@@ -1,7 +1,7 @@
|
||||
OBJS = objs/InteractiveButton.o objs/AbilityParser.o objs/ActionElement.o\
|
||||
objs/ActionLayer.o objs/ActionStack.o objs/AIHints.o objs/AIMomirPlayer.o\
|
||||
objs/AIPlayer.o objs/AIPlayerBaka.o objs/AIStats.o objs/AllAbilities.o\
|
||||
objs/CardGui.o objs/CardDescriptor.o objs/CardDisplay.o objs/CardEffect.o\
|
||||
objs/CardGui.o objs/CardDescriptor.o objs/CardDisplay.o\
|
||||
objs/CardPrimitive.o objs/CardSelector.o objs/CardSelectorSingleton.o\
|
||||
objs/Counters.o objs/Credits.o objs/Damage.o objs/DamagerDamaged.o\
|
||||
objs/DeckDataWrapper.o objs/DeckEditorMenu.o objs/DeckMenu.o\
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
#ifndef _CARDEFFECT_H_
|
||||
#define _CARDEFFECT_H_
|
||||
|
||||
#include <JGE.h>
|
||||
#include "Effects.h"
|
||||
|
||||
struct CardGui;
|
||||
|
||||
class CardEffect: public Effect
|
||||
{
|
||||
public:
|
||||
CardEffect(CardGui* target);
|
||||
~CardEffect();
|
||||
private:
|
||||
CardGui* target;
|
||||
|
||||
public:
|
||||
virtual void Render();
|
||||
};
|
||||
|
||||
#endif // _CARDEFFECT_H_
|
||||
@@ -20,7 +20,6 @@
|
||||
#include "MTGCard.h"
|
||||
#include "MTGGameZones.h"
|
||||
|
||||
#include "CardEffect.h"
|
||||
#ifdef NETWORK_SUPPORT
|
||||
#include "JNetwork.h"
|
||||
#endif //NETWORK_SUPPORT
|
||||
@@ -49,7 +48,6 @@ public:
|
||||
|
||||
GameType gameType;
|
||||
Rules * rules;
|
||||
CardEffect *effect;
|
||||
#ifdef NETWORK_SUPPORT
|
||||
string mServerAddress;
|
||||
JNetwork* mpNetwork;
|
||||
|
||||
@@ -1,11 +0,0 @@
|
||||
#ifndef _OSD_H_
|
||||
#define _OSD_H_
|
||||
|
||||
class OSDLayer: public PlayGuiObjectController
|
||||
{
|
||||
virtual void Update(float dt);
|
||||
virtual bool CheckUserInput(JButton key);
|
||||
virtual void Render();
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,20 +0,0 @@
|
||||
#include "../include/GameApp.h"
|
||||
#include "../include/MTGCard.h"
|
||||
#include "../include/GameOptions.h"
|
||||
#include "../include/CardEffect.h"
|
||||
|
||||
CardEffect::CardEffect(CardGui* target) :
|
||||
target(target)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
CardEffect::~CardEffect()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void CardEffect::Render()
|
||||
{
|
||||
// std::cout << "Rendering effect" << std::endl;
|
||||
}
|
||||
@@ -23,22 +23,6 @@
|
||||
#include "AIPlayer.h"
|
||||
|
||||
|
||||
|
||||
//!! helper function; this is probably handled somewhere in the code already.
|
||||
// If not, should be placed in general library
|
||||
void StringExplode(string str, string separator, vector<string>* results)
|
||||
{
|
||||
size_t found;
|
||||
found = str.find_first_of(separator);
|
||||
while (found != string::npos)
|
||||
{
|
||||
if (found > 0) results->push_back(str.substr(0, found));
|
||||
str = str.substr(found + 1);
|
||||
found = str.find_first_of(separator);
|
||||
}
|
||||
if (str.length() > 0) results->push_back(str);
|
||||
}
|
||||
|
||||
GameStateDeckViewer::GameStateDeckViewer(GameApp* parent) :
|
||||
GameState(parent, "deckeditor")
|
||||
{
|
||||
|
||||
@@ -1,56 +0,0 @@
|
||||
#include "GuiMessageBox.h"
|
||||
|
||||
bool GuiMessageBox::CheckUserInput(JButton key)
|
||||
{
|
||||
if (mActionButton == key)
|
||||
{
|
||||
if (mObjects[mCurr] != NULL && mObjects[mCurr]->ButtonPressed())
|
||||
{
|
||||
if (mListener != NULL)
|
||||
{
|
||||
mListener->ButtonPressed(mId, mObjects[mCurr]->GetId());
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if ((PSP_CTRL_LEFT == key) || (PSP_CTRL_UP == key)) // || mEngine->GetAnalogY()<64)
|
||||
{
|
||||
int n = mCurr;
|
||||
n--;
|
||||
if (n < 0)
|
||||
{
|
||||
if ((mStyle & JGUI_STYLE_WRAPPING))
|
||||
n = mCount - 1;
|
||||
else
|
||||
n = 0;
|
||||
}
|
||||
|
||||
if (n != mCurr && mObjects[mCurr] != NULL && mObjects[mCurr]->Leaving(PSP_CTRL_UP))
|
||||
{
|
||||
mCurr = n;
|
||||
mObjects[mCurr]->Entering();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
else if ((PSP_CTRL_RIGHT == key) || (PSP_CTRL_DOWN == key)) // || mEngine->GetAnalogY()>192)
|
||||
{
|
||||
int n = mCurr;
|
||||
n++;
|
||||
if (n > mCount - 1)
|
||||
{
|
||||
if ((mStyle & JGUI_STYLE_WRAPPING))
|
||||
n = 0;
|
||||
else
|
||||
n = mCount - 1;
|
||||
}
|
||||
|
||||
if (n != mCurr && mObjects[mCurr] != NULL && mObjects[mCurr]->Leaving(PSP_CTRL_DOWN))
|
||||
{
|
||||
mCurr = n;
|
||||
mObjects[mCurr]->Entering();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
#include "MTGSpellStack.h"
|
||||
|
||||
MTGSpellStack::MTGSpellStack()
|
||||
{
|
||||
cursor = -1;
|
||||
}
|
||||
|
||||
void MTGSpellStack::addSpell(Ability * ability)
|
||||
{
|
||||
cursor++;
|
||||
spellStack[cursor] ability;
|
||||
}
|
||||
|
||||
int MTGSpellStack::resolve()
|
||||
{
|
||||
if (cursor < 0)
|
||||
return 0;
|
||||
int result = cursor;
|
||||
cursor--;
|
||||
(spellStack[cursor + 1])->resolve();
|
||||
return (result + 1);
|
||||
}
|
||||
@@ -455,7 +455,6 @@
|
||||
<ClInclude Include="include\CacheEngine.h" />
|
||||
<ClInclude Include="include\CardDescriptor.h" />
|
||||
<ClInclude Include="include\CardDisplay.h" />
|
||||
<ClInclude Include="include\CardEffect.h" />
|
||||
<ClInclude Include="include\CardGui.h" />
|
||||
<ClInclude Include="include\CardPrimitive.h" />
|
||||
<ClInclude Include="include\CardSelector.h" />
|
||||
@@ -517,7 +516,6 @@
|
||||
<ClInclude Include="include\NetworkPlayer.h" />
|
||||
<ClInclude Include="include\ObjectAnalytics.h" />
|
||||
<ClInclude Include="include\OptionItem.h" />
|
||||
<ClInclude Include="include\OSD.h" />
|
||||
<ClInclude Include="include\PhaseRing.h" />
|
||||
<ClInclude Include="include\Player.h" />
|
||||
<ClInclude Include="include\PlayerData.h" />
|
||||
|
||||
@@ -363,9 +363,6 @@
|
||||
<ClInclude Include="include\CardDisplay.h">
|
||||
<Filter>inc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="include\CardEffect.h">
|
||||
<Filter>inc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="include\CardGui.h">
|
||||
<Filter>inc</Filter>
|
||||
</ClInclude>
|
||||
@@ -528,9 +525,6 @@
|
||||
<ClInclude Include="include\OptionItem.h">
|
||||
<Filter>inc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="include\OSD.h">
|
||||
<Filter>inc</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="include\PhaseRing.h">
|
||||
<Filter>inc</Filter>
|
||||
</ClInclude>
|
||||
|
||||
@@ -89,7 +89,6 @@ SOURCES += \
|
||||
src/AllAbilities.cpp\
|
||||
src/CardDescriptor.cpp\
|
||||
src/CardDisplay.cpp\
|
||||
src/CardEffect.cpp\
|
||||
src/CardGui.cpp\
|
||||
src/CardPrimitive.cpp\
|
||||
src/CardSelector.cpp\
|
||||
@@ -243,7 +242,6 @@ HEADERS += \
|
||||
include/GameStateShop.h\
|
||||
include/MTGPack.h\
|
||||
include/TextScroller.h\
|
||||
include/CardEffect.h\
|
||||
include/GameStateStory.h\
|
||||
include/MTGRules.h\
|
||||
include/ThisDescriptor.h\
|
||||
@@ -254,7 +252,6 @@ HEADERS += \
|
||||
include/Token.h\
|
||||
include/CardPrimitive.h\
|
||||
include/GuiAvatars.h\
|
||||
include/OSD.h\
|
||||
include/Translate.h\
|
||||
include/CardSelector.h\
|
||||
include/GuiBackground.h\
|
||||
|
||||
Reference in New Issue
Block a user