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wagic-v0.1
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68
.travis.yml
68
.travis.yml
@@ -1,2 +1,68 @@
|
||||
language: cpp
|
||||
script: "qmake projects/mtg/wagic-qt.pro CONFIG+=testsuite CONFIG+=debug && make -j 8"
|
||||
env:
|
||||
global:
|
||||
secure: "fJgWlCFbde96OSQNGKUmowGX+ERPeqP+n1EOMf1+FJzOU4DdkTLRAlV5+5qnEX9jB/3mWN6iPpmG1qEz/SdDG3KHxJYs4ZU/Lu485O24zZ/+GdYBNsrvhPD9ckPGEMLDa1foEVTDnW0Dlkz3BCFcszjhtXGUJv7v6Pj6LRk1Mg8="
|
||||
matrix:
|
||||
- BUILD_TYPE=PSP
|
||||
- BUILD_TYPE=Android
|
||||
- BUILD_TYPE=Qt
|
||||
|
||||
branches:
|
||||
except:
|
||||
- latest-master
|
||||
|
||||
before_install:
|
||||
- sudo apt-get update -qq
|
||||
# Building for PSP here
|
||||
- if [ "$BUILD_TYPE" == "PSP" ]; then
|
||||
export PSPDEV="$TRAVIS_BUILD_DIR/opt/pspsdk" &&
|
||||
export PSPSDK="$PSPDEV/psp/sdk" &&
|
||||
export PATH="$PATH:$PSPDEV/bin:$PSPSDK/bin" &&
|
||||
wget -O sdk.lzma http://sourceforge.net/projects/minpspw/files/SDK%20%2B%20devpak/pspsdk%200.11.2/minpspw_0.11.2-amd64.tar.lzma/download;
|
||||
fi
|
||||
# Building for Android here
|
||||
- if [ "$BUILD_TYPE" == "Android" ]; then
|
||||
export ANDROID="android-sdk-linux/tools/android" &&
|
||||
if [ `uname -m` = x86_64 ]; then sudo apt-get install -qq --force-yes libgd2-xpm ia32-libs ia32-libs-multiarch jq; fi &&
|
||||
wget http://dl.google.com/android/ndk/android-ndk-r9-linux-x86_64.tar.bz2 -nv &&
|
||||
wget http://dl.google.com/android/android-sdk_r23.0.2-linux.tgz -nv;
|
||||
fi
|
||||
# Building for Qt here
|
||||
- if [ "$BUILD_TYPE" == "Qt" ]; then
|
||||
sudo add-apt-repository --yes ppa:ubuntu-sdk-team/ppa &&
|
||||
sudo apt-get update -qq &&
|
||||
sudo apt-get install -qq qt5-qmake qtbase5-dev qtdeclarative5-dev qttools5-dev qtmultimedia5-dev pulseaudio libpulse-dev &&
|
||||
export QMAKE="qmake -qt=qt5";
|
||||
fi
|
||||
|
||||
install:
|
||||
# Building for PSP here
|
||||
- if [ "$BUILD_TYPE" == "PSP" ]; then
|
||||
tar -x --xz -f sdk.lzma;
|
||||
fi
|
||||
- if [ "$BUILD_TYPE" == "Android" ]; then
|
||||
tar --absolute-names -jxf android-ndk-r9-linux-x86_64.tar.bz2 &&
|
||||
tar -zxf android-sdk_r23.0.2-linux.tgz &&
|
||||
$ANDROID list sdk --extended -a &&
|
||||
echo yes | $ANDROID update sdk --filter tools,platform-tools,build-tools-21.1.1,android-10 --no-ui --force --no-https;
|
||||
fi
|
||||
- sudo pip install pyjavaproperties
|
||||
- sudo pip install github3.py
|
||||
script: ./travis-script.sh
|
||||
|
||||
matrix:
|
||||
fast_finish: true
|
||||
|
||||
deploy:
|
||||
provider: releases
|
||||
api-key:
|
||||
secure: "gzfDEihpfTmoO6CSjTNpHSlLTPtQUZUqTlmD91CQby6+znDsOy4xsqj10MNXe+l/3KYny1DtM48nxNKeVjsyeYg66TTzKsrgMVzt6Ah5CBhSXO99/TiaMJmSXmMO7GGfKDct190Dqej1gbR7AMd38DOYe2vpR0LX+Lf3gzDVLoU="
|
||||
file:
|
||||
- ${TRAVIS_BUILD_DIR}/core.zip
|
||||
- ${TRAVIS_BUILD_DIR}/projects/mtg/Android/bin/Wagic-debug.apk
|
||||
- ${TRAVIS_BUILD_DIR}/projects/mtg/psprelease.zip
|
||||
skip_cleanup: true
|
||||
on:
|
||||
repo: WagicProject/wagic
|
||||
tags: false
|
||||
branch: auto_releases
|
||||
|
||||
Binary file not shown.
Binary file not shown.
@@ -73,7 +73,7 @@
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>src/zipFS;Dependencies/SDL/include;Dependencies/include;$(JGEEXTRAS);../Boost;../projects/mtg/include;include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>SDL_CONFIG;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>TIXML_USE_STL; SDL_CONFIG;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
@@ -101,7 +101,7 @@
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>src/zipFS;Dependencies/SDL/include;Dependencies/include;$(JGEEXTRAS);../Boost;../projects/mtg/include;include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>SDL_CONFIG;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>TIXML_USE_STL; SDL_CONFIG;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<PrecompiledHeader>
|
||||
@@ -129,7 +129,7 @@
|
||||
<Optimization>Full</Optimization>
|
||||
<InlineFunctionExpansion>OnlyExplicitInline</InlineFunctionExpansion>
|
||||
<AdditionalIncludeDirectories>src/zipFS;Dependencies/SDL/include;Dependencies/include;$(JGEEXTRAS);../Boost;../projects/mtg/include;include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>SDL_CONFIG;WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_HAS_ITERATOR_DEBBUGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>TIXML_USE_STL; SDL_CONFIG;WIN32;NDEBUG;_LIB;_SECURE_SCL=0;_HAS_ITERATOR_DEBBUGING=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
|
||||
@@ -31,6 +31,7 @@ HGE_OBJS = src/hge/hgecolor.o src/hge/hgeparticle.o \
|
||||
|
||||
|
||||
CXXFLAGS = -W -Wall -Werror -Wno-unused
|
||||
CXXFLAGS += -DTIXML_USE_STL
|
||||
|
||||
ifdef DEBUG
|
||||
CXXFLAGS += -ggdb3
|
||||
|
||||
@@ -4,6 +4,8 @@
|
||||
// dirty, but I get OS header includes this way
|
||||
#include "JGE.h"
|
||||
|
||||
#include "OutputCapturer.h"
|
||||
|
||||
#include <ostream>
|
||||
#include <iostream>
|
||||
#include <iomanip>
|
||||
@@ -29,12 +31,23 @@ std::string ToHex(T* pointer)
|
||||
#if defined (WIN32) || defined (LINUX)
|
||||
|
||||
#ifdef QT_CONFIG
|
||||
|
||||
#ifdef CAPTURE_STDERR
|
||||
#define DebugTrace(inString) \
|
||||
{ \
|
||||
std::ostringstream stream; \
|
||||
stream << inString << std::endl; \
|
||||
qDebug("%s", stream.str().c_str()); \
|
||||
stream << inString; \
|
||||
OutputCapturer::add(stream.str()); \
|
||||
}
|
||||
#else // CAPTURE_STDERR
|
||||
#define DebugTrace(inString) \
|
||||
{ \
|
||||
std::ostringstream stream; \
|
||||
stream << inString; \
|
||||
qDebug("%s", stream.str().c_str()); \
|
||||
}
|
||||
#endif // CAPTURE_STDERR
|
||||
|
||||
#elif defined (ANDROID)
|
||||
#include <android/log.h>
|
||||
#define DebugTrace(inString) \
|
||||
@@ -48,7 +61,7 @@ std::string ToHex(T* pointer)
|
||||
{ \
|
||||
std::ostringstream stream; \
|
||||
stream << inString << std::endl; \
|
||||
OutputDebugString(stream.str().c_str()); \
|
||||
OutputDebugStringA(stream.str().c_str()); \
|
||||
}
|
||||
#endif // QT_CONFIG
|
||||
#endif // Win32, Linux
|
||||
|
||||
128
JGE/include/Downloader.h
Normal file
128
JGE/include/Downloader.h
Normal file
@@ -0,0 +1,128 @@
|
||||
#ifndef DOWNLOADER_H
|
||||
#define DOWNLOADER_H
|
||||
|
||||
//-------------------------------------------------------------------------------------
|
||||
//
|
||||
// This class handles download of remote resources (any kind of file)
|
||||
// All the resources are stored locally in the userPath
|
||||
// For every resources, the downloader verifies if the resource was modifed
|
||||
// on the server before downloading the update. The Downloader maintains a catalogue
|
||||
// of resource downloaded to be able to check if they need to be updated.
|
||||
//
|
||||
// The interface can be used completly synchronously by the application and some
|
||||
// context or message loop is needed in the implementation of this interface
|
||||
//
|
||||
// Note that the Downloader could in theory by implemented on top of JNetwork.
|
||||
//
|
||||
//-------------------------------------------------------------------------------------
|
||||
#include <string>
|
||||
#include <ostream>
|
||||
#include <istream>
|
||||
#include <fstream>
|
||||
#include <map>
|
||||
#include "Threading.h"
|
||||
#ifdef QT_CONFIG
|
||||
#include <QObject>
|
||||
#include <QNetworkRequest>
|
||||
#include <QNetworkReply>
|
||||
#include <QNetworkAccessManager>
|
||||
#endif
|
||||
|
||||
using namespace std;
|
||||
|
||||
class DownloadRequest
|
||||
#ifdef QT_CONFIG
|
||||
: public QObject
|
||||
#endif
|
||||
{
|
||||
#ifdef QT_CONFIG
|
||||
Q_OBJECT
|
||||
|
||||
private slots:
|
||||
#endif
|
||||
void fileDownloaded();
|
||||
void downloadProgress(qint64 bytesReceived, qint64 bytesTotal);
|
||||
|
||||
#ifdef QT_CONFIG
|
||||
signals:
|
||||
void percentChanged(int percent);
|
||||
void statusChanged(int);
|
||||
#endif
|
||||
|
||||
public:
|
||||
typedef enum {
|
||||
NOT_PRESENT,
|
||||
DOWNLOADING,
|
||||
DOWNLOADED,
|
||||
DOWNLOAD_ERROR
|
||||
} DownloadStatus;
|
||||
|
||||
protected:
|
||||
string mLocalPath;
|
||||
string mRemoteResourceURL;
|
||||
// previous one is the original, next one can change after redirection
|
||||
string mRequestedRemoteResourceURL;
|
||||
string mETag;
|
||||
DownloadStatus mDownloadStatus;
|
||||
bool mUpgradeAvailable;
|
||||
size_t mTotalSize;
|
||||
size_t mCurrentSize;
|
||||
ofstream mFile;
|
||||
#ifdef QT_CONFIG
|
||||
QNetworkReply* mNetworkReply;
|
||||
static QNetworkAccessManager networkAccessManager;
|
||||
#endif
|
||||
|
||||
|
||||
public:
|
||||
DownloadRequest(string localPath="",
|
||||
string remoteResourceURL="",
|
||||
string ETag = "",
|
||||
DownloadStatus downloadStatus=NOT_PRESENT,
|
||||
size_t totalSize = 0,
|
||||
size_t currentSize = 0);
|
||||
~DownloadRequest();
|
||||
static bool NetworkIsAccessible();
|
||||
|
||||
string getTempLocalPath() const { return (mLocalPath+".tmp"); };
|
||||
string getLocalPath() const { return mLocalPath; };
|
||||
string getRemoteResource() const { return mRemoteResourceURL; };
|
||||
string getETag() const { return mETag; };
|
||||
void startGet();
|
||||
void startHead();
|
||||
DownloadStatus getDownloadStatus() const { return mDownloadStatus; };
|
||||
bool upgradeAvailable() const { return mUpgradeAvailable; };
|
||||
void getSizes(size_t& totalSize, size_t¤tSize) {
|
||||
totalSize = mTotalSize;
|
||||
currentSize = mCurrentSize;
|
||||
};
|
||||
|
||||
friend ostream& operator<<(ostream& out, const DownloadRequest& d);
|
||||
friend istream& operator>>(istream&, DownloadRequest&);
|
||||
friend class Downloader;
|
||||
};
|
||||
|
||||
|
||||
class Downloader
|
||||
{
|
||||
protected:
|
||||
Downloader(string globalRemoteURL="", string localCacheRecords="");
|
||||
virtual ~Downloader();
|
||||
static Downloader* mInstance;
|
||||
string mGlobalRemoteURL;
|
||||
string mLocalCacheRecords;
|
||||
boost::mutex mMutex;
|
||||
map<string, DownloadRequest*> mRequestMap;
|
||||
|
||||
public:
|
||||
static Downloader* GetInstance();
|
||||
static void Release();
|
||||
|
||||
void Update();
|
||||
DownloadRequest* Get(string localPath, string remoteResourceURL="");
|
||||
|
||||
friend ostream& operator<<(ostream& out, const Downloader& d);
|
||||
friend istream& operator>>(istream&, Downloader&);
|
||||
};
|
||||
|
||||
#endif // DOWNLOADER_H
|
||||
@@ -297,7 +297,6 @@ public:
|
||||
private:
|
||||
float mTimer;
|
||||
float mFrameTime;
|
||||
JAnimator* mAnimator;
|
||||
vector<JAnimatorObject *> mObjects;
|
||||
|
||||
};
|
||||
|
||||
@@ -37,7 +37,6 @@ private:
|
||||
float mTexY;
|
||||
float mTexWidth;
|
||||
float mTexHeight;
|
||||
JTexture* mTexture;
|
||||
JQuad* mQuad;
|
||||
|
||||
|
||||
|
||||
@@ -128,6 +128,7 @@ public:
|
||||
bool readIntoString(const string & FilePath, string & target);
|
||||
bool openForWrite(ofstream & File, const string & FilePath, ios_base::openmode mode = ios_base::out );
|
||||
bool Rename(string from, string to);
|
||||
bool Remove(string aFile);
|
||||
|
||||
//Returns true if strFilename exists somewhere in the fileSystem
|
||||
bool FileExists(const string& strFilename);
|
||||
@@ -163,4 +164,4 @@ protected:
|
||||
|
||||
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
@@ -44,6 +44,17 @@ typedef WPARAM LocalKeySym;
|
||||
#include <X11/keysym.h>
|
||||
typedef KeySym LocalKeySym;
|
||||
#define LOCAL_KEY_NONE XK_VoidSymbol
|
||||
#undef Status
|
||||
#undef Bool
|
||||
#undef None
|
||||
#undef CursorShape
|
||||
#undef KeyPress
|
||||
#undef KeyRelease
|
||||
#undef FocusIn
|
||||
#undef FocusOut
|
||||
#undef FontChange
|
||||
#undef Unsorted
|
||||
#undef GrayScale
|
||||
|
||||
#elif defined(ANDROID) // This is temporary until we understand how to send real key events from Java
|
||||
typedef long unsigned int LocalKeySym;
|
||||
|
||||
@@ -578,7 +578,7 @@ private:
|
||||
#if (!defined PSP)
|
||||
|
||||
GLuint mCurrentTex;
|
||||
#if (defined GL_ES_VERSION_2_0) || (defined GL_VERSION_2_0) || (defined WIN32)
|
||||
#if ((defined GL_ES_VERSION_2_0) || (defined GL_VERSION_2_0) || (defined WIN32)) && (!defined CONSOLE_CONFIG)
|
||||
// MVP matrix
|
||||
ESMatrix theMvpMatrix;
|
||||
|
||||
|
||||
@@ -23,29 +23,32 @@
|
||||
#include "SLES/OpenSLES_Android.h"
|
||||
|
||||
#elif defined USE_PHONON
|
||||
#include <phonon/AudioOutput>
|
||||
#include <phonon/MediaObject>
|
||||
#else
|
||||
#ifdef WIN32
|
||||
#include <windows.h>
|
||||
#include <phonon/AudioOutput>
|
||||
#include <phonon/MediaObject>
|
||||
#elif (defined QT_CONFIG)
|
||||
#include "QMediaPlayer"
|
||||
#include "QMediaPlaylist"
|
||||
#include "QSoundEffect"
|
||||
#elif defined WIN32
|
||||
#include <windows.h>
|
||||
#define WITH_FMOD
|
||||
#elif defined (PSP)
|
||||
#include <pspgu.h>
|
||||
#include <pspkernel.h>
|
||||
#include <pspdisplay.h>
|
||||
#include <pspdebug.h>
|
||||
#include <pspctrl.h>
|
||||
#include <time.h>
|
||||
#include <string.h>
|
||||
#include <pspaudiolib.h>
|
||||
#include <psprtc.h>
|
||||
#include <pspgu.h>
|
||||
#include <pspkernel.h>
|
||||
#include <pspdisplay.h>
|
||||
#include <pspdebug.h>
|
||||
#include <pspctrl.h>
|
||||
#include <time.h>
|
||||
#include <string.h>
|
||||
#include <pspaudiolib.h>
|
||||
#include <psprtc.h>
|
||||
|
||||
#include "JAudio.h"
|
||||
#include "JMP3.h"
|
||||
#include "JAudio.h"
|
||||
#include "JMP3.h"
|
||||
#endif
|
||||
|
||||
#ifdef WITH_FMOD
|
||||
#include "../Dependencies/include/fmod.h"
|
||||
#endif
|
||||
#include "../Dependencies/include/fmod.h"
|
||||
#endif
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
@@ -68,7 +71,7 @@ public:
|
||||
#ifdef USE_PHONON
|
||||
Phonon::AudioOutput* mOutput;
|
||||
Phonon::MediaObject* mMediaObject;
|
||||
public slots:
|
||||
public slots:
|
||||
void seekAtTheBegining();
|
||||
#elif defined (PSP)
|
||||
JMP3* mTrack;
|
||||
@@ -83,6 +86,10 @@ public:
|
||||
SLPlayItf playInterface;
|
||||
SLSeekItf seekInterface;
|
||||
SLVolumeItf musicVolumeInterface;
|
||||
#elif (defined QT_CONFIG)
|
||||
QMediaPlaylist* playlist;
|
||||
QMediaPlayer* player;
|
||||
string fullpath;
|
||||
#else
|
||||
void* mTrack;
|
||||
#endif //WITH_FMOD
|
||||
@@ -93,13 +100,15 @@ public:
|
||||
//------------------------------------------------------------------------------------------------
|
||||
class JSample
|
||||
{
|
||||
public:
|
||||
public:
|
||||
JSample();
|
||||
~JSample();
|
||||
|
||||
unsigned long fileSize();
|
||||
|
||||
#if defined (PSP)
|
||||
#if (defined QT_CONFIG) && (!defined USE_PHONON)
|
||||
QMediaPlayer* effect;
|
||||
void* mSample;
|
||||
#elif defined (PSP)
|
||||
WAVDATA *mSample;
|
||||
#elif defined (IOS)
|
||||
std::string filename;
|
||||
@@ -134,126 +143,128 @@ class JSoundSystem
|
||||
|
||||
public:
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Get the singleton instance
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
static JSoundSystem* GetInstance();
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Get the singleton instance
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
static JSoundSystem* GetInstance();
|
||||
|
||||
static void Destroy();
|
||||
static void Destroy();
|
||||
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Load music.
|
||||
///
|
||||
/// @note MP3 is the only supported format for the moment.
|
||||
///
|
||||
/// @param filename - Name of the music file.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
JMusic *LoadMusic(const char *fileName);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Load music.
|
||||
///
|
||||
/// @note MP3 is the only supported format for the moment.
|
||||
///
|
||||
/// @param filename - Name of the music file.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
JMusic *LoadMusic(const char *fileName);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Delete music from memory.
|
||||
///
|
||||
/// @param music - Music to be deleted.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//void FreeMusic(JMusic *music);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Delete music from memory.
|
||||
///
|
||||
/// @param music - Music to be deleted.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//void FreeMusic(JMusic *music);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Play music.
|
||||
///
|
||||
/// @param music - Music to be played.
|
||||
/// @param looping - Play the music in a loop.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void PlayMusic(JMusic *music, bool looping = false);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Play music.
|
||||
///
|
||||
/// @param music - Music to be played.
|
||||
/// @param looping - Play the music in a loop.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void PlayMusic(JMusic *music, bool looping = false);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Stop playing.
|
||||
///
|
||||
/// @param music - Music to be stopped.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void StopMusic(JMusic *music);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Stop playing.
|
||||
///
|
||||
/// @param music - Music to be stopped.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void StopMusic(JMusic *music);
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Resume playing.
|
||||
///
|
||||
/// @param music - Music to be resumed.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void ResumeMusic(JMusic *music);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Resume playing.
|
||||
///
|
||||
/// @param music - Music to be resumed.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void ResumeMusic(JMusic *music);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Pause playing.
|
||||
///
|
||||
/// @param music - Music to be paused.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void PauseMusic(JMusic *music);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Pause playing.
|
||||
///
|
||||
/// @param music - Music to be paused.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void PauseMusic(JMusic *music);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Load sound effect.
|
||||
///
|
||||
/// @note WAV sound effect only.
|
||||
///
|
||||
/// @param fileName - Sound effect for loading.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
JSample *LoadSample(const char *fileName);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Load sound effect.
|
||||
///
|
||||
/// @note WAV sound effect only.
|
||||
///
|
||||
/// @param fileName - Sound effect for loading.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
JSample *LoadSample(const char *fileName);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Delete sound effect from memory.
|
||||
///
|
||||
/// @param sample - Sound to be deleted.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//void FreeSample(JSample *sample);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Delete sound effect from memory.
|
||||
///
|
||||
/// @param sample - Sound to be deleted.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
//void FreeSample(JSample *sample);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Play sound effect.
|
||||
///
|
||||
/// @param sample - Sound for playing.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void PlaySample(JSample *sample);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Play sound effect.
|
||||
///
|
||||
/// @param sample - Sound for playing.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void PlaySample(JSample *sample);
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Set volume for audio playback.
|
||||
///
|
||||
/// @param volume - New volume.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void SetVolume(int volume);
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
/// Set volume for audio playback.
|
||||
///
|
||||
/// @param volume - New volume.
|
||||
///
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
void SetVolume(int volume);
|
||||
|
||||
void SetMusicVolume(int volume);
|
||||
void SetMusicVolume(int volume);
|
||||
|
||||
void SetSfxVolume(int volume);
|
||||
void SetSfxVolume(int volume);
|
||||
|
||||
int mChannel;
|
||||
int mChannel;
|
||||
protected:
|
||||
JSoundSystem();
|
||||
~JSoundSystem();
|
||||
JSoundSystem();
|
||||
~JSoundSystem();
|
||||
|
||||
void InitSoundSystem();
|
||||
void DestroySoundSystem();
|
||||
void InitSoundSystem();
|
||||
void DestroySoundSystem();
|
||||
|
||||
private:
|
||||
|
||||
JMusic *mCurrentMusic;
|
||||
#if (defined PSP || defined ANDROID)
|
||||
JMusic *mCurrentMusic;
|
||||
JSample *mCurrentSample;
|
||||
#endif
|
||||
|
||||
int mVolume;
|
||||
int mMusicVolume;
|
||||
int mSampleVolume;
|
||||
int mVolume;
|
||||
int mMusicVolume;
|
||||
int mSampleVolume;
|
||||
|
||||
|
||||
static JSoundSystem* mInstance;
|
||||
static JSoundSystem* mInstance;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -75,6 +75,23 @@ enum {
|
||||
#define SCREEN_HEIGHT_F 272.0f
|
||||
|
||||
|
||||
#ifdef CONSOLE_CONFIG
|
||||
#define DEFAULT_BLEND 0
|
||||
#define BLEND_OPTION_ADD 0
|
||||
#define BLEND_OPTION_BLEND 0
|
||||
#define BLEND_ZERO 0
|
||||
#define BLEND_ONE 0
|
||||
#define BLEND_SRC_COLOR 0
|
||||
#define BLEND_ONE_MINUS_SRC_COLOR 0
|
||||
#define BLEND_SRC_ALPHA 0
|
||||
#define BLEND_ONE_MINUS_SRC_ALPHA 0
|
||||
#define BLEND_DST_ALPHA 0
|
||||
#define BLEND_ONE_MINUS_DST_ALPHA 0
|
||||
#define BLEND_DST_COLOR 0
|
||||
#define BLEND_ONE_MINUS_DST_COLOR 0
|
||||
#define BLEND_SRC_ALPHA_SATURATE 0
|
||||
#define GU_PSM_5551 0
|
||||
#else
|
||||
#ifdef WIN32
|
||||
// #define DEFAULT_BLEND BLEND_DEFAULT
|
||||
// #define BLEND_OPTION_ADD BLEND_COLORADD
|
||||
@@ -84,9 +101,10 @@ enum {
|
||||
#define BLEND_OPTION_ADD GU_TFX_ADD
|
||||
#define BLEND_OPTION_BLEND GU_TFX_BLEND
|
||||
#endif
|
||||
#endif // CONSOLE_CONFIG
|
||||
|
||||
#if (defined WIN32) && (!defined LINUX)
|
||||
#include <windows.h>
|
||||
#include <windows.h>
|
||||
#endif
|
||||
#if defined(LINUX) && (!defined WIN32) || defined(IOS) || defined (ANDROID)
|
||||
typedef uint8_t byte;
|
||||
@@ -97,8 +115,21 @@ typedef bool BOOL;
|
||||
#endif
|
||||
#endif
|
||||
|
||||
typedef int8_t s8;
|
||||
typedef int16_t s16;
|
||||
typedef int32_t s32;
|
||||
typedef uint8_t u8;
|
||||
typedef uint16_t u16;
|
||||
typedef uint32_t u32;
|
||||
#define PIXEL_TYPE DWORD
|
||||
#define ARGB(a, r, g, b) ((PIXEL_TYPE)((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
|
||||
#define RGBA(r, g, b, a) ((PIXEL_TYPE)((a) << 24) | ((b) << 16) | ((g) << 8) | (r))
|
||||
#ifndef PSP
|
||||
#define TEXTURE_FORMAT 0
|
||||
#endif //PSP
|
||||
|
||||
|
||||
#ifndef CONSOLE_CONFIG
|
||||
#ifndef QT_CONFIG
|
||||
#if defined (IOS)
|
||||
#import <OpenGLES/ES2/gl.h>
|
||||
@@ -113,7 +144,7 @@ typedef bool BOOL;
|
||||
#include <GL/glu.h>
|
||||
#endif
|
||||
#else
|
||||
# include <QtOpenGL>
|
||||
#include <QtOpenGL>
|
||||
#endif
|
||||
|
||||
#if (defined FORCE_GLES)
|
||||
@@ -127,14 +158,12 @@ typedef bool BOOL;
|
||||
#endif
|
||||
|
||||
#if defined (PSP)
|
||||
|
||||
#ifndef ABGR8888
|
||||
#define ABGR8888
|
||||
#endif
|
||||
|
||||
|
||||
#if defined (ABGR8888)
|
||||
#define PIXEL_TYPE u32
|
||||
#ifndef ARGB
|
||||
#define ARGB(a, r, g, b) (PIXEL_TYPE)((a << 24) | (b << 16) | (g << 8) | r) // macro to assemble pixels in correct format
|
||||
#endif
|
||||
@@ -215,13 +244,6 @@ typedef struct
|
||||
|
||||
#else //non PSP
|
||||
|
||||
typedef int8_t s8;
|
||||
typedef int16_t s16;
|
||||
typedef int32_t s32;
|
||||
typedef uint8_t u8;
|
||||
typedef uint16_t u16;
|
||||
typedef uint32_t u32;
|
||||
|
||||
|
||||
#define BLEND_ZERO GL_ZERO
|
||||
#define BLEND_ONE GL_ONE
|
||||
@@ -235,44 +257,16 @@ typedef uint32_t u32;
|
||||
#define BLEND_ONE_MINUS_DST_COLOR GL_ONE_MINUS_DST_COLOR
|
||||
#define BLEND_SRC_ALPHA_SATURATE GL_SRC_ALPHA_SATURATE
|
||||
|
||||
#define ARGB(a, r, g, b) ((PIXEL_TYPE)((a) << 24) | ((r) << 16) | ((g) << 8) | (b))
|
||||
#define RGBA(r, g, b, a) ((PIXEL_TYPE)((a) << 24) | ((b) << 16) | ((g) << 8) | (r))
|
||||
|
||||
#define TEXTURE_FORMAT 0
|
||||
#define GU_PSM_8888 0
|
||||
#define GU_PSM_5551 0
|
||||
#define GU_PSM_4444 0
|
||||
#define GU_PSM_5650 0
|
||||
#define PIXEL_TYPE DWORD
|
||||
#define GU_PSM_8888 0
|
||||
#define GU_PSM_5551 0
|
||||
#define GU_PSM_4444 0
|
||||
#define GU_PSM_5650 0
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
typedef enum Buttons
|
||||
{
|
||||
JGE_BTN_NONE = 0, // No button pressed
|
||||
JGE_BTN_QUIT, // Home on PSP
|
||||
JGE_BTN_MENU, // Start on PSP
|
||||
JGE_BTN_CTRL, // Select
|
||||
JGE_BTN_POWER, // Hold
|
||||
JGE_BTN_SOUND, // Music note
|
||||
JGE_BTN_RIGHT,
|
||||
JGE_BTN_LEFT,
|
||||
JGE_BTN_UP,
|
||||
JGE_BTN_DOWN,
|
||||
JGE_BTN_OK, // Circle in Japan, Cross in Europe
|
||||
JGE_BTN_CANCEL, // Triangle
|
||||
JGE_BTN_PRI, // Square (primary)
|
||||
JGE_BTN_SEC, // Cross or Circle (secondary)
|
||||
JGE_BTN_PREV, // Left trigger
|
||||
JGE_BTN_NEXT, // Right trigger
|
||||
JGE_BTN_FULLSCREEN, // Switch to fullscreen (obviously, PC only)
|
||||
|
||||
JGE_BTN_MAX = JGE_BTN_FULLSCREEN + 1
|
||||
} JButton;
|
||||
|
||||
|
||||
#else
|
||||
typedef uint32_t GLuint;
|
||||
typedef float GLfloat;
|
||||
#endif //CONSOLE_CONFIG
|
||||
|
||||
//------------------------------------------------------------------------------------------------
|
||||
struct Vertex
|
||||
@@ -542,5 +536,28 @@ public:
|
||||
};
|
||||
|
||||
|
||||
typedef enum Buttons
|
||||
{
|
||||
JGE_BTN_NONE = 0, // No button pressed
|
||||
JGE_BTN_QUIT, // Home on PSP
|
||||
JGE_BTN_MENU, // Start on PSP
|
||||
JGE_BTN_CTRL, // Select
|
||||
JGE_BTN_POWER, // Hold
|
||||
JGE_BTN_SOUND, // Music note
|
||||
JGE_BTN_RIGHT,
|
||||
JGE_BTN_LEFT,
|
||||
JGE_BTN_UP,
|
||||
JGE_BTN_DOWN,
|
||||
JGE_BTN_OK, // Circle in Japan, Cross in Europe
|
||||
JGE_BTN_CANCEL, // Triangle
|
||||
JGE_BTN_PRI, // Square (primary)
|
||||
JGE_BTN_SEC, // Cross or Circle (secondary)
|
||||
JGE_BTN_PREV, // Left trigger
|
||||
JGE_BTN_NEXT, // Right trigger
|
||||
JGE_BTN_FULLSCREEN, // Switch to fullscreen (obviously, PC only)
|
||||
|
||||
JGE_BTN_MAX = JGE_BTN_FULLSCREEN + 1
|
||||
} JButton;
|
||||
|
||||
|
||||
#endif
|
||||
|
||||
23
JGE/include/OutputCapturer.h
Normal file
23
JGE/include/OutputCapturer.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#ifndef OUTPUTCAPTURER_H
|
||||
#define OUTPUTCAPTURER_H
|
||||
|
||||
#if defined(QT_CONFIG)
|
||||
#include <Qt>
|
||||
#include <string>
|
||||
#include <sstream>
|
||||
#include "Threading.h"
|
||||
|
||||
class OutputCapturer
|
||||
{
|
||||
private:
|
||||
static std::ostringstream stream;
|
||||
static boost::mutex mMutex;
|
||||
|
||||
public:
|
||||
static void add(const std::string& s);
|
||||
static void debugAndClear();
|
||||
static void clear();
|
||||
};
|
||||
#endif
|
||||
|
||||
#endif // OUTPUTCAPTURER_H
|
||||
@@ -1,7 +1,7 @@
|
||||
#ifndef THREADING_H
|
||||
#define THREADING_H
|
||||
|
||||
#if !defined(PSP) && !defined(QT_CONFIG)
|
||||
#if !defined(PSP) && !defined(QT_CONFIG) && !(__cplusplus > 199711L)
|
||||
#include <boost/date_time.hpp>
|
||||
|
||||
#ifdef WIN32
|
||||
@@ -14,7 +14,7 @@
|
||||
#endif
|
||||
|
||||
#include <boost/thread/mutex.hpp>
|
||||
#elif !defined(QT_CONFIG)
|
||||
#elif defined(PSP)
|
||||
#include <boost/bind.hpp>
|
||||
#include <boost/shared_ptr.hpp>
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
namespace boost
|
||||
{
|
||||
/**
|
||||
** PSP specific variant of a boost mutex & scoped_lock
|
||||
** PSP specific variant of a boost mutex & scoped_lock
|
||||
*/
|
||||
|
||||
template <class Mutex>
|
||||
@@ -60,7 +60,7 @@ namespace boost
|
||||
{
|
||||
sceKernelDeleteSema(mID);
|
||||
}
|
||||
|
||||
|
||||
void lock()
|
||||
{
|
||||
int result = sceKernelWaitSema(mID, 1, 0);
|
||||
@@ -142,7 +142,7 @@ namespace boost
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
int mID;
|
||||
int mThreadID;
|
||||
volatile int mRecursionCount;
|
||||
@@ -164,7 +164,7 @@ namespace boost
|
||||
|
||||
|
||||
/**
|
||||
** Emulating boost::thread configuration glue, with some shortcuts
|
||||
** Emulating boost::thread configuration glue, with some shortcuts
|
||||
** This detail namespace is a distillation of boost's thread.hpp, thread_data.hpp.
|
||||
*/
|
||||
namespace detail
|
||||
@@ -212,13 +212,13 @@ namespace boost
|
||||
**
|
||||
** The intent of its usage is this form only:
|
||||
** mWorkerThread = boost::thread(ThreadProc, this);
|
||||
** where ThreadProc is a static member function of the 'this' class,eg:
|
||||
** static void FOO::ThreadProc(void* inParam)
|
||||
** {
|
||||
** FOO* instance = reinterpret_cast<FOO*>(inParam);
|
||||
** // now you have class instance data available...
|
||||
** }
|
||||
**
|
||||
** where ThreadProc is a static member function of the 'this' class,eg:
|
||||
** static void FOO::ThreadProc(void* inParam)
|
||||
** {
|
||||
** FOO* instance = reinterpret_cast<FOO*>(inParam);
|
||||
** // now you have class instance data available...
|
||||
** }
|
||||
**
|
||||
** Any other variant of a thread proc with more than one param is unimplemented.
|
||||
*/
|
||||
class thread
|
||||
@@ -227,7 +227,7 @@ namespace boost
|
||||
** Helper class for sceKernelStartThread, which passes args by value, not by reference
|
||||
** We use this struct to wrap any pointers that we want to pass to the worker thread.
|
||||
*/
|
||||
struct CallbackData
|
||||
struct CallbackData
|
||||
{
|
||||
CallbackData(detail::thread_data_ptr inThreadInfo)
|
||||
: mThreadInfo(inThreadInfo)
|
||||
@@ -307,7 +307,7 @@ namespace boost
|
||||
}
|
||||
}
|
||||
|
||||
#elif defined(QT_CONFIG)
|
||||
#elif defined(QT_CONFIG) && (__cplusplus <= 199711L)
|
||||
|
||||
#include <QMutex>
|
||||
#include <QThread>
|
||||
@@ -315,7 +315,6 @@ namespace boost
|
||||
#include <boost/bind.hpp>
|
||||
#include <boost/shared_ptr.hpp>
|
||||
|
||||
#include "../include/DebugRoutines.h"
|
||||
#include "../include/JLogger.h"
|
||||
|
||||
namespace boost
|
||||
@@ -538,6 +537,80 @@ namespace boost
|
||||
}
|
||||
}
|
||||
|
||||
#elif (__cplusplus > 199711L)
|
||||
|
||||
#include <thread>
|
||||
#include <mutex>
|
||||
|
||||
namespace boost
|
||||
{
|
||||
typedef std::thread thread;
|
||||
|
||||
template <class Mutex>
|
||||
struct unique_lock
|
||||
{
|
||||
unique_lock(Mutex& inMutex) : mMutex(&inMutex)
|
||||
{
|
||||
mMutex->lock();
|
||||
}
|
||||
|
||||
~unique_lock()
|
||||
{
|
||||
mMutex->unlock();
|
||||
}
|
||||
|
||||
Mutex* mMutex;
|
||||
};
|
||||
|
||||
class mutex
|
||||
{
|
||||
public:
|
||||
|
||||
typedef unique_lock<mutex> scoped_lock;
|
||||
|
||||
mutex()
|
||||
: mQMutex()
|
||||
{
|
||||
}
|
||||
|
||||
~mutex()
|
||||
{
|
||||
}
|
||||
|
||||
void lock()
|
||||
{
|
||||
mQMutex.lock();
|
||||
}
|
||||
|
||||
void unlock()
|
||||
{
|
||||
mQMutex.unlock();
|
||||
}
|
||||
|
||||
std::mutex mQMutex;
|
||||
|
||||
private:
|
||||
mutex(mutex const&);
|
||||
mutex& operator=(mutex const&);
|
||||
};
|
||||
|
||||
namespace posix_time
|
||||
{
|
||||
typedef unsigned int milliseconds;
|
||||
}
|
||||
|
||||
/**
|
||||
** boost's platform neutral sleep call.
|
||||
*/
|
||||
namespace this_thread
|
||||
{
|
||||
inline void sleep(boost::posix_time::milliseconds const& time)
|
||||
{
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(time));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
#endif // THREADING_H
|
||||
|
||||
@@ -3,15 +3,6 @@
|
||||
|
||||
#include <math.h>
|
||||
|
||||
|
||||
/*************************** Macros and constants ***************************/
|
||||
// returns a number ranging from -1.0 to 1.0
|
||||
#define FRAND (((float)rand()-(float)rand())/RAND_MAX)
|
||||
#define Clamp(x, min, max) x = (x<min ? min : x<max ? x : max);
|
||||
|
||||
#define SQUARE(x) (x)*(x)
|
||||
|
||||
|
||||
struct Vector3D
|
||||
{
|
||||
Vector3D(float x, float y, float z) : x(x), y(y), z(z) {}
|
||||
@@ -63,7 +54,7 @@ struct Vector3D
|
||||
|
||||
float Length()
|
||||
{
|
||||
float length = (float)sqrt(SQUARE(x) + SQUARE(y) + SQUARE(z));
|
||||
float length = sqrt(x*x + y*y + z*z);
|
||||
return (length != 0.0f) ? length : 1.0f;
|
||||
}
|
||||
|
||||
|
||||
@@ -136,6 +136,20 @@ signals:
|
||||
private slots:
|
||||
|
||||
private:
|
||||
int lastPosx(){
|
||||
#if QT_VERSION >= 0x050100
|
||||
return m_lastPos.x()*devicePixelRatio();
|
||||
#else
|
||||
return m_lastPos.x();
|
||||
#endif
|
||||
}
|
||||
int lastPosy(){
|
||||
#if QT_VERSION >= 0x050100
|
||||
return m_lastPos.y()*devicePixelRatio();
|
||||
#else
|
||||
return m_lastPos.y();
|
||||
#endif
|
||||
}
|
||||
void timerEvent( QTimerEvent* );
|
||||
void doAndEnqueue(JButton action) {
|
||||
m_engine->HoldKey_NoRepeat(action);
|
||||
@@ -154,6 +168,7 @@ private:
|
||||
int m_timerId;
|
||||
bool m_active;
|
||||
QRect m_viewPort;
|
||||
QPoint m_lastPos;
|
||||
#ifdef QT_WIDGET
|
||||
#if (defined Q_WS_MAEMO_5) || (defined MEEGO_EDITION_HARMATTAN) || (defined Q_WS_ANDROID)
|
||||
int mMouseDownX;
|
||||
|
||||
298
JGE/src/Downloader.cpp
Normal file
298
JGE/src/Downloader.cpp
Normal file
@@ -0,0 +1,298 @@
|
||||
#include "DebugRoutines.h"
|
||||
#include "JFileSystem.h"
|
||||
#include "Downloader.h"
|
||||
|
||||
#define RECORDS_DEFAULT_FILE "cache/records.txt"
|
||||
|
||||
#ifdef QT_CONFIG
|
||||
QNetworkAccessManager DownloadRequest::networkAccessManager;
|
||||
#endif
|
||||
|
||||
DownloadRequest::DownloadRequest(string localPath,
|
||||
string remoteResourceURL,
|
||||
string ETag,
|
||||
DownloadStatus downloadStatus,
|
||||
size_t totalSize,
|
||||
size_t currentSize):
|
||||
mLocalPath(localPath),
|
||||
mRemoteResourceURL(remoteResourceURL),
|
||||
mRequestedRemoteResourceURL(remoteResourceURL),
|
||||
mETag(ETag),
|
||||
mDownloadStatus(downloadStatus),
|
||||
mUpgradeAvailable(false),
|
||||
mTotalSize(totalSize),
|
||||
mCurrentSize(currentSize)
|
||||
{
|
||||
}
|
||||
|
||||
DownloadRequest::~DownloadRequest()
|
||||
{
|
||||
}
|
||||
|
||||
void DownloadRequest::startHead()
|
||||
{
|
||||
#ifdef QT_CONFIG
|
||||
QNetworkRequest request(QUrl(QString(mRequestedRemoteResourceURL.c_str())));
|
||||
request.setRawHeader("If-None-Match", mETag.c_str());
|
||||
mNetworkReply = networkAccessManager.head(request);
|
||||
connect(mNetworkReply, SIGNAL(finished()), SLOT(fileDownloaded()));
|
||||
#endif
|
||||
}
|
||||
|
||||
void DownloadRequest::startGet()
|
||||
{
|
||||
#ifdef QT_CONFIG
|
||||
mNetworkReply = networkAccessManager.get(QNetworkRequest(QUrl(QString(mRequestedRemoteResourceURL.c_str()))));
|
||||
#endif
|
||||
mFile.close();
|
||||
JFileSystem::GetInstance()->Remove(getTempLocalPath());
|
||||
JFileSystem::GetInstance()->openForWrite(mFile, getTempLocalPath());
|
||||
#ifdef QT_CONFIG
|
||||
connect(mNetworkReply, SIGNAL(downloadProgress(qint64, qint64)),
|
||||
SLOT(downloadProgress(qint64, qint64)));
|
||||
connect(mNetworkReply, SIGNAL(finished()), SLOT(fileDownloaded()));
|
||||
#endif
|
||||
}
|
||||
|
||||
void DownloadRequest::fileDownloaded()
|
||||
{
|
||||
do {
|
||||
QByteArray eTagByteArray = mNetworkReply->rawHeader("ETag");
|
||||
if(!eTagByteArray.isEmpty()) {
|
||||
string oldETag = mETag;
|
||||
mETag = QString(eTagByteArray).toStdString();
|
||||
if(oldETag!="" && oldETag != mETag)
|
||||
mUpgradeAvailable = true;
|
||||
}
|
||||
|
||||
// let's check some error
|
||||
if(mNetworkReply->error() != QNetworkReply::NoError) {
|
||||
DebugTrace(mNetworkReply->errorString().toStdString());
|
||||
mDownloadStatus = DownloadRequest::DOWNLOAD_ERROR;
|
||||
mFile.close();
|
||||
JFileSystem::GetInstance()->Remove(getTempLocalPath());
|
||||
break;
|
||||
}
|
||||
|
||||
// check if we're getting redirected
|
||||
QVariant redirectionTarget = mNetworkReply->attribute(QNetworkRequest::RedirectionTargetAttribute);
|
||||
if (!redirectionTarget.isNull()) {
|
||||
QUrl newUrl = QUrl(mRequestedRemoteResourceURL.c_str()).resolved(redirectionTarget.toUrl());
|
||||
DebugTrace(string("Redirect to ")+ newUrl.toString().toStdString());
|
||||
|
||||
mRequestedRemoteResourceURL = newUrl.toString().toStdString();
|
||||
mNetworkReply->deleteLater();
|
||||
if(mFile.is_open())
|
||||
startGet();
|
||||
else
|
||||
startHead();
|
||||
return;
|
||||
}
|
||||
|
||||
if(mFile.is_open())
|
||||
{
|
||||
QByteArray byteArray = mNetworkReply->readAll();
|
||||
mFile.write(byteArray.constData(), byteArray.size());
|
||||
mFile.close();
|
||||
if(!JFileSystem::GetInstance()->Rename(getTempLocalPath(), mLocalPath)) {
|
||||
mDownloadStatus = DownloadRequest::DOWNLOAD_ERROR;
|
||||
break;
|
||||
}
|
||||
}
|
||||
mDownloadStatus = DownloadRequest::DOWNLOADED;
|
||||
} while(0);
|
||||
|
||||
Downloader::GetInstance()->Update();
|
||||
mNetworkReply->deleteLater();
|
||||
|
||||
emit statusChanged((int)mDownloadStatus);
|
||||
}
|
||||
|
||||
void DownloadRequest::downloadProgress(qint64 bytesReceived, qint64 bytesTotal)
|
||||
{
|
||||
QByteArray byteArray = mNetworkReply->readAll();
|
||||
mFile.write(byteArray.constData(), byteArray.size());
|
||||
mCurrentSize = bytesReceived;
|
||||
mTotalSize = bytesTotal;
|
||||
int percent = 0;
|
||||
if(bytesTotal)
|
||||
percent = (bytesReceived/bytesTotal)*100;
|
||||
emit percentChanged(percent);
|
||||
}
|
||||
|
||||
Downloader* Downloader::mInstance = 0;
|
||||
|
||||
Downloader::Downloader(string globalRemoteURL, string localcacheRecords):
|
||||
mGlobalRemoteURL(globalRemoteURL),
|
||||
mLocalCacheRecords(localcacheRecords)
|
||||
{
|
||||
JFileSystem::GetInstance()->MakeDir("cache");
|
||||
|
||||
izfstream downloadRecords;
|
||||
if(mLocalCacheRecords.empty())
|
||||
mLocalCacheRecords = RECORDS_DEFAULT_FILE;
|
||||
if(JFileSystem::GetInstance()->openForRead(downloadRecords, mLocalCacheRecords))
|
||||
{// File exists, let's read it.
|
||||
downloadRecords >> (*this);
|
||||
}
|
||||
JFileSystem::GetInstance()->CloseFile();
|
||||
}
|
||||
|
||||
Downloader::~Downloader()
|
||||
{
|
||||
map<string, DownloadRequest*>::iterator ite;
|
||||
for(ite = mRequestMap.begin(); ite != mRequestMap.end(); ite++)
|
||||
{
|
||||
delete (*ite).second;
|
||||
}
|
||||
mRequestMap.erase(mRequestMap.begin(), mRequestMap.end());
|
||||
}
|
||||
|
||||
Downloader* Downloader::GetInstance()
|
||||
{
|
||||
if(!mInstance)
|
||||
{
|
||||
mInstance = new Downloader();
|
||||
}
|
||||
return mInstance;
|
||||
}
|
||||
|
||||
void Downloader::Release()
|
||||
{
|
||||
if(mInstance)
|
||||
{
|
||||
delete mInstance;
|
||||
mInstance = 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool DownloadRequest::NetworkIsAccessible()
|
||||
{
|
||||
bool result = false;
|
||||
|
||||
#ifdef QT_CONFIG
|
||||
networkAccessManager.setNetworkAccessible(QNetworkAccessManager::Accessible);
|
||||
result = networkAccessManager.networkAccessible();
|
||||
#endif
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
DownloadRequest* Downloader::Get(string localPath, string remoteResourceURL)
|
||||
{
|
||||
map<string, DownloadRequest*>::iterator ite = mRequestMap.find(localPath);
|
||||
if(ite == mRequestMap.end())
|
||||
{ // request does not exist, let's create it
|
||||
DownloadRequest* request = new DownloadRequest(localPath, remoteResourceURL);
|
||||
std::pair<std::map<string,DownloadRequest*>::iterator,bool> ret;
|
||||
ret = mRequestMap.insert ( std::pair<string,DownloadRequest*>(localPath, request) );
|
||||
if (ret.second==false) {
|
||||
DebugTrace("Downloader::Get Error inserting request in Map");
|
||||
return 0;
|
||||
}
|
||||
ite = ret.first;
|
||||
}
|
||||
|
||||
// Now, we can check the server
|
||||
if((*ite).second->getDownloadStatus() == DownloadRequest::NOT_PRESENT ||
|
||||
(*ite).second->upgradeAvailable())
|
||||
{ // File is not here or an update is available, let's get it
|
||||
(*ite).second->startGet();
|
||||
(*ite).second->mDownloadStatus = DownloadRequest::DOWNLOADING;
|
||||
}
|
||||
else if ((*ite).second->getDownloadStatus() == DownloadRequest::DOWNLOADED)
|
||||
{ // File is here, let's check if there is some update without blocking the playback
|
||||
(*ite).second->startHead();
|
||||
}
|
||||
|
||||
return (*ite).second;
|
||||
}
|
||||
|
||||
void Downloader::Update()
|
||||
{
|
||||
ofstream downloadRecords;
|
||||
if(JFileSystem::GetInstance()->openForWrite(downloadRecords, mLocalCacheRecords))
|
||||
{
|
||||
downloadRecords << (*this);
|
||||
}
|
||||
downloadRecords.close();
|
||||
}
|
||||
|
||||
ostream& operator<<(ostream& out, const DownloadRequest& d)
|
||||
{
|
||||
// HEAD request fails, so this line erase cache record after upgrade check :(
|
||||
// if(d.getDownloadStatus() == DownloadRequest::DOWNLOADED)
|
||||
{
|
||||
out << "localPath=" << d.mLocalPath << endl;
|
||||
out << "remoteResource=" << d.mRemoteResourceURL << endl;
|
||||
out << "ETag=" << d.mETag << endl;
|
||||
out << "upgradeAvailable=" << d.mUpgradeAvailable <<endl;
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
istream& operator>>(istream& in, DownloadRequest& d)
|
||||
{
|
||||
string s;
|
||||
|
||||
while(std::getline(in, s))
|
||||
{
|
||||
size_t limiter = s.find("=");
|
||||
string areaS;
|
||||
if (limiter != string::npos)
|
||||
{
|
||||
areaS = s.substr(0, limiter);
|
||||
if (areaS.compare("localPath") == 0)
|
||||
{
|
||||
d.mLocalPath = s.substr(limiter + 1);
|
||||
}
|
||||
else if (areaS.compare("remoteResource") == 0)
|
||||
{
|
||||
d.mRemoteResourceURL = s.substr(limiter + 1);
|
||||
d.mRequestedRemoteResourceURL = d.mRemoteResourceURL;
|
||||
}
|
||||
else if (areaS.compare("ETag") == 0)
|
||||
{
|
||||
d.mETag = s.substr(limiter + 1);
|
||||
d.mDownloadStatus = DownloadRequest::DOWNLOADED;
|
||||
}
|
||||
else if (areaS.compare("upgradeAvailable") == 0)
|
||||
{
|
||||
d.mUpgradeAvailable = (bool)atoi(s.substr(limiter + 1).c_str());
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return in;
|
||||
}
|
||||
|
||||
ostream& operator<<(ostream& out, const Downloader& d)
|
||||
{
|
||||
map<string, DownloadRequest*>::const_iterator ite;
|
||||
for(ite = d.mRequestMap.begin(); ite != d.mRequestMap.end(); ite++)
|
||||
{
|
||||
out << (*(*ite).second) << endl;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
istream& operator>>(istream& in, Downloader& d)
|
||||
{
|
||||
while(!in.eof())
|
||||
{
|
||||
DownloadRequest* downloadRequest = new DownloadRequest();
|
||||
in >> (*downloadRequest);
|
||||
|
||||
if(!downloadRequest->getLocalPath().empty() &&
|
||||
!downloadRequest->getRemoteResource().empty() &&
|
||||
!downloadRequest->getETag().empty()) {
|
||||
d.mRequestMap[downloadRequest->getLocalPath()] = downloadRequest;
|
||||
} else {
|
||||
delete downloadRequest;
|
||||
}
|
||||
}
|
||||
return in;
|
||||
}
|
||||
|
||||
@@ -67,7 +67,7 @@ bool JAnimator::Load(const char* scriptFile)
|
||||
element = script->ToElement();
|
||||
printf("---- Loading %s:%s\n", element->Value(), element->Attribute("name"));
|
||||
|
||||
const char *type[] =
|
||||
string type[] =
|
||||
{
|
||||
"ANIMATION_TYPE_LOOPING",
|
||||
"ANIMATION_TYPE_ONCE_AND_STAY",
|
||||
@@ -78,7 +78,7 @@ bool JAnimator::Load(const char* scriptFile)
|
||||
|
||||
const char* aniType = element->Attribute("type");
|
||||
for (int i=0;i<5;i++)
|
||||
if (strcmp(type[i], aniType)==0)
|
||||
if (type[i] == aniType)
|
||||
{
|
||||
SetAnimationType(i);
|
||||
break;
|
||||
@@ -108,7 +108,7 @@ bool JAnimator::Load(const char* scriptFile)
|
||||
element = param->ToElement();
|
||||
if (element != NULL)
|
||||
{
|
||||
if (strcmp(element->Value(), "settings")==0)
|
||||
if (element->ValueStr() == "settings")
|
||||
{
|
||||
const char* quadName = element->Attribute("quad");
|
||||
JQuad* quad = mResource->GetQuad(quadName);
|
||||
|
||||
@@ -16,9 +16,9 @@ User folder is the only one that is really needed to guarantee both read and wri
|
||||
The content that users should not be touching.
|
||||
*/
|
||||
|
||||
#if defined(ANDROID)
|
||||
#include "../../include/PrecompiledHeader.h"
|
||||
#endif
|
||||
#ifndef PSP
|
||||
#include "PrecompiledHeader.h"
|
||||
#endif //PSP
|
||||
|
||||
#ifdef WIN32
|
||||
#pragma warning(disable : 4786)
|
||||
@@ -34,6 +34,10 @@ The content that users should not be touching.
|
||||
#include "../include/JLogger.h"
|
||||
#include <dirent.h>
|
||||
|
||||
#ifdef QT_CONFIG
|
||||
#include <QDir>
|
||||
#endif
|
||||
|
||||
JFileSystem* JFileSystem::mInstance = NULL;
|
||||
|
||||
JZipCache::JZipCache()
|
||||
@@ -121,13 +125,18 @@ JFileSystem::JFileSystem(const string & _userPath, const string & _systemPath)
|
||||
|
||||
DebugTrace("User path " << userPath);
|
||||
#elif defined (QT_CONFIG)
|
||||
QDir dir(QDir::homePath());
|
||||
dir.cd(USERDIR);
|
||||
|
||||
QDir sysDir("projects/mtg/bin/Res");
|
||||
QDir sysDir(RESDIR);
|
||||
QDir dir(QDir::homePath());
|
||||
dir.mkdir(USERDIR);
|
||||
dir.cd(USERDIR);
|
||||
|
||||
userPath = QDir::toNativeSeparators(dir.absolutePath()).toStdString();
|
||||
systemPath = QDir::toNativeSeparators(sysDir.absolutePath()).toStdString();
|
||||
|
||||
DebugTrace("User path " << userPath);
|
||||
DebugTrace("System path " << systemPath);
|
||||
DebugTrace("Current path " << QDir::currentPath().toStdString());
|
||||
#else
|
||||
//Find the Res.txt file and matching Res folders for backwards compatibility
|
||||
ifstream mfile("Res.txt");
|
||||
@@ -304,11 +313,15 @@ bool JFileSystem::readIntoString(const string & FilePath, string & target)
|
||||
|
||||
int fileSize = GetFileSize(file);
|
||||
|
||||
#ifndef __MINGW32__
|
||||
try {
|
||||
#endif
|
||||
target.resize((std::string::size_type) fileSize);
|
||||
#ifndef __MINGW32__
|
||||
} catch (bad_alloc&) {
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
if (fileSize)
|
||||
@@ -544,7 +557,13 @@ bool JFileSystem::Rename(string _from, string _to)
|
||||
string from = mUserFSPath + _from;
|
||||
string to = mUserFSPath + _to;
|
||||
std::remove(to.c_str());
|
||||
return rename(from.c_str(), to.c_str()) ? true: false;
|
||||
return (rename(from.c_str(), to.c_str()) == 0);
|
||||
}
|
||||
|
||||
bool JFileSystem::Remove(string aFile)
|
||||
{
|
||||
string toRemove = mUserFSPath + aFile;
|
||||
return (std::remove(toRemove.c_str()) == 0);
|
||||
}
|
||||
|
||||
int JFileSystem::GetFileSize(izfstream & file)
|
||||
|
||||
506
JGE/src/JGfx-fake.cpp
Normal file
506
JGE/src/JGfx-fake.cpp
Normal file
@@ -0,0 +1,506 @@
|
||||
//-------------------------------------------------------------------------------------
|
||||
//
|
||||
// JGE++ is a hardware accelerated 2D game SDK for PSP/Windows.
|
||||
#include "../../include/JGE.h"
|
||||
#include "../../include/JRenderer.h"
|
||||
#include "../../include/JResourceManager.h"
|
||||
#include "../../include/JFileSystem.h"
|
||||
#include "../../include/JAssert.h"
|
||||
|
||||
JQuad::JQuad(JTexture *tex, float x, float y, float width, float height)
|
||||
:mTex(tex), mX(x), mY(y), mWidth(width), mHeight(height)
|
||||
{
|
||||
JASSERT(tex != NULL);
|
||||
JRenderer::GetInstance()->TransferTextureToGLContext(*tex);
|
||||
|
||||
mHotSpotX = 0.0f;
|
||||
mHotSpotY = 0.0f;
|
||||
//mBlend = BLEND_DEFAULT;
|
||||
for (int i=0;i<4;i++)
|
||||
mColor[i].color = 0xFFFFFFFF;
|
||||
|
||||
mHFlipped = false;
|
||||
mVFlipped = false;
|
||||
|
||||
SetTextureRect(x, y, width, height);
|
||||
}
|
||||
|
||||
void JQuad::SetTextureRect(float x, float y, float w, float h)
|
||||
{
|
||||
mX = x;
|
||||
mY = y;
|
||||
mWidth = w;
|
||||
mHeight = h;
|
||||
|
||||
if(mTex)
|
||||
{
|
||||
mTX0 = x/mTex->mTexWidth;
|
||||
mTY0 = y/mTex->mTexHeight;
|
||||
mTX1 = (x+w)/mTex->mTexWidth;
|
||||
mTY1 = (y+h)/mTex->mTexHeight;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void JQuad::GetTextureRect(float *x, float *y, float *w, float *h)
|
||||
{
|
||||
*x=mX; *y=mY; *w=mWidth; *h=mHeight;
|
||||
}
|
||||
|
||||
|
||||
void JQuad::SetColor(PIXEL_TYPE color)
|
||||
{
|
||||
for (int i=0;i<4;i++)
|
||||
mColor[i].color = color;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void JQuad::SetHotSpot(float x, float y)
|
||||
{
|
||||
mHotSpotX = x;
|
||||
mHotSpotY = y;
|
||||
}
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
JTexture::JTexture() : mWidth(0), mHeight(0), mBuffer(NULL)
|
||||
{
|
||||
mTexId = -1;
|
||||
}
|
||||
|
||||
JTexture::~JTexture()
|
||||
{
|
||||
if (mBuffer)
|
||||
{
|
||||
delete [] mBuffer;
|
||||
mBuffer = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void JTexture::UpdateBits(int x, int y, int width, int height, PIXEL_TYPE* bits)
|
||||
{
|
||||
JRenderer::GetInstance()->BindTexture(this);
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
JRenderer* JRenderer::mInstance = NULL;
|
||||
bool JRenderer::m3DEnabled = false;
|
||||
|
||||
void JRenderer::Set3DFlag(bool flag) { m3DEnabled = flag; }
|
||||
|
||||
JRenderer* JRenderer::GetInstance()
|
||||
{
|
||||
if (mInstance == NULL)
|
||||
{
|
||||
mInstance = new JRenderer();
|
||||
|
||||
JASSERT(mInstance != NULL);
|
||||
|
||||
mInstance->InitRenderer();
|
||||
}
|
||||
|
||||
return mInstance;
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::Destroy()
|
||||
{
|
||||
if (mInstance)
|
||||
{
|
||||
mInstance->DestroyRenderer();
|
||||
delete mInstance;
|
||||
mInstance = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
JRenderer::JRenderer() : mActualWidth(SCREEN_WIDTH_F), mActualHeight(SCREEN_HEIGHT_F)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
JRenderer::~JRenderer()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void JRenderer::InitRenderer()
|
||||
{
|
||||
mCurrentTextureFilter = TEX_FILTER_NONE;
|
||||
mImageFilter = NULL;
|
||||
|
||||
mCurrTexBlendSrc = BLEND_SRC_ALPHA;
|
||||
mCurrTexBlendDest = BLEND_ONE_MINUS_SRC_ALPHA;
|
||||
|
||||
// mLineWidth = 1.0f;
|
||||
mCurrentTex = -1;
|
||||
mFOV = 75.0f;
|
||||
|
||||
#ifdef USING_MATH_TABLE
|
||||
for (int i=0;i<360;i++)
|
||||
{
|
||||
mSinTable[i] = sinf(i*DEG2RAD);
|
||||
mCosTable[i] = cosf(i*DEG2RAD);
|
||||
}
|
||||
#endif
|
||||
|
||||
mCurrentRenderMode = MODE_UNKNOWN;
|
||||
}
|
||||
|
||||
void JRenderer::DestroyRenderer()
|
||||
{
|
||||
}
|
||||
|
||||
void JRenderer::BeginScene()
|
||||
{
|
||||
}
|
||||
|
||||
void JRenderer::EndScene()
|
||||
{
|
||||
}
|
||||
|
||||
void JRenderer::BindTexture(JTexture *tex)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::EnableTextureFilter(bool flag)
|
||||
{
|
||||
if (flag)
|
||||
mCurrentTextureFilter = TEX_FILTER_LINEAR;
|
||||
else
|
||||
mCurrentTextureFilter = TEX_FILTER_NEAREST;
|
||||
|
||||
mCurrentTex = -1;
|
||||
}
|
||||
|
||||
void Swap(float *a, float *b)
|
||||
{
|
||||
float n=*a;
|
||||
*a = *b;
|
||||
*b = n;
|
||||
}
|
||||
|
||||
void JRenderer::RenderQuad(JQuad* quad, float xo, float yo, float angle, float xScale, float yScale)
|
||||
{
|
||||
//yo = SCREEN_HEIGHT-yo-1;//-(quad->mHeight);
|
||||
float width = quad->mWidth;
|
||||
float height = quad->mHeight;
|
||||
float x = -quad->mHotSpotX;
|
||||
float y = quad->mHotSpotY;
|
||||
|
||||
Vector2D pt[4];
|
||||
pt[3] = Vector2D(x, y);
|
||||
pt[2] = Vector2D(x+width, y);
|
||||
pt[1] = Vector2D(x+width, y-height);
|
||||
pt[0] = Vector2D(x, y-height);
|
||||
|
||||
|
||||
Vector2D uv[4];
|
||||
uv[0] = Vector2D(quad->mTX0, quad->mTY1);
|
||||
uv[1] = Vector2D(quad->mTX1, quad->mTY1);
|
||||
uv[2] = Vector2D(quad->mTX1, quad->mTY0);
|
||||
uv[3] = Vector2D(quad->mTX0, quad->mTY0);
|
||||
|
||||
if (quad->mHFlipped)
|
||||
{
|
||||
Swap(&uv[0].x, &uv[1].x);
|
||||
Swap(&uv[2].x, &uv[3].x);
|
||||
}
|
||||
|
||||
if (quad->mVFlipped)
|
||||
{
|
||||
Swap(&uv[0].y, &uv[2].y);
|
||||
Swap(&uv[1].y, &uv[3].y);
|
||||
}
|
||||
|
||||
BindTexture(quad->mTex);
|
||||
|
||||
yo = SCREEN_HEIGHT_F - yo;
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::RenderQuad(JQuad* quad, VertexColor* pt)
|
||||
{
|
||||
for (int i=0;i<4;i++)
|
||||
{
|
||||
pt[i].y = SCREEN_HEIGHT_F - pt[i].y;
|
||||
quad->mColor[i].color = pt[i].color;
|
||||
}
|
||||
|
||||
Vector2D uv[4];
|
||||
uv[0] = Vector2D(quad->mTX0, quad->mTY1);
|
||||
uv[1] = Vector2D(quad->mTX1, quad->mTY1);
|
||||
uv[2] = Vector2D(quad->mTX1, quad->mTY0);
|
||||
uv[3] = Vector2D(quad->mTX0, quad->mTY0);
|
||||
|
||||
BindTexture(quad->mTex);
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::FillRect(float x, float y, float width, float height, PIXEL_TYPE color)
|
||||
{
|
||||
y = SCREEN_HEIGHT_F - y - height;
|
||||
|
||||
JColor col;
|
||||
col.color = color;
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::DrawRect(float x, float y, float width, float height, PIXEL_TYPE color)
|
||||
{
|
||||
y = SCREEN_HEIGHT_F - y - height;
|
||||
|
||||
JColor col;
|
||||
col.color = color;
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::FillRect(float x, float y, float width, float height, PIXEL_TYPE* colors)
|
||||
{
|
||||
JColor col[4];
|
||||
for (int i=0;i<4;i++)
|
||||
col[i].color = colors[i];
|
||||
|
||||
FillRect(x, y, width, height, col);
|
||||
}
|
||||
|
||||
void JRenderer::FillRect(float x, float y, float width, float height, JColor* colors)
|
||||
{
|
||||
y = SCREEN_HEIGHT_F - y - height;
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::DrawLine(float x1, float y1, float x2, float y2, PIXEL_TYPE color)
|
||||
{
|
||||
// glLineWidth (mLineWidth);
|
||||
JColor col;
|
||||
col.color = color;
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::Plot(float x, float y, PIXEL_TYPE color)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::PlotArray(float *x, float *y, int count, PIXEL_TYPE color)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
void JRenderer::ScreenShot(const char* filename __attribute__((unused)))
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void JRenderer::TransferTextureToGLContext(JTexture& inTexture)
|
||||
{
|
||||
}
|
||||
|
||||
JTexture* JRenderer::CreateTexture(int width, int height, int mode __attribute__((unused)))
|
||||
{
|
||||
JTexture *tex = new JTexture();
|
||||
return tex;
|
||||
}
|
||||
|
||||
JTexture* JRenderer::LoadTexture(const char* filename, int mode, int textureFormat)
|
||||
{
|
||||
JTexture *tex = new JTexture();
|
||||
return tex;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void JRenderer::EnableVSync(bool flag __attribute__((unused)))
|
||||
{
|
||||
// if (flag)
|
||||
// hge->System_SetState(HGE_FPS, 60); // HGEFPS_VSYNC
|
||||
// else
|
||||
// hge->System_SetState(HGE_FPS, HGEFPS_UNLIMITED);
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::ClearScreen(PIXEL_TYPE color)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::SetTexBlend(int src, int dest)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::SetTexBlendSrc(int src)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::SetTexBlendDest(int dest)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::Enable2D()
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::Enable3D()
|
||||
{ /* NOT USED
|
||||
if (!m3DEnabled)
|
||||
return;
|
||||
|
||||
if (mCurrentRenderMode == MODE_3D)
|
||||
return;
|
||||
|
||||
mCurrentRenderMode = MODE_3D;
|
||||
|
||||
glViewport (0, 0, (GLsizei)SCREEN_WIDTH, (GLsizei)SCREEN_HEIGHT); // Reset The Current Viewport
|
||||
glMatrixMode (GL_PROJECTION); // Select The Projection Matrix
|
||||
glLoadIdentity (); // Reset The Projection Matrix
|
||||
gluPerspective (mFOV, (GLfloat)SCREEN_WIDTH/(GLfloat)SCREEN_HEIGHT, // Calculate The Aspect Ratio Of The Window
|
||||
0.5f, 1000.0f);
|
||||
glMatrixMode (GL_MODELVIEW); // Select The Modelview Matrix
|
||||
glLoadIdentity (); // Reset The Modelview Matrix
|
||||
|
||||
glEnable (GL_DEPTH_TEST); */
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::SetClip(int, int, int, int)
|
||||
{// NOT USED
|
||||
//glScissor(x, y, width, height);
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::LoadIdentity()
|
||||
{// NOT USED
|
||||
//glLoadIdentity();
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::Translate(float, float, float)
|
||||
{// NOT USED
|
||||
//glTranslatef(x, y, z);
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::RotateX(float)
|
||||
{// NOT USED
|
||||
//glRotatef(angle*RAD2DEG, 1.0f, 0.0f, 0.0f);
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::RotateY(float)
|
||||
{// NOT USED
|
||||
//glRotatef(angle*RAD2DEG, 0.0f, 1.0f, 0.0f);
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::RotateZ(float)
|
||||
{// NOT USED
|
||||
//glRotatef(angle*RAD2DEG, 0.0f, 0.0f, 1.0f);
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::PushMatrix()
|
||||
{// NOT USED
|
||||
//glPushMatrix();
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::PopMatrix()
|
||||
{// NOT USED
|
||||
//glPopMatrix();
|
||||
}
|
||||
|
||||
void JRenderer::RenderTriangles(JTexture* texture, Vertex3D *vertices, int start, int count)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::SetFOV(float fov)
|
||||
{
|
||||
mFOV = fov;
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::FillPolygon(float* x, float* y, int count, PIXEL_TYPE color)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::DrawPolygon(float* x, float* y, int count, PIXEL_TYPE color)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::DrawLine(float x1, float y1, float x2, float y2, float lineWidth, PIXEL_TYPE color)
|
||||
{
|
||||
float dy=y2-y1;
|
||||
float dx=x2-x1;
|
||||
if(dy==0 && dx==0)
|
||||
return;
|
||||
|
||||
float l=(float)hypot(dx,dy);
|
||||
|
||||
float x[4];
|
||||
float y[4];
|
||||
|
||||
x[0]=x1+lineWidth*(y2-y1)/l;
|
||||
y[0]=y1-lineWidth*(x2-x1)/l;
|
||||
|
||||
x[1]=x1-lineWidth*(y2-y1)/l;
|
||||
y[1]=y1+lineWidth*(x2-x1)/l;
|
||||
|
||||
x[2]=x2-lineWidth*(y2-y1)/l;
|
||||
y[2]=y2+lineWidth*(x2-x1)/l;
|
||||
|
||||
x[3]=x2+lineWidth*(y2-y1)/l;
|
||||
y[3]=y2-lineWidth*(x2-x1)/l;
|
||||
|
||||
FillPolygon(x, y, 4, color);
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::DrawCircle(float x, float y, float radius, PIXEL_TYPE color)
|
||||
{
|
||||
}
|
||||
|
||||
void JRenderer::FillCircle(float x, float y, float radius, PIXEL_TYPE color)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::DrawPolygon(float x, float y, float size, int count, float startingAngle, PIXEL_TYPE color)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::FillPolygon(float x, float y, float size, int count, float startingAngle, PIXEL_TYPE color)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
void JRenderer::SetImageFilter(JImageFilter* imageFilter)
|
||||
{
|
||||
mImageFilter = imageFilter;
|
||||
}
|
||||
|
||||
|
||||
|
||||
void JRenderer::DrawRoundRect(float x, float y, float w, float h, float radius, PIXEL_TYPE color)
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
|
||||
void JRenderer::FillRoundRect(float x, float y, float w, float h, float radius, PIXEL_TYPE color)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -75,10 +75,10 @@ bool JOBJModel::Load(const char *modelName, const char *textureName)
|
||||
|
||||
int count;
|
||||
|
||||
while (filePtr < size)
|
||||
{
|
||||
while (filePtr < size)
|
||||
{
|
||||
filePtr = ReadLine(tmpLine, buffer, filePtr, size);
|
||||
{
|
||||
{
|
||||
|
||||
if ((tmpLine[0] == '#') || (strlen(tmpLine) < 3))
|
||||
{
|
||||
@@ -89,19 +89,19 @@ bool JOBJModel::Load(const char *modelName, const char *textureName)
|
||||
|
||||
if (count == 4)
|
||||
{
|
||||
if (strcmp(s1, "vn") == 0)
|
||||
if (string("vn") == s1)
|
||||
normalList.push_back(vert);
|
||||
else if (strcmp(s1, "vt") == 0)
|
||||
else if (string("vt") == s1)
|
||||
texList.push_back(vert);
|
||||
else if (strcmp(s1, "v") == 0)
|
||||
else if (string("v") == s1)
|
||||
vertList.push_back(vert);
|
||||
}
|
||||
else if (count == 3)
|
||||
{
|
||||
if (strcmp(s1, "vt") == 0)
|
||||
if (string("vt") == s1)
|
||||
texList.push_back(vert);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
else if (tmpLine[0] == 'f')
|
||||
{
|
||||
@@ -211,7 +211,7 @@ bool JOBJModel::Load(const char *modelName, const char *textureName)
|
||||
if (textureName != NULL)
|
||||
mTexture = JRenderer::GetInstance()->LoadTexture(textureName);
|
||||
|
||||
return true;
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
|
||||
@@ -90,7 +90,7 @@ bool JParticleEffect::Load(const char* filename)
|
||||
// FIELD_COUNT
|
||||
// };
|
||||
|
||||
const char* lifeValues[] =
|
||||
const string lifeValues[] =
|
||||
{
|
||||
"speed",
|
||||
"size",
|
||||
@@ -104,7 +104,7 @@ bool JParticleEffect::Load(const char* filename)
|
||||
"gravity"
|
||||
};
|
||||
|
||||
const char* typeNames[] =
|
||||
const string typeNames[] =
|
||||
{
|
||||
"POINT",
|
||||
"AREA",
|
||||
@@ -113,7 +113,7 @@ bool JParticleEffect::Load(const char* filename)
|
||||
"CIRCLE"
|
||||
};
|
||||
|
||||
const char* modeNames[] =
|
||||
const string modeNames[] =
|
||||
{
|
||||
"REPEAT",
|
||||
"ONCE",
|
||||
@@ -149,32 +149,32 @@ bool JParticleEffect::Load(const char* filename)
|
||||
{
|
||||
element = param->ToElement();
|
||||
|
||||
if (strcmp(element->Attribute("name"), "settings")==0)
|
||||
if (string("settings") == element->Attribute("name"))
|
||||
{
|
||||
|
||||
if (strcmp(element->Attribute("blend"), "NORMAL")==0)
|
||||
if (string("NORMAL") == element->Attribute("blend"))
|
||||
mParticleEmitters[mEmitterCount]->SetBlending(BLEND_SRC_ALPHA, BLEND_ONE_MINUS_SRC_ALPHA);
|
||||
else if (strcmp(element->Attribute("blend"), "ADDITIVE")==0)
|
||||
else if (string("ADDITIVE") == element->Attribute("blend"))
|
||||
mParticleEmitters[mEmitterCount]->SetBlending(BLEND_SRC_ALPHA, BLEND_ONE);
|
||||
|
||||
for (unsigned int i=0;i<sizeof(modeNames)/sizeof(char*);i++)
|
||||
{
|
||||
if (strcmp(element->Attribute("mode"), modeNames[i])==0)
|
||||
if (modeNames[i] == element->Attribute("mode"))
|
||||
{
|
||||
mParticleEmitters[mEmitterCount]->mEmitterMode = i;
|
||||
#if defined (_DEBUG)
|
||||
printf("emitter mode:%s\n", modeNames[i]);
|
||||
printf("emitter mode:%s\n", modeNames[i].c_str());
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
}
|
||||
for (unsigned i=0;i<sizeof(typeNames)/sizeof(char*);i++)
|
||||
{
|
||||
if (strcmp(element->Attribute("type"), typeNames[i])==0)
|
||||
if (typeNames[i] == element->Attribute("type"))
|
||||
{
|
||||
mParticleEmitters[mEmitterCount]->mType = i;
|
||||
#if defined (_DEBUG)
|
||||
printf("emitter type:%s\n", typeNames[i]);
|
||||
printf("emitter type:%s\n", typeNames[i].c_str());
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
@@ -213,7 +213,7 @@ bool JParticleEffect::Load(const char* filename)
|
||||
|
||||
}
|
||||
}
|
||||
else if (strcmp(element->Attribute("name"), "quantity")==0)
|
||||
else if (string("quantity") == element->Attribute("name"))
|
||||
{
|
||||
for (key = param->FirstChild(); key; key = key->NextSibling())
|
||||
{
|
||||
@@ -227,7 +227,7 @@ bool JParticleEffect::Load(const char* filename)
|
||||
|
||||
}
|
||||
}
|
||||
else if (strcmp(element->Attribute("name"), "lifex")==0)
|
||||
else if (string("lifex") == element->Attribute("name"))
|
||||
{
|
||||
if (element->QueryFloatAttribute("base", &baseValue) == TIXML_SUCCESS &&
|
||||
element->QueryFloatAttribute("max", &value) == TIXML_SUCCESS)
|
||||
@@ -236,7 +236,7 @@ bool JParticleEffect::Load(const char* filename)
|
||||
mParticleEmitters[mEmitterCount]->mLifeMax= value;
|
||||
}
|
||||
}
|
||||
else if (strcmp(element->Attribute("name"), "anglex")==0)
|
||||
else if (string("anglex") == element->Attribute("name"))
|
||||
{
|
||||
if (element->QueryFloatAttribute("base", &baseValue) == TIXML_SUCCESS &&
|
||||
element->QueryFloatAttribute("max", &value) == TIXML_SUCCESS)
|
||||
@@ -245,7 +245,7 @@ bool JParticleEffect::Load(const char* filename)
|
||||
mParticleEmitters[mEmitterCount]->mAngleMax= value*DEG2RAD;
|
||||
}
|
||||
}
|
||||
else if (strcmp(element->Attribute("name"), "speedx")==0)
|
||||
else if (string("speedx") == element->Attribute("name"))
|
||||
{
|
||||
if (element->QueryFloatAttribute("base", &baseValue) == TIXML_SUCCESS &&
|
||||
element->QueryFloatAttribute("max", &value) == TIXML_SUCCESS)
|
||||
@@ -254,7 +254,7 @@ bool JParticleEffect::Load(const char* filename)
|
||||
mParticleEmitters[mEmitterCount]->mSpeedMax= value;
|
||||
}
|
||||
}
|
||||
else if (strcmp(element->Attribute("name"), "sizex")==0)
|
||||
else if (string("sizex") == element->Attribute("name"))
|
||||
{
|
||||
if (element->QueryFloatAttribute("base", &baseValue) == TIXML_SUCCESS &&
|
||||
element->QueryFloatAttribute("max", &value) == TIXML_SUCCESS)
|
||||
@@ -267,7 +267,7 @@ bool JParticleEffect::Load(const char* filename)
|
||||
{
|
||||
for (int i=0;i<FIELD_COUNT;i++)
|
||||
{
|
||||
if (strcmp(element->Attribute("name"), lifeValues[i])==0)
|
||||
if (lifeValues[i] == element->Attribute("name"))
|
||||
{
|
||||
for (key = param->FirstChild(); key; key = key->NextSibling())
|
||||
{
|
||||
|
||||
@@ -119,11 +119,11 @@ bool JResourceManager::LoadResource(const string& resourceName)
|
||||
element = node->ToElement();
|
||||
if (element != NULL)
|
||||
{
|
||||
if (strcmp(element->Value(), "texture")==0)
|
||||
if (element->ValueStr() == "texture")
|
||||
{
|
||||
CreateTexture(element->Attribute("name"));
|
||||
}
|
||||
else if (strcmp(element->Value(), "quad")==0)
|
||||
else if (element->ValueStr() == "quad")
|
||||
{
|
||||
string quadName = element->Attribute("name");
|
||||
string textureName = element->Attribute("texture");
|
||||
@@ -170,7 +170,7 @@ bool JResourceManager::LoadResource(const string& resourceName)
|
||||
GetQuad(id)->SetHotSpot(hotspotX, hotspotY);
|
||||
}
|
||||
}
|
||||
else if (strcmp(element->Value(), "font")==0)
|
||||
else if (element->ValueStr() == "font")
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
22
JGE/src/OutputCapturer.cpp
Normal file
22
JGE/src/OutputCapturer.cpp
Normal file
@@ -0,0 +1,22 @@
|
||||
#include "../include/OutputCapturer.h"
|
||||
|
||||
std::ostringstream OutputCapturer::stream;
|
||||
boost::mutex OutputCapturer::mMutex;
|
||||
|
||||
void OutputCapturer::add(const std::string& s)
|
||||
{
|
||||
boost::mutex::scoped_lock lock(mMutex);
|
||||
stream << s << "\n";
|
||||
}
|
||||
|
||||
void OutputCapturer::debugAndClear()
|
||||
{
|
||||
stream.flush();
|
||||
qDebug("%s", stream.str().c_str());
|
||||
stream.str("");
|
||||
}
|
||||
|
||||
void OutputCapturer::clear()
|
||||
{
|
||||
stream.str("");
|
||||
}
|
||||
105
JGE/src/Qtconsole.cpp
Normal file
105
JGE/src/Qtconsole.cpp
Normal file
@@ -0,0 +1,105 @@
|
||||
#include "../include/JGE.h"
|
||||
#include "../include/JTypes.h"
|
||||
#include "../include/JApp.h"
|
||||
#include "../include/JFileSystem.h"
|
||||
#include "../include/JRenderer.h"
|
||||
#include "../include/JGameLauncher.h"
|
||||
|
||||
#include "TestSuiteAI.h"
|
||||
#include "GameOptions.h"
|
||||
#include "MTGDeck.h"
|
||||
#include "DebugRoutines.h"
|
||||
#include <QCoreApplication>
|
||||
#include <QElapsedTimer>
|
||||
|
||||
class WagicWrapper
|
||||
{
|
||||
public:
|
||||
WagicWrapper();
|
||||
virtual ~WagicWrapper();
|
||||
|
||||
public:
|
||||
// used mainly to mesure the delta between 2 updates
|
||||
static QElapsedTimer g_startTimer;
|
||||
|
||||
private:
|
||||
JGE* m_engine;
|
||||
JApp* m_app;
|
||||
JGameLauncher* m_launcher;
|
||||
};
|
||||
|
||||
QElapsedTimer WagicWrapper::g_startTimer;
|
||||
|
||||
int JGEGetTime()
|
||||
{
|
||||
return (int)WagicWrapper::g_startTimer.elapsed();
|
||||
}
|
||||
|
||||
bool JGEToggleFullscreen()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void JGECreateDefaultBindings()
|
||||
{
|
||||
}
|
||||
|
||||
WagicWrapper::WagicWrapper()
|
||||
{
|
||||
m_launcher = new JGameLauncher();
|
||||
u32 flags = m_launcher->GetInitFlags();
|
||||
if ((flags&JINIT_FLAG_ENABLE3D)!=0)
|
||||
{
|
||||
JRenderer::Set3DFlag(true);
|
||||
}
|
||||
|
||||
JGECreateDefaultBindings();
|
||||
|
||||
m_engine = JGE::GetInstance();
|
||||
m_app = m_launcher->GetGameApp();
|
||||
m_app->Create();
|
||||
m_engine->SetApp(m_app);
|
||||
JRenderer::GetInstance()->Enable2D();
|
||||
g_startTimer.restart();
|
||||
}
|
||||
|
||||
WagicWrapper::~WagicWrapper()
|
||||
{
|
||||
if(m_launcher)
|
||||
{
|
||||
delete m_launcher;
|
||||
m_launcher = NULL;
|
||||
}
|
||||
|
||||
if(m_engine)
|
||||
m_engine->SetApp(NULL);
|
||||
|
||||
if (m_app)
|
||||
{
|
||||
m_app->Destroy();
|
||||
delete m_app;
|
||||
m_app = NULL;
|
||||
}
|
||||
|
||||
JGE::Destroy();
|
||||
m_engine = NULL;
|
||||
}
|
||||
|
||||
int main(int argc, char* argv[])
|
||||
{
|
||||
QCoreApplication a(argc, argv);
|
||||
|
||||
int result = 0;
|
||||
WagicWrapper* wagicCore = new WagicWrapper();
|
||||
MTGCollection()->loadFolder("sets/primitives/");
|
||||
MTGCollection()->loadFolder("sets/", "_cards.dat");
|
||||
options.reloadProfile();
|
||||
TestSuite testSuite("test/_tests.txt");
|
||||
result = testSuite.run();
|
||||
delete wagicCore;
|
||||
DebugTrace("TestSuite done: failed test: " << result << " out of " << testSuite.nbTests + testSuite.nbAITests << " total");
|
||||
#ifdef CAPTURE_STDERR
|
||||
OutputCapturer::debugAndClear();
|
||||
#endif
|
||||
return result;
|
||||
}
|
||||
@@ -9,11 +9,11 @@
|
||||
#include <QtDeclarative>
|
||||
#include "qmlapplicationviewer.h"
|
||||
#endif //QT_WIDGET
|
||||
#include "filedownloader.h"
|
||||
#include "Downloader.h"
|
||||
#include "GameApp.h"
|
||||
#include "corewrapper.h"
|
||||
|
||||
QWidget* g_glwidget = NULL;
|
||||
WagicCore* g_glwidget = NULL;
|
||||
|
||||
static const struct { LocalKeySym keysym; JButton keycode; } gDefaultBindings[] =
|
||||
{
|
||||
@@ -69,18 +69,25 @@ int main(int argc, char* argv[])
|
||||
|
||||
#endif //QT_WIDGET
|
||||
|
||||
if(argc >= 2 && strcmp(argv[1], "testsuite")==0)
|
||||
{
|
||||
int result = 0;
|
||||
result += WagicCore::runTestSuite();
|
||||
return result;
|
||||
}
|
||||
|
||||
app->setApplicationName(WagicCore::getApplicationName());
|
||||
FileDownloader fileDownloader(USERDIR, WAGIC_RESOURCE_NAME);
|
||||
DownloadRequest* downloadRequest = NULL;
|
||||
#ifdef WAGIC_RESOURCE_URL
|
||||
Downloader*downloader = Downloader::GetInstance();
|
||||
downloadRequest = downloader->Get(
|
||||
"core.zip",
|
||||
WAGIC_RESOURCE_URL
|
||||
);
|
||||
#endif
|
||||
#ifdef QT_WIDGET
|
||||
g_glwidget = new WagicCore();
|
||||
g_glwidget->connect(&fileDownloader, SIGNAL(finished(int)), SLOT(start(int)));
|
||||
if(!downloadRequest || downloadRequest->getDownloadStatus() == DownloadRequest::DOWNLOADED)
|
||||
{
|
||||
g_glwidget->start(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
g_glwidget->connect(downloadRequest, SIGNAL(statusChanged(int)), SLOT(start(int)));
|
||||
}
|
||||
#else
|
||||
qmlRegisterType<WagicCore>("CustomComponents", 1, 0, "WagicCore");
|
||||
|
||||
|
||||
@@ -78,7 +78,20 @@ extern "C" void Java_org_libsdl_app_SDLActivity_nativeResume(
|
||||
{
|
||||
if (!g_engine)
|
||||
return;
|
||||
g_engine->Resume();
|
||||
g_engine->Resume();
|
||||
}
|
||||
|
||||
#include "Wagic_Version.h"
|
||||
extern "C" jstring Java_org_libsdl_app_SDLActivity_getResourceName(
|
||||
JNIEnv* env, jclass cls)
|
||||
{
|
||||
return env->NewStringUTF (WAGIC_RESOURCE_NAME);
|
||||
}
|
||||
|
||||
extern "C" jstring Java_org_libsdl_app_SDLActivity_getResourceUrl(
|
||||
JNIEnv* env, jclass cls)
|
||||
{
|
||||
return env->NewStringUTF (WAGIC_RESOURCE_URL);
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
@@ -343,7 +343,7 @@ void JQuad::SetHotSpot(float x, float y)
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
JTexture::JTexture() : mBuffer(NULL)
|
||||
JTexture::JTexture() : mWidth(0), mHeight(0), mBuffer(NULL)
|
||||
{
|
||||
mTexId = -1;
|
||||
}
|
||||
@@ -823,7 +823,7 @@ void JRenderer::BeginScene()
|
||||
esMatrixLoadIdentity(&theMvpMatrix);
|
||||
esOrtho(&theMvpMatrix, 0.0f, SCREEN_WIDTH_F, 0.0f, SCREEN_HEIGHT_F-1.0f,-1.0f, 1.0f);
|
||||
#endif //(!defined GL_ES_VERSION_2_0) && (!defined GL_VERSION_2_0)
|
||||
#if (defined WIN32) || ((defined GL_VERSION_ES_CM_1_1) && (!defined IOS))
|
||||
#if (defined WIN32 && !defined GL_ES_VERSION_2_0) || ((defined GL_VERSION_ES_CM_1_1) && (!defined IOS))
|
||||
float scaleH = mActualHeight/SCREEN_HEIGHT_F;
|
||||
float scaleW = mActualWidth/SCREEN_WIDTH_F;
|
||||
if (scaleH != 1.0f || scaleW != 1.0f)
|
||||
@@ -2486,7 +2486,7 @@ void JRenderer::Enable2D()
|
||||
#if (defined GL_VERSION_ES_CM_1_1) || (defined GL_OES_VERSION_1_1)
|
||||
glOrthof(0.0f, SCREEN_WIDTH_F, 0.0f, SCREEN_HEIGHT_F-1.0f, -1.0f, 1.0f);
|
||||
#else
|
||||
gluOrtho2D(0.0f, SCREEN_WIDTH_F, 0.0f, SCREEN_HEIGHT_F-1.0f);
|
||||
glOrtho(0.0f, SCREEN_WIDTH_F, 0.0f, SCREEN_HEIGHT_F-1.0f, -1.0f, 1.0f);
|
||||
#endif
|
||||
|
||||
glMatrixMode (GL_MODELVIEW); // Select The Modelview Matrix
|
||||
|
||||
@@ -22,6 +22,8 @@
|
||||
JMusic::JMusic()
|
||||
#ifdef USE_PHONON
|
||||
: mOutput(0), mMediaObject(0)
|
||||
#elif defined QT_CONFIG
|
||||
: playlist(0), player(0)
|
||||
#endif
|
||||
{
|
||||
}
|
||||
@@ -40,11 +42,16 @@ int JMusic::getPlayTime(){
|
||||
|
||||
JMusic::~JMusic()
|
||||
{
|
||||
#ifdef USE_PHONON
|
||||
#if defined USE_PHONON
|
||||
if(mOutput)
|
||||
delete mOutput;
|
||||
if(mMediaObject)
|
||||
delete mMediaObject;
|
||||
#elif defined QT_CONFIG
|
||||
if(player)
|
||||
delete player;
|
||||
if(playlist)
|
||||
delete playlist;
|
||||
#elif defined WITH_FMOD
|
||||
JSoundSystem::GetInstance()->StopMusic(this);
|
||||
if (mTrack) FSOUND_Sample_Free(mTrack);
|
||||
@@ -69,7 +76,10 @@ JSample::JSample()
|
||||
|
||||
JSample::~JSample()
|
||||
{
|
||||
#ifdef USE_PHONON
|
||||
#if (defined QT_CONFIG) && (!defined USE_PHONON)
|
||||
if(effect)
|
||||
delete effect;
|
||||
#elif USE_PHONON
|
||||
if(mOutput)
|
||||
delete mOutput;
|
||||
if(mMediaObject)
|
||||
@@ -144,65 +154,84 @@ void JSoundSystem::DestroySoundSystem()
|
||||
|
||||
JMusic *JSoundSystem::LoadMusic(const char *fileName)
|
||||
{
|
||||
#ifdef USE_PHONON
|
||||
JMusic* music = new JMusic();
|
||||
if (music)
|
||||
{
|
||||
music->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
|
||||
music->mMediaObject = new Phonon::MediaObject(0);
|
||||
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
|
||||
music->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
|
||||
Phonon::Path mediapath = Phonon::createPath(music->mMediaObject, music->mOutput);
|
||||
Q_ASSERT(mediapath.isValid());
|
||||
}
|
||||
return music;
|
||||
#elif (defined WITH_FMOD)
|
||||
JMusic* music = new JMusic();
|
||||
if (music)
|
||||
JMusic* music = NULL;
|
||||
#if (defined QT_CONFIG) && (!defined USE_PHONON)
|
||||
music = new JMusic();
|
||||
if (music)
|
||||
{
|
||||
JFileSystem* fileSystem = JFileSystem::GetInstance();
|
||||
if (fileSystem->OpenFile(fileName))
|
||||
{
|
||||
int size = fileSystem->GetFileSize();
|
||||
char *buffer = new char[size];
|
||||
fileSystem->ReadFile(buffer, size);
|
||||
music->mTrack = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
|
||||
|
||||
delete[] buffer;
|
||||
fileSystem->CloseFile();
|
||||
}
|
||||
music->player = new QMediaPlayer;
|
||||
music->player->setVolume(100);
|
||||
music->playlist = new QMediaPlaylist;
|
||||
music->fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
|
||||
music->playlist->addMedia(QUrl::fromLocalFile(music->fullpath.c_str()));
|
||||
music->playlist->setCurrentIndex(0);
|
||||
}
|
||||
#elif defined USE_PHONON
|
||||
music = new JMusic();
|
||||
if (music)
|
||||
{
|
||||
music->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
|
||||
music->mMediaObject = new Phonon::MediaObject(0);
|
||||
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
|
||||
music->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
|
||||
Phonon::Path mediapath = Phonon::createPath(music->mMediaObject, music->mOutput);
|
||||
Q_ASSERT(mediapath.isValid());
|
||||
}
|
||||
#elif (defined WITH_FMOD)
|
||||
music = new JMusic();
|
||||
if (music)
|
||||
{
|
||||
JFileSystem* fileSystem = JFileSystem::GetInstance();
|
||||
if (fileSystem->OpenFile(fileName))
|
||||
{
|
||||
int size = fileSystem->GetFileSize();
|
||||
char *buffer = new char[size];
|
||||
fileSystem->ReadFile(buffer, size);
|
||||
music->mTrack = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
|
||||
|
||||
delete[] buffer;
|
||||
fileSystem->CloseFile();
|
||||
}
|
||||
}
|
||||
return music;
|
||||
#else
|
||||
cerr << fileName << endl;
|
||||
return NULL;
|
||||
#endif
|
||||
return music;
|
||||
}
|
||||
|
||||
|
||||
void JSoundSystem::PlayMusic(JMusic *music, bool looping)
|
||||
{
|
||||
#ifdef USE_PHONON
|
||||
if (music && music->mMediaObject && music->mOutput)
|
||||
{
|
||||
if(looping)
|
||||
#if (defined QT_CONFIG) && (!defined USE_PHONON)
|
||||
if(music && music->player && music->playlist)
|
||||
{
|
||||
music->mMediaObject->connect(music->mMediaObject, SIGNAL(aboutToFinish()), music, SLOT(seekAtTheBegining()));
|
||||
if(looping)
|
||||
music->playlist->setPlaybackMode(QMediaPlaylist::Loop);
|
||||
|
||||
music->player->setPlaylist(music->playlist);
|
||||
music->player->play();
|
||||
}
|
||||
music->mOutput->setVolume((qreal)mVolume*0.01);
|
||||
music->mMediaObject->play();
|
||||
|
||||
}
|
||||
#elif (defined WITH_FMOD)
|
||||
if (music && music->mTrack)
|
||||
#elif USE_PHONON
|
||||
if (music && music->mMediaObject && music->mOutput)
|
||||
{
|
||||
mChannel = FSOUND_PlaySound(mChannel, music->mTrack);
|
||||
SetMusicVolume(mVolume);
|
||||
if(looping)
|
||||
{
|
||||
music->mMediaObject->connect(music->mMediaObject, SIGNAL(aboutToFinish()), music, SLOT(seekAtTheBegining()));
|
||||
}
|
||||
music->mOutput->setVolume((qreal)mVolume*0.01);
|
||||
music->mMediaObject->play();
|
||||
|
||||
if (looping)
|
||||
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_NORMAL);
|
||||
else
|
||||
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_OFF);
|
||||
}
|
||||
#elif (defined WITH_FMOD)
|
||||
if (music && music->mTrack)
|
||||
{
|
||||
mChannel = FSOUND_PlaySound(mChannel, music->mTrack);
|
||||
SetMusicVolume(mVolume);
|
||||
|
||||
if (looping)
|
||||
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_NORMAL);
|
||||
else
|
||||
FSOUND_SetLoopMode(mChannel, FSOUND_LOOP_OFF);
|
||||
}
|
||||
#else
|
||||
music = 0;
|
||||
@@ -213,7 +242,12 @@ void JSoundSystem::PlayMusic(JMusic *music, bool looping)
|
||||
|
||||
void JSoundSystem::StopMusic(JMusic *music)
|
||||
{
|
||||
#ifdef USE_PHONON
|
||||
#if (defined QT_CONFIG) && (!defined USE_PHONON)
|
||||
if (music && music->player && music->playlist)
|
||||
{
|
||||
music->player->stop();
|
||||
}
|
||||
#elif defined USE_PHONON
|
||||
if (music && music->mMediaObject && music->mOutput)
|
||||
{
|
||||
music->mMediaObject->stop();
|
||||
@@ -264,47 +298,61 @@ void JSoundSystem::SetSfxVolume(int volume){
|
||||
|
||||
JSample *JSoundSystem::LoadSample(const char *fileName)
|
||||
{
|
||||
#if (defined USE_PHONON)
|
||||
JSample* sample = new JSample();
|
||||
if (sample)
|
||||
{
|
||||
sample->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
|
||||
sample->mMediaObject = new Phonon::MediaObject(0);
|
||||
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
|
||||
sample->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
|
||||
Phonon::Path mediapath = Phonon::createPath(sample->mMediaObject, sample->mOutput);
|
||||
Q_ASSERT(mediapath.isValid());
|
||||
}
|
||||
return sample;
|
||||
#elif (defined WITH_FMOD)
|
||||
JSample* sample = new JSample();
|
||||
if (sample)
|
||||
JSample* sample = NULL;
|
||||
#if (defined QT_CONFIG) && (!defined USE_PHONON)
|
||||
sample = new JSample();
|
||||
if (sample)
|
||||
{
|
||||
JFileSystem* fileSystem = JFileSystem::GetInstance();
|
||||
if (fileSystem->OpenFile(fileName))
|
||||
{
|
||||
int size = fileSystem->GetFileSize();
|
||||
char *buffer = new char[size];
|
||||
fileSystem->ReadFile(buffer, size);
|
||||
sample->mSample = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
|
||||
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
|
||||
sample->effect = new QMediaPlayer;
|
||||
sample->effect->setMedia(QUrl::fromLocalFile(fullpath.c_str()));
|
||||
sample->effect->setVolume(100);
|
||||
sample->mSample = &(sample->effect);
|
||||
}
|
||||
#elif (defined USE_PHONON)
|
||||
sample = new JSample();
|
||||
if (sample)
|
||||
{
|
||||
sample->mOutput = new Phonon::AudioOutput(Phonon::GameCategory, 0);
|
||||
sample->mMediaObject = new Phonon::MediaObject(0);
|
||||
string fullpath = JFileSystem::GetInstance()->GetResourceFile(fileName);
|
||||
sample->mMediaObject->setCurrentSource(QString(fullpath.c_str()));
|
||||
Phonon::Path mediapath = Phonon::createPath(sample->mMediaObject, sample->mOutput);
|
||||
Q_ASSERT(mediapath.isValid());
|
||||
}
|
||||
#elif (defined WITH_FMOD)
|
||||
sample = new JSample();
|
||||
if (sample)
|
||||
{
|
||||
JFileSystem* fileSystem = JFileSystem::GetInstance();
|
||||
if (fileSystem->OpenFile(fileName))
|
||||
{
|
||||
int size = fileSystem->GetFileSize();
|
||||
char *buffer = new char[size];
|
||||
fileSystem->ReadFile(buffer, size);
|
||||
sample->mSample = FSOUND_Sample_Load(FSOUND_UNMANAGED, buffer, FSOUND_LOADMEMORY, 0, size);
|
||||
|
||||
delete[] buffer;
|
||||
fileSystem->CloseFile();
|
||||
}else
|
||||
sample->mSample = NULL;
|
||||
delete[] buffer;
|
||||
fileSystem->CloseFile();
|
||||
}else
|
||||
sample->mSample = NULL;
|
||||
|
||||
}
|
||||
return sample;
|
||||
#else
|
||||
cerr << fileName << endl;
|
||||
return NULL;
|
||||
#endif
|
||||
return sample;
|
||||
}
|
||||
|
||||
|
||||
void JSoundSystem::PlaySample(JSample *sample)
|
||||
{
|
||||
#ifdef USE_PHONON
|
||||
#if (defined QT_CONFIG) && (!defined USE_PHONON)
|
||||
if(sample)
|
||||
{
|
||||
sample->effect->play();
|
||||
}
|
||||
#elif defined USE_PHONON
|
||||
if (sample && sample->mMediaObject && sample->mOutput)
|
||||
{
|
||||
sample->mOutput->setVolume((qreal)mSampleVolume*0.01);
|
||||
|
||||
@@ -335,7 +335,7 @@ void WagicCore::resizeGL(int width, int height)
|
||||
#if (defined GL_VERSION_ES_CM_1_1 || defined GL_OES_VERSION_1_1)
|
||||
glOrthof(0.0f, (float) (m_viewPort.right()-m_viewPort.left())-1.0f, 0.0f, (float) (m_viewPort.bottom()-m_viewPort.top())-1.0f, -1.0f, 1.0f);
|
||||
#else
|
||||
gluOrtho2D(0.0f, (float) (m_viewPort.right()-m_viewPort.left())-1.0f, 0.0f, (float) (m_viewPort.bottom()-m_viewPort.top())-1.0f);
|
||||
glOrtho(0.0f, (float) (m_viewPort.right()-m_viewPort.left())-1.0f, 0.0f, (float) (m_viewPort.bottom()-m_viewPort.top())-1.0f, -1.0f, 1.0f);
|
||||
#endif
|
||||
|
||||
glMatrixMode (GL_MODELVIEW); // Select The Modelview Matrix
|
||||
@@ -418,29 +418,29 @@ void WagicCore::mousePressEvent(QMouseEvent *event)
|
||||
{
|
||||
if(event->button() == Qt::LeftButton)
|
||||
{
|
||||
QPoint lastPos = event->pos();
|
||||
m_lastPos = event->pos();
|
||||
// this is intended to convert window coordinate into game coordinate.
|
||||
// this is correct only if the game and window have the same aspect ratio, otherwise, it's just wrong
|
||||
int actualWidth = (int) JRenderer::GetInstance()->GetActualWidth();
|
||||
int actualHeight = (int) JRenderer::GetInstance()->GetActualHeight();
|
||||
|
||||
if (lastPos.y() >= m_viewPort.top() &&
|
||||
lastPos.y() <= m_viewPort.bottom() &&
|
||||
lastPos.x() <= m_viewPort.right() &&
|
||||
lastPos.x() >= m_viewPort.left()) {
|
||||
if (lastPosy() >= m_viewPort.top() &&
|
||||
lastPosy() <= m_viewPort.bottom() &&
|
||||
lastPosx() <= m_viewPort.right() &&
|
||||
lastPosx() >= m_viewPort.left()) {
|
||||
m_engine->LeftClicked(
|
||||
((lastPos.x()-m_viewPort.left())*SCREEN_WIDTH)/actualWidth,
|
||||
((lastPos.y()-m_viewPort.top())*SCREEN_HEIGHT)/actualHeight);
|
||||
((lastPosx()-m_viewPort.left())*SCREEN_WIDTH)/actualWidth,
|
||||
((lastPosy()-m_viewPort.top())*SCREEN_HEIGHT)/actualHeight);
|
||||
#if (!defined Q_WS_MAEMO_5) && (!defined MEEGO_EDITION_HARMATTAN) && (!defined Q_WS_ANDROID)
|
||||
m_engine->HoldKey_NoRepeat(JGE_BTN_OK);
|
||||
#else
|
||||
mMouseDownX = lastPos.x();
|
||||
mMouseDownY = lastPos.y();
|
||||
mMouseDownX = lastPosx();
|
||||
mMouseDownY = lastPosy();
|
||||
mLastFingerDownTime = g_startTimer.elapsed();
|
||||
#endif
|
||||
} else if(lastPos.y()<m_viewPort.top()) {
|
||||
} else if(lastPosy()<m_viewPort.top()) {
|
||||
m_engine->HoldKey_NoRepeat(JGE_BTN_MENU);
|
||||
} else if(lastPos.y()>m_viewPort.bottom()) {
|
||||
} else if(lastPosy()>m_viewPort.bottom()) {
|
||||
m_engine->HoldKey_NoRepeat(JGE_BTN_NEXT);
|
||||
}
|
||||
event->accept();
|
||||
@@ -465,33 +465,33 @@ void WagicCore::mouseReleaseEvent(QMouseEvent *event)
|
||||
{
|
||||
if(event->button() == Qt::LeftButton)
|
||||
{
|
||||
QPoint lastPos = event->pos();
|
||||
m_lastPos = event->pos();
|
||||
|
||||
if (lastPos.y() >= m_viewPort.top() &&
|
||||
lastPos.y() <= m_viewPort.bottom() &&
|
||||
lastPos.x() <= m_viewPort.right() &&
|
||||
lastPos.x() >= m_viewPort.left()) {
|
||||
if (lastPosy() >= m_viewPort.top() &&
|
||||
lastPosy() <= m_viewPort.bottom() &&
|
||||
lastPosx() <= m_viewPort.right() &&
|
||||
lastPosx() >= m_viewPort.left()) {
|
||||
#if (defined Q_WS_MAEMO_5) || (defined MEEGO_EDITION_HARMATTAN) || (defined Q_WS_ANDROID)
|
||||
if(g_startTimer.elapsed() - mLastFingerDownTime <= kTapEventTimeout )
|
||||
{
|
||||
if(abs(mMouseDownX - lastPos.x()) < kHitzonePliancy &&
|
||||
abs(mMouseDownY - lastPos.y()) < kHitzonePliancy)
|
||||
if(abs(mMouseDownX - lastPosx()) < kHitzonePliancy &&
|
||||
abs(mMouseDownY - lastPosy()) < kHitzonePliancy)
|
||||
{
|
||||
m_engine->HoldKey_NoRepeat(JGE_BTN_OK);
|
||||
}
|
||||
}
|
||||
else if (g_startTimer.elapsed() - mLastFingerDownTime >= kSwipeEventMinDuration)
|
||||
{ // Let's swipe
|
||||
m_engine->Scroll(lastPos.x()-mMouseDownX, lastPos.y()-mMouseDownY);
|
||||
m_engine->Scroll(lastPosx()-mMouseDownX, lastPosy()-mMouseDownY);
|
||||
}
|
||||
#else
|
||||
//#if (!defined Q_WS_MAEMO_5) && (!defined MEEGO_EDITION_HARMATTAN)
|
||||
m_engine->ReleaseKey(JGE_BTN_OK);
|
||||
#endif
|
||||
m_engine->ReleaseKey(JGE_BTN_MENU);
|
||||
} else if(lastPos.y() < m_viewPort.top()) {
|
||||
} else if(lastPosy() < m_viewPort.top()) {
|
||||
m_engine->ReleaseKey(JGE_BTN_MENU);
|
||||
} else if(lastPos.y() > m_viewPort.bottom()) {
|
||||
} else if(lastPosy() > m_viewPort.bottom()) {
|
||||
m_engine->ReleaseKey(JGE_BTN_NEXT);
|
||||
}
|
||||
event->accept();
|
||||
@@ -517,15 +517,15 @@ void WagicCore::mouseMoveEvent(QMouseEvent *event)
|
||||
int actualWidth = (int) JRenderer::GetInstance()->GetActualWidth();
|
||||
int actualHeight = (int) JRenderer::GetInstance()->GetActualHeight();
|
||||
|
||||
QPoint lastPos = event->pos();
|
||||
m_lastPos = event->pos();
|
||||
|
||||
if (lastPos.y() >= m_viewPort.top() &&
|
||||
lastPos.y() <= m_viewPort.bottom() &&
|
||||
lastPos.x() <= m_viewPort.right() &&
|
||||
lastPos.x() >= m_viewPort.left()) {
|
||||
if (lastPosy() >= m_viewPort.top() &&
|
||||
lastPosy() <= m_viewPort.bottom() &&
|
||||
lastPosx() <= m_viewPort.right() &&
|
||||
lastPosx() >= m_viewPort.left()) {
|
||||
m_engine->LeftClicked(
|
||||
((lastPos.x()-m_viewPort.left())*SCREEN_WIDTH)/actualWidth,
|
||||
((lastPos.y()-m_viewPort.top())*SCREEN_HEIGHT)/actualHeight);
|
||||
((lastPosx()-m_viewPort.left())*SCREEN_WIDTH)/actualWidth,
|
||||
((lastPosy()-m_viewPort.top())*SCREEN_HEIGHT)/actualHeight);
|
||||
event->accept();
|
||||
} else {
|
||||
super::mouseMoveEvent(event);
|
||||
|
||||
@@ -106,6 +106,7 @@ public:
|
||||
virtual int overflow(int c = EOF);
|
||||
virtual int underflow();
|
||||
virtual int sync();
|
||||
using std::streambuf::setbuf;
|
||||
virtual std::streambuf * setbuf(char * pr, int nLength);
|
||||
virtual std::streampos seekoff(std::streamoff, std::ios::seekdir, std::ios::openmode);
|
||||
|
||||
@@ -131,6 +132,7 @@ public:
|
||||
virtual int overflow(int c = EOF);
|
||||
virtual int underflow();
|
||||
virtual int sync();
|
||||
using std::streambuf::setbuf;
|
||||
virtual std::streambuf * setbuf(char * pr, int nLength);
|
||||
virtual std::streampos seekoff(std::streamoff, std::ios::seekdir, std::ios::openmode);
|
||||
|
||||
|
||||
@@ -2,6 +2,8 @@
|
||||
|
||||
|
||||
[](https://travis-ci.org/WagicProject/wagic)
|
||||
[](https://ci.appveyor.com/project/xawotihs/wagic/branch/master)
|
||||
|
||||
|
||||
## Description
|
||||
|
||||
@@ -16,6 +18,11 @@ Wagic, the Homebrew, is a C++ game engine that allows to play card games against
|
||||
It is highly customizable and allows the player to tweak the rules / create their own cards, their own themes, etc...
|
||||
|
||||
|
||||
Info, Downloads, and more at http://wololo.net
|
||||
Info, downloads, discussions and more at http://wololo.net/forum/index.php
|
||||
|
||||
-
|
||||
|
||||
|
||||
|
||||
### Sample round play-through video
|
||||
[](http://www.youtube.com/watch?v=WUFSAPZuDIk)
|
||||
|
||||
68
appveyor.yml
Normal file
68
appveyor.yml
Normal file
@@ -0,0 +1,68 @@
|
||||
# Notes:
|
||||
# - Minimal appveyor.yml file is an empty file. All sections are optional.
|
||||
# - Indent each level of configuration with 2 spaces. Do not use tabs!
|
||||
# - All section names are case-sensitive.
|
||||
# - Section names should be unique on each level.
|
||||
|
||||
#---------------------------------#
|
||||
# environment configuration #
|
||||
#---------------------------------#
|
||||
|
||||
environment:
|
||||
GH_TOKEN:
|
||||
secure: dYnBDQkiY5oVjIlswzBX9BJigNtBGXgGlp1tK3XbHzrDEDrs2vaKD5m+Oz5OSz1C
|
||||
|
||||
# scripts that run after cloning repository
|
||||
install:
|
||||
- ps: (new-object net.webclient).DownloadFile('https://raw.github.com/pypa/pip/master/contrib/get-pip.py', 'C:/get-pip.py')
|
||||
- "C:/Python27/python.exe C:/get-pip.py"
|
||||
- "C:/Python27/Scripts/pip.exe install pyjavaproperties"
|
||||
- "C:/Python27/Scripts/pip.exe install github3.py"
|
||||
|
||||
#---------------------------------#
|
||||
# build configuration #
|
||||
#---------------------------------#
|
||||
|
||||
# build Configuration, i.e. Debug, Release, etc.
|
||||
configuration: Release
|
||||
|
||||
build:
|
||||
project: projects/mtg/mtg_vs2010.sln # path to Visual Studio solution or project
|
||||
|
||||
#---------------------------------#
|
||||
# tests configuration #
|
||||
#---------------------------------#
|
||||
|
||||
# to disable automatic tests
|
||||
test: off
|
||||
|
||||
|
||||
#---------------------------------#
|
||||
# artifacts configuration #
|
||||
#---------------------------------#
|
||||
|
||||
artifacts:
|
||||
# pushing windows package
|
||||
- path: projects\mtg\bin\Wagic-windows*.zip
|
||||
|
||||
|
||||
#---------------------------------#
|
||||
# deployment configuration #
|
||||
#---------------------------------#
|
||||
|
||||
# scripts to run before deployment
|
||||
before_deploy:
|
||||
- cd projects/mtg/bin
|
||||
- "C:/Python27/python.exe createWindowsZip.py"
|
||||
- cd ../../..
|
||||
|
||||
# scripts to run after deployment
|
||||
after_deploy:
|
||||
|
||||
# to run your custom scripts instead of provider deployments
|
||||
deploy_script:
|
||||
- "C:/Python27/python.exe upload-binaries.py -t %GH_TOKEN% -s %APPVEYOR_REPO_COMMIT% -l projects/mtg/bin/Wagic-windows.zip -r Wagic-windows.zip -b %APPVEYOR_REPO_BRANCH%"
|
||||
|
||||
# to disable deployment
|
||||
#deploy: off
|
||||
|
||||
1
projects/mtg/Android/.gitignore
vendored
1
projects/mtg/Android/.gitignore
vendored
@@ -1,2 +1,3 @@
|
||||
/gen
|
||||
/bin
|
||||
|
||||
|
||||
@@ -14,5 +14,5 @@
|
||||
|
||||
<activity android:configChanges="keyboard|keyboardHidden|orientation" android:name="com.google.ads.AdActivity" android:screenOrientation="sensorLandscape"/>
|
||||
</application>
|
||||
<uses-sdk android:minSdkVersion="9" android:targetSdkVersion="9"/>
|
||||
<uses-sdk android:minSdkVersion="10" android:targetSdkVersion="10"/>
|
||||
</manifest>
|
||||
|
||||
@@ -1,10 +0,0 @@
|
||||
/Volumes/data/home/mnguyen/Projects/eclipse-workspace/wagic/projects/mtg/Android/gen/net/wagic/app/R.java \
|
||||
: /Volumes/data/home/mnguyen/Projects/eclipse-workspace/wagic/projects/mtg/Android/res/drawable-hdpi/icon.png \
|
||||
/Volumes/data/home/mnguyen/Projects/eclipse-workspace/wagic/projects/mtg/Android/res/drawable-ldpi/icon.png \
|
||||
/Volumes/data/home/mnguyen/Projects/eclipse-workspace/wagic/projects/mtg/Android/res/drawable-mdpi/icon.png \
|
||||
/Volumes/data/home/mnguyen/Projects/eclipse-workspace/wagic/projects/mtg/Android/res/layout/main.xml \
|
||||
/Volumes/data/home/mnguyen/Projects/eclipse-workspace/wagic/projects/mtg/Android/res/values/strings.xml \
|
||||
/Volumes/data/home/mnguyen/Projects/eclipse-workspace/wagic/projects/mtg/Android/bin/res/drawable-hdpi/icon.png \
|
||||
/Volumes/data/home/mnguyen/Projects/eclipse-workspace/wagic/projects/mtg/Android/bin/res/drawable-ldpi/icon.png \
|
||||
/Volumes/data/home/mnguyen/Projects/eclipse-workspace/wagic/projects/mtg/Android/bin/res/drawable-mdpi/icon.png \
|
||||
/Volumes/data/home/mnguyen/Projects/eclipse-workspace/wagic/projects/mtg/Android/bin/AndroidManifest.xml \
|
||||
@@ -1,6 +0,0 @@
|
||||
/** Automatically generated file. DO NOT MODIFY */
|
||||
package net.wagic.app;
|
||||
|
||||
public final class BuildConfig {
|
||||
public final static boolean DEBUG = true;
|
||||
}
|
||||
@@ -1,27 +0,0 @@
|
||||
/* AUTO-GENERATED FILE. DO NOT MODIFY.
|
||||
*
|
||||
* This class was automatically generated by the
|
||||
* aapt tool from the resource data it found. It
|
||||
* should not be modified by hand.
|
||||
*/
|
||||
|
||||
package net.wagic.app;
|
||||
|
||||
public final class R {
|
||||
public static final class attr {
|
||||
}
|
||||
public static final class drawable {
|
||||
public static final int icon=0x7f020000;
|
||||
}
|
||||
public static final class id {
|
||||
public static final int mainLayout=0x7f050000;
|
||||
}
|
||||
public static final class layout {
|
||||
public static final int main=0x7f030000;
|
||||
}
|
||||
public static final class string {
|
||||
public static final int app_name=0x7f040000;
|
||||
public static final int app_version=0x7f040001;
|
||||
public static final int info_text=0x7f040002;
|
||||
}
|
||||
}
|
||||
@@ -14,7 +14,7 @@ PNG_PATH := $(JGE_PATH)/Dependencies/libpng
|
||||
DEBUG ?= DEBUG
|
||||
|
||||
LOCAL_CFLAGS += -DLINUX -DANDROID -DSDL_CONFIG -D_$(DEBUG)
|
||||
LOCAL_CFLAGS += -D_STLP_USE_SIMPLE_NODE_ALLOC
|
||||
LOCAL_CFLAGS += -D_STLP_USE_SIMPLE_NODE_ALLOC -DTIXML_USE_STL
|
||||
LOCAL_CFLAGS += -D__arm__ -D_REENTRANT -D_GLIBCXX__PTHREADS
|
||||
LOCAL_STATIC_LIBRARIES := libpng libjpeg
|
||||
LOCAL_SHARED_LIBRARIES := SDL
|
||||
@@ -41,7 +41,6 @@ LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.cpp \
|
||||
$(MTG_PATH)/src/AllAbilities.cpp \
|
||||
$(MTG_PATH)/src/CardDescriptor.cpp \
|
||||
$(MTG_PATH)/src/CardDisplay.cpp \
|
||||
$(MTG_PATH)/src/CardEffect.cpp \
|
||||
$(MTG_PATH)/src/CardGui.cpp \
|
||||
$(MTG_PATH)/src/CardPrimitive.cpp \
|
||||
$(MTG_PATH)/src/CardSelector.cpp \
|
||||
@@ -58,7 +57,6 @@ LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.cpp \
|
||||
$(MTG_PATH)/src/DeckMetaData.cpp \
|
||||
$(MTG_PATH)/src/DeckStats.cpp \
|
||||
$(MTG_PATH)/src/DuelLayers.cpp \
|
||||
$(MTG_PATH)/src/Effects.cpp \
|
||||
$(MTG_PATH)/src/ExtraCost.cpp \
|
||||
$(MTG_PATH)/src/GameApp.cpp \
|
||||
$(MTG_PATH)/src/GameLauncher.cpp \
|
||||
@@ -137,6 +135,9 @@ LOCAL_SRC_FILES := $(SDL_PATH)/src/main/android/SDL_android_main.cpp \
|
||||
$(MTG_PATH)/src/WFont.cpp \
|
||||
$(MTG_PATH)/src/WGui.cpp \
|
||||
$(MTG_PATH)/src/WResourceManager.cpp \
|
||||
$(MTG_PATH)/src/DeckView.cpp \
|
||||
$(MTG_PATH)/src/CarouselDeckView.cpp \
|
||||
$(MTG_PATH)/src/GridDeckView.cpp \
|
||||
$(JGE_PATH)/src/SDLmain.cpp \
|
||||
$(JGE_PATH)/src/Encoding.cpp \
|
||||
$(JGE_PATH)/src/JAnimator.cpp \
|
||||
|
||||
Binary file not shown.
@@ -54,10 +54,6 @@ import android.view.View.OnKeyListener;
|
||||
import android.widget.FrameLayout;
|
||||
import android.widget.FrameLayout.LayoutParams;
|
||||
|
||||
import com.google.ads.AdRequest;
|
||||
import com.google.ads.AdSize;
|
||||
import com.google.ads.AdView;
|
||||
|
||||
/**
|
||||
* SDL Activity
|
||||
*/
|
||||
@@ -68,7 +64,6 @@ public class SDLActivity extends Activity implements OnKeyListener
|
||||
public static String TAG = Activity.class.getCanonicalName();
|
||||
|
||||
// Main components
|
||||
private static AdView mAdView;
|
||||
private static SDLActivity mSingleton;
|
||||
private static SDLSurface mSurface;
|
||||
|
||||
@@ -85,7 +80,6 @@ public class SDLActivity extends Activity implements OnKeyListener
|
||||
public Boolean mErrorHappened = false;
|
||||
public final static String RES_FOLDER = Environment.getExternalStorageDirectory().getPath() + "/Wagic/Res/";
|
||||
public static String RES_FILENAME = "core_0184.zip";
|
||||
public static final String RES_URL = "http://wagic.googlecode.com/files/";
|
||||
|
||||
public String systemFolder = Environment.getExternalStorageDirectory().getPath() + "/Wagic/Res/";
|
||||
private String userFolder;
|
||||
@@ -312,7 +306,7 @@ public class SDLActivity extends Activity implements OnKeyListener
|
||||
|
||||
private void startDownload()
|
||||
{
|
||||
String url = RES_URL + RES_FILENAME;
|
||||
String url = getResourceUrl();
|
||||
if (!checkStorageState())
|
||||
{
|
||||
Log.e(TAG, "Error in initializing storage space.");
|
||||
@@ -422,25 +416,12 @@ public class SDLActivity extends Activity implements OnKeyListener
|
||||
SurfaceHolder holder = mSurface.getHolder();
|
||||
holder.setType(SurfaceHolder.SURFACE_TYPE_GPU);
|
||||
|
||||
// Create the adView
|
||||
mAdView = new AdView(this, AdSize.BANNER, "a14e9009f88864f"); // "a14dc0ab7b27413" <-- for the alpha);
|
||||
|
||||
_videoLayout.addView(mSurface, new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT));
|
||||
_videoLayout.addView(mAdView, new LayoutParams(LayoutParams.WRAP_CONTENT, LayoutParams.WRAP_CONTENT, Gravity.BOTTOM + Gravity.CENTER_HORIZONTAL));
|
||||
// mGLView.setFocusableInTouchMode(true);
|
||||
// mGLView.setFocusable(true);
|
||||
// adView.requestFreshAd();
|
||||
setContentView(_videoLayout, new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT));
|
||||
mSurface.requestFocus();
|
||||
|
||||
AdRequest request = new AdRequest();
|
||||
|
||||
request.addTestDevice(AdRequest.TEST_EMULATOR);
|
||||
request.addTestDevice("1DA1E070BC7D4ABE8BA77EB73C2CB0AA"); // wololo's phone
|
||||
request.addTestDevice("C386F3830A9789C649098A817BF54C04"); // xawotihs's tablet
|
||||
|
||||
// Initiate a generic request to load it with an ad
|
||||
mAdView.loadAd(request);
|
||||
}
|
||||
|
||||
// Setup
|
||||
@@ -455,7 +436,7 @@ public class SDLActivity extends Activity implements OnKeyListener
|
||||
mContext = this.getApplicationContext();
|
||||
// get the current version of the app to set the core filename
|
||||
String versionCodeString = getApplicationCode();
|
||||
RES_FILENAME = "core_" + versionCodeString + ".zip";
|
||||
RES_FILENAME = getResourceName();
|
||||
|
||||
StorageOptions.determineStorageOptions();
|
||||
checkStorageLocationPreference();
|
||||
@@ -512,14 +493,6 @@ public class SDLActivity extends Activity implements OnKeyListener
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if ((command.compareTo("entergamestate:menu") == 0) || (command.compareTo("enterduelphase:end") == 0))
|
||||
{
|
||||
mAdView.setVisibility(View.VISIBLE);
|
||||
} else if (command.compareTo("leavegamestate:menu") == 0)
|
||||
{
|
||||
mAdView.setVisibility(View.INVISIBLE);
|
||||
}
|
||||
}
|
||||
|
||||
// Messages from the SDLMain thread
|
||||
@@ -551,6 +524,9 @@ public class SDLActivity extends Activity implements OnKeyListener
|
||||
}
|
||||
|
||||
// C functions we call
|
||||
public static native String getResourceUrl();
|
||||
public static native String getResourceName();
|
||||
|
||||
public static native void nativeInit();
|
||||
|
||||
public static native void nativeQuit();
|
||||
|
||||
@@ -1,4 +1,33 @@
|
||||
OBJS = objs/InteractiveButton.o objs/AbilityParser.o objs/ActionElement.o objs/ActionLayer.o objs/ActionStack.o objs/AIHints.o objs/AIMomirPlayer.o objs/AIPlayer.o objs/AIPlayerBaka.o objs/AIStats.o objs/AllAbilities.o objs/CardGui.o objs/CardDescriptor.o objs/CardDisplay.o objs/CardEffect.o objs/CardPrimitive.o objs/CardSelector.o objs/CardSelectorSingleton.o objs/Counters.o objs/Credits.o objs/Damage.o objs/DamagerDamaged.o objs/DeckDataWrapper.o objs/DeckEditorMenu.o objs/DeckMenu.o objs/DeckMenuItem.o objs/DeckMetaData.o objs/DeckStats.o objs/DuelLayers.o objs/Effects.o objs/ExtraCost.o objs/GameApp.o objs/GameLauncher.o objs/GameObserver.o objs/GameOptions.o objs/GameState.o objs/GameStateAwards.o objs/GameStateDeckViewer.o objs/GameStateDuel.o objs/DeckManager.o objs/GameStateMenu.o objs/GameStateOptions.o objs/GameStateShop.o objs/GameStateStory.o objs/GameStateTransitions.o objs/GuiAvatars.o objs/GuiBackground.o objs/GuiCardsController.o objs/GuiCombat.o objs/GuiFrame.o objs/GuiHand.o objs/GuiLayers.o objs/GuiMana.o objs/GuiPhaseBar.o objs/GuiPlay.o objs/GuiStatic.o objs/IconButton.o objs/ManaCost.o objs/ManaCostHybrid.o objs/MenuItem.o objs/ModRules.o objs/MTGAbility.o objs/MTGCardInstance.o objs/MTGCard.o objs/MTGDeck.o objs/MTGDefinitions.o objs/MTGGamePhase.o objs/MTGGameZones.o objs/MTGPack.o objs/MTGRules.o objs/Navigator.o objs/ObjectAnalytics.o objs/OptionItem.o objs/PhaseRing.o objs/Player.o objs/PlayerData.o objs/PlayGuiObjectController.o objs/PlayGuiObject.o objs/PlayRestrictions.o objs/Pos.o objs/PrecompiledHeader.o objs/PriceList.o objs/ReplacementEffects.o objs/Rules.o objs/SimpleMenu.o objs/SimpleButton.o objs/SimpleMenuItem.o objs/SimplePad.o objs/SimplePopup.o objs/StoryFlow.o objs/StyleManager.o objs/Subtypes.o objs/TargetChooser.o objs/TargetsList.o objs/TextScroller.o objs/ThisDescriptor.o objs/Token.o objs/Translate.o objs/TranslateKeys.o objs/Trash.o objs/utils.o objs/WEvent.o objs/WResourceManager.o objs/WCachedResource.o objs/WDataSrc.o objs/WGui.o objs/WFilter.o objs/Tasks.o objs/WFont.o
|
||||
OBJS = objs/InteractiveButton.o objs/AbilityParser.o objs/ActionElement.o\
|
||||
objs/ActionLayer.o objs/ActionStack.o objs/AIHints.o objs/AIMomirPlayer.o\
|
||||
objs/AIPlayer.o objs/AIPlayerBaka.o objs/AIStats.o objs/AllAbilities.o\
|
||||
objs/CardGui.o objs/CardDescriptor.o objs/CardDisplay.o\
|
||||
objs/CardPrimitive.o objs/CardSelector.o objs/CardSelectorSingleton.o\
|
||||
objs/Counters.o objs/Credits.o objs/Damage.o objs/DamagerDamaged.o\
|
||||
objs/DeckDataWrapper.o objs/DeckEditorMenu.o objs/DeckMenu.o\
|
||||
objs/DeckMenuItem.o objs/DeckMetaData.o objs/DeckStats.o objs/DuelLayers.o\
|
||||
objs/ExtraCost.o objs/GameApp.o objs/GameLauncher.o\
|
||||
objs/GameObserver.o objs/GameOptions.o objs/GameState.o\
|
||||
objs/GameStateAwards.o objs/GameStateDeckViewer.o objs/GameStateDuel.o\
|
||||
objs/DeckManager.o objs/GameStateMenu.o objs/GameStateOptions.o\
|
||||
objs/GameStateShop.o objs/GameStateStory.o objs/GameStateTransitions.o\
|
||||
objs/GuiAvatars.o objs/GuiBackground.o objs/GuiCardsController.o\
|
||||
objs/GuiCombat.o objs/GuiFrame.o objs/GuiHand.o objs/GuiLayers.o\
|
||||
objs/GuiMana.o objs/GuiPhaseBar.o objs/GuiPlay.o objs/GuiStatic.o\
|
||||
objs/IconButton.o objs/ManaCost.o objs/ManaCostHybrid.o objs/MenuItem.o\
|
||||
objs/ModRules.o objs/MTGAbility.o objs/MTGCardInstance.o objs/MTGCard.o\
|
||||
objs/MTGDeck.o objs/MTGDefinitions.o objs/MTGGamePhase.o objs/MTGGameZones.o\
|
||||
objs/MTGPack.o objs/MTGRules.o objs/Navigator.o objs/ObjectAnalytics.o\
|
||||
objs/OptionItem.o objs/PhaseRing.o objs/Player.o objs/PlayerData.o\
|
||||
objs/PlayGuiObjectController.o objs/PlayGuiObject.o objs/PlayRestrictions.o\
|
||||
objs/Pos.o objs/PrecompiledHeader.o objs/PriceList.o objs/ReplacementEffects.o\
|
||||
objs/Rules.o objs/SimpleMenu.o objs/SimpleButton.o objs/SimpleMenuItem.o\
|
||||
objs/SimplePad.o objs/SimplePopup.o objs/StoryFlow.o objs/StyleManager.o\
|
||||
objs/Subtypes.o objs/TargetChooser.o objs/TargetsList.o objs/TextScroller.o\
|
||||
objs/ThisDescriptor.o objs/Token.o objs/Translate.o objs/TranslateKeys.o\
|
||||
objs/Trash.o objs/utils.o objs/WEvent.o objs/WResourceManager.o\
|
||||
objs/WCachedResource.o objs/WDataSrc.o objs/WGui.o objs/WFilter.o objs/Tasks.o\
|
||||
objs/WFont.o objs/CarouselDeckView.o objs/GridDeckView.o objs/DeckView.o
|
||||
DEPS = $(patsubst objs/%.o, deps/%.d, $(OBJS))
|
||||
|
||||
RESULT = $(shell psp-config --psp-prefix 2> Makefile.cache)
|
||||
@@ -44,7 +73,7 @@ PSP_EBOOT_UNKPNG = pic0.png
|
||||
PSP_EBOOT_PIC1 = pic1.png
|
||||
INCDIR = ../../JGE/include ../../JGE/src/zipFS ../../JGE/include/psp ../../JGE/include/psp/freetype2 ../../JGE/src ../../projects/mtg/include ../../Boost
|
||||
LIBDIR = ../../JGE/lib/psp
|
||||
CFLAGS = -O2 -G0 -DPSPFW3XX -DDEVHOOK -DUSE_PRECOMPILED_HEADERS=1 -DPSP
|
||||
CFLAGS = -O2 -G0 -DPSPFW3XX -DDEVHOOK -DUSE_PRECOMPILED_HEADERS=1 -DPSP -DTIXML_USE_STL
|
||||
else
|
||||
OBJS += objs/TestSuiteAI.o
|
||||
INCDIR = -I../../JGE/include -I../../JGE/src -I/usr/X11/include -I../../projects/mtg/include -I../../Boost -I../../JGE/src/zipFS
|
||||
@@ -99,7 +128,7 @@ clean:
|
||||
endif
|
||||
|
||||
define compile
|
||||
$(CXX) -c $(CXXFLAGS) $< -o $@
|
||||
$(CXX) -c $(CXXFLAGS) $< -o $@
|
||||
endef
|
||||
|
||||
PrecompiledHeader.h.gch: ../../projects/mtg/include/PrecompiledHeader.h
|
||||
|
||||
@@ -7,10 +7,13 @@ from optparse import OptionParser
|
||||
def createResZipFile(filename):
|
||||
|
||||
utilities = ZipUtilities()
|
||||
rename = False
|
||||
if not os.path.isfile('settings/options.txt'):
|
||||
os.rename('settings/options.orig.txt', 'settings/options.txt')
|
||||
remame = True
|
||||
if not os.path.isfile('player/options.txt'):
|
||||
os.rename('player/options.orig.txt', 'player/options.txt')
|
||||
rename = True
|
||||
|
||||
zip_file = zipfile.ZipFile(filename, 'w', zipfile.ZIP_STORED)
|
||||
utilities.addFolderToZip(zip_file, 'themes')
|
||||
@@ -25,6 +28,10 @@ def createResZipFile(filename):
|
||||
utilities.addFolderToZip(zip_file, 'campaigns')
|
||||
utilities.addFolderToZip(zip_file, 'ai')
|
||||
zip_file.close()
|
||||
|
||||
if rename:
|
||||
os.rename('settings/options.txt', 'settings/options.orig.txt')
|
||||
os.rename('player/options.txt', 'player/options.orig.txt')
|
||||
|
||||
def getFilename():
|
||||
p = Properties();
|
||||
@@ -37,16 +44,18 @@ def getFilename():
|
||||
|
||||
|
||||
|
||||
def createStandardResFile():
|
||||
print "Creating Standard Resource File"
|
||||
filename = getFilename() + '.zip'
|
||||
def createStandardResFile(filename):
|
||||
print('Creating Standard Resource File')
|
||||
if not filename:
|
||||
filename = getFilename() + '.zip'
|
||||
createResZipFile( filename )
|
||||
print >> sys.stderr, 'Created Resource Package for Standard Distribution: {0}'.format( filename)
|
||||
|
||||
def createIosResFile():
|
||||
print 'Preparing Resource Package for iOS'
|
||||
def createIosResFile(filename):
|
||||
print('Preparing Resource Package for iOS')
|
||||
utilities = ZipUtilities()
|
||||
filename = getFilename() + '_iOS.zip'
|
||||
if not filename:
|
||||
filename = getFilename() + '_iOS.zip'
|
||||
#createResZipFile( filename )
|
||||
zip_file = zipfile.ZipFile(filename, 'a', zipfile.ZIP_STORED)
|
||||
zip_file.write("../../iOS/Res/rules/modrules.xml", "rules/modrules.xml", zipfile.ZIP_STORED)
|
||||
@@ -71,10 +80,10 @@ class ZipUtilities:
|
||||
if file != '.svn':
|
||||
full_path = os.path.join(folder, file)
|
||||
if os.path.isfile(full_path):
|
||||
print 'File added: ' + str(full_path)
|
||||
print('File added: ' + str(full_path))
|
||||
zip_file.write(full_path)
|
||||
elif os.path.isdir(full_path):
|
||||
print 'Entering folder: ' + str(full_path)
|
||||
print('Entering folder: ' + str(full_path))
|
||||
self.addFolderToZip(zip_file, full_path)
|
||||
|
||||
|
||||
@@ -83,16 +92,17 @@ def main():
|
||||
|
||||
parser = OptionParser()
|
||||
parser.add_option("-p", "--platform", help="PLATFORM: specify custom build. (eg ios, android, etc)", metavar="PLATFORM", dest="platform")
|
||||
parser.add_option("-n", "--name", help="NAME: specify resource file name", metavar="NAME", dest="name")
|
||||
|
||||
(options, args) = parser.parse_args()
|
||||
|
||||
if (options.platform):
|
||||
if (options.platform == "ios"):
|
||||
createIosResFile()
|
||||
else:
|
||||
createStandardResFile()
|
||||
if (options.platform == "ios"):
|
||||
createIosResFile(options.name)
|
||||
else:
|
||||
createStandardResFile(options.name)
|
||||
else:
|
||||
createStandardResFile()
|
||||
createStandardResFile(options.name)
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
|
||||
@@ -16,6 +16,7 @@ auto=flashbackrule
|
||||
auto=retracerule
|
||||
auto=suspendrule
|
||||
auto=morphrule
|
||||
auto=playfromgraveyardrule
|
||||
auto=attackrule
|
||||
auto=blockrule
|
||||
auto=combattriggerrule
|
||||
|
||||
846
projects/mtg/bin/Res/sets/BNG/_cards.dat
Normal file
846
projects/mtg/bin/Res/sets/BNG/_cards.dat
Normal file
@@ -0,0 +1,846 @@
|
||||
[meta]
|
||||
author=Wagic Team
|
||||
name=Born of the Gods
|
||||
year=2014
|
||||
block=Theros
|
||||
[/meta]
|
||||
[card]
|
||||
primitive=Acolyte's Reward
|
||||
id=378373
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Aerie Worshippers
|
||||
id=378402
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Akroan Conscriptor
|
||||
id=378459
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Akroan Phalanx
|
||||
id=378374
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Akroan Skyguard
|
||||
id=378375
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Arbiter of the Ideal
|
||||
id=378403
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Archetype of Aggression
|
||||
id=378460
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Archetype of Courage
|
||||
id=378376
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Archetype of Endurance
|
||||
id=378488
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Archetype of Finality
|
||||
id=378430
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Archetype of Imagination
|
||||
id=378404
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ashiok's Adept
|
||||
id=378431
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Aspect of Hydra
|
||||
id=378489
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Asphyxiate
|
||||
id=378432
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Astral Cornucopia
|
||||
id=378529
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Bile Blight
|
||||
id=378433
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Black Oak of Odunos
|
||||
id=378434
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Bolt of Keranos
|
||||
id=378461
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Brimaz, King of Oreskos
|
||||
id=378377
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Champion of Stray Souls
|
||||
id=378435
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Charging Badger
|
||||
id=378490
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Chorus of the Tides
|
||||
id=378405
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Chromanticore
|
||||
id=378516
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Claim of Erebos
|
||||
id=378436
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Courser of Kruphix
|
||||
id=378491
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Crypsis
|
||||
id=378406
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Culling Mark
|
||||
id=378492
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Cyclops of One-Eyed Pass
|
||||
id=378462
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Dawn to Dusk
|
||||
id=378378
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Deepwater Hypnotist
|
||||
id=378407
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Divination
|
||||
id=378408
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Drown in Sorrow
|
||||
id=378437
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Eater of Hope
|
||||
id=378438
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Eidolon of Countless Battles
|
||||
id=378379
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Elite Skirmisher
|
||||
id=378380
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ephara, God of the Polis
|
||||
id=378517
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ephara's Enlightenment
|
||||
id=378518
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ephara's Radiance
|
||||
id=378381
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Epiphany Storm
|
||||
id=378463
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Eternity Snare
|
||||
id=378409
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Evanescent Intellect
|
||||
id=378410
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Everflame Eidolon
|
||||
id=378464
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Excoriate
|
||||
id=378382
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Eye Gouge
|
||||
id=378439
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fall of the Hammer
|
||||
id=378465
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fanatic of Xenagos
|
||||
id=378519
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fate Unraveler
|
||||
id=378440
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fated Conflagration
|
||||
id=378466
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fated Infatuation
|
||||
id=378411
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fated Intervention
|
||||
id=378493
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fated Retribution
|
||||
id=378383
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fated Return
|
||||
id=378441
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fearsome Temper
|
||||
id=378467
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Felhide Brawler
|
||||
id=378442
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Felhide Spiritbinder
|
||||
id=378468
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Flame-Wreathed Phoenix
|
||||
id=378469
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Flitterstep Eidolon
|
||||
id=378412
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Floodtide Serpent
|
||||
id=378413
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Forgestoker Dragon
|
||||
id=378470
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Forlorn Pseudamma
|
||||
id=378443
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Forsaken Drifters
|
||||
id=378444
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ghostblade Eidolon
|
||||
id=378384
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Gild
|
||||
id=378445
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Gold
|
||||
id=-378445
|
||||
rarity=T
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Glimpse the Sun God
|
||||
id=378385
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=God-Favored General
|
||||
id=378386
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Gorgon's Head
|
||||
id=378530
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Graverobber Spider
|
||||
id=378494
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Great Hart
|
||||
id=378387
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Griffin Dreamfinder
|
||||
id=378388
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Grisly Transformation
|
||||
id=378446
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Herald of Torment
|
||||
id=378447
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Hero of Iroas
|
||||
id=378389
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Hero of Leina Tower
|
||||
id=378495
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Heroes' Podium
|
||||
id=378531
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Hold at Bay
|
||||
id=378390
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Hunter's Prowess
|
||||
id=378496
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Impetuous Sunchaser
|
||||
id=378471
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Karametra, God of Harvests
|
||||
id=378520
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Karametra's Favor
|
||||
id=378497
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Kiora, the Crashing Wave
|
||||
id=378521
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Kiora's Prevention
|
||||
id=37852101
|
||||
rarity=T
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Kiora's Kraken
|
||||
id=-378521
|
||||
rarity=T
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Kiora's Follower
|
||||
id=378522
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Kragma Butcher
|
||||
id=378472
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Kraken of the Straits
|
||||
id=378414
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Lightning Volley
|
||||
id=378473
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Loyal Pegasus
|
||||
id=378391
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Marshmist Titan
|
||||
id=378448
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Meletis Astronomer
|
||||
id=378415
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mindreaver
|
||||
id=378416
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mischief and Mayhem
|
||||
id=378498
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mogis, God of Slaughter
|
||||
id=378523
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mortal's Ardor
|
||||
id=378392
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Mortal's Resolve
|
||||
id=378499
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Necrobite
|
||||
id=378449
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nessian Demolok
|
||||
id=378500
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nessian Wilds Ravager
|
||||
id=378501
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Noble Quarry
|
||||
id=378502
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nullify
|
||||
id=378417
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nyxborn Eidolon
|
||||
id=378450
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nyxborn Rollicker
|
||||
id=378474
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nyxborn Shieldmate
|
||||
id=378393
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nyxborn Triton
|
||||
id=378418
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Nyxborn Wolf
|
||||
id=378503
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Odunos River Trawler
|
||||
id=378451
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Oracle of Bones
|
||||
id=378475
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Oracle's Insight
|
||||
id=378419
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Oreskos Sun Guide
|
||||
id=378394
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ornitharch
|
||||
id=378395
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pain Seer
|
||||
id=378452
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Peregrination
|
||||
id=378504
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Perplexing Chimera
|
||||
id=378420
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pharagax Giant
|
||||
id=378476
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Phenax, God of Deception
|
||||
id=378524
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pheres-Band Raiders
|
||||
id=378505
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pheres-Band Tromper
|
||||
id=378506
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pillar of War
|
||||
id=378532
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Pinnacle of Rage
|
||||
id=378477
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Plea for Guidance
|
||||
id=378396
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ragemonger
|
||||
id=378525
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Raised by Wolves
|
||||
id=378507
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Reap what is Sown
|
||||
id=378526
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Reckless Reveler
|
||||
id=378478
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Retraction Helix
|
||||
id=378421
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Revoke Existence
|
||||
id=378397
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Rise to the Challenge
|
||||
id=378479
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sanguimancy
|
||||
id=378453
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Satyr Firedancer
|
||||
id=378480
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Satyr Nyx-Smith
|
||||
id=378481
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Satyr Wayfinder
|
||||
id=378508
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Scourge of Skola Vale
|
||||
id=378509
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Scouring Sands
|
||||
id=378482
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Searing Blood
|
||||
id=378483
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Servant of Tymaret
|
||||
id=378454
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Setessan Oathsworn
|
||||
id=378510
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Setessan Starbreaker
|
||||
id=378511
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Shrike Harpy
|
||||
id=378455
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Silent Sentinel
|
||||
id=378398
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Siren of the Fanged Coast
|
||||
id=378422
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Siren of the Silent Song
|
||||
id=378527
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Siren Song Lyre
|
||||
id=378533
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Skyreaping
|
||||
id=378512
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Snake of the Golden Grove
|
||||
id=378513
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sphinx's Disciple
|
||||
id=378423
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Spirit of the Labyrinth
|
||||
id=378399
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Spiteful Returned
|
||||
id=378456
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Springleaf Drum
|
||||
id=378534
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Stormcaller of Keranos
|
||||
id=378484
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Stratus Walk
|
||||
id=378424
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sudden Storm
|
||||
id=378425
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Sunbond
|
||||
id=378400
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Swordwise Centaur
|
||||
id=378514
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Temple of Enlightenment
|
||||
id=378535
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Temple of Malice
|
||||
id=378536
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Temple of Plenty
|
||||
id=378537
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Thassa's Rebuff
|
||||
id=378426
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Thunder Brute
|
||||
id=378485
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Thunderous Might
|
||||
id=378486
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Tromokratis
|
||||
id=378427
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Unravel the AEther
|
||||
id=378515
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Vanguard of Brimaz
|
||||
id=378401
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Vortex Elemental
|
||||
id=378428
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Warchanter of Mogis
|
||||
id=378457
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Weight of the Underworld
|
||||
id=378458
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Whelming Wave
|
||||
id=378429
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Whims of the Fates
|
||||
id=378487
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Xenagos, God of Revels
|
||||
id=378528
|
||||
rarity=M
|
||||
[/card]
|
||||
@@ -1513,3 +1513,8 @@ primitive=Zephyr Net
|
||||
id=142357
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Avatar Token
|
||||
id=-140233
|
||||
rarity=T
|
||||
[/card]
|
||||
|
||||
@@ -1248,3 +1248,8 @@ primitive=Zombie Goliath
|
||||
id=190545
|
||||
rarity=C
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Avatar Token
|
||||
id=-191239
|
||||
rarity=T
|
||||
[/card]
|
||||
|
||||
@@ -1257,4 +1257,9 @@ rarity=U
|
||||
primitive=Yavimaya Wurm
|
||||
id=205221
|
||||
rarity=C
|
||||
[/card]
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Avatar Token
|
||||
id=-205957
|
||||
rarity=T
|
||||
[/card]
|
||||
|
||||
1259
projects/mtg/bin/Res/sets/M14/_cards.dat
Normal file
1259
projects/mtg/bin/Res/sets/M14/_cards.dat
Normal file
File diff suppressed because it is too large
Load Diff
106
projects/mtg/bin/Res/sets/V13/_cards.dat
Normal file
106
projects/mtg/bin/Res/sets/V13/_cards.dat
Normal file
@@ -0,0 +1,106 @@
|
||||
[meta]
|
||||
author=Wagic Team
|
||||
name=From the Vault: Twenty
|
||||
block=Vault
|
||||
year=2013
|
||||
[/meta]
|
||||
[card]
|
||||
primitive=Akroma's Vengeance
|
||||
id=373328
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Chainer's Edict
|
||||
id=373317
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Chameleon Colossus
|
||||
id=373321
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Char
|
||||
id=373332
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Cruel Ultimatum
|
||||
id=373318
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Dark Ritual
|
||||
id=373329
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fact or Fiction
|
||||
id=373325
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Fyndhorn Elves
|
||||
id=373320
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Gilded Lotus
|
||||
id=373335
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Green Sun's Zenith
|
||||
id=373333
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Hymn to Tourach
|
||||
id=373324
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Impulse
|
||||
id=373330
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Ink-Eyes, Servant of Oni
|
||||
id=373327
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Jace, the Mind Sculptor
|
||||
id=373316
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Kessig Wolf Run
|
||||
id=373323
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Swords to Plowshares
|
||||
id=373334
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Tangle Wire
|
||||
id=373322
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Thran Dynamo
|
||||
id=373331
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Venser, Shaper Savant
|
||||
id=373326
|
||||
rarity=M
|
||||
[/card]
|
||||
[card]
|
||||
primitive=Wall of Blossoms
|
||||
id=373319
|
||||
rarity=M
|
||||
[/card]
|
||||
File diff suppressed because it is too large
Load Diff
@@ -3187,19 +3187,6 @@ mana={2}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Crucible of Worlds
|
||||
auto={0}:may moveTo(myBattlefield) target(land|mygraveyard) limit:1 myTurnOnly
|
||||
# Above line does not work: "May moveto" from graveyards does
|
||||
# not work due to interface issues. The "limit:1" doesn't work
|
||||
# here either. Even if both worked, then the card would allow
|
||||
# you to play lands *in addition* to the 1 land you can play per
|
||||
# turn. Instead it should just give you the option to play this
|
||||
# 1 land from your hand or your graveyard.
|
||||
text=You may play land cards from your graveyard.
|
||||
mana={3}
|
||||
type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Cruel Deceiver
|
||||
text={1}: Look at the top card of your library. -- {2}: Reveal the top card of your library. If it's a land card, Cruel Deceiver gains "Whenever Cruel Deceiver deals damage to a creature, destroy that creature" until end of turn. Activate this ability only once each turn.
|
||||
mana={1}{B}
|
||||
|
||||
@@ -204,6 +204,7 @@ brass_man.txt
|
||||
brass_man_i161.txt
|
||||
briarhorn.txt
|
||||
bringer_of_the_red_dawn.txt
|
||||
buyback.txt
|
||||
cage_of_hands.txt
|
||||
Call_to_Heel_1.txt
|
||||
Call_to_Heel_2.txt
|
||||
@@ -226,6 +227,7 @@ colossus_of_sardia1.txt
|
||||
colossus_of_sardia2.txt
|
||||
composite_golem.txt
|
||||
conservator.txt
|
||||
consign_to_dream.txt
|
||||
Contagion_Clasp.txt
|
||||
control_magic.txt
|
||||
control_magic2.txt
|
||||
@@ -238,7 +240,7 @@ counterspell.txt
|
||||
counterspell2.txt
|
||||
counterspell3.txt
|
||||
counterspell4.txt
|
||||
counter_unless_pay.txt
|
||||
counter_unless_pay_x.txt
|
||||
Covetous_Dragon_ASLONGAS_3.txt
|
||||
Covetous_Dragon_ASLONGAS_4.txt
|
||||
cranial_plating.txt
|
||||
@@ -248,6 +250,7 @@ curiosity2_i217.txt
|
||||
crimson_kobolds.txt
|
||||
crosis_s_catacombs_1.txt
|
||||
crosis_s_catacombs_2.txt
|
||||
crucible_of_worlds.txt
|
||||
crumble.txt
|
||||
crystal_rod_i172.txt
|
||||
cursed_land1_i188.txt
|
||||
@@ -306,6 +309,9 @@ evil_presence3.txt
|
||||
evil_presence_i647.txt
|
||||
evil_presence_i647_2.txt
|
||||
exaltedsourcekilled.txt
|
||||
executioners_swing.txt
|
||||
executioners_swing2.txt
|
||||
executioners_swing3.txt
|
||||
explore.txt
|
||||
Faceless_Butcher.txt
|
||||
fading.txt
|
||||
@@ -614,6 +620,8 @@ souls_attendant_i489.txt
|
||||
soul's grace_POWERLIFEGAIN.txt
|
||||
spark_elemental.txt
|
||||
spectral_shield_CANTBETARGETOF.txt
|
||||
spell_rupture.txt
|
||||
spell_rupture_2.txt
|
||||
sphinx_summoner.txt
|
||||
spirit_link.txt
|
||||
spirit_link_i173.txt
|
||||
|
||||
30
projects/mtg/bin/Res/test/buyback.txt
Normal file
30
projects/mtg/bin/Res/test/buyback.txt
Normal file
@@ -0,0 +1,30 @@
|
||||
# Cast card once with buyback and second time without.
|
||||
# The card must be in the graveyard, not in the hand
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
|
||||
[PLAYER1]
|
||||
hand:Capsize
|
||||
manapool:{5}{U}{U}{U}{U}
|
||||
|
||||
[PLAYER2]
|
||||
inplay:Swamp,Island
|
||||
|
||||
[DO]
|
||||
Capsize
|
||||
# pay buyback
|
||||
choice 1
|
||||
Swamp
|
||||
Capsize
|
||||
Island
|
||||
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
|
||||
[PLAYER1]
|
||||
graveyard:Capsize
|
||||
|
||||
[PLAYER2]
|
||||
hand:Swamp,Island
|
||||
|
||||
[END]
|
||||
25
projects/mtg/bin/Res/test/consign_to_dream.txt
Normal file
25
projects/mtg/bin/Res/test/consign_to_dream.txt
Normal file
@@ -0,0 +1,25 @@
|
||||
# Test TargetChooser based on negation of two colors
|
||||
# Grizzly bear should be put on top of library
|
||||
|
||||
# name=Consign to Dream
|
||||
# Return target permanent to its owner's hand.
|
||||
# If that permanent is red or green, put it on top of its owner's library
|
||||
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
hand:Consign to Dream
|
||||
manapool:{2}{U}
|
||||
inplay:grizzly bears
|
||||
[PLAYER2]
|
||||
[DO]
|
||||
Consign to Dream
|
||||
grizzly bears
|
||||
endinterruption
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
graveyard:Consign to Dream
|
||||
library:grizzly bears
|
||||
[PLAYER2]
|
||||
[END]
|
||||
27
projects/mtg/bin/Res/test/counter_unless_pay_x.txt
Normal file
27
projects/mtg/bin/Res/test/counter_unless_pay_x.txt
Normal file
@@ -0,0 +1,27 @@
|
||||
#Testing Counter unless pay {X} mechanic
|
||||
#P1 casts Think Twice with {5} left in his mana pool and P2 counters with Syncopate using X = 3. P1 chooses to pay {3} and Think Twice resolves with {2} left in his mana pool.
|
||||
[INIT]
|
||||
firstmain
|
||||
[PLAYER1]
|
||||
hand:think twice
|
||||
manapool:{1}{U}{5}
|
||||
library:counterspell
|
||||
[PLAYER2]
|
||||
hand:syncopate
|
||||
manapool:{3}{U}
|
||||
[DO]
|
||||
think twice
|
||||
no
|
||||
yes
|
||||
syncopate
|
||||
think twice
|
||||
choice 0
|
||||
[ASSERT]
|
||||
firstmain
|
||||
[PLAYER1]
|
||||
hand:counterspell
|
||||
graveyard:think twice
|
||||
manapool:{2}
|
||||
[PLAYER2]
|
||||
graveyard:syncopate
|
||||
[END]
|
||||
26
projects/mtg/bin/Res/test/crucible_of_worlds.txt
Normal file
26
projects/mtg/bin/Res/test/crucible_of_worlds.txt
Normal file
@@ -0,0 +1,26 @@
|
||||
# Testing crucible of worlds (keyword: CANPLAYFROMGRAVEYARD)
|
||||
|
||||
# name=Crucible of Worlds
|
||||
# text=You may play land cards from your graveyard.
|
||||
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
hand:island,plains
|
||||
inplay:crucible of worlds
|
||||
graveyard:forest,mountain
|
||||
[PLAYER2]
|
||||
[DO]
|
||||
forest
|
||||
# all next lands shouldn't be played
|
||||
island
|
||||
mountain
|
||||
plains
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
inplay:crucible of worlds,forest
|
||||
hand:island,plains
|
||||
graveyard:mountain
|
||||
[PLAYER2]
|
||||
[END]
|
||||
42
projects/mtg/bin/Res/test/executioners_swing.txt
Normal file
42
projects/mtg/bin/Res/test/executioners_swing.txt
Normal file
@@ -0,0 +1,42 @@
|
||||
#NAME: Executioner's Swing
|
||||
#DESC: Checks targetability
|
||||
#DESC: Test that can target creature that damaged creature this turn
|
||||
|
||||
[INIT]
|
||||
combatattackers
|
||||
|
||||
[PLAYER1]
|
||||
inplay:Grizzly Bears
|
||||
|
||||
[PLAYER2]
|
||||
inplay:Flying Men,Swamp,Plains
|
||||
hand:Executioner's Swing
|
||||
|
||||
[DO]
|
||||
Grizzly Bears
|
||||
next
|
||||
Flying Men
|
||||
next
|
||||
next
|
||||
next
|
||||
|
||||
# second main
|
||||
# kill bear
|
||||
yes
|
||||
Swamp
|
||||
Plains
|
||||
Executioner's Swing
|
||||
Grizzly Bears
|
||||
endinterruption
|
||||
|
||||
[ASSERT]
|
||||
secondmain
|
||||
|
||||
[PLAYER1]
|
||||
graveyard:Grizzly Bears
|
||||
|
||||
[PLAYER2]
|
||||
graveyard:Executioner's Swing,Flying Men
|
||||
inplay:Plains,Swamp
|
||||
|
||||
[END]
|
||||
42
projects/mtg/bin/Res/test/executioners_swing2.txt
Normal file
42
projects/mtg/bin/Res/test/executioners_swing2.txt
Normal file
@@ -0,0 +1,42 @@
|
||||
#NAME: Executioner's Swing
|
||||
#DESC: Checks targetability
|
||||
#DESC: Test that can target creature that damaged player
|
||||
|
||||
[INIT]
|
||||
combatattackers
|
||||
|
||||
[PLAYER1]
|
||||
inplay:Grizzly Bears
|
||||
|
||||
[PLAYER2]
|
||||
inplay:Swamp,Plains
|
||||
hand:Executioner's Swing
|
||||
|
||||
[DO]
|
||||
Grizzly Bears
|
||||
next
|
||||
next
|
||||
next
|
||||
next
|
||||
|
||||
# second main
|
||||
# kill bear
|
||||
yes
|
||||
Swamp
|
||||
Plains
|
||||
Executioner's Swing
|
||||
Grizzly Bears
|
||||
endinterruption
|
||||
|
||||
[ASSERT]
|
||||
secondmain
|
||||
|
||||
[PLAYER1]
|
||||
graveyard:Grizzly Bears
|
||||
|
||||
[PLAYER2]
|
||||
graveyard:Executioner's Swing
|
||||
inplay:Plains,Swamp
|
||||
life:18
|
||||
|
||||
[END]
|
||||
34
projects/mtg/bin/Res/test/executioners_swing3.txt
Normal file
34
projects/mtg/bin/Res/test/executioners_swing3.txt
Normal file
@@ -0,0 +1,34 @@
|
||||
#NAME: Executioner's Swing
|
||||
#DESC: Checks targetability
|
||||
#DESC: Prove that can't target passive creature
|
||||
|
||||
[INIT]
|
||||
secondmain
|
||||
|
||||
[PLAYER1]
|
||||
inplay:Grizzly Bears
|
||||
|
||||
[PLAYER2]
|
||||
manapool:{B}{W}
|
||||
hand:Executioner's Swing
|
||||
|
||||
[DO]
|
||||
# attempt to kill bear
|
||||
yes
|
||||
Swamp
|
||||
Plains
|
||||
Executioner's Swing
|
||||
Grizzly Bears
|
||||
endinterruption
|
||||
|
||||
[ASSERT]
|
||||
secondmain
|
||||
|
||||
[PLAYER1]
|
||||
inplay:Grizzly Bears
|
||||
|
||||
[PLAYER2]
|
||||
hand:Executioner's Swing
|
||||
manapool:{W}{B}
|
||||
|
||||
[END]
|
||||
24
projects/mtg/bin/Res/test/griselbrand.txt
Normal file
24
projects/mtg/bin/Res/test/griselbrand.txt
Normal file
@@ -0,0 +1,24 @@
|
||||
#Testing Griselbrand with the new specific life cost {L:7}
|
||||
#Player has 8 life and you cannot use the ability the second time if you cannot pay life.
|
||||
#Must change griselbrand code to {L:7}:draw:7 instead of {L}{L}{L}{L}{L}{L}{L}:draw:7
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
inplay:Griselbrand
|
||||
life:8
|
||||
library:forest,forest,forest,forest,forest,forest,forest,plains,mountain,mountain,mountain,mountain,mountain,mountain,island
|
||||
[PLAYER2]
|
||||
life:20
|
||||
[DO]
|
||||
Griselbrand
|
||||
Griselbrand
|
||||
[ASSERT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
inplay:Griselbrand
|
||||
life:1
|
||||
hand:mountain,mountain,mountain,mountain,mountain,mountain,island
|
||||
library:forest,forest,forest,forest,forest,forest,forest,plains
|
||||
[PLAYER2]
|
||||
life:20
|
||||
[END]
|
||||
38
projects/mtg/bin/Res/test/guild_keyword.txt
Normal file
38
projects/mtg/bin/Res/test/guild_keyword.txt
Normal file
@@ -0,0 +1,38 @@
|
||||
#Testing guild keyword gruul for Xenagos, God of Revels. You must have Born of the gods set (BNG)
|
||||
#[card]
|
||||
#name=Xenagos, God of Revels
|
||||
#abilities=indestructible
|
||||
#auto=@each my combatbegins:name(haste and +x/+x) target(other creature|mybattlefield) transforms((,newability[haste],newability[power/power])) ueot
|
||||
#auto=this(variable{gruul}>6) transforms((Creature))
|
||||
#text=Indestructible -- As long as your devotion to red and green is less than seven, Xenagos isn't a creature. -- At the beginning of combat on your turn, another target creature you control gains haste and gets +X/+X until end of turn, where X is that creature's power.
|
||||
#mana={3}{R}{G}
|
||||
#type=Legendary Enchantment
|
||||
#subtype=God
|
||||
#power=6
|
||||
#toughness=5
|
||||
#[/card]
|
||||
[INIT]
|
||||
FIRSTMAIN
|
||||
[PLAYER1]
|
||||
inplay:378528
|
||||
hand:19869
|
||||
life:20
|
||||
manapool:{G}{G}{G}{G}{G}
|
||||
[PLAYER2]
|
||||
life:20
|
||||
[DO]
|
||||
19869
|
||||
next
|
||||
choice 0
|
||||
19869
|
||||
next
|
||||
19869
|
||||
eot
|
||||
[ASSERT]
|
||||
UNTAP
|
||||
[PLAYER1]
|
||||
inplay:378528,19869
|
||||
life:20
|
||||
[PLAYER2]
|
||||
life:12
|
||||
[END]
|
||||
29
projects/mtg/bin/Res/test/spell_rupture.txt
Normal file
29
projects/mtg/bin/Res/test/spell_rupture.txt
Normal file
@@ -0,0 +1,29 @@
|
||||
# Testing spell rupture (expression: "pay[[{value:WParsedInt}]]")
|
||||
# counter opponent spell
|
||||
[INIT]
|
||||
firstmain
|
||||
[PLAYER1]
|
||||
hand:bad moon
|
||||
manapool:{1}{B}{4}
|
||||
inplay:raging goblin
|
||||
[PLAYER2]
|
||||
inplay:grizzly bears
|
||||
hand:spell rupture
|
||||
manapool:{1}{U}
|
||||
[DO]
|
||||
bad moon
|
||||
no
|
||||
yes
|
||||
spell rupture
|
||||
bad moon
|
||||
choice 0
|
||||
[ASSERT]
|
||||
firstmain
|
||||
[PLAYER1]
|
||||
manapool:{2}
|
||||
inplay:raging goblin,bad moon
|
||||
[PLAYER2]
|
||||
graveyard:spell rupture
|
||||
manapool:{0}
|
||||
inplay:grizzly bears
|
||||
[END]
|
||||
25
projects/mtg/bin/Res/test/spell_rupture_2.txt
Normal file
25
projects/mtg/bin/Res/test/spell_rupture_2.txt
Normal file
@@ -0,0 +1,25 @@
|
||||
# Testing spell rupture (expression: "pay[[{value:WParsedInt}]]")
|
||||
# counter own spell
|
||||
[INIT]
|
||||
firstmain
|
||||
[PLAYER1]
|
||||
hand:bad moon,spell rupture
|
||||
manapool:{1}{B}{1}{U}{4}
|
||||
inplay:raging goblin
|
||||
[PLAYER2]
|
||||
inplay:grizzly bears
|
||||
[DO]
|
||||
bad moon
|
||||
yes
|
||||
spell rupture
|
||||
bad moon
|
||||
choice 0
|
||||
[ASSERT]
|
||||
firstmain
|
||||
[PLAYER1]
|
||||
graveyard:spell rupture
|
||||
manapool:{3}
|
||||
inplay:raging goblin,bad moon
|
||||
[PLAYER2]
|
||||
inplay:grizzly bears
|
||||
[END]
|
||||
73
projects/mtg/bin/createWindowsZip.py
Normal file
73
projects/mtg/bin/createWindowsZip.py
Normal file
@@ -0,0 +1,73 @@
|
||||
import sys
|
||||
import os
|
||||
import zipfile
|
||||
from pyjavaproperties import Properties
|
||||
from optparse import OptionParser
|
||||
|
||||
def createWindowsZipFile(filename):
|
||||
utilities = ZipUtilities()
|
||||
zip_file = zipfile.ZipFile(filename, 'w', zipfile.ZIP_STORED)
|
||||
zip_file.write('../../../LICENSE')
|
||||
zip_file.write('libpng13.dll')
|
||||
zip_file.write('SDL.dll')
|
||||
zip_file.write('fmod.dll')
|
||||
zip_file.write('zlib1.dll')
|
||||
zip_file.write('Wagic.exe')
|
||||
zip_file.write('Res/' + getFilename('core') + '.zip')
|
||||
zip_file.close()
|
||||
|
||||
def getFilename(filename):
|
||||
p = Properties();
|
||||
p.load(open('../build.number.properties'));
|
||||
minor = p['build.minor'];
|
||||
major = p['build.major'];
|
||||
point = p['build.point'];
|
||||
filename = filename + '-' + major + minor + point
|
||||
return filename
|
||||
|
||||
def createStandardResFile():
|
||||
print "Creating Resource File"
|
||||
cmd = 'python createResourceZip.py -n ' + getFilename('core') + '.zip'
|
||||
os.chdir("Res")
|
||||
os.system(cmd)
|
||||
os.chdir("..")
|
||||
print "Creating Windows Package File"
|
||||
filename = 'Wagic-windows.zip'
|
||||
createWindowsZipFile( filename )
|
||||
print >> sys.stderr, 'Created Windows Package: {0}'.format( filename)
|
||||
|
||||
class ZipUtilities:
|
||||
|
||||
def toZip(self, file, filename):
|
||||
zip_file = zipfile.ZipFile(filename, 'w')
|
||||
if os.path.isfile(file):
|
||||
zip_file.write(file)
|
||||
else:
|
||||
self.addFolderToZip(zip_file, file)
|
||||
zip_file.close()
|
||||
|
||||
def addFolderToZip(self, zip_file, folder):
|
||||
zip_file.writestr(folder + '/', '')
|
||||
for file in os.listdir(folder):
|
||||
if file != '.svn':
|
||||
full_path = os.path.join(folder, file)
|
||||
if os.path.isfile(full_path):
|
||||
print 'File added: ' + str(full_path)
|
||||
zip_file.write(full_path)
|
||||
elif os.path.isdir(full_path):
|
||||
print 'Entering folder: ' + str(full_path)
|
||||
self.addFolderToZip(zip_file, full_path)
|
||||
|
||||
|
||||
def main():
|
||||
## using optparse instead of argParse for now since python 2.7 may not be installed.
|
||||
|
||||
parser = OptionParser()
|
||||
parser.add_option("-p", "--platform", help="PLATFORM: specify custom build. (eg ios, android, etc)", metavar="PLATFORM", dest="platform")
|
||||
|
||||
(options, args) = parser.parse_args()
|
||||
|
||||
createStandardResFile()
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
@@ -2,7 +2,8 @@
|
||||
<!-- build.properties should contain the values for major, minor and point -->
|
||||
<property file="build.properties" />
|
||||
<property file="build.number.properties" />
|
||||
|
||||
<property environment="env"/>
|
||||
|
||||
<path id="groovy.class.path" >
|
||||
<fileset dir="${groovy.dir}" />
|
||||
</path>
|
||||
@@ -76,19 +77,22 @@ Author: Michael Nguyen
|
||||
#define WAGIC_VERSION_MAJOR ${build.major}
|
||||
#define WAGIC_VERSION_MEDIUM ${build.minor}
|
||||
#define WAGIC_VERSION_MINOR ${build.point}
|
||||
#define WAGIC_VERSION_REVISION ${env.TRAVIS_BUILD_NUMBER}
|
||||
|
||||
#define VERSION_DOT(a, b, c) a ##.## b ##.## c
|
||||
#define VERSION_DOT(a, b, c, d) a ##.## b ##.## c ##.## d
|
||||
#define VERSION_WITHOUT_DOT(a, b, c) a ## b ## c
|
||||
#define VERSION_GAME(a, b, c) VERSION_DOT(a, b, c)
|
||||
#define VERSION_GAME(a, b, c, d) VERSION_DOT(a, b, c, d)
|
||||
#define VERSION_FILE(a, b, c) VERSION_WITHOUT_DOT(a, b, c)
|
||||
#define VERSION_TOSTRING(a) #a
|
||||
#define VERSION_STRINGIFY(a) VERSION_TOSTRING(a)
|
||||
|
||||
#define WAGIC_VERSION VERSION_GAME(WAGIC_VERSION_MAJOR, WAGIC_VERSION_MEDIUM, WAGIC_VERSION_MINOR)
|
||||
#define WAGIC_VERSION VERSION_GAME(WAGIC_VERSION_MAJOR, WAGIC_VERSION_MEDIUM, WAGIC_VERSION_MINOR, WAGIC_VERSION_REVISION)
|
||||
#define WAGIC_RESOURCE_VERSION VERSION_FILE(WAGIC_VERSION_MAJOR, WAGIC_VERSION_MEDIUM, WAGIC_VERSION_MINOR)
|
||||
#define WAGIC_VERSION_STRING VERSION_STRINGIFY(WAGIC_VERSION)
|
||||
#define WAGIC_CORE_VERSION_STRING "core_" VERSION_STRINGIFY(WAGIC_RESOURCE_VERSION)
|
||||
#define WAGIC_RESOURCE_NAME WAGIC_CORE_VERSION_STRING ".zip"
|
||||
#define WAGIC_RESOURCE_NAME "Wagic-core.zip"
|
||||
#define WAGIC_RELEASE_NAME "${env.RELEASE_NAME}"
|
||||
#define WAGIC_RESOURCE_URL "https://github.com/WagicProject/wagic/releases/download/" WAGIC_RELEASE_NAME "/" WAGIC_RESOURCE_NAME
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
@@ -9,10 +9,6 @@
|
||||
#include <JGui.h>
|
||||
#include "MTGDefinitions.h"
|
||||
|
||||
#define INACTIVE 0
|
||||
#define ACTION_REQUESTED 1
|
||||
#define ACTIVE 2
|
||||
|
||||
class MTGCardInstance;
|
||||
class ManaCost;
|
||||
class Targetable;
|
||||
@@ -22,31 +18,33 @@ class WEvent;
|
||||
class ActionElement: public JGuiObject
|
||||
{
|
||||
protected:
|
||||
int activeState;
|
||||
enum Activity{
|
||||
Inactive,
|
||||
ActionRequested,
|
||||
Active
|
||||
};
|
||||
|
||||
Activity activity;
|
||||
TargetChooser * tc;
|
||||
public:
|
||||
GamePhase currentPhase;
|
||||
GamePhase newPhase;
|
||||
int modal;
|
||||
int waitingForAnswer;
|
||||
int getActivity();
|
||||
virtual void Update(float){};
|
||||
virtual void Render(){};
|
||||
virtual void Update(float){}
|
||||
virtual void Render(){}
|
||||
virtual int testDestroy()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
;
|
||||
virtual int destroy()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
;
|
||||
virtual bool CheckUserInput(JButton)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
;
|
||||
ActionElement(int id);
|
||||
ActionElement(const ActionElement& copyFromMe);
|
||||
TargetChooser * getActionTc(){return tc;}
|
||||
@@ -62,27 +60,22 @@ public:
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
;
|
||||
virtual int stillInUse(MTGCardInstance *)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
;
|
||||
virtual int receiveEvent(WEvent *)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
;
|
||||
virtual int reactToClick(MTGCardInstance *)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
;
|
||||
virtual const char * getMenuText()
|
||||
virtual const string getMenuText()
|
||||
{
|
||||
return "Ability";
|
||||
}
|
||||
;
|
||||
virtual ActionElement * clone() const = 0;
|
||||
|
||||
};
|
||||
|
||||
@@ -41,16 +41,9 @@ class DamageStack;
|
||||
class ManaCost;
|
||||
class TargetChooser;
|
||||
|
||||
|
||||
#define ACTIONSTACK_STANDARD 0
|
||||
#define ACTIONSTACK_TARGET 1
|
||||
|
||||
class Interruptible: public PlayGuiObject, public Targetable
|
||||
{
|
||||
public:
|
||||
//TODO : remove these when they are back in PlayGuiObject
|
||||
float x, y;
|
||||
|
||||
int state, display;
|
||||
MTGCardInstance * source;
|
||||
virtual void Entering()
|
||||
@@ -79,7 +72,7 @@ public:
|
||||
}
|
||||
|
||||
Interruptible(GameObserver* observer, int inID = 0, bool hasFocus = false)
|
||||
: PlayGuiObject(40, x, y, inID, hasFocus), Targetable(observer), state(NOT_RESOLVED), display(0), source(NULL)
|
||||
: PlayGuiObject(40, 0.0f, 0.0f, inID, hasFocus), Targetable(observer), state(NOT_RESOLVED), display(0), source(NULL)
|
||||
{
|
||||
}
|
||||
|
||||
@@ -186,6 +179,11 @@ public:
|
||||
class ActionStack :public GuiLayer
|
||||
{
|
||||
public:
|
||||
enum ActionStackMode{
|
||||
ACTIONSTACK_STANDARD = 0,
|
||||
ACTIONSTACK_TARGET = 1
|
||||
};
|
||||
|
||||
typedef enum
|
||||
{
|
||||
NOT_DECIDED = 0,
|
||||
@@ -207,7 +205,7 @@ protected:
|
||||
InterruptDecision interruptDecision[2];
|
||||
float timer;
|
||||
int currentState;
|
||||
int mode;
|
||||
ActionStackMode mode;
|
||||
int checked;
|
||||
ATutorialMessage* currentTutorial;
|
||||
int interruptBtnXOffset, noBtnXOffset, noToAllBtnXOffset, interruptDialogWidth;
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,3 +1,6 @@
|
||||
#ifndef _CACHE_ENGINE_H_
|
||||
#define _CACHE_ENGINE_H_
|
||||
|
||||
#include "PrecompiledHeader.h"
|
||||
|
||||
#include "Threading.h"
|
||||
@@ -208,3 +211,5 @@ public:
|
||||
|
||||
CardRetrieverBase* CacheEngine::sInstance = NULL;
|
||||
bool CacheEngine::sIsThreaded = false;
|
||||
|
||||
#endif //_CACHE_ENGINE_H_
|
||||
|
||||
@@ -9,9 +9,6 @@
|
||||
#include "MTGGameZones.h"
|
||||
#include "Counters.h"
|
||||
|
||||
#define CD_OR 1
|
||||
#define CD_AND 2
|
||||
|
||||
enum ENUM_COMPARISON_MODES
|
||||
{
|
||||
COMPARISON_NONE = 0, // Needs to remain 0 for quick if(comparison_mode) checks
|
||||
@@ -31,7 +28,12 @@ class CardDescriptor: public MTGCardInstance
|
||||
MTGCardInstance * match_not(MTGCardInstance * card);
|
||||
bool valueInRange(int comparisonMode, int value, int criterion);
|
||||
public:
|
||||
int mode;
|
||||
enum Operator{
|
||||
CD_OR = 1,
|
||||
CD_AND = 2
|
||||
};
|
||||
|
||||
Operator mode;
|
||||
int powerComparisonMode;
|
||||
int toughnessComparisonMode;
|
||||
int manacostComparisonMode;
|
||||
@@ -62,6 +64,7 @@ class CardDescriptor: public MTGCardInstance
|
||||
string compareName;
|
||||
int CDopponentDamaged;
|
||||
int CDcontrollerDamaged;
|
||||
int CDdamager;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,21 +0,0 @@
|
||||
#ifndef _CARDEFFECT_H_
|
||||
#define _CARDEFFECT_H_
|
||||
|
||||
#include <JGE.h>
|
||||
#include "Effects.h"
|
||||
|
||||
struct CardGui;
|
||||
|
||||
class CardEffect: public Effect
|
||||
{
|
||||
public:
|
||||
CardEffect(CardGui* target);
|
||||
~CardEffect();
|
||||
private:
|
||||
CardGui* target;
|
||||
|
||||
public:
|
||||
virtual void Render();
|
||||
};
|
||||
|
||||
#endif // _CARDEFFECT_H_
|
||||
@@ -33,7 +33,7 @@ protected:
|
||||
/*
|
||||
** Tries to render the Big version of a card picture, backups to text version in case of failure
|
||||
*/
|
||||
static void RenderBig(MTGCard * card, const Pos& pos);
|
||||
static void RenderBig(MTGCard * card, const Pos& pos, bool thumb = false);
|
||||
|
||||
static void RenderCountersBig(MTGCard * card, const Pos& pos, int drawMode = DrawMode::kNormal);
|
||||
static void AlternateRender(MTGCard * card, const Pos& pos);
|
||||
@@ -55,8 +55,8 @@ public:
|
||||
virtual void Render();
|
||||
virtual void Update(float dt);
|
||||
|
||||
void DrawCard(const Pos& inPosition, int inMode = DrawMode::kNormal);
|
||||
static void DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode = DrawMode::kNormal);
|
||||
void DrawCard(const Pos& inPosition, int inMode = DrawMode::kNormal, bool thumb = false);
|
||||
static void DrawCard(MTGCard* inCard, const Pos& inPosition, int inMode = DrawMode::kNormal, bool thumb = false);
|
||||
|
||||
static JQuadPtr AlternateThumbQuad(MTGCard * card);
|
||||
virtual ostream& toString(ostream&) const;
|
||||
|
||||
@@ -101,10 +101,9 @@ public:
|
||||
int removeType(string value, int removeAll = 0);
|
||||
int removeType(int value, int removeAll = 0);
|
||||
bool hasSubtype(int _subtype);
|
||||
bool hasSubtype(const char * _subtype);
|
||||
bool hasSubtype(const string& _subtype);
|
||||
bool hasType(int _type);
|
||||
bool hasType(const char * type);
|
||||
bool hasType(const string& type);
|
||||
|
||||
void setManaCost(const string& value);
|
||||
ManaCost * getManaCost();
|
||||
|
||||
45
projects/mtg/include/CarouselDeckView.h
Normal file
45
projects/mtg/include/CarouselDeckView.h
Normal file
@@ -0,0 +1,45 @@
|
||||
#ifndef _CAROUSEL_DECK_VIEW_H_
|
||||
#define _CAROUSEL_DECK_VIEW_H_
|
||||
|
||||
#include "DeckView.h"
|
||||
#include "Easing.h"
|
||||
|
||||
class CarouselDeckView : public DeckView
|
||||
{
|
||||
private:
|
||||
static const float max_scale;
|
||||
static const float x_center;
|
||||
static const float right_border;
|
||||
static const float slide_animation_duration;
|
||||
static const float scroll_animation_duration;
|
||||
|
||||
public:
|
||||
CarouselDeckView();
|
||||
virtual ~CarouselDeckView();
|
||||
void Reset();
|
||||
|
||||
void UpdateViewState(float dt);
|
||||
void UpdateCardPosition(int index);
|
||||
void renderCard(int index)
|
||||
{
|
||||
int alpha = (int) (255 * (mCards[index].scale + 1.0 - max_scale));
|
||||
DeckView::renderCard(index, alpha);
|
||||
}
|
||||
|
||||
void Render();
|
||||
|
||||
bool ButtonPressed(Buttons button);
|
||||
MTGCard * Click(int x, int y);
|
||||
MTGCard * Click();
|
||||
|
||||
void changePositionAnimated(int offset);
|
||||
void changeFilterAnimated(int offset);
|
||||
|
||||
MTGCard *getActiveCard();
|
||||
private:
|
||||
float mScrollOffset, mSlideOffset;
|
||||
InOutQuadEasing mScrollEasing;
|
||||
InOutQuadEasing mSlideEasing;
|
||||
};
|
||||
|
||||
#endif //_CAROUSEL_DECK_VIEW_H_
|
||||
@@ -11,17 +11,15 @@ class JGuiObject;
|
||||
class MTGCardInstance;
|
||||
class GameObserver;
|
||||
|
||||
#define DAMAGEABLE_MTGCARDINSTANCE 0
|
||||
#define DAMAGEABLE_PLAYER 1
|
||||
|
||||
#define DAMAGE_ALL_TYPES 0
|
||||
#define DAMAGE_COMBAT 1
|
||||
#define DAMAGE_OTHER 2
|
||||
|
||||
class Damageable:public Targetable
|
||||
{
|
||||
protected:
|
||||
public:
|
||||
enum DamageableType{
|
||||
DAMAGEABLE_MTGCARDINSTANCE = 0,
|
||||
DAMAGEABLE_PLAYER
|
||||
};
|
||||
|
||||
int life;
|
||||
int handsize;
|
||||
int poisonCount;
|
||||
@@ -29,12 +27,14 @@ public:
|
||||
int preventable;
|
||||
int thatmuch;
|
||||
int lifeLostThisTurn;
|
||||
int type_as_damageable;
|
||||
DamageableType type_as_damageable;
|
||||
Damageable(GameObserver* observer, int _life)
|
||||
: Targetable(observer)
|
||||
{life=_life;lifeLostThisTurn = 0;};
|
||||
int getLife(){return life;};
|
||||
virtual int dealDamage(int damage){life-=damage;return life;};
|
||||
: Targetable(observer), life(_life), handsize(0),
|
||||
poisonCount(0), damageCount(0), preventable(0), thatmuch(0),
|
||||
lifeLostThisTurn(0), type_as_damageable(DAMAGEABLE_MTGCARDINSTANCE)
|
||||
{}
|
||||
int getLife(){return life;}
|
||||
virtual int dealDamage(int damage){life-=damage;return life;}
|
||||
virtual int afterDamage(){return 0;}
|
||||
virtual int poisoned(){return 0;}
|
||||
virtual int prevented(){return 0;}
|
||||
@@ -47,17 +47,23 @@ public:
|
||||
|
||||
class Damage: public Interruptible
|
||||
{
|
||||
protected:
|
||||
void init(MTGCardInstance * source, Damageable * target, int damage, int typeOfDamage);
|
||||
public:
|
||||
enum DamageType{
|
||||
DAMAGE_ALL_TYPES = 0,
|
||||
DAMAGE_COMBAT,
|
||||
DAMAGE_OTHER
|
||||
};
|
||||
|
||||
Damageable * target;
|
||||
int typeOfDamage;
|
||||
DamageType typeOfDamage;
|
||||
int damage;
|
||||
void Render();
|
||||
Damage(GameObserver* observer, MTGCardInstance* source, Damageable * target);
|
||||
Damage(GameObserver* observer, MTGCardInstance* source, Damageable * target, int damage, int typeOfDamage = DAMAGE_OTHER);
|
||||
Damage(GameObserver* observer, MTGCardInstance* source, Damageable * target, int damage, DamageType typeOfDamage = DAMAGE_OTHER);
|
||||
int resolve();
|
||||
virtual ostream& toString(ostream& out) const;
|
||||
protected:
|
||||
void init(MTGCardInstance * source, Damageable * target, int damage, DamageType typeOfDamage);
|
||||
};
|
||||
|
||||
class DamageStack : public GuiLayer, public Interruptible
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
#ifndef _DECK_EDITOR_MENU_H
|
||||
#define _DECK_EDITOR_MENU_H
|
||||
#pragma once
|
||||
#include "DeckMenu.h"
|
||||
#include "DeckDataWrapper.h"
|
||||
@@ -15,7 +17,8 @@ private:
|
||||
StatsWrapper *stw;
|
||||
|
||||
public:
|
||||
DeckEditorMenu(int id, JGuiListener* listener = NULL, int fontId = 1, const char * _title = "", DeckDataWrapper *selectedDeck = NULL, StatsWrapper *stats = NULL);
|
||||
DeckEditorMenu(int id, JGuiListener* listener = NULL, int fontId = 1, const string& _title = "", DeckDataWrapper *selectedDeck = NULL, StatsWrapper *stats = NULL);
|
||||
void Render();
|
||||
virtual ~DeckEditorMenu();
|
||||
};
|
||||
#endif //_DECK_EDITOR_MENU_H
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
#ifndef _DECK_MANAGER_H
|
||||
#define _DECK_MANAGER_H
|
||||
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
@@ -43,3 +46,5 @@ public:
|
||||
~DeckManager();
|
||||
|
||||
};
|
||||
|
||||
#endif //_DECK_MANAGER_H
|
||||
|
||||
@@ -79,7 +79,7 @@ public:
|
||||
virtual void Render();
|
||||
virtual void Update(float dt);
|
||||
using JGuiController::Add;
|
||||
virtual void Add(int id, const char * Text, string desc = "", bool forceFocus = false, DeckMetaData *deckMetaData = NULL);
|
||||
virtual void Add(int id, const string& Text, const string& desc = "", bool forceFocus = false, DeckMetaData *deckMetaData = NULL);
|
||||
virtual void Close();
|
||||
void updateScroller();
|
||||
void RenderBackground();
|
||||
|
||||
@@ -77,9 +77,7 @@ public:
|
||||
}
|
||||
|
||||
// Setters
|
||||
void setDescription( const string description ) { mDescription = description; };
|
||||
|
||||
;
|
||||
void setDescription( const string& description ) { mDescription = description; }
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
@@ -98,7 +98,7 @@ public:
|
||||
string getManaColorIndex();
|
||||
void updateStats(string filename, MTGAllCards * collection);
|
||||
void updateStats(DeckDataWrapper *mtgDeck);
|
||||
int countCardsByType(const char * _type, DeckDataWrapper * myDeck);
|
||||
int countCardsByType(const string& _type, DeckDataWrapper * myDeck);
|
||||
float noLuck(int n, int a, int x);
|
||||
|
||||
vector<string> aiDeckNames;
|
||||
|
||||
241
projects/mtg/include/DeckView.h
Normal file
241
projects/mtg/include/DeckView.h
Normal file
@@ -0,0 +1,241 @@
|
||||
#ifndef _DECK_VIEW_H_
|
||||
#define _DECK_VIEW_H_
|
||||
|
||||
#include <vector>
|
||||
|
||||
#include "MTGCard.h"
|
||||
#include "DeckDataWrapper.h"
|
||||
#include "WFont.h"
|
||||
#include "WResourceManager.h"
|
||||
#include "Pos.h"
|
||||
|
||||
/*! \brief A abstract base class for deck views
|
||||
*
|
||||
* The deck editor uses a deck view to present the cards
|
||||
* e.g. in a circular "Carousel" layout or in a flat grid
|
||||
* layout. Both layouts inherit this base class to ensure
|
||||
* a common interface which the deck editor can rely on.
|
||||
*/
|
||||
class DeckView
|
||||
{
|
||||
protected:
|
||||
/*! \brief defines the delay until additional card informations get shown
|
||||
*
|
||||
* \note I am not entirely sure about that
|
||||
*/
|
||||
static const float no_user_activity_show_card_delay;
|
||||
|
||||
/*! \brief Represents a card for internal use in the deck view
|
||||
*
|
||||
* It stores positional information and a pointer to the actual card structure.
|
||||
*/
|
||||
struct CardRep{
|
||||
float x;
|
||||
float y;
|
||||
float scale;
|
||||
MTGCard * card;
|
||||
};
|
||||
public:
|
||||
/*! \brief Defines if the filter needs an update
|
||||
*
|
||||
* The owner of the deck that is shown is responsible for updating the filters.
|
||||
*/
|
||||
bool dirtyFilters;
|
||||
|
||||
/*! \brief Defines if the card positions need an update
|
||||
*
|
||||
* If the card positions are dirty, UpdateCardPosition will get called on
|
||||
* all cards during Update(float dt);
|
||||
*
|
||||
* \see Update
|
||||
* \see UpdateCardPosition
|
||||
*/
|
||||
bool dirtyCardPos;
|
||||
|
||||
/*! \brief Constructs the view and initializes datamembers
|
||||
*
|
||||
* It sets the dirty states to true, the currently shown deck to NULL and selects filter 0.
|
||||
*
|
||||
* \param numberOfCards the number of cards the view handles (this includes hidden cards for caching)
|
||||
*/
|
||||
DeckView(int numberOfCards);
|
||||
|
||||
/*! \brief Does nothing but is needed to ensure proper deletion of derived classes.
|
||||
*/
|
||||
virtual ~DeckView();
|
||||
|
||||
/*! \brief Resets nearly all datamembers to their initial values
|
||||
*
|
||||
* Does not reset mCards.
|
||||
*/
|
||||
virtual void Reset();
|
||||
|
||||
/*! \brief Advances the view by dt time units
|
||||
*
|
||||
* This method calls UpdateViewState unconditionally and UpdateCardPosition on every card
|
||||
* if dirtyCardPos is set. It then resets dirtyCardPos.
|
||||
*
|
||||
* \param dt the number of time units to advance
|
||||
* \see UpdateViewState
|
||||
* \see UpdateCardPosition
|
||||
*/
|
||||
void Update(float dt);
|
||||
|
||||
/*! \brief Sets the deck that this view shows
|
||||
*
|
||||
* This method replaces the currently shown deck with toShow, sets all dirty states and
|
||||
* reloads the mtg cards. No ownership changes.
|
||||
*
|
||||
* \param toShow the deck to show
|
||||
* \see reloadIndexes
|
||||
*/
|
||||
void SetDeck(DeckDataWrapper *toShow);
|
||||
|
||||
/*! \brief Returns a pointer to the current deck.
|
||||
*/
|
||||
DeckDataWrapper *deck();
|
||||
|
||||
/*! \brief Performs an immediate switch of the filter without animations
|
||||
*
|
||||
* This method rotates the currently selected filter by delta and sets dirtyFilters.
|
||||
*
|
||||
* \param delta the filter to select relatively to the currently selected filter
|
||||
* \see dirtyFilters
|
||||
*/
|
||||
void changeFilter(int delta);
|
||||
|
||||
/*! \brief Performs an immediate switch of the position without animations
|
||||
*
|
||||
* If the i-th card stored in mCards points to the j-th card in the deck, it will point
|
||||
* to the (j+delta)-th card after this method is called. No dirty states are set.
|
||||
*
|
||||
* \param delta the number of cards to advances
|
||||
* \see mCards
|
||||
*/
|
||||
void changePosition(int delta);
|
||||
|
||||
/*! \brief Returns the number of the currently selected filter
|
||||
*
|
||||
* \return the currently selected filter
|
||||
*/
|
||||
int filter();
|
||||
|
||||
/*! \brief Reloads the mtg card pointers of mCards from the deck
|
||||
*
|
||||
* This is called when: We change the position in the deck or the deck structure changes
|
||||
* (due to filtering or addition or removal of cards).
|
||||
*/
|
||||
void reloadIndexes();
|
||||
|
||||
/*! \brief Returns the current position in the deck
|
||||
*/
|
||||
int getPosition();
|
||||
|
||||
/*! \brief Renders the view
|
||||
*/
|
||||
virtual void Render() = 0;
|
||||
|
||||
/*! \brief Reacts to selections by a pointer device (e. g. mouse, touch)
|
||||
*
|
||||
* If the selection in view internal i. e. a card got selected, there is
|
||||
* no outside action performed and this method will return NULL. If a action got
|
||||
* triggered i. e. a selected card was activated, it returns that card
|
||||
* for further handling by the caller.
|
||||
*
|
||||
* \param x the x coordinate of the pointer during the action
|
||||
* \param y the y coordinate of the pointer during the action
|
||||
* \returns the card the action corresponds to
|
||||
*/
|
||||
virtual MTGCard * Click(int x, int y) = 0;
|
||||
|
||||
/*! \brief Reacts to selections by pointerless devices (e. g. buttons)
|
||||
*
|
||||
* \see Click(int x, int y)
|
||||
* \returns the card the actions corresponds to
|
||||
*/
|
||||
virtual MTGCard * Click() = 0;
|
||||
|
||||
/*! \brief Handles ordinary button presses
|
||||
*
|
||||
* \param the pressed JButton
|
||||
* \returns true if the view reacted to the button and false otherwise
|
||||
*/
|
||||
virtual bool ButtonPressed(Buttons button) = 0;
|
||||
|
||||
/*! \brief Returns the currently active card
|
||||
*/
|
||||
virtual MTGCard *getActiveCard() = 0;
|
||||
|
||||
/*! \brief Changes the position by a given offset
|
||||
*
|
||||
* Advances the view by offset cards and animates the change.
|
||||
*
|
||||
* \param offset the number of positions to advance
|
||||
*/
|
||||
virtual void changePositionAnimated(int offset) = 0;
|
||||
|
||||
/*! \brief Changes the filter by a given offset
|
||||
*
|
||||
* Rotates the selected filter by the given offset and animates the change.
|
||||
*/
|
||||
virtual void changeFilterAnimated(int offset) = 0;
|
||||
protected:
|
||||
|
||||
/*! \brief The number of time units since an user activity occurred
|
||||
*/
|
||||
float last_user_activity;
|
||||
|
||||
/*! \brief The currently selected filter
|
||||
*/
|
||||
int mFilter;
|
||||
|
||||
/*! \brief The currently selected deck
|
||||
*
|
||||
* This class does not take ownership of the deck
|
||||
*/
|
||||
DeckDataWrapper *mCurrentDeck;
|
||||
|
||||
/*! \brief The card positions and pointers
|
||||
*/
|
||||
vector<CardRep> mCards;
|
||||
|
||||
/*! \brief Renders a card with given alpha value
|
||||
*
|
||||
* \param index of the card in mCards to render
|
||||
* \param alpha the alpha value of the card
|
||||
* \param asThumbnail renders the thumbnail image of the card if set to true
|
||||
*
|
||||
* \see mCards
|
||||
*/
|
||||
void renderCard(int index, int alpha, bool asThumbnail = false);
|
||||
|
||||
/*! \brief Returns the index in mCards of the card that is nearest to the given point
|
||||
*
|
||||
* \note This method uses the euclidian distance to the center of the card
|
||||
*
|
||||
* \param x the reference points x coordinate
|
||||
* \param y the reference points y coordinate
|
||||
* \returns the index of the nearest card to the reference point and -1 of mCards is empty
|
||||
*/
|
||||
int getCardIndexNextTo(int x, int y);
|
||||
private:
|
||||
|
||||
/*! \brief Updates the state of the view e. g. view transitions
|
||||
*
|
||||
* \param dt the passes time since the last update
|
||||
*/
|
||||
virtual void UpdateViewState(float dt) = 0;
|
||||
|
||||
/*! \brief Updates the given card reps positional members
|
||||
*
|
||||
* This method is called from Update when dirtyCardPos is set
|
||||
*
|
||||
* \param index the index in mCards of the card to update
|
||||
*
|
||||
* \see Update
|
||||
* \see mCards
|
||||
*/
|
||||
virtual void UpdateCardPosition(int index) = 0;
|
||||
};
|
||||
|
||||
#endif // _DECK_VIEW_H_
|
||||
245
projects/mtg/include/Easing.h
Normal file
245
projects/mtg/include/Easing.h
Normal file
@@ -0,0 +1,245 @@
|
||||
#ifndef _EASING_H_
|
||||
#define _EASING_H_
|
||||
|
||||
/*! \brief A class for eased floats for use in animations
|
||||
*
|
||||
* Animations often defines values a floating point variable
|
||||
* should have at given times and interpolates between them to
|
||||
* calculate the value of that variable at any given intermediate
|
||||
* time step.
|
||||
*
|
||||
* The simplest case would be linear interpolation:
|
||||
* Suppose a float "position" should be a at time = 0 and
|
||||
* b at time = x. If the current time is y, the value of
|
||||
* "position" is then a + (b-a)*y/x.
|
||||
*
|
||||
* This class defines the interface needed to implement different
|
||||
* kind of interpolations with a common interface. See
|
||||
* http://www.gizma.com/easing/ for more information for a few
|
||||
* examples.
|
||||
*/
|
||||
class Easing
|
||||
{
|
||||
public:
|
||||
/*! \brief The value at the start of an animation.
|
||||
*
|
||||
* start_value is undefined if no animation is running.
|
||||
*/
|
||||
float start_value;
|
||||
|
||||
/*! \brief The amount the value should change during the animation.
|
||||
*
|
||||
* delta_value is undefined if no animation is running.
|
||||
*/
|
||||
float delta_value;
|
||||
|
||||
/*! \brief The current value.
|
||||
*
|
||||
* Use this member to read the value or to write the value without
|
||||
* to animate intermediate values and. Make sure that the easing
|
||||
* is not used once value is deleted.
|
||||
*/
|
||||
float& value;
|
||||
|
||||
/*! \brief The duration the animation should take
|
||||
*
|
||||
* It is not relevant which unit is used. This value is undefined
|
||||
* if no animation is running.
|
||||
*/
|
||||
float duration;
|
||||
|
||||
/*! \brief The accumulated time the animation did run until now.
|
||||
*
|
||||
* It is not relevant which unit is used. This values is undefined
|
||||
* if no animation is running.
|
||||
*/
|
||||
float time_acc;
|
||||
|
||||
/*! \brief Sets Easing::float to val and sets the animation as not running.
|
||||
*
|
||||
* Make sure that the easing is not used once value is deleted.
|
||||
*
|
||||
* \param val The value to ease
|
||||
*/
|
||||
Easing(float& val): start_value(val), delta_value(0), value(val), duration(0), time_acc(0)
|
||||
{
|
||||
}
|
||||
|
||||
/*! \brief Resets the animation to its initial value
|
||||
*
|
||||
* This method does set the value to the start value and sets the passed time to 0.
|
||||
* If there is no animation animation running, the resulting value is undefined.
|
||||
*/
|
||||
void reset()
|
||||
{
|
||||
value = start_value;
|
||||
time_acc = 0;
|
||||
}
|
||||
|
||||
/*! \brief Finishes the animation immediately
|
||||
*
|
||||
* Sets the value to the animations target value and the passed time to the
|
||||
* animations duration. If there is no animation running, the behaviour is undefined.
|
||||
*/
|
||||
void finish()
|
||||
{
|
||||
value = start_value + delta_value;
|
||||
time_acc = duration;
|
||||
}
|
||||
|
||||
/*! \brief Lets dt time pass
|
||||
*
|
||||
* Advances the animation by dt time units and updates the value accordingly.
|
||||
*
|
||||
* \val dt The amount of time to jump forward
|
||||
*/
|
||||
void update(float dt)
|
||||
{
|
||||
if(time_acc < duration)
|
||||
{
|
||||
time_acc += dt;
|
||||
|
||||
if(time_acc > duration)
|
||||
{
|
||||
time_acc = duration;
|
||||
value = start_value + delta_value;
|
||||
}
|
||||
else
|
||||
{
|
||||
updateValue();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*! \brief Calculates the value from all other members.
|
||||
*
|
||||
* This method gets implemented by all specific easing classes.
|
||||
*/
|
||||
virtual void updateValue() = 0;
|
||||
|
||||
/*! \brief Starts the animation.
|
||||
*
|
||||
* Starts the interpolation from the current value (now) to
|
||||
* targetValue (in now + _duration).
|
||||
*
|
||||
* If the animation is currently running, it gets replaced.
|
||||
*
|
||||
* \param targetValue The value to interpolate to
|
||||
* \param _duration The duration the interpolation should take
|
||||
*/
|
||||
void start(float targetValue, float _duration)
|
||||
{
|
||||
start_value = value;
|
||||
delta_value = targetValue - start_value;
|
||||
time_acc = 0;
|
||||
duration = _duration;
|
||||
}
|
||||
|
||||
/*! \brief Translates the current value and the target value by delta_value
|
||||
*
|
||||
* This method is mainly used for trickery. Suppose there is one object in the
|
||||
* middle of the screen that should move to the top until it is outside of the
|
||||
* screen and gets replaced by a second one entering the screen from the lower
|
||||
* side once the first one disappeared. This method can be used to simulate this
|
||||
* effect with one animation by translating (i.e. moving) the animation from the
|
||||
* top to the bottom:
|
||||
*
|
||||
* Object1 and object2 are the same object: object1 whose y position is bound to value
|
||||
* To start the transition, use start(SCREEN_HEIGHT, desired time); Once the first
|
||||
* object left the screen (i.e. object.y < 0), change objects appearance to object2
|
||||
* and translate the easing by (SCREEN_HEIGHT).
|
||||
*
|
||||
* \param delta_value The change in start_value and value
|
||||
*/
|
||||
void translate(float delta_value)
|
||||
{
|
||||
start_value += delta_value;
|
||||
value += delta_value;
|
||||
}
|
||||
|
||||
/*! \brief Returns if the passed time exceeds duration.
|
||||
*
|
||||
* If ther is no animation running, it is ensured that this is true.
|
||||
*/
|
||||
bool finished()
|
||||
{
|
||||
return time_acc >= duration;
|
||||
}
|
||||
};
|
||||
|
||||
/*! \brief This class defines an easing with quadratic acceleration
|
||||
*/
|
||||
class InQuadEasing : public Easing
|
||||
{
|
||||
public:
|
||||
/*! \brief Calls Easing::Easing(val).
|
||||
*
|
||||
* \see Easing::Easing(float& val)
|
||||
*/
|
||||
InQuadEasing(float& val): Easing(val) {}
|
||||
|
||||
/*! \brief Implements the value calculation.
|
||||
*
|
||||
* \see Easing::updateValue()
|
||||
*/
|
||||
void updateValue()
|
||||
{
|
||||
float time_tmp = time_acc / duration;
|
||||
value = delta_value * time_tmp * time_tmp + start_value;
|
||||
}
|
||||
};
|
||||
|
||||
/*! \brief This class defines an easing with quadratic decceleration
|
||||
*/
|
||||
class OutQuadEasing : public Easing
|
||||
{
|
||||
public:
|
||||
/*! \brief Calls Easing::Easing(val).
|
||||
*
|
||||
* \see Easing::Easing(float& val)
|
||||
*/
|
||||
OutQuadEasing(float& val): Easing(val) {}
|
||||
|
||||
/*! \brief Implements the value calculation.
|
||||
*
|
||||
* \see Easing::updateValue()
|
||||
*/
|
||||
void updateValue()
|
||||
{
|
||||
float time_tmp = time_acc / duration;
|
||||
value = (-delta_value) * time_tmp * (time_tmp - 2.0f) + start_value;
|
||||
}
|
||||
};
|
||||
|
||||
/*! \brief This class defines an easing with quadratic acceleration and decceleration.
|
||||
*/
|
||||
class InOutQuadEasing : public Easing
|
||||
{
|
||||
public:
|
||||
/*! \brief Calls Easing::Easing(val).
|
||||
*
|
||||
* \see Easing::Easing(float& val)
|
||||
*/
|
||||
InOutQuadEasing(float& val): Easing(val) {}
|
||||
|
||||
/*! \brief Implements the value calculation.
|
||||
*
|
||||
* \see Easing::updateValue()
|
||||
*/
|
||||
void updateValue()
|
||||
{
|
||||
float time_tmp = (time_acc * 2) / duration;
|
||||
if (time_tmp < 1)
|
||||
{
|
||||
value = (float)(delta_value * 0.5 * time_tmp * time_tmp + start_value);
|
||||
}
|
||||
else
|
||||
{
|
||||
time_tmp -= 1;
|
||||
value = (float)(- delta_value * 0.5 * (time_tmp * (time_tmp - 2) - 1) + start_value);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
#endif //_EASING_H_
|
||||
@@ -1,13 +0,0 @@
|
||||
#ifndef _EFFECTS_H_
|
||||
#define _EFFECTS_H_
|
||||
|
||||
#include <JGui.h>
|
||||
|
||||
class Effect: public JGuiObject
|
||||
{
|
||||
static int id_counter;
|
||||
public:
|
||||
Effect() : JGuiObject(++id_counter) {};
|
||||
};
|
||||
|
||||
#endif // _EFFECTS_H_
|
||||
@@ -90,6 +90,19 @@ public:
|
||||
virtual LifeCost * clone() const;
|
||||
};
|
||||
|
||||
//Specific life cost
|
||||
class SpecificLifeCost : public ExtraCost
|
||||
{
|
||||
private:
|
||||
int slc;
|
||||
|
||||
public:
|
||||
SpecificLifeCost(TargetChooser *_tc = NULL, int slc = 0);
|
||||
virtual int canPay();
|
||||
virtual int doPay();
|
||||
virtual SpecificLifeCost * clone() const;
|
||||
};
|
||||
|
||||
//phyrexian mana
|
||||
class LifeorManaCost : public ExtraCost
|
||||
{
|
||||
|
||||
@@ -20,7 +20,6 @@
|
||||
#include "MTGCard.h"
|
||||
#include "MTGGameZones.h"
|
||||
|
||||
#include "CardEffect.h"
|
||||
#ifdef NETWORK_SUPPORT
|
||||
#include "JNetwork.h"
|
||||
#endif //NETWORK_SUPPORT
|
||||
@@ -49,7 +48,6 @@ public:
|
||||
|
||||
GameType gameType;
|
||||
Rules * rules;
|
||||
CardEffect *effect;
|
||||
#ifdef NETWORK_SUPPORT
|
||||
string mServerAddress;
|
||||
JNetwork* mpNetwork;
|
||||
|
||||
@@ -98,8 +98,8 @@ class GameObserver{
|
||||
int cardClick(MTGCardInstance * card,Targetable * _object = NULL, bool log = true);
|
||||
GamePhase getCurrentGamePhase();
|
||||
void setCurrentGamePhase(GamePhase phase) { mCurrentGamePhase = phase; };
|
||||
const char * getCurrentGamePhaseName();
|
||||
const char * getNextGamePhaseName();
|
||||
const string& getCurrentGamePhaseName();
|
||||
const string& getNextGamePhaseName();
|
||||
void nextCombatStep();
|
||||
void userRequestNextGamePhase(bool allowInterrupt = true, bool log = true);
|
||||
void cleanupPhase();
|
||||
|
||||
@@ -17,7 +17,6 @@ private:
|
||||
WSrcCards * setSrc;
|
||||
SimpleMenu * menu;
|
||||
bool showMenu;
|
||||
bool showAlt;
|
||||
bool saveMe;
|
||||
int mState;
|
||||
int mDetailItem;
|
||||
|
||||
@@ -19,22 +19,7 @@
|
||||
#include "WGui.h"
|
||||
#include "InteractiveButton.h"
|
||||
|
||||
#define NO_USER_ACTIVITY_HELP_DELAY 10
|
||||
#define NO_USER_ACTIVITY_SHOWCARD_DELAY 0.1
|
||||
|
||||
enum
|
||||
{
|
||||
STAGE_TRANSITION_RIGHT = 0,
|
||||
STAGE_TRANSITION_LEFT = 1,
|
||||
STAGE_WAITING = 2,
|
||||
STAGE_TRANSITION_UP = 3,
|
||||
STAGE_TRANSITION_DOWN = 4,
|
||||
STAGE_ONSCREEN_MENU = 5,
|
||||
STAGE_WELCOME = 6,
|
||||
STAGE_MENU = 7,
|
||||
STAGE_FILTERS = 8,
|
||||
STAGE_TRANSITION_SELECTED = 9
|
||||
};
|
||||
class DeckView;
|
||||
|
||||
// TODO: need a better name for MENU_FIRST_MENU, this is reused for the 1st submenu of
|
||||
// available options in the duel menu
|
||||
@@ -44,7 +29,7 @@ enum
|
||||
MENU_DECK_SELECTION = 10,
|
||||
MENU_DECK_BUILDER = 11,
|
||||
MENU_FIRST_DUEL_SUBMENU = 102,
|
||||
MENU_LANGUAGE_SELECTION = 103,
|
||||
MENU_LANGUAGE_SELECTION = 103
|
||||
};
|
||||
|
||||
// enums for menu options
|
||||
@@ -64,79 +49,69 @@ enum DECK_VIEWER_MENU_ITEMS
|
||||
MENU_ITEM_NO = 21,
|
||||
MENU_ITEM_FILTER_BY = 22,
|
||||
MENUITEM_MORE_INFO = kInfoMenuID
|
||||
|
||||
};
|
||||
|
||||
#define ALL_COLORS -1
|
||||
|
||||
#define ROTATE_LEFT 1;
|
||||
#define ROTATE_RIGHT 0;
|
||||
|
||||
#define HIGH_SPEED 15.0
|
||||
#define MED_SPEED 5.0f
|
||||
#define LOW_SPEED 1.5
|
||||
|
||||
#define MAX_SAVED_FILTERS Constants::NB_Colors + 1
|
||||
#define CARDS_DISPLAYED 10
|
||||
|
||||
class GameStateDeckViewer: public GameState, public JGuiListener
|
||||
{
|
||||
private:
|
||||
enum DeckViewerStages
|
||||
{
|
||||
STAGE_WAITING = 0,
|
||||
STAGE_ONSCREEN_MENU,
|
||||
STAGE_WELCOME,
|
||||
STAGE_MENU,
|
||||
STAGE_FILTERS
|
||||
};
|
||||
|
||||
vector<JQuadPtr> mIcons;
|
||||
JQuadPtr pspIcons[8];
|
||||
JTexture * pspIconsTexture;
|
||||
float last_user_activity;
|
||||
float onScreenTransition;
|
||||
float mRotation;
|
||||
float mSlide;
|
||||
int mAlpha;
|
||||
int mStage;
|
||||
int useFilter;
|
||||
DeckViewerStages mStage;
|
||||
JMusic * bgMusic;
|
||||
int lastPos;
|
||||
int lastTotal;
|
||||
int mSelected;
|
||||
|
||||
InteractiveButton *toggleDeckButton, *sellCardButton, *statsPrevButton, *filterButton;
|
||||
InteractiveButton *toggleDeckButton, *sellCardButton, *statsPrevButton, *filterButton, *toggleViewButton;
|
||||
|
||||
WGuiFilters * filterMenu;
|
||||
WSrcDeckViewer * source;
|
||||
|
||||
DeckEditorMenu * welcome_menu;
|
||||
SimpleMenu * subMenu;
|
||||
DeckEditorMenu * menu;
|
||||
DeckEditorMenu * deckMenu;
|
||||
PriceList* pricelist;
|
||||
PlayerData * playerdata;
|
||||
int price;
|
||||
DeckDataWrapper * displayed_deck;
|
||||
DeckDataWrapper * myDeck;
|
||||
DeckDataWrapper * myCollection;
|
||||
MTGCard * cardIndex[CARDS_DISPLAYED];
|
||||
StatsWrapper *stw;
|
||||
StatsWrapper * mStatsWrapper;
|
||||
|
||||
int hudAlpha;
|
||||
string newDeckname;
|
||||
bool isAIDeckSave;
|
||||
bool mSwitching;
|
||||
|
||||
enum AvailableView{
|
||||
CAROUSEL_VIEW,
|
||||
GRID_VIEW
|
||||
};
|
||||
DeckView* mView;
|
||||
AvailableView mCurrentView;
|
||||
|
||||
void saveDeck(); //Saves the deck and additional necessary information
|
||||
void saveAsAIDeck(string deckName); // saves deck as an AI Deck
|
||||
int getCurrentPos();
|
||||
void sellCard();
|
||||
void setButtonState(bool state);
|
||||
bool userPressedButton();
|
||||
void RenderButtons();
|
||||
|
||||
pair<float, float> cardsCoordinates[CARDS_DISPLAYED];
|
||||
|
||||
void setupView(AvailableView view, DeckDataWrapper *deck);
|
||||
void toggleView();
|
||||
public:
|
||||
GameStateDeckViewer(GameApp* parent);
|
||||
virtual ~GameStateDeckViewer();
|
||||
void updateDecks();
|
||||
void rotateCards(int direction);
|
||||
void loadIndexes();
|
||||
void updateFilters();
|
||||
void rebuildFilters();
|
||||
void switchDisplay();
|
||||
void toggleCollection();
|
||||
void Start();
|
||||
virtual void End();
|
||||
void addRemove(MTGCard * card);
|
||||
@@ -145,11 +120,8 @@ public:
|
||||
void renderSlideBar();
|
||||
void renderDeckBackground();
|
||||
void renderOnScreenMenu();
|
||||
virtual void renderCard(int id, float rotation);
|
||||
virtual void renderCard(int id);
|
||||
virtual void Render();
|
||||
int loadDeck(int deckid);
|
||||
void LoadDeckStatistics(int deckId);
|
||||
|
||||
void OnScroll(int inXVelocity, int inYVelocity);
|
||||
|
||||
|
||||
@@ -65,7 +65,6 @@ private:
|
||||
JQuadPtr pspIcons[8];
|
||||
WSrcCards * srcCards;
|
||||
TaskList * taskList;
|
||||
float mElapsed;
|
||||
WGuiMenu * shopMenu;
|
||||
WGuiFilters * filterMenu; //Filter menu slides in sideways from right, or up from bottom.
|
||||
WGuiCardImage * bigDisplay;
|
||||
|
||||
154
projects/mtg/include/GridDeckView.h
Normal file
154
projects/mtg/include/GridDeckView.h
Normal file
@@ -0,0 +1,154 @@
|
||||
#ifndef _GRID_DECK_VIEW_H
|
||||
#define _GRID_DECK_VIEW_H
|
||||
|
||||
#include "DeckView.h"
|
||||
#include "Easing.h"
|
||||
|
||||
/*! \brief Implements a grid view
|
||||
*
|
||||
* This view displays 12 cards in two rows as thumbnails. The currently
|
||||
* selected card is dislayed bigger than the rest and uses the fullsize
|
||||
* image. Scrolling the view horizontally and toggeling filters is
|
||||
* animated and uses quadratic easing.
|
||||
*
|
||||
* It also implements a button mode for pointerless devices.
|
||||
*/
|
||||
class GridDeckView : public DeckView
|
||||
{
|
||||
private:
|
||||
static const float scroll_animation_duration;
|
||||
static const float slide_animation_duration;
|
||||
static const float card_scale_small;
|
||||
static const float card_scale_big;
|
||||
public:
|
||||
/*! \brief Constructs a grid view with no decks set
|
||||
*/
|
||||
GridDeckView();
|
||||
|
||||
/*! \brief Does nothing but is needed to ensure proper deletion of derived classes.
|
||||
*/
|
||||
virtual ~GridDeckView();
|
||||
|
||||
/*! \brief Resets almost all member variables but mRows and mCols
|
||||
*/
|
||||
void Reset();
|
||||
|
||||
/*! \brief Advances scrolling and sliding animations
|
||||
*
|
||||
* \param dt the time since the last update
|
||||
*
|
||||
* \see DeckView::UpdateViewState()
|
||||
*/
|
||||
void UpdateViewState(float dt);
|
||||
|
||||
/*! \brief Updates the cards position
|
||||
*
|
||||
* \see DeckView::UpdateCardPosition()
|
||||
*/
|
||||
void UpdateCardPosition(int index);
|
||||
|
||||
/*! \brief Renders the view
|
||||
*
|
||||
* This method prefetches all rendered cards as thumbnails except the
|
||||
* selected card to reduce cache pressure.
|
||||
*/
|
||||
void Render();
|
||||
|
||||
/*! \brief Handles button presses
|
||||
*
|
||||
* The mapping is as follows:
|
||||
* JGE_BTN_LEFT moves the position to the left if not in button mode
|
||||
* moves the selection otherwise
|
||||
* JGE_BTN_RIGHT move the position to the right if not in button mode
|
||||
* moves the selection otherwise
|
||||
* JGE_BTN_UP select the previous filter if not in button mode
|
||||
* moves the selection otherwise
|
||||
* JGE_BTN_DOWN select the next filter if not in button mode
|
||||
* moves the selection otherwise
|
||||
* JGE_BTN_CTRL deactivate button mode
|
||||
*
|
||||
* \param button the pressed button
|
||||
* \returns if the view handled the button
|
||||
*/
|
||||
bool ButtonPressed(Buttons button);
|
||||
|
||||
/*! \brief Handles clicks and triggers scrolling and the selection of cards
|
||||
*
|
||||
* This method deactivates the button mode and searches for the nearest
|
||||
* card to the given position. If this card is in column 0 or 1 it scrolls
|
||||
* left. If it is in column (mCols-1) or (mCols-2) it scrolls to the right.
|
||||
* In any other case, it selects the card.
|
||||
*
|
||||
* \param x the clicks x coordinate
|
||||
* \param y the clicks y coordinate
|
||||
*
|
||||
* \return selected card c if c was already selected and no animation is running, NULL otherwise
|
||||
*/
|
||||
MTGCard * Click(int x, int y);
|
||||
|
||||
/*! \brief Handles pointerless clicks (JGE_BTN_OK)
|
||||
*
|
||||
* If no card is selected, this method activates button mode and selects a card.
|
||||
*
|
||||
* \returns selected card, NULL otherwise
|
||||
*/
|
||||
MTGCard * Click();
|
||||
|
||||
/*! \brief Scrolls the view horizontally
|
||||
*
|
||||
* \param offset the number of columns to scroll
|
||||
*/
|
||||
void changePositionAnimated(int offset);
|
||||
|
||||
/*! \brief Rotates the selected filter and slides vertically
|
||||
*
|
||||
* \param the number of filters to rotate
|
||||
*/
|
||||
void changeFilterAnimated(int offset);
|
||||
|
||||
/*! \brief Returns the currently selected card
|
||||
*
|
||||
* \returns card c if c is selected and in column 4 to 6 and NULL otherwise*/
|
||||
MTGCard *getActiveCard();
|
||||
private:
|
||||
/*! \brief The amount of columns (visible and hidden)
|
||||
*/
|
||||
const int mCols;
|
||||
|
||||
/*! \brief The amount of rows
|
||||
*/
|
||||
const int mRows;
|
||||
|
||||
/*! \brief The current scrolling offset
|
||||
*/
|
||||
float mScrollOffset;
|
||||
|
||||
/*! \brief The current sliding offset
|
||||
*/
|
||||
float mSlideOffset;
|
||||
|
||||
/*! \brief The easing functor that gets applied while scrolling
|
||||
*/
|
||||
InOutQuadEasing mScrollEasing;
|
||||
|
||||
/*! \brief The easing functor that gets applied while sliding
|
||||
*/
|
||||
InOutQuadEasing mSlideEasing;
|
||||
|
||||
/*! \brief The current selected card index
|
||||
*/
|
||||
int mCurrentSelection;
|
||||
|
||||
/*! \brief Stores if we are in button mode.
|
||||
*/
|
||||
bool mButtonMode;
|
||||
|
||||
/*! \brief Moves the card selection by an offset.
|
||||
*
|
||||
* \param offset the offset to move the selection
|
||||
* \param alignIfOutOfBounds the view will scroll if the selection moves out of bound if set to true
|
||||
*/
|
||||
void moveSelection(int offset, bool alignIfOutOfBounds);
|
||||
};
|
||||
|
||||
#endif //_GRID_DECK_VIEW_H
|
||||
@@ -1,10 +1,14 @@
|
||||
#ifndef _GUI_MANA_H
|
||||
#define _GUI_MANA_H
|
||||
|
||||
#include "string.h"
|
||||
#include <vector>
|
||||
#include <hge/hgeparticle.h>
|
||||
#include "JGE.h"
|
||||
#include "MTGDefinitions.h"
|
||||
#include "GameApp.h"
|
||||
#include "Pos.h"
|
||||
#include "GuiLayers.h"
|
||||
#include "WResource_Fwd.h"
|
||||
|
||||
class ManaIcon : public Pos
|
||||
{
|
||||
@@ -51,3 +55,5 @@ public:
|
||||
virtual int receiveEventPlus(WEvent * e);
|
||||
virtual int receiveEventMinus(WEvent * e);
|
||||
};
|
||||
|
||||
#endif //_GUI_MANA_H
|
||||
|
||||
@@ -4,15 +4,25 @@
|
||||
#include "GuiLayers.h"
|
||||
#include "PhaseRing.h"
|
||||
#include "WEvent.h"
|
||||
#include "PlayGuiObject.h"
|
||||
|
||||
#include "Easing.h"
|
||||
|
||||
class GuiPhaseBar: public GuiLayer, public PlayGuiObject
|
||||
{
|
||||
protected:
|
||||
Phase* phase;
|
||||
private:
|
||||
static const float zoom_big;
|
||||
static const float zoom_small;
|
||||
static const float step;
|
||||
|
||||
int displayedPhaseId;
|
||||
float angle;
|
||||
float zoomFactor;
|
||||
DuelLayers* mpDuelLayers;
|
||||
OutQuadEasing angleEasing;
|
||||
InOutQuadEasing zoomFactorEasing;
|
||||
DuelLayers* mpDuelLayers;
|
||||
|
||||
void DrawGlyph(JQuad *inQuad, int phaseId, float x, float y, float scale);
|
||||
public:
|
||||
GuiPhaseBar(DuelLayers* duelLayers);
|
||||
~GuiPhaseBar();
|
||||
|
||||
@@ -47,7 +47,6 @@ protected:
|
||||
{
|
||||
static const float HEIGHT;
|
||||
unsigned attackers;
|
||||
unsigned blockers;
|
||||
unsigned currentAttacker;
|
||||
float height;
|
||||
|
||||
|
||||
@@ -28,6 +28,7 @@ const int kNextStatsButtonId = 10005;
|
||||
const int kPrevStatsButtonId = 10006;
|
||||
const int kCycleCardsButtonId = 10007;
|
||||
const int kShowCardListButtonId = 10008;
|
||||
const int kSwitchViewButton = 10009;
|
||||
|
||||
class InteractiveButton: public SimpleButton
|
||||
{
|
||||
|
||||
@@ -317,7 +317,7 @@ public:
|
||||
virtual TargetAbility* clone() const = 0;
|
||||
virtual void Render();
|
||||
virtual int resolve();
|
||||
virtual const char * getMenuText();
|
||||
virtual const string getMenuText();
|
||||
virtual ostream& toString(ostream& out) const;
|
||||
};
|
||||
|
||||
@@ -436,7 +436,7 @@ public:
|
||||
|
||||
void Update(float dt);
|
||||
virtual GenericTriggeredAbility* clone() const;
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
~GenericTriggeredAbility();
|
||||
};
|
||||
|
||||
@@ -525,7 +525,7 @@ public:
|
||||
int isReactingToClick(MTGCardInstance * _card, ManaCost * mana = NULL);
|
||||
int resolve();
|
||||
int reactToClick(MTGCardInstance* _card);
|
||||
const char * getMenuText();
|
||||
const string getMenuText();
|
||||
~AManaProducer();
|
||||
virtual AManaProducer * clone() const;
|
||||
};
|
||||
|
||||
@@ -65,6 +65,7 @@ public:
|
||||
bool wasDealtDamage;
|
||||
bool damageToOpponent;
|
||||
bool damageToController;
|
||||
bool damageToCreature;
|
||||
bool mPropertiesChangedSinceLastUpdate;
|
||||
int reduxamount;
|
||||
int flanked;
|
||||
@@ -129,11 +130,11 @@ public:
|
||||
|
||||
|
||||
//types
|
||||
void addType(char * type_text);
|
||||
void addType(const string& type_text);
|
||||
virtual void addType(int id);
|
||||
void setType(const char * type_text);
|
||||
void setSubtype( string value);
|
||||
int removeType(string value, int removeAll = 0);
|
||||
void setType(const string& type_text);
|
||||
void setSubtype(const string &value);
|
||||
int removeType(const string &value, int removeAll = 0);
|
||||
int removeType(int value, int removeAll = 0);
|
||||
|
||||
//dangerranking is a hint to Ai which creatures are the ones it should be targetting for effects.
|
||||
|
||||
@@ -4,7 +4,6 @@
|
||||
#define MTG_ERROR -1
|
||||
|
||||
#include "MTGDefinitions.h"
|
||||
#include "GameApp.h"
|
||||
#include "WResourceManager.h"
|
||||
#include <dirent.h>
|
||||
#include <Threading.h>
|
||||
@@ -19,7 +18,7 @@ class MTGPack;
|
||||
class MTGSetInfo
|
||||
{
|
||||
public:
|
||||
MTGSetInfo(string _id);
|
||||
MTGSetInfo(const string& _id);
|
||||
~MTGSetInfo();
|
||||
string id; //Short name: 10E, RAV, etc. Automatic from folder.
|
||||
string author; //Author of set, for crediting mod makers, etc.
|
||||
@@ -70,7 +69,7 @@ public:
|
||||
MTGSets();
|
||||
~MTGSets();
|
||||
|
||||
int Add(const char * subtype);
|
||||
int Add(const string& subtype);
|
||||
int findSet(string value);
|
||||
int findBlock(string s);
|
||||
int size();
|
||||
@@ -127,8 +126,10 @@ public:
|
||||
MTGCard * getCardByName(string name);
|
||||
void loadFolder(const string& folder, const string& filename="" );
|
||||
|
||||
int load(const char * config_file, const char * setName = NULL, int autoload = 1);
|
||||
int countByType(const char * _type);
|
||||
int load(const string& config_file);
|
||||
int load(const string& config_file, const string& setName);
|
||||
int load(const string& config_file, int set_id);
|
||||
int countByType(const string& _type);
|
||||
int countByColor(int color);
|
||||
int countBySet(int setId);
|
||||
int totalCards();
|
||||
@@ -136,7 +137,7 @@ public:
|
||||
|
||||
static int findType(string subtype, bool forceAdd = true) {
|
||||
boost::mutex::scoped_lock lock(instance->mMutex);
|
||||
int result = instance->subtypesList.find(subtype, forceAdd);
|
||||
int result = instance->subtypesList.find(subtype, forceAdd);
|
||||
return result;
|
||||
};
|
||||
static int add(string value, unsigned int parentType) {
|
||||
@@ -218,8 +219,8 @@ public:
|
||||
int totalCards();
|
||||
int totalPrice();
|
||||
MTGDeck(MTGAllCards * _allcards);
|
||||
MTGDeck(const char * config_file, MTGAllCards * _allcards, int meta_only = 0,int difficultySetting = 0);
|
||||
int addRandomCards(int howmany, int * setIds = NULL, int nbSets = 0, int rarity = -1, const char * subtype = NULL,
|
||||
MTGDeck(const string& config_file, MTGAllCards * _allcards, int meta_only = 0,int difficultySetting = 0);
|
||||
int addRandomCards(int howmany, int * setIds = NULL, int nbSets = 0, int rarity = -1, const string& subtype = "",
|
||||
int * colors = NULL, int nbcolors = 0);
|
||||
int add(int cardid);
|
||||
int add(MTGDeck * deck); // adds the contents of "deck" into myself
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user