Commit Graph

2556 Commits

Author SHA1 Message Date
wagic.laurent 7c3464e3ba Laurent - 10E - 6 cards added
Added Graveborn Muse (just missing one muse now, too complicated for me).
Added  Beacon of destruction,unrest and immortality.
Added Traumatize
Added Verdant Force
All tested (except beacon of unrest) and working.
2009-06-21 01:59:28 +00:00
wagic.laurent c40d2b5cea Laurent -
Added "untap all" to the parser (not tested but should work since it is the same as tap all)
Modified "cantbeblockedby" also still don't function properly, atm it cause the creature to be "unblockable"... Should work, I don't get it !!! (Why ???)
Also added Seedborn Muse (like all the Muse a very Powerfull card), especially as combo with cards that "DOESNOTUNTAP" during your untap phase...
2009-06-20 11:01:04 +00:00
wagic.laurent 5ce66a289e Laurent - Added new keyword "cantbeblockedby" See 10E addition Elven Riders and Juggernaut.
I tested Elven Riders successfully, but not juggernaut yet... Also if this new keyword function correctly we remove abilities like FEAR and UNBLOCKABLE... Needs to be further tested...
Feedback and extensive test are welcome on this one...
2009-06-18 23:14:47 +00:00
wagic.the.homebrew@gmail.com 2e3ccae712 Erwan
-added event when drawing from the library
2009-06-18 12:54:40 +00:00
wagic.laurent cf35acd3f3 Laurent -
Added ability DOESNOTUNTAP , see _cards.dat from 10E (Colossus of sardia, dehydratation). Test suite OK. The ability does not work with enchant creature (as for protection from...) So Dehydratation is hardcoded (can be aliased if necessary) Small bug with dehydratation, will untap creature when cast... WHY ? Any Idea/Solution welcome...
2009-06-17 23:54:05 +00:00
wagic.laurent ba83a42fa4 Laurent - Added deluge (10E) also added "all" to the tap parser, tested and work, not compatible with cost at the moment. Test suite before R486 was running fine on this update. 2009-06-17 20:50:21 +00:00
wagic.the.homebrew@gmail.com 53b1b5e9ec Erwan
- Magic 2010 - inplay becomes Battlefield. Wagic is still compatible with both, but try to use "battlefield" from now on. For example moveTo(battlefield) instead of moveTo(inPlay)
- Magic 2010 - "Removed from game" becomes "Exile". Wagic is still compatible with both, but try to use "exile" from now on. For example moveTo(exile) instead of moveTo(removedFromGame)
- Magic 2010 - "End of turn" step becomes "end" step. Wagic is still compatible with both, but try to use "end" from now on. for example: "@next end" rather than "@next endofturn" (not sure this is more clear than before, but at least it's consistent with the rules)
2009-06-17 13:11:45 +00:00
wagic.laurent 43bc3f9137 Laurent - Added Soulblast (10E) + Correction from glitch in R483 (forgot colossus and sardia and doppel target line in sudden impact) 2009-06-16 21:48:25 +00:00
wagic.the.homebrew@gmail.com 7804cbbd64 Erwan
- Send an event when Phase changes
2009-06-16 14:10:33 +00:00
wagic.laurent 96963fc5ac Laurent - AI deck update - Added some cards (Sudden impact (10E,TMP,LEG), colossus of Sardia (10E), etc...) 2009-06-15 23:46:47 +00:00
jean.chalard 6d7eb8276d J :
* Re-add Effects.cpp
2009-06-15 01:01:57 +00:00
jean.chalard 22cf188bc9 J :
* Remove crap.
2009-06-15 00:54:17 +00:00
wagic.the.homebrew@gmail.com f1a3895fc6 Erwan
- Magic 2010 Rule: removed Manaburn
- Magic 2010 Rule: manapools empty at the end of each step
2009-06-14 09:21:49 +00:00
wagic.laurent 984038e5e2 Laurent - Added cards to USG - First step of Counter adding to parser (does not work yet). Update of AI deck description 2009-06-13 19:43:57 +00:00
jean.chalard 3e12e7d630 J :
* Switch to RTTI.
2009-06-13 06:12:53 +00:00
wagic.the.homebrew@gmail.com 35214a2f7e ERwan
- bug fix for zone changes
2009-06-13 05:39:18 +00:00
wagic.the.homebrew@gmail.com 54b8aab96b Erwan
- Event System for MTGGuiPlay.cpp
- THIS DOES NOT WORK
2009-06-13 05:21:24 +00:00
wagic.the.homebrew@gmail.com dd56962910 Erwan
- Events are now sent to GameObserver rather than ActionLayer
2009-06-13 03:49:52 +00:00
wagic.the.homebrew@gmail.com 26f8ac8801 Erwan
- Added some french translations
- Up to 0.7.1
2009-06-11 15:11:40 +00:00
wagic.the.homebrew@gmail.com 8a467da18f Erwan
- Fix: cards in graveyard had shroud
- Fix :shop item "quantity" increased if bought in a booster
- Test for Recover -> no problem found, but there's a GUI issue, which will be fixed later
2009-06-11 11:48:02 +00:00
wagic.the.homebrew@gmail.com a703d69bda Erwan
- removed blinking spirit from ICE
- changed display order in MTGGuiPlay (auras should be under creatures most of the time...)
2009-06-10 14:00:26 +00:00
wagic.the.homebrew@gmail.com 75720b9459 Erwan
-Fix for sacrifice costs
2009-06-09 14:07:07 +00:00
wagic.the.homebrew@gmail.com 9ec582e02e Erwan
- a Few bug fix.
- I need to investigate for fledgling imp :(
2009-06-09 13:17:23 +00:00
jean.chalard 967d5744c9 J :
* Fix a credit
2009-06-09 05:08:47 +00:00
wagic.the.homebrew@gmail.com 91edaca882 Erwan
- Ashen firebeast bug fix
- Small cards bug fixes
- Bloodfire colossus bug fix
- Graphical glitch in Opponent deck's choice when Deck name is too long... attempt to fix, let's be careful, no more than 9 letters in Deck names, please
- Updated Tranquil domain test. It was using cards that have been removed from the DB
- replaced /n/ with (n) in shop
2009-06-08 13:45:52 +00:00
wagic.laurent ea0a414942 Laurent - Corrected a bug with Lavaborn Muse (should now work correctly). Also added some cards description and basic name and description for some AI deck, first step for further AI deck improvments. 2009-06-06 11:08:12 +00:00
wagic.the.homebrew@gmail.com 115976c264 Erwan
- cards syntax errors
- compilation errors fix for PSP
2009-06-06 09:10:43 +00:00
wagic.the.homebrew@gmail.com c5d13e7cac Erwan
- fixed a bug introduced in Momir with previous revision
- Added som french translations
2009-06-06 05:57:48 +00:00
wagic.the.homebrew@gmail.com ab42e5db06 Erwan
- fixed card id collisions in Legends, Ravnica, Portal
- Changed Deck and Database structures with better design (a bit faster, hopefully a lot cleaner)
- updated Windows project file
2009-06-06 04:46:54 +00:00
jean.chalard 01bd44025d J :
* Performance improvement for the deck editor when scrolling cards
  (transform 2*N*log(N)<Cmp1> + N*<read> into log(N)<Cmp1> +
  N*<read>). I expect this improvement to be much more significant,
  performance-wise, than last night's one.
2009-06-05 01:58:41 +00:00
wagic.the.homebrew@gmail.com ec27c29c2b Erwan
-fixed bug with Sphinx Sumoner (was an interface issue, not a an issue with the card itself)
2009-06-02 13:44:02 +00:00
wagic.the.homebrew@gmail.com f09e9d6b7c Erwan
- fix bug with Akron Legionnaire (Legends). See test
2009-06-02 12:44:31 +00:00
jean.chalard 705631328d J :
* Fix a typo in a method name
2009-05-31 11:44:56 +00:00
wagic.the.homebrew@gmail.com 2eb67d432c Erwan
- Deck description for one more Deck
2009-05-31 11:37:38 +00:00
jean.chalard 46d1bc4543 J :
* Fix a wording issue
2009-05-31 11:35:34 +00:00
wagic.the.homebrew@gmail.com 19b0b306fe Erwan
- stats are computed only at startup now, to avoid useless computation ingame
2009-05-31 09:42:08 +00:00
jean.chalard b21d558674 J :
* Fix a little syntax error
2009-05-31 05:57:21 +00:00
jean.chalard 6f09760d08 J :
* Remove the stupid effect on cards back, at least until release
2009-05-31 05:52:49 +00:00
wagic.the.homebrew@gmail.com a0b82b1026 Erwan
-Shop bug fix by orine
2009-05-31 05:43:19 +00:00
wagic.the.homebrew@gmail.com 03c8b5e272 Erwan
- plasma Effect made an option (plasmaEffect=1 in settings/options.txt)
- Changed plasma effect colors to something "gold-ish". J, feel free to revert
2009-05-31 05:26:16 +00:00
jean.chalard b4d040b263 J :
* Add a plasma effect on the cards back
2009-05-30 14:06:52 +00:00
wagic.the.homebrew@gmail.com b35195dddf Erwan
- Added crude possibility to search for the library (see Diabolic tutor)
2009-05-30 08:11:47 +00:00
wagic.the.homebrew@gmail.com 1a21ca454a Erwan
- Fixed Damage All (Ashen Firebeast/ See test)
- Fixed Momir crash if no card with corresponding mana cost exists
2009-05-28 09:42:52 +00:00
wagic.laurent d5da4a3a23 Laurent - Update LEG (complete review and clean-up , + added some card to the code) some other cards could be added (storm world, storm seeker, typhoon, spiritual sanctuary) but that will be for later ;-) 2009-05-26 23:35:51 +00:00
wagic.laurent deffc085f4 Laurent - Added Dreamborn Muse (10E) tested and work, also tested the deplete function with instant and sorcery works fine (see ray of erasure ICE) 2009-05-26 22:03:30 +00:00
wagic.the.homebrew@gmail.com 0e88d03c04 Erwan
- Zip file Directory cache for faster access
- Preload card images in player's hand before the game starts
2009-05-26 11:32:17 +00:00
wagic.laurent 2e6b01a6fc Laurent - RAV update also added a lot of cards with deplete function (Glimpse the Unthinkable - WTF ??? this card is HUGE !!!!) and some also to the code did not test them... :D 2009-05-25 23:14:01 +00:00
wagic.laurent 2f9df464b6 Laurent - Fixed the Basislik (not tested) and also some glitch in the token creation for Artifact Mutation and elvish promenade (added the "token" in the subtype since some cards target token). 2009-05-25 22:07:06 +00:00
wagic.laurent 182b133719 Laurent - Updated the discard function. Also you can now target the opponent or yourself. Once again this is the discard random function also mind rot (10E) is not 100% correct since if you were to play on yourself you should be able to choose which card to discard. If a card as no target(either in the target= line or in the discard:x target(X) line then it automatically applies to you.) it means cards that require you to discard a card at random in addition to its cost can now be coded (e.g. balduvian horde from alliance), but at the moment nothing will happen if you have no card to discard (did not test this one but it could be added if necessary).
Updated the deplete function. You can use deplete in instant and sorcery (not tested)
Updated rampage (add an issue with the last parameter and the annulation of the bonuses at end of turn) should be resolved now (not tested).
Added Basilik from 10E and also lavaborn (not tested yet), should try to do a more generic basilik (abomination, cockatrice, basilik, all have the same abilities but different criteria for the “type” of creature that would be or not be affected.
Also added Elvish promenade from LRW (this one is fun ;D)
2009-05-25 21:07:17 +00:00
wagic.the.homebrew@gmail.com f448049b04 Erwan
-fix a DOS/Unix issue in Deck names
2009-05-25 13:20:46 +00:00