JON4TH4N - (ZEN) equipment added, please look at the todo, and perhaps expand on "mytgt" or "this"
This commit is contained in:
@@ -354,7 +354,7 @@ id=3073
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name=Feast or Famine
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mana={3}{B}
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type=Instant
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text=Choose one EPut a 2/2 black Zombie creature token onto the battlefield; or destroy target nonblack, nonartifact creature and it can't be regenerated.
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text=Choose one - Put a 2/2 black Zombie creature token onto the battlefield; or destroy target nonblack, nonartifact creature and it can't be regenerated.
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auto=may token(Zombie,Creature Zombie,2/2,black)
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auto=may bury target(creature[-black;-artifact])
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#Not sure this would work need to retest this one
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@@ -681,6 +681,17 @@ auto=cantattack
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auto=cantblock
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[/card]
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[card]
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id=39433
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name=Piety Charm
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mana={W}
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type=Instant
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text=Choose one: Destroy target Aura attached to a creature; or target Soldier creature gets +2/+2 until end of turn; or creatures you control gain vigilance until end of turn.
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auto=may destroy target(aura)
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auto=may target(creature) 2/2
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auto=may lord(creature|myBattlefield) vigilance ueot
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rarity=C
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[/card]
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[card]
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text={W}
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id=40121
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name=Plains
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@@ -1523,14 +1523,7 @@ type=Sorcery
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text=Choose a creature type. If you control more creatures of that type than any other player, you gain control of all creatures of that type. (This effect doesn't end at end of turn.)
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rarity=R
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[/card]
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[card]
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id=39433
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name=Piety Charm
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mana={W}
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type=Instant
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text=Choose one: Destroy target Aura attached to a creature; or target Soldier creature gets +2/+2 until end of turn; or creatures you control gain vigilance until end of turn.
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rarity=C
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[/card]
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[card]
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text=Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.
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###THIS CARD VERSION WON'T PREVENT THE CARD FROM BEING REGENERATED!!! 0.9.1
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@@ -1,4 +1,15 @@
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[card]
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id=178135
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name=Adventuring Gear
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mana={1}
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type=Artifact
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subtype=Equipment
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text=Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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auto={1}:equip
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auto=@movedTo(land|myBattlefield):2/2
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rarity=C
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[/card]
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[card]
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text=Kicker {3} (You may pay an additional {3} as you cast this spell.) AEther Figment is unblockable. If AEther Figment was kicked, it enters the battlefield with two +1/+1 counters on it.
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id=170993
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name=AEther Figment
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@@ -1216,6 +1227,18 @@ mana={2}{R}
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type=Instant
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[/card]
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[card]
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id=178134
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name=Spidersilk Net
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mana={0}
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type=Artifact
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subtype=Equipment
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text=Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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auto={2}:equip
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auto=reach
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auto=0/2
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rarity=C
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[/card]
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[card]
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text=Spire Barrage deals damage to target creature or player equal to the number of Mountains you control.
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target=creature,player
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auto=foreach(mountain|myBattlefield) damage:1
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@@ -1399,6 +1422,17 @@ target=trap|mylibrary
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auto=moveTo(myhand)
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[/card]
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[card]
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id=193396
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name=Trusty Machete
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mana={1}
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type=Artifact
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subtype=Equipment
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text=Equipped creature gets +2/+1. Equip {2}
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auto={2}:equip
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auto=2/1
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rarity=U
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[/card]
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[card]
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text=Haste Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.
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id=192229
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name=Tuktuk Grunts
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@@ -7,6 +7,8 @@ subtype=Kor Soldier
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power=2
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toughness=2
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text=Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.
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auto=foreach(this[equipment]) lord(other Kor|myBattlefield) 2/2
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##not codeable, the above its a concept
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rarity=R
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[/card]
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[card]
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@@ -1055,15 +1057,7 @@ toughness=1
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text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) Landfall - Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.
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rarity=U
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[/card]
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[card]
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id=178135
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name=Adventuring Gear
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mana={1}
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type=Artifact
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subtype=Equipment
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text=Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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rarity=C
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[/card]
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[card]
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id=193397
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name=Blade of the Bloodchief
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@@ -1071,6 +1065,10 @@ mana={1}
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type=Artifact
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subtype=Equipment
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text=Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip {1}
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auto={1}:equip
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auto=@movedTo(creature|graveyard) from(battlefield):counter(1/1)
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auto=@movedTo(creature|graveyard) from(battlefield):aslongas(mytgt[vampire]) counter(1/1)
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##until mytgt is "upgraded" this will not work yet....
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rarity=R
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[/card]
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[card]
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@@ -1138,15 +1136,7 @@ type=Artifact
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text=When Khalni Gem enters the battlefield, return two lands you control to their owner's hand. {T}: Add two mana of any one color to your mana pool.
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rarity=U
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[/card]
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[card]
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id=178134
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name=Spidersilk Net
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mana={0}
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type=Artifact
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subtype=Equipment
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text=Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
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rarity=C
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[/card]
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[card]
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id=190410
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name=Trailblazer's Boots
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@@ -1156,15 +1146,7 @@ subtype=Equipment
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text=Equipped creature has nonbasic landwalk. (It's unblockable as long as defending player controls a nonbasic land.) Equip {2}
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rarity=U
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[/card]
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[card]
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id=193396
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name=Trusty Machete
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mana={1}
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type=Artifact
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subtype=Equipment
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text=Equipped creature gets +2/+1. Equip {2}
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rarity=U
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[/card]
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[card]
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id=190414
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name=Emeria, the Sky Ruin
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@@ -6,6 +6,8 @@ generic/deathtouch.txt
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generic/doesnotuntap.txt
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generic/doesnotuntap2.txt
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generic/double_strike.txt
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generic/equip_landfall_buff.txt
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generic/equip_reach.txt
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generic/fear.txt
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generic/fear_i147.txt
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generic/first_and_double_strike1_i187.txt
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32
projects/mtg/bin/Res/test/generic/equip_landfall_buff.txt
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32
projects/mtg/bin/Res/test/generic/equip_landfall_buff.txt
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@@ -0,0 +1,32 @@
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#Test:equipment
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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hand:Adventuring Gear,195161
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manapool:{2}
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inplay:Runeclaw Bear
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[PLAYER2]
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[DO]
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Adventuring Gear
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Adventuring Gear
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Runeclaw Bear
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195161
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next
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#begin
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next
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#attackers
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Runeclaw Bear
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next
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#blockers
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next
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#damage
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next
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#end combat
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[ASSERT]
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COMBATEND
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[PLAYER1]
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life:20
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inplay:Runeclaw Bear,Adventuring Gear,195161
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[PLAYER2]
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life:16
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[END]
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41
projects/mtg/bin/Res/test/generic/equip_reach.txt
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41
projects/mtg/bin/Res/test/generic/equip_reach.txt
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@@ -0,0 +1,41 @@
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#Test:equipment
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[INIT]
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FIRSTMAIN
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[PLAYER1]
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hand:Spidersilk Net
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manapool:{2}
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inplay:Runeclaw Bear
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[PLAYER2]
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inplay:Welkin Tern
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[DO]
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Spidersilk Net
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Spidersilk Net
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Runeclaw Bear
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eot
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next
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#upkeeep
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next
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#draw
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next
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#firstmain
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next
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#begin
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next
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#attackers
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Welkin Tern
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next
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#blocker
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Runeclaw Bear
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next
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#damage
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next
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#end
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[ASSERT]
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COMBATEND
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[PLAYER1]
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life:20
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inplay:Runeclaw Bear,Spidersilk Net
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[PLAYER2]
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graveyard:Welkin Tern
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life:20
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[END]
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