32008496b3
Added/fixed primitives, fixed dat file of several sets, updated the "missing_cards_by_sets" folder, updated README.md file, improved Android downloader.
Vittorio Alfieri
2021-08-29 19:51:13 +02:00
ebc281da6e
Added/fixed primitives, improved the way to limit the number of total primitives to load at startup using the file named LimitedCardList.txt (that has to be copied in User folder). This should help to run the game even on older devices with low RAM such as PSP-3000 (It needs also a lighter graphics sub-folder in Res folder).
Vittorio Alfieri
2021-08-28 16:34:22 +02:00
1ce0facf21
Added/fixed primitives, Added keywords "showopponenthand" and "showcontrollerhand" to allow controller and opponent to play with their hand revealed, added "mytarg" prefix to check values for a card target as like we do for "storedcard" prefix (e.g. "Redirect"), fixed "undocpy" keyoword for all cards (e.g. "Renegade Doppelganger") that have to be back from a previous copy.
Vittorio Alfieri
2021-08-27 00:29:47 +02:00
bbc25e2727
Added/fixed primitives, Improved AI: now it can plays cards using morph cost too.
Vittorio Alfieri
2021-08-25 15:30:44 +02:00
c7c2025fc9
Added/fixed primitives, improved "TurnSide", "Morph" and "Flip" abilities when dealing with Commanders, added "fresh" attribute to cards just put in Sideboard, added a put back rule when a Commander is put in Sideboard, allowed to cast a card with kicker or alternative or morph cost from the CommandZone: in case of Morphed or DoubleFace cards (e.g. "Tergrid, God of Fright"), they will be put in play but they won't be Commander, but when they will be put elsewhere (e.g. destroyed) they may be back to the CommandZone with the usual Commander put back rule.
Vittorio Alfieri
2021-08-24 22:43:55 +02:00
6331b1daf4
Updated changelog with last 3 years of modifications (issue #1067 by @remigiusz-suwalski), added tokens in ELD set, improved Android downloader for ELD set, fixed primitives with "asflash" ability, improved all cards with adventure: now they become instants or sorceries in stack to activate the correct trigger (e.g. with Magecraft combos), added "nomovetrigger" ability for all the "fake" cards (e.g. cards which are simple abilities) in order to don't trigger any event on their cast since they are not real cards.
Vittorio Alfieri
2021-08-23 02:26:16 +02:00
c978223b10
Updated changelog with last 3 years of modifications (issue #1067 by @remigiusz-suwalski), added tokens in ELD set, improved Android downloader for ELD set, fixed primitives with "asflash" ability, improved all cards with adventure: now they become instants or sorceries in stack to activate the correct trigger (e.g. with Magecraft combos), added "nomovetrigger" ability for all the "fake" cards (e.g. cards which are simple abilities) in order to don't trigger any event on their cast since they are not real cards.
Vittorio Alfieri
2021-08-23 02:18:04 +02:00
7d465bfbc4
Fixed a crash on "Tevesh Szat, Doom of Fools" primitive.
Vittorio Alfieri
2021-08-19 23:51:26 +02:00
bdba322558
Fixed "City's Blessing" macros, fixed "Jared Carthalion, True Heir", added new keyoword "noncombatvigor" for cards such as "Stormwild Capridor".
Vittorio Alfieri
2021-08-19 15:45:30 +02:00
d3167bb4f4
Added/fixed primitives, renamed "The Monarch" and "City's Blessing" cards in CN2 and RIX sets, added 2 new macros for Monarch abilites, refactoring of all cards with _ASCEND_ and _MONARCH_ macros.
Vittorio Alfieri
2021-08-19 14:09:57 +02:00
2f4869434c
Added/fixed primitives and macros, fixed RIX and CN2 sets in order to allow images for Monarch and City's Blessing ebmlems, updated all cards with "Monarch" and "Ascend" related abilities, improved "token" keyword in order to allow the usage of "notrigger" option even when we are creating a named token, moved Monarch rules from general txt files to the specific Monarch emblem, improved Android downloader for RIX set.
Vittorio Alfieri
2021-08-17 23:34:05 +02:00
1e0928b227
Added a way to limit the number of total primitives to load at startup using a file named LimitedCardList.txt (that has to be copied in User folder). This should help to run the game even on older devices with low RAM such as PSP-3000 and PSVita (with Adrenaline).
Vittorio Alfieri
2021-08-12 19:10:48 +02:00
0f9b4c6ab2
Added J21 set and added/fixed primitives.
Vittorio Alfieri
2021-08-07 15:55:28 +02:00
a82636b099
Fixed "Jolrael, Mwonvuli Recluse", fixed "Corrosive Ooze", added new keyword "all(myeqp)" in order to target all the equipments attached to a creature (e.g. Corrosive Ooze).
Vittorio Alfieri
2021-08-07 13:42:28 +02:00
b97bd275e4
Macros for Enraged and Blocked
Eduardo
2021-08-06 20:36:03 -05:00
cffda7421f
Fixes to Primitives
Eduardo
2021-07-30 00:33:47 -05:00
bb5a9dd31e
Fixed issue #1065 by @DoidArthas: now on Flip keyword we try to keep auras and equipments effects on transformed card basic abilities (e.g. Pacifism on Werevolwf).
Vittorio Alfieri
2021-07-29 10:06:28 +02:00
2cbb011fe3
Added/fixed primitives, fixed crash with Taj-Nar Swordsmith, Fixed monarch switch after player takes combat damage, fixed allsubtypes in transforms keyword, fixed controllerdamager and opponentdamager keywords and all primitives using them, fixed Emerge alternative cost restriction, fixed Kinship condition on same creature subtype, added alterexperience keyword and fixed all primitives that use experience counters, fixed all primitives using ability counters from Ikoria, fixed mypoolsave keyword in order to don't finish effect at the end of turn, fixed all primitives using mypoolsave (e.g. Omnath, Locus of Mana), fixed Gravepurge and Daretti, Scrap Savant, in order to allow the player to discard zero cards while using their effects.
Vittorio Alfieri
2021-07-29 03:33:33 +02:00
d2fbaaf320
Improved Cursed Scroll and Magus of the Scroll, added/fixed primitives, solved Werewolf's Issues #1064 by @DoidArthas.
Vittorio Alfieri
2021-07-27 14:37:18 +02:00
1c9da2e6e6
Fixes to primitives and oracle text update
Eduardo
2021-07-27 00:39:01 -05:00
35a79cb723
Restore to previous modifications in borderline and bug fixes
Eduardo
2021-07-21 18:41:09 -05:00
0057269361
Fixed "The Atropal" token card in AFR set, improved Android downloader.
Vittorio Alfieri
2021-07-21 18:15:05 +02:00
849194b8da
Added/fixed primitives, removed deckmaster.info source from Android downloader, fixed HTR18 set, fixed "menace" blocking issue from AI, improved Graft ability from AI, fixed hangs on Offering costs for both human and AI, added a new keyword "ishuman" to distinguish if a card controller is human or AI (e.g. on Graft trigger), fixed a possbile hang on negative manacost payment.
Vittorio Alfieri
2021-07-21 10:51:13 +02:00
cabc0757be
Bug Fixes and replaced instances of a creature dying for the macros _DIES_
Eduardo
2021-07-21 00:17:54 -05:00
31ab9edc81
Added HTR18, HT19, AFR and AFC sets, added/fixed old primitives, improved Android dowloader, fixed it lang file, fixed IMA rarities, fixed order index of some old sets, added all features from D&D such as Dungeon Cards and Dice (d20,d10, adn so on).
Vittorio Alfieri
2021-07-17 02:33:08 +02:00
d98956a1b8
Fixes to primitives
Eduardo
2021-07-09 20:32:16 -05:00
f0ee95b483
Fixed Mana Drain (issue #1060 by @Gourajiro), fixed Reinterpret, fixed the taskboard menu choice during game.
Vittorio Alfieri
2021-06-29 16:38:58 +02:00
5b7d8662b7
Improved in-game menu (now the Cancel choice is on top and it's possibile to open/close the taskboard during game), improved add/remove "counter" keyword in order to avoid the trigger if needed (e.g. loop avoidance), fixed Italian and Spanish languages.
Vittorio Alfieri
2021-06-18 12:22:16 +02:00
9df5bb29ab
Added MH2 set, improved Android downloader, added/fixed primitives, improved coin flip event trigger, improved discarded attribute, improved castcard keyword (now it's possible to specify the x value in cost), improved add/remove/mod counter trigger, improved the "spent" and "converge" keyword for spell still in the stack.
Vittorio Alfieri
2021-06-16 17:07:44 +02:00
55edfc6374
Added HA5 set and imnproved Android downloader.
Vittorio Alfieri
2021-05-22 20:40:04 +02:00
79716a4533
Added a new rule to flip back modal dual face card on each phase and after each action, fixed "Aladdin's Lamp" and "Turntimber Symbiosis" primitives, allowed the AI to play back side of modal dual face cards, improved the "doubleside" keyword to flip modal dual face cards, improved filters to target flipped cards using the "isflipped" keyword, fixed a crash when zone pointer was null in GameObserver::logAction method.
Vittorio Alfieri
2021-04-28 17:03:29 +02:00
ac273b1947
Fixed a bug: It's not allowed to turn side of double faced cards when they are on battlefield.
Vittorio Alfieri
2021-04-27 21:08:51 +02:00
8b358b3d1c
Fixed a bug: AI does not have to use the doubleside ability to avoid loops.
Vittorio Alfieri
2021-04-27 17:44:41 +02:00
6fb3feef72
Added/Fixed primitives, improved the Double Face Modal cards management: now it's possibile to click on card to flip the side in odrer to read card infos such as name, manacost, text and types, improved the "moveto" keyword in order to allow the usage of the "temp" zone for removing unecessary cards from game (e.g. duplicated card generated from some dual face cards), added the option "nolegend" to the "copy" keyword in order to crerate copy of legendary cards that are not legendary (e.g. Echoing Equation), added the keywords "doublefacedeath" and "gaineddoublefacedeath" to send a card to temp zone after death (e.g. duplicated card generated from some dual face cards), added the keywords "lifefaker" to identify the cards wich modify the life increasement when a @lifeof triggers occours (e.g. Angel of Vitality).
Vittorio Alfieri
2021-04-27 15:35:54 +02:00
e265dc3e7f
Completed STX set, fixed/added primitives, improved Android downloader, implemented the usage of ^ instead of , char (e.g. target multiple zones within transforms keyword), improved the code to avoid the multiple triggers in case of abilities gained from other cards (e.g. Kasmina, Enigma Sage).
Vittorio Alfieri
2021-04-26 19:23:31 +02:00