- Events are now sent to GameObserver rather than ActionLayer
This commit is contained in:
wagic.the.homebrew@gmail.com
2009-06-13 03:49:52 +00:00
parent 9be451e134
commit dd56962910
8 changed files with 22 additions and 6 deletions

View File

@@ -12,7 +12,7 @@ class DamageResolverLayer;
class DuelLayers: public GuiLayers{
public:
public :
ActionLayer * actionLayer();
MTGGuiHand * handLayer();
MTGGuiPlay * playLayer();

View File

@@ -85,7 +85,7 @@ class GameObserver{
void Render();
void ButtonPressed(int, PlayGuiObject*);
int receiveEvent(WEvent * event);
};
#endif

View File

@@ -9,11 +9,12 @@
#define DIR_RIGHT 4
#include <JGui.h>
#include "../include/WEvent.h"
class GameObserver;
class Player;
class GuiLayer{
protected:
GameObserver * game;
@@ -43,6 +44,8 @@ class GuiLayer{
if (mCount) return 0;
return 1;
};
virtual int receiveEvent(WEvent * e){return 0;};
};
class GuiLayers{
@@ -57,6 +60,7 @@ class GuiLayers{
void Remove();
int unstoppableRenderInProgress();
~GuiLayers();
int receiveEvent(WEvent * e);
};

View File

@@ -49,7 +49,7 @@ int Damage::resolve(){
//Send Damage event to listeners
WEventDamage * e = NEW WEventDamage(this);
GameObserver::GetInstance()->mLayers->actionLayer()->receiveEvent(e);
GameObserver::GetInstance()->receiveEvent(e);
delete e;
return a;

View File

@@ -62,4 +62,3 @@ MTGGuiPlay * DuelLayers::playLayer(){
}

View File

@@ -439,6 +439,10 @@ void GameObserver::untapPhase(){
currentPlayer->inPlay()->untapAll();
}
int GameObserver::receiveEvent(WEvent * e){
return mLayers->receiveEvent(e);
}
int GameObserver::isACreature(MTGCardInstance * card){
return card->isACreature();

View File

@@ -172,3 +172,12 @@ void GuiLayers::Render(){
objects[i]->Render();
}
}
int GuiLayers::receiveEvent(WEvent * e){
for (int i = 0; i < nbitems; i++){
objects[i]->receiveEvent(e);
}
return 1;
}

View File

@@ -142,7 +142,7 @@ MTGCardInstance * MTGPlayerCards::putInZone(MTGCardInstance * card, MTGGameZone
copy->changedZoneRecently = 1.f;
GameObserver *g = GameObserver::GetInstance();
WEvent * e = NEW WEventZoneChange(copy, from, to);
g->mLayers->actionLayer()->receiveEvent(e);
g->receiveEvent(e);
delete e;
return copy;
}