JON4TH4N - (ZEN) equipment added, please look at the todo, and perhaps expand on "mytgt" or "this"

This commit is contained in:
leungclj
2009-12-10 17:50:45 +00:00
parent 9b0afb7105
commit c779c626b2
8 changed files with 131 additions and 36 deletions

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@@ -354,7 +354,7 @@ id=3073
name=Feast or Famine
mana={3}{B}
type=Instant
text=Choose one EPut a 2/2 black Zombie creature token onto the battlefield; or destroy target nonblack, nonartifact creature and it can't be regenerated.
text=Choose one - Put a 2/2 black Zombie creature token onto the battlefield; or destroy target nonblack, nonartifact creature and it can't be regenerated.
auto=may token(Zombie,Creature Zombie,2/2,black)
auto=may bury target(creature[-black;-artifact])
#Not sure this would work need to retest this one

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@@ -681,6 +681,17 @@ auto=cantattack
auto=cantblock
[/card]
[card]
id=39433
name=Piety Charm
mana={W}
type=Instant
text=Choose one: Destroy target Aura attached to a creature; or target Soldier creature gets +2/+2 until end of turn; or creatures you control gain vigilance until end of turn.
auto=may destroy target(aura)
auto=may target(creature) 2/2
auto=may lord(creature|myBattlefield) vigilance ueot
rarity=C
[/card]
[card]
text={W}
id=40121
name=Plains

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@@ -1523,14 +1523,7 @@ type=Sorcery
text=Choose a creature type. If you control more creatures of that type than any other player, you gain control of all creatures of that type. (This effect doesn't end at end of turn.)
rarity=R
[/card]
[card]
id=39433
name=Piety Charm
mana={W}
type=Instant
text=Choose one: Destroy target Aura attached to a creature; or target Soldier creature gets +2/+2 until end of turn; or creatures you control gain vigilance until end of turn.
rarity=C
[/card]
[card]
text=Pinpoint Avalanche deals 4 damage to target creature. The damage can't be prevented.
###THIS CARD VERSION WON'T PREVENT THE CARD FROM BEING REGENERATED!!! 0.9.1

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@@ -1,4 +1,15 @@
[card]
id=178135
name=Adventuring Gear
mana={1}
type=Artifact
subtype=Equipment
text=Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
auto={1}:equip
auto=@movedTo(land|myBattlefield):2/2
rarity=C
[/card]
[card]
text=Kicker {3} (You may pay an additional {3} as you cast this spell.) AEther Figment is unblockable. If AEther Figment was kicked, it enters the battlefield with two +1/+1 counters on it.
id=170993
name=AEther Figment
@@ -1216,6 +1227,18 @@ mana={2}{R}
type=Instant
[/card]
[card]
id=178134
name=Spidersilk Net
mana={0}
type=Artifact
subtype=Equipment
text=Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
auto={2}:equip
auto=reach
auto=0/2
rarity=C
[/card]
[card]
text=Spire Barrage deals damage to target creature or player equal to the number of Mountains you control.
target=creature,player
auto=foreach(mountain|myBattlefield) damage:1
@@ -1399,6 +1422,17 @@ target=trap|mylibrary
auto=moveTo(myhand)
[/card]
[card]
id=193396
name=Trusty Machete
mana={1}
type=Artifact
subtype=Equipment
text=Equipped creature gets +2/+1. Equip {2}
auto={2}:equip
auto=2/1
rarity=U
[/card]
[card]
text=Haste Whenever Tuktuk Grunts or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Tuktuk Grunts.
id=192229
name=Tuktuk Grunts

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@@ -7,6 +7,8 @@ subtype=Kor Soldier
power=2
toughness=2
text=Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master.
auto=foreach(this[equipment]) lord(other Kor|myBattlefield) 2/2
##not codeable, the above its a concept
rarity=R
[/card]
[card]
@@ -1055,15 +1057,7 @@ toughness=1
text=Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.) Landfall - Whenever a land enters the battlefield under your control, you may have target creature block Turntimber Basilisk this turn if able.
rarity=U
[/card]
[card]
id=178135
name=Adventuring Gear
mana={1}
type=Artifact
subtype=Equipment
text=Landfall - Whenever a land enters the battlefield under your control, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
rarity=C
[/card]
[card]
id=193397
name=Blade of the Bloodchief
@@ -1071,6 +1065,10 @@ mana={1}
type=Artifact
subtype=Equipment
text=Whenever a creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip {1}
auto={1}:equip
auto=@movedTo(creature|graveyard) from(battlefield):counter(1/1)
auto=@movedTo(creature|graveyard) from(battlefield):aslongas(mytgt[vampire]) counter(1/1)
##until mytgt is "upgraded" this will not work yet....
rarity=R
[/card]
[card]
@@ -1138,15 +1136,7 @@ type=Artifact
text=When Khalni Gem enters the battlefield, return two lands you control to their owner's hand. {T}: Add two mana of any one color to your mana pool.
rarity=U
[/card]
[card]
id=178134
name=Spidersilk Net
mana={0}
type=Artifact
subtype=Equipment
text=Equipped creature gets +0/+2 and has reach. (It can block creatures with flying.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
rarity=C
[/card]
[card]
id=190410
name=Trailblazer's Boots
@@ -1156,15 +1146,7 @@ subtype=Equipment
text=Equipped creature has nonbasic landwalk. (It's unblockable as long as defending player controls a nonbasic land.) Equip {2}
rarity=U
[/card]
[card]
id=193396
name=Trusty Machete
mana={1}
type=Artifact
subtype=Equipment
text=Equipped creature gets +2/+1. Equip {2}
rarity=U
[/card]
[card]
id=190414
name=Emeria, the Sky Ruin

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@@ -6,6 +6,8 @@ generic/deathtouch.txt
generic/doesnotuntap.txt
generic/doesnotuntap2.txt
generic/double_strike.txt
generic/equip_landfall_buff.txt
generic/equip_reach.txt
generic/fear.txt
generic/fear_i147.txt
generic/first_and_double_strike1_i187.txt

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@@ -0,0 +1,32 @@
#Test:equipment
[INIT]
FIRSTMAIN
[PLAYER1]
hand:Adventuring Gear,195161
manapool:{2}
inplay:Runeclaw Bear
[PLAYER2]
[DO]
Adventuring Gear
Adventuring Gear
Runeclaw Bear
195161
next
#begin
next
#attackers
Runeclaw Bear
next
#blockers
next
#damage
next
#end combat
[ASSERT]
COMBATEND
[PLAYER1]
life:20
inplay:Runeclaw Bear,Adventuring Gear,195161
[PLAYER2]
life:16
[END]

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@@ -0,0 +1,41 @@
#Test:equipment
[INIT]
FIRSTMAIN
[PLAYER1]
hand:Spidersilk Net
manapool:{2}
inplay:Runeclaw Bear
[PLAYER2]
inplay:Welkin Tern
[DO]
Spidersilk Net
Spidersilk Net
Runeclaw Bear
eot
next
#upkeeep
next
#draw
next
#firstmain
next
#begin
next
#attackers
Welkin Tern
next
#blocker
Runeclaw Bear
next
#damage
next
#end
[ASSERT]
COMBATEND
[PLAYER1]
life:20
inplay:Runeclaw Bear,Spidersilk Net
[PLAYER2]
graveyard:Welkin Tern
life:20
[END]