Added all shock lands from Ravnica Block.
Tested a few days and working!!!
This commit is contained in:
@@ -47,6 +47,30 @@ toughness=1
|
||||
abilities=flying
|
||||
[/card]
|
||||
[card]
|
||||
text=({T}: Add {B} or {R} to your mana pool.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.
|
||||
id=97102
|
||||
name=Blood Crypt
|
||||
rarity=R
|
||||
auto=tap
|
||||
auto=may untap && life:-2 controller
|
||||
auto={T}:Add {B}
|
||||
auto={T}:Add {R}
|
||||
type=Land
|
||||
subtype=Swamp Mountain
|
||||
[/card]
|
||||
[card]
|
||||
text=({T}: Add {G} or {U} to your mana pool.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped.
|
||||
id=97088
|
||||
name=Breeding Pool
|
||||
rarity=R
|
||||
auto=tap
|
||||
auto=may untap && life:-2 controller
|
||||
auto={T}:Add {G}
|
||||
auto={T}:Add {U}
|
||||
type=Land
|
||||
subtype=Forest Island
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying Whenever you cast an enchantment spell, put a +1/+1 counter on each creature you control.
|
||||
auto=@movedTo(enchantment|mystack):all(creature|mybattlefield) counter(1/1,1)
|
||||
id=107317
|
||||
@@ -98,6 +122,18 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
text=({T}: Add {W} or {U} to your mana pool.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.
|
||||
id=97071
|
||||
name=Hallowed Fountain
|
||||
rarity=R
|
||||
auto=tap
|
||||
auto=may untap && life:-2 controller
|
||||
auto={T}:Add {W}
|
||||
auto={T}:Add {U}
|
||||
type=Land
|
||||
subtype=Plains Island
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying
|
||||
id=107260
|
||||
name=Mistral Charger
|
||||
@@ -192,7 +228,7 @@ text=({GU} can be paid with either {G} or {U}.) Enchant creature. When Shiel
|
||||
id=97084
|
||||
target=creature
|
||||
auto=opponentshroud
|
||||
auto=draw:1
|
||||
auto=draw:1 controller
|
||||
name=Shielding Plax
|
||||
rarity=C
|
||||
mana={2}{GU}
|
||||
|
||||
@@ -114,15 +114,6 @@ text=Enchant creature Enchanted creature gets +1/+1 for each of its colors.
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
id=97102
|
||||
name=Blood Crypt
|
||||
mana=
|
||||
type=Land
|
||||
subtype=Swamp Mountain
|
||||
text=({T}: Add {B} or {R} to your mana pool.) As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
id=107306
|
||||
name=Bond of Agony
|
||||
mana={X}{B}
|
||||
@@ -154,15 +145,6 @@ text=Name a nonland card. Target player reveals his or her hand. That player dis
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
id=97088
|
||||
name=Breeding Pool
|
||||
mana=
|
||||
type=Land
|
||||
subtype=Forest Island
|
||||
text=({T}: Add {G} or {U} to your mana pool.) As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped.
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
id=107327
|
||||
name=Bronze Bombshell
|
||||
mana={4}
|
||||
@@ -550,15 +532,6 @@ text=At the beginning of your upkeep, sacrifice Haazda Shield Mate unless you pa
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
id=97071
|
||||
name=Hallowed Fountain
|
||||
mana=
|
||||
type=Land
|
||||
subtype=Plains Island
|
||||
text=({T}: Add {W} or {U} to your mana pool.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
id=107535
|
||||
name=Helium Squirter
|
||||
mana={4}{U}
|
||||
|
||||
@@ -177,6 +177,18 @@ toughness=1
|
||||
abilities=trample,haste,shroud
|
||||
[/card]
|
||||
[card]
|
||||
text=({T}: Add {W} or {B} to your mana pool.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.
|
||||
id=96935
|
||||
name=Godless Shrine
|
||||
rarity=R
|
||||
auto=tap
|
||||
auto=may untap && life:-2 controller
|
||||
auto={T}:Add {W}
|
||||
auto={T}:Add {B}
|
||||
type=Land
|
||||
subtype=Plains Swamp
|
||||
[/card]
|
||||
[card]
|
||||
text={3}{R}, Sacrifice a land: Gruul Guildmage deals 2 damage to target player. {3}{G}: Target creature gets +2/+2 until end of turn.
|
||||
id=96837
|
||||
name=Gruul Guildmage
|
||||
@@ -441,6 +453,31 @@ power=1
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
text=({T}: Add {U} or {R} to your mana pool.) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.
|
||||
id=96923
|
||||
name=Steam Vents
|
||||
rarity=R
|
||||
auto=tap
|
||||
auto=may untap && life:-2 controller
|
||||
auto={T}:Add {U}
|
||||
auto={T}:Add {R}
|
||||
type=Land
|
||||
subtype=Island Mountain
|
||||
[/card]
|
||||
[card]
|
||||
text=({T}: Add {R} or {G} to your mana pool.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.
|
||||
id=96896
|
||||
name=Stomping Ground
|
||||
rarity=R
|
||||
rarity=R
|
||||
auto=tap
|
||||
auto=may untap && life:-2 controller
|
||||
auto={T}:Add {U}
|
||||
auto={T}:Add {R}
|
||||
type=Land
|
||||
subtype=Mountain Forest
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying Stratozeppelid can block only creatures with flying.
|
||||
id=96927
|
||||
name=Stratozeppelid
|
||||
|
||||
@@ -351,15 +351,6 @@ text=Sacrifice Goblin Flectomancer: You may change the targets of target instant
|
||||
rarity=U
|
||||
[/card]
|
||||
[card]
|
||||
id=96935
|
||||
name=Godless Shrine
|
||||
mana=
|
||||
type=Land
|
||||
subtype=Plains Swamp
|
||||
text=({T}: Add {W} or {B} to your mana pool.) As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
id=97228
|
||||
name=Graven Dominator
|
||||
mana={4}{W}{W}
|
||||
@@ -976,15 +967,6 @@ text=Whenever an opponent casts a spell, that player sacrifices a permanent unle
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
id=96923
|
||||
name=Steam Vents
|
||||
mana=
|
||||
type=Land
|
||||
subtype=Island Mountain
|
||||
text=({T}: Add {U} or {R} to your mana pool.) As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
id=97201
|
||||
name=Steamcore Weird
|
||||
mana={3}{U}
|
||||
@@ -1004,15 +986,6 @@ text=Flip a coin. If you win the flip, take an extra turn after this one.
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
id=96896
|
||||
name=Stomping Ground
|
||||
mana=
|
||||
type=Land
|
||||
subtype=Mountain Forest
|
||||
text=({T}: Add {R} or {G} to your mana pool.) As Stomping Ground enters the battlefield, you may pay 2 life. If you don't, Stomping Ground enters the battlefield tapped.
|
||||
rarity=R
|
||||
[/card]
|
||||
[card]
|
||||
id=96968
|
||||
name=Storm Herd
|
||||
mana={8}{W}{W}
|
||||
|
||||
@@ -474,6 +474,18 @@ toughness=6
|
||||
abilities=reach
|
||||
[/card]
|
||||
[card]
|
||||
text={T}: Hammerfist Giant deals 4 damage to each creature without flying and each player.
|
||||
id=83712
|
||||
auto={T}:damage:4 all(creature[-flying]) && damage:4 all(player)
|
||||
name=Hammerfist Giant
|
||||
rarity=R
|
||||
type=Creature
|
||||
mana={4}{R}{R}
|
||||
power=5
|
||||
subtype=Giant Warrior
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
text=Islandwalk
|
||||
id=87914
|
||||
name=Grayscaled Gharial
|
||||
@@ -652,6 +664,18 @@ toughness=4
|
||||
abilities=vigilance
|
||||
[/card]
|
||||
[card]
|
||||
text=({T}: Add {B} or {G} to your mana pool.) As Overgrown Tomb comes into play, you may pay 2 life. If you don't, Overgrown Tomb comes into play tapped.
|
||||
id=89072
|
||||
auto=tap
|
||||
auto=may untap && life:-2 controller
|
||||
auto={T}:Add {G}
|
||||
auto={T}:Add {B}
|
||||
name=Overgrown Tomb
|
||||
rarity=R
|
||||
type=Land
|
||||
subtype=Swamp Forest
|
||||
[/card]
|
||||
[card]
|
||||
text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library.
|
||||
auto={1}{S(creature|mybattlefield)}:moveTo(myBattlefield) target(basic|mylibrary) && tap
|
||||
id=83744
|
||||
@@ -767,6 +791,18 @@ power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
text=({T}: Add {R} or {W} to your mana pool.) As Sacred Foundry comes into play, you may pay 2 life. If you don't, Sacred Foundry comes into play tapped.
|
||||
id=89066
|
||||
auto=tap
|
||||
auto=may untap && life:-2 controller
|
||||
auto={T}:Add {R}
|
||||
auto={T}:Add {W}
|
||||
name=Sacred Foundry
|
||||
rarity=R
|
||||
type=Land
|
||||
subtype=Mountain Plains
|
||||
[/card]
|
||||
[card]
|
||||
text=Scion of the Wild's power and toughness are each equal to the number of creatures you control.
|
||||
id=83647
|
||||
auto=foreach(creature|myBattlefield) 1/1
|
||||
@@ -956,6 +992,18 @@ toughness=2
|
||||
abilities=flying
|
||||
[/card]
|
||||
[card]
|
||||
text=({T}: Add {G} or {W} to your mana pool.) As Temple Garden comes into play, you may pay 2 life. If you don't, Temple Garden comes into play tapped.
|
||||
id=89093
|
||||
name=Temple Garden
|
||||
rarity=R
|
||||
auto=tap
|
||||
auto=may untap && life:-2 controller
|
||||
auto={T}:Add {G}
|
||||
auto={T}:Add {W}
|
||||
type=Land
|
||||
subtype=Forest Plains
|
||||
[/card]
|
||||
[card]
|
||||
text=Terrarion enters the battlefield tapped. {2}, {T}, Sacrifice Terrarion: Add two mana in any combination of colors to your mana pool. When Terrarion is put into a graveyard from the battlefield, draw a card.
|
||||
auto=tap
|
||||
auto={2}{T}{S}:Add {G}{G}
|
||||
@@ -1161,4 +1209,16 @@ type=Creature
|
||||
subtype=Wolf
|
||||
power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
text=({T}: Add {U} or {B} to your mana pool.) As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped.
|
||||
id=83731
|
||||
name=Watery Grave
|
||||
rarity=R
|
||||
auto=tap
|
||||
auto=may untap && life:-2 controller
|
||||
auto={T}:Add {U}
|
||||
auto={T}:Add {B}
|
||||
type=Land
|
||||
subtype=Island Swamp
|
||||
[/card]
|
||||
@@ -832,20 +832,6 @@ rarity=U
|
||||
type=Enchantment
|
||||
mana={1}{U}{U}
|
||||
[/card]
|
||||
#to test again
|
||||
#Hammerfist giant requires a serious update of the targetChooser code before it can work.
|
||||
[card]
|
||||
text={T}: Hammerfist Giant deals 4 damage to each creature without flying and each player.
|
||||
id=83712
|
||||
auto={T}:damage:4 all(creature[-flying],player)
|
||||
name=Hammerfist Giant
|
||||
rarity=R
|
||||
type=Creature
|
||||
mana={4}{R}{R}
|
||||
power=5
|
||||
subtype=Giant Warrior
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
text={B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap Helldozer.
|
||||
id=88990
|
||||
@@ -1253,19 +1239,6 @@ subtype=Minotaur Soldier
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
#to test
|
||||
text=({T}: Add {B} or {G} to your mana pool.) As Overgrown Tomb comes into play, you may pay 2 life. If you don't, Overgrown Tomb comes into play tapped.
|
||||
id=89072
|
||||
auto=tap
|
||||
auto=may untap && life:-2 controller
|
||||
auto={T}:add {G}
|
||||
auto={T}:add {B}
|
||||
name=Overgrown Tomb
|
||||
rarity=R
|
||||
type=Land
|
||||
subtype=Swamp Forest
|
||||
[/card]
|
||||
[card]
|
||||
text=Convoke (Each creature you tap while playing this spell reduces its cost by {1} or by one mana of that creature's color.) Creatures you control get +3/+3 until end of turn.
|
||||
id=89044
|
||||
name=Overwhelm
|
||||
@@ -1426,19 +1399,6 @@ subtype=Cat
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
#to test
|
||||
text=({T}: Add {R} or {W} to your mana pool.) As Sacred Foundry comes into play, you may pay 2 life. If you don't, Sacred Foundry comes into play tapped.
|
||||
id=89066
|
||||
auto=tap
|
||||
auto=may untap && life:-2 controller
|
||||
auto={T}:add{R}
|
||||
auto={T}:add{W}
|
||||
name=Sacred Foundry
|
||||
rarity=R
|
||||
type=Land
|
||||
subtype=Mountain Plains
|
||||
[/card]
|
||||
[card]
|
||||
text=When Sadistic Augermage is put into a graveyard from play, each player puts a card from his or her hand on top of his or her library.
|
||||
id=83745
|
||||
name=Sadistic Augermage
|
||||
@@ -1748,14 +1708,6 @@ type=Instant
|
||||
mana={1}{U}
|
||||
[/card]
|
||||
[card]
|
||||
text=({T}: Add {G} or {W} to your mana pool.) As Temple Garden comes into play, you may pay 2 life. If you don't, Temple Garden comes into play tapped.
|
||||
id=89093
|
||||
name=Temple Garden
|
||||
rarity=R
|
||||
type=Land
|
||||
subtype=Forest Plains
|
||||
[/card]
|
||||
[card]
|
||||
text={1}: Choose a basic land type. Each land you control becomes that type until end of turn.
|
||||
id=87905
|
||||
name=Terraformer
|
||||
@@ -1898,15 +1850,6 @@ type=Sorcery
|
||||
mana={5}{R}{R}{R}
|
||||
[/card]
|
||||
[card]
|
||||
#to test
|
||||
text=({T}: Add {U} or {B} to your mana pool.) As Watery Grave comes into play, you may pay 2 life. If you don't, Watery Grave comes into play tapped.
|
||||
id=83731
|
||||
name=Watery Grave
|
||||
rarity=R
|
||||
type=Land
|
||||
subtype=Island Swamp
|
||||
[/card]
|
||||
[card]
|
||||
text=Flying Players play with the top card of their libraries revealed.
|
||||
id=88971
|
||||
name=Wizened Snitches
|
||||
|
||||
Reference in New Issue
Block a user