- Magic 2010 - inplay becomes Battlefield. Wagic is still compatible with both, but try to use "battlefield" from now on. For example moveTo(battlefield) instead of moveTo(inPlay)
- Magic 2010 - "Removed from game" becomes "Exile". Wagic is still compatible with both, but try to use "exile" from now on. For example moveTo(exile) instead of moveTo(removedFromGame)
- Magic 2010 - "End of turn" step becomes "end" step. Wagic is still compatible with both, but try to use "end" from now on. for example: "@next end" rather than "@next endofturn" (not sure this is more clear than before, but at least it's consistent with the rules)
* Replace french special characters by closest approximation.
* Note : if you're not removing them, at least save the file in a
safe character set, like UTF-8, NOT latin-1 or what Notepad
calls "ANSI".
- Fix: cards in graveyard had shroud
- Fix :shop item "quantity" increased if bought in a booster
- Test for Recover -> no problem found, but there's a GUI issue, which will be fixed later
POR - Removed Man'O'War + Added Hulking Cyclops, Hulking Goblin, Nature's Cloak, Gravedigger, Fire tempest, Dry Spell,Craven Knight, Craven Giant (sorry for this addition could not refrain after seeing them, were probably forgotten)
TMP - removed Cloudchaser eagle
LEG - Corrected Concordant Crossroad
USG - Removed Dark Hatchling, Monk realist
RAV - REmoved Keening Banshee, also tentative to fix Tolsimir Wolfblood (legendary is not working)
EVE - REmoved Noggle Bridgebreaker
Also made an update and added silly name for AI deck + note that deck 22 is using cards from morningtide and deck 23 cards that the AI do not use correctly (activated abilities) but is not the only one, AI decks needs update/amelioration.
- Ashen firebeast bug fix
- Small cards bug fixes
- Bloodfire colossus bug fix
- Graphical glitch in Opponent deck's choice when Deck name is too long... attempt to fix, let's be careful, no more than 9 letters in Deck names, please
- Updated Tranquil domain test. It was using cards that have been removed from the DB
- replaced /n/ with (n) in shop
Please use ":" in auto lines correctly (only for power/toughness changes (examples: "auto=:1/1"), not for others ("auto=:trample" is wrong, won't give the ability to the creature; "auto=trample" is correct)!