I think we still need to change legend to a trigger once it detects multiple legends in play then trigger it at once with targetchooser to select which cards to sacrifice as state based... vector of unique names or id or mtgcardinstance?
I think we still need to change legend to a trigger once it detects multiple legends in play then trigger it at once with targetchooser to select which cards to sacrifice as state based... vector of unique names or id or mtgcardinstance?