meld card size

This commit is contained in:
Anthony Calosa
2016-07-30 03:05:24 +08:00
parent 8256ac3bee
commit ffdc8cd9ff

View File

@@ -157,9 +157,14 @@ void CardGui::Render()
//I want the below for melded cards but I dont know how to adjust everything else
//to look neat and clean. leaving this here incase someone else wants to pretty up the p/t box
//and line up the position.
/* if (card->MeldedFrom.size())
cardScale = cardScale + (10 / quad->mHeight);*/
float scale = actZ * cardScale;
float zz = 1.0f;
float yy = 0.0f;
if (card->MeldedFrom.size())
{
zz = 1.15f;
yy = 2.0f;
}
float scale = (actZ*zz) * cardScale;
JQuadPtr shadow;
if (actZ > 1)
@@ -168,7 +173,7 @@ void CardGui::Render()
if (shadow)
{
shadow->SetColor(ARGB(static_cast<unsigned char>(actA)/2,255,255,255));
renderer->RenderQuad(shadow.get(), actX + (actZ - 1) * 15, actY + (actZ - 1) * 15, actT, 28 * actZ / 16, 40 * actZ / 16);
renderer->RenderQuad(shadow.get(), actX + ((actZ*zz) - 1) * 15, (actY-yy) + ((actZ*zz) - 1) * 15, actT, 28 * (actZ*zz) / 16, 40 * (actZ*zz) / 16);
}
}
@@ -179,7 +184,7 @@ void CardGui::Render()
if (extracostshadow)
{
extracostshadow->SetColor(ARGB(static_cast<unsigned char>(actA)/2,100,0,0));
renderer->RenderQuad(extracostshadow.get(), actX + (actZ - 1) * 15, actY + (actZ - 1) * 15, actT, 28 * actZ / 16, 40 * actZ / 16);
renderer->RenderQuad(extracostshadow.get(), actX + ((actZ*zz) - 1) * 15, (actY-yy) + ((actZ*zz) - 1) * 15, actT, 28 * (actZ*zz) / 16, 40 * (actZ*zz) / 16);
}
}
@@ -208,7 +213,7 @@ void CardGui::Render()
if(white)
{
white->SetColor(ARGB(255,230,50,50));
renderer->RenderQuad(white.get(), actX, actY, actT, 30 * actZ / 16, 42 * actZ / 16);
renderer->RenderQuad(white.get(), actX, (actY-yy), actT, 30 * (actZ*zz) / 16, 42 * (actZ*zz) / 16);
}
}
@@ -235,7 +240,7 @@ void CardGui::Render()
if(white)
{
white->SetColor(ARGB(255,0,0,255));
renderer->RenderQuad(white.get(), actX, actY, actT, 30 * actZ / 16, 42 * actZ / 16);
renderer->RenderQuad(white.get(), actX, (actY-yy), actT, 30 * (actZ*zz) / 16, 42 * (actZ*zz) / 16);
}
}
}
@@ -253,7 +258,7 @@ void CardGui::Render()
fakeborder->SetColor(ARGB((int)(actA),7,235,7));//green border
else
fakeborder->SetColor(ARGB((int)(actA),15,15,15));
renderer->RenderQuad(fakeborder.get(), actX, actY, actT, (29 * actZ + 1) / 16, 42 * actZ / 16);
renderer->RenderQuad(fakeborder.get(), actX, (actY-yy), actT, (29 * (actZ*zz) + 1) / 16, 42 * (actZ*zz) / 16);
}
//draw border for highlighting
if (game)
@@ -261,26 +266,26 @@ void CardGui::Render()
if (card && card->isTargetted() && highlightborder)
{
highlightborder->SetColor(ARGB(95,255,0,0));
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (30 * (actZ*zz) + 1) / 16, 43 * (actZ*zz) / 16);
}
if (card && card->isTargetter() && highlightborder)
{
highlightborder->SetColor(ARGB(95,0,245,0));
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (30 * (actZ*zz) + 1) / 16, 43 * (actZ*zz) / 16);
}
if(card->myPair && card->myPair->isInPlay(game) && highlightborder)
{
if(mHasFocus)
{
highlightborder->SetColor(ARGB(200,7,98,248));
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (30 * (actZ*zz) + 1) / 16, 43 * (actZ*zz) / 16);
}
if(CardView* cv = dynamic_cast<CardView*>(card->myPair->view))
{
if(cv->mHasFocus)
{
highlightborder->SetColor(ARGB(200,57,28,248));
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (30 * (actZ*zz) + 1) / 16, 43 * (actZ*zz) / 16);
}
}
}
@@ -293,7 +298,7 @@ void CardGui::Render()
else
highlightborder->SetColor(ARGB(200,57,28,248));
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (30 * (actZ*zz) + 1) / 16, 43 * (actZ*zz) / 16);
}
if(CardView* cv = dynamic_cast<CardView*>(card->shackled->view))
{
@@ -304,20 +309,20 @@ void CardGui::Render()
else
highlightborder->SetColor(ARGB(200,57,28,248));
renderer->RenderQuad(highlightborder.get(), actX, actY, actT, (30 * actZ + 1) / 16, 43 * actZ / 16);
renderer->RenderQuad(highlightborder.get(), actX, (actY-yy), actT, (30 * (actZ*zz) + 1) / 16, 43 * (actZ*zz) / 16);
}
}
}
}
//draw the card image
renderer->RenderQuad(quad.get(), actX, actY, actT, scale, scale);
renderer->RenderQuad(quad.get(), actX, (actY-yy), actT, scale, scale);
}
if (alternate)
{
mFont->SetColor(ARGB(static_cast<unsigned char>(actA), 0, 0, 0));
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE * 0.5f * actZ);
mFont->DrawString(_(card->getName()), actX - actZ * Width / 2 + 1, actY - actZ * Height / 2 + 1);
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE * 0.5f * (actZ*zz));
mFont->DrawString(_(card->getName()), actX - (actZ*zz) * Width / 2 + 1, (actY-yy) - (actZ*zz) * Height / 2 + 1);
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
JQuadPtr icon;
@@ -334,7 +339,7 @@ void CardGui::Render()
if (icon.get())
{
icon->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));
renderer->RenderQuad(icon.get(), actX, actY, actT);
renderer->RenderQuad(icon.get(), actX, (actY-yy), actT);
icon->SetColor(ARGB(255,255,255,255)); //Putting color back as this quad is shared
}
@@ -346,7 +351,7 @@ void CardGui::Render()
if (mor && mor->mTex) {
mor->SetHotSpot(static_cast<float> (mor->mTex->mWidth / 2), static_cast<float> (mor->mTex->mHeight / 2));
mor->SetColor(ARGB(255,255,255,255));
renderer->RenderQuad(mor.get(), actX, actY, actT,scale, scale);
renderer->RenderQuad(mor.get(), actX, (actY-yy), actT,scale, scale);
}
}
@@ -358,24 +363,24 @@ void CardGui::Render()
if(card->isTapped())
{
if(mHasFocus)
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-10,actY - (scale * quad->mHeight / 2)+6.5f, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,255,0,0));
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-10,(actY-yy) - (scale * quad->mHeight / 2)+6.5f, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,255,0,0));
else
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-8,actY - (scale * quad->mHeight / 2)+4, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,255,0,0));
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-8,(actY-yy) - (scale * quad->mHeight / 2)+4, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,255,0,0));
}
else
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-2,actY - (scale * quad->mHeight / 2)-2, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 1.8f,ARGB(250,255,0,0));
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-2,(actY-yy) - (scale * quad->mHeight / 2)-2, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 1.8f,ARGB(250,255,0,0));
}
if (card && card->isTargetter())
{
if(card->isTapped())
{
if(mHasFocus)
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-10,actY - (scale * quad->mHeight / 2)+6.5f, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,0,255,0));
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-10,(actY-yy) - (scale * quad->mHeight / 2)+6.5f, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,0,255,0));
else
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-8,actY - (scale * quad->mHeight / 2)+4, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,0,255,0));
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-8,(actY-yy) - (scale * quad->mHeight / 2)+4, (scale * quad->mHeight)-0.02f, (scale * quad->mWidth)-0.02f, 1.8f,ARGB(250,0,255,0));
}
else
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-2,actY - (scale * quad->mHeight / 2)-2, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 1.8f,ARGB(250,0,255,0));
renderer->DrawRoundRect(actX - (scale * quad->mWidth / 2)-2,(actY-yy) - (scale * quad->mHeight / 2)-2, (scale * quad->mWidth)-0.02f, (scale * quad->mHeight)-0.02f, 1.8f,ARGB(250,0,255,0));
}
}
@@ -385,9 +390,9 @@ void CardGui::Render()
mFont->SetScale(DEFAULT_MAIN_FONT_SCALE);
char buffer[200];
sprintf(buffer, "%i/%i", card->power, card->life);
renderer->FillRect(actX - (13 * actZ), actY + 4 * actZ, 25.5f * actZ, 14 * actZ,
renderer->FillRect(actX - (13 * (actZ*zz)), (actY-yy) + 4 * (actZ*zz), 25.5f * (actZ*zz), 14 * (actZ*zz),
ARGB(((static_cast<unsigned char>(actA))/2),0,0,0));
renderer->DrawRect(actX - (13 * actZ), actY + 4 * actZ, 25.5f * actZ, 14 * actZ,
renderer->DrawRect(actX - (13 * (actZ*zz)), (actY-yy) + 4 * (actZ*zz), 25.5f * (actZ*zz), 14 * (actZ*zz),
ARGB(((static_cast<unsigned char>(actA))),20,20,20));
//damaged or buffed or powered down
if(card->wasDealtDamage && card->life <= 2)
@@ -400,9 +405,9 @@ void CardGui::Render()
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),238,130,238));//violet legendary eldrazi
else
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));//white default
mFont->SetScale(actZ);
mFont->SetScale(actZ);
mFont->DrawString(buffer, actX - 10 * actZ, actY + 7 * actZ);
mFont->SetScale((actZ*zz));
mFont->SetScale((actZ*zz));
mFont->DrawString(buffer, actX - 10 * (actZ*zz), (actY-yy) + 7 * (actZ*zz));
mFont->SetScale(1);
}
@@ -435,7 +440,7 @@ void CardGui::Render()
sprintf(buffer, "%s", buff.c_str());
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),255,215,0));//Gold indicator
mFont->SetScale(0.8f);
mFont->DrawString(buffer, actX - 10 * actZ, actY - (16 * actZ));
mFont->DrawString(buffer, actX - 10 * (actZ*zz), (actY-yy) - (16 * (actZ*zz)));
mFont->SetScale(1);
}
@@ -454,8 +459,8 @@ void CardGui::Render()
char buffer[200];
sprintf(buffer, "%i", card->counters->counters[0]->nb);
mFont->SetColor(ARGB(static_cast<unsigned char>(actA),255,255,255));
mFont->SetScale(actZ);
mFont->DrawString(buffer, actX - 10 * actZ, actY - (12 * actZ));
mFont->SetScale((actZ*zz));
mFont->DrawString(buffer, actX - 10 * (actZ*zz), (actY-yy) - (12 * (actZ*zz)));
mFont->SetScale(1);
}
}
@@ -467,34 +472,38 @@ void CardGui::Render()
if (shadow)
{
shadow->SetColor(ARGB(200,255,255,255));
renderer->RenderQuad(shadow.get(), actX, actY, actT, (28 * actZ + 1) / 16, 40 * actZ / 16);
renderer->RenderQuad(shadow.get(), actX, (actY-yy), actT, (28 * (actZ*zz) + 1) / 16, 40 * (actZ*zz) / 16);
}
}
// Render a mask over the card, if set
if (mask && quad)
JRenderer::GetInstance()->FillRect(actX - (scale * quad->mWidth / 2),actY - (scale * quad->mHeight / 2), scale * quad->mWidth, scale* quad->mHeight, mask);
JRenderer::GetInstance()->FillRect(actX - (scale * quad->mWidth / 2),(actY-yy) - (scale * quad->mHeight / 2), scale * quad->mWidth, scale* quad->mHeight, mask);
if ((tc && tc->alreadyHasTarget(card)) || (game && card == game->mLayers->actionLayer()->currentActionCard))//paint targets red.
{
float xy = yy>0.0f?2.0f:1.0f;
float modx = mHasFocus?xy:0.0f;
if (card->isTapped())
{
renderer->FillRect(actX - (scale * quad->mWidth / 2)-7,actY - (scale * quad->mHeight / 2)+7,scale* quad->mHeight,scale * quad->mWidth, ARGB(128,255,0,0));
renderer->FillRect(actX - (scale * quad->mWidth / 2)-(7+modx),(actY-yy) - (scale * quad->mHeight / 2)+(7+modx),scale* quad->mHeight,scale * quad->mWidth, ARGB(128,255,0,0));
}
else
{
renderer->FillRect(actX - (scale * quad->mWidth / 2),actY - (scale * quad->mHeight / 2), scale * quad->mWidth, scale* quad->mHeight, ARGB(128,255,0,0));
renderer->FillRect(actX - (scale * quad->mWidth / 2),(actY-yy) - (scale * quad->mHeight / 2), scale * quad->mWidth, scale* quad->mHeight, ARGB(128,255,0,0));
}
}
if(tc && tc->source && tc->source->view && tc->source->view->actZ >= 1.3 && card == tc->source)//paint the source green while infocus.
if(tc && tc->source && tc->source->view && tc->source->view->actY >= 1.3 && card == tc->source)//paint the source green while infocus.
{
float xy = yy>0.0f?2.0f:1.0f;
float modx = mHasFocus?xy:0.0f;
if (tc->source->isTapped())
{
renderer->FillRect(actX - (scale * quad->mWidth / 2)-7,actY - (scale * quad->mHeight / 2)+7,scale* quad->mHeight,scale * quad->mWidth, ARGB(128,0,255,0));
renderer->FillRect(actX - (scale * quad->mWidth / 2)-(7+modx),(actY-yy) - (scale * quad->mHeight / 2)+(7+modx),scale* quad->mHeight,scale * quad->mWidth, ARGB(128,0,255,0));
}
else
{
renderer->FillRect(tc->source->view->actX - (scale * quad->mWidth / 2),tc->source->view->actY - (scale * quad->mHeight / 2), scale*quad->mWidth, scale*quad->mHeight, ARGB(128,0,255,0));
renderer->FillRect(tc->source->view->actX - (scale * quad->mWidth / 2),(tc->source->view->actY-yy) - (scale * quad->mHeight / 2), scale*quad->mWidth, scale*quad->mHeight, ARGB(128,0,255,0));
}
}