Merge pull request #30 from WagicProject/master

getting master
This commit is contained in:
zethfoxster
2016-07-23 09:19:12 -04:00
committed by GitHub
5 changed files with 15 additions and 8 deletions

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@@ -39610,7 +39610,7 @@ toughness=1
name=Form of the Dragon
auto=@each my upkeep:damage:5 target(creature,player)
auto=@each end:lifeset:5
auto=lord(creature[-flying]|opponentBattlefield) cantattack
auto=lord(creature|opponentBattlefield) flyersonly
text=At the beginning of your upkeep, Form of the Dragon deals 5 damage to target creature or player. -- At the beginning of each end step, your life total becomes 5. -- Creatures without flying can't attack you.
mana={4}{R}{R}{R}
type=Enchantment
@@ -64668,7 +64668,7 @@ toughness=2
[/card]
[card]
name=Magus of the Moat
auto=lord(creature[-flying]) cantattack
auto=lord(creature) flyersonly
text=Creatures without flying can't attack.
mana={2}{W}{W}
type=Creature
@@ -69545,7 +69545,7 @@ toughness=1
[/card]
[card]
name=Moat
auto=lord(creature[-flying]) cantattack
auto=lord(creature) flyersonly
text=Creatures without flying can't attack.
mana={2}{W}{W}
type=Enchantment
@@ -106044,7 +106044,8 @@ toughness=2
name=Stormtide Leviathan
abilities=islandwalk
auto=lord(land) transforms((island))
auto=lord(creature[-flying;-islandwalk]) cantattack
auto=lord(creature[-islandwalk]) cantattack
auto=lord(creature) flyersonly
text=Islandwalk -- All lands are Islands in addition to their original type. -- Creatures without flying or islandwalk can't attack.
mana={5}{U}{U}{U}
type=Creature
@@ -109798,7 +109799,7 @@ type=Legendary Land
[/card]
[card]
name=Teferi's Moat
auto=chooseacolor lord(creature[chosencolor&-flying]|opponentBattlefield) cantattack chooseend
auto=chooseacolor lord(creature[chosencolor]|opponentBattlefield) flyersonly chooseend
text=As Teferi's Moat enters the battlefield, choose a color. -- Creatures of the chosen color without flying can't attack you.
mana={3}{W}{U}
type=Enchantment
@@ -111800,7 +111801,7 @@ type=Sorcery
[card]
name=Thoughtseize
target=player
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*[-land]|reveal) moveto(ownerhand) and!( transforms((,newability[reject],newability[all(*[-land]|reveal) moveto(ownerhand) and!(reject)!])) oneshot )! optiononeend optiontwo name(look) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed transforms((,newability[life:-2 controller])) oneshot afterrevealedend revealend
auto=reveal:type:*:targetedpersonshand revealzone(targetedpersonshand) optionone name(choose discards) target(*[-land]|reveal) moveto(ownerhand) and!( transforms((,newability[reject],newability[all(*[-land]|reveal) moveto(ownerhand)])) oneshot )! optiononeend optiontwo name(look) target(<1>*|reveal) moveto(ownerhand) and!( all(*|reveal) moveto(ownerhand) )! optiontwoend afterrevealed transforms((,newability[life:-2 controller])) oneshot afterrevealedend revealend
text=Target player reveals his or her hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
mana={B}
type=Sorcery

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@@ -254,7 +254,8 @@ class Constants
DETHRONE = 132,
OVERLOAD = 133,
SHACKLER = 134,
NB_BASIC_ABILITIES = 135,
FLYERSONLY = 135,//can attack only if it has flying
NB_BASIC_ABILITIES = 136,
RARITY_S = 'S', //Special Rarity
RARITY_M = 'M', //Mythics

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@@ -3982,6 +3982,8 @@ int AbilityFactory::abilityEfficiency(MTGAbility * a, Player * p, int mode, Targ
badAbilities[(int)Constants::WEAK] = true;
badAbilities[(int)Constants::NOLIFEGAIN] = true;
badAbilities[(int)Constants::NOLIFEGAINOPPONENT] = true;
badAbilities[(int)Constants::MUSTBLOCK] = true;
badAbilities[(int)Constants::FLYERSONLY] = true;
if (AInstantBasicAbilityModifierUntilEOT * abi = dynamic_cast<AInstantBasicAbilityModifierUntilEOT *>(a))
{

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@@ -637,6 +637,8 @@ int MTGCardInstance::canAttack()
{
if (basicAbilities[(int)Constants::CANTATTACK])
return 0;
if (basicAbilities[(int)Constants::FLYERSONLY] && !basicAbilities[(int)Constants::FLYING])
return 0;
if (tapped)
return 0;
if (hasSummoningSickness())

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@@ -165,7 +165,8 @@ const char* Constants::MTGBasicAbilities[] = {
"mustblock",
"dethrone",
"overload",
"shackler"
"shackler",
"flyersonly"
};
map<string,int> Constants::MTGBasicAbilitiesMap;