fixes fabricate
fixes lorded lands
add propagate keyword (like proliferate but it increases all counters)
cards with proliferate can choose a player now
if you flick/swipe left or right when the closedhand option is visible
in Android, you simulate scroll up/down.
example scenario at opponent's turn with a spell on the stack, swipe
down to interrupt then do something, if you open a zone like library or
graveyard or exile and you want to interract from the zone there (like
casting spell or doing ability from that zone, you can flick left or
right to close that zone so you can tap for mana or any other extra
costs for that spell, you can open the zone if possible just by tapping
it like it used to.)
fix where the copier is treated as the same copied card, also fixes the
display ability of momir (forced), disabled reveal for AI if aicode is
not found (should add alternate for ai).
also fixed where planeswalker can use its ability after it was
transformed/flipped by activation ex. Garruk Relentless... You can’t
activate a loyalty ability of Garruk Relentless and later that turn
after he transforms activate a loyalty ability of Garruk, the
Veil-Cursed.
I think we still need to change legend to a trigger once it detects
multiple legends in play then trigger it at once with targetchooser to
select which cards to sacrifice as state based... vector of unique
names or id or mtgcardinstance?
- fixed -Werror=misleading-indentation warning
- fixed -Werror=nonnull-compare warning on xll and QT builds
- PNG_LIBPNG_VER backward compatibily changes
- giflib backward compatibily changes
- resolved some undefs for X11 build
- silenced some small compile warnings in JGE Makefile
- added -DTIXML_USE_STL to remaining build types (PSP had it added)
- fixed x11 Boost incompatibility issue part of #548
- reworked PrecompiledHeader.h platforms used