Compare commits
73 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| f9d5620d38 | |||
| 53641fc36c | |||
| 9bbbb9f7d3 | |||
| efbdc741f5 | |||
| 923affb250 | |||
| 0c6262f9e2 | |||
| c771d84b87 | |||
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| 6079710051 | |||
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| a1b9d5cb2e | |||
| 17f0f59f38 | |||
| c19410b4fb | |||
| ccd421598e | |||
| e6a99ca9ac |
@@ -309,6 +309,7 @@ public class SDLActivity extends Activity implements OnKeyListener {
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File root = new File(System.getenv("EXTERNAL_STORAGE") + "/Download");
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File root = new File(System.getenv("EXTERNAL_STORAGE") + "/Download");
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File[] files = root.listFiles();
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File[] files = root.listFiles();
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if (files != null) {
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for (File f : files) {
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for (File f : files) {
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if (!myresult.contains(f.toString()) &&
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if (!myresult.contains(f.toString()) &&
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(f.toString().contains(".txt") ||
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(f.toString().contains(".txt") ||
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@@ -317,6 +318,7 @@ public class SDLActivity extends Activity implements OnKeyListener {
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myresult.add(f.toString());
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myresult.add(f.toString());
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}
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}
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}
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}
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}
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//get first item?
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//get first item?
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if (!myresult.isEmpty()) {
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if (!myresult.isEmpty()) {
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@@ -1115,16 +1117,41 @@ public class SDLActivity extends Activity implements OnKeyListener {
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}
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}
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// Setup
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// Setup
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private void enterImmersiveMode() {
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final View decorView = getWindow().getDecorView();
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decorView.setSystemUiVisibility(
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View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
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| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
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| View.SYSTEM_UI_FLAG_FULLSCREEN
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| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
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| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
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| View.SYSTEM_UI_FLAG_LAYOUT_STABLE
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);
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}
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@Override
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public void onWindowFocusChanged(boolean hasFocus) {
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super.onWindowFocusChanged(hasFocus);
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if (hasFocus) {
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enterImmersiveMode();
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}
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}
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@Override
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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protected void onCreate(Bundle savedInstanceState) {
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//Log.d(TAG, "onCreate()");
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super.onCreate(savedInstanceState);
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super.onCreate(savedInstanceState);
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StrictMode.ThreadPolicy policy = new StrictMode.ThreadPolicy.Builder().permitAll()
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StrictMode.ThreadPolicy policy = new StrictMode.ThreadPolicy.Builder().permitAll().build();
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.build();
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StrictMode.setThreadPolicy(policy);
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StrictMode.setThreadPolicy(policy);
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setContentView(R.layout.main);
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setContentView(R.layout.main);
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// Enable immersive mode
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enterImmersiveMode();
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getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
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getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
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// So we can call stuff from static callbacks
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// So we can call stuff from static callbacks
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mSingleton = this;
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mSingleton = this;
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mContext = this.getApplicationContext();
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mContext = this.getApplicationContext();
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@@ -1132,7 +1159,7 @@ public class SDLActivity extends Activity implements OnKeyListener {
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StorageOptions.determineStorageOptions(mContext);
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StorageOptions.determineStorageOptions(mContext);
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checkStorageLocationPreference();
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checkStorageLocationPreference();
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prepareOptionMenu(null);
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prepareOptionMenu(null);
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}
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}
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public void forceResDownload(final File oldRes) {
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public void forceResDownload(final File oldRes) {
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AlertDialog.Builder resChooser = new AlertDialog.Builder(this);
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AlertDialog.Builder resChooser = new AlertDialog.Builder(this);
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+356
-360
@@ -4926,366 +4926,362 @@ AKH;426737;https://cards.scryfall.io/large/front/6/2/628f5230-6c0d-4f24-b89a-7f3
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AKH;426858;https://cards.scryfall.io/large/front/d/c/dc98fcdd-8482-4462-ab71-935cea48e409.jpg
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AKH;426858;https://cards.scryfall.io/large/front/d/c/dc98fcdd-8482-4462-ab71-935cea48e409.jpg
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AKH;426736;https://cards.scryfall.io/large/front/a/2/a2604d43-a105-440b-86b1-60d1d0c04339.jpg
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AKH;426736;https://cards.scryfall.io/large/front/a/2/a2604d43-a105-440b-86b1-60d1d0c04339.jpg
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||||||
AKH;426857;https://cards.scryfall.io/large/front/5/c/5ce75b3c-4f83-4c09-9361-d7463e4921e6.jpg
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AKH;426857;https://cards.scryfall.io/large/front/5/c/5ce75b3c-4f83-4c09-9361-d7463e4921e6.jpg
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||||||
AKR;294946;https://cards.scryfall.io/large/front/c/9/c97617e2-04cc-4230-a2ee-a2d636a0655a.jpg
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AKR;547675t;https://cards.scryfall.io/large/front/a/f/af0086cd-56b5-450e-818c-e54f45d1a104.jpg
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AKR;294947;https://cards.scryfall.io/large/front/4/8/48343f8b-db94-4e68-9a17-0abc9571377d.jpg
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AKR;547806t;https://cards.scryfall.io/large/front/a/f/af0086cd-56b5-450e-818c-e54f45d1a104.jpg
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AKR;294944;https://cards.scryfall.io/large/front/0/9/0972790b-8d2b-46d8-866f-02c0c99d5dcf.jpg
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AKR;547475t;https://cards.scryfall.io/large/front/2/d/2d1446ed-f114-421d-bb60-9aeb655e5adb.jpg
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AKR;294945;https://cards.scryfall.io/large/front/4/8/48e35bc5-d96f-4991-8e1b-56274d0d680e.jpg
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AKR;547494t;https://cards.scryfall.io/large/front/2/d/2d1446ed-f114-421d-bb60-9aeb655e5adb.jpg
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AKR;294942;https://cards.scryfall.io/large/front/e/5/e5d02e15-2020-466e-9857-b8741eaa9ff6.jpg
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AKR;547744t;https://cards.scryfall.io/large/front/2/d/2d1446ed-f114-421d-bb60-9aeb655e5adb.jpg
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||||||
AKR;295118;https://cards.scryfall.io/large/front/d/d/ddc9e04a-8410-40f0-b24b-aa3b529b3502.jpg
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AKR;547504t;https://cards.scryfall.io/large/front/2/d/2d1446ed-f114-421d-bb60-9aeb655e5adb.jpg
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AKR;294943;https://cards.scryfall.io/large/front/5/c/5c67c324-1acb-411c-9637-aa488a47e7d6.jpg
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AKR;547506t;https://cards.scryfall.io/large/front/2/d/2d1446ed-f114-421d-bb60-9aeb655e5adb.jpg
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AKR;295119;https://cards.scryfall.io/large/front/0/c/0cef76a7-6135-4c93-83d2-7cda9e2e7c16.jpg
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AKR;547526t;https://cards.scryfall.io/large/front/6/5/65844e72-aa84-483f-b07e-9e34e798aaec.jpg
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AKR;294940;https://cards.scryfall.io/large/front/3/1/318e58cf-31f0-460d-b456-86c0bd2220e2.jpg
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AKR;547584t;https://cards.scryfall.io/large/front/2/4/242c381e-df58-4365-a68c-add1127a83cc.jpg
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||||||
AKR;294940t;https://cards.scryfall.io/large/front/b/5/b5bd6905-79be-4d2c-a343-f6e6a181b3e6.jpg
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AKR;547568t;https://cards.scryfall.io/large/front/b/5/b5bd6905-79be-4d2c-a343-f6e6a181b3e6.jpg
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||||||
AKR;295116;https://cards.scryfall.io/large/front/f/8/f86bc112-4744-4310-a3a8-df5c6c9421b3.jpg
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AKR;547664t;https://cards.scryfall.io/large/front/b/5/b5bd6905-79be-4d2c-a343-f6e6a181b3e6.jpg
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||||||
AKR;295116t;https://cards.scryfall.io/large/front/2/d/2d1446ed-f114-421d-bb60-9aeb655e5adb.jpg
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AKR;547580t;https://cards.scryfall.io/large/front/b/5/b5bd6905-79be-4d2c-a343-f6e6a181b3e6.jpg
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||||||
AKR;294941;https://cards.scryfall.io/large/front/4/7/47d9bed8-6657-472c-9553-8def06ce9f23.jpg
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AKR;547578t;https://cards.scryfall.io/large/front/b/5/b5bd6905-79be-4d2c-a343-f6e6a181b3e6.jpg
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||||||
AKR;295117;https://cards.scryfall.io/large/front/2/5/25f9c83e-00fb-4574-bdca-b4162f7ba353.jpg
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AKR;547690t;https://cards.scryfall.io/large/front/2/9/29b7ecd1-c70e-467c-a9ea-99c2668c3405.jpg
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||||||
AKR;295114;https://cards.scryfall.io/large/front/9/8/9820f6bf-7bd8-4e4d-b9af-f0690c00f606.jpg
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AKR;547705t;https://cards.scryfall.io/large/front/6/a/6aaa8539-8d21-4da1-8410-d4354078390f.jpg
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||||||
AKR;295115;https://cards.scryfall.io/large/front/a/c/acfdd28c-7bc5-4b26-8ad8-6ee77a20d2a1.jpg
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AKR;547682t;https://cards.scryfall.io/large/front/3/6/366c01a7-6399-496b-a5a3-8be45475ce33.jpg
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||||||
AKR;295112;https://cards.scryfall.io/large/front/3/7/37222065-7180-4134-b74c-d5f563c55363.jpg
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AKR;547486t;https://cards.scryfall.io/large/front/c/b/cbebd89c-0b29-44c7-bc99-53dd4b836520.jpg
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||||||
AKR;295113;https://cards.scryfall.io/large/front/f/f/fff9ed67-3c45-48ff-a1e7-f95ff35b782b.jpg
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AKR;547468;https://cards.scryfall.io/large/front/4/1/41b282de-e204-47be-99ea-2596c12bd81c.jpg
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||||||
AKR;295110;https://cards.scryfall.io/large/front/a/d/ad0c603b-4642-438b-95cc-97abecdc0753.jpg
|
AKR;547469;https://cards.scryfall.io/large/front/8/e/8e89f936-38ba-45f7-9c9b-d2d5055a4377.jpg
|
||||||
AKR;295111;https://cards.scryfall.io/large/front/4/4/44cb3c56-3e19-4a61-a8f7-e89565f8b4b7.jpg
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AKR;547470;https://cards.scryfall.io/large/front/c/1/c1c4274b-4268-48af-bbf0-38349a317a99.jpg
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||||||
AKR;294948;https://cards.scryfall.io/large/front/1/8/1892e24d-57c1-4a56-968a-77f8a8b508fc.jpg
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AKR;547471;https://cards.scryfall.io/large/front/2/8/2827614d-97b8-45b3-a820-1971a67a6e29.jpg
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||||||
AKR;294949;https://cards.scryfall.io/large/front/4/0/404ff173-5121-46dd-a1c1-dc7afcd7b63f.jpg
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AKR;547472;https://cards.scryfall.io/large/front/4/b/4bfbff2e-8465-4c32-92c3-44b2db08715a.jpg
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||||||
AKR;294957;https://cards.scryfall.io/large/front/4/f/4f4fa62a-8297-4565-9ff5-68ba4c5b91e4.jpg
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AKR;547473;https://cards.scryfall.io/large/front/a/5/a521c421-4051-4cd7-80ce-48204f358e2b.jpg
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||||||
AKR;294958;https://cards.scryfall.io/large/front/c/5/c5cdbca9-edb5-46dc-8ae3-30d211b8e344.jpg
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AKR;547474;https://cards.scryfall.io/large/front/f/c/fcd46d13-c83f-47db-ac2e-d351f38f4a84.jpg
|
||||||
AKR;294955;https://cards.scryfall.io/large/front/b/d/bd5b84b2-ddc3-453b-b820-b23579a375ad.jpg
|
AKR;547475;https://cards.scryfall.io/large/front/c/0/c0848afc-fc62-44d3-82be-5de86a12a630.jpg
|
||||||
AKR;294956;https://cards.scryfall.io/large/front/d/8/d849dc0a-4122-497c-a2a7-e5a21dc809f5.jpg
|
AKR;547476;https://cards.scryfall.io/large/front/e/c/ec265d99-808f-4024-91b2-6575b46fd6f8.jpg
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||||||
AKR;294956t;https://cards.scryfall.io/large/front/2/4/242c381e-df58-4365-a68c-add1127a83cc.jpg
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AKR;547477;https://cards.scryfall.io/large/front/3/7/377ddb92-3abe-4d5c-a140-7b69fefd0e96.jpg
|
||||||
AKR;294953;https://cards.scryfall.io/large/front/9/4/94fba85b-0147-4693-aa07-3a3310465ac4.jpg
|
AKR;547478;https://cards.scryfall.io/large/front/7/3/73e43044-c76f-410b-b7f6-8e5c2d0d9094.jpg
|
||||||
AKR;295008;https://cards.scryfall.io/large/front/2/d/2da9ca1d-48a8-41d3-82ba-ec18a5e3996a.jpg
|
AKR;547479;https://cards.scryfall.io/large/front/0/a/0ae07a9b-dfb3-4387-a415-fabaff4370bb.jpg
|
||||||
AKR;295129;https://cards.scryfall.io/large/front/b/2/b24894d2-7fd6-4de1-badb-27282749a0d6.jpg
|
AKR;547480;https://cards.scryfall.io/large/front/7/0/70b132ff-3b18-4cd5-ae20-a2e8723bbd79.jpg
|
||||||
AKR;294954;https://cards.scryfall.io/large/front/8/e/8eb8922f-84b4-4973-9d5c-7fd1e65fd0c4.jpg
|
AKR;547481;https://cards.scryfall.io/large/front/b/4/b446e445-5305-4c3d-a146-caeafb26beca.jpg
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||||||
AKR;295009;https://cards.scryfall.io/large/front/4/5/4535c643-7a2d-401b-8c2b-ac7fd6f594b8.jpg
|
AKR;547482;https://cards.scryfall.io/large/front/3/a/3a649fc4-234d-4768-a768-1146e10f3a51.jpg
|
||||||
AKR;294951;https://cards.scryfall.io/large/front/2/e/2edf6d59-6c04-49d0-9960-f7b6a33304da.jpg
|
AKR;547483;https://cards.scryfall.io/large/front/7/f/7f6ebc44-b141-4119-be29-0285a56f644c.jpg
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||||||
AKR;295006;https://cards.scryfall.io/large/front/2/4/246239f2-dfa4-4a2a-8252-baf6ed8b87ad.jpg
|
AKR;547484;https://cards.scryfall.io/large/front/0/a/0ae1ff5c-9403-40f9-ab03-827b9be89663.jpg
|
||||||
AKR;295127;https://cards.scryfall.io/large/front/e/3/e3550340-82d6-460e-afad-fbc361c6c76d.jpg
|
AKR;547485;https://cards.scryfall.io/large/front/1/1/11b8403f-5f2d-4b4f-b032-13be64553213.jpg
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||||||
AKR;294952;https://cards.scryfall.io/large/front/6/e/6ec0e486-c726-4e5d-807f-6d7474f2f061.jpg
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AKR;547486;https://cards.scryfall.io/large/front/a/5/a5653cba-e2f1-483c-9f01-f5109b8c1c92.jpg
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||||||
AKR;294952t;https://cards.scryfall.io/large/front/b/5/b5bd6905-79be-4d2c-a343-f6e6a181b3e6.jpg
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AKR;547487;https://cards.scryfall.io/large/front/f/1/f13b1278-ce98-44ce-bc1f-428e79721aae.jpg
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||||||
AKR;295007;https://cards.scryfall.io/large/front/4/5/458a8212-5dd6-4e63-8d1c-b3e8fa4e0a89.jpg
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AKR;547488;https://cards.scryfall.io/large/front/7/5/756a4d03-d452-4b86-bd70-eb10739a8888.jpg
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||||||
AKR;295128;https://cards.scryfall.io/large/front/f/5/f5d75537-faec-4585-a389-f352bca88af6.jpg
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AKR;547489;https://cards.scryfall.io/large/front/f/d/fd4fea6a-ba6d-4116-8b2c-67cfe2716a00.jpg
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AKR;295004;https://cards.scryfall.io/large/front/d/7/d7df3cea-37ec-4651-a99a-5a0f8a52adcb.jpg
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AKR;547490;https://cards.scryfall.io/large/front/0/1/01a8fb39-5ae9-43e3-bca1-32f5795d9e7f.jpg
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AKR;295125;https://cards.scryfall.io/large/front/c/f/cff6f158-7aaa-4abb-9171-98cb09d1afaa.jpg
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AKR;547491;https://cards.scryfall.io/large/front/1/f/1f817bd3-f83c-4719-aa54-388d913f6018.jpg
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||||||
AKR;294950;https://cards.scryfall.io/large/front/1/9/193b9060-3b1b-4f62-86db-b1a9e37d654b.jpg
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AKR;547492;https://cards.scryfall.io/large/front/9/e/9eb26608-8843-4f02-8f2b-abc96a9038e8.jpg
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||||||
AKR;294950t;https://cards.scryfall.io/large/front/b/5/b5bd6905-79be-4d2c-a343-f6e6a181b3e6.jpg
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AKR;547493;https://cards.scryfall.io/large/front/0/3/03469462-7f51-4d11-8cc2-b7ac1bdcff50.jpg
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||||||
AKR;295005;https://cards.scryfall.io/large/front/c/8/c8e41f4a-dc4d-4f00-875d-0f16b0515b99.jpg
|
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AKR;547502;https://cards.scryfall.io/large/front/0/4/04ef71bc-5640-4d34-972d-f9962dbab813.jpg
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AKR;547504;https://cards.scryfall.io/large/front/9/2/92f0245a-3784-4972-8322-7bd8a0e06f7f.jpg
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AKR;547513;https://cards.scryfall.io/large/front/b/3/b3f03b2a-0950-47b5-96dd-39db3449afb7.jpg
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AKR;547514;https://cards.scryfall.io/large/front/7/9/79c594bf-ca60-49d6-8c87-ed9d9f138334.jpg
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AKR;547516;https://cards.scryfall.io/large/front/b/7/b74222e1-f3a1-4d40-b532-e4f722ec02f0.jpg
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AKR;547517;https://cards.scryfall.io/large/front/e/b/eba15599-ba74-4506-847a-4472214d8d33.jpg
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AKR;547519;https://cards.scryfall.io/large/front/f/3/f3ecc497-80c5-4916-96a5-16e51c8d255e.jpg
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AKR;294841;https://cards.scryfall.io/large/front/8/e/8e89f936-38ba-45f7-9c9b-d2d5055a4377.jpg
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AKR;547520;https://cards.scryfall.io/large/front/b/6/b685b930-3201-4eb1-ac29-9c926651d118.jpg
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AKR;294962;https://cards.scryfall.io/large/front/8/0/806830e3-7296-4982-b366-fa443bda3989.jpg
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AKR;547521;https://cards.scryfall.io/large/front/d/8/d8a99b6b-0ff6-4921-8ce4-eafe6c3493d0.jpg
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AKR;295017;https://cards.scryfall.io/large/front/8/a/8ab38f87-4c74-4b16-aa7f-c449c0ec5c3b.jpg
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AKR;547522;https://cards.scryfall.io/large/front/8/f/8fc2a3b7-ea29-4d04-aaeb-1d79850ae821.jpg
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AKR;295138;https://cards.scryfall.io/large/front/4/e/4ec9b7c6-bdee-434c-bea9-1b68bee01301.jpg
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AKR;547523;https://cards.scryfall.io/large/front/0/e/0e127810-a9e8-44ff-a0a4-bf0bffeb9d1d.jpg
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AKR;294842;https://cards.scryfall.io/large/front/c/1/c1c4274b-4268-48af-bbf0-38349a317a99.jpg
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AKR;547524;https://cards.scryfall.io/large/front/9/0/90220964-5f7d-4f37-955d-ba906bc55d25.jpg
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AKR;294963;https://cards.scryfall.io/large/front/8/7/876a4141-6412-45d3-9e00-e86003b367ce.jpg
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AKR;547525;https://cards.scryfall.io/large/front/2/4/24385303-cb45-4ee3-a6a8-642b3cec7b75.jpg
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AKR;295018;https://cards.scryfall.io/large/front/b/7/b7d825f6-ae7d-4475-be54-52b21f168311.jpg
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AKR;547526;https://cards.scryfall.io/large/front/4/c/4cfe0645-79ec-4e94-a6eb-b38b920d2dab.jpg
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AKR;295139;https://cards.scryfall.io/large/front/4/e/4ec9b7c6-bdee-434c-bea9-1b68bee01301.jpg
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AKR;547527;https://cards.scryfall.io/large/front/3/c/3c102e4d-fa22-4e05-a2af-9014de929e64.jpg
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AKR;294960;https://cards.scryfall.io/large/front/6/c/6c85da54-e21a-4548-b85a-f4c2e9084c03.jpg
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AKR;547528;https://cards.scryfall.io/large/front/9/d/9d0f951b-a062-431b-81c6-cacf7bd5e95d.jpg
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AKR;295015;https://cards.scryfall.io/large/front/8/1/8168540a-0629-443a-abc2-8641175f4d80.jpg
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AKR;547529;https://cards.scryfall.io/large/front/4/3/43dff9b1-9a46-4737-80b1-7eec70f799b2.jpg
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AKR;295136;https://cards.scryfall.io/large/front/4/e/4ec9b7c6-bdee-434c-bea9-1b68bee01301.jpg
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AKR;547530;https://cards.scryfall.io/large/front/a/0/a0490cec-28db-459a-964e-e3a90878cbc6.jpg
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AKR;294840;https://cards.scryfall.io/large/front/4/1/41b282de-e204-47be-99ea-2596c12bd81c.jpg
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AKR;547531;https://cards.scryfall.io/large/front/9/a/9aa207fd-fa97-40ab-bcef-6d45a2459687.jpg
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AKR;294961;https://cards.scryfall.io/large/front/3/b/3b88be55-ad39-4db3-8eaa-f83069126a2b.jpg
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AKR;547532;https://cards.scryfall.io/large/front/7/d/7dfcc215-dfd6-4c7b-8a9f-911276114725.jpg
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AKR;295016;https://cards.scryfall.io/large/front/4/6/4673d4df-e4ba-4ce6-9dec-1cd699250eff.jpg
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AKR;547533;https://cards.scryfall.io/large/front/6/c/6c5235a8-578a-48be-9967-79b42bcc8388.jpg
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AKR;295137;https://cards.scryfall.io/large/front/4/e/4ec9b7c6-bdee-434c-bea9-1b68bee01301.jpg
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AKR;547534;https://cards.scryfall.io/large/front/3/8/38013d49-a9cd-4398-bb6f-f985ec81301d.jpg
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AKR;295013;https://cards.scryfall.io/large/front/e/e/eee5cbc2-7015-4b46-a9f4-d5dd27bed6e8.jpg
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AKR;547535;https://cards.scryfall.io/large/front/7/1/713bc732-1d06-4c0a-925e-be5fe9503a5d.jpg
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AKR;295134;https://cards.scryfall.io/large/front/4/e/4ec9b7c6-bdee-434c-bea9-1b68bee01301.jpg
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AKR;547536;https://cards.scryfall.io/large/front/8/4/8420d2b8-ada3-44de-9a97-f54dcc95b981.jpg
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AKR;295014;https://cards.scryfall.io/large/front/c/d/cd925b9d-da4f-4454-a942-43cf06e6e653.jpg
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AKR;547537;https://cards.scryfall.io/large/front/8/c/8ceb56f3-759c-4130-86ed-00eb75208a35.jpg
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AKR;295135;https://cards.scryfall.io/large/front/4/e/4ec9b7c6-bdee-434c-bea9-1b68bee01301.jpg
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AKR;547538;https://cards.scryfall.io/large/front/6/5/657fb5d1-5251-4200-a2ad-620ac2790363.jpg
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AKR;295011;https://cards.scryfall.io/large/front/0/d/0d924895-db61-44f3-95eb-7b35f02fbc02.jpg
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AKR;547539;https://cards.scryfall.io/large/front/d/c/dc366370-4f73-4e8e-8e4b-a827d5639322.jpg
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AKR;295132;https://cards.scryfall.io/large/front/f/1/f1688f02-3d03-4e3b-a491-1266f8ab7efd.jpg
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AKR;547540;https://cards.scryfall.io/large/front/1/0/101af164-2b8e-4904-8edd-2433210d3c54.jpg
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AKR;295012;https://cards.scryfall.io/large/front/3/1/31848da0-17a7-490a-a2fc-d2114a88cf66.jpg
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AKR;547541;https://cards.scryfall.io/large/front/4/2/428edb41-faf4-4619-ad91-0df8b5a87865.jpg
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AKR;295133;https://cards.scryfall.io/large/front/4/e/4ec9b7c6-bdee-434c-bea9-1b68bee01301.jpg
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AKR;547542;https://cards.scryfall.io/large/front/4/7/4702b589-28cd-4fb7-add8-773f472b0df3.jpg
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AKR;295130;https://cards.scryfall.io/large/front/e/6/e67aa382-c2aa-4679-b2e3-1de5fcb812ea.jpg
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AKR;547543;https://cards.scryfall.io/large/front/d/1/d187686c-08ca-40d4-aaac-e0ba5b11a0ad.jpg
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AKR;295010;https://cards.scryfall.io/large/front/4/3/431748de-d3ea-40ec-8f6e-4a5600a728a2.jpg
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AKR;547544;https://cards.scryfall.io/large/front/9/5/95828631-66fe-4e08-8b24-a7e6327188ea.jpg
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AKR;295131;https://cards.scryfall.io/large/front/a/b/ab615706-8b0f-4367-bf3a-0394cae6d52f.jpg
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AKR;547545;https://cards.scryfall.io/large/front/d/3/d3a9f334-866b-4c58-a262-5c3168f762ea.jpg
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AKR;295140;https://cards.scryfall.io/large/front/1/7/17aedf7f-52ec-4448-8b78-5b18a568ceaa.jpg
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AKR;547546;https://cards.scryfall.io/large/front/4/f/4f68522c-060f-49ed-835d-e4fbf9202af2.jpg
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AKR;294849;https://cards.scryfall.io/large/front/3/7/377ddb92-3abe-4d5c-a140-7b69fefd0e96.jpg
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AKR;547547;https://cards.scryfall.io/large/front/1/0/10466618-a867-4ec2-8e8c-e7217e06ea62.jpg
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AKR;294858;https://cards.scryfall.io/large/front/a/5/a5653cba-e2f1-483c-9f01-f5109b8c1c92.jpg
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AKR;547548;https://cards.scryfall.io/large/front/6/d/6d234ff0-b18f-4b97-a8da-e329e9f7049d.jpg
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AKR;294979;https://cards.scryfall.io/large/front/0/0/00da134b-7115-4e8d-b257-3cc1c0e0a3e8.jpg
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AKR;547549;https://cards.scryfall.io/large/front/4/4/4466da89-7380-4fad-9304-7b580c577975.jpg
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AKR;294859;https://cards.scryfall.io/large/front/f/1/f13b1278-ce98-44ce-bc1f-428e79721aae.jpg
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AKR;547550;https://cards.scryfall.io/large/front/9/8/9859e709-2f70-4aec-9909-a073c93062a2.jpg
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AKR;294856;https://cards.scryfall.io/large/front/0/a/0ae1ff5c-9403-40f9-ab03-827b9be89663.jpg
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AKR;547551;https://cards.scryfall.io/large/front/6/d/6d78a159-e9fe-446e-a0b1-a339e653b102.jpg
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AKR;294977;https://cards.scryfall.io/large/front/8/8/88f2ca85-de02-4471-b90f-d13ccb93c8bb.jpg
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AKR;547552;https://cards.scryfall.io/large/front/5/3/53d56953-cac5-4bd4-bec9-d442d70d7e96.jpg
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AKR;294857;https://cards.scryfall.io/large/front/1/1/11b8403f-5f2d-4b4f-b032-13be64553213.jpg
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AKR;547553;https://cards.scryfall.io/large/front/3/f/3f4859bc-f461-48f1-97bf-6e5286afed70.jpg
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AKR;294978;https://cards.scryfall.io/large/front/c/5/c5adb7de-47f0-4969-85dc-6b64f04b9517.jpg
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AKR;547554;https://cards.scryfall.io/large/front/e/2/e28ebe21-5447-45f5-97e4-c9bf1905b4bc.jpg
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AKR;294854;https://cards.scryfall.io/large/front/3/a/3a649fc4-234d-4768-a768-1146e10f3a51.jpg
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AKR;547555;https://cards.scryfall.io/large/front/7/8/78462416-8951-45be-8390-8f0dc4084642.jpg
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AKR;294975;https://cards.scryfall.io/large/front/6/e/6ef4ac5a-71bd-4b75-a949-084160ef7b7a.jpg
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AKR;547556;https://cards.scryfall.io/large/front/d/8/d88dd364-8c39-4064-95d4-a26e0784550d.jpg
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AKR;294855;https://cards.scryfall.io/large/front/7/f/7f6ebc44-b141-4119-be29-0285a56f644c.jpg
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AKR;294976;https://cards.scryfall.io/large/front/f/a/fa743b1f-aaac-4751-97cf-24d43c475deb.jpg
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AKR;294852;https://cards.scryfall.io/large/front/7/0/70b132ff-3b18-4cd5-ae20-a2e8723bbd79.jpg
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AKR;547559;https://cards.scryfall.io/large/front/1/9/19a3b84b-1da5-4047-8b12-75fbec065b70.jpg
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AKR;294973;https://cards.scryfall.io/large/front/5/0/50ff5c44-80cb-4cf1-b573-53f74fe7b556.jpg
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AKR;295028;https://cards.scryfall.io/large/front/a/b/ab13ce7b-ad08-4538-ab22-13f2a25ba55a.jpg
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AKR;547561;https://cards.scryfall.io/large/front/0/0/00850712-704b-46af-93e6-51d7d79832f9.jpg
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AKR;295149;https://cards.scryfall.io/large/front/f/1/f1c49677-840f-409f-8af2-033989f6b774.jpg
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AKR;547562;https://cards.scryfall.io/large/front/3/4/34fab289-9ef7-49ca-b5c8-0ade254bda28.jpg
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AKR;294853;https://cards.scryfall.io/large/front/b/4/b446e445-5305-4c3d-a146-caeafb26beca.jpg
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AKR;547563;https://cards.scryfall.io/large/front/a/e/aeb03249-62d3-4bfe-9575-69ba8ca56f61.jpg
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AKR;294974;https://cards.scryfall.io/large/front/0/1/01cfca19-129e-4480-95c2-50e242f28d07.jpg
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AKR;547573;https://cards.scryfall.io/large/front/4/8/48e35bc5-d96f-4991-8e1b-56274d0d680e.jpg
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AKR;547574;https://cards.scryfall.io/large/front/c/9/c97617e2-04cc-4230-a2ee-a2d636a0655a.jpg
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AKR;547576;https://cards.scryfall.io/large/front/1/8/1892e24d-57c1-4a56-968a-77f8a8b508fc.jpg
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AKR;547577;https://cards.scryfall.io/large/front/4/0/404ff173-5121-46dd-a1c1-dc7afcd7b63f.jpg
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AKR;547578;https://cards.scryfall.io/large/front/1/9/193b9060-3b1b-4f62-86db-b1a9e37d654b.jpg
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AKR;547579;https://cards.scryfall.io/large/front/2/e/2edf6d59-6c04-49d0-9960-f7b6a33304da.jpg
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AKR;547580;https://cards.scryfall.io/large/front/6/e/6ec0e486-c726-4e5d-807f-6d7474f2f061.jpg
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AKR;547581;https://cards.scryfall.io/large/front/9/4/94fba85b-0147-4693-aa07-3a3310465ac4.jpg
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AKR;547584;https://cards.scryfall.io/large/front/d/8/d849dc0a-4122-497c-a2a7-e5a21dc809f5.jpg
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AKR;547585;https://cards.scryfall.io/large/front/4/f/4f4fa62a-8297-4565-9ff5-68ba4c5b91e4.jpg
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AKR;547586;https://cards.scryfall.io/large/front/c/5/c5cdbca9-edb5-46dc-8ae3-30d211b8e344.jpg
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AKR;547587;https://cards.scryfall.io/large/front/1/f/1fae3264-ff83-423e-915b-2f48d775b306.jpg
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AKR;295150;https://cards.scryfall.io/large/front/f/1/f1c49677-840f-409f-8af2-033989f6b774.jpg
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AKR;547588;https://cards.scryfall.io/large/front/6/c/6c85da54-e21a-4548-b85a-f4c2e9084c03.jpg
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AKR;547589;https://cards.scryfall.io/large/front/3/b/3b88be55-ad39-4db3-8eaa-f83069126a2b.jpg
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AKR;295151;https://cards.scryfall.io/large/front/3/9/397c6517-08e5-441f-a409-ffe383503864.jpg
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AKR;547590;https://cards.scryfall.io/large/front/8/0/806830e3-7296-4982-b366-fa443bda3989.jpg
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AKR;294902;https://cards.scryfall.io/large/front/a/0/a0490cec-28db-459a-964e-e3a90878cbc6.jpg
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AKR;547591;https://cards.scryfall.io/large/front/8/7/876a4141-6412-45d3-9e00-e86003b367ce.jpg
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AKR;294903;https://cards.scryfall.io/large/front/9/a/9aa207fd-fa97-40ab-bcef-6d45a2459687.jpg
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AKR;547592;https://cards.scryfall.io/large/front/5/6/568b0f30-9e78-4f05-b562-77cd8b048c9e.jpg
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AKR;294900;https://cards.scryfall.io/large/front/9/d/9d0f951b-a062-431b-81c6-cacf7bd5e95d.jpg
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AKR;547593;https://cards.scryfall.io/large/front/4/1/41276e5d-41b8-4dab-9880-c30e7e2dee13.jpg
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AKR;294901;https://cards.scryfall.io/large/front/4/3/43dff9b1-9a46-4737-80b1-7eec70f799b2.jpg
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AKR;547594;https://cards.scryfall.io/large/front/6/f/6fff168c-6a0f-473f-86db-8cc8f619fd58.jpg
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AKR;294908;https://cards.scryfall.io/large/front/8/4/8420d2b8-ada3-44de-9a97-f54dcc95b981.jpg
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AKR;547595;https://cards.scryfall.io/large/front/b/5/b5d4399f-8a9f-4fd3-8f42-9c1b3ec4ea43.jpg
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AKR;294909;https://cards.scryfall.io/large/front/8/c/8ceb56f3-759c-4130-86ed-00eb75208a35.jpg
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AKR;547596;https://cards.scryfall.io/large/front/0/e/0e467a14-00b5-4dfb-9c3a-4e064de1b5fc.jpg
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AKR;294906;https://cards.scryfall.io/large/front/3/8/38013d49-a9cd-4398-bb6f-f985ec81301d.jpg
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AKR;547597;https://cards.scryfall.io/large/front/3/c/3c170f2f-5092-411b-a4e7-849536e87577.jpg
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AKR;294907;https://cards.scryfall.io/large/front/7/1/713bc732-1d06-4c0a-925e-be5fe9503a5d.jpg
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AKR;547598;https://cards.scryfall.io/large/front/0/e/0e2cc39e-f417-4e7b-82a5-2ad9f9a107a6.jpg
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AKR;294904;https://cards.scryfall.io/large/front/7/d/7dfcc215-dfd6-4c7b-8a9f-911276114725.jpg
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AKR;547599;https://cards.scryfall.io/large/front/6/e/6e75e057-5cc0-4dd7-bcd0-079717b44812.jpg
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AKR;294905;https://cards.scryfall.io/large/front/6/c/6c5235a8-578a-48be-9967-79b42bcc8388.jpg
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AKR;547600;https://cards.scryfall.io/large/front/1/d/1d08fdeb-3123-4099-b3f0-40da017dc34a.jpg
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AKR;294913;https://cards.scryfall.io/large/front/4/2/428edb41-faf4-4619-ad91-0df8b5a87865.jpg
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AKR;547601;https://cards.scryfall.io/large/front/5/0/50ff5c44-80cb-4cf1-b573-53f74fe7b556.jpg
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AKR;547602;https://cards.scryfall.io/large/front/0/1/01cfca19-129e-4480-95c2-50e242f28d07.jpg
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AKR;294911;https://cards.scryfall.io/large/front/d/c/dc366370-4f73-4e8e-8e4b-a827d5639322.jpg
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AKR;547603;https://cards.scryfall.io/large/front/6/e/6ef4ac5a-71bd-4b75-a949-084160ef7b7a.jpg
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AKR;294912;https://cards.scryfall.io/large/front/1/0/101af164-2b8e-4904-8edd-2433210d3c54.jpg
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AKR;547604;https://cards.scryfall.io/large/front/f/a/fa743b1f-aaac-4751-97cf-24d43c475deb.jpg
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AKR;294910;https://cards.scryfall.io/large/front/6/5/657fb5d1-5251-4200-a2ad-620ac2790363.jpg
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AKR;547605;https://cards.scryfall.io/large/front/8/8/88f2ca85-de02-4471-b90f-d13ccb93c8bb.jpg
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AKR;294919;https://cards.scryfall.io/large/front/1/0/10466618-a867-4ec2-8e8c-e7217e06ea62.jpg
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AKR;294917;https://cards.scryfall.io/large/front/d/3/d3a9f334-866b-4c58-a262-5c3168f762ea.jpg
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AKR;547607;https://cards.scryfall.io/large/front/0/0/00da134b-7115-4e8d-b257-3cc1c0e0a3e8.jpg
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AKR;294918;https://cards.scryfall.io/large/front/4/f/4f68522c-060f-49ed-835d-e4fbf9202af2.jpg
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AKR;547608;https://cards.scryfall.io/large/front/0/a/0a90eead-6c8b-487d-8b2c-052accf44c3b.jpg
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AKR;294915;https://cards.scryfall.io/large/front/d/1/d187686c-08ca-40d4-aaac-e0ba5b11a0ad.jpg
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AKR;547609;https://cards.scryfall.io/large/front/6/4/6463b3d2-703c-4d15-943d-eac322b8796a.jpg
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AKR;294916;https://cards.scryfall.io/large/front/9/5/95828631-66fe-4e08-8b24-a7e6327188ea.jpg
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AKR;547613;https://cards.scryfall.io/large/front/f/0/f08a4b69-bcc5-4699-a126-2c685f5e77ed.jpg
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AKR;294928;https://cards.scryfall.io/large/front/d/8/d88dd364-8c39-4064-95d4-a26e0784550d.jpg
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AKR;294929;https://cards.scryfall.io/large/front/4/8/4813fc68-3fae-43ed-9d09-9bf15c553063.jpg
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AKR;547618;https://cards.scryfall.io/large/front/f/0/f0b8bedb-d7b7-49b4-8b19-188066d359ca.jpg
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AKR;294926;https://cards.scryfall.io/large/front/e/2/e28ebe21-5447-45f5-97e4-c9bf1905b4bc.jpg
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AKR;547619;https://cards.scryfall.io/large/front/c/d/cd8f78c8-9cb6-464a-ba0e-6a3fa31cfe1d.jpg
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AKR;294927;https://cards.scryfall.io/large/front/7/8/78462416-8951-45be-8390-8f0dc4084642.jpg
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AKR;294935;https://cards.scryfall.io/large/front/a/e/aeb03249-62d3-4bfe-9575-69ba8ca56f61.jpg
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AKR;547621;https://cards.scryfall.io/large/front/a/1/a11b72f6-f4d0-484c-a18f-b23022649d61.jpg
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AKR;294936;https://cards.scryfall.io/large/front/c/2/c2d9b3f2-2eb5-43f9-8bba-c039b650baf9.jpg
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AKR;547622;https://cards.scryfall.io/large/front/b/b/bbd44482-f27f-44fe-840d-74154c261fe7.jpg
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AKR;294933;https://cards.scryfall.io/large/front/0/0/00850712-704b-46af-93e6-51d7d79832f9.jpg
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AKR;547623;https://cards.scryfall.io/large/front/9/f/9f00c286-90be-456a-867d-77f806dba18f.jpg
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AKR;295109;https://cards.scryfall.io/large/front/2/0/20400cac-5046-4751-b157-53ac6c828d3f.jpg
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AKR;294934;https://cards.scryfall.io/large/front/3/4/34fab289-9ef7-49ca-b5c8-0ade254bda28.jpg
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AKR;295107;https://cards.scryfall.io/large/front/7/d/7dd7d787-b149-492c-bf13-3f5a01507701.jpg
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AKR;547627;https://cards.scryfall.io/large/front/3/4/340b2e60-320d-4d64-9940-6aac9ed1b8c3.jpg
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AKR;547628;https://cards.scryfall.io/large/front/3/f/3f5615d9-a451-41cc-aca0-120ccddb46bd.jpg
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AKR;295108;https://cards.scryfall.io/large/front/1/8/18c1fcb8-1b50-4fc0-a3e1-34a748652a60.jpg
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AKR;547629;https://cards.scryfall.io/large/front/c/0/c07a0f03-c019-44bc-9289-d4937d5e8f9b.jpg
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AKR;295105;https://cards.scryfall.io/large/front/1/0/1024c07a-8764-4a78-8f82-1b1dd943e06f.jpg
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AKR;547630;https://cards.scryfall.io/large/front/2/1/21288bf8-b976-4ef0-9ad5-8c0e64631277.jpg
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AKR;294930;https://cards.scryfall.io/large/front/c/f/cfd64d08-76d6-4253-93b0-2c3dd0e60f5a.jpg
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AKR;547631;https://cards.scryfall.io/large/front/7/3/733c8d27-ce7e-4394-acf7-aaefbe7ead67.jpg
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AKR;295106;https://cards.scryfall.io/large/front/3/f/3f78276a-d2a7-4b7f-aff8-dcbb982aa909.jpg
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AKR;547632;https://cards.scryfall.io/large/front/d/7/d7df3cea-37ec-4651-a99a-5a0f8a52adcb.jpg
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AKR;295103;https://cards.scryfall.io/large/front/1/0/10cb9813-0c4b-40e7-a883-90737116a417.jpg
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AKR;547648;https://cards.scryfall.io/large/front/d/8/d8bad135-d1b2-4c72-b888-092f1f39a68e.jpg
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AKR;547653;https://cards.scryfall.io/large/front/a/6/a6a13554-22d3-40e3-bf70-63ff939bc434.jpg
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AKR;547654;https://cards.scryfall.io/large/front/0/f/0f0e7de5-1191-4076-8f73-82e5ce65e0f3.jpg
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AKR;547655;https://cards.scryfall.io/large/front/0/c/0cac5e50-b847-4f6e-9941-453c7a3cfc0e.jpg
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AKR;547656;https://cards.scryfall.io/large/front/a/b/ab13ce7b-ad08-4538-ab22-13f2a25ba55a.jpg
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AKR;547657;https://cards.scryfall.io/large/front/a/6/a6c28900-780a-4cd3-9e44-19c1c1137d53.jpg
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AKR;547659;https://cards.scryfall.io/large/front/6/a/6abb132f-ac90-4367-b60d-2bacca91017a.jpg
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AKR;295096;https://cards.scryfall.io/large/front/c/6/c641521f-ebbb-431a-a3e4-c65ab8e02fcd.jpg
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AKR;547660;https://cards.scryfall.io/large/front/0/e/0edab1ed-4c53-4f46-b1a4-e2aa2effbed7.jpg
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AKR;295093;https://cards.scryfall.io/large/front/6/c/6ca9225f-9b9f-49d0-b92b-d23e3d49fb37.jpg
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AKR;547661;https://cards.scryfall.io/large/front/8/a/8a292aa9-e959-42e7-82f9-4c9be5b79979.jpg
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AKR;547662;https://cards.scryfall.io/large/front/8/c/8cb1391b-cfbe-4698-9891-9e1342d1916c.jpg
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AKR;547663;https://cards.scryfall.io/large/front/4/0/4068158e-39ea-4acc-889c-e9fad93d482f.jpg
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AKR;547664;https://cards.scryfall.io/large/front/a/0/a023e08d-7a47-4897-b14b-743269b96ae9.jpg
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AKR;295090;https://cards.scryfall.io/large/front/8/9/8902590b-8f14-4e5a-a81f-214af73be9a0.jpg
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AKR;547666;https://cards.scryfall.io/large/front/e/8/e87e6db1-528b-4d3a-8c13-155760345089.jpg
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AKR;547669;https://cards.scryfall.io/large/front/f/5/f5e94e39-4104-4b88-ae2b-a2dd5d2589cb.jpg
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AKR;294867;https://cards.scryfall.io/large/front/2/8/28ee2a16-58d3-4548-85ee-c7b3a7e57d0a.jpg
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AKR;547670;https://cards.scryfall.io/large/front/5/7/578349f0-44be-455f-9a75-010d4f5d0d27.jpg
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AKR;547671;https://cards.scryfall.io/large/front/2/0/209f0f09-0b16-420e-ac34-b3313ebe8cdb.jpg
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AKR;294868;https://cards.scryfall.io/large/front/9/1/9138ce93-8fba-4ce5-8892-0a263e614ead.jpg
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AKR;547672;https://cards.scryfall.io/large/front/6/f/6f493481-0b83-4ed1-ae07-d780e75c6005.jpg
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AKR;294989;https://cards.scryfall.io/large/front/4/b/4b9893f2-a363-4914-8c69-3c144f2b161f.jpg
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AKR;547673;https://cards.scryfall.io/large/front/7/c/7c3b11c6-339f-4d11-8aeb-ec38834ee188.jpg
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AKR;294865;https://cards.scryfall.io/large/front/0/3/03469462-7f51-4d11-8cc2-b7ac1bdcff50.jpg
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AKR;547674;https://cards.scryfall.io/large/front/1/3/130c19d7-568c-4253-8a99-0b0721aa3b76.jpg
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AKR;294986;https://cards.scryfall.io/large/front/f/2/f218e595-4943-42b1-a136-f7483df103a6.jpg
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AKR;547676;https://cards.scryfall.io/large/front/0/6/06c1b234-d12f-408b-985d-db63f264f881.jpg
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AKR;547681;https://cards.scryfall.io/large/front/1/f/1fff6268-03b1-409f-a0b1-8886a751ac18.jpg
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AKR;294985;https://cards.scryfall.io/large/front/f/0/f08a4b69-bcc5-4699-a126-2c685f5e77ed.jpg
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AKR;547683;https://cards.scryfall.io/large/front/5/8/58852f67-109b-4285-81c6-2dcc019365dd.jpg
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AKR;547684;https://cards.scryfall.io/large/front/5/3/53341739-264d-42cf-b964-04b5c76ed232.jpg
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AKR;294982;https://cards.scryfall.io/large/front/9/b/9b8ee116-950e-4ead-9456-7b44a72b2b9f.jpg
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AKR;547685;https://cards.scryfall.io/large/front/6/8/6898d863-599b-4d2d-b46c-e793b1f42bf6.jpg
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AKR;295037;https://cards.scryfall.io/large/front/6/6/66e92112-5a0b-4e3f-9280-8a89e2a775d3.jpg
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AKR;547686;https://cards.scryfall.io/large/front/c/3/c330b248-282b-4aa5-80de-f0656304e697.jpg
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AKR;295158;https://cards.scryfall.io/large/front/3/8/38fbd6fa-39d9-4bc1-b870-dd6f7ff8f807.jpg
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AKR;547687;https://cards.scryfall.io/large/front/c/1/c142986f-8489-497a-8e83-2bd344f65d24.jpg
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AKR;294862;https://cards.scryfall.io/large/front/0/1/01a8fb39-5ae9-43e3-bca1-32f5795d9e7f.jpg
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AKR;547688;https://cards.scryfall.io/large/front/4/4/4459d961-c305-439b-ba22-22cc27b99b3f.jpg
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AKR;294983;https://cards.scryfall.io/large/front/7/4/74f429a7-4084-41aa-b156-04fe7262485a.jpg
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AKR;547689;https://cards.scryfall.io/large/front/8/e/8e87d7bc-2a81-41b5-8d26-c0149bd822aa.jpg
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AKR;295159;https://cards.scryfall.io/large/front/3/8/38fbd6fa-39d9-4bc1-b870-dd6f7ff8f807.jpg
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AKR;547691;https://cards.scryfall.io/large/front/e/2/e27d4f0e-508c-4bd4-bb47-c75802ca85f8.jpg
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AKR;294980;https://cards.scryfall.io/large/front/0/a/0a90eead-6c8b-487d-8b2c-052accf44c3b.jpg
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AKR;547692;https://cards.scryfall.io/large/front/8/1/81a5652b-bf5a-4672-abb6-074af48a9693.jpg
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AKR;295035;https://cards.scryfall.io/large/front/4/0/4068158e-39ea-4acc-889c-e9fad93d482f.jpg
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AKR;547693;https://cards.scryfall.io/large/front/6/e/6eb219f5-feb1-4b5e-9577-4a8aac951ac3.jpg
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AKR;547694;https://cards.scryfall.io/large/front/e/7/e705c17d-0193-4acc-9112-8ac544949498.jpg
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AKR;295156;https://cards.scryfall.io/large/front/3/9/397c6517-08e5-441f-a409-ffe383503864.jpg
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AKR;547695;https://cards.scryfall.io/large/front/8/7/878d4576-8079-4555-938b-1e318c5f332e.jpg
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AKR;294860;https://cards.scryfall.io/large/front/7/5/756a4d03-d452-4b86-bd70-eb10739a8888.jpg
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AKR;294981;https://cards.scryfall.io/large/front/6/4/6463b3d2-703c-4d15-943d-eac322b8796a.jpg
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AKR;547697;https://cards.scryfall.io/large/front/d/d/dd76c977-9522-4031-ba4e-c278c8502258.jpg
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AKR;295036;https://cards.scryfall.io/large/front/a/0/a023e08d-7a47-4897-b14b-743269b96ae9.jpg
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AKR;547698;https://cards.scryfall.io/large/front/7/5/754a4c44-502a-4dd3-9e83-c69dbb380b56.jpg
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AKR;295036t;https://cards.scryfall.io/large/front/b/5/b5bd6905-79be-4d2c-a343-f6e6a181b3e6.jpg
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AKR;547699;https://cards.scryfall.io/large/front/4/4/4442330b-23cf-410b-9e2b-7bd2f234a6e3.jpg
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AKR;295157;https://cards.scryfall.io/large/front/3/9/397c6517-08e5-441f-a409-ffe383503864.jpg
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AKR;547700;https://cards.scryfall.io/large/front/f/7/f7020563-0701-4cd0-9a78-1568a23bf02d.jpg
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AKR;295033;https://cards.scryfall.io/large/front/8/a/8a292aa9-e959-42e7-82f9-4c9be5b79979.jpg
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AKR;547701;https://cards.scryfall.io/large/front/0/0/006b0048-8a84-469c-974f-b75177b4dd81.jpg
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AKR;295154;https://cards.scryfall.io/large/front/3/9/397c6517-08e5-441f-a409-ffe383503864.jpg
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AKR;547702;https://cards.scryfall.io/large/front/e/4/e4d0f7c1-4cfe-403d-8650-f8405867d1d8.jpg
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AKR;295034;https://cards.scryfall.io/large/front/8/c/8cb1391b-cfbe-4698-9891-9e1342d1916c.jpg
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AKR;547703;https://cards.scryfall.io/large/front/8/9/89ffcd32-6966-4288-9295-c5b89e8c5681.jpg
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AKR;547704;https://cards.scryfall.io/large/front/2/2/22cd0c26-13fd-46d7-bcb2-6d39d5628657.jpg
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AKR;295031;https://cards.scryfall.io/large/front/6/a/6abb132f-ac90-4367-b60d-2bacca91017a.jpg
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AKR;547705;https://cards.scryfall.io/large/front/b/4/b43ba233-30c4-4b18-8489-4df76551aa73.jpg
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AKR;547706;https://cards.scryfall.io/large/front/3/8/383ad5ae-820e-40ee-9698-3ebdf5471cfe.jpg
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AKR;295032;https://cards.scryfall.io/large/front/0/e/0edab1ed-4c53-4f46-b1a4-e2aa2effbed7.jpg
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AKR;547707;https://cards.scryfall.io/large/front/1/e/1e6546b7-19b6-4dc4-ab6b-2de2209540cf.jpg
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AKR;295153;https://cards.scryfall.io/large/front/3/9/397c6517-08e5-441f-a409-ffe383503864.jpg
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AKR;547708;https://cards.scryfall.io/large/front/a/0/a098fc44-3642-4e99-b543-118ebd8e3170.jpg
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AKR;295040;https://cards.scryfall.io/large/front/9/6/96c06ea2-d494-4eb0-b248-2a1125801bf7.jpg
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AKR;547709;https://cards.scryfall.io/large/front/8/f/8f8efe2a-0125-4da6-a3d1-efff9f0b86b3.jpg
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AKR;295161;https://cards.scryfall.io/large/front/3/8/38fbd6fa-39d9-4bc1-b870-dd6f7ff8f807.jpg
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AKR;547710;https://cards.scryfall.io/large/front/8/e/8e0b820b-1f20-4e2e-ba75-af6d30621dc8.jpg
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AKR;295041;https://cards.scryfall.io/large/front/f/5/f5e94e39-4104-4b88-ae2b-a2dd5d2589cb.jpg
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AKR;547711;https://cards.scryfall.io/large/front/e/e/ee0ba712-c302-4fa1-8335-36f2dbac6402.jpg
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AKR;295041t;https://cards.scryfall.io/large/front/1/a/1aea5e0b-dc4e-4055-9e13-1dfbc25a2f00.jpg
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AKR;547712;https://cards.scryfall.io/large/front/2/e/2e3ba102-ef8b-43ca-8add-6cc87ab3af9f.jpg
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AKR;295162;https://cards.scryfall.io/large/front/3/8/38fbd6fa-39d9-4bc1-b870-dd6f7ff8f807.jpg
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AKR;547713;https://cards.scryfall.io/large/front/b/c/bc64efb4-46ea-4caf-b864-3e38ca6369d4.jpg
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AKR;295160;https://cards.scryfall.io/large/front/3/8/38fbd6fa-39d9-4bc1-b870-dd6f7ff8f807.jpg
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AKR;547714;https://cards.scryfall.io/large/front/1/d/1dc97cab-4bdc-462f-af7f-47f7d9c6dc4d.jpg
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AKR;294878;https://cards.scryfall.io/large/front/7/1/71899431-c397-4031-b01a-d8bd960bbe2d.jpg
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AKR;547715;https://cards.scryfall.io/large/front/8/8/889bd52f-fa6a-46bc-a990-a1638b336e77.jpg
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AKR;294878t;https://cards.scryfall.io/large/front/2/d/2d1446ed-f114-421d-bb60-9aeb655e5adb.jpg
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AKR;547716;https://cards.scryfall.io/large/front/b/c/bc5dfc83-794d-4f86-a10f-5d82a4b101fa.jpg
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AKR;294999;https://cards.scryfall.io/large/front/3/4/340b2e60-320d-4d64-9940-6aac9ed1b8c3.jpg
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AKR;547717;https://cards.scryfall.io/large/front/2/5/25a78829-a05b-46a1-a22c-bc3c3bd031b7.jpg
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AKR;294879;https://cards.scryfall.io/large/front/7/f/7f9a21a5-693c-4681-a0dd-36500ae17288.jpg
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AKR;547718;https://cards.scryfall.io/large/front/8/9/8902590b-8f14-4e5a-a81f-214af73be9a0.jpg
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AKR;294876;https://cards.scryfall.io/large/front/9/2/92f0245a-3784-4972-8322-7bd8a0e06f7f.jpg
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AKR;547719;https://cards.scryfall.io/large/front/0/d/0d25fa00-ba42-4fbf-8dfd-59295e5b7b89.jpg
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AKR;294876t;https://cards.scryfall.io/large/front/2/d/2d1446ed-f114-421d-bb60-9aeb655e5adb.jpg
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AKR;547720;https://cards.scryfall.io/large/front/4/7/47478bf9-48cc-4fc3-a873-2ec53799a122.jpg
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AKR;294997;https://cards.scryfall.io/large/front/5/5/555944bf-bed1-4781-977e-83c801ef6500.jpg
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AKR;547721;https://cards.scryfall.io/large/front/6/c/6ca9225f-9b9f-49d0-b92b-d23e3d49fb37.jpg
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AKR;294877;https://cards.scryfall.io/large/front/2/8/281bd31f-a4ae-4554-8944-fbc14db21dfd.jpg
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AKR;547722;https://cards.scryfall.io/large/front/e/b/eb6b2fc9-1bb7-4142-a7d4-644a7bba1100.jpg
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AKR;294998;https://cards.scryfall.io/large/front/9/3/93442802-dfc2-42f7-9eb2-810e4f5b6285.jpg
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AKR;547723;https://cards.scryfall.io/large/front/d/7/d7b42a91-81e7-45e9-80ae-0ca905884692.jpg
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AKR;294874;https://cards.scryfall.io/large/front/0/4/04ef71bc-5640-4d34-972d-f9962dbab813.jpg
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AKR;547724;https://cards.scryfall.io/large/front/c/6/c641521f-ebbb-431a-a3e4-c65ab8e02fcd.jpg
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AKR;294995;https://cards.scryfall.io/large/front/9/f/9f00c286-90be-456a-867d-77f806dba18f.jpg
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AKR;547725;https://cards.scryfall.io/large/front/1/4/14cbb69e-92da-4370-8cd9-b8278e7ee1f1.jpg
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AKR;294875;https://cards.scryfall.io/large/front/f/9/f9052ef2-1edb-46a6-9156-2d8ac37f3014.jpg
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AKR;547726;https://cards.scryfall.io/large/front/7/0/70d1af08-f4e6-4030-8ebe-30d9d706b114.jpg
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AKR;294996;https://cards.scryfall.io/large/front/7/0/70d2d673-1478-438f-b9c8-c155fc53c5ec.jpg
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AKR;547727;https://cards.scryfall.io/large/front/2/6/26280503-e30f-403a-a6ff-2dcb3ca866d6.jpg
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AKR;294872;https://cards.scryfall.io/large/front/4/a/4ac99506-a891-4d5d-8747-23aa29004b02.jpg
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AKR;547728;https://cards.scryfall.io/large/front/5/1/5110266b-8fb7-446a-8059-f6bf358bd8aa.jpg
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AKR;294993;https://cards.scryfall.io/large/front/a/1/a11b72f6-f4d0-484c-a18f-b23022649d61.jpg
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AKR;547729;https://cards.scryfall.io/large/front/1/a/1acee76b-3fe3-427d-8575-97f44843d9c5.jpg
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AKR;295048;https://cards.scryfall.io/large/front/0/6/06c1b234-d12f-408b-985d-db63f264f881.jpg
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AKR;547730;https://cards.scryfall.io/large/front/c/1/c16b46c4-8d83-4176-aa3d-d5787bb54f3d.jpg
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AKR;295169;https://cards.scryfall.io/large/front/a/6/a63e9c8a-2eed-45f7-836d-071208b69a77.jpg
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AKR;547731;https://cards.scryfall.io/large/front/1/0/10cb9813-0c4b-40e7-a883-90737116a417.jpg
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AKR;294873;https://cards.scryfall.io/large/front/4/c/4c8e85ef-d5ef-4be0-a13f-bd3715d41561.jpg
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AKR;547732;https://cards.scryfall.io/large/front/8/0/80752994-d83f-4862-8c3b-3348178dbf52.jpg
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AKR;294994;https://cards.scryfall.io/large/front/b/b/bbd44482-f27f-44fe-840d-74154c261fe7.jpg
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AKR;547733;https://cards.scryfall.io/large/front/1/0/1024c07a-8764-4a78-8f82-1b1dd943e06f.jpg
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AKR;295049;https://cards.scryfall.io/large/front/8/5/8570c8ce-604c-470b-b2c8-1566751a3b53.jpg
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AKR;547734;https://cards.scryfall.io/large/front/3/f/3f78276a-d2a7-4b7f-aff8-dcbb982aa909.jpg
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AKR;294870;https://cards.scryfall.io/large/front/c/e/ceadf01f-107f-402c-8f9c-f4997bfc1e54.jpg
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AKR;547735;https://cards.scryfall.io/large/front/7/d/7dd7d787-b149-492c-bf13-3f5a01507701.jpg
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AKR;294991;https://cards.scryfall.io/large/front/c/d/cd8f78c8-9cb6-464a-ba0e-6a3fa31cfe1d.jpg
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AKR;547736;https://cards.scryfall.io/large/front/1/8/18c1fcb8-1b50-4fc0-a3e1-34a748652a60.jpg
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AKR;295046;https://cards.scryfall.io/large/front/1/3/130c19d7-568c-4253-8a99-0b0721aa3b76.jpg
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AKR;547737;https://cards.scryfall.io/large/front/2/0/20400cac-5046-4751-b157-53ac6c828d3f.jpg
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AKR;295167;https://cards.scryfall.io/large/front/d/d/ddd96b62-a752-4fc9-8d1e-fc35f9617f90.jpg
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AKR;547738;https://cards.scryfall.io/large/front/a/d/ad0c603b-4642-438b-95cc-97abecdc0753.jpg
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AKR;294871;https://cards.scryfall.io/large/front/3/4/3424a9df-addf-46b3-8a6a-95eecdce7b13.jpg
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AKR;547739;https://cards.scryfall.io/large/front/4/4/44cb3c56-3e19-4a61-a8f7-e89565f8b4b7.jpg
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AKR;294992;https://cards.scryfall.io/large/front/a/a/aafd2e93-aad8-4d2d-b4fa-337e2e8a0f19.jpg
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AKR;547740;https://cards.scryfall.io/large/front/3/7/37222065-7180-4134-b74c-d5f563c55363.jpg
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AKR;295047;https://cards.scryfall.io/large/front/4/a/4a8c3161-ccfd-456b-8453-5f77496892e4.jpg
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AKR;547741;https://cards.scryfall.io/large/front/f/f/fff9ed67-3c45-48ff-a1e7-f95ff35b782b.jpg
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AKR;295047t;https://cards.scryfall.io/large/front/d/7/d754e09c-efc0-4536-9f2a-6bd7e2f860ab.jpg
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AKR;547742;https://cards.scryfall.io/large/front/9/8/9820f6bf-7bd8-4e4d-b9af-f0690c00f606.jpg
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AKR;295168;https://cards.scryfall.io/large/front/2/a/2ac19bca-0fd3-48ec-86a8-aa8be2f76853.jpg
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AKR;547743;https://cards.scryfall.io/large/front/a/c/acfdd28c-7bc5-4b26-8ad8-6ee77a20d2a1.jpg
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AKR;295044;https://cards.scryfall.io/large/front/6/f/6f493481-0b83-4ed1-ae07-d780e75c6005.jpg
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AKR;547744;https://cards.scryfall.io/large/front/f/8/f86bc112-4744-4310-a3a8-df5c6c9421b3.jpg
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AKR;295165;https://cards.scryfall.io/large/front/e/e/eea5d6e0-12f4-44db-889d-39e7f0a5af06.jpg
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AKR;547745;https://cards.scryfall.io/large/front/2/5/25f9c83e-00fb-4574-bdca-b4162f7ba353.jpg
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AKR;294990;https://cards.scryfall.io/large/front/f/0/f0b8bedb-d7b7-49b4-8b19-188066d359ca.jpg
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AKR;547746;https://cards.scryfall.io/large/front/d/d/ddc9e04a-8410-40f0-b24b-aa3b529b3502.jpg
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AKR;295045;https://cards.scryfall.io/large/front/7/c/7c3b11c6-339f-4d11-8aeb-ec38834ee188.jpg
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AKR;547747;https://cards.scryfall.io/large/front/0/c/0cef76a7-6135-4c93-83d2-7cda9e2e7c16.jpg
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AKR;295166;https://cards.scryfall.io/large/front/7/9/79feda10-5d6f-4497-ae2e-9f41004dc343.jpg
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AKR;547748;https://cards.scryfall.io/large/front/8/c/8c47b08c-7182-4315-8ad1-8ecad048a0df.jpg
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AKR;295042;https://cards.scryfall.io/large/front/5/7/578349f0-44be-455f-9a75-010d4f5d0d27.jpg
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AKR;547749;https://cards.scryfall.io/large/front/3/3/33432cc9-82ba-4dd9-b6b2-67120c6ee271.jpg
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AKR;295163;https://cards.scryfall.io/large/front/3/8/38fbd6fa-39d9-4bc1-b870-dd6f7ff8f807.jpg
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AKR;547750;https://cards.scryfall.io/large/front/8/d/8db41268-9223-4dd9-91b8-7a63f75884e9.jpg
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AKR;295043;https://cards.scryfall.io/large/front/2/0/209f0f09-0b16-420e-ac34-b3313ebe8cdb.jpg
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AKR;547751;https://cards.scryfall.io/large/front/5/d/5d2af3bd-35a3-4a94-b35d-ea493ac0dc17.jpg
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AKR;295164;https://cards.scryfall.io/large/front/3/8/38fbd6fa-39d9-4bc1-b870-dd6f7ff8f807.jpg
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AKR;547752;https://cards.scryfall.io/large/front/d/f/df8e8114-ff5c-444e-9e45-87883ab49e54.jpg
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AKR;295051;https://cards.scryfall.io/large/front/0/e/0e0a3128-b25d-402a-a13c-e0677ad43468.jpg
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AKR;547753;https://cards.scryfall.io/large/front/c/f/cff6f158-7aaa-4abb-9171-98cb09d1afaa.jpg
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AKR;295172;https://cards.scryfall.io/large/front/d/5/d500a6ce-5a5b-4509-b110-2d29dd0b353f.jpg
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AKR;547754;https://cards.scryfall.io/large/front/6/7/6795edf2-3134-45d1-87bf-d96213c37c89.jpg
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AKR;295052;https://cards.scryfall.io/large/front/6/4/64b785af-44fb-41db-a00e-539a65f01af6.jpg
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AKR;547755;https://cards.scryfall.io/large/front/e/3/e3550340-82d6-460e-afad-fbc361c6c76d.jpg
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AKR;295173;https://cards.scryfall.io/large/front/d/5/d500a6ce-5a5b-4509-b110-2d29dd0b353f.jpg
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AKR;547756;https://cards.scryfall.io/large/front/f/5/f5d75537-faec-4585-a389-f352bca88af6.jpg
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AKR;295170;https://cards.scryfall.io/large/front/3/8/38ba5598-ca5c-42da-83d7-b22243c8704e.jpg
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AKR;547757;https://cards.scryfall.io/large/front/b/2/b24894d2-7fd6-4de1-badb-27282749a0d6.jpg
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AKR;295050;https://cards.scryfall.io/large/front/f/d/fdf52db1-7a5e-42ae-9bc2-ee4f3a460aa1.jpg
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AKR;547758;https://cards.scryfall.io/large/front/e/6/e67aa382-c2aa-4679-b2e3-1de5fcb812ea.jpg
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AKR;295171;https://cards.scryfall.io/large/front/d/5/d500a6ce-5a5b-4509-b110-2d29dd0b353f.jpg
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AKR;547759;https://cards.scryfall.io/large/front/a/b/ab615706-8b0f-4367-bf3a-0394cae6d52f.jpg
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AKR;294889;https://cards.scryfall.io/large/front/e/b/eba15599-ba74-4506-847a-4472214d8d33.jpg
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AKR;547760;https://cards.scryfall.io/large/front/f/1/f1688f02-3d03-4e3b-a491-1266f8ab7efd.jpg
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AKR;294887;https://cards.scryfall.io/large/front/d/a/da0e5f4d-ab0a-4eae-948c-4c7c2898a463.jpg
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AKR;547761;https://cards.scryfall.io/large/front/4/e/4ec9b7c6-bdee-434c-bea9-1b68bee01301.jpg
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AKR;294888;https://cards.scryfall.io/large/front/b/7/b74222e1-f3a1-4d40-b532-e4f722ec02f0.jpg
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AKR;547762;https://cards.scryfall.io/large/front/2/3/23b6b5a9-b564-4b18-a3e0-b9d5aec7f680.jpg
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AKR;294885;https://cards.scryfall.io/large/front/b/3/b3f03b2a-0950-47b5-96dd-39db3449afb7.jpg
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AKR;547763;https://cards.scryfall.io/large/front/2/f/2fb2b4a1-e744-4d55-abf9-d96b5533ecae.jpg
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AKR;294886;https://cards.scryfall.io/large/front/7/9/79c594bf-ca60-49d6-8c87-ed9d9f138334.jpg
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AKR;547764;https://cards.scryfall.io/large/front/1/a/1a26154f-dfe5-481d-acdd-237ea08f069a.jpg
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AKR;294883;https://cards.scryfall.io/large/front/a/2/a26afe04-aa80-4a7e-8c61-ce2fda091957.jpg
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AKR;547765;https://cards.scryfall.io/large/front/b/b/bb758bb6-99a7-47c2-80c2-47a56a7a4b33.jpg
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AKR;295059;https://cards.scryfall.io/large/front/c/1/c142986f-8489-497a-8e83-2bd344f65d24.jpg
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AKR;547766;https://cards.scryfall.io/large/front/c/e/ce27a3ec-4652-4bf8-9f06-281f53dd966c.jpg
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AKR;294884;https://cards.scryfall.io/large/front/3/0/3082a2e4-03a8-4b26-a48d-e299a8b5cc56.jpg
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AKR;547767;https://cards.scryfall.io/large/front/9/6/96c7dee9-118c-4c16-a63e-46c5b042503f.jpg
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AKR;294881;https://cards.scryfall.io/large/front/8/b/8b474c26-5ab5-458f-a9ad-2134de7ceb42.jpg
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AKR;547768;https://cards.scryfall.io/large/front/1/7/17aedf7f-52ec-4448-8b78-5b18a568ceaa.jpg
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AKR;295057;https://cards.scryfall.io/large/front/6/8/6898d863-599b-4d2d-b46c-e793b1f42bf6.jpg
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AKR;547769;https://cards.scryfall.io/large/front/c/5/c54e794b-6025-471a-ba2e-a5347dc0d42b.jpg
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AKR;295178;https://cards.scryfall.io/large/front/c/4/c4b80710-0057-4b7e-aa50-4d4d67dfbae2.jpg
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AKR;547770;https://cards.scryfall.io/large/front/9/e/9efead6b-5c61-479c-8974-c8be99ca95ca.jpg
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AKR;295178t;https://cards.scryfall.io/large/front/d/7/d754e09c-efc0-4536-9f2a-6bd7e2f860ab.jpg
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AKR;547771;https://cards.scryfall.io/large/front/2/5/25d2ef53-0986-4509-8af3-9dfb8ebcf908.jpg
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AKR;294882;https://cards.scryfall.io/large/front/6/8/68aad019-9730-4e8d-9d40-56b6376020d8.jpg
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AKR;547772;https://cards.scryfall.io/large/front/f/1/f1c49677-840f-409f-8af2-033989f6b774.jpg
|
||||||
AKR;295058;https://cards.scryfall.io/large/front/c/3/c330b248-282b-4aa5-80de-f0656304e697.jpg
|
AKR;547773;https://cards.scryfall.io/large/front/3/a/3ae471f9-f463-4918-9980-18c97b6f1b6d.jpg
|
||||||
AKR;295055;https://cards.scryfall.io/large/front/5/8/58852f67-109b-4285-81c6-2dcc019365dd.jpg
|
AKR;547774;https://cards.scryfall.io/large/front/7/e/7e68108b-ad0c-44bf-aace-8ee2240a2325.jpg
|
||||||
AKR;295176;https://cards.scryfall.io/large/front/d/5/d500a6ce-5a5b-4509-b110-2d29dd0b353f.jpg
|
AKR;547775;https://cards.scryfall.io/large/front/a/7/a796d1c4-71af-432c-bb1a-df00252554d0.jpg
|
||||||
AKR;294880;https://cards.scryfall.io/large/front/4/8/482da3bd-c461-4de4-a2ef-4f2424be8456.jpg
|
AKR;547776;https://cards.scryfall.io/large/front/a/2/a2f2b747-a8b8-454c-9f04-b30693f1ec1a.jpg
|
||||||
AKR;295056;https://cards.scryfall.io/large/front/5/3/53341739-264d-42cf-b964-04b5c76ed232.jpg
|
AKR;547777;https://cards.scryfall.io/large/front/9/b/9bdd8409-7309-4239-a0f0-39755506610a.jpg
|
||||||
AKR;295177;https://cards.scryfall.io/large/front/d/5/d500a6ce-5a5b-4509-b110-2d29dd0b353f.jpg
|
AKR;547778;https://cards.scryfall.io/large/front/f/a/faca8395-8228-40ea-b638-000a494a8b55.jpg
|
||||||
AKR;295053;https://cards.scryfall.io/large/front/1/f/1fff6268-03b1-409f-a0b1-8886a751ac18.jpg
|
AKR;547779;https://cards.scryfall.io/large/front/3/9/397c6517-08e5-441f-a409-ffe383503864.jpg
|
||||||
AKR;295174;https://cards.scryfall.io/large/front/d/5/d500a6ce-5a5b-4509-b110-2d29dd0b353f.jpg
|
AKR;547780;https://cards.scryfall.io/large/front/1/4/14c4ac40-e8fb-4076-9f11-dcb6a919aed5.jpg
|
||||||
AKR;295054;https://cards.scryfall.io/large/front/3/b/3b579409-0129-4f44-b594-d7611ef12472.jpg
|
AKR;547781;https://cards.scryfall.io/large/front/1/9/19f44dcb-e911-4000-935f-5455edb8f868.jpg
|
||||||
AKR;295054t;https://cards.scryfall.io/large/front/3/6/366c01a7-6399-496b-a5a3-8be45475ce33.jpg
|
AKR;547782;https://cards.scryfall.io/large/front/f/6/f6d3d5a6-7d26-44eb-b040-c50fb1f867e1.jpg
|
||||||
AKR;295175;https://cards.scryfall.io/large/front/d/5/d500a6ce-5a5b-4509-b110-2d29dd0b353f.jpg
|
AKR;547783;https://cards.scryfall.io/large/front/9/b/9b1da399-d8ca-48a9-96a3-dd1af1ee5e1e.jpg
|
||||||
AKR;295062;https://cards.scryfall.io/large/front/f/b/fb8484a4-3ee1-4104-b22a-8a2f1401fbdc.jpg
|
AKR;547784;https://cards.scryfall.io/large/front/9/5/95b6bba2-cb1f-4598-827b-a0ab26e925aa.jpg
|
||||||
AKR;295062t;https://cards.scryfall.io/large/front/2/9/29b7ecd1-c70e-467c-a9ea-99c2668c3405.jpg
|
AKR;547785;https://cards.scryfall.io/large/front/d/e/de6c04b6-7a25-4a0b-9561-0358a2acef43.jpg
|
||||||
AKR;295063;https://cards.scryfall.io/large/front/e/2/e27d4f0e-508c-4bd4-bb47-c75802ca85f8.jpg
|
AKR;547786;https://cards.scryfall.io/large/front/3/8/38fbd6fa-39d9-4bc1-b870-dd6f7ff8f807.jpg
|
||||||
AKR;295060;https://cards.scryfall.io/large/front/4/4/4459d961-c305-439b-ba22-22cc27b99b3f.jpg
|
AKR;547787;https://cards.scryfall.io/large/front/a/6/a6dc63b6-3a3f-4f14-af8a-f239b07f5b5a.jpg
|
||||||
AKR;295061;https://cards.scryfall.io/large/front/8/e/8e87d7bc-2a81-41b5-8d26-c0149bd822aa.jpg
|
AKR;547788;https://cards.scryfall.io/large/front/8/f/8faef4f9-931f-40ab-8ed6-5fcb5c680afa.jpg
|
||||||
AKR;294898;https://cards.scryfall.io/large/front/4/c/4cfe0645-79ec-4e94-a6eb-b38b920d2dab.jpg
|
AKR;547789;https://cards.scryfall.io/large/front/b/f/bfa36806-235e-49b7-a637-494c91926ede.jpg
|
||||||
AKR;294898t;https://cards.scryfall.io/large/front/d/c/dcd1cef8-d78a-4bdb-8da0-a50ad199c691.jpg
|
AKR;547790;https://cards.scryfall.io/large/front/f/e/febd8326-9ba6-43de-bb29-910cb459498e.jpg
|
||||||
AKR;294899;https://cards.scryfall.io/large/front/3/c/3c102e4d-fa22-4e05-a2af-9014de929e64.jpg
|
AKR;547791;https://cards.scryfall.io/large/front/3/f/3f700330-5fcc-49b8-9163-072627016b95.jpg
|
||||||
AKR;294896;https://cards.scryfall.io/large/front/9/0/90220964-5f7d-4f37-955d-ba906bc55d25.jpg
|
AKR;547792;https://cards.scryfall.io/large/front/f/0/f0d7bd96-db52-4f61-925b-0db725b5d35b.jpg
|
||||||
AKR;294897;https://cards.scryfall.io/large/front/2/4/24385303-cb45-4ee3-a6a8-642b3cec7b75.jpg
|
AKR;547793;https://cards.scryfall.io/large/front/e/e/eea5d6e0-12f4-44db-889d-39e7f0a5af06.jpg
|
||||||
AKR;294894;https://cards.scryfall.io/large/front/8/f/8fc2a3b7-ea29-4d04-aaeb-1d79850ae821.jpg
|
AKR;547794;https://cards.scryfall.io/large/front/7/9/79feda10-5d6f-4497-ae2e-9f41004dc343.jpg
|
||||||
AKR;294895;https://cards.scryfall.io/large/front/0/e/0e127810-a9e8-44ff-a0a4-bf0bffeb9d1d.jpg
|
AKR;547795;https://cards.scryfall.io/large/front/d/d/ddd96b62-a752-4fc9-8d1e-fc35f9617f90.jpg
|
||||||
AKR;294892;https://cards.scryfall.io/large/front/b/6/b685b930-3201-4eb1-ac29-9c926651d118.jpg
|
AKR;547796;https://cards.scryfall.io/large/front/2/a/2ac19bca-0fd3-48ec-86a8-aa8be2f76853.jpg
|
||||||
AKR;295068;https://cards.scryfall.io/large/front/4/f/4f75ef30-7cc2-4cca-a210-af2c629d169e.jpg
|
AKR;547797;https://cards.scryfall.io/large/front/a/6/a63e9c8a-2eed-45f7-836d-071208b69a77.jpg
|
||||||
AKR;294893;https://cards.scryfall.io/large/front/d/8/d8a99b6b-0ff6-4921-8ce4-eafe6c3493d0.jpg
|
AKR;547798;https://cards.scryfall.io/large/front/3/8/38ba5598-ca5c-42da-83d7-b22243c8704e.jpg
|
||||||
AKR;295069;https://cards.scryfall.io/large/front/d/d/dd76c977-9522-4031-ba4e-c278c8502258.jpg
|
AKR;547799;https://cards.scryfall.io/large/front/d/5/d500a6ce-5a5b-4509-b110-2d29dd0b353f.jpg
|
||||||
AKR;294890;https://cards.scryfall.io/large/front/2/0/20c806dc-a1f5-463d-93c9-58f37002bb2e.jpg
|
AKR;547800;https://cards.scryfall.io/large/front/6/d/6dd377f3-cd2a-4df7-8b5e-7c4fbc270014.jpg
|
||||||
AKR;295066;https://cards.scryfall.io/large/front/e/7/e705c17d-0193-4acc-9112-8ac544949498.jpg
|
AKR;547801;https://cards.scryfall.io/large/front/5/9/59e221bf-6b14-4a9f-b7fd-eb42bc3d63a5.jpg
|
||||||
AKR;294891;https://cards.scryfall.io/large/front/f/3/f3ecc497-80c5-4916-96a5-16e51c8d255e.jpg
|
AKR;547802;https://cards.scryfall.io/large/front/7/e/7e62bff1-e78e-4e1a-b021-d891eb0f309b.jpg
|
||||||
AKR;295067;https://cards.scryfall.io/large/front/8/7/878d4576-8079-4555-938b-1e318c5f332e.jpg
|
AKR;547803;https://cards.scryfall.io/large/front/1/4/1481cb23-7f39-47cf-afe8-aecc798a1dab.jpg
|
||||||
AKR;295064;https://cards.scryfall.io/large/front/8/1/81a5652b-bf5a-4672-abb6-074af48a9693.jpg
|
AKR;547804;https://cards.scryfall.io/large/front/6/f/6f0c11f7-f131-4d12-a027-a25df8155cc6.jpg
|
||||||
AKR;295065;https://cards.scryfall.io/large/front/6/e/6eb219f5-feb1-4b5e-9577-4a8aac951ac3.jpg
|
AKR;547805;https://cards.scryfall.io/large/front/e/4/e4ea7c31-340f-49e8-bcf9-287717102cb0.jpg
|
||||||
AKR;295073;https://cards.scryfall.io/large/front/0/0/006b0048-8a84-469c-974f-b75177b4dd81.jpg
|
AKR;547806;https://cards.scryfall.io/large/front/c/4/c4b80710-0057-4b7e-aa50-4d4d67dfbae2.jpg
|
||||||
AKR;295074;https://cards.scryfall.io/large/front/e/4/e4d0f7c1-4cfe-403d-8650-f8405867d1d8.jpg
|
|
||||||
AKR;295071;https://cards.scryfall.io/large/front/4/4/4442330b-23cf-410b-9e2b-7bd2f234a6e3.jpg
|
|
||||||
AKR;295072;https://cards.scryfall.io/large/front/f/7/f7020563-0701-4cd0-9a78-1568a23bf02d.jpg
|
|
||||||
AKR;295070;https://cards.scryfall.io/large/front/7/5/754a4c44-502a-4dd3-9e83-c69dbb380b56.jpg
|
|
||||||
ALA;174859t;https://cards.scryfall.io/large/front/9/2/927580e6-353a-46bb-ac05-52a5fa78a959.jpg
|
ALA;174859t;https://cards.scryfall.io/large/front/9/2/927580e6-353a-46bb-ac05-52a5fa78a959.jpg
|
||||||
ALA;179421t;https://cards.scryfall.io/large/front/9/2/927580e6-353a-46bb-ac05-52a5fa78a959.jpg
|
ALA;179421t;https://cards.scryfall.io/large/front/9/2/927580e6-353a-46bb-ac05-52a5fa78a959.jpg
|
||||||
ALA;175012t;https://cards.scryfall.io/large/front/3/5/3546df95-926d-421d-a763-e559a1847273.jpg
|
ALA;175012t;https://cards.scryfall.io/large/front/3/5/3546df95-926d-421d-a763-e559a1847273.jpg
|
||||||
|
|||||||
|
Can't render this file because it is too large.
|
@@ -1,79 +1,24 @@
|
|||||||
#NAME:Alliance
|
#NAME:Alliance
|
||||||
#DESC:In the castle of Bant,
|
#DESC:Order, honor and community
|
||||||
#DESC:the call to battle
|
#DESC:are preserved by the
|
||||||
#DESC:echoes the prayer of Asha.
|
#DESC:noble warriors and the
|
||||||
#DESC:Prepare to face Bant's light!
|
#DESC:towering castles of Bant
|
||||||
#4x unsummon
|
#DESC:
|
||||||
1229
|
#DESC:Win matches to unlock more
|
||||||
1229
|
#DESC:opponents, sets and game modes
|
||||||
1229
|
Deft Duelist (ALA) * 4
|
||||||
1229
|
Elvish Archers (RV) * 4
|
||||||
#4x Elvish Archer {1}{G}, 2/1 first strike
|
Forest (10E) * 4
|
||||||
1242
|
Forest (ALA) * 3
|
||||||
1242
|
Island (10E) * 3
|
||||||
1242
|
Island (ALA) * 3
|
||||||
1242
|
Plains (10E) * 4
|
||||||
#4x Scryb Sprites, Faerie, {G}, 1/1 flying
|
Plains (ALA) * 3
|
||||||
1264
|
Rhox War Monk (ALA) * 4
|
||||||
1264
|
Savannah Lions (RV) * 4
|
||||||
1264
|
Scryb Sprites (RV) * 4
|
||||||
1264
|
Steward of Valeron (ALA) * 4
|
||||||
#4x Savannah Lion, {W},2/1
|
Swords to Plowshares (RV) * 4
|
||||||
1365
|
Tundra Wolves (10E) * 4
|
||||||
1365
|
Unsummon (RV) * 4
|
||||||
1365
|
Waveskimmer Aven (ALA) * 4
|
||||||
1365
|
|
||||||
#4x Sword to plowshares {W}
|
|
||||||
1367
|
|
||||||
1367
|
|
||||||
1367
|
|
||||||
1367
|
|
||||||
#4x Tundra Wolves {W} - 1/1, first strike
|
|
||||||
129604
|
|
||||||
129604
|
|
||||||
129604
|
|
||||||
129604
|
|
||||||
#4x Waveskimmer Aven - Creature Bird Soldier - {2}{G}{W}{U} - 2/4 Flying Exalted
|
|
||||||
174955
|
|
||||||
174955
|
|
||||||
174955
|
|
||||||
174955
|
|
||||||
#4x Rhox War monk - Creature {G}{W}{U} - 3/4 Lifelink
|
|
||||||
174957
|
|
||||||
174957
|
|
||||||
174957
|
|
||||||
174957
|
|
||||||
#4x Deft duelist - Creature {W}{U} - 2/1 First Strike,Shroud
|
|
||||||
175121
|
|
||||||
175121
|
|
||||||
175121
|
|
||||||
175121
|
|
||||||
#4x Steward of Valeron - Creature — Human Druid Knight - {W}{G} - 2/2 {T}:add {G}
|
|
||||||
175134
|
|
||||||
175134
|
|
||||||
175134
|
|
||||||
175134
|
|
||||||
#7x plains 10E
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
#7x Forest 10E
|
|
||||||
129562
|
|
||||||
129562
|
|
||||||
129562
|
|
||||||
129562
|
|
||||||
129562
|
|
||||||
129562
|
|
||||||
129562
|
|
||||||
#6x Island 10E
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,79 +1,26 @@
|
|||||||
#Plain black deck
|
|
||||||
#NAME:Terror
|
#NAME:Terror
|
||||||
#DESC:They groaned, they stirred,
|
#DESC:'They groaned, they stirred,
|
||||||
#DESC:they all uprose,
|
#DESC:they all uprose,
|
||||||
#DESC:Nor spake, nor moved their eyes;
|
#DESC:Nor spake, nor moved their eyes;
|
||||||
#DESC:It had been strange,
|
#DESC:It had been strange,
|
||||||
#DESC:even in a dream,
|
#DESC:even in a dream,
|
||||||
#DESC:To have seen those dead men rise
|
#DESC:To have seen those dead men rise'
|
||||||
#4x Hypnotic Specter
|
#DESC:Samuel Taylor Coleridge
|
||||||
129600
|
#DESC:
|
||||||
129600
|
#DESC:Win matches to unlock more
|
||||||
129600
|
#DESC:opponents, sets and game modes
|
||||||
129600
|
Bad Moon (RV) * 4
|
||||||
#4x Terror
|
Black Knight (RV) * 4
|
||||||
135199
|
Black Vise (RV) * 4
|
||||||
135199
|
Bog Wraith (10E) * 4
|
||||||
135199
|
Hypnotic Specter (10E) * 4
|
||||||
135199
|
Severed Legion (10E) * 4
|
||||||
#4x Bad moon
|
Swamp (10E) * 4
|
||||||
1144
|
Swamp (4ED) * 4
|
||||||
1144
|
Swamp (9ED) * 4
|
||||||
1144
|
Swamp (M10) * 4
|
||||||
1144
|
Swamp (RV) * 4
|
||||||
#4x Severed Legion
|
Terror (10E) * 4
|
||||||
129693
|
Unholy Strength (10E) * 4
|
||||||
129693
|
Will-o'-the-Wisp (RV) * 4
|
||||||
129693
|
Zombie Master (RV) * 4
|
||||||
129693
|
|
||||||
#4x Unholy Strength
|
|
||||||
129780
|
|
||||||
129780
|
|
||||||
129780
|
|
||||||
129780
|
|
||||||
#4x Black Vise
|
|
||||||
1097
|
|
||||||
1097
|
|
||||||
1097
|
|
||||||
1097
|
|
||||||
#4x Black Knight
|
|
||||||
1145
|
|
||||||
1145
|
|
||||||
1145
|
|
||||||
1145
|
|
||||||
#4x Bog Wraith
|
|
||||||
129491
|
|
||||||
129491
|
|
||||||
129491
|
|
||||||
129491
|
|
||||||
#4x Will-o'-the-Wisp
|
|
||||||
1187
|
|
||||||
1187
|
|
||||||
1187
|
|
||||||
1187
|
|
||||||
#4x Zombie Master
|
|
||||||
1188
|
|
||||||
1188
|
|
||||||
1188
|
|
||||||
1188
|
|
||||||
#20 x Swamp
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
|
|||||||
@@ -1,79 +1,24 @@
|
|||||||
#NAME:Jungle
|
#NAME:Jungle
|
||||||
#DESC:Creatures of the mountains,
|
#DESC:In the heart of the jungle
|
||||||
#DESC:forests, and plains,
|
#DESC:there are wild beasts
|
||||||
#DESC:are ready to take their revenge.
|
#DESC:both cunning and fierce
|
||||||
|
#DESC:
|
||||||
# (PSY) added 1x Tundra Wolves, 1x Scryb Sprites, 1x Forest, 1x Mountain, to bring card count to 60
|
#DESC:Win matches to unlock more
|
||||||
|
#DESC:opponents, sets and game modes
|
||||||
#Spark Elemental
|
Forest (10E) * 2
|
||||||
129577
|
Forest (RV) * 4
|
||||||
129577
|
Kird Ape (RV) * 4
|
||||||
129577
|
Lightning Bolt (RV) * 4
|
||||||
129577
|
Mountain (10E) * 4
|
||||||
#Tundra Wolves
|
Mountain (RAV) * 1
|
||||||
129604
|
Mountain (RV) * 4
|
||||||
129604
|
Plains (10E) * 4
|
||||||
129604
|
Plains (RAV) * 1
|
||||||
129604
|
Plains (RV) * 4
|
||||||
#Watchwolf
|
Savannah Lions (RV) * 4
|
||||||
83625
|
Scryb Sprites (RV) * 4
|
||||||
83625
|
Spark Elemental (10E) * 4
|
||||||
83625
|
Swords to Plowshares (RV) * 4
|
||||||
83625
|
Tundra Wolves (10E) * 4
|
||||||
#Wooly Thoctar
|
Watchwolf (RAV) * 4
|
||||||
175062
|
Woolly Thoctar (ALA) * 4
|
||||||
175062
|
|
||||||
175062
|
|
||||||
175062
|
|
||||||
#Scryb Sprites
|
|
||||||
1264
|
|
||||||
1264
|
|
||||||
1264
|
|
||||||
1264
|
|
||||||
#Lightning Bolt
|
|
||||||
1303
|
|
||||||
1303
|
|
||||||
1303
|
|
||||||
1303
|
|
||||||
#Kird Ape
|
|
||||||
1302
|
|
||||||
1302
|
|
||||||
1302
|
|
||||||
1302
|
|
||||||
#Savannah Lions
|
|
||||||
1365
|
|
||||||
1365
|
|
||||||
1365
|
|
||||||
1365
|
|
||||||
#Swords to Plowshares
|
|
||||||
1367
|
|
||||||
1367
|
|
||||||
1367
|
|
||||||
1367
|
|
||||||
#Forest6
|
|
||||||
1388
|
|
||||||
1388
|
|
||||||
1388
|
|
||||||
1388
|
|
||||||
1388
|
|
||||||
1388
|
|
||||||
#Plains9
|
|
||||||
1397
|
|
||||||
1397
|
|
||||||
1397
|
|
||||||
1397
|
|
||||||
1397
|
|
||||||
1397
|
|
||||||
1397
|
|
||||||
1397
|
|
||||||
1397
|
|
||||||
#Mountain9
|
|
||||||
1390
|
|
||||||
1390
|
|
||||||
1390
|
|
||||||
1390
|
|
||||||
1390
|
|
||||||
1390
|
|
||||||
1390
|
|
||||||
1390
|
|
||||||
1390
|
|
||||||
|
|||||||
@@ -1,86 +1,25 @@
|
|||||||
#NAME:Deep Blue
|
#NAME:Deep Blue
|
||||||
#DESC:"Are you sure you want to
|
#DESC:'Here have we war for war,
|
||||||
#DESC: send that mighty creature
|
#DESC:and blood for blood,
|
||||||
#DESC: into the battle?
|
#DESC:Controlment for controlment'
|
||||||
|
#DESC:William Shakespeare
|
||||||
#DESC:
|
#DESC:
|
||||||
#DESC: You realize it might end up
|
#DESC:Win matches to unlock more
|
||||||
#DESC: fighting against you, right?
|
#DESC:opponents, sets and game modes
|
||||||
#DESC:
|
Air Elemental (10E) * 2
|
||||||
#DESC: It's not like I did not warn
|
Boomerang (10E) * 4
|
||||||
#DESC: you with that Boomerang ..."
|
Control Magic (RV) * 4
|
||||||
#Blue Deck, with Persusasion
|
Coral Merfolk (M10) * 3
|
||||||
#24 Islands
|
Counsel of the Soratami (10E) * 4
|
||||||
158237
|
Gravelgill Axeshark (SHM) * 4
|
||||||
158237
|
Island (10E) * 4
|
||||||
158237
|
Island (4ED) * 4
|
||||||
158237
|
Island (6ED) * 4
|
||||||
158237
|
Island (9ED) * 4
|
||||||
158237
|
Island (M10) * 4
|
||||||
158237
|
Island (RV) * 4
|
||||||
157875
|
Lord of Atlantis (RV) * 4
|
||||||
157875
|
Mahamoti Djinn (10E) * 2
|
||||||
157875
|
Merfolk of the Pearl Trident (RV) * 3
|
||||||
157875
|
Persuasion (10E) * 2
|
||||||
157875
|
Unsummon (10E) * 4
|
||||||
157875
|
|
||||||
157875
|
|
||||||
157883
|
|
||||||
157883
|
|
||||||
157883
|
|
||||||
157883
|
|
||||||
157883
|
|
||||||
157883
|
|
||||||
157883
|
|
||||||
# (PSY) Actually these were only 21 Islands, adding 3 more:
|
|
||||||
158237
|
|
||||||
157875
|
|
||||||
157883
|
|
||||||
#3Jhessian Lookout
|
|
||||||
# (PSY) These were listed under "Islands"
|
|
||||||
176428
|
|
||||||
176428
|
|
||||||
176428
|
|
||||||
#4persusasion
|
|
||||||
129900
|
|
||||||
129900
|
|
||||||
129900
|
|
||||||
129900
|
|
||||||
#2Control Magic
|
|
||||||
1194
|
|
||||||
1194
|
|
||||||
#4Boomerang
|
|
||||||
129494
|
|
||||||
129494
|
|
||||||
129494
|
|
||||||
129494
|
|
||||||
#4Lord of Atlantis
|
|
||||||
1206
|
|
||||||
1206
|
|
||||||
1206
|
|
||||||
1206
|
|
||||||
#2Merfolk
|
|
||||||
# (PSY) Adding 1 to bring card count to 60
|
|
||||||
1210
|
|
||||||
1210
|
|
||||||
1210
|
|
||||||
#4Gravelgill
|
|
||||||
141935
|
|
||||||
141935
|
|
||||||
141935
|
|
||||||
141935
|
|
||||||
#4Unsummon
|
|
||||||
136218
|
|
||||||
136218
|
|
||||||
136218
|
|
||||||
136218
|
|
||||||
#4Counsel of the Soratami
|
|
||||||
134757
|
|
||||||
134757
|
|
||||||
134757
|
|
||||||
134757
|
|
||||||
#2Air Elemental
|
|
||||||
129459
|
|
||||||
129459
|
|
||||||
#2 Mahamoti djinn
|
|
||||||
129633
|
|
||||||
129633
|
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
#NAME:Rats!
|
#NAME:Rats!
|
||||||
#DESC:"They fought the dogs,
|
#DESC:'They fought the dogs,
|
||||||
#DESC: and killed the cats,
|
#DESC: and killed the cats,
|
||||||
#DESC:And bit the babies in the cradles,
|
#DESC:And bit the babies in the cradles,
|
||||||
#DESC:And ate the cheeses out of the vats
|
#DESC:And ate the cheeses out of the vats
|
||||||
@@ -10,17 +10,23 @@
|
|||||||
#DESC:And even spoiled the women's chats,
|
#DESC:And even spoiled the women's chats,
|
||||||
#DESC:By drowning their speaking
|
#DESC:By drowning their speaking
|
||||||
#DESC:With shrieking and squeaking
|
#DESC:With shrieking and squeaking
|
||||||
#DESC:In fifty different sharps and flats."
|
#DESC:In fifty different sharps and flats.'
|
||||||
#Black Deck, Rats
|
#DESC:Robert Browning
|
||||||
#26 Swamps
|
#HINT:combo hold(Fear|myhand)^until(Relentless Rats|mybattlefield)^cast(Fear|myhand) targeting(Relentless Rats|mybattlefield)^totalmananeeded({B}{B})
|
||||||
|
Ascendant Evincar (10E) * 2
|
||||||
|
Fear (10E) * 4
|
||||||
|
Oona's Gatewarden (SHM) * 4
|
||||||
|
Plague Beetle (10E) * 4
|
||||||
|
Plague Rats (RV) * 4
|
||||||
|
Rain of Tears (10E) * 4
|
||||||
|
Relentless Rats (10E) * 4
|
||||||
|
Relentless Rats (M10) * 4
|
||||||
|
Relentless Rats (M11) * 4
|
||||||
|
# SHM Swamps
|
||||||
157886
|
157886
|
||||||
157886
|
157886
|
||||||
157886
|
157886
|
||||||
157886
|
157886
|
||||||
157886
|
|
||||||
157871
|
|
||||||
157871
|
|
||||||
157871
|
|
||||||
157871
|
157871
|
||||||
157871
|
157871
|
||||||
157871
|
157871
|
||||||
@@ -29,54 +35,10 @@
|
|||||||
158239
|
158239
|
||||||
158239
|
158239
|
||||||
158239
|
158239
|
||||||
158239
|
|
||||||
158239
|
|
||||||
158239
|
|
||||||
157889
|
157889
|
||||||
157889
|
157889
|
||||||
157889
|
157889
|
||||||
157889
|
157889
|
||||||
157889
|
Swamp (ALA) * 4
|
||||||
157889
|
Swamp (10E) * 4
|
||||||
157889
|
Swamp (M10) * 2
|
||||||
#4plague rats
|
|
||||||
1173
|
|
||||||
1173
|
|
||||||
1173
|
|
||||||
1173
|
|
||||||
#4plague beetle
|
|
||||||
129678
|
|
||||||
129678
|
|
||||||
129678
|
|
||||||
129678
|
|
||||||
#12 relentless rats
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
#4Oona's Gatewarden
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
#4Fear
|
|
||||||
129544
|
|
||||||
129544
|
|
||||||
129544
|
|
||||||
129544
|
|
||||||
#Ascendant Evincar
|
|
||||||
106525
|
|
||||||
106525
|
|
||||||
#4rain of tears
|
|
||||||
135220
|
|
||||||
135220
|
|
||||||
135220
|
|
||||||
135220
|
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#NAME:Tobias Commander
|
#NAME:Tobias Commander
|
||||||
#DESC:Tobias Andrion considers himself
|
#DESC:A master of strategy, Tobias
|
||||||
#DESC:a master of strategy. Can you
|
#DESC:Andrion helped engineer the
|
||||||
#DESC:defeat him?
|
#DESC:rise of the Sheoltun Empire
|
||||||
#DESC:
|
#DESC:
|
||||||
#DESC:Win Wagic duels to unlock
|
#DESC:Win Wagic duels to unlock
|
||||||
#DESC:more Commander opponents
|
#DESC:more Commander opponents
|
||||||
@@ -10,7 +10,6 @@
|
|||||||
#DESC:(mtggoldfish.com)
|
#DESC:(mtggoldfish.com)
|
||||||
#DESC:Built for Wagic by Bob
|
#DESC:Built for Wagic by Bob
|
||||||
#HINT:castpriority(commander,*)
|
#HINT:castpriority(commander,*)
|
||||||
|
|
||||||
Acrobatic Maneuver (*) * 1
|
Acrobatic Maneuver (*) * 1
|
||||||
Aethersnipe (*) * 1
|
Aethersnipe (*) * 1
|
||||||
Alabaster Dragon (*) * 1
|
Alabaster Dragon (*) * 1
|
||||||
|
|||||||
@@ -1,77 +1,24 @@
|
|||||||
#NAME:Faeries
|
#NAME:Faeries
|
||||||
#DESC:Be warned, those are not butterflies!
|
#DESC:Be warned, those are not butterflies!
|
||||||
#DESC:Or ... the dangerous kind.
|
#DESC:Faeries love pranks and games
|
||||||
#Plain blue deck
|
#DESC:of deception
|
||||||
#4 x Control Magic, {2}{U}{U}, Enchant creature
|
#DESC:
|
||||||
1194
|
#DESC:Win matches to unlock more
|
||||||
1194
|
#DESC:opponents, sets and game modes
|
||||||
1194
|
Briarberry Cohort (SHM) * 4
|
||||||
1194
|
Cloud Sprite (10E) * 4
|
||||||
#2x Mahamoti Djinn
|
Control Magic (RV) * 4
|
||||||
129633
|
Faerie Swarm (SHM) * 2
|
||||||
129633
|
Glen Elendra Liege (SHM) * 4
|
||||||
#2x Persuasion, {3}{U}{U}, Enchant creature, control magic
|
Island (10E) * 4
|
||||||
129900
|
Island (LRW) * 4
|
||||||
129900
|
Island (M10) * 4
|
||||||
#4x Cloud Sprite,{U}, Creature Faerie,1/1,flying cloud
|
Island (RV) * 4
|
||||||
132069
|
Island (SHM) * 4
|
||||||
132069
|
Mahamoti Djinn (10E) * 2
|
||||||
132069
|
Oona's Gatewarden (SHM) * 4
|
||||||
132069
|
Persuasion (10E) * 2
|
||||||
#2x Sentinels of glen Elendra,{3}{U}, Creature Faerie Soldier,2/3,flash flying
|
Plumeveil (SHM) * 4
|
||||||
139426
|
Scion of Oona (LRW) * 4
|
||||||
139426
|
Sentinels of Glen Elendra (LRW) * 2
|
||||||
#4x Scien of Oona, Creature Faerie Soldier,1/1,flash flying,lord(faerie|myinplay)1/1
|
Wasp Lancer (SHM) * 4
|
||||||
139741
|
|
||||||
139741
|
|
||||||
139741
|
|
||||||
139741
|
|
||||||
#4x Oona's Gatewarden, {BU},Creature Faerie Soldier,2/1,flying defender wihter
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
#4x Briaberry Cohort,{1}{U} Creature Faerie Soldier,1/1, flying +1/+1 aslongas(*[blue]|myinplay)
|
|
||||||
146043
|
|
||||||
146043
|
|
||||||
146043
|
|
||||||
146043
|
|
||||||
#4x Glen Elendra Liege,{1}{UB}{UB}{UB}, Creature Faerie Knight, flying 2/3 lord(creature[black;blue]|myinplay) 1/1
|
|
||||||
146743
|
|
||||||
146743
|
|
||||||
146743
|
|
||||||
146743
|
|
||||||
#4x Wasp Lancer, {UB}{UB}{UB}, Creature Faerie Soldier,3/2,flying
|
|
||||||
153967
|
|
||||||
153967
|
|
||||||
153967
|
|
||||||
153967
|
|
||||||
#4x Plumeveil,{UW}{UW}{UW}, Creature Elemental,4/4,flash flying defender
|
|
||||||
153980
|
|
||||||
153980
|
|
||||||
153980
|
|
||||||
153980
|
|
||||||
#2x Faerie Swarm, {3}{U}, Creature Faerie,*/*,flying,foreach(*[blue]|myinplay)1/1
|
|
||||||
158685
|
|
||||||
158685
|
|
||||||
#20 x Island (10E)
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
|
|||||||
@@ -1,78 +1,22 @@
|
|||||||
#NAME:Kithkin
|
#NAME:Kithkin
|
||||||
#DESC:Led by the Cenn,
|
#DESC:Quick, agile and cooperative,
|
||||||
#DESC:united by the thoughtweft,
|
#DESC:the Kithkin value community,
|
||||||
#DESC:challenge just one
|
#DESC:simplicity and honesty.
|
||||||
#DESC:champion of Goldmeadow,
|
#DESC:
|
||||||
#DESC:and you will face
|
#DESC:Win matches to unlock more
|
||||||
#DESC:the entire cla-chan!
|
#DESC:opponents, sets and game modes
|
||||||
#4x Glorious Anthem, {1}{W}{W}, Enchantment, Creatures you control get +1/+1
|
Armored Ascension (SHM) * 4
|
||||||
129572
|
Ballynock Cohort (SHM) * 4
|
||||||
129572
|
Cenn's Heir (LRW) * 4
|
||||||
129572
|
Field Marshal (10E) * 4
|
||||||
129572
|
Glorious Anthem (10E) * 4
|
||||||
#4x Wizened Cenn,{W}{W}, Creature - Kithkin Cleric,2/2, other kithin get +1/+1
|
Goldmeadow Dodger (LRW) * 4
|
||||||
139716
|
Mobilization (10E) * 4
|
||||||
139716
|
Plains (10E) * 4
|
||||||
139716
|
Plains (9ED) * 4
|
||||||
139716
|
Plains (LRW) * 4
|
||||||
#4x Zealous Guardian,{WU}, Creature - Kithkin Soldier,1/1,flash
|
Plains (M10) * 4
|
||||||
142028
|
Plains (SHM) * 4
|
||||||
142028
|
Thistledown Liege (SHM) * 4
|
||||||
142028
|
Wizened Cenn (LRW) * 4
|
||||||
142028
|
Zealous Guardian (SHM) * 4
|
||||||
#4x Ballynock Cohort,{2}{W},Creature - Kithkin Soldier,2/2,First strike, get +1/+1 aslongas you control another white creature
|
|
||||||
142045
|
|
||||||
142045
|
|
||||||
142045
|
|
||||||
142045
|
|
||||||
#4x Armored Ascension,{3}{W},Enchant creature, +1/+1 for each plains and flying
|
|
||||||
146041
|
|
||||||
146041
|
|
||||||
146041
|
|
||||||
146041
|
|
||||||
#4x Thistledown Liege,{1}{WU}{WU}{WU}, 1/3, creature - Kithkin Knight, give +1/+1 to blue and white creature you control
|
|
||||||
147409
|
|
||||||
147409
|
|
||||||
147409
|
|
||||||
147409
|
|
||||||
#4x Kihtkin Shielddare, {1}{W},1/1 creature - Kithkin soldier, {t}{W}:target blocking creature gets +2/+2
|
|
||||||
158238
|
|
||||||
158238
|
|
||||||
158238
|
|
||||||
158238
|
|
||||||
#4x Goldmeadow Harrier, {W},1/1 creature - Kithkin soldier,{W}:tap target creature
|
|
||||||
139397
|
|
||||||
139397
|
|
||||||
139397
|
|
||||||
139397
|
|
||||||
#4x Field Marshall, {1}{W}{W}, 2/2 creature - Human soldier, Other Soldier creatures get +1/+1 and have first strike
|
|
||||||
135258
|
|
||||||
135258
|
|
||||||
135258
|
|
||||||
135258
|
|
||||||
#4x Mobilization, {2}{W}, enchantment, Soldier creatures have vigilance, {2}{W}:Put a 1/1 white Soldier creature token into play
|
|
||||||
129716
|
|
||||||
129716
|
|
||||||
129716
|
|
||||||
129716
|
|
||||||
#20x Plains (10E)
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
|
|||||||
@@ -1,77 +1,23 @@
|
|||||||
#NAME:Wilt-Leaf Liege
|
#NAME:Wilt-Leaf Liege
|
||||||
#DESC:And here you thought you would enjoy
|
#DESC:The Wilt-Leaf Wood is sickly,
|
||||||
#DESC:a little trip in the forest...
|
#DESC:but the Elven lords jealously
|
||||||
|
#DESC:guard its remaining beauties.
|
||||||
#DESC:
|
#DESC:
|
||||||
#DESC:Who said only Goblins were nasty?
|
#DESC:Win matches to unlock more
|
||||||
#4x Elvish Archers,{1}{G},2/1,Creature Elf,first strike
|
#DESC:opponents, sets and game modes
|
||||||
1242
|
Blanchwood Armor (10E) * 4
|
||||||
1242
|
Cylian Elf (ALA) * 4
|
||||||
1242
|
Dauntless Dourbark (LRW) * 2
|
||||||
1242
|
Elvish Archers (RV) * 4
|
||||||
#4x Elvish Champion,{1}{G}{G},2/2,Creature Elf,Other elf gets +1/+1 and forestwalk
|
Elvish Champion (10E) * 4
|
||||||
129534
|
Forest (10E) * 4
|
||||||
129534
|
Forest (ALA) * 4
|
||||||
129534
|
Forest (LRW) * 4
|
||||||
129534
|
Forest (RV) * 4
|
||||||
#4x Blanchwood Armor,{2}{G}, Enchant Creature, give +1/+1 foreach forest you control
|
Forest (SHM) * 4
|
||||||
135267
|
Imperious Perfect (LRW) * 4
|
||||||
135267
|
Safehold Elite (SHM) * 4
|
||||||
135267
|
Twinblade Slasher (EVE) * 4
|
||||||
135267
|
Wildslayer Elves (SHM) * 2
|
||||||
#2x Wildslayer Elves, {3}{G},3/3, Creature Elf Warrior, Wither
|
Wilt-Leaf Cavaliers (SHM) * 4
|
||||||
135436
|
Wilt-Leaf Liege (SHM) * 4
|
||||||
135436
|
|
||||||
#4x Inperious Perfect,{2}{G}, 2/2 Creature Elf Warrior, gives +1/+1 other elf you control +token 1/1 elf for {T}{G}
|
|
||||||
139683
|
|
||||||
139683
|
|
||||||
139683
|
|
||||||
139683
|
|
||||||
#2x Dauntless Dourbark,{3}{G},*/*,Creature Treefolk warrior, power/toughness = nb of forest you control
|
|
||||||
141851
|
|
||||||
141851
|
|
||||||
#4x Safehold Elite, {1}{WG},2/2, Creature Elf Scout, Persist
|
|
||||||
146077
|
|
||||||
146077
|
|
||||||
146077
|
|
||||||
146077
|
|
||||||
#4x Boartusk Liege, {1}{RG}{RG}{RG},3/4, Creature Goblin Knight, tramples & Gives +1/+1 to red&green creatures you control
|
|
||||||
147428
|
|
||||||
147428
|
|
||||||
147428
|
|
||||||
147428
|
|
||||||
#4x Twinblade Slasher,{G},1/1,Creature Elf Warrior, wither {1}{G}:+2/+2 only once per turn
|
|
||||||
153436
|
|
||||||
153436
|
|
||||||
153436
|
|
||||||
153436
|
|
||||||
#4X Wilt-Leaf Cavaliers,{WG}{WG}{WG}, 3/4, Creature Elf Knight, Vigilance
|
|
||||||
153962
|
|
||||||
153962
|
|
||||||
153962
|
|
||||||
153962
|
|
||||||
#4x Cylian Elf,{1}{G},2/2,Creature Elf Scout
|
|
||||||
174935
|
|
||||||
174935
|
|
||||||
174935
|
|
||||||
174935
|
|
||||||
#20x Forest
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
|
|||||||
@@ -1,79 +1,25 @@
|
|||||||
#NAME:Bad Moon
|
#NAME:Bad Moon
|
||||||
#DESC:The night falls down,
|
#DESC:'Happiness never flourishes
|
||||||
#DESC:the trouble begins.
|
#DESC:by the light of the moon.'
|
||||||
#DESC:The specter of evil,
|
#DESC:Friedrich Schiller
|
||||||
#DESC:will bring you back
|
#DESC:
|
||||||
#DESC:to black!
|
#DESC:Win matches to unlock more
|
||||||
#4x Bad Moon,{1}{B}, Enchantment, all black creature gets +1/+1
|
#DESC:opponents, sets and game modes
|
||||||
1144
|
#HINT:alwaysattackwith(Erg Raiders)
|
||||||
1144
|
Ascendant Evincar (10E) * 2
|
||||||
1144
|
Bad Moon (RV) * 4
|
||||||
1144
|
Black Knight (RV) * 4
|
||||||
#4x Black knight,{B}{B}, Creature Knight,2/2, first strike protection from white
|
Erg Raiders (RV) * 4
|
||||||
1145
|
Eyeblight's Ending (LRW) * 2
|
||||||
1145
|
Glen Elendra Liege (SHM) * 4
|
||||||
1145
|
Hypnotic Specter (10E) * 4
|
||||||
1145
|
Nyxathid (CFX) * 4
|
||||||
#4x Erg Raiders,{1}{B},2/3, does 2 damage to controller if you do not attack with
|
Oona's Gatewarden (SHM) * 4
|
||||||
1159
|
Swamp (10E) * 4
|
||||||
1159
|
Swamp (M10) * 4
|
||||||
1159
|
Swamp (LRW) * 4
|
||||||
1159
|
Swamp (RV) * 4
|
||||||
#2x Ascendant Evincar,{4}{B}{B},3/3, Legendary Creature Vampire,Flying all black creature get +1/+1 other -1/-1
|
Swamp (SHM) * 4
|
||||||
106525
|
Terror (10E) * 2
|
||||||
106525
|
Unholy Strength (10E) * 4
|
||||||
#4x Hypnotic Specter,{1}{B}{B},2/2, Creature Specter, Flying opponent discard a card if damaged by HS
|
Wasp Lancer (SHM) * 2
|
||||||
129600
|
|
||||||
129600
|
|
||||||
129600
|
|
||||||
129600
|
|
||||||
#4x Unholy Strengh, {B}, Enchant creature, gives +2/+1
|
|
||||||
129780
|
|
||||||
129780
|
|
||||||
129780
|
|
||||||
129780
|
|
||||||
#2x terror, {1}{B}, bury target non black, non artifact creature
|
|
||||||
135199
|
|
||||||
135199
|
|
||||||
#2xEyeblight's Ending,{2}{B},destroy target non-elf creature
|
|
||||||
139449
|
|
||||||
139449
|
|
||||||
#4x Oona's Gatewarden, {UB},2/1, flying defender wither
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
#4x Glen Elendra Liege,{1}{UB}{UB}{UB}, Creature Faerie Knight, flying 2/3 lord(creature[black;blue]|myinplay) 1/1
|
|
||||||
146743
|
|
||||||
146743
|
|
||||||
146743
|
|
||||||
146743
|
|
||||||
#2x Wasp Lancer, {UB}{UB}{UB}, Creature Faerie Soldier,3/2,flying
|
|
||||||
153967
|
|
||||||
153967
|
|
||||||
#4x Nyxathid,{1}{B}{B}, Creature Elemental, pow/thg = 7-nb cards opponent
|
|
||||||
186616
|
|
||||||
186616
|
|
||||||
186616
|
|
||||||
186616
|
|
||||||
#20x Swamp (10E)
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
|
|||||||
@@ -1,80 +1,25 @@
|
|||||||
#NAME:Burning
|
#NAME:Goblin Gang
|
||||||
#DESC:Better be prepared,
|
#DESC:'We must not look at goblin men,
|
||||||
#DESC:to burn the midnight oil.
|
#DESC:We must not buy their fruits:
|
||||||
#DESC:The goblin brashness
|
#DESC:Who knows upon what soil they fed
|
||||||
#DESC:will make you boil.
|
#DESC:Their hungry thirsty roots?'
|
||||||
#DESC:And you will end
|
#DESC:Christina Rossetti
|
||||||
#DESC:burning with a low flame ...
|
#DESC:
|
||||||
#2 x Bloodmark Mentor
|
#DESC:Win matches to unlock more
|
||||||
142062
|
#DESC:opponents, sets and game modes
|
||||||
142062
|
Bloodmark Mentor (SHM) * 2
|
||||||
#4x Scuzzback Scrapper
|
Boartusk Liege (SHM) * 4
|
||||||
142052
|
Boggart Ram-Gang (SHM) * 4
|
||||||
142052
|
Goblin Gang Leader (ANB) * 2
|
||||||
142052
|
Goblin King (10E) * 4
|
||||||
142052
|
Lightning Bolt (RV) * 4
|
||||||
#4x Goblin king (10E)
|
Mountain (10E) * 4
|
||||||
129578
|
Mountain (ANB) * 4
|
||||||
129578
|
Mountain (POR) * 4
|
||||||
129578
|
Mountain (RV) * 4
|
||||||
129578
|
Mountain (SHM) * 4
|
||||||
#4x Volcanic hammer
|
Orcish Oriflamme (RV) * 4
|
||||||
4366
|
Raging Goblin (1OE) * 4
|
||||||
4366
|
Scuzzback Scrapper (SHM) * 4
|
||||||
4366
|
Spark Elemental (10E) * 4
|
||||||
4366
|
Volcanic Hammer (POR) * 4
|
||||||
#4x Boggart Ram-Gang
|
|
||||||
153970
|
|
||||||
153970
|
|
||||||
153970
|
|
||||||
153970
|
|
||||||
#4x Lightning Bolt
|
|
||||||
1303
|
|
||||||
1303
|
|
||||||
1303
|
|
||||||
1303
|
|
||||||
#4x orcish oriflame
|
|
||||||
1310
|
|
||||||
1310
|
|
||||||
1310
|
|
||||||
1310
|
|
||||||
#4x Raging goblin
|
|
||||||
129688
|
|
||||||
129688
|
|
||||||
129688
|
|
||||||
129688
|
|
||||||
#4xBoartusk Liege
|
|
||||||
147428
|
|
||||||
147428
|
|
||||||
147428
|
|
||||||
147428
|
|
||||||
#2x Siege Gang Commander
|
|
||||||
130539
|
|
||||||
130539
|
|
||||||
#4x Spark elemental
|
|
||||||
129577
|
|
||||||
129577
|
|
||||||
129577
|
|
||||||
129577
|
|
||||||
#20x Mountain
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,83 +1,27 @@
|
|||||||
#NAME:Giants!
|
#NAME:Giants!
|
||||||
#DESC:It's actually very hard to miss a giant.
|
#DESC:'Who shall place
|
||||||
#DESC:You don't even have to aim your blow well.
|
#DESC:A limit to the giant's
|
||||||
#DESC:The hard part
|
#DESC:unchained strength?'
|
||||||
#DESC:is to get into striking range.
|
#DESC:William Cullen Bryant
|
||||||
#Mogg Fanatic
|
#DESC:
|
||||||
4832
|
#DESC:Win matches to unlock more
|
||||||
4832
|
#DESC:opponents, sets and game modes
|
||||||
4832
|
#DESC:
|
||||||
4832
|
#DESC:Deck for Wagic by Bob
|
||||||
#Kithkin Greatheart 1W
|
#HINT:dontattackwith(Mogg Sentry)
|
||||||
146444
|
Blind-Spot Giant (LRW) * 4
|
||||||
146444
|
Borderland Behemoth (MOR) * 2
|
||||||
146444
|
Calamity Bearer (KHM) * 4
|
||||||
146444
|
Inferno Titan (M11) * 3
|
||||||
#Ballyknock Cohort
|
Mogg Sentry (9ED) * 4
|
||||||
142045
|
Mountain (9ED) * 4
|
||||||
142045
|
Mountain (FDN) * 4
|
||||||
142045
|
Mountain (LRW) * 4
|
||||||
142045
|
Mountain (M11) * 4
|
||||||
#Sunrise Sovereign 5R
|
Mountain (RAV) * 4
|
||||||
139667
|
Mountain (SHM) * 4
|
||||||
139667
|
Mountain (TMP) * 4
|
||||||
139667
|
Skyraker Giant (FDN) * 4
|
||||||
139667
|
Stinkdrinker Daredevil (LRW) * 4
|
||||||
#Axegrinder Giant
|
Sunrise Sovereign (LRW) * 3
|
||||||
145976
|
Universal Automaton (MH1) * 4
|
||||||
145976
|
|
||||||
145976
|
|
||||||
145976
|
|
||||||
#Blind Spot Giant
|
|
||||||
146597
|
|
||||||
146597
|
|
||||||
146597
|
|
||||||
146597
|
|
||||||
#Borderland Behemoth
|
|
||||||
153102
|
|
||||||
153102
|
|
||||||
#Oathsworn Giant {4}{W}{W} - 3/4 giant - lord creature|myinplay 0/2 vigilance other
|
|
||||||
89012
|
|
||||||
89012
|
|
||||||
#Pyroclasm
|
|
||||||
129801
|
|
||||||
129801
|
|
||||||
129801
|
|
||||||
129801
|
|
||||||
#Wall of Stone
|
|
||||||
1325
|
|
||||||
1325
|
|
||||||
1325
|
|
||||||
1325
|
|
||||||
#Smash
|
|
||||||
130532
|
|
||||||
#Kitchen Finks
|
|
||||||
141976
|
|
||||||
141976
|
|
||||||
141976
|
|
||||||
#Mountain
|
|
||||||
143626
|
|
||||||
143626
|
|
||||||
143626
|
|
||||||
143627
|
|
||||||
143627
|
|
||||||
143627
|
|
||||||
143631
|
|
||||||
143631
|
|
||||||
143631
|
|
||||||
143623
|
|
||||||
143623
|
|
||||||
143623
|
|
||||||
#Plains
|
|
||||||
143630
|
|
||||||
143630
|
|
||||||
143630
|
|
||||||
143620
|
|
||||||
143620
|
|
||||||
143620
|
|
||||||
143622
|
|
||||||
143622
|
|
||||||
143622
|
|
||||||
143621
|
|
||||||
143621
|
|
||||||
143621
|
|
||||||
|
|||||||
@@ -1,77 +1,29 @@
|
|||||||
#NAME:Selesnya
|
#NAME:Selesnya Conclave
|
||||||
#DESC:Do you dare arming yourself
|
#DESC:Some say that the
|
||||||
#DESC:against the conclave?
|
#DESC:Conclave's peaceful ways
|
||||||
#Carven Caryatid
|
#DESC:hide sinister coercion
|
||||||
89048
|
#DESC:
|
||||||
89048
|
#DESC:Win matches to unlock more
|
||||||
89048
|
#DESC:opponents, sets and game modes
|
||||||
89048
|
#DESC:
|
||||||
#Courier Hawk
|
#DESC:Deck by superhiro,
|
||||||
87913
|
#DESC:refined by Bob
|
||||||
87913
|
Anthem of Champions (FDN) * 4
|
||||||
#Fists of Ironwood
|
Carven Caryatid (RAV) * 4
|
||||||
83672
|
Courier Hawk (RAV) * 2
|
||||||
83672
|
Faithful Watchdog (MH3) * 2
|
||||||
83672
|
Fists of Ironwood (RAV) * 4
|
||||||
83672
|
Forest (FDN) * 4
|
||||||
#Goliath Spider
|
Forest (GRN) * 4
|
||||||
88959
|
Forest (RAV) * 4
|
||||||
88959
|
Goliath Spider (RAV) * 2
|
||||||
#Nightguard Patrol
|
Nightguard Patrol (RAV) * 3
|
||||||
87975
|
Plains (FDN) * 4
|
||||||
87975
|
Plains (GRN) * 4
|
||||||
87975
|
Plains (RAV) * 4
|
||||||
#Scion of the Wild
|
Scion of the Wild (RAV) * 3
|
||||||
83647
|
Tolsimir Wolfblood (RAV) * 2
|
||||||
83647
|
Vernadi Shieldmate (GRN) * 2
|
||||||
83647
|
Veteran Armorer (RAV) * 2
|
||||||
#Selesnya Guildmage
|
Voice of Resurgence (MM3) * 2
|
||||||
87988
|
Watchwolf (RAV) * 4
|
||||||
87988
|
|
||||||
87988
|
|
||||||
87988
|
|
||||||
#Tolsimir Wolfblood
|
|
||||||
89110
|
|
||||||
89110
|
|
||||||
#Veteran Armorer
|
|
||||||
87950
|
|
||||||
87950
|
|
||||||
#Knight of the Skyward Eye
|
|
||||||
175047
|
|
||||||
175047
|
|
||||||
#Watchwolf
|
|
||||||
83625
|
|
||||||
83625
|
|
||||||
83625
|
|
||||||
83625
|
|
||||||
#Glorious Anthem
|
|
||||||
129572
|
|
||||||
129572
|
|
||||||
129572
|
|
||||||
129572
|
|
||||||
#Forest
|
|
||||||
95097
|
|
||||||
95097
|
|
||||||
95097
|
|
||||||
95106
|
|
||||||
95106
|
|
||||||
95106
|
|
||||||
95099
|
|
||||||
95099
|
|
||||||
95099
|
|
||||||
95098
|
|
||||||
95098
|
|
||||||
95098
|
|
||||||
#Plains
|
|
||||||
95112
|
|
||||||
95112
|
|
||||||
95112
|
|
||||||
95108
|
|
||||||
95108
|
|
||||||
95108
|
|
||||||
95115
|
|
||||||
95115
|
|
||||||
95115
|
|
||||||
95105
|
|
||||||
95105
|
|
||||||
95105
|
|
||||||
|
|||||||
@@ -1,41 +1,24 @@
|
|||||||
#NAME:Soldiers
|
#NAME:Soldiers
|
||||||
#DESC:We stand together
|
#DESC:We stand together, strong and true,
|
||||||
#DESC:Man by man
|
#DESC:A wall of swords and shields.
|
||||||
#DESC:A marching wall of swords and shields
|
#DESC:We will not stop,
|
||||||
#DESC:We will not stop
|
#DESC:We will not break,
|
||||||
#DESC:We will not bend
|
#DESC:And never will we yield.
|
||||||
#DESC:And never, never will we yield.
|
#DESC:
|
||||||
Rhox Pikemaster *4
|
#DESC:Win matches to unlock more
|
||||||
Veteran Armorsmith *4
|
#DESC:opponents, sets and game modes
|
||||||
Veteran Swordsmith *4
|
Balefire Liege (EVE) * 4
|
||||||
Captain of the Watch *4
|
Captain of the Watch (M10) * 4
|
||||||
Elite Vanguard *4
|
Elite Vanguard (M10) * 4
|
||||||
Honor of the Pure *4
|
Glorious Anthem (USG) * 4
|
||||||
Glorious Anthem *4
|
Honor of the Pure (M10) *4
|
||||||
Veteran Armorer *4
|
Plains (M10) * 4
|
||||||
Balefire Liege *4
|
Plains (M11) * 4
|
||||||
#Plains
|
Plains (M12) * 4
|
||||||
191382
|
Plains (M13) * 4
|
||||||
191382
|
Plains (RAV) * 4
|
||||||
191382
|
Plains (USG) * 4
|
||||||
191382
|
Rhox Pikemaster (M10) * 4
|
||||||
191382
|
Veteran Armorer (RAV) * 4
|
||||||
191382
|
Veteran Armorsmith (M10) * 4
|
||||||
191395
|
Veteran Swordsmith (M10) * 4
|
||||||
191395
|
|
||||||
191395
|
|
||||||
191395
|
|
||||||
191395
|
|
||||||
191395
|
|
||||||
191396
|
|
||||||
191396
|
|
||||||
191396
|
|
||||||
191396
|
|
||||||
191396
|
|
||||||
191396
|
|
||||||
191385
|
|
||||||
191385
|
|
||||||
191385
|
|
||||||
191385
|
|
||||||
191385
|
|
||||||
191385
|
|
||||||
|
|||||||
@@ -1,72 +1,29 @@
|
|||||||
#NAME:Lafiel
|
#NAME:Dark Elves
|
||||||
#DESC:Meet the army of the influential
|
#DESC:The elves who wandered
|
||||||
#DESC:elven princess Lafiel.
|
#DESC:too deeply in the forest
|
||||||
#DESC:Don't be fooled by their beauty
|
#DESC:were unable to escape
|
||||||
#DESC:or you will lose
|
#DESC:its shadows.
|
||||||
#DESC:more than just your mind!
|
#DESC:
|
||||||
|
#DESC:Win matches to unlock more
|
||||||
#(Wagic 0.81 Deck & Avatar by Nakano)
|
#DESC:opponents, sets and game modes
|
||||||
#v0.1 / 01.09.2009
|
#DESC:
|
||||||
# Initial release
|
#DESC:Original deck concept by
|
||||||
|
#DESC:Nakano, deck refined by Bob
|
||||||
#v0.2 / 02.09.2009
|
Drider (AFR) * 2
|
||||||
# - Swamp (10E) *1 = 0
|
Elderfang Disciple (KHM) * 4
|
||||||
# - Algae Gharial (ALA) *3 = 0
|
Eyeblight Cullers (CMR) * 2
|
||||||
# - Centaur Glade (ONS) *1 = 0
|
Eyeblight's Ending (LRW) * 4
|
||||||
# - Farhaven Elf (SHM) *2 = 0
|
Infestation Sage (FDN) * 4
|
||||||
# + Forest (10E) *1 = 12
|
Nadier, Agent of the Duskenel (CMR) * 2
|
||||||
# + Birds of Paradise (RAV) *2 = 3
|
Nadier's Nightblade (CMR) * 4
|
||||||
# + Civic Wayfinder (10E) *2 = 4
|
Prowess of the Fair (LRW) * 4
|
||||||
# + Regal Force (EVE) *1 = 2
|
Ruthless Winnower (KHC) * 2
|
||||||
# + Lorescale Coatl (ARB) *2 = 4
|
Swamp (CLB) * 4
|
||||||
|
Swamp (ELD) * 2
|
||||||
#Mana (16)
|
Swamp (FDN) * 4
|
||||||
Forest (10E) *12
|
Swamp (KHM) * 4
|
||||||
Island (10E) *2
|
Swamp (LRW) * 4
|
||||||
Mountain (10E) *2
|
Swamp (MKM) * 4
|
||||||
|
Thornbow Archer (MB1) * 4
|
||||||
#Green (30)
|
Unscrupulous Agent (MKM) * 4
|
||||||
Birds of Paradise (RAV) *3
|
Viconia, Drow Apostate (CLB) * 2
|
||||||
Blanchwood Armor (USG) *1
|
|
||||||
Civic Wayfinder (10E) *4
|
|
||||||
Cloudcrown Oak (LRW) *2
|
|
||||||
Collective Unconscious (MRQ) *1
|
|
||||||
Druid of the Anima (ALA) *2
|
|
||||||
Elvish Piper (10E) *1
|
|
||||||
Elvish Promenade (LRW) *1
|
|
||||||
Howl of the Night Pack (SHM) *1
|
|
||||||
Immaculate Magistrate (LRW) *1
|
|
||||||
Imperious Perfect (LRW) *1
|
|
||||||
Juvenile Gloomwidow (SHM) *1
|
|
||||||
Llanowar Elves (10E) *1
|
|
||||||
Lys Alana Huntmaster (LRW) *1
|
|
||||||
Nomadic Elf (INV) *1
|
|
||||||
Primal Rage (10E) *1
|
|
||||||
Primordial Sage (RAV) *1
|
|
||||||
Regal Force (EVE) *2
|
|
||||||
Spidersilk Armor (MRQ) *1
|
|
||||||
Thicket Basilisk (RV) *1
|
|
||||||
Wellwisher (ONS) *2
|
|
||||||
|
|
||||||
#Blue (1)
|
|
||||||
Levitation (M10) *1
|
|
||||||
|
|
||||||
#Red (6)
|
|
||||||
Battle Squadron (MRQ) *1
|
|
||||||
Dragon Fodder (ALA) *1
|
|
||||||
Keldon Warlord (RV) *1
|
|
||||||
Lava Axe (POR) *1
|
|
||||||
Pyroclasm (ICE) *2
|
|
||||||
|
|
||||||
#Black (1)
|
|
||||||
Prowess of the Fair (LRW) *1
|
|
||||||
|
|
||||||
#Multicolor (4)
|
|
||||||
Lorescale Coatl (ARB) *4
|
|
||||||
|
|
||||||
#Artifact (2)
|
|
||||||
Obelisk of Bant (ALA) *1
|
|
||||||
Obelisk of Grixis (ALA) *1
|
|
||||||
|
|
||||||
#MANA + GREEN + BLUE + RED + BLACK + MULTI + ARTIFACT
|
|
||||||
#16 + 30 + 1 + 6 + 1 + 4 + 2 =60
|
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
#NAME:Atarka Commander
|
#NAME:Atarka Commander
|
||||||
#DESC:Atarka's dragons bring death
|
#DESC:Savage and ferocious, Atarka
|
||||||
#DESC:from the air. Can you defeat
|
#DESC:is universally feared
|
||||||
#DESC:her?
|
|
||||||
#DESC:
|
#DESC:
|
||||||
#DESC:Win Wagic duels to unlock
|
#DESC:Win Wagic duels to unlock
|
||||||
#DESC:more Commander opponents
|
#DESC:more Commander opponents
|
||||||
|
|||||||
@@ -1,84 +1,27 @@
|
|||||||
#NAME:Undead Infiltrator
|
#NAME:Undead Infiltrator
|
||||||
#DESC:You may be prepared
|
#DESC:The dead rise up from
|
||||||
#DESC:for an army of zombies
|
#DESC:the darkest depths
|
||||||
#DESC:rising from the graves.
|
#DESC:
|
||||||
#DESC:But did also expect them
|
#DESC:Win matches to unlock more
|
||||||
#DESC:to crawl
|
#DESC:opponents, sets and game modes
|
||||||
#DESC:out of the sea?
|
Deepchannel Mentor (SHM) * 1
|
||||||
#4x Glen Elendra Liege {1}{UB}{UB}{UB} - flying lord black/blue creature +1/+1
|
Glen Elendra Liege (SHM) * 4
|
||||||
146743
|
Inkfathom Infiltrator (SHM) * 2
|
||||||
146743
|
Island (10E) * 4
|
||||||
146743
|
Island (RV) * 4
|
||||||
146743
|
Island (SHM) * 2
|
||||||
#4x Lord of atlantis -{U}{U} 1/1 Lord merfolk +1/+1
|
Lord of Atlantis (RV) * 4
|
||||||
1206
|
Lord of the Undead (10E) * 4
|
||||||
1206
|
Marauding Knight (INV) * 2
|
||||||
1206
|
Metathran Zombie (INV) * 2
|
||||||
1206
|
Oona's Gatewarden (SHM) * 4
|
||||||
#4x Lord of the Undead - {1}{B}{B} - 2/2 Lord zombie +1/+1
|
Sanguine Guard (USG) * 2
|
||||||
129629
|
Swamp (10E) * 4
|
||||||
129629
|
Swamp (RV) * 4
|
||||||
129629
|
Swamp (SHM) * 2
|
||||||
129629
|
Underground Sea (RV) * 2
|
||||||
#2x Sanguine Guard {1}{B}{B} - Zombie 2/2 first strike {1}{B}:regenerate
|
Vodalian Zombie (INV) * 4
|
||||||
5627
|
Walking Dead (LEG) * 2
|
||||||
5627
|
Wasp Lancer (SHM) * 1
|
||||||
#2x Walking dead {1}{B} - 1/1 zombie, {B}:regenerate
|
Zombie Master (RV) * 2
|
||||||
1466
|
Zombie Outlander (CRX) * 4
|
||||||
1466
|
|
||||||
#4x Oona's Gatewarden {BU} - defender flying faerie 2/1 wither
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
#2x Marauding Knight, Zombie {2}{B}{B}, protection from white 2/2 +1/+1 for each plains|opponentinplay
|
|
||||||
23053
|
|
||||||
23053
|
|
||||||
#2x Methatran Zombie, {1}{U}, 1/1
|
|
||||||
22973
|
|
||||||
22973
|
|
||||||
#2x Inkfathom Infiltrator {UB}{UB} - Merfolk 2/1 cantblock, unblockable
|
|
||||||
154401
|
|
||||||
154401
|
|
||||||
#2x Stillmoon Cavalier {1}{WB}{WB} - Zombie knight 2/1 protection from white and black {WB}:flying {WB}:first strike
|
|
||||||
153037
|
|
||||||
153037
|
|
||||||
#4x Vodalian zombie {B}{U}, zombie merfolk 2/2 protection from green
|
|
||||||
23159
|
|
||||||
23159
|
|
||||||
23159
|
|
||||||
23159
|
|
||||||
#1x Wasp lancer {BU}{BU}{BU} 3/2 faerie flying
|
|
||||||
153967
|
|
||||||
#1x Deepchanel Mentor {5}{U}, 2/2 merfolk lord blue creature:unblockable
|
|
||||||
141981
|
|
||||||
#2x Zombie master {1}{B}{B} - 2/3 zombie lord swampwalk {B}:regenerate
|
|
||||||
1188
|
|
||||||
1188
|
|
||||||
#4x Zombie outlander {B}{U} - 2/2 protection from green
|
|
||||||
185138
|
|
||||||
185138
|
|
||||||
185138
|
|
||||||
185138
|
|
||||||
#Island
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129607
|
|
||||||
129607
|
|
||||||
129608
|
|
||||||
129608
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
#Swamp
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129755
|
|
||||||
129755
|
|
||||||
129756
|
|
||||||
129756
|
|
||||||
129757
|
|
||||||
129757
|
|
||||||
|
|||||||
@@ -1,90 +1,28 @@
|
|||||||
#NAME:Depletion
|
#NAME:Depletion
|
||||||
#DESC:More than one mage
|
#DESC:The cruellest fate for a
|
||||||
#DESC:has been driven insane by
|
#DESC:spellcaster is to stand
|
||||||
#DESC:the howl of the mine,
|
#DESC:helpless as your power
|
||||||
#DESC:Dreamborn Muse's voice,
|
#DESC:drains away.
|
||||||
#DESC:and Mortivore's breath.
|
#DESC:
|
||||||
#DESC:Prepare to discover the truth
|
#DESC:Win matches to unlock more
|
||||||
#DESC:of the House Dimir.
|
#DESC:opponents, sets and game modes
|
||||||
|
Animate Dead (RV) * 4
|
||||||
# (PSY) added 2x Swamp, 2x Island, 1x Psychic Drain,
|
Control Magic (RV) * 2
|
||||||
# 1x Forced Fruition, 1x Tome Scour, 1x Traumatize,
|
Dreamborn Muse (10E) * 2
|
||||||
# to bring card count to 60.
|
Forced Fruition (LRW) * 2
|
||||||
|
Glen Elendra Liege (SHM) * 2
|
||||||
#4x Animate Dead
|
Glimpse the Unthinkable (RAV) * 4
|
||||||
1143
|
Howling Mine (10E) * 2
|
||||||
1143
|
Island (10E) * 4
|
||||||
1143
|
Island (LRW) * 4
|
||||||
1143
|
Island (SHM) * 4
|
||||||
#2x Control Magic
|
Memory Erosion (ALA) * 2
|
||||||
1194
|
Mortivore (10E) * 2
|
||||||
1194
|
Oona's Gatewarden (SHM) * 4
|
||||||
#3x Tome Scour
|
Swamp (10E) * 4
|
||||||
191598
|
Swamp (LRW) * 4
|
||||||
191598
|
Swamp (SHM) * 4
|
||||||
191598
|
Terror (10E) * 2
|
||||||
#4x Glimpse the Unthinkable
|
Tome Scour (M10) * 4
|
||||||
83597
|
Traumatize (10E) * 3
|
||||||
83597
|
Underground Sea (RV) * 1
|
||||||
83597
|
|
||||||
83597
|
|
||||||
#2x Psychic Drain
|
|
||||||
89114
|
|
||||||
89114
|
|
||||||
#2x Forced Fruition
|
|
||||||
146166
|
|
||||||
146166
|
|
||||||
#2x Howling Mine
|
|
||||||
129598
|
|
||||||
129598
|
|
||||||
#2x Memory Erosion
|
|
||||||
175108
|
|
||||||
175108
|
|
||||||
#2x Mortivore
|
|
||||||
129648
|
|
||||||
129648
|
|
||||||
#2x Terror
|
|
||||||
135199
|
|
||||||
135199
|
|
||||||
#2x Dreamborn Muse
|
|
||||||
135246
|
|
||||||
135246
|
|
||||||
#3x Traumatize
|
|
||||||
129774
|
|
||||||
129774
|
|
||||||
129774
|
|
||||||
#4x Oona's Gatewarden
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
#2x Glen Elendra Liege
|
|
||||||
146743
|
|
||||||
146743
|
|
||||||
#12x Swamp
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129755
|
|
||||||
129755
|
|
||||||
129755
|
|
||||||
129755
|
|
||||||
129757
|
|
||||||
129757
|
|
||||||
129757
|
|
||||||
129757
|
|
||||||
#12x Island
|
|
||||||
129607
|
|
||||||
129607
|
|
||||||
129608
|
|
||||||
129608
|
|
||||||
129608
|
|
||||||
129608
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,79 +1,23 @@
|
|||||||
#NAME:Vigilant Watch
|
#NAME:Vigilant Watch
|
||||||
#DESC:A single soldier may sleep,
|
#DESC:Eyes ever wakeful,
|
||||||
#DESC:but the squad never does.
|
#DESC:eyes ever watchful.
|
||||||
#DESC:Vigilant and watchful
|
#DESC:
|
||||||
#DESC:they will be ready to fight
|
#DESC:Win matches to unlock more
|
||||||
#DESC:as soon as you arrive.
|
#DESC:opponents, sets and game modes
|
||||||
#4x Akrasan Squire - human soldier {W}, 1/1 exalted
|
Akrasan Squire (ALA) * 4
|
||||||
174963
|
Armored Ascension (SHM) * 4
|
||||||
174963
|
Aven Squire (CFX) * 2
|
||||||
174963
|
Aven Trailblazer (CFX) * 2
|
||||||
174963
|
Ballynock Cohort (SHM) * 4
|
||||||
#4x Armored Ascension - {3}{W} - enchant creature - +1/+1 for each plains
|
Castle (RV) * 2
|
||||||
146041
|
Field Marshal (10E) * 4
|
||||||
146041
|
Glorious Anthem (10E) * 4
|
||||||
146041
|
Mobilization (10E) * 4
|
||||||
146041
|
Plains (10E) * 4
|
||||||
#2x Aven Squire - Bird soldier {1}{W},1/1 flying,exalted
|
Plains (ALA) * 4
|
||||||
184992
|
Plains (RAV) * 4
|
||||||
184992
|
Plains (SHM) * 4
|
||||||
#4x Veteran Armorer - {1}{W} - 2/2 creature you control get +0/+1
|
Plains (USG) * 4
|
||||||
87950
|
Serra Zealot (USG) * 2
|
||||||
87950
|
Soltari Foot Soldier (TMP) * 4
|
||||||
87950
|
Veteran Armorer (RAV) * 4
|
||||||
87950
|
|
||||||
#4x Ballynock Cohort, Kithkin Soldier {2}{W}, 2/2, first strike +1/+1 as long as you control another white creature.
|
|
||||||
142045
|
|
||||||
142045
|
|
||||||
142045
|
|
||||||
142045
|
|
||||||
#2x Aven Trailblazer, {2}{W} 2/*, bird soldier flying, domain (toughness = basic land you control)
|
|
||||||
180278
|
|
||||||
180278
|
|
||||||
#2x Castle {3}{W} - Enchantment, untapped creature you control get +0/+2
|
|
||||||
1334
|
|
||||||
1334
|
|
||||||
#4x Field Marshal {1}{W}{W} - 2/2 - other soldier get +1/+1 and first strike
|
|
||||||
135258
|
|
||||||
135258
|
|
||||||
135258
|
|
||||||
135258
|
|
||||||
#4x Glorious Anthem {1}{W}{W} - Enchantment - creature you control get +1/++
|
|
||||||
129572
|
|
||||||
129572
|
|
||||||
129572
|
|
||||||
129572
|
|
||||||
#2x Serra Zealot {W} - 1/1 - First strike
|
|
||||||
5707
|
|
||||||
5707
|
|
||||||
#4x Mobilization {2}{W} - Soldier get vigilance - {2}{W} put a 1/1 soldier in play
|
|
||||||
129716
|
|
||||||
129716
|
|
||||||
129716
|
|
||||||
129716
|
|
||||||
#20x plains
|
|
||||||
1395
|
|
||||||
1395
|
|
||||||
1395
|
|
||||||
1395
|
|
||||||
129680
|
|
||||||
129680
|
|
||||||
129680
|
|
||||||
129680
|
|
||||||
129681
|
|
||||||
129681
|
|
||||||
129681
|
|
||||||
129681
|
|
||||||
129682
|
|
||||||
129682
|
|
||||||
129682
|
|
||||||
129682
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
#4x Soltari Foot Soldier, {W}, 1/1 shadow
|
|
||||||
4901
|
|
||||||
4901
|
|
||||||
4901
|
|
||||||
4901
|
|
||||||
|
|||||||
@@ -1,31 +1,27 @@
|
|||||||
#NAME:Imperious Vanguard
|
#NAME:Imperious Vanguard
|
||||||
#DESC:An endless stream
|
#DESC:Elves beyond number
|
||||||
#DESC:of elvish warriors
|
#DESC:from the forest
|
||||||
#DESC:will overwhelm you,
|
#DESC:without end.
|
||||||
#DESC:powered by an unceasing
|
|
||||||
#DESC:supply of mana.
|
|
||||||
#DESC:
|
#DESC:
|
||||||
#DESC:Flee!
|
#DESC:Win matches to unlock more
|
||||||
#DESC:
|
#DESC:opponents, sets and game modes
|
||||||
#DESC:You have no chance!
|
#HINT:combo hold(Elvish Promenade|myhand)^cast(Elvish Promenade|myhand)^restriction{type(creature|mybattlefield)~morethan~1}^totalmananeeded({3}{G})
|
||||||
|
#HINT:combo hold(Overrun|myhand)^cast(Overrun|myhand)^restriction{type(creature|mybattlefield)~morethan~2}^totalmananeeded({2}{G}{G}{G})
|
||||||
# Land(s)
|
|
||||||
Forest (M12) * 20
|
|
||||||
Gaea's Cradle (PRM) * 1
|
|
||||||
Pendelhaven (A25) * 1
|
|
||||||
|
|
||||||
# Creature(s)
|
|
||||||
Drove of Elves (SHM) * 1
|
Drove of Elves (SHM) * 1
|
||||||
Elvish Archdruid (M10) * 4
|
Elvish Archdruid (M10) * 4
|
||||||
Elvish Hexhunter (SHM) * 4
|
Elvish Hexhunter (SHM) * 4
|
||||||
|
Elvish Promenade (LRW) * 4
|
||||||
Elvish Vanguard (EMA) * 4
|
Elvish Vanguard (EMA) * 4
|
||||||
Elvish Visionary (ALA) * 4
|
Elvish Visionary (ALA) * 4
|
||||||
Heedless One (PSAL) * 3
|
Forest (10E) * 4
|
||||||
|
Forest (9ED) * 4
|
||||||
|
Forest (LRW) * 4
|
||||||
|
Forest (M10) * 4
|
||||||
|
Forest (M12) * 4
|
||||||
|
Gaea's Cradle (PRM) * 1
|
||||||
|
Heedless One (ONS) * 3
|
||||||
Imperious Perfect (LRW) * 4
|
Imperious Perfect (LRW) * 4
|
||||||
Llanowar Elves (9ED) * 4
|
Llanowar Elves (9ED) * 4
|
||||||
Wellwisher (C14) * 4
|
|
||||||
|
|
||||||
# Sorcery(s)
|
|
||||||
Elvish Promenade (LRW) * 4
|
|
||||||
Overrun (10E) * 2
|
Overrun (10E) * 2
|
||||||
|
Pendelhaven (A25) * 1
|
||||||
|
Wellwisher (C14) * 4
|
||||||
|
|||||||
@@ -1,28 +1,23 @@
|
|||||||
#NAME:Angelism
|
#NAME:Angelic Sigil
|
||||||
#DESC:An army of angels
|
#DESC:'Every crime has in the
|
||||||
#DESC:will sweep through your defenses
|
#DESC:moment of its perpetration
|
||||||
#DESC:while all your forces can do
|
#DESC:its own avenging angel'
|
||||||
#DESC:is watch and gape in awe.
|
#DESC:Friedrich Schiller
|
||||||
# Land(s)
|
#HINT:combo hold(Wrath of God|myhand)^cast(Wrath of God|myhand)^restriction{type(creature|opponentbattlefield)~morethan~2}^totalmananeeded({2}{W}{W})
|
||||||
Plains (M15) * 19
|
|
||||||
Quicksand (WWK) * 4
|
|
||||||
Serra's Sanctum (*) * 1
|
|
||||||
|
|
||||||
# Creature(s)
|
|
||||||
Kitchen Finks (SHM) * 4
|
|
||||||
Mesa Enchantress (PLC) * 4
|
|
||||||
|
|
||||||
# Enchantment(s)
|
|
||||||
Angelic Chorus (10E) * 3
|
Angelic Chorus (10E) * 3
|
||||||
Cage of Hands (CHK) * 3
|
Cage of Hands (CHK) * 3
|
||||||
Honor of the Pure (M10) * 4
|
Honor of the Pure (M10) * 4
|
||||||
|
Kitchen Finks (SHM) * 4
|
||||||
|
Mesa Enchantress (PLC) * 4
|
||||||
Moat (PRM) * 3
|
Moat (PRM) * 3
|
||||||
Pacifism (A25) * 4
|
Pacifism (A25) * 4
|
||||||
|
Plains (10E) * 4
|
||||||
|
Plains (M10) * 4
|
||||||
|
Plains (M11) * 4
|
||||||
|
Plains (M12) * 3
|
||||||
|
Plains (M15) * 4
|
||||||
|
Plains (BBD) * 4
|
||||||
|
Serra's Sanctum (USG) * 1
|
||||||
Sigil of the Empty Throne (CFX) * 4
|
Sigil of the Empty Throne (CFX) * 4
|
||||||
|
Swords to Plowshares (BBD) * 4
|
||||||
# Instant(s)
|
|
||||||
Swords to Plowshares (DDF) * 4
|
|
||||||
|
|
||||||
# Sorcery(s)
|
|
||||||
Wrath of God (10E) * 3
|
Wrath of God (10E) * 3
|
||||||
|
|
||||||
|
|||||||
@@ -1,26 +1,23 @@
|
|||||||
#NAME:Armored Ascent
|
#NAME:Armored Ascent
|
||||||
#DESC:They may look weak
|
#DESC:'The armourers, accomplishing the
|
||||||
#DESC:and barely present,
|
#DESC:knights, / With busy hammers
|
||||||
#DESC:but if you let them grow
|
#DESC:closing rivets up, / Give
|
||||||
#DESC:they will crush your army.
|
#DESC:dreadful note of preparation.'
|
||||||
# Land(s)
|
#DESC:William Shakespeare
|
||||||
Plains (M21) * 23
|
Armored Ascension (SHM) * 2
|
||||||
|
Crusade (LEA) * 4
|
||||||
# Creature(s)
|
Disenchant (TPR) * 3
|
||||||
|
Glorious Anthem (8ED) * 4
|
||||||
|
Honor of the Pure (M10) * 4
|
||||||
Kitchen Finks (SHM) * 3
|
Kitchen Finks (SHM) * 3
|
||||||
Knight of Meadowgrain (LRW) * 4
|
Knight of Meadowgrain (LRW) * 4
|
||||||
Paladin en-Vec (10E) * 2
|
Paladin en-Vec (10E) * 2
|
||||||
Stillmoon Cavalier (EVE) * 3
|
Plains (10E) * 4
|
||||||
|
Plains (8ED) * 3
|
||||||
# Enchantment(s)
|
Plains (LRW) * 4
|
||||||
Armored Ascension (SHM) * 2
|
Plains (M10) * 4
|
||||||
Crusade (DDF) * 4
|
Plains (M21) * 4
|
||||||
Glorious Anthem (8ED) * 4
|
Plains (SHM) * 4
|
||||||
Honor of the Pure (M10) * 4
|
|
||||||
|
|
||||||
# Instant(s)
|
|
||||||
Disenchant (TPR) * 3
|
|
||||||
Swords to Plowshares (DDF) * 4
|
|
||||||
|
|
||||||
# Sorcery(s)
|
|
||||||
Spectral Procession (SHM) * 4
|
Spectral Procession (SHM) * 4
|
||||||
|
Stillmoon Cavalier (EVE) * 3
|
||||||
|
Swords to Plowshares (BBD) * 4
|
||||||
|
|||||||
@@ -1,27 +1,19 @@
|
|||||||
#NAME:Spectral Rack
|
#NAME:Spectral Rack
|
||||||
#DESC:"We will clear your mind
|
#DESC:Spectral illusions are
|
||||||
#DESC: until nothing is left.
|
#DESC:still real terrors
|
||||||
#DESC: And we will grow stronger
|
|
||||||
#DESC: as you keep losing
|
|
||||||
#DESC: your thoughts."
|
|
||||||
# Land(s)
|
|
||||||
Gargoyle Castle (M10) * 4
|
|
||||||
Swamp (M21) * 19
|
|
||||||
Volrath's Stronghold (TPR) * 1
|
|
||||||
|
|
||||||
# Creature(s)
|
|
||||||
Black Knight (M10) * 4
|
Black Knight (M10) * 4
|
||||||
Graveborn Muse (10E) * 4
|
Doom Blade (M10) * 4
|
||||||
|
Gargoyle Castle (M10) * 4
|
||||||
|
Hymn to Tourach (V13) * 4
|
||||||
Hypnotic Specter (M10) * 4
|
Hypnotic Specter (M10) * 4
|
||||||
Nyxathid (CFX) * 4
|
Nyxathid (CFX) * 4
|
||||||
|
Skullslither Worm (J22) * 4
|
||||||
# Artifact(s)
|
Swamp (10E) * 4
|
||||||
The Rack (DPA) * 4
|
Swamp (ISD) * 4
|
||||||
|
Swamp (M10) * 4
|
||||||
# Instant(s)
|
Swamp (M21) * 4
|
||||||
Doom Blade (M10) * 4
|
Swamp (TSP) * 3
|
||||||
Last Gasp (RAV) * 4
|
|
||||||
Tendrils of Corruption (TSP) * 4
|
Tendrils of Corruption (TSP) * 4
|
||||||
|
The Rack (DPA) * 4
|
||||||
# Sorcery(s)
|
Victim of Night (ISD) * 4
|
||||||
Hymn to Tourach (V13) * 4
|
Volrath's Stronghold (TPR) * 1
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#NAME:Ragavan Commander
|
#NAME:Ragavan Commander
|
||||||
#DESC:Ragavan's pirates steal both
|
#DESC:Ragavan the pirate steals
|
||||||
#DESC:treasure and your spells!
|
#DESC:more than just treasure
|
||||||
#DESC:Can you defeat him?
|
#DESC:from his enemies
|
||||||
#DESC:
|
#DESC:
|
||||||
#DESC:Win Wagic duels to unlock
|
#DESC:Win Wagic duels to unlock
|
||||||
#DESC:more Commander opponents
|
#DESC:more Commander opponents
|
||||||
|
|||||||
@@ -1,64 +1,23 @@
|
|||||||
#NAME:Might Sliver
|
#NAME:Mighty Slivers
|
||||||
#
|
#DESC:The hive mind of the Slivers
|
||||||
#DESC:Beware! Beware!
|
#DESC:erases any difference
|
||||||
#DESC:They are everywhere!
|
#DESC:between the one and the many.
|
||||||
#DESC:Even in the air
|
Bonesplitter Sliver (TSP) * 4
|
||||||
#DESC:and under the ground.
|
Forest (8ED) * 4
|
||||||
#DESC:The whole world has turned
|
Forest (TMP) * 4
|
||||||
#DESC:into a squirming mass
|
Forest (TSP) * 4
|
||||||
#DESC:of these small, yet dangerous
|
Fury Sliver (TSP) * 2
|
||||||
#DESC:... things ...
|
Gemhide Sliver (TSP) * 4
|
||||||
|
Heart Sliver (H09) * 2
|
||||||
# Land(s)
|
Horned Sliver (TPR) * 3
|
||||||
Forest (8ED) * 12
|
Island (8ED) * 4
|
||||||
Island (8ED) * 3
|
Island (TMP) * 1
|
||||||
|
Might Sliver (TSP) * 4
|
||||||
Mountain (8ED) * 6
|
Mountain (8ED) * 6
|
||||||
Plains (8ED) * 3
|
Mountain (TMP) * 4
|
||||||
|
Muscle Sliver (H09) * 4
|
||||||
# Creature(s)
|
Shifting Sliver (LGN) * 2
|
||||||
Bonesplitter Sliver (TSP) * 4 # nice cumulative +2/+0 bonus
|
Spinneret Sliver (TSP) * 3
|
||||||
Crystalline Sliver (H09) * 1 # Shroud is nice, especially in a deck with no non-creature spells
|
Striking Sliver (M14) * 3
|
||||||
Fury Sliver (TSP) * 2 # gives double strike, only 2 because it's a 6-drop creature
|
Two-Headed Sliver (TSP) * 1
|
||||||
Gemhide Sliver (TSP) * 4 # Additional mana source to get Might Slivers out faster
|
Winged Sliver (H09) * 3
|
||||||
Heart Sliver (H09) * 2 # gives Haste
|
|
||||||
Horned Sliver (TPR) * 3 # gives Trample, also 2/2 isn't bad for a 3-drop creature that others will pump
|
|
||||||
Might Sliver (TSP) * 4 # nice cumulative +2/+2 bonus
|
|
||||||
Muscle Sliver (H09) * 4 # cheap and the +1/+1 bonus is cumulative and can't be misused by the AI
|
|
||||||
Shadow Sliver (TSP) * 1 # might be great or bad - thrown in as an element of surprise
|
|
||||||
Spined Sliver (H09) * 2 # gives Rampage
|
|
||||||
Spinneret Sliver (TSP) * 3 # 2/2 Sliver for only 2 mana, also gives Reach to all slivers, which is good because we only have
|
|
||||||
# # two Winged Slivers in the deck, and those might not even be played because we have few Islands.
|
|
||||||
Talon Sliver (*) * 3 # gives First Strike
|
|
||||||
Watcher Sliver (TSP) * 1 # nice cumulative +0/+2 bonus, but too expensive to have more of them, and we have 3 plains in the deck
|
|
||||||
Winged Sliver (H09) * 2 # gives Flying
|
|
||||||
|
|
||||||
# Cards considered, but not included:
|
|
||||||
# Basal Sliver - AI too eager to sacrifice
|
|
||||||
# Clot Sliver - would be the only black sliver left after Basal
|
|
||||||
# Sliver was taken out; also: AI not too smart with regeneration
|
|
||||||
# Sedge Sliver - no swamps in deck (since all black slivers were
|
|
||||||
# taken out)
|
|
||||||
# Firewake Sliver - AI too eager to sacrifice
|
|
||||||
# Mnemonic Sliver - AI too eager to sacrifice
|
|
||||||
# Telekinetic Sliver - AI doesn't make smart tapping definitions
|
|
||||||
# Quilled Sliver - AI can't target ability in a smart way
|
|
||||||
# Armored Sliver - AI can't decide well when to use ability
|
|
||||||
# Barbed Sliver - AI can't decide well when to use ability
|
|
||||||
# Venser's Sliver - doesn't strengthen other slivers
|
|
||||||
# Sliversmith - doesn't profit from other slivers. Its tokens
|
|
||||||
# do, but the AI isn't smart in deciding which cards to discard
|
|
||||||
# Metallic Sliver - is cheap, but doesn't strengthen other slivers
|
|
||||||
# Victual Sliver - AI too eager to sacrifice
|
|
||||||
# Battering Sliver - effect already provided by cheaper Horned Sl.
|
|
||||||
# Sliver Queen - AI can't handle 5-color deck
|
|
||||||
# Reflex Sliver - Heart Sliver has same effect for lower cost
|
|
||||||
# Sinew Sliver - good +1/+1 bonus, but only few plains in this
|
|
||||||
# deck, and red/green slivers provide same or similar effects
|
|
||||||
# Synchronous Sliver - Vigilance is nice, but sliver is blue and
|
|
||||||
# pretty expensive
|
|
||||||
#
|
|
||||||
# Cards removed from the deck:
|
|
||||||
# 20 dual lands - AI only uses the first "auto" rule for each
|
|
||||||
# dual land. Therefore none of the chosen lands produced green
|
|
||||||
# mana, the AI treated most dual lands as islands, and the deck
|
|
||||||
# never got sliver production started.
|
|
||||||
|
|||||||
@@ -1,38 +1,28 @@
|
|||||||
#NAME:Master of Ether
|
#NAME:Master of Ether
|
||||||
#DESC:"Surrounded by the things I built
|
#DESC:Surrounded by the things I built,
|
||||||
#DESC: my power will grow
|
#DESC:my power grows boundlessly
|
||||||
#DESC: boundlessly."
|
Academy Ruins (TSP) * 1
|
||||||
|
Akroma's Memorial (FUT) * 2
|
||||||
# Cards considered, but not included:
|
Ancient Den (MRD) * 2
|
||||||
# Gaea's Cradle - would make the deck even stronger, but doesn't
|
Cathodion (C14) * 4
|
||||||
# fit the theme.
|
Coiled Tinviper (TPR) * 1
|
||||||
#
|
Glaze Fiend (ALA) * 2
|
||||||
# Cards removed from the deck:
|
Great Furnace (MRD) * 2
|
||||||
# Sculpting Steel - reported to lead to crashes
|
Island (10E) * 4
|
||||||
|
Island (MRD) * 2
|
||||||
# Land(s)
|
Master of Etherium (ALA) * 4
|
||||||
Ancient Den (MRD) * 4 # 20 artifact lands for huge bonuses on Master of Etherium and Tolarian Academy.
|
Mox Jet (2ED) * 1
|
||||||
Great Furnace (MRD) * 4
|
Mox Sapphire (2ED) * 1
|
||||||
|
Nuisance Engine (MRD) * 4
|
||||||
|
Ornithopter (MRD) * 4
|
||||||
|
Salvage Slasher (CFX) * 2
|
||||||
|
Scarecrone (EVE) * 2
|
||||||
Seat of the Synod (MRD) * 4
|
Seat of the Synod (MRD) * 4
|
||||||
Tree of Tales (MRD) * 4
|
Silver Myr (MRD) * 4
|
||||||
|
Steel Wall (MRD) * 2
|
||||||
|
Swamp (10E) * 2
|
||||||
|
Tolarian Academy (VMA) * 1
|
||||||
|
Tree of Tales (MRD) * 1
|
||||||
Vault of Whispers (MRD) * 4
|
Vault of Whispers (MRD) * 4
|
||||||
Academy Ruins (TSP) * 1 # brings back artifacts
|
Vedalken Archmage (MRD) * 2
|
||||||
Tolarian Academy (VMA) * 1 # Generates massive amounts of mana in this deck - which the AI usually wastes.
|
Yotian Soldier (MRD) * 2
|
||||||
Island (10E) * 3
|
|
||||||
|
|
||||||
# Creature(s)
|
|
||||||
Cathodion (C14) * 4 # 3-drop 3/3 creature without a down-side since manaburn was abolished
|
|
||||||
Coiled Tinviper (TPR) * 1 # first strike attacker
|
|
||||||
Glaze Fiend (ALA) * 2 # temp. bonus for playing artifacts
|
|
||||||
Master of Etherium (ALA) * 4 # gets stronger with every artifact
|
|
||||||
Ornithopter (MRD) * 4 # cheap artifact, later air defense
|
|
||||||
Salvage Slasher (CFX) * 2 # grows stronger with artifacts in graveyard - nice effect if opponent has destroyed all artifacts
|
|
||||||
Scarecrone (EVE) * 2 # brings back artifacts
|
|
||||||
Silver Myr (MRD) * 4 # artifact source of blue mana (which is needed for the 6 Vedalken)
|
|
||||||
Steel Wall (MRD) * 2 # mainly for defending
|
|
||||||
Vedalken Archmage (MRD) * 2 # draws card when summoning artifact
|
|
||||||
Yotian Soldier (MRD) * 2 # cheap defender
|
|
||||||
|
|
||||||
# Artifact(s)
|
|
||||||
Akroma's Memorial (FUT) * 2 # massive bonuses incl. Trample
|
|
||||||
Nuisance Engine (MRD) * 4 # create more cheap artifacts
|
|
||||||
|
|||||||
@@ -1,28 +1,30 @@
|
|||||||
#NAME:Kinsbaile Cavalier
|
#NAME:Kinsbaile Cavalier
|
||||||
#DESC:The knights on their steeds
|
#DESC:The knights on their steeds
|
||||||
#DESC:and the knights from the sky
|
#DESC:and the knights from the sky
|
||||||
#DESC:unite
|
#DESC:unite in the pursuit of honor
|
||||||
#DESC:in their crusade for honor
|
Armored Ascension (M10) * 2 #
|
||||||
Blessing (RV) * 2 #
|
Blessing (RV) * 2 #
|
||||||
Crusade (RV) * 4 #
|
Crusade (RV) * 4 #
|
||||||
Northern Paladin (RV) * 1 #
|
|
||||||
Lost Order of Jarkeld (ICE) * 2 #
|
|
||||||
Order of the Sacred Torch (ICE) * 1 #
|
|
||||||
Soltari Crusader (TMP) * 1 #
|
|
||||||
Crusading Knight (INV) * 1 #
|
Crusading Knight (INV) * 1 #
|
||||||
Leonin Skyhunter (MRD) * 1 #
|
|
||||||
Flagstones of Trokair (TSP) * 2 #
|
Flagstones of Trokair (TSP) * 2 #
|
||||||
|
Honor of the Pure (M10) * 4 #
|
||||||
|
Kabira Crossroads (ZEN) * 2 #
|
||||||
|
Kinsbaile Cavalier (MOR) * 3 #
|
||||||
|
Knight of Meadowgrain (LRW) * 2 #
|
||||||
|
Leonin Skyhunter (MRD) * 1 #
|
||||||
|
Lost Order of Jarkeld (ICE) * 2 #
|
||||||
|
Northern Paladin (RV) * 1 #
|
||||||
|
Order of the Sacred Torch (ICE) * 1 #
|
||||||
Paladin en-Vec (10E) * 2 #
|
Paladin en-Vec (10E) * 2 #
|
||||||
Plains (10E) *16 #
|
Plains (LRW) * 4 #
|
||||||
|
Plains (M10) * 4 #
|
||||||
|
Plains (10E) * 4 #
|
||||||
|
Plains (RV) * 4 #
|
||||||
|
Plains (TSP) * 4 #
|
||||||
|
Plover Knights (LRW) * 1 #
|
||||||
|
Sigiled Paladin (ALA) * 1 #
|
||||||
Skyhunter Patrol (10E) * 1 #
|
Skyhunter Patrol (10E) * 1 #
|
||||||
Skyhunter Prowler (10E) * 2 #
|
Skyhunter Prowler (10E) * 2 #
|
||||||
Plover Knights (LRW) * 1 #
|
Soltari Crusader (TMP) * 1 #
|
||||||
Knight of Meadowgrain (LRW) * 2 #
|
|
||||||
Kinsbaile Cavalier (MOR) * 3 #
|
|
||||||
Wilt-Leaf Cavaliers (SHM) * 3 #
|
|
||||||
Kabira Crossroads (ZEN) * 2 #
|
|
||||||
Sigiled Paladin (ALA) * 1 #
|
|
||||||
White Knight (M10) * 2 #
|
White Knight (M10) * 2 #
|
||||||
Honor of the Pure (M10) * 4 #
|
Wilt-Leaf Cavaliers (SHM) * 3 #
|
||||||
Plains (M10) * 4 #
|
|
||||||
Armored Ascension (M10) * 2 #
|
|
||||||
|
|||||||
@@ -1,26 +1,25 @@
|
|||||||
#NAME:Bad Dreams
|
#NAME:Bad Dreams
|
||||||
#DESC:If you ever thought
|
#DESC:'For in that sleep of death
|
||||||
#DESC: that YOU had bad dreams ...
|
#DESC:what dreams may come / When
|
||||||
#DESC:Wait until you meet these.
|
#DESC:we have shuffled off this
|
||||||
# Land(s)
|
#DESC:mortal coil'
|
||||||
Mountain (M10) * 8
|
#DESC:William Shakespeare
|
||||||
Swamp (M10) * 16
|
#HINT:combo hold(Damnation|myhand)^cast(Damnation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B}{B})
|
||||||
|
#HINT:combo hold(Infest|myhand)^cast(Infest|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({1}{B}{B})
|
||||||
# Artifact(s)
|
|
||||||
Black Vise (V10) * 1
|
Black Vise (V10) * 1
|
||||||
|
Damnation (PLC) * 4
|
||||||
Font of Mythos (CFX) * 2
|
Font of Mythos (CFX) * 2
|
||||||
Howling Mine (8ED) * 4
|
Howling Mine (8ED) * 4
|
||||||
|
|
||||||
# Enchantment(s)
|
|
||||||
Spiteful Visions (SHM) * 4
|
|
||||||
Underworld Dreams (8ED) * 4
|
|
||||||
|
|
||||||
# Instant(s)
|
|
||||||
Lightning Bolt (M10) * 4
|
|
||||||
Sudden Impact (8ED) * 4
|
|
||||||
Terminate (ARB) * 4
|
|
||||||
|
|
||||||
# Sorcery(s)
|
|
||||||
Damnation (PLC) * 4
|
|
||||||
Infest (ALA) * 4
|
Infest (ALA) * 4
|
||||||
|
Lightning Bolt (M10) * 4
|
||||||
|
Mountain (8ED) * 4
|
||||||
|
Mountain (M10) * 4
|
||||||
|
Spiteful Visions (SHM) * 4
|
||||||
|
Sudden Impact (8ED) * 4
|
||||||
|
Swamp (10E) * 4
|
||||||
|
Swamp (8ED) * 4
|
||||||
|
Swamp (9ED) * 4
|
||||||
|
Swamp (M10) * 4
|
||||||
|
Terminate (ARB) * 4
|
||||||
|
Underworld Dreams (8ED) * 4
|
||||||
Wheel of Fortune (VMA) * 1
|
Wheel of Fortune (VMA) * 1
|
||||||
|
|||||||
@@ -1,72 +1,23 @@
|
|||||||
#NAME:Ball Lightning
|
#NAME:Ball Lightning
|
||||||
#
|
#DESC:'Brief as the lightning
|
||||||
#DESC:"You are nothing
|
#DESC:in the collied night /
|
||||||
#DESC: But more fuel
|
#DESC:That, in a spleen, unfolds
|
||||||
#DESC: For my insatiable
|
#DESC:both heaven and earth'
|
||||||
#DESC: Rage!"
|
#DESC:William Shakespeare
|
||||||
#
|
#HINT:alwaysattackwith(Ball Lightning)
|
||||||
|
|
||||||
Ball Lightning (M10) *4
|
Ball Lightning (M10) *4
|
||||||
|
Beacon of Destruction (10E) *2
|
||||||
Beacon of Destruction (10E) *2 # 28 direct damage spells
|
Fire Tempest (POR) *2
|
||||||
Flame Burst (ODY) *4
|
Flame Burst (ODY) *4
|
||||||
Flame Javelin (SHM) *4
|
Flame Javelin (SHM) *4
|
||||||
|
Howling Mine (10E) *4
|
||||||
Kindle (TMP) *4
|
Kindle (TMP) *4
|
||||||
Lava Spike (CHK) *4
|
Lava Spike (CHK) *4
|
||||||
Lightning Bolt (M10) *4
|
Lightning Bolt (M10) *4
|
||||||
Fire Tempest (POR) *2
|
Mountain (10E) *4
|
||||||
|
Mountain (CHK) *4
|
||||||
|
Mountain (M10) *4
|
||||||
|
Mountain (ODY) *4
|
||||||
|
Mountain (POR) *4
|
||||||
|
Mountain (TMP) *4
|
||||||
Volcanic Hammer (POR) *4
|
Volcanic Hammer (POR) *4
|
||||||
|
|
||||||
Howling Mine (10E) *4 # accelerates the game, makes more
|
|
||||||
# # damage spells available
|
|
||||||
|
|
||||||
Mountain (10E) *24
|
|
||||||
|
|
||||||
|
|
||||||
# Cards considered, but not included:
|
|
||||||
# Sonic Burst - 4 damage is nice, discarding a card is not.
|
|
||||||
# Shock - nice damage per cost ratio, but 2 damage is too little,
|
|
||||||
# especially since the AI likes to use it on creatures with
|
|
||||||
# toughness >2
|
|
||||||
# Steam Blast - nice effect on all creatures and players, but
|
|
||||||
# damage amplitude of 2 is just a bit too little.
|
|
||||||
#
|
|
||||||
# Blaze - AI currently casts spells with "X" cost for too weak an
|
|
||||||
# effect
|
|
||||||
# Char - damage per cost ratio too low, and damages caster as well
|
|
||||||
# Earthquake - difficult to fine-tune for the AI: too little mana
|
|
||||||
# and the effect might be wasted, too much mana and the effect
|
|
||||||
# might be dangerous for the AI and its creatures as well.
|
|
||||||
# Fault Line - more expensive than Earthquake for same effect
|
|
||||||
# Fire Tempest - very expensive, and too dangerous for the AI
|
|
||||||
# Fireball - AI doesn't choose targets well
|
|
||||||
# Flamewave Invoker - ability too expensive compared to Beacon of
|
|
||||||
# Destruction
|
|
||||||
# Lava Axe - Too expensive for one-time use, esp. since red mana
|
|
||||||
# acceleration is currently not possible
|
|
||||||
# Lightning Blast - Too expensive
|
|
||||||
# Puncture Blast - damage per cost ratio too low. Wither damage
|
|
||||||
# would help against big creatures, but so do the walls, and the
|
|
||||||
# opponent hopefully won't last long enough to bring many big
|
|
||||||
# creatures out anyway.
|
|
||||||
# Puncture Bolt - effect too weak
|
|
||||||
# Scorching Spear - effect too weak
|
|
||||||
# Zap - too little damage, the AI often uses it on a creature
|
|
||||||
# that doesn't get killed by it, so the card is wasted.
|
|
||||||
# Jayemdae Tome - casting cost and ability cost too expensive in
|
|
||||||
# that deck; Howling Mine serves the same purpose, and hopefully
|
|
||||||
# the opponent will be dead before he can make much use of the
|
|
||||||
# cards he draws.
|
|
||||||
|
|
||||||
# Cards removed from the deck:
|
|
||||||
# none
|
|
||||||
|
|
||||||
# Notes:
|
|
||||||
#
|
|
||||||
# The AI doesn't target the damage spells well, often wasting them
|
|
||||||
# on creatures that are tough enough to survive the damage, or
|
|
||||||
# casting them on creatures when it could have won they game by
|
|
||||||
# targeting the opponent.
|
|
||||||
#
|
|
||||||
# The AI sometimes casts Ball Lightning and then doesn't attack
|
|
||||||
# with it, effectively wasting the card.
|
|
||||||
|
|||||||
@@ -1,76 +1,23 @@
|
|||||||
#NAME:Undead Lords
|
#NAME:Undead Lords
|
||||||
#
|
#DESC:Can you smell the sweet perfume
|
||||||
#DESC:"Can you smell the sweet perfume
|
#DESC:of festering flesh and rotting bones?
|
||||||
#DESC: Of festering flesh and rotting bones?
|
Beacon of Unrest (10E) *1
|
||||||
#DESC:
|
Butcher Ghoul (AVR) * 2
|
||||||
#DESC: Rejoice if you like it
|
Cemetery Reaper (M10) *4
|
||||||
#DESC: Because soon, soon
|
Death Baron (ALA) *4
|
||||||
#DESC: You will be part of my army."
|
Diregraf Colossus (SOI) * 1
|
||||||
#
|
Champion of the Perished (MID) *4
|
||||||
|
Geralf's Messenger (DKA) * 1
|
||||||
Lord of the Undead (10E) *4 # strengthens and raises zombies
|
Lord of the Undead (10E) *4
|
||||||
Cemetery Reaper (M10) *4 # strengthens zombies
|
Scarscale Ritual (SHM) *4
|
||||||
Death Baron (ALA) *4 # strengthens zombies +deathtouch
|
Severed Legion (10E) *1
|
||||||
Soulless One (ONS) *4 # gets powerful with lots of zombies
|
Soulless One (ONS) *4
|
||||||
|
Swamp (10E) *4
|
||||||
Walking Dead (LEG) *2 # cheap early defense
|
Swamp (ALA) *4
|
||||||
|
Swamp (M10) *4
|
||||||
Zombie Master (RV) *2 # for Swampwalk, zombie regeneration,
|
Swamp (RAV) *4
|
||||||
# # and 2/3 isn't bad either
|
Swamp (RV) *4
|
||||||
Severed Legion (10E) *1 # \
|
Swamp (SHM) *4
|
||||||
Warpath Ghoul (M10) *1 # > some expensive zombies
|
Walking Dead (LEG) *2
|
||||||
Mass of Ghouls (FUT) *1 # /
|
Vengeful Dead (SCG) * 2
|
||||||
|
Zombie Master (RV) *2
|
||||||
Dreadwing (CFX) *2 # \ 6 cheap zombies - neither can
|
|
||||||
Hate Weaver (10E) *2 # > use its abilities. These are
|
|
||||||
Roofstalker Wight (RAV) *2 # / just temporary solutions to
|
|
||||||
# # rack zombie numbers up for the
|
|
||||||
# # Soulless One.
|
|
||||||
|
|
||||||
Beacon of Unrest (10E) *1 # More raising of zombies
|
|
||||||
|
|
||||||
Scarscale Ritual (SHM) *4 # Card drawer
|
|
||||||
|
|
||||||
Dark Ritual (RV) *4
|
|
||||||
Swamp (10E) *22
|
|
||||||
|
|
||||||
|
|
||||||
# Cards considered, but not included:
|
|
||||||
# Shepherd of the Rot - *much* too dangerous for the AI in this
|
|
||||||
# deck
|
|
||||||
# Graveborn Muse - dito
|
|
||||||
# Empty the Catacombs - would weaken the Soulless One
|
|
||||||
# Dauthi Ghoul - too expensive for a 1/1 creature in a
|
|
||||||
# non-shadow deck
|
|
||||||
# Zombify - too expensive, a Zombie deck has cheaper means
|
|
||||||
# Cruel Revival - too expensive
|
|
||||||
# Dreg Reaver - Mass of Ghouls better for same cost
|
|
||||||
# Zombie Goliath - Mass of Ghouls better for same cost
|
|
||||||
# Gluttonous Zombie - Mass of Ghouls has better power, fear
|
|
||||||
# won't work against black or artifacts
|
|
||||||
# Dross Prowler - Severed Legion better for same cost
|
|
||||||
# Scathe Zombies - Severed Legion better for same cost
|
|
||||||
# Bog Raiders - Swampwalk provided by Zombie Master, so B.R. is
|
|
||||||
# weaker than Severed Legion for same cost
|
|
||||||
# Phyrexian Ghoul - AI can't handle sacrifice decisions well
|
|
||||||
# Nantuko Husk - dito
|
|
||||||
# Recover - too expensive
|
|
||||||
# Disentomb - the Lord of the Undead will do most of the Raising
|
|
||||||
# Raise Undead - dito
|
|
||||||
# Tortured Existence - dito
|
|
||||||
# Dross Crocodile - too expensive
|
|
||||||
# Gravedigger - too expensive
|
|
||||||
# Spineless Thug - cheap, but can't block
|
|
||||||
# Feeding Frenzy - nice but too expensive
|
|
||||||
# Sadistic Glee - AI casts it on opponent's creatures
|
|
||||||
# Unholy Grotto, Volrath's Stronghold - would weaken Soulless One
|
|
||||||
# Haunted Crossroads - would weaken Soulless One
|
|
||||||
|
|
||||||
# Cards removed from the deck:
|
|
||||||
# Accursed Centaur - sacrifices itself
|
|
||||||
# Dark Ritual - AI doesn't use the mana
|
|
||||||
|
|
||||||
# Notes:
|
|
||||||
#
|
|
||||||
# Slow buildup, and no synergy until the 3-drop creatures come in.
|
|
||||||
# Would profit a lot from Dark Ritual if it worked.
|
|
||||||
|
|||||||
@@ -1,48 +1,25 @@
|
|||||||
#NAME:Zuberi's Flock
|
#NAME:Zuberi's Flock
|
||||||
#
|
#DESC:There is no sight more awesome
|
||||||
#DESC: Winged fighters
|
#DESC:than the battle flight of the
|
||||||
#DESC: for honor and justice
|
#DESC:griffins. Zuberi's golden
|
||||||
#DESC: cross the chasm
|
#DESC:feathers dazzle their foes with
|
||||||
#DESC: to take their revenge
|
#DESC:the brightness of a second sun.
|
||||||
#
|
#HINT:combo hold(Moat|myhand)^cast(Moat|myhand)^restriction{type(Moat|mybattlefield)~lessthan~1}^totalmananeeded({2}{W}{W})
|
||||||
|
Courier Hawk (RAV) * 2
|
||||||
Zuberi, Golden Feather (MIR) *2
|
Diving Griffin (8ED) * 4
|
||||||
|
Fearless Fledgling (ZNR) * 2
|
||||||
Suntail Hawk (10E) *4 # cheap flyer
|
Honor of the Pure (M10) * 4
|
||||||
Courier Hawk (RAV) *4 # cheap flyer
|
Moat (LEG) * 4
|
||||||
Wild Griffin (10E) *3 # balanced 3-drop flyer
|
Plains (10E) * 4
|
||||||
Griffin Sentinel (M10) *3 # defensive 3-drop flyer
|
Plains (8ED) * 4
|
||||||
Razorfoot Griffin (M10) *2 # offensive 4-drop flyer
|
Plains (M10) * 4
|
||||||
Ekundu Griffin (MIR) *2 # same as Razorfoot Griffin
|
Plains (MIR) * 4
|
||||||
Spotted Griffin (POR) *2 # defensive 4-drop flyer
|
Plains (RAV) * 4
|
||||||
Divebomber Griffin (RAV) *1 # only 1, AI doesn't use ability
|
Plains (SHM) * 4
|
||||||
Windbrisk Raptor (SHM) *1 # not a griffin, but a bird, and
|
Silverbeak Griffin (M19) * 4
|
||||||
# # fits well as an endgame surprise
|
Suntail Hawk (10E) * 4
|
||||||
|
Sunspire Griffin (RTR) * 4
|
||||||
Moat (LEG) *4 # 4 because it's important for this
|
Swords to Plowshares (RV) * 2
|
||||||
# # deck to keep strong attackers away
|
Windbrisk Raptor (SHM) * 1
|
||||||
|
Zeriam, Golden Wind (DMC) * 3
|
||||||
Blessing (RV) *2 # \ 6 enchantments to reinforce the
|
Zuberi, Golden Feather (MIR) * 2
|
||||||
Holy Strength (10E) *2 # > holy nature of the griffins -
|
|
||||||
Honor of the Pure (M10) *2 # / and the creatures need buffs
|
|
||||||
Swords to Plowshares (RV) *2 # reinforces the aggresiveness of
|
|
||||||
# # the griffin theme, and stalls the
|
|
||||||
# # the game until Moat comes in
|
|
||||||
|
|
||||||
Plains (10E) *24
|
|
||||||
|
|
||||||
# Cards considered, but not included:
|
|
||||||
# Loyal Gyrfalcon - too expensive for a non-griffin in this deck
|
|
||||||
# Crusade - Weaker than Honor of the Pure
|
|
||||||
|
|
||||||
# Cards removed from the deck:
|
|
||||||
# Welkin Hawk - not a griffin, and can crash the game in 0.8.1
|
|
||||||
# Righteousness - AI doesn't use it
|
|
||||||
# Teremko Griffin - Banding removed from Wagic
|
|
||||||
|
|
||||||
# Notes:
|
|
||||||
# Flavor deck, might be more competitive if it included bird
|
|
||||||
# soldiers and global enchantments (Crusade, Glorious Anthem), but
|
|
||||||
# I wanted to limit the theme of this deck to "animal" griffins
|
|
||||||
# and birds, which excluded the "civilized" Aven and the more
|
|
||||||
# civilized enchantments.
|
|
||||||
|
|||||||
@@ -1,58 +1,28 @@
|
|||||||
#NAME:Viashino Warrior
|
#NAME:Viashino Warriors
|
||||||
#
|
#DESC:Descended from dragons, the
|
||||||
#DESC:"With claws and swords and flames
|
#DESC:Viashino are agile, aggressive
|
||||||
#DESC: we fiercely protect
|
#DESC:and deadly
|
||||||
#DESC: those we revere"
|
#HINT:alwaysattackwith(Archwing Dragon)
|
||||||
|
#HINT:alwaysattackwith(Viashino Cutthroat)
|
||||||
Viashino Slasher (RAV) *4 # cheap Viashino
|
#HINT:alwaysattackwith(Viashino Sandscout)
|
||||||
Viashino Slaughtermaster (CFX) *4 # cheap Viashino
|
#HINT:alwaysattackwith(Viashino Sandstalker)
|
||||||
Viashino Spearhunter (M10) *4 # first strike
|
Archetype of Aggression (BNG) *2
|
||||||
Viashino Grappler (INV) *4 # high power but very vulnerable
|
Archwing Dragon (AVR) *2
|
||||||
Viashino Warrior (MIR) *2 # attacker
|
Bloodmark Mentor (SHM) *3
|
||||||
Viashino Weaponsmith (USG) *2 # attacker
|
Impact Tremors (DTK) *4
|
||||||
Viashino Fangtail (RAV) *3 # attacker
|
Mountain (10E) *1
|
||||||
Furnace Whelp (10E) *2 # not a Viashino, but having
|
Mountain (AVR) *4
|
||||||
# # two flyers helps the deck
|
Mountain (INV) *4
|
||||||
|
Mountain (MIR) *4
|
||||||
Firebreathing (10E) *4 # fiery breath for the dragons'
|
Mountain (RAV) *4
|
||||||
# # descendants - also allows to
|
Mountain (SHM) *4
|
||||||
# # use spare mana, although the
|
Mountain (USG) *4
|
||||||
# # AI rarely does that.
|
Purphoros, God of the Forge (THS) * 2
|
||||||
Flaming Sword (MRQ) *2 # fiery weapons as well
|
Rage Reflection (SHM) *1
|
||||||
Emblem of the Warmind (FUT) *2 # gives Haste
|
Viashino Cutthroat (ULG) *2
|
||||||
Beacon of Destruction (10E) *1 # repeated fire blasts
|
Viashino Pyromancer (FGN) *4
|
||||||
Rage Reflection (SHM) *1 # double strike
|
Viashino Sandscout (10E) *4
|
||||||
Dragon Roost (10E) *1 # endgame surprise - produces
|
Viashino Sandstalker (VIS) *3
|
||||||
# # red dragons
|
Viashino Spearhunter (M10) *4
|
||||||
|
Viashino Warrior (MIR) *2
|
||||||
Mountain (10E) *24
|
Viashino Weaponsmith (USG) *2
|
||||||
|
|
||||||
|
|
||||||
# Cards considered, but not included:
|
|
||||||
# Burning Cloak - AI would kill its own creatures
|
|
||||||
# Canyon Drake - flyers would be nice, but too expensive
|
|
||||||
# Crown of Flames - Firebreathing is more foolproof for the AI
|
|
||||||
# Dragon Whelp - Furnace Whelp is more foolproof
|
|
||||||
# Desert Drake - Furnace Whelp is better for the same cost
|
|
||||||
# Immolation - AI can't decide whether it'll help or destroy the
|
|
||||||
# enchanted creature
|
|
||||||
# Lizard warrior - is not a viashino, and a viashino with
|
|
||||||
# identical values exists
|
|
||||||
# Mass Hysteria - Emblem of the Warmind fits the theme better and
|
|
||||||
# doesn't help the enemy
|
|
||||||
# Pyroclasm - AI would kill its own creatures
|
|
||||||
# Viashino Skeleton - other viashinos wouldn't associate with it
|
|
||||||
# Kindled Fury - lasts only until end of turn, often wasted by AI
|
|
||||||
# Double Cleave - lasts only until end of turn, often wasted by AI
|
|
||||||
# Reflexes - first strike already provided by Flaming Sword
|
|
||||||
|
|
||||||
# Cards removed from the deck:
|
|
||||||
# Bravado - AI casts it on opponent's creatures
|
|
||||||
# Seething Song - mana acceleration would be great, bit the AI
|
|
||||||
# doesn't use the mana
|
|
||||||
# Viashino Sandscout - AI doesn't understand that it will return
|
|
||||||
# to owner's hand, may enchant it
|
|
||||||
# Viashino Bladescout - removed from Wagic
|
|
||||||
|
|
||||||
# Notes:
|
|
||||||
# Flavor deck.
|
|
||||||
|
|||||||
@@ -1,61 +1,23 @@
|
|||||||
#NAME:Heartmender
|
#NAME:Heartmender
|
||||||
#
|
#DESC:Life will always endure,
|
||||||
#DESC:"No matter who
|
#DESC:no matter the odds,
|
||||||
#DESC: No matter what
|
#DESC:no matter the cost.
|
||||||
#DESC: We heal.
|
#HINT:combo hold(Worldly Tutor|myhand)^cast(Worldly Tutor|myhand) targeting(Heartmender|mylibrary)^totalmananeeded({G})
|
||||||
#DESC: The good and the bad
|
#HINT:alwaysattackwith(Scuzzback Marauders)
|
||||||
#DESC: The calm and the mad
|
Forest (MIR) *2
|
||||||
#DESC: The live and the dead
|
Forest (MRQ) *4
|
||||||
#DESC: We heal."
|
Forest (10E) *4
|
||||||
|
Forest (SHM) *4
|
||||||
Heartmender (SHM) *4 # continuously removes -1/-1 counters
|
Heartmender (SHM) *4
|
||||||
# # from all others
|
Kitchen Finks (SHM) *4
|
||||||
Kitchen Finks (SHM) *4 # brings 2 life everytime it persists
|
Lingering Tormentor (EVE) *4
|
||||||
Safehold Elite (SHM) *4 # cheap early defense
|
Putrid Goblin (MH1) *2
|
||||||
Lingering Tormentor (EVE) *4 # attacker with Fear
|
Raise Dead (9ED) *2
|
||||||
Rendclaw Trow (EVE) *4 # has Wither
|
Rendclaw Trow (EVE) *4
|
||||||
Gravelgill Axeshark (SHM) *3 # 3/3 creature
|
Safehold Elite (SHM) *4
|
||||||
Scuzzback Marauders (SHM) *3 # 5/2 attacker
|
Scuzzback Marauders (SHM) *4
|
||||||
Restless Apparition (EVE) *2 # can get +3/+3 bonus, but does the
|
Swamp (MRQ) *4
|
||||||
# # AI use that ability?
|
Swamp (10E) *4
|
||||||
|
Swamp (SHM) *2
|
||||||
Vine Trellis (MRQ) *4 # cheap defender and mana source
|
Vine Trellis (MRQ) *4
|
||||||
|
Worldly Tutor (MIR) *4
|
||||||
Animate Dead (RV) *4 # to bring back creatures that were
|
|
||||||
# # killed before the Heartmenders came
|
|
||||||
# # online
|
|
||||||
|
|
||||||
Forest (10E) *12
|
|
||||||
Swamp (10E) *12
|
|
||||||
|
|
||||||
|
|
||||||
# Cards considered, but not included:
|
|
||||||
# Kithkin Spellduster - has Persist, but is expensive & needs W
|
|
||||||
# River Kelpie - has Persist, but is expensive & needs blue mana
|
|
||||||
# Rattleblaze Scarecrow - too expensive for conditional persist
|
|
||||||
# Wingrattle Scarecrow - only conditional persist
|
|
||||||
# Gaea's Cradle - AI doesn't use the mana, bad thematic fit
|
|
||||||
# Cauldron Haze - effect only til end of turn, too short
|
|
||||||
# Trapjaw Kelpie - very expensive, AI doesn't use flash
|
|
||||||
# Sadistic Glee - Might help in a deck where so many creatures go
|
|
||||||
# to the Graveyard, then again it might not if it's the
|
|
||||||
# enchanted creature that dies. The point is currently moot
|
|
||||||
# though since the AI casts the spell on its opponents anyway
|
|
||||||
# Vulturous Zombie - no Persist, too expensive
|
|
||||||
# Infest - perhaps too dangerous as long as no Heartmender in play
|
|
||||||
# Harbinger of Night - definitely too dangerous
|
|
||||||
|
|
||||||
# Cards removed from the deck:
|
|
||||||
# none
|
|
||||||
|
|
||||||
# Notes:
|
|
||||||
# Doesn't perform as well as I'd like it to. The deck is very
|
|
||||||
# dependent on the Heartmenders, and sometimes they take a long
|
|
||||||
# time to come out. Suggestions?
|
|
||||||
#
|
|
||||||
# Animate Dead seems to choose targets randomly and sometimes
|
|
||||||
# picks bad ones. But it still works well in this deck if it
|
|
||||||
# targets creatures with Persist, because when these get killed
|
|
||||||
# while they are animated dead, they return from the graveyard
|
|
||||||
# without the animation enchantment. It would be nice if "Animate
|
|
||||||
# Dead" could prioritize the Kitchen Finks as targets.
|
|
||||||
|
|||||||
@@ -1,58 +1,27 @@
|
|||||||
#NAME:Fairy Archmage
|
#NAME:Faerie Archmage
|
||||||
#
|
#DESC:Never mistake a faerie's
|
||||||
#DESC:"Now we're here
|
#DESC:mischief for mere
|
||||||
#DESC: Now we're there
|
#DESC:playfulness.
|
||||||
#DESC: Now we're gone
|
|
||||||
#DESC: Now we're back
|
|
||||||
#DESC:
|
#DESC:
|
||||||
#DESC: But what happened to your defenses?"
|
#DESC:Deck for Wagic by Bob
|
||||||
|
#HINT:combo hold(Archmage of Echoes|myhand)^cast(Archmage of Echoes|myhand)^restriction{type(Archmage of Echoes|mybattlefield)~lessthan~1}^totalmananeeded({4}{U})
|
||||||
Glen Elendra Archmage (EVE) *4 # ability is currently buggy ...
|
#HINT:combo hold(Shadow Puppeteers|myhand)^cast(Shadow Puppeteers|myhand)^restriction{type(Shadow Puppeteers|mybattlefield)~lessthan~1}^totalmananeeded({6}{U})
|
||||||
|
Arcane Denial (WOC) * 2
|
||||||
Heartmender (SHM) *4 # continuously removes -1/-1 counters
|
Archmage of Echoes (WOC) *4
|
||||||
# # from all others
|
Counterspell (DSC) *2
|
||||||
Kitchen Finks (SHM) *4 # brings 2 life everytime it persists
|
Faerie Bladecrafter (WOC) *4
|
||||||
Safehold Elite (SHM) *4 # cheap early defense
|
Faerie Miscreant (M20) *4
|
||||||
Gravelgill Axeshark (SHM) *2 # 3/3 creature
|
Go for the Throat (BRO) * 2
|
||||||
Kithkin Spellduster (EVE) *2 # Enchantment removal
|
Island (ELD) *4
|
||||||
Restless Apparition (EVE) *4 # can get +3/+3 bonus
|
Island (FDN) *4
|
||||||
River Kelpie (SHM) *2 # card drawer, only *2 to prevent the
|
Island (LRW) *4
|
||||||
# # AI from decking itself out
|
Island (WOE) *4
|
||||||
|
Obyra, Dreaming Duelist (WOE) *2
|
||||||
Oona's Gatewarden (SHM) *4 # good cheap defense & fits the theme
|
Oona's Gatewarden (SHM) *3
|
||||||
Plumeveil (SHM) *2 # great defense & fits the theme
|
Scion of Oona (LRW) *4
|
||||||
|
Shadow Puppeteers (WOC) *2
|
||||||
Wrath of God (10E) *4 # destroys all creatures
|
Sleep-Cursed Faerie (WOE) *2
|
||||||
|
Surveilling Sprite (RAV) * 3
|
||||||
Plains (10E) *14
|
Swamp (ELD) *2
|
||||||
Island (10E) *10
|
Swamp (LRW) *4
|
||||||
|
Swamp (WOE) *4
|
||||||
|
|
||||||
# Cards considered, but not included:
|
|
||||||
# Rendclaw Trow - has persist & wither, but needs BG mana
|
|
||||||
# Lingering Tormentor - has persist * Fear, but needs B mana
|
|
||||||
# Scuzzback Marauders - has persist & high attack, but needs BR
|
|
||||||
# mana. High attack not necessary once Wrath of God is cast
|
|
||||||
# Rattleblaze Scarecrow - too expensive for conditional persist
|
|
||||||
# Wingrattle Scarecrow - only conditional persist
|
|
||||||
# Gaea's Cradle - AI doesn't use the mana, dubious thematic fit
|
|
||||||
# Cauldron Haze - effect only til end of turn, too short
|
|
||||||
# Trapjaw Kelpie - very expensive, AI doesn't use flash
|
|
||||||
|
|
||||||
# Cards removed from the deck:
|
|
||||||
# none
|
|
||||||
|
|
||||||
# Notes:
|
|
||||||
# The AI seemed pretty reluctant to cast Wrath in the test runs,
|
|
||||||
# although it did use the card from time to time
|
|
||||||
#
|
|
||||||
# River Kelpie: The AI is in danger of decking itself out if it
|
|
||||||
# has many Wither creatures, 2 Kelpies, and casts Wrath of God.
|
|
||||||
# I already reduced the Kelpies after the AI had to draw 40 cards
|
|
||||||
# in one test run, but even 2 may be too much. Will have to be
|
|
||||||
# watched.
|
|
||||||
#
|
|
||||||
# Restless Apparition: May actually prevent the Heartmender and
|
|
||||||
# Wrath of God from being played if the AI uses its plains to pump
|
|
||||||
# the apparition before checking whether it could use those plains
|
|
||||||
# to play spells. This will have to be watched too.
|
|
||||||
|
|||||||
@@ -1,46 +1,27 @@
|
|||||||
#NAME:Snake Pit
|
#NAME:Snake Pit
|
||||||
#
|
#DESC:The serpents move unseen
|
||||||
#DESC:"Ssalute our ssinuossity
|
#DESC:through the marsh, waiting
|
||||||
#DESC: Love our lithenesss
|
#DESC:to strike with venomous
|
||||||
#DESC: Enjoy our embrace
|
#DESC:malice
|
||||||
#DESC:
|
#HINT:combo hold(Blot Out|myhand)^cast(Blot Out|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B})
|
||||||
#DESC: Care for a kisss?
|
#HINT:alwaysattackwith(Filth)
|
||||||
#DESC: Ssoon you will ssleep ..."
|
Anaconda (POR) *3
|
||||||
|
Archetype of Finality (BNG) *1
|
||||||
Orochi Sustainer (CHK) *3 # Orochi Snake Shaman
|
Blot Out (MAT) * 2
|
||||||
Sachi, Daughter of Seshiro (CHK) *2 # toughness bonus to snakes
|
Fell (BLB) *4
|
||||||
|
Filth (JUD) *2
|
||||||
Anaconda (POR) *1 # 18 snakes
|
Forest (10E) *4
|
||||||
Anaconda (UZS) *2
|
Forest (POR) *4
|
||||||
River Boa (ZEN) *3
|
Forest (RAV) *4
|
||||||
Hornet Cobra (LEG) *3
|
Gift of the Viper (MH3) *3
|
||||||
Python (POR) *3
|
Marsh Boa (PCY) *4
|
||||||
Skeletal Snake (POR) *1
|
Mire Boa (TSR) *4
|
||||||
Mold Adder (M10) *2 # only good against 2 colors
|
Moss Viper (THB) *4
|
||||||
Boa Constrictor (MRQ) *1 # AI can't handle ability
|
Orochi Sustainer (CHK) *2
|
||||||
Serpent Warrior (POR) *1 # AI doesn't realize the life loss
|
Persistent Constrictor (DSC) *2
|
||||||
Serpent Assassin (POR) *3
|
Seshiro the Anointed (CHK) *2
|
||||||
|
Swamp (10E) *1
|
||||||
Weakness (M10) *2 # 10 spells to simulate poison effects
|
Swamp (POR) *4
|
||||||
Paralyze (RV) *2
|
Swamp (RAV) *4
|
||||||
Last Gasp (RAV) *1
|
Urborg, Tomb of Yawgmoth (LTC) *3
|
||||||
Venomous Fangs (USG) *4
|
Zodiac Snake (PTK) *3
|
||||||
Fevered Convulsions (TMP) *1
|
|
||||||
|
|
||||||
Snake Pit (MRQ) *1
|
|
||||||
|
|
||||||
Forest (10E) *11
|
|
||||||
Swamp (10E) *13
|
|
||||||
|
|
||||||
|
|
||||||
# Cards considered, but not included:
|
|
||||||
# Creakwood Liege - not a snake
|
|
||||||
# Coiled Tinviper - mechanical snake, bad thematic fit
|
|
||||||
# Plague Wind - considered as endgame surprise, but doesn't fit
|
|
||||||
# the theme well enough
|
|
||||||
|
|
||||||
# Notes:
|
|
||||||
# I haven't found any information about the Orochi, so I can't
|
|
||||||
# tell whether they fit to the rest of the cards apart from the
|
|
||||||
# fact that they are snakes. If they don't fit, replacement
|
|
||||||
# suggestions are welcome.
|
|
||||||
|
|||||||
@@ -1,4 +1,11 @@
|
|||||||
#NAME:Tatyova Commander
|
#NAME:Tatyova Commander
|
||||||
|
#DESC:Years of study attuned
|
||||||
|
#DESC:Tatyova to the magic
|
||||||
|
#DESC:of the coastal woodlands
|
||||||
|
#DESC:
|
||||||
|
#DESC:Win Wagic duels to unlock
|
||||||
|
#DESC:more Commander opponents
|
||||||
|
#DESC:
|
||||||
#DESC:The Tatyova Commander Deck
|
#DESC:The Tatyova Commander Deck
|
||||||
#DESC:Refined for Wagic by Bob
|
#DESC:Refined for Wagic by Bob
|
||||||
#HINT:castpriority(commander,*)
|
#HINT:castpriority(commander,*)
|
||||||
|
|||||||
@@ -1,44 +1,26 @@
|
|||||||
#NAME:Noble Predators
|
#NAME:Noble Predators
|
||||||
#
|
#DESC:'Dangerous it is to rouse
|
||||||
#DESC:"We are hunters.
|
#DESC:the lion, fatal is the
|
||||||
#DESC: You are prey.
|
#DESC:tiger's tooth'
|
||||||
#DESC: Now run
|
#DESC:Friedrich Schiller
|
||||||
#DESC: So that we can catch you."
|
Beastmaster Ascension (ZEN) *4
|
||||||
|
Cave Tiger (UZS) *2
|
||||||
Noble Panther (INV) *4 # 29 furious feline friends
|
Forest (10E) *4
|
||||||
Horned Cheetah (INV) *4 # lifelink
|
Forest (INV) *3
|
||||||
Cave Tiger (UZS) *3
|
Forest (M10) *4
|
||||||
Grizzled Leotau (ARB) *4 # great cheap defender
|
Forest (POR) *4
|
||||||
Mist Leopard (M10) *4 # shroud
|
Grizzled Leotau (ARB) *2
|
||||||
Savannah Lions (RV) *4
|
Horned Cheetah (INV) *2
|
||||||
Silvercoat Lion (M10) *3
|
King of the Pride (MH1) *4
|
||||||
Jungle Lion (POR) *3
|
Loam Lion (WWK) *3
|
||||||
|
Mist Leopard (M10) *2
|
||||||
Predator's Strike (MRD) *4 # AI often wastes it, great theme fit
|
Noble Panther (INV) *2
|
||||||
Aggressive Urge (10E) *4 # weak stand-in for Predatory Hunger
|
Plains (10E) *4
|
||||||
Gaea's Embrace (UZS) *1 # a bit of help from mother Nature
|
Plains (M10) *1
|
||||||
|
Plains (POR) *4
|
||||||
Forest (10E) *13
|
Pouncing Cheetah (AKH) *2
|
||||||
Plains (10E) *9
|
Pouncing Jaguar (USG) * 3
|
||||||
|
Predatory Hunger (EXO) *4
|
||||||
|
Savannah Lions (FDN) *2
|
||||||
# Cards considered, but not included:
|
Silvercoat Lion (M10) *2
|
||||||
# Wirecat - mechanical cat doesn't fit the theme
|
Slashing Tiger (PTK) * 2
|
||||||
# Red cats: Canyon Wildcat, Guma, Raging Cougar, Sabretooth Tiger,
|
|
||||||
# Whild Jhovall: No synergy with green or white
|
|
||||||
# Jhovall Queen - used as a mount, so not really a "wild" cat
|
|
||||||
# Wild Nacatl - wields a weapon, so not really wild either
|
|
||||||
# Sabertooth Nishoba - is a cat warrior
|
|
||||||
# Panther Warriors - dito
|
|
||||||
# Giant Growth - AI doesn't seem to use it at all
|
|
||||||
# Whitemane Lion - AI can't choose well which creature to return
|
|
||||||
|
|
||||||
|
|
||||||
# Cards removed from the deck:
|
|
||||||
# Predatory Hunger - This card was a fantastic fit for theme,
|
|
||||||
# focus, and power. Unfortunately the AI casts it on its
|
|
||||||
# opponent's creatures. Swap this card back in as soon as this
|
|
||||||
# problem gets solved.
|
|
||||||
|
|
||||||
# Notes:
|
|
||||||
# Flavor deck.
|
|
||||||
|
|||||||
@@ -1,37 +1,22 @@
|
|||||||
#NAME:Treefolk
|
#NAME:Treefolk
|
||||||
#DESC:Who's hiding in the tree?
|
#DESC:In the most ancient forests
|
||||||
#DESC:
|
#DESC:the trees need no protectors.
|
||||||
#DESC:These trees have withstood
|
#DESC:They defend themselves.
|
||||||
#DESC:the anger of the elements
|
|
||||||
#DESC:for ages.
|
|
||||||
#DESC:Do you really think
|
|
||||||
#DESC:you have the slightest chance
|
|
||||||
#DESC:to even scratch their bark?
|
|
||||||
|
|
||||||
Forest (M10) *24
|
|
||||||
Timber Protector (LRW) *4
|
|
||||||
#{4}{G} ; Creature — Treefolk Warrior (4/6); Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control are indestructible.
|
|
||||||
Dauntless Dourbark (LRW) *4
|
|
||||||
#{3}{G} ; Creature — Treefolk Warrior (*/*) ; Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. Dauntless Dourbark has trample as long as you control another Treefolk.
|
|
||||||
Treefolk Seedlings (USG) *2
|
|
||||||
#{2}{G} Creature — Treefolk (2/*) ; Treefolk Seedlings's toughness is equal to the number of Forests you control.
|
|
||||||
Essence Warden (PLC) *4
|
|
||||||
#{G} ; Creature — Elf Shaman (1/1) Whenever another creature enters the battlefield, you gain 1 life.
|
|
||||||
Thornweald Archer (FUT) *4
|
|
||||||
#{1}{G}; Creature — Elf Archer (2/1) ; Reach (This creature can block creatures with flying.); Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.)
|
|
||||||
Gaea's Anthem (PLC) *4
|
|
||||||
#{1}{G}{G} Enchantment ; Creatures you control get +1/+1.
|
|
||||||
Blanchwood Armor *2
|
|
||||||
#{2}{G} ; Enchantment — Aura ; Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.); Enchanted creature gets +1/+1 for each Forest you control.
|
|
||||||
Llanowar Elves (M10) *4
|
|
||||||
#Creature — Elf Druid (1/1) {T}: Add {G} to your mana pool.
|
|
||||||
Ambassador Oak (MOR) *2
|
Ambassador Oak (MOR) *2
|
||||||
#{3}{G}Creature — Treefolk Warrior (3/3) When Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield.
|
Blanchwood Armor (USG) *2
|
||||||
|
Dauntless Dourbark (LRW) *4
|
||||||
|
Dungrove Elder (M12) *2
|
||||||
|
Essence Warden (PLC) *4
|
||||||
|
Forest (10E) *4
|
||||||
|
Forest (CHK) *4
|
||||||
|
Forest (LRW) *4
|
||||||
|
Forest (M10) *4
|
||||||
|
Forest (M12) *4
|
||||||
|
Forest (USG) *4
|
||||||
|
Gaea's Anthem (PLC) *4
|
||||||
Imperious Perfect (LRW) *2
|
Imperious Perfect (LRW) *2
|
||||||
#{2}{G}; Creature — Elf Warrior (2/2) ; Other Elf creatures you control get +1/+1.{G}{T} :: Put a 1/1 green Elf Warrior creature token onto the battlefield
|
Llanowar Elves (M10) *4
|
||||||
Mirri, Cat Warrior (10E) *1
|
Skyshroud Ranger (10E) *2
|
||||||
#{1}{G}{G} Legendary Creature — Cat Warrior (2/3) ; First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
|
Thornweald Archer (FUT) *4
|
||||||
Sachi, Daughter of Seshiro (CHK) *1
|
Timber Protector (LRW) *4
|
||||||
#{2}{G}{G} Legendary Creature — Snake Shaman (1/3) Other Snake creatures you control get +0/+1. Shamans you control have "{T}add{G}{G} to your mana pool."
|
Treefolk Seedlings (USG) *2
|
||||||
Mold Adder (M10) *2
|
|
||||||
#{G} Creature — Fungus Snake (1/1) ; Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.
|
|
||||||
|
|||||||
@@ -1,43 +1,23 @@
|
|||||||
#NAME:Dragons
|
#NAME:Dragons
|
||||||
#DESC:Dragons are rage
|
#DESC:Dragons are sculptors
|
||||||
#DESC:of power and will.
|
#DESC:of fire, fashioning
|
||||||
#DESC:Dragons are artists
|
#DESC:flames into death.
|
||||||
#DESC:with flames,
|
Ashenmoor Liege (SHM) *2
|
||||||
#DESC:painting the world
|
|
||||||
#DESC:with fire.
|
|
||||||
#Land
|
|
||||||
Mountain (M10) *24
|
|
||||||
|
|
||||||
#Direct Damage
|
|
||||||
Lightning Bolt (M10) *4
|
|
||||||
Soulblast (10E) *1
|
|
||||||
Beacon of Destruction (10E) *1
|
Beacon of Destruction (10E) *1
|
||||||
Spitting Earth (10E) *2
|
|
||||||
|
|
||||||
#Generic booster
|
|
||||||
Goblin War Paint (ZEN) *2
|
|
||||||
|
|
||||||
#Dragon Generator
|
|
||||||
Dragon Roost (10E) *1
|
|
||||||
|
|
||||||
#Boost Dragon
|
|
||||||
Crucible of Fire (ALA) *4
|
|
||||||
|
|
||||||
#Small dragon (4)
|
|
||||||
Rakdos Pit Dragon (DIS) *4
|
|
||||||
Furnace Whelp (10E) *4
|
|
||||||
|
|
||||||
#Heavy Dragon (6)
|
|
||||||
Shivan Dragon (M10) *2
|
|
||||||
|
|
||||||
#Legendary Dragon (6)
|
|
||||||
Rorix Bladewing (ONS) *1
|
|
||||||
Ryusei, the Falling Star (CHK) *1
|
|
||||||
|
|
||||||
#Black Red small creatures
|
|
||||||
Bloodhall Ooze (CFX) *2
|
|
||||||
# (PSY) 2x Ashenmoor Liege not available, removed
|
|
||||||
#Ashenmoor Liege (SHM) *2
|
|
||||||
Ashenmoor Gouger (SHM) *2
|
|
||||||
Emberstrike Duo (SHM) *2
|
|
||||||
Bloodmark Mentor (SHM) *4
|
Bloodmark Mentor (SHM) *4
|
||||||
|
Crucible of Fire (ALA) *4
|
||||||
|
Dragonmaster Outcast (WWK) *4
|
||||||
|
Firespitter Whelp (FDN) *4
|
||||||
|
Goblin War Paint (ZEN) *2
|
||||||
|
Lava Spike (CHK) *2
|
||||||
|
Lightning Bolt (M10) *4
|
||||||
|
Mountain (10E) *4
|
||||||
|
Mountain (ALA) *4
|
||||||
|
Mountain (CHK) *4
|
||||||
|
Mountain (DTK) *2
|
||||||
|
Mountain (M10) *4
|
||||||
|
Mountain (SHM) *4
|
||||||
|
Mountain (ZEN) *4
|
||||||
|
Rorix Bladewing (ONS) *1
|
||||||
|
Shivan Dragon (M10) *2
|
||||||
|
Thunderbreak Regent (DTK) *4
|
||||||
|
|||||||
@@ -1,27 +1,25 @@
|
|||||||
#NAME:Millage
|
#NAME:Erosion
|
||||||
#DESC:"You may think that you have
|
#DESC:All the things you most value
|
||||||
#DESC: a rich repository
|
#DESC:will crumble in your hands.
|
||||||
#DESC: of spells and artifacts and
|
#HINT:combo hold(Damnation|myhand)^cast(Damnation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B}{B})
|
||||||
#DESC: creatures.
|
#HINT:combo hold(Evacuation|myhand)^cast(Evacuation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({3}{U}{U})
|
||||||
#DESC: But before you know it,
|
#HINT:combo hold(Moat|myhand)^cast(Moat|myhand)^restriction{type(Moat|mybattlefield)~lessthan~1}^totalmananeeded({2}{W}{W})
|
||||||
#DESC: all your possessions
|
#HINT:combo hold(Wrath of God|myhand)^cast(Wrath of God|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{W}{W})
|
||||||
#DESC: will crumble
|
|
||||||
#DESC: in your hands."
|
|
||||||
Wrath of God (10E) *4
|
|
||||||
Damnation (PLC) *4
|
Damnation (PLC) *4
|
||||||
Evacuation (10E) *3
|
|
||||||
Moat (LEG) *2
|
|
||||||
Tome Scour (M10) *4
|
|
||||||
Howling Mine (M10) *4
|
|
||||||
Glimpse the Unthinkable (RAV) *4
|
|
||||||
Dream Fracture (EVE) *4
|
Dream Fracture (EVE) *4
|
||||||
Memory Erosion (ALA) *4
|
Evacuation (10E) *3
|
||||||
Traumatize (M10) *2
|
|
||||||
Forced Fruition (LRW) *1
|
Forced Fruition (LRW) *1
|
||||||
|
Glimpse the Unthinkable (RAV) *4
|
||||||
|
Howling Mine (M10) *4
|
||||||
|
Island (LRW) *2
|
||||||
Island (RAV) *4
|
Island (RAV) *4
|
||||||
Island (TSP) *4
|
Island (TSP) *4
|
||||||
Island (LRW) *2
|
Memory Erosion (ALA) *4
|
||||||
Swamp (RAV) *4
|
Moat (LEG) *2
|
||||||
Swamp (TSP) *3
|
|
||||||
Plains (RAV) *4
|
Plains (RAV) *4
|
||||||
Plains (TSP) *3
|
Plains (TSP) *3
|
||||||
|
Swamp (RAV) *4
|
||||||
|
Swamp (TSP) *3
|
||||||
|
Tome Scour (M10) *4
|
||||||
|
Traumatize (M10) *2
|
||||||
|
Wrath of God (10E) *4
|
||||||
|
|||||||
@@ -1,31 +1,21 @@
|
|||||||
#NAME:Mind Wracked
|
#NAME:Mind Wracked
|
||||||
#DESC:"What was it, what was it ... I know
|
#DESC:Sometimes forgetting can
|
||||||
#DESC: there was something I wanted to tell
|
#DESC:be an act of aggression
|
||||||
#DESC: you. Or was it something you wanted
|
#HINT:castpriority(instant,enchantment,creature,*)
|
||||||
#DESC: to tell me? Ah, why can't I remember?
|
Blistercoil Weird (RTR) * 4
|
||||||
#DESC: I know it was important! Or wasn't it?
|
Clout of the Dominus (EVE) * 4
|
||||||
#DESC:
|
Island (10E) * 4
|
||||||
#DESC: What am I thinking about here? And
|
Island (M10) * 4
|
||||||
#DESC: are these actually my own thoughts?
|
Island (ZEN) * 4
|
||||||
#DESC: Who am I anyway? And who are *you*?
|
Lightning Bolt (M10) * 3
|
||||||
#DESC: Ah, never mind. I'll just kill you.
|
Magefire Wings (ARB) * 4
|
||||||
#DESC:
|
Mindwrack Liege (EVE) * 2
|
||||||
#DESC: You're disrupting my thoughts."
|
Mountain (10E) * 4
|
||||||
Izzet Signet (GPT) * 4 #
|
Mountain (M10) * 4
|
||||||
Gelectrode (GPT) * 4 #
|
Mountain (ZEN) * 4
|
||||||
Wee Dragonauts (GPT) * 4 #
|
Noggle Bandit (EVE) * 2
|
||||||
Stream Hopper (EVE) * 4 #
|
Noggle Bridgebreaker (EVE) * 2
|
||||||
Mindwrack Liege (EVE) * 4 #
|
Riverfall Mimic (EVE) * 4
|
||||||
Noggle Ransacker (EVE) * 4 #
|
Sprite Dragon (CLB) *4
|
||||||
Noggle Bridgebreaker (EVE) * 4 #
|
Tempest Angler (BLB) * 4
|
||||||
Magefire Wings (ARB) * 4 #
|
Unsummon (M10) * 3
|
||||||
Unsummon (M10) * 2 #
|
|
||||||
Lightning Bolt (M10) * 2 #
|
|
||||||
Island (ZEN) * 3 #
|
|
||||||
Island (ZEN) * 3 #
|
|
||||||
Island (ZEN) * 3 #
|
|
||||||
Island (ZEN) * 3 #
|
|
||||||
Mountain (ZEN) * 3 #
|
|
||||||
Mountain (ZEN) * 3 #
|
|
||||||
Mountain (ZEN) * 3 #
|
|
||||||
Mountain (ZEN) * 3 #
|
|
||||||
|
|||||||
@@ -1,21 +1,24 @@
|
|||||||
#NAME:Magnivore
|
#NAME:Magnivore
|
||||||
#DESC:Do not underestimate
|
#DESC:The Magnivore feeds from
|
||||||
#DESC:this... thing... because
|
#DESC:expended magic; it grows
|
||||||
#DESC:it happens to be blind.
|
#DESC:stronger from the sorcery
|
||||||
#DESC:For if you do, it will
|
#DESC:of others.
|
||||||
#DESC:be your last mistake!
|
#HINT:castpriority(sorcery,creature,*)
|
||||||
Hymn to Tourach (FEM) * 4 #
|
#HINT:combo hold(Damnation|myhand)^cast(Damnation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B}{B})
|
||||||
Magnivore (ODY) * 4 #
|
#HINT:combo hold(Pyroclasm|myhand)^cast(Pyroclasm|myhand)^restriction{type(creature|opponentbattlefield)~morethan~0}^totalmananeeded({1}{R})
|
||||||
Stone Rain (CHK) * 4 #
|
Blightning (ALA) * 4
|
||||||
Mountain (RAV) * 4 #
|
Damnation (PLC) * 4
|
||||||
Swamp (RAV) * 4 #
|
Demolish (10E) * 4
|
||||||
Swamp (TSP) * 4 #
|
Disentomb (M10) * 4
|
||||||
Mountain (TSP) * 4 #
|
Hymn to Tourach (FEM) * 4
|
||||||
Damnation (PLC) * 4 #
|
Lava Spike (CHK) * 2
|
||||||
Demolish (10E) * 4 #
|
Magnivore (ODY) * 4
|
||||||
Mountain (LRW) * 4 #
|
Mountain (LRW) * 4
|
||||||
Swamp (LRW) * 4 #
|
Mountain (RAV) * 4
|
||||||
Blightning (ALA) * 4 #
|
Mountain (TSP) * 4
|
||||||
Megrim (M10) * 4 #
|
Pyroclasm (M10) * 4
|
||||||
Sign in Blood (M10) * 4 #
|
Sign in Blood (M10) * 2
|
||||||
Pyroclasm (M10) * 4 #
|
Stone Rain (CHK) * 4
|
||||||
|
Swamp (LRW) * 4
|
||||||
|
Swamp (RAV) * 4
|
||||||
|
Swamp (TSP) * 4
|
||||||
|
|||||||
@@ -1,30 +1,30 @@
|
|||||||
#NAME:Ascendant Bloodwitch
|
#NAME:Ascendant Bloodwitch
|
||||||
#DESC:Oh to sink one's teeth
|
#DESC:To sink one's teeth
|
||||||
#DESC:into the warm softness
|
#DESC:into the warm softness
|
||||||
#DESC:of pulsating flesh!
|
#DESC:of pulsating flesh!
|
||||||
#DESC:
|
#DESC:
|
||||||
#DESC:Oh to drink the liquor
|
#DESC:To drink the liquor
|
||||||
#DESC:of life and passion
|
#DESC:of life and passion
|
||||||
#DESC:fresh from the source!
|
#DESC:fresh from the source!
|
||||||
#DESC:
|
#DESC:
|
||||||
#DESC:Can it be a sin
|
#DESC:Can it be a sin
|
||||||
#DESC:to revel in such bliss?
|
#DESC:to revel in such bliss?
|
||||||
Dark Ritual (RV) * 2 #
|
Arrogant Vampire (POR) * 2
|
||||||
Arrogant Vampire (POR) * 4 #
|
Ascendant Evincar (10E) * 2
|
||||||
Vampiric Feast (POR) * 2 #
|
Blood Seeker (ZEN) * 4
|
||||||
Vampiric Touch (POR) * 2 #
|
Child of Night (M10) * 4
|
||||||
Stalking Bloodsucker (ODY) * 1 #
|
Gift of Fangs (VOW) * 3
|
||||||
Skeletal Vampire (GPT) * 1 #
|
Malakir Bloodwitch (ZEN) * 4
|
||||||
Ascendant Evincar (10E) * 2 #
|
Necropolis Regent (RTR) * 1
|
||||||
Vampiric Link (PLC) * 3 #
|
Swamp (10E) * 4
|
||||||
Swamp (ALA) * 4 #
|
Swamp (ALA) * 4
|
||||||
Swamp (ALA) * 4 #
|
Swamp (M10) * 4
|
||||||
Vampire's Bite (ZEN) * 3 #
|
Swamp (M11) * 4
|
||||||
Blood Seeker (ZEN) * 4 #
|
Swamp (POR) * 4
|
||||||
Vampire Nighthawk (ZEN) * 4 #
|
Swamp (ZEN) * 4
|
||||||
Malakir Bloodwitch (ZEN) * 4 #
|
Vampire Cutthroat (EMN) * 3
|
||||||
Child of Night (M10) * 4 #
|
Vampire Nighthawk (ZEN) * 4
|
||||||
Swamp (M10) * 4 #
|
Vampire of the Dire Moon (M20) * 4
|
||||||
Swamp (M10) * 4 #
|
Vampiric Link (PLC) * 2
|
||||||
Swamp (M10) * 4 #
|
Vampiric Touch (POR) * 2
|
||||||
Swamp (M10) * 4 #
|
Vengeant Vampire (PZ2) * 1
|
||||||
|
|||||||
@@ -1,24 +1,24 @@
|
|||||||
#NAME:Disciplination
|
#NAME:Torpor
|
||||||
#DESC:"Unfortunately, my army
|
#DESC:When the army is unoccupied
|
||||||
#DESC: has not managed to survive
|
#DESC:and restless, beware the
|
||||||
#DESC: certain disciplinary measures
|
#DESC:enemies within.
|
||||||
#DESC: that I was sadly forced to take.
|
#HINT:combo hold(Darkest Hour|myhand)^cast(Darkest Hour|myhand)^restriction{type(Darkest Hour|mybattlefield)~lessthan~1}^totalmananeeded({B})
|
||||||
#DESC: But I see that you
|
#HINT:combo hold(Light of Day|myhand)^cast(Light of Day|myhand)^restriction{type(Light of Day|mybattlefield)~lessthan~1}^totalmananeeded({3}{W})
|
||||||
#DESC: have brought me reinforcements.
|
#HINT:combo hold(Moat|myhand)^cast(Moat|myhand)^restriction{type(Moat|mybattlefield)~lessthan~1}^totalmananeeded({2}{W}[W})
|
||||||
#DESC: How very nice of you. Thanks!"
|
#HINT:combo hold(Stronghold Discipline|myhand)^cast(Stronghold Discipline|myhand)^restriction{type(creature|opponentbattlefield)~morethan~2}^totalmananeeded({2}{B}{B})
|
||||||
Paralyze (RV) * 3 #
|
Bound in Silence (FUT) * 2
|
||||||
Moat (LEG) * 4 #
|
Darkest Hour (7ED) * 4
|
||||||
Light of Day (TMP) * 1 #
|
Light of Day (TMP) * 4
|
||||||
Torment (STH) * 4 #
|
Moat (LEG) * 4
|
||||||
Sleeper Agent (USG) * 4 #
|
Pacifism (10E) * 4
|
||||||
Pillory of the Sleepless (GPT) * 4 #
|
Paralyze (RV) * 3
|
||||||
Pacifism (10E) * 4 #
|
Pillory of the Sleepless (GPT) * 4
|
||||||
Bound in Silence (FUT) * 4 #
|
Plains (10E) * 4
|
||||||
Stronghold Discipline (10E) * 4 #
|
Plains (7ED) * 4
|
||||||
Recumbent Bliss (EVE) * 4 #
|
Plains (ZEN) * 4
|
||||||
Swamp (ZEN) * 4 #
|
Recumbent Bliss (EVE) * 3
|
||||||
Plains (ZEN) * 4 #
|
Sleeper Agent (USG) * 4
|
||||||
Plains (ZEN) * 4 #
|
Stronghold Discipline (10E) * 4
|
||||||
Plains (ZEN) * 4 #
|
Swamp (10E) * 4
|
||||||
Swamp (ZEN) * 4 #
|
Swamp (7ED) * 4
|
||||||
Swamp (ZEN) * 4 #
|
Swamp (ZEN) * 4
|
||||||
|
|||||||
@@ -1,6 +1,8 @@
|
|||||||
#NAME:Brimaz Commander
|
#NAME:Brimaz Commander
|
||||||
#DESC:Brimaz draws power from his
|
#DESC:A warrior and a spiritual
|
||||||
#DESC:cat army. Can you defeat him?
|
#DESC:leader, Brimaz leads the
|
||||||
|
#DESC:pride with honor and
|
||||||
|
#DESC:humility.
|
||||||
#DESC:
|
#DESC:
|
||||||
#DESC:Win Wagic duels to unlock
|
#DESC:Win Wagic duels to unlock
|
||||||
#DESC:more Commander opponents
|
#DESC:more Commander opponents
|
||||||
|
|||||||
@@ -1,29 +1,27 @@
|
|||||||
#NAME:Enchanted Coatl
|
#NAME:Enchanted Coatl
|
||||||
#DESC:Beware! The enchantresses
|
#DESC:The ancient serpents did not
|
||||||
#DESC:have found a new pet!
|
#DESC:suspect that beautiful
|
||||||
#DESC:And they enjoy to make it
|
#DESC:enchantresses would bind
|
||||||
#DESC:stronger and stronger
|
#DESC:them to eternal servitude.
|
||||||
#DESC:until no defender
|
Ancestral Mask (MRQ) * 4
|
||||||
#DESC:can stop it.
|
Argothian Enchantress (USG) * 4
|
||||||
Flight (RV) * 2 #
|
Enchantress's Presence (ONS) * 4
|
||||||
Fastbond (RV) * 1 #
|
Fastbond (RV) * 1
|
||||||
Instill Energy (RV) * 1 #
|
Fists of Ironwood (RAV) * 1
|
||||||
Verduran Enchantress (RV) * 4 #
|
Flight (RV) * 2
|
||||||
Web (RV) * 1 #
|
Forest (MIR) * 4
|
||||||
Island (MIR) * 4 #
|
Forest (RV) * 1
|
||||||
Island (MIR) * 4 #
|
Forest (MRQ) * 4
|
||||||
Island (MIR) * 1 #
|
Forest (USG) * 4
|
||||||
Argothian Enchantress (USG) * 4 #
|
Ground Seal (ODY) * 1
|
||||||
Forest (USG) * 4 #
|
Howling Mine (10E) * 4
|
||||||
Forest (USG) * 4 #
|
Instill Energy (RV) * 1
|
||||||
Forest (USG) * 4 #
|
Island (MIR) * 4
|
||||||
Serra's Sanctum (USG) * 1 #
|
Island (MRQ) * 1
|
||||||
Ancestral Mask (MRQ) * 4 #
|
Island (USG) * 4
|
||||||
Forest (MRQ) * 1 #
|
Lorescale Coatl (ARB) * 4
|
||||||
Ground Seal (ODY) * 1 #
|
Primal Frenzy (ODY) * 2
|
||||||
Primal Frenzy (ODY) * 2 #
|
Serra's Sanctum (USG) * 1
|
||||||
Enchantress's Presence (ONS) * 4 #
|
Verduran Enchantress (RV) * 4
|
||||||
Fists of Ironwood (RAV) * 1 #
|
Web (RV) * 1
|
||||||
Howling Mine (10E) * 4 #
|
Yavimaya Enchantress (10E) * 4
|
||||||
Yavimaya Enchantress (10E) * 4 #
|
|
||||||
Lorescale Coatl (ARB) * 4 #
|
|
||||||
|
|||||||
@@ -1,20 +1,23 @@
|
|||||||
#NAME:Wraith's Feast
|
#NAME:Wraith's Feast
|
||||||
#DESC:"My army may intimidate you,
|
#DESC:The wraiths consume the
|
||||||
#DESC: but it is my hunger for life
|
#DESC:spirit as the swamps
|
||||||
#DESC: that will kill you."
|
#DESC:submerge the flesh
|
||||||
Dark Ritual (RV) * 4 #
|
#HINT:castpriority(instant,*)
|
||||||
Drain Life (RV) * 4 #
|
#HINT:dontblockwith(Crypt Ghast)
|
||||||
Cabal Coffers (TOR) * 4 #
|
#HINT:combo hold(Drain Life|myhand)^cast(Drain Life|myhand)~totalmananeeded({6}{B})
|
||||||
Last Gasp (RAV) * 3 #
|
Corrupt (SHM) * 4
|
||||||
Magus of the Coffers (PLC) * 4 #
|
Crypt Ghast (GTC) * 4
|
||||||
Nightmare (10E) * 4 #
|
Drain Life (RV) * 4
|
||||||
Terror (10E) * 3 #
|
Go for the Throat (MBS) * 4
|
||||||
Corrupt (SHM) * 4 #
|
Murder (EMN) * 3
|
||||||
Swamp (ALA) * 3 #
|
Nightmare (10E) * 4
|
||||||
Swamp (ALA) * 3 #
|
Squelching Leeches (JOU) * 4
|
||||||
Consume Spirit (M10) * 4 #
|
Swamp (10E) * 4
|
||||||
Swamp (M10) * 4 #
|
Swamp (9ED) * 4
|
||||||
Swamp (M10) * 4 #
|
Swamp (ALA) * 3
|
||||||
Swamp (M10) * 4 #
|
Swamp (M10) * 4
|
||||||
Swamp (M10) * 4 #
|
Swamp (M11) * 4
|
||||||
Tendrils of Corruption (M10) * 4 #
|
Swamp (RAV) * 4
|
||||||
|
Swamp (SHM) * 3
|
||||||
|
Tendrils of Corruption (M10) * 4
|
||||||
|
Terror (10E) * 3
|
||||||
|
|||||||
@@ -1,26 +1,21 @@
|
|||||||
#NAME:Bloodhall Ooze
|
#NAME:Bloodhall Ooze
|
||||||
#DESC:"Note about specimen 114:
|
#DESC:After being nourished by living
|
||||||
#DESC: After being nourished by living
|
#DESC:and decaying organic matter,
|
||||||
#DESC: and decaying organic matter,
|
#DESC:the ooze grew to unfathomable
|
||||||
#DESC: the ooze has grown to proportions
|
#DESC:proportions.
|
||||||
#DESC: we never fathomed.
|
Bloodhall Ooze (CFX) * 4
|
||||||
#DESC: Actually, when I look at its
|
Creakwood Liege (EVE) * 4
|
||||||
#DESC: raging tentacles slapping
|
Forest (10E) * 4
|
||||||
#DESC: relentlessly against the glassy
|
Forest (LRW) * 4
|
||||||
#DESC: wall of its prison, I wonder if
|
Forest (SHM) * 4
|
||||||
#DESC: it might not eventually become a
|
Forest (RV) * 1
|
||||||
#DESC: security risk for this labo..."
|
Kird Ape (RV) * 4
|
||||||
#DESC: (scrap of paper found among the
|
Mountain (10E) * 4
|
||||||
#DESC: slimy ruins of the mages' lab)
|
Mountain (LRW) * 4
|
||||||
|
Mountain (SHM) * 3
|
||||||
Kird Ape (RV) * 4 #
|
Noxious Hatchling (EVE) * 4
|
||||||
Forest (10E) *13 #
|
Odious Trow (EVE) * 4
|
||||||
Mountain (10E) *11 #
|
Rendclaw Trow (EVE) * 4
|
||||||
Tattermunge Maniac (SHM) * 4 #
|
Stalker Hag (EVE) * 4
|
||||||
Odious Trow (EVE) * 4 #
|
Tattermunge Duo (SHM) * 4
|
||||||
Stalker Hag (EVE) * 4 #
|
Tattermunge Maniac (SHM) * 4
|
||||||
Tattermunge Duo (SHM) * 4 #
|
|
||||||
Noxious Hatchling (EVE) * 4 #
|
|
||||||
Creakwood Liege (EVE) * 4 #
|
|
||||||
Rendclaw Trow (EVE) * 4 #
|
|
||||||
Bloodhall Ooze (CFX) * 4 #
|
|
||||||
|
|||||||
@@ -1,20 +1,24 @@
|
|||||||
#NAME:Persistence
|
#NAME:Persistence
|
||||||
#DESC:See your whole army
|
#DESC:You will fall to
|
||||||
#DESC:fall victim
|
#DESC:damnation while we
|
||||||
#DESC:to wrath and damnation
|
#DESC:survive and persist.
|
||||||
#DESC:while we persist
|
#HINT:combo hold(Damnation|myhand)^cast(Damnation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B}{B})
|
||||||
#DESC:and survive
|
#HINT:combo hold(Day of Judgment|myhand)^cast(Day of Judgment|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{W}{W})
|
||||||
#DESC:to strike you
|
#HINT:combo hold(Wrath of God|myhand)^cast(Wrath of God|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{W}{W})
|
||||||
#DESC:when you are defenseless.
|
Damnation (PLC) * 4
|
||||||
Wrath of God (RV) * 4 #
|
Day of Judgment (ZEN) * 4
|
||||||
Damnation (PLC) * 4 #
|
Heartmender (SHM) * 4
|
||||||
Kitchen Finks (SHM) * 4 #
|
Kitchen Finks (SHM) * 4
|
||||||
Safehold Elite (SHM) * 4 #
|
Kithkin Spellduster (EVE) * 1
|
||||||
Lingering Tormentor (EVE) * 3 #
|
Lingering Tormentor (EVE) * 3
|
||||||
Kithkin Spellduster (EVE) * 1 #
|
Plains (M10) * 4
|
||||||
Heartmender (SHM) * 4 #
|
Plains (RV) * 1
|
||||||
Restless Apparition (EVE) * 4 #
|
Plains (SHM) * 4
|
||||||
Rendclaw Trow (EVE) * 4 #
|
Plains (ZEN) * 4
|
||||||
Day of Judgment (ZEN) * 4 #
|
Rendclaw Trow (EVE) * 4
|
||||||
Swamp (ZEN) *11 #
|
Restless Apparition (EVE) * 4
|
||||||
Plains (ZEN) *13 #
|
Safehold Elite (SHM) * 4
|
||||||
|
Swamp (M10) * 3
|
||||||
|
Swamp (SHM) * 4
|
||||||
|
Swamp (ZEN) * 4
|
||||||
|
Wrath of God (RV) * 4
|
||||||
|
|||||||
@@ -1,21 +1,22 @@
|
|||||||
#NAME:Bushwhacked
|
#NAME:Crucible
|
||||||
#DESC:"Attack! Heal! Attack! Heal!
|
#DESC:Destruction is the forerunner
|
||||||
#DESC: And again and again and again.
|
#DESC:of new beginnings
|
||||||
#DESC: Oh, how I miss my days
|
#HINT:combo hold(Armageddon|myhand)^cast(Armageddon|myhand)^restriction{type(Crucible of Worlds|mybattlefield)~morethan~0}^totalmananeeded({3}{W})
|
||||||
#DESC: in the goblin army!
|
Akki Raider (BOK) * 2
|
||||||
#DESC: There, I never had to do
|
Akoum Hellhound (ZNR) * 3
|
||||||
#DESC: TWO things in a battle!"
|
Armageddon (A25) * 3
|
||||||
Swords to Plowshares (ICE) * 4 #
|
Crucible of Worlds (5DN) * 3
|
||||||
Akki Raider (BOK) * 4 #
|
Fearless Fledgling (ZNR) * 4
|
||||||
Lightning Helix (RAV) * 4 #
|
Lightning Bolt (M10) * 3
|
||||||
Knight of Meadowgrain (LRW) * 4 #
|
Lightning Helix (RAV) * 4
|
||||||
Tattermunge Maniac (SHM) * 3 #
|
Mountain (RAV) * 3
|
||||||
Nobilis of War (EVE) * 3 #
|
Mountain (M10) * 4
|
||||||
Plated Geopede (ZEN) * 4 #
|
Mountain (ZEN) * 4
|
||||||
Steppe Lynx (ZEN) * 4 #
|
Nobilis of War (EVE) * 2
|
||||||
Elite Vanguard (M10) * 3 #
|
Plains (RAV) * 4
|
||||||
Lightning Bolt (M10) * 4 #
|
Plains (M10) * 4
|
||||||
Plains (ZEN) * 5 #
|
Plains (ZEN) * 4
|
||||||
Mountain (ZEN) * 4 #
|
Plated Geopede (ZEN) * 4
|
||||||
Plains (ZEN) * 7 #
|
Prowling Felidar (ZNR) * 2
|
||||||
Mountain (ZEN) * 7 #
|
Steppe Lynx (ZEN) * 4
|
||||||
|
Swords to Plowshares (ICE) * 3
|
||||||
|
|||||||
@@ -1,20 +1,21 @@
|
|||||||
#NAME:The Tarmack
|
#NAME:Tarmogoyf's Rack
|
||||||
#DESC:How does it feel
|
#DESC:The Tarmogoyf is an
|
||||||
#DESC:being stripped to the rack
|
#DESC:odious creaure, feeding
|
||||||
#DESC:while Tarmogoyf licks
|
#DESC:on the suffering of others
|
||||||
#DESC:the soles of your feet?
|
|
||||||
The Rack (RV) * 4 #
|
|
||||||
Hymn to Tourach (FEM) * 4 #
|
|
||||||
Darksteel Ingot (DST) * 3 #
|
Darksteel Ingot (DST) * 3 #
|
||||||
Geth's Grimoire (DST) * 3 #
|
|
||||||
Forest (RAV) * 5 #
|
|
||||||
Forest (RAV) * 4 #
|
|
||||||
Hypnotic Specter (10E) * 4 #
|
|
||||||
Tarmogoyf (FUT) * 4 #
|
|
||||||
Peppersmoke (LRW) * 4 #
|
|
||||||
Nath of the Gilt-Leaf (LRW) * 4 #
|
|
||||||
Executioner's Capsule (ALA) * 3 #
|
|
||||||
Doom Blade (M10) * 4 #
|
Doom Blade (M10) * 4 #
|
||||||
Weakness (M10) * 3 #
|
Fell (BLB) * 4 #
|
||||||
Swamp (ZEN) * 5 #
|
Forest (M10) * 1 #
|
||||||
Swamp (ZEN) * 6 #
|
Forest (RAV) * 4 #
|
||||||
|
Forest (ZEN) * 4 #
|
||||||
|
Geth's Grimoire (DST) * 3 #
|
||||||
|
Go for the Throat (MOC) * 4 #
|
||||||
|
Hymn to Tourach (FEM) * 4 #
|
||||||
|
Hypnotic Specter (10E) * 4 #
|
||||||
|
Murder (DSK) * 2 #
|
||||||
|
Nath of the Gilt-Leaf (LRW) * 3 #
|
||||||
|
Swamp (M10) * 4 #
|
||||||
|
Swamp (RAV) * 4 #
|
||||||
|
Swamp (ZEN) * 4 #
|
||||||
|
Tarmogoyf (FUT) * 4 #
|
||||||
|
The Rack (RV) * 4 #
|
||||||
|
|||||||
@@ -1,25 +1,23 @@
|
|||||||
#NAME:Enchantresses
|
#NAME:Enchantresses
|
||||||
#DESC:Fear the might
|
#DESC:The enchantresses weave
|
||||||
#DESC:of the Enchantresses!
|
#DESC:their spells in mighty
|
||||||
#DESC:If you don't take care,
|
#DESC:webs, ready to catch the
|
||||||
#DESC:they will fire
|
#DESC:foolish and unwary.
|
||||||
#DESC:a barrage of spells
|
Ancestral Mask (MRQ) * 4 #
|
||||||
#DESC:while growing
|
|
||||||
#DESC:to powerful warriors
|
|
||||||
#DESC:themselves.
|
|
||||||
Web (RV) * 4 #
|
|
||||||
Wall of Blossoms (STH) * 4 #
|
|
||||||
Argothian Enchantress (USG) * 4 #
|
Argothian Enchantress (USG) * 4 #
|
||||||
Yavimaya Enchantress (UDS) * 4 #
|
Birds of Paradise (M10) * 4 #
|
||||||
Ancestral Mask (MRQ) * 3 #
|
Blanchwood Armor (10E) * 2 #
|
||||||
Briar Patch (MRQ) * 3 #
|
Briar Patch (MRQ) * 2 #
|
||||||
|
Canopy Spider (10E) * 2 #
|
||||||
|
Druid of the Cowl (AER) * 2 #
|
||||||
Fists of Ironwood (RAV) * 4 #
|
Fists of Ironwood (RAV) * 4 #
|
||||||
|
Forest (10E) * 4 #
|
||||||
|
Forest (ALA) * 4 #
|
||||||
|
Forest (M10) * 4 #
|
||||||
|
Forest (M11) * 4 #
|
||||||
Forest (RAV) * 4 #
|
Forest (RAV) * 4 #
|
||||||
Forest (RAV) * 4 #
|
Forest (RV) * 2 #
|
||||||
Forest (RAV) * 4 #
|
|
||||||
Gaea's Anthem (PLC) * 3 #
|
Gaea's Anthem (PLC) * 3 #
|
||||||
Primal Rage (10E) * 3 #
|
Primal Rage (10E) * 3 #
|
||||||
Forest (ALA) * 4 #
|
Web (RV) * 4 #
|
||||||
Forest (ALA) * 4 #
|
Yavimaya Enchantress (UDS) * 4 #
|
||||||
Forest (ALA) * 4 #
|
|
||||||
Birds of Paradise (M10) * 4 #
|
|
||||||
|
|||||||
@@ -1,22 +1,25 @@
|
|||||||
#NAME:Slightly Sligh
|
#NAME:Mogg Brawlers
|
||||||
#DESC:The Mogg are loose!
|
#DESC:Mogg Goblins are known for
|
||||||
#DESC:And they come
|
#DESC:their size, their savagery...
|
||||||
#DESC:with some powerful spells
|
#DESC:and their recklessness.
|
||||||
#DESC:too!
|
#DESC:
|
||||||
Mogg Conscripts (TMP) * 4 #
|
#DESC:Deck inspired by Paul Sligh
|
||||||
Mogg Flunkies (STH) * 4 #
|
Consuming Fervor (AKH) * 2 #
|
||||||
Flame Rift (NMS) * 2 #
|
Foundry Street Denizen (GTC) * 2 #
|
||||||
Mogg Sentry (PLS) * 2 #
|
Furor of the Bitten (ISD) * 2 #
|
||||||
|
Goblin Chieftain (M10) * 2 #
|
||||||
Great Furnace (MRD) * 4 #
|
Great Furnace (MRD) * 4 #
|
||||||
Lava Spike (CHK) * 4 #
|
Lava Spike (CHK) * 4 #
|
||||||
Brute Force (PLC) * 4 #
|
Legion Loyalist (GTC) * 2 #
|
||||||
Mogg Fanatic (10E) * 4 #
|
|
||||||
Tattermunge Maniac (SHM) * 4 #
|
|
||||||
Mudbrawler Cohort (SHM) * 4 #
|
|
||||||
Mountain (ALA) * 4 #
|
|
||||||
Mountain (ALA) * 4 #
|
|
||||||
Mountain (ALA) * 4 #
|
|
||||||
Mountain (ALA) * 2 #
|
|
||||||
Goblin Chieftain (M10) * 2 #
|
|
||||||
Raging Goblin (M10) * 4 #
|
|
||||||
Lightning Bolt (M10) * 4 #
|
Lightning Bolt (M10) * 4 #
|
||||||
|
Mogg Conscripts (TMP) * 4 #
|
||||||
|
Mogg Flunkies (STH) * 4 #
|
||||||
|
Mogg Sentry (PLS) * 2 #
|
||||||
|
Mountain (10E) * 2 #
|
||||||
|
Mountain (ALA) * 4 #
|
||||||
|
Mountain (SHM) * 4 #
|
||||||
|
Mountain (TMP) * 4 #
|
||||||
|
Mudbrawler Cohort (SHM) * 4 #
|
||||||
|
Raging Goblin (M10) * 4 #
|
||||||
|
Skullcrack (GTC) * 2 #
|
||||||
|
Tattermunge Maniac (SHM) * 4 #
|
||||||
|
|||||||
@@ -1,26 +1,21 @@
|
|||||||
#NAME:Barbarians
|
#NAME:Barbarians
|
||||||
#DESC: Being a barbarian can be really,
|
#DESC:'War is the trade of barbarians'
|
||||||
#DESC: really hard. People think that all
|
#DESC:Napoleon Bonaparte
|
||||||
#DESC: we are interested in is to spit out
|
|
||||||
#DESC: primitive threats like "Me barbarian!
|
|
||||||
#DESC: Me not like your face!", and then
|
|
||||||
#DESC: brutally crush the next best guy.
|
|
||||||
#DESC:
|
|
||||||
#DESC: This is is outrageously wrong! We can
|
|
||||||
#DESC: actually speak full sentences before
|
|
||||||
#DESC: we brutally crush the next best guy.
|
|
||||||
#DESC: (Ugh Skullcrusher,
|
|
||||||
#DESC: Barbarian Philosopher)
|
|
||||||
Keldon Warlord (RV) * 4 #
|
|
||||||
Balduvian Barbarians (ICE) * 4 #
|
Balduvian Barbarians (ICE) * 4 #
|
||||||
Balduvian War-Makers (ALL) * 3 #
|
|
||||||
Raging Goblin (POR) * 4 #
|
|
||||||
Barbarian General (PTK) * 3 #
|
|
||||||
Barbarian Horde (PTK) * 3 #
|
|
||||||
Balthor the Stout (TOR) * 2 #
|
Balthor the Stout (TOR) * 2 #
|
||||||
Halberdier (ODY) * 3 #
|
Barbarian General (PTK) * 2 #
|
||||||
Kamahl, Pit Fighter (ODY) * 2 #
|
Bravado (USG) * 2 #
|
||||||
Jeska, Warrior Adept (JUD) * 2 #
|
Halberdier (ODY) * 2 #
|
||||||
Lovisa Coldeyes (CSP) * 2 #
|
|
||||||
Highland Berserker (ZEN) * 4 #
|
Highland Berserker (ZEN) * 4 #
|
||||||
Mountain (ZEN) *24 #
|
Hobgoblin Captain (AFR) * 2 #
|
||||||
|
Kamahl, Pit Fighter (ODY) * 2 #
|
||||||
|
Keldon Warlord (RV) * 4 #
|
||||||
|
Lovisa Coldeyes (CSP) * 4 #
|
||||||
|
Mountain (4ED) * 4 #
|
||||||
|
Mountain (ICE) * 4 #
|
||||||
|
Mountain (ODY) * 4 #
|
||||||
|
Mountain (POR) * 4 #
|
||||||
|
Mountain (RV) * 4 #
|
||||||
|
Mountain (ZEN) * 4 #
|
||||||
|
Raging Goblin (POR) * 4 #
|
||||||
|
Sardian Cliffstomper (BRO) * 4 #
|
||||||
|
|||||||
@@ -1,20 +1,21 @@
|
|||||||
#NAME:Soul Blossom Procession
|
#NAME:Soul Blossom Procession
|
||||||
#DESC:"Beware!
|
#DESC:The most powerful sorcerors
|
||||||
#DESC: they come from everywhere!"
|
#DESC:can conjure biddable armies
|
||||||
#DESC:
|
#DESC:to serve their every desire.
|
||||||
#DESC:Meet a diverse army
|
|
||||||
#DESC:drafted by unusual means.
|
|
||||||
Swords to Plowshares (ICE) * 4 #
|
|
||||||
Raise the Alarm (MRD) * 4 #
|
|
||||||
Plains (MRD) * 7 #
|
|
||||||
Swamp (MRD) * 5 #
|
|
||||||
Swamp (MRD) * 5 #
|
|
||||||
Skeletal Vampire (GPT) * 2 #
|
|
||||||
Glorious Anthem (10E) * 4 #
|
|
||||||
Spectral Procession (SHM) * 4 #
|
|
||||||
Bitterblossom (MOR) * 4 #
|
Bitterblossom (MOR) * 4 #
|
||||||
Voracious Hatchling (EVE) * 2 #
|
|
||||||
Deathbringer Liege (EVE) * 4 #
|
Deathbringer Liege (EVE) * 4 #
|
||||||
Plains (ALA) * 7 #
|
|
||||||
Deathgreeter (ALA) * 4 #
|
Deathgreeter (ALA) * 4 #
|
||||||
|
Glorious Anthem (10E) * 4 #
|
||||||
|
Plains (10E) * 2 #
|
||||||
|
Plains (ALA) * 4 #
|
||||||
|
Plains (ICE) * 4 #
|
||||||
|
Plains (MRD) * 4 #
|
||||||
|
Raise the Alarm (MRD) * 4 #
|
||||||
|
Skeletal Vampire (GPT) * 2 #
|
||||||
Soul Warden (M10) * 4 #
|
Soul Warden (M10) * 4 #
|
||||||
|
Spectral Procession (SHM) * 4 #
|
||||||
|
Swamp (ALA) * 2 #
|
||||||
|
Swamp (ICE) * 4 #
|
||||||
|
Swamp (MRD) * 4 #
|
||||||
|
Swords to Plowshares (ICE) * 4 #
|
||||||
|
Voracious Hatchling (EVE) * 2 #
|
||||||
|
|||||||
@@ -1,18 +1,25 @@
|
|||||||
#NAME:Blind Faith
|
#NAME:Blind Faith
|
||||||
#DESC:"No more Dark and Light
|
#DESC:Some clerics follow the life-
|
||||||
#DESC: for it is one that we fight"
|
#DESC:giving path of righteousness.
|
||||||
Unholy Strength (RV) * 2 #
|
#DESC:Others invoke the horrors
|
||||||
Holy Strength (RV) * 2 #
|
#DESC:of the darkness.
|
||||||
Silent Attendant (USG) * 2 #
|
#HINT:castpriority(creature,*)
|
||||||
Temple Acolyte (P02) * 4 #
|
#HINT:combo hold(Profane Prayers|myhand)^cast(Profane Prayers|myhand)^restriction{type(creature|mybattlefield)~morethan~2}^totalmananeeded({2}{B}{B})
|
||||||
Priest of Gix (USG) * 4 #
|
#HINT:alwaysattackwith(Vile Deacon)
|
||||||
Teroh's Faithful (TOR) * 2 #
|
|
||||||
Doubtless One (ONS) * 4 #
|
Doubtless One (ONS) * 4 #
|
||||||
|
Elenda's Hierophant (LCC) * 4 #
|
||||||
|
Nullpriest of Oblivion (ZNR) * 2 #
|
||||||
|
Plains (10E) * 4 #
|
||||||
|
Plains (ALA) * 4 #
|
||||||
|
Plains (M10) * 4 #
|
||||||
Profane Prayers (ONS) * 4 #
|
Profane Prayers (ONS) * 4 #
|
||||||
Akroma's Devoted (LGN) * 2 #
|
Soul's Attendant (ROE) * 2
|
||||||
Soul Warden (10E) * 4 #
|
Soul Warden (10E) * 4 #
|
||||||
|
Swamp (10E) * 4 #
|
||||||
|
Swamp (ALA) * 4 #
|
||||||
|
Swamp (M10) * 4 #
|
||||||
|
Temple Acolyte (P02) * 4 #
|
||||||
|
Teroh's Faithful (TOR) * 2 #
|
||||||
Venerable Monk (10E) * 2 #
|
Venerable Monk (10E) * 2 #
|
||||||
Ancestor's Chosen (10E) * 2 #
|
Vile Deacon (LGN) * 4 #
|
||||||
Plains (ALA) *11 #
|
Vito, Thorn of the Dusk Rose (M21) * 4 #
|
||||||
Swamp (ALA) *11 #
|
|
||||||
Acolyte of Xathrid (M10) * 4 #
|
|
||||||
|
|||||||
@@ -1,15 +1,24 @@
|
|||||||
#NAME:Planet of the Apes
|
#NAME:Planet of the Apes
|
||||||
#DESC:A planet where apes
|
#DESC:Stealthy, ferocious and
|
||||||
#DESC:evolved from men?
|
#DESC:intelligent, the apes
|
||||||
#DESC:There's got to be an answer!
|
#DESC:are rulers of their
|
||||||
Tree Monkey (P02) *4
|
#DESC:forest domain.
|
||||||
Kird Ape (RV) *4
|
Alpha Status (SCG) * 4
|
||||||
Barbary Apes (LEG) *4
|
Ancient Silverback (UDS) * 1
|
||||||
Zodiac Monkey (PTK) *4
|
Barbary Apes (LEG) * 4
|
||||||
Gorilla Warrior (USG) *4
|
Forest (5ED) * 4
|
||||||
Gorilla Pack (ICE) *4
|
Forest (ICE) * 4
|
||||||
Raging Gorilla (VIS) *4
|
Forest (MIR) * 4
|
||||||
Gorilla Chieftain (ALL) *4
|
Forest (POR) * 2
|
||||||
Ancient Silverback (UDS) *4
|
Forest (RV) * 4
|
||||||
Forest (RV) *16
|
Gorilla Chieftain (ALL) * 2
|
||||||
Mountain (RV) *8
|
Gorilla Pack (ICE) * 3
|
||||||
|
Gorilla Warrior (USG) * 3
|
||||||
|
Hidden Gibbons (ULG) * 4
|
||||||
|
Silverback Shaman (M20) * 1
|
||||||
|
Towering Gibbon (J22) * 4
|
||||||
|
Tree Monkey (P02) * 4
|
||||||
|
Uktabi Orangutan (VIS) * 2
|
||||||
|
Unnatural Growth (MID) * 2
|
||||||
|
Yavimaya, Cradle of Growth (MH2) * 4
|
||||||
|
Zodiac Monkey (PTK) * 4
|
||||||
|
|||||||
@@ -1,4 +1,9 @@
|
|||||||
#NAME:Ranar Commander
|
#NAME:Ranar Commander
|
||||||
|
#DESC:Ranar swore never to
|
||||||
|
#DESC:abandon his post. For
|
||||||
|
#DESC:him, guardianship is a
|
||||||
|
#DESC:sacred honor.
|
||||||
|
#DESC:
|
||||||
#DESC:Kaldheim Commander Deck
|
#DESC:Kaldheim Commander Deck
|
||||||
#DESC:Phantom Premonition
|
#DESC:Phantom Premonition
|
||||||
#HINT:castpriority(commander,*)
|
#HINT:castpriority(commander,*)
|
||||||
|
|||||||
@@ -1,19 +1,23 @@
|
|||||||
#NAME:Balefire Blast
|
#NAME:Balefire Blast
|
||||||
#DESC:"Order and chaos
|
#DESC:Order and chaos
|
||||||
#DESC: can be united
|
#DESC:can be united
|
||||||
#DESC: by the raw power
|
#DESC:by the power of
|
||||||
#DESC: of pure fanaticism."
|
#DESC:pure fanaticism.
|
||||||
Boros Swiftblade (RAV) * 4 #
|
|
||||||
Lightning Helix (RAV) * 4 #
|
|
||||||
Boros Recruit (RAV) * 4 #
|
|
||||||
Mountain (RAV) *12 #
|
|
||||||
Plains (RAV) *12 #
|
|
||||||
Skyknight Legionnaire (RAV) * 3 #
|
|
||||||
Hobgoblin Dragoon (EVE) * 1 #
|
|
||||||
Rise of the Hobgoblins (EVE) * 2 #
|
|
||||||
Belligerent Hatchling (EVE) * 4 #
|
|
||||||
Nobilis of War (EVE) * 4 #
|
|
||||||
Hearthfire Hobgoblin (EVE) * 4 #
|
|
||||||
Balefire Liege (EVE) * 4 #
|
Balefire Liege (EVE) * 4 #
|
||||||
|
Battlegate Mimic (EVE) * 3 #
|
||||||
|
Belligerent Hatchling (EVE) * 4 #
|
||||||
|
Boros Recruit (RAV) * 4 #
|
||||||
|
Boros Swiftblade (RAV) * 4 #
|
||||||
Bull Cerodon (ALA) * 1 #
|
Bull Cerodon (ALA) * 1 #
|
||||||
Cerodon Yearling (ARB) * 1 #
|
Cerodon Yearling (ARB) * 1 #
|
||||||
|
Hearthfire Hobgoblin (EVE) * 4 #
|
||||||
|
Hobgoblin Dragoon (EVE) * 1 #
|
||||||
|
Lightning Helix (RAV) * 4 #
|
||||||
|
Mountain (ALA) * 4 #
|
||||||
|
Mountain (M13) * 4 #
|
||||||
|
Mountain (RAV) * 4 #
|
||||||
|
Nobilis of War (EVE) * 3 #
|
||||||
|
Plains (ALA) * 4 #
|
||||||
|
Plains (M13) * 4 #
|
||||||
|
Plains (RAV) * 4 #
|
||||||
|
Skyknight Legionnaire (RAV) * 3 #
|
||||||
|
|||||||
@@ -1,23 +1,23 @@
|
|||||||
#NAME:Life & Death
|
#NAME:Life & Death
|
||||||
#DESC:"Life causes death.
|
#DESC:'As man, perhaps, the moment
|
||||||
#DESC: Death provides the basis
|
#DESC:of his breath, / Receives the
|
||||||
#DESC: for new life.
|
#DESC:lurking principle of death'
|
||||||
#DESC:
|
#DESC:Alexander Pope
|
||||||
#DESC: Life and Death do not contradict,
|
#HINT:combo hold(Zealous Persecution|myhand)^cast(Zealous Persecution|myhand)^restriction{type(creature|mybattlefield)~morethan~2}^totalmananeeded({W}{B})
|
||||||
#DESC: but complement each other.
|
Athreos, God of Passage (JOU) * 2 #
|
||||||
#DESC:
|
|
||||||
#DESC: Understanding their interaction
|
|
||||||
#DESC: is the secret of our strength."
|
|
||||||
Dark Ritual (RV) * 4 #
|
|
||||||
Righteous War (VIS) * 4 #
|
|
||||||
Vindicate (APC) * 4 #
|
|
||||||
Swamp (RAV) *11 #
|
|
||||||
Plains (RAV) *11 #
|
|
||||||
Mourning Thrull (GPT) * 4 #
|
|
||||||
Nip Gwyllion (EVE) * 4 #
|
|
||||||
Harvest Gwyllion (EVE) * 2 #
|
|
||||||
Stillmoon Cavalier (EVE) * 2 #
|
|
||||||
Voracious Hatchling (EVE) * 4 #
|
|
||||||
Deathbringer Liege (EVE) * 4 #
|
Deathbringer Liege (EVE) * 4 #
|
||||||
Restless Apparition (EVE) * 2 #
|
Harvest Gwyllion (EVE) * 2 #
|
||||||
|
Moonrise Cleric (BLB) * 2 #
|
||||||
|
Mourning Thrull (GPT) * 4 #
|
||||||
|
Nightsky Mimic (EVE) * 2 #
|
||||||
|
Nip Gwyllion (EVE) * 4 #
|
||||||
|
Plains (M13) * 4 #
|
||||||
|
Plains (RAV) * 4 #
|
||||||
|
Plains (RV) * 4 #
|
||||||
|
Righteous War (VIS) * 4 #
|
||||||
|
Swamp (M13) * 4 #
|
||||||
|
Swamp (RAV) * 4 #
|
||||||
|
Swamp (RV) * 4 #
|
||||||
|
Vindicate (APC) * 4 #
|
||||||
|
Voracious Hatchling (EVE) * 4 #
|
||||||
Zealous Persecution (ARB) * 4 #
|
Zealous Persecution (ARB) * 4 #
|
||||||
|
|||||||
@@ -1,5 +1,5 @@
|
|||||||
include randomCommander.txt
|
include randomCommander.txt
|
||||||
name=Random Commander From File
|
name=Random Everlasting Commander
|
||||||
unlock=prx_rnddeck
|
unlock=prx_rnddeck
|
||||||
[INIT]
|
[INIT]
|
||||||
mode=random_commander_from_file
|
mode=random_commander_from_file
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -374,6 +374,9 @@
|
|||||||
# Zombie Token
|
# Zombie Token
|
||||||
#AUTO_DEFINE _ZOMBIETOKEN_ create(zombie:creature zombie:2/2:black)
|
#AUTO_DEFINE _ZOMBIETOKEN_ create(zombie:creature zombie:2/2:black)
|
||||||
|
|
||||||
|
# Blood Token
|
||||||
|
#AUTO_DEFINE _BLOOD_ token(Blood^Blood Artifact^0/0) and!( transforms((,newability[{1}{T}{D(*|myhand)}{S}:draw:1])) forever )!
|
||||||
|
|
||||||
# Clue Token
|
# Clue Token
|
||||||
#AUTO_DEFINE _CLUE_ token(Clue^Clue Artifact^0/0) and!( transforms((,newability[{2}{S}:draw:1])) forever )!
|
#AUTO_DEFINE _CLUE_ token(Clue^Clue Artifact^0/0) and!( transforms((,newability[{2}{S}:draw:1])) forever )!
|
||||||
|
|
||||||
|
|||||||
@@ -193,10 +193,11 @@ auto=fizzle
|
|||||||
auto=if cantargetcard(*[instant]|*) then all(*[instant]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
auto=if cantargetcard(*[instant]|*) then all(*[instant]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
||||||
auto=if cantargetcard(*[sorcery]|*) then all(*[sorcery]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
auto=if cantargetcard(*[sorcery]|*) then all(*[sorcery]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
||||||
auto=if cantargetcard(*[artifact]|*) then all(*[artifact]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
auto=if cantargetcard(*[artifact]|*) then all(*[artifact]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
||||||
|
auto=if cantargetcard(*[battle]|*) then all(*[battle]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
||||||
auto=if cantargetcard(*[creature]|*) then all(*[creature]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
auto=if cantargetcard(*[creature]|*) then all(*[creature]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
||||||
auto=if cantargetcard(*[planeswalker]|*) then all(*[planeswalker]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
auto=if cantargetcard(*[planeswalker]|*) then all(*[planeswalker]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
||||||
auto=if cantargetcard(*[enchantment]|*) then all(*[enchantment]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
auto=if cantargetcard(*[enchantment]|*) then all(*[enchantment]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
||||||
auto=if cantargetcard(*[tribal]|*) then all(*[tribal]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
auto=if cantargetcard(*[kindred]|*) then all(*[kindred]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
||||||
auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualCostLess}]|myzones) changecost(colorless:-1) forcedalive])) forever dontremove
|
auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualCostLess}]|myzones) changecost(colorless:-1) forcedalive])) forever dontremove
|
||||||
text=Counter target spell. Cards in your hand that share a card type with that spell perpetually gain "This spell costs {1} less to cast."
|
text=Counter target spell. Cards in your hand that share a card type with that spell perpetually gain "This spell costs {1} less to cast."
|
||||||
mana={1}{U}{U}
|
mana={1}{U}{U}
|
||||||
@@ -1293,7 +1294,7 @@ toughness=3
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Agent of the Iron Throne
|
name=Agent of the Iron Throne
|
||||||
auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@movedto(graveyard) from(*[creature;artifact]|mybattlefield):name(Opponent looses life) life:-1 opponent]))
|
auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@movedto(graveyard) from(*[creature;artifact]|mybattlefield):name(Opponent loses life) life:-1 opponent]))
|
||||||
text=Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."
|
text=Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."
|
||||||
mana={2}{B}
|
mana={2}{B}
|
||||||
type=Legendary Enchantment
|
type=Legendary Enchantment
|
||||||
@@ -2304,7 +2305,7 @@ anyzone={0}:doubleside(Hakka, Whispering Raven)
|
|||||||
autostack=if paid(alternative) then name(Hakka, Whispering Raven) name(Hakka, Whispering Raven) flip(Hakka, Whispering Raven) forcetype(Legendary Creature)
|
autostack=if paid(alternative) then name(Hakka, Whispering Raven) name(Hakka, Whispering Raven) flip(Hakka, Whispering Raven) forcetype(Legendary Creature)
|
||||||
auto=this(variable{isflipped}<1) foreach(*[foretold]|myexile) 1/1
|
auto=this(variable{isflipped}<1) foreach(*[foretold]|myexile) 1/1
|
||||||
auto=this(variable{isflipped}<1) foreach(*|myhand) 1/1
|
auto=this(variable{isflipped}<1) foreach(*|myhand) 1/1
|
||||||
auto=@each my end restriction{compare(isflipped)~equalto~0}:transforms((,newability[choice name(Creature) reveal:2 optionone name(Get Creature) target(<2>Creature|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Artifact) reveal:2 optionone name(Get Artifact) target(<2>artifact|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Enchantment) reveal:2 optionone name(Get Enchantment) target(<2>enchantment|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Instant) reveal:2 optionone name(Get Instant) target(<2>instant|reveal) moveto(hand) optiononeend optiontwo name(put in grave) name(Bottom of library) bottomoflibrary optiontwoend revealend],newability[choice name(Land) reveal:2 optionone name(Get Land) target(<2>land|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Planeswalker) reveal:2 optionone name(Get Planeswalker) target(<2>planeswalker|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Sorcery) reveal:2 optionone name(Get Sorcery) target(<2>sorcery|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Tribal) reveal:2 optionone name(Get Tribal) target(<2>tribal|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend])) oneshot
|
auto=@each my end restriction{compare(isflipped)~equalto~0}:transforms((,newability[choice name(Creature) reveal:2 optionone name(Get Creature) target(<2>Creature|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Artifact) reveal:2 optionone name(Get Artifact) target(<2>artifact|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Enchantment) reveal:2 optionone name(Get Enchantment) target(<2>enchantment|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Instant) reveal:2 optionone name(Get Instant) target(<2>instant|reveal) moveto(hand) optiononeend optiontwo name(put in grave) name(Bottom of library) bottomoflibrary optiontwoend revealend],newability[choice name(Land) reveal:2 optionone name(Get Land) target(<2>land|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Planeswalker) reveal:2 optionone name(Get Planeswalker) target(<2>planeswalker|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Sorcery) reveal:2 optionone name(Get Sorcery) target(<2>sorcery|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(kindred) reveal:2 optionone name(Get kindred) target(<2>kindred|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(battle) reveal:2 optionone name(Get battle) target(<2>battle|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend])) oneshot
|
||||||
aicode=activate transforms((,newability[if type(*[creature;zpos<=2]|mylibrary)~equalto~0 then all(*[zpos<=2]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! else all(*[creature;zpos<=2]|mylibrary) moveto(hand) and!( all(*[-creature;zpos<=2]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
|
aicode=activate transforms((,newability[if type(*[creature;zpos<=2]|mylibrary)~equalto~0 then all(*[zpos<=2]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! else all(*[creature;zpos<=2]|mylibrary) moveto(hand) and!( all(*[-creature;zpos<=2]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
|
||||||
text=Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile. -- At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type into your hand and the rest on the bottom of your library in any order. // {1}{U} Hakka, Whispering Raven
|
text=Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile. -- At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type into your hand and the rest on the bottom of your library in any order. // {1}{U} Hakka, Whispering Raven
|
||||||
mana={3}{U}{U}
|
mana={3}{U}{U}
|
||||||
@@ -3459,9 +3460,9 @@ toughness=3
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Anje, Maid of Dishonor
|
name=Anje, Maid of Dishonor
|
||||||
auto=name(Create Blood) token(Blood)
|
auto=name(Create Blood) _BLOOD_
|
||||||
auto=@movedto(vampire|mybattlefield) turnlimited:if cantargetcard(*[-fresh]|*) then name(Create Blood) name(Create Blood) token(Blood)
|
auto=@movedto(vampire|mybattlefield) turnlimited:if cantargetcard(*[-fresh]|*) then name(Create Blood) name(Create Blood) _BLOOD_
|
||||||
auto={2}{S(other *[creature;blood]|mybattlefield)}:name(Opponent looses life) life:-2 opponent && life:2 controller
|
auto={2}{S(other *[creature;blood]|mybattlefield)}:name(Opponent loses life) life:-2 opponent && life:2 controller
|
||||||
text=Whenever Anje, Maid of Dishonor and/or one or more other Vampires enter the battlefield under your control, create a Blood token. This ability triggers only once per turn. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {2}, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
|
text=Whenever Anje, Maid of Dishonor and/or one or more other Vampires enter the battlefield under your control, create a Blood token. This ability triggers only once per turn. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {2}, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
|
||||||
mana={2}{B}{R}
|
mana={2}{B}{R}
|
||||||
type=Legendary Creature
|
type=Legendary Creature
|
||||||
@@ -5406,7 +5407,7 @@ subtype=Trap
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Arterial Alchemy
|
name=Arterial Alchemy
|
||||||
auto=token(Blood)
|
auto=_BLOOD_
|
||||||
auto=lord(blood|mybattlefield) transforms((Equipment,newability[{2}:equip],newability[teach(creature) 2/0]))
|
auto=lord(blood|mybattlefield) transforms((Equipment,newability[{2}:equip],newability[teach(creature) 2/0]))
|
||||||
text=When Arterial Alchemy enters, create a Blood token for each opponent you have. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2}
|
text=When Arterial Alchemy enters, create a Blood token for each opponent you have. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2}
|
||||||
mana={2}{R}
|
mana={2}{R}
|
||||||
@@ -9238,7 +9239,7 @@ toughness=6
|
|||||||
[card]
|
[card]
|
||||||
name=Belligerent Guest
|
name=Belligerent Guest
|
||||||
abilities=trample
|
abilities=trample
|
||||||
auto=@combatdamaged(player) from(this):name(Create Blood) token(Blood)
|
auto=@combatdamaged(player) from(this):name(Create Blood) _BLOOD_
|
||||||
text=Trample -- Whenever Belligerent Guest deals combat damage to a player, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
text=Trample -- Whenever Belligerent Guest deals combat damage to a player, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||||
mana={2}{R}
|
mana={2}{R}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -11281,7 +11282,8 @@ toughness=2
|
|||||||
name=Blood
|
name=Blood
|
||||||
auto={1}{T}{D(*|myhand)}{S}:name(Draw a card) draw:1 controller
|
auto={1}{T}{D(*|myhand)}{S}:name(Draw a card) draw:1 controller
|
||||||
text={1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.
|
text={1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.
|
||||||
type=Artifact Blood
|
type=Artifact
|
||||||
|
subtype=Blood
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Blood Age General
|
name=Blood Age General
|
||||||
@@ -11349,7 +11351,7 @@ type=Sorcery
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Blood Fountain
|
name=Blood Fountain
|
||||||
auto=token(Blood)
|
auto=_BLOOD_
|
||||||
auto={3}{B}{T}{S}:name(Return 2 creatures) target(<upto:2>creature|mygraveyard) moveto(hand)
|
auto={3}{B}{T}{S}:name(Return 2 creatures) target(<upto:2>creature|mygraveyard) moveto(hand)
|
||||||
text=When Blood Fountain enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {3}{B}, {T}, Sacrifice Blood Fountain: Return up to two target creature cards from your graveyard to your hand.
|
text=When Blood Fountain enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {3}{B}, {T}, Sacrifice Blood Fountain: Return up to two target creature cards from your graveyard to your hand.
|
||||||
mana={B}
|
mana={B}
|
||||||
@@ -11408,7 +11410,7 @@ type=Instant
|
|||||||
[card]
|
[card]
|
||||||
name=Blood Petal Celebrant
|
name=Blood Petal Celebrant
|
||||||
auto=this(attacking) first strike
|
auto=this(attacking) first strike
|
||||||
auto=_DIES_name(Create Blood) token(Blood)
|
auto=_DIES_name(Create Blood) _BLOOD_
|
||||||
text=Blood Petal Celebrant has first strike as long as it's attacking. -- When Blood Petal Celebrant dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
text=Blood Petal Celebrant has first strike as long as it's attacking. -- When Blood Petal Celebrant dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||||
mana={1}{R}
|
mana={1}{R}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -11437,7 +11439,7 @@ toughness=2
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Blood Servitor
|
name=Blood Servitor
|
||||||
auto=token(Blood)
|
auto=_BLOOD_
|
||||||
text=When Blood Servitor enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
text=When Blood Servitor enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||||
mana={3}
|
mana={3}
|
||||||
type=Artifact Creature
|
type=Artifact Creature
|
||||||
@@ -11589,7 +11591,7 @@ toughness=1
|
|||||||
[card]
|
[card]
|
||||||
name=Bloodcrazed Socialite
|
name=Bloodcrazed Socialite
|
||||||
abilities=menace
|
abilities=menace
|
||||||
auto=token(Blood)
|
auto=_BLOOD_
|
||||||
auto=_ATTACKING_may name(Sacrifice blood) notaTarget(blood|mybattlefield) sacrifice && all(this) 2/2 ueot
|
auto=_ATTACKING_may name(Sacrifice blood) notaTarget(blood|mybattlefield) sacrifice && all(this) 2/2 ueot
|
||||||
text=Menace -- When Bloodcrazed Socialite enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
|
text=Menace -- When Bloodcrazed Socialite enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
|
||||||
mana={3}{B}
|
mana={3}{B}
|
||||||
@@ -11738,8 +11740,8 @@ type=Artifact
|
|||||||
[card]
|
[card]
|
||||||
name=Bloodsoaked Reveler
|
name=Bloodsoaked Reveler
|
||||||
backside=Restless Bloodseeker
|
backside=Restless Bloodseeker
|
||||||
auto=@each my end restriction{compare(lifegain)~morethan~0}:name(Create Blood) token(Blood)
|
auto=@each my end restriction{compare(lifegain)~morethan~0}:name(Create Blood) _BLOOD_
|
||||||
auto={4}{B}:name(Opponent looses 2 life) life:-2 opponent && life:2 controller
|
auto={4}{B}:name(Opponent loses 2 life) life:-2 opponent && life:2 controller
|
||||||
text=At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {4}{B}: Each opponent loses 2 life and you gain 2 life. // Restless Bloodseeker
|
text=At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {4}{B}: Each opponent loses 2 life and you gain 2 life. // Restless Bloodseeker
|
||||||
color=black
|
color=black
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -11877,7 +11879,7 @@ toughness=4
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Bloodtithe Harvester
|
name=Bloodtithe Harvester
|
||||||
auto=token(Blood)
|
auto=_BLOOD_
|
||||||
auto={T}{S}:name(Creature gets -X/-X) target(creature) -twicetype:blood:mybattlefield/-twicetype:blood:mybattlefield ueot asSorcery
|
auto={T}{S}:name(Creature gets -X/-X) target(creature) -twicetype:blood:mybattlefield/-twicetype:blood:mybattlefield ueot asSorcery
|
||||||
text=When Bloodtithe Harvester enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
|
text=When Bloodtithe Harvester enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
|
||||||
mana={B}{R}
|
mana={B}{R}
|
||||||
@@ -11901,7 +11903,7 @@ toughness=2
|
|||||||
[card]
|
[card]
|
||||||
name=Bloodvial Purveyor
|
name=Bloodvial Purveyor
|
||||||
abilities=flying,trample
|
abilities=flying,trample
|
||||||
auto=@movedto(*|opponentstack):name(Create Blood) token(Blood) opponent
|
auto=@movedto(*|opponentstack):name(Create Blood) _BLOOD_ opponent
|
||||||
auto=_ATTACKING_name(Increase power) type:blood:opponentbattlefield/0 ueot
|
auto=_ATTACKING_name(Increase power) type:blood:opponentbattlefield/0 ueot
|
||||||
text=Flying, trample -- Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.
|
text=Flying, trample -- Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.
|
||||||
mana={2}{B}{B}
|
mana={2}{B}{B}
|
||||||
@@ -11926,7 +11928,7 @@ toughness=2
|
|||||||
name=Bloody Betrayal
|
name=Bloody Betrayal
|
||||||
target=creature
|
target=creature
|
||||||
auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
|
auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
|
||||||
auto=token(Blood)
|
auto=_BLOOD_
|
||||||
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||||
mana={2}{R}
|
mana={2}{R}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -13443,8 +13445,8 @@ type=Sorcery
|
|||||||
[card]
|
[card]
|
||||||
name=Brainstealer Dragon
|
name=Brainstealer Dragon
|
||||||
abilities=flying
|
abilities=flying
|
||||||
auto=@movedto(*[-land]|mybattlefield) from(opponentzones):name(Opponent looses life) all(trigger[to]) transforms((,newability[life:-manacost opponent])) oneshot
|
auto=@movedto(*[-land]|mybattlefield) from(opponentzones):name(Opponent loses life) all(trigger[to]) transforms((,newability[life:-manacost opponent])) oneshot
|
||||||
auto=@movedto(*[-land;counter{0/0.1.BrainExiled}]|mybattlefield):name(Opponent looses life) all(trigger[to]) transforms((,newability[life:-manacost opponent])) oneshot
|
auto=@movedto(*[-land;counter{0/0.1.BrainExiled}]|mybattlefield):name(Opponent loses life) all(trigger[to]) transforms((,newability[life:-manacost opponent])) oneshot
|
||||||
auto=@each my end:name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(opponentexile) and!( counter(0/0.1.BrainExiled) )!
|
auto=@each my end:name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(opponentexile) and!( counter(0/0.1.BrainExiled) )!
|
||||||
auto={0}:name(Cast exiled card) target(*[counter{0/0.1.BrainExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[counter(0/0.1.BrainExiled)],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.BrainExiled)])) ueot )!
|
auto={0}:name(Cast exiled card) target(*[counter{0/0.1.BrainExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[counter(0/0.1.BrainExiled)],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.BrainExiled)])) ueot )!
|
||||||
text=Flying -- At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. -- Whenever a nonland permanent an opponent owns enters under your control, they lose life equal to its mana value.
|
text=Flying -- At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. -- Whenever a nonland permanent an opponent owns enters under your control, they lose life equal to its mana value.
|
||||||
@@ -16634,6 +16636,7 @@ subtype=Case
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Case of the Locked Hothouse
|
name=Case of the Locked Hothouse
|
||||||
|
auto=maxPlay(land)+1
|
||||||
auto=@each my end restriction{type(land|myBattlefield)~morethan~6}:becomes(Solved) forever
|
auto=@each my end restriction{type(land|myBattlefield)~morethan~6}:becomes(Solved) forever
|
||||||
auto=this(cantargetcard(*[Solved]) transforms((,showfromtoplibrary,canplaycreaturelibrarytop,canplayenchantmentlibrarytop)) forever)
|
auto=this(cantargetcard(*[Solved]) transforms((,showfromtoplibrary,canplaycreaturelibrarytop,canplayenchantmentlibrarytop)) forever)
|
||||||
text=You may play an additional land on each of your turns. -- To solve - You control seven or more lands. (If unsolved, solve at the beginning of your end step.) -- Solved - You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
|
text=You may play an additional land on each of your turns. -- To solve - You control seven or more lands. (If unsolved, solve at the beginning of your end step.) -- Solved - You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
|
||||||
@@ -17460,7 +17463,8 @@ auto=aslongas(instant[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(instant[
|
|||||||
auto=aslongas(sorcery[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(sorcery[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast sorcery) name(Cast sorcery) name(Cast sorcery) all(sorcery[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1
|
auto=aslongas(sorcery[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(sorcery[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast sorcery) name(Cast sorcery) name(Cast sorcery) all(sorcery[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1
|
||||||
auto=aslongas(enchantment[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(enchantment[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast enchantment) name(Cast enchantment) name(Cast enchantment) all(enchantment[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1
|
auto=aslongas(enchantment[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(enchantment[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast enchantment) name(Cast enchantment) name(Cast enchantment) all(enchantment[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1
|
||||||
auto=aslongas(artifact[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(artifact[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast artifact) name(Cast artifact) name(Cast artifact) all(artifact[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1
|
auto=aslongas(artifact[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(artifact[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast artifact) name(Cast artifact) name(Cast artifact) all(artifact[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1
|
||||||
auto=aslongas(tribal[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(tribal[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast tribal) name(Cast tribal) name(Cast tribal) all(tribal[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1
|
auto=aslongas(battle[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(battle[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast battle) name(Cast battle) name(Cast battle) all(battle[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1
|
||||||
|
auto=aslongas(kindred[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(kindred[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast kindred) name(Cast kindred) name(Cast kindred) all(kindred[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1
|
||||||
text=Flying -- Whenever Cemetery Illuminator enters or attacks, exile a card from a graveyard. -- You may look at the top card of your library any time. -- Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator.
|
text=Flying -- Whenever Cemetery Illuminator enters or attacks, exile a card from a graveyard. -- You may look at the top card of your library any time. -- Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator.
|
||||||
mana={1}{U}{U}
|
mana={1}{U}{U}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -17491,7 +17495,7 @@ auto=aslongas(enchantment[counter{0/0.1.CemeteryExiled}]|exile) lord(enchantment
|
|||||||
auto=aslongas(artifact[counter{0/0.1.CemeteryExiled}]|exile) lord(artifact|mycastingzone) changecost(colorless:-1) >0
|
auto=aslongas(artifact[counter{0/0.1.CemeteryExiled}]|exile) lord(artifact|mycastingzone) changecost(colorless:-1) >0
|
||||||
auto=aslongas(sorcery[counter{0/0.1.CemeteryExiled}]|exile) lord(sorcery|mycastingzone) changecost(colorless:-1) >0
|
auto=aslongas(sorcery[counter{0/0.1.CemeteryExiled}]|exile) lord(sorcery|mycastingzone) changecost(colorless:-1) >0
|
||||||
auto=aslongas(instant[counter{0/0.1.CemeteryExiled}]|exile) lord(instant|mycastingzone) changecost(colorless:-1) >0
|
auto=aslongas(instant[counter{0/0.1.CemeteryExiled}]|exile) lord(instant|mycastingzone) changecost(colorless:-1) >0
|
||||||
auto=aslongas(tribal[counter{0/0.1.CemeteryExiled}]|exile) lord(tribal|mycastingzone) changecost(colorless:-1) >0
|
auto=aslongas(kindred[counter{0/0.1.CemeteryExiled}]|exile) lord(kindred|mycastingzone) changecost(colorless:-1) >0
|
||||||
text=Vigilance -- Whenever Cemetery Prowler enters or attacks, exile a card from a graveyard. -- Spells you cast cost {1} less to cast for each card type they share with cards exiled with Cemetery Prowler.
|
text=Vigilance -- Whenever Cemetery Prowler enters or attacks, exile a card from a graveyard. -- Spells you cast cost {1} less to cast for each card type they share with cards exiled with Cemetery Prowler.
|
||||||
mana={1}{G}{G}
|
mana={1}{G}{G}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -17607,7 +17611,7 @@ subtype=Equipment
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Ceremonial Knife
|
name=Ceremonial Knife
|
||||||
auto=teach(creature) transforms((,newability[_ATTACKING_name(Create blood) token(Blood)]))
|
auto=teach(creature) transforms((,newability[_ATTACKING_name(Create blood) _BLOOD_]))
|
||||||
auto=teach(creature) 1/0
|
auto=teach(creature) 1/0
|
||||||
auto={2}:equip
|
auto={2}:equip
|
||||||
text=Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
text=Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
||||||
@@ -17659,7 +17663,7 @@ auto=if type(creature|battlefield)~morethan~0 then choice name(Damage creature)
|
|||||||
auto=if type(planeswalker|battlefield)~morethan~0 then choice name(Damage planeswalker) name(Damage planeswalker) target(planeswalker) damage:3 && ability$!name(Pay and copy) pay[[{R}{R}]] name(copy chain lightning) activate castcard(copied noevent named!:chain lightning:!)!$ targetcontroller
|
auto=if type(planeswalker|battlefield)~morethan~0 then choice name(Damage planeswalker) name(Damage planeswalker) target(planeswalker) damage:3 && ability$!name(Pay and copy) pay[[{R}{R}]] name(copy chain lightning) activate castcard(copied noevent named!:chain lightning:!)!$ targetcontroller
|
||||||
text=Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
|
text=Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
|
||||||
mana={R}
|
mana={R}
|
||||||
type=sorcery
|
type=Sorcery
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Chain to Memory
|
name=Chain to Memory
|
||||||
@@ -18560,7 +18564,7 @@ toughness=1
|
|||||||
[card]
|
[card]
|
||||||
name=Chart a Course
|
name=Chart a Course
|
||||||
auto=draw:2 controller
|
auto=draw:2 controller
|
||||||
auto=ifnot raid then discard(*|myhand)
|
auto=ifnot raid then reject notatarget(*|myhand)
|
||||||
text=Draw two cards. Then discard a card unless you attacked with a creature this turn.
|
text=Draw two cards. Then discard a card unless you attacked with a creature this turn.
|
||||||
mana={1}{U}
|
mana={1}{U}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -19445,7 +19449,7 @@ toughness=8
|
|||||||
[card]
|
[card]
|
||||||
name=Citystalker Connoisseur
|
name=Citystalker Connoisseur
|
||||||
abilities=deathtouch
|
abilities=deathtouch
|
||||||
auto=token(Blood)
|
auto=_BLOOD_
|
||||||
auto=ability$!name(Discard a card) name(Discard a card) target(*[manacost=convertedcost:highest:*:myhand]|myhand) reject!$ opponent
|
auto=ability$!name(Discard a card) name(Discard a card) target(*[manacost=convertedcost:highest:*:myhand]|myhand) reject!$ opponent
|
||||||
text=Deathtouch -- When Citystalker Connoisseur enters, target opponent discards a card with the greatest mana value among cards in their hand. Create a Blood token.
|
text=Deathtouch -- When Citystalker Connoisseur enters, target opponent discards a card with the greatest mana value among cards in their hand. Create a Blood token.
|
||||||
mana={3}{B}
|
mana={3}{B}
|
||||||
@@ -19808,7 +19812,7 @@ type=Sorcery
|
|||||||
name=Clear the Stage
|
name=Clear the Stage
|
||||||
target=creature
|
target=creature
|
||||||
auto=-3/-3
|
auto=-3/-3
|
||||||
auto=if type(creature[power>3]|mybattlefield)~morethan~0 then may target(creature|mygraveyard) moveto(hand)
|
auto=if type(creature[power>=3]|mybattlefield)~morethan~0 then may target(creature|mygraveyard) moveto(hand)
|
||||||
text=Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.
|
text=Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.
|
||||||
mana={4}{B}
|
mana={4}{B}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -20591,8 +20595,8 @@ other={1}{B}{D(*|myhand)} name(Escalate)
|
|||||||
aicode=activate target(*[instant;sorcery]|opponenthand) reject
|
aicode=activate target(*[instant;sorcery]|opponenthand) reject
|
||||||
auto=alternative if type(*|myhand)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Discard 1 more and choose all) name(Discard 1 more and choose all) name(Discard 1 more and choose all) name(Discard 1 more and choose all) target(*|myhand) reject and!( transforms((,newability[life:-2 opponent],newability[life:2 controller],newability[reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend afterrevealed choice name(Creature gets -2/-2) target(creature) -2/-2 ueot afterrevealedend revealend])) oneshot )!
|
auto=alternative if type(*|myhand)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Discard 1 more and choose all) name(Discard 1 more and choose all) name(Discard 1 more and choose all) name(Discard 1 more and choose all) target(*|myhand) reject and!( transforms((,newability[life:-2 opponent],newability[life:2 controller],newability[reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend afterrevealed choice name(Creature gets -2/-2) target(creature) -2/-2 ueot afterrevealedend revealend])) oneshot )!
|
||||||
auto=alternative if type(creature|battlefield)~morethan~0 then choice name(Opponent reveals and creature gets -2/-2) name(Opponent reveals and creature gets -2/-2) name(Opponent reveals and creature gets -2/-2) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend afterrevealed choice name(Creature gets -2/-2) target(creature) -2/-2 ueot afterrevealedend revealend
|
auto=alternative if type(creature|battlefield)~morethan~0 then choice name(Opponent reveals and creature gets -2/-2) name(Opponent reveals and creature gets -2/-2) name(Opponent reveals and creature gets -2/-2) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend afterrevealed choice name(Creature gets -2/-2) target(creature) -2/-2 ueot afterrevealedend revealend
|
||||||
auto=alternative choice name(Opponent reveals and looses 2 life) name(Opponent reveals and looses 2 life) life:-2 opponent && life:2 controller && reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend
|
auto=alternative choice name(Opponent reveals and loses 2 life) name(Opponent reveals and loses 2 life) life:-2 opponent && life:2 controller && reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend
|
||||||
auto=alternative if type(creature|battlefield)~morethan~0 then choice name(Opponent looses life and creature gets -2/-2) name(Opponent looses life and creature gets -2/-2) name(Opponent looses life and creature gets -2/-2) target(creature) -2/-2 ueot && life:-2 opponent && life:2 controller
|
auto=alternative if type(creature|battlefield)~morethan~0 then choice name(Opponent loses life and creature gets -2/-2) name(Opponent loses life and creature gets -2/-2) name(Opponent loses life and creature gets -2/-2) target(creature) -2/-2 ueot && life:-2 opponent && life:2 controller
|
||||||
auto=ifnot paid(alternative) then choice name(Opponent reveals and discard) name(Opponent reveals and discard) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend
|
auto=ifnot paid(alternative) then choice name(Opponent reveals and discard) name(Opponent reveals and discard) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend
|
||||||
auto=ifnot paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Creature gets -2/-2) name(Creature gets -2/-2) name(Creature gets -2/-2) target(creature) -2/-2 ueot
|
auto=ifnot paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Creature gets -2/-2) name(Creature gets -2/-2) name(Creature gets -2/-2) target(creature) -2/-2 ueot
|
||||||
auto=ifnot paid(alternative) then choice name(Opponent loses 2 and you gain) name(Opponent loses 2 and you gain) life:-2 opponent && life:2 controller
|
auto=ifnot paid(alternative) then choice name(Opponent loses 2 and you gain) name(Opponent loses 2 and you gain) life:-2 opponent && life:2 controller
|
||||||
@@ -22576,8 +22580,8 @@ auto=if type(artifact|opponentstack)~morethan~0 then choice name(Counter opponen
|
|||||||
auto=if type(artifact|mystack)~morethan~0 then choice name(Counter your artifact) name(Counter your artifact) target(artifact|mystack) transforms((,newability[fizzle],newability[ability$!name(Cast an artifact from hand) name(Cast an artifact from hand) target(artifact|myhand) activate castcard(normal)!$ controller])) oneshot
|
auto=if type(artifact|mystack)~morethan~0 then choice name(Counter your artifact) name(Counter your artifact) target(artifact|mystack) transforms((,newability[fizzle],newability[ability$!name(Cast an artifact from hand) name(Cast an artifact from hand) target(artifact|myhand) activate castcard(normal)!$ controller])) oneshot
|
||||||
auto=if type(enchantment|opponentstack)~morethan~0 then choice name(Counter opponent enchantment) name(Counter opponent enchantment) target(enchantment|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Cast an enchantment from hand) name(Cast an enchantment from hand) target(enchantment|myhand) activate castcard(normal)!$ opponent])) oneshot
|
auto=if type(enchantment|opponentstack)~morethan~0 then choice name(Counter opponent enchantment) name(Counter opponent enchantment) target(enchantment|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Cast an enchantment from hand) name(Cast an enchantment from hand) target(enchantment|myhand) activate castcard(normal)!$ opponent])) oneshot
|
||||||
auto=if type(enchantment|mystack)~morethan~0 then choice name(Counter your enchantment) name(Counter your enchantment) target(enchantment|mystack) transforms((,newability[fizzle],newability[ability$!name(Cast an enchantment from hand) name(Cast an enchantment from hand) target(enchantment|myhand) activate castcard(normal)!$ controller])) oneshot
|
auto=if type(enchantment|mystack)~morethan~0 then choice name(Counter your enchantment) name(Counter your enchantment) target(enchantment|mystack) transforms((,newability[fizzle],newability[ability$!name(Cast an enchantment from hand) name(Cast an enchantment from hand) target(enchantment|myhand) activate castcard(normal)!$ controller])) oneshot
|
||||||
auto=if type(tribal|opponentstack)~morethan~0 then choice name(Counter opponent tribal) name(Counter opponent tribal) target(tribal|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Cast a tribal from hand) name(Cast a tribal from hand) target(tribal|myhand) activate castcard(normal)!$ opponent])) oneshot
|
auto=if type(kindred|opponentstack)~morethan~0 then choice name(Counter opponent kindred) name(Counter opponent kindred) target(kindred|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Cast a kindred from hand) name(Cast a kindred from hand) target(kindred|myhand) activate castcard(normal)!$ opponent])) oneshot
|
||||||
auto=if type(tribal|mystack)~morethan~0 then choice name(Counter your tribal) name(Counter your tribal) target(tribal|mystack) transforms((,newability[fizzle],newability[ability$!name(Cast a tribal from hand) name(Cast a tribal from hand) target(tribal|myhand) activate castcard(normal)!$ controller])) oneshot
|
auto=if type(kindred|mystack)~morethan~0 then choice name(Counter your kindred) name(Counter your kindred) target(kindred|mystack) transforms((,newability[fizzle],newability[ability$!name(Cast a kindred from hand) name(Cast a kindred from hand) target(kindred|myhand) activate castcard(normal)!$ controller])) oneshot
|
||||||
text=Counter target spell. You may cast a nonland card in your hand that shares a card type with that spell without paying its mana cost.
|
text=Counter target spell. You may cast a nonland card in your hand that shares a card type with that spell without paying its mana cost.
|
||||||
mana={4}{U}{U}
|
mana={4}{U}{U}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -24497,7 +24501,8 @@ name=Curse of the Fire Penguin
|
|||||||
abilities=inplaydeath
|
abilities=inplaydeath
|
||||||
text=Trample -- When this creature is put into a graveyard from play, return Curse of the Fire Penguin from your graveyard to play.
|
text=Trample -- When this creature is put into a graveyard from play, return Curse of the Fire Penguin from your graveyard to play.
|
||||||
mana={4}{R}{R}
|
mana={4}{R}{R}
|
||||||
type=Creature Penguin
|
type=Creature
|
||||||
|
subtype=Penguin
|
||||||
power=6
|
power=6
|
||||||
toughness=5
|
toughness=5
|
||||||
[/card]
|
[/card]
|
||||||
@@ -27259,20 +27264,8 @@ mana={1}{U}
|
|||||||
type=Instant
|
type=Instant
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Departed
|
|
||||||
auto=@targeted(this):sacrifice
|
|
||||||
auto=cantbeblockedby(creature[-spirit])
|
|
||||||
auto={3}{U}:target(other creature|myBattlefield) cantbeblockedby(creature[-spirit])
|
|
||||||
text=When Departed Deckhand becomes the target of a spell, sacrifice it. -- Departed Deckhand can't be blocked except by Spirits. -- {3}{U}: Another target creature you control can't be blocked this turn except by Spirits.
|
|
||||||
mana={1}{U}
|
|
||||||
type=Creature
|
|
||||||
subtype=Spirit Pirate
|
|
||||||
power=2
|
|
||||||
toughness=2
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
name=Departed Deckhand
|
name=Departed Deckhand
|
||||||
auto=@targeted(this):sacrifice
|
auto=@targeted(this) from(*[instant;sorcery;aura]):sacrifice
|
||||||
auto=cantbeblockedby(creature[-spirit])
|
auto=cantbeblockedby(creature[-spirit])
|
||||||
auto={3}{U}:target(creature|mybattlefield) transforms((,newability[cantbeblockedby(creature[-spirit])])) ueot
|
auto={3}{U}:target(creature|mybattlefield) transforms((,newability[cantbeblockedby(creature[-spirit])])) ueot
|
||||||
text=When Departed Deckhand becomes the target of a spell, sacrifice it. -- Departed Deckhand can't be blocked except by Spirits. -- {3}{U}: Another target creature you control can't be blocked this turn except by Spirits.
|
text=When Departed Deckhand becomes the target of a spell, sacrifice it. -- Departed Deckhand can't be blocked except by Spirits. -- {3}{U}: Another target creature you control can't be blocked this turn except by Spirits.
|
||||||
@@ -28353,7 +28346,7 @@ toughness=2
|
|||||||
[card]
|
[card]
|
||||||
name=Dire Fleet Poisoner
|
name=Dire Fleet Poisoner
|
||||||
abilities=flash, deathtouch
|
abilities=flash, deathtouch
|
||||||
auto=target(pirate[attacking]|myBattlefield) 1/1 && deathtouch ueot
|
auto=target(pirate[attacking]|myBattlefield) transforms((,newability[1/1],deathtouch)) ueot
|
||||||
text=Flash -- Deathtouch -- When Dire Fleet Poisoner enters, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.
|
text=Flash -- Deathtouch -- When Dire Fleet Poisoner enters, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.
|
||||||
mana={1}{B}
|
mana={1}{B}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -29092,7 +29085,7 @@ type=Instant
|
|||||||
[card]
|
[card]
|
||||||
name=Djeru and Hazoret
|
name=Djeru and Hazoret
|
||||||
aicode=activate transforms((,newability[if type(creature[legendary&zpos<=6]|myLibrary)~morethan~0 then target(creature[legendary&zpos<=6]|myLibrary) moveTo(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast],newability[all(other *[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) ueot )!],newability[if type(creature[legendary&zpos<=6]|myLibrary)~equalto~0 then all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot
|
aicode=activate transforms((,newability[if type(creature[legendary&zpos<=6]|myLibrary)~morethan~0 then target(creature[legendary&zpos<=6]|myLibrary) moveTo(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast],newability[all(other *[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) ueot )!],newability[if type(creature[legendary&zpos<=6]|myLibrary)~equalto~0 then all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot
|
||||||
auto=_ATTACKING_name(Look top 6 cards) reveal:6 optionone name(Exile legendary creature) target(<upto:1>creature[legendary]|reveal) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )! optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
auto=_ATTACKING_name(Look top 6 cards) reveal:6 optionone name(Exile legendary creature) target(<upto:1>creature[legendary]|reveal) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
||||||
auto=aslongas(*|myhand) vigilance <2
|
auto=aslongas(*|myhand) vigilance <2
|
||||||
auto=aslongas(*|myhand) haste <2
|
auto=aslongas(*|myhand) haste <2
|
||||||
text=As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste. -- Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost.
|
text=As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste. -- Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost.
|
||||||
@@ -32919,7 +32912,7 @@ type=Artifact
|
|||||||
name=Eladamri, Korvecdal
|
name=Eladamri, Korvecdal
|
||||||
abilities=showfromtoplibrary,canplaycreaturelibrarytop
|
abilities=showfromtoplibrary,canplaycreaturelibrarytop
|
||||||
auto={G}{T}{T(creature[-tapped]|myBattlefield)}{T(creature[-tapped]|myBattlefield)}:name(Reveal a card from hand) moveTo(myBattlefield) target(creature|myhand) myturnonly restriction{type(creature|myHand)~morethan~0}
|
auto={G}{T}{T(creature[-tapped]|myBattlefield)}{T(creature[-tapped]|myBattlefield)}:name(Reveal a card from hand) moveTo(myBattlefield) target(creature|myhand) myturnonly restriction{type(creature|myHand)~morethan~0}
|
||||||
auto={G}{T}{T(creature[-tapped]|myBattlefield)}{T(creature[-tapped]|myBattlefield)}:name(Reveal top card of library) reveal:1 optionone target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in library) target(*|reveal) moveto(mylibrary) optiontwoend revealend myturnonly
|
auto={G}{T}{T(creature[-tapped]|myBattlefield)}{T(creature[-tapped]|myBattlefield)}:name(Reveal top card of library) reveal:1 optionone target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in library) all(*|reveal) moveto(mylibrary) optiontwoend revealend myturnonly
|
||||||
text=You may look at the top card of your library any time. -- You may cast creature spells from the top of your library. -- {G}, {T}, Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
|
text=You may look at the top card of your library any time. -- You may cast creature spells from the top of your library. -- {G}, {T}, Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
|
||||||
mana={1}{G}{G}
|
mana={1}{G}{G}
|
||||||
type=Legendary Creature
|
type=Legendary Creature
|
||||||
@@ -33030,16 +33023,6 @@ power=3
|
|||||||
toughness=3
|
toughness=3
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Eldrazi Mimic
|
|
||||||
auto=@movedto(other creature[colorless]|mybattlefield):all(trigger[to]) may becomes(storedpower/storedtoughness) ueot
|
|
||||||
text=Whenever another colorless creature enters under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn.
|
|
||||||
mana={2}
|
|
||||||
type=Creature
|
|
||||||
subtype=Eldrazi
|
|
||||||
power=2
|
|
||||||
toughness=1
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
name=Eldrazi Ravager
|
name=Eldrazi Ravager
|
||||||
auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice a permanent) notaTarget(<1>*|mybattlefield) sacrifice!$ opponent
|
auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice a permanent) notaTarget(<1>*|mybattlefield) sacrifice!$ opponent
|
||||||
autograveyard={S(Eldrazi|mybattlefield)}{S(Eldrazi|mybattlefield)}:moveto(hand)
|
autograveyard={S(Eldrazi|mybattlefield)}{S(Eldrazi|mybattlefield)}:moveto(hand)
|
||||||
@@ -34078,8 +34061,8 @@ type=Land
|
|||||||
[card]
|
[card]
|
||||||
name=Emiel the Blessed
|
name=Emiel the Blessed
|
||||||
auto={3}:name(Move to exile) target(other creature|mybattlefield) moveto(exile) and!(moveto(ownerbattlefield))!
|
auto={3}:name(Move to exile) target(other creature|mybattlefield) moveto(exile) and!(moveto(ownerbattlefield))!
|
||||||
auto=@movedto(other creature[-unicorn]|mybattlefield):all(trigger[to]) pay[[{GW}]] counter(1/1)
|
auto=@movedto(other creature[-unicorn]|mybattlefield):all(trigger[to]) transforms((,newability[pay[[{GW}]] counter(1/1)]))
|
||||||
auto=@movedto(other creature[unicorn]|mybattlefield):all(trigger[to]) pay[[{GW}]] counter(1/1,2)
|
auto=@movedto(other creature[unicorn]|mybattlefield):all(trigger[to]) transforms((,newability[pay[[{GW}]] counter(1/1.2)]))
|
||||||
text={3}: Exile another target creature you control, then return it to the battlefield under its owner's control. -- Whenever another creature enters under your control, you may pay {G} or {W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ( {G} or {W} can be paid with either {G} or {W}.)
|
text={3}: Exile another target creature you control, then return it to the battlefield under its owner's control. -- Whenever another creature enters under your control, you may pay {G} or {W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ( {G} or {W} can be paid with either {G} or {W}.)
|
||||||
mana={2}{W}{W}
|
mana={2}{W}{W}
|
||||||
type=Legendary Creature
|
type=Legendary Creature
|
||||||
@@ -36941,7 +36924,7 @@ subtype=Equipment
|
|||||||
[card]
|
[card]
|
||||||
name=Explosion of Riches
|
name=Explosion of Riches
|
||||||
auto=draw:1 controller
|
auto=draw:1 controller
|
||||||
auto=ability$!name(Choose one) choice name(Draw and loose life) life:-5 && draw:1 _ choice name(Don'd draw) donothing!$ opponent
|
auto=ability$!name(Choose one) choice name(Draw and lose life) life:-5 && draw:1 _ choice name(Don't draw) donothing!$ opponent
|
||||||
text=Draw a card, then each other player may draw a card. Whenever a card is drawn this way, Explosion of Riches deals 5 damage to target opponent chosen at random from among your opponents.
|
text=Draw a card, then each other player may draw a card. Whenever a card is drawn this way, Explosion of Riches deals 5 damage to target opponent chosen at random from among your opponents.
|
||||||
mana={5}{R}
|
mana={5}{R}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -37054,7 +37037,7 @@ toughness=2
|
|||||||
[card]
|
[card]
|
||||||
name=Exsanguinator Cavalry
|
name=Exsanguinator Cavalry
|
||||||
abilities=lifelink,menace
|
abilities=lifelink,menace
|
||||||
auto=@combatdamaged(player) from(Knight|myBattlefield):all(trigger[from]) counter(1/1) && create(blood)
|
auto=@combatdamaged(player) from(Knight|myBattlefield):all(trigger[from]) counter(1/1) && _BLOOD_
|
||||||
text=Menace, lifelink -- Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on that creature and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
text=Menace, lifelink -- Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on that creature and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||||
mana={2}{B}
|
mana={2}{B}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -37667,7 +37650,7 @@ abilities=hasdisturb,defender,flying,vigilance
|
|||||||
restriction=compare(isflipped)~equalto~0
|
restriction=compare(isflipped)~equalto~0
|
||||||
anyzone={0}:doubleside(backside)
|
anyzone={0}:doubleside(backside)
|
||||||
retrace={5}{W}{W} name(Cast with disturb)
|
retrace={5}{W}{W} name(Cast with disturb)
|
||||||
autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura Curse) and!( transforms((,newability[@each my upkeep:name(Put Judgment counter) counter(0/0.1.Judgment)],newability[@counteradded(0/0.1.Judgment) from(this) restriction{compare(hascntjudgment)~equalto~3}:name(Opponent looses game) winGame controller])) forever )!
|
autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura Curse) and!( transforms((,newability[@each my upkeep:name(Put Judgment counter) counter(0/0.1.Judgment)],newability[@counteradded(0/0.1.Judgment) from(this) restriction{compare(hascntjudgment)~equalto~3}:name(Opponent loses game) winGame controller])) forever )!
|
||||||
auto=@each my upkeep restriction{compare(hascntjudgment)~lessthan~3}:name(Put Judgment counter) counter(0/0.1.Judgment)
|
auto=@each my upkeep restriction{compare(hascntjudgment)~lessthan~3}:name(Put Judgment counter) counter(0/0.1.Judgment)
|
||||||
auto=this(counter{0/0.1.Judgment}>=3) canattack
|
auto=this(counter{0/0.1.Judgment}>=3) canattack
|
||||||
text=Defender, flying, vigilance -- At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it. -- As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender. -- Disturb {5}{W}{W} // Sinner's Judgment
|
text=Defender, flying, vigilance -- At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it. -- As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender. -- Disturb {5}{W}{W} // Sinner's Judgment
|
||||||
@@ -37763,7 +37746,7 @@ toughness=3
|
|||||||
[card]
|
[card]
|
||||||
name=Falkenrath Celebrants
|
name=Falkenrath Celebrants
|
||||||
abilities=menace
|
abilities=menace
|
||||||
auto=token(Blood)*2
|
auto=_BLOOD_*2
|
||||||
text=Menace (This creature can't be blocked except by two or more creatures.) -- When Falkenrath Celebrants enters, create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
text=Menace (This creature can't be blocked except by two or more creatures.) -- When Falkenrath Celebrants enters, create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||||
mana={4}{R}
|
mana={4}{R}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -37774,7 +37757,7 @@ toughness=4
|
|||||||
[card]
|
[card]
|
||||||
name=Falkenrath Forebear
|
name=Falkenrath Forebear
|
||||||
abilities=cantblock,flying
|
abilities=cantblock,flying
|
||||||
auto=@combatdamaged(player) from(this):name(Create Blood) token(Blood)
|
auto=@combatdamaged(player) from(this):name(Create Blood) _BLOOD_
|
||||||
autograveyard={B}{S(blood|mybattlefield)}{S(blood|mybattlefield)}:name(Return to battlefield) moveto(mybattlefield)
|
autograveyard={B}{S(blood|mybattlefield)}{S(blood|mybattlefield)}:name(Return to battlefield) moveto(mybattlefield)
|
||||||
text=Flying -- Falkenrath Forebear can't block. -- Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token. -- {B}, Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield.
|
text=Flying -- Falkenrath Forebear can't block. -- Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token. -- {B}, Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield.
|
||||||
mana={2}{B}
|
mana={2}{B}
|
||||||
@@ -38978,26 +38961,26 @@ toughness=2
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Fell the Mighty
|
name=Fell the Mighty
|
||||||
auto=if type(creature[power=0]|battlefield)~morethan~0 then choice name(Power more than 0) name(Power more than 0) destroy all(creature[power>=1]|battlefield)
|
auto=if type(creature[power=0])~morethan~0 then choice name(Power more than 0) name(Power more than 0) destroy all(creature[power>=1])
|
||||||
auto=if type(creature[power=1]|battlefield)~morethan~0 then choice name(Power more than 1) name(Power more than 1) destroy all(creature[power>=2]|battlefield)
|
auto=if type(creature[power=1])~morethan~0 then choice name(Power more than 1) name(Power more than 1) destroy all(creature[power>=2])
|
||||||
auto=if type(creature[power=2]|battlefield)~morethan~0 then choice name(Power more than 2) name(Power more than 2) destroy all(creature[power>=3]|battlefield)
|
auto=if type(creature[power=2])~morethan~0 then choice name(Power more than 2) name(Power more than 2) destroy all(creature[power>=3])
|
||||||
auto=if type(creature[power=3]|battlefield)~morethan~0 then choice name(Power more than 3) name(Power more than 3) destroy all(creature[power>=4]|battlefield)
|
auto=if type(creature[power=3])~morethan~0 then choice name(Power more than 3) name(Power more than 3) destroy all(creature[power>=4])
|
||||||
auto=if type(creature[power=4]|battlefield)~morethan~0 then choice name(Power more than 4) name(Power more than 4) destroy all(creature[power>=5]|battlefield)
|
auto=if type(creature[power=4])~morethan~0 then choice name(Power more than 4) name(Power more than 4) destroy all(creature[power>=5])
|
||||||
auto=if type(creature[power=5]|battlefield)~morethan~0 then choice name(Power more than 5) name(Power more than 5) destroy all(creature[power>=6]|battlefield)
|
auto=if type(creature[power=5])~morethan~0 then choice name(Power more than 5) name(Power more than 5) destroy all(creature[power>=6])
|
||||||
auto=if type(creature[power=6]|battlefield)~morethan~0 then choice name(Power more than 6) name(Power more than 6) destroy all(creature[power>=7]|battlefield)
|
auto=if type(creature[power=6])~morethan~0 then choice name(Power more than 6) name(Power more than 6) destroy all(creature[power>=7])
|
||||||
auto=if type(creature[power=7]|battlefield)~morethan~0 then choice name(Power more than 7) name(Power more than 7) destroy all(creature[power>=8]|battlefield)
|
auto=if type(creature[power=7])~morethan~0 then choice name(Power more than 7) name(Power more than 7) destroy all(creature[power>=8])
|
||||||
auto=if type(creature[power=8]|battlefield)~morethan~0 then choice name(Power more than 8) name(Power more than 8) destroy all(creature[power>=9]|battlefield)
|
auto=if type(creature[power=8])~morethan~0 then choice name(Power more than 8) name(Power more than 8) destroy all(creature[power>=9])
|
||||||
auto=if type(creature[power=9]|battlefield)~morethan~0 then choice name(Power more than 9) name(Power more than 9) destroy all(creature[power>=10]|battlefield)
|
auto=if type(creature[power=9])~morethan~0 then choice name(Power more than 9) name(Power more than 9) destroy all(creature[power>=10])
|
||||||
auto=if type(creature[power=10]|battlefield)~morethan~0 then choice name(Power more than 10) name(Power more than 10) destroy all(creature[power>=11]|battlefield)
|
auto=if type(creature[power=10])~morethan~0 then choice name(Power more than 10) name(Power more than 10) destroy all(creature[power>=11])
|
||||||
auto=if type(creature[power=11]|battlefield)~morethan~0 then choice name(Power more than 11) name(Power more than 11) destroy all(creature[power>=12]|battlefield)
|
auto=if type(creature[power=11])~morethan~0 then choice name(Power more than 11) name(Power more than 11) destroy all(creature[power>=12])
|
||||||
auto=if type(creature[power=12]|battlefield)~morethan~0 then choice name(Power more than 12) name(Power more than 12) destroy all(creature[power>=13]|battlefield)
|
auto=if type(creature[power=12])~morethan~0 then choice name(Power more than 12) name(Power more than 12) destroy all(creature[power>=13])
|
||||||
auto=if type(creature[power=13]|battlefield)~morethan~0 then choice name(Power more than 13) name(Power more than 13) destroy all(creature[power>=14]|battlefield)
|
auto=if type(creature[power=13])~morethan~0 then choice name(Power more than 13) name(Power more than 13) destroy all(creature[power>=14])
|
||||||
auto=if type(creature[power=14]|battlefield)~morethan~0 then choice name(Power more than 14) name(Power more than 14) destroy all(creature[power>=15]|battlefield)
|
auto=if type(creature[power=14])~morethan~0 then choice name(Power more than 14) name(Power more than 14) destroy all(creature[power>=15])
|
||||||
auto=if type(creature[power=15]|battlefield)~morethan~0 then choice name(Power more than 15) name(Power more than 15) destroy all(creature[power>=16]|battlefield)
|
auto=if type(creature[power=15])~morethan~0 then choice name(Power more than 15) name(Power more than 15) destroy all(creature[power>=16])
|
||||||
auto=if type(creature[power=16]|battlefield)~morethan~0 then choice name(Power more than 16) name(Power more than 16) destroy all(creature[power>=17]|battlefield)
|
auto=if type(creature[power=16])~morethan~0 then choice name(Power more than 16) name(Power more than 16) destroy all(creature[power>=17])
|
||||||
auto=if type(creature[power=17]|battlefield)~morethan~0 then choice name(Power more than 17) name(Power more than 17) destroy all(creature[power>=18]|battlefield)
|
auto=if type(creature[power=17])~morethan~0 then choice name(Power more than 17) name(Power more than 17) destroy all(creature[power>=18])
|
||||||
auto=if type(creature[power=18]|battlefield)~morethan~0 then choice name(Power more than 18) name(Power more than 18) destroy all(creature[power>=19]|battlefield)
|
auto=if type(creature[power=18])~morethan~0 then choice name(Power more than 18) name(Power more than 18) destroy all(creature[power>=19])
|
||||||
auto=if type(creature[power>=19]|battlefield)~morethan~0 then choice name(Power more than 19) name(Power more than 19) destroy all(creature[power>=20]|battlefield)
|
auto=if type(creature[power>=19])~morethan~0 then choice name(Power more than 19) name(Power more than 19) destroy all(creature[power>=20])
|
||||||
text=Destroy all creatures with power greater than target creature's power.
|
text=Destroy all creatures with power greater than target creature's power.
|
||||||
mana={4}{W}
|
mana={4}{W}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -41731,7 +41714,7 @@ subtype=Saga
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Forgotten Monument
|
name=Forgotten Monument
|
||||||
auto=lord(other Cave|MyBattlefield) transforms((,newability[{T}{L:1}:add{W}],newability[{T}{L:1}:add{U}],newability[{T}{L:1}:add{B}],newability[{T}{L:1}:add{R}],newability[{T}{L:1}:add{G}]))
|
auto=lord(other Cave|myBattlefield) transforms((,newability[{T}{L:1}:add{W}],newability[{T}{L:1}:add{U}],newability[{T}{L:1}:add{B}],newability[{T}{L:1}:add{R}],newability[{T}{L:1}:add{G}]))
|
||||||
text={T}: Add {C}. -- Other Caves you control have "{T}, Pay 1 life: Add one mana of any color."
|
text={T}: Add {C}. -- Other Caves you control have "{T}, Pay 1 life: Add one mana of any color."
|
||||||
type=Land
|
type=Land
|
||||||
subtype=Cave
|
subtype=Cave
|
||||||
@@ -41994,7 +41977,7 @@ name=Foulmire Knight // Profane Insight
|
|||||||
abilities=deathtouch,adventure,asflash
|
abilities=deathtouch,adventure,asflash
|
||||||
restriction=can play creature
|
restriction=can play creature
|
||||||
other={2}{B} name(Adventure)
|
other={2}{B} name(Adventure)
|
||||||
auto=alternative name(Draw 1 and opponent looses 1 life) name(Draw 1 and opponent looses 1 life) draw:1 controller && life:-1 controller
|
auto=alternative name(Draw 1 and opponent loses 1 life) name(Draw 1 and opponent loses 1 life) draw:1 controller && life:-1 controller
|
||||||
auto=alternative _ADVENTURE_
|
auto=alternative _ADVENTURE_
|
||||||
text=Deathtouch // You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
|
text=Deathtouch // You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
|
||||||
mana={B}
|
mana={B}
|
||||||
@@ -43591,7 +43574,7 @@ toughness=4
|
|||||||
name=Gandalf, Westward Voyager
|
name=Gandalf, Westward Voyager
|
||||||
auto=@movedTo(creature[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[creature]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )!
|
auto=@movedTo(creature[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[creature]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )!
|
||||||
auto=@movedTo(planeswalker[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[planeswalker]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )!
|
auto=@movedTo(planeswalker[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[planeswalker]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )!
|
||||||
auto=@movedTo(tribal[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[tribal]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )!
|
auto=@movedTo(kindred[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[kindred]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )!
|
||||||
auto=@movedTo(instant[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[instant]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )!
|
auto=@movedTo(instant[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[instant]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )!
|
||||||
auto=@movedTo(sorcery[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[sorcery]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )!
|
auto=@movedTo(sorcery[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[sorcery]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )!
|
||||||
auto=@movedTo(enchantment[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[enchantment]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )!
|
auto=@movedTo(enchantment[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[enchantment]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )!
|
||||||
@@ -45850,9 +45833,9 @@ type=Artifact
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Glass-Cast Heart
|
name=Glass-Cast Heart
|
||||||
auto=@combat(attacking) source(vampire|mybattlefield):name(Create blood) token(Blood)
|
auto=@combat(attacking) source(vampire|mybattlefield):name(Create blood) _BLOOD_
|
||||||
auto={B}{T}{L:1}:name(Create vampire) token(Vampire,Creature Vampire,1/1,black,lifelink)
|
auto={B}{T}{L:1}:name(Create vampire) token(Vampire,Creature Vampire,1/1,black,lifelink)
|
||||||
auto={B}{B}{T}{S}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}:name(Opponent looses life) lifeleech:-13 opponent
|
auto={B}{B}{T}{S}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}:name(Opponent loses life) lifeleech:-13 opponent
|
||||||
text=Whenever one or more Vampires you control attack, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {B}, {T}, Pay 1 life: Create a 1/1 white and black Vampire creature token with lifelink. -- {B}{B, {T}, Sacrifice Glass-Cast Heart and thirteen Blood tokens: Each opponent loses 13 life and you gain 13 life.
|
text=Whenever one or more Vampires you control attack, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {B}, {T}, Pay 1 life: Create a 1/1 white and black Vampire creature token with lifelink. -- {B}{B, {T}, Sacrifice Glass-Cast Heart and thirteen Blood tokens: Each opponent loses 13 life and you gain 13 life.
|
||||||
mana={2}{B}
|
mana={2}{B}
|
||||||
type=Artifact
|
type=Artifact
|
||||||
@@ -46487,7 +46470,7 @@ toughness=5
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Gluttonous Guest
|
name=Gluttonous Guest
|
||||||
auto=name(Create a blood) token(Blood)
|
auto=name(Create a blood) _BLOOD_
|
||||||
auto=@sacrificed(blood|mybattlefield):name(Gain 1 life) life:1 controller
|
auto=@sacrificed(blood|mybattlefield):name(Gain 1 life) life:1 controller
|
||||||
text=When Gluttonous Guest enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Blood token, you gain 1 life.
|
text=When Gluttonous Guest enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Blood token, you gain 1 life.
|
||||||
mana={2}{B}
|
mana={2}{B}
|
||||||
@@ -49303,7 +49286,7 @@ toughness=1
|
|||||||
name=Grisly Ritual
|
name=Grisly Ritual
|
||||||
target=creature,planeswalker
|
target=creature,planeswalker
|
||||||
auto=destroy
|
auto=destroy
|
||||||
auto=token(Blood)*2
|
auto=_BLOOD_*2
|
||||||
text=Destroy target creature or planeswalker. Create two Blood tokens. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
text=Destroy target creature or planeswalker. Create two Blood tokens. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||||
mana={5}{B}
|
mana={5}{B}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -53715,8 +53698,8 @@ auto=aslongas(planeswalker|myhand) {2}{E(planeswalker|myhand)}:name(Exile a plan
|
|||||||
auto=aslongas(land|myhand) {2}{E(land|myhand)}:name(Exile a land) name(Exile a land) ability$!name(Return a land) name(Return a land) target(land|mygraveyard) moveto(hand)!$ controller
|
auto=aslongas(land|myhand) {2}{E(land|myhand)}:name(Exile a land) name(Exile a land) ability$!name(Return a land) name(Return a land) target(land|mygraveyard) moveto(hand)!$ controller
|
||||||
auto=aslongas(instant|myhand) {2}{E(instant|myhand)}:name(Exile an instant) name(Exile an instant) ability$!name(Return an instant) name(Return an instant) target(instant|mygraveyard) moveto(hand)!$ controller
|
auto=aslongas(instant|myhand) {2}{E(instant|myhand)}:name(Exile an instant) name(Exile an instant) ability$!name(Return an instant) name(Return an instant) target(instant|mygraveyard) moveto(hand)!$ controller
|
||||||
auto=aslongas(sorcery|myhand) {2}{E(sorcery|myhand)}:name(Exile a sorcery) name(Exile a sorcery) ability$!name(Return a sorcery) name(Return a sorcery) target(sorcery|mygraveyard) moveto(hand)!$ controller
|
auto=aslongas(sorcery|myhand) {2}{E(sorcery|myhand)}:name(Exile a sorcery) name(Exile a sorcery) ability$!name(Return a sorcery) name(Return a sorcery) target(sorcery|mygraveyard) moveto(hand)!$ controller
|
||||||
auto=aslongas(tribal|myhand) {2}{E(tribal|myhand)}:name(Exile a tribal) name(Exile a tribal) ability$!name(Return a tribal) name(Return a tribal) target(tribal|mygraveyard) moveto(hand)!$ controller
|
auto=aslongas(kindred|myhand) {2}{E(kindred|myhand)}:name(Exile a kindred) name(Exile a kindred) ability$!name(Return a kindred) name(Return a kindred) target(kindred|mygraveyard) moveto(hand)!$ controller
|
||||||
text={2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
|
text={2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, battle, creature, enchantment, kindred, instant, land, planeswalker, and sorcery are card types.)
|
||||||
mana={1}{G}{G}
|
mana={1}{G}{G}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
[/card]
|
[/card]
|
||||||
@@ -58073,7 +58056,7 @@ toughness=3
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Intuition
|
name=Intuition
|
||||||
auto=name(Search first card) target(*|mylibrary) moveto(hand) and!( transforms((tobeint,newability[name(Search second card) target(*|mylibrary) moveto(hand) and!( transforms((tobeint,newability[name(Search third card) target(*|mylibrary) moveto(hand) and!( transforms((tobeint,newability[shuffle],newability[ability$!name(Put in graveyard) name(Put in graveyard) target(tobeint|opponenthand) moveto(opponentgraveyard) and!( all(other tobeint|opponenthand) losesatype(tobeint) )!!$ opponent])) ueot )!])) ueot )!])) ueot )!
|
auto=name(Search first card) target(*|mylibrary) moveto(hand) and!( transforms((tobeint,newability[name(Search second card) target(*|mylibrary) moveto(hand) and!( transforms((tobeint,newability[name(Search third card) target(*|mylibrary) moveto(hand) and!( transforms((tobeint,newability[shuffle],newability[ability$!name(Put in hand) name(Put in hand) target(tobeint|opponenthand) moveto(opponenthand) and!( all(other tobeint|opponenthand) losesatype(tobeint) )!!$ opponent])) ueot )!])) ueot )!])) ueot )!
|
||||||
text=Search your library for any three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
|
text=Search your library for any three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
|
||||||
mana={2}{U}
|
mana={2}{U}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -58723,7 +58706,8 @@ auto={2}{T}{C(0/0,-1,Suspect)}:name(Remove counter and draw) draw:1 controller
|
|||||||
auto={2}{S}:name(Sacrifice and draw) draw:1 controller
|
auto={2}{S}:name(Sacrifice and draw) draw:1 controller
|
||||||
text=Investigator's Journal enters with a number of suspect counters on it equal to the greatest number of creatures a player controls. -- {2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card. -- {2}, Sacrifice Investigator's Journal: Draw a card.
|
text=Investigator's Journal enters with a number of suspect counters on it equal to the greatest number of creatures a player controls. -- {2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card. -- {2}, Sacrifice Investigator's Journal: Draw a card.
|
||||||
mana={2}
|
mana={2}
|
||||||
type=Artifact Clue
|
type=Artifact
|
||||||
|
subtype=Clue
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Invigorated Rampage
|
name=Invigorated Rampage
|
||||||
@@ -58760,7 +58744,7 @@ type=Enchantment
|
|||||||
[card]
|
[card]
|
||||||
name=Invoke Calamity
|
name=Invoke Calamity
|
||||||
abilities=exiledeath
|
abilities=exiledeath
|
||||||
auto=may name(Choose instants or sorceries) target(<upto:2>*[-creature&-artifact&-battle&-planeswalker&-enchantment&-tribal&manacost<=6]|mygraveyard,myhand) activate castcard(normal) and!( transforms((,newability[gainedexiledeath])) ueot )!
|
auto=may name(Choose instants or sorceries) target(<upto:2>*[-creature&-artifact&-battle&-planeswalker&-enchantment&-kindred&manacost<=6]|mygraveyard,myhand) activate castcard(normal) and!( transforms((,newability[gainedexiledeath])) ueot )!
|
||||||
text=You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.
|
text=You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.
|
||||||
mana={1}{R}{R}{R}{R}
|
mana={1}{R}{R}{R}{R}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -61200,7 +61184,7 @@ name=Kamber, the Plunderer
|
|||||||
abilities=lifelink,partner
|
abilities=lifelink,partner
|
||||||
partner=Laurine, the Diversion
|
partner=Laurine, the Diversion
|
||||||
auto=_PARTNER_
|
auto=_PARTNER_
|
||||||
auto=@movedto(creature|graveyard) from(opponentbattlefield):name(Gain life and create blood) life:1 controller && token(Blood)
|
auto=@movedto(creature|graveyard) from(opponentbattlefield):name(Gain life and create blood) life:1 controller && _BLOOD_
|
||||||
text=Partner with Laurine, the Diversion (When this creature enters, target player may put Laurine into their hand from their library, then shuffle.) -- Lifelink -- Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with "{1}, Tap, Discard a card, Sacrifice this artifact: Draw a card.")
|
text=Partner with Laurine, the Diversion (When this creature enters, target player may put Laurine into their hand from their library, then shuffle.) -- Lifelink -- Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with "{1}, Tap, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||||
mana={3}{B}
|
mana={3}{B}
|
||||||
type=Legendary Creature
|
type=Legendary Creature
|
||||||
@@ -62138,7 +62122,7 @@ subtype=Aura
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Kenrith, the Returned King
|
name=Kenrith, the Returned King
|
||||||
auto={R}:lord(creature) trample ueot && haste ueot
|
auto={R}:all(creature) transforms((,trample,haste)) ueot
|
||||||
auto={1}{G}:counter(1/1) target(creature|battlefield)
|
auto={1}{G}:counter(1/1) target(creature|battlefield)
|
||||||
auto={2}{W}:life:5 target(player)
|
auto={2}{W}:life:5 target(player)
|
||||||
auto={3}{U}:draw:1 target(player)
|
auto={3}{U}:draw:1 target(player)
|
||||||
@@ -62259,7 +62243,7 @@ toughness=4
|
|||||||
[card]
|
[card]
|
||||||
name=Kethek, Crucible Goliath
|
name=Kethek, Crucible Goliath
|
||||||
aicode=activate transforms((,newability[target(creature[-legendary;manacost<=manacostminus1minusend]|mylibrary) moveto(myBattlefield) and!( shuffle )! ])) oneshot
|
aicode=activate transforms((,newability[target(creature[-legendary;manacost<=manacostminus1minusend]|mylibrary) moveto(myBattlefield) and!( shuffle )! ])) oneshot
|
||||||
auto=@each my end:may name(Sacrifice another creature) target(creature|myBattlefield) sacrifice and!( transforms((,newability[name(Reveal top cards) reveal:1 revealzone(mylibrary) revealuntil(creature[-legendary;manacost<=manacostminus1minusend]|mylibrary) optionone target(creature[-legendary;manacost<=manacostminus1minusend]|reveal) moveto(MyBattlefield) optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed afterrevealedend])) ueot )!
|
auto=@each my end:may name(Sacrifice another creature) target(creature|myBattlefield) sacrifice and!( transforms((,newability[name(Reveal top cards) reveal:1 revealzone(mylibrary) revealuntil(creature[-legendary;manacost<=manacostminus1minusend]|mylibrary) optionone target(creature[-legendary;manacost<=manacostminus1minusend]|reveal) moveto(myBattlefield) optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed afterrevealedend])) ueot )!
|
||||||
text=At the beginning of your end step, you may sacrifice another creature. If you do, reveal cards from the top of your library until you reveal a nonlegendary creature card with lesser mana value, put it onto the battlefield, then put the rest on the bottom of your library in a random order.
|
text=At the beginning of your end step, you may sacrifice another creature. If you do, reveal cards from the top of your library until you reveal a nonlegendary creature card with lesser mana value, put it onto the battlefield, then put the rest on the bottom of your library in a random order.
|
||||||
mana={2}{B}{R}
|
mana={2}{B}{R}
|
||||||
type=Legendary Creature
|
type=Legendary Creature
|
||||||
@@ -63796,7 +63780,7 @@ toughness=1
|
|||||||
[card]
|
[card]
|
||||||
name=Kraul Whipcracker
|
name=Kraul Whipcracker
|
||||||
abilities=reach
|
abilities=reach
|
||||||
auto=destroy target(token|opponentBattlefield)
|
auto=destroy target(*[token]|opponentBattlefield)
|
||||||
text=Reach -- When Kraul Whipcracker enters, destroy target token an opponent controls.
|
text=Reach -- When Kraul Whipcracker enters, destroy target token an opponent controls.
|
||||||
mana={B}{G}
|
mana={B}{G}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -64415,9 +64399,9 @@ type=Land
|
|||||||
name=Lacerate Flesh
|
name=Lacerate Flesh
|
||||||
target=creature
|
target=creature
|
||||||
auto=damage:4
|
auto=damage:4
|
||||||
auto=if cantargetcard(*[toughness=1]|*) then token(Blood)*3 controller
|
auto=if cantargetcard(*[toughness=1]|*) then _BLOOD_*3 controller
|
||||||
auto=if cantargetcard(*[toughness=2]|*) then token(Blood)*2 controller
|
auto=if cantargetcard(*[toughness=2]|*) then _BLOOD_*2 controller
|
||||||
auto=if cantargetcard(*[toughness=3]|*) then token(Blood) controller
|
auto=if cantargetcard(*[toughness=3]|*) then _BLOOD_ controller
|
||||||
text=Lacerate flesh deals 4 damage to target creature. Create a number of Blood tokens equal to the amount of excess damage dealt to that creature this way. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
text=Lacerate flesh deals 4 damage to target creature. Create a number of Blood tokens equal to the amount of excess damage dealt to that creature this way. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||||
mana={4}{R}
|
mana={4}{R}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -65583,7 +65567,7 @@ toughness=2
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Leonin Vanguard
|
name=Leonin Vanguard
|
||||||
auto=@each my combatbegins:aslongas(creature|myBattlefield) 1/1 ueot && life:1 >2
|
auto=@each my combatbegins restriction{type(creature|myBattlefield)~morethan~2}:1/1 ueot && life:1
|
||||||
text=At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life.
|
text=At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life.
|
||||||
mana={W}
|
mana={W}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -70040,7 +70024,7 @@ name=Marchesa, Resolute Monarch
|
|||||||
abilities=deathtouch,menace
|
abilities=deathtouch,menace
|
||||||
auto=_ATTACKING_may name(Remove all counters) target(*|battlefield) removeallcounters(all)
|
auto=_ATTACKING_may name(Remove all counters) target(*|battlefield) removeallcounters(all)
|
||||||
auto=@combatdamageof(player) from(*|opponentbattlefield) turnlimited:name(Combat damage received) name(Combat damage received) counter(0/0.1.MarchesaEffect) notrg
|
auto=@combatdamageof(player) from(*|opponentbattlefield) turnlimited:name(Combat damage received) name(Combat damage received) counter(0/0.1.MarchesaEffect) notrg
|
||||||
auto=@each my upkeep restriction{compare(hascntmarchesaeffect)~equalto~0}:name(Draw and loose life) name(Draw and loose life) transforms((,newability[draw:1 controller],newability[life:-1 controller])) oneshot
|
auto=@each my upkeep restriction{compare(hascntmarchesaeffect)~equalto~0}:name(Draw and lose life) name(Draw and lose life) transforms((,newability[draw:1 controller],newability[life:-1 controller])) oneshot
|
||||||
auto=@each my upkeep restriction{compare(hascntmarchesaeffect)~morethan~0}:name(Effect ends) name(Effect ends) removeallcounters(0/0.1.MarchesaEffect)
|
auto=@each my upkeep restriction{compare(hascntmarchesaeffect)~morethan~0}:name(Effect ends) name(Effect ends) removeallcounters(0/0.1.MarchesaEffect)
|
||||||
text=Menace, deathtouch -- Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent. -- At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life.
|
text=Menace, deathtouch -- Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent. -- At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life.
|
||||||
color=black
|
color=black
|
||||||
@@ -70192,8 +70176,8 @@ toughness=2
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Markov Enforcer
|
name=Markov Enforcer
|
||||||
auto=may name(Fight opponent creature) transforms((,newability[@movedto(creature|graveyard) from(opponentbattlefield) turnlimited:name(Create blood) token(Blood)],newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
auto=may name(Fight opponent creature) transforms((,newability[@movedto(creature|graveyard) from(opponentbattlefield) turnlimited:name(Create blood) _BLOOD_],newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
||||||
auto=@movedto(other vampire|mybattlefield):may name(Fight opponent creature) transforms((,newability[@movedto(creature|graveyard) from(opponentbattlefield) turnlimited:name(Create blood) token(Blood)],newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
auto=@movedto(other vampire|mybattlefield):may name(Fight opponent creature) transforms((,newability[@movedto(creature|graveyard) from(opponentbattlefield) turnlimited:name(Create blood) _BLOOD_],newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
||||||
text=Whenever Markov Enforcer or another Vampire enters under your control, Markov Enforcer fights up to one target creature an opponent controls. -- Whenever a creature dealt damage by Markov Enforcer this turn dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
text=Whenever Markov Enforcer or another Vampire enters under your control, Markov Enforcer fights up to one target creature an opponent controls. -- Whenever a creature dealt damage by Markov Enforcer this turn dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||||
mana={4}{R}{R}
|
mana={4}{R}{R}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -71457,7 +71441,7 @@ toughness=4
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Meria, Scholar of Antiquity
|
name=Meria, Scholar of Antiquity
|
||||||
auto={T(artifact[-token]|mybattlefield)}:add {G} restriction{type(artifact[-token]|myBattlefield)~morethan~0}
|
auto={T(artifact[-token]|mybattlefield)}:add{G} restriction{type(artifact[-token]|myBattlefield)~morethan~0}
|
||||||
auto={T(artifact[-token]|mybattlefield)}{T(artifact[-token]|mybattlefield)}:_IMPULSE_DRAW_ restriction{type(artifact[-token]|myBattlefield)~morethan~1}
|
auto={T(artifact[-token]|mybattlefield)}{T(artifact[-token]|mybattlefield)}:_IMPULSE_DRAW_ restriction{type(artifact[-token]|myBattlefield)~morethan~1}
|
||||||
text=Tap an untapped nontoken artifact you control: Add {G}. -- Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.
|
text=Tap an untapped nontoken artifact you control: Add {G}. -- Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.
|
||||||
mana={1}{R}{G}
|
mana={1}{R}{G}
|
||||||
@@ -74271,7 +74255,7 @@ toughness=2
|
|||||||
[card]
|
[card]
|
||||||
name=Moonstone Eulogist
|
name=Moonstone Eulogist
|
||||||
abilities=flying
|
abilities=flying
|
||||||
auto=@movedTo(creature|graveyard) from(opponentbattlefield):create(Blood)
|
auto=@movedTo(creature|graveyard) from(opponentbattlefield):_BLOOD_
|
||||||
auto=@sacrificed(artifact|myBattlefield):counter(1/1) && life:1
|
auto=@sacrificed(artifact|myBattlefield):counter(1/1) && life:1
|
||||||
text=Flying -- Whenever a creature an opponent controls dies, you create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice an artifact, put a +1/+1 counter on Moonstone Eulogist and you gain 1 life.
|
text=Flying -- Whenever a creature an opponent controls dies, you create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice an artifact, put a +1/+1 counter on Moonstone Eulogist and you gain 1 life.
|
||||||
mana={3}{B}{B}
|
mana={3}{B}{B}
|
||||||
@@ -74919,7 +74903,7 @@ toughness=1
|
|||||||
[card]
|
[card]
|
||||||
name=Murasa Behemoth
|
name=Murasa Behemoth
|
||||||
abilities=trample
|
abilities=trample
|
||||||
auto=if type(land|mygraveyard)~morethan~0 then 3/3
|
auto=aslongas(land|mygraveyard) 3/3
|
||||||
text=Trample -- Murasa Behemoth gets +3/+3 as long as there is a land card in your graveyard.
|
text=Trample -- Murasa Behemoth gets +3/+3 as long as there is a land card in your graveyard.
|
||||||
mana={4}{G}{G}
|
mana={4}{G}{G}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -74971,7 +74955,7 @@ abilities=lifelink,adventure,asflash
|
|||||||
restriction=can play creature
|
restriction=can play creature
|
||||||
other={1}{B}{B} name(Adventure)
|
other={1}{B}{B} name(Adventure)
|
||||||
auto=alternative name(Destroy creature or planeswalker) name(Destroy creature or planeswalker) target(creature,planeswalker) destroy
|
auto=alternative name(Destroy creature or planeswalker) name(Destroy creature or planeswalker) target(creature,planeswalker) destroy
|
||||||
auto=alternative name(You loose 2 life) name(You loose 2 life) life:-2 controller
|
auto=alternative name(You lose 2 life) name(You lose 2 life) life:-2 controller
|
||||||
auto=alternative _ADVENTURE_
|
auto=alternative _ADVENTURE_
|
||||||
auto=_DIES_name(Put on the bottom of library) all(trigger[to]) bottomoflibrary
|
auto=_DIES_name(Put on the bottom of library) all(trigger[to]) bottomoflibrary
|
||||||
text=Lifelink -- When Murderous Rider dies, put it on the bottom of its owner's library. // Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)
|
text=Lifelink -- When Murderous Rider dies, put it on the bottom of its owner's library. // Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)
|
||||||
@@ -76062,7 +76046,7 @@ toughness=5
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Navigation Orb
|
name=Navigation Orb
|
||||||
auto={2}{T}{S}:name(Put land or gate in play) target(*[basic;gate]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[may name(Put land or gate in hand) target(land[basic;gate]|mylibrary) moveto(hand)])) oneshot )!
|
auto={2}{T}{S}:name(Put basic land or gate in play) target(*[basic;gate]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[may name(Put basic land or gate in hand) target(*[basic;gate]|mylibrary) moveto(hand)])) oneshot )!
|
||||||
text={2}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
|
text={2}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
|
||||||
mana={3}
|
mana={3}
|
||||||
type=Artifact
|
type=Artifact
|
||||||
@@ -77651,7 +77635,7 @@ auto=counter(0/0.1.NineEffect) notrg
|
|||||||
auto=all(other *[Nine Lives]|myBattlefield) removeallcounters(0/0.1.NineEffect)
|
auto=all(other *[Nine Lives]|myBattlefield) removeallcounters(0/0.1.NineEffect)
|
||||||
auto=@damaged(controller) restriction{compare(hascntNineEffect)~morethan~0}:name(Can't be damaged) life:thatmuch controller
|
auto=@damaged(controller) restriction{compare(hascntNineEffect)~morethan~0}:name(Can't be damaged) life:thatmuch controller
|
||||||
auto=@counteradded(0/0.1.Incarnation) from(this) restriction{compare(hascntincarnation)~morethan~8}:name(Exile card) moveTo(Exile)
|
auto=@counteradded(0/0.1.Incarnation) from(this) restriction{compare(hascntincarnation)~morethan~8}:name(Exile card) moveTo(Exile)
|
||||||
auto=@movedTo(this|nonbattlezone) from(battlefield):name(You loose game) wingame opponent
|
auto=@movedTo(this|nonbattlezone) from(battlefield):name(You lose game) wingame opponent
|
||||||
text=Hexproof -- If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives. -- When there are nine or more incarnation counters on Nine Lives, exile it. -- When Nine Lives leaves the battlefield, you lose the game.
|
text=Hexproof -- If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives. -- When there are nine or more incarnation counters on Nine Lives, exile it. -- When Nine Lives leaves the battlefield, you lose the game.
|
||||||
mana={1}{W}{W}
|
mana={1}{W}{W}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
@@ -78854,7 +78838,7 @@ toughness=2
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Occult Epiphany
|
name=Occult Epiphany
|
||||||
auto=emblem transforms((,newability[@discarded(creature|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(land|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(planeswalker|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(artifact[-creature;-land]|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(enchantment[-creature;-land]|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(tribal|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(instant|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(sorcery|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)])) ueot
|
auto=emblem transforms((,newability[@discarded(creature|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(land|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(planeswalker|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(artifact[-creature;-land]|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(enchantment[-creature;-land]|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(kindred|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(instant|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(sorcery|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)])) ueot
|
||||||
auto=draw:x controller && all(this|mystack) transforms((,newability[name(Discard cards) target(<x>*|myhand) reject])) oneshot
|
auto=draw:x controller && all(this|mystack) transforms((,newability[name(Discard cards) target(<x>*|myhand) reject])) oneshot
|
||||||
text=Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way.
|
text=Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way.
|
||||||
mana={X}{U}
|
mana={X}{U}
|
||||||
@@ -79007,18 +78991,18 @@ toughness=4
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Odric, Blood-Cursed
|
name=Odric, Blood-Cursed
|
||||||
auto=if type(*[flying]|mybattlefield)~morethan~0 then token(Blood)
|
auto=if type(*[flying]|mybattlefield)~morethan~0 then _BLOOD_
|
||||||
auto=if type(*[first strike]|mybattlefield)~morethan~0 then token(Blood)
|
auto=if type(*[first strike]|mybattlefield)~morethan~0 then _BLOOD_
|
||||||
auto=if type(*[double strike]|mybattlefield)~morethan~0 then token(Blood)
|
auto=if type(*[double strike]|mybattlefield)~morethan~0 then _BLOOD_
|
||||||
auto=if type(*[deathtouch]|mybattlefield)~morethan~0 then token(Blood)
|
auto=if type(*[deathtouch]|mybattlefield)~morethan~0 then _BLOOD_
|
||||||
auto=if type(*[haste]|mybattlefield)~morethan~0 then token(Blood)
|
auto=if type(*[haste]|mybattlefield)~morethan~0 then _BLOOD_
|
||||||
auto=if type(*[hexproof]|mybattlefield)~morethan~0 then token(Blood)
|
auto=if type(*[hexproof]|mybattlefield)~morethan~0 then _BLOOD_
|
||||||
auto=if type(*[indestructible]|mybattlefield)~morethan~0 then token(Blood)
|
auto=if type(*[indestructible]|mybattlefield)~morethan~0 then _BLOOD_
|
||||||
auto=if type(*[lifelink]|mybattlefield)~morethan~0 then token(Blood)
|
auto=if type(*[lifelink]|mybattlefield)~morethan~0 then _BLOOD_
|
||||||
auto=if type(*[menace]|mybattlefield)~morethan~0 then token(Blood)
|
auto=if type(*[menace]|mybattlefield)~morethan~0 then _BLOOD_
|
||||||
auto=if type(*[reach]|mybattlefield)~morethan~0 then token(Blood)
|
auto=if type(*[reach]|mybattlefield)~morethan~0 then _BLOOD_
|
||||||
auto=if type(*[trample]|mybattlefield)~morethan~0 then token(Blood)
|
auto=if type(*[trample]|mybattlefield)~morethan~0 then _BLOOD_
|
||||||
auto=if type(*[vigilance]|mybattlefield)~morethan~0 then token(Blood)
|
auto=if type(*[vigilance]|mybattlefield)~morethan~0 then _BLOOD_
|
||||||
text=When Odric, Blood-Cursed enters, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.)
|
text=When Odric, Blood-Cursed enters, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.)
|
||||||
mana={1}{R}{W}
|
mana={1}{R}{W}
|
||||||
type=Legendary Creature
|
type=Legendary Creature
|
||||||
@@ -79457,8 +79441,8 @@ toughness=*
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Old Rutstein
|
name=Old Rutstein
|
||||||
auto=name(Mill a card) all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[if cantargetcard(land|*) then _TREASURE_],newability[if cantargetcard(creature|*) then _INSECTTOKEN_],newability[if cantargetcard(*[-land;-creature]|*) then token(Blood)])) oneshot )!
|
auto=name(Mill a card) all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[if cantargetcard(land|*) then _TREASURE_],newability[if cantargetcard(creature|*) then _INSECTTOKEN_],newability[if cantargetcard(*[-land;-creature]|*) then _BLOOD_])) oneshot )!
|
||||||
auto=@each my upkeep:name(Mill a card) all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[if cantargetcard(land|*) then _TREASURE_],newability[if cantargetcard(creature|*) then _INSECTTOKEN_],newability[if cantargetcard(*[-land;-creature]|*) then token(Blood)])) oneshot )!
|
auto=@each my upkeep:name(Mill a card) all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[if cantargetcard(land|*) then _TREASURE_],newability[if cantargetcard(creature|*) then _INSECTTOKEN_],newability[if cantargetcard(*[-land;-creature]|*) then _BLOOD_])) oneshot )!
|
||||||
text=When Old Rutstein enters or at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token.
|
text=When Old Rutstein enters or at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token.
|
||||||
mana={1}{B}{G}
|
mana={1}{B}{G}
|
||||||
type=Legendary Creature
|
type=Legendary Creature
|
||||||
@@ -79527,10 +79511,10 @@ toughness=4
|
|||||||
[card]
|
[card]
|
||||||
name=Olivia's Attendants
|
name=Olivia's Attendants
|
||||||
abilities=menace
|
abilities=menace
|
||||||
auto=@combatdamaged(player) from(this):name(Create Blood) token(Blood)*thatmuch
|
auto=@combatdamaged(player) from(this):name(Create Blood) _BLOOD_*thatmuch
|
||||||
auto=@combatdamaged(planeswalker|battlefield) from(this):name(Create Blood) token(Blood)*thatmuch
|
auto=@combatdamaged(planeswalker|battlefield) from(this):name(Create Blood) _BLOOD_*thatmuch
|
||||||
auto=@combatdamaged(creature|battlefield) from(this) turnlimited:name(Create Blood) token(Blood)*power
|
auto=@combatdamaged(creature|battlefield) from(this) turnlimited:name(Create Blood) _BLOOD_*power
|
||||||
auto={2}{R}:name(Deals 1 damage) target(anytarget) damage:1 && token(Blood)
|
auto={2}{R}:name(Deals 1 damage) target(anytarget) damage:1 && _BLOOD_
|
||||||
text=Menace -- Whenever Olivia's Attendants deals damage, create that many Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {2}{R}: Olivia's Attendants deals 1 damage to any target.
|
text=Menace -- Whenever Olivia's Attendants deals damage, create that many Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {2}{R}: Olivia's Attendants deals 1 damage to any target.
|
||||||
mana={4}{R}{R}
|
mana={4}{R}{R}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -80901,17 +80885,6 @@ power=3
|
|||||||
toughness=3
|
toughness=3
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Orzhov Advokist
|
|
||||||
auto=@each my upkeep:may lord(creature|opponentBattlefield) cantattack ueot && target(creature|opponentBattlefield) counter(1/1,2)
|
|
||||||
auto=@each my upkeep:may target(creature|myBattlefield) counter(1/1,2)
|
|
||||||
text=At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or a planeswalker you control until your next turn.
|
|
||||||
mana={2}{W}
|
|
||||||
type=Creature
|
|
||||||
subtype=Human Advisor
|
|
||||||
power=1
|
|
||||||
toughness=4
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
name=Orzhov Charm
|
name=Orzhov Charm
|
||||||
auto=choice name(Return creature to hand) target(creature|mybattlefield) moveto(hand)
|
auto=choice name(Return creature to hand) target(creature|mybattlefield) moveto(hand)
|
||||||
auto=choice name(Destroy creature) target(creature) dynamicability<!mytgt toughnesslifeloss srccontroller!> && destroy
|
auto=choice name(Destroy creature) target(creature) dynamicability<!mytgt toughnesslifeloss srccontroller!> && destroy
|
||||||
@@ -82516,7 +82489,7 @@ type=Enchantment
|
|||||||
[card]
|
[card]
|
||||||
name=Path of Discovery
|
name=Path of Discovery
|
||||||
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot
|
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot
|
||||||
auto=@movedTo(creature|myBattlefield):all(trigger[to]) _EXPLORES_
|
auto=@movedTo(creature|myBattlefield):all(trigger) transforms((,newability[_EXPLORES_])) oneshot
|
||||||
text=Whenever a creature enters under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
|
text=Whenever a creature enters under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
|
||||||
mana={3}{G}
|
mana={3}{G}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
@@ -84177,7 +84150,7 @@ auto={T}:name(Protection from artifact) target(other creature|myBattlefield) tra
|
|||||||
auto={T}:name(Protection from enchantment) target(other creature|myBattlefield) transforms((,newability[protection from(enchantment)])) ueot
|
auto={T}:name(Protection from enchantment) target(other creature|myBattlefield) transforms((,newability[protection from(enchantment)])) ueot
|
||||||
auto={T}:name(Protection from land) target(other creature|myBattlefield) transforms((,newability[protection from(land)])) ueot
|
auto={T}:name(Protection from land) target(other creature|myBattlefield) transforms((,newability[protection from(land)])) ueot
|
||||||
auto={T}:name(Protection from planeswalker) target(other creature|myBattlefield) transforms((,newability[protection from(planeswalker)])) ueot
|
auto={T}:name(Protection from planeswalker) target(other creature|myBattlefield) transforms((,newability[protection from(planeswalker)])) ueot
|
||||||
auto={T}:name(Protection from tribal) target(other creature|myBattlefield) transforms((,newability[protection from(tribal)])) ueot
|
auto={T}:name(Protection from kindred) target(other creature|myBattlefield) transforms((,newability[protection from(kindred)])) ueot
|
||||||
auto={T}:name(Protection from battle) target(other creature|myBattlefield) transforms((,newability[protection from(battle)])) ueot
|
auto={T}:name(Protection from battle) target(other creature|myBattlefield) transforms((,newability[protection from(battle)])) ueot
|
||||||
auto={T}:name(Protection from instant) target(other creature|myBattlefield) transforms((,newability[protection from(instant)])) ueot
|
auto={T}:name(Protection from instant) target(other creature|myBattlefield) transforms((,newability[protection from(instant)])) ueot
|
||||||
auto={T}:name(Protection from sorcery) target(other creature|myBattlefield) transforms((,newability[protection from(sorcery)])) ueot
|
auto={T}:name(Protection from sorcery) target(other creature|myBattlefield) transforms((,newability[protection from(sorcery)])) ueot
|
||||||
@@ -84916,7 +84889,7 @@ type=Enchantment
|
|||||||
name=Pointed Discussion
|
name=Pointed Discussion
|
||||||
auto=draw:2 controller
|
auto=draw:2 controller
|
||||||
auto=life:-2 controller
|
auto=life:-2 controller
|
||||||
auto=token(Blood)
|
auto=_BLOOD_
|
||||||
text=You draw two cards, lose 2 life, then create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
text=You draw two cards, lose 2 life, then create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||||
mana={2}{B}
|
mana={2}{B}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -88395,10 +88368,9 @@ toughness=1
|
|||||||
[card]
|
[card]
|
||||||
name=Ragavan, Nimble Pilferer
|
name=Ragavan, Nimble Pilferer
|
||||||
other={1}{R} name(Dash)
|
other={1}{R} name(Dash)
|
||||||
auto=alternative transforms((,haste,newability[@next end:all(this) moveTo(hand)])) forever
|
|
||||||
auto=@combatdamaged(player) from(this):_TREASURE_
|
auto=@combatdamaged(player) from(this):_TREASURE_
|
||||||
|
auto=alternative transforms((,haste,newability[@next end:all(this) moveTo(hand)])) forever
|
||||||
auto=@combatdamagefoeof(player) from(this):name(Exile top card) name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveTo(ownerexile)])) ueot )!
|
auto=@combatdamagefoeof(player) from(this):name(Exile top card) name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveTo(ownerexile)])) ueot )!
|
||||||
auto=@combatdamageof(player) from(this):name(Exile top card) name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[this(cantargetcard(*[-land]|*)) canplayfromexile])) ueot )!
|
|
||||||
text=Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. -- Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
text=Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. -- Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||||
mana={R}
|
mana={R}
|
||||||
type=Legendary Creature
|
type=Legendary Creature
|
||||||
@@ -89448,8 +89420,7 @@ toughness=1
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Raptor Hatchling
|
name=Raptor Hatchling
|
||||||
abilities=trample
|
auto=_ENRAGE_create(Dinosaur:creature Dinosaur:3/3:green:trample)
|
||||||
auto=_ENRAGE_token(Dinosaur,creature Dinosaur,3/3,green)
|
|
||||||
text=Enrage - Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.
|
text=Enrage - Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.
|
||||||
mana={1}{R}
|
mana={1}{R}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -89618,7 +89589,7 @@ type=Sorcery
|
|||||||
[card]
|
[card]
|
||||||
name=Ravenloft Adventurer
|
name=Ravenloft Adventurer
|
||||||
auto=_INITIATIVE_CONTROLLER_
|
auto=_INITIATIVE_CONTROLLER_
|
||||||
auto=@combat(attacking) source(this) restriction{compare(pdungeoncompleted)~morethan~0}:name(Opponent loose life) name(Opponent loose life) all(*[counter{0/0.1.Hit}]|opponentexile) transforms((,newability[life:-1 controller])) oneshot
|
auto=@combat(attacking) source(this) restriction{compare(pdungeoncompleted)~morethan~0}:name(Opponent loses life) name(Opponent loses life) all(*[counter{0/0.1.Hit}]|opponentexile) transforms((,newability[life:-1 controller])) oneshot
|
||||||
auto=@movedto(creature|opponentgraveyard) from(opponentbattlefield):name(Exile on death) all(*[zpos=type:*opponentgraveyard]|opponentgraveyard) moveto(exile) and!( counter(0/0.1.Hit) )!
|
auto=@movedto(creature|opponentgraveyard) from(opponentbattlefield):name(Exile on death) all(*[zpos=type:*opponentgraveyard]|opponentgraveyard) moveto(exile) and!( counter(0/0.1.Hit) )!
|
||||||
text=When Ravenloft Adventurer enters, you take the initiative. -- If a creature an opponent controls would die, instead exile it and put a hit counter on it. -- Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.
|
text=When Ravenloft Adventurer enters, you take the initiative. -- If a creature an opponent controls would die, instead exile it and put a hit counter on it. -- Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.
|
||||||
mana={3}{B}
|
mana={3}{B}
|
||||||
@@ -91851,7 +91822,7 @@ name=Restless Bloodseeker
|
|||||||
backside=Bloodsoaked Reveler
|
backside=Bloodsoaked Reveler
|
||||||
restriction=compare(isflipped)~equalto~0
|
restriction=compare(isflipped)~equalto~0
|
||||||
anyzone={0}:doubleside(backside)
|
anyzone={0}:doubleside(backside)
|
||||||
auto=@each my end restriction{compare(lifegain)~morethan~0}:name(Create Blood) token(Blood)
|
auto=@each my end restriction{compare(lifegain)~morethan~0}:name(Create Blood) _BLOOD_
|
||||||
auto={S(blood|mybattlefield)}{S(blood|mybattlefield)}:name(Transform) flip(backside) asSorcery
|
auto={S(blood|mybattlefield)}{S(blood|mybattlefield)}:name(Transform) flip(backside) asSorcery
|
||||||
text=At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Sacrifice two Blood tokens: Transform Restless Bloodseeker. Activate only as a sorcery. // Bloodsoaked Reveler
|
text=At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Sacrifice two Blood tokens: Transform Restless Bloodseeker. Activate only as a sorcery. // Bloodsoaked Reveler
|
||||||
mana={1}{B}
|
mana={1}{B}
|
||||||
@@ -96733,7 +96704,7 @@ type=Enchantment
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Sanguine Brushstroke
|
name=Sanguine Brushstroke
|
||||||
auto=token(Blood)
|
auto=_BLOOD_
|
||||||
auto=name(Conjure card) conjure cards(Blood Artist) zone(mybattlefield)
|
auto=name(Conjure card) conjure cards(Blood Artist) zone(mybattlefield)
|
||||||
auto=@sacrificed(blood|mybattlefield):name(Gain 1 life) life:1 controller && life:-1 opponent
|
auto=@sacrificed(blood|mybattlefield):name(Gain 1 life) life:1 controller && life:-1 opponent
|
||||||
text=When Sanguine Brushstroke enters, create a Blood token and conjure a card named Blood Artist onto the battlefield. -- Whenever you sacrifice a Blood token, each opponent loses 1 life and you gain 1 life.
|
text=When Sanguine Brushstroke enters, create a Blood token and conjure a card named Blood Artist onto the battlefield. -- Whenever you sacrifice a Blood token, each opponent loses 1 life and you gain 1 life.
|
||||||
@@ -96796,7 +96767,7 @@ toughness=1
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Sanguine Statuette
|
name=Sanguine Statuette
|
||||||
auto=token(Blood)
|
auto=_BLOOD_
|
||||||
auto=@sacrificed(blood|mybattlefield):may name(Becomes 3/3 vampire) transforms((Artifact Creature Vampire,setpower=3,settoughness=3,haste)) ueot
|
auto=@sacrificed(blood|mybattlefield):may name(Becomes 3/3 vampire) transforms((Artifact Creature Vampire,setpower=3,settoughness=3,haste)) ueot
|
||||||
text=When Sanguine Statuette enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn.
|
text=When Sanguine Statuette enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn.
|
||||||
mana={1}{R}
|
mana={1}{R}
|
||||||
@@ -97462,7 +97433,7 @@ name=Savage Stomp
|
|||||||
target=creature|myBattlefield
|
target=creature|myBattlefield
|
||||||
auto=counter(1/1)
|
auto=counter(1/1)
|
||||||
auto=_FIGHT_
|
auto=_FIGHT_
|
||||||
autohand=if type(dinosaur|mybattlefield)~morethan~0 then altercost(colorless,-2)
|
anyzone=while(restriction{type(dinosaur|mybattlefield)~morethan~0}) then altercost(colorless,-2)
|
||||||
text=Savage Stomp costs {2} less to cast if it targets a Dinosaur you control. -- Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
|
text=Savage Stomp costs {2} less to cast if it targets a Dinosaur you control. -- Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
|
||||||
mana={2}{G}
|
mana={2}{G}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -100139,7 +100110,7 @@ auto=choice name(instant) transforms((,newability[preventalldamage to(controller
|
|||||||
auto=choice name(land) transforms((,newability[preventalldamage to(controller) from(land)],newability[lord(creature|myBattlefield) protection from(land)])) forever
|
auto=choice name(land) transforms((,newability[preventalldamage to(controller) from(land)],newability[lord(creature|myBattlefield) protection from(land)])) forever
|
||||||
auto=choice name(planeswalker) transforms((,newability[preventalldamage to(controller) from(planeswalker)],newability[lord(creature|myBattlefield) protection from(planeswalker)])) forever
|
auto=choice name(planeswalker) transforms((,newability[preventalldamage to(controller) from(planeswalker)],newability[lord(creature|myBattlefield) protection from(planeswalker)])) forever
|
||||||
auto=choice name(sorcery) transforms((,newability[preventalldamage to(controller) from(sorcery)],newability[lord(creature|myBattlefield) protection from(sorcery)])) forever
|
auto=choice name(sorcery) transforms((,newability[preventalldamage to(controller) from(sorcery)],newability[lord(creature|myBattlefield) protection from(sorcery)])) forever
|
||||||
auto=choice name(tribal) transforms((,newability[preventalldamage to(controller) from(tribal)],newability[lord(creature|myBattlefield) protection from(tribal)])) forever
|
auto=choice name(kindred) transforms((,newability[preventalldamage to(controller) from(kindred)],newability[lord(creature|myBattlefield) protection from(kindred)])) forever
|
||||||
text=Flying -- As Serra's Emissary enters, choose a card type. -- You and creatures you control have protection from the chosen card type.
|
text=Flying -- As Serra's Emissary enters, choose a card type. -- You and creatures you control have protection from the chosen card type.
|
||||||
mana={4}{W}{W}{W}
|
mana={4}{W}{W}{W}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -100830,7 +100801,7 @@ toughness=1
|
|||||||
[card]
|
[card]
|
||||||
name=Shapers of Nature
|
name=Shapers of Nature
|
||||||
auto={3}{G}:counter(1/1) target(creature)
|
auto={3}{G}:counter(1/1) target(creature)
|
||||||
auto={2}{U}{counter(1/1,-1) target(creature|mybattlefield)}:draw:1 controller
|
auto={2}{U}:counter(1/1,-1) target(creature[counter{1/1}]|mybattlefield) && draw:1 controller
|
||||||
text={3}{G}: Put a +1/+1 counter on target creature. -- {2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
|
text={3}{G}: Put a +1/+1 counter on target creature. -- {2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
|
||||||
mana={1}{G}{U}
|
mana={1}{G}{U}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -100840,7 +100811,7 @@ toughness=3
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Shapers' Sanctuary
|
name=Shapers' Sanctuary
|
||||||
auto=@targeted(this) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):draw:1 controller
|
auto=@targeted(creature|myBattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):may draw:1
|
||||||
text=Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.
|
text=Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.
|
||||||
mana={G}
|
mana={G}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
@@ -101459,8 +101430,8 @@ toughness=5
|
|||||||
[card]
|
[card]
|
||||||
name=Shilgengar, Sire of Famine
|
name=Shilgengar, Sire of Famine
|
||||||
abilities=flying
|
abilities=flying
|
||||||
auto={S(other creature[Angel]|mybattlefield)}:name(sacrifice angel) create(blood)*storedtoughness restriction{type(other creature[Angel]|mybattlefield)~morethan~0}
|
auto={S(other creature[Angel]|mybattlefield)}:name(sacrifice angel) _BLOOD_*storedtoughness restriction{type(other creature[Angel]|mybattlefield)~morethan~0}
|
||||||
auto={S(other creature[-Angel]|mybattlefield)}:create(blood) restriction{type(other creature[-Angel]|mybattlefield)~morethan~0}
|
auto={S(other creature[-Angel]|mybattlefield)}:_BLOOD_ restriction{type(other creature[-Angel]|mybattlefield)~morethan~0}
|
||||||
auto={WB}{WB}{WB}{S(*[blood]|mybattlefield)}{S(*[blood]|mybattlefield)}{S(*[blood]|mybattlefield)}{S(*[blood]|mybattlefield)}{S(*[blood]|mybattlefield)}{S(*[blood]|mybattlefield)} restriction{type(*[blood]|mybattlefield)~morethan~5}:all(creature|mygraveyard) moveto(battlefield) and!(transforms((Vampire,newability[counter(0/0.1.finality)],newability[this(counter{0/0.1.finality}>=1) exiledeath])) forever )!
|
auto={WB}{WB}{WB}{S(*[blood]|mybattlefield)}{S(*[blood]|mybattlefield)}{S(*[blood]|mybattlefield)}{S(*[blood]|mybattlefield)}{S(*[blood]|mybattlefield)}{S(*[blood]|mybattlefield)} restriction{type(*[blood]|mybattlefield)~morethan~5}:all(creature|mygraveyard) moveto(battlefield) and!(transforms((Vampire,newability[counter(0/0.1.finality)],newability[this(counter{0/0.1.finality}>=1) exiledeath])) forever )!
|
||||||
text=Flying -- Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead. -- {W/B}{W/B}{W/B}, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.
|
text=Flying -- Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead. -- {W/B}{W/B}{W/B}, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.
|
||||||
mana={3}{B}{B}
|
mana={3}{B}{B}
|
||||||
@@ -102400,7 +102371,7 @@ target=creature
|
|||||||
auto=teach(creature) cantattack
|
auto=teach(creature) cantattack
|
||||||
auto=teach(creature) cantblock
|
auto=teach(creature) cantblock
|
||||||
auto=teach(creature) cantpwattack
|
auto=teach(creature) cantpwattack
|
||||||
auto={4}{W}:name(Exile enchanted creature) imprint && token(Blood)
|
auto={4}{W}:name(Exile enchanted creature) imprint && _BLOOD_
|
||||||
text=Enchant creature - Enchanted creature can't attack or block. -- {4}{W}: Exile enchanted creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
text=Enchant creature - Enchanted creature can't attack or block. -- {4}{W}: Exile enchanted creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||||
mana={2}{W}
|
mana={2}{W}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
@@ -104709,7 +104680,7 @@ type=Instant
|
|||||||
name=Slick Sequence
|
name=Slick Sequence
|
||||||
target=anytarget
|
target=anytarget
|
||||||
auto=damage:2
|
auto=damage:2
|
||||||
auto=if thisturn(*|mystack)~morethan~1 then draw:1 controller
|
auto=if casted a spell then draw:1 controller
|
||||||
text=Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card.
|
text=Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card.
|
||||||
mana={U}{R}
|
mana={U}{R}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -105213,7 +105184,7 @@ name=Smitten Swordmaster // Curry Favor
|
|||||||
abilities=lifelink,adventure
|
abilities=lifelink,adventure
|
||||||
other={B} name(Adventure)
|
other={B} name(Adventure)
|
||||||
auto=alternative name(You gain life) name(You gain life) life:type:knight:mybattlefield controller
|
auto=alternative name(You gain life) name(You gain life) life:type:knight:mybattlefield controller
|
||||||
auto=alternative name(Opponent looses life) name(Opponent looses life) life:-type:knight:mybattlefield opponent
|
auto=alternative name(Opponent loses life) name(Opponent loses life) life:-type:knight:mybattlefield opponent
|
||||||
auto=alternative _ADVENTURE_
|
auto=alternative _ADVENTURE_
|
||||||
text=Lifelink // You gain X life and each opponent loses X life, where X is the number of Knights you control.
|
text=Lifelink // You gain X life and each opponent loses X life, where X is the number of Knights you control.
|
||||||
mana={1}{B}
|
mana={1}{B}
|
||||||
@@ -105616,7 +105587,7 @@ toughness=4
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Sokenzan Smelter
|
name=Sokenzan Smelter
|
||||||
auto=@each my combatbegins restriction{type(artifact|MyBattlefield)~morethan~0}:name(Pay 1 and create construct) pay({1}) name(Pay 1 and create construct) all(this) transforms((,newability[sacrifice notaTarget(artifact|mybattlefield)],newability[create(Construct Artifact:Creature Artifact Construct:3/1:red:haste)]))
|
auto=@each my combatbegins restriction{type(artifact|myBattlefield)~morethan~0}:name(Pay 1 and create construct) pay({1}) name(Pay 1 and create construct) all(this) transforms((,newability[sacrifice notaTarget(artifact|mybattlefield)],newability[create(Construct Artifact:Creature Artifact Construct:3/1:red:haste)]))
|
||||||
text=At the beginning of combat on your turn, you may pay {1} and sacrifice an artifact. If you do, create a 3/1 red Construct artifact creature token with haste.
|
text=At the beginning of combat on your turn, you may pay {1} and sacrifice an artifact. If you do, create a 3/1 red Construct artifact creature token with haste.
|
||||||
mana={1}{R}
|
mana={1}{R}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -107117,7 +107088,7 @@ toughness=1
|
|||||||
[card]
|
[card]
|
||||||
name=Spectral Arcanist
|
name=Spectral Arcanist
|
||||||
abilities=flying
|
abilities=flying
|
||||||
auto=may name(Cast instant or sorcery) target(*[-land;-planeswalker;-creature;-enchantment;-artifact;-tribal;manacost<=type:spirit:mybattlefield]|graveyard) transforms((,newability[gainedexiledeath],newability[activate castcard(normal)])) forever
|
auto=may name(Cast instant or sorcery) target(*[-land;-planeswalker;-creature;-enchantment;-artifact;-kindred;manacost<=type:spirit:mybattlefield]|graveyard) transforms((,newability[gainedexiledeath],newability[activate castcard(normal)])) forever
|
||||||
text=Flying -- When Spectral Arcanist enters, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
|
text=Flying -- When Spectral Arcanist enters, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
|
||||||
mana={3}{U}
|
mana={3}{U}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -108136,7 +108107,7 @@ type=Sorcery
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Splitskin Doll
|
name=Splitskin Doll
|
||||||
auto=if type(other creature[power<=2]|MyBattlefield)~lessthan~1 then _LOOT_ else draw:1
|
auto=if type(other creature[power<=2]|myBattlefield)~lessthan~1 then _LOOT_ else draw:1
|
||||||
text=When Splitskin Doll enters, draw a card. Then discard a card unless you control another creature with power 2 or less.
|
text=When Splitskin Doll enters, draw a card. Then discard a card unless you control another creature with power 2 or less.
|
||||||
mana={1}{W}
|
mana={1}{W}
|
||||||
type=Artifact Creature
|
type=Artifact Creature
|
||||||
@@ -109532,7 +109503,7 @@ auto=choice name(Enchantment) transforms((,newability[lord(Enchantment|mycasting
|
|||||||
auto=choice name(Instant) transforms((,newability[lord(Instant|mycastingzone) changecost(colorless:-1)])) forever
|
auto=choice name(Instant) transforms((,newability[lord(Instant|mycastingzone) changecost(colorless:-1)])) forever
|
||||||
auto=choice name(Planeswalker) transforms((,newability[lord(Planeswalker|mycastingzone) changecost(colorless:-1)])) forever
|
auto=choice name(Planeswalker) transforms((,newability[lord(Planeswalker|mycastingzone) changecost(colorless:-1)])) forever
|
||||||
auto=choice name(Sorcery) transforms((,newability[lord(Sorcery|mycastingzone) changecost(colorless:-1)])) forever
|
auto=choice name(Sorcery) transforms((,newability[lord(Sorcery|mycastingzone) changecost(colorless:-1)])) forever
|
||||||
auto=choice name(Tribal) transforms((,newability[lord(Tribal|mycastingzone) changecost(colorless:-1)])) forever
|
auto=choice name(kindred) transforms((,newability[lord(kindred|mycastingzone) changecost(colorless:-1)])) forever
|
||||||
auto={1}{W}{U}:_BLINK_UEOT_
|
auto={1}{W}{U}:_BLINK_UEOT_
|
||||||
text=As Stenn, Paranoid Partisan enters, choose a card type other than creature or land. -- Spells you cast of the chosen type cost {1} less to cast. -- {1}{W}{U}: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.
|
text=As Stenn, Paranoid Partisan enters, choose a card type other than creature or land. -- Spells you cast of the chosen type cost {1} less to cast. -- {1}{W}{U}: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.
|
||||||
mana={W}{U}
|
mana={W}{U}
|
||||||
@@ -110698,8 +110669,8 @@ toughness=2
|
|||||||
[card]
|
[card]
|
||||||
name=Strefan, Maurer Progenitor
|
name=Strefan, Maurer Progenitor
|
||||||
abilities=flying
|
abilities=flying
|
||||||
auto=@each my end restriction{compare(oplifelost)~morethan~0}:name(Create Blood) token(Blood)
|
auto=@each my end restriction{compare(oplifelost)~morethan~0}:name(Create Blood) _BLOOD_
|
||||||
auto=@each my end restriction{compare(plifelost)~morethan~0}:name(Create Blood) token(Blood)
|
auto=@each my end restriction{compare(plifelost)~morethan~0}:name(Create Blood) _BLOOD_
|
||||||
auto=@combat(attacking) source(this) restriction{type(blood|mybattlefield)~morethan~1}:may name(Sacrifice 2 blood) target(<2>blood|myBattlefield) sacrifice && all(this) transforms((,newability[name(Put vampire in play) target(vampire|myhand) moveto(myBattlefield) and!( transforms((,newability[readytofight],indestructible)) ueot )!])) oneshot
|
auto=@combat(attacking) source(this) restriction{type(blood|mybattlefield)~morethan~1}:may name(Sacrifice 2 blood) target(<2>blood|myBattlefield) sacrifice && all(this) transforms((,newability[name(Put vampire in play) target(vampire|myhand) moveto(myBattlefield) and!( transforms((,newability[readytofight],indestructible)) ueot )!])) oneshot
|
||||||
text=Flying -- We the beginning of your end step, create a Blood token for each player who lost life this turn. -- Whenever Strefan, Maurer Progenitor attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.
|
text=Flying -- We the beginning of your end step, create a Blood token for each player who lost life this turn. -- Whenever Strefan, Maurer Progenitor attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.
|
||||||
mana={2}{B}{R}
|
mana={2}{B}{R}
|
||||||
@@ -110863,8 +110834,8 @@ toughness=2
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Strongarm Tactics
|
name=Strongarm Tactics
|
||||||
auto=ability$!name(Choose one) choice name(Discard Creature) notaTarget(*[creature]|myhand) reject _ choice name(Discard non creature and loose 4 life) notaTarget(*[-creature]|myhand) reject && life:-4!$ controller
|
auto=ability$!name(Choose one) choice name(Discard Creature) notaTarget(*[creature]|myhand) reject _ choice name(Discard non creature and lose 4 life) notaTarget(*[-creature]|myhand) reject && life:-4!$ controller
|
||||||
auto=ability$!name(Choose one) choice name(Discard Creature) notaTarget(*[creature]|myhand) reject _ choice name(Discard non creature and loose 4 life) notaTarget(*[-creature]|myhand) reject && life:-4!$ opponent
|
auto=ability$!name(Choose one) choice name(Discard Creature) notaTarget(*[creature]|myhand) reject _ choice name(Discard non creature and lose 4 life) notaTarget(*[-creature]|myhand) reject && life:-4!$ opponent
|
||||||
text=Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.
|
text=Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.
|
||||||
mana={1}{B}
|
mana={1}{B}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -111517,7 +111488,7 @@ toughness=2
|
|||||||
[card]
|
[card]
|
||||||
name=Sunbillow Verge
|
name=Sunbillow Verge
|
||||||
auto={T}:Add{W}
|
auto={T}:Add{W}
|
||||||
auto=aslongas(*[Mountain;Plains]|myBattlefield) {T}:Add{B}
|
auto=aslongas(*[Mountain;Plains]|myBattlefield) {T}:Add{R}
|
||||||
text={T}: Add {W}. -- {T}: Add {R}. Activate only if you control a Mountain or a Plains.
|
text={T}: Add {W}. -- {T}: Add {R}. Activate only if you control a Mountain or a Plains.
|
||||||
type=Land
|
type=Land
|
||||||
[/card]
|
[/card]
|
||||||
@@ -112998,7 +112969,7 @@ type=Instant
|
|||||||
name=Syphon Essence
|
name=Syphon Essence
|
||||||
target=*[creature;planeswalker]|stack
|
target=*[creature;planeswalker]|stack
|
||||||
auto=fizzle
|
auto=fizzle
|
||||||
auto=token(Blood) controller
|
auto=_BLOOD_ controller
|
||||||
text=Counter target creature or planeswalker spell. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
text=Counter target creature or planeswalker spell. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||||
mana={2}{U}
|
mana={2}{U}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -113026,8 +112997,8 @@ toughness=4
|
|||||||
[card]
|
[card]
|
||||||
name=Syr Carah, the Bold
|
name=Syr Carah, the Bold
|
||||||
auto={T}:damage:1 target(anytarget)
|
auto={T}:damage:1 target(anytarget)
|
||||||
auto=@damageof(player) from(this):moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) controller
|
auto=@damageof(player) from(this):_IMPULSE_DRAW_
|
||||||
auto=@damagefoeof(player) from(this):moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) controller
|
auto=@damagefoeof(player) from(this):_IMPULSE_DRAW_
|
||||||
text=Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn. -- {T}: Syr Carah deals 1 damage to any target.
|
text=Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn. -- {T}: Syr Carah deals 1 damage to any target.
|
||||||
mana={3}{R}{R}
|
mana={3}{R}{R}
|
||||||
type=Legendary Creature
|
type=Legendary Creature
|
||||||
@@ -114511,7 +114482,7 @@ toughness=2
|
|||||||
[card]
|
[card]
|
||||||
name=Tempered Veteran
|
name=Tempered Veteran
|
||||||
auto={W}{T}:counter(1/1) target(creature[counter{1/1.1}])
|
auto={W}{T}:counter(1/1) target(creature[counter{1/1.1}])
|
||||||
auto={4}{W}{W}{T}: counter(1/1) target(creature)
|
auto={4}{W}{W}{T}:counter(1/1) target(creature)
|
||||||
text={W}, {T}: Put a +1/+1 counter on target creature with a +1/+1 counter on it. -- {4}{W}{W}, {T}: Put a +1/+1 counter on target creature.
|
text={W}, {T}: Put a +1/+1 counter on target creature with a +1/+1 counter on it. -- {4}{W}{W}, {T}: Put a +1/+1 counter on target creature.
|
||||||
mana={1}{W}
|
mana={1}{W}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -119716,7 +119687,7 @@ toughness=1
|
|||||||
[card]
|
[card]
|
||||||
name=Town-razer Tyrant
|
name=Town-razer Tyrant
|
||||||
abilities=flying
|
abilities=flying
|
||||||
auto=name(Land looses abilities) target(land[-basic]|battlefield) transforms((,newability[onlymanaability],newability[@each my upkeep:ability$!name(Sacrifice or damage) choice name(Sacrifice) all(mysource) sacrifice _ choice name(Damage) damage:2 controller!$ controller])) forever
|
auto=name(Land loses abilities) target(land[-basic]|battlefield) transforms((,newability[onlymanaability],newability[@each my upkeep:ability$!name(Sacrifice or damage) choice name(Sacrifice) all(mysource) sacrifice _ choice name(Damage) damage:2 controller!$ controller])) forever
|
||||||
text=Flying -- When Town-Razer Tyrant enters, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your end step, this permanent deals 2 damage to you unless you sacrifice it."
|
text=Flying -- When Town-Razer Tyrant enters, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your end step, this permanent deals 2 damage to you unless you sacrifice it."
|
||||||
mana={2}{R}{R}
|
mana={2}{R}{R}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -121846,7 +121817,7 @@ auto=choice name(Artifact) transforms((,newability[lord(Artifact|mycastingzone)
|
|||||||
auto=choice name(Creature) transforms((,newability[lord(Creature|mycastingzone) changecost(colorless:-1)])) forever
|
auto=choice name(Creature) transforms((,newability[lord(Creature|mycastingzone) changecost(colorless:-1)])) forever
|
||||||
auto=choice name(Enchantment) transforms((,newability[lord(Enchantment|mycastingzone) changecost(colorless:-1)])) forever
|
auto=choice name(Enchantment) transforms((,newability[lord(Enchantment|mycastingzone) changecost(colorless:-1)])) forever
|
||||||
auto=choice name(Planeswalker) transforms((,newability[lord(Planeswalker|mycastingzone) changecost(colorless:-1)])) forever
|
auto=choice name(Planeswalker) transforms((,newability[lord(Planeswalker|mycastingzone) changecost(colorless:-1)])) forever
|
||||||
auto=choice name(Tribal) transforms((,newability[lord(Tribal|mycastingzone) changecost(colorless:-1)])) forever
|
auto=choice name(kindred) transforms((,newability[lord(kindred|mycastingzone) changecost(colorless:-1)])) forever
|
||||||
auto=choice name(Instant) transforms((,newability[lord(Instant|mycastingzone) changecost(colorless:-1)])) forever
|
auto=choice name(Instant) transforms((,newability[lord(Instant|mycastingzone) changecost(colorless:-1)])) forever
|
||||||
auto=choice name(Sorcery) transforms((,newability[lord(Sorcery|mycastingzone) changecost(colorless:-1)])) forever
|
auto=choice name(Sorcery) transforms((,newability[lord(Sorcery|mycastingzone) changecost(colorless:-1)])) forever
|
||||||
text=Companion Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) -- As Umori, the Collector enters, choose a card type. -- Spells you cast of the chosen type cost {1} less to cast.
|
text=Companion Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) -- As Umori, the Collector enters, choose a card type. -- Spells you cast of the chosen type cost {1} less to cast.
|
||||||
@@ -123852,7 +123823,7 @@ name=Vampire's Kiss
|
|||||||
target=player
|
target=player
|
||||||
auto=life:-2
|
auto=life:-2
|
||||||
auto=life:2 controller
|
auto=life:2 controller
|
||||||
auto=token(Blood)*2 controller
|
auto=_BLOOD_*2 controller
|
||||||
text=Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
text=Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||||
mana={1}{B}
|
mana={1}{B}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -123869,7 +123840,7 @@ type=Instant
|
|||||||
[card]
|
[card]
|
||||||
name=Vampires' Vengeance
|
name=Vampires' Vengeance
|
||||||
auto=damage:2 all(creature[-vampire]|battlefield)
|
auto=damage:2 all(creature[-vampire]|battlefield)
|
||||||
auto=name(Create blood) token(Blood)
|
auto=name(Create blood) _BLOOD_
|
||||||
text=Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
text=Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||||
mana={2}{R}
|
mana={2}{R}
|
||||||
type=Instant
|
type=Instant
|
||||||
@@ -125448,7 +125419,7 @@ toughness=2
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Vindictive Lich
|
name=Vindictive Lich
|
||||||
auto=_DIES_name(Choose one) name(Choose one) emblem transforms((,newability[choice name(Opponent sacrifices a creature) ability$!name(Sacrifice creature) notaTarget(creature|mybattlefield) sacrifice!$ opponent],newability[choice name(Opponent discards 2 cards) ability$!name(Discards 2 cards) notaTarget(<2>*|myhand) reject!$ opponent],newability[choice name(Opponent looses 5 life) life:-5 opponent])) ueot
|
auto=_DIES_name(Choose one) name(Choose one) emblem transforms((,newability[choice name(Opponent sacrifices a creature) ability$!name(Sacrifice creature) notaTarget(creature|mybattlefield) sacrifice!$ opponent],newability[choice name(Opponent discards 2 cards) ability$!name(Discards 2 cards) notaTarget(<2>*|myhand) reject!$ opponent],newability[choice name(Opponent loses 5 life) life:-5 opponent])) ueot
|
||||||
text=When Vindictive Lich dies, choose one or more. Each mode must target a different player. -- Target opponent sacrifices a creature. -- Target opponent discards two cards. -- Target opponent loses 5 life.
|
text=When Vindictive Lich dies, choose one or more. Each mode must target a different player. -- Target opponent sacrifices a creature. -- Target opponent discards two cards. -- Target opponent loses 5 life.
|
||||||
mana={3}{B}
|
mana={3}{B}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -126364,7 +126335,7 @@ backside=Bloodbat Summoner
|
|||||||
abilities=flying
|
abilities=flying
|
||||||
restriction=compare(isflipped)~equalto~0
|
restriction=compare(isflipped)~equalto~0
|
||||||
anyzone={0}:doubleside(backside)
|
anyzone={0}:doubleside(backside)
|
||||||
auto=@movedTo(creature[-token]|graveyard) from(mybattlefield):name(Create blood) token(Blood)
|
auto=@movedTo(creature[-token]|graveyard) from(mybattlefield):name(Create blood) _BLOOD_
|
||||||
auto=@movedto(blood|mybattlefield) restriction{type(blood|mybattlefield)~morethan~4}:name(Transform) flip(backside)
|
auto=@movedto(blood|mybattlefield) restriction{type(blood|mybattlefield)~morethan~4}:name(Transform) flip(backside)
|
||||||
text=Flying -- Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster. // Bloodbat Summoner
|
text=Flying -- Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster. // Bloodbat Summoner
|
||||||
mana={1}{B}
|
mana={1}{B}
|
||||||
@@ -126376,7 +126347,7 @@ toughness=1
|
|||||||
[card]
|
[card]
|
||||||
name=Voldaren Epicure
|
name=Voldaren Epicure
|
||||||
auto=damage:1 opponent
|
auto=damage:1 opponent
|
||||||
auto=token(Blood)
|
auto=_BLOOD_
|
||||||
text=When Voldaren Epicure enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
text=When Voldaren Epicure enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||||
mana={R}
|
mana={R}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -126392,12 +126363,12 @@ auto=this(variable{type:vampire:myrestrictedcastingzone}>0) {T}{L:1}:add{U}
|
|||||||
auto=this(variable{type:vampire:myrestrictedcastingzone}>0) {T}{L:1}:add{B}
|
auto=this(variable{type:vampire:myrestrictedcastingzone}>0) {T}{L:1}:add{B}
|
||||||
auto=this(variable{type:vampire:myrestrictedcastingzone}>0) {T}{L:1}:add{R}
|
auto=this(variable{type:vampire:myrestrictedcastingzone}>0) {T}{L:1}:add{R}
|
||||||
auto=this(variable{type:vampire:myrestrictedcastingzone}>0) {T}{L:1}:add{G}
|
auto=this(variable{type:vampire:myrestrictedcastingzone}>0) {T}{L:1}:add{G}
|
||||||
auto=this(variable{type:vampire:mybattlefield}=0) {5}{T}:name(Create blood) token(Blood)
|
auto=this(variable{type:vampire:mybattlefield}=0) {5}{T}:name(Create blood) _BLOOD_
|
||||||
auto=this(variable{type:vampire:mybattlefield}=1) {4}{T}:name(Create blood) token(Blood)
|
auto=this(variable{type:vampire:mybattlefield}=1) {4}{T}:name(Create blood) _BLOOD_
|
||||||
auto=this(variable{type:vampire:mybattlefield}=2) {3}{T}:name(Create blood) token(Blood)
|
auto=this(variable{type:vampire:mybattlefield}=2) {3}{T}:name(Create blood) _BLOOD_
|
||||||
auto=this(variable{type:vampire:mybattlefield}=3) {2}{T}:name(Create blood) token(Blood)
|
auto=this(variable{type:vampire:mybattlefield}=3) {2}{T}:name(Create blood) _BLOOD_
|
||||||
auto=this(variable{type:vampire:mybattlefield}=4) {1}{T}:name(Create blood) token(Blood)
|
auto=this(variable{type:vampire:mybattlefield}=4) {1}{T}:name(Create blood) _BLOOD_
|
||||||
auto=this(variable{type:vampire:mybattlefield}>=5) {T}:name(Create blood) token(Blood)
|
auto=this(variable{type:vampire:mybattlefield}>=5) {T}:name(Create blood) _BLOOD_
|
||||||
text=Add {C}. -- {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. -- {5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
text=Add {C}. -- {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. -- {5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||||
type=Land
|
type=Land
|
||||||
[/card]
|
[/card]
|
||||||
@@ -127576,11 +127547,11 @@ type=Enchantment
|
|||||||
name=Warlock Class
|
name=Warlock Class
|
||||||
auto=counter(0/0,1,Level)
|
auto=counter(0/0,1,Level)
|
||||||
aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(hand) and!( all(*[zpos<=3]|mylibrary) moveTo(mygraveyard) )!])) oneshot
|
aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(hand) and!( all(*[zpos<=3]|mylibrary) moveTo(mygraveyard) )!])) oneshot
|
||||||
auto=@each my end restriction{morbid}:name(Opponent looses life) life:-1 opponent
|
auto=@each my end restriction{morbid}:name(Opponent loses life) life:-1 opponent
|
||||||
auto=this(variable{hascntlevel}=1) {1}{B}:name(Level 2) counter(0/0,1,Level) asSorcery
|
auto=this(variable{hascntlevel}=1) {1}{B}:name(Level 2) counter(0/0,1,Level) asSorcery
|
||||||
auto=@counteradded(0/0.1.Level) from(this) restriction{compare(hascntlevel)~equalto~2}:name(Look top 3) reveal:3 optionone name(Get a Card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
auto=@counteradded(0/0.1.Level) from(this) restriction{compare(hascntlevel)~equalto~2}:name(Look top 3) reveal:3 optionone name(Get a Card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
||||||
auto=this(variable{hascntlevel}=2) {6}{B}:name(Level 3) counter(0/0,1,Level) asSorcery
|
auto=this(variable{hascntlevel}=2) {6}{B}:name(Level 3) counter(0/0,1,Level) asSorcery
|
||||||
auto=@each my end restriction{compare(hascntlevel)~morethan~2}:name(Opponent looses life) damage:oplifelost opponent
|
auto=@each my end restriction{compare(hascntlevel)~morethan~2}:name(Opponent loses life) damage:oplifelost opponent
|
||||||
text=(Gain the next level as a sorcery to add its ability.) -- At the beginning of your end step, if a creature died this turn, each opponent loses 1 life. -- {1}{B}: Level 2 -- When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. -- {6}{B}: Level 3 -- At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
|
text=(Gain the next level as a sorcery to add its ability.) -- At the beginning of your end step, if a creature died this turn, each opponent loses 1 life. -- {1}{B}: Level 2 -- When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. -- {6}{B}: Level 3 -- At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
|
||||||
mana={B}
|
mana={B}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
@@ -129265,7 +129236,7 @@ toughness=3
|
|||||||
[card]
|
[card]
|
||||||
name=Winding Way
|
name=Winding Way
|
||||||
auto=choice name(Creature) reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(hand) and!( all(creature|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
auto=choice name(Creature) reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(hand) and!( all(creature|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||||
auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(hand) and!( all(land|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(hand) and!( all(land|reveal) moveto(hand) )! optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
||||||
text=Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
|
text=Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
|
||||||
mana={1}{G}
|
mana={1}{G}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
|
|||||||
@@ -12121,14 +12121,15 @@ type=Enchantment
|
|||||||
[card]
|
[card]
|
||||||
name=Blood Oath
|
name=Blood Oath
|
||||||
auto=choice name(Artifact) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(artifact|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
auto=choice name(Artifact) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(artifact|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
||||||
|
auto=choice name(battle) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(battle|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
||||||
auto=choice name(creature) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(creature|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
auto=choice name(creature) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(creature|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
||||||
auto=choice name(enchantment) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(enchantment|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
auto=choice name(enchantment) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(enchantment|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
||||||
auto=choice name(instant) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(instant|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
auto=choice name(instant) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(instant|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
||||||
|
auto=choice name(kindred) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(kindred|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
||||||
auto=choice name(land) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(land|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
auto=choice name(land) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(land|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
||||||
auto=choice name(planeswalker) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(planeswalker|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
auto=choice name(planeswalker) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(planeswalker|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
||||||
auto=choice name(sorcery) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(sorcery|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
auto=choice name(sorcery) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(sorcery|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
||||||
auto=choice name(tribal) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(tribal|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
text=Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)
|
||||||
text=Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
|
|
||||||
mana={3}{R}
|
mana={3}{R}
|
||||||
type=Instant
|
type=Instant
|
||||||
[/card]
|
[/card]
|
||||||
@@ -12486,7 +12487,7 @@ toughness=1
|
|||||||
[card]
|
[card]
|
||||||
name=Bloodgift Demon
|
name=Bloodgift Demon
|
||||||
abilities=flying
|
abilities=flying
|
||||||
auto=@each my upkeep:target(player) ability$!name(draw 1 & loose 1) draw:1 _ life:-1!$ targetedplayer
|
auto=@each my upkeep:target(player) ability$!name(draw 1 & lose 1) draw:1 _ life:-1!$ targetedplayer
|
||||||
text=Flying -- At the beginning of your upkeep, target player draws a card and loses 1 life.
|
text=Flying -- At the beginning of your upkeep, target player draws a card and loses 1 life.
|
||||||
mana={3}{B}{B}
|
mana={3}{B}{B}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -14102,7 +14103,7 @@ target=creature
|
|||||||
text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Boulder Salvo deals 4 damage to target creature.
|
text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Boulder Salvo deals 4 damage to target creature.
|
||||||
mana={4}{R}
|
mana={4}{R}
|
||||||
other={1}{R} name(surge)
|
other={1}{R} name(surge)
|
||||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
otherrestriction=casted a spell
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -16326,7 +16327,7 @@ subtype=Aura
|
|||||||
name=Cairn Wanderer
|
name=Cairn Wanderer
|
||||||
abilities=changeling
|
abilities=changeling
|
||||||
auto=aslongas(creature[flying]|graveyard) flying >0
|
auto=aslongas(creature[flying]|graveyard) flying >0
|
||||||
auto=aslongas(creature[fear]|graveyard) fear>0
|
auto=aslongas(creature[fear]|graveyard) fear >0
|
||||||
auto=aslongas(creature[first strike]|graveyard) first strike >0
|
auto=aslongas(creature[first strike]|graveyard) first strike >0
|
||||||
auto=aslongas(creature[double strike]|graveyard) double strike >0
|
auto=aslongas(creature[double strike]|graveyard) double strike >0
|
||||||
auto=aslongas(creature[deathtouch]|graveyard) deathtouch >0
|
auto=aslongas(creature[deathtouch]|graveyard) deathtouch >0
|
||||||
@@ -21601,7 +21602,7 @@ name=Comparative Analysis
|
|||||||
auto=draw:2
|
auto=draw:2
|
||||||
text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Target player draws two cards.
|
text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Target player draws two cards.
|
||||||
other={2}{U} name(surge)
|
other={2}{U} name(surge)
|
||||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
otherrestriction=casted a spell
|
||||||
mana={3}{U}
|
mana={3}{U}
|
||||||
type=Instant
|
type=Instant
|
||||||
[/card]
|
[/card]
|
||||||
@@ -22208,7 +22209,7 @@ auto=doesnotuntap
|
|||||||
text=Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Enchant creature -- Enchanted creature doesn't untap during its controller's untap step.
|
text=Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Enchant creature -- Enchanted creature doesn't untap during its controller's untap step.
|
||||||
mana={2}{U}
|
mana={2}{U}
|
||||||
other={U} name(surge)
|
other={U} name(surge)
|
||||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
otherrestriction=casted a spell
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
subtype=Aura
|
subtype=Aura
|
||||||
[/card]
|
[/card]
|
||||||
@@ -24333,7 +24334,7 @@ text=Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a tea
|
|||||||
mana={4}{U}{U}
|
mana={4}{U}{U}
|
||||||
auto=alternative token(Octopus,Creature octopus,8/8,blue)
|
auto=alternative token(Octopus,Creature octopus,8/8,blue)
|
||||||
other={3}{U}{U} name(surge)
|
other={3}{U}{U} name(surge)
|
||||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
otherrestriction=casted a spell
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -31955,7 +31956,7 @@ toughness=2
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Dreams of the Dead
|
name=Dreams of the Dead
|
||||||
auto={1}{U}:moveto(mybattlefield) and!( transforms((,newability[@movedto(this|nonbattlezone) from(battlefield):moveto(exile)],newability[cumulativeupcost[{2}] sacrifice])) forever )! target(creature[white;black]|mygraveyard)
|
auto={1}{U}:moveto(mybattlefield) and!( transforms((,newability[exiledeath],newability[cumulativeupcost[{2}] sacrifice])) forever )! target(creature[white;black]|mygraveyard)
|
||||||
text={1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
|
text={1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
|
||||||
mana={3}{U}
|
mana={3}{U}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
@@ -34411,7 +34412,8 @@ toughness=3
|
|||||||
name=Eldrazi Horror
|
name=Eldrazi Horror
|
||||||
power=3
|
power=3
|
||||||
toughness=2
|
toughness=2
|
||||||
type=Creature Eldrazi Horror
|
type=Creature
|
||||||
|
subtype=Eldrazi Horror
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Eldrazi Monument
|
name=Eldrazi Monument
|
||||||
@@ -38711,7 +38713,7 @@ type=Instant
|
|||||||
name=Fall of the Titans
|
name=Fall of the Titans
|
||||||
other={X}{R} name(surge)
|
other={X}{R} name(surge)
|
||||||
target=<upto:2>anytarget
|
target=<upto:2>anytarget
|
||||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
otherrestriction=casted a spell
|
||||||
auto=paidmana damage:XX
|
auto=paidmana damage:XX
|
||||||
auto=alternative damage:X
|
auto=alternative damage:X
|
||||||
text=Surge {X}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Fall of the Titans deals X damage to each of up to two target creatures and/or players.
|
text=Surge {X}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Fall of the Titans deals X damage to each of up to two target creatures and/or players.
|
||||||
@@ -39956,23 +39958,23 @@ subtype=Aura
|
|||||||
name=Fertile Imagination
|
name=Fertile Imagination
|
||||||
auto=if type(artifact|opponenthand)~morethan~0 then choice name(Artifact) name(Artifact) target(<type:*:opponenthand>artifact|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
auto=if type(artifact|opponenthand)~morethan~0 then choice name(Artifact) name(Artifact) target(<type:*:opponenthand>artifact|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
||||||
auto=if type(artifact|opponenthand)~equalto~0 then choice name(Artifact) name(Artifact) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
auto=if type(artifact|opponenthand)~equalto~0 then choice name(Artifact) name(Artifact) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
||||||
|
auto=if type(battle|opponenthand)~morethan~0 then choice name(Battle) name(Battle) target(<type:*:opponenthand>battle|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
||||||
|
auto=if type(battle|opponenthand)~equalto~0 then choice name(Battle) name(Battle) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
||||||
auto=if type(creature|opponenthand)~morethan~0 then choice name(Creature) name(Creature) target(<type:*:opponenthand>creature|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
auto=if type(creature|opponenthand)~morethan~0 then choice name(Creature) name(Creature) target(<type:*:opponenthand>creature|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
||||||
auto=if type(creature|opponenthand)~equalto~0 then choice name(Creature) name(Creature) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
auto=if type(creature|opponenthand)~equalto~0 then choice name(Creature) name(Creature) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
||||||
auto=if type(enchantment|opponenthand)~morethan~0 then choice name(Enchantment) name(Enchantment) target(<type:*:opponenthand>enchantment|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
auto=if type(enchantment|opponenthand)~morethan~0 then choice name(Enchantment) name(Enchantment) target(<type:*:opponenthand>enchantment|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
||||||
auto=if type(enchantment|opponenthand)~equalto~0 then choice name(Enchantment) name(Enchantment) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
auto=if type(enchantment|opponenthand)~equalto~0 then choice name(Enchantment) name(Enchantment) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
||||||
|
auto=if type(instant|opponenthand)~morethan~0 then choice name(Instant) name(Instant) target(<type:*:opponenthand>instant|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
||||||
|
auto=if type(instant|opponenthand)~equalto~0 then choice name(Instant) name(Instant) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
||||||
|
auto=if type(kindred|opponenthand)~morethan~0 then choice name(kindred) name(kindred) target(<type:*:opponenthand>kindred|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
||||||
|
auto=if type(kindred|opponenthand)~equalto~0 then choice name(kindred) name(kindred) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
||||||
auto=if type(land|opponenthand)~morethan~0 then choice name(Land) name(Land) target(<type:*:opponenthand>land|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
auto=if type(land|opponenthand)~morethan~0 then choice name(Land) name(Land) target(<type:*:opponenthand>land|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
||||||
auto=if type(land|opponenthand)~equalto~0 then choice name(Land) name(Land) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
auto=if type(land|opponenthand)~equalto~0 then choice name(Land) name(Land) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
||||||
auto=if type(planeswalker|opponenthand)~morethan~0 then choice name(Planeswalker) name(Planeswalker) target(<type:*:opponenthand>planeswalker|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
auto=if type(planeswalker|opponenthand)~morethan~0 then choice name(Planeswalker) name(Planeswalker) target(<type:*:opponenthand>planeswalker|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
||||||
auto=if type(planeswalker|opponenthand)~equalto~0 then choice name(Planeswalker) name(Planeswalker) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
auto=if type(planeswalker|opponenthand)~equalto~0 then choice name(Planeswalker) name(Planeswalker) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
||||||
auto=if type(sorcery|opponenthand)~morethan~0 then choice name(Sorcery) name(Sorcery) target(<type:*:opponenthand>sorcery|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
auto=if type(sorcery|opponenthand)~morethan~0 then choice name(Sorcery) name(Sorcery) target(<type:*:opponenthand>sorcery|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
||||||
auto=if type(sorcery|opponenthand)~equalto~0 then choice name(Sorcery) name(Sorcery) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
auto=if type(sorcery|opponenthand)~equalto~0 then choice name(Sorcery) name(Sorcery) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
||||||
auto=if type(instant|opponenthand)~morethan~0 then choice name(Instant) name(Instant) target(<type:*:opponenthand>instant|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
text=Choose a card type. Target opponent reveals their hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)
|
||||||
auto=if type(instant|opponenthand)~equalto~0 then choice name(Instant) name(Instant) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
|
||||||
auto=if type(battle|opponenthand)~morethan~0 then choice name(Battle) name(Battle) target(<type:*:opponenthand>battle|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
|
||||||
auto=if type(battle|opponenthand)~equalto~0 then choice name(Battle) name(Battle) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
|
||||||
auto=if type(tribal|opponenthand)~morethan~0 then choice name(Tribal) name(Tribal) target(<type:*:opponenthand>tribal|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
|
||||||
auto=if type(tribal|opponenthand)~equalto~0 then choice name(Tribal) name(Tribal) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
|
||||||
text=Choose a card type. Target opponent reveals their hand. Put two 1/1 green Saproling creature tokens onto the battlefield for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, battle and tribal are card types.)
|
|
||||||
mana={2}{G}{G}
|
mana={2}{G}{G}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
[/card]
|
[/card]
|
||||||
@@ -40311,8 +40313,7 @@ toughness=3
|
|||||||
[card]
|
[card]
|
||||||
name=Fiendslayer Paladin
|
name=Fiendslayer Paladin
|
||||||
abilities=first strike, lifelink
|
abilities=first strike, lifelink
|
||||||
auto=cantbetargetof(instant[black;red]|opponenthand,opponentgraveyard,opponentstack)
|
auto=cantbetargetof(*[black;red]|opponenthand,opponentgraveyard,opponentstack)
|
||||||
auto=cantbetargetof(sorcery[black;red]|opponenthand,opponentgraveyard,opponentstack)
|
|
||||||
text=First strike (This creature deals combat damage before creatures without first strike.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Fiendslayer Paladin can't be the target of black or red spells your opponents control.
|
text=First strike (This creature deals combat damage before creatures without first strike.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Fiendslayer Paladin can't be the target of black or red spells your opponents control.
|
||||||
mana={1}{W}{W}
|
mana={1}{W}{W}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -47778,7 +47779,7 @@ abilities=menace
|
|||||||
text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Menace (This creature can't be blocked except by two or more creatures.)
|
text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Menace (This creature can't be blocked except by two or more creatures.)
|
||||||
mana={3}{R}
|
mana={3}{R}
|
||||||
other={1}{R} name(surge)
|
other={1}{R} name(surge)
|
||||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
otherrestriction=casted a spell
|
||||||
type=Creature
|
type=Creature
|
||||||
subtype=Goblin Warrior Ally
|
subtype=Goblin Warrior Ally
|
||||||
power=3
|
power=3
|
||||||
@@ -50577,7 +50578,7 @@ auto=draw:1 controller
|
|||||||
text=Surge {1}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Tap target creature. It doesn't untap during its controller's next untap step. -- Draw a card.
|
text=Surge {1}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Tap target creature. It doesn't untap during its controller's next untap step. -- Draw a card.
|
||||||
mana={2}{U}
|
mana={2}{U}
|
||||||
other={1}{U} name(surge)
|
other={1}{U} name(surge)
|
||||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
otherrestriction=casted a spell
|
||||||
type=Instant
|
type=Instant
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -51465,8 +51466,8 @@ subtype=Aura
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Gulf Squid
|
name=Gulf Squid
|
||||||
auto=choice name(tap all lands opponent controls) tap all(land|mybattlefield)
|
auto=choice name(tap all lands opponent controls) tap all(land|opponentbattlefield)
|
||||||
auto=choice name(tap all lands you control) tap all(land|opponentbattlefield)
|
auto=choice name(tap all lands you control) tap all(land|mybattlefield)
|
||||||
text=When Gulf Squid enters, tap all lands target player controls.
|
text=When Gulf Squid enters, tap all lands target player controls.
|
||||||
mana={3}{U}
|
mana={3}{U}
|
||||||
type=Creature
|
type=Creature
|
||||||
@@ -56128,7 +56129,7 @@ toughness=1
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Humble the Brute
|
name=Humble the Brute
|
||||||
target=creature[power>3]
|
target=creature[power>=4]
|
||||||
auto=destroy
|
auto=destroy
|
||||||
auto=name(Create clue) _CLUE_ controller
|
auto=name(Create clue) _CLUE_ controller
|
||||||
text=Destroy target creature with power 4 or greater. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
|
text=Destroy target creature with power 4 or greater. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
|
||||||
@@ -59709,7 +59710,7 @@ text=Flash (You may cast this spell any time you could cast an instant.),Haste -
|
|||||||
power=0
|
power=0
|
||||||
toughness=3
|
toughness=3
|
||||||
mana={1}{U}{R}
|
mana={1}{U}{R}
|
||||||
type=creature
|
type=Creature
|
||||||
subtype=Human Wizard
|
subtype=Human Wizard
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -61110,7 +61111,7 @@ abilities=flying
|
|||||||
text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying
|
text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying
|
||||||
mana={4}{U}
|
mana={4}{U}
|
||||||
other={2}{U} name(surge)
|
other={2}{U} name(surge)
|
||||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
otherrestriction=casted a spell
|
||||||
type=Creature
|
type=Creature
|
||||||
subtype=Sphinx
|
subtype=Sphinx
|
||||||
power=3
|
power=3
|
||||||
@@ -62719,8 +62720,8 @@ toughness=4
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Khabal Ghoul
|
name=Khabal Ghoul
|
||||||
auto=@each end:counter(1/1,type:creature[fresh]:graveyard)
|
auto=@each end:counter(1/1,bothalldeadcreature)
|
||||||
text=At the beginning of each end step, put a +1/+1 counter on Khabal Ghoul for each creature put into a graveyard from the battlefield this turn.
|
text=At the beginning of each end step, put a +1/+1 counter on this creature for each creature that died this turn.
|
||||||
mana={2}{B}
|
mana={2}{B}
|
||||||
type=Creature
|
type=Creature
|
||||||
subtype=Zombie
|
subtype=Zombie
|
||||||
@@ -83744,7 +83745,7 @@ target=*|stack
|
|||||||
text=Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Overwhelming Denial can't be countered. -- Counter target spell.
|
text=Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Overwhelming Denial can't be countered. -- Counter target spell.
|
||||||
mana={2}{U}{U}
|
mana={2}{U}{U}
|
||||||
other={U}{U} name(surge)
|
other={U}{U} name(surge)
|
||||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
otherrestriction=casted a spell
|
||||||
type=Instant
|
type=Instant
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -84001,7 +84002,7 @@ type=Sorcery
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Painful Quandary
|
name=Painful Quandary
|
||||||
auto=@movedTo(*|opponentstack):choice name(make opponent choose) ability$!choice name(Lose 5 life) life:-5 _ if type(*|myhand)~morethan~0 then choice name(discard) target(*|myhand) reject!$ opponent
|
auto=@movedTo(*|opponentstack):ability$!choice name(Lose 5 life) life:-5 _ if type(*|myhand)~morethan~0 then choice name(discard) target(*|myhand) reject!$ opponent
|
||||||
text=Whenever an opponent casts a spell, that player loses 5 life unless they discards a card.
|
text=Whenever an opponent casts a spell, that player loses 5 life unless they discards a card.
|
||||||
mana={3}{B}{B}
|
mana={3}{B}{B}
|
||||||
type=Enchantment
|
type=Enchantment
|
||||||
@@ -91766,8 +91767,8 @@ toughness=3
|
|||||||
[card]
|
[card]
|
||||||
name=Rampaging Baloths
|
name=Rampaging Baloths
|
||||||
abilities=trample
|
abilities=trample
|
||||||
auto=_LANDFALL_may token(Beast,Creature Beast,4/4,green)
|
auto=_LANDFALL_ token(Beast,Creature Beast,4/4,green)
|
||||||
text=Trample -- Landfall - Whenever a land enters under your control, you may put a 4/4 green Beast creature token onto the battlefield.
|
text=Trample -- Landfall - Whenever a land you control enters, create a 4/4 green Beast creature token.
|
||||||
mana={4}{G}{G}
|
mana={4}{G}{G}
|
||||||
type=Creature
|
type=Creature
|
||||||
subtype=Beast
|
subtype=Beast
|
||||||
@@ -93005,7 +93006,7 @@ auto=alternative all(other creature|mybattlefield) 1/0 ueot && all(other creatur
|
|||||||
text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Haste -- When Reckless Bushwhacker enters, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
|
text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Haste -- When Reckless Bushwhacker enters, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
|
||||||
mana={2}{R}
|
mana={2}{R}
|
||||||
other={1}{R} name(surge)
|
other={1}{R} name(surge)
|
||||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
otherrestriction=casted a spell
|
||||||
type=Creature
|
type=Creature
|
||||||
subtype=Goblin Warrior Ally
|
subtype=Goblin Warrior Ally
|
||||||
power=2
|
power=2
|
||||||
@@ -101651,7 +101652,7 @@ type=Sorcery
|
|||||||
[card]
|
[card]
|
||||||
name=See the Unwritten
|
name=See the Unwritten
|
||||||
auto=_FEROCIOUS_ reveal:8 revealzone(mylibrary) optionone target(<2>creature|reveal) moveto(mybattlefield) and!( all(*|reveal) moveto(ownergraveyard) )! optiononeend optiontwo all(*|reveal) moveto(ownergraveyard) optiontwoend revealend
|
auto=_FEROCIOUS_ reveal:8 revealzone(mylibrary) optionone target(<2>creature|reveal) moveto(mybattlefield) and!( all(*|reveal) moveto(ownergraveyard) )! optiononeend optiontwo all(*|reveal) moveto(ownergraveyard) optiontwoend revealend
|
||||||
auto=if type(creature[power>3]|mybattlefield)~lessthan~1 then reveal:8 revealzone(mylibrary) optionone target(<1>creature|reveal) moveto(mybattlefield) and!( all(*|reveal) moveto(ownergraveyard) )! optiononeend optiontwo all(*|reveal) moveto(ownergraveyard) optiontwoend revealend
|
auto=if type(creature[power>=3]|mybattlefield)~lessthan~1 then reveal:8 revealzone(mylibrary) optionone target(<1>creature|reveal) moveto(mybattlefield) and!( all(*|reveal) moveto(ownergraveyard) )! optiononeend optiontwo all(*|reveal) moveto(ownergraveyard) optiontwoend revealend
|
||||||
text=Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard. -- Ferocious -- If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.
|
text=Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard. -- Ferocious -- If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.
|
||||||
mana={4}{G}{G}
|
mana={4}{G}{G}
|
||||||
type=Sorcery
|
type=Sorcery
|
||||||
@@ -102220,8 +102221,8 @@ auto=choice name(Creature) moveTo(myexile) notaTarget(creature|myhand) and!( all
|
|||||||
auto=choice name(Enchantment) moveTo(myexile) notaTarget(enchantment|myhand) and!( all(this) transforms((,newability[lord(enchantment|mycastingzone) changecost(colorless:-2)])) forever )!
|
auto=choice name(Enchantment) moveTo(myexile) notaTarget(enchantment|myhand) and!( all(this) transforms((,newability[lord(enchantment|mycastingzone) changecost(colorless:-2)])) forever )!
|
||||||
auto=choice name(Instant) moveTo(myexile) notaTarget(instant|myhand) and!( all(this) transforms((,newability[lord(instant|mycastingzone) changecost(colorless:-2)])) forever )!
|
auto=choice name(Instant) moveTo(myexile) notaTarget(instant|myhand) and!( all(this) transforms((,newability[lord(instant|mycastingzone) changecost(colorless:-2)])) forever )!
|
||||||
auto=choice name(Sorcery) moveTo(myexile) notaTarget(sorcery|myhand) and!( all(this) transforms((,newability[lord(sorcery|mycastingzone) changecost(colorless:-2)])) forever )!
|
auto=choice name(Sorcery) moveTo(myexile) notaTarget(sorcery|myhand) and!( all(this) transforms((,newability[lord(sorcery|mycastingzone) changecost(colorless:-2)])) forever )!
|
||||||
auto=choice name(Tribal Instant) moveTo(myexile) notaTarget(instant[tribal]|myhand) and!( all(this) transforms((,newability[lord(*[instant;tribal]|mycastingzone) changecost(colorless:-2)])) forever )!
|
auto=choice name(kindred Instant) moveTo(myexile) notaTarget(instant[kindred]|myhand) and!( all(this) transforms((,newability[lord(*[instant;kindred]|mycastingzone) changecost(colorless:-2)])) forever )!
|
||||||
auto=choice name(Tribal Sorcery) moveTo(myexile) notaTarget(sorcery[tribal]|myhand) and!( all(this) transforms((,newability[lord(*[sorcery;tribal]|mycastingzone) changecost(colorless:-2)])) forever )!
|
auto=choice name(kindred Sorcery) moveTo(myexile) notaTarget(sorcery[kindred]|myhand) and!( all(this) transforms((,newability[lord(*[sorcery;kindred]|mycastingzone) changecost(colorless:-2)])) forever )!
|
||||||
auto=choice name(Planeswalker) moveTo(myexile) notaTarget(planeswalker|myhand) and!( all(this) transforms((,newability[lord(planeswalker|mycastingzone) changecost(colorless:-2)])) forever )!
|
auto=choice name(Planeswalker) moveTo(myexile) notaTarget(planeswalker|myhand) and!( all(this) transforms((,newability[lord(planeswalker|mycastingzone) changecost(colorless:-2)])) forever )!
|
||||||
auto=choice name(cancel) donothing
|
auto=choice name(cancel) donothing
|
||||||
text=Imprint - When Semblance Anvil enters, you may exile a nonland card from your hand. -- Spells you cast that share a card type with the exiled card cost {2} less to cast.
|
text=Imprint - When Semblance Anvil enters, you may exile a nonland card from your hand. -- Spells you cast that share a card type with the exiled card cost {2} less to cast.
|
||||||
@@ -117950,7 +117951,7 @@ toughness=7
|
|||||||
[card]
|
[card]
|
||||||
name=Tarmogoyf
|
name=Tarmogoyf
|
||||||
anyzone=allgravecardtypes/allgravecardtypesplus1plusend cdaactive
|
anyzone=allgravecardtypes/allgravecardtypesplus1plusend cdaactive
|
||||||
text=Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)
|
text=Tarmogoyf’s power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
|
||||||
mana={1}{G}
|
mana={1}{G}
|
||||||
type=Creature
|
type=Creature
|
||||||
subtype=Lhurgoyf
|
subtype=Lhurgoyf
|
||||||
@@ -125119,7 +125120,7 @@ abilities=flying
|
|||||||
text=Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying -- When Tyrant of Valakut enters, if its surge cost was paid, it deals 3 damage to any target.
|
text=Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying -- When Tyrant of Valakut enters, if its surge cost was paid, it deals 3 damage to any target.
|
||||||
mana={5}{R}{R}
|
mana={5}{R}{R}
|
||||||
other={3}{R}{R} name(surge)
|
other={3}{R}{R} name(surge)
|
||||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
otherrestriction=casted a spell
|
||||||
auto=alternative target(anytarget) damage:3
|
auto=alternative target(anytarget) damage:3
|
||||||
type=Creature
|
type=Creature
|
||||||
subtype=Dragon
|
subtype=Dragon
|
||||||
@@ -128865,14 +128866,15 @@ toughness=0
|
|||||||
[card]
|
[card]
|
||||||
name=Vigean Intuition
|
name=Vigean Intuition
|
||||||
auto=choice name(Artifact) reveal:4 optionone name(Get Artifact) target(artifact|reveal) moveto(hand) and!( all(artifact|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
auto=choice name(Artifact) reveal:4 optionone name(Get Artifact) target(artifact|reveal) moveto(hand) and!( all(artifact|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||||
|
auto=choice name(battle) reveal:4 optionone name(Get battle) target(artifact|reveal) moveto(hand) and!( all(battle|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||||
auto=choice name(Creature) reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(hand) and!( all(creature|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
auto=choice name(Creature) reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(hand) and!( all(creature|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||||
auto=choice name(Enchantment) reveal:4 optionone name(Get Enchantment) target(enchantment|reveal) moveto(hand) and!( all(enchantment|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
auto=choice name(Enchantment) reveal:4 optionone name(Get Enchantment) target(enchantment|reveal) moveto(hand) and!( all(enchantment|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||||
auto=choice name(Instant) reveal:4 optionone name(Get Instant) target(instant|reveal) moveto(hand) and!( all(instant|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
auto=choice name(Instant) reveal:4 optionone name(Get Instant) target(instant|reveal) moveto(hand) and!( all(instant|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||||
|
auto=choice name(kindred) reveal:4 optionone name(Get kindred) target(artifact|reveal) moveto(hand) and!( all(kindred|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||||
auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(hand) and!( all(land|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(hand) and!( all(land|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||||
auto=choice name(Planeswalker) reveal:4 optionone name(Get Planeswalker) target(planeswalker|reveal) moveto(hand) and!( all(planeswalker|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
auto=choice name(Planeswalker) reveal:4 optionone name(Get Planeswalker) target(planeswalker|reveal) moveto(hand) and!( all(planeswalker|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||||
auto=choice name(Sorcery) reveal:4 optionone name(Get Sorcery) target(sorcery|reveal) moveto(hand) and!( all(sorcery|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
auto=choice name(Sorcery) reveal:4 optionone name(Get Sorcery) target(sorcery|reveal) moveto(hand) and!( all(sorcery|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||||
auto=choice name(Tribal) reveal:4 optionone name(Get Tribal) target(artifact|reveal) moveto(hand) and!( all(tribal|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
text=Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)
|
||||||
text=Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
|
|
||||||
mana={3}{G}{U}
|
mana={3}{G}{U}
|
||||||
type=Instant
|
type=Instant
|
||||||
[/card]
|
[/card]
|
||||||
@@ -129838,9 +129840,8 @@ toughness=1
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Vodalian Merchant
|
name=Vodalian Merchant
|
||||||
auto=draw:1
|
auto=_LOOT_
|
||||||
auto=reject notaTarget(*|myhand)
|
text=When this creature enters, draw a card, then discard a card.
|
||||||
text=When Vodalian Merchant enters, draw a card, then discard a card.
|
|
||||||
mana={1}{U}
|
mana={1}{U}
|
||||||
type=Creature
|
type=Creature
|
||||||
subtype=Merfolk
|
subtype=Merfolk
|
||||||
@@ -129891,7 +129892,7 @@ toughness=2
|
|||||||
[card]
|
[card]
|
||||||
name=Voice of All
|
name=Voice of All
|
||||||
abilities=flying
|
abilities=flying
|
||||||
auto=chooseacolor transforms((,newability[protection from(*[chosencolor])],newability[0/0])) forever chooseend
|
auto=chooseacolor transforms((,newability[protection from(*[chosencolor])])) forever chooseend
|
||||||
text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- As Voice of All enters, choose a color. -- Voice of All has protection from the chosen color. (It can't be blocked, targeted, dealt damage, or enchanted by anything of the chosen color.)
|
text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- As Voice of All enters, choose a color. -- Voice of All has protection from the chosen color. (It can't be blocked, targeted, dealt damage, or enchanted by anything of the chosen color.)
|
||||||
mana={2}{W}{W}
|
mana={2}{W}{W}
|
||||||
type=Creature
|
type=Creature
|
||||||
|
|||||||
@@ -3138,7 +3138,7 @@ auto={C(0/0,1,Loyalty)}:name(+1: Look four and move sorcery to hand) reveal:4 op
|
|||||||
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move enchantment to hand) reveal:4 optionone name(Get enchantment) target(<upto:4>enchantment|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move enchantment to hand) reveal:4 optionone name(Get enchantment) target(<upto:4>enchantment|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
||||||
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move planeswalker to hand) reveal:4 optionone name(Get planeswalker) target(<upto:4>planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move planeswalker to hand) reveal:4 optionone name(Get planeswalker) target(<upto:4>planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
||||||
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move artifact to hand) reveal:4 optionone name(Get artifact) target(<upto:4>artifact|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move artifact to hand) reveal:4 optionone name(Get artifact) target(<upto:4>artifact|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
||||||
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move tribal to hand) reveal:4 optionone name(Get tribal) target(<upto:4>tribal|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move kindred to hand) reveal:4 optionone name(Get kindred) target(<upto:4>kindred|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
||||||
auto={C(0/0,-3,Loyalty)}:name(-3: Return target card from graveyard) moveTo(myHand) target(*|myGraveyard)
|
auto={C(0/0,-3,Loyalty)}:name(-3: Return target card from graveyard) moveTo(myHand) target(*|myGraveyard)
|
||||||
text=Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents. -- +1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard. -- -3: Return target card from your graveyard to your hand.
|
text=Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents. -- +1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard. -- -3: Return target card from your graveyard to your hand.
|
||||||
mana={2}{G}{U}
|
mana={2}{G}{U}
|
||||||
|
|||||||
@@ -88,7 +88,7 @@ Mod by: Vitty85
|
|||||||
#define WAGIC_CORE_VERSION_STRING "core_" VERSION_STRINGIFY(WAGIC_RESOURCE_VERSION)
|
#define WAGIC_CORE_VERSION_STRING "core_" VERSION_STRINGIFY(WAGIC_RESOURCE_VERSION)
|
||||||
#define WAGIC_RESOURCE_NAME "Wagic-core-" VERSION_STRINGIFY(WAGIC_RESOURCE_VERSION) ".zip"
|
#define WAGIC_RESOURCE_NAME "Wagic-core-" VERSION_STRINGIFY(WAGIC_RESOURCE_VERSION) ".zip"
|
||||||
#define WAGIC_RELEASE_NAME "wagic-v" WAGIC_VERSION_STRING
|
#define WAGIC_RELEASE_NAME "wagic-v" WAGIC_VERSION_STRING
|
||||||
#define WAGIC_RESOURCE_URL "https://github.com/WagicProject/wagic/releases" WAGIC_RELEASE_NAME "/" WAGIC_RESOURCE_NAME
|
#define WAGIC_RESOURCE_URL "https://github.com/WagicProject/wagic/releases/download/" WAGIC_RELEASE_NAME "/" WAGIC_RESOURCE_NAME
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|||||||
@@ -165,7 +165,7 @@ Credits::~Credits()
|
|||||||
if (bonus[i])
|
if (bonus[i])
|
||||||
delete bonus[i];
|
delete bonus[i];
|
||||||
bonus.clear();
|
bonus.clear();
|
||||||
kBgFile = ""; //Reset the chosen backgorund.
|
kBgFile = ""; //Reset the chosen background.
|
||||||
}
|
}
|
||||||
|
|
||||||
void Credits::compute(GameObserver* g, GameApp * _app)
|
void Credits::compute(GameObserver* g, GameApp * _app)
|
||||||
|
|||||||
@@ -37,7 +37,7 @@ GameStateAwards::GameStateAwards(GameApp* parent) :
|
|||||||
|
|
||||||
GameStateAwards::~GameStateAwards()
|
GameStateAwards::~GameStateAwards()
|
||||||
{
|
{
|
||||||
kAwardFile = ""; //Reset the chosen backgorund.
|
kAwardFile = ""; //Reset the chosen background.
|
||||||
}
|
}
|
||||||
|
|
||||||
void GameStateAwards::End()
|
void GameStateAwards::End()
|
||||||
@@ -50,7 +50,7 @@ void GameStateAwards::End()
|
|||||||
if (saveMe)
|
if (saveMe)
|
||||||
options.save();
|
options.save();
|
||||||
|
|
||||||
kAwardFile = ""; //Reset the chosen backgorund.
|
kAwardFile = ""; //Reset the chosen background.
|
||||||
}
|
}
|
||||||
void GameStateAwards::Start()
|
void GameStateAwards::Start()
|
||||||
{
|
{
|
||||||
@@ -98,6 +98,12 @@ void GameStateAwards::Start()
|
|||||||
wgh = NEW WGuiHeader("");
|
wgh = NEW WGuiHeader("");
|
||||||
listview->Add(wgh);
|
listview->Add(wgh);
|
||||||
|
|
||||||
|
#if !defined(PSP)
|
||||||
|
WGuiItem* backLabel = NEW WGuiItem("Back to Main Menu");
|
||||||
|
WGuiButton* backBtn = NEW WGuiButton(backLabel, EXIT_AWARDS_MENU, GameStateAwardsConst::kBackToMainMenuID, this);
|
||||||
|
listview->Add(backBtn);
|
||||||
|
#endif
|
||||||
|
|
||||||
int locked = 0;
|
int locked = 0;
|
||||||
|
|
||||||
vector<pair<string, string> > orderedSet;
|
vector<pair<string, string> > orderedSet;
|
||||||
|
|||||||
@@ -105,7 +105,7 @@ GameStateDeckViewer::~GameStateDeckViewer()
|
|||||||
SAFE_DELETE(myCollection);
|
SAFE_DELETE(myCollection);
|
||||||
}
|
}
|
||||||
SAFE_DELETE(filterMenu);
|
SAFE_DELETE(filterMenu);
|
||||||
kBgFile = ""; //Reset the chosen backgorund.
|
kBgFile = ""; //Reset the chosen background.
|
||||||
}
|
}
|
||||||
|
|
||||||
void GameStateDeckViewer::rebuildFilters()
|
void GameStateDeckViewer::rebuildFilters()
|
||||||
@@ -308,7 +308,7 @@ void GameStateDeckViewer::End()
|
|||||||
SAFE_DELETE(playerdata);
|
SAFE_DELETE(playerdata);
|
||||||
SAFE_DELETE(filterMenu);
|
SAFE_DELETE(filterMenu);
|
||||||
SAFE_DELETE(source);
|
SAFE_DELETE(source);
|
||||||
kBgFile = ""; //Reset the chosen backgorund.
|
kBgFile = ""; //Reset the chosen background.
|
||||||
}
|
}
|
||||||
|
|
||||||
void GameStateDeckViewer::addRemove(MTGCard * card)
|
void GameStateDeckViewer::addRemove(MTGCard * card)
|
||||||
|
|||||||
@@ -182,7 +182,7 @@ GameStateDuel::~GameStateDuel()
|
|||||||
{
|
{
|
||||||
End();
|
End();
|
||||||
SAFE_DELETE(tournament);
|
SAFE_DELETE(tournament);
|
||||||
kBgFile = ""; //Reset the chosen backgorund.
|
kBgFile = ""; //Reset the chosen background.
|
||||||
}
|
}
|
||||||
|
|
||||||
void GameStateDuel::Start()
|
void GameStateDuel::Start()
|
||||||
@@ -372,7 +372,7 @@ void GameStateDuel::End()
|
|||||||
#endif
|
#endif
|
||||||
|
|
||||||
MTGAbility::deletedpointers.clear(); // Clear the list of deallocated pointer.
|
MTGAbility::deletedpointers.clear(); // Clear the list of deallocated pointer.
|
||||||
kBgFile = ""; //Reset the chosen backgorund.
|
kBgFile = ""; //Reset the chosen background.
|
||||||
}
|
}
|
||||||
|
|
||||||
//TODO Move This to utils or ResourceManager. Don't we have more generic functions that can do that?
|
//TODO Move This to utils or ResourceManager. Don't we have more generic functions that can do that?
|
||||||
|
|||||||
@@ -25,7 +25,7 @@ GameStateOptions::GameStateOptions(GameApp* parent) :
|
|||||||
|
|
||||||
GameStateOptions::~GameStateOptions()
|
GameStateOptions::~GameStateOptions()
|
||||||
{
|
{
|
||||||
kBgFile = ""; //Reset the chosen backgorund.
|
kBgFile = ""; //Reset the chosen background.
|
||||||
}
|
}
|
||||||
|
|
||||||
void GameStateOptions::Start()
|
void GameStateOptions::Start()
|
||||||
@@ -161,7 +161,7 @@ void GameStateOptions::End()
|
|||||||
JRenderer::GetInstance()->EnableVSync(false);
|
JRenderer::GetInstance()->EnableVSync(false);
|
||||||
SAFE_DELETE(optionsTabs);
|
SAFE_DELETE(optionsTabs);
|
||||||
SAFE_DELETE(optionsMenu);
|
SAFE_DELETE(optionsMenu);
|
||||||
kBgFile = ""; //Reset the chosen backgorund.
|
kBgFile = ""; //Reset the chosen background.
|
||||||
}
|
}
|
||||||
|
|
||||||
void GameStateOptions::Update(float dt)
|
void GameStateOptions::Update(float dt)
|
||||||
@@ -282,7 +282,7 @@ void GameStateOptions::Render()
|
|||||||
const char * const CreditsText[] = {
|
const char * const CreditsText[] = {
|
||||||
"Wagic, The Homebrew?! by Wololo",
|
"Wagic, The Homebrew?! by Wololo",
|
||||||
"",
|
"",
|
||||||
"Updates, new cards, and more on http://wololo.net/wagic",
|
"Updates, new cards, and more on the Wagic Discord",
|
||||||
"Many thanks to the people who help this project",
|
"Many thanks to the people who help this project",
|
||||||
"",
|
"",
|
||||||
"",
|
"",
|
||||||
@@ -320,7 +320,7 @@ void GameStateOptions::Render()
|
|||||||
"",
|
"",
|
||||||
"This work is not related to or endorsed by Wizards of the Coast, Inc",
|
"This work is not related to or endorsed by Wizards of the Coast, Inc",
|
||||||
"",
|
"",
|
||||||
"Please support this project with donations at http://wololo.net/wagic",
|
"Please support this project with donations at Wagic Discord",
|
||||||
};
|
};
|
||||||
|
|
||||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAGIC_FONT);
|
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAGIC_FONT);
|
||||||
|
|||||||
@@ -17,7 +17,7 @@ GuiBackground::GuiBackground(GameObserver* observer)
|
|||||||
|
|
||||||
GuiBackground::~GuiBackground()
|
GuiBackground::~GuiBackground()
|
||||||
{
|
{
|
||||||
kBackdropFile = ""; //Reset the chosen backgorund.
|
kBackdropFile = ""; //Reset the chosen background.
|
||||||
}
|
}
|
||||||
|
|
||||||
void GuiBackground::Render()
|
void GuiBackground::Render()
|
||||||
|
|||||||
@@ -245,7 +245,7 @@ const char* Constants::MTGBasicAbilities[] = {
|
|||||||
"countershroud", //Card can't get any kind of counter (e.g. "Solemnity").
|
"countershroud", //Card can't get any kind of counter (e.g. "Solemnity").
|
||||||
"nonight", //It can't become night (e.g. "Angel of Eternal Dawn").
|
"nonight", //It can't become night (e.g. "Angel of Eternal Dawn").
|
||||||
"nodamageremoved", //Damage is not removed from card (e.g. "Patient Zero").
|
"nodamageremoved", //Damage is not removed from card (e.g. "Patient Zero").
|
||||||
"backgroundpartner", //Can choose a backgorund partner as commander (e.g. "Faceless One").
|
"backgroundpartner", //Can choose a background partner as commander (e.g. "Faceless One").
|
||||||
"bottomlibrarydeath", //It goes to bottom of library after death (e.g. "Quintorius, Loremaster").
|
"bottomlibrarydeath", //It goes to bottom of library after death (e.g. "Quintorius, Loremaster").
|
||||||
"noloyaltydamage", //Damage does not cause loyalty counter to be removed from a Planeswalker (e.g. "Spark Rupture").
|
"noloyaltydamage", //Damage does not cause loyalty counter to be removed from a Planeswalker (e.g. "Spark Rupture").
|
||||||
"nodefensedamage", //Damage does not cause defense counter to be removed from a Battle.
|
"nodefensedamage", //Damage does not cause defense counter to be removed from a Battle.
|
||||||
|
|||||||
@@ -454,7 +454,7 @@ Player * Rules::loadPlayerRandomCommander(GameObserver* observer, int isAI)
|
|||||||
if(colors.data()[0] != 0) { colors.insert(colors.begin(),0); }
|
if(colors.data()[0] != 0) { colors.insert(colors.begin(),0); }
|
||||||
|
|
||||||
// Add lands
|
// Add lands
|
||||||
int numLands = colors.size() > 1 ? 40 / (colors.size() - 1) : 40;
|
int numLands = colors.size() > 2 ? 40 / (colors.size() - 1) : 40;
|
||||||
if(colors.size() > 1)
|
if(colors.size() > 1)
|
||||||
{
|
{
|
||||||
for (unsigned int i = 1; i < colors.size(); i++)
|
for (unsigned int i = 1; i < colors.size(); i++)
|
||||||
@@ -627,7 +627,7 @@ Player* Rules::loadPlayerRandomCommanderFromFile(GameObserver* observer, int isA
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Add lands
|
// Add lands
|
||||||
int numLands = colors.size() > 1 ? 40 / (colors.size() - 1) : 40;
|
int numLands = colors.size() > 2 ? 40 / (colors.size() - 1) : 40;
|
||||||
if (colors.size() > 1)
|
if (colors.size() > 1)
|
||||||
{
|
{
|
||||||
for (unsigned int i = 1; i < colors.size(); i++)
|
for (unsigned int i = 1; i < colors.size(); i++)
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ Subtypes::Subtypes()
|
|||||||
find("Dungeon");
|
find("Dungeon");
|
||||||
find("Emblem");
|
find("Emblem");
|
||||||
find("Conspiracy");
|
find("Conspiracy");
|
||||||
find("Backgorund");
|
find("Background");
|
||||||
find("Battle");
|
find("Battle");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user