Update AllAbilities.cpp

Try to fix IOS/MAC compilation
This commit is contained in:
Anthony Calosa
2016-08-03 21:23:38 +08:00
committed by GitHub
parent f3968215e0
commit 1aac2b8e75

View File

@@ -1482,7 +1482,7 @@ int AACopier::resolve()
* AAFlip with forcedcopy to true *
*********************************************/
AAFlip * af = NEW AAFlip(game, game->mLayers->actionLayer()->getMaxId(), source, source, clone->data->name, false, true);
af->oneShot;
//af->oneShot;
af->canBeInterrupted = false;
af->resolve();
SAFE_DELETE(af);