transformed Planeswalker

When a Planeswalker transforms into a creature, it should be inline on
the battlefield positions along with other creatures.
This commit is contained in:
Anthony Calosa
2015-10-08 11:24:04 +08:00
parent 5cc2f5b645
commit 674f4d5062

View File

@@ -270,7 +270,7 @@ void GuiPlay::Replace()
//rerun the iter reattaching planes walkers to the back of the lands.
for (iterator it = end_spells; it != cards.end(); ++it)
{
if ((*it)->card->hasType(Subtypes::TYPE_PLANESWALKER))
if ((*it)->card->hasType(Subtypes::TYPE_PLANESWALKER) && !(*it)->card->isCreature())
{
if (mpDuelLayers->getRenderedPlayer() == (*it)->card->controller())
selfLands.Enstack(*it);