f9c810058d
Erwan -closing issue 165 (glasses of urza). Removed the card from the game, won't fix.
wagic.the.homebrew@gmail.com
2009-12-13 09:48:29 +00:00
927382ac8b
Erwan -Remove disrupting scepter from the game, closing issue 163
wagic.the.homebrew@gmail.com
2009-12-13 09:45:10 +00:00
a7493154fa
Erwan - fix issue 168 (kudzu) - Fix issue 162 (copy VS shroud). This fix introduces a new keyword: NotATarget() instead of Target(). (Which was the best way for me to keep some kind of backward compatibility/ not alter the code too much / fix the bug)
wagic.the.homebrew@gmail.com
2009-12-13 07:03:28 +00:00
999256e6ab
Erwan - fixed divergent growth (issue 243). Unfortunately the underlying issue is quite complex, and Wagic doesn't handle it very well. Basically, all "until end of turn" effects run the risk of being partially deleted before the end of the turn, leading to segfaults or memory leaks. This is because some abilities' "clone" method doesn't actually clone them entirely... The fix for divergent growth is a hack that works only for lords+mana producer combination, but I need a more "generic fix" in the long run...
wagic.the.homebrew@gmail.com
2009-12-13 05:59:17 +00:00
7cc072bf77
Erwan - fix a memory leak with "Prevent All combat damages" ability - Fix issue 242 (Equip can be used outside of the main phases) - introducing "attach" keyword. Same as equip but can be used anytime. Untested - introducing "asSorcery" keyword. Can be used the same way as "myTurnOnly" on activated abilities to restrict their usage. Untested. Other similar keywords will follow, please let me know which ones would be useful
wagic.the.homebrew@gmail.com
2009-12-13 03:28:50 +00:00
c7f23f2e5c
JON4TH4N - (ALA) added a few cycling cards
leungclj
2009-12-13 01:34:58 +00:00
f84cd15c4b
JON4TH4N - added a few more cards + test script
leungclj
2009-12-12 17:26:26 +00:00
b4e9541cb8
Psyringe: - added Warren Instigator (ZEN) and test script. Thanks to Niegen for finding it. - temporarily removed angry_mob6.txt from the test suite and added it to the "bugs" section, since the script occasionally fails and we haven't found the reason yet. See issue 240. - added test script for Fog Bank - added recently uploaded equipment scripts to test suite (not sure why the weren't added upon uploading them, looks like an oversight) - fixed another bug in recently uploaded MRD file, it contained Vulshok Morningstar (a DST card with a wrong 9ED id and was inserted at the wrong position in the alphabetical order).
Psyyringe
2009-12-12 17:10:08 +00:00
48592cc405
Small fix from last revision.
solo81@web.de
2009-12-12 15:49:58 +00:00
e65d1bda75
JON4TH4N - added a few more cards
leungclj
2009-12-12 15:46:09 +00:00
098969cd07
Psyringe - fixed segfault in debug mode; this caused the crash observed with r1467. Wagic's debug mode should now handle buggy _cards.dat files more gracefully by displaying the intended error message instead of crashing.
Psyyringe
2009-12-12 15:12:52 +00:00
74accec275
Erwan - Fix issue 144 (Sound is either 0 or 100%), for PSP ONLY. The methods are now here for linux/windows, but only the music volume method will work currently, and it sets the volume globally. Patch by Yeshua with some cleanup by myself.
wagic.the.homebrew@gmail.com
2009-12-12 15:10:32 +00:00
f6c4350b38
Added some cards with Cycling (ULG,UDS)
solo81@web.de
2009-12-12 14:28:25 +00:00
1085764e5d
Psyringe - fixed several problems with recently committed MRD file (wrong ID, superfluous "color=Artifact" lines, stray line feed, doubled [card] tags). Wagic now shouldn't crash anymore upon loading it.
Psyyringe
2009-12-12 14:06:04 +00:00
2a150714b2
Added Equipment to Mirroding. Not tested, but they should work... please check. Is Nightmare Lash codable?
wagic.superhiro
2009-12-12 13:14:33 +00:00
5ffe95a3a9
Added cards with Cycling (USG)
solo81@web.de
2009-12-12 13:05:05 +00:00
2387cd23f3
Jeck - Yes, I really did just do this twice. Another missing file from r1640.
wagic.jeck
2009-12-12 11:26:50 +00:00
61c9772a66
Jeck - Included missing file for r1460, updated trophy room. Trophies now render from bottom left, so any size png can be used.
wagic.jeck
2009-12-12 11:24:23 +00:00
512f649147
Erwan - Adding cycling. Check Akroma's vengeance in ONS for an example. Note that this uses autohand instead of auto, this is important! You can also use autograveyard. - All "auto" activated abilities should work with autohand, so this is not only for cycling, but could be used for other abilities as well. For example autohand={3}:cycling can also be written autohand={3}{S}:Draw:1
wagic.the.homebrew@gmail.com
2009-12-12 11:09:13 +00:00
3d23a4f3c8
Erwan - fix twitch in 10E
wagic.the.homebrew@gmail.com
2009-12-12 10:46:08 +00:00
70411f025f
Jeck - Trophy room added, triangle is now dedicated alt-render toggle. Hopefully I'm not forgetting anything...
wagic.jeck
2009-12-12 10:23:28 +00:00
11b2a4b288
JON4TH4N - (SHM)(EVE) added equipment and test script
leungclj
2009-12-12 08:21:54 +00:00
d8bd95d5ed
JON4TH4N - (ARB) added equipment, sorry, no idea how to write this test script, so I tested it manually, works fine
leungclj
2009-12-12 08:01:26 +00:00
c1ff977afd
JON4TH4N - minor clean up, not sure if this will make any difference, just in case tho
leungclj
2009-12-12 06:28:09 +00:00
55cbdec5c6
Laurent - Update HML (finally). Was a pain(bis) because of the duplicated card. Note that 6 cards in this set could be added by implementing @blocked trigger : Folk of An-Havva (*2), Ghost Hound, Rashka the Slayer, Root Spider, Serra Inquisitors. See Todo.dat
wagic.laurent
2009-12-11 17:29:25 +00:00
82c2d56692
Several card additions, card fixes, etc.
solo81@web.de
2009-12-11 16:55:49 +00:00
4ebc5f66ed
Psyringe - fixed 40 bugs in LGN. Yay! ;) (Okay, it sounds worse than it actually is ... but this one would actually have been somewhat embarrassing for us if it had slipped through ...)
Psyyringe
2009-12-10 20:24:59 +00:00
ca35754273
Erwan - Adding equipments. They work like auras, except you have to add an "auto={cost}:equip" line. See Behemoth sledge in ARB for an example. Please test a lot before committing, thanks :)
wagic.the.homebrew@gmail.com
2009-12-10 13:44:05 +00:00
86ad1ef8c7
Psyringe - removed Copy Enchantment (RAV). It's a cool card, but we can't code it yet. When copying an aura, the copied aura will remain unattached, there is no way to attach it to anything, though it won't automatically go to the graveyard either. The only way to keep tze card would be to limit it to global enchantments until we implement a way of choosing targets for copied auras. This would mean that the card does only 50% of what it should, which is too little to justify keeping it (imho).
Psyyringe
2009-12-10 13:24:13 +00:00
12d2c87aef
Psyringe - added test script for Rampage(2/2,1) - result of hunting a bug that didn't reproduce
Psyyringe
2009-12-10 12:13:02 +00:00
847dd111ca
Psyringe - removed a stray comment in the rules text of Scout's Warning (FUT). Added a test script to check that card's functionality. Note that the card doesn't exactly what the rules text says (but it's probably close enough).
Psyyringe
2009-12-10 11:35:27 +00:00
f3408cb4e6
Psyringe - fixed Nimbus Maze (FUT) and Sliversmith (FUT). Thanks to forum member masaru20100 for the bug report.
Psyyringe
2009-12-10 10:05:56 +00:00
635256bd5c
JON4TH4N - cards added according to r1424
leungclj
2009-12-10 08:16:28 +00:00
63d54a7993
J : * Fix an include bug which would prevent compilation.
jean.chalard
2009-12-10 03:30:19 +00:00
04458e3c11
Added some cards (ALA,PLS)
solo81@web.de
2009-12-09 20:37:30 +00:00
9e8a841164
Added all shock lands from Ravnica Block.
solo81@web.de
2009-12-09 19:12:06 +00:00
4b9223b125
JON4TH4N - requesting a new daily_build to verify r1424
leungclj
2009-12-09 14:52:56 +00:00
7c2615886f
Laurent - PLEASE Have a look at the following. This is an atempt to code instant/sorcery with multiple effect. It work fine, the only borderline effect is that you can "cancel" the card (which in this case does nothing). + The AI may be totally unable to use such cards.
wagic.laurent
2009-12-08 15:20:22 +00:00
0ec6c7bf37
Psyringe - 5DN overhaul: added 6 cards (some borderline) and fixed 11 bugs. Added test scripts for most added cards. Please check/review as I'm still inexperienced with card code.
Psyyringe
2009-12-08 08:39:34 +00:00
c13b178b5a
Laurent - Small correction 5DN (Loxodon missing vigilance) MRD (Solemn Simulacrum missing the may).
wagic.laurent
2009-12-07 16:32:02 +00:00
226c132946
Laurent - Code Clean-Up removed some Hardcode replace with softcode, mostly RV. Tested most of them (except exile from ALL but that should be the same as Swords to plowshares)... Did not manage to remove/softcode The Rack.
wagic.laurent
2009-12-07 16:16:01 +00:00
3a513d4ec9
Laurent - Update SCG - Removed "Ambush Commander" this one really does not work yet... see todo.dat for my comments. Also tryed to add "one with Nature" does not function 100%... if someone find a trick for this one be my guest because it's a great card for an AI deck... Also note "Silver Knight" a great card in a "knight" deck...
wagic.laurent
2009-12-07 14:04:45 +00:00
afc08b4b6e
Erwan - fix issue 92 (purple screen). Many thanks to Yeshua and Raphael! - Switched valloc to vram, more recent and faster.
wagic.the.homebrew@gmail.com
2009-12-07 11:54:59 +00:00
ca6f507d0a
Erwan - putting valloc.c back in the project as some persons have problem using/finding the valloc library
wagic.the.homebrew@gmail.com
2009-12-06 12:38:23 +00:00
85adde6c61
Erwan -shortcut to reset the GU is now start+square
wagic.the.homebrew@gmail.com
2009-12-06 11:34:00 +00:00
0d2c6cf3e5
Erwan - Adding external rules mechanism. It is very crude for the moment, but I hope it will grow. Have a look at Rules/mtg.txt for basic usage
wagic.the.homebrew@gmail.com
2009-12-06 04:47:29 +00:00
c5e106ba27
Psyringe - removed leftover "human" command in test script for Karn's touch (sorry. problems to concentrate today)
Psyyringe
2009-12-05 10:47:07 +00:00
5c2be8229e
Psyringe - adding test script for issue 233. Fixing targeting issue with Karn's Touch (card still doesn't work though, see issue 233). Also (unrelated) adding script for (non-reproducible) problem reported in i232.
Psyyringe
2009-12-05 10:37:40 +00:00
6da34f642f
Psyringe - fixed issue 230. Also softcoded Braingeyser (RV) and Stroke of Genius (USG) and removed interfering obsolete hardcode for Braingeyser. Please review, this is my first attempt of moving hardcode to softcode.
Psyyringe
2009-12-05 08:31:09 +00:00
28f65d4970
Laurent - 1st SCG update (not finished yet) Ambush Commander works perfectly fine... meaning RV card could be removed from Hardcode and softcoded...
wagic.laurent
2009-12-04 17:06:36 +00:00
13f49fe395
Psyringe - minor maintenance: removed some superfluous color= lines
Psyyringe
2009-12-04 16:48:29 +00:00
78946f6d64
Psyringe - removed now obsolete notice in Urza's lands test script - sorry, forgot that in the previous release. Also (unrelated) fixed rarity of Akroma, Angel of Wrath (LGN)
Psyyringe
2009-12-04 13:37:20 +00:00
35a6ff3730
Psyringe - updated Urza's lands (ATQ) and their test script, using code suggested by abrasax, fixing a minor issue with them (see r1376).
Psyyringe
2009-12-04 13:34:12 +00:00
a27f86b729
Laurent - Update ALL, was painfull (Id were incorrect, missing alternative cards ID...etc...) just added the one working 100%... the todo contains a lot of experimental code that I don't have time to test ATM, will add them progressively if working correctly.
wagic.laurent
2009-12-04 11:50:18 +00:00
3264220b6d
Psyringe - added some cards with the nofizzle ability.
Psyyringe
2009-12-04 04:55:54 +00:00
73661a58d7
Erwan - [PSP] pressing START + TRIANGLE on the PSP will attempt to reset the GU. If/when you get the purple screen, try to press start+triangle in the main menu and let me know if it changes something
wagic.the.homebrew@gmail.com
2009-12-04 03:44:47 +00:00
1f071abe74
JON4TH4N - minor change
leungclj
2009-12-03 20:32:11 +00:00
93852a386e
Psyringe - fixed tanglesap test. A forest was present in the INIT and DO stages, but not accounted for in the Assert stage.
Psyyringe
2009-12-03 17:47:50 +00:00
1a8bd648d8
Psyringe - added test scripts for recently added cards and mechanics (nofizzle, manacost, X-effects). Also added thorough testing for Angry Mob to help clearing up recent discussion.
Psyyringe
2009-12-03 17:37:05 +00:00
6061601c77
JON4TH4N - (ZEN) tanglesap fixed and tested and work but my test told me there was error regarding number of cards in play.... please check.
leungclj
2009-12-03 17:32:40 +00:00
f24546c0eb
Erwan -adding missing test "prosperity.txt"
wagic.the.homebrew@gmail.com
2009-12-03 09:54:15 +00:00
7f1a1a244f
JON4TH4N - requesting new template to test
leungclj
2009-12-03 07:53:24 +00:00
e94bb52e35
Erwan - adding some debugging stuff for the purple screen
wagic.the.homebrew@gmail.com
2009-12-03 07:17:36 +00:00
ea3ed7061f
Erwan - Lords are now taken into account in AI statistics. (To display information, uncomment RENDER_AI_STATS in config.h) - fixed a potential segfault with NoFizzle
wagic.the.homebrew@gmail.com
2009-12-03 02:05:03 +00:00
88d771b3be
Some corrections from last revision.
solo81@web.de
2009-12-02 21:06:41 +00:00
4d7468f854
Added a lot of damage prevention cards. This is related to rev1367.
solo81@web.de
2009-12-02 20:45:21 +00:00