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@@ -3766,7 +3766,7 @@ subtype=Aura
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[/card]
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[card]
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name=Animist's Awakening
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auto=if type(*[instant;sorcery]|mygraveyard)~lessthan~2 then reveal:x optionone all(land|reveal) moveto(mybattlefield) and!(tap)! optiononeend optiontwo name(bottom of library) target(<1>*|reveal) transforms((,newability[all(*|reveal) bottomoflibrary])) oneshotoptiontwoend revealend
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auto=if type(*[instant;sorcery]|mygraveyard)~lessthan~2 then reveal:x optionone all(land|reveal) moveto(mybattlefield) and!(tap(noevent))! optiononeend optiontwo name(bottom of library) target(<1>*|reveal) transforms((,newability[all(*|reveal) bottomoflibrary])) oneshotoptiontwoend revealend
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auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then reveal:x optionone all(land|reveal) moveto(mybattlefield) optiononeend optiontwo nname(bottom of library) target(<1>*|reveal) transforms((,newability[all(*|reveal) bottomoflibrary])) oneshot optiontwoend revealendd
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text=Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. -- Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
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mana={X}{G}
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@@ -8131,7 +8131,7 @@ type=Instant
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[card]
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name=Bant Panorama
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auto={T}:Add{1}
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auto={1}{T}{S}:moveTo(myBattlefield) and!(tap)! target(forest,plains,island|mylibrary)
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auto={1}{T}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(forest,plains,island|mylibrary)
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text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Bant Panorama: Search your library for a basic Forest, Plains, or Island card and put it onto the battlefield tapped. Then shuffle your library.
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type=Land
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[/card]
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@@ -10671,7 +10671,7 @@ type=Land
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[card]
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name=Blighted Woodland
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auto={T}:add{1}
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auto={3}{G}{T}{S}:moveto(mybattlefield) and!(tap)! notatarget(<upto:2>land[basic]|mylibrary)
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auto={3}{G}{T}{S}:moveto(mybattlefield) and!(tap(noevent))! notatarget(<upto:2>land[basic]|mylibrary)
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text={T}: Add {1} to your mana pool. -- {3}{G}, {T}, Sacrifice Blighted Woodland: Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.
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type=Land
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[/card]
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@@ -10747,7 +10747,7 @@ toughness=3
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[card]
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name=Blind Obedience
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auto=@movedto(*|mystack):pay({WB}) life:-1 opponent && life:1 controller
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auto=@movedTo(creature,artifact|opponentBattlefield):all(trigger) tap
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auto=lord(artifact,creature|opponentbattlefield) transforms((,newability[tap(noevent)]))
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text=Extort (Whenever you cast a spell, you may pay {WB}. If you do, each opponent loses 1 life and you gain that much life.) -- Artifacts and creatures your opponents control enter the battlefield tapped.
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mana={1}{W}
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type=Enchantment
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@@ -12215,7 +12215,7 @@ toughness=4
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[/card]
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[card]
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name=Bogbrew Witch
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auto={2}{T}:moveTo(myBattlefield) and!(tap)! target(Festering Newt,Bubbling Cauldron|mylibrary)
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auto={2}{T}:moveTo(myBattlefield) and!(tap(noevent))! target(Festering Newt,Bubbling Cauldron|mylibrary)
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text={2}{T}: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle your library.
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mana={3}{B}
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type=Creature
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@@ -13114,7 +13114,7 @@ toughness=3
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[/card]
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[card]
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name=Boundless Realms
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auto=moveTo(mybattlefield) and!(tap)! notatarget(<upto:type:land[basic]:mybattlefield>land|mylibrary)
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auto=moveTo(mybattlefield) and!(tap(noevent))! notatarget(<upto:type:land[basic]:mybattlefield>land|mylibrary)
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text=Search your library for up to X basic land cards, where X is the number of lands you control, and put them onto the battlefield tapped. Then shuffle your library.
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mana={6}{G}
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type=Sorcery
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@@ -14635,7 +14635,7 @@ toughness=2
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[/card]
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[card]
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name=Burnished Hart
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auto={3}{S}:notatarget(<upto:2>land[basic]|mylibrary) and!(tap)! moveTo(mybattlefield)
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auto={3}{S}:notatarget(<upto:2>land[basic]|mylibrary) and!(tap(noevent))! moveTo(mybattlefield)
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text={3},Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
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mana={3}
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type=Artifact Creature
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@@ -16787,7 +16787,7 @@ toughness=3
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[/card]
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[card]
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name=Centaur Rootcaster
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auto=@combatdamaged(player) from(this):may moveTo(myBattlefield) and!(tap)! target(land[basic]|mylibrary)
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auto=@combatdamaged(player) from(this):may moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|mylibrary)
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text=Whenever Centaur Rootcaster deals combat damage to a player, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
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mana={3}{G}
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type=Creature
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@@ -18289,7 +18289,7 @@ toughness=1
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[/card]
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[card]
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name=Chronosavant
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autograveyard={1}{W}:turns:-1 controller && moveTo(mybattlefield) and!(tap)!
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autograveyard={1}{W}:turns:-1 controller && moveTo(mybattlefield) and!(tap(noevent))!
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text={1}{W}: Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn.
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mana={5}{W}
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type=Creature
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@@ -22885,7 +22885,7 @@ toughness=3
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[/card]
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[card]
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name=Cultivate
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auto=name(fetch to play) notatarget(land[basic]|mylibrary) transforms((,newability[name(move to hand) notatarget(land[basic]|mylibrary) moveTo(myhand)],newability[moveTo(myBattlefield) and!(tap)!])) oneshot
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auto=name(fetch to play) notatarget(land[basic]|mylibrary) transforms((,newability[name(move to hand) notatarget(land[basic]|mylibrary) moveTo(myhand)],newability[moveTo(myBattlefield) and!(tap(noevent))!])) oneshot
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text=Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other in your hand. Then shuffle your library.
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mana={2}{G}
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type=Sorcery
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@@ -24573,7 +24573,7 @@ toughness=4
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[/card]
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[card]
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name=Dawntreader Elk
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auto={G}{S}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary) && shuffle
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auto={G}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(basic|mylibrary) && shuffle
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text={G}, Sacrifice Dawntrader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
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mana={1}{G}
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type=Creature
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@@ -25503,7 +25503,7 @@ type=Sorcery
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[/card]
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[card]
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name=Deep Reconnaissance
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auto=moveTo(myBattlefield) and!(tap)! notatarget(land[basic]|mylibrary)
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auto=moveTo(myBattlefield) and!(tap(noevent))! notatarget(land[basic]|mylibrary)
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flashback={4}{G}
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text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -- Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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mana={2}{G}
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@@ -27121,7 +27121,7 @@ type=Instant
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[/card]
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[card]
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name=Diligent Farmhand
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auto={1}{G}{S}:moveTo(myBattlefield) and!(tap)! target(land[basic]|myLibrary)
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auto={1}{G}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary)
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text={1}{G}, Sacrifice Diligent Farmhand: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -- If Diligent Farmhand is in a graveyard, effects from spells named Muscle Burst count it as a card named Muscle Burst.
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mana={G}
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type=Creature
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@@ -30028,7 +30028,7 @@ toughness=4
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[card]
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name=Drownyard Temple
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auto={T}:Add{1}
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autograveyard={3}:moveto(mybattlefield) and!(tap)!
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autograveyard={3}:moveto(mybattlefield) and!(tap(noevent))!
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text={T}: Add {1} to your mana pool. -- {3}: Return Drownyard Temple from your graveyard to the battlefield tapped.
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type=Land
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[/card]
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@@ -30231,7 +30231,7 @@ toughness=1
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[/card]
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[card]
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name=Due Respect
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auto=emblem transforms((,newability[@movedTo(*|Battlefield):all(trigger) tap])) ueot
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auto=emblem transforms((,newability[@movedTo(*|Battlefield):all(trigger) tap(noevent)])) ueot
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auto=draw:1 controller
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mana={1}{W}
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type=Instant
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@@ -31664,7 +31664,7 @@ toughness=9
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[/card]
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[card]
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name=Eldrazi Displacer
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auto={c}{2}:target(creature) (blink) and!(tap)!
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auto={c}{2}:target(creature) (blink) and!(tap(noevent))!
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text=Devoid (This card has no color.) -- {2}{C}: Exile another target creature, then return it to the battlefield tapped under its owner's control. ({C} represents colorless mana.)
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mana={2}{W}
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abilities=devoid
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@@ -32418,7 +32418,7 @@ toughness=2
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[/card]
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[card]
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name=Elvish Pioneer
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auto=may moveTo(myBattlefield) and!(tap)! target(land[basic]|myhand)
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auto=may moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myhand)
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text=When Elvish Pioneer enters the battlefield, you may put a basic land card from your hand onto the battlefield tapped.
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mana={G}
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type=Creature
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@@ -32730,7 +32730,7 @@ toughness=4
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[/card]
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[card]
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name=Embodiment of Spring
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auto={1}{G}{T}{S}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary)
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auto={1}{G}{T}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(basic|mylibrary)
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text={1}{G}{T}:Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
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mana={U}
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type=Creature
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@@ -34082,7 +34082,7 @@ toughness=3
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[card]
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name=Esper Panorama
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auto={T}:Add{1}
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auto={1}{T}{S}:moveTo(myBattlefield) and!(tap)! target(plains,island,swamp|mylibrary)
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auto={1}{T}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(plains,island,swamp|mylibrary)
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text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Esper Panorama: Search your library for a basic Plains, Island, or Swamp card and put it onto the battlefield tapped. Then shuffle your library.
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type=Land
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[/card]
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@@ -34577,7 +34577,7 @@ type=Sorcery
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[/card]
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[card]
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name=Everbark Shaman
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auto={T}{E(treefolk|mygraveyard)}:target(<2>forest|mylibrary) and!(tap)! moveTo(mybattlefield)
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auto={T}{E(treefolk|mygraveyard)}:target(<2>forest|mylibrary) and!(tap(noevent))! moveTo(mybattlefield)
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text={T}, Exile a Treefolk card from your graveyard: Search your library for two Forest cards and put them onto the battlefield tapped. Then shuffle your library.
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mana={4}{G}
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type=Creature
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@@ -34716,7 +34716,7 @@ type=Enchantment
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[/card]
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[card]
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name=Evolving Wilds
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auto={T}{S}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary)
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auto={T}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(basic|mylibrary)
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text={T}, Sacrifice Evolving Wilds: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
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type=Land
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[/card]
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@@ -35008,7 +35008,7 @@ type=Sorcery
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[card]
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name=Explorer's Scope
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auto={1}:equip
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auto=@combat(attacking) source(mytgt):reveal:1 optionone target(land|reveal) moveto(mybattlefield) and!(tap)! optiononeend optiontwo name(Put Back) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
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auto=@combat(attacking) source(mytgt):reveal:1 optionone target(land|reveal) moveto(mybattlefield) and!(tap(noevent))! optiononeend optiontwo name(Put Back) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
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text=Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. -- Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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mana={1}
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type=Artifact
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@@ -35048,7 +35048,7 @@ type=Sorcery
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[/card]
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[card]
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name=Explosive Vegetation
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auto=moveTo(myBattlefield) and!(tap)! notatarget(<upto:2>land[basic]|mylibrary)
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auto=moveTo(myBattlefield) and!(tap(noevent))! notatarget(<upto:2>land[basic]|mylibrary)
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text=Search your library for up to two basic land cards and put them onto the battlefield tapped. Then shuffle your library.
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mana={3}{G}
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type=Sorcery
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@@ -35972,8 +35972,8 @@ type=Sorcery
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[/card]
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[card]
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name=Far Wanderings
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auto=if type(*|mygraveyard)~morethan~6 then moveto(mybattlefield) and!(tap)! target(<3>land[basic]|mylibrary)
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auto=ifnot type(*|mygraveyard)~morethan~6 then moveto(mybattlefield) and!(tap)! target(land[basic]|mylibrary)
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auto=if type(*|mygraveyard)~morethan~6 then moveto(mybattlefield) and!(tap(noevent))! target(<3>land[basic]|mylibrary)
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auto=ifnot type(*|mygraveyard)~morethan~6 then moveto(mybattlefield) and!(tap(noevent))! target(land[basic]|mylibrary)
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text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -- Threshold - If seven or more cards are in your graveyard, instead search your library for three basic land cards and put them onto the battlefield tapped. Then shuffle your library.
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mana={2}{G}
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type=Sorcery
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@@ -36010,7 +36010,7 @@ toughness=3
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[/card]
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[card]
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name=Farhaven Elf
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auto=may moveTo(myBattlefield) and!(tap)! target(basic|mylibrary)
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auto=may moveTo(myBattlefield) and!(tap(noevent))! target(basic|mylibrary)
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text=When Farhaven Elf enters the battlefield, you may search your library for a basic land card and put it onto the battlefield tapped. If you do, shuffle your library.
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mana={2}{G}
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type=Creature
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@@ -36058,7 +36058,7 @@ toughness=2
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[/card]
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[card]
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name=Farseek
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auto=moveto(myBattlefield) and!(tap)! notatarget(plains,island,swamp,mountain|mylibrary)
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auto=moveto(myBattlefield) and!(tap(noevent))! notatarget(plains,island,swamp,mountain|mylibrary)
|
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|
|
text=Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
|
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mana={1}{G}
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type=Sorcery
|
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@@ -36799,7 +36799,7 @@ type=Sorcery
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[card]
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|
|
name=Fertilid
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|
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auto=counter(1/1,2)
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|
auto={1}{G}{C(1/1,-1)}:moveTo(myBattlefield) and!(tap)! target(land[basic]|mylibrary)
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auto={1}{G}{C(1/1,-1)}:moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|mylibrary)
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|
text=Fertilid enters the battlefield with two +1/+1 counters on it. -- {1}{G}, Remove a +1/+1 counter from Fertilid: Target player searches his or her library for a basic land card and puts it onto the battlefield tapped. Then that player shuffles his or her library.
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mana={2}{G}
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type=Creature
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@@ -37792,7 +37792,7 @@ type=Enchantment
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[card]
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name=Flagstones of Trokair
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|
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auto={T}:Add{W}
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auto=@movedTo(this|graveyard) from(battlefield):may moveTo(myBattlefield) and!(tap)! target(plains|mylibrary)
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auto=@movedTo(this|graveyard) from(battlefield):may moveTo(myBattlefield) and!(tap(noevent))! target(plains|mylibrary)
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text={T}: Add {W} to your mana pool. -- When Flagstones of Trokair is put into a graveyard from the battlefield, you may search your library for a Plains card and put it onto the battlefield tapped. If you do, shuffle your library.
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type=Legendary Land
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[/card]
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@@ -39161,7 +39161,7 @@ toughness=4
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[/card]
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[card]
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name=Font of Fertility
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|
|
auto={1}{G}{S}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary) && shuffle
|
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auto={1}{G}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(basic|mylibrary) && shuffle
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text={1}{G}, Sacrifice Font of Fertility: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
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mana={1}{G}
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type=Enchantment
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@@ -40016,7 +40016,7 @@ toughness=1
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name=Frenzied Tilling
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target=land
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|
|
auto=destroy
|
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|
|
auto=target(land[basic]|mylibrary) and!(tap)! moveto(mybattlefield)
|
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|
|
auto=target(land[basic]|mylibrary) and!(tap(noevent))! moveto(mybattlefield)
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|
text=Destroy target land. Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
|
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mana={3}{R}{G}
|
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|
type=Sorcery
|
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@@ -40177,7 +40177,7 @@ type=Land
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[/card]
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[card]
|
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|
|
name=Frontier Guide
|
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|
|
auto={3}{G}{T}:moveTo(myBattlefield) and!(tap)! target(land[basic]|myLibrary)
|
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|
|
auto={3}{G}{T}:moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary)
|
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text={3}{G}, {T}: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
|
|
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|
|
mana={1}{G}
|
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|
|
|
type=Creature
|
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|
@@ -40339,7 +40339,7 @@ toughness=3
|
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[/card]
|
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[card]
|
|
|
|
|
name=Frozen AEther
|
|
|
|
|
auto=@movedTo(creature,artifact,land|opponentBattlefield):all(trigger) tap
|
|
|
|
|
auto=lord(artifact,creature,land|opponentbattlefield) transforms((,newability[tap(noevent)]))
|
|
|
|
|
text=Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
|
|
|
|
|
mana={3}{U}
|
|
|
|
|
type=Enchantment
|
|
|
|
|
@@ -41777,7 +41777,7 @@ type=Land
|
|
|
|
|
name=Geralf's Masterpiece
|
|
|
|
|
abilities=flying
|
|
|
|
|
auto=foreach(*|myhand):-1/-1
|
|
|
|
|
autograveyard={3}{U}{discard(*|myhand)}{discard(*|myhand)}{discard(*|myhand)}:moveto(myhand) and!(tap)!
|
|
|
|
|
autograveyard={3}{U}{discard(*|myhand)}{discard(*|myhand)}{discard(*|myhand)}:moveto(myhand) and!(tap(noevent))!
|
|
|
|
|
text=Flying -- Geralf's Masterpiece gets -1/-1 for each card in your hand. -- {3}{U}, Discard three cards: Return Geralf's Masterpiece from your graveyard to the battlefield tapped.
|
|
|
|
|
mana={3}{U}{U}
|
|
|
|
|
type=Creature
|
|
|
|
|
@@ -42400,7 +42400,7 @@ type=Instant
|
|
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|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Ghoulsteed
|
|
|
|
|
auto={2}{B}{discard(*|myhand)}{discard(*|myhand)}:moveto(mybattlefield) and!(tap)!
|
|
|
|
|
auto={2}{B}{discard(*|myhand)}{discard(*|myhand)}:moveto(mybattlefield) and!(tap(noevent))!
|
|
|
|
|
text={2}{B}, Discard two cards: Return Ghoulsteed from your graveyard to the battlefield tapped.
|
|
|
|
|
mana={4}{B}
|
|
|
|
|
type=Creature
|
|
|
|
|
@@ -46667,7 +46667,7 @@ toughness=1
|
|
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|
|
[card]
|
|
|
|
|
name=Grixis Panorama
|
|
|
|
|
auto={T}:Add{1}
|
|
|
|
|
auto={1}{T}{S}:moveTo(myBattlefield) and!(tap)! target(island,swamp,mountain|mylibrary)
|
|
|
|
|
auto={1}{T}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(island,swamp,mountain|mylibrary)
|
|
|
|
|
text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Grixis Panorama: Search your library for a basic Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library.
|
|
|
|
|
type=Land
|
|
|
|
|
[/card]
|
|
|
|
|
@@ -46926,7 +46926,7 @@ type=Enchantment
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Growth Spasm
|
|
|
|
|
auto=moveTo(myBattlefield) and!(tap)! notatarget(land[basic]|myLibrary)
|
|
|
|
|
auto=moveTo(myBattlefield) and!(tap(noevent))! notatarget(land[basic]|myLibrary)
|
|
|
|
|
auto=Token(-193507)
|
|
|
|
|
text=Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library. -- Put a 0/1 colorless Eldrazi Spawn creature token onto the battlefield. It has "Sacrifice this creature: Add {1} to your mana pool."
|
|
|
|
|
mana={2}{G}
|
|
|
|
|
@@ -51985,7 +51985,7 @@ subtype=Elf
|
|
|
|
|
[card]
|
|
|
|
|
name=Hunting Wilds
|
|
|
|
|
target=<upto:2>forest|mylibrary
|
|
|
|
|
auto=moveto(mybattlefield) and!(tap)!
|
|
|
|
|
auto=moveto(mybattlefield) and!(tap(noevent))!
|
|
|
|
|
kicker={3}{G}
|
|
|
|
|
auto=kicker untap && becomes(Creature,3/3,haste,green) forever
|
|
|
|
|
text=Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) -- Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. -- If Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.
|
|
|
|
|
@@ -52958,7 +52958,7 @@ type=Sorcery
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Imposing Sovereign
|
|
|
|
|
auto=@movedTo(creature|opponentBattlefield):all(trigger) tap
|
|
|
|
|
auto=lord(creature|opponentbattlefield) transforms((,newability[tap(noevent)]))
|
|
|
|
|
text=Creatures your opponents control enter the battlefield tapped.
|
|
|
|
|
mana={1}{W}
|
|
|
|
|
type=Creature
|
|
|
|
|
@@ -54139,7 +54139,7 @@ type=Sorcery
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Into the North
|
|
|
|
|
auto=moveto(mybattlefield) and!(tap)! notatarget(land[snow]|mylibrary)
|
|
|
|
|
auto=moveto(mybattlefield) and!(tap(noevent))! notatarget(land[snow]|mylibrary)
|
|
|
|
|
text=Search your library for a snow land card and put it onto the battlefield tapped. Then shuffle your library.
|
|
|
|
|
mana={1}{G}
|
|
|
|
|
type=Sorcery
|
|
|
|
|
@@ -56027,7 +56027,7 @@ toughness=1
|
|
|
|
|
[card]
|
|
|
|
|
name=Jund Panorama
|
|
|
|
|
auto={T}:Add{1}
|
|
|
|
|
auto={1}{T}{S}:moveTo(myBattlefield) and!(tap)! target(swamp,mountain,forest|mylibrary)
|
|
|
|
|
auto={1}{T}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(swamp,mountain,forest|mylibrary)
|
|
|
|
|
text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Jund Panorama: Search your library for a basic Swamp, Mountain, or Forest card and put it onto the battlefield tapped. Then shuffle your library.
|
|
|
|
|
type=Land
|
|
|
|
|
[/card]
|
|
|
|
|
@@ -56789,7 +56789,7 @@ name=Karametra, God of Harvests
|
|
|
|
|
abilities=indestructible
|
|
|
|
|
auto=this(variable{selesnya}<7) transforms((removetypes,newability[becomes(Legendary Enchantment God)]))
|
|
|
|
|
auto=this(variable{selesnya}>6) transforms((Legendary Enchantment Creature))
|
|
|
|
|
auto=@movedto(creature|stack) from(*|myhand):moveTo(myBattlefield) and!(tap)! target(forest,plains|mylibrary)
|
|
|
|
|
auto=@movedto(creature|stack) from(*|myhand):moveTo(myBattlefield) and!(tap(noevent))! target(forest,plains|mylibrary)
|
|
|
|
|
text=Indestructible -- As long as your devotion to green and white is less than seven, Karametra isn't a creature. -- Whenever you cast a creature spell, you may search your library for a Forest or Plains card, put it onto the battlefield tapped, then shuffle your library.
|
|
|
|
|
mana={3}{G}{W}
|
|
|
|
|
type=Legendary Enchantment Creature
|
|
|
|
|
@@ -57823,7 +57823,7 @@ type=Artifact
|
|
|
|
|
[card]
|
|
|
|
|
name=Khalni Heart Expedition
|
|
|
|
|
auto=@movedto(land|myBattlefield):counter(0/0,1,Quest)
|
|
|
|
|
auto={C(0/0,-3,Quest)}{S}:target(<upto:2>land[basic]|mylibrary) and!(tap)! moveTo(mybattlefield)
|
|
|
|
|
auto={C(0/0,-3,Quest)}{S}:target(<upto:2>land[basic]|mylibrary) and!(tap(noevent))! moveTo(mybattlefield)
|
|
|
|
|
text=Landfall - Whenever a land enters the battlefield under your control, you may put a quest counter on Khalni Heart Expedition. -- Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
|
|
|
|
|
mana={1}{G}
|
|
|
|
|
type=Enchantment
|
|
|
|
|
@@ -58232,7 +58232,7 @@ type=Sorcery
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Kismet
|
|
|
|
|
auto=@movedTo(creature,artifact,land|opponentBattlefield):all(trigger) tap
|
|
|
|
|
auto=lord(artifact,creature,land|opponentbattlefield) transforms((,newability[tap(noevent)]))
|
|
|
|
|
text=Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
|
|
|
|
|
mana={3}{W}
|
|
|
|
|
type=Enchantment
|
|
|
|
|
@@ -58953,7 +58953,7 @@ toughness=4
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Kodama's Reach
|
|
|
|
|
auto=name(fetch to play) notatarget(land[basic]|mylibrary) transforms((,newability[name(move to hand) notatarget(land[basic]|mylibrary) moveTo(myhand)],newability[moveTo(myBattlefield) and!(tap)!])) oneshot
|
|
|
|
|
auto=name(fetch to play) notatarget(land[basic]|mylibrary) transforms((,newability[name(move to hand) notatarget(land[basic]|mylibrary) moveTo(myhand)],newability[moveTo(myBattlefield) and!(tap(noevent))!])) oneshot
|
|
|
|
|
text=Search your library for two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Then shuffle your library.
|
|
|
|
|
mana={2}{G}
|
|
|
|
|
type=Sorcery
|
|
|
|
|
@@ -59139,7 +59139,7 @@ toughness=2
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Kor Cartographer
|
|
|
|
|
auto=may moveTo(myBattlefield) and!(tap)! target(plains|mylibrary)
|
|
|
|
|
auto=may moveTo(myBattlefield) and!(tap(noevent))! target(plains|mylibrary)
|
|
|
|
|
text=When Kor Cartographer enters the battlefield, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle your library.
|
|
|
|
|
mana={3}{W}
|
|
|
|
|
type=Creature
|
|
|
|
|
@@ -59290,7 +59290,7 @@ toughness=1
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Korlash, Heir to Blackblade
|
|
|
|
|
auto={discard(other *[share!name!]|myhand)}:moveto(mybattlefield) and!(tap)! target(<upto:2>swamp|mylibrary)
|
|
|
|
|
auto={discard(other *[share!name!]|myhand)}:moveto(mybattlefield) and!(tap(noevent))! target(<upto:2>swamp|mylibrary)
|
|
|
|
|
anyzone=type:swamp:mybattlefield/type:swamp:mybattlefield cdaactive
|
|
|
|
|
auto={1}{B}:regenerate
|
|
|
|
|
text=Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control. -- {1}{B}: Regenerate Korlash. -- Grandeur - Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle your library.
|
|
|
|
|
@@ -62812,7 +62812,7 @@ toughness=2
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Loam Dweller
|
|
|
|
|
auto=@movedto(arcane,spirit|mystack):may moveto(myBattlefield) and!(tap)! target(land|myhand)
|
|
|
|
|
auto=@movedto(arcane,spirit|mystack):may moveto(myBattlefield) and!(tap(noevent))! target(land|myhand)
|
|
|
|
|
text=Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.
|
|
|
|
|
mana={1}{G}
|
|
|
|
|
type=Creature
|
|
|
|
|
@@ -63433,7 +63433,7 @@ toughness=2
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Loxodon Gatekeeper
|
|
|
|
|
auto=@movedTo(creature,artifact,land|opponentBattlefield):all(trigger) tap
|
|
|
|
|
auto=lord(artifact,creature,land|opponentbattlefield) transforms((,newability[tap(noevent)]))
|
|
|
|
|
text=Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
|
|
|
|
|
mana={2}{W}{W}
|
|
|
|
|
type=Creature
|
|
|
|
|
@@ -65438,7 +65438,7 @@ subtype=Aura
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Map the Wastes
|
|
|
|
|
auto=moveTo(myBattlefield) and!(tap)! notatarget(land[basic]|myLibrary)
|
|
|
|
|
auto=moveTo(myBattlefield) and!(tap(noevent))! notatarget(land[basic]|myLibrary)
|
|
|
|
|
auto=ability$!name(Bolster) notatarget(creature[toughness=toughness:lowest:creature:mybattlefield]|mybattlefield) counter(1/1,1)!$ controller
|
|
|
|
|
text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. -- Bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
|
|
|
|
|
mana={2}{G}
|
|
|
|
|
@@ -71524,7 +71524,7 @@ subtype=Aura
|
|
|
|
|
name=Mwonvuli Acid-Moss
|
|
|
|
|
target=land
|
|
|
|
|
auto=destroy
|
|
|
|
|
auto=target(forest|mylibrary) moveto(mybattlefield) and!(tap)!
|
|
|
|
|
auto=target(forest|mylibrary) moveto(mybattlefield) and!(tap(noevent))!
|
|
|
|
|
text=Destroy target land. Search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.
|
|
|
|
|
mana={2}{G}{G}
|
|
|
|
|
type=Sorcery
|
|
|
|
|
@@ -72405,7 +72405,7 @@ type=Instant
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Natural Connection
|
|
|
|
|
auto=moveto(mybattlefield) and!(tap)! notatarget(land[basic]|mylibrary)
|
|
|
|
|
auto=moveto(mybattlefield) and!(tap(noevent))! notatarget(land[basic]|mylibrary)
|
|
|
|
|
text=Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
|
|
|
|
|
mana={2}{G}
|
|
|
|
|
type=Instant
|
|
|
|
|
@@ -72602,7 +72602,7 @@ toughness=1
|
|
|
|
|
[card]
|
|
|
|
|
name=Naya Panorama
|
|
|
|
|
auto={T}:Add{1}
|
|
|
|
|
auto={1}{T}{S}:moveTo(myBattlefield) and!(tap)! target(mountain,forest,plains|mylibrary)
|
|
|
|
|
auto={1}{T}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(mountain,forest,plains|mylibrary)
|
|
|
|
|
text={T}: Add {1} to your mana pool. -- {1}, {T}, Sacrifice Naya Panorama: Search your library for a basic Mountain, Forest, or Plains card and put it onto the battlefield tapped. Then shuffle your library.
|
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type=Land
|
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[/card]
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|
@@ -74221,14 +74221,14 @@ type=Sorcery
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[/card]
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[card]
|
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|
|
name=Nissa's Pilgrimage
|
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|
|
auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then name(fetch to play) notatarget(forest[basic]|mylibrary) transforms((,newability[name(move to hand) notatarget(<upto:2>forest[basic]|mylibrary) moveTo(myhand)],newability[moveTo(myBattlefield) and!(tap)!])) oneshot else name(fetch to play) notatarget(forest[basic]|mylibrary) transforms((,newability[name(move to hand) notatarget(forest[basic]|mylibrary) moveTo(myhand)],newability[moveTo(myBattlefield) and!(tap)!])) oneshot
|
|
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|
|
auto=if type(*[instant;sorcery]|mygraveyard)~morethan~1 then name(fetch to play) notatarget(forest[basic]|mylibrary) transforms((,newability[name(move to hand) notatarget(<upto:2>forest[basic]|mylibrary) moveTo(myhand)],newability[moveTo(myBattlefield) and!(tap(noevent))!])) oneshot else name(fetch to play) notatarget(forest[basic]|mylibrary) transforms((,newability[name(move to hand) notatarget(forest[basic]|mylibrary) moveTo(myhand)],newability[moveTo(myBattlefield) and!(tap(noevent))!])) oneshot
|
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|
|
text=Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library. -- Spell mastery ? If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
|
|
|
|
|
mana={2}{G}
|
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|
|
type=Sorcery
|
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|
|
[/card]
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|
[card]
|
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|
|
name=Nissa's Renewal
|
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|
|
|
auto=moveto(mybattlefield) and!(tap)! notatarget(<upto:3>land[basic]|mylibrary)
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auto=moveto(mybattlefield) and!(tap(noevent))! notatarget(<upto:3>land[basic]|mylibrary)
|
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|
auto=life:7 controller
|
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|
text=Search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle your library. You gain 7 life.
|
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mana={5}{G}
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@@ -75786,7 +75786,7 @@ toughness=3
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name=Ojutai Exemplars
|
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auto=@movedto(*[-creature]|mystack):choice name(Tap target creature) tap target(creature|battlefield)
|
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|
auto=@movedto(*[-creature]|mystack):choice name(First Strike and Lifelink) transforms((,newability[first strike ueot],newability[lifelink ueot])) ueot
|
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|
|
auto=@movedto(*[-creature]|mystack):choice name(Exile and returned tapped) moveto(exile) and!( transforms((,newability[moveto(ownerbattlefield) and!(tap)!])) forever)!
|
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|
|
|
auto=@movedto(*[-creature]|mystack):choice name(Exile and returned tapped) moveto(exile) and!( transforms((,newability[moveto(ownerbattlefield) and!(tap(noevent))!])) forever)!
|
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|
|
text=Whenever you cast a noncreature spell, choose one ? -- ? Tap target creature. -- ? Ojutai Exemplars gains first strike and lifelink until end of turn. -- ? Exile Ojutai Exemplars, then return it to the battlefield tapped under its owner's control.
|
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mana={2}{W}{W}
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type=Creature
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@@ -75977,7 +75977,7 @@ toughness=1
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[/card]
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[card]
|
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|
|
name=Ondu Giant
|
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|
|
auto=may moveTo(myBattlefield) and!(tap)! target(basic|mylibrary)
|
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|
|
auto=may moveTo(myBattlefield) and!(tap(noevent))! target(basic|mylibrary)
|
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|
text=When Ondu Giant enters the battlefield, search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
|
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|
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mana={3}{G}
|
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|
|
type=Creature
|
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|
@@ -76048,7 +76048,7 @@ subtype=Aura
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[card]
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|
name=One with Nature
|
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|
|
target=creature
|
|
|
|
|
auto=@damaged(player) from(mytgt):may moveto(myBattlefield) and!(tap)! target(land[basic]|myLibrary)
|
|
|
|
|
auto=@damaged(player) from(mytgt):may moveto(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary)
|
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|
text=Enchant creature -- Whenever enchanted creature deals combat damage to a player, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
|
|
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|
|
mana={G}
|
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|
|
type=Enchantment
|
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|
|
@@ -76501,7 +76501,7 @@ toughness=3
|
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[/card]
|
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[card]
|
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|
|
name=Orb of Dreams
|
|
|
|
|
auto=@movedTo(*|Battlefield):all(trigger) tap
|
|
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|
|
auto=lord(*|battlefield) transforms((,newability[tap(noevent)]))
|
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|
|
text=Permanents enter the battlefield tapped.
|
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|
|
mana={3}
|
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|
|
type=Artifact
|
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|
|
@@ -78279,7 +78279,7 @@ type=Sorcery
|
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|
[card]
|
|
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|
|
name=Path to Exile
|
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|
|
|
target=creature
|
|
|
|
|
auto=transforms((,newability[moveto(exile)],newability[may name(fetch basic land) notatarget(land[basic]|mylibrary) moveTo(mybattlefield) and!(tap)!])) oneshot
|
|
|
|
|
auto=transforms((,newability[moveto(exile)],newability[may name(fetch basic land) notatarget(land[basic]|mylibrary) moveTo(mybattlefield) and!(tap(noevent))!])) oneshot
|
|
|
|
|
text=Exile target creature. Its controller may search his or her library for a basic land card, put that card onto the battlefield tapped, then shuffle his or her library.
|
|
|
|
|
mana={W}
|
|
|
|
|
type=Instant
|
|
|
|
|
@@ -78362,7 +78362,7 @@ toughness=6
|
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|
|
name=Patron of the Moon
|
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|
|
other={kmoonfolk} name(Moonfolk Offering)
|
|
|
|
|
abilities=flying,offering
|
|
|
|
|
auto={1}:name(put 2 lands in play) moveto(mybattlefield) and!(tap)! notatarget(<upto:2>land|myhand)
|
|
|
|
|
auto={1}:name(put 2 lands in play) moveto(mybattlefield) and!(tap(noevent))! notatarget(<upto:2>land|myhand)
|
|
|
|
|
text=Moonfolk offering (You may cast this card any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.) -- Flying -- {1}: Put up to two land cards from your hand onto the battlefield tapped.
|
|
|
|
|
mana={5}{U}{U}
|
|
|
|
|
type=Legendary Creature
|
|
|
|
|
@@ -78878,7 +78878,7 @@ toughness=4
|
|
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|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Perilous Forays
|
|
|
|
|
auto={1}{S(creature|mybattlefield)}:target(*[swamp;island;mountain;forest;plains]|mylibrary) moveTo(myBattlefield) and!(tap)!
|
|
|
|
|
auto={1}{S(creature|mybattlefield)}:target(*[swamp;island;mountain;forest;plains]|mylibrary) moveTo(myBattlefield) and!(tap(noevent))!
|
|
|
|
|
text={1}, Sacrifice a creature: Search your library for a land card with a basic land type and put it onto the battlefield tapped. Then shuffle your library.
|
|
|
|
|
mana={3}{G}{G}
|
|
|
|
|
type=Enchantment
|
|
|
|
|
@@ -80095,7 +80095,7 @@ toughness=1
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Phytotitan
|
|
|
|
|
autograveyard=@movedTo(this|graveyard) from(myBattlefield):phaseaction[my upkeep once]:moveTo(myBattlefield) and!(tap)!
|
|
|
|
|
autograveyard=@movedTo(this|graveyard) from(myBattlefield):phaseaction[my upkeep once]:moveTo(myBattlefield) and!(tap(noevent))!
|
|
|
|
|
text=When Phytotitan dies, return it to the battlefield tapped under its owner's control at the beginning of his or her next upkeep.
|
|
|
|
|
mana={4}{G}{G}
|
|
|
|
|
type=Creature
|
|
|
|
|
@@ -82028,8 +82028,8 @@ toughness=3
|
|
|
|
|
[card]
|
|
|
|
|
name=Primeval Titan
|
|
|
|
|
abilities=trample
|
|
|
|
|
auto=may target(<upto:2>land|mylibrary) and!(tap)! moveTo(mybattlefield)
|
|
|
|
|
auto=@combat(attacking) source(this):may target(<upto:2>land|mylibrary) moveTo(mybattlefield) and!(tap)!
|
|
|
|
|
auto=may target(<upto:2>land|mylibrary) and!(tap(noevent))! moveTo(mybattlefield)
|
|
|
|
|
auto=@combat(attacking) source(this):may target(<upto:2>land|mylibrary) moveTo(mybattlefield) and!(tap(noevent))!
|
|
|
|
|
text=Trample -- Whenever Primeval Titan enters the battlefield or attacks, you may search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library.
|
|
|
|
|
mana={4}{G}{G}
|
|
|
|
|
type=Creature
|
|
|
|
|
@@ -83886,7 +83886,7 @@ toughness=1
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Quirion Trailblazer
|
|
|
|
|
auto=may moveTo(myBattlefield) and!(tap)! target(land[basic]|mylibrary)
|
|
|
|
|
auto=may moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|mylibrary)
|
|
|
|
|
text=When Quirion Trailblazer enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
|
|
|
|
|
mana={3}{G}
|
|
|
|
|
type=Creature
|
|
|
|
|
@@ -84890,7 +84890,7 @@ toughness=4
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Rampant Growth
|
|
|
|
|
auto=moveTo(myBattlefield) and!(tap)! notatarget(land[basic]|myLibrary)
|
|
|
|
|
auto=moveTo(myBattlefield) and!(tap(noevent))! notatarget(land[basic]|myLibrary)
|
|
|
|
|
text=Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
|
|
|
|
|
mana={1}{G}
|
|
|
|
|
type=Sorcery
|
|
|
|
|
@@ -84991,7 +84991,7 @@ type=Instant
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Ranger's Path
|
|
|
|
|
auto=name(fetch) moveTo(myBattlefield) and!(tap)! notatarget(<upto:2>forest|mylibrary)
|
|
|
|
|
auto=name(fetch) moveTo(myBattlefield) and!(tap(noevent))! notatarget(<upto:2>forest|mylibrary)
|
|
|
|
|
text=Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library.
|
|
|
|
|
mana={3}{G}
|
|
|
|
|
type=Sorcery
|
|
|
|
|
@@ -89337,7 +89337,7 @@ toughness=3
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Root Maze
|
|
|
|
|
auto=@movedTo(artifact,land|battlefield):all(trigger) tap
|
|
|
|
|
auto=lord(artifact,land|battlefield) transforms((,newability[tap(noevent)]))
|
|
|
|
|
text=Artifacts and lands enter the battlefield tapped.
|
|
|
|
|
mana={G}
|
|
|
|
|
type=Enchantment
|
|
|
|
|
@@ -89898,7 +89898,7 @@ toughness=1
|
|
|
|
|
[card]
|
|
|
|
|
name=Ruin in Their Wake
|
|
|
|
|
target=land|myBattlefield
|
|
|
|
|
auto=if type(waste|mybattlefield)~morethan~0 then moveto(mybattlefield) and!(tap)! else moveto(myhand)
|
|
|
|
|
auto=if type(waste|mybattlefield)~morethan~0 then moveto(mybattlefield) and!(tap(noevent))! else moveto(myhand)
|
|
|
|
|
text=Devoid (This card has no color.) -- Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle your library.
|
|
|
|
|
mana={1}{G}
|
|
|
|
|
abilities=devoid
|
|
|
|
|
@@ -91015,7 +91015,7 @@ toughness=3
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Sakura-Tribe Elder
|
|
|
|
|
auto={S}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary)
|
|
|
|
|
auto={S}:moveTo(myBattlefield) and!(tap(noevent))! target(basic|mylibrary)
|
|
|
|
|
text=Sacrifice Sakura-Tribe Elder: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
|
|
|
|
|
mana={1}{G}
|
|
|
|
|
type=Creature
|
|
|
|
|
@@ -94132,7 +94132,7 @@ toughness=1
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Seedguide Ash
|
|
|
|
|
auto=@movedTo(this|graveyard) from(battlefield):target(<upto:3>forest|mylibrary) moveTo(myBattlefield) and!(tap)!
|
|
|
|
|
auto=@movedTo(this|graveyard) from(battlefield):target(<upto:3>forest|mylibrary) moveTo(myBattlefield) and!(tap(noevent))!
|
|
|
|
|
text=When Seedguide Ash is put into a graveyard from the battlefield, you may search your library for up to three Forest cards and put them onto the battlefield tapped. If you do, shuffle your library.
|
|
|
|
|
mana={4}{G}
|
|
|
|
|
type=Creature
|
|
|
|
|
@@ -97764,7 +97764,7 @@ toughness=7
|
|
|
|
|
[card]
|
|
|
|
|
name=Silkwing Scout
|
|
|
|
|
abilities=flying
|
|
|
|
|
auto={G}{S}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary)
|
|
|
|
|
auto={G}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(basic|mylibrary)
|
|
|
|
|
text=Flying -- {G}, Sacrifice Silkwing Scout: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
|
|
|
|
|
mana={2}{U}
|
|
|
|
|
type=Creature
|
|
|
|
|
@@ -97997,7 +97997,7 @@ toughness=4
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Silverglade Pathfinder
|
|
|
|
|
auto={1}{G}{T}{discard(*|myhand)}:moveTo(myBattlefield) and!(tap)! target(basic|myLibrary)
|
|
|
|
|
auto={1}{G}{T}{discard(*|myhand)}:moveTo(myBattlefield) and!(tap(noevent))! target(basic|myLibrary)
|
|
|
|
|
text={1}{G}, {T}, Discard a card: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
|
|
|
|
|
mana={1}{G}
|
|
|
|
|
type=Creature
|
|
|
|
|
@@ -101039,7 +101039,7 @@ type=Sorcery
|
|
|
|
|
[/card]
|
|
|
|
|
[card]
|
|
|
|
|
name=Solemn Simulacrum
|
|
|
|
|
auto=may moveTo(myBattlefield) and!(tap)! target(land[basic]|mylibrary)
|
|
|
|
|
auto=may moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|mylibrary)
|
|
|
|
|
auto=@movedTo(this|graveyard) from(Battlefield):may draw:1 controller
|
|
|
|
|
text=When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library. -- When Solemn Simulacrum dies, you may draw a card.
|
|
|
|
|
mana={4}
|
|
|
|
|
@@ -105403,7 +105403,7 @@ toughness=2
|
|
|
|
|
[card]
|
|
|
|
|
name=Stitchwing Skaab
|
|
|
|
|
abilities=flying
|
|
|
|
|
auto={1}{U}{discard(*|myhand)}{discard(*|myhand)}:moveto(mybattlefield) and!(tap)!
|
|
|
|
|
auto={1}{U}{discard(*|myhand)}{discard(*|myhand)}:moveto(mybattlefield) and!(tap(noevent))!
|
|
|
|
|
text=Flying -- {1}{U}, Discard two cards: Return Stitchwing Skaab from your graveyard to the battlefield tapped.
|
|
|
|
|
mana={3}{U}
|
|
|
|
|
type=Creature
|
|
|
|
|
@@ -108325,7 +108325,7 @@ subtype=Equipment
|
|
|
|
|
name=Sword of the Animist
|
|
|
|
|
auto={2}:equip
|
|
|
|
|
auto=teach(creature) 1/1
|
|
|
|
|
auto=@combat(attacking) source(mytgt):may notatarget(land[basic]|mylibrary) moveto(mybattlefield) and!(tap)!
|
|
|
|
|
auto=@combat(attacking) source(mytgt):may notatarget(land[basic]|mylibrary) moveto(mybattlefield) and!(tap(noevent))!
|
|
|
|
|
text=Equipped creature gets +1/+1. -- Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library. -- Equip {2}
|
|
|
|
|
mana={2}
|
|
|
|
|
type=Legendary Artifact
|
|
|
|
|
@@ -108518,7 +108518,7 @@ type=Instant
|
|
|
|
|
[card]
|
|
|
|
|
name=Sylvan Primordial
|
|
|
|
|
abilities=reach
|
|
|
|
|
auto=name(destroy) target(*[-creature]|opponentbattlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):ability$!notatarget(forest|mylibrary) moveto(mybattlefield) and!(tap)!!$ opponent],newability[destroy]))
|
|
|
|
|
auto=name(destroy) target(*[-creature]|opponentbattlefield) transforms((,newability[@movedTo(this|graveyard) from(battlefield):ability$!notatarget(forest|mylibrary) moveto(mybattlefield) and!(tap(noevent))!!$ opponent],newability[destroy]))
|
|
|
|
|
text=Reach -- When Sylvan Primordial enters the battlefield, for each opponent, destroy target noncreature permanent that player controls. For each permanent destroyed this way, search your library for a Forest card and put that card onto the battlefield tapped. Then shuffle your library.
|
|
|
|
|
mana={5}{G}{G}
|
|
|
|
|
type=Creature
|
|
|
|
|
@@ -110506,7 +110506,7 @@ toughness=9
|
|
|
|
|
[card]
|
|
|
|
|
name=Terminal Moraine
|
|
|
|
|
auto={T}:Add{1}
|
|
|
|
|
auto={2}{T}{S}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary)
|
|
|
|
|
auto={2}{T}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(basic|mylibrary)
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text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Terminal Moraine: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
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type=Land
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[/card]
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@@ -110581,13 +110581,13 @@ toughness=2
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[card]
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name=Terrain Generator
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auto={T}:Add{1}
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auto={2}{T}:moveTo(myBattlefield) and!(tap)! target(land[basic]|myhand)
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auto={2}{T}:moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myhand)
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text={T}: Add {1} to your mana pool. -- {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.
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type=Land
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[/card]
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[card]
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name=Terramorphic Expanse
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auto={T}{S}:moveTo(myBattlefield) and!(tap)! target(basic|mylibrary)
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auto={T}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(basic|mylibrary)
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text={T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
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type=Land
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[/card]
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@@ -111077,7 +111077,7 @@ toughness=2
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[card]
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name=Thawing Glaciers
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auto=tap(noevent)
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auto={1}{T}:moveTo(mybattlefield) and!(tap)! target(land[basic]|mylibrary) && phaseaction[cleanup,sourceinplay] moveto(myhand) all(this)
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auto={1}{T}:moveTo(mybattlefield) and!(tap(noevent))! target(land[basic]|mylibrary) && phaseaction[cleanup,sourceinplay] moveto(myhand) all(this)
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text=Thawing Glaciers enters the battlefield tapped. -- {1}, {T}: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library. Return Thawing Glaciers to its owner's hand at the beginning of the next cleanup step.
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type=Land
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[/card]
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@@ -116375,7 +116375,7 @@ toughness=2
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name=Ulvenwald Hydra
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abilities=reach
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anyzone=type:land:mybattlefield/type:land:mybattlefield cdaactive
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auto=may target(land|mylibrary) moveto(mybattlefield) and!(tap)!
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auto=may target(land|mylibrary) moveto(mybattlefield) and!(tap(noevent))!
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text=Reach -- Ulvenwald Hydra's power and toughness are each equal to the number of lands you control. -- When Ulvenwald Hydra enters the battlefield, you may search your library for a land card, put it onto the battlefield tapped, then shuffle your library.
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mana={4}{G}{G}
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type=Creature
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@@ -117347,7 +117347,7 @@ type=Sorcery
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[/card]
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[card]
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name=Uphill Battle
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auto=@movedTo(creature|opponentBattlefield):all(trigger) tap
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auto=lord(creature|opponentbattlefield) transforms((,newability[tap(noevent)]))
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text=Creatures your opponents play enter the battlefield tapped.
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mana={2}{R}
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type=Enchantment
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@@ -117383,7 +117383,7 @@ type=Enchantment
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[card]
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name=Urabrask the Hidden
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auto=lord(creature|mybattlefield) haste
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auto=@movedTo(creature|opponentBattlefield):all(trigger) tap
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auto=lord(creature|opponentbattlefield) transforms((,newability[tap(noevent)]))
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text=Creatures you control have Haste. -- Creatures your opponents control enter the battlefield tapped.
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mana={3}{R}{R}
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type=Legendary Creature
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@@ -120103,7 +120103,7 @@ toughness=2
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[/card]
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[card]
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name=Viridian Emissary
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auto=@movedTo(this|graveyard) from(battlefield):may moveTo(mybattlefield) and!(tap)! target(land[basic]|mylibrary)
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auto=@movedTo(this|graveyard) from(battlefield):may moveTo(mybattlefield) and!(tap(noevent))! target(land[basic]|mylibrary)
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text=When Viridian Emissary dies, you may search your library for a basic land card and put that card onto the battlefield tapped. If you do, shuffle your library.
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mana={1}{G}
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type=Creature
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@@ -122678,7 +122678,7 @@ type=Enchantment
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[card]
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name=Warped Landscape
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auto={T}:Add{1}
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auto={2}{T}{s}:moveto(mybattlefield) target(basic|mylibrary) and!(tap)!
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auto={2}{T}{s}:moveto(mybattlefield) target(basic|mylibrary) and!(tap(noevent))!
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text={T}: Add {1} to your mana pool. -- {2}, {T}, Sacrifice Warped Landscape: Search your library for a basic land card and put it onto the battlefield tapped. Then shuffle your library.
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type=Land
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[/card]
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@@ -123143,7 +123143,7 @@ subtype=Aura
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[/card]
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[card]
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name=Wayfarer's Bauble
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auto={2}{T}{S}:moveTo(myBattlefield) and!(tap)! target(land[basic]|mylibrary)
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auto={2}{T}{S}:moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|mylibrary)
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text={2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
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mana={1}
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type=Artifact
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@@ -126410,7 +126410,7 @@ toughness=6
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name=Xathrid Necromancer Zombie
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type=Creature
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subtype=Zombie
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auto=tap
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auto=tap(noevent)
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power=2
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toughness=2
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color=black
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@@ -126548,8 +126548,8 @@ type=Land
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[card]
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name=Yavimaya Dryad
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abilities=forestwalk
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auto=may name(my battlefield) moveTo(myBattlefield) and!(tap)! target(forest|mylibrary)
|
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auto=may name(opponent's battlefield) moveTo(opponentBattlefield) and!(tap)! target(forest|mylibrary)
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auto=may name(my battlefield) moveTo(myBattlefield) and!(tap(noevent))! target(forest|mylibrary)
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auto=may name(opponent's battlefield) moveTo(opponentBattlefield) and!(tap(noevent))! target(forest|mylibrary)
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text=Forestwalk -- When Yavimaya Dryad enters the battlefield, you may search your library for a Forest card and put it onto the battlefield tapped under target player's control. If you do, shuffle your library.
|
|
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|
|
mana={1}{G}{G}
|
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|
|
type=Creature
|
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|
@@ -126591,7 +126591,7 @@ toughness=1
|
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[/card]
|
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|
[card]
|
|
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|
|
name=Yavimaya Granger
|
|
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|
|
auto=may moveTo(myBattlefield) and!(tap)! target(land[basic]|myLibrary)
|
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auto=may moveTo(myBattlefield) and!(tap(noevent))! target(land[basic]|myLibrary)
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auto=upcost[{2}{G};next upkeep] sacrifice
|
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|
text=Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) -- When Yavimaya Granger enters the battlefield, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle your library.
|
|
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|
|
mana={2}{G}
|
|
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|
|
@@ -127452,7 +127452,7 @@ toughness=2
|
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[card]
|
|
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|
|
name=Zombie Apocalypse
|
|
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|
|
auto=destroy all(human)
|
|
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|
|
auto=all(creature[zombie]|mygraveyard) moveTo(mybattlefield) and!(tap)!
|
|
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|
|
auto=all(creature[zombie]|mygraveyard) moveTo(mybattlefield) and!(tap(noevent))!
|
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|
|
text=Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.
|
|
|
|
|
mana={3}{B}{B}{B}
|
|
|
|
|
type=Sorcery
|
|
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|
|
@@ -127572,7 +127572,7 @@ toughness=2
|
|
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|
|
name=Zombie Token
|
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type=Creature
|
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subtype=Zombie
|
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|
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auto=tap
|
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auto=tap(noevent)
|
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|
|
power=2
|
|
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|
|
toughness=2
|
|
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|
color=black
|
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|