* Switch to RTTI.
This commit is contained in:
jean.chalard
2009-06-13 06:12:53 +00:00
parent 35214a2f7e
commit 3e12e7d630
3 changed files with 15 additions and 13 deletions

View File

@@ -1,4 +1,4 @@
OBJS = objs/ActionElement.o objs/ActionLayer.o objs/ActionStack.o objs/AIMomirPlayer.o objs/AIPlayer.o objs/AIStats.o objs/Blocker.o objs/CardGui.o objs/CardDescriptor.o objs/CardDisplay.o objs/ConstraintResolver.o objs/Counters.o objs/Credits.o objs/Damage.o objs/DamagerDamaged.o objs/DamageResolverLayer.o objs/DeckDataWrapper.o objs/DeckStats.o objs/DuelLayers.o objs/ExtraCost.o objs/GameApp.o objs/GameLauncher.o objs/GameObserver.o objs/GameOptions.o objs/GameStateDuel.o objs/GameStateMenu.o objs/GameStateOptions.o objs/GameStateShop.o objs/GuiCardsController.o objs/GuiLayers.o objs/Logger.o objs/ManaCost.o objs/ManaCostHybrid.o objs/MenuItem.o objs/MTGAbility.o objs/MTGCardInstance.o objs/MTGCard.o objs/MTGDeck.o objs/MTGDefinitions.o objs/MTGGamePhase.o objs/MTGGameZones.o objs/MTGGuiHand.o objs/MTGGuiPlay.o objs/MTGRules.o objs/OptionItem.o objs/PhaseRing.o objs/Player.o objs/PlayerData.o objs/PlayGuiObjectController.o objs/PlayGuiObject.o objs/PriceList.o objs/ShopItem.o objs/SimpleMenu.o objs/SimpleMenuItem.o objs/Subtypes.o objs/TargetChooser.o objs/TargetsList.o objs/TextScroller.o objs/TexturesCache.o objs/Token.o objs/Translate.o objs/utils.o objs/WEvent.o
OBJS = objs/ActionElement.o objs/ActionLayer.o objs/ActionStack.o objs/AIMomirPlayer.o objs/AIPlayer.o objs/AIStats.o objs/Blocker.o objs/CardGui.o objs/CardDescriptor.o objs/CardDisplay.o objs/CardEffect.o objs/ConstraintResolver.o objs/Counters.o objs/Credits.o objs/Damage.o objs/DamagerDamaged.o objs/DamageResolverLayer.o objs/DeckDataWrapper.o objs/DeckStats.o objs/DuelLayers.o objs/Effects.o objs/ExtraCost.o objs/GameApp.o objs/GameLauncher.o objs/GameObserver.o objs/GameOptions.o objs/GameStateDuel.o objs/GameStateMenu.o objs/GameStateOptions.o objs/GameStateShop.o objs/GuiCardsController.o objs/GuiLayers.o objs/Logger.o objs/ManaCost.o objs/ManaCostHybrid.o objs/MenuItem.o objs/MTGAbility.o objs/MTGCardInstance.o objs/MTGCard.o objs/MTGDeck.o objs/MTGDefinitions.o objs/MTGGamePhase.o objs/MTGGameZones.o objs/MTGGuiHand.o objs/MTGGuiPlay.o objs/MTGRules.o objs/OptionItem.o objs/PhaseRing.o objs/Player.o objs/PlayerData.o objs/PlayGuiObjectController.o objs/PlayGuiObject.o objs/PriceList.o objs/ShopItem.o objs/SimpleMenu.o objs/SimpleMenuItem.o objs/Subtypes.o objs/TargetChooser.o objs/TargetsList.o objs/TextScroller.o objs/TexturesCache.o objs/Token.o objs/Translate.o objs/utils.o objs/WEvent.o
DEPS = $(patsubst objs/%.o, deps/%.d, $(OBJS))
RESULT = $(shell psp-config --psp-prefix 2> Makefile.cache)
@@ -32,7 +32,7 @@ LIBS = -ljge300 -lhgetools -lfreetype -ljpeg -lgif -lpng -lz -lm -lmikmod -lpspp
EXTRA_TARGETS = EBOOT.PBP
PSP_EBOOT_TITLE = WTH?!
PSP_EBOOT_ICON = icon.png
CXXFLAGS = -O2 -G0 -Wall -DDEVHOOK -DPSPFW3XX -fno-exceptions -fno-rtti
CXXFLAGS = -O2 -G0 -Wall -DDEVHOOK -DPSPFW3XX -fno-exceptions
INCDIR = ../../JGE/include ../../JGE/include/psp ../../JGE/include/psp/freetype2 ../../JGE/src
LIBDIR = ../../JGE/lib/psp
else
@@ -41,7 +41,7 @@ INCDIR = -I ../../JGE/include -I ../../JGE/src
LIBDIR = -L ../../JGE/lib/linux -L ../../JGE
LIBS = -ljge -lfreetype -ljpeg -lgif -lpng -lz -lm -lstdc++ -lglut -lhgetools -lfmod-3.75
CFLAGS = $(INCDIR) -O2 -Wall -W -Werror -Wno-unused -DDEVHOOK -DLINUX
CXXFLAGS += $(CFLAGS) -fno-exceptions -fno-rtti
CXXFLAGS += $(CFLAGS) -fno-exceptions
ASFLAGS = $(CXXFLAGS)
all: $(DEFAULT_RULE)
@@ -52,7 +52,7 @@ LDFLAGS = $(LIBS)
debug: CXXFLAGS = -Wall -W -Werror -Wno-unused -DDEVHOOK -DPSPFW3XX -fno-exceptions -fno-rtti -ggdb3 -D_DEBUG -DDEBUG -DLINUX $(INCDIR)
debug: CXXFLAGS = -Wall -W -Werror -Wno-unused -DDEVHOOK -DPSPFW3XX -fno-exceptions -ggdb3 -D_DEBUG -DDEBUG -DLINUX $(INCDIR)

View File

@@ -13,6 +13,7 @@ public:
};
int type;
WEvent(int _type);
virtual ~WEvent() {};
};
class WEventZoneChange: public WEvent{
@@ -21,6 +22,7 @@ public:
MTGGameZone * from;
MTGGameZone * to;
WEventZoneChange(MTGCardInstance * _card, MTGGameZone * _from, MTGGameZone *_to);
virtual ~WEventZoneChange() {};
};
@@ -30,4 +32,4 @@ public:
WEventDamage(Damage * _damage);
};
#endif
#endif

View File

@@ -172,11 +172,10 @@ void MTGGuiPlay::forceUpdateCards(){
Player * player = game->players[0];
int player0Mode =(game->currentPlayer == player);
int nb_cards = player->game->inPlay->nb_cards;
resetObjects();
AddPlayersGuiInfo();
offset = mCount;
bool hasFocus = player0Mode;
resetObjects();
AddPlayersGuiInfo();
offset = mCount;
bool hasFocus = player0Mode;
offset = 6;
Player * opponent = game->players[1];
@@ -200,8 +199,9 @@ void MTGGuiPlay::forceUpdateCards(){
}
int MTGGuiPlay::receiveEvent(WEvent *event){
if (event->type == WEvent::CHANGE_ZONE){
WEventZoneChange * e = (WEventZoneChange *) event;
if (event->type == WEvent::CHANGE_ZONE){
WEventZoneChange * e = dynamic_cast<WEventZoneChange*>(event);
if (!event) return 0;
int ok = 0;
for (int i = 0; i < 2 ; i++){
Player * p = game->players[i];
@@ -211,7 +211,7 @@ int MTGGuiPlay::receiveEvent(WEvent *event){
forceUpdateCards();
return 1;
}
return 0;
return 0;
}
void MTGGuiPlay::updateCards(){