High Tide fix

This commit is contained in:
Anthony Calosa
2015-10-03 08:15:05 +08:00
parent 7db8b89b89
commit 0c30a4ba53

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@@ -45724,7 +45724,7 @@ toughness=4
[/card]
[card]
name=High Tide
auto=all(island) transforms((,newability[produceextra:{U}])) ueot
auto=emblem transforms((,newability[lord(island) produceextra:{U}])) ueot
text=Until end of turn, whenever a player taps an Island for mana, that player adds {U} to his or her mana pool (in addition to the mana the land produces).
mana={U}
type=Instant