Laurent - Update HML (finally).

Was a pain(bis) because of the duplicated card.
Note that 6 cards in this set could be added by implementing @blocked trigger : Folk of An-Havva (*2), Ghost Hound, Rashka the Slayer, Root Spider, Serra Inquisitors.
See Todo.dat
This commit is contained in:
wagic.laurent
2009-12-11 17:29:25 +00:00
parent 82c2d56692
commit 55cbdec5c6
2 changed files with 950 additions and 538 deletions

View File

@@ -10,3 +10,805 @@ text=Flying, protection from red
abilities=Flying, protection from red
rarity=U
[/card]
[card]
id=3011
name=Abbey Matron
mana={2}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
text={W}, {T}: Abbey Matron gets +0/+3 until end of turn.
auto={W}{T}:0/3
rarity=C
[/card]
[card]
id=3012
name=Abbey Matron
mana={2}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
text={W}, {T}: Abbey Matron gets +0/+3 until end of turn.
auto={W}{T}:0/3
rarity=C
[/card]
[card]
id=2985
name=Aliban's Tower
mana={1}{R}
type=Instant
text=Target blocking creature gets +3/+1 until end of turn.
target=creature[blocking]
auto=3/1
rarity=C
[/card]
[card]
id=2986
name=Aliban's Tower
mana={1}{R}
type=Instant
text=Target blocking creature gets +3/+1 until end of turn.
target=creature[blocking]
auto=3/1
rarity=C
[/card]
[card]
id=2987
name=Ambush
mana={3}{R}
type=Instant
text=Blocking creatures gain first strike until end of turn.
auto=lord(creature[blocking]) first strike
rarity=C
[/card]
[card]
id=2988
name=Ambush Party
mana={4}{R}
type=Creature
subtype=Human Rogue
power=3
toughness=1
text=First strike, haste
abilities=first strike,haste
rarity=C
[/card]
[card]
id=2989
name=Ambush Party
mana={4}{R}
type=Creature
subtype=Human Rogue
power=3
toughness=1
text=First strike, haste
abilities=first strike,haste
rarity=C
[/card]
[card]
id=2991
name=Anaba Ancestor
mana={1}{R}
type=Creature
subtype=Minotaur Spirit
power=1
toughness=1
text={T}: Another target Minotaur creature gets +1/+1 until end of turn.
auto={T}:1/1 target(minotaur other)
rarity=R
[/card]
[card]
id=2993
name=Anaba Bodyguard
mana={3}{R}
type=Creature
subtype=Minotaur
power=2
toughness=3
text=First strike (This creature deals combat damage before creatures without first strike.)
abilities=first strike
rarity=C
[/card]
[card]
id=2994
name=Anaba Shaman
mana={3}{R}
type=Creature
subtype=Minotaur Shaman
power=2
toughness=2
text={R}, {T}: Anaba Shaman deals 1 damage to target creature or player.
auto={R}{T}:damage:1 target(creature,player)
rarity=C
[/card]
[card]
id=2995
name=Anaba Shaman
mana={3}{R}
type=Creature
subtype=Minotaur Shaman
power=2
toughness=2
text={R}, {T}: Anaba Shaman deals 1 damage to target creature or player.
auto={R}{T}:damage:1 target(creature,player)
rarity=C
[/card]
[card]
id=2996
name=Anaba Spirit Crafter
mana={2}{R}{R}
type=Creature
subtype=Minotaur Shaman
power=1
toughness=3
text=Minotaur creatures get +1/+0.
auto=lord(minotaur)1/0
rarity=R
[/card]
[card]
id=2960
name=An-Havva Constable
mana={1}{G}{G}
type=Creature
subtype=Human
power=2
toughness=1+*
text=An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.
auto=foreach(creature[green]|battlefield)0/1
rarity=R
[/card]
[card]
id=2961
name=An-Havva Inn
mana={1}{G}{G}
type=Sorcery
text=You gain X plus 1 life, where X is the number of green creatures on the battlefield.
auto=foreach(creature[green]|battlefield)life:1 controller
auto=life:1 controller
rarity=U
[/card]
[card]
id=3035
name=An-Havva Township
type=Land
text={T}: Add {1} to your mana pool. {1}, {T}: Add {G} to your mana pool. {2}, {T}: Add {R} or {W} to your mana pool.
auto={T}:add{1}
auto={1}{T}:add{G}
auto={2}{T}:add{R}
auto={2}{T}:add{W}
rarity=U
[/card]
[card]
id=2962
name=Autumn Willow
mana={4}{G}{G}
type=Creature
subtype=Avatar
power=4
toughness=4
text=Shroud {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.
abilities=opponentshroud,shroud,legendary
auto={G}:-shroud
#Slightly borderline assumption you will never activate this ability to let the opponent target Autumn Willow
rarity=R
[/card]
[card]
id=3036
name=Aysen Abbey
type=Land
text={T}: Add {1} to your mana pool. {1}, {T}: Add {W} to your mana pool. {2}, {T}: Add {G} or {U} to your mana pool.
auto={T}:add{1}
auto={1}{T}:add{W}
auto={2}{T}:add{G}
auto={2}{T}:add{U}
rarity=U
[/card]
[card]
id=3015
name=Aysen Crusader
mana={2}{W}{W}
type=Creature
subtype=Human Knight
power=2+*
toughness=2+*
text=Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
auto=foreach(soldier|myBattlefield)1/1
auto=foreach(warrior|myBattlefield)1/1
rarity=U
[/card]
[card]
id=3016
name=Aysen Highway
mana={3}{W}{W}{W}
type=Enchantment
text=White creatures have plainswalk.
auto=lord(creature[white])plainswalk
rarity=R
[/card]
[card]
id=2911
name=Black Carriage
mana={3}{B}{B}
type=Creature
subtype=Horse
power=4
toughness=4
text=Trample Black Carriage doesn't untap during your untap step. Sacrifice a creature: Untap Black Carriage. Activate this ability only during your upkeep.
abilities=trample,doesnotuntap
auto={S(creature|myBattlefield)}:untap myturnonly
#not 100% correct same as brass man, colossus of sardia, etc.
rarity=R
[/card]
[card]
id=2963
name=Carapace
mana={G}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +0/+2. Sacrifice Carapace: Regenerate enchanted creature.
target=creature
auto=0/2
auto={S}:regenerate
rarity=C
[/card]
[card]
id=2964
name=Carapace
mana={G}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +0/+2. Sacrifice Carapace: Regenerate enchanted creature.
target=creature
auto=0/2
auto={S}:regenerate
rarity=C
[/card]
[card]
id=3037
name=Castle Sengir
type=Land
text={T}: Add {1} to your mana pool. {1}, {T}: Add {B} to your mana pool. {2}, {T}: Add {U} or {R} to your mana pool.
rarity=U
auto={T}:add{1}
auto={1}{T}:add{B}
auto={2}{T}:add{U}
auto={2}{T}:add{R}
[/card]
[card]
id=2913
name=Cemetery Gate
mana={2}{B}
type=Creature
subtype=Wall
power=0
toughness=5
text=Defender (This creature can't attack.) Protection from black
abilities=defender,protection from black
rarity=C
[/card]
[card]
id=2914
name=Cemetery Gate
mana={2}{B}
type=Creature
subtype=Wall
power=0
toughness=5
text=Defender (This creature can't attack.) Protection from black
abilities=defender,protection from black
rarity=C
[/card]
[card]
id=2997
name=Chandler
mana={4}{R}
type=Creature
subtype=Human Rogue
power=3
toughness=3
text={R}{R}{R}, {T}: Destroy target artifact creature.
abilities=legendary
auto={R}{R}{R}{T}:destroy target(creature[artifact])
rarity=C
[/card]
[card]
id=2901
name=Clockwork Gnomes
mana={4}
type=Artifact Creature
subtype=Gnome
power=2
toughness=2
text={3}, {T}: Regenerate target artifact creature.
auto={3}{T}:regenerate target(creature[artifact])
rarity=C
[/card]
[card]
id=3018
name=Death Speakers
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
text=Protection from black
abilities=protection from black
rarity=U
[/card]
[card]
id=2904
name=Didgeridoo
mana={1}
type=Artifact
text={3}: You may put a Minotaur permanent card from your hand onto the battlefield.
auto={3}:moveTo(myBattlefield) target(minotaur|myhand)
rarity=U
[/card]
[card]
text=Dry Spell deals 1 damage to each creature and each player.
id=2916
name=Dry Spell
rarity=C
type=Sorcery
mana={1}{B}
auto=damage:1 all(creature,player)
[/card]
[card]
text=Dry Spell deals 1 damage to each creature and each player.
id=2917
name=Dry Spell
rarity=C
type=Sorcery
mana={1}{B}
auto=damage:1 all(creature,player)
[/card]
[card]
id=2998
name=Dwarven Pony
mana={R}
type=Creature
subtype=Horse
power=1
toughness=1
text={1}{R}, {T}: Target Dwarf creature gains mountainwalk until end of turn.
auto={1}{R}{T}:mountainwalk target(dwarf)
rarity=R
[/card]
[card]
text=
id=3000
name=Dwarven Trader
rarity=C
type=Creature
subtype=Dwarf
mana={R}
power=1
toughness=1
[/card]
[card]
text=
id=3001
name=Dwarven Trader
rarity=C
type=Creature
subtype=Dwarf
mana={R}
power=1
toughness=1
[/card]
[card]
id=2905
name=Ebony Rhino
mana={7}
type=Artifact Creature
subtype=Rhino
power=4
toughness=5
text=Trample
abilities=trample
rarity=C
[/card]
[card]
id=3002
name=Eron the Relentless
mana={3}{R}{R}
type=Creature
subtype=Human Rogue
power=5
toughness=2
text=Haste {R}{R}{R}: Regenerate Eron the Relentless.
abilities=legendary,haste
auto={R}{R}{R}:regenerate
rarity=U
[/card]
[card]
id=3003
name=Evaporate
mana={2}{R}
type=Sorcery
text=Evaporate deals 1 damage to each creature that's white or blue.
auto=damage:1 all(creature[white;blue])
rarity=U
[/card]
[card]
id=2966
name=Faerie Noble
mana={2}{G}
type=Creature
subtype=Faerie
power=1
toughness=2
text=Flying Other Faerie creatures you control get +0/+1. {T}: Other Faerie creatures you control get +1/+0 until end of turn.
auto=lord(faerie other|myBattlefield) 0/1
auto={T}:lord((faerie other|myBattlefield) 1/0
abilities=flying
rarity=U
[/card]
[card]
id=2918
name=Feast of the Unicorn
mana={3}{B}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +4/+0.
target=creature
auto=4/0
rarity=C
[/card]
[card]
id=2919
name=Feast of the Unicorn
mana={3}{B}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +4/+0.
target=creature
auto=4/0
rarity=C
[/card]
[card]
id=2922
name=Grandmother Sengir
mana={4}{B}
type=Creature
subtype=Human Wizard
power=3
toughness=3
text={1}{B}, {T}: Target creature gets -1/-1 until end of turn.
abilities=legendary
auto={1}{B}{T}:-1/-1 target(creature)
rarity=R
[/card]
[card]
id=2924
name=Headstone
mana={1}{B}
type=Instant
text=Exile target card from a graveyard. Draw a card at the beginning of the next turn's upkeep.
target=*|graveyard
auto=moveto(exile)
auto=@next upkeep:draw:1 controller
rarity=C
[/card]
[card]
id=2925
name=Ihsan's Shade
mana={3}{B}{B}{B}
type=Creature
subtype=Shade Knight
power=5
toughness=5
text=Protection from white
abilities=legendary,protection from white
rarity=U
[/card]
[card]
id=3006
name=Joven
mana={3}{R}{R}
type=Creature
subtype=Human Rogue
power=3
toughness=3
text={R}{R}{R}, {T}: Destroy target noncreature artifact.
abilities=legendary
auto={R}{R}{R}{T}:destroy target(artifact[-creature])
rarity=C
[/card]
[card]
id=3038
name=Koskun Keep
type=Land
text={T}: Add {1} to your mana pool. {1}, {T}: Add {R} to your mana pool. {2}, {T}: Add {B} or {G} to your mana pool.
auto={T}:add{1}
auto={1}{T}:add{R}
auto={2}{T}:add{B}
auto={2}{T}:add{G}
rarity=U
[/card]
[card]
id=2972
name=Leaping Lizard
mana={1}{G}{G}
type=Creature
subtype=Lizard
power=2
toughness=3
text={1}{G}: Leaping Lizard gains flying and gets -0/-1 until end of turn.
auto={1}{G}:flying && 0/-1
rarity=C
[/card]
[card]
id=2951
name=Merchant Scroll
mana={1}{U}
type=Sorcery
text=Search your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library.
target=instant[blue]|mylibrary
auto=moveTo(myhand)
#Does not reveal but the AI don't care
rarity=U
[/card]
[card]
id=3021
name=Mesa Falcon
mana={1}{W}
type=Creature
subtype=Bird
power=1
toughness=1
text=Flying {1}{W}: Mesa Falcon gets +0/+1 until end of turn.
abilities=flying
auto={1}{W}:0/1
rarity=C
[/card]
[card]
id=3022
name=Mesa Falcon
mana={1}{W}
type=Creature
subtype=Bird
power=1
toughness=1
text=Flying {1}{W}: Mesa Falcon gets +0/+1 until end of turn.
abilities=flying
auto={1}{W}:0/1
rarity=C
[/card]
[card]
id=2952
name=Mystic Decree
mana={2}{U}{U}
type=Enchantment
subtype=World
text=All creatures lose flying and islandwalk.
auto=lord(creature) -islandwalk
auto=lord(creature) -flying
rarity=R
[/card]
[card]
id=2953
name=Narwhal
mana={2}{U}{U}
type=Creature
subtype=Whale
power=2
toughness=2
text=First strike, protection from red
abilities=first strike,protection from red
rarity=U
[/card]
[card]
id=2974
name=Primal Order
mana={2}{G}{G}
type=Enchantment
text=At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands he or she controls.
auto=@each my upkeep:foreach(land[-basic]|myBattlefield):damage:1 controller
auto=@each opponent upkeep:foreach(land[-basic]|opponentBattlefield):damage:1 opponent
rarity=R
[/card]
[card]
id=2954
name=Reef Pirates
mana={1}{U}{U}
type=Creature
subtype=Zombie Pirate
power=2
toughness=2
text=Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard.
auto=@damaged(player) from(this):deplete:1 opponent
rarity=C
[/card]
[card]
id=2955
name=Reef Pirates
mana={1}{U}{U}
type=Creature
subtype=Zombie Pirate
power=2
toughness=2
text=Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard.
auto=@damaged(player) from(this):deplete:1 opponent
rarity=C
[/card]
[card]
id=2977
name=Roots
mana={3}{G}
type=Enchantment
subtype=Aura
text=Enchant creature without flying When Roots enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
target=creature[-flying]
auto=tap
auto=doesnotuntap
rarity=U
[/card]
[card]
id=2908
name=Roterothopter
mana={1}
type=Artifact Creature
subtype=Thopter
power=0
toughness=2
text=Flying {2}: Roterothopter gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
abilities=flying
auto={2}:2/0 limit:2
rarity=C
[/card]
[card]
id=2957
name=Sea Sprite
mana={1}{U}
type=Creature
subtype=Faerie
power=1
toughness=1
text=Flying, protection from red
abilities=flying,protection from red
rarity=U
[/card]
[card]
id=2928
name=Sengir Autocrat
mana={3}{B}
type=Creature
subtype=Human
power=2
toughness=2
text=When Sengir Autocrat enters the battlefield, put three 0/1 black Serf creature tokens onto the battlefield. When Sengir Autocrat leaves the battlefield, exile all Serf tokens.
auto=token(Serf,creature serf,0/1,black)*3
auto=@movedTo(this|graveyard):moveTo(exile) all(serf)
auto=@movedTo(this|exile):moveTo(exile) all(serf)
auto=@movedTo(this|ownerhand:moveTo(exile) all(serf)
rarity=U
[/card]
[card]
id=3027
name=Serra Aviary
mana={3}{W}
type=Enchantment
subtype=World
text=Creatures with flying get +1/+1.
auto=lord(creature[flying]) 1/1
rarity=R
[/card]
[card]
id=2979
name=Shrink
mana={G}
type=Instant
text=Target creature gets -5/-0 until end of turn.
target=creature
auto=-5/0
rarity=C
[/card]
[card]
id=2980
name=Shrink
mana={G}
type=Instant
text=Target creature gets -5/-0 until end of turn.
target=creature
auto=-5/0
rarity=C
[/card]
[card]
id=2932
name=Torture
mana={B}
type=Enchantment
subtype=Aura
text=Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature.
target=creature
auto={1}{B}:counter(-1/-1)
rarity=C
[/card]
[card]
id=2933
name=Torture
mana={B}
type=Enchantment
subtype=Aura
text=Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature.
target=creature
auto={1}{B}:counter(-1/-1)
rarity=C
[/card]
[card]
id=2934
name=Veldrane of Sengir
mana={5}{B}{B}
type=Legendary Creature
subtype=Human Rogue
power=5
toughness=5
text={1}{B}{B}: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn.
abilities=legendary
auto={1}{B}{B}:-3/0 && forestwalk
rarity=R
[/card]
[card]
id=2959
name=Wall of Kelp
mana={U}{U}
type=Creature
subtype=Plant Wall
power=0
toughness=3
text=Defender (This creature can't attack.) {U}{U}, {T}: Put a 0/1 blue Plant Wall creature token with defender named Kelp onto the battlefield.
abilities=defender
auto={U}{U}{T}:token(Kelp,creature plant wall,0/1,defender blue)
rarity=R
[/card]
[card]
id=2982
name=Willow Faerie
mana={1}{G}
type=Creature
subtype=Faerie
power=1
toughness=2
text=Flying
abilities=flying
rarity=C
[/card]
[card]
id=2983
name=Willow Faerie
mana={1}{G}
type=Creature
subtype=Faerie
power=1
toughness=2
text=Flying
abilities=flying
rarity=C
[/card]
[card]
id=2984
name=Willow Priestess
mana={2}{G}{G}
type=Creature
subtype=Faerie Druid
power=2
toughness=2
text={T}: You may put a Faerie permanent card from your hand onto the battlefield. {2}{G}: Target green creature gains protection from black until end of turn.
auto={T}:moveTo(myBattlefield) target(faerie|myhand)
auto={2}{G}:protection from black target(creature[green])
rarity=U
[/card]
[card]
id=3039
name=Wizards' School
type=Land
text={T}: Add {1} to your mana pool. {1}, {T}: Add {U} to your mana pool. {2}, {T}: Add {W} or {B} to your mana pool.
auto={T}:add {1}
auto={1}{T}:add {U}
auto={2}{T}:add {W}
auto={2}{T}:add {B}
rarity=U
[/card]

View File

@@ -1,119 +1,9 @@
[card]
id=3012
name=Abbey Matron
mana={2}{W}
type=Creature
subtype=Human Cleric
power=1
toughness=3
text={W}, {T}: Abbey Matron gets +0/+3 until end of turn.
rarity=C
[/card]
[card]
[card]
id=2935
name=ÁEher Storm
name=Aether Storm
mana={3}{U}
type=Enchantment
text=Creature spells can't be cast. Pay 4 life: Destroy ÁEher Storm. It can't be regenerated. Any player may activate this ability.
rarity=U
[/card]
[card]
id=2986
name=Aliban's Tower
mana={1}{R}
type=Instant
text=Target blocking creature gets +3/+1 until end of turn.
rarity=C
[/card]
[card]
id=2987
name=Ambush
mana={3}{R}
type=Instant
text=Blocking creatures gain first strike until end of turn.
rarity=C
[/card]
[card]
id=2989
name=Ambush Party
mana={4}{R}
type=Creature
subtype=Human Rogue
power=3
toughness=1
text=First strike, haste
rarity=C
[/card]
[card]
id=2991
name=Anaba Ancestor
mana={1}{R}
type=Creature
subtype=Minotaur Spirit
power=1
toughness=1
text={T}: Another target Minotaur creature gets +1/+1 until end of turn.
rarity=R
[/card]
[card]
id=2993
name=Anaba Bodyguard
mana={3}{R}
type=Creature
subtype=Minotaur
power=2
toughness=3
text=First strike (This creature deals combat damage before creatures without first strike.)
rarity=C
[/card]
[card]
id=2995
name=Anaba Shaman
mana={3}{R}
type=Creature
subtype=Minotaur Shaman
power=2
toughness=2
text={R}, {T}: Anaba Shaman deals 1 damage to target creature or player.
rarity=C
[/card]
[card]
id=2996
name=Anaba Spirit Crafter
mana={2}{R}{R}
type=Creature
subtype=Minotaur Shaman
power=1
toughness=3
text=Minotaur creatures get +1/+0.
rarity=R
[/card]
[card]
id=2960
name=An-Havva Constable
mana={1}{G}{G}
type=Creature
subtype=Human
power=2
toughness=1+*
text=An-Havva Constable's toughness is equal to 1 plus the number of green creatures on the battlefield.
rarity=R
[/card]
[card]
id=2961
name=An-Havva Inn
mana={1}{G}{G}
type=Sorcery
text=You gain X plus 1 life, where X is the number of green creatures on the battlefield.
rarity=U
[/card]
[card]
id=3035
name=An-Havva Township
mana=
type=Land
text={T}: Add {1} to your mana pool. {1}, {T}: Add {G} to your mana pool. {2}, {T}: Add {R} or {W} to your mana pool.
text=Creature spells can't be cast. Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.
rarity=U
[/card]
[card]
@@ -133,25 +23,6 @@ text={2}, {T}, Sacrifice Apocalypse Chime: Destroy all nontoken permanents from
rarity=R
[/card]
[card]
id=2962
name=Autumn Willow
mana={4}{G}{G}
type=Legendary Creature
subtype=Avatar
power=4
toughness=4
text=Shroud {G}: Until end of turn, Autumn Willow can be the target of spells and abilities controlled by target player as though it didn't have shroud.
rarity=R
[/card]
[card]
id=3036
name=Aysen Abbey
mana=
type=Land
text={T}: Add {1} to your mana pool. {1}, {T}: Add {W} to your mana pool. {2}, {T}: Add {G} or {U} to your mana pool.
rarity=U
[/card]
[card]
id=3014
name=Aysen Bureaucrats
mana={1}{W}
@@ -163,25 +34,6 @@ text={T}: Tap target creature with power 2 or less.
rarity=C
[/card]
[card]
id=3015
name=Aysen Crusader
mana={2}{W}{W}
type=Creature
subtype=Human Knight
power=2+*
toughness=2+*
text=Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
rarity=U
[/card]
[card]
id=3016
name=Aysen Highway
mana={3}{W}{W}{W}
type=Enchantment
text=White creatures have plainswalk.
rarity=R
[/card]
[card]
id=2936
name=Baki's Curse
mana={2}{U}{U}
@@ -211,54 +63,21 @@ toughness=2
text={G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
rarity=R
[/card]
[card]
id=2911
name=Black Carriage
mana={3}{B}{B}
type=Creature
subtype=Horse
power=4
toughness=4
text=Trample Black Carriage doesn't untap during your untap step. Sacrifice a creature: Untap Black Carriage. Activate this ability only during your upkeep.
rarity=R
[/card]
[card]
#require testing
id=2912
name=Broken Visage
mana={4}{B}
type=Instant
text=Destroy target nonartifact attacking creature. It can't be regenerated. Put a black Spirit creature token with that creature's power and toughness onto the battlefield. Sacrifice the token at the beginning of the next end step.
target=creature[attacking,-artifact]
auto=bury
auto=token(Spirit,Creature Spirit ofielskdh,p/t,black)
auto=@next end:destroy all(ofielskdh)
rarity=U
[/card]
[card]
id=2964
name=Carapace
mana={G}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +0/+2. Sacrifice Carapace: Regenerate enchanted creature.
rarity=C
[/card]
[card]
id=3037
name=Castle Sengir
mana=
type=Land
text={T}: Add {1} to your mana pool. {1}, {T}: Add {B} to your mana pool. {2}, {T}: Add {U} or {R} to your mana pool.
rarity=U
[/card]
[card]
id=2914
name=Cemetery Gate
mana={2}{B}
type=Creature
subtype=Wall
power=0
toughness=5
text=Defender (This creature can't attack.) Protection from black
rarity=C
[/card]
[card]
id=2937
name=Chain Stasis
mana={U}
@@ -267,28 +86,6 @@ text=You may tap or untap target creature. Then that creature's controller may p
rarity=R
[/card]
[card]
id=2997
name=Chandler
mana={4}{R}
type=Legendary Creature
subtype=Human Rogue
power=3
toughness=3
text={R}{R}{R}, {T}: Destroy target artifact creature.
rarity=C
[/card]
[card]
id=2901
name=Clockwork Gnomes
mana={4}
type=Artifact Creature
subtype=Gnome
power=2
toughness=2
text={3}, {T}: Regenerate target artifact creature.
rarity=C
[/card]
[card]
id=2902
name=Clockwork Steed
mana={4}
@@ -297,6 +94,9 @@ subtype=Horse
power=0
toughness=3
text=Clockwork Steed enters the battlefield with four +1/+0 counters on it. Clockwork Steed can't be blocked by artifact creatures. At end of combat, if Clockwork Steed attacked or blocked this combat, remove a +1/+0 counter from it. {X}, {T}: Put up to X +1/+0 counters on Clockwork Steed. This ability can't cause the total number of +1/+0 counters on Clockwork Steed to be greater than four. Activate this ability only during your upkeep.
#not 100% correct all this Clockwork cards could be hardcoded
auto=counter(1/0,-3)
alias=1101
rarity=U
[/card]
[card]
@@ -319,6 +119,19 @@ text=Coral Reef enters the battlefield with four polyp counters on it. Sacrifice
rarity=C
[/card]
[card]
id=2939
name=Dark Maze
mana={4}{U}
type=Creature
subtype=Wall
power=4
toughness=5
text=Defender (This creature can't attack.) {0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.
abilities=defender
auto={0}:defender && @next end:moveto(exile)
rarity=C
[/card]
[card]
id=2940
name=Dark Maze
mana={4}{U}
@@ -327,39 +140,23 @@ subtype=Wall
power=4
toughness=5
text=Defender (This creature can't attack.) {0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.
abilities=defender
auto={0}:defender && @next end:moveto(exile)
rarity=C
[/card]
[card]
id=2965
name=Daughter of Autumn
mana={2}{G}{G}
type=Legendary Creature
type=Creature
subtype=Avatar
power=2
toughness=4
text={W}: The next 1 damage that would be dealt to target white creature this turn is dealt to Daughter of Autumn instead.
abilities=legendary
rarity=R
[/card]
[card]
id=3018
name=Death Speakers
mana={W}
type=Creature
subtype=Human Cleric
power=1
toughness=1
text=Protection from black
rarity=U
[/card]
[card]
id=2904
name=Didgeridoo
mana={1}
type=Artifact
text={3}: You may put a Minotaur permanent card from your hand onto the battlefield.
rarity=U
[/card]
[card]
id=2915
name=Drudge Spell
mana={B}{B}
@@ -368,25 +165,6 @@ text={B}, Exile two creature cards from your graveyard: Put a 1/1 black Skeleton
rarity=U
[/card]
[card]
id=2917
name=Dry Spell
mana={1}{B}
type=Sorcery
text=Dry Spell deals 1 damage to each creature and each player.
rarity=U
[/card]
[card]
id=2998
name=Dwarven Pony
mana={R}
type=Creature
subtype=Horse
power=1
toughness=1
text={1}{R}, {T}: Target Dwarf creature gains mountainwalk until end of turn.
rarity=R
[/card]
[card]
id=2999
name=Dwarven Sea Clan
mana={2}{R}
@@ -398,66 +176,6 @@ text={T}: Choose target attacking or blocking creature whose controller controls
rarity=R
[/card]
[card]
id=3001
name=Dwarven Trader
mana={R}
type=Creature
subtype=Dwarf
power=1
toughness=1
rarity=C
[/card]
[card]
id=2905
name=Ebony Rhino
mana={7}
type=Artifact Creature
subtype=Rhino
power=4
toughness=5
text=Trample
rarity=C
[/card]
[card]
id=3002
name=Eron the Relentless
mana={3}{R}{R}
type=Legendary Creature
subtype=Human Rogue
power=5
toughness=2
text=Haste {R}{R}{R}: Regenerate Eron the Relentless.
rarity=U
[/card]
[card]
id=3003
name=Evaporate
mana={2}{R}
type=Sorcery
text=Evaporate deals 1 damage to each creature that's white or blue.
rarity=U
[/card]
[card]
id=2966
name=Faerie Noble
mana={2}{G}
type=Creature
subtype=Faerie
power=1
toughness=2
text=Flying Other Faerie creatures you control get +0/+1. {T}: Other Faerie creatures you control get +1/+0 until end of turn.
rarity=U
[/card]
[card]
id=2919
name=Feast of the Unicorn
mana={3}{B}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature gets +4/+0.
rarity=C
[/card]
[card]
id=2906
name=Feroz's Ban
mana={6}
@@ -466,6 +184,20 @@ text=Creature spells cost {2} more to cast.
rarity=R
[/card]
[card]
id=2967
name=Folk of An-Havva
mana={G}
type=Creature
subtype=Human
power=1
toughness=1
text=Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.
auto=@blocked(creature) from(this):2/0
#or
auto=aslongas(this[blocking]|myBattlefield)2/0
rarity=C
[/card]
[card]
id=2968
name=Folk of An-Havva
mana={G}
@@ -474,6 +206,9 @@ subtype=Human
power=1
toughness=1
text=Whenever Folk of An-Havva blocks, it gets +2/+0 until end of turn.
auto=@blocked(creature) from(this):2/0
#or
auto=aslongas(this[blocking]|myBattlefield)2/0
rarity=C
[/card]
[card]
@@ -482,6 +217,9 @@ name=Forget
mana={U}{U}
type=Sorcery
text=Target player discards two cards, then draws as many cards as he or she discarded this way.
target=player
auto=discard:2
auto=draw:2
rarity=R
[/card]
[card]
@@ -491,6 +229,7 @@ mana={1}{B}{B}
type=Enchantment
subtype=Aura
text=Enchant creature When enchanted creature leaves the battlefield, its controller sacrifices a creature.
target=creature
rarity=C
[/card]
[card]
@@ -502,9 +241,23 @@ subtype=Hound Spirit
power=1
toughness=1
text=Vigilance Whenever Ghost Hounds blocks or becomes blocked by a white creature, Ghost Hounds gains first strike until end of turn.
auto=@blocked(this) from(creature[white]):first strike
auto=@blocked(creature[white]) from(this):first strike
rarity=U
[/card]
[card]
id=2942
name=Giant Albatross
mana={1}{U}
type=Creature
subtype=Bird
power=1
toughness=1
text=Flying When Giant Albatross is put into a graveyard from the battlefield, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.
auto=@movedto(this|graveyard) from(battlefield):may
rarity=C
[/card]
[card]
id=2943
name=Giant Albatross
mana={1}{U}
@@ -513,6 +266,7 @@ subtype=Bird
power=1
toughness=1
text=Flying When Giant Albatross is put into a graveyard from the battlefield, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.
auto=@movedto(this|graveyard) from(battlefield):may
rarity=C
[/card]
[card]
@@ -527,17 +281,6 @@ text=You may choose not to untap Giant Oyster during your untap step. {T}: For a
rarity=U
[/card]
[card]
id=2922
name=Grandmother Sengir
mana={4}{B}
type=Legendary Creature
subtype=Human Wizard
power=3
toughness=3
text={1}{B}, {T}: Target creature gets -1/-1 until end of turn.
rarity=R
[/card]
[card]
id=2923
name=Greater Werewolf
mana={4}{B}
@@ -560,14 +303,6 @@ text={X}, {T}: The next X damage that would be dealt this turn to target white c
rarity=R
[/card]
[card]
id=2924
name=Headstone
mana={1}{B}
type=Instant
text=Exile target card from a graveyard. Draw a card at the beginning of the next turn's upkeep.
rarity=C
[/card]
[card]
id=3004
name=Heart Wolf
mana={3}{R}
@@ -579,6 +314,17 @@ text=First strike {T}: Target Dwarf creature gets +2/+0 and gains first strike u
rarity=R
[/card]
[card]
id=2969
name=Hungry Mist
mana={2}{G}{G}
type=Creature
subtype=Elemental
power=6
toughness=2
text=At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G}.
rarity=C
[/card]
[card]
id=2970
name=Hungry Mist
mana={2}{G}{G}
@@ -590,25 +336,15 @@ text=At the beginning of your upkeep, sacrifice Hungry Mist unless you pay {G}{G
rarity=C
[/card]
[card]
id=2925
name=Ihsan's Shade
mana={3}{B}{B}{B}
type=Legendary Creature
subtype=Shade Knight
power=5
toughness=5
text=Protection from white
rarity=U
[/card]
[card]
id=2926
name=Irini Sengir
mana={2}{B}{B}
type=Legendary Creature
type=Creature
subtype=Vampire Dwarf
power=2
toughness=2
text=White enchantment spells and green enchantment spells cost {2} more to cast.
abilities=legendary
rarity=U
[/card]
[card]
@@ -626,17 +362,8 @@ name=Jinx
mana={1}{U}
type=Instant
text=Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep.
rarity=C
[/card]
[card]
id=3006
name=Joven
mana={3}{R}{R}
type=Legendary Creature
subtype=Human Rogue
power=3
toughness=3
text={R}{R}{R}, {T}: Destroy target noncreature artifact.
target=land
auto=@next upkeep:draw:1 controller
rarity=C
[/card]
[card]
@@ -667,15 +394,7 @@ text=At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an u
rarity=R
[/card]
[card]
id=3038
name=Koskun Keep
mana=
type=Land
text={T}: Add {1} to your mana pool. {1}, {T}: Add {R} to your mana pool. {2}, {T}: Add {B} or {G} to your mana pool.
rarity=U
[/card]
[card]
id=2947
id=2946
name=Labyrinth Minotaur
mana={3}{U}
type=Creature
@@ -686,14 +405,14 @@ text=Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap
rarity=C
[/card]
[card]
id=2972
name=Leaping Lizard
mana={1}{G}{G}
id=2947
name=Labyrinth Minotaur
mana={3}{U}
type=Creature
subtype=Lizard
power=2
toughness=3
text={1}{G}: Leaping Lizard gains flying and gets -0/-1 until end of turn.
subtype=Minotaur
power=1
toughness=4
text=Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.
rarity=C
[/card]
[card]
@@ -711,9 +430,12 @@ mana={3}{G}
type=Enchantment
subtype=Aura
text=Enchant creature Enchanted creature loses flying. Whenever enchanted creature blocks or becomes blocked by a creature, the other creature gains first strike until end of turn.
target=creature
auto=-flying
rarity=R
[/card]
[card]
#REquire testing
id=2948
name=Marjhan
mana={5}{U}{U}
@@ -722,55 +444,36 @@ subtype=Leviathan
power=8
toughness=8
text=Marjhan doesn't untap during your untap step. Marjhan can't attack unless defending player controls an Island. When you control no Islands, sacrifice Marjhan. {U}{U}, Sacrifice a creature: Untap Marjhan. Activate this ability only during your upkeep. {U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.
abilities=islandhome,doesnotuntap
auto={U}{U}{S(creature|myBattlefield)}:untap myturnonly
auto={U}{U}:damage:1 target(creature[attacking;-flying]) && -1/0 all(this)
rarity=R
[/card]
[card]
#Require testing
id=2949
name=Memory Lapse
mana={1}{U}
type=Instant
text=Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
target=*|stack
auto=fizzle
auto=moveTo(ownerlibrary)
rarity=C
[/card]
[card]
#Require testing
id=2950
name=Memory Lapse
mana={1}{U}
type=Instant
text=Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
target=*|stack
auto=fizzle
auto=moveTo(ownerlibrary)
rarity=C
[/card]
[card]
id=2951
name=Merchant Scroll
mana={1}{U}
type=Sorcery
text=Search your library for a blue instant card, reveal that card, and put it into your hand. Then shuffle your library.
rarity=U
[/card]
[card]
id=3022
name=Mesa Falcon
mana={1}{W}
type=Creature
subtype=Bird
power=1
toughness=1
text=Flying {1}{W}: Mesa Falcon gets +0/+1 until end of turn.
rarity=C
[/card]
[card]
id=2952
name=Mystic Decree
mana={2}{U}{U}
type=World Enchantment
text=All creatures lose flying and islandwalk.
rarity=R
[/card]
[card]
id=2953
name=Narwhal
mana={2}{U}{U}
type=Creature
subtype=Whale
power=2
toughness=2
text=First strike, protection from red
rarity=U
[/card]
[card]
id=3007
name=Orcish Mine
mana={1}{R}{R}
@@ -780,14 +483,6 @@ text=Enchant land Orcish Mine enters the battlefield with three ore counters on
rarity=U
[/card]
[card]
id=2974
name=Primal Order
mana={2}{G}{G}
type=Enchantment
text=At the beginning of each player's upkeep, Primal Order deals damage to that player equal to the number of nonbasic lands he or she controls.
rarity=R
[/card]
[card]
id=3023
name=Prophecy
mana={W}
@@ -799,30 +494,23 @@ rarity=C
id=3024
name=Rashka the Slayer
mana={3}{W}{W}
type=Legendary Creature
type=Creature
subtype=Human Archer
power=3
toughness=3
text=Reach (This creature can block creatures with flying.) Whenever Rashka blocks one or more black creatures, Rashka gets +1/+2 until end of turn.
abilities=legendary,reach
auto=@blocked(creature[black]) from(this):1/2
rarity=U
[/card]
[card]
id=2955
name=Reef Pirates
mana={1}{U}{U}
type=Creature
subtype=Zombie Pirate
power=2
toughness=2
text=Whenever Reef Pirates deals damage to an opponent, that player puts the top card of his or her library into his or her graveyard.
rarity=C
[/card]
[card]
id=2975
name=Renewal
mana={2}{G}
type=Sorcery
text=As an additional cost to cast Renewal, sacrifice a land. Search your library for a basic land card and put that card onto the battlefield. Then shuffle your library. Draw a card at the beginning of the next turn's upkeep.
auto={s(land|myinplay)}:moveTo(myHand) target(land[basic]|myLibrary)
auto=@next upkeep:draw:1
rarity=C
[/card]
[card]
@@ -842,6 +530,7 @@ subtype=Dwarf Wizard
power=0
toughness=1
text={T}: Reveka, Wizard Savant deals 2 damage to target creature or player and doesn't untap during your next untap step.
auto={T}:damage:2 target(creature,player) && doesnotuntap
rarity=U
[/card]
[card]
@@ -853,29 +542,10 @@ subtype=Spider
power=2
toughness=2
text=Whenever Root Spider blocks, it gets +1/+0 and gains first strike until end of turn.
auto=@blocked(creature) from(this):1/0 && first strike
rarity=U
[/card]
[card]
id=2977
name=Roots
mana={3}{G}
type=Enchantment
subtype=Aura
text=Enchant creature without flying When Roots enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.
rarity=U
[/card]
[card]
id=2908
name=Roterothopter
mana={1}
type=Artifact Creature
subtype=Thopter
power=0
toughness=2
text=Flying {2}: Roterothopter gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
rarity=C
[/card]
[card]
id=2978
name=Rysorian Badger
mana={2}{G}
@@ -887,7 +557,7 @@ text=Whenever Rysorian Badger attacks and isn't blocked, you may exile up to two
rarity=R
[/card]
[card]
id=3026
id=3025
name=Samite Alchemist
mana={3}{W}
type=Creature
@@ -898,15 +568,15 @@ text={W}{W}, {T}: Prevent the next 4 damage that would be dealt this turn to tar
rarity=C
[/card]
[card]
id=2957
name=Sea Sprite
mana={1}{U}
id=3026
name=Samite Alchemist
mana={3}{W}
type=Creature
subtype=Faerie
power=1
toughness=1
text=Flying, protection from red
rarity=U
subtype=Human Cleric
power=0
toughness=2
text={W}{W}, {T}: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.
rarity=C
[/card]
[card]
id=2958
@@ -920,15 +590,15 @@ text={U}: Regenerate Sea Troll. Activate this ability only if Sea Troll blocked
rarity=U
[/card]
[card]
id=2928
name=Sengir Autocrat
mana={3}{B}
id=2929
name=Sengir Bats
mana={1}{B}{B}
type=Creature
subtype=Human
power=2
subtype=Bat
power=1
toughness=2
text=When Sengir Autocrat enters the battlefield, put three 0/1 black Serf creature tokens onto the battlefield. When Sengir Autocrat leaves the battlefield, exile all Serf tokens.
rarity=U
text=Flying Whenever a creature dealt damage by Sengir Bats this turn is put into a graveyard, put a +1/+1 counter on Sengir Bats.
rarity=C
[/card]
[card]
id=2930
@@ -942,14 +612,6 @@ text=Flying Whenever a creature dealt damage by Sengir Bats this turn is put int
rarity=C
[/card]
[card]
id=3027
name=Serra Aviary
mana={3}{W}
type=World Enchantment
text=Creatures with flying get +1/+1.
rarity=R
[/card]
[card]
id=3028
name=Serra Bestiary
mana={W}{W}
@@ -967,6 +629,8 @@ subtype=Human Cleric
power=3
toughness=3
text=Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn.
auto=@blocked(this) from(creature[black]):2/0
auto=@blocked(creature[black]) from(this):2/0
rarity=U
[/card]
[card]
@@ -989,22 +653,17 @@ text=Serrated Arrows enters the battlefield with three arrowhead counters on it.
rarity=C
[/card]
[card]
id=2980
name=Shrink
mana={G}
type=Instant
text=Target creature gets -5/-0 until end of turn.
rarity=C
[/card]
[card]
id=3031
name=Soraya the Falconer
mana={1}{W}{W}
type=Legendary Creature
type=Creature
subtype=Human
power=2
toughness=2
text=Bird creatures get +1/+1. {1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
abilities=legendary
auto=lord(bird) 1/1
auto={1}{W}:target(bird) banding
rarity=R
[/card]
[card]
@@ -1030,12 +689,14 @@ text=Remove Timmerian Fiends from your deck before playing if you're not playing
rarity=R
[/card]
[card]
id=2933
name=Torture
mana={B}
type=Enchantment
subtype=Aura
text=Enchant creature {1}{B}: Put a -1/-1 counter on enchanted creature.
id=3032
name=Trade Caravan
mana={W}
type=Creature
subtype=Human Nomad
power=1
toughness=1
text=At the beginning of your upkeep, put a currency counter on Trade Caravan. Remove two currency counters from Trade Caravan: Untap target basic land. Activate this ability only during an opponent's upkeep.
rarity=C
[/card]
[card]
@@ -1058,50 +719,6 @@ text=Each player may draw up to two cards. For each card less than two a player
rarity=R
[/card]
[card]
id=2934
name=Veldrane of Sengir
mana={5}{B}{B}
type=Legendary Creature
subtype=Human Rogue
power=5
toughness=5
text={1}{B}{B}: Veldrane of Sengir gets -3/-0 and gains forestwalk until end of turn.
rarity=R
[/card]
[card]
id=2959
name=Wall of Kelp
mana={U}{U}
type=Creature
subtype=Plant Wall
power=0
toughness=3
text=Defender (This creature can't attack.) {U}{U}, {T}: Put a 0/1 blue Plant Wall creature token with defender named Kelp onto the battlefield.
rarity=R
[/card]
[card]
id=2983
name=Willow Faerie
mana={1}{G}
type=Creature
subtype=Faerie
power=1
toughness=2
text=Flying
rarity=C
[/card]
[card]
id=2984
name=Willow Priestess
mana={2}{G}{G}
type=Creature
subtype=Faerie Druid
power=2
toughness=2
text={T}: You may put a Faerie permanent card from your hand onto the battlefield. {2}{G}: Target green creature gains protection from black until end of turn.
rarity=U
[/card]
[card]
id=3009
name=Winter Sky
mana={R}
@@ -1109,11 +726,4 @@ type=Sorcery
text=Flip a coin. If you win the flip, Winter Sky deals 1 damage to each creature and each player. If you lose the flip, each player draws a card.
rarity=R
[/card]
[card]
id=3039
name=Wizards' School
mana=
type=Land
text={T}: Add {1} to your mana pool. {1}, {T}: Add {U} to your mana pool. {2}, {T}: Add {W} or {B} to your mana pool.
rarity=U
[/card]