Psyringe - removed a stray comment in the rules text of Scout's Warning (FUT). Added a test script to check that card's functionality. Note that the card doesn't exactly what the rules text says (but it's probably close enough).

This commit is contained in:
Psyyringe
2009-12-10 11:35:27 +00:00
parent f3408cb4e6
commit 847dd111ca
3 changed files with 30 additions and 1 deletions

View File

@@ -305,7 +305,7 @@ id=126200
name=Scout's Warning
mana={W}
type=Instant
text=The next creature card you play this turn can be played as though it had flash. Draw a card. ## Will this work?
text=The next creature card you play this turn can be played as though it had flash. Draw a card.
target=creature|myhand
auto=flash
auto=draw:1

View File

@@ -286,6 +286,7 @@ royal_assassin.txt
safehold_duo.txt
scourge_of_kher_ridges.txt
scourge_of_kher_ridges2.txt
scouts_warning.txt
sedge_sliver.txt
seedcradle_witch.txt
seismic_assault.txt

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@@ -0,0 +1,28 @@
#NAME: Scout's Warning
#DESC: "The next creature card you play this turn
#DESC: can be played as though it had flash.
#DESC: Draw a card."
#DESC: Note: Card isn't currently coded entirely correct,
#DESC: it requires you to target a creature in your hand,
#DESC: which then gains Flash. Once the card is coded
#DESC: correctly, the first "Savannah Lions" line in the
#DESC: DO stage should be removed.
[INIT]
combatattackers
[PLAYER1]
hand:Scout's Warning,Savannah Lions
library:Plains
manapool:{W}{W}
[PLAYER2]
[DO]
Scout's Warning
Savannah Lions
Savannah Lions
[ASSERT]
combatattackers
[PLAYER1]
inplay:Savannah Lions
graveyard:Scout's Warning
hand:Plains
[PLAYER2]
[END]