Erwan
- fixed card id collisions in Legends, Ravnica, Portal - Changed Deck and Database structures with better design (a bit faster, hopefully a lot cleaner) - updated Windows project file
This commit is contained in:
@@ -73,7 +73,7 @@ toughness=2
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[/card]
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[card]
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text=Legendary
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id=1516
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id=1647
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name=Barktooth Warbeard
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color=Black,Red
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rarity=U
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@@ -138,7 +138,7 @@ toughness=1
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[/card]
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[card]
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text=Forestwalk
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id=1516
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id=1517
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name=Cat Warriors
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color=Green
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rarity=C
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@@ -559,7 +559,7 @@ type=Enchantment
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[/card]
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[card]
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text=Rampage 1 (Whenever this creature becomes blocked, it gets +1/+1 until end of turn for each creature blocking it beyond the first.)
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id=1653
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id=1657
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auto=rampage(1/1,1)
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name=Hunding Gjornersen
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color=White,Blue
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@@ -778,7 +778,7 @@ toughness=2
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[/card]
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[card]
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text=Legendary {T}: Lady Caleria deals 3 damage to target attacking or blocking creature.
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id=5771
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id=1665
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name=Lady Caleria
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color=White,Green
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rarity=R
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@@ -119,7 +119,7 @@ abilities=swampwalk
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[/card]
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[card]
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text={B}{T}, Discard a card: Add {B}{B}{B} to your mana pool.
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id=21332
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id=19578
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name=Bog Witch
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color=Black
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rarity=C
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@@ -1171,7 +1171,7 @@ subtype=Swamp
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[card]
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text={T}: Add {B} to your mana pool.
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auto={T}: Add {B}
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id=20888
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id=20889
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name=Swamp
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rarity=L
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color=Land
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@@ -745,18 +745,6 @@ toughness=1
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abilities=flying
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[/card]
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[card]
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text=Flying
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id=4306
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name=Moon Sprite
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rarity=U
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mana={1}{G}
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type=Creature
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subtype=Faerie
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power=1
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toughness=1
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abilities=flying
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[/card]
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[card]
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text={T}: Add {R} to your mana pool.
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auto={T}: Add {R}
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id=4420
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@@ -806,18 +794,6 @@ power=1
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toughness=1
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[/card]
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[card]
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text=Mountainwalk
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id=4352
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name=Mountain Goat
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rarity=U
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mana={R}
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type=Creature
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subtype=Goat
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power=1
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toughness=1
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abilities=mountainwalk
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[/card]
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[card]
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text=Counter target creature or sorcery spell.
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target=creature,sorcery|stack
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auto=fizzle
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@@ -937,18 +913,6 @@ type=Basic Land
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subtype=Plains
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[/card]
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[card]
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text=Phantom Warrior is unblockable.
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id=4272
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name=Phantom Warrior
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rarity=R
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mana={1}{U}{U}
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type=Creature
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subtype=Illusion Warrior
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power=2
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toughness=2
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abilities=unblockable
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[/card]
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[card]
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text=Pyroclasm deals 2 damage to each creature.
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id=4354
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alias=2650
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@@ -1045,7 +1009,7 @@ power=2
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toughness=3
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[/card]
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[card]
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id=4315
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id=4316
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name=Rowan Treefolk
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rarity=C
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mana={3}{G}
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@@ -851,7 +851,7 @@ subtype=Swamp
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[/card]
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[card]
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text=Flying {B}: Regenerate Tattered Drake.
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id=87986
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id=87930
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name=Tattered Drake
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color=Blue
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rarity=C
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@@ -32,11 +32,11 @@ class DeckDataWrapper{
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DeckDataWrapper(MTGDeck * deck);
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~DeckDataWrapper();
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int Add(MTGCard * card);
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int Add(MTGCard * card, int quantity = 1);
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int Remove(MTGCard * card);
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MTGCard * getNext(MTGCard * previous = NULL, int color = -1);
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MTGCard * getPrevious(MTGCard * next = NULL, int color = -1);
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void updateCounts(MTGCard * card = NULL, int removed = 0);
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void updateCounts(MTGCard * card = NULL, int quantity = 1);
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int getCount(int color = -1);
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int totalPrice();
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void save();
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@@ -42,6 +42,8 @@ class MtgSets{
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class MTGAllCards {
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private:
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MTGCard * tempCard;
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protected:
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int conf_read_mode;
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int colorsCount[Constants::MTG_NB_COLORS];
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@@ -52,12 +54,12 @@ class MTGAllCards {
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public:
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TexturesCache * mCache;
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MTGCard * _(int i);
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vector<MTGCard *> collection;
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//collection[Constants::TOTAL_NUMBER_OF_CARDS];
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vector<int> ids;
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map<int, MTGCard *> collection;
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MTGAllCards();
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~MTGAllCards();
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MTGAllCards(TexturesCache * cache);
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MTGCard * _(int id);
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void destroyAllCards();
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MTGAllCards(const char * config_file, const char * set_name);
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MTGAllCards(const char * config_file, const char * set_name, TexturesCache * cache);
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@@ -75,22 +77,31 @@ class MTGAllCards {
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};
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class MTGDeck:public MTGAllCards{
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class MTGDeck{
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protected:
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string filename;
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MTGAllCards * allcards;
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int total_cards;
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public:
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TexturesCache * mCache;
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MTGAllCards * database;
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map <int,int> cards;
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string meta_desc;
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string meta_name;
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int totalCards();
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MTGDeck(TexturesCache * cache, MTGAllCards * _allcards);
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MTGDeck(const char * config_file, TexturesCache * cache, MTGAllCards * _allcards, int meta_only = 0);
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int addRandomCards(int howmany, int setId = -1, int rarity = -1, const char * subtype = NULL);
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int add(int cardid);
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int add(MTGDeck * deck); // adds the contents of "deck" into myself
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int remove(int cardid);
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int removeAll();
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int add(MTGCard * card);
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int remove(MTGCard * card);
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int save();
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MTGCard * getCardById(int id);
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};
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@@ -8,10 +8,10 @@ DeckDataWrapper::DeckDataWrapper(MTGDeck * deck){
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for (int i = 0; i <= Constants::MTG_NB_COLORS; i++){
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colors[i] = 0;
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}
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for (int i = 0; i < deck->totalCards(); i++){
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MTGCard * card = deck->_(i);
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Add(card);
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map<int,int>::iterator it;
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for (it = deck->cards.begin(); it!=deck->cards.end(); it++){
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MTGCard * card = deck->getCardById(it->first);
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Add(card,it->second);
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}
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currentColor = -1;
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}
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@@ -33,7 +33,7 @@ DeckDataWrapper::~DeckDataWrapper(){
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SAFE_DELETE(parent);
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}
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void DeckDataWrapper::updateCounts(MTGCard * card, int removed){
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void DeckDataWrapper::updateCounts(MTGCard * card, int increment){
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if (!card){
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for (int i = 0; i < Constants::MTG_NB_COLORS+1; i++){
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colors[i] = 0;
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@@ -47,8 +47,6 @@ void DeckDataWrapper::updateCounts(MTGCard * card, int removed){
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}
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}
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}else{
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int increment = 1;
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if (removed) increment = -1;
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colors[Constants::MTG_NB_COLORS] += increment;
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for (int i = 0; i < Constants::MTG_NB_COLORS; i++){
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if (card->hasColor(i)) colors[i]+=increment;
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@@ -56,20 +54,20 @@ void DeckDataWrapper::updateCounts(MTGCard * card, int removed){
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}
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}
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int DeckDataWrapper::Add(MTGCard * card){
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int DeckDataWrapper::Add(MTGCard * card, int quantity){
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if(cards.find(card) == cards.end()){
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cards[card] = 1;
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cards[card] = quantity;
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}else{
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cards[card]++;
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cards[card]+= quantity;
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}
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updateCounts(card);
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updateCounts(card,quantity);
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return cards[card];
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}
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int DeckDataWrapper::Remove(MTGCard * card){
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if(cards.find(card) == cards.end() || cards[card] == 0) return 0;
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if(cards.find(card) == cards.end() || cards[card] <= 0) return 0;
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cards[card]--;
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updateCounts(card,1);
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updateCounts(card,-1);
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return 1;
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}
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@@ -165,7 +163,7 @@ int DeckDataWrapper::getCount(int color){
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int DeckDataWrapper::totalPrice(){
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int total = 0;
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PriceList * pricelist = NEW PriceList(RESPATH"/settings/prices.dat",this->parent);
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PriceList * pricelist = NEW PriceList(RESPATH"/settings/prices.dat",this->parent->database);
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map<MTGCard *,int,Cmp1>::iterator it;
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for ( it=cards.begin() ; it != cards.end(); it++ ){
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MTGCard * current = (*it).first;
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@@ -222,7 +222,7 @@ void GameStateMenu::fillScroller(){
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scroller->Add(buff2);
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}
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delete ddw;
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PlayerData * playerdata = NEW PlayerData(mParent->collection);
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sprintf(buff2, "You currently have %i credits",playerdata->credits);
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delete playerdata;
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@@ -304,3 +304,4 @@ void MTGCard::setToughness(int _toughness){
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int MTGCard::getToughness(){
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return toughness;
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}
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@@ -153,6 +153,7 @@ void MTGAllCards::initCounters(){
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}
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void MTGAllCards::init(){
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tempCard = NULL;
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mCache = NULL;
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total_cards = 0;
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initCounters();
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@@ -179,12 +180,16 @@ MTGAllCards::MTGAllCards(){
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}
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MTGAllCards::~MTGAllCards(){
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//Why don't we call destroyAllCards from here ???
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}
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void MTGAllCards::destroyAllCards(){
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for (int i= 0; i < total_cards; i++){
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SAFE_DELETE(collection[i]);
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};
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map<int,MTGCard *>::iterator it;
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for (it = collection.begin(); it!=collection.end(); it++) delete(it->second);
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collection.clear();
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ids.clear();
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}
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@@ -204,23 +209,21 @@ MTGAllCards::MTGAllCards(const char * config_file, const char * set_name, Textur
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}
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MTGCard * MTGAllCards::_(int i){
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if (i < total_cards) return collection[i];
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return NULL;
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}
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int MTGAllCards::randomCardId(){
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int id = (rand() % total_cards);
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return collection[id]->getMTGId();
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int id = (rand() % ids.size());
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return ids[id];
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}
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int MTGAllCards::countBySet(int setId){
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int result = 0;
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for (int i=0; i< total_cards; i++){
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if(collection[i]->setId == setId){
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map<int,MTGCard *>::iterator it;
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for (it = collection.begin(); it!=collection.end(); it++){
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MTGCard * c = it->second;
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if( c->setId == setId){
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result++;
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}
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}
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@@ -230,8 +233,10 @@ int MTGAllCards::countBySet(int setId){
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//TODO more efficient way ?
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int MTGAllCards::countByType(const char * _type){
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int result = 0;
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for (int i=0; i< total_cards; i++){
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if(collection[i]->hasType(_type)){
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map<int,MTGCard *>::iterator it;
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for (it = collection.begin(); it!=collection.end(); it++){
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MTGCard * c = it->second;
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if(c->hasType(_type)){
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result++;
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}
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}
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@@ -244,8 +249,10 @@ int MTGAllCards::countByColor(int color){
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for (int i=0; i< Constants::MTG_NB_COLORS; i++){
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colorsCount[i] = 0;
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}
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for (int i=0; i< total_cards; i++){
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int j = collection[i]->getColor();
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map<int,MTGCard *>::iterator it;
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for (it = collection.begin(); it!=collection.end(); it++){
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MTGCard * c = it->second;
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int j = c->getColor();
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colorsCount[j]++;
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}
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@@ -268,16 +275,26 @@ int MTGAllCards::readConfLine(std::ifstream &file, int set_id){
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switch(conf_read_mode) {
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case 0:
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if (s[0] == '['){
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collection.push_back(NEW MTGCard(mCache,set_id));
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tempCard = NEW MTGCard(mCache,set_id);
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conf_read_mode = 1;
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}
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break;
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case 1:
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if (s[0] == '[' && s[1] == '/'){
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conf_read_mode = 0;
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total_cards++;
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int newId = tempCard->getId();
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if (collection.find(newId) != collection.end()){
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char outBuf[4096];
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sprintf(outBuf,"warning, card id collision! : %i - %s\n", newId, tempCard->name.c_str());
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OutputDebugString (outBuf);
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delete tempCard;
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}else{
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ids.push_back(newId);
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collection[newId] = tempCard;
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total_cards++;
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}
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}else{
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processConfLine(s, collection[total_cards]);
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processConfLine(s, tempCard);
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}
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break;
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default:
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@@ -292,16 +309,18 @@ int MTGAllCards::readConfLine(std::ifstream &file, int set_id){
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MTGCard * MTGAllCards::getCardById(int id){
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int i;
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for (i=0; i<total_cards; i++){
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int cardId = collection[i]->getMTGId();
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if (cardId == id){
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return collection[i];
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}
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map<int, MTGCard *>::iterator it = collection.find(id);
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if ( it != collection.end()){
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return (it->second);
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}
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return 0;
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}
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MTGCard * MTGAllCards::_(int index){
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if (index >= total_cards) return NULL;
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return getCardById(ids[index]);
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}
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MTGCard * MTGAllCards::getCardByName(string name){
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if (!name.size()) return NULL;
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if (name[0] == '#') return NULL;
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@@ -314,11 +333,13 @@ MTGCard * MTGAllCards::getCardByName(string name){
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name = name.substr(0,found);
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setId = MtgSets::SetsList->find(setName);
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}
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for (int i=0; i<total_cards; i++){
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if (setId!=-1 && setId != collection[i]->setId) continue;
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string cardName = collection[i]->name;
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map<int,MTGCard *>::iterator it;
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for (it = collection.begin(); it!=collection.end(); it++){
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MTGCard * c = it->second;
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if (setId!=-1 && setId != c->setId) continue;
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string cardName = c->name;
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std::transform(cardName.begin(), cardName.end(), cardName.begin(),::tolower );
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if (cardName.compare(name) == 0) return collection[i];
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if (cardName.compare(name) == 0) return c;
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|
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}
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return NULL;
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@@ -326,11 +347,16 @@ MTGCard * MTGAllCards::getCardByName(string name){
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MTGDeck::MTGDeck(TexturesCache * cache, MTGAllCards * _allcards){
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mCache = cache;
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total_cards = 0;
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database = _allcards;
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}
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|
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MTGDeck::MTGDeck(const char * config_file, TexturesCache * cache, MTGAllCards * _allcards, int meta_only){
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mCache = cache;
|
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total_cards = 0;
|
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allcards = _allcards;
|
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database = _allcards;
|
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filename = config_file;
|
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size_t slash = filename.find_last_of("/");
|
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size_t dot = filename.find(".");
|
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@@ -368,7 +394,7 @@ MTGDeck::MTGDeck(const char * config_file, TexturesCache * cache, MTGAllCards *
|
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s=s.substr(0,found);
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OutputDebugString(s.c_str());
|
||||
}
|
||||
MTGCard * card = allcards->getCardByName(s);
|
||||
MTGCard * card = database->getCardByName(s);
|
||||
if (card){
|
||||
for (int i = 0; i < nb; i++){
|
||||
add(card);
|
||||
@@ -384,15 +410,20 @@ MTGDeck::MTGDeck(const char * config_file, TexturesCache * cache, MTGAllCards *
|
||||
|
||||
}
|
||||
|
||||
int MTGDeck::totalCards(){
|
||||
return total_cards;
|
||||
}
|
||||
|
||||
MTGCard * MTGDeck::getCardById(int mtgId){
|
||||
return database->getCardById(mtgId);
|
||||
}
|
||||
|
||||
int MTGDeck::addRandomCards(int howmany, int setId, int rarity, const char * _subtype){
|
||||
int collectionTotal = allcards->totalCards();
|
||||
int collectionTotal = database->totalCards();
|
||||
if (!collectionTotal) return 0;
|
||||
if (setId == -1 && rarity == -1 && !_subtype){
|
||||
for (int i = 0; i < howmany; i++){
|
||||
int id = (rand() % collectionTotal);
|
||||
add(allcards->_(id));
|
||||
add(database->randomCardId());
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
@@ -404,60 +435,69 @@ int MTGDeck::addRandomCards(int howmany, int setId, int rarity, const char * _su
|
||||
vector<int> subcollection;
|
||||
int subtotal = 0;
|
||||
for (int i = 0; i < collectionTotal; i++){
|
||||
MTGCard * card = allcards->_(i);
|
||||
MTGCard * card = database->_(i);
|
||||
if ((setId == -1 || card->setId == setId) &&
|
||||
(rarity == -1 || card->getRarity()==rarity) &&
|
||||
(!_subtype || card->hasSubtype(subtype))
|
||||
){
|
||||
subcollection.push_back(i);
|
||||
subcollection.push_back(card->getId());
|
||||
subtotal++;
|
||||
}
|
||||
}
|
||||
if (subtotal == 0) return 0;
|
||||
for (int i = 0; i < howmany; i++){
|
||||
int id = (rand() % subtotal);
|
||||
add(allcards->_(subcollection[id]));
|
||||
add(subcollection[id]);
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
int MTGDeck::add(MTGDeck * deck){
|
||||
map<int,int>::iterator it;
|
||||
for (it = deck->cards.begin(); it!=deck->cards.end(); it++){
|
||||
for (int i = 0; i < it->second; i++){
|
||||
add(it->first);
|
||||
}
|
||||
}
|
||||
return deck->totalCards();
|
||||
}
|
||||
|
||||
int MTGDeck::add(int cardid){
|
||||
MTGCard * card = allcards->getCardById(cardid);
|
||||
add(card);
|
||||
if (!database->getCardById(cardid)) return 0;
|
||||
if(cards.find(cardid) == cards.end()){
|
||||
cards[cardid] = 1;
|
||||
}else{
|
||||
cards[cardid]++;
|
||||
}
|
||||
++total_cards;
|
||||
//initCounters();
|
||||
return total_cards;
|
||||
}
|
||||
|
||||
int MTGDeck::add(MTGCard * card){
|
||||
if (!card) return 0;
|
||||
collection.push_back(card);
|
||||
++total_cards;
|
||||
initCounters();
|
||||
return total_cards;
|
||||
return (add(card->getId()));
|
||||
}
|
||||
|
||||
|
||||
int MTGDeck::removeAll(){
|
||||
total_cards = 0;
|
||||
collection.clear();
|
||||
initCounters();
|
||||
cards.clear();
|
||||
//initCounters();
|
||||
return 1;
|
||||
}
|
||||
|
||||
int MTGDeck::remove(int cardid){
|
||||
MTGCard * card = getCardById(cardid);
|
||||
return remove(card);
|
||||
if(cards.find(cardid) == cards.end() || cards[cardid] == 0) return 0;
|
||||
cards[cardid]--;
|
||||
total_cards--;
|
||||
//initCounters();
|
||||
return 1;
|
||||
}
|
||||
|
||||
int MTGDeck::remove(MTGCard * card){
|
||||
for (int i = 0; i<total_cards; i++){
|
||||
if (collection[i] == card){
|
||||
collection.erase(collection.begin()+i);
|
||||
total_cards--;
|
||||
initCounters();
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
if (!card) return 0;
|
||||
return (remove(card->getId()));
|
||||
}
|
||||
|
||||
int MTGDeck::save(){
|
||||
@@ -467,9 +507,12 @@ int MTGDeck::save(){
|
||||
#if defined (WIN32) || defined (LINUX)
|
||||
OutputDebugString("saving");
|
||||
#endif
|
||||
for (int i = 0; i<total_cards; i++){
|
||||
sprintf(writer,"%i\n", collection[i]->getMTGId());
|
||||
file<<writer;
|
||||
map<int,int>::iterator it;
|
||||
for (it = cards.begin(); it!=cards.end(); it++){
|
||||
sprintf(writer,"%i\n", it->first);
|
||||
for (int j = 0; j<it->second; j++){
|
||||
file<<writer;
|
||||
}
|
||||
}
|
||||
file.close();
|
||||
}
|
||||
|
||||
@@ -35,16 +35,16 @@ MTGPlayerCards::MTGPlayerCards(MTGAllCards * _collection, int * idList, int idLi
|
||||
MTGPlayerCards::MTGPlayerCards(MTGAllCards * _collection,MTGDeck * deck){
|
||||
init();
|
||||
collection = _collection;
|
||||
for (int i=0; i<deck->totalCards(); i++){
|
||||
MTGCard * card = deck->collection[i];
|
||||
map<int,int>::iterator it;
|
||||
for (it = deck->cards.begin(); it!=deck->cards.end(); it++){
|
||||
MTGCard * card = deck->getCardById(it->first);
|
||||
if (card){
|
||||
MTGCardInstance * newCard = NEW MTGCardInstance(card, this);
|
||||
library->addCard(newCard);
|
||||
for (int i = 0; i < it->second; i++){
|
||||
MTGCardInstance * newCard = NEW MTGCardInstance(card, this);
|
||||
library->addCard(newCard);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
MTGPlayerCards::~MTGPlayerCards(){
|
||||
|
||||
@@ -251,17 +251,25 @@ void ShopItems::ButtonPressed(int controllerId, int controlId){
|
||||
safeDeleteDisplay();
|
||||
display = NEW CardDisplay(12,NULL, SCREEN_WIDTH - 200, SCREEN_HEIGHT/2,this,NULL,5);
|
||||
int curNbcards = playerdata->collection->totalCards();
|
||||
MTGDeck * tempDeck = NEW MTGDeck(NULL,playerdata->collection->database);
|
||||
|
||||
playerdata->collection->addRandomCards(1, setIds[showPriceDialog],Constants::RARITY_R);
|
||||
playerdata->collection->addRandomCards(3, setIds[showPriceDialog],Constants::RARITY_U);
|
||||
playerdata->collection->addRandomCards(11, setIds[showPriceDialog],Constants::RARITY_C);
|
||||
tempDeck->addRandomCards(1, setIds[showPriceDialog],Constants::RARITY_R);
|
||||
tempDeck->addRandomCards(3, setIds[showPriceDialog],Constants::RARITY_U);
|
||||
tempDeck->addRandomCards(11, setIds[showPriceDialog],Constants::RARITY_C);
|
||||
playerdata->collection->add(tempDeck);
|
||||
|
||||
int newNbCards = playerdata->collection->totalCards();;
|
||||
for (int i = curNbcards; i < newNbCards ; i++){
|
||||
MTGCardInstance * card = NEW MTGCardInstance(playerdata->collection->_(i), NULL);
|
||||
displayCards[i-curNbcards] = card;
|
||||
display->AddCard(card);
|
||||
}
|
||||
|
||||
int i = 0;
|
||||
for (map<int,int>::iterator it = tempDeck->cards.begin(); it!=tempDeck->cards.end(); it++){
|
||||
MTGCard * c = tempDeck->getCardById(it->first);
|
||||
for (int j = 0; j < it->second; j++){
|
||||
MTGCardInstance * card = NEW MTGCardInstance(c, NULL);
|
||||
displayCards[i] = card;
|
||||
display->AddCard(card);
|
||||
i++;
|
||||
}
|
||||
}
|
||||
delete tempDeck;
|
||||
}
|
||||
//Remove(showPriceDialog);
|
||||
showPriceDialog = -1;
|
||||
|
||||
@@ -252,10 +252,6 @@
|
||||
RelativePath=".\src\CardDisplay.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\CardEffect.cpp"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\src\CardGui.cpp"
|
||||
>
|
||||
|
||||
Reference in New Issue
Block a user