Anthony Calosa
4f27c8051a
forgot these
2016-08-06 19:55:18 +08:00
Anthony Calosa
d43693fef0
when ingame, try finding the quad
...
for copier/cloner when copying token generated cards...
2016-08-06 19:41:34 +08:00
Anthony Calosa
be98e0b543
Update CardGui.cpp
...
Disabled temporary...
2016-08-06 01:40:21 -05:00
Anthony Calosa
dae1b10de1
Copied Token Image
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If the image is not found, try finding the token counterpart by Id
2016-08-05 21:52:46 +08:00
Anthony Calosa
1ab88940f9
add nonCombatDamage count
2016-08-04 09:56:53 +08:00
Anthony Calosa
8ba97b8a74
Fix attackcost & blockcost
...
thanks zeth
2016-08-04 09:50:09 +08:00
Anthony Calosa
c45b5751af
cantattack
...
change some cards since -cantattack overrides cantattack. If there is an
effect that makes creatures can't attack, you can just activate the
ability to remove -cantattack...
2016-08-04 05:41:22 +08:00
Anthony Calosa
52fb40d543
AACloner & AACopier TokenAndAbility
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if the token has andAbility, the cloner/copier also has that andAbility
also...
2016-08-04 02:12:59 +08:00
Anthony Calosa
0a0f6cdce9
fix crash
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wrong parenthesis
2016-08-04 00:36:49 +08:00
Anthony Calosa
be899159f3
correction
2016-08-03 23:03:32 +08:00
Anthony Calosa
1aac2b8e75
Update AllAbilities.cpp
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Try to fix IOS/MAC compilation
2016-08-03 21:23:38 +08:00
Anthony Calosa
4753f7bb51
andAbility on ATokenCreator, Extend AAFlip,
2016-08-03 16:10:53 +08:00
Anthony Calosa
98de361bf4
change comment
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enable the indicator at all modes...
2016-08-01 22:34:28 +08:00
Anthony Calosa
c1df10e064
Minor Proportioning
2016-08-01 22:17:53 +08:00
Anthony Calosa
969511953a
vector count of abilities
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remove unused ones
2016-08-01 14:45:57 +08:00
Anthony Calosa
223e2e04b0
Correction
2016-08-01 11:44:07 +08:00
Anthony Calosa
d825c7e4ea
parenthesis
2016-08-01 04:49:04 +08:00
Anthony Calosa
c38c996773
Revised "putinplay" in castcard
2016-08-01 04:43:54 +08:00
Anthony Calosa
71a9ef00ee
Support transforms for nonpermanent
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fix startled awake to persistent nightmare
2016-08-01 03:52:10 +08:00
Anthony Calosa
3b98da1d86
Fix Cloner ability
2016-07-31 18:46:07 +08:00
Anthony Calosa
7a6b6aa335
Change copier copy
2016-07-31 13:24:18 +08:00
zethfoxster
1acdb40498
add some handling of reveal to avoid a crash in demo for AI.
2016-07-30 10:50:31 -04:00
zethfoxster
f2208389bd
same applies for scry
2016-07-30 10:20:19 -04:00
zethfoxster
018e35295a
fixed a crash in revealing, not sure why I thought it was a good idea to test testdestroy something that I just removed from the game. if anyone can find another crash with it, let me know which card causes it.
2016-07-30 10:13:58 -04:00
Anthony Calosa
b90dfbe3b0
Centered P/T inside P/T box
2016-07-30 15:04:34 +08:00
Anthony Calosa
1039815017
small adjustment
...
meld card have a little space between. reduce render big display.
2016-07-30 10:21:39 +08:00
Anthony Calosa
4aa6ad3203
small scale
2016-07-30 08:13:30 +08:00
Anthony Calosa
730b05ad1b
change enstack attackers
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their x position is the same in their "default" horizontal stack, so
when attacking it always start at left side, not in the middle. Please
report if you have bugs...
2016-07-30 07:07:35 +08:00
Anthony Calosa
ffdc8cd9ff
meld card size
2016-07-30 03:05:24 +08:00
Anthony Calosa
a56e77310d
Border Corrections
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Removed other border render, and use the one in cardgui::drawcard...
2016-07-29 23:10:01 +08:00
Anthony Calosa
1d2abeb20b
Minor Border changes
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Also added copier values if it has copied a token or not...
2016-07-29 18:37:03 +08:00
Anthony Calosa
30dab27202
Fix Compilation
2016-07-28 16:38:16 +08:00
zethfoxster
eea240d7f2
changing some of the logic to the previous fixes, we want to avoid using code that looks for specific card names.
...
currently we have kamiflip as the only defined flip type as it is treated differently from the others.
but we have room for more if needed now
doublefaced=kamiflip
sets the flip type of a card to the kamiflip style cards. since this is defined on cardprimitive level now, we might be able to do something different from the flipping animation. who knows.
commented out the forcing token triggers, it bypass targetchooser check. still working on a fix for this coming soon.
2016-07-27 20:03:25 -04:00
Anthony Calosa
068b03a0bb
Alpha-Beta small inner border
2016-07-27 17:12:11 +08:00
Anthony Calosa
a6fdd89e1d
Fix Copier
2016-07-27 15:19:11 +08:00
Anthony Calosa
b8bfe7acc1
Fix Flip/Transform Cards
...
If the card is a copier or a token, it cannot be transformed since it's
not a double face card. Also the copied card must be the "active" part
of a double faced card. Flip cards (kamigawa block) is not restricted by
this since its a single sided card. If the transformed card is cda, take
any damage into account (PT bonus is already in effect for cda)..
2016-07-27 14:39:39 +08:00
zethfoxster
54e86915b0
Merge pull request #33 from WagicProject/master
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getting master
2016-07-26 22:46:06 -04:00
zethfoxster
4f0da67a83
fixed a condition where scry core wasnt triggering its after effect
2016-07-26 19:35:10 -04:00
Anthony Calosa
014ca36a4a
force event for token sacrifice
2016-07-27 07:11:30 +08:00
Anthony Calosa
eebcc9c925
Fix CDAACTIVE & transformed card colors
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cdaactive has its own computation, so exclude it on flip/transform cards
ability
2016-07-27 06:31:03 +08:00
Anthony Calosa
e855ca72aa
Fix Mirror Gallery & enters "tapped" cards
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If Mirror Gallery leaves play, you must check for legendary status.
Fix some cards that enters tapped.
2016-07-27 01:44:18 +08:00
Anthony Calosa
ae33977e10
Add Snapcaster Mage Ability
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tempflashback - flashback using manacost
2016-07-26 09:56:13 +08:00
zethfoxster
6a71bf5653
Merge pull request #32 from WagicProject/master
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getting master
2016-07-24 11:08:51 -04:00
zethfoxster
3007ddc093
added oplifetotal...or readded, i swear this was already in a long time ago when I added lifetotal as a variable. either way.
2016-07-24 11:08:08 -04:00
Anthony Calosa
f960cdea9b
A little border adjustment
...
no more very thin borders on awards and in game...
2016-07-24 20:25:20 +08:00
zethfoxster
f254ca57c6
Merge pull request #31 from WagicProject/master
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getting master
2016-07-24 07:32:06 -04:00
Anthony Calosa
3282848631
Normalized Big Quad Border
...
Hopefully all Big Quads have identical border sizes: In Game, Deck
Editor Carousel and Trophies .
2016-07-24 13:12:40 +08:00
Anthony Calosa
f142363bfa
smaller scaled big quad and forced border
...
Ingame big quads are scaled smaller
2016-07-24 12:40:41 +08:00
zethfoxster
02992954c2
Merge pull request #30 from WagicProject/master
...
getting master
2016-07-23 09:19:12 -04:00
Anthony Calosa
fe577d9dd0
fix flying and multiple moat in play
...
putrid imp that gains temporary flying cant attack if the opponent has
multiple moat in play, this should fix it.
2016-07-23 09:45:12 +08:00