fix Dark Depths

there should a window for the triggered sacrifice and legend rule.
This commit is contained in:
Anthony Calosa
2017-02-02 11:08:17 +08:00
parent fcf900c5e0
commit c535d033ec

View File

@@ -25239,7 +25239,7 @@ type=Sorcery
name=Dark Depths
auto=counter(0/0,10,Ice)
auto={3}:counter(0/0,-1,Ice) all(this)
auto=this(counter{0/0.1.Ice}<1)while sacrifice and!( token(Marit Lage,legendary creature avatar, 20/20,flying,indestructible,black) )!
auto=this(counter{0/0.1.Ice}<1)while sacrifice and!( token(Marit Lage,legendary creature avatar, 20/20,flying,indestructible,black) )! notatarget(this)
text=Dark Depths enters the battlefield with ten ice counters on it. -- {3}: Remove an ice counter from Dark Depths. -- When Dark Depths has no ice counters on it, sacrifice it. If you do, put a legendary 20/20 black Avatar creature token with flying and "This creature is indestructible" named Marit Lage onto the battlefield.
type=Legendary Snow Land
[/card]