id=378465
rarity=C
[/card]
[card]
primitive=Fanatic of Xenagos
id=378519
rarity=U
[/card]
[card]
primitive=Fate Unraveler
id=378440
rarity=R
[/card]
[card]
primitive=Fated Conflagration
id=378466
rarity=R
[/card]
[card]
primitive=Fated Infatuation
id=378411
rarity=R
[/card]
[card]
primitive=Fated Intervention
id=378493
rarity=R
[/card]
[card]
primitive=Fated Retribution
id=378383
rarity=R
[/card]
[card]
primitive=Fated Return
id=378441
rarity=R
[/card]
[card]
primitive=Fearsome Temper
id=378467
rarity=C
[/card]
[card]
primitive=Felhide Brawler
id=378442
rarity=C
[/card]
[card]
primitive=Felhide Spiritbinder
id=378468
rarity=R
[/card]
[card]
primitive=Flame-Wreathed Phoenix
id=378469
rarity=M
[/card]
[card]
primitive=Flitterstep Eidolon
id=378412
rarity=U
[/card]
[card]
primitive=Floodtide Serpent
id=378413
rarity=C
[/card]
[card]
primitive=Forgestoker Dragon
id=378470
rarity=R
[/card]
[card]
primitive=Forlorn Pseudamma
id=378443
rarity=U
[/card]
[card]
primitive=Forsaken Drifters
id=378444
rarity=U
[/card]
[card]
primitive=Ghostblade Eidolon
id=378384
rarity=U
[/card]
[card]
primitive=Gild
id=378445
rarity=R
[/card]
[card]
primitive=Gold
id=-378445
rarity=T
[/card]
[card]
primitive=Glimpse the Sun God
id=378385
rarity=U
[/card]
[card]
primitive=God-Favored General
id=378386
rarity=U
[/card]
[card]
primitive=Gorgon's Head
id=378530
rarity=U
[/card]
[card]
primitive=Graverobber Spider
id=378494
rarity=U
[/card]
[card]
primitive=Great Hart
id=378387
rarity=C
[/card]
[card]
primitive=Griffin Dreamfinder
id=378388
rarity=C
[/card]
[card]
primitive=Grisly Transformation
id=378446
rarity=C
[/card]
[card]
primitive=Herald of Torment
id=378447
rarity=R
[/card]
[card]
primitive=Hero of Iroas
id=378389
rarity=R
[/card]
[card]
primitive=Hero of Leina Tower
id=378495
rarity=R
[/card]
[card]
primitive=Heroes' Podium
id=378531
rarity=R
[/card]
[card]
primitive=Hold at Bay
id=378390
rarity=C
[/card]
[card]
primitive=Hunter's Prowess
id=378496
rarity=R
[/card]
[card]
primitive=Impetuous Sunchaser
id=378471
rarity=C
[/card]
[card]
primitive=Karametra, God of Harvests
id=378520
rarity=M
[/card]
[card]
primitive=Karametra's Favor
id=378497
rarity=C
[/card]
[card]
primitive=Kiora, the Crashing Wave
id=378521
rarity=M
[/card]
[card]
primitive=Kiora's Prevention
id=37852101
rarity=T
[/card]
[card]
primitive=Kiora's Kraken
id=-378521
rarity=T
[/card]
[card]
primitive=Kiora's Follower
id=378522
rarity=U
[/card]
[card]
primitive=Kragma Butcher
id=378472
rarity=C
[/card]
[card]
primitive=Kraken of the Straits
id=378414
rarity=U
[/card]
[card]
primitive=Lightning Volley
id=378473
rarity=U
[/card]
[card]
primitive=Loyal Pegasus
id=378391
rarity=C
[/card]
[card]
primitive=Marshmist Titan
id=378448
rarity=C
[/card]
[card]
primitive=Meletis Astronomer
id=378415
rarity=U
[/card]
[card]
primitive=Mindreaver
id=378416
rarity=R
[/card]
[card]
primitive=Mischief and Mayhem
id=378498
rarity=U
[/card]
[card]
primitive=Mogis, God of Slaughter
id=378523
rarity=M
[/card]
[card]
primitive=Mortal's Ardor
id=378392
rarity=C
[/card]
[card]
primitive=Mortal's Resolve
id=378499
rarity=C
[/card]
[card]
primitive=Necrobite
id=378449
rarity=C
[/card]
[card]
primitive=Nessian Demolok
id=378500
rarity=U
[/card]
[card]
primitive=Nessian Wilds Ravager
id=378501
rarity=R
[/card]
[card]
primitive=Noble Quarry
id=378502
rarity=U
[/card]
[card]
primitive=Nullify
id=378417
rarity=C
[/card]
[card]
primitive=Nyxborn Eidolon
id=378450
rarity=C
[/card]
[card]
primitive=Nyxborn Rollicker
id=378474
rarity=C
[/card]
[card]
primitive=Nyxborn Shieldmate
id=378393
rarity=C
[/card]
[card]
primitive=Nyxborn Triton
id=378418
rarity=C
[/card]
[card]
primitive=Nyxborn Wolf
id=378503
rarity=C
[/card]
[card]
primitive=Odunos River Trawler
id=378451
rarity=U
[/card]
[card]
primitive=Oracle of Bones
id=378475
rarity=R
[/card]
[card]
primitive=Oracle's Insight
id=378419
rarity=U
[/card]
[card]
primitive=Oreskos Sun Guide
id=378394
rarity=C
[/card]
[card]
primitive=Ornitharch
id=378395
rarity=U
[/card]
[card]
primitive=Pain Seer
id=378452
rarity=R
[/card]
[card]
primitive=Peregrination
id=378504
rarity=U
[/card]
[card]
primitive=Perplexing Chimera
id=378420
rarity=R
[/card]
[card]
primitive=Pharagax Giant
id=378476
rarity=C
[/card]
[card]
primitive=Phenax, God of Deception
id=378524
rarity=M
[/card]
[card]
primitive=Pheres-Band Raiders
id=378505
rarity=U
[/card]
[card]
primitive=Pheres-Band Tromper
id=378506
rarity=C
[/card]
[card]
primitive=Pillar of War
id=378532
rarity=U
[/card]
[card]
primitive=Pinnacle of Rage
id=378477
rarity=U
[/card]
[card]
primitive=Plea for Guidance
id=378396
rarity=R
[/card]
[card]
primitive=Ragemonger
id=378525
rarity=U
[/card]
[card]
primitive=Raised by Wolves
id=378507
rarity=U
[/card]
[card]
primitive=Reap what is Sown
id=378526
rarity=U
[/card]
[card]
primitive=Reckless Reveler
id=378478
rarity=C
[/card]
[card]
primitive=Retraction Helix
id=378421
rarity=C
[/card]
[card]
primitive=Revoke Existence
id=378397
rarity=C
[/card]
[card]
primitive=Rise to the Challenge
id=378479
rarity=C
[/card]
[card]
primitive=Sanguimancy
id=378453
rarity=U
[/card]
[card]
primitive=Satyr Firedancer
id=378480
rarity=R
[/card]
[card]
primitive=Satyr Nyx-Smith
id=378481
rarity=U
[/card]
[card]
primitive=Satyr Wayfinder
id=378508
rarity=C
[/card]
[card]
primitive=Scourge of Skola Vale
id=378509
rarity=R
[/card]
[card]
primitive=Scouring Sands
id=378482
rarity=C
[/card]
[card]
primitive=Searing Blood
id=378483
rarity=U
[/card]
[card]
primitive=Servant of Tymaret
id=378454
rarity=C
[/card]
[card]
primitive=Setessan Oathsworn
id=378510
rarity=C
[/card]
[card]
primitive=Setessan Starbreaker
id=378511
rarity=C
[/card]
[card]
primitive=Shrike Harpy
id=378455
rarity=U
[/card]
[card]
primitive=Silent Sentinel
id=378398
rarity=R
[/card]
[card]
primitive=Siren of the Fanged Coast
id=378422
rarity=U
[/card]
[card]
primitive=Siren of the Silent Song
id=378527
rarity=U
[/card]
[card]
primitive=Siren Song Lyre
id=378533
rarity=U
[/card]
[card]
primitive=Skyreaping
id=378512
rarity=U
[/card]
[card]
primitive=Snake of the Golden Grove
id=378513
rarity=C
[/card]
[card]
primitive=Sphinx's Disciple
id=378423
rarity=C
[/card]
[card]
primitive=Spirit of the Labyrinth
id=378399
rarity=R
[/card]
[card]
primitive=Spiteful Returned
id=378456
rarity=U
[/card]
[card]
primitive=Springleaf Drum
id=378534
rarity=U
[/card]
[card]
primitive=Stormcaller of Keranos
id=378484
rarity=U
[/card]
[card]
primitive=Stratus Walk
id=378424
rarity=C
[/card]
[card]
primitive=Sudden Storm
id=378425
rarity=C
[/card]
[card]
primitive=Sunbond
id=378400
rarity=U
[/card]
[card]
primitive=Swordwise Centaur
id=378514
rarity=C
[/card]
[card]
primitive=Temple of Enlightenment
id=378535
rarity=R
[/card]
[card]
primitive=Temple of Malice
id=378536
rarity=R
[/card]
[card]
primitive=Temple of Plenty
id=378537
rarity=R
[/card]
[card]
primitive=Thassa's Rebuff
id=378426
rarity=U
[/card]
[card]
primitive=Thunder Brute
id=378485
rarity=U
[/card]
[card]
primitive=Thunderous Might
id=378486
rarity=U
[/card]
[card]
primitive=Tromokratis
id=378427
rarity=R
[/card]
[card]
primitive=Unravel the AEther
id=378515
rarity=U
[/card]
[card]
primitive=Vanguard of Brimaz
id=378401
rarity=U
[/card]
[card]
primitive=Vortex Elemental
id=378428
rarity=U
[/card]
[card]
primitive=Warchanter of Mogis
id=378457
rarity=C
[/card]
[card]
primitive=Weight of the Underworld
id=378458
rarity=C
[/card]
[card]
primitive=Whelming Wave
id=378429
rarity=R
[/card]
[card]
primitive=Whims of the Fates
id=378487
rarity=R
[/card]
[card]
primitive=Xenagos, God of Revels
id=378528
rarity=M
[/card]
+5
View File
@@ -1513,3 +1513,8 @@ primitive=Zephyr Net
id=142357 id=142357
rarity=C rarity=C
[/card] [/card]
[card]
primitive=Avatar Token
id=-140233
rarity=T
[/card]
+5
View File
@@ -1248,3 +1248,8 @@ primitive=Zombie Goliath
id=190545 id=190545
rarity=C rarity=C
[/card] [/card]
[card]
primitive=Avatar Token
id=-191239
rarity=T
[/card]
+5
View File
@@ -1258,3 +1258,8 @@ primitive=Yavimaya Wurm
id=205221 id=205221
rarity=C rarity=C
[/card] [/card]
[card]
primitive=Avatar Token
id=-205957
rarity=T
[/card]
File diff suppressed because it is too large Load Diff
+106
View File
@@ -0,0 +1,106 @@
[meta]
author=Wagic Team
name=From the Vault: Twenty
block=Vault
year=2013
[/meta]
[card]
primitive=Akroma's Vengeance
id=373328
rarity=M
[/card]
[card]
primitive=Chainer's Edict
id=373317
rarity=M
[/card]
[card]
primitive=Chameleon Colossus
id=373321
rarity=M
[/card]
[card]
primitive=Char
id=373332
rarity=M
[/card]
[card]
primitive=Cruel Ultimatum
id=373318
rarity=M
[/card]
[card]
primitive=Dark Ritual
id=373329
rarity=M
[/card]
[card]
primitive=Fact or Fiction
id=373325
rarity=M
[/card]
[card]
primitive=Fyndhorn Elves
id=373320
rarity=M
[/card]
[card]
primitive=Gilded Lotus
id=373335
rarity=M
[/card]
[card]
primitive=Green Sun's Zenith
id=373333
rarity=M
[/card]
[card]
primitive=Hymn to Tourach
id=373324
rarity=M
[/card]
[card]
primitive=Impulse
id=373330
rarity=M
[/card]
[card]
primitive=Ink-Eyes, Servant of Oni
id=373327
rarity=M
[/card]
[card]
primitive=Jace, the Mind Sculptor
id=373316
rarity=M
[/card]
[card]
primitive=Kessig Wolf Run
id=373323
rarity=M
[/card]
[card]
primitive=Swords to Plowshares
id=373334
rarity=M
[/card]
[card]
primitive=Tangle Wire
id=373322
rarity=M
[/card]
[card]
primitive=Thran Dynamo
id=373331
rarity=M
[/card]
[card]
primitive=Venser, Shaper Savant
id=373326
rarity=M
[/card]
[card]
primitive=Wall of Blossoms
id=373319
rarity=M
[/card]
File diff suppressed because it is too large Load Diff
@@ -3187,19 +3187,6 @@ mana={2}
type=Artifact type=Artifact
[/card] [/card]
[card] [card]
name=Crucible of Worlds
auto={0}:may moveTo(myBattlefield) target(land|mygraveyard) limit:1 myTurnOnly
# Above line does not work: "May moveto" from graveyards does
# not work due to interface issues. The "limit:1" doesn't work
# here either. Even if both worked, then the card would allow
# you to play lands *in addition* to the 1 land you can play per
# turn. Instead it should just give you the option to play this
# 1 land from your hand or your graveyard.
text=You may play land cards from your graveyard.
mana={3}
type=Artifact
[/card]
[card]
name=Cruel Deceiver name=Cruel Deceiver
text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate this ability only once each turn. text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate this ability only once each turn.
mana={1}{B} mana={1}{B}
+9 -1
View File
@@ -204,6 +204,7 @@ brass_man.txt
brass_man_i161.txt brass_man_i161.txt
briarhorn.txt briarhorn.txt
bringer_of_the_red_dawn.txt bringer_of_the_red_dawn.txt
buyback.txt
cage_of_hands.txt cage_of_hands.txt
Call_to_Heel_1.txt Call_to_Heel_1.txt
Call_to_Heel_2.txt Call_to_Heel_2.txt
@@ -226,6 +227,7 @@ colossus_of_sardia1.txt
colossus_of_sardia2.txt colossus_of_sardia2.txt
composite_golem.txt composite_golem.txt
conservator.txt conservator.txt
consign_to_dream.txt
Contagion_Clasp.txt Contagion_Clasp.txt
control_magic.txt control_magic.txt
control_magic2.txt control_magic2.txt
@@ -238,7 +240,7 @@ counterspell.txt
counterspell2.txt counterspell2.txt
counterspell3.txt counterspell3.txt
counterspell4.txt counterspell4.txt
counter_unless_pay.txt counter_unless_pay_x.txt
Covetous_Dragon_ASLONGAS_3.txt Covetous_Dragon_ASLONGAS_3.txt
Covetous_Dragon_ASLONGAS_4.txt Covetous_Dragon_ASLONGAS_4.txt
cranial_plating.txt cranial_plating.txt
@@ -248,6 +250,7 @@ curiosity2_i217.txt
crimson_kobolds.txt crimson_kobolds.txt
crosis_s_catacombs_1.txt crosis_s_catacombs_1.txt
crosis_s_catacombs_2.txt crosis_s_catacombs_2.txt
crucible_of_worlds.txt
crumble.txt crumble.txt
crystal_rod_i172.txt crystal_rod_i172.txt
cursed_land1_i188.txt cursed_land1_i188.txt
@@ -306,6 +309,9 @@ evil_presence3.txt
evil_presence_i647.txt evil_presence_i647.txt
evil_presence_i647_2.txt evil_presence_i647_2.txt
exaltedsourcekilled.txt exaltedsourcekilled.txt
executioners_swing.txt
executioners_swing2.txt
executioners_swing3.txt
explore.txt explore.txt
Faceless_Butcher.txt Faceless_Butcher.txt
fading.txt fading.txt
@@ -614,6 +620,8 @@ souls_attendant_i489.txt
soul's grace_POWERLIFEGAIN.txt soul's grace_POWERLIFEGAIN.txt
spark_elemental.txt spark_elemental.txt
spectral_shield_CANTBETARGETOF.txt spectral_shield_CANTBETARGETOF.txt
spell_rupture.txt
spell_rupture_2.txt
sphinx_summoner.txt sphinx_summoner.txt
spirit_link.txt spirit_link.txt
spirit_link_i173.txt spirit_link_i173.txt
+30
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@@ -0,0 +1,30 @@
# Cast card once with buyback and second time without.
# The card must be in the graveyard, not in the hand
[INIT]
FIRSTMAIN
[PLAYER1]
hand:Capsize
manapool:{5}{U}{U}{U}{U}
[PLAYER2]
inplay:Swamp,Island
[DO]
Capsize
# pay buyback
choice 1
Swamp
Capsize
Island
[ASSERT]
FIRSTMAIN
[PLAYER1]
graveyard:Capsize
[PLAYER2]
hand:Swamp,Island
[END]
@@ -0,0 +1,25 @@
# Test TargetChooser based on negation of two colors
# Grizzly bear should be put on top of library
# name=Consign to Dream
# Return target permanent to its owner's hand.
# If that permanent is red or green, put it on top of its owner's library
[INIT]
FIRSTMAIN
[PLAYER1]
hand:Consign to Dream
manapool:{2}{U}
inplay:grizzly bears
[PLAYER2]
[DO]
Consign to Dream
grizzly bears
endinterruption
[ASSERT]
FIRSTMAIN
[PLAYER1]
graveyard:Consign to Dream
library:grizzly bears
[PLAYER2]
[END]
@@ -0,0 +1,27 @@
#Testing Counter unless pay {X} mechanic
#P1 casts Think Twice with {5} left in his mana pool and P2 counters with Syncopate using X = 3. P1 chooses to pay {3} and Think Twice resolves with {2} left in his mana pool.
[INIT]
firstmain
[PLAYER1]
hand:think twice
manapool:{1}{U}{5}
library:counterspell
[PLAYER2]
hand:syncopate
manapool:{3}{U}
[DO]
think twice
no
yes
syncopate
think twice
choice 0
[ASSERT]
firstmain
[PLAYER1]
hand:counterspell
graveyard:think twice
manapool:{2}
[PLAYER2]
graveyard:syncopate
[END]
@@ -0,0 +1,26 @@
# Testing crucible of worlds (keyword: CANPLAYFROMGRAVEYARD)
# name=Crucible of Worlds
# text=You may play land cards from your graveyard.
[INIT]
FIRSTMAIN
[PLAYER1]
hand:island,plains
inplay:crucible of worlds
graveyard:forest,mountain
[PLAYER2]
[DO]
forest
# all next lands shouldn't be played
island
mountain
plains
[ASSERT]
FIRSTMAIN
[PLAYER1]
inplay:crucible of worlds,forest
hand:island,plains
graveyard:mountain
[PLAYER2]
[END]
@@ -0,0 +1,42 @@
#NAME: Executioner's Swing
#DESC: Checks targetability
#DESC: Test that can target creature that damaged creature this turn
[INIT]
combatattackers
[PLAYER1]
inplay:Grizzly Bears
[PLAYER2]
inplay:Flying Men,Swamp,Plains
hand:Executioner's Swing
[DO]
Grizzly Bears
next
Flying Men
next
next
next
# second main
# kill bear
yes
Swamp
Plains
Executioner's Swing
Grizzly Bears
endinterruption
[ASSERT]
secondmain
[PLAYER1]
graveyard:Grizzly Bears
[PLAYER2]
graveyard:Executioner's Swing,Flying Men
inplay:Plains,Swamp
[END]
@@ -0,0 +1,42 @@
#NAME: Executioner's Swing
#DESC: Checks targetability
#DESC: Test that can target creature that damaged player
[INIT]
combatattackers
[PLAYER1]
inplay:Grizzly Bears
[PLAYER2]
inplay:Swamp,Plains
hand:Executioner's Swing
[DO]
Grizzly Bears
next
next
next
next
# second main
# kill bear
yes
Swamp
Plains
Executioner's Swing
Grizzly Bears
endinterruption
[ASSERT]
secondmain
[PLAYER1]
graveyard:Grizzly Bears
[PLAYER2]
graveyard:Executioner's Swing
inplay:Plains,Swamp
life:18
[END]
@@ -0,0 +1,34 @@
#NAME: Executioner's Swing
#DESC: Checks targetability
#DESC: Prove that can't target passive creature
[INIT]
secondmain
[PLAYER1]
inplay:Grizzly Bears
[PLAYER2]
manapool:{B}{W}
hand:Executioner's Swing
[DO]
# attempt to kill bear
yes
Swamp
Plains
Executioner's Swing
Grizzly Bears
endinterruption
[ASSERT]
secondmain
[PLAYER1]
inplay:Grizzly Bears
[PLAYER2]
hand:Executioner's Swing
manapool:{W}{B}
[END]
+24
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@@ -0,0 +1,24 @@
#Testing Griselbrand with the new specific life cost {L:7}
#Player has 8 life and you cannot use the ability the second time if you cannot pay life.
#Must change griselbrand code to {L:7}:draw:7 instead of {L}{L}{L}{L}{L}{L}{L}:draw:7
[INIT]
FIRSTMAIN
[PLAYER1]
inplay:Griselbrand
life:8
library:forest,forest,forest,forest,forest,forest,forest,plains,mountain,mountain,mountain,mountain,mountain,mountain,island
[PLAYER2]
life:20
[DO]
Griselbrand
Griselbrand
[ASSERT]
FIRSTMAIN
[PLAYER1]
inplay:Griselbrand
life:1
hand:mountain,mountain,mountain,mountain,mountain,mountain,island
library:forest,forest,forest,forest,forest,forest,forest,plains
[PLAYER2]
life:20
[END]
@@ -0,0 +1,38 @@
#Testing guild keyword gruul for Xenagos, God of Revels. You must have Born of the gods set (BNG)
#[card]
#name=Xenagos, God of Revels
#abilities=indestructible
#auto=@each my combatbegins:name(haste and +x/+x) target(other creature|mybattlefield) transforms((,newability[haste],newability[power/power])) ueot
#auto=this(variable{gruul}>6) transforms((Creature))
#text=Indestructible -- As long as your devotion to red and green is less than seven, Xenagos isn't a creature. -- At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
#mana={3}{R}{G}
#type=Legendary Enchantment
#subtype=God
#power=6
#toughness=5
#[/card]
[INIT]
FIRSTMAIN
[PLAYER1]
inplay:378528
hand:19869
life:20
manapool:{G}{G}{G}{G}{G}
[PLAYER2]
life:20
[DO]
19869
next
choice 0
19869
next
19869
eot
[ASSERT]
UNTAP
[PLAYER1]
inplay:378528,19869
life:20
[PLAYER2]
life:12
[END]
@@ -0,0 +1,29 @@
# Testing spell rupture (expression: "pay[[{value:WParsedInt}]]")
# counter opponent spell
[INIT]
firstmain
[PLAYER1]
hand:bad moon
manapool:{1}{B}{4}
inplay:raging goblin
[PLAYER2]
inplay:grizzly bears
hand:spell rupture
manapool:{1}{U}
[DO]
bad moon
no
yes
spell rupture
bad moon
choice 0
[ASSERT]
firstmain
[PLAYER1]
manapool:{2}
inplay:raging goblin,bad moon
[PLAYER2]
graveyard:spell rupture
manapool:{0}
inplay:grizzly bears
[END]
@@ -0,0 +1,25 @@
# Testing spell rupture (expression: "pay[[{value:WParsedInt}]]")
# counter own spell
[INIT]
firstmain
[PLAYER1]
hand:bad moon,spell rupture
manapool:{1}{B}{1}{U}{4}
inplay:raging goblin
[PLAYER2]
inplay:grizzly bears
[DO]
bad moon
yes
spell rupture
bad moon
choice 0
[ASSERT]
firstmain
[PLAYER1]
graveyard:spell rupture
manapool:{3}
inplay:raging goblin,bad moon
[PLAYER2]
inplay:grizzly bears
[END]
+73
View File
@@ -0,0 +1,73 @@
import sys
import os
import zipfile
from pyjavaproperties import Properties
from optparse import OptionParser
def createWindowsZipFile(filename):
utilities = ZipUtilities()
zip_file = zipfile.ZipFile(filename, 'w', zipfile.ZIP_STORED)
zip_file.write('../../../LICENSE')
zip_file.write('libpng13.dll')
zip_file.write('SDL.dll')
zip_file.write('fmod.dll')
zip_file.write('zlib1.dll')
zip_file.write('Wagic.exe')
zip_file.write('Res/' + getFilename('core') + '.zip')
zip_file.close()
def getFilename(filename):
p = Properties();
p.load(open('../build.number.properties'));
minor = p['build.minor'];
major = p['build.major'];
point = p['build.point'];
filename = filename + '-' + major + minor + point
return filename
def createStandardResFile():
print "Creating Resource File"
cmd = 'python createResourceZip.py -n ' + getFilename('core') + '.zip'
os.chdir("Res")
os.system(cmd)
os.chdir("..")
print "Creating Windows Package File"
filename = 'Wagic-windows.zip'
createWindowsZipFile( filename )
print >> sys.stderr, 'Created Windows Package: {0}'.format( filename)
class ZipUtilities:
def toZip(self, file, filename):
zip_file = zipfile.ZipFile(filename, 'w')
if os.path.isfile(file):
zip_file.write(file)
else:
self.addFolderToZip(zip_file, file)
zip_file.close()
def addFolderToZip(self, zip_file, folder):
zip_file.writestr(folder + '/', '')
for file in os.listdir(folder):
if file != '.svn':
full_path = os.path.join(folder, file)
if os.path.isfile(full_path):
print 'File added: ' + str(full_path)
zip_file.write(full_path)
elif os.path.isdir(full_path):
print 'Entering folder: ' + str(full_path)
self.addFolderToZip(zip_file, full_path)
def main():
## using optparse instead of argParse for now since python 2.7 may not be installed.
parser = OptionParser()
parser.add_option("-p", "--platform", help="PLATFORM: specify custom build. (eg ios, android, etc)", metavar="PLATFORM", dest="platform")
(options, args) = parser.parse_args()
createStandardResFile()
if __name__ == "__main__":
main()
+8 -4
View File
@@ -2,6 +2,7 @@
<!-- build.properties should contain the values for major, minor and point --> <!-- build.properties should contain the values for major, minor and point -->
<property file="build.properties" /> <property file="build.properties" />
<property file="build.number.properties" /> <property file="build.number.properties" />
<property environment="env"/>
<path id="groovy.class.path" > <path id="groovy.class.path" >
<fileset dir="${groovy.dir}" /> <fileset dir="${groovy.dir}" />
@@ -76,19 +77,22 @@ Author: Michael Nguyen
#define WAGIC_VERSION_MAJOR ${build.major} #define WAGIC_VERSION_MAJOR ${build.major}
#define WAGIC_VERSION_MEDIUM ${build.minor} #define WAGIC_VERSION_MEDIUM ${build.minor}
#define WAGIC_VERSION_MINOR ${build.point} #define WAGIC_VERSION_MINOR ${build.point}
#define WAGIC_VERSION_REVISION ${env.TRAVIS_BUILD_NUMBER}
#define VERSION_DOT(a, b, c) a ##.## b ##.## c #define VERSION_DOT(a, b, c, d) a ##.## b ##.## c ##.## d
#define VERSION_WITHOUT_DOT(a, b, c) a ## b ## c #define VERSION_WITHOUT_DOT(a, b, c) a ## b ## c
#define VERSION_GAME(a, b, c) VERSION_DOT(a, b, c) #define VERSION_GAME(a, b, c, d) VERSION_DOT(a, b, c, d)
#define VERSION_FILE(a, b, c) VERSION_WITHOUT_DOT(a, b, c) #define VERSION_FILE(a, b, c) VERSION_WITHOUT_DOT(a, b, c)
#define VERSION_TOSTRING(a) #a #define VERSION_TOSTRING(a) #a
#define VERSION_STRINGIFY(a) VERSION_TOSTRING(a) #define VERSION_STRINGIFY(a) VERSION_TOSTRING(a)
#define WAGIC_VERSION VERSION_GAME(WAGIC_VERSION_MAJOR, WAGIC_VERSION_MEDIUM, WAGIC_VERSION_MINOR) #define WAGIC_VERSION VERSION_GAME(WAGIC_VERSION_MAJOR, WAGIC_VERSION_MEDIUM, WAGIC_VERSION_MINOR, WAGIC_VERSION_REVISION)
#define WAGIC_RESOURCE_VERSION VERSION_FILE(WAGIC_VERSION_MAJOR, WAGIC_VERSION_MEDIUM, WAGIC_VERSION_MINOR) #define WAGIC_RESOURCE_VERSION VERSION_FILE(WAGIC_VERSION_MAJOR, WAGIC_VERSION_MEDIUM, WAGIC_VERSION_MINOR)
#define WAGIC_VERSION_STRING VERSION_STRINGIFY(WAGIC_VERSION) #define WAGIC_VERSION_STRING VERSION_STRINGIFY(WAGIC_VERSION)
#define WAGIC_CORE_VERSION_STRING "core_" VERSION_STRINGIFY(WAGIC_RESOURCE_VERSION) #define WAGIC_CORE_VERSION_STRING "core_" VERSION_STRINGIFY(WAGIC_RESOURCE_VERSION)
#define WAGIC_RESOURCE_NAME WAGIC_CORE_VERSION_STRING ".zip" #define WAGIC_RESOURCE_NAME "Wagic-core.zip"
#define WAGIC_RELEASE_NAME "${env.RELEASE_NAME}"
#define WAGIC_RESOURCE_URL "https://github.com/WagicProject/wagic/releases/download/" WAGIC_RELEASE_NAME "/" WAGIC_RESOURCE_NAME
#endif #endif
+10 -17
View File
@@ -9,10 +9,6 @@
#include <JGui.h> #include <JGui.h>
#include "MTGDefinitions.h" #include "MTGDefinitions.h"
#define INACTIVE 0
#define ACTION_REQUESTED 1
#define ACTIVE 2
class MTGCardInstance; class MTGCardInstance;
class ManaCost; class ManaCost;
class Targetable; class Targetable;
@@ -22,31 +18,33 @@ class WEvent;
class ActionElement: public JGuiObject class ActionElement: public JGuiObject
{ {
protected: protected:
int activeState; enum Activity{
Inactive,
ActionRequested,
Active
};
Activity activity;
TargetChooser * tc; TargetChooser * tc;
public: public:
GamePhase currentPhase; GamePhase currentPhase;
GamePhase newPhase; GamePhase newPhase;
int modal; int modal;
int waitingForAnswer; int waitingForAnswer;
int getActivity(); virtual void Update(float){}
virtual void Update(float){}; virtual void Render(){}
virtual void Render(){};
virtual int testDestroy() virtual int testDestroy()
{ {
return 0; return 0;
} }
;
virtual int destroy() virtual int destroy()
{ {
return 0; return 0;
} }
;
virtual bool CheckUserInput(JButton) virtual bool CheckUserInput(JButton)
{ {
return false; return false;
} }
;
ActionElement(int id); ActionElement(int id);
ActionElement(const ActionElement& copyFromMe); ActionElement(const ActionElement& copyFromMe);
TargetChooser * getActionTc(){return tc;} TargetChooser * getActionTc(){return tc;}
@@ -62,27 +60,22 @@ public:
{ {
return 0; return 0;
} }
;
virtual int stillInUse(MTGCardInstance *) virtual int stillInUse(MTGCardInstance *)
{ {
return 0; return 0;
} }
;
virtual int receiveEvent(WEvent *) virtual int receiveEvent(WEvent *)
{ {
return 0; return 0;
} }
;
virtual int reactToClick(MTGCardInstance *) virtual int reactToClick(MTGCardInstance *)
{ {
return 0; return 0;
} }
; virtual const string getMenuText()
virtual const char * getMenuText()
{ {
return "Ability"; return "Ability";
} }
;
virtual ActionElement * clone() const = 0; virtual ActionElement * clone() const = 0;
}; };
+7 -9
View File
@@ -41,16 +41,9 @@ class DamageStack;
class ManaCost; class ManaCost;
class TargetChooser; class TargetChooser;
#define ACTIONSTACK_STANDARD 0
#define ACTIONSTACK_TARGET 1
class Interruptible: public PlayGuiObject, public Targetable class Interruptible: public PlayGuiObject, public Targetable
{ {
public: public:
//TODO : remove these when they are back in PlayGuiObject
float x, y;
int state, display; int state, display;
MTGCardInstance * source; MTGCardInstance * source;
virtual void Entering() virtual void Entering()
@@ -79,7 +72,7 @@ public:
} }
Interruptible(GameObserver* observer, int inID = 0, bool hasFocus = false) Interruptible(GameObserver* observer, int inID = 0, bool hasFocus = false)
: PlayGuiObject(40, x, y, inID, hasFocus), Targetable(observer), state(NOT_RESOLVED), display(0), source(NULL) : PlayGuiObject(40, 0.0f, 0.0f, inID, hasFocus), Targetable(observer), state(NOT_RESOLVED), display(0), source(NULL)
{ {
} }
@@ -186,6 +179,11 @@ public:
class ActionStack :public GuiLayer class ActionStack :public GuiLayer
{ {
public: public:
enum ActionStackMode{
ACTIONSTACK_STANDARD = 0,
ACTIONSTACK_TARGET = 1
};
typedef enum typedef enum
{ {
NOT_DECIDED = 0, NOT_DECIDED = 0,
@@ -207,7 +205,7 @@ protected:
InterruptDecision interruptDecision[2]; InterruptDecision interruptDecision[2];
float timer; float timer;
int currentState; int currentState;
int mode; ActionStackMode mode;
int checked; int checked;
ATutorialMessage* currentTutorial; ATutorialMessage* currentTutorial;
int interruptBtnXOffset, noBtnXOffset, noToAllBtnXOffset, interruptDialogWidth; int interruptBtnXOffset, noBtnXOffset, noToAllBtnXOffset, interruptDialogWidth;
File diff suppressed because it is too large Load Diff
+5
View File
@@ -1,3 +1,6 @@
#ifndef _CACHE_ENGINE_H_
#define _CACHE_ENGINE_H_
#include "PrecompiledHeader.h" #include "PrecompiledHeader.h"
#include "Threading.h" #include "Threading.h"
@@ -208,3 +211,5 @@ public:
CardRetrieverBase* CacheEngine::sInstance = NULL; CardRetrieverBase* CacheEngine::sInstance = NULL;
bool CacheEngine::sIsThreaded = false; bool CacheEngine::sIsThreaded = false;
#endif //_CACHE_ENGINE_H_
+7 -4
View File
@@ -9,9 +9,6 @@
#include "MTGGameZones.h" #include "MTGGameZones.h"
#include "Counters.h" #include "Counters.h"
#define CD_OR 1
#define CD_AND 2
enum ENUM_COMPARISON_MODES enum ENUM_COMPARISON_MODES
{ {
COMPARISON_NONE = 0, // Needs to remain 0 for quick if(comparison_mode) checks COMPARISON_NONE = 0, // Needs to remain 0 for quick if(comparison_mode) checks
@@ -31,7 +28,12 @@ class CardDescriptor: public MTGCardInstance
MTGCardInstance * match_not(MTGCardInstance * card); MTGCardInstance * match_not(MTGCardInstance * card);
bool valueInRange(int comparisonMode, int value, int criterion); bool valueInRange(int comparisonMode, int value, int criterion);
public: public:
int mode; enum Operator{
CD_OR = 1,
CD_AND = 2
};
Operator mode;
int powerComparisonMode; int powerComparisonMode;
int toughnessComparisonMode; int toughnessComparisonMode;
int manacostComparisonMode; int manacostComparisonMode;
@@ -62,6 +64,7 @@ class CardDescriptor: public MTGCardInstance
string compareName; string compareName;
int CDopponentDamaged; int CDopponentDamaged;
int CDcontrollerDamaged; int CDcontrollerDamaged;
int CDdamager;
}; };
#endif #endif
-21
View File
@@ -1,21 +0,0 @@
#ifndef _CARDEFFECT_H_
#define _CARDEFFECT_H_
#include <JGE.h>
#include "Effects.h"
struct CardGui;
class CardEffect: public Effect
{
public:
CardEffect(CardGui* target);
~CardEffect();
private:
CardGui* target;
public:
virtual void Render();
};
#endif // _CARDEFFECT_H_
+3 -3
View File
@@ -33,7 +33,7 @@ protected:
/* /*
** Tries to render the Big version of a card picture, backups to text version in case of failure ** Tries to render the Big version of a card picture, backups to text version in case of failure
*/ */
static void RenderBig(MTGCard * card, const Pos& pos); static void RenderBig(MTGCard * card, const Pos& pos, bool thumb = false);
static void RenderCountersBig(MTGCard * card, const Pos& pos, int drawMode = DrawMode::kNormal); static void RenderCountersBig(MTGCard * card, const Pos& pos, int drawMode = DrawMode::kNormal);
static void AlternateRender(MTGCard * card, const Pos& pos); static void AlternateRender(MTGCard * card, const Pos& pos);
@@ -55,8 +55,8 @@ public:
virtual void Render(); virtual void Render();
virtual void Update(float dt); virtual void Update(float dt);
void DrawCard(const Pos& inPosition, int inMode = DrawMode::kNormal); void DrawCard(const Pos& inPosition, int inMode = DrawMode::kNormal, bool thumb = false);
static void DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode = DrawMode::kNormal); static void DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode = DrawMode::kNormal, bool thumb = false);
static JQuadPtr AlternateThumbQuad(MTGCard * card); static JQuadPtr AlternateThumbQuad(MTGCard * card);
virtual ostream& toString(ostream&) const; virtual ostream& toString(ostream&) const;
+1 -2
View File
@@ -101,10 +101,9 @@ public:
int removeType(string value, int removeAll = 0); int removeType(string value, int removeAll = 0);
int removeType(int value, int removeAll = 0); int removeType(int value, int removeAll = 0);
bool hasSubtype(int _subtype); bool hasSubtype(int _subtype);
bool hasSubtype(const char * _subtype);
bool hasSubtype(const string& _subtype); bool hasSubtype(const string& _subtype);
bool hasType(int _type); bool hasType(int _type);
bool hasType(const char * type); bool hasType(const string& type);
void setManaCost(const string& value); void setManaCost(const string& value);
ManaCost * getManaCost(); ManaCost * getManaCost();
+45
View File
@@ -0,0 +1,45 @@
#ifndef _CAROUSEL_DECK_VIEW_H_
#define _CAROUSEL_DECK_VIEW_H_
#include "DeckView.h"
#include "Easing.h"
class CarouselDeckView : public DeckView
{
private:
static const float max_scale;
static const float x_center;
static const float right_border;
static const float slide_animation_duration;
static const float scroll_animation_duration;
public:
CarouselDeckView();
virtual ~CarouselDeckView();
void Reset();
void UpdateViewState(float dt);
void UpdateCardPosition(int index);
void renderCard(int index)
{
int alpha = (int) (255 * (mCards[index].scale + 1.0 - max_scale));
DeckView::renderCard(index, alpha);
}
void Render();
bool ButtonPressed(Buttons button);
MTGCard * Click(int x, int y);
MTGCard * Click();
void changePositionAnimated(int offset);
void changeFilterAnimated(int offset);
MTGCard *getActiveCard();
private:
float mScrollOffset, mSlideOffset;
InOutQuadEasing mScrollEasing;
InOutQuadEasing mSlideEasing;
};
#endif //_CAROUSEL_DECK_VIEW_H_
+22 -16
View File
@@ -11,17 +11,15 @@ class JGuiObject;
class MTGCardInstance; class MTGCardInstance;
class GameObserver; class GameObserver;
#define DAMAGEABLE_MTGCARDINSTANCE 0
#define DAMAGEABLE_PLAYER 1
#define DAMAGE_ALL_TYPES 0
#define DAMAGE_COMBAT 1
#define DAMAGE_OTHER 2
class Damageable:public Targetable class Damageable:public Targetable
{ {
protected: protected:
public: public:
enum DamageableType{
DAMAGEABLE_MTGCARDINSTANCE = 0,
DAMAGEABLE_PLAYER
};
int life; int life;
int handsize; int handsize;
int poisonCount; int poisonCount;
@@ -29,12 +27,14 @@ public:
int preventable; int preventable;
int thatmuch; int thatmuch;
int lifeLostThisTurn; int lifeLostThisTurn;
int type_as_damageable; DamageableType type_as_damageable;
Damageable(GameObserver* observer, int _life) Damageable(GameObserver* observer, int _life)
: Targetable(observer) : Targetable(observer), life(_life), handsize(0),
{life=_life;lifeLostThisTurn = 0;}; poisonCount(0), damageCount(0), preventable(0), thatmuch(0),
int getLife(){return life;}; lifeLostThisTurn(0), type_as_damageable(DAMAGEABLE_MTGCARDINSTANCE)
virtual int dealDamage(int damage){life-=damage;return life;}; {}
int getLife(){return life;}
virtual int dealDamage(int damage){life-=damage;return life;}
virtual int afterDamage(){return 0;} virtual int afterDamage(){return 0;}
virtual int poisoned(){return 0;} virtual int poisoned(){return 0;}
virtual int prevented(){return 0;} virtual int prevented(){return 0;}
@@ -47,17 +47,23 @@ public:
class Damage: public Interruptible class Damage: public Interruptible
{ {
protected:
void init(MTGCardInstance * source, Damageable * target, int damage, int typeOfDamage);
public: public:
enum DamageType{
DAMAGE_ALL_TYPES = 0,
DAMAGE_COMBAT,
DAMAGE_OTHER
};
Damageable * target; Damageable * target;
int typeOfDamage; DamageType typeOfDamage;
int damage; int damage;
void Render(); void Render();
Damage(GameObserver* observer, MTGCardInstance* source, Damageable * target); Damage(GameObserver* observer, MTGCardInstance* source, Damageable * target);
Damage(GameObserver* observer, MTGCardInstance* source, Damageable * target, int damage, int typeOfDamage = DAMAGE_OTHER); Damage(GameObserver* observer, MTGCardInstance* source, Damageable * target, int damage, DamageType typeOfDamage = DAMAGE_OTHER);
int resolve(); int resolve();
virtual ostream& toString(ostream& out) const; virtual ostream& toString(ostream& out) const;
protected:
void init(MTGCardInstance * source, Damageable * target, int damage, DamageType typeOfDamage);
}; };
class DamageStack : public GuiLayer, public Interruptible class DamageStack : public GuiLayer, public Interruptible
+4 -1
View File
@@ -1,3 +1,5 @@
#ifndef _DECK_EDITOR_MENU_H
#define _DECK_EDITOR_MENU_H
#pragma once #pragma once
#include "DeckMenu.h" #include "DeckMenu.h"
#include "DeckDataWrapper.h" #include "DeckDataWrapper.h"
@@ -15,7 +17,8 @@ private:
StatsWrapper *stw; StatsWrapper *stw;
public: public:
DeckEditorMenu(int id, JGuiListener* listener = NULL, int fontId = 1, const char * _title = "", DeckDataWrapper *selectedDeck = NULL, StatsWrapper *stats = NULL); DeckEditorMenu(int id, JGuiListener* listener = NULL, int fontId = 1, const string& _title = "", DeckDataWrapper *selectedDeck = NULL, StatsWrapper *stats = NULL);
void Render(); void Render();
virtual ~DeckEditorMenu(); virtual ~DeckEditorMenu();
}; };
#endif //_DECK_EDITOR_MENU_H
+5
View File
@@ -1,3 +1,6 @@
#ifndef _DECK_MANAGER_H
#define _DECK_MANAGER_H
#include <string> #include <string>
#include <vector> #include <vector>
@@ -43,3 +46,5 @@ public:
~DeckManager(); ~DeckManager();
}; };
#endif //_DECK_MANAGER_H
+1 -1
View File
@@ -79,7 +79,7 @@ public:
virtual void Render(); virtual void Render();
virtual void Update(float dt); virtual void Update(float dt);
using JGuiController::Add; using JGuiController::Add;
virtual void Add(int id, const char * Text, string desc = "", bool forceFocus = false, DeckMetaData *deckMetaData = NULL); virtual void Add(int id, const string& Text, const string& desc = "", bool forceFocus = false, DeckMetaData *deckMetaData = NULL);
virtual void Close(); virtual void Close();
void updateScroller(); void updateScroller();
void RenderBackground(); void RenderBackground();
+1 -3
View File
@@ -77,9 +77,7 @@ public:
} }
// Setters // Setters
void setDescription( const string description ) { mDescription = description; }; void setDescription( const string& description ) { mDescription = description; }
;
}; };
#endif #endif
+1 -1
View File
@@ -98,7 +98,7 @@ public:
string getManaColorIndex(); string getManaColorIndex();
void updateStats(string filename, MTGAllCards * collection); void updateStats(string filename, MTGAllCards * collection);
void updateStats(DeckDataWrapper *mtgDeck); void updateStats(DeckDataWrapper *mtgDeck);
int countCardsByType(const char * _type, DeckDataWrapper * myDeck); int countCardsByType(const string& _type, DeckDataWrapper * myDeck);
float noLuck(int n, int a, int x); float noLuck(int n, int a, int x);
vector<string> aiDeckNames; vector<string> aiDeckNames;
+241
View File
@@ -0,0 +1,241 @@
#ifndef _DECK_VIEW_H_
#define _DECK_VIEW_H_
#include <vector>
#include "MTGCard.h"
#include "DeckDataWrapper.h"
#include "WFont.h"
#include "WResourceManager.h"
#include "Pos.h"
/*! \brief A abstract base class for deck views
*
* The deck editor uses a deck view to present the cards
* e.g. in a circular "Carousel" layout or in a flat grid
* layout. Both layouts inherit this base class to ensure
* a common interface which the deck editor can rely on.
*/
class DeckView
{
protected:
/*! \brief defines the delay until additional card informations get shown
*
* \note I am not entirely sure about that
*/
static const float no_user_activity_show_card_delay;
/*! \brief Represents a card for internal use in the deck view
*
* It stores positional information and a pointer to the actual card structure.
*/
struct CardRep{
float x;
float y;
float scale;
MTGCard * card;
};
public:
/*! \brief Defines if the filter needs an update
*
* The owner of the deck that is shown is responsible for updating the filters.
*/
bool dirtyFilters;
/*! \brief Defines if the card positions need an update
*
* If the card positions are dirty, UpdateCardPosition will get called on
* all cards during Update(float dt);
*
* \see Update
* \see UpdateCardPosition
*/
bool dirtyCardPos;
/*! \brief Constructs the view and initializes datamembers
*
* It sets the dirty states to true, the currently shown deck to NULL and selects filter 0.
*
* \param numberOfCards the number of cards the view handles (this includes hidden cards for caching)
*/
DeckView(int numberOfCards);
/*! \brief Does nothing but is needed to ensure proper deletion of derived classes.
*/
virtual ~DeckView();
/*! \brief Resets nearly all datamembers to their initial values
*
* Does not reset mCards.
*/
virtual void Reset();
/*! \brief Advances the view by dt time units
*
* This method calls UpdateViewState unconditionally and UpdateCardPosition on every card
* if dirtyCardPos is set. It then resets dirtyCardPos.
*
* \param dt the number of time units to advance
* \see UpdateViewState
* \see UpdateCardPosition
*/
void Update(float dt);
/*! \brief Sets the deck that this view shows
*
* This method replaces the currently shown deck with toShow, sets all dirty states and
* reloads the mtg cards. No ownership changes.
*
* \param toShow the deck to show
* \see reloadIndexes
*/
void SetDeck(DeckDataWrapper *toShow);
/*! \brief Returns a pointer to the current deck.
*/
DeckDataWrapper *deck();
/*! \brief Performs an immediate switch of the filter without animations
*
* This method rotates the currently selected filter by delta and sets dirtyFilters.
*
* \param delta the filter to select relatively to the currently selected filter
* \see dirtyFilters
*/
void changeFilter(int delta);
/*! \brief Performs an immediate switch of the position without animations
*
* If the i-th card stored in mCards points to the j-th card in the deck, it will point
* to the (j+delta)-th card after this method is called. No dirty states are set.
*
* \param delta the number of cards to advances
* \see mCards
*/
void changePosition(int delta);
/*! \brief Returns the number of the currently selected filter
*
* \return the currently selected filter
*/
int filter();
/*! \brief Reloads the mtg card pointers of mCards from the deck
*
* This is called when: We change the position in the deck or the deck structure changes
* (due to filtering or addition or removal of cards).
*/
void reloadIndexes();
/*! \brief Returns the current position in the deck
*/
int getPosition();
/*! \brief Renders the view
*/
virtual void Render() = 0;
/*! \brief Reacts to selections by a pointer device (e. g. mouse, touch)
*
* If the selection in view internal i. e. a card got selected, there is
* no outside action performed and this method will return NULL. If a action got
* triggered i. e. a selected card was activated, it returns that card
* for further handling by the caller.
*
* \param x the x coordinate of the pointer during the action
* \param y the y coordinate of the pointer during the action
* \returns the card the action corresponds to
*/
virtual MTGCard * Click(int x, int y) = 0;
/*! \brief Reacts to selections by pointerless devices (e. g. buttons)
*
* \see Click(int x, int y)
* \returns the card the actions corresponds to
*/
virtual MTGCard * Click() = 0;
/*! \brief Handles ordinary button presses
*
* \param the pressed JButton
* \returns true if the view reacted to the button and false otherwise
*/
virtual bool ButtonPressed(Buttons button) = 0;
/*! \brief Returns the currently active card
*/
virtual MTGCard *getActiveCard() = 0;
/*! \brief Changes the position by a given offset
*
* Advances the view by offset cards and animates the change.
*
* \param offset the number of positions to advance
*/
virtual void changePositionAnimated(int offset) = 0;
/*! \brief Changes the filter by a given offset
*
* Rotates the selected filter by the given offset and animates the change.
*/
virtual void changeFilterAnimated(int offset) = 0;
protected:
/*! \brief The number of time units since an user activity occurred
*/
float last_user_activity;
/*! \brief The currently selected filter
*/
int mFilter;
/*! \brief The currently selected deck
*
* This class does not take ownership of the deck
*/
DeckDataWrapper *mCurrentDeck;
/*! \brief The card positions and pointers
*/
vector<CardRep> mCards;
/*! \brief Renders a card with given alpha value
*
* \param index of the card in mCards to render
* \param alpha the alpha value of the card
* \param asThumbnail renders the thumbnail image of the card if set to true
*
* \see mCards
*/
void renderCard(int index, int alpha, bool asThumbnail = false);
/*! \brief Returns the index in mCards of the card that is nearest to the given point
*
* \note This method uses the euclidian distance to the center of the card
*
* \param x the reference points x coordinate
* \param y the reference points y coordinate
* \returns the index of the nearest card to the reference point and -1 of mCards is empty
*/
int getCardIndexNextTo(int x, int y);
private:
/*! \brief Updates the state of the view e. g. view transitions
*
* \param dt the passes time since the last update
*/
virtual void UpdateViewState(float dt) = 0;
/*! \brief Updates the given card reps positional members
*
* This method is called from Update when dirtyCardPos is set
*
* \param index the index in mCards of the card to update
*
* \see Update
* \see mCards
*/
virtual void UpdateCardPosition(int index) = 0;
};
#endif // _DECK_VIEW_H_
+245
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@@ -0,0 +1,245 @@
#ifndef _EASING_H_
#define _EASING_H_
/*! \brief A class for eased floats for use in animations
*
* Animations often defines values a floating point variable
* should have at given times and interpolates between them to
* calculate the value of that variable at any given intermediate
* time step.
*
* The simplest case would be linear interpolation:
* Suppose a float "position" should be a at time = 0 and
* b at time = x. If the current time is y, the value of
* "position" is then a + (b-a)*y/x.
*
* This class defines the interface needed to implement different
* kind of interpolations with a common interface. See
* http://www.gizma.com/easing/ for more information for a few
* examples.
*/
class Easing
{
public:
/*! \brief The value at the start of an animation.
*
* start_value is undefined if no animation is running.
*/
float start_value;
/*! \brief The amount the value should change during the animation.
*
* delta_value is undefined if no animation is running.
*/
float delta_value;
/*! \brief The current value.
*
* Use this member to read the value or to write the value without
* to animate intermediate values and. Make sure that the easing
* is not used once value is deleted.
*/
float& value;
/*! \brief The duration the animation should take
*
* It is not relevant which unit is used. This value is undefined
* if no animation is running.
*/
float duration;
/*! \brief The accumulated time the animation did run until now.
*
* It is not relevant which unit is used. This values is undefined
* if no animation is running.
*/
float time_acc;
/*! \brief Sets Easing::float to val and sets the animation as not running.
*
* Make sure that the easing is not used once value is deleted.
*
* \param val The value to ease
*/
Easing(float& val): start_value(val), delta_value(0), value(val), duration(0), time_acc(0)
{
}
/*! \brief Resets the animation to its initial value
*
* This method does set the value to the start value and sets the passed time to 0.
* If there is no animation animation running, the resulting value is undefined.
*/
void reset()
{
value = start_value;
time_acc = 0;
}
/*! \brief Finishes the animation immediately
*
* Sets the value to the animations target value and the passed time to the
* animations duration. If there is no animation running, the behaviour is undefined.
*/
void finish()
{
value = start_value + delta_value;
time_acc = duration;
}
/*! \brief Lets dt time pass
*
* Advances the animation by dt time units and updates the value accordingly.
*
* \val dt The amount of time to jump forward
*/
void update(float dt)
{
if(time_acc < duration)
{
time_acc += dt;
if(time_acc > duration)
{
time_acc = duration;
value = start_value + delta_value;
}
else
{
updateValue();
}
}
}
/*! \brief Calculates the value from all other members.
*
* This method gets implemented by all specific easing classes.
*/
virtual void updateValue() = 0;
/*! \brief Starts the animation.
*
* Starts the interpolation from the current value (now) to
* targetValue (in now + _duration).
*
* If the animation is currently running, it gets replaced.
*
* \param targetValue The value to interpolate to
* \param _duration The duration the interpolation should take
*/
void start(float targetValue, float _duration)
{
start_value = value;
delta_value = targetValue - start_value;
time_acc = 0;
duration = _duration;
}
/*! \brief Translates the current value and the target value by delta_value
*
* This method is mainly used for trickery. Suppose there is one object in the
* middle of the screen that should move to the top until it is outside of the
* screen and gets replaced by a second one entering the screen from the lower
* side once the first one disappeared. This method can be used to simulate this
* effect with one animation by translating (i.e. moving) the animation from the
* top to the bottom:
*
* Object1 and object2 are the same object: object1 whose y position is bound to value
* To start the transition, use start(SCREEN_HEIGHT, desired time); Once the first
* object left the screen (i.e. object.y < 0), change objects appearance to object2
* and translate the easing by (SCREEN_HEIGHT).
*
* \param delta_value The change in start_value and value
*/
void translate(float delta_value)
{
start_value += delta_value;
value += delta_value;
}
/*! \brief Returns if the passed time exceeds duration.
*
* If ther is no animation running, it is ensured that this is true.
*/
bool finished()
{
return time_acc >= duration;
}
};
/*! \brief This class defines an easing with quadratic acceleration
*/
class InQuadEasing : public Easing
{
public:
/*! \brief Calls Easing::Easing(val).
*
* \see Easing::Easing(float& val)
*/
InQuadEasing(float& val): Easing(val) {}
/*! \brief Implements the value calculation.
*
* \see Easing::updateValue()
*/
void updateValue()
{
float time_tmp = time_acc / duration;
value = delta_value * time_tmp * time_tmp + start_value;
}
};
/*! \brief This class defines an easing with quadratic decceleration
*/
class OutQuadEasing : public Easing
{
public:
/*! \brief Calls Easing::Easing(val).
*
* \see Easing::Easing(float& val)
*/
OutQuadEasing(float& val): Easing(val) {}
/*! \brief Implements the value calculation.
*
* \see Easing::updateValue()
*/
void updateValue()
{
float time_tmp = time_acc / duration;
value = (-delta_value) * time_tmp * (time_tmp - 2.0f) + start_value;
}
};
/*! \brief This class defines an easing with quadratic acceleration and decceleration.
*/
class InOutQuadEasing : public Easing
{
public:
/*! \brief Calls Easing::Easing(val).
*
* \see Easing::Easing(float& val)
*/
InOutQuadEasing(float& val): Easing(val) {}
/*! \brief Implements the value calculation.
*
* \see Easing::updateValue()
*/
void updateValue()
{
float time_tmp = (time_acc * 2) / duration;
if (time_tmp < 1)
{
value = (float)(delta_value * 0.5 * time_tmp * time_tmp + start_value);
}
else
{
time_tmp -= 1;
value = (float)(- delta_value * 0.5 * (time_tmp * (time_tmp - 2) - 1) + start_value);
}
}
};
#endif //_EASING_H_
-13
View File
@@ -1,13 +0,0 @@
#ifndef _EFFECTS_H_
#define _EFFECTS_H_
#include <JGui.h>
class Effect: public JGuiObject
{
static int id_counter;
public:
Effect() : JGuiObject(++id_counter) {};
};
#endif // _EFFECTS_H_
+13
View File
@@ -90,6 +90,19 @@ public:
virtual LifeCost * clone() const; virtual LifeCost * clone() const;
}; };
//Specific life cost
class SpecificLifeCost : public ExtraCost
{
private:
int slc;
public:
SpecificLifeCost(TargetChooser *_tc = NULL, int slc = 0);
virtual int canPay();
virtual int doPay();
virtual SpecificLifeCost * clone() const;
};
//phyrexian mana //phyrexian mana
class LifeorManaCost : public ExtraCost class LifeorManaCost : public ExtraCost
{ {
-2
View File
@@ -20,7 +20,6 @@
#include "MTGCard.h" #include "MTGCard.h"
#include "MTGGameZones.h" #include "MTGGameZones.h"
#include "CardEffect.h"
#ifdef NETWORK_SUPPORT #ifdef NETWORK_SUPPORT
#include "JNetwork.h" #include "JNetwork.h"
#endif //NETWORK_SUPPORT #endif //NETWORK_SUPPORT
@@ -49,7 +48,6 @@ public:
GameType gameType; GameType gameType;
Rules * rules; Rules * rules;
CardEffect *effect;
#ifdef NETWORK_SUPPORT #ifdef NETWORK_SUPPORT
string mServerAddress; string mServerAddress;
JNetwork* mpNetwork; JNetwork* mpNetwork;
+2 -2
View File
@@ -98,8 +98,8 @@ class GameObserver{
int cardClick(MTGCardInstance * card,Targetable * _object = NULL, bool log = true); int cardClick(MTGCardInstance * card,Targetable * _object = NULL, bool log = true);
GamePhase getCurrentGamePhase(); GamePhase getCurrentGamePhase();
void setCurrentGamePhase(GamePhase phase) { mCurrentGamePhase = phase; }; void setCurrentGamePhase(GamePhase phase) { mCurrentGamePhase = phase; };
const char * getCurrentGamePhaseName(); const string& getCurrentGamePhaseName();
const char * getNextGamePhaseName(); const string& getNextGamePhaseName();
void nextCombatStep(); void nextCombatStep();
void userRequestNextGamePhase(bool allowInterrupt = true, bool log = true); void userRequestNextGamePhase(bool allowInterrupt = true, bool log = true);
void cleanupPhase(); void cleanupPhase();
-1
View File
@@ -17,7 +17,6 @@ private:
WSrcCards * setSrc; WSrcCards * setSrc;
SimpleMenu * menu; SimpleMenu * menu;
bool showMenu; bool showMenu;
bool showAlt;
bool saveMe; bool saveMe;
int mState; int mState;
int mDetailItem; int mDetailItem;
+26 -54
View File
@@ -19,22 +19,7 @@
#include "WGui.h" #include "WGui.h"
#include "InteractiveButton.h" #include "InteractiveButton.h"
#define NO_USER_ACTIVITY_HELP_DELAY 10 class DeckView;
#define NO_USER_ACTIVITY_SHOWCARD_DELAY 0.1
enum
{
STAGE_TRANSITION_RIGHT = 0,
STAGE_TRANSITION_LEFT = 1,
STAGE_WAITING = 2,
STAGE_TRANSITION_UP = 3,
STAGE_TRANSITION_DOWN = 4,
STAGE_ONSCREEN_MENU = 5,
STAGE_WELCOME = 6,
STAGE_MENU = 7,
STAGE_FILTERS = 8,
STAGE_TRANSITION_SELECTED = 9
};
// TODO: need a better name for MENU_FIRST_MENU, this is reused for the 1st submenu of // TODO: need a better name for MENU_FIRST_MENU, this is reused for the 1st submenu of
// available options in the duel menu // available options in the duel menu
@@ -44,7 +29,7 @@ enum
MENU_DECK_SELECTION = 10, MENU_DECK_SELECTION = 10,
MENU_DECK_BUILDER = 11, MENU_DECK_BUILDER = 11,
MENU_FIRST_DUEL_SUBMENU = 102, MENU_FIRST_DUEL_SUBMENU = 102,
MENU_LANGUAGE_SELECTION = 103, MENU_LANGUAGE_SELECTION = 103
}; };
// enums for menu options // enums for menu options
@@ -64,79 +49,69 @@ enum DECK_VIEWER_MENU_ITEMS
MENU_ITEM_NO = 21, MENU_ITEM_NO = 21,
MENU_ITEM_FILTER_BY = 22, MENU_ITEM_FILTER_BY = 22,
MENUITEM_MORE_INFO = kInfoMenuID MENUITEM_MORE_INFO = kInfoMenuID
}; };
#define ALL_COLORS -1
#define ROTATE_LEFT 1;
#define ROTATE_RIGHT 0;
#define HIGH_SPEED 15.0
#define MED_SPEED 5.0f
#define LOW_SPEED 1.5
#define MAX_SAVED_FILTERS Constants::NB_Colors + 1
#define CARDS_DISPLAYED 10
class GameStateDeckViewer: public GameState, public JGuiListener class GameStateDeckViewer: public GameState, public JGuiListener
{ {
private: private:
enum DeckViewerStages
{
STAGE_WAITING = 0,
STAGE_ONSCREEN_MENU,
STAGE_WELCOME,
STAGE_MENU,
STAGE_FILTERS
};
vector<JQuadPtr> mIcons; vector<JQuadPtr> mIcons;
JQuadPtr pspIcons[8]; JQuadPtr pspIcons[8];
JTexture * pspIconsTexture; JTexture * pspIconsTexture;
float last_user_activity; float last_user_activity;
float onScreenTransition; float onScreenTransition;
float mRotation; DeckViewerStages mStage;
float mSlide;
int mAlpha;
int mStage;
int useFilter;
JMusic * bgMusic; JMusic * bgMusic;
int lastPos;
int lastTotal;
int mSelected;
InteractiveButton *toggleDeckButton, *sellCardButton, *statsPrevButton, *filterButton; InteractiveButton *toggleDeckButton, *sellCardButton, *statsPrevButton, *filterButton, *toggleViewButton;
WGuiFilters * filterMenu; WGuiFilters * filterMenu;
WSrcDeckViewer * source; WSrcDeckViewer * source;
DeckEditorMenu * welcome_menu; DeckEditorMenu * welcome_menu;
SimpleMenu * subMenu; SimpleMenu * subMenu;
DeckEditorMenu * menu; DeckEditorMenu * deckMenu;
PriceList* pricelist; PriceList* pricelist;
PlayerData * playerdata; PlayerData * playerdata;
int price;
DeckDataWrapper * displayed_deck;
DeckDataWrapper * myDeck; DeckDataWrapper * myDeck;
DeckDataWrapper * myCollection; DeckDataWrapper * myCollection;
MTGCard * cardIndex[CARDS_DISPLAYED]; StatsWrapper * mStatsWrapper;
StatsWrapper *stw;
int hudAlpha; int hudAlpha;
string newDeckname; string newDeckname;
bool isAIDeckSave; bool isAIDeckSave;
bool mSwitching; bool mSwitching;
enum AvailableView{
CAROUSEL_VIEW,
GRID_VIEW
};
DeckView* mView;
AvailableView mCurrentView;
void saveDeck(); //Saves the deck and additional necessary information void saveDeck(); //Saves the deck and additional necessary information
void saveAsAIDeck(string deckName); // saves deck as an AI Deck void saveAsAIDeck(string deckName); // saves deck as an AI Deck
int getCurrentPos();
void sellCard(); void sellCard();
void setButtonState(bool state); void setButtonState(bool state);
bool userPressedButton(); bool userPressedButton();
void RenderButtons(); void RenderButtons();
void setupView(AvailableView view, DeckDataWrapper *deck);
pair<float, float> cardsCoordinates[CARDS_DISPLAYED]; void toggleView();
public: public:
GameStateDeckViewer(GameApp* parent); GameStateDeckViewer(GameApp* parent);
virtual ~GameStateDeckViewer(); virtual ~GameStateDeckViewer();
void updateDecks(); void updateDecks();
void rotateCards(int direction);
void loadIndexes();
void updateFilters(); void updateFilters();
void rebuildFilters(); void rebuildFilters();
void switchDisplay(); void toggleCollection();
void Start(); void Start();
virtual void End(); virtual void End();
void addRemove(MTGCard * card); void addRemove(MTGCard * card);
@@ -145,11 +120,8 @@ public:
void renderSlideBar(); void renderSlideBar();
void renderDeckBackground(); void renderDeckBackground();
void renderOnScreenMenu(); void renderOnScreenMenu();
virtual void renderCard(int id, float rotation);
virtual void renderCard(int id);
virtual void Render(); virtual void Render();
int loadDeck(int deckid); int loadDeck(int deckid);
void LoadDeckStatistics(int deckId);
void OnScroll(int inXVelocity, int inYVelocity); void OnScroll(int inXVelocity, int inYVelocity);
-1
View File
@@ -65,7 +65,6 @@ private:
JQuadPtr pspIcons[8]; JQuadPtr pspIcons[8];
WSrcCards * srcCards; WSrcCards * srcCards;
TaskList * taskList; TaskList * taskList;
float mElapsed;
WGuiMenu * shopMenu; WGuiMenu * shopMenu;
WGuiFilters * filterMenu; //Filter menu slides in sideways from right, or up from bottom. WGuiFilters * filterMenu; //Filter menu slides in sideways from right, or up from bottom.
WGuiCardImage * bigDisplay; WGuiCardImage * bigDisplay;
+154
View File
@@ -0,0 +1,154 @@
#ifndef _GRID_DECK_VIEW_H
#define _GRID_DECK_VIEW_H
#include "DeckView.h"
#include "Easing.h"
/*! \brief Implements a grid view
*
* This view displays 12 cards in two rows as thumbnails. The currently
* selected card is dislayed bigger than the rest and uses the fullsize
* image. Scrolling the view horizontally and toggeling filters is
* animated and uses quadratic easing.
*
* It also implements a button mode for pointerless devices.
*/
class GridDeckView : public DeckView
{
private:
static const float scroll_animation_duration;
static const float slide_animation_duration;
static const float card_scale_small;
static const float card_scale_big;
public:
/*! \brief Constructs a grid view with no decks set
*/
GridDeckView();
/*! \brief Does nothing but is needed to ensure proper deletion of derived classes.
*/
virtual ~GridDeckView();
/*! \brief Resets almost all member variables but mRows and mCols
*/
void Reset();
/*! \brief Advances scrolling and sliding animations
*
* \param dt the time since the last update
*
* \see DeckView::UpdateViewState()
*/
void UpdateViewState(float dt);
/*! \brief Updates the cards position
*
* \see DeckView::UpdateCardPosition()
*/
void UpdateCardPosition(int index);
/*! \brief Renders the view
*
* This method prefetches all rendered cards as thumbnails except the
* selected card to reduce cache pressure.
*/
void Render();
/*! \brief Handles button presses
*
* The mapping is as follows:
* JGE_BTN_LEFT moves the position to the left if not in button mode
* moves the selection otherwise
* JGE_BTN_RIGHT move the position to the right if not in button mode
* moves the selection otherwise
* JGE_BTN_UP select the previous filter if not in button mode
* moves the selection otherwise
* JGE_BTN_DOWN select the next filter if not in button mode
* moves the selection otherwise
* JGE_BTN_CTRL deactivate button mode
*
* \param button the pressed button
* \returns if the view handled the button
*/
bool ButtonPressed(Buttons button);
/*! \brief Handles clicks and triggers scrolling and the selection of cards
*
* This method deactivates the button mode and searches for the nearest
* card to the given position. If this card is in column 0 or 1 it scrolls
* left. If it is in column (mCols-1) or (mCols-2) it scrolls to the right.
* In any other case, it selects the card.
*
* \param x the clicks x coordinate
* \param y the clicks y coordinate
*
* \return selected card c if c was already selected and no animation is running, NULL otherwise
*/
MTGCard * Click(int x, int y);
/*! \brief Handles pointerless clicks (JGE_BTN_OK)
*
* If no card is selected, this method activates button mode and selects a card.
*
* \returns selected card, NULL otherwise
*/
MTGCard * Click();
/*! \brief Scrolls the view horizontally
*
* \param offset the number of columns to scroll
*/
void changePositionAnimated(int offset);
/*! \brief Rotates the selected filter and slides vertically
*
* \param the number of filters to rotate
*/
void changeFilterAnimated(int offset);
/*! \brief Returns the currently selected card
*
* \returns card c if c is selected and in column 4 to 6 and NULL otherwise*/
MTGCard *getActiveCard();
private:
/*! \brief The amount of columns (visible and hidden)
*/
const int mCols;
/*! \brief The amount of rows
*/
const int mRows;
/*! \brief The current scrolling offset
*/
float mScrollOffset;
/*! \brief The current sliding offset
*/
float mSlideOffset;
/*! \brief The easing functor that gets applied while scrolling
*/
InOutQuadEasing mScrollEasing;
/*! \brief The easing functor that gets applied while sliding
*/
InOutQuadEasing mSlideEasing;
/*! \brief The current selected card index
*/
int mCurrentSelection;
/*! \brief Stores if we are in button mode.
*/
bool mButtonMode;
/*! \brief Moves the card selection by an offset.
*
* \param offset the offset to move the selection
* \param alignIfOutOfBounds the view will scroll if the selection moves out of bound if set to true
*/
void moveSelection(int offset, bool alignIfOutOfBounds);
};
#endif //_GRID_DECK_VIEW_H
+7 -1
View File
@@ -1,10 +1,14 @@
#ifndef _GUI_MANA_H
#define _GUI_MANA_H
#include "string.h" #include "string.h"
#include <vector> #include <vector>
#include <hge/hgeparticle.h> #include <hge/hgeparticle.h>
#include "JGE.h" #include "JGE.h"
#include "MTGDefinitions.h" #include "MTGDefinitions.h"
#include "GameApp.h" #include "Pos.h"
#include "GuiLayers.h" #include "GuiLayers.h"
#include "WResource_Fwd.h"
class ManaIcon : public Pos class ManaIcon : public Pos
{ {
@@ -51,3 +55,5 @@ public:
virtual int receiveEventPlus(WEvent * e); virtual int receiveEventPlus(WEvent * e);
virtual int receiveEventMinus(WEvent * e); virtual int receiveEventMinus(WEvent * e);
}; };
#endif //_GUI_MANA_H
+12 -2
View File
@@ -4,15 +4,25 @@
#include "GuiLayers.h" #include "GuiLayers.h"
#include "PhaseRing.h" #include "PhaseRing.h"
#include "WEvent.h" #include "WEvent.h"
#include "PlayGuiObject.h"
#include "Easing.h"
class GuiPhaseBar: public GuiLayer, public PlayGuiObject class GuiPhaseBar: public GuiLayer, public PlayGuiObject
{ {
protected: private:
Phase* phase; static const float zoom_big;
static const float zoom_small;
static const float step;
int displayedPhaseId;
float angle; float angle;
float zoomFactor; float zoomFactor;
OutQuadEasing angleEasing;
InOutQuadEasing zoomFactorEasing;
DuelLayers* mpDuelLayers; DuelLayers* mpDuelLayers;
void DrawGlyph(JQuad *inQuad, int phaseId, float x, float y, float scale);
public: public:
GuiPhaseBar(DuelLayers* duelLayers); GuiPhaseBar(DuelLayers* duelLayers);
~GuiPhaseBar(); ~GuiPhaseBar();
-1
View File
@@ -47,7 +47,6 @@ protected:
{ {
static const float HEIGHT; static const float HEIGHT;
unsigned attackers; unsigned attackers;
unsigned blockers;
unsigned currentAttacker; unsigned currentAttacker;
float height; float height;
+1
View File
@@ -28,6 +28,7 @@ const int kNextStatsButtonId = 10005;
const int kPrevStatsButtonId = 10006; const int kPrevStatsButtonId = 10006;
const int kCycleCardsButtonId = 10007; const int kCycleCardsButtonId = 10007;
const int kShowCardListButtonId = 10008; const int kShowCardListButtonId = 10008;
const int kSwitchViewButton = 10009;
class InteractiveButton: public SimpleButton class InteractiveButton: public SimpleButton
{ {
+3 -3
View File
@@ -317,7 +317,7 @@ public:
virtual TargetAbility* clone() const = 0; virtual TargetAbility* clone() const = 0;
virtual void Render(); virtual void Render();
virtual int resolve(); virtual int resolve();
virtual const char * getMenuText(); virtual const string getMenuText();
virtual ostream& toString(ostream& out) const; virtual ostream& toString(ostream& out) const;
}; };
@@ -436,7 +436,7 @@ public:
void Update(float dt); void Update(float dt);
virtual GenericTriggeredAbility* clone() const; virtual GenericTriggeredAbility* clone() const;
const char * getMenuText(); const string getMenuText();
~GenericTriggeredAbility(); ~GenericTriggeredAbility();
}; };
@@ -525,7 +525,7 @@ public:
int isReactingToClick(MTGCardInstance * _card, ManaCost * mana = NULL); int isReactingToClick(MTGCardInstance * _card, ManaCost * mana = NULL);
int resolve(); int resolve();
int reactToClick(MTGCardInstance* _card); int reactToClick(MTGCardInstance* _card);
const char * getMenuText(); const string getMenuText();
~AManaProducer(); ~AManaProducer();
virtual AManaProducer * clone() const; virtual AManaProducer * clone() const;
}; };
+5 -4
View File
@@ -65,6 +65,7 @@ public:
bool wasDealtDamage; bool wasDealtDamage;
bool damageToOpponent; bool damageToOpponent;
bool damageToController; bool damageToController;
bool damageToCreature;
bool mPropertiesChangedSinceLastUpdate; bool mPropertiesChangedSinceLastUpdate;
int reduxamount; int reduxamount;
int flanked; int flanked;
@@ -129,11 +130,11 @@ public:
//types //types
void addType(char * type_text); void addType(const string& type_text);
virtual void addType(int id); virtual void addType(int id);
void setType(const char * type_text); void setType(const string& type_text);
void setSubtype( string value); void setSubtype(const string &value);
int removeType(string value, int removeAll = 0); int removeType(const string &value, int removeAll = 0);
int removeType(int value, int removeAll = 0); int removeType(int value, int removeAll = 0);
//dangerranking is a hint to Ai which creatures are the ones it should be targetting for effects. //dangerranking is a hint to Ai which creatures are the ones it should be targetting for effects.
+8 -7
View File
@@ -4,7 +4,6 @@
#define MTG_ERROR -1 #define MTG_ERROR -1
#include "MTGDefinitions.h" #include "MTGDefinitions.h"
#include "GameApp.h"
#include "WResourceManager.h" #include "WResourceManager.h"
#include <dirent.h> #include <dirent.h>
#include <Threading.h> #include <Threading.h>
@@ -19,7 +18,7 @@ class MTGPack;
class MTGSetInfo class MTGSetInfo
{ {
public: public:
MTGSetInfo(string _id); MTGSetInfo(const string& _id);
~MTGSetInfo(); ~MTGSetInfo();
string id; //Short name: 10E, RAV, etc. Automatic from folder. string id; //Short name: 10E, RAV, etc. Automatic from folder.
string author; //Author of set, for crediting mod makers, etc. string author; //Author of set, for crediting mod makers, etc.
@@ -70,7 +69,7 @@ public:
MTGSets(); MTGSets();
~MTGSets(); ~MTGSets();
int Add(const char * subtype); int Add(const string& subtype);
int findSet(string value); int findSet(string value);
int findBlock(string s); int findBlock(string s);
int size(); int size();
@@ -127,8 +126,10 @@ public:
MTGCard * getCardByName(string name); MTGCard * getCardByName(string name);
void loadFolder(const string& folder, const string& filename="" ); void loadFolder(const string& folder, const string& filename="" );
int load(const char * config_file, const char * setName = NULL, int autoload = 1); int load(const string& config_file);
int countByType(const char * _type); int load(const string& config_file, const string& setName);
int load(const string& config_file, int set_id);
int countByType(const string& _type);
int countByColor(int color); int countByColor(int color);
int countBySet(int setId); int countBySet(int setId);
int totalCards(); int totalCards();
@@ -218,8 +219,8 @@ public:
int totalCards(); int totalCards();
int totalPrice(); int totalPrice();
MTGDeck(MTGAllCards * _allcards); MTGDeck(MTGAllCards * _allcards);
MTGDeck(const char * config_file, MTGAllCards * _allcards, int meta_only = 0,int difficultySetting = 0); MTGDeck(const string& config_file, MTGAllCards * _allcards, int meta_only = 0,int difficultySetting = 0);
int addRandomCards(int howmany, int * setIds = NULL, int nbSets = 0, int rarity = -1, const char * subtype = NULL, int addRandomCards(int howmany, int * setIds = NULL, int nbSets = 0, int rarity = -1, const string& subtype = "",
int * colors = NULL, int nbcolors = 0); int * colors = NULL, int nbcolors = 0);
int add(int cardid); int add(int cardid);
int add(MTGDeck * deck); // adds the contents of "deck" into myself int add(MTGDeck * deck); // adds the contents of "deck" into myself

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