From 674f4d506294cec8bc20f1a679261e3a9fd97717 Mon Sep 17 00:00:00 2001 From: Anthony Calosa Date: Thu, 8 Oct 2015 11:24:04 +0800 Subject: [PATCH] transformed Planeswalker When a Planeswalker transforms into a creature, it should be inline on the battlefield positions along with other creatures. --- projects/mtg/src/GuiPlay.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/projects/mtg/src/GuiPlay.cpp b/projects/mtg/src/GuiPlay.cpp index 4fdc1fde4..43403d5ab 100644 --- a/projects/mtg/src/GuiPlay.cpp +++ b/projects/mtg/src/GuiPlay.cpp @@ -270,7 +270,7 @@ void GuiPlay::Replace() //rerun the iter reattaching planes walkers to the back of the lands. for (iterator it = end_spells; it != cards.end(); ++it) { - if ((*it)->card->hasType(Subtypes::TYPE_PLANESWALKER)) + if ((*it)->card->hasType(Subtypes::TYPE_PLANESWALKER) && !(*it)->card->isCreature()) { if (mpDuelLayers->getRenderedPlayer() == (*it)->card->controller()) selfLands.Enstack(*it);