Commit Graph

4981 Commits

Author SHA1 Message Date
Anthony Calosa
2178018b18 Persist and Undying goes to the stack 2015-10-20 21:56:49 +08:00
Anthony Calosa
7810c65862 added Raid support
thisturn(creature[attacking]|mybattlefield)~morethan~0 only triggers
once... use raid keyword... if raid then blah...
2015-10-20 11:09:57 +08:00
Anthony Calosa
9f8d2b2d46 take 2 2015-10-19 21:48:59 +08:00
Anthony Calosa
3bcb2985f9 try to fix compile error on psp 2015-10-19 20:15:51 +08:00
Anthony Calosa
0d8b2f4a01 persist/undying fix
persist/undying wont trigger when there is a replacement effect for
cards that goes to graveyard like leyline of the void. support  for
anafenza the foremost.
2015-10-19 19:43:07 +08:00
Anthony Calosa
b060c4205c targetter, targetted reset 2015-10-19 11:10:49 +08:00
Anthony Calosa
f90775153c Revert "TrcardDrawn, TrDamaged, TrLifeGained"
This reverts commit c7535e38dc.
2015-10-19 10:19:14 +08:00
Anthony Calosa
c7535e38dc TrcardDrawn, TrDamaged, TrLifeGained
Added trigger restriction for "@trigger(player)
restriction{opponenttrigger/controllertrigger}"

Restriction for:
@drawn
@damaged(combat and noncombat)
@lifed/lifeloss

Why?

When using @drawn trigger like Underworld Dreams
auto=@drawn(opponent):life:-1 opponent

If you take control of Underworld Dreams from an opponent, the
targetchooser for "opponent" is not updated and you are still the
opponent of Underworld Dreams even you take control of it(It is right if
you are the chosen opponent from cards like Black Vise, The Rack, etc...
The chosen opponent never changes. But cards that don't define a chosen
player an "opponent" like Underworld Dreams when an exchanged control
happens, the opponent of the card is the opponent of the one who
controls the card). :P

The new correct code for Underworld Dreams:
auto=@drawn(player) restriction{opponenttrigger}:life:-1 opponent
2015-10-18 22:38:41 +08:00
Anthony Calosa
8c4fabb89a menuicons forced for PSP build 2015-10-18 15:55:10 +08:00
Anthony Calosa
1ad1bf7942 protection from colored spells 2015-10-18 00:20:32 +08:00
Anthony Calosa
61881ad656 Fix issue #473 and #784
It seems when a zonechange event from inplay to inplay (player or
opponent), the card->view item values is recalculated... so it destroys
the GUI like missing card image, or moving it far off the screen... To
reproduce, cast Splinter Twin to Conquering Manticore and gain control
the same creature about 2 or 3 times...
2015-10-17 19:44:21 +08:00
Anthony Calosa
f4bdfa43ca Copied Morphed card 2015-10-16 18:50:05 +08:00
Anthony Calosa
5ede956e7f Reverted GuiPlay
reverted stacking issue
2015-10-16 18:19:42 +08:00
Anthony Calosa
2819ec01af token is excluded...
for ABlink
2015-10-16 17:02:37 +08:00
Anthony Calosa
15725c0302 bug fix populate absolute value
forgot to add abs when adding negative bonuses...
2015-10-15 18:03:26 +08:00
Anthony Calosa
851bd88de6 Fix Planeswalker Rule & ABlink 2015-10-15 12:23:32 +08:00
Anthony Calosa
0f0bdd7d13 Fix Aura Curse
Aura Curse that targets a player should update its position after
casting.
2015-10-14 22:14:13 +08:00
Anthony Calosa
297206b054 Fix update profile stat after buying cards
profile stats on the upper left of main menu should update after buying
some cards :)
2015-10-14 21:33:12 +08:00
Anthony Calosa
626f0677f7 Fix profile status on upper left of main menu
The profile status on the upper left of main menu should update now when
changing user profiles...:)
2015-10-14 21:26:22 +08:00
Anthony Calosa
3635137906 fix legend rule
704.5k If a player controls two or more legendary permanents with the
same name, that player
chooses one of them, and the rest are put into their owners’ graveyards.
This is called the
“legend rule.”

bury is destroy without regenerate, so when two legends of the same name
has indestructible, bury will have no effect... I changed it to put into
owners graveyard instead using mover...
2015-10-14 20:04:29 +08:00
Anthony Calosa
9a66b0c6e4 some fix and polished static mana and action stack
I moved the target quad near the source card and moved the action string
forward so there is no overlapping of action string and the target quad
if the action string is too long...
2015-10-13 19:27:25 +08:00
Anthony Calosa
8fe5000ce1 polished action stack 2015-10-12 19:54:03 +08:00
Anthony Calosa
94620504da fix urza lands
the alias is used for checking of "urzatron". revised this because when
using if then else in the activation makes the mana ability goes to the
stack
2015-10-12 13:00:05 +08:00
Anthony Calosa
c7b9e6f9b8 fix avatar scaling on guicombat, border on combat 2015-10-11 23:04:28 +08:00
Anthony Calosa
4c86cae7fe disabled wood & gold texture, backdrop size 480x272
blending of wood and/or gold texture on some resolutions(mobile,
tablets, etc) draws line which can be distracting. The backdrop is now
full size of PSP resolution (480x272, 2x res can be loaded like 960x544)
2015-10-11 14:29:36 +08:00
Anthony Calosa
6376596e49 increase battlefield "hot area" size, opponent phase ring uses darker glyph vs human 2015-10-10 20:54:41 +08:00
Anthony Calosa
52803cf57c fix crash bug when buying a card pack
This fixes the shop crashing the game when you buy a card packs in the
shop. The targeting indicator looks at the stack so it needs to be
enabled only when you're in the "game"...
2015-10-10 04:59:22 +08:00
Anthony Calosa
03f5ba430c resized
doubled res... you need to replace this with a higher detailed icons...
2015-10-09 21:46:25 +08:00
Anthony Calosa
91e317a497 added placeholder for large icons 2015-10-09 21:17:46 +08:00
Anthony Calosa
a0b4d0f348 added scaling of background 2015-10-09 21:06:58 +08:00
Anthony Calosa
674f4d5062 transformed Planeswalker
When a Planeswalker transforms into a creature, it should be inline on
the battlefield positions along with other creatures.
2015-10-08 11:24:04 +08:00
Anthony Calosa
5cc2f5b645 border p/t 2015-10-08 09:51:52 +08:00
Anthony Calosa
3ca8aefad7 fix bug where walls that can attack activated vs moat in play 2015-10-07 20:59:17 +08:00
Anthony Calosa
1d1b663f55 menutitle scaling
can load 2x res...
2015-10-07 18:10:00 +08:00
Anthony Calosa
6a64b09452 replaced fillroundrect border 2015-10-07 18:08:00 +08:00
Anthony Calosa
c2c9e180ea code cleanup 2015-10-07 11:06:59 +08:00
Anthony Calosa
fb89183767 support scaling of avatar texture - multiples of 35x50
default was 35x50 avatar texture, if using 3x  (105x150), it will scale
it :)
2015-10-07 10:57:08 +08:00
Anthony Calosa
45b570b6f7 border highlighter 2015-10-07 10:53:11 +08:00
Anthony Calosa
b750cf1f33 fix alpha/transparency on rendered border 2015-10-06 10:47:08 +08:00
Anthony Calosa
664589c642 Visual Targeting Indicator, Borders 2015-10-05 22:03:30 +08:00
Anthony Calosa
a5a0aa859a reverted build 2015-10-03 21:39:54 +08:00
Anthony Calosa
f39d4a688a build number 2015-10-03 08:54:18 +08:00
Anthony Calosa
0c30a4ba53 High Tide fix 2015-10-03 08:15:05 +08:00
Anthony Calosa
ec4a9ead74 revised produceextra, added producecolor
producecolor:color look for the mana color when engaged
produceextra:selectmana acts like tappedformana(mytgt) so the ability
must be on the source
produceextra:{color}  ability on the otherhand, the ability must be on
the target
2015-10-03 07:36:52 +08:00
Anthony Calosa
4098c306e2 removed unused variable. 2015-10-01 22:56:42 +08:00
Anthony Calosa
ddee2c08e2 added stack check, modified life check
if activating ability, playing a land or casting sorcery spell at
sorcery level(timing restriction), if the stack is not empty, don't
allow it. Modified the life state check, if any of the players would
lose the game, allow the gamestateeffects to check... added
reduceto:value for ali from cairo...
2015-10-01 22:25:26 +08:00
Anthony Calosa
e1c02c8bf5 produceextra, lki(last known information) for power, toughness and basic abilities 2015-09-30 23:45:54 +08:00
Anthony Calosa
8eddcfb639 added converge keyword
converge returns the number of colors spent when casting the spell.
example you pay {2}{W}{W}{R}{B}, converge returns 3, white, black and
red colors spent with...
2015-09-29 15:09:29 +08:00
Anthony Calosa
9b79602134 Moved modifiedbAbi block 2015-09-29 14:31:31 +08:00
Anthony Calosa
0bab560e89 Fix Cloner and Copier abilities 2015-09-29 10:42:29 +08:00