Bug Correction
PermanentAbility to ListMaintainerAbility in Legend Rule, it seems It's finally fixed even with a lot of targetchooser and copy effects.
This commit is contained in:
@@ -25239,8 +25239,7 @@ type=Sorcery
|
||||
name=Dark Depths
|
||||
auto=counter(0/0,10,Ice)
|
||||
auto={3}:counter(0/0,-1,Ice) all(this)
|
||||
auto=this(counter{0/0.1.Ice}<1)while sacrifice
|
||||
auto=this(counter{0/0.1.Ice}<1)while token(Marit Lage,legendary creature avatar, 20/20,flying,indestructible,black)
|
||||
auto=this(counter{0/0.1.Ice}<1)while sacrifice and!( token(Marit Lage,legendary creature avatar, 20/20,flying,indestructible,black) )!
|
||||
text=Dark Depths enters the battlefield with ten ice counters on it. -- {3}: Remove an ice counter from Dark Depths. -- When Dark Depths has no ice counters on it, sacrifice it. If you do, put a legendary 20/20 black Avatar creature token with flying and "This creature is indestructible" named Marit Lage onto the battlefield.
|
||||
type=Legendary Snow Land
|
||||
[/card]
|
||||
|
||||
@@ -427,7 +427,7 @@ public:
|
||||
* that player chooses one of them, and the rest are put into their owners’ graveyards.
|
||||
* This is called the “legend rule.”
|
||||
*/
|
||||
class MTGLegendRule: public PermanentAbility
|
||||
class MTGLegendRule: public ListMaintainerAbility
|
||||
{
|
||||
public:
|
||||
TargetChooser * tcL;
|
||||
@@ -435,7 +435,10 @@ public:
|
||||
MTGAbility * LegendruleAbility;
|
||||
MTGAbility * LegendruleGeneric;
|
||||
MTGLegendRule(GameObserver* observer, int _id);
|
||||
int receiveEvent(WEvent * event);
|
||||
int canBeInList(MTGCardInstance * card);
|
||||
int added(MTGCardInstance * card);
|
||||
int removed(MTGCardInstance * card);
|
||||
int testDestroy();
|
||||
virtual ostream& toString(ostream& out) const;
|
||||
virtual MTGLegendRule * clone() const;
|
||||
};
|
||||
|
||||
@@ -3205,7 +3205,7 @@ MTGTokensCleanup * MTGTokensCleanup::clone() const
|
||||
|
||||
/* Legend Rule */
|
||||
MTGLegendRule::MTGLegendRule(GameObserver* observer, int _id) :
|
||||
PermanentAbility(observer, _id)
|
||||
ListMaintainerAbility(observer, _id)
|
||||
{
|
||||
tcL = NULL;
|
||||
Legendrule = NULL;
|
||||
@@ -3214,50 +3214,67 @@ PermanentAbility(observer, _id)
|
||||
}
|
||||
;
|
||||
|
||||
int MTGLegendRule::receiveEvent(WEvent * event)
|
||||
int MTGLegendRule::canBeInList(MTGCardInstance * card)
|
||||
{
|
||||
WEventGameStateBasedChecked * e = dynamic_cast<WEventGameStateBasedChecked*> (event);
|
||||
if (e)
|
||||
if(card->isPhased)
|
||||
return 0;
|
||||
if (card->hasType(Subtypes::TYPE_LEGENDARY) && card->controller()->game->inPlay->hasCard(card))
|
||||
{
|
||||
for (int i = 0; i < 2; i++)
|
||||
{
|
||||
MTGGameZone * zone = game->players[i]->game->inPlay;
|
||||
for (int k = zone->nb_cards - 1; k >= 0; k--)
|
||||
{
|
||||
MTGCardInstance * card = zone->cards[k];
|
||||
if (card && card->hasType(Subtypes::TYPE_LEGENDARY) && !card->isPhased)
|
||||
{
|
||||
bool condition = (card->has(Constants::NOLEGEND)||card->controller()->opponent()->inPlay()->hasAbility(Constants::NOLEGENDRULE)||card->controller()->inPlay()->hasAbility(Constants::NOLEGENDRULE))?false:true;
|
||||
if(condition && card->countDuplicateCardNames() > 1)
|
||||
{
|
||||
vector<MTGAbility*>selection;
|
||||
TargetChooserFactory tfL(game);
|
||||
tcL = tfL.createTargetChooser("*[share!name!]|mybattlefield",card);
|
||||
tcL->targetter = NULL;
|
||||
tcL->maxtargets = card->countDuplicateCardNames()-1;
|
||||
Legendrule = NEW AAMover(game, game->mLayers->actionLayer()->getMaxId(), card, NULL,"ownergraveyard","Put in Graveyard");
|
||||
Legendrule->oneShot = true;
|
||||
Legendrule->canBeInterrupted = false;
|
||||
LegendruleAbility = NEW GenericTargetAbility(game, "","",game->mLayers->actionLayer()->getMaxId(), card,tcL, Legendrule->clone());
|
||||
SAFE_DELETE(Legendrule);
|
||||
LegendruleAbility->oneShot = true;
|
||||
LegendruleAbility->canBeInterrupted = false;
|
||||
LegendruleGeneric = NEW GenericAddToGame(game, game->mLayers->actionLayer()->getMaxId(), card,NULL,LegendruleAbility->clone());
|
||||
SAFE_DELETE(LegendruleAbility);
|
||||
LegendruleGeneric->oneShot = true;
|
||||
selection.push_back(LegendruleGeneric->clone());
|
||||
SAFE_DELETE(LegendruleGeneric);
|
||||
MTGAbility * menuChoice = NEW MenuAbility(game, game->mLayers->actionLayer()->getMaxId(), card, card,true,selection,card->controller(),"Legendary Rule");
|
||||
menuChoice->addToGame();
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if(card->has(Constants::NOLEGEND)||card->controller()->opponent()->inPlay()->hasAbility(Constants::NOLEGENDRULE)||card->controller()->inPlay()->hasAbility(Constants::NOLEGENDRULE))
|
||||
return 0;
|
||||
else
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
int MTGLegendRule::added(MTGCardInstance * card)
|
||||
{
|
||||
map<MTGCardInstance *, bool>::iterator it;
|
||||
int destroy = 0;
|
||||
|
||||
for (it = cards.begin(); it != cards.end(); it++)
|
||||
{
|
||||
MTGCardInstance * comparison = (*it).first;
|
||||
if (comparison != card && comparison->controller() == card->controller() && !(comparison->getName().compare(card->getName())))
|
||||
destroy = 1;
|
||||
}
|
||||
if(destroy)
|
||||
{
|
||||
vector<MTGAbility*>selection;
|
||||
MTGCardInstance * myClone = NEW MTGCardInstance(card, card->controller()->game);
|
||||
TargetChooserFactory tfL(game);
|
||||
tcL = tfL.createTargetChooser("*[share!name!]|mybattlefield",myClone);
|
||||
tcL->targetter = NULL;
|
||||
tcL->maxtargets = 1;
|
||||
Legendrule = NEW AAMover(game, game->mLayers->actionLayer()->getMaxId(), myClone, NULL,"ownergraveyard","Put in Graveyard");
|
||||
Legendrule->oneShot = true;
|
||||
Legendrule->canBeInterrupted = false;
|
||||
LegendruleAbility = NEW GenericTargetAbility(game, "","",game->mLayers->actionLayer()->getMaxId(), myClone,tcL, Legendrule->clone());
|
||||
SAFE_DELETE(Legendrule);
|
||||
LegendruleAbility->oneShot = true;
|
||||
LegendruleAbility->canBeInterrupted = false;
|
||||
LegendruleGeneric = NEW GenericAddToGame(game, game->mLayers->actionLayer()->getMaxId(), myClone,NULL,LegendruleAbility->clone());
|
||||
SAFE_DELETE(LegendruleAbility);
|
||||
LegendruleGeneric->oneShot = true;
|
||||
selection.push_back(LegendruleGeneric->clone());
|
||||
SAFE_DELETE(LegendruleGeneric);
|
||||
MTGAbility * menuChoice = NEW MenuAbility(game, game->mLayers->actionLayer()->getMaxId(), NULL, myClone,true,selection,card->controller(),"Legendary Rule");
|
||||
menuChoice->addToGame();
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
int MTGLegendRule::removed(MTGCardInstance *)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
int MTGLegendRule::testDestroy()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
ostream& MTGLegendRule::toString(ostream& out) const
|
||||
{
|
||||
return out << "MTGLegendRule :::";
|
||||
@@ -3299,12 +3316,6 @@ int MTGPlaneWalkerRule::added(MTGCardInstance * card)
|
||||
destroy = 1;
|
||||
}
|
||||
}
|
||||
if (game->mLayers->stackLayer()->count(0, NOT_RESOLVED) != 0)
|
||||
destroy = 0;
|
||||
if (game->mLayers->actionLayer()->menuObject)
|
||||
destroy = 0;
|
||||
if (game->getCurrentTargetChooser() || game->mLayers->actionLayer()->isWaitingForAnswer())
|
||||
destroy = 0;
|
||||
if (destroy)
|
||||
{
|
||||
vector<MTGAbility*>selection;
|
||||
|
||||
Reference in New Issue
Block a user