Created a macros for blood token, tribal to kindred changes, typo in background on various files, Bug fixes: Fiendslayer Paladin Dire Fleet Poisoner Shapers of Nature Raptor Hatchling Emiel the Blessed Path of Discovery Departed Deckhand
3995 lines
387 KiB
Plaintext
3995 lines
387 KiB
Plaintext
#Planeswalkers Primitives Pack for Wagic the Homebrew.
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#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
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#Sorted this programmatically - Thanks to Vitty85 29-04-2024
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[card]
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name=Abian, Luvion Usurper
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auto=counter(0/0,5,loyalty)
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auto=lifeset:5 controller
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auto=@lifelostof(player) from(*[-Abian]):counter(0/0,-thatmuch,Loyalty) all(this)
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auto=@lifeof(player) from(*[-Abian]):counter(0/0,thatmuch,Loyalty) all(this)
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auto={C(0/0,3,Loyalty)}:name(+3: Discard your hand and draw a card equal to highest power) reject all(*|myhand) && draw:power:highest:creature:mybattlefield controller && life:3 controller
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auto={C(0/0,1,Loyalty)}:name(+1: Create a 3/2 Spirit) token(Spirit,Creature Spirit,3/2,red,green) && life:1 controller
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auto={C(0/0,-1,Loyalty)}{L:1}:name(-1: Deals 1 damage to any target) damage:1 target(anytarget)
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auto={C(0/0,-2,Loyalty)}{L:2}:name(-2: Deals 2 damage to any target) damage:2 target(anytarget)
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auto={C(0/0,-3,Loyalty)}{L:3}:name(-3: Deals 3 damage to any target) damage:3 target(anytarget)
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auto={C(0/0,-4,Loyalty)}{L:4}:name(-4: Deals 4 damage to any target) damage:4 target(anytarget)
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auto={C(0/0,-5,Loyalty)}{L:5}:name(-5: Deals 5 damage to any target) damage:5 target(anytarget)
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auto={C(0/0,-6,Loyalty)}{L:6}:name(-6: Deals 6 damage to any target) damage:6 target(anytarget)
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auto={C(0/0,-7,Loyalty)}{L:7}:name(-7: Deals 7 damage to any target) damage:7 target(anytarget)
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auto={C(0/0,-8,Loyalty)}{L:8}:name(-8: Deals 8 damage to any target) damage:8 target(anytarget)
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auto={C(0/0,-9,Loyalty)}{L:9}:name(-9: Deals 9 damage to any target) damage:9 target(anytarget)
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auto={C(0/0,-10,Loyalty)}{L:10}:name(-10: Deals 10 damage to any target) damage:10 target(anytarget)
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auto={C(0/0,-11,Loyalty)}{L:11}:name(-11: Deals 11 damage to any target) damage:11 target(anytarget)
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auto={C(0/0,-12,Loyalty)}{L:12}:name(-12: Deals 12 damage to any target) damage:12 target(anytarget)
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auto={C(0/0,-13,Loyalty)}{L:13}:name(-13: Deals 13 damage to any target) damage:13 target(anytarget)
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auto={C(0/0,-14,Loyalty)}{L:14}:name(-14: Deals 14 damage to any target) damage:14 target(anytarget)
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auto={C(0/0,-15,Loyalty)}{L:15}:name(-15: Deals 15 damage to any target) damage:15 target(anytarget)
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auto={C(0/0,-16,Loyalty)}{L:16}:name(-16: Deals 16 damage to any target) damage:16 target(anytarget)
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auto={C(0/0,-17,Loyalty)}{L:17}:name(-17: Deals 17 damage to any target) damage:17 target(anytarget)
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auto={C(0/0,-18,Loyalty)}{L:18}:name(-18: Deals 18 damage to any target) damage:18 target(anytarget)
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auto={C(0/0,-19,Loyalty)}{L:19}:name(-19: Deals 19 damage to any target) damage:19 target(anytarget)
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auto={C(0/0,-20,Loyalty)}{L:20}:name(-20: Deals 20 damage to any target) damage:20 target(anytarget)
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text=As Abian, Luvion Usurper enters, you become Abian. (Your life total becomes equal to their loyalty. You can activate the loyalty abilities by spending or gaining life.) -- +3: Discard your hand, then draw cards equal to the greatest power among creatures you control. -- +1: Create a 3/2 red and green Spirit creature token. -- -X: You deal X damage to any target.
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mana={5}{R}{G}
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type=Legendary Planeswalker
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subtype=Abian
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[/card]
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[card]
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name=Ajani Goldmane
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auto=counter(0/0,4,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life) life:2 controller
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auto={C(0/0,-1,Loyalty)}:name(-1: Put a +1/+1 counter and vigilance) all(creature|mybattlefield) counter(1/1) && all(creature|mybattlefield) vigilance ueot
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auto={C(0/0,-6,Loyalty)}:name(-6: Create a */* Avatar) token(Avatar,Creature Avatar,0/0,white) and!( transforms((,newability[lifetotal/lifetotal cdaactive])) forever)!
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text=+1: You gain 2 life. -- -1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn. -- -6: Put a white Avatar creature token onto the battlefield. It has "This creature's power and toughness are each equal to your life total."
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mana={2}{W}{W}
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type=Legendary Planeswalker
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subtype=Ajani
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[/card]
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[card]
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name=Ajani Steadfast
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auto=counter(0/0,4,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Put a loyalty counter) donothing restriction{compare(cantargetcre)~lessthan~1}
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auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +1/1 and abilities) target(creature) transforms((,newability[1/1],vigilance,first strike,lifelink)) ueot restriction{compare(cantargetcre)~morethan~0}
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auto={C(0/0,-2,Loyalty)}:name(-2: Put a +1/1 counter and loyalty counters) all(creature|mybattlefield) counter(1/1) && all(other planeswalker|myBattlefield) counter(0/0,1,Loyalty)
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auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: Forcefield) emblem transforms((,newability[forcefield controller])) forever dontremove
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text=+1: Until end of turn, up to one target creature gets +1/+1 and gains first strike, vigilance, and lifelink. -- -2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control. -- -7: You get an emblem with "If a source would deal damage to you or a planeswalker you control, prevent all but 1 of that damage."
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mana={3}{W}
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type=Legendary Planeswalker
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subtype=Ajani
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[/card]
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[card]
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name=Ajani Unyielding
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auto=counter(0/0,4,loyalty)
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aicode=activate target(<3>*[zpos<=3]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(land;instant;sorcery|*) then bottomoflibrary)!
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auto={C(0/0,2,Loyalty)}:name(+2: Reveal three and put permanents in hand) reveal:3 optionone name(Get Nonland Cards) target(<3>*[-land]|reveal) moveTo(myHand) optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
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auto={C(0/0,-2,Loyalty)}:name(-2: Exile a creature and gain life) target(creature) dynamicability<!mytgt powerlifegain targetcontroller!> moveTo(exile)
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auto={C(0/0,-9,Loyalty)}:name(-9: Put five +1/+1 and loyalty counters) counter(1/1,5) all(creature|mybattlefield) && counter(0/0,5,loyalty) all(other planeswalker|mybattlefield)
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text=+2: Reveal the top three cards of your library. Put all nonland permanent cards revealed this way into your hand and the rest on the bottom of your library in any order. -- -2: Exile target creature. Its controller gains life equal to its power. -- -9: Put five +1/+1 counters on each creature you control and five loyalty counters on each other planeswalker you control.
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mana={4}{G}{W}
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type=Legendary Planeswalker
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subtype=Ajani
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[/card]
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[card]
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name=Ajani Vengeant
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auto=counter(0/0,3,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Permanent doesn't untap) frozen target(*)
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auto={C(0/0,-2,Loyalty)}:name(-2: Deals 3 damage and gain 3 life) damage:3 target(anytarget) && life:3 controller
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auto={C(0/0,-7,Loyalty)}:name(-7: Destroy all lands) target(player) destroy all(land|targetedpersonsbattlefield)
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text=+1: Target permanent doesn't untap during its controller's next untap step. -- -2: Ajani Vengeant deals 3 damage to any target and you gain 3 life. -- -7: Destroy all lands target player controls.
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mana={2}{R}{W}
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type=Legendary Planeswalker
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subtype=Ajani
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[/card]
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[card]
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name=Ajani, Adversary of Tyrants
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auto=counter(0/0,4,loyalty)
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auto={C(0/0,+1,Loyalty)}:name(+1: Put a +1/+1 counter on up to two...) target(<upto:2>other creature|battlefield) counter(1/1)
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auto={C(0/0,-2,Loyalty)}:name(-2: Return target creature from graveyard) moveTo(mybattlefield) target(creature[manacost<=2]|mygraveyard)
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auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: Create three tokens) emblem transforms((,newability[@each my end:create(Cat:Creature Cat:1/1:lifelink:white)*3] )) forever dontremove
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text=+1: Put a +1/+1 counter on each of up to two target creatures. -- -2: Return target creature card with mana value 2 or less from your graveyard to the battlefield. -- -7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."
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mana={2}{W}{W}
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type=Legendary Planeswalker
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subtype=Ajani
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[/card]
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[card]
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name=Ajani, Caller of the Pride
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auto=counter(0/0,4,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Put a loyalty counter) donothing restriction{compare(cantargetcre)~lessthan~1}
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auto={C(0/0,1,Loyalty)}:name(+1: Put a +1/+1 counter) target(creature|battlefield) counter(1/1) restriction{compare(cantargetcre)~morethan~0}
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auto={C(0/0,-3,Loyalty)}:name(-3: Target creature gains double strike and flying) flying && double strike target(creature|battlefield) ueot
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auto={C(0/0,-8,Loyalty)}:name(-8: Put X 2/2 Cat creatures) token(Cat,Creature Cat,2/2,white)*lifetotal
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text=+1: Put a +1/+1 counter on up to one target creature. -- -3: Target creature gains flying and double strike until end of turn. -- -8: Put X 2/2 white Cat creature tokens onto the battlefield, where X is your life total.
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mana={1}{W}{W}
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type=Legendary Planeswalker
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subtype=Ajani
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[/card]
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[card]
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name=Ajani, Inspiring Leader
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auto=counter(0/0,5,loyalty)
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auto={C(0/0,2,Loyalty)}:name(+2: Gain 2 life without targeting any creature) life:2 controller
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auto={C(0/0,2,Loyalty)}:name(+2: Gain 2 life and target creature gets two +1/+1 counters) target(creature) counter(1/1,2) && life:2 controller
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auto={C(0/0,-3,Loyalty)}:name(-3: Exile target creature) moveto(exile) target(creature) && life:2 targetController
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auto={C(0/0,-10,Loyalty)}:name(-10: Creatures gain doubles strike and flying) all(creature|myBattlefield) transforms((,flying,double strike)) ueot
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text=+2: You gain 2 life. Put two +1/+1 counters on up to one target creature. -- -3: Exile target creature. Its controller gains 2 life. -- -10: Creatures you control gain flying and double strike until end of turn.
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mana={4}{W}{W}
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type=Legendary Planeswalker
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subtype=Ajani
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[/card]
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[card]
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name=Ajani, Mentor of Heroes
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auto=counter(0/0,4,loyalty)
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aicode=activate transforms((,newability[if type(*[creature;aura;planeswalker;zpos<=4]|myLibrary)~morethan~0 then target(*[creature;aura;planeswalker;zpos<=4]|myLibrary) moveTo(myHand) and!( all(other *[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )! else all(*[zpos<=4]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot
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auto={C(0/0,1,Loyalty)}:name(+1: Distribute three +1/+1 counters) ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller && ability$!counter(1/1) target(creature)!$ controller
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auto={C(0/0,1,Loyalty)}:name(+1: Look 4 cards for creature, aura or planeswalker) reveal:4 optionone name(Get a card) target(<1>*[creature;planeswalker;aura]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
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auto={C(0/0,-8,Loyalty)}:name(-8: Gain 100 life) life:100 controller
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text=+1: Distribute three +1/+1 counters among one, two, or three target creatures you control. -- +1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- -8: You gain 100 life.
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mana={3}{G}{W}
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type=Legendary Planeswalker
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subtype=Ajani
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[/card]
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[card]
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name=Ajani, Strength of the Pride
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auto=counter(0/0,5,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Gain life equal to planeswalkers and creatures) life:type:*[creature;planeswalker]:myBattlefield controller
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auto={C(0/0,-2,Loyalty)}:name(-2: Create Ajani's Pridemate) token(Ajani's Pridemate)
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auto={C(0/0,0,Loyalty)}:name(-0: Exile Ajani and creatures opponent) if compare(lifetotalminusstartinglifeminusend)~morethan~14 then moveto(exile) all(this) && moveto(exile) all(*[creature;artifact]|opponentbattlefield)
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text=+1: You gain life equal to the number of creatures you control plus the number of planeswalkers you control. -- -2: Create a 2/2 white Cat Soldier creature token named Ajani's Pridemate with "Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate." -- 0: If you have at least 15 life more than your starting life total, exile Ajani, Strength of the Pride and each artifact and creature your opponents control.
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mana={2}{W}{W}
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type=Legendary Planeswalker
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subtype=Ajani
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[/card]
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[card]
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name=Ajani, Valiant Protector
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auto=counter(0/0,4,loyalty)
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aicode=activate transforms((,newability[all(*[zpos=findfirsttypecreature]|mylibrary) moveto(myhand) and!( all(*[zpos<=findfirsttypecreature]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
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auto={C(0/0,2,Loyalty)}:name(+2: Put a loyalty counter) donothing restriction{compare(cantargetcre)~lessthan~1}
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auto={C(0/0,2,Loyalty)}:name(+2: Put two +1/+1 counters) target(creature|battlefield) counter(1/1,2) restriction{compare(cantargetcre)~morethan~0}
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auto={C(0/0,1,Loyalty)}:name(+1: Reveal until a creature and put it in hand) Reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
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auto={C(0/0,-11,Loyalty)}:name(-11: Put X +1/+1 counters and trample) target(creature) counter(1/1,lifetotal) && trample ueot
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text=+2: Put two +1/+1 counters on up to one target creature. -- +1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. -- -11: Put X +1/+1 counters on target creature, where X is your life total. That creature gains trample until end of turn.
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mana={4}{G}{W}
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type=Legendary Planeswalker
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subtype=Ajani
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[/card]
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[card]
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name=Ajani, Wise Counselor
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auto=counter(0/0,5,loyalty)
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auto={C(0/0,2,Loyalty)}:name(+2: Gain 1 life for each creature) life:type:creature:myBattlefield controller
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auto={C(0/0,-3,Loyalty)}:name(-3: Creatures gets +2/+2) all(creature|myBattlefield) 2/2 ueot
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auto={C(0/0,-9,Loyalty)}:name(-9: Put X +1/+1 counter) counter(1/1,lifetotal) target(creature)
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text=+2: You gain 1 life for each creature you control. -- -3: Creatures you control get +2/+2 until end of turn. -- -9: Put X +1/+1 counters on target creature, where X is your life total.
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mana={3}{W}{W}
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type=Legendary Planeswalker
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subtype=Ajani
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[/card]
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[card]
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name=Ajani, the Greathearted
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auto=counter(0/0,5,loyalty)
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auto=lord(creature|myBattlefield) vigilance
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auto={C(0/0,1,Loyalty)}:name(+1: Gain 3 life) life:3 controller
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auto={C(0/0,-2,Loyalty)}:name(-2: Put a +1/1 counter and a loyalty counter) counter(1/1) all(creature|myBattlefield) && counter(0/0,1,Loyalty) all(other planeswalker|myBattlefield)
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text=Creatures you control have vigilance. -- +1: You gain 3 life. -- -2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
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mana={2}{G}{W}
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type=Legendary Planeswalker
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subtype=Ajani
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[/card]
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[card]
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name=Aminatou, the Fateshifter
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abilities=canbecommander
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auto=counter(0/0,3,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Draw a card and return a card on top) draw:1 controller && ability$!name(Put on top) notatarget(*|myhand) moveTo(mylibrary)!$ controller
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auto={C(0/0,-1,Loyalty)}:name(-1: Exile other permanent and return it) target(other *|myBattlefield) moveto(myexile) and!( moveTo(myBattlefield) )!
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auto={C(0/0,-6,Loyalty)}:name(-6: Exchange nonland permanents with opponent) transforms((,newability[all(*[-land]|opponentBattlefield) becomes(oppo) ueot],newability[all(other *[-land]|myBattlefield) becomes(cont) ueot],newability[counter(0/0.1.ExchangeEffect)])) oneshot
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auto=@counteradded(0/0.1.ExchangeEffect) from(this):name(Exchange nonland permanents) name(Exchange nonland permanents) all(oppo|opponentbattlefield) moveTo(myBattlefield) and!( losesatype(oppo) forever )!
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auto=@counteradded(0/0.1.ExchangeEffect) from(this):name(Exchange nonland permanents) name(Exchange nonland permanents) all(cont|myBattlefield) moveTo(opponentBattlefield) and!( losesatype(cont) forever )!
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auto=@counteradded(0/0.1.ExchangeEffect) from(this):name(Effect ends) name(Effect ends) counter(0/0.-hascntexchangeeffect.ExchangeEffect) notrg
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text=+1: Draw a card, then put a card from your hand on top of your library. -- -1: Exile another target permanent you own, then return it to the battlefield under your control. -- -6: Choose left or right. Each player gains control of all nonland permanents other than Aminatou, the Fateshifter controlled by the next player in the chosen direction. -- Aminatou, the Fateshifter can be your commander.
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mana={W}{U}{B}
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type=Legendary Planeswalker
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subtype=Aminatou
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[/card]
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[card]
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name=Angrath, Captain of Chaos
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auto=counter(0/0,5,loyalty)
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auto=lord(creature|myBattlefield) menace
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auto={C(0/0,-2,Loyalty)}:name(-2: Amass 2) ability$! _AMASSZOMBIE2_ !$ controller
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text=Creatures you control have menace. -- -2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
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mana={2}{BR}{BR}
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type=Legendary Planeswalker
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subtype=Angrath
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[/card]
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[card]
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name=Angrath, Minotaur Pirate
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auto=counter(0/0,5,loyalty)
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auto={C(0/0,2,Loyalty)}:name(+2: Deals 1 damage to opponent and each creature he controls) damage:1 opponent && damage:1 all(creature|opponentBattlefield)
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auto={C(0/0,2,Loyalty)}:name(+2: Deals 1 damage to planeswalker and each creature its controller controls) target(planeswalker) damage:1 && damage:1 all(creature|targetcontrollerbattlefield)
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auto={C(0/0,-3,Loyalty)}:name(-3: Reanimate a Pirate) moveTo(myBattlefield) target(creature[Pirate]|myGraveyard)
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auto={C(0/0,-11,Loyalty)}:name(-11: Destroy all creatures and deal damage) all(creature|opponentBattlefield) dynamicability<!powerstrike targetcontroller!> && destroy
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text=+2: Angrath, Minotaur Pirate deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls. -- -3: Return target Pirate card from your graveyard to the battlefield. -- -11: Destroy all creatures target opponent controls. Angrath, Minotaur Pirate deals damage to that player equal to their total power.
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mana={4}{B}{R}
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type=Legendary Planeswalker
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subtype=Angrath
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[/card]
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[card]
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name=Angrath, the Flame-Chained
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auto=counter(0/0,4,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Opponent discards a card and loses 2 life) ability$!name(discard) notatarget(*|myhand) reject !$ opponent && life:-2 opponent
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auto={C(0/0,-3,Loyalty)}:name(-3: Gain control of creature with manacost 3 or less) target(creature[manacost<=3]) moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste,treason)) ueot)!
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auto={C(0/0,-3,Loyalty)}:name(-3: Gain control of creature with manacost more than 3) target(creature[manacost>=4]) moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
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auto={C(0/0,-8,Loyalty)}:name(-8: Opponent loses life equal to graveyard) life:-type:*:opponentGraveyard opponent
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text=+1: Each opponent discards a card and loses 2 life. -- -3: Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Sacrifice it at the beginning of the next end step if it has mana value 3 or less. -- -8: Each opponent loses life equal to the number of cards in their graveyard.
|
|
mana={3}{B}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Angrath
|
|
[/card]
|
|
[card]
|
|
name=Archangel Elspeth
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,+1,Loyalty)}:create(soldier:creature soldier:1/1:white:lifelink)
|
|
auto={C(0/0,-2,Loyalty)}:target(creature) counter(1/1,2) && transforms((Angel,flying)) forever
|
|
auto={C(0/0,-6,Loyalty)}:moveTo(mybattlefield) all(*[-land;-instant;-sorcery;manacost<=3]|myGraveyard)
|
|
text=[+1]: Create a 1/1 white Soldier creature token with lifelink. -- [-2]: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying. -- [-6]: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.
|
|
mana={2}{W}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Elspeth
|
|
[/card]
|
|
[card]
|
|
name=Arlinn Kord
|
|
auto=counter(0/0,3,loyalty)
|
|
backside=Arlinn, Embraced by the Moon
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Put a loyalty counter) donothing
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +2/+2) target(creature) 2/2 ueot
|
|
auto={C(0/0,0,Loyalty)}:name(0: Create a Wolf and transform) _WOLFTOKEN_ && flip(backside)
|
|
text=+1: Until end of turn, up to one target creature gets +2/+2 and gains vigilance and haste. -- 0: Put a 2/2 green Wolf creature token onto the battlefield. Transform Arlinn Kord.
|
|
mana={2}{R}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Arlinn
|
|
[/card]
|
|
[card]
|
|
name=Arlinn, Embraced by the Moon
|
|
backside=Arlinn Kord
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Creatures gets +1/+1 & trample) all(creature|mybattlefield) 1/1 ueot && all(creature|mybattlefield) trample ueot
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Deals 3 damage and transform) ability$!name(Choose one) choice name(Damage player) damage:3 target(player) _ choice name(Damage creature) damage:3 target(creature) _ choice name(Damage planeswalker) damage:3 target(planeswalker)!$ controller && all(this) flip(Arlinn Kord)
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: Creatures get ability powerstrike) emblem transforms((,newability[lord(creature|mybattlefield) transforms((,newability[{T}:target(creature) dynamicability<!powerstrike!>]))],newability[lord(creature|mybattlefield) haste])) forever dontremove
|
|
text=+1: Creatures you control get +1/+1 and gain trample until end of turn. -- -1: Arlinn, Embraced by the Moon deals 3 damage to target creature or player. Transform Arlinn, Embraced by the Moon. -- -6: You get an emblem with "Creatures you control have haste and '{T}: This creature deals damage equal to its power to target creature or player.'"
|
|
type=Legendary Planeswalker
|
|
subtype=Arlinn
|
|
color=red,green
|
|
[/card]
|
|
[card]
|
|
name=Arlinn, Voice of the Pack
|
|
auto=counter(0/0,7,loyalty)
|
|
auto=@movedTo(*[Wolf;Werewolf]|myBattlefield):all(trigger[to]) counter(1/1)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create a 2/2 Wolf) _WOLFTOKEN_
|
|
text=Each creature you control that's a Wolf or Werewolf enters with an additional +1/+1 counter on it. -- -2: Create a 2/2 green Wolf creature token.
|
|
mana={4}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Arlinn
|
|
[/card]
|
|
[card]
|
|
name=Arlinn, the Moon's Fury
|
|
abilities=nightbound
|
|
backside=Arlinn, the Pack's Hope
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then if type(*[nonight]|battlefield)~equalto~0 then name(It becomes night) name(It becomes night) name(It becomes night) activate castcard(noevent named!:Night:!)
|
|
auto=if compare(hascntloyalty)~equalto~0 then counter(0/0,4,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Add red and green mana) add{R}{G}
|
|
auto={C(0/0,0,Loyalty)}:name(0: Becomes werewolf) transforms((Creature Werewolf,setpower=5,settoughness=5,trample,indestructible,haste)) ueot
|
|
text=Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) -- +2: Add {R}{G}. -- 0: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste. // Arlinn, the Pack's Hope
|
|
color=red,green
|
|
type=Legendary Planeswalker
|
|
subtype=Arlinn
|
|
[/card]
|
|
[card]
|
|
name=Arlinn, the Pack's Hope
|
|
abilities=daybound
|
|
backside=Arlinn, the Moon's Fury
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(backside)
|
|
auto=if type(*[day;night]|battlefield)~equalto~0 then name(It becomes day) activate castcard(noevent named!:Day:!)
|
|
auto=if compare(hascntloyalty)~equalto~0 then counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Cast creatures with flash) transforms((,newability[counter(0/0.1.ArlinnEffect)],newability[phaseaction[my untap once sourceinplay] removeallcounters(0/0.1.ArlinnEffect)])) forever
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Create 2 Wolves) _WOLFTOKEN_*2
|
|
auto=this(counter{0/0.1.ArlinnEffect}>0) transforms((,newability[lord(creature|mycastingzone) asflash],newability[@movedto(creature|mybattlefield):name(Put 1/1 counter) all(trigger[to]) counter(1/1)]))
|
|
text=Daybound (If a player casts no spells during their own turn, it becomes night next turn.) -- +1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters with an additional +1/+1 counter on it. -- -3: Create two 2/2 green Wolf creature tokens. // Arlinn, the Moon's Fury
|
|
mana={2}{R}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Arlinn
|
|
[/card]
|
|
[card]
|
|
name=Ashiok, Dream Render
|
|
auto=counter(0/0,5,loyalty)
|
|
auto=lord(*|opponentlibrary) shroud
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Target opponent mils four and exile their graveyard) target(player) deplete:4 && moveTo(exile) all(*|opponentgraveyard)
|
|
text=Spells and abilities your opponents control can't cause their controller to search their library. -- -1: Target player mills four cards. Then exile each opponent's graveyard.
|
|
mana={1}{UB}{UB}
|
|
type=Legendary Planeswalker
|
|
subtype=Ashiok
|
|
[/card]
|
|
[card]
|
|
name=Ashiok, Nightmare Muse
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Create a Blue black nightmare) create(Nightmare:Nightmare creature:2/3:blue:black) and!( transforms((,newability[@combat(attacking) source(this):ingest:2 opponent],newability[@combat(blocking) source(this):ingest:2 opponent])) forever )!
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Return target nonland and exiles) moveTo(hand) target(*[-land]) && ability$! moveto(exile) notATarget(*|myhand)!$ targetcontroller
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Cast up to three cards from exile) castcard(normal) target(<upto:3>*|opponentExile)
|
|
text=+1: Create a 2/3 blue and black Nightmare creature token with "Whenever this creature attacks or blocks, each opponent exiles the top two cards of their library." -- -3: Return target nonland permanent to its owner's hand, then that player exiles a card from their hand. -- -7: You may cast up to three face-up cards your opponents own from exile without paying their mana costs.
|
|
mana={3}{U}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Ashiok
|
|
[/card]
|
|
[card]
|
|
name=Ashiok, Nightmare Weaver
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Exile the top three cards) moveTo(exile) all(*[zpos<=3]|opponentLibrary)
|
|
auto={C(0/0,0,Loyalty)}:name(-0: Return a creature from exile as Nightmare with mana cost 0) moveTo(myBattlefield) target(creature[manacost=0]|opponentExile) and!(becomes(Nightmare) forever)!
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Return a creature from exile as Nightmare with mana cost 1) moveTo(myBattlefield) target(creature[manacost=1]|opponentExile) and!(becomes(Nightmare) forever)!
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Return a creature from exile as Nightmare with mana cost 2) moveTo(myBattlefield) target(creature[manacost=2]|opponentExile) and!(becomes(Nightmare) forever)!
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Return a creature from exile as Nightmare with mana cost 3) moveTo(myBattlefield) target(creature[manacost=3]|opponentExile) and!(becomes(Nightmare) forever)!
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Return a creature from exile as Nightmare with mana cost 4) moveTo(myBattlefield) target(creature[manacost=4]|opponentExile) and!(becomes(Nightmare) forever)!
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Return a creature from exile as Nightmare with mana cost 5) moveTo(myBattlefield) target(creature[manacost=5]|opponentExile) and!(becomes(Nightmare) forever)!
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Return a creature from exile as Nightmare with mana cost 6) moveTo(myBattlefield) target(creature[manacost=6]|opponentExile) and!(becomes(Nightmare) forever)!
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Return a creature from exile as Nightmare with mana cost 7) moveTo(myBattlefield) target(creature[manacost=7]|opponentExile) and!(becomes(Nightmare) forever)!
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Return a creature from exile as Nightmare with mana cost 8) moveTo(myBattlefield) target(creature[manacost=8]|opponentExile) and!(becomes(Nightmare) forever)!
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Return a creature from exile as Nightmare with mana cost 9) moveTo(myBattlefield) target(creature[manacost=9]|opponentExile) and!(becomes(Nightmare) forever)!
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Return a creature from exile as Nightmare with mana cost 10) moveTo(myBattlefield) target(creature[manacost=10]|opponentExile) and!(becomes(Nightmare) forever)!
|
|
auto={C(0/0,-11,Loyalty)}:name(-11: Return a creature from exile as Nightmare with mana cost 11) moveTo(myBattlefield) target(creature[manacost=11]|opponentExile) and!(becomes(Nightmare) forever)!
|
|
auto={C(0/0,-12,Loyalty)}:name(-12: Return a creature from exile as Nightmare with mana cost 12) moveTo(myBattlefield) target(creature[manacost=12]|opponentExile) and!(becomes(Nightmare) forever)!
|
|
auto={C(0/0,-13,Loyalty)}:name(-13: Return a creature from exile as Nightmare with mana cost 13) moveTo(myBattlefield) target(creature[manacost=13]|opponentExile) and!(becomes(Nightmare) forever)!
|
|
auto={C(0/0,-14,Loyalty)}:name(-14: Return a creature from exile as Nightmare with mana cost 14) moveTo(myBattlefield) target(creature[manacost=14]|opponentExile) and!(becomes(Nightmare) forever)!
|
|
auto={C(0/0,-15,Loyalty)}:name(-15: Return a creature from exile as Nightmare with mana cost 15) moveTo(myBattlefield) target(creature[manacost=15]|opponentExile) and!(becomes(Nightmare) forever)!
|
|
auto={C(0/0,-16,Loyalty)}:name(-16: Return a creature from exile as Nightmare with mana cost 16) moveTo(myBattlefield) target(creature[manacost=16]|opponentExile) and!(becomes(Nightmare) forever)!
|
|
auto={C(0/0,-17,Loyalty)}:name(-17: Return a creature from exile as Nightmare with mana cost 17) moveTo(myBattlefield) target(creature[manacost=17]|opponentExile) and!(becomes(Nightmare) forever)!
|
|
auto={C(0/0,-18,Loyalty)}:name(-18: Return a creature from exile as Nightmare with mana cost 18) moveTo(myBattlefield) target(creature[manacost=18]|opponentExile) and!(becomes(Nightmare) forever)!
|
|
auto={C(0/0,-19,Loyalty)}:name(-19: Return a creature from exile as Nightmare with mana cost 19) moveTo(myBattlefield) target(creature[manacost=19]|opponentExile) and!(becomes(Nightmare) forever)!
|
|
auto={C(0/0,-20,Loyalty)}:name(-20: Return a creature from exile as Nightmare with mana cost 20) moveTo(myBattlefield) target(creature[manacost=20]|opponentExile) and!(becomes(Nightmare) forever)!
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Exile hands and graveyards) moveTo(Exile) all(*|opponentGraveyard,opponentHand)
|
|
text=+2: Exile the top three cards of target opponent's library. -- -X: Put a creature card with mana value X exiled with Ashiok, Nightmare Weaver onto the battlefield under your control. That creature is a Nightmare in addition to its other types. -- -10: Exile all cards from all opponents' hands and graveyards.
|
|
mana={1}{U}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Ashiok
|
|
[/card]
|
|
[card]
|
|
name=Ashiok, Sculptor of Fears
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Draw a card and put two cards...) draw:1 controller && all(player) deplete:2
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Return target creature from graveyars) moveTo(myBattlefield) target(creature|Graveyard)
|
|
auto={C(0/0,-11,Loyalty)}:name(-11: Gain control of all creatures..) moveTo(myBattlefield) all(creature|opponentBattlefield)
|
|
text=+2: Draw a card. Each player mills two cards. -- -5: Put target creature card from a graveyard onto the battlefield under your control. -- -11: Gain control of all creatures target opponent controls.
|
|
mana={4}{U}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Ashiok
|
|
[/card]
|
|
[card]
|
|
name=B.O.B. (Bevy of Beebles)
|
|
auto=counter(0/0,4,Loyalty)
|
|
auto=token(Beeble,Creature Beeble,1/1,blue)*4
|
|
auto=@counteradded(0/0,1,Loyalty) from(this):token(Beeble,Creature Beeble,1/1,blue)
|
|
auto=@counterremoved(0/0,1,Loyalty) from(this):sacrifice notAtarget(beeble|myBattlefield)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: X Beebles can't be blocked) target(<type:*:myHand>creature[Beeble]|myBattlefield) transforms((,unblockable)) ueot
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Draw a card) draw:1 controller
|
|
text=As B.O.B. enters, create four 1/1 blue Beeble creature tokens. -- The number of loyalty counters on B.O.B. is equal to the number of Beebles you control. (Create or sacrifice Beebles whenever B.O.B. gains or loses loyalty.) -- +1: Up to X target Beebles can't be blocked this turn, where X is the number of cards in your hand. -- -1: Draw a card.
|
|
mana={3}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=B.O.B.
|
|
[/card]
|
|
[card]
|
|
name=Basri Ket
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Put a +1/+1 counter and gains indestructible) counter(1/1) target(creature) && indestructible ueot
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Whenever a creature attacks create a token) emblem transforms((,newability[@combat(attacking) source(creature[-token]):create(Soldier:Creature Soldier:1/1:white:battleready)])) oneshot ueot
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "At the combat create a token and put a +1/+1 counter") emblem transforms((,newability[@each my combatbegins:_SOLDIERTOKEN_ && counter(1/1) all(creature|myBattlefield)])) forever dontremove
|
|
text=+1: Put a +1/+1 counter on up to one target creature. It gains indestructible until end of turn. -- -2: Whenever one or more nontoken creatures attack this turn, create that many 1/1 white Soldier creature tokens that are tapped and attacking. -- -6: You get an emblem with "At the beginning of combat on your turn, create a 1/1 white Soldier creature token, then put a +1/+1 counter on each creature you control."
|
|
mana={1}{W}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Basri
|
|
[/card]
|
|
[card]
|
|
name=Basri, Devoted Paladin
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Creature gets 1/1 counter and vigilance) target(creature|battlefield) transforms((,newability[counter(1/1)],vigilance)) ueot
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Whenever a creature attack put 1/1 counter) emblem transforms((,newability[@combat(attacking) source(creature|battlefield):name(Gets 1/1 counter) all(trigger[to]) counter(1/1)])) ueot
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: All creatures gets +2/+2 and flying) all(creature|mybattlefield) transforms((,newability[2/2],flying)) ueot
|
|
text=+1: Put a +1/+1 counter on up to one target creature. It gains vigilance until end of turn. -- -1: Whenever a creature attacks this turn, put a +1/+1 counter on it. -- -6: Creatures you control get +2/+2 and gain flying until end of turn.
|
|
mana={4}{W}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Basri
|
|
[/card]
|
|
[card]
|
|
name=Calix, Destiny's Hand
|
|
abilities=hiddenface
|
|
aicode=activate target(*[zpos<=4]|mylibrary) moveto(hand)
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Reveal four from top and reveal an enchantment) reveal:4 optionone name(Look at the top four cards) target(*[enchantment]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Exile creature or enchantment) target(creature,enchantment|opponentbattlefield) (blink)forsrc restriction{type(enchantment|mybattlefield)~morethan~0}
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Return all enchantments) moveTo(myBattlefield) all(enchantment|myGraveyard)
|
|
text=+1: Look at the top four cards of your library. You may reveal an enchantment card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order. -- -3: Exile target creature or enchantment you don't control until target enchantment you control leaves the battlefield. -- -7: Return all enchantment cards from your graveyard to the battlefield.
|
|
mana={2}{G}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Calix
|
|
[/card]
|
|
[card]
|
|
name=Chandra Ablaze
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Discard a card and deals 4 damage) all(this) transforms((,newability[reject notatarget(*|myhand)],newability[@discarded(*[red]|myhand) once:damage:4 target(anytarget)])) ueot
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Discard hand and draw three cards) reject all(*|hand) && draw:3 all(player)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Cast any number of instants or sorceries for zero) castcard(normal) target(<anyamount>*[red;instant;sorcery]|mygraveyard)
|
|
text=+1: Discard a card. If a red card is discarded this way, Chandra Ablaze deals 4 damage to target creature or player. -- -2: Each player discards their hand, then draws three cards. -- -7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs.
|
|
mana={4}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
[/card]
|
|
[card]
|
|
name=Chandra Nalaar
|
|
auto=counter(0/0,6,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage to player or planeswalker) damage:1 target(player,planeswalker)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage to creature) damage:1 target(creature)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to creature) damage:2 target(creature)
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to creature) damage:3 target(creature)
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damage to creature) damage:4 target(creature)
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damage to creature) damage:5 target(creature)
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damage to creature) damage:6 target(creature)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damage to creature) damage:7 target(creature)
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damage to creature) damage:8 target(creature)
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damage to creature) damage:9 target(creature)
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damage to a creature) damage:10 target(creature)
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: 10 Deals damage to player and all of his creatures) target(player) damage:10 && damage:10 all(creature|targetedpersonsbattlefield)
|
|
text=+1: Chandra Nalaar deals 1 damage to target player. -- -X: Chandra Nalaar deals X damage to target creature. -- -8: Chandra Nalaar deals 10 damage to target player and each creature they control.
|
|
mana={3}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
[/card]
|
|
[card]
|
|
name=Chandra, Acolyte of Flame
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Put a loyalty counter on each red planeswalker) counter(0/0,1,loyalty) all(planeswalker[red]|myBattlefield)
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Create two 1/1 Elemental) token(Elemental,Creature Elemental,1/1,red,haste,treason)*2
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: May cast an instant or sorcery with mana cost 3 or less) target(*[instant;sorcery;manacost<=3]|mygraveyard) transforms((,newability[CanPlayFromGraveyard],newability[gainedexiledeath])) ueot
|
|
text=0: Put a loyalty counter on each red planeswalker you control. -- 0: Create two 1/1 red Elemental creature tokens. They gain haste. Sacrifice them at the beginning of the next end step. -- -2: You may cast target instant or sorcery card with mana value 3 or less from your graveyard. If that card would be put into your graveyard this turn, exile it instead.
|
|
mana={1}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
[/card]
|
|
[card]
|
|
name=Chandra, Awakened Inferno
|
|
abilities=nofizzle
|
|
auto=counter(0/0,6,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Emblem: "1 damage each upkeep") emblem transforms((,newability[@each opponent upkeep:damage:1 opponent])) forever dontremove
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to each non-elemental) damage:3 all(creature[-elemental])
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:1])) ueot
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:2])) ueot
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:3])) ueot
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:4])) ueot
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:5])) ueot
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:6])) ueot
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:7])) ueot
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:8])) ueot
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:9])) ueot
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:10])) ueot
|
|
auto={C(0/0,-11,Loyalty)}:name(-11: Deals 11 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:11])) ueot
|
|
auto={C(0/0,-12,Loyalty)}:name(-12: Deals 12 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:12])) ueot
|
|
auto={C(0/0,-13,Loyalty)}:name(-13: Deals 13 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:13])) ueot
|
|
auto={C(0/0,-14,Loyalty)}:name(-14: Deals 14 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:14])) ueot
|
|
auto={C(0/0,-15,Loyalty)}:name(-15: Deals 15 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:15])) ueot
|
|
auto={C(0/0,-16,Loyalty)}:name(-16: Deals 16 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:16])) ueot
|
|
auto={C(0/0,-17,Loyalty)}:name(-17: Deals 17 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:17])) ueot
|
|
auto={C(0/0,-18,Loyalty)}:name(-18: Deals 18 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:18])) ueot
|
|
auto={C(0/0,-19,Loyalty)}:name(-19: Deals 19 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:19])) ueot
|
|
auto={C(0/0,-20,Loyalty)}:name(-20: Deals 20 damage to target and exile) target(creature,planeswalker) transforms((,newability[exiledeath],newability[damage:20])) ueot
|
|
text=This spell can't be countered. -- +2: Each opponent gets an emblem with "At the beginning of your upkeep, this emblem deals 1 damage to you." -- -3: Chandra, Awakened Inferno deals 3 damage to each non-Elemental creature. -- -X: Chandra, Awakened Inferno deals X damage to target creature or planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.
|
|
mana={4}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
[/card]
|
|
[card]
|
|
name=Chandra, Bold Pyromancer
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Add two red mana and deals 2 damage to target player) add{R}{R} controller && damage:2 target(player)
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to target creature or planeswalker) damage:3 target(creature,planeswalker)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Deals 10 damage to target player and each creature and planeswalker they control) target(player) damage:10 && damage:10 all(creature|targetedpersonsbattlefield) && damage:10 all(planeswalker|targetedpersonsbattlefield)
|
|
text=+1: Add {R}{R}. Chandra, Bold Pyromancer deals 2 damage to target player. -- -3: Chandra, Bold Pyromancer deals 3 damage to target creature or planeswalker. -- -7: Chandra, Bold Pyromancer deals 10 damage to target player and each creature and planeswalker they control.
|
|
mana={4}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
[/card]
|
|
[card]
|
|
name=Chandra, Dressed to Kill
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Add red mana) add{R} controller
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Add red and deal damage) target(player,planeswalker) damage:1 && add{R} controller
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( if cantargetcard(*[red]|*) then canplayfromexile ueot )!
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Exile top 5 cards) emblem transforms((,newability[@movedto(*[red]|mystack):all(trigger[to]) transforms((,newability[name(Deals damage) target(anytarget) damage:totmanaspent])) oneshot],newability[all(*[zpos<=5]|mylibrary) moveto(myexile) and!( if cantargetcard(*[red]|*) then canplayfromexile ueot )!])) forever dontremove
|
|
text=+1: Add {R}. Chandra, Dressed to Kill deals 1 damage to up to one target player or planeswalker. -- +1: Exile the top card of your library. If it's red, you may cast it this turn. -- -7: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."
|
|
mana={1}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
[/card]
|
|
[card]
|
|
name=Chandra, Fire Artisan
|
|
auto=counter(0/0,4,loyalty)
|
|
auto=@counterremoved(0/0,1,Loyalty) from(this):damage:1 target(opponent)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Exile the top and may play it) moveto(exile) and!(transforms((,canplayfromexile))ueot)! all(*[zpos=1]|mylibrary)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Exile seven and may play it) moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos<=7]|mylibrary)
|
|
text=Whenever one or more loyalty counters are removed from Chandra, Fire Artisan, she deals that much damage to target opponent or planeswalker. -- +1: Exile the top card of your library. You may play it this turn. -- -7: Exile the top seven cards of your library. You may play them this turn.
|
|
mana={2}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
[/card]
|
|
[card]
|
|
name=Chandra, Flame's Catalyst
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Deals 3 damage to opponent) damage:3 opponent
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: May cast red instants or sorcery) emblem transforms((,newability[may activate castcard(normal) target(*[instant;sorcery;red]|myGraveyard)],newability[@movedTo(*[instant;sorcery;red]|myGraveyard):all(trigger[to]) moveTo(exile)])) ueot oneshot
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Discard hand, draw seven and cast for zero) ability$!name(Discard hand) reject all(*|myHand)!$ controller && draw:7 controller && transforms((,newability[all(*[-land]|myHand) zerocast])) ueot
|
|
text=+1: Chandra, Flame's Catalyst deals 3 damage to each opponent. -- -2: You may cast target red instant or sorcery card from your graveyard. If that spell would be put into your graveyard this turn, exile it instead. -- -8: Discard your hand, then draw seven cards. Until end of turn, you may cast spells from your hand without paying their mana costs.
|
|
mana={4}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
[/card]
|
|
[card]
|
|
name=Chandra, Flame's Fury
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Deals 2 damage to any target) damage:2 target(anytarget)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Deals 4 to creature and 2 to its controller) damage:4 target(creature) && damage:2 targetController
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Deals 10 damage to target player and his creatures) damage:10 target(player) && damage:10 all(creature|targetedpersonsbattlefield)
|
|
text=+1: Chandra, Flame's Fury deals 2 damage to any target. -- -2: Chandra, Flame's Fury deals 4 damage to target creature and 2 damage to that creature's controller. -- -8: Chandra, Flame's Fury deals 10 damage to target player and each creature that player controls.
|
|
mana={4}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
[/card]
|
|
[card]
|
|
name=Chandra, Flamecaller
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Create two 3/1 Elementals) token(Elemental, Creature Elemental,3/1,red,haste,treason)*2
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Discard your hand and draw that many plus one) all(*|myhand) transforms((,newability[draw:1],newability[reject])) && draw:1
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage to each creature) damage:1 all(creature)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to each creature) damage:2 all(creature)
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to each creature) damage:3 all(creature)
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damage to each creature) damage:4 all(creature)
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damage to each creature) damage:5 all(creature)
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damage to each creature) damage:6 all(creature)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damage to each creature) damage:7 all(creature)
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damage to each creature) damage:8 all(creature)
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damage to each creature) damage:9 all(creature)
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damage to each creature) damage:10 all(creature)
|
|
text=+1: Put two 3/1 red Elemental creature tokens with haste onto the battlefield. Exile them at the beginning of the next end step. -- 0: Discard all the cards in your hand, then draw that many cards plus one. -- -X: Chandra, Flamecaller deals X damage to each creature.
|
|
mana={4}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
[/card]
|
|
[card]
|
|
name=Chandra, Flameshaper
|
|
auto=counter(0/0,6,loyalty)
|
|
auto={C(0/0,+2,Loyalty)}:Add{R}{R}{R} && transforms((,newability[all(*[zpos<=3]|mylibrary) moveto(myexile) and!( name(Choose exiled card) target(*[fresh]|myexile) transforms((,newability[canplayfromexile])) ueot )!])) forever
|
|
auto={C(0/0,+1,Loyalty)}:clone with(treason,haste) target(creature|mybattlefield)
|
|
auto={C(0/0,-4,Loyalty)}:thisforeach(variable{8}) ability$!name(divide 8 damage) damage:1 target(creature,planeswalker)!$ controller
|
|
text=[+2]: Add {R}{R}{R}. Exile the top three cards of your library. Choose one. You may play that card this turn. -- [+1]: Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token." -- [-4]: Chandra deals 8 damage divided as you choose among any number of target creatures and/or planeswalkers.
|
|
mana={5}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
[/card]
|
|
[card]
|
|
name=Chandra, Gremlin Wrangler
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Create a 2/2 red Gremlin creature token) token(Gremlin,Creature Gremlin,2/2,red)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Deals X damage to any target... ) damage:type:creature[Gremlin]:myBattlefield target(anytarget)
|
|
text=+1: Create a 2/2 red Gremlin creature token. -- -2: Chandra, Gremlin Wrangler deals X damage to any target, where X is the number of Gremlins you control.
|
|
mana={2}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
[/card]
|
|
[card]
|
|
name=Chandra, Heart of Fire
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Discard hand, exile three from top and cast from exile) discard:type:*:myhand && all(*[zpos<=3]|mylibrary) moveTo(exile) and!( transforms((,newability[canplayfromexile ueot])) ueot )!
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Deals 2 damage to any target) damage:2 target(anytarget)
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Search red instants or sorceries, exile them and add six red mana) transforms((,newability[target(<anyamount>*[-permanent&red]|myLibrary^myGraveyard) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot],newability[shuffle])) ueot )!],newability[add{R}{R}{R}{R}{R}{R}])) oneshot
|
|
text=+1: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. -- +1: Chandra, Heart of Fire deals 2 damage to any target. -- -9: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}.
|
|
mana={3}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
[/card]
|
|
[card]
|
|
name=Chandra, Hope's Beacon
|
|
auto=counter(0/0,5,loyalty)
|
|
auto=@movedTo(*[instant;sorcery]|mystack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) transforms((,newability[name(Copy spell) activate castcard(copied noevent)])) oneshot
|
|
auto={C(0/0,+2,Loyalty)}:name(+2: Add 2 mana) thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{B} _ choice name(Add green) add{R} _ choice name(Add black) add{G}!$ controller
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Exile top 5 cards) all(*[zpos<=5]|mylibrary) moveto(myexile) and!( if cantargetcard(*[instant;sorcery]|*) then transforms((,newability[canplayfromexile])) ueot )!
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:1!$ controller
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:1!$ controller
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:2!$ controller
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:2!$ controller
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:3!$ controller
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:3!$ controller
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:4!$ controller
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:4!$ controller
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:5!$ controller
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:5!$ controller
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:6!$ controller
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:6!$ controller
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:7!$ controller
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:7!$ controller
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:8!$ controller
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:8!$ controller
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:9!$ controller
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:9!$ controller
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:10!$ controller
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:10!$ controller
|
|
auto={C(0/0,-11,Loyalty)}:name(-11: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:11!$ controller
|
|
auto={C(0/0,-11,Loyalty)}:name(-11: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:11!$ controller
|
|
auto={C(0/0,-12,Loyalty)}:name(-12: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:12!$ controller
|
|
auto={C(0/0,-12,Loyalty)}:name(-12: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:12!$ controller
|
|
auto={C(0/0,-13,Loyalty)}:name(-13: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:13!$ controller
|
|
auto={C(0/0,-13,Loyalty)}:name(-13: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:13!$ controller
|
|
auto={C(0/0,-14,Loyalty)}:name(-14: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:14!$ controller
|
|
auto={C(0/0,-14,Loyalty)}:name(-14: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:14!$ controller
|
|
auto={C(0/0,-15,Loyalty)}:name(-15: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:15!$ controller
|
|
auto={C(0/0,-15,Loyalty)}:name(-15: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:15!$ controller
|
|
auto={C(0/0,-16,Loyalty)}:name(-16: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:16!$ controller
|
|
auto={C(0/0,-16,Loyalty)}:name(-16: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:16!$ controller
|
|
auto={C(0/0,-17,Loyalty)}:name(-17: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:17!$ controller
|
|
auto={C(0/0,-17,Loyalty)}:name(-17: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:17!$ controller
|
|
auto={C(0/0,-18,Loyalty)}:name(-18: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:18!$ controller
|
|
auto={C(0/0,-18,Loyalty)}:name(-18: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:18!$ controller
|
|
auto={C(0/0,-19,Loyalty)}:name(-19: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:19!$ controller
|
|
auto={C(0/0,-19,Loyalty)}:name(-19: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:19!$ controller
|
|
auto={C(0/0,-20,Loyalty)}:name(-20: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:20!$ controller
|
|
auto={C(0/0,-20,Loyalty)}:name(-20: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:20!$ controller
|
|
text=Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy. This ability triggers only once each turn. -- [+2]: Add two mana in any combination of colors. -- [+1]: Exile the top five cards of your library. Until the end of your next turn, you may cast an instant or sorcery spell from among those exiled cards. -- [-X]: Chandra, Hope's Beacon deals X damage to each of up to two targets.
|
|
mana={4}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
[/card]
|
|
[card]
|
|
name=Chandra, Legacy of Fire
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Add mana) foreach(planeswalker|mybattlefield) add{R}
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Remove 1 loyalty) name(+0: Remove 1 loyalty) target(*[counter{0/0.1.Loyalty}]|mybattlefield) counter(0/0.-1.Loyalty) && all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )!
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Remove 2 loyalty) name(+0: Remove 2 loyalty) target(<2>*[counter{0/0.1.Loyalty}]|mybattlefield) counter(0/0.-1.Loyalty) && all(*[zpos<=2]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )!
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Remove 3 loyalty) name(+0: Remove 3 loyalty) target(<3>*[counter{0/0.1.Loyalty}]|mybattlefield) counter(0/0.-1.Loyalty) && all(*[zpos<=3]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )!
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Remove 4 loyalty) name(+0: Remove 4 loyalty) target(<4>*[counter{0/0.1.Loyalty}]|mybattlefield) counter(0/0.-1.Loyalty) && all(*[zpos<=4]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )!
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Remove 5 loyalty) name(+0: Remove 5 loyalty) target(<5>*[counter{0/0.1.Loyalty}]|mybattlefield) counter(0/0.-1.Loyalty) && all(*[zpos<=5]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )!
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Remove 6 loyalty) name(+0: Remove 6 loyalty) target(<6>*[counter{0/0.1.Loyalty}]|mybattlefield) counter(0/0.-1.Loyalty) && all(*[zpos<=6]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )!
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Remove 7 loyalty) name(+0: Remove 7 loyalty) target(<7>*[counter{0/0.1.Loyalty}]|mybattlefield) counter(0/0.-1.Loyalty) && all(*[zpos<=7]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )!
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Remove 8 loyalty) name(+0: Remove 8 loyalty) target(<8>*[counter{0/0.1.Loyalty}]|mybattlefield) counter(0/0.-1.Loyalty) && all(*[zpos<=8]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )!
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Remove 9 loyalty) name(+0: Remove 9 loyalty) target(<9>*[counter{0/0.1.Loyalty}]|mybattlefield) counter(0/0.-1.Loyalty) && all(*[zpos<=9]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )!
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Remove 10 loyalty) name(+0: Remove 10 loyalty) target(<10>*[counter{0/0.1.Loyalty}]|mybattlefield) counter(0/0.-1.Loyalty) && all(*[zpos<=10]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile ueot])) ueot )!
|
|
auto=@each my end:name(Deal damage) foreach(planeswalker|mybattlefield) damage:1 opponent
|
|
text=At the beginning of your end step, Chandra, Legacy of Fire deals X damage to each opponent, where X is the number of planeswalkers you control. -- [+1]: Add {R} for each planeswalker you control. -- [0]: Remove a loyalty counter from each of any number of permanents you control. Exile that many cards from the top of your library. You may play them this turn.
|
|
mana={4}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
[/card]
|
|
[card]
|
|
name=Chandra, Novice Pyromancer
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Elemental creatures gets +2/+0) all(creature[elemental]|mybattlefield) 2/0 ueot
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Add two red mana) add{R}{R}
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to any target) damage:2 target(anytarget)
|
|
text=+1: Elementals you control get +2/+0 until end of turn. -- -1: Add {R}{R}. -- -2: Chandra, Novice Pyromancer deals 2 damage to any target.
|
|
mana={3}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
[/card]
|
|
[card]
|
|
name=Chandra, Pyrogenius
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Deals 2 damage to opponent) damage:2 opponent
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 4 damage to creature) damage:4 target(creature)
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Deals 6 damage to player and all of his creatures) target(player) damage:6 && damage:6 all(creature|targetedpersonsbattlefield)
|
|
text=+2: Chandra, Pyrogenius deals 2 damage to each opponent. -- -3: Chandra, Pyrogenius deals 4 damage to target creature. -- -10: Chandra, Pyrogenius deals 6 damage to target player and each creature they control.
|
|
mana={4}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
[/card]
|
|
[card]
|
|
name=Chandra, Pyromaster
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage only to opponent) damage:1 opponent
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage only to controller) damage:1 controller
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage to opponent and creature) damage:1 opponent && target(creature|opponentbattlefield) damage:1 && transforms((,cantblock)) ueot
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage to controller and creature) damage:1 controller && target(creature|mybattlefield) damage:1 && transforms((,cantblock)) ueot
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Exile the top and may play it) all(*[zpos=1]|mylibrary) moveto(myexile) and!(transforms((,newability[canplayfromexile ueot])) ueot )!
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Exile the top ten and may cast it) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((tobecha,newability[all(*[zpos<=10]|mylibrary) moveto(myexile) and!( becomes(tobecha) ueot )!],newability[name(Choose instant or sorcery) target(*[-permanent&tobecha]|myexile) transforms((,newability[choice name(Cast 3 copies) activate castcard(copied) && activate castcard(copied) && activate castcard(copied)],newability[choice name(Don't cast copies) donothing],newability[all(tobecha|myexile) losesatype(tobecha)])) ueot])) ueot )!
|
|
text=+1: Chandra, Pyromaster deals 1 damage to target player and 1 damage to up to one target creature that player controls. That creature can't block this turn. -- 0: Exile the top card of your library. You may play it this turn. -- -7: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.
|
|
mana={2}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
[/card]
|
|
[card]
|
|
name=Chandra, Roaring Flame
|
|
backside=Chandra, Fire of Kaladesh
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Deals 2 damage to player or planeswalker) damage:2 target(player,planeswalker)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to creature) damage:2 target(creature)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Deals 6 damage with Emblem) emblem transforms((,newability[damage:6 opponent],newability[@each opponent upkeep:damage:3 opponent])) forever dontremove
|
|
text=+1: Chandra, Roaring Flame deals 2 damage to target player or planeswalker. -- -2: Chandra, Roaring Flame deals 2 damage to target creature. -- -7: Chandra, Roaring Flame deals 6 damage to each opponent. Each player dealt damage this way gets an emblem with "At the beginning of your upkeep, this emblem deals 3 damage to you." // Chandra, Fire of Kaladesh
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
color=red
|
|
[/card]
|
|
[card]
|
|
name=Chandra, Spark Hunter
|
|
auto=counter(0/0,4,loyalty)
|
|
auto=@each my combatbegins:may target(vehicle|myBattlefield) becomes(Artifact Creature,haste) ueot
|
|
auto={C(0/0,+2,Loyalty)}:sacrifice notatarget(artifact|mybattlefield) and!( draw:1 )!
|
|
auto={C(0/0,+2,Loyalty)}:_DISCARD&DRAW_
|
|
auto={C(0/0,+2,Loyalty)}:name(Only +2 counters) doNothing
|
|
auto={C(0/0,0,Loyalty)}:_VEHICLE_
|
|
auto={C(0/0,-7,Loyalty)}:name(emblem) emblem transforms((,newability[@movedTo(artifact|myBattlefield):damage:3 target(anytarget)])) forever dontremove
|
|
text=At the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of turn, it becomes an artifact creature and gains haste. -- [+2]: You may sacrifice an artifact or discard a card. If you do, draw a card. -- [0]: Create a 3/2 colorless Vehicle artifact token with crew 1. -- [-7]: You get an emblem with "Whenever an artifact you control enters, this emblem deals 3 damage to any target."
|
|
mana={3}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
[/card]
|
|
[card]
|
|
name=Chandra, Torch of Defiance
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Exile Top Card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[choice name(Deals 2 damage) name(Deals 2 damage) damage:2 opponent],newability[if cantargetcard(*[-land]|*) then choice name(Cast card from exile) name(Cast card from exile) counter(0/0.1.ChandraEffect) notrg])) ueot )!
|
|
auto=lord(*[counter{0/0.1.ChandraEffect}]|myexile) canplayfromexile
|
|
auto=@each end:if type(*[counter{0/0.1.ChandraEffect}]|myexile)~morethan~0 then name(Effect ends) name(Effect ends) all(*[counter{0/0.1.ChandraEffect}]|myexile) removeallcounters(0/0.1.ChandraEffect)
|
|
auto=@each end:if type(*[counter{0/0.1.ChandraEffect}]|myexile)~morethan~0 then name(Deals 2 damage) name(Deals 2 damage) damage:2 opponent
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Add two red mana) add{R}{R}
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 4 damage to target creature) damage:4 target(creature)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: Deals 5 damage when casting a spell) emblem transforms((,newability[@movedTo(*|mystack):damage:5 target(anytarget)])) forever dontremove
|
|
text=+1: Exile the top card of your library. You may cast that card. If you don't, Chandra, Torch of Defiance deals 2 damage to each opponent. -- +1: Add {R}{R}. -- -3: Chandra, Torch of Defiance deals 4 damage to target creature. -- -7: You get an emblem with "Whenever you cast a spell, this emblem deals 5 damage to any target."
|
|
mana={2}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
[/card]
|
|
[card]
|
|
name=Chandra, the Firebrand
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Deals 1 damage to any target) damage:1 target(anytarget)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: When cast instant or sorcery, copy spell) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:all(trigger[to]) activate castcard(copied noevent)])) ueot
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damage up to six targets) ability$!name(Choose one) choice name(Damage opponent and five creature) damage:6 opponent && damage:6 target(<upto:5>creature) _ choice name(Damage controller and five creature) damage:6 controller && damage:6 target(<upto:5>creature) _ choice name(Damage creature) damage:6 target(<upto:6>creature)!$ controller
|
|
text=+1: Chandra, the Firebrand deals 1 damage to any target. -- -2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy. -- -6: Chandra, the Firebrand deals 6 damage to each of up to six target creatures and/or players.
|
|
mana={3}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Chandra
|
|
[/card]
|
|
[card]
|
|
name=Commodore Guff
|
|
abilities=canbecommander
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Create wizard) token(Wizard,Creature Wizard,1/1,red) and!( transforms((,newability[this(variable{type:planeswalker:myrestrictedcastingzone}>0) {T}:add{R}])) forever )!
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Draw and damage) draw:type:planeswalker:mybattlefield controller && damage:type:planeswalker:mybattlefield opponent
|
|
auto=@each my end:name(Put loyalty counter) target(other planeswalker|myBattlefield) counter(0/0,1,Loyalty)
|
|
text=At the beginning of your end step, put a loyalty counter on another target planeswalker you control. -- [+1]: Create a 1/1 red Wizard creature token with "{T}: Add {R}. Spend this mana only to cast a planeswalker spell." -- [-3]: You draw X cards and Commodore Guff deals X damage to each opponent, where X is the number of planeswalkers you control. -- Commodore Guff can be your commander.
|
|
mana={1}{U}{R}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Guff
|
|
[/card]
|
|
[card]
|
|
name=Dack Fayden
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Target player draws and discards two) target(player) ability$!draw:2 _ choice target(<2>*|myhand) reject!$ targetedplayer
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Gain control of an artifact) moveTo(myBattlefield) target(artifact)
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "whenever target a permanent gain control of it") emblem transforms((,newability[@targeted(*|battlefield) from(*[instant;sorcery;enchantment]|mycastingzone):all(trigger[to]) moveTo(myBattlefield)])) forever dontremove
|
|
text=+1: Target player draws two cards, then discards two cards. -- -2: Gain control of target artifact. -- -6: You get an emblem with "Whenever you cast a spell that targets one or more permanents, gain control of those permanents."
|
|
mana={1}{U}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Dack
|
|
[/card]
|
|
[card]
|
|
name=Dakkon, Shadow Slayer
|
|
auto=counter(0/0,type:land:myBattlefield,loyalty)
|
|
aicode=activate transforms((,newability[surveil],newability[all(*[zpos<=psurveiloffsetplus1plusend]|mylibrary) transforms((,newability[if compare(genrand2)~equalto~1 then moveto(mygraveyard)])) oneshot])) oneshot
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Surveil 1) reveal:psurveiloffsetplus1plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus1plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus1plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed surveil afterrevealedend revealend
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Exile creature) target(creature|battlefield) moveto(exile)
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Put artifact in play) target(artifact|myHand,myGraveyard) moveto(myBattlefield)
|
|
text=Dakkon, Shadow Slayer enters with a number of loyalty counters on him equal to the number of lands you control. -- +1: Surveil 2. -- -3: Exile target creature. -- -6: You may put an artifact card from your hand or graveyard onto the battlefield.
|
|
mana={W}{U}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Dakkon
|
|
[/card]
|
|
[card]
|
|
name=Daretti, Ingenious Iconoclast
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 colorless Construct) token(Construct,Artifact Creature Construct,1/1,defender)
|
|
auto={C(0/0,-1,Loyalty)}{S(artifact|mybattlefield)}:name(-1: Sacrifice artifact to destroy) target(creature,artifact|battlefield) destroy
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Create three copies of an artifact) name(Create three tokens) target(artifact|graveyard,battlefield) transforms((,newability[clone controller] ,newability[clone controller],newability[clone controller]))
|
|
text=+1: Create a 1/1 colorless Construct artifact creature token with defender. -- -1: You may sacrifice an artifact. If you do, destroy target artifact or creature. -- -6: Choose target artifact card in a graveyard or artifact on the battlefield. Create three tokens that are copies of it.
|
|
mana={1}{B}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Daretti
|
|
[/card]
|
|
[card]
|
|
name=Daretti, Scrap Savant
|
|
abilities=canbecommander
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Discard and Draw) reject notatarget(<upto:2>*|myhand) and!( draw:1 controller )!
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Don't discard) donothing
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Sacrifice an Artifact) sacrifice notatarget(artifact|mybattlefield) and!( moveto(mybattlefield) target(artifact|mygraveyard) )!
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Emblem: "Reanimate artifacts") emblem transforms((,newability[@movedTo(artifact|mygraveyard) from(battlefield):all(trigger[to]) phaseaction[end once] moveTo(mybattlefield)])) forever dontremove
|
|
text=+2: Discard up to two cards, then draw that many cards. -- -2: Sacrifice an artifact. If you do, return target artifact card from your graveyard to the battlefield. -- -10: You get an emblem with "Whenever an artifact is put into your graveyard from the battlefield, return that card to the battlefield at the beginning of the next end step." -- Daretti, Scrap Savant can be your commander.
|
|
mana={3}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Daretti
|
|
[/card]
|
|
[card]
|
|
name=Davriel, Rogue Shadowmage
|
|
auto=counter(0/0,3,loyalty)
|
|
auto=@each opponent upkeep restriction{type(*|opponenthand)~lessthan~2}:life:-2 opponent
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Target player discard a card) ability$!name(discard) reject notatarget(*|myhand)!$ target(player)
|
|
text=At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, Davriel, Rogue Shadowmage deals 2 damage to them. -- -1: Target player discards a card.
|
|
mana={2}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Davriel
|
|
[/card]
|
|
[card]
|
|
name=Davriel, Soul Broker
|
|
auto=counter(0/0,4,Loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Opponent discards or sacrifice) transforms((,newability[counter(0/0.1.DavrielEffect)],newability[phaseaction[my untap once sourceinplay] counter(0/0.-1.DavrielEffect)])) forever
|
|
auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0,compare(hascntdavrieleffect)~morethan~0,type(*|opponenthand)~morethan~0}:ability$!name(Discard a card) name(Discard a card) target(*|myhand) reject!$ opponent
|
|
auto=@each blockers restriction{type(creature[attacking]|opponentbattlefield)~morethan~0,compare(hascntdavrieleffect)~morethan~0,type(*|opponenthand)~equalto~0}:ability$!name(Sacrifice a creature) name(Sacrifice a creature) target(creature[attacking]|mybattlefield) sacrifice!$ opponent
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Offers and conditions) activate castcard(copied noevent normal named!:davriel conditions:!) and!( activate castcard(copied noevent normal named!:davriel offers:!) )!
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Creature perpetually gets -3/-3) target(creature) counter(-3/-3.1.PerpetualPT)
|
|
text=+1: Until your next turn, whenever an opponent attacks you and/or planeswalkers you control, they discard a card. If they can't, they sacrifice an attacking creature. -- -2: Accept one of Davriel's offers, then accept one of Davriel's conditions. -- -3: Target creature perpetually gets -3/-3.
|
|
mana={2}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Davriel
|
|
[/card]
|
|
[card]
|
|
name=Dihada, Binder of Wills
|
|
abilities=canbecommander
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,+2,Loyalty)}:target(legendary[creature]) transforms((,vigilance,lifelink,indestructible)) uynt
|
|
auto={C(0/0,+2,Loyalty)}:name(No target) donothing
|
|
auto={C(0/0,-3,Loyalty)}:name(Reveal the top four) reveal:4 optionone name(Select any number of legendary) target(<anyamount>*[legendary]|reveal) moveto(myhand) optiononeend optiontwo name(Put into your graveyard) all(<4>*|reveal) moveto(mygraveyard) and!(_TREASURE_)! optiontwoend revealend
|
|
auto={C(0/0,-11,Loyalty)}:moveto(myBattlefield) all(*[-land]) && all(*[-land]) transforms((,newability[untap],haste)) ueot
|
|
text=[+2]: Up to one target legendary creature gains vigilance, lifelink, and indestructible until your next turn. -- [-3]: Reveal the top four cards of your library. Put any number of legendary cards from among them into your hand and the rest into your graveyard. Create a Treasure token for each card put into your graveyard this way. -- [-11]: Gain control of all nonland permanents until end of turn. Untap them. They gain haste until end of turn. -- Dihada, Binder of Wills can be your commander.
|
|
mana={1}{R}{W}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Dihada
|
|
[/card]
|
|
[card]
|
|
name=Domri Rade
|
|
auto=counter(0/0,3,loyalty)
|
|
aicode=activate moveto(myhand) target(creature[zpos=1]|mylibrary)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Reveal creature) reveal:1 optionone target(creature|reveal) moveto(myhand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveto(mylibrary) optiontwoend revealend
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Fight other creature) target(creature|mybattlefield) transforms((,newability[target(creature) dynamicability<!powerstrike eachother!>])) ueot
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Creatures gets abilities") emblem transforms((,newability[lord(creature|mybattlefield)double strike],newability[lord(creature|mybattlefield)trample],newability[lord(creature|mybattlefield) hexproof],newability[lord(creature|mybattlefield)haste])) forever dontremove
|
|
text=+1: Look at the top card of your library. If it's a creature card, you may reveal it and put it into your hand. -- -2: Target creature you control fights another target creature. -- -7: You get an emblem with "Creatures you control have double strike, trample, hexproof, and haste."
|
|
mana={1}{R}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Domri
|
|
[/card]
|
|
[card]
|
|
name=Domri, Anarch of Bolas
|
|
auto=counter(0/0,3,loyalty)
|
|
auto=lord(other creature|myBattlefield) 1/0
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Add Red mana and creatures can't be countered this turn) transforms((,newability[add{R}],newability[lord(creature|mystack) nofizzle])) ueot
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Add Green mana and creatures can't be countered this turn) transforms((,newability[add{G}],newability[lord(creature|mystack) nofizzle])) ueot
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Target creature fights another creature) target(creature|myBattlefield) _FIGHT_
|
|
text=Creatures you control get +1/+0. -- +1: Add {R} or {G}. Creature spells you cast this turn can't be countered. -- -2: Target creature you control fights target creature you don't control.
|
|
mana={1}{R}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Domri
|
|
[/card]
|
|
[card]
|
|
name=Domri, Chaos Bringer
|
|
auto=counter(0/0,5,loyalty)
|
|
aicode=activate moveto(myHand) target(creature[zpos=2]|myLibrary)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Add red if its a creature, Riot) add{R} && if type(creature|myStack)~morethan~0 then ability$!name(Choose one) choice name(Put a +1/1 counter) counter(1/1) target(creature[fresh]|myBattlefield) _ choice name(Gain Haste) haste target(creature[fresh]|myBattlefield)!$ controller
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Add green if its a creature, Riot) add{G} && if type(creature|myStack)~morethan~0 then ability$!name(Choose one) choice name(Put a +1/1 counter) counter(1/1) target(creature[fresh]|myBattlefield) _ choice name(Gain Haste) haste target(creature[fresh]|myBattlefield)!$ controller
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Reveal four and put up to two creature) name(Look your Library) reveal:4 optionone name(Get a card) target(<upto:2>*[creature]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Each end of turn create a 4/4 Beast) emblem transforms((,newability[@each end:create(Beast:Creature Beast:4/4:red:green:trample)])) forever dontremove
|
|
text=+1: Add {R} or {G}. If that mana is spent on a creature spell, it gains riot. (It enters with your choice of a +1/+1 counter or haste.) -- -3: Look at the top four cards of your library. You may reveal up to two creature cards from among them and put them into your hand. Put the rest on the bottom of your library in a random order. -- -8: You get an emblem with "At the beginning of each end step, create a 4/4 red and green Beast creature token with trample."
|
|
mana={2}{R}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Domri
|
|
[/card]
|
|
[card]
|
|
name=Domri, City Smasher
|
|
auto=counter(0/0,4,loyalty)
|
|
aicode=activate moveto(myHand) target(creature[zpos=2]|myLibrary)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Creatures gets +1/+1 and haste) all(creature|myBattlefield) 1/1 ueot && ability$!name(gain haste) all(creature|myBattlefield) haste ueot !$ controller
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to any target) damage:3 target(anytarget)
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Put three +1/+1 counters and trample) counter(1/1,3) all(creature|myBattlefield) && ability$!name(gain trample) all(creature|myBattlefield) trample ueot !$ controller
|
|
text=+2: Creatures you control get +1/+1 and gain haste until end of turn. -- -3: Domri, City Smasher deals 3 damage to any target. -- -8: Put three +1/+1 counters on each creature you control. Those creatures gain trample until end of turn.
|
|
mana={4}{R}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Domri
|
|
[/card]
|
|
[card]
|
|
name=Dovin Baan
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets -3/-0 and no abilities) target(creature) -3/-0 && noactivatedability uynt
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Gain 2 life and Draw a card) life:2 controller && draw:1 controller
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Opponent can't untap more than two") emblem transforms((,newability[phasealter(remove,untap,opponent)],newability[@each opponent untap: may untap(<upto:2>*|opponentBattlefield)])) forever dontremove
|
|
text=+1: Until your next turn, up to one target creature gets -3/-0 and its activated abilities can't be activated. -- -1: You gain 2 life and draw a card. -- -7: You get an emblem with "Your opponents can't untap more than two permanents during their untap steps."
|
|
mana={2}{W}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Dovin
|
|
[/card]
|
|
[card]
|
|
name=Dovin, Architect of Law
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life and Draw a card) life:2 controller && draw:1 controller
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Tap a creature and doesn't untap) target(creature) freeze
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Tap all permanents and skip untap step) freeze all(*|opponentBattlefield)
|
|
text=+1: You gain 2 life and draw a card. -- -1: Tap target creature. It doesn't untap during its controller's next untap step. -- -9: Tap all permanents target opponent controls. That player skips their next untap step.
|
|
mana={4}{W}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Dovin
|
|
[/card]
|
|
[card]
|
|
name=Dovin, Grand Arbiter
|
|
auto=counter(0/0,3,loyalty)
|
|
aicode=activate target(*[zpos<=10]|mylibrary) moveto(myhand)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Whenever a creature combat damage, put loyalty counter) all(creature|myBattlefield) transforms((,newability[@combatdamaged(player) from(this):counter(0/0.1.Loyalty) notAtarget(Dovin^ Grand Arbiter|myBattlefield)])) ueot
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Create a 1/1 Thopter and gain 1 life) _THOPTERTOKEN_ && life:1 controller
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Look at the top ten and put three in your hand) name(Look ten cards from top of your Library) reveal:10 optionone name(Get three cards) target(<3>*|reveal) moveto(hand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=+1: Until end of turn, whenever a creature you control deals combat damage to a player, put a loyalty counter on Dovin, Grand Arbiter. -- -1: Create a 1/1 colorless Thopter artifact creature token with flying. You gain 1 life. -- -7: Look at the top ten cards of your library. Put three of them into your hand and the rest on the bottom of your library in a random order.
|
|
mana={1}{W}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Dovin
|
|
[/card]
|
|
[card]
|
|
name=Dovin, Hand of Control
|
|
auto=counter(0/0,5,loyalty)
|
|
auto=lord(*[Artifact;instant;sorcery]|opponentcastingzone) altercost(colorless,+1)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Prevent all damage that would dealt to and deal by) target(*|opponentbattlefield) transforms((,newability[preventalldamage from(this)],newability[preventalldamage to(this)])) uynt
|
|
text=Artifact, instant, and sorcery spells your opponents cast cost {1} more to cast. -- -1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
|
|
mana={2}{WU}
|
|
type=Legendary Planeswalker
|
|
subtype=Dovin
|
|
[/card]
|
|
[card]
|
|
name=Ellywick Tumblestrum
|
|
aicode=activate transforms((,newability[target(creature[zpos<=6]|myLibrary) moveTo(myHand) and!( transforms((,newability[if cantargetcard(*[legendary]|*) then life:3 controller],newability[all(other *[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!])) oneshot
|
|
auto=counter(0/0,4,Loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Venture into the dungeon) if compare(type:*[nodngplr]:mybattlefieldplustype:*[nodngopp]:opponentbattlefieldplusend)~equalto~0 then name(Venture into dungeon) name(Venture into dungeon) transforms((,newability[if type(*[dungeon]|mycommandzone)~morethan~0 then name(Explore the dungeon) name(Explore the dungeon) all(*[dungeon]|mycommandzone) counter(0/0.1.Explore)],newability[if type(*[dungeon]|mycommandzone)~equalto~0 then name(Choose a new dungeon) name(Choose a new dungeon) target(*[dungeon]|mysideboard) moveTo(mycommandzone) and!( counter(0/0.1.Explore) )!])) oneshot asSorcery
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Look top 6 cards) reveal:6 optionone name(Get a creature) target(<upto:1>creature|reveal) moveto(myhand) and!( transforms((,newability[if cantargetcard(*[legendary]|*) then life:3 controller])) oneshot )! optiononeend optiontwo name(Put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Get emblem on your creatures) emblem transforms((,newability[lord(creature|mybattlefield) trample],newability[lord(creature|mybattlefield) foreach(*[dungeoncompleted]|myzones) 2/2])) forever dontremove
|
|
text=+1: Venture into the dungeon. (Enter the first room or advance to the next room.) -- -2: Look at the top six cards of your library. You may reveal a creature card from among them and put it into your hand. If it's legendary, you gain 3 life. Put the rest on the bottom of your library in a random order. -- -7: You get an emblem with "Creatures you control have trample and haste and get +2/+2 for each differently named dungeon you've completed."
|
|
mana={2}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Ellywick
|
|
[/card]
|
|
[card]
|
|
name=Elminster
|
|
abilities=canbecommander
|
|
auto=counter(0/0,5,loyalty)
|
|
auto=@scryed(*|myzones):name(Next spell cost less) target(*[instant;sorcery]|myhand) transforms((,newability[changecost(colorless:-scryedcards) forcedalive])) ueot
|
|
auto={C(0/0,+2,Loyalty)}:name(Draw and scry) draw:1 && _SCRY2_
|
|
auto={C(0/0,-3,Loyalty)}:name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[name(Create faeries) token(Faerie^Creature Faerie Dragon^1/1^blue)*manacost])) oneshot )!
|
|
text=Whenever you scry, the next instant or sorcery spell you cast this turn costs {X} less to cast, where X is the number of cards looked at while scrying this way. -- [+2]: Draw a card, then scry 2. -- [-3]: Exile the top card of your library. Create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to that card's mana value. -- Elminster can be your commander.
|
|
mana={3}{W}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Elminster
|
|
[/card]
|
|
[card]
|
|
name=Elspeth Tirel
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Gain life for each creature) life:type:creature:mybattlefield
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create a 1/1 soldier) _SOLDIERTOKEN_*3
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Destroy all except tokens) destroy all(other *[-land;-token])
|
|
text=+2: You gain 1 life for each creature you control. -- -2: Put three 1/1 white Soldier creature tokens onto the battlefield. -- -5: Destroy all other permanents except for lands and tokens.
|
|
mana={3}{W}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Elspeth
|
|
[/card]
|
|
[card]
|
|
name=Elspeth, Knight-Errant
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 soldier) _SOLDIERTOKEN_
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +3/+3 and flying) 3/3 ueot && flying target(creature) ueot
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Permanents becomes indestructible") emblem transforms((,newability[lord(*[artifact;creature;land;enchantment]|mybattlefield) indestructible])) forever dontremove
|
|
text=+1: Put a 1/1 white Soldier creature token onto the battlefield. -- +1: Target creature gets +3/+3 and gains flying until end of turn. -- -8: For the rest of the game, artifacts, creatures, enchantments, and lands you control are indestructible.
|
|
mana={2}{W}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Elspeth
|
|
[/card]
|
|
[card]
|
|
name=Elspeth, Storm Slayer
|
|
auto=counter(0/0,5,loyalty)
|
|
auto=@tokencreated(*|myBattlefield):name(Double the token) all(trigger) clone options(notrigger)
|
|
auto={C(0/0,+1,Loyalty)}:create(soldier:creature soldier:1/1:white)
|
|
auto={C(0/0,0,Loyalty)}:all(creature|myBattlefield) transforms((,newability[counter(1/1)],flying)) uynt
|
|
auto={C(0/0,-3,Loyalty)}:destroy target(creature[manacost>=3]|opponentBattlefield)
|
|
text=If one or more tokens would be created under your control, twice that many of those tokens are created instead. -- [+1]: Create a 1/1 white Soldier creature token. -- [0]: Put a +1/+1 counter on each creature you control. Those creatures gain flying until your next turn. -- [-3]: Destroy target creature an opponent controls with mana value 3 or greater.
|
|
mana={3}{W}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Elspeth
|
|
[/card]
|
|
[card]
|
|
name=Elspeth, Sun's Champion
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Create three 1/1 Soldier) _SOLDIERTOKEN_*3
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy all power 4 or more) Destroy all(creature[power>=4]|battlefield)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Creatures get +2/+2 and flying") emblem transforms((,newability[lord(creature|mybattlefield) 2/2],newability[lord(creature|mybattlefield) flying])) forever dontremove
|
|
text=+1: Put three 1/1 white Soldier creature tokens onto the battlefield. -- -3: Destroy all creature with power 4 or greater -- -7: You get an emblem with "Creatures you control get +2/+2 and have flying." -- Starting Loyalty 4
|
|
mana={4}{W}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Elspeth
|
|
[/card]
|
|
[card]
|
|
name=Elspeth, Sun's Nemesis
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Up to two creature gets +2/+1) target(<upto:2>creature|myBattlefield) 2/1 ueot
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create two human soldiers) _HUMANSOLDIERTOKEN_*2
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Gain 5 life) life:5 controller
|
|
retrace={4}{W}{W}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
|
text=-1: Up to two target creatures you control each get +2/+1 until end of turn. -- -2: Create two 1/1 white Human Soldier creature tokens. -- -3: You gain 5 life. -- Escape-{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
|
|
mana={2}{W}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Elspeth
|
|
[/card]
|
|
[card]
|
|
name=Elspeth, Undaunted Hero
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Put up to two counters +1/+1) target(<upto:2>creature|myBattlefield) counter(1/1) ueot
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Search a Sunlit Hoplite) moveto(myBattlefield) target(Sunlit Hoplite|mylibrary,mygraveyard) && shuffle
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Creatures you control get +X/+X) type:manaW:myBattlefield/type:manaW:myBattlefield all(creature|myBattlefield) && flying ueot
|
|
text=+2: Put a +1/+1 counter on each of up to two target creatures. -- -2: Search your library and/or graveyard for a card named Sunlit Hoplite and put it onto the battlefield. If you search your library this way, shuffle it. -- -8: Until end of turn, creatures you control gain flying and get +X/+X, where X is your devotion to white.
|
|
mana={2}{W}{W}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Elspeth
|
|
[/card]
|
|
[card]
|
|
name=Estrid, the Masked
|
|
abilities=canbecommander
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Untap each enchanted permanent) untap all(*[enchanted]|myBattlefield)
|
|
auto={C(0/0,-1,Loyalty)}:create(Estrid's Invocation)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Mill seven cards and return enchantments) deplete:7 controller && moveTo(myBattlefield) all(enchantment|myGraveyard)
|
|
text=+2: Untap each enchanted permanent you control. -- -1: Create a white Aura enchantment token named Mask attached to another target permanent. The token has enchant permanent and Umbra Armor. -- -7: Mill seven cards. Return all non-Aura enchantment cards from your graveyard to the battlefield, then do the same for Aura cards. -- Estrid, the Masked can be your commander.
|
|
mana={1}{G}{W}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Estrid
|
|
[/card]
|
|
[card]
|
|
name=Freyalise, Llanowar's Fury
|
|
abilities=canbecommander
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Create a 1/1 Elf Druid) token(Elf Druid,Creature Elf Druid,1/1,green) and!(transforms((,newability[{T}:Add{G}])) forever)!
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Destroy target artifact or enchantment) target(artifact,enchantment) destroy
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Draw a card for each green creature) draw:type:creature[green]:mybattlefield
|
|
text=+2: Put a 1/1 green Elf Druid creature token onto the battlefield with "{T}: Add {G}." -- -2: Destroy target artifact or enchantment. -- -6: Draw a card for each green creature you control. -- Freyalise, Llanowar's Fury can be your commander.
|
|
mana={3}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Freyalise
|
|
[/card]
|
|
[card]
|
|
name=Freyalise, Skyshroud Partisan
|
|
auto=counter(0/0,4,Loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Don't untap any elf) moverandom(elf) from(myhand) to(myHand) and!( counter(1/1.1.PerpetualPT) )!
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Untap target elf) target(elf|mybattlefield) transforms((,newability[untap],newability[counter(1/1.1.PerpetualPT)],newability[name(Random elf perpetually gets 1/1) moverandom(elf) from(myhand) to(myHand) and!( counter(1/1.1.PerpetualPT) )!])) forever
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Seek an Elf) moverandom(*[elf]) from(mylibrary) to(myhand)
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Conjure a Regal Force) conjure cards(Regal Force) zone(mybattlefield)
|
|
text=+1: Choose up to one target Elf. Untap it. It and a random Elf creature card in your hand each perpetually gets +1/+1. -- -1: Seek an Elf card. -- -6: Conjure a Regal Force card onto the battlefield.
|
|
mana={1}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Freyalise
|
|
[/card]
|
|
[card]
|
|
name=Garruk Relentless
|
|
backside=Garruk, the Veil-Cursed
|
|
auto=counter(0/0,3,loyalty)
|
|
auto=this(counter{0/0.1.loyalty}<3) flip(backside)
|
|
auto={0}:name(+0: Garruk fights a creature) target(creature) dynamicability<!powerstrike eachother!> && damage:3
|
|
auto={0}:name(+0: Create a 2/2 Wolf) _WOLFTOKEN_
|
|
text=When Garruk Relentless has two or fewer loyalty counters on him, transform him. -- 0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him. -- 0: Put a 2/2 green Wolf creature token onto the battlefield. // Garruk, the Veil-Cursed
|
|
mana={3}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Garruk
|
|
[/card]
|
|
[card]
|
|
name=Garruk Wildspeaker
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: untap two lands) untap target(<2>land)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Create a 3/3 beast) _BEASTTOKEN_
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Creatures gets +3/+3 and trample) all(creature|mybattlefield) 3/3 ueot && all(creature|mybattlefield) trample ueot
|
|
text=+1: Untap two target lands. -- -1: Put a 3/3 green Beast creature token onto the battlefield. -- -4: Creatures you control get +3/+3 and gain trample until end of turn.
|
|
mana={2}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Garruk
|
|
[/card]
|
|
[card]
|
|
name=Garruk, Apex Predator
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Destroy other Planeswalker) destroy target(other planeswalker|battlefield)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Create a 3/3 Beast) token(Beast,Creature Beast,3/3,deathtouch,black)
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy creature and gain life equal to toughness) target(creature) dynamicability<!mytgt toughnesslifegain srccontroller!> && destroy
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever attacks gets +5/+5 and trample") emblem transforms((,newability[@combat(attacking) source(creature|mybattlefield):all(trigger[to]) 5/5 ueot],newability[@combat(attacking) source(creature|mybattlefield):all(trigger[to]) trample ueot])) forever dontremove
|
|
text=+1: Destroy another target planeswalker. -- +1: Put a 3/3 black Beast creature token with deathtouch onto the battlefield. -- -3: Destroy target creature. You gain life equal to its toughness. -- -8: Target opponent gets an emblem with "Whenever a creature attacks you, it gets +5/+5 and gains trample until end of turn." -- Starting Loyalty {5}
|
|
mana={5}{B}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Garruk
|
|
[/card]
|
|
[card]
|
|
name=Garruk, Caller of Beasts
|
|
auto=counter(0/0,4,loyalty)
|
|
aicode=activate target(<5>creature[zpos<=5]|mylibrary) moveto(myhand)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Reveal five and put creatures in hand) reveal:5 optionone target(creature|reveal) moveto(myhand) and!( all(creature|reveal) moveto(myhand) )! optiononeend optiontwo name(bottom of library) target(<1>*|reveal) transforms((,newability[all(*|reveal) bottomoflibrary])) oneshot optiontwoend revealend
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Put a green creature onto the battlefield) notAtarget(creature[green]|myhand) moveTo(mybattlefield)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Whenever cast creature, search creature") emblem transforms((,newability[@movedTo(*[creature]|mystack):moveto(mybattlefield) notatarget(creature|mylibrary)])) forever dontremove
|
|
text=+1: Reveal the top five cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order. -- -3: You may put a green creature card from your hand onto the battlefield. -- -7: You get an emblem with "Whenever you cast a creature spell, you may search your library for a creature card, put it onto the battlefield, then shuffle."
|
|
mana={4}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Garruk
|
|
[/card]
|
|
[card]
|
|
name=Garruk, Cursed Huntsman
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Wolf) token(Wolf Gar)*2
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy) target(creature) destroy && draw:1 controller
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Emblem) emblem transforms((,newability[lord(creature|mybattlefield) trample],newability[lord(creature|mybattlefield) 3/3])) forever dontremove
|
|
text=0: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control." -- -3: Destroy target creature. Draw a card. -- -6: You get an emblem with "Creatures you control get +3/+3 and have trample."
|
|
mana={4}{B}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Garruk
|
|
[/card]
|
|
[card]
|
|
name=Garruk, Primal Hunter
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Create a 3/3 Beast) _BEASTTOKEN_
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Draw a card equal to highest power) draw:power:highest:*:mybattlefield
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Create a 6/6 Wurm for each land) foreach(land|mybattlefield) token(Wurm,Creature Wurm,6/6,green)
|
|
text=+1: Put a 3/3 green Beast creature token onto the battlefield. -- -3: Draw cards equal to the greatest power among creatures you control. -- -6: Put a 6/6 green Wurm creature token onto the battlefield for each land you control.
|
|
mana={2}{G}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Garruk
|
|
[/card]
|
|
[card]
|
|
name=Garruk, Savage Herald
|
|
aicode=activate transforms((,newability[if type(creature[zpos=1]|mylibrary)~morethan~0 then target(creature[zpos=1]|mylibrary) moveto(myhand) else target(*[zpos=1]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) ueot
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Reveal the top card) reveal:1 optionone name(Put in hand) target(creature|reveal) moveto(myhand) optiononeend optiontwo name(Put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Deals damage to target creature) target(creature|mybattlefield) transforms((,newability[name(Damage other creature) target(other creature|battlefield) dynamicability<!powerstrike!>])) oneshot
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Creatures you control assign damage) all(creature|myBattlefield) transforms((,newability[@combat(blocked) source(this) turnlimited:may name(assign combat damage to defending player) thisforeach(power>=1) damage:1 opponent && fog from(this)])) ueot
|
|
text=+1: Reveal the top card of your library. If it's a creature card, put it into your hand. Otherwise, put it on the bottom of your library. -- -2: Target creature you control deals damage equal to its power to another target creature. -- -7: Until end of turn, creatures you control gain "You may have this creature assign its combat damage as though it weren't blocked."
|
|
mana={4}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Garruk
|
|
[/card]
|
|
[card]
|
|
name=Garruk, Unleashed
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +3/+3 and trample) target(creature) 3/3 ueot && trample ueot
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create a Beast 3/3) _BEASTTOKEN_ && transforms((,newability[if control less creatures then counter(0/0.1.Loyalty) all(this)])) oneshot
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Search a creature") emblem transforms((,newability[@each my end:may target(creature|myLibrary) moveTo(myBattlefield) && shuffle])) forever dontremove
|
|
text=+1: Up to one target creature gets +3/+3 and gains trample until end of turn. -- -2: Create a 3/3 green Beast creature token. Then if an opponent controls more creatures than you, put a loyalty counter on Garruk, Unleashed. -- -7: You get an emblem with "At the beginning of your end step, you may search your library for a creature card, put it onto the battlefield, then shuffle."
|
|
mana={2}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Garruk
|
|
[/card]
|
|
[card]
|
|
name=Garruk, Wrath of the Wilds
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Creature perpetually gets 1/1) target(creature|myhand) transforms((,newability[counter(1/1.1.PerpetualPT) notrg],newability[changecost(colorless:-1) forcedalive])) forever
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Draft Mosscoat Goriak) conjure cards(Mosscoat Goriak) zone(mybattlefield)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Draft Sylvan Brushstrider) conjure cards(Sylvan Brushstrider) zone(mybattlefield)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Draft Murasa Rootgrazer) conjure cards(Murasa Rootgrazer) zone(mybattlefield)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Draft Dire Wolf Prowler) conjure cards(Dire Wolf Prowler) zone(mybattlefield)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Draft Ferocious Pup) conjure cards(Ferocious Pup) zone(mybattlefield)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Draft Pestilent Wolf) conjure cards(Pestilent Wolf) zone(mybattlefield)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Draft Garruk's Uprising) conjure cards(Garruk's Uprising) zone(mybattlefield)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Draft Dawntreader Elk) conjure cards(Dawntreader Elk) zone(mybattlefield)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Draft Nessian Hornbeetle) conjure cards(Nessian Hornbeetle) zone(mybattlefield)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Draft Territorial Scythecat) conjure cards(Territorial Scythecat) zone(mybattlefield)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Draft Trufflesnout) conjure cards(Trufflesnout) zone(mybattlefield)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Draft Wary Okapi) conjure cards(Wary Okapi) zone(mybattlefield)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Draft Scurrid Colony) conjure cards(Scurrid Colony) zone(mybattlefield)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Draft Barkhide Troll) conjure cards(Barkhide Troll) zone(mybattlefield)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Draft Underdark Basilisk) conjure cards(Underdark Basilisk) zone(mybattlefield)
|
|
auto={C(0/0,-5,Loyalty)}:name(-3: Your creatures get 3/3) all(creature|myBattlefield) transforms((,newability[3/3],trample)) ueot
|
|
text=+1: Choose a creature card in your hand. it perpetually gets +1/+1 and perpetually gains "This spell costs {1} less to cast." -- -1: Draft a card from Garruk, Wrath of the Wild's spellbook and put it onto the battlefield. -- -5: Until end of turn, creatures you control get +3/+3 and gain trample.
|
|
mana={2}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Garruk
|
|
[/card]
|
|
[card]
|
|
name=Garruk, the Veil-Cursed
|
|
backside=Garruk Relentless
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 Wolf) token(Wolf,Creature Wolf,1/1,black,deathtouch)
|
|
auto={C(0/0,-1,Loyalty)}{S(creature|myBattlefield)}:name(-1: Search creature) target(creature|mylibrary) moveto(myhand) and!( shuffle )!
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Creatures gets +X/+X and trample) all(creature|mybattlefield) transforms((,trample,newability[type:creature:mygraveyard/type:creature:mygraveyard])) ueot
|
|
text=+1: Put a 1/1 black Wolf creature token with deathtouch onto the battlefield. -- -1: Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle. -- -3: Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard. // Garruk Relentless
|
|
type=Legendary Planeswalker
|
|
subtype=Garruk
|
|
color=black,green
|
|
[/card]
|
|
[card]
|
|
name=Geyadrone Dihada
|
|
auto=counter(0/0,4,loyalty)
|
|
auto=protection from(*[-instant;-sorcery;counter{0/0.1.corruption}])
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life) life:2 controller && life:-2 opponent
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life and put counter) target(*[creature;planeswalker]|battlefield) counter(0/0,1,corruption) && life:2 controller && life:-2 opponent
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Gain control of creature or planeswalker) target(*[creature;planeswalker]|battlefield) moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[counter(0/0.1.corruption)],newability[untap],haste)) ueot)!
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Gain control of all corrupted) all(*[counter{0/0.1.corruption}]|battlefield) moveto(mybattlefield)
|
|
text=Protection from permanents with corruption counters on them -- +1: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker. -- -3: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn. -- -7: Gain control of each permanent with a corruption counter on it.
|
|
mana={1}{U}{B}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Dihada
|
|
[/card]
|
|
[card]
|
|
name=Gideon Blackblade
|
|
auto=counter(0/0,4,loyalty)
|
|
auto=this(variable{controllerturn}>0) transforms((Human Soldier Creature,setpower=4,settoughness=4,indestructible,newability[preventAllDamage to(this)]))
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Don't target any creature) donothing
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Other creature gains vigilance) target(other creature|myBattlefield) transforms((,vigilance)) ueot
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Other creature gains lifelink) target(other creature|myBattlefield) transforms((,lifelink)) ueot
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Other creature gains indestructible) target(other creature|myBattlefield) transforms((,indestructible)) ueot
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Exile target nonland permanent) target(*[-land]|battlefield) moveTo(exile)
|
|
text=As long as it's your turn, Gideon Blackblade is a 4/4 Human Soldier creature with indestructible that's still a planeswalker. -- Prevent all damage that would be dealt to Gideon Blackblade during your turn. -- +1: Up to one other target creature you control gains your choice of vigilance, lifelink, or indestructible until end of turn. -- -6: Exile target nonland permanent.
|
|
mana={1}{W}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Gideon
|
|
[/card]
|
|
[card]
|
|
name=Gideon Jura
|
|
auto=counter(0/0,6,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Creatures attack Guideon Jura) all(creature|opponentbattlefield) _GOAD_
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Destroy target tapped creature) destroy target(creature[tapped])
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Transforms Gideon to 6/6) transforms((Creature Human Soldier,setpower=6,settoughness=6,newability[preventAllDamage to(this)])) ueot
|
|
text=+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able. -- -2: Destroy target tapped creature. -- 0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.
|
|
mana={3}{W}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Gideon
|
|
[/card]
|
|
[card]
|
|
name=Gideon of the Trials
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1:Prevent all damage from permanent) target(*|battlefield) transforms((,newability[preventalldamage from(this)])) uynt
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Transforms to Human Soldier 4/4) transforms((Creature Human Soldier,setpower=4,settoughness=4,indestructible,newability[preventAllDamage to(this)])) ueot
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Emble: "As planeswalker, you can't lose the game") emblem transforms((,newability[lord(gideon|mybattlefield) cantlose])) forever dontremove
|
|
text=+1: Until your next turn, prevent all damage target permanent would deal. -- 0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- 0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."
|
|
mana={1}{W}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Gideon
|
|
[/card]
|
|
[card]
|
|
name=Gideon, Ally of Zendikar
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Transforms Gideon 5/5 indestructible) transforms((Human Soldier Ally Creature Planeswalker,setpower=5,settoughness=5,indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Create 2/2 Knight Ally) token(Knight Ally,Creature Knight Ally,2/2,white) controller
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Emblem: "Creatures gets +1/+1") emblem transforms((,newability[lord(creature|mybattlefield) 1/1])) forever dontremove
|
|
text=+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- 0: Put a 2/2 white Knight Ally creature token onto the battlefield. -- -4: You get an emblem with "Creatures you control get +1/+1." -- Starting Loyalty (4)
|
|
mana={2}{W}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Gideon
|
|
[/card]
|
|
[card]
|
|
name=Gideon, Battle-Forged
|
|
backside=Kytheon, Hero of Akros
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Target creature attacks Gideon) ability$! may target(creature|opponentbattlefield) mustattack uynt !$ controller
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Target creature is indestructible and untap it) target(creature) transforms((,newability[untap],indestructible)) uynt
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Transforms Gideon into a 4/4 Human Indestructible) transforms((Human Soldier Creature,setpower=4,settoughness=4,indestructible,newability[preventAllDamage to(this)])) ueot
|
|
text=+2: Up to one target creature an opponent controls attacks Gideon, Battle-Forged during its controller's next turn if able. -- +1: Until your next turn, target creature gains indestructible. Untap that creature. -- 0: Until end of turn, Gideon, Battle-Forged becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. // Kytheon, Hero of Akros
|
|
type=Legendary Planeswalker
|
|
subtype=Gideon
|
|
color=white
|
|
[/card]
|
|
[card]
|
|
name=Gideon, Champion of Justice
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Put a loyalty counter for each creature) target(opponent) deplete:0 && foreach(creature|targetedpersonsbattlefield) counter(0/0,1,loyalty) all(this)
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Transforms Gideon into a Soldier creature) transforms((Human Soldier Creature Planeswalker,setpower=counter{0%0.1.Loyalty},settoughness=counter{0%0.1.Loyalty},indestructible)) ueot && transforms((,newability[preventAllDamage to(this)])) ueot
|
|
auto={C(0/0,-15,Loyalty)}:name(-15: Exile other permanents) moveTo(exile) all(other *)
|
|
text=+1: Put a loyalty counter on Gideon, Champion of Justice for each creature target opponent controls. -- 0: Until end of turn, Gideon, Champion of Justice becomes an indestructible Human Soldier creature with power and toughness each equal to the number of loyalty counters on him. He's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- -15: Exile all other permanents.
|
|
mana={2}{W}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Gideon
|
|
[/card]
|
|
[card]
|
|
name=Gideon, Martial Paragon
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Untap all creatures and get +1/+1) all(creature|mybattlefield) 1/1 && all(creature|mybattlefield) untap ueot
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Transforms to Human Soldier 5/5) transforms((Creature Human Soldier,setpower=5,settoughness=5,indestructible,newability[preventAllDamage to(this)])) ueot
|
|
auto={C(0/0,-10,Loyalty)}:name(10: Tap all creatures and +2/+2) all(creature|opponentbattlefield) tap && all(creature|mybattlefield) 2/2 ueot
|
|
text=+2: Untap all creatures you control. Those creatures get +1/+1 until end of turn. -- 0: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- -10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.
|
|
mana={4}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Gideon
|
|
[/card]
|
|
[card]
|
|
name=Gideon, the Oathsworn
|
|
auto=counter(0/0,4,loyalty)
|
|
auto=@each my blockers restriction{type(creature[-gideon&attacking]|myBattlefield)~morethan~1}:counter(1/1) all(creature[-gideon&attacking]|myBattlefield)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Trasnform to Soldier 5/5) transforms((Human Soldier Creature,setpower=5,settoughness=5,newability[preventAllDamage to(this)])) ueot
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Exile Gideand and all creatures) moveTo(exile) all(creature|opponentBattlefield) && moveTo(exile) all(this)
|
|
text=Whenever you attack with two or more non-Gideon creatures, put a +1/+1 counter on each of those creatures. -- +2: Until end of turn, Gideon, the Oathsworn becomes a 5/5 white Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn. (He can't attack if he was cast this turn.) -- -9: Exile Gideon, the Oathsworn and each creature your opponents control.
|
|
mana={4}{W}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Gideon
|
|
[/card]
|
|
[card]
|
|
name=Grand Master of Flowers
|
|
auto=counter(0/0,3,Loyalty)
|
|
auto=this(counter{0/0.1.Loyalty}>=7) becomes(Creature Dragon God,7/7,flying,indestructible)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Creature can't attack) target(creature[-first strike;-double strike;-vigilance]|battlefield) transforms((,cantblock,cantattack,cantpwattack)) uynt
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Search Monk in library) target(Monk of the Open Hand|mylibrary) moveto(myhand) and!( shuffle )!
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Search Monk in graveyard) target(Monk of the Open Hand|mygraveyard) moveto(myhand)
|
|
text=As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible. -- +1: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn. -- +1: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle it.
|
|
mana={2}{W}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Bahamut
|
|
[/card]
|
|
[card]
|
|
name=Grist, the Hunger Tide
|
|
auto=counter(0/0,3,loyalty)
|
|
auto=transforms((removealltypes,newability[becomes(Legendary Planeswalker Grist)])) forever
|
|
auto=@counteradded(0/0,1,GristEffect) from(insect|mygraveyard):name(Repeat process) name(Repeat process) all(this) counter(0/0,1,loyalty) && all(insect[counter{0/0.1.GristEffect}]|mygraveyard) removeallcounters(0/0,1,GristEffect) && token(Insect,Creature Insect,1/1,black,green) and!( transforms((,newability[all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( if cantargetcard(*[insect]|*) then counter(0/0.1.GristEffect) )!])) oneshot )!
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Create 1/1 insect) token(Insect,Creature Insect,1/1,black,green) and!( transforms((,newability[all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( if cantargetcard(*[insect]|*) then counter(0/0.1.GristEffect) )!])) oneshot )!
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Sacrifice and destroy) target(creature|mybattlefield) sacrifice and!( transforms((,newability[name(Destroy creature or planeswalker) target(*[creature;planeswalker]|battlefield) destroy])) oneshot )!
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Don't sacrifice any creature) donothing
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Opponent lose life) life:-type:creature:mygraveyard opponent
|
|
text=As long as Grist, the Hunger Tide isn't on the battlefield, it's a 1/1 Insect creature in addition to its other types. -- +1: Create a 1/1 black and green Insect creature token, then mill a card. If an Insect card was milled this way, put a loyalty counter on Grist and repeat this process. -- -2: You may sacrifice a creature. When you do, destroy target creature or planeswalker. -- -5: Each opponent loses life equal to the number of creature cards in your graveyard.
|
|
mana={1}{B}{G}
|
|
type=Legendary Planeswalker Creature
|
|
subtype=Grist Insect
|
|
power=1
|
|
toughness=1
|
|
[/card]
|
|
[card]
|
|
name=Huatli, Dinosaur Knight
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Don't put counters) donothing
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Put two +1/+1 counters on a Dinosaur) target(dinosaur|mybattlefield) counter(1/1,2)
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Dinosaur deals damage) target(dinosaur|mybattlefield) transforms((,newability[dynamicability<!powerstrike!> target(creature|opponentbattlefield)])) oneshot
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Dinosaurs gets +4/+4) all(dinosaur|mybattlefield) 4/4 ueot
|
|
text=+2: Put two +1/+1 counters on up to one target Dinosaur you control. -- -3: Target Dinosaur you control deals damage equal to its power to target creature you don't control. -- -7: Dinosaurs you control get +4/+4 until end of turn.
|
|
mana={4}{R}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Huatli
|
|
[/card]
|
|
[card]
|
|
name=Huatli, Radiant Champion
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Put a Loyalty counter for each creature) foreach(creature|myBattlefield) counter(0/0,1,Loyalty) all(this)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Target creature gets +X/+X) target(creature) type:creature:myBattlefield/type:creature:myBattlefield ueot
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever creature enters, draw a card) emblem transforms((,newability[@movedTo(creature|myBattlefield):may draw:1 controller])) forever dontremove
|
|
text=+1: Put a loyalty counter on Huatli, Radiant Champion for each creature you control. -- -1: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. -- -8: You get an emblem with "Whenever a creature enters under your control, you may draw a card."
|
|
mana={2}{G}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Huatli
|
|
[/card]
|
|
[card]
|
|
name=Huatli, Warrior Poet
|
|
auto=counter(0/0,3,loyalty)
|
|
auto=@counterremoved(0/0,1,Loyalty) from(this) restriction{myturnonly}:name(Deals 1 damage and can't block) target(creature|opponentBattlefield) transforms((,newability[damage:1],cantblock)) ueot
|
|
auto=@movedTo(this|myGraveyard) from(myBattlefield) restriction{myturnonly}:name(Deals 1 damage and can't block) target(creature|opponentBattlefield) transforms((,newability[damage:1],cantblock)) ueot
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Gain life equal to highest power) life:power:highest:*:mybattlefield controller
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Create a 3/3 Dinosaur) token(Dinosaur,Creature Dinosaur,3/3,green,trample)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage divided and can't block) donothing
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage divided and can't block) donothing
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage divided and can't block) donothing
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damage divided and can't block) donothing
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damage divided and can't block) donothing
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damage divided and can't block) donothing
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damage divided and can't block) donothing
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damage divided and can't block) donothing
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damage divided and can't block) donothing
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damage divided and can't block) donothing
|
|
auto={C(0/0,-11,Loyalty)}:name(-11: Deals 11 damage divided and can't block) donothing
|
|
auto={C(0/0,-12,Loyalty)}:name(-12: Deals 12 damage divided and can't block) donothing
|
|
auto={C(0/0,-13,Loyalty)}:name(-13: Deals 13 damage divided and can't block) donothing
|
|
auto={C(0/0,-14,Loyalty)}:name(-14: Deals 14 damage divided and can't block) donothing
|
|
auto={C(0/0,-15,Loyalty)}:name(-15: Deals 15 damage divided and can't block) donothing
|
|
auto={C(0/0,-16,Loyalty)}:name(-16: Deals 16 damage divided and can't block) donothing
|
|
auto={C(0/0,-17,Loyalty)}:name(-17: Deals 17 damage divided and can't block) donothing
|
|
auto={C(0/0,-18,Loyalty)}:name(-18: Deals 18 damage divided and can't block) donothing
|
|
auto={C(0/0,-19,Loyalty)}:name(-19: Deals 19 damage divided and can't block) donothing
|
|
auto={C(0/0,-20,Loyalty)}:name(-20: Deals 20 damage divided and can't block) donothing
|
|
text=+2: You gain life equal to the greatest power among creatures you control. -- 0: Create a 3/3 green Dinosaur creature token with trample. -- -X: Huatli, Warrior Poet deals X damage divided as you choose among any number of target creatures. Creatures dealt damage this way can't block this turn.
|
|
mana={3}{R}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Huatli
|
|
[/card]
|
|
[card]
|
|
name=Huatli, the Sun's Heart
|
|
auto=counter(0/0,7,loyalty)
|
|
auto=lord(creature|myBattlefield) combattoughness
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Gainlife equal to highest toughness) life:toughness:highest:creature:myBattlefield
|
|
text=Each creature you control assigns combat damage equal to its toughness rather than its power. -- -3: You gain life equal to the greatest toughness among creatures you control.
|
|
mana={2}{GW}
|
|
type=Legendary Planeswalker
|
|
subtype=Huatli
|
|
[/card]
|
|
[card]
|
|
name=Inzerva, Master of Insights
|
|
aicode=activate target(*[zpos<=2]|opponentLibrary) moveto(opponentreveal) and!( bottomoflibrary )!
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,+2,Loyalty)}:name(+2: Draw 2 cards and discard) draw:2 && transforms((,newability[reject notatarget(*|myhand)])) oneshot
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Look at opponent library and scry 2) reveal:2 revealzone(opponentlibrary) optionone name(Put on top) target(<upto:2>*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(Put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend afterrevealed name(Scry 2) _SCRY2_ afterrevealedend revealend
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Emblem: Draw to deal damage) emblem transforms((,newability[lord(*|opponentBattlefield) showcontrollerhand],newability[lord(*|myBattlefield) showopponenthand],newability[@drawfoeof(player):name(Damage opponent) damage:1 opponent] )) forever dontremove
|
|
text=+2: Draw two cards, then discard a card. -- -2: Look at the top two cards of each other player's library, then put any number of them on the bottom of that library and the rest on top in any order. Scry 2. -- -4: You get an emblem with "Your opponents play with their hands revealed" and "Whenever an opponent draws a card, this emblem deals 1 damage to them."
|
|
mana={1}{2U}{2R}
|
|
type=Legendary Planeswalker
|
|
subtype=Inzerva
|
|
[/card]
|
|
[card]
|
|
name=Jace Beleren
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Each player draw) all(player) draw:1
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Target player draw a card) draw:1 target(player)
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Target player mils twenty) deplete:20 target(player)
|
|
text=+2: Each player draws a card. -- -1: Target player draws a card. -- -10: Target player puts the top twenty cards of their library into their graveyard.
|
|
mana={1}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Jace
|
|
[/card]
|
|
[card]
|
|
name=Jace, Arcane Strategist
|
|
auto=counter(0/0,4,loyalty)
|
|
auto=_SECOND_DRAW_counter(1/1) target(creature|myBattlefield)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draw a card) draw:1 controller
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Creatures you control can't be blocked) all(creature|myBattlefield) unblockable
|
|
text=Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control. -- +1: Draw a card. -- -7: Creatures you control can't be blocked this turn.
|
|
mana={4}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Jace
|
|
[/card]
|
|
[card]
|
|
name=Jace, Architect of Thought
|
|
auto=counter(0/0,4,loyalty)
|
|
aicode=activate target(*[zpos<=3]|mylibrary) moveto(myhand) and!( transforms((,newability[all(*[zpos<=3]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) oneshot )!
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Attacking creatures get -1/-0) transforms((,newability[counter(0/0.1.JaceEffect)],newability[phaseaction[my untap once sourceinplay] counter(0/0.-1.JaceEffect)])) forever
|
|
auto=this(counter{0/0.1.JaceEffect}>0) lord(creature|opponentbattlefield) transforms((,newability[@combat(attacking) source(this):-1/0 ueot]))
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Look top 3 cards) reveal:3 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Exile cards from libraries) target(*[-land]|mylibrary) moveto(exile) and!( transforms((,newability[zerocast],newability[canplayfromexile],newability[name(Search opponent library) target(*[-land]|opponentlibrary) moveto(myexile) and!( transforms((,newability[choice name(Cast opponent exiled card) activate castcard(normal)],newability[choice name(Don't cast opponent exiled card) moveto(ownerExile)])) ueot )!])) ueot )!
|
|
text=+1: Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn. -- -2: Reveal the top three cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other on the bottom of your library in any order. -- -8: For each player, search that player's library for a nonland card and exile it, then that player shuffles their library. You may cast those cards without paying their mana costs.
|
|
mana={2}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Jace
|
|
[/card]
|
|
[card]
|
|
name=Jace, Cunning Castaway
|
|
auto=counter(0/0,3,loyalty)
|
|
auto=@combatdamaged(player) from(creature|mybattlefield) restriction{compare(hascntjaceeffect)~morethan~0} turnlimited:draw:1 controller && transforms((,newability[name(Discard a card) reject notatarget(*|myhand) ueot])) ueot
|
|
auto=@each end restriction{compare(hascntjaceeffect)~morethan~0}:name(Effect Ends) removeallcounters(0/0.1.JaceEffect)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draw on damage) counter(0/0.1.JaceEffect) notrg
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create Illusion) token(Illusion,Creature Illusion,2/2,blue) and!( transforms((,newability[@targeted(this) from(*|stack):name(Sacrifice) sacrifice])) forever )!
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Create two copy) clone options(nolegend) && clone options(nolegend)
|
|
text=+1: Whenever one or more creatures you control deal combat damage to a player this turn, draw a card, then discard a card. -- -2: Create a 2/2 blue Illusion creature token with "When this creature becomes the target of a spell, sacrifice it." -- -5: Create two tokens that are copies of Jace, Cunning Castaway, except they're not legendary.
|
|
mana={1}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Jace
|
|
[/card]
|
|
[card]
|
|
name=Jace, Ingenious Mind-Mage
|
|
auto=counter(0/0,5,Loyalty)
|
|
auto={counter(0/0,1,Loyalty)}:name(+1: Draw a card) draw:1
|
|
auto={counter(0/0,1,Loyalty)}:name(+1: Untap all creatures) untap all(creature|mybattlefield)
|
|
auto={counter(0/0,-9,Loyalty)}:name(-9: Gain control up to three creatures) target(<upto:3>creature) moveTo(mybattlefield)
|
|
text=+1: Draw a card. -- +1: Untap all creatures you control. -- -9: Gain control of up to three target creatures.
|
|
mana={4}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Jace
|
|
[/card]
|
|
[card]
|
|
name=Jace, Memory Adept
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Target player mils and draw) deplete:1 target(player) && draw:1 controller
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Target player mils ten) deplete:10 target(player)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Target players draw twenty cards) target(<anyamount>player) draw:20
|
|
text=+1: Draw a card. Target player mills a card. -- 0: Target player puts the top ten cards of their library into their graveyard. -- -7: Any number of target players each draw twenty cards.
|
|
mana={3}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Jace
|
|
[/card]
|
|
[card]
|
|
name=Jace, Mirror Mage
|
|
kicker={2}
|
|
auto=counter(0/0,1,loyalty)
|
|
auto=if paid(kicker) then clone options(nolegend)
|
|
auto=if casted(this) then counter(0/0,3,loyalty)
|
|
aicode=activate transforms((,newability[all(*[zpos<=2]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Scry 2) _SCRY2_
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 restriction{type(*[manacost=0;zpos=1]|mylibrary)~morethan~0}
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-1,loyalty) restriction{type(*[manacost=1;zpos=1]|mylibrary)~morethan~0}
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-2,loyalty) restriction{type(*[manacost=2;zpos=1]|mylibrary)~morethan~0}
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-3,loyalty) restriction{type(*[manacost=3;zpos=1]|mylibrary)~morethan~0}
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-4,loyalty) restriction{type(*[manacost=4;zpos=1]|mylibrary)~morethan~0}
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-5,loyalty) restriction{type(*[manacost=5;zpos=1]|mylibrary)~morethan~0}
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-6,loyalty) restriction{type(*[manacost=6;zpos=1]|mylibrary)~morethan~0}
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-7,loyalty) restriction{type(*[manacost=7;zpos=1]|mylibrary)~morethan~0}
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-8,loyalty) restriction{type(*[manacost=8;zpos=1]|mylibrary)~morethan~0}
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-9,loyalty) restriction{type(*[manacost=9;zpos=1]|mylibrary)~morethan~0}
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-10,loyalty) restriction{type(*[manacost=10;zpos=1]|mylibrary)~morethan~0}
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-11,loyalty) restriction{type(*[manacost=11;zpos=1]|mylibrary)~morethan~0}
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-12,loyalty) restriction{type(*[manacost=12;zpos=1]|mylibrary)~morethan~0}
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-13,loyalty) restriction{type(*[manacost=13;zpos=1]|mylibrary)~morethan~0}
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-14,loyalty) restriction{type(*[manacost=14;zpos=1]|mylibrary)~morethan~0}
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-15,loyalty) restriction{type(*[manacost=15;zpos=1]|mylibrary)~morethan~0}
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-16,loyalty) restriction{type(*[manacost=16;zpos=1]|mylibrary)~morethan~0}
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-17,loyalty) restriction{type(*[manacost=17;zpos=1]|mylibrary)~morethan~0}
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-18,loyalty) restriction{type(*[manacost=18;zpos=1]|mylibrary)~morethan~0}
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-19,loyalty) restriction{type(*[manacost=19;zpos=1]|mylibrary)~morethan~0}
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 1 and remove Loyalty counters) draw:1 && counter(0/0,-20,loyalty) restriction{type(*[manacost=20;zpos=1]|mylibrary)~morethan~0}
|
|
text=Kicker {2} -- When Jace, Mirror Mage enters, if Jace was kicked, create a token that's a copy of Jace, Mirror Mage except it's not legendary and its starting loyalty is 1. -- +1: Scry 2. -- 0: Draw a card and reveal it. Remove a number of loyalty counters equal to that card's mana value from Jace, Mirror Mage.
|
|
mana={1}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Jace
|
|
[/card]
|
|
[card]
|
|
name=Jace, Telepath Unbound
|
|
backside=Jace, Vryn's Prodigy
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: don't target any creature) donothing
|
|
auto={C(0/0,1,Loyalty)}:name(+1: target creature gets -2/0) target(creature|battlefield) transforms((,newability[-2/0])) uynt
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: choose an instant or sorcery you may from graveyard) target(*[instant;sorcery]|mygraveyard) transforms((,newability[canplayfromgraveyard],newability[gainedexiledeath])) ueot
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: emblem mills opponent cards) emblem transforms((,newability[@movedTo(*|mystack):name(Mill 5 cards) deplete:5 opponent])) forever dontremove
|
|
text=+1: Up to one target creature gets -2/-0 until your next turn. -- -3: You may cast target instant or sorcery card from your graveyard this turn. If that card would be put into your graveyard this turn, exile it instead. -- -9: You get an emblem with "Whenever you cast a spell, target opponent puts the top five cards of their library into their graveyard." // Jace, Vryn's Prodigy
|
|
type=Legendary Planeswalker
|
|
subtype=Jace
|
|
color=blue
|
|
[/card]
|
|
[card]
|
|
name=Jace, Unraveler of Secrets
|
|
auto=counter(0/0,5,loyalty)
|
|
aicode=activate transforms((,newability[draw:1 controller])) oneshot
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Scry and draw a card) scry:1 scrycore delayed draw:1 controller scrycoreend scryend
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Return target creature) moveto(hand) target(creature)
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever spell cast, counter it") emblem transforms((,newability[@movedto(*|opponentstack) restriction{thisturn(*|opponentstack)~morethan~0}:choice fizzle all(*|opponentstack)])) forever dontremove
|
|
text=+1: Scry 1, then draw a card. -- -2: Return target creature to its owner's hand. -- -8: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."
|
|
mana={3}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Jace
|
|
[/card]
|
|
[card]
|
|
name=Jace, Wielder of Mysteries
|
|
abilities=cantmilllose
|
|
auto=counter(0/0,4,loyalty)
|
|
auto=@drawof(player) restriction{type(*|mylibrary)~equalto~0}:wingame
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Target player mills two and draws a card) target(player) deplete:2 && draw:1 controller
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Draw seven cards if no cards are in library win the game) if type(*|mylibrary)~lessthan~8 then wingame else draw:7
|
|
text=If you would draw a card while your library has no cards in it, you win the game instead. -- +1: Target player mills two cards. Draw a card. -- -8: Draw seven cards. Then if your library has no cards in it, you win the game.
|
|
mana={1}{U}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Jace
|
|
[/card]
|
|
[card]
|
|
name=Jace, the Living Guildpact
|
|
auto=counter(0/0,5,loyalty)
|
|
aicode=activate transforms((,newability[target(*[zpos<=2]|mylibrary) moveto(ownergraveyard)])) oneshot
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Look the top two and put one in graveyard) reveal:2 optionone name(Put in graveyard) target(*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(Put in library) target(*|reveal) moveto(ownerlibrary) optiontwoend revealend
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Return another nonland permanent) target(other *[-land]|battlefield) moveTo(hand)
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Timetwister) moveto(opponentlibrary) all(*|opponenthand) && moveto(opponentlibrary) all(*|opponentgraveyard) && shuffle opponent && moveto(mylibrary) all(*|myhand) && moveto(mylibrary) all(*|mygraveyard) && shuffle controller && draw:7 controller
|
|
text=+1: Look at the top two cards of your library. Put one of them into your graveyard. -- -3: Return another target nonland permanent to its owner's hand. -- -8: Each player shuffles their hand and graveyard into their library. You draw seven cards.
|
|
mana={2}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Jace
|
|
[/card]
|
|
[card]
|
|
name=Jace, the Mind Sculptor
|
|
auto=counter(0/0,3,loyalty)
|
|
aicode=activate may bottomoflibrary all(*[zpos=1]|targetedpersonslibrary)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Reveal top and put on bottom) target(player) reveal:1 optionone name(Put On Top) target(*|reveal) moveto(ownerlibrary) optiononeend optiontwo name(put on bottom) target(<1>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw three and return two cards) draw:3 controller && transforms((,newability[target(<2>*|myhand) moveto(mylibrary)])) oneshot
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Return target creature) moveto(hand) target(creature)
|
|
auto={C(0/0,-12,Loyalty)}:name(-12: Exile target library and shuffle hand) target(player) ability$!all(*|mylibrary) moveto(exile) _ all(*|myhand) moveto(library) !$ targetedplayer
|
|
text=+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. -- 0: Draw three cards, then put two cards from your hand on top of your library in any order. -- -1: Return target creature to its owner's hand. -- -12: Exile all cards from target player's library, then that player shuffles their hand into their library.
|
|
mana={2}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Jace
|
|
[/card]
|
|
[card]
|
|
name=Jace, the Perfected Mind
|
|
auto=alternative counter(0/0,3,loyalty)
|
|
auto=ifnot paid(alternative) then counter(0/0,5,loyalty)
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Target creature gains -3/-0) target(creature|battlefield) transforms((,newability[-3/-0])) uynt
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Don't target any creature) donothing
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: You mill 3 cards) deplete:3 controller && if type(*|mygraveyard)~morethan~19 then draw:3 controller else if type(*|opponentgraveyard)~morethan~19 then draw:3 controller else draw:1 controller
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Opponent mills 3 cards) deplete:3 opponent && if type(*|mygraveyard)~morethan~19 then draw:3 controller else if type(*|opponentgraveyard)~morethan~19 then draw:3 controller else draw:1 controller
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: You mill 1 card three times) thisforeach(variable{3}) ability$!name(Mill 1 card) name(Mill 1 card) deplete:1!$ controller
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Opponent mills 1 card three times) thisforeach(variable{3}) ability$!name(Mill 1 card) name(Mill 1 card) deplete:1!$ opponent
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: You mill 2 cards three times) thisforeach(variable{3}) ability$!name(Mill 2 cards) name(Mill 2 cards) deplete:2!$ controller
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Opponent mills 2 cards three times) thisforeach(variable{3}) ability$!name(Mill 2 cards) name(Mill 2 cards) deplete:2!$ opponent
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: You mill 3 cards three times) thisforeach(variable{3}) ability$!name(Mill 3 cards) name(Mill 3 cards) deplete:3!$ controller
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Opponent mills 3 cards three times) thisforeach(variable{3}) ability$!name(Mill 3 cards) name(Mill 3 cards) deplete:3!$ opponent
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: You mill 4 cards three times) thisforeach(variable{3}) ability$!name(Mill 4 cards) name(Mill 4 cards) deplete:4!$ controller
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Opponent mills 4 cards three times) thisforeach(variable{3}) ability$!name(Mill 4 cards) name(Mill 4 cards) deplete:4!$ opponent
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: You mill 5 cards three times) thisforeach(variable{3}) ability$!name(Mill 5 cards) name(Mill 5 cards) deplete:5!$ controller
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Opponent mills 5 cards three times) thisforeach(variable{3}) ability$!name(Mill 5 cards) name(Mill 5 cards) deplete:5!$ opponent
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: You mill 6 cards three times) thisforeach(variable{3}) ability$!name(Mill 6 cards) name(Mill 6 cards) deplete:6!$ controller
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Opponent mills 6 cards three times) thisforeach(variable{3}) ability$!name(Mill 6 cards) name(Mill 6 cards) deplete:6!$ opponent
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: You mill 7 cards three times) thisforeach(variable{3}) ability$!name(Mill 7 cards) name(Mill 7 cards) deplete:7!$ controller
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Opponent mills 7 cards three times) thisforeach(variable{3}) ability$!name(Mill 7 cards) name(Mill 7 cards) deplete:7!$ opponent
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: You mill 8 cards three times) thisforeach(variable{3}) ability$!name(Mill 8 cards) name(Mill 8 cards) deplete:8!$ controller
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Opponent mills 8 cards three times) thisforeach(variable{3}) ability$!name(Mill 8 cards) name(Mill 8 cards) deplete:8!$ opponent
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: You mill 9 cards three times) thisforeach(variable{3}) ability$!name(Mill 9 cards) name(Mill 9 cards) deplete:9!$ controller
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Opponent mills 9 cards three times) thisforeach(variable{3}) ability$!name(Mill 9 cards) name(Mill 9 cards) deplete:9!$ opponent
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: You mill 10 cards three times) thisforeach(variable{3}) ability$!name(Mill 10 cards) name(Mill 10 cards) deplete:10!$ controller
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Opponent mills 10 cards three times) thisforeach(variable{3}) ability$!name(Mill 10 cards) name(Mill 10 cards) deplete:10!$ opponent
|
|
auto={C(0/0,-11,Loyalty)}:name(-11: You mill 11 cards three times) thisforeach(variable{3}) ability$!name(Mill 11 cards) name(Mill 11 cards) deplete:11!$ controller
|
|
auto={C(0/0,-11,Loyalty)}:name(-11: Opponent mills 11 cards three times) thisforeach(variable{3}) ability$!name(Mill 11 cards) name(Mill 11 cards) deplete:11!$ opponent
|
|
auto={C(0/0,-12,Loyalty)}:name(-12: You mill 12 cards three times) thisforeach(variable{3}) ability$!name(Mill 12 cards) name(Mill 12 cards) deplete:12!$ controller
|
|
auto={C(0/0,-12,Loyalty)}:name(-12: Opponent mills 12 cards three times) thisforeach(variable{3}) ability$!name(Mill 12 cards) name(Mill 12 cards) deplete:12!$ opponent
|
|
auto={C(0/0,-13,Loyalty)}:name(-13: You mill 13 cards three times) thisforeach(variable{3}) ability$!name(Mill 13 cards) name(Mill 13 cards) deplete:13!$ controller
|
|
auto={C(0/0,-13,Loyalty)}:name(-13: Opponent mills 13 cards three times) thisforeach(variable{3}) ability$!name(Mill 13 cards) name(Mill 13 cards) deplete:13!$ opponent
|
|
auto={C(0/0,-14,Loyalty)}:name(-14: You mill 14 cards three times) thisforeach(variable{3}) ability$!name(Mill 14 cards) name(Mill 14 cards) deplete:14!$ controller
|
|
auto={C(0/0,-14,Loyalty)}:name(-14: Opponent mills 14 cards three times) thisforeach(variable{3}) ability$!name(Mill 14 cards) name(Mill 14 cards) deplete:14!$ opponent
|
|
auto={C(0/0,-15,Loyalty)}:name(-15: You mill 15 cards three times) thisforeach(variable{3}) ability$!name(Mill 15 cards) name(Mill 15 cards) deplete:15!$ controller
|
|
auto={C(0/0,-15,Loyalty)}:name(-15: Opponent mills 15 cards three times) thisforeach(variable{3}) ability$!name(Mill 15 cards) name(Mill 15 cards) deplete:15!$ opponent
|
|
auto={C(0/0,-16,Loyalty)}:name(-16: You mill 16 cards three times) thisforeach(variable{3}) ability$!name(Mill 16 cards) name(Mill 16 cards) deplete:16!$ controller
|
|
auto={C(0/0,-16,Loyalty)}:name(-16: Opponent mills 16 cards three times) thisforeach(variable{3}) ability$!name(Mill 16 cards) name(Mill 16 cards) deplete:16!$ opponent
|
|
auto={C(0/0,-17,Loyalty)}:name(-17: You mill 17 cards three times) thisforeach(variable{3}) ability$!name(Mill 17 cards) name(Mill 17 cards) deplete:17!$ controller
|
|
auto={C(0/0,-17,Loyalty)}:name(-17: Opponent mills 17 cards three times) thisforeach(variable{3}) ability$!name(Mill 17 cards) name(Mill 17 cards) deplete:17!$ opponent
|
|
auto={C(0/0,-18,Loyalty)}:name(-18: You mill 18 cards three times) thisforeach(variable{3}) ability$!name(Mill 18 cards) name(Mill 18 cards) deplete:18!$ controller
|
|
auto={C(0/0,-18,Loyalty)}:name(-18: Opponent mills 18 cards three times) thisforeach(variable{3}) ability$!name(Mill 18 cards) name(Mill 18 cards) deplete:18!$ opponent
|
|
auto={C(0/0,-19,Loyalty)}:name(-19: You mill 19 cards three times) thisforeach(variable{3}) ability$!name(Mill 19 cards) name(Mill 19 cards) deplete:19!$ controller
|
|
auto={C(0/0,-19,Loyalty)}:name(-19: Opponent mills 19 cards three times) thisforeach(variable{3}) ability$!name(Mill 19 cards) name(Mill 19 cards) deplete:19!$ opponent
|
|
auto={C(0/0,-20,Loyalty)}:name(-20: You mill 20 cards three times) thisforeach(variable{3}) ability$!name(Mill 20 cards) name(Mill 20 cards) deplete:20!$ controller
|
|
auto={C(0/0,-20,Loyalty)}:name(-20: Opponent mills 20 cards three times) thisforeach(variable{3}) ability$!name(Mill 20 cards) name(Mill 20 cards) deplete:20!$ opponent
|
|
text=Compleated ({U/P} can be paid with {U} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) -- [+1]: Until your next turn, up to one target creature gets -3/-0. -- [-2]: Target player mills three cards. Then if a graveyard has twenty or more cards in it, you draw three cards. Otherwise, you draw a card. -- [-X]: Target player mills three times X cards.
|
|
other={2}{U}{L:2} name(Pay 2 life)
|
|
mana={2}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Jace
|
|
[/card]
|
|
[card]
|
|
name=Jared Carthalion
|
|
abilities=canbecommander
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,+1,Loyalty)}:create(Kavu:Creature Kavu:3/3:trample:white:blue:black:red:green)
|
|
auto={C(0/0,-3,Loyalty)}:name(counters equal to number of colors) target(<upto:2>creature) transforms((,newability[counter(1/1.mycolnum)]))
|
|
auto={C(0/0,-6,Loyalty)}:moveTo(hand) target(*[multicolor]|mygraveyard)
|
|
auto={C(0/0,-6,Loyalty)}:name(Return card that's all colors) moveTo(hand) target(*[white&blue&black&red&green]|mygraveyard) && draw:1 && _TREASURE_*2
|
|
text=[+1]: Create a 3/3 Kavu creature token with trample that's all colors. -- [-3]: Choose up to two target creatures. For each of them, put a number of +1/+1 counters on it equal to the number of colors it is. -- [-6]: Return target multicolored card from your graveyard to your hand. If that card was all colors, draw a card and create two Treasure tokens. -- Jared Carthalion can be your commander.
|
|
mana={W}{U}{B}{R}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Jared
|
|
[/card]
|
|
[card]
|
|
name=Jaya Ballard
|
|
auto=counter(0/0,5,Loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Add 3 red mana) if type(*[instant;sorcery]|myhand)~morethan~0 then add{R}{R}{R}
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Discard up to three and draw that many) reject notatarget(<upto:3>*|myhand) and!( draw:1 controller )!
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Yoy may cast instants or sorceries from graveyard") emblem transforms((,newability[lord(*[instant;sorcery]|mygraveyard) canplayfromgraveyard],newability[lord(*[instant;sorcery]|mygraveyard) gainedexiledeath])) forever dontremove
|
|
text=+1: Add {R}{R}{R}. Spend this mana only to cast instant or sorcery spells. -- +1: Discard up to three cards, then draw that many cards. -- -8: You get an emblem with "You may cast instant and sorcery spells from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead."
|
|
mana={2}{R}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Jaya
|
|
[/card]
|
|
[card]
|
|
name=Jaya, Venerated Firemage
|
|
auto=counter(0/0,5,Loyalty)
|
|
auto=@damaged(*|opponentBattlefield) from(other *[red]|*):all(trigger[to]) damage:1
|
|
auto=@damaged(*|mybattlefield) from(other *[red]|myzones):all(trigger[to]) damage:1
|
|
auto=@damageof(player) from(other *[red]|myzones):damage:1 controller
|
|
auto=@damagefoeof(player) from(other *[red]|*):damage:1 opponent
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to any target) damage:2 target(anytarget)
|
|
text=If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead. -- -2: Jaya, Venerated Firemage deals 2 damage to any target.
|
|
mana={2}{R}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Jaya
|
|
[/card]
|
|
[card]
|
|
name=Jeska, Thrice Reborn
|
|
abilities=canbecommander,partner
|
|
auto=counter(0/0,pnumofcommandcast,loyalty)
|
|
auto={C(0/0,0,Loyalty)}:name(+0: target creature deals triple damage) target(creature) transforms((,newability[@combatdamaged(player) from(this):damage:twicethatmuch opponent])) uynt
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Deals damage to 1 player and to each of up to 2 creatures or planeswalkers) damage:1 target(player) && ability$!name(Choose 2 targets) target(<upto:2>*[creature;planeswalker]|battlefield) damage:1!$ controller
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Deals damage to 2 players and to each of up to 1 creature or planeswalker) damage:1 opponent && damage:1 controller && ability$!name(Choose 1 target) target(<upto:1>*[creature;planeswalker]|battlefield) damage:1!$ controller
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Deals damage to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(<upto:3>*[creature;planeswalker]|battlefield) damage:1!$ controller
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:2 target(player) && ability$!name(Choose 2 targets) target(<upto:2>*[creature;planeswalker]|battlefield) damage:2!$ controller
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damages to 2 players and to each of up to 1 creature or planeswalker) damage:2 opponent && damage:2 controller && ability$!name(Choose 1 target) target(<upto:1>*[creature;planeswalker]|battlefield) damage:2!$ controller
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(<upto:3>*[creature;planeswalker]|battlefield) damage:2!$ controller
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:3 target(player) && ability$!name(Choose 2 targets) target(<upto:2>*[creature;planeswalker]|battlefield) damage:3!$ controller
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damages to 2 players and to each of up to 1 creature or planeswalker) damage:3 opponent && damage:3 controller && ability$!name(Choose 1 target) target(<upto:1>*[creature;planeswalker]|battlefield) damage:3!$ controller
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(<upto:3>*[creature;planeswalker]|battlefield) damage:3!$ controller
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:4 target(player) && ability$!name(Choose 2 targets) target(<upto:2>*[creature;planeswalker]|battlefield) damage:4!$ controller
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damages to 2 players and to each of up to 1 creature or planeswalker) damage:4 opponent && damage:4 controller && ability$!name(Choose 1 target) target(<upto:1>*[creature;planeswalker]|battlefield) damage:4!$ controller
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(<upto:3>*[creature;planeswalker]|battlefield) damage:4!$ controller
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:5 target(player) && ability$!name(Choose 2 targets) target(<upto:2>*[creature;planeswalker]|battlefield) damage:5!$ controller
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damages to 2 players and to each of up to 1 creature or planeswalker) damage:5 opponent && damage:5 controller && ability$!name(Choose 1 target) target(<upto:1>*[creature;planeswalker]|battlefield) damage:5!$ controller
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(<upto:3>*[creature;planeswalker]|battlefield) damage:5!$ controller
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:6 target(player) && ability$!name(Choose 2 targets) target(<upto:2>*[creature;planeswalker]|battlefield) damage:6!$ controller
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damages to 2 players and to each of up to 1 creature or planeswalker) damage:6 opponent && damage:6 controller && ability$!name(Choose 1 target) target(<upto:1>*[creature;planeswalker]|battlefield) damage:6!$ controller
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(<upto:3>*[creature;planeswalker]|battlefield) damage:6!$ controller
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:7 target(player) && ability$!name(Choose 2 targets) target(<upto:2>*[creature;planeswalker]|battlefield) damage:7!$ controller
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damages to 2 players and to each of up to 1 creature or planeswalker) damage:7 opponent && damage:7 controller && ability$!name(Choose 1 target) target(<upto:1>*[creature;planeswalker]|battlefield) damage:7!$ controller
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(<upto:3>*[creature;planeswalker]|battlefield) damage:7!$ controller
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:8 target(player) && ability$!name(Choose 2 targets) target(<upto:2>*[creature;planeswalker]|battlefield) damage:8!$ controller
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damages to 2 players and to each of up to 1 creature or planeswalker) damage:8 opponent && damage:8 controller && ability$!name(Choose 1 target) target(<upto:1>*[creature;planeswalker]|battlefield) damage:8!$ controller
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(<upto:3>*[creature;planeswalker]|battlefield) damage:8!$ controller
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:9 target(player) && ability$!name(Choose 2 targets) target(<upto:2>*[creature;planeswalker]|battlefield) damage:9!$ controller
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damages to 2 players and to each of up to 1 creature or planeswalker) damage:9 opponent && damage:9 controller && ability$!name(Choose 1 target) target(<upto:1>*[creature;planeswalker]|battlefield) damage:9!$ controller
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(<upto:3>*[creature;planeswalker]|battlefield) damage:9!$ controller
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damages to 1 player and to each of up to 2 creatures or planeswalkers) damage:10 target(player) && ability$!name(Choose 2 targets) target(<upto:2>*[creature;planeswalker]|battlefield) damage:10!$ controller
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damages to 2 players and to each of up to 1 creature or planeswalker) damage:10 opponent && damage:10 controller && ability$!name(Choose 1 target) target(<upto:1>*[creature;planeswalker]|battlefield) damage:10!$ controller
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damages to each of up to 3 creatures or planeswalkers) ability$!name(Choose 3 targets) target(<upto:3>*[creature;planeswalker]|battlefield) damage:10!$ controller
|
|
text=Jeska, Thrice Reborn enters with a loyalty counter on it for each time you've cast a commander from the command zone this game. -- 0: Choose target creature. Until your next turn, if that creature would deal combat damage to one of your opponents, it deals triple that damage to that player instead. -- -X: Jeska, Thrice Reborn deals X damage to each of up to three targets. -- Jeska, Thrice Reborn can be your commander. -- Partner
|
|
mana={2}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Jeska
|
|
[/card]
|
|
[card]
|
|
name=Jiang Yanggu
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +2/+2) target(creature) transforms((,newability[2/2])) ueot
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Create Mowu token) token(Mowu,Legendary Creature Dog,3/3,green) restriction{type(Mowu|myBattlefield)~lessthan~1}
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Target creature gains trample and +X/+X) target(creature) type:land:myBattlefield/type:land:myBattlefield ueot && trample ueot
|
|
text=+1: Target creature gets +2/+2 until end of turn. -- -1: If you don't control a creature named Mowu, create a legendary 3/3 green Hound creature token named Mowu. -- -5: Until end of turn, target creature gains trample and gets +X/+X, where X is the number of lands you control.
|
|
mana={4}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Yanggu
|
|
[/card]
|
|
[card]
|
|
name=Jiang Yanggu, Wildcrafter
|
|
auto=counter(0/0,3,loyalty)
|
|
auto=lord(creature[counter{1/1.1}]|myBattlefield) transforms((,newability[{T}:add{W}],newability[{T}:add{U}],newability[{T}:add{B}],newability[{T}:add{R}],newability[{T}:add{G}])) forever
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Put a +1/+1 counter on creature) counter(1/1) target(creature)
|
|
text=Each creature you control with a +1/+1 counter on it has "{T}: Add one mana of any color." -- -1: Put a +1/+1 counter on target creature.
|
|
mana={2}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Yanggu
|
|
[/card]
|
|
[card]
|
|
name=Kaito Shizuki
|
|
auto=counter(0/0,3,loyalty)
|
|
auto=transforms((,newability[@each my end:name(Phaseout) phaseout])) ueot
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Draw and discard) draw:1 && ifnot raid then name(Discard a card) name(Discard a card) ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject !$ controller
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create ninja) token(Ninja,Creature Ninja,1/1,blue,unblockable)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem search creature) emblem transforms((,newability[@combatdamaged(player) from(creature|myBattlefield):name(Search creature) target(creature[black;blue]|mylibrary) moveto(mybattlefield) and!( shuffle )!])) forever dontremove
|
|
text=At the beginning of your end step, if Kaito Shizuki entered the battlefield this turn, he phases out. -- [+1]: Draw a card. Then discard a card unless you attacked this turn. -- [-2]: Create a 1/1 blue Ninja creature token with "This creature can't be blocked." -- [-7]: You get an emblem with "Whenever a creature you control deals combat damage to a player, search your library for a blue or black creature card, put it onto the battlefield, then shuffle."
|
|
mana={1}{U}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Kaito
|
|
[/card]
|
|
[card]
|
|
name=Kaito, Bane of Nightmares
|
|
auto=counter(0/0,4,loyalty)
|
|
autohand={1}{U}{B}{N}:ninjutsu
|
|
auto=this(variable{controllerturn}>0) becomes(Ninja Creature,3/4,hexproof)
|
|
auto={C(0/0,+1,Loyalty)}:name(emblem) emblem transforms((,newability[lord(ninja|myBattlefield) 1/1])) forever dontremove
|
|
auto={C(0/0,0,Loyalty)}:name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus2plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus2plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed all(*[zpos=1]|mylibrary) transforms((,newability[draw:1 controller])) oneshot afterrevealedend revealend
|
|
auto={C(0/0,-2,Loyalty)}:name(-2 Tap target creature) target(creature) transforms((,newability[tap],newability[counter(0/0.2.Stun)]))
|
|
text=Ninjutsu {1}{U}{B} ({1}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof. -- [+1]: You get an emblem with "Ninjas you control get +1/+1." -- [0]: Surveil 2. Then draw a card for each opponent who lost life this turn. -- [-2]: Tap target creature. Put two stun counters on it.
|
|
mana={2}{U}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Kaito
|
|
[/card]
|
|
[card]
|
|
name=Kaito, Cunning Infiltrator
|
|
auto=counter(0/0,3,loyalty)
|
|
auto=@combatdamagefoeof(player) from(creature|mybattlefield):counter(0/0,1,Loyalty)
|
|
auto={C(0/0,+1,Loyalty)}:target(creature|myBattlefield) unblockable && _LOOT_
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: No target, only draw and discard) _LOOT_
|
|
auto={C(0/0,-2,Loyalty)}:create(ninja:creature ninja:2/1:blue)
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Emblem) emblem transforms((,newability[@movedTo(*|stack):create(ninja:creature ninja:2/1:blue)])) forever dontremove
|
|
text=Whenever a creature you control deals combat damage to a player, put a loyalty counter on Kaito. -- [+1]: Up to one target creature you control can't be blocked this turn. Draw a card, then discard a card. -- [-2]: Create a 2/1 blue Ninja creature token. -- [-9]: You get an emblem with "Whenever a player casts a spell, you create a 2/1 blue Ninja creature token."
|
|
mana={1}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Kaito
|
|
[/card]
|
|
[card]
|
|
name=Kaito, Dancing Shadow
|
|
auto=counter(0/0,3,loyalty)
|
|
auto=@combatdamaged(player) from(creature|myBattlefield) turnlimited:may name(Return to hand) target(creature[attacking]|myBattlefield) moveto(hand) && all(this) transforms((,newability[canloyaltytwice])) ueot
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Creature cannot attack or block) target(creature|battlefield) transforms((,cantpwattack,cantattack,cantblock)) uynt
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Don't target any creature) donothing
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw a card) draw:1 controller
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create drone) token(Drone)
|
|
text=Whenever one or more creatures you control deal combat damage to a player, you may return one of them to its owner's hand. If you do, you may activate loyalty abilities of Kaito twice this turn rather than only once. -- [+1]: Up to one target creature can't attack or block until your next turn. -- [0]: Draw a card. -- [-2]: Create a 2/2 colorless Drone artifact creature token with deathtouch and "When this creature leaves the battlefield, each opponent loses 2 life and you gain 2 life."
|
|
mana={2}{U}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Kaito
|
|
[/card]
|
|
[card]
|
|
name=Karn Liberated
|
|
auto=counter(0/0,6,loyalty)
|
|
auto={C(0/0,4,Loyalty)}:name(+4: Exile a card from hand) target(player) ability$!moveto(exile) notatarget(*|myhand)!$ targetedplayer
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Exile target permanent) moveto(exile) target(*)
|
|
auto={C(0/0,-14,Loyalty)}:name(-14: Restart the game) moveto(ownerlibrary) all(*|opponenthand) && moveto(ownerlibrary) all(*|opponentgraveyard) && moveto(ownerlibrary) all(*|opponentbattlefield) && moveto(ownerlibrary) all(*[-tobecast;aura;instant;sorcery]|opponentexile) && shuffle && draw:7 opponent && lifeset:startinglife opponent && moveto(ownerlibrary) all(*|myhand) && moveto(ownerlibrary) all(*|mygraveyard) && moveto(ownerlibrary) all(*|mybattlefield) && moveto(ownerlibrary) all(*[-tobecast;aura;instant;sorcery]|myexile) && shuffle && draw:7 && lifeset:startinglife && moveto(myBattlefield) all(tobecast|exile) && all(creature|myBattlefield) haste && removemana(*)
|
|
text=+4: Target player exiles a card from their hand. -- -3: Exile target permanent. -- -14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn Liberated. Then put those cards onto the battlefield under your control.
|
|
mana={7}
|
|
type=Legendary Planeswalker
|
|
subtype=Karn
|
|
[/card]
|
|
[card]
|
|
name=Karn, Scion of Urza
|
|
aicode=activate target(*[zpos<=1]|myLibrary) moveto(hand) && target(*[zpos<=1]|myLibrary) moveto(ownerExile)
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Reveal two exile one and put in hand) reveal:2 optionone name(Look at the top two cards) target(*|reveal) moveto(myHand) optiononeend optiontwo name(Exile) target(*|reveal) moveTo(myExile) optiontwoend revealend
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Return a exiled card to your hand) moveTo(myHand) target(*|myExile)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create a 0/0 Construct) token(Construct,Artifact Creature Construct,0/0) and!( transforms((,newability[foreach(artifact|mybattlefield) 1/1])) forever )!
|
|
text=+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it. -- -1: Put a card you own with a silver counter on it from exile into your hand. -- -2: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
|
|
mana={4}
|
|
type=Legendary Planeswalker
|
|
subtype=Karn
|
|
[/card]
|
|
[card]
|
|
name=Karn, the Great Creator
|
|
auto=counter(0/0,5,loyalty)
|
|
auto=lord(artifact|opponentBattlefield) noactivatedability
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Transform an artifact) target(artifact[-creature]) transforms((creature,newability[manacost/manacost])) uynt
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Don't transform any artifact) donothing
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Move a card from outside game) target(artifact|myexile,mysideboard) moveto(myhand)
|
|
text=Activated abilities of artifacts your opponents control can't be activated. -- +1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. -- -2: You may choose an artifact card you own from outside the game or in exile, reveal that card, and put it into your hand.
|
|
mana={4}
|
|
type=Legendary Planeswalker
|
|
subtype=Karn
|
|
[/card]
|
|
[card]
|
|
name=Kasmina, Enigma Sage
|
|
auto=counter(0/0,2,Loyalty)
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto={C(0/0.2.Loyalty)}:limit:1 name(+2: Scry 1) _SCRY1_
|
|
auto={C(0/0.-1.Loyalty)}:limit:1 name(-1: Create fractal with 1 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1) )!
|
|
auto={C(0/0.-2.Loyalty)}:limit:1 name(-2: Create fractal with 2 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.2) )!
|
|
auto={C(0/0.-3.Loyalty)}:limit:1 name(-3: Create fractal with 3 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.3) )!
|
|
auto={C(0/0.-4.Loyalty)}:limit:1 name(-4: Create fractal with 4 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.4) )!
|
|
auto={C(0/0.-5.Loyalty)}:limit:1 name(-5: Create fractal with 5 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.5) )!
|
|
auto={C(0/0.-6.Loyalty)}:limit:1 name(-6: Create fractal with 6 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.6) )!
|
|
auto={C(0/0.-7.Loyalty)}:limit:1 name(-7: Create fractal with 7 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.7) )!
|
|
auto={C(0/0.-8.Loyalty)}:limit:1 name(-8: Create fractal with 8 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.8) )!
|
|
auto={C(0/0.-9.Loyalty)}:limit:1 name(-9: Create fractal with 9 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.9) )!
|
|
auto={C(0/0.-10.Loyalty)}:limit:1 name(-10: Create fractal with 10 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.10) )!
|
|
auto={C(0/0.-11.Loyalty)}:limit:1 name(-11: Create fractal with 11 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.11) )!
|
|
auto={C(0/0.-12.Loyalty)}:limit:1 name(-12: Create fractal with 12 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.12) )!
|
|
auto={C(0/0.-13.Loyalty)}:limit:1 name(-13: Create fractal with 13 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.13) )!
|
|
auto={C(0/0.-14.Loyalty)}:limit:1 name(-14: Create fractal with 14 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.14) )!
|
|
auto={C(0/0.-15.Loyalty)}:limit:1 name(-15: Create fractal with 15 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.15) )!
|
|
auto={C(0/0.-16.Loyalty)}:limit:1 name(-16: Create fractal with 16 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.16) )!
|
|
auto={C(0/0.-17.Loyalty)}:limit:1 name(-17: Create fractal with 17 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.17) )!
|
|
auto={C(0/0.-18.Loyalty)}:limit:1 name(-18: Create fractal with 18 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.18) )!
|
|
auto={C(0/0.-19.Loyalty)}:limit:1 name(-19: Create fractal with 19 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.19) )!
|
|
auto={C(0/0.-20.Loyalty)}:limit:1 name(-20: Create fractal with 20 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.20) )!
|
|
auto={C(0/0.-8.Loyalty)}:limit:1 name(-8: Search instant or sorcery) target(*[instant;sorcery;share!color!]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile forever],newability[zerocast forever])) forever )!
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.2.Loyalty)}:limit:1 name(+2: Scry 1) _SCRY1_]))
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-1.Loyalty)}:limit:1 name(-1: Create fractal with 1 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1) )!]))
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-2.Loyalty)}:limit:1 name(-2: Create fractal with 2 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.2) )!]))
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-3.Loyalty)}:limit:1 name(-3: Create fractal with 3 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.3) )!]))
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-4.Loyalty)}:limit:1 name(-4: Create fractal with 4 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.4) )!]))
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-5.Loyalty)}:limit:1 name(-5: Create fractal with 5 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.5) )!]))
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-6.Loyalty)}:limit:1 name(-6: Create fractal with 6 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.6) )!]))
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-7.Loyalty)}:limit:1 name(-7: Create fractal with 7 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.7) )!]))
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-8.Loyalty)}:limit:1 name(-8: Create fractal with 8 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.8) )!]))
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-9.Loyalty)}:limit:1 name(-9: Create fractal with 9 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.9) )!]))
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-10.Loyalty)}:limit:1 name(-10: Create fractal with 10 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.10) )!]))
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-11.Loyalty)}:limit:1 name(-11: Create fractal with 11 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.11) )!]))
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-12.Loyalty)}:limit:1 name(-12: Create fractal with 12 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.12) )!]))
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-13.Loyalty)}:limit:1 name(-13: Create fractal with 13 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.13) )!]))
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-14.Loyalty)}:limit:1 name(-14: Create fractal with 14 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.14) )!]))
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-15.Loyalty)}:limit:1 name(-15: Create fractal with 15 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.15) )!]))
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-16.Loyalty)}:limit:1 name(-16: Create fractal with 16 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.16) )!]))
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-17.Loyalty)}:limit:1 name(-17: Create fractal with 17 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.17) )!]))
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-18.Loyalty)}:limit:1 name(-18: Create fractal with 18 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.18) )!]))
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-19.Loyalty)}:limit:1 name(-19: Create fractal with 19 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.19) )!]))
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-20.Loyalty)}:limit:1 name(-20: Create fractal with 20 counter) token(Fractal^Creature Fractal^0/0^green^blue) and!( counter(1/1.20) )!]))
|
|
auto=lord(other planeswalker|mybattlefield) transforms((,newability[{C(0/0.-8.Loyalty)}:limit:1 name(-8: Search instant or sorcery) target(*[instant;sorcery;share!color!]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile forever],newability[zerocast forever])) forever )!]))
|
|
text=Each other planeswalker you control has the loyalty abilities of Kasmina, Enigma Sage. -- +2: Scry 1. -- -X: Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. -- -8: Search your library for an instant or sorcery card that shares a color with this planeswalker, exile that card, then shuffle. You may cast that card without paying its mana cost.
|
|
mana={1}{G}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Kasmina
|
|
[/card]
|
|
[card]
|
|
name=Kasmina, Enigmatic Mentor
|
|
auto=counter(0/0,5,loyalty)
|
|
auto=@targeted(*[creature;planeswalker]|myBattlefield) from(*[instant;sorcery]|opponentzones):choice name(This spell costs 2 more) name(This spell costs 2 more) target(*[instant;sorcery]|opponentzones) transforms((,newability[pay[[{2}]] name(pay 2 mana) donothing?fizzle])) oneshot
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create a 2/2 Wizard, draw and discard a card) token(Wizard,Creature Wizard,2/2,blue) && _LOOT_
|
|
text=Spells your opponents cast that target a creature or planeswalker you control cost {2} more to cast. -- -2: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card.
|
|
mana={3}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Kasmina
|
|
[/card]
|
|
[card]
|
|
name=Kaya the Inexorable
|
|
auto=counter(0/0,5,Loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Don't target any creature) donothing
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets ghostform) target(creature[-token]|mybattlefield) transforms((,newability[counter(0/0.1.Ghostform)],newability[@movedto(this|graveyard) from(battlefield) restriction{compare(hascntghostform)~morethan~0}:name(Put back to hand) all(creature[fresh;counter{0/0.1.Ghostform}]|mygraveyard) moveto(myhand) and!( token(Spirit Cai) )!],newability[@movedto(this|graveyard) from(battlefield) restriction{compare(hascntghostform)~morethan~0}:counter(0/0.1.Ghostform)],newability[@movedto(this|exile) from(battlefield) restriction{compare(hascntghostform)~morethan~0}:name(Put back to hand) all(creature[fresh;counter{0/0.1.Ghostform}]|myexile) moveto(myhand) and!( token(Spirit Cai) )!],newability[@movedto(this|exile) from(battlefield) restriction{compare(hascntghostform)~morethan~0}:counter(0/0.1.Ghostform)])) forever
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Exile non-land permanent) target(*[-land]|battlefield) moveto(exile)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem cast during upkeep) emblem transforms((,newability[@each my upkeep:may name(Cast legendary spell) target(*[legendary]|myhandexilegrave) activate castcard(normal)])) forever dontremove
|
|
text=+1: Put a ghostform counter on up to one target nontoken creature. It gains "When this creature dies or is put into exile, return it to its owner's hand and create a 1/1 white Spirit creature token with flying." -- -3: Exile target nonland permanent. -- -7: You get an emblem with "At the beginning of your upkeep, you may cast a legendary spell from your hand, from your graveyard, or from among cards you own in exile without paying its mana cost."
|
|
mana={3}{W}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Kaya
|
|
[/card]
|
|
[card]
|
|
name=Kaya, Bane of the Dead
|
|
auto=counter(0/0,7,loyalty)
|
|
auto=lord(*|opponentBattlefield) transforms((,newability[-hexproof],newability[-controllershroud]))
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Exile target creature) moveTo(exile) target(creature)
|
|
text=Your opponents and permanents your opponents control with hexproof can be the target of spells and abilities you control as though they didn't have hexproof. -- -3: Exile target creature.
|
|
mana={3}{WB}{WB}{WB}
|
|
type=Legendary Planeswalker
|
|
subtype=Kaya
|
|
[/card]
|
|
[card]
|
|
name=Kaya, Geist Hunter
|
|
auto=counter(0/0,3,Loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Creatures gain deathtouch) all(creature|mybattlefield) deathtouch ueot
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Creatures gain deathtouch and put counter) target(creature[token]|mybattlefield) counter(1/1) && all(creature|mybattlefield) deathtouch ueot
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Double the tokens) transforms((,newability[@tokencreated(*|myBattlefield):name(Double the token) all(trigger) clone options(notrigger)])) ueot
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Exile cards) all(*|graveyard) moveto(exile) and!( _SPIRITTOKEN_ )!
|
|
text=+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control. -- -2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead. -- -6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.
|
|
mana={1}{W}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Kaya
|
|
[/card]
|
|
[card]
|
|
name=Kaya, Ghost Assassin
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Exile creature) target(creature|battlefield) moveto(exile) and!( life:-2 controller && transforms((,newability[phaseaction[end once checkex] moveto(ownerbattlefield)])) forever )!
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Exile kaya) moveto(exile) and!( life:-2 controller && counter(0/0,hascntloyalty,Loyalty) && transforms((,newability[@next end:name(Return to battlefield) moveto(ownerbattlefield) and!( counter(0/0.hascntloyalty.Loyalty) notrg && counter(0/0.-5.Loyalty) notrg)! ])) forever )!
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Don't exile anything) life:-2 controller
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Opponent loses life) lifeleech:-2 opponent
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Each opponent discard and draw) ability$!name(Discard a card) notatarget(*|myHand) reject!$ opponent && draw:1 controller
|
|
text=0: Exile Kaya, Ghost Assassin or up to one target creature. Return that card to the battlefield under its owner's control at the beginning of your next upkeep. You lose 2 life. -- -1: Each opponent loses 2 life and you gain 2 life. -- -2: Each opponent discards a card and you draw a card.
|
|
mana={2}{W}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Kaya
|
|
[/card]
|
|
[card]
|
|
name=Kaya, Intangible Slayer
|
|
auto=counter(0/0,6,loyalty)
|
|
abilities=hexproof
|
|
auto={C(0/0,+2,Loyalty)}:name(+2: Gain life) lifeleech:-3 opponent
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw 2 cards) draw:2 controller && ability$!may name(Scry 1) _SCRY1_!$ opponent
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Exile enchantment or creature) target(*[creature;enchantment]|battlefield) moveto(exile) and!( if cantargetcard(*[-aura]|*) then clone and!( transforms((Spirit Creature,setpower=1,settoughness=1,newability[becomes(^^white) forever],flying)) forever )! )!
|
|
text=Hexproof -- [+2]: Each opponent loses 3 life and you gain 3 life. -- [0]: You draw two cards. Then each opponent may scry 1. -- [-3]: Exile target creature or enchantment. If it wasn't an Aura, create a token that's a copy of it, except it's a 1/1 white Spirit creature with flying in addition to its other types.
|
|
mana={3}{W}{W}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Kaya
|
|
[/card]
|
|
[card]
|
|
name=Kaya, Orzhov Usurper
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Exile two single cards in graveyard) moveTo(exile) target(<upto:2>*|graveyard) && ability$!name(Gain life) if type(creature[fresh]|exile)~morethan~0 then life:2!$ controller
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Exile nonland permanent wit mana cost 1 or less) moveTo(exile) target(*[-land;manacost<=1|battlefield])
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Deal damage equal to exile) damage:type:*:opponentExile opponent && life:type:*:opponentExile controller
|
|
text=+1: Exile up to two target cards from a single graveyard. You gain 2 life if at least one creature card was exiled this way. -- -1: Exile target nonland permanent with mana value 1 or less. -- -5: Kaya, Orzhov Usurper deals damage to target player equal to the number of cards that player owns in exile and you gain that much life.
|
|
mana={1}{W}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Kaya
|
|
[/card]
|
|
[card]
|
|
name=Kiora, Behemoth Beckoner
|
|
auto=counter(0/0,7,loyalty)
|
|
auto=@movedTo(creature[power>=4]|myBattlefield):draw:1
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Untap target permanent) untap target(*)
|
|
text=Whenever a creature with power 4 or greater enters under your control, draw a card. -- -1: Untap target permanent.
|
|
mana={2}{GU}
|
|
type=Legendary Planeswalker
|
|
subtype=Kiora
|
|
[/card]
|
|
[card]
|
|
name=Kiora, Master of the Depths
|
|
auto=counter(0/0,4,loyalty)
|
|
aicode=activate target(*[zpos<=4]|mylibrary) moveto(hand)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Untap target creature and land) untap target(<upto:1>creature) && ability$!may name(Untap land) untap target(<upto:1>land)!$ controller
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Reveal the top four and put in hand creature or land) name(look) reveal:4 optionone name(Get a card) target(<1>*[creature;land]|reveal) moveTo(myHand) optiononeend optiontwo name(put in grave) all(*|reveal) moveTo(myGraveyard) optiontwoend revealend
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever enter, fight another creature" create a 8/8 octopus) emblem transforms((,newability[@movedTo(creature|myBattlefield):may name(fight) all(trigger[to]) _FIGHT_],newability[create(Octopus:Creature Octopus:8/8:blue)*3])) forever dontremove
|
|
text=+1: Untap up to one target creature and up to one target land. -- 2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. -- 8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens.
|
|
mana={2}{G}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Kiora
|
|
[/card]
|
|
[card]
|
|
name=Kiora, the Crashing Wave
|
|
auto=counter(0/0,2,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Prevention all damage dealt by and to) target(*|opponentbattlefield) transforms((,newability[preventalldamage from(this)],newability[preventalldamage to(this)])) uynt
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Draw a card and may play additional land) draw:1 controller && maxPlay(land)+1 ueot
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Emblem: "Each my end of turn create a 9/9 Kraken") emblem transforms((,newability[@each my end:token(Kraken^Creature Kraken^9/9^blue) controller])) forever dontremove
|
|
text=+1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls. -- -1: Draw a card. You may play an additional land this turn. -- -5: You get an emblem with "At the beginning of your end step, put a 9/9 blue Kraken creature token onto the battlefield."
|
|
mana={2}{G}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Kiora
|
|
[/card]
|
|
[card]
|
|
name=Kiora, the Tide's Fury
|
|
auto=counter(0/0,4,Loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Conjure a Kraken Hatchling) conjure cards(Kraken Hatchling) zone(myhand)
|
|
auto={C(0/0,-2,Loyalty)}:name(-1: Untap and prevent) target(*[land;creature]) transforms((,newability[untap],newability[preventalldamage to(this)],newability[preventalldamage from(this)])) uynt
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Sacrifice a Kraken) target(kraken|mybattlefield) transforms((,newability[sacrifice],newability[token(Kraken^Creature Kraken^8/8^blue)])) oneshot
|
|
text=+1: Conjure a Kraken Hatchling into your hand. -- +1: Untap target creature or land. Until your next turn, prevent all damage that would be dealt to and dealt by that permanent. -- -3: You may sacrifice a Kraken. If you do, create a 8/8 blue Kraken creature token.
|
|
mana={3}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Kiora
|
|
[/card]
|
|
[card]
|
|
name=Koth of the Hammer
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Untap target land and becomes a 4/4 Elemental) untap target(mountain) && transforms((Elemental Creature,setpower=4,settoughness=4,red)) ueot
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Add red mana for each mountain) foreach(mountain|myBattlefield) add{R}
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Emblem: "Mountains gains: Deals 1 damage any target") emblem transforms((,newability[lord(mountain|mybattlefield) {T}:damage:1 target(creature)],newability[lord(mountain|mybattlefield) {T}:damage:1 target(player)])) forever dontremove
|
|
text=+1: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. -- -2: Add {R} for each Mountain you control. -- -5: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to target creature or player.'"
|
|
mana={2}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Koth
|
|
[/card]
|
|
[card]
|
|
name=Koth, Fire of Resistance
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,+2,Loyalty)}:target(mountain[basic]|myLibrary) moveTo(hand)
|
|
auto={C(0/0,-3,Loyalty)}:target(creature) damage:type:Mountain:mybattlefield
|
|
auto={C(0/0,-7,Loyalty)}:emblem transforms((,newability[@movedTo(mountain|myBattlefield):damage:4 target(anytarget)])) forever dontremove
|
|
text=[+2]: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle. -- [-3]: Koth, Fire of Resistance deals damage to target creature equal to the number of Mountains you control. -- [-7]: You get an emblem with "Whenever a Mountain enters under your control, this emblem deals 4 damage to any target."
|
|
mana={2}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Koth
|
|
[/card]
|
|
[card]
|
|
name=Liliana Vess
|
|
abilities=hiddenface
|
|
auto=counter(0/0,5,loyalty)
|
|
aicode=activate moveto(mylibrary) and!(moveto(mylibrary))! target(*|mylibrary)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Target player discards a card) target(player) ability$!name(discard) target(*|myhand) reject!$ targetedplayer
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Search a card from library and put on top) ability$!reveal:plibrarycount optionone name(choose card) target(*|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(mylibrary) and!(moveto(mylibrary))! afterrevealedend revealend!$ controller
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Reanimate all creatures) moveTo(mybattlefield) all(creature|graveyard)
|
|
text=+1: Target player discards a card. -- -2: Search your library for a card, then shuffle and put that card on top of it. -- -8: Put all creature cards in all graveyards onto the battlefield under your control.
|
|
mana={3}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Liliana
|
|
[/card]
|
|
[card]
|
|
name=Liliana of the Dark Realms
|
|
auto=counter(0/0,3,loyalty)
|
|
aicode=activate target(swamp|mylibrary) moveto(myhand)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Search your library for a swamp) Reveal:type:*:mylibrary revealzone(mylibrary) optionone name(choose card) target(<1>swamp|reveal) transforms((,newability[all(other *|reveal) moveto(mylibrary) and!(shuffle)!],newability[moveto(myhand)])) optiononeend optiontwo name(shuffle) bottomoflibrary target(<1>*|reveal) and!( all(*|reveal) bottomoflibrary and!(shuffle)! )! optiontwoend revealend
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Target creature gets +X/+X or -X/-X) ability$!choice name(+X/+X) target(creature) type:swamp:mybattlefield/type:swamp:mybattlefield ueot _ choice name(-X/-X) target(creature) -type:land:mybattlefield/-type:land:mybattlefield ueot!$ controller
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "Swamps add four {B}") emblem transforms((,newability[lord(swamp|mybattlefield) {T}:name(Add four {B}) add{B}{B}{B}{B}])) forever dontremove
|
|
text=+1: Search your library for a Swamp card, reveal it, and put it into your hand. Then shuffle. -- -3: Target creature gets +X/+X or -X/-X until end of turn, where X is the number of Swamps you control. -- -6: You get an emblem with "Swamps you control have '{T}: Add {B}{B}{B}{B}.'"
|
|
mana={2}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Liliana
|
|
[/card]
|
|
[card]
|
|
name=Liliana of the Veil
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: discard) transforms((,newability[ability$!name(discard) notatarget(*|myhand) reject!$ controller],newability[ability$!name(discard) notatarget(*|myhand) reject!$ opponent])) ueot
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: sacrifice creature) transforms((,newability[target(player) ability$!name(sacrifice creature) notatarget(creature|myBattlefield) sacrifice!$ targetedplayer])) ueot
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: sacrifice half) transforms((,newability[target(player) ability$!name(sacrifice half permanents) notatarget(<halfuptype:*:myBattlefield>*|myBattlefield) sacrifice!$ targetedplayer])) ueot
|
|
text=+1: each player discards a card -- -2: target player sacrifices a creature -- -6: an opponent sacrifices half the permanents they control rounded up
|
|
mana={1}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Liliana
|
|
[/card]
|
|
[card]
|
|
name=Liliana, Death Mage
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Return target creature from your graveyard to your hand) target(creature|myGraveyard) moveto(myHand)
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature and loses 2 life) destroy target(creature) && life:-2 targetController
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Target opponent loses 2 life for each creature in graveyard) life:-twicetype:creature:opponentGraveyard target(opponent)
|
|
text=+1: Return up to one target creature card from your graveyard to your hand. -- -3: Destroy target creature. Its controller loses 2 life. -- -7: Target opponent loses 2 life for each creature card in their graveyard.
|
|
mana={4}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Liliana
|
|
[/card]
|
|
[card]
|
|
name=Liliana, Death Wielder
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Put a -1/-1 counter) counter(-1/-1) target(creature)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: No target) doNothing
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature with a -1/-1 counter) destroy target(creature[counter{-1/-1}])
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Return all creature from your graveyard) moveTo(mybattlefield) all(creature|mygraveyard)
|
|
text=+2: Put a -1/-1 counter on up to one target creature. -- -3: Destroy target creature with a -1/-1 counter on it. -- -10: Return all creature cards from your graveyard to the battlefield.
|
|
mana={5}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Liliana
|
|
[/card]
|
|
[card]
|
|
name=Liliana, Death's Majesty
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Mils two cards and create a 2/2 Zombie) deplete:2 controller && _ZOMBIETOKEN_
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Return a creature from your graveyard) moveTo(myBattlefield) target(creature|myGraveyard) and!(transforms((Zombie,newcolors[black])) forever)!
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Destroy all non-zombies) destroy all(creature[-zombie])
|
|
text=+1: Create a 2/2 black Zombie creature token. Put the top two cards of your library into your graveyard. -- -3: Return target creature card from your graveyard to the battlefield. That creature is a black Zombie in addition to its other colors and types. -- -7: Destroy all non-Zombie creatures.
|
|
mana={3}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Liliana
|
|
[/card]
|
|
[card]
|
|
name=Liliana, Defiant Necromancer
|
|
backside=Liliana, Heretical Healer
|
|
auto=counter(0/0,3,Loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Each player discards a card) transforms((,newability[ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ controller],newability[ability$!name(Discard a card) name(Discard a card) notatarget(*|myhand) reject!$ opponent])) oneshot
|
|
auto={C(0/0,0,Loyalty)}:name(-0: Reanimate non-legendary creature with manacost 0) moveto(mybattlefield) target(creature[-legendary;manacost=0]|mygraveyard)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Reanimate non-legendary creature with manacost 1) moveto(mybattlefield) target(creature[-legendary;manacost=1]|mygraveyard)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Reanimate non-legendary creature with manacost 2) moveto(mybattlefield) target(creature[-legendary;manacost=2]|mygraveyard)
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Reanimate non-legendary creature with manacost 3) moveto(mybattlefield) target(creature[-legendary;manacost=3]|mygraveyard)
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Reanimate non-legendary creature with manacost 4) moveto(mybattlefield) target(creature[-legendary;manacost=4]|mygraveyard)
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Reanimate non-legendary creature with manacost 5) moveto(mybattlefield) target(creature[-legendary;manacost=5]|mygraveyard)
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Reanimate non-legendary creature with manacost 6) moveto(mybattlefield) target(creature[-legendary;manacost=6]|mygraveyard)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Reanimate non-legendary creature with manacost 7) moveto(mybattlefield) target(creature[-legendary;manacost=7]|mygraveyard)
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Reanimate non-legendary creature with manacost 8) moveto(mybattlefield) target(creature[-legendary;manacost=8]|mygraveyard)
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Reanimate non-legendary creature with manacost 9) moveto(mybattlefield) target(creature[-legendary;manacost=9]|mygraveyard)
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Reanimate non-legendary creature with manacost 10) moveto(mybattlefield) target(creature[-legendary;manacost=10]|mygraveyard)
|
|
auto={C(0/0,-11,Loyalty)}:name(-11: Reanimate non-legendary creature with manacost 11) moveto(mybattlefield) target(creature[-legendary;manacost=11]|mygraveyard)
|
|
auto={C(0/0,-12,Loyalty)}:name(-12: Reanimate non-legendary creature with manacost 12) moveto(mybattlefield) target(creature[-legendary;manacost=12]|mygraveyard)
|
|
auto={C(0/0,-13,Loyalty)}:name(-13: Reanimate non-legendary creature with manacost 13) moveto(mybattlefield) target(creature[-legendary;manacost=13]|mygraveyard)
|
|
auto={C(0/0,-14,Loyalty)}:name(-14: Reanimate non-legendary creature with manacost 14) moveto(mybattlefield) target(creature[-legendary;manacost=14]|mygraveyard)
|
|
auto={C(0/0,-15,Loyalty)}:name(-15: Reanimate non-legendary creature with manacost 15) moveto(mybattlefield) target(creature[-legendary;manacost=15]|mygraveyard)
|
|
auto={C(0/0,-16,Loyalty)}:name(-16: Reanimate non-legendary creature with manacost 16) moveto(mybattlefield) target(creature[-legendary;manacost=16]|mygraveyard)
|
|
auto={C(0/0,-17,Loyalty)}:name(-17: Reanimate non-legendary creature with manacost 17) moveto(mybattlefield) target(creature[-legendary;manacost=17]|mygraveyard)
|
|
auto={C(0/0,-18,Loyalty)}:name(-18: Reanimate non-legendary creature with manacost 18) moveto(mybattlefield) target(creature[-legendary;manacost=18]|mygraveyard)
|
|
auto={C(0/0,-19,Loyalty)}:name(-19: Reanimate non-legendary creature with manacost 19) moveto(mybattlefield) target(creature[-legendary;manacost=19]|mygraveyard)
|
|
auto={C(0/0,-20,Loyalty)}:name(-20: Reanimate non-legendary creature with manacost 20) moveto(mybattlefield) target(creature[-legendary;manacost>=20]|mygraveyard)
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever a creature dies, reanimate it") emblem transforms((,newability[@movedTo(creature|mygraveyard) from(battlefield):all(trigger[to]) phaseaction[end once] moveTo(myBattlefield)],newability[@movedTo(creature|opponentgraveyard) from(battlefield):all(trigger[to]) phaseaction[end once] moveTo(opponentBattlefield)])) forever dontremove
|
|
text=+2: Each player discards a card. -- -X: Return target nonlegendary creature card with mana value X from your graveyard to the battlefield. -- -8: You get an emblem with "Whenever a creature dies, return it to the battlefield under your control at the beginning of the next end step."
|
|
type=Legendary Planeswalker
|
|
subtype=Liliana
|
|
color=black
|
|
[/card]
|
|
[card]
|
|
name=Liliana, Dreadhorde General
|
|
auto=counter(0/0,6,loyalty)
|
|
auto=@movedTo(creature|Graveyard) from(mybattlefield):name(Draw a card) draw:1 controller
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Create a 2/2 Zombie) _ZOMBIETOKEN_
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Each player sacrifices two creatures) transforms((,newability[name(Sacrifice 2 creatures) target(<2>creature|mybattlefield) sacrifice],newability[ability$!name(Sacrifice 2 creatures) name(Sacrifice 2 creatures) target(<2>creature|mybattlefield) sacrifice!$ opponent])) forever
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Opponent sacrifices permanents) transforms((,newability[if type(land|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all lands except one) name(Sacrifice all lands except one) sacrifice notAtarget(<type:land:myBattlefieldminus1minusend>land|mybattlefield)!$ opponent],newability[if type(creature|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all creatures except one) name(Sacrifice all creatures except one) sacrifice notatarget(<type:creature:myBattlefieldminus1minusend>creature|mybattlefield)!$ opponent],newability[if type(enchantment|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all enchantments except one) name(Sacrifice all enchantments except one) sacrifice notatarget(<type:enchantment:myBattlefieldminus1minusend>enchantment|mybattlefield)!$ opponent],newability[if type(artifact|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all artifacts except one) name(Sacrifice all artifacts except one) sacrifice notatarget(<type:artifact:myBattlefieldminus1minusend>artifact|mybattlefield)!$ opponent],newability[if type(planeswalker|opponentBattlefield)~morethan~1 then ability$!name(Sacrifice all planeswalkers except one) name(Sacrifice all planeswalkers except one) sacrifice notatarget(<type:planeswalker:myBattlefieldminus1minusend>planeswalker|mybattlefield)!$ opponent])) forever
|
|
text=Whenever a creature you control dies, draw a card. -- +1: Create a 2/2 black Zombie creature token. -- -4: Each player sacrifices two creatures. -- -9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
|
|
mana={4}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Liliana
|
|
[/card]
|
|
[card]
|
|
name=Liliana, Untouched by Death
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Put the top three cards of your library...) ability$!name(Damage opponent) if type(zombie[zpos<=3]|myLibrary)~morethan~0 then life:-2 opponent!$ controller && ability$!name(Gain life) if type(zombie[zpos<=3]|myLibrary)~morethan~0 then life:2 controller!$ controller && ability$!name(Put in graveyard) deplete:3 controller!$ controller
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Target creature gets -X/-X until end...) target(creature) foreach(zombie) -1/-1
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: You may cast Zombie cards...) all(creature[zombie]|myGraveyard) CanPlayFromGraveyard
|
|
text=+1: Put the top three cards of your library into your graveyard. If at least one of them is a Zombie card, each opponent loses 2 life and you gain 2 life. -- -2: Target creature gets -X/-X until end of turn, where X is the number of Zombies you control. -- -3: You may cast Zombie cards from your graveyard this turn.
|
|
mana={2}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Liliana
|
|
[/card]
|
|
[card]
|
|
name=Liliana, Waker of the Dead
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Each player discard card or loses 3 life) transforms((,newability[if type(*|opponenthand)~lessthan~1 then life:-3 opponent else ability$!name(Discard a card) target(*|myhand) reject!$ opponent],newability[name(Discard a card) target(*|myhand) reject])) oneshot
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Target creature gets -X/-X) target(creature) -type:*:myGraveyard/-type:*:myGraveyard ueot
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Return target creature from a graveyard") emblem transforms((,newability[@movedTo(creature|mybattlefield) from(graveyard) restriction{combatbeginsonly}:all(trigger) haste],newability[@each my combatbegins:target(creature|graveyard) moveTo(myBattlefield)])) forever dontremove
|
|
text=+1: Each player discards a card. Each opponent who can't loses 3 life. -- -3: Target creature gets -X/-X until end of turn, where X is the number of cards in your graveyard. -- -7: You get an emblem with "At the beginning of combat on your turn, put target creature card from a graveyard onto the battlefield under your control. It gains haste."
|
|
mana={2}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Liliana
|
|
[/card]
|
|
[card]
|
|
name=Liliana, the Last Hope
|
|
auto=counter(0/0,3,Loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets -2/-1) ability$! may target(creature) transforms((,newability[-2/-1])) uynt !$ controller
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Mils two and return a creature) deplete:2 controller && ability$!may name(Move to hand) moveto(myhand) target(creature|mygraveyard)!$ controller
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "Each my end of turn create X 2/2 Zombie plus two") emblem transforms((,newability[phaseactionmulti[my end] foreach(zombie|mybattlefield) _ZOMBIETOKEN_ && _ZOMBIETOKEN_*2])) forever dontremove
|
|
text=+1: Up to one target creature gets -2/-1 until your next turn. -- -2: Put the top two cards of your library into your graveyard, then you may return a creature card from your graveyard to your hand. -- -7: You get an emblem with "At the beginning of your end step, put X 2/2 black Zombie creature tokens onto the battlefield, where X is two plus the number of Zombies you control."
|
|
mana={1}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Liliana
|
|
[/card]
|
|
[card]
|
|
name=Liliana, the Necromancer
|
|
auto=counter(0/0,4,Loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Target player loses 2 life) target(player) life:-2 targetedplayer
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Return target creature from graveyard) moveTo(myHand) target(creature|myGraveyard)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Destroy up to two and reanimate also two) destroy target(<upto:2>creature) && ability$!name(Reanimate) moveTo(myBattlefield) target(<upto:2>creature|graveyard)!$ controller
|
|
text=+1: Target player loses 2 life. -- -1: Return target creature card from your graveyard to your hand. -- -7: Destroy up to two target creatures. Put up to two creature cards from graveyards onto the battlefield under your control.
|
|
mana={3}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Liliana
|
|
[/card]
|
|
[card]
|
|
name=Lolth, Spider Queen
|
|
auto=counter(0/0,4,Loyalty)
|
|
auto=@movedto(creature|graveyard) from(mybattlefield):name(Put loyalty counter) counter(0/0,1,Loyalty)
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw card and lose life) draw:1 controller && life:-1 controller
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Create spiders) token(Spider,Creature Spider,2/1,black,reach,menace)*2
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Get emblem on combat damage) emblem transforms((,newability[@combatdamagefoeof(player) from(creature|mybattlefield) restriction{compare(oplifelost)~lessthan~8} turnlimited:damage:8minusoplifelostminusend opponent])) forever dontremove
|
|
text=Whenever a creature you control dies, put a loyalty counter on Lolth, Spider Queen. -- 0: You draw a card and you lose 1 life. -- -3: Create two 2/1 black Spider creature tokens with menace and reach. -- -8: You get an emblem with "Whenever an opponent is dealt combat damage by one or more creatures you control, if that player lost less than 8 life this turn, they lose life equal to the difference."
|
|
mana={3}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Lolth
|
|
[/card]
|
|
[card]
|
|
name=Lord Windgrace
|
|
abilities=canbecommander
|
|
auto=counter(0/0,5,Loyalty)
|
|
auto={C(0/0,2,Loyalty)}:restriction{type(land|myhand)~morethan~0} name(+2: Discard land and draw) target(land|myhand) reject and!( draw:2 controller )!
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Discard non-land and draw) target(*[-land]|myhand) reject and!( draw:1 controller )!
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Return up to two lands from graveyard) target(<upto:2>*[land]|myGraveyard) moveTo(myBattlefield)
|
|
auto={C(0/0,-11,Loyalty)}:name(-11: Destroy and create cats) thisforeach(variable{6}) ability$!name(Choose one) choice name(Destroy and create cat) target(*[-land]|battlefield) destroy && token(Cat,Creature Cat,2/2,green,forestwalk) _ choice name(Just create cat) token(Cat,Creature Cat,2/2,green,forestwalk)!$ controller
|
|
text=+2: Discard a card, then draw a card. If a land card is discarded this way, draw an additional card. -- -3: Return up to two target land cards from your graveyard to the battlefield. -- -11: Destroy up to six target nonland permanents, then create six 2/2 green Cat Warrior creature tokens with forestwalk. -- Lord Windgrace can be your commander.
|
|
mana={2}{B}{R}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Windgrace
|
|
[/card]
|
|
[card]
|
|
name=Lukka, Bound to Ruin
|
|
auto=ifnot paid(alternative) then counter(0/0,5,loyalty)
|
|
auto=alternative counter(0/0,3,loyalty)
|
|
auto=aslongas(creature|mybattlefield,myrestrictedcastingzone) {C(0/0,+1,Loyalty)}:name(+1: Add mana) name(+1: Add mana) add{R}{G}
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Create beast) token(Phyrexian Beast,Creature Phyrexian Beast,3/3,green,poisontoxic)
|
|
auto=aslongas(creature[power=1]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 1 damage) name(-4: Deal 1 damage) thisforeach(variable{1}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
|
auto=aslongas(creature[power=2]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 2 damage) name(-4: Deal 2 damage) thisforeach(variable{2}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
|
auto=aslongas(creature[power=3]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 3 damage) name(-4: Deal 3 damage) thisforeach(variable{3}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
|
auto=aslongas(creature[power=4]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 4 damage) name(-4: Deal 4 damage) thisforeach(variable{4}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
|
auto=aslongas(creature[power=5]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 5 damage) name(-4: Deal 5 damage) thisforeach(variable{5}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
|
auto=aslongas(creature[power=6]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 6 damage) name(-4: Deal 6 damage) thisforeach(variable{6}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
|
auto=aslongas(creature[power=7]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 7 damage) name(-4: Deal 7 damage) thisforeach(variable{7}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
|
auto=aslongas(creature[power=8]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 8 damage) name(-4: Deal 8 damage) thisforeach(variable{8}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
|
auto=aslongas(creature[power=9]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 9 damage) name(-4: Deal 9 damage) thisforeach(variable{9}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
|
auto=aslongas(creature[power=10]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 10 damage) name(-4: Deal 10 damage) thisforeach(variable{10}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
|
auto=aslongas(creature[power=11]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 11 damage) name(-4: Deal 11 damage) thisforeach(variable{11}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
|
auto=aslongas(creature[power=12]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 12 damage) name(-4: Deal 12 damage) thisforeach(variable{12}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
|
auto=aslongas(creature[power=13]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 13 damage) name(-4: Deal 13 damage) thisforeach(variable{13}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
|
auto=aslongas(creature[power=14]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 14 damage) name(-4: Deal 14 damage) thisforeach(variable{14}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
|
auto=aslongas(creature[power=15]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 15 damage) name(-4: Deal 15 damage) thisforeach(variable{15}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
|
auto=aslongas(creature[power=16]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 16 damage) name(-4: Deal 16 damage) thisforeach(variable{16}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
|
auto=aslongas(creature[power=17]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 17 damage) name(-4: Deal 17 damage) thisforeach(variable{17}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
|
auto=aslongas(creature[power=18]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 18 damage) name(-4: Deal 18 damage) thisforeach(variable{18}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
|
auto=aslongas(creature[power=19]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 19 damage) name(-4: Deal 19 damage) thisforeach(variable{19}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
|
auto=aslongas(creature[power>=20]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 20 damage) name(-4: Deal 20 damage) thisforeach(variable{20}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
|
text=Compleated ({R/G/P} can be paid with {R}, {G}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) -- [+1]: Add {R}{G}. Spend this mana only to cast creature spells or activate abilities of creatures. -- [-1]: Create a 3/3 green Phyrexian Beast creature token with toxic 1. -- [-4]: Lukka deals X damage divided as you choose among any number of target creatures and/or planeswalkers, where X is the greatest power among creatures you controlled as you activated this ability.
|
|
mana={2}{R}{RG}{G}
|
|
other={2}{R}{G}{L:2} name(Pay 2 life)
|
|
type=Legendary Planeswalker
|
|
subtype=Lukka
|
|
[/card]
|
|
[card]
|
|
name=Lukka, Coppercoat Outcast
|
|
auto=counter(0/0,5,Loyalty)
|
|
aicode=activate transforms((,newability[target(creature[manacost>=storedmanacostplus1plusend]|mylibrary) moveto(myBattlefield) and!( all(*[zpos<=findfirsttypecreature]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Exile top 3 cards) all(*[zpos<=3]|mylibrary) moveto(myexile) and!( if cantargetcard(creature|*) then transforms((,newability[aslongas(planeswalker[lukka]|mybattlefield) canplayfromexile])) forever )!
|
|
auto={C(0/0,-2,Loyalty)}{E(creature|myBattlefield)}:restriction{type(creature|myBattlefield)~morethan~0} name(-2: Exile and reveal) reveal:1 revealzone(mylibrary) revealuntil(creature[manacost>=storedmanacostplus1plusend]|mylibrary) optionone choice name(Get Card) target(creature[manacost>=storedmanacostplus1plusend]|reveal) moveto(myBattlefield) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={C(0/0,-7,Loyalty)}:restriction{type(creature|myBattlefield)~morethan~0} name(-7: Each creature deals damage) all(creature|myBattlefield) transforms((,newability[damage:power opponent])) oneshot
|
|
text=+1: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker." -- -2: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with higher mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order. -- -7: Each creature you control deals damage equal to its power to each opponent.
|
|
mana={3}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Lukka
|
|
[/card]
|
|
[card]
|
|
name=Lukka, Wayward Bonder
|
|
backside=Mila, Crafty Companion
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Don't discard any card) donothing
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Discard and draw) target(*|myhand) transforms((,newability[reject],newability[if cantargetcard(*[creature]|*) then draw:2 else draw:1])) oneshot
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Return creature from graveyard) target(creature|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[unearth],haste)) forever )!
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Get emblem powerstrike) emblem transforms((,newability[@movedTo(creature|mybattlefield):name(Damage any target) all(trigger[to]) transforms((,newability[name(Damage any target) damage:power target(anytarget)])) oneshot])) forever dontremove
|
|
text=+1: You may discard a card. If you do, draw a card. If a creature card was discarded this way, draw two cards instead. -- -2: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next upkeep. -- -7: You get an emblem with "Whenever a creature enters under your control, it deals damage equal to its power to any target." // {1}{W}{W} Mila, Crafty Companion
|
|
mana={4}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Lukka
|
|
[/card]
|
|
[card]
|
|
name=Minsc & Boo, Timeless Heroes
|
|
abilities=canbecommander
|
|
auto=counter(0/0,3,loyalty)
|
|
auto=may name(Create Boo) token(Boo,Legendary Creature Hamster,1/1,red,trample,haste)
|
|
auto=@each my upkeep:may name(Create Boo) token(Boo,Legendary Creature Hamster,1/1,red,trample,haste)
|
|
auto={C(0/0,+1,Loyalty)}:name(Don't put counters) donothing
|
|
auto={C(0/0,+1,Loyalty)}:name(Put 1/1 counters) target(creature[trample;haste]) counter(1/1,3)
|
|
auto={C(0/0,-2,Loyalty)}{S(creature[-hamster]|mybattlefield)}:name(Sacrifice a non hamster creature) target(anytarget) damage:storedpower
|
|
auto={C(0/0,-2,Loyalty)}{S(creature[hamster]|mybattlefield)}:name(Sacrifice a hamster) target(anytarget) damage:storedpower && draw:storedpower controller
|
|
text=When Minsc & Boo, Timeless Heroes enters and at the beginning of your upkeep, you may create Boo, a legendary 1/1 red Hamster creature token with trample and haste. -- [+1]: Put three +1/+1 counters on up to one target creature with trample or haste. -- [-2]: Sacrifice a creature. When you do, Minsc & Boo, Timeless Heroes deals X damage to any target, where X is that creature's power. If the sacrificed creature was a Hamster, draw X cards. -- Minsc & Boo, Timeless Heroes can be your commander.
|
|
mana={2}{R}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Minsc
|
|
[/card]
|
|
[card]
|
|
name=Mordenkainen
|
|
auto=counter(0/0,5,Loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Draw 2 cards) draw:2 && transforms((,newability[name(Put on bottom) target(*|myhand) bottomoflibrary])) forever
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create Dog Illusion) token(Dog Mor)
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Exchange hand and library) token(Mordenkainen Emblem,Emblem,0/0,shroud,indestructible,notrigger) and!( transforms((,newability[nomaxhand],newability[all(*|myhand) moveto(myreveal) and!( all(*|mylibrary) moveto(myhand) and!( all(*|myreveal) moveto(mylibrary) )! )!])) forever )!
|
|
text=+2: Draw two cards, then put a card from your hand on the bottom of your library. -- -2: Create a blue Dog Illusion creature token with "This creature's power and toughness are each equal to twice the number of cards in your hand." -- -10: Exchange your hand and library, then shuffle. You get an emblem with "You have no maximum hand size."
|
|
mana={4}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Mordenkainen
|
|
[/card]
|
|
[card]
|
|
name=Mu Yanling
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Target creature can't be blocked) unblockable target(creature)
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Draw two cards) draw:2 controller
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Tap all creatures and take and extra turn) tap all(creature|opponentbattlefield) && turns:+1 controller
|
|
text=+2: Target creature can't be blocked this turn. -- -3: Draw two cards. -- -10: Tap all creatures your opponents control. You take an extra turn after this one.
|
|
mana={4}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Yanling
|
|
[/card]
|
|
[card]
|
|
name=Mu Yanling, Celestial Wind
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets -5/-0) target(creature) transforms((,newability[-5/0])) uynt
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Return up to two creatures) ability$! may target(<2>creature) moveTo(hand) !$ controller
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Creatures with flying gets +5/+5) all(creature[flying]|myBattlefield) 5/5 ueot
|
|
text=+1: Until your next turn, up to one target creature gets -5/-0. -- -3: Return up to two target creatures to their owners' hands. -- -7: Creatures you control with flying get +5/+5 until end of turn.
|
|
mana={4}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Yanling
|
|
[/card]
|
|
[card]
|
|
name=Mu Yanling, Sky Dancer
|
|
auto=counter(0/0,2,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Target creature gets -2/-0 and lose Flying) ability$! may target(creature) transforms((,newability[-2/0],newability[-flying])) uynt !$ controller
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Create an Creature Elemental Bird 4/4 blue with flying) create(Elemental Bird:Creature Elemental Bird:4/4:blue:flying)
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: All islands have: Draw a card) all(island|mybattlefield) transforms((,newability[{T}:draw:1 controller])) forever dontremove
|
|
text=+2: Until your next turn, up to one target creature gets -2/-0 and loses flying. -- -3: Create a 4/4 blue Elemental Bird creature token with flying. -- -8: You get an emblem with "Islands you control have '{T}: Draw a card.'"
|
|
mana={1}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Yanling
|
|
[/card]
|
|
[card]
|
|
name=Nahiri, Heir of the Ancients
|
|
aicode=activate moveTo(myHand) target(*[warrior;equipment;zpos<=6]|myLibrary)
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 Kor and equip) token(Kor Warrior,Creature Kor Warrior,1/1,white) and!(transforms((,newability[may target(equipment|mybattlefield) newhook])) oneshot)!
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Look six and put a Warrior or Equipment) name(Reveal six cards from top) reveal:6 optionone name(Get a card) target(*[warrior;equipment]|reveal) moveTo(myHand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Deals damage twice equipments) damage:twicetype:equipment:myBattlefield target(*[creature;planeswalker]) oneshot
|
|
text=+1: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it. -- -2: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- -3: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Equipment you control.
|
|
mana={2}{R}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Nahiri
|
|
[/card]
|
|
[card]
|
|
name=Nahiri, Storm of Stone
|
|
auto=counter(0/0,6,loyalty)
|
|
auto=this(variable{controllerturn}>0) lord(creature|myBattlefield) first strike
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage to tapped creature) damage:1 target(creature[tapped])
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage to tapped creature) damage:2 target(creature[tapped])
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to tapped creature) damage:3 target(creature[tapped])
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damage to tapped creature) damage:4 target(creature[tapped])
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damage to tapped creature) damage:5 target(creature[tapped])
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damage to tapped creature) damage:6 target(creature[tapped])
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damage to tapped creature) damage:7 target(creature[tapped])
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damage to tapped creature) damage:8 target(creature[tapped])
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damage to tapped creature) damage:9 target(creature[tapped])
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damage to tapped creature) damage:10 target(creature[tapped])
|
|
text=As long as it's your turn, creatures you control have first strike and equip abilities you activate cost {1} less to activate. -- -X: Nahiri, Storm of Stone deals X damage to target tapped creature.
|
|
mana={2}{RW}{RW}
|
|
type=Legendary Planeswalker
|
|
subtype=Nahiri
|
|
[/card]
|
|
[card]
|
|
name=Nahiri, the Harbinger
|
|
auto=counter(0/0,4,loyalty)
|
|
aicode=activate target(*[artifact;creature]|myLibrary) moveto(myBattlefield) and!( transforms((,haste,newability[@next end:all(this) moveTo(hand)])) ueot )!
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Don't discard any card) donothing
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Discard and draw a card) target(*|myHand) reject and!( draw:1 controller )!
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Exile target enchantment, tapped Artifact or Creature) ability$!name(Choose one) choice name(Exile target enchantment) moveTo(exile) target(enchantment) _ choice name(Exile target tapped creature) moveTo(exile) target(creature[tapped]) _ choice name(Exile target tapped artifact) moveTo(exile) target(artifact[tapped])!$ controller
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Search a creature or artifact) reveal:plibrarycount optionone name(choose a creature or artifact) target(*[artifact;creature]|reveal) moveTo(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(*|reveal) moveTo(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!( shuffle )! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(myBattlefield) and!( transforms((,haste,newability[@next end:all(this) moveTo(hand)])) ueot )! afterrevealedend revealend
|
|
text=+2: You may discard a card. If you do, draw a card. -- -2: Exile target enchantment, tapped artifact, or tapped creature. -- -8: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step.
|
|
mana={2}{R}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Nahiri
|
|
[/card]
|
|
[card]
|
|
name=Nahiri, the Lithomancer
|
|
abilities=canbecommander
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Create a 1/1 Soldier and may equip) token(Kor Soldier,Creature Kor Soldier,1/1,white) and!(transforms((,newability[may target(equipment|mybattlefield) newhook])) oneshot)!
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Put an Equipment from hand or graveyard) notatarget(equipment|mygraveyard,myhand) moveto(ownerbattlefield)
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Stoneforged Blade) token(Stoneforged Blade,Artifact Equipment,0/0,Indestructible,tnum.2) and!(transforms((,newability[{0}:equip],newability[teach(creature) 5/5],newability[teach(creature) double strike])) forever)!
|
|
text=+2: Put a 1/1 white Kor Soldier creature token onto the battlefield. You may attach an Equipment you control to it. -- -2: You may put an Equipment card from your hand or graveyard onto the battlefield. -- -10: Put a colorless Equipment artifact token named Stoneforged Blade onto the battlefield. It has indestructible, "Equipped creature gets +5/+5 and has double strike," and equip {0}. -- Nahiri, the Lithomancer can be your commander.
|
|
mana={3}{W}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Nahiri
|
|
[/card]
|
|
[card]
|
|
name=Nahiri, the Unforgiving
|
|
auto=ifnot paid(alternative) then counter(0/0,5,loyalty)
|
|
auto=alternative counter(0/0,3,loyalty)
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Creature must attack) target(creature|battlefield) transforms((,newability[mustattack])) uynt
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Don't target any creature) donothing
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Discard and draw) _DISCARD&DRAW_
|
|
auto=this(variable{hascntloyalty}=1) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost=0]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=1) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost=0]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=2) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=1]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=2) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=1]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=3) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=2]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=3) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=2]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=4) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=3]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=4) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=3]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=5) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=4]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=5) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=4]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=6) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=5]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=6) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=5]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=7) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=6]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=7) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=6]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=8) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=7]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=8) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=7]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=9) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=8]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=9) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=8]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=10) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=9]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=10) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=9]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=11) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=10]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=11) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=10]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=12) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=11]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=12) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=11]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=13) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=12]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=13) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=12]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=14) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=13]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=14) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=13]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=15) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=14]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=15) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=14]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=16) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=15]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=16) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=15]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=17) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=16]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=17) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=16]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=18) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=17]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=18) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=17]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=19) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=18]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=19) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=18]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=20) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=19]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}=20) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=19]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}>20) {C(0/0,0,Loyalty)}:name(+0: Exile creature) name(+0: Exile creature) target(creature[manacost<=20]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
auto=this(variable{hascntloyalty}>20) {C(0/0,0,Loyalty)}:name(+0: Exile equipment) name(+0: Exile equipment) target(equipment[manacost<=20]|mygraveyard) moveto(myexile) and!( clone with(haste,unearth) )!
|
|
text=Compleated ({R/W/P} can be paid with {R}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) -- [+1]: Until your next turn, up to one target creature attacks a player each combat if able. -- [+1]: Discard a card, then draw a card. -- [0]: Exile target creature or Equipment card with mana value less than Nahiri's loyalty from your graveyard. Create a token that's a copy of it. That token gains haste. Exile it at the beginning of the next end step.
|
|
mana={1}{R}{RW}{W}
|
|
other={1}{R}{W}{L:2} name(Pay 2 life)
|
|
type=Legendary Planeswalker
|
|
subtype=Nahiri
|
|
[/card]
|
|
[card]
|
|
name=Narset Transcendent
|
|
auto=counter(0/0,6,loyalty)
|
|
aicode=activate target(*[-creature;-land;zpos=1]|mylibrary) moveto(myhand)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Look at the top noncreature nonland) reveal:1 optionone target(<upto:1>*[-creature;-land]|reveal) moveTo(myHand) optiononeend optiontwo name(Put Back On Top) target(<1>*|reveal) moveTo(myLibrary) optiontwoend revealend
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Your next instant or sorcery has rebound) counter(0/0.1.ReboundActive) all(this)
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Emblem: "Your opponents can't cast noncreature spells") emblem transforms((,newability[maxCast(*[-creature])0 opponent])) forever dontremove
|
|
auto=@movedTo(*[instant;sorcery]|myStack):this(counter{0/0.1.ReboundActive}>=1) all(trigger[to]) transforms((,newability[gainedexiledeath],newability[phaseaction[my upkeep once] counter(0/0.1.NarsetExile)])) ueot && counter(0/0.-1.ReboundActive) all(this)
|
|
auto=@each my upkeep:if type(*[instant;sorcery;counter{0/0.1.NarsetExile}]|myexile)~morethan~0 then ability$!name(Choose one) choice name(Cast card from exile) activate castcard(normal) target(*[instant;sorcery;counter{0/0.1.NarsetExile}]|myexile) _ choice name(Don't cast card from exile) all(*[instant;sorcery;counter{0/0.1.NarsetExile}]|myexile) removeallcounters(0/0.-1.NarsetExile)!$ controller
|
|
text=+1: Look at the top card of your library. If it's a noncreature, nonland card, you may reveal it and put it into your hand. -- -2: When you cast your next instant or sorcery spell from your hand this turn, it gains rebound. (Exile the spell as it resolves. At the beginning of your next upkeep, you may cast that card from exile without paying its mana cost.) -- -9: You get an emblem with "Your opponents can't cast noncreature spells."
|
|
mana={2}{W}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Narset
|
|
[/card]
|
|
[card]
|
|
name=Narset of the Ancient Way
|
|
auto=counter(0/0,4,Loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life and produce mana) life:2 controller && if type(*[-creature]|myhand)~morethan~0 then ability$!choice add{U} _ choice add{R} _ choice add{W}!$ controller
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Draw and may discard land) draw:1 controller && ability$!name(May discard a land) may target(*[land]|myhand) reject!$ controller
|
|
auto={C(0/0,-2,Loyalty)}{D(*[-land]|myhand)}:name(-2: Draw, discard nonland and damage) draw:1 controller && damage:storedmanacost target(creature;planeswalker)
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: Cast a noncreature spell and deals 2 damage) emblem transforms((,newability[@movedTo(*[-creature]|mystack):damage:2 target(anytarget)])) forever dontremove
|
|
text=+1: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell. -- -2: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's mana value to target creature or planeswalker. -- -6: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."
|
|
mana={1}{U}{R}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Narset
|
|
[/card]
|
|
[card]
|
|
name=Narset, Parter of Veils
|
|
auto=counter(0/0,5,loyalty)
|
|
auto=@drawfoeof(player) restriction{compare(odrewcount)~morethan~1}:name(Opponent can't draw more than 1) transforms((,newability[all(*[zpos=type:*:opponenthand]|opponenthand) moveto(ownerlibrary)])) oneshot
|
|
aicode=activate moveto(myhand) target(*[-creature;-land;zpos<=4]|mylibrary)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Look at the top four cards) name(look) reveal:4 optionone name(Get a card) target(<1>*[-creature;-land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=Each opponent can't draw more than one card each turn. -- -2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
|
|
mana={1}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Narset
|
|
[/card]
|
|
[card]
|
|
name=Nicol Bolas, Dragon-God
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draw a card and exile a card from hand or permanent) draw:1 controller && ability$! moveTo(exile) target(*|myhand,myBattlefield)!$ opponent
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature or planeswalker) destroy target(creature,planeswalker)
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Opponent who don't control a legendary loses the game) if type(creature[legendary]|opponentbattlefield)~lessthan~1 then wingame
|
|
text=Nicol Bolas, Dragon-God has all loyalty abilities of all other planeswalkers on the battlefield. -- +1: You draw a card. Each opponent exiles a card from their hand or a permanent they control. -- -3: Destroy target creature or planeswalker. -- -8: Each opponent who doesn't control a legendary creature or planeswalker loses the game.
|
|
mana={U}{B}{B}{B}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Bolas
|
|
[/card]
|
|
[card]
|
|
name=Nicol Bolas, God-Pharaoh
|
|
auto=counter(0/0,7,loyalty)
|
|
aicode=activate transforms((,newability[all(*[zpos=oppofindfirsttypenonland]|opponentlibrary) moveto(myexile) and!( transforms((,newability[zerocast],newability[canplayfromexile],newability[phaseaction[my end once checkex] moveto(ownerExile)],newability[all(*[zpos<=oppofindfirsttypenonland]|opponentlibrary) moveto(ownerExile)])) ueot )!])) oneshot
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Exile cards from top and may cast it) reveal:1 revealzone(opponentlibrary) revealuntil(*[-land]|opponentlibrary) optionone name(Move to your exile for cast) target(*[-land]|reveal) moveto(myexile) and!( transforms((,newability[zerocast],newability[canplayfromexile],newability[phaseaction[my end once checkex] moveto(ownerExile)])) ueot )! optiononeend optiontwo name(Exile other cards) all(*|reveal) moveto(ownerExile) oneshot optiontwoend revealend
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Opponent exiles two cards from hand) ability$!name(Move to exile) name(Move to exile) moveto(exile) notatarget(<2>*|myhand)!$ opponent
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Deals 7 damage) ability$!name(Choose one) choice name(Damage opponent) damage:7 opponent _ choice name(Damage creature or planeswalker) damage:7 target(*[creature;planeswalker]|opponentbattlefield)!$ controller
|
|
auto={C(0/0,-12,Loyalty)}:name(-12: Exile all non-land permanents) moveTo(exile) all(*[-land]|opponentbattlefield)
|
|
text=+2: Target opponent exiles cards from the top of their library until they exile a nonland card. Until end of turn, you may cast that card without paying its mana cost. -- +1: Each opponent exiles two cards from their hand. -- -4: Nicol Bolas, God-Pharaoh deals 7 damage to target opponent, creature an opponent controls, or planeswalker an opponent controls. -- -12: Exile each nonland permanent your opponents control.
|
|
mana={4}{U}{B}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Bolas
|
|
[/card]
|
|
[card]
|
|
name=Nicol Bolas, Planeswalker
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,3,Loyalty)}:name(+3: Destroy target noncreature permanent) destroy target(*[-creature]|battlefield)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Gain control of a creature) moveTo(mybattlefield) target(creature)
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Deals 7 damage, sacrifice and discards seven) target(player) damage:7 && all(this) transforms((,newability[ability$!notatarget(<7>*|mybattlefield) sacrifice!$ targetedplayer],newability[ability$!notatarget(<7>*|myhand) reject!$ targetedplayer]))
|
|
text=+3: Destroy target noncreature permanent. -- -2: Gain control of target creature. -- -9: Nicol Bolas, Planeswalker deals 7 damage to target player. That player discards seven cards, then sacrifices seven permanents.
|
|
mana={4}{U}{B}{B}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Bolas
|
|
[/card]
|
|
[card]
|
|
name=Nicol Bolas, the Arisen
|
|
backside=Nicol Bolas, the Ravager
|
|
auto=counter(0/0,7,Loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Draw two cards) draw:2 controller
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 10 damage to creature or planeswalker) damage:10 target(creature,planeswalker)
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Reanimate a creature or planeswalker) target(*[creature;planeswalker]|graveyard) moveto(myBattlefield)
|
|
auto={C(0/0,-12,Loyalty)}:name(-12: Exile opponent library except one) moveTo(opponentexile) all(*[zpos<=type:*:opponentlibraryminus1minusend]|opponentlibrary)
|
|
auto={C(0/0,-12,Loyalty)}:name(-12: Exile your library except one) moveTo(myexile) all(*[zpos<=type:*:mylibraryminus1minusend]|mylibrary)
|
|
text=+2: Draw two cards. -- -3: Nicol Bolas, the Arisen deals 10 damage to target creature or planeswalker. -- -4: Put target creature or planeswalker card from a graveyard onto the battlefield under your control. -- -12: Exile all but the bottom card of target player's library. // Nicol Bolas, the Ravager
|
|
type=Legendary Planeswalker
|
|
subtype=Bolas
|
|
color=blue,black,red
|
|
[/card]
|
|
[card]
|
|
name=Nicol Bolas, the Deceiver
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,3,Loyalty)}:name(+3: Loses 3 life unless discard or sacrifices permanent) ability$!choice life:-3 controller choice sacrifice notatarget(*[-land]|mybattlefield) choice target(*|myhand) reject!$ opponent
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature and draw a card) destroy target(creature) and!(draw:1 controller)!
|
|
auto={C(0/0,-11,Loyalty)}:name(-11: Deals 7 damage and draw 7) damage:7 opponent and!(draw:7 controller)!
|
|
text=+3: Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card. -- -3: Destroy target creature. Draw a card. -- -11: Nicol Bolas, the Deceiver deals 7 damage to each opponent. You draw seven cards.
|
|
mana={5}{U}{B}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Bolas
|
|
[/card]
|
|
[card]
|
|
name=Niko Aris
|
|
auto=token(Shard)*x
|
|
auto=counter(0/0,3,Loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Don't target creature) donothing
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gains unblockable) target(creature|mybattlefield) transforms((,unblockable,newability[@damaged(player) from(this):moveto(hand)],newability[@damaged(*[creature;planeswalker]|battlefield) from(this):moveto(hand)])) ueot
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Create a shard) token(Shard)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Deals 2 damage) target(creature[tapped]) damage:twicepdrewcount
|
|
text=When Niko Aris enters, create X Shard tokens. (They're enchantments with "{2}, Sacrifice this enchantment: Scry 1, then draw a card.") -- +1: Up to one target creature you control can't be blocked this turn. Whenever that creature deals damage this turn, return it to its owner's hand. -- -1: Niko Aris deals 2 damage to target tapped creature for each card you've drawn this turn. -- -1: Create a Shard token.
|
|
mana={X}{W}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Niko
|
|
[/card]
|
|
[card]
|
|
name=Nissa Revane
|
|
auto=counter(0/0,2,loyalty)
|
|
aicode=activate moveTo(mybattlefield) target(<anyamount>creature[elf]|mylibrary)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Search a Nissa's Chosen) moveTo(mybattlefield) target(Nissa's Chosen|mylibrary)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Gain 2 life for each Elf) life:twicetype:elf:mybattlefield controller
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Search any number of Elves) reveal:plibrarycount optionone name(choose card) target(<anyamount>creature[elf]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend
|
|
text=+1: Search your library for a card named Nissa's Chosen and put it onto the battlefield. Then shuffle. -- +1: You gain 2 life for each Elf you control. -- -7: Search your library for any number of Elf creature cards and put them onto the battlefield. Then shuffle.
|
|
mana={2}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Nissa
|
|
[/card]
|
|
[card]
|
|
name=Nissa of Shadowed Boughs
|
|
auto=counter(0/0,4,Loyalty)
|
|
auto=_LANDFALL_counter(0/0,1,Loyalty) all(this)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Untap a land) target(land|myBattlefield) untap
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Untap a land and becomes creature) target(land|myBattlefield) transforms((Creature Elemental,setpower=3,settoughness=3,newability[untap],haste,menace)) ueot
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: May put a creature from hand or graveyard) target(creature[manacost<=type:land:myBattlefield]|myGraveyard,myHand) moveTo(myBattlefield) and!(counter(1/1,2))!
|
|
text=Landfall - Whenever a land enters under your control, put a loyalty counter on Nissa of Shadowed Boughs. -- +1: Untap target land you control. You may have it become a 3/3 Elemental creature with haste and menace until end of turn. It's still a land. -- -5: You may put a creature card with mana value less than or equal to the number of lands you control onto the battlefield from your hand or graveyard with two +1/+1 counters on it.
|
|
mana={2}{B}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Nissa
|
|
[/card]
|
|
[card]
|
|
name=Nissa, Ascended Animist
|
|
auto=ifnot paid(kicker) then ifnot paid(alternative) then counter(0/0,7,loyalty)
|
|
auto=alternative counter(0/0,5,loyalty)
|
|
auto=if paid(kicker) then counter(0/0,3,loyalty)
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Create horror) token(Phyrexian Horror,Creature Phyrexian Horror,hascntloyalty/hascntloyalty,green)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Destroy artifact or enchantment) destroy target(*[artifact;enchantment]|battlefield)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Creature gain X/X and trample) emblem transforms((,newability[lord(creature|myBattlefield) trample],newability[foreach(forest|myBattlefield) lord(creature|myBattlefield) 1/1])) ueot
|
|
text=Compleated ({G/P} can be paid with {G} or 2 life. For each {G/P} paid with life, this planeswalker enters with two fewer loyalty counters.) -- [+1]: Create an X/X green Phyrexian Horror creature token, where X is Nissa, Ascended Animist's loyalty. -- [-1]: Destroy target artifact or enchantment. -- [-7]: Until end of turn, creatures you control get +1/+1 for each Forest you control and gain trample.
|
|
mana={3}{G}{G}{G}{G}
|
|
other={3}{G}{G}{G}{L:2} name(Pay 2 life)
|
|
autohand={3}{G}{G}{L:4}:name(Pay 4 life) activate castcard(kicked!:1:!)
|
|
type=Legendary Planeswalker
|
|
subtype=Nissa
|
|
[/card]
|
|
[card]
|
|
name=Nissa, Genesis Mage
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Untap up to two target creature and lands) untap target(<upto:2>creature) && ability$!name(Untap lands) untap target(<upto:2>land)!$ controller
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Target creature gets 5/5) target(creature) 5/5 ueot
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Look ten and put any amount) reveal:10 optionone name(Get a Card) target(<anyamount>*[creature;land]|reveal) moveTo(myBattlefield) optiononeend optiontwo all(*|reveal) moveTo(graveyard) optiontwoend revealend
|
|
text=+2: Untap up to two target creatures and up to two target lands. -- -3: Target creature gets +5/+5 until end of turn. -- -10: Look at the top ten cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
|
|
mana={5}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Nissa
|
|
[/card]
|
|
[card]
|
|
name=Nissa, Nature's Artisan
|
|
auto=counter(0/0,5,loyalty)
|
|
aicode=activate target(<2>*[zpos<=2]|mylibrary) name(revealed card) moveto(myhand) name(revealed card) and!(if cantargetcard(land|*) then moveto(mybattlefield))!
|
|
auto={C(0/0,3,Loyalty)}:name(+3: Gain 3 Life) life:3 controller
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Reveal two and put lands on battlefield) reveal:2 optionone name(Get Lands) target(<2>land|reveal) moveto(mybattlefield) optiononeend optiontwo name(put on hand) target(<2>*|reveal) moveto(myhand) optiontwoend revealend
|
|
auto={C(0/0,-12,Loyalty)}:name(-12: Creatures gets +5/+5 and trample) all(creature|mybattlefield) 5/5 ueot && all(creature|mybattlefield) trample ueot
|
|
text=+3: You gain 3 life. -- -4: Reveal the top two cards of your library. Put all land cards from among them onto the battlefield and the rest into your hand. -- -12: Creatures you control get +5/+5 and gain trample until end of turn.
|
|
mana={4}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Nissa
|
|
[/card]
|
|
[card]
|
|
name=Nissa, Sage Animist
|
|
backside=Nissa, Vastwood Seer
|
|
auto=counter(0/0,3,loyalty)
|
|
aicode=activate transforms((,newability[if type(land[zpos=1]|mylibrary)~morethan~0 then target(land[zpos=1]|mylibrary) moveto(ownerbattlefield) else target(*[zpos=1]|mylibrary) moveto(hand)])) ueot
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Reveal the top and put land on battlefield) reveal:1 optionone target(<1>land|reveal) moveto(ownerbattlefield) optiononeend optiontwo target(<1>*|reveal) moveto(hand) optiontwoend revealend
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create a Legendary 4/4 Elemental named Ashaya) create(Ashaya, the Awoken World:Legendary Creature Elemental:4/4:green)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Untap up to six land an becomes 6/6) target(<upto:6>land) transforms((Creature Elemental,newability[untap],setpower=6,settoughness=6)) forever
|
|
text=+1: Reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. -- -2: Put a legendary 4/4 green Elemental creature token named Ashaya, the Awoken World onto the battlefield. -- -7: Untap up to six target lands. They become 6/6 Elemental creatures. They're still lands. // Nissa, Vastwood Seer
|
|
type=Legendary Planeswalker
|
|
subtype=Nissa
|
|
color=green
|
|
[/card]
|
|
[card]
|
|
name=Nissa, Steward of Elements
|
|
auto=counter(0/0,X,loyalty)
|
|
aicode=activate transforms((,newability[if type(creature[manacost<=hascntloyalty;zpos=1]|mylibrary)~morethan~0 then all(*[zpos<=1]|mylibrary) name(Put on battlefield) moveto(mybattlefield)],newability[if type(land[zpos=1]|mylibrary)~morethan~0 then all(*[zpos<=1]|mylibrary) name(Put on battlefield) moveto(mybattlefield)])) oneshot
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Scry 2) _SCRY2_
|
|
auto={C(0/0,0,Loyalty)}: restriction{type(land[zpos=1]|mylibrary)~morethan~0} name(+0: Look top card) reveal:1 optionone name(Put on battlefield) target(<upto:1>land|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put back) target(*|reveal) moveto(mylibrary) optiontwoend revealend
|
|
auto={C(0/0,0,Loyalty)}: restriction{type(creature[zpos=1]|mylibrary)~morethan~0} name(+0: Look top card) reveal:1 optionone name(Put on battlefield) target(<upto:1>creature[manacost<=hascntloyalty]|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put back) target(*|reveal) moveto(mylibrary) optiontwoend revealend
|
|
auto={C(0/0,0,Loyalty)}: restriction{type(*[-creature;-land;zpos=1]|mylibrary)~morethan~0} name(+0: Look top card) reveal:1 optionone name(Put back) target(*|reveal) moveto(mylibrary) optiononeend optiontwo name(Put back) all(*|reveal) moveto(mylibrary) optiontwoend revealend
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Two lands become creatures 5/5 with flying) target(<upto:2>land|mybattlefield) transforms((Creature Elemental,setpower=5,settoughness=5,haste,flying,newability[untap])) ueot
|
|
text=+2: Scry 2. -- 0: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, Steward of Elements, you may put that card onto the battlefield. -- -6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.
|
|
mana={X}{G}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Nissa
|
|
[/card]
|
|
[card]
|
|
name=Nissa, Vital Force
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Untap target land and becomes 5/5) target(land) transforms((Elemental Creature,setpower=5,settoughness=5,haste,newability[untap])) uynt
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Return target permanent from your graveyard) target(*[-instant;-sorcery]|myGraveyard) moveto(myHand)
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "Whenever a land enters, may draw a card") emblem transforms((,newability[@movedTo(land|mybattlefield):may draw:1 controller])) forever dontremove
|
|
text=+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land. -- -3: Return target permanent card from your graveyard to your hand. -- -6: You get an emblem with "Whenever a land enters under your control, you may draw a card."
|
|
mana={3}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Nissa
|
|
[/card]
|
|
[card]
|
|
name=Nissa, Voice of Zendikar
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Create a 0/1 Plant) token(Plant,creature plant, 0/1,green)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Put a +1/+1 counters on creatures) all(creature|mybattlefield) counter(1/1)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Gain life and Draw cards equal to lands) life:type:land:mybattlefield controller && draw:type:land:mybattlefield controller
|
|
text=+1: Put a 0/1 green Plant creature token onto the battlefield. -- -2: Put a +1/+1 counter on each creature you control. -- -7: You gain X life and draw X cards, where X is the number of lands you control.
|
|
mana={1}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Nissa
|
|
[/card]
|
|
[card]
|
|
name=Nissa, Who Shakes the World
|
|
auto=counter(0/0,5,loyalty)
|
|
auto=lord(forest|mybattlefield) transforms((,newability[producecolor:green]))
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Put three +1/+1 counters on a target land) target(*[land;-creature]|mybattlefield) transforms((Elemental Creature,newability[counter(1/1.3)],vigilance,haste,newability[untap])) forever
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Search forests and get Emblem: "Indescrutible lands") reveal:plibrarycount optionone name(choose card) target(<anyamount>land[forest]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(mybattlefield) and!( emblem transforms((,newability[lord(land|myBattlefield) indestructible])) forever dontremove ) forever oneshot)! afterrevealedend revealend
|
|
text=Whenever you tap a Forest for mana, add an additional {G}. -- +1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land. -- -8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
|
|
mana={3}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Nissa
|
|
[/card]
|
|
[card]
|
|
name=Nissa, Worldwaker
|
|
auto=counter(0/0,3,loyalty)
|
|
aicode=activate moveTo(mybattlefield) target(<anyamount>land[basic]|mylibrary) and!( becomes(Elemental Creature,4/4,trample) forever )! oneshot
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Target land becomes 4/4 Elemental) target(land|mybattlefield) becomes(Elemental Creature,4/4,trample) forever
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Untap up to four forests) target(<upto:4>forest|mybattlefield) untap
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Search any number of lands and becomes 4/4 Elementals) reveal:plibrarycount optionone name(choose card) target(<anyamount>land[basic]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(mybattlefield) and!( becomes(Elemental Creature,4/4,trample) forever )! oneshot)! afterrevealedend revealend
|
|
text=+1: Target land you control becomes a 4/4 Elemental creature with trample. It's still a land. -- +1: Untap up to four target Forests. -- -7: Search your library for any number of basic land cards, put them onto the battlefield, then shuffle. Those lands become 4/4 Elemental creatures with trample. They're still lands.
|
|
mana={3}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Nissa
|
|
[/card]
|
|
[card]
|
|
name=Ob Nixilis Reignited
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draw a card and lose 1 life) draw:1 && life:-1 controller
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature) destroy target(creature)
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever a player draws, opponent loses 2 life") emblem transforms((,newability[@drawof(player):life:-2 opponent],newability[@drawfoeof(player):life:-2 opponent])) forever dontremove
|
|
text=+1: You draw a card and you lose 1 life. -- -3: Destroy target creature. -- -8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."-- Starting Loyalty (5)
|
|
mana={3}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Nixilis
|
|
[/card]
|
|
[card]
|
|
name=Ob Nixilis of the Black Oath
|
|
abilities=canbecommander
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Each opponent loses 1 life...) lifeleech:-1 opponent
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create a 5/5 black Demon with flying...) token(Demon,Creature Demon,5/5,black,flying) && life:-2 controller
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "{1}{B}, sacrifice a creature: Draw X and gain X life") emblem transforms((,newability[{1}{B}{S(creature|myBattlefield)}:draw:storedpower && life:storedpower])) forever dontremove
|
|
text=+2: Each opponent loses 1 life. You gain life equal to the life lost this way. -- -2: Create a 5/5 black Demon creature token with flying. You lose 2 life. -- -8: You get an emblem with "{1}{B}, Sacrifice a creature: You gain X life and draw X cards, where X is the sacrificed creature's power." -- Ob Nixilis of the Black Oath can be your commander.
|
|
mana={3}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Nixilis
|
|
[/card]
|
|
[card]
|
|
name=Ob Nixilis, the Hate-Twisted
|
|
auto=counter(0/0,5,loyalty)
|
|
auto=@drawfoeof(player):damage:1 opponent
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Destroy target creature and draw two cards) destroy target(creature) && draw:2 targetcontroller
|
|
text=Whenever an opponent draws a card, Ob Nixilis, the Hate-Twisted deals 1 damage to that player. -- -2: Destroy target creature. Its controller draws two cards.
|
|
mana={3}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Nixilis
|
|
[/card]
|
|
[card]
|
|
name=Oko, Thief of Crowns
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Create food) _FOOD_
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Transform artifact or creature) target(*[creature;artifact]|battlefield) transforms((Creature Elk,newcolors[green],setpower=3,settoughness=3,newability[loseabilities])) forever
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Exchange control) target(*[creature;artifact]|mybattlefield) moveto(opponentbattlefield) and!( target(other creature[power<=3]|opponentbattlefield) moveto(mybattlefield) )!
|
|
text=+2: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") -- +1: Target artifact or creature loses all abilities and becomes a green Elk creature with base power and toughness 3/3. -- -5: Exchange control of target artifact or creature you control and target creature an opponent controls with power 3 or less.
|
|
mana={1}{G}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Oko
|
|
[/card]
|
|
[card]
|
|
name=Oko, the Trickster
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Counters) counter(1/1,2) target(creature|myBattlefield)
|
|
auto={C(0/0,0,Loyalty)}:name(0: Copy and Prevent) target(creature|myBattlefield) copy ueot && transforms((,newability[preventAllDamage to(this)])) ueot
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Power and Trample) all(creature|myBattlefield) transforms((,setpower=10,settoughness=10)) ueot && all(creature|myBattlefield) trample ueot
|
|
text=+1: Put two +1/+1 counters on up to one target creature you control. -- 0: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn. -- -7: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.
|
|
mana={4}{G}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Oko
|
|
[/card]
|
|
[card]
|
|
name=Personal Decoy
|
|
abilities=exiledeath
|
|
auto=counter(0/0,lifetotal,loyalty)
|
|
auto=lord(creature|opponentBattlefield) cantattack
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Gain 1 life) life:1 controller
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Draw a card) draw:1 controller
|
|
text=Personal Decoy enters with a number of loyalty counters on it equal to your life total. If it would leave the battlefield, exile it instead of putting it anywhere else. You can't be attacked. -- +1: You gain 1 life. -- -4: Draw a card.
|
|
mana={5}{W}{U}
|
|
type=Planeswalker
|
|
subtype=Duck
|
|
[/card]
|
|
[card]
|
|
name=Professor Onyx
|
|
auto=counter(0/0,5,Loyalty)
|
|
auto=@movedto(*[instant;sorcery]|mystack):name(Gain life) life:2 controller && life:-2 opponent
|
|
aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(myhand) and!( all(*[zpos<=3]|mylibrary) moveto(mygraveyard) )!])) ueot
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Lose life and look cards) life:-1 controller && name(Look top cards) reveal:3 optionone name(Get a Card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Sacrifice creature) ability$!name(Sacrifice creature) name(Sacrifice creature) sacrifice notatarget(creature[power=power:highest:creature:myBattlefield]|mybattlefield)!$ opponent
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Discard or lose life) name(-8: Discard or lose life) life:-7minusohandcountminusend opponent && life:-7minusohandcountminusend opponent && life:-7minusohandcountminusend opponent && ability$!name(Choose cards) name(Choose cards) target(<7>*|myhand) transforms((,newability[choice name(Discard this card) reject],newability[choice name(Lose 3 life) life:-3 controller])) oneshot!$ opponent
|
|
text=Magecraft - Whenever you cast or copy an instant or sorcery spell, each opponent loses 2 life and you gain 2 life. -- +1: You lose 1 life. Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. -- -3: Each opponent sacrifices a creature with the greatest power among creatures that player controls. -- -8: Each opponent may discard a card. If they don't, they lose 3 life. Repeat this process six more times.
|
|
mana={4}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Liliana
|
|
[/card]
|
|
[card]
|
|
name=Ral Zarek
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Tap and untap other permanent) tap(noevent) target(*) && ability$!untap target(other *)!$ controller
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Deals 3 damage to any target) damage:3 target(anytarget)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Flip five coins and take an extra turn for each head) flipacoin winability turns:+1 controller winabilityend flipend && flipacoin winability turns:+1 controller winabilityend flipend && flipacoin winability turns:+1 controller winabilityend flipend && flipacoin winability turns:+1 controller winabilityend flipend && flipacoin winability turns:+1 controller winabilityend flipend
|
|
text=+1: Tap target permanent, then untap another target permanent. -- -2: Ral Zarek deals 3 damage to target creature or player. -- -7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
|
|
mana={2}{U}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Ral
|
|
[/card]
|
|
[card]
|
|
name=Ral, Caller of Storms
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draw a card) draw:1 controller
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Deals 3 damage divided to any target) thisforeach(variable{3}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Draw 7 cards and deals 7 to each creature) draw:7 controller && damage:7 all(creature|opponentBattlefield)
|
|
text=+1: Draw a card. -- -2: Ral, Caller of Storms deals 3 damage divided as you choose among one, two, or three targets. -- -7: Draw seven cards. Ral, Caller of Storms deals 7 damage to each creature your opponents control.
|
|
mana={4}{U}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Ral
|
|
[/card]
|
|
[card]
|
|
name=Ral, Crackling Wit
|
|
auto=counter(0/0,4,loyalty)
|
|
auto=@movedTo(*[-creature]|mystack):counter(0/0,1,Loyalty)
|
|
auto={C(0/0,+1,Loyalty)}:create(otter:creature otter:1/1:blue:red) and!( transforms((,newability[@movedTo(*[-creature]|mystack):1/1 ueot])) forever )!
|
|
auto={C(0/0,-3,Loyalty)}:draw:3 && transforms((,newability[target(<2>*|myhand) reject])) forever
|
|
auto={C(0/0,-10,Loyalty)}:emblem transforms((,newability[@movedTo(*[instant;sorcery]|mystack) from(mycastingzone):all(trigger) transforms((,newability[activate castcard(copied noevent)],newability[activate castcard(copied noevent)],newability[activate castcard(copied noevent)]))])) forever dontremove
|
|
text=Whenever you cast a noncreature spell, put a loyalty counter on Ral, Crackling Wit. -- [+1]: Create a 1/1 blue and red Otter creature token with prowess. -- [-3]: Draw three cards, then discard two cards. -- [-10]: Draw three cards. You get an emblem with "Instant and sorcery spells you cast have storm." (Whenever you cast an instant or sorcery spell, copy it for each spell cast before it this turn.)
|
|
mana={2}{U}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Ral
|
|
[/card]
|
|
[card]
|
|
name=Ral, Izzet Viceroy
|
|
auto=counter(0/0,4,loyalty)
|
|
aicode=activate transforms((,newability[choice all(*[zpos=2]|mylibrary) moveto(myhand) and!(deplete:1)!],newability[choice all(*[zpos=1]|mylibrary) moveto(myhand) and!(deplete:1)!])) ueot
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Look the top two, put one in hand other graveyard) name(look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Deals damage for each instant and sorcery) target(creature) damage:type:*[instant;sorcery]:myexilepluspginstantsorceryplusend
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever cast spell, deals 4 damage, draw two cards") emblem transforms((,newability[@movedTo(*[instant;sorcery]|myStack):draw:2 controller && damage:4 target(anytarget)])) forever dontremove
|
|
text=+1: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. -- -3: Ral, Izzet Viceroy deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard. -- -8: You get an emblem with "Whenever you cast an instant or sorcery spell, this emblem deals 4 damage to any target and you draw two cards."
|
|
mana={3}{U}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Ral
|
|
[/card]
|
|
[card]
|
|
name=Ral, Storm Conduit
|
|
auto=counter(0/0,4,loyalty)
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto=@movedTo(*[instant;sorcery]|myStack):ability$!name(Choose one) choice name(Damage opponent) damage:1 target(opponent) _ choice name(Damage Planeswalker) damage:1 target(planeswalker)!$ controller
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Scry: 1) _SCRY1_
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Whenever cast instant or sorcery copy spell) emblem transforms((,newability[@movedto(*[instant;sorcery]|myStack) turnlimited:all(trigger[to]) activate castcard(copied noevent)])) ueot
|
|
text=Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker. -- +2: Scry 1. -- -2: When you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
|
|
mana={2}{U}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Ral
|
|
[/card]
|
|
[card]
|
|
name=Rowan, Fearless Sparkmage
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: +3/0 and First Strike) target(creature) 3/0 ueot && first strike ueot
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Deals 1 damage and can't block) target(<upto:2>creature) damage:1 && cantblock ueot
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Gain control of creatures) all(creature|battlefield) moveTo(mybattlefield) && all(creature|battlefield) transforms((,newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot oneshot
|
|
text=+1: Up to one target creature gets +3/+0 and gains first strike until end of turn. -- -2: Rowan, Fearless Sparkmage deals 1 damage to each of up to two target creatures. Those creatures can't block this turn. -- -9: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.
|
|
mana={3}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Rowan
|
|
[/card]
|
|
[card]
|
|
name=Rowan, Scholar of Sparks
|
|
other={4}{U} name(Will, Scholar of Frost)
|
|
otherrestriction=can play planeswalker,compare(isflipped)~equalto~1
|
|
restriction=compare(isflipped)~equalto~0
|
|
anyzone={0}:doubleside(Will, Scholar of Frost)
|
|
autostack=if paid(alternative) then name(Will, Scholar of Frost) name(Will, Scholar of Frost) flip(Will, Scholar of Frost) forcetype(Legendary Planeswalker)
|
|
auto=alternative counter(0/0,4,Loyalty) else counter(0/0,2,loyalty)
|
|
auto=this(variable{isflipped}<1) lord(instant,sorcery|mycastingzone) altercost(colorless,-1)
|
|
auto=this(variable{isflipped}<1) {C(0/0,1,Loyalty)}:name(+1: Deals damage) name(+1: Deals damage) if compare(pdrewcount)~lessthan~3 then damage:1 opponent else damage:3 opponent
|
|
auto=this(variable{isflipped}<1) {C(0/0,-4,Loyalty)}:name(-4: Emblem copy spells) name(-4: Emblem copy spells) emblem transforms((,newability[@movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[pay[[{2}]] name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever])) forever dontremove
|
|
text=Instant and sorcery spells you cast cost {1} less to cast. -- +1: Rowan, Scholar of Sparks deals 1 damage to each opponent. If you've drawn three or more cards this turn, she deals 3 damage to each opponent instead. -- -4: You get an emblem with "Whenever you cast an instant or sorcery spell, you may pay 2. If you do, copy that spell. You may choose new targets for the copy." // {4}{U} Will, Scholar of Frost
|
|
mana={2}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Rowan
|
|
[/card]
|
|
[card]
|
|
name=Saheeli Rai
|
|
auto=counter(0/0,3,loyalty)
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Scry and deals 1 damage) _SCRY1_ && damage:1 opponent
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create a copy of artifact or creature) target(*[creature;artifact]|myBattlefield) clone with(treason,haste) addtype(artifact)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Search three different artifacts) reveal:plibrarycount optionone name(choose cards) target(<upto:3>artifact|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveTo(myBattlefield))! afterrevealedend revealend
|
|
text=+1: Scry 1. Saheeli Rai deals 1 damage to each opponent. -- -2: Create a token that's a copy of target artifact or creature you control, except it's an artifact in addition to its other types. That token gains haste. Exile it at the beginning of the next end step. -- -7: Search your library for up to three artifact cards with different names, put them onto the battlefield, then shuffle.
|
|
mana={1}{U}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Saheeli
|
|
[/card]
|
|
[card]
|
|
name=Saheeli, Filigree Master
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Scry 1) scry:1 scrycore delayed transforms((,newability[if type(artifact|mybattlefield)~morethan~0 then choice name(Don't tap artifact) name(Don't tap artifact) donothing],newability[if type(artifact|mybattlefield)~morethan~0 then choice name(Tap artifact) name(Tap artifact) target(artifact|mybattlefield) tap && draw:1 controller])) oneshot scrycoreend scryend
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create thopters) _THOPTERTOKEN_*2 and!( transforms((,haste)) ueot )!
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Emblem for artifact creatures) emblem transforms((,newability[lord(creature[artifact]|mybattlefield) 1/1],newability[lord(artifact|mycastingzone) changecost(colorless:-1) forcedalive])) forever dontremove
|
|
text=[+1]: Scry 1. You may tap an untapped artifact you control. If you do, draw a card. -- [-2]: Create two 1/1 colorless Thopter artifact creature tokens with flying. They gain haste until end of turn. -- [-4]: You get an emblem with "Artifact creatures you control get +1/+1" and "Artifact spells you cast cost {1} less to cast."
|
|
mana={2}{U}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Saheeli
|
|
[/card]
|
|
[card]
|
|
name=Saheeli, Sublime Artificer
|
|
auto=counter(0/0,5,loyalty)
|
|
auto=@movedTo(*[-creature]|mystack):_SERVOTOKEN_
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create a copy of target artifact) target(artifact) transforms((,newability[copy target(*[artifact;creature]|mybattlefield)],newability[becomes(artifact)])) ueot
|
|
text=Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token. -- -2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.
|
|
mana={1}{UR}{UR}
|
|
type=Legendary Planeswalker
|
|
subtype=Saheeli
|
|
[/card]
|
|
[card]
|
|
name=Saheeli, the Gifted
|
|
abilities=canbecommander
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 colorless Servo) _SERVOTOKEN_
|
|
auto={C(0/0,1,Loyalty)}:name(-1: The next spell has affinity for artifacts) target(*|mycastingzone) transforms((,newability[affinityartifacts])) ueot
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Create a token for each artifact) clone all(artifact|mybattlefield) with(unearth)
|
|
text=+1: Create a 1/1 colorless Servo artifact creature token. -- +1: The next spell you cast this turn costs {1} less to cast for each artifact you control as you cast it. -- -7: For each artifact you control, create a token that's a copy of it. Those tokens gain haste. Exile those tokens at the beginning of the next end step. -- Saheeli, the Gifted can be your commander.
|
|
mana={2}{U}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Saheeli
|
|
[/card]
|
|
[card]
|
|
name=Samut, Tyrant Smasher
|
|
auto=counter(0/0,5,loyalty)
|
|
auto=lord(other creature|myBattlefield) haste
|
|
aicode=activate transforms((,newability[all(*[zpos<=1]|mylibrary) transforms((,newability[may name(Put on bottom of library) moveto(myreveal) and!( bottomoflibrary )!])) oneshot])) oneshot
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Creature gains +2/+1, haste and scry 1) target(creature) transforms((,newability[2/1],haste)) ueot && _SCRY1_
|
|
text=Creatures you control have haste. -- -1: Target creature gets +2/+1 and gains haste until end of turn. Scry 1.
|
|
mana={2}{RG}{RG}
|
|
type=Legendary Planeswalker
|
|
subtype=Samut
|
|
[/card]
|
|
[card]
|
|
name=Samut, the Tested
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Don't target any creature) donothing
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gains double strike) target(creature) transforms((,double strike)) ueot
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Divided 2 damage) thisforeach(variable{2}) ability$!name(Deal 1 damage) name(Deal 1 damage) target(anytarget) damage:1!$ controller ueot
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Search two creature or planeswalker) moveto(mybattlefield) target(<upto:2>*[creature;planeswalker]|mylibrary)
|
|
text=+1: Up to one target creature gains double strike until end of turn. -- -2: Samut, the Tested deals 2 damage divided as you choose among one or two target creatures and/or players. -- -7: Search your library for up to two creature and/or planeswalker cards, put them onto the battlefield, then shuffle.
|
|
mana={2}{R}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Samut
|
|
[/card]
|
|
[card]
|
|
name=Sarkhan Unbroken
|
|
auto=counter(0/0,4,Loyalty)
|
|
aicode=activate moveto(myBattlefield) notAtarget(<anyamount>creature[dragon]|mylibrary)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draw card and add mana of any color) draw:1 controller && ability$!name(Choose one) choice name(Add White) add{W} _ choice name(Add Blue) add{U} _ choice name(Add Black) add{B} _ choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create a 4/4 Dragon) token(Dragon,Creature Dragon,4/4,red,flying)
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Search for any number of dragons) reveal:plibrarycount optionone name(choose card) target(<anyamount>creature[dragon]|reveal) moveto(ownerlibrary) and!( becomes(tobecast) ueot )! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownerlibrary) and!( all(*|reveal) moveto(ownerlibrary) and!(shuffle)! )! optiontwoend afterrevealed all(tobecast|mylibrary) moveto(ownerlibrary) and!(moveto(ownerbattlefield))! afterrevealedend revealend asSorcery
|
|
text=+1: Draw a card, then add one mana of any color. -- -2: Put a 4/4 red Dragon creature token with flying onto the battlefield. -- -8: Search your library for any number of Dragon creature cards and put them onto the battlefield. Then shuffle. -- Starting Loyalty (4)
|
|
mana={2}{G}{U}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Sarkhan
|
|
[/card]
|
|
[card]
|
|
name=Sarkhan Vol
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Creatures gets +1/+1 and haste) all(creature|mybattlefield) 1/1 && all(creature|mybattlefield) haste
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Gain control of a creature and untap it) target(creature) transforms((,newability[moveTo(opponentbattlefield)],newability[@next end:moveTo(ownerbattlefield)],newability[untap],haste)) ueot
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Create five 4/4 Dragons) token(Dragon,Creature Dragon,4/4,red,flying)*5
|
|
text=+1: Creatures you control get +1/+1 and gain haste until end of turn. -- -2: Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. -- -6: Put five 4/4 red Dragon creature tokens with flying onto the battlefield.
|
|
mana={2}{R}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Sarkhan
|
|
[/card]
|
|
[card]
|
|
name=Sarkhan the Mad
|
|
auto=counter(0/0,7,loyalty)
|
|
aicode=activate moveto(myhand) and!( dynamicability<!mytgt manacoststrike tosrc!> )! notatarget(<1>*[zpos=1]|mylibrary)
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Reveal top, put in hand and deals damage) Reveal:1 revealzone(mylibrary) revealuntil(*|mylibrary) optionone name(put in hand) target(*|reveal) moveto(myhand) optiononeend afterrevealed all(this) damage:revealedmana afterrevealedend revealend
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Target creature controller sacrifice and create a 5/5 Dragon) target(creature) sacrifice and!( _DRAGONTOKEN_ targetcontroller )!
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: All dragons deals damage to a player) all(creature[dragon]|mybattlefield) transforms((,newability[target(player) dynamicability<!powerstrike!>])) oneshot
|
|
text=0: Reveal the top card of your library and put it into your hand. Sarkhan the Mad deals damage to himself equal to that card's mana value. -- -2: Target creature's controller sacrifices it, then that player puts a 5/5 red Dragon creature token with flying onto the battlefield. -- -4: Each Dragon creature you control deals damage equal to its power to target player.
|
|
mana={3}{B}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Sarkhan
|
|
[/card]
|
|
[card]
|
|
name=Sarkhan the Masterless
|
|
auto=counter(0/0,5,loyalty)
|
|
auto=@combat(blocked) source(creature[attacking]|opponentBattlefield):all(trigger[from]) damage:type:dragon:myBattlefield
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Planeswalkers into a 4/4 Dragons) all(planeswalker|myBattlefield) becomes(dragon creature,4/4,red,flying) ueot
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Create a 4/4 red Dragon with flying) create(Dragon:Creature Dragon:4/4:red:flying)
|
|
text=Whenever a creature attacks you or a planeswalker you control, each Dragon you control deals 1 damage to that creature. -- +1: Until end of turn, each planeswalker you control becomes a 4/4 red Dragon creature and gains flying. -- -3: Create a 4/4 red Dragon creature token with flying.
|
|
mana={3}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Sarkhan
|
|
[/card]
|
|
[card]
|
|
name=Sarkhan, Dragonsoul
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Deals 1 damage to opponent and all his creatures) damage:1 opponent && damage:1 all(creature|opponentBattlefield)
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 4 damage to a player or planeswalker) ability$!name(Choose one) choice name(Damage player) damage:4 target(player) _ choice name(Damage planeswalker) damage:4 target(planeswalker)!$ controller
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Search any number of dragons) moveTo(myBattlefield) target(<anyamount>creature[Dragon]|myLibrary) && shuffle
|
|
text=+2: Sarkhan, Dragonsoul deals 1 damage to each opponent and each creature your opponents control. -- -3: Sarkhan, Dragonsoul deals 4 damage to target player or planeswalker. -- -9: Search your library for any number of Dragon creature cards, put them onto the battlefield, then shuffle.
|
|
mana={4}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Sarkhan
|
|
[/card]
|
|
[card]
|
|
name=Sarkhan, Fireblood
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Discard and draw) ability$!may _DISCARD&DRAW_ !$ controller
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Add two mana in any combination of colors) if type(dragon|mycastingzone)~morethan~0 then thisforeach(variable{2}) ability$!name(add mana) choice add{G} _ choice add{R} _ choice add{U} _ choice add{B} _ choice add{W}!$ controller
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Create four 5/5 Dragons) _DRAGONTOKEN_*4
|
|
text=+1: You may discard a card. If you do, draw a card. -- +1: Add two mana in any combination of colors. Spend this mana only to cast Dragon spells. -- -7: Create four 5/5 red Dragon creature tokens with flying.
|
|
mana={1}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Sarkhan
|
|
[/card]
|
|
[card]
|
|
name=Sarkhan, Wanderer to Shiv
|
|
auto=counter(0/0,4,Loyalty)
|
|
auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualPayX}]|myzones) anytypeofmana])) forever dontremove
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Dragon cards cost 1 less) all(dragon|myhand) transforms((,newability[changecost(colorless:-1)],newability[counter(0/0.1.PerpetualPayX)])) forever
|
|
auto={C(0/0,0,Loyalty)}:name(0: Conjure a Shivan Dragon) conjure cards(Shivan Dragon) zone(myhand)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Deals damage) damage:3 target(creature|battlefield)
|
|
text=+1: Dragon cards in your hand perpetually gain "This spell costs {1} less to cast" and "You may pay {X} rather than pay this spell's mana cost, where X is its mana value." -- 0: Conjure a Shivan Dragon card into your hand. -- -2: Sarkhan, Wanderer to Shiv deals 3 damage to target creature.
|
|
mana={3}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Sarkhan
|
|
[/card]
|
|
[card]
|
|
name=Sarkhan, the Dragonspeaker
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Transforms into a 4/4 Dragon) transforms((Legendary Creature Dragon,setpower=4,settoughness=4,indestructible,flying,haste)) ueot
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 4 damage to a creature) damage:4 target(creature)
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "Grafted Skullcap") emblem transforms((,newability[@each my draw:draw:2 controller],newability[@each my end:moveTo(graveyard) all(*|myhand)])) forever dontremove
|
|
mana={3}{R}{R}
|
|
text=+1 Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.) -- -3: Sarkhan, the Dragonspeaker deals 4 damage to target creature. -- -6: You get an emblem with "At the beginning of your draw step, draw two additional cards" and "At the beginning of your end step, discard your hand." -- Starting Loyalty (4)
|
|
type=Legendary Planeswalker
|
|
subtype=Sarkhan
|
|
[/card]
|
|
[card]
|
|
name=Serra the Benevolent
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Creatures you control with flying gets +1/+1) all(creature[flying]|myBattlefield) 1/1 ueot
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Create a White Creature Angel 4/4) token(Angel,Creature Angel,4/4,white,flying,vigilance)
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "Worship") this(variable{worshipped} >= 1) transforms((,newability[reduceto:1])) forever dontremove
|
|
text=+2: Creatures you control with flying get +1/+1 until end of turn. -- -3: Create a 4/4 white Angel creature token with flying and vigilance. -- -6: You get an emblem with "If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead."
|
|
mana={2}{W}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Serra
|
|
[/card]
|
|
[card]
|
|
name=Sorin Markov
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: deals 2 damage to a creature and gain life...) damage:2 target(anytarget) && life:2 controller
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Target opponent's life total becomes 10) lifeset:10 opponent
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: you control target player -'Loses turn'-) turns:-1 opponent
|
|
text=+2: Sorin Markov deals 2 damage to any target and you gain 2 life. -- -3: Target opponent's life total becomes 10. -- -7: You control target player during that player's next turn.
|
|
mana={3}{B}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Sorin
|
|
[/card]
|
|
[card]
|
|
name=Sorin the Mirthless
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Look top card) all(*[zpos=1]|mylibrary) moveto(myhand) and!( transforms((,newability[choice name(Put in hand) life:-manacost controller],newability[choice name(Put back in library) moveto(mylibrary)])) oneshot )!
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create Vampire) token(Vampire,Creature Vampire,2/3,black,flying,lifelink)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Deal 13 damage) damage:13 target(anytarget) && life:13 controller
|
|
text=+1: Look at the top card of your library. You may reveal that card and put it into your hand. If you do, you lose life equal to its mana value. -- -2: Create a 2/3 black Vampire creature token with flying and lifelink. -- -7: Sorin the Mirthless deals 13 damage to any target. You gain 13 life.
|
|
mana={2}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Sorin
|
|
[/card]
|
|
[card]
|
|
name=Sorin, Grim Nemesis
|
|
auto=counter(0/0,6,loyalty)
|
|
aicode=activate moveto(myhand) and!(transforms((,newability[life:-manacost opponent])) ueot)! notatarget(<1>*[zpos=1]|mylibrary)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Reveal and deals damage) reveal:1 optionone name(Reveal) target(*|reveal) transforms((,newability[life:-manacost opponent])) oneshot optiononeend optiontwo name(Claim your card) choice all(*|reveal) moveto(myhand) optiontwoend revealend
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage and gain 1 life) damage:1 target(creature,planeswalker) && life:1 controller
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Deals 2 damage and gain 2 life) damage:2 target(creature,planeswalker) && life:2 controller
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage and gain 3 life) damage:3 target(creature,planeswalker) && life:3 controller
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Deals 4 damage and gain 4 life) damage:4 target(creature,planeswalker) && life:4 controller
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Deals 5 damage and gain 5 life) damage:5 target(creature,planeswalker) && life:5 controller
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Deals 6 damage and gain 6 life) damage:6 target(creature,planeswalker) && life:6 controller
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Deals 7 damage and gain 7 life) damage:7 target(creature,planeswalker) && life:7 controller
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Deals 8 damage and gain 8 life) damage:8 target(creature,planeswalker) && life:8 controller
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Deals 9 damage and gain 9 life) damage:9 target(creature,planeswalker) && life:9 controller
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Deals 10 damage and gain 10 life) damage:10 target(creature,planeswalker) && life:10 controller
|
|
auto={C(0/0,-11,Loyalty)}:name(-11: Deals 11 damage and gain 11 life) damage:11 target(creature,planeswalker) && life:11 controller
|
|
auto={C(0/0,-12,Loyalty)}:name(-12: Deals 12 damage and gain 12 life) damage:12 target(creature,planeswalker) && life:12 controller
|
|
auto={C(0/0,-13,Loyalty)}:name(-13: Deals 13 damage and gain 13 life) damage:13 target(creature,planeswalker) && life:13 controller
|
|
auto={C(0/0,-14,Loyalty)}:name(-14: Deals 14 damage and gain 14 life) damage:14 target(creature,planeswalker) && life:14 controller
|
|
auto={C(0/0,-15,Loyalty)}:name(-15: Deals 1 damage and gain 15 life) damage:15 target(creature,planeswalker) && life:15 controller
|
|
auto={C(0/0,-9,Loyalty)}:token(Vampire,Creature Vampire Knight,1/1,black,lifelink)*highestlifetotal
|
|
text=+1: Reveal the top card of your library and put that card into your hand. Each opponent loses life equal to its mana value. -- -X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker and you gain X life. -- -9: Put a number of 1/1 black Vampire Knight creature tokens with lifelink onto the battlefield equal to the highest life total among all players.
|
|
mana={4}{W}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Sorin
|
|
[/card]
|
|
[card]
|
|
name=Sorin, Imperious Bloodlord
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Deathtouch and Lifelink) target(creature|myBattlefield) transforms((,deathtouch,lifelink,newability[if cantargetcard(*[vampire]|*) then counter(1/1)])) ueot
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Sacrifice and deal 3 damage) may sacrifice notatarget(Vampire|mybattlefield) and!( damage:3 target(anytarget) )!
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Put a Vampire from your hand onto the battlefield) moveto(myBattlefield) target(creature[vampire]|myHand)
|
|
text=+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. -- +1: You may sacrifice a Vampire. When you do, Sorin, Imperious Bloodlord deals 3 damage to any target and you gain 3 life. -- -3: You may put a Vampire creature card from your hand onto the battlefield.
|
|
mana={2}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Sorin
|
|
[/card]
|
|
[card]
|
|
name=Sorin, Lord of Innistrad
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 Vampire) token(Vampire,Creature Vampire,1/1,black,lifelink)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Emblem: "Creatures get +1/+0") emblem transforms((,newability[lord(creature|mybattlefield) 1/0])) forever dontremove
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Destroy up to three and reanimate) target(<upto:3>*[creature;planeswalker]|battlefield) destroy and!(moveto(mybattlefield))!
|
|
text=+1: Put a 1/1 black Vampire creature token with lifelink onto the battlefield. -- -2: You get an emblem with "Creatures you control get +1/+0." -- -6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
|
|
mana={2}{W}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Sorin
|
|
[/card]
|
|
[card]
|
|
name=Sorin, Ravenous Neonate
|
|
auto=counter(0/0,3,loyalty)
|
|
auto=_EXTORT_
|
|
auto={C(0/0,+2,Loyalty)}:_FOOD_
|
|
auto={C(0/0,-1,Loyalty)}:target(anytarget) damage:lifegain
|
|
auto={C(0/0,-6,Loyalty)}:target(creature) moveTo(myBattlefield) and!( transforms((Vampire,newability[if type(other *[white]|myBattlefield)~morethan~1 then counter(0/0.1.Lifelink)],newability[this(counter{0/0.1.Lifelink}>=1) lifelink])) forever )!
|
|
text=Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) -- [+2]: Create a Food token. -- [-1]: Sorin, Ravenous Neonate deals damage equal to the amount of life you gained this turn to any target. -- [-6]: Gain control of target creature. It becomes a Vampire in addition to its other types. Put a lifelink counter on it if you control a white permanent other than that creature or Sorin.
|
|
color=black,white
|
|
type=Legendary Planeswalker
|
|
subtype=Sorin
|
|
[/card]
|
|
[card]
|
|
name=Sorin, Solemn Visitor
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Creatures gets +1/+0 and Lifelink) emblem transforms((,newability[lord(creature|mybattlefield) 1/0],newability[lord(creature|mybattlefield) lifelink])) uynt
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create a 2/2 vampire) token(Vampire,Creature Vampire,2/2,black,flying)
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Emblem: "At the beginning sacrifice") emblem transforms((,newability[@each opponent upkeep:ability$!name(sacrifice creature) notAtarget(creature|mybattlefield) sacrifice!$ opponent])) forever dontremove
|
|
mana={2}{W}{B}
|
|
text=+1: Until your next turn, creatures you control get +1/+0 and gain lifelink. -- -2: Put a 2/2 black Vampire creature token with flying onto the battlefield. -- -6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature." -- Starting Loyalty (4)
|
|
type=Legendary Planeswalker
|
|
subtype=Sorin
|
|
[/card]
|
|
[card]
|
|
name=Sorin, Vampire Lord
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Creature gets +2/+0) target(creature) 2/0 ueot
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Deals 4 damage and gains 4 life) life:4 controller && damage:4 target(anytarget)
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Vampires gain: "Gain control of a creature") all(creature[vampire]|mybattlefield) transforms((,newability[{T}:moveTo(mybattlefield) target(creature)])) ueot
|
|
text=+1: Up to one target creature gets +2/+0 until end of turn. -- -2: Sorin, Vampire Lord deals 4 damage to any target. You gain 4 life. -- -8: Until end of turn, each Vampire you control gains " {T}: Gain control of target creature."
|
|
mana={4}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Sorin
|
|
[/card]
|
|
[card]
|
|
name=Sorin, Vengeful Bloodlord
|
|
auto=counter(0/0,4,loyalty)
|
|
auto=this(variable{controllerturn}>0) lord(*[creature;planeswalker]|myBattlefield) lifelink ueot
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Deals 1 damage) damage:1 target(player,planeswalker)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Reanimate as a Vampire) target(creature[manacost=1]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Reanimate as a Vampire) target(creature[manacost=2]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Reanimate as a Vampire) target(creature[manacost=3]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Reanimate as a Vampire) target(creature[manacost=4]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Reanimate as a Vampire) target(creature[manacost=5]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Reanimate as a Vampire) target(creature[manacost=6]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Reanimate as a Vampire) target(creature[manacost=7]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Reanimate as a Vampire) target(creature[manacost=8]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Reanimate as a Vampire) target(creature[manacost=9]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Reanimate as a Vampire) target(creature[manacost=10]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
|
|
auto={C(0/0,-11,Loyalty)}:name(-11: Reanimate as a Vampire) target(creature[manacost=11]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
|
|
auto={C(0/0,-12,Loyalty)}:name(-12: Reanimate as a Vampire) target(creature[manacost=12]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
|
|
auto={C(0/0,-13,Loyalty)}:name(-13: Reanimate as a Vampire) target(creature[manacost=13]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
|
|
auto={C(0/0,-14,Loyalty)}:name(-14: Reanimate as a Vampire) target(creature[manacost=14]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
|
|
auto={C(0/0,-15,Loyalty)}:name(-15: Reanimate as a Vampire) target(creature[manacost=15]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
|
|
auto={C(0/0,-16,Loyalty)}:name(-16: Reanimate as a Vampire) target(creature[manacost=16]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
|
|
auto={C(0/0,-17,Loyalty)}:name(-17: Reanimate as a Vampire) target(creature[manacost=17]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
|
|
auto={C(0/0,-18,Loyalty)}:name(-18: Reanimate as a Vampire) target(creature[manacost=18]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
|
|
auto={C(0/0,-19,Loyalty)}:name(-19: Reanimate as a Vampire) target(creature[manacost=19]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
|
|
auto={C(0/0,-20,Loyalty)}:name(-20: Reanimate as a Vampire) target(creature[manacost=20]|mygraveyard) moveTo(mybattlefield) && becomes(Vampire) forever
|
|
text=As long as it's your turn, creatures and planeswalkers you control have lifelink. -- +2: Sorin, Vengeful Bloodlord deals 1 damage to target player or planeswalker. -- -X: Return target creature card with mana value X from your graveyard to the battlefield. That creature is a Vampire in addition to its other types.
|
|
mana={2}{W}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Sorin
|
|
[/card]
|
|
[card]
|
|
name=Tamiyo, Collector of Tales
|
|
auto=counter(0/0,5,loyalty)
|
|
auto=name(SORRY CANT CODE YET)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move creature to hand) reveal:4 optionone name(Get creature) target(<upto:4>creature|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move instant to hand) reveal:4 optionone name(Get instant) target(<upto:4>instant|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move sorcery to hand) reveal:4 optionone name(Get sorcery) target(<upto:4>sorcery|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move enchantment to hand) reveal:4 optionone name(Get enchantment) target(<upto:4>enchantment|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move planeswalker to hand) reveal:4 optionone name(Get planeswalker) target(<upto:4>planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move artifact to hand) reveal:4 optionone name(Get artifact) target(<upto:4>artifact|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move kindred to hand) reveal:4 optionone name(Get kindred) target(<upto:4>kindred|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Return target card from graveyard) moveTo(myHand) target(*|myGraveyard)
|
|
text=Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents. -- +1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard. -- -3: Return target card from your graveyard to your hand.
|
|
mana={2}{G}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Tamiyo
|
|
[/card]
|
|
[card]
|
|
name=Tamiyo, Compleated Sage
|
|
auto=ifnot paid(alternative) then counter(0/0,5,loyalty)
|
|
auto=alternative counter(0/0,3,loyalty)
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Tap artifact or creature) target(*[artifact;creature]|battlefield) freeze
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Don't tap anything) donothing
|
|
auto={C(0/0,0,Loyalty)}:name(0: Exile and copy with cost 0) target(*[-land&manacost=0]|mygraveyard) moveto(myexile) and!( clone )!
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Exile and copy with cost 1) target(*[-land&manacost=1]|mygraveyard) moveto(myexile) and!( clone )!
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Exile and copy with cost 2) target(*[-land&manacost=2]|mygraveyard) moveto(myexile) and!( clone )!
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Exile and copy with cost 3) target(*[-land&manacost=3]|mygraveyard) moveto(myexile) and!( clone )!
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Exile and copy with cost 4) target(*[-land&manacost=4]|mygraveyard) moveto(myexile) and!( clone )!
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Exile and copy with cost 5) target(*[-land&manacost=5]|mygraveyard) moveto(myexile) and!( clone )!
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Exile and copy with cost 6) target(*[-land&manacost=6]|mygraveyard) moveto(myexile) and!( clone )!
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Exile and copy with cost 7) target(*[-land&manacost=7]|mygraveyard) moveto(myexile) and!( clone )!
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Exile and copy with cost 8) target(*[-land&manacost=8]|mygraveyard) moveto(myexile) and!( clone )!
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Exile and copy with cost 9) target(*[-land&manacost=9]|mygraveyard) moveto(myexile) and!( clone )!
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Exile and copy with cost 10) target(*[-land&manacost=10]|mygraveyard) moveto(myexile) and!( clone )!
|
|
auto={C(0/0,-11,Loyalty)}:name(-11: Exile and copy with cost 11) target(*[-land&manacost=11]|mygraveyard) moveto(myexile) and!( clone )!
|
|
auto={C(0/0,-12,Loyalty)}:name(-12: Exile and copy with cost 12) target(*[-land&manacost=12]|mygraveyard) moveto(myexile) and!( clone )!
|
|
auto={C(0/0,-13,Loyalty)}:name(-13: Exile and copy with cost 13) target(*[-land&manacost=13]|mygraveyard) moveto(myexile) and!( clone )!
|
|
auto={C(0/0,-14,Loyalty)}:name(-14: Exile and copy with cost 14) target(*[-land&manacost=14]|mygraveyard) moveto(myexile) and!( clone )!
|
|
auto={C(0/0,-15,Loyalty)}:name(-15: Exile and copy with cost 15) target(*[-land&manacost=15]|mygraveyard) moveto(myexile) and!( clone )!
|
|
auto={C(0/0,-16,Loyalty)}:name(-16: Exile and copy with cost 16) target(*[-land&manacost=16]|mygraveyard) moveto(myexile) and!( clone )!
|
|
auto={C(0/0,-17,Loyalty)}:name(-17: Exile and copy with cost 17) target(*[-land&manacost=17]|mygraveyard) moveto(myexile) and!( clone )!
|
|
auto={C(0/0,-18,Loyalty)}:name(-18: Exile and copy with cost 18) target(*[-land&manacost=18]|mygraveyard) moveto(myexile) and!( clone )!
|
|
auto={C(0/0,-19,Loyalty)}:name(-19: Exile and copy with cost 19) target(*[-land&manacost=19]|mygraveyard) moveto(myexile) and!( clone )!
|
|
auto={C(0/0,-20,Loyalty)}:name(-20: Exile and copy with cost 20) target(*[-land&manacost=20]|mygraveyard) moveto(myexile) and!( clone )!
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Create tamiyo's notebook) token(Tamiyo's Notebook)
|
|
text=Compleated ({G/U/P} can be paid with {G}, {U}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) -- [+1]: Tap up to one target artifact or creature. It doesn't untap during its controller's next untap step. -- [-X]: Exile target nonland permanent card with mana value X from your graveyard. Create a token that's a copy of that card. -- [-7]: Create Tamiyo's Notebook, a legendary colorless artifact token with "Spells you cast cost {2} less to cast" and "{T}: Draw a card."
|
|
mana={2}{G}{GU}{U}
|
|
other={2}{G}{U}{L:2} name(Pay 2 life)
|
|
type=Legendary Planeswalker
|
|
subtype=Tamiyo
|
|
[/card]
|
|
[card]
|
|
name=Tamiyo, Field Researcher
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Creatures deal damage causes to draw a card) target(<upto:2>creature) transforms((,newability[@combatdamaged(player) from(this):draw:1 controller])) uynt oneshot
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Tap permanent and doesn't untap) target(<upto:2>*[-land]) freeze
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Draw three and Emblem cast zero) draw:3 controller && emblem transforms((,newability[lord(*[-land]|myhand) zerocast])) forever dontremove
|
|
text=+1: Choose up to two target creatures. Until your next turn, whenever either of those creatures deals combat damage, you draw a card. -- -2: Tap up to two target nonland permanents. They don't untap during their controller's next untap step. -- -7: Draw three cards. You get an emblem with "You may cast nonland cards from your hand without paying their mana costs."
|
|
mana={1}{G}{W}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Tamiyo
|
|
[/card]
|
|
[card]
|
|
name=Tamiyo, Seasoned Scholar
|
|
auto=counter(0/0,2,loyalty)
|
|
auto={C(0/0,+2,Loyalty)}:name(+1: Attacking creatures get -1/-0) transforms((,newability[counter(0/0.1.TamiyoEffect)],newability[phaseaction[my untap once sourceinplay] counter(0/0.-1.TamiyoEffect)])) forever
|
|
auto=this(counter{0/0.1.TamiyoEffect}>0) lord(creature[attacking]|opponentbattlefield) -1/0
|
|
auto={C(0/0,-3,Loyalty)}:target(instant,sorcery|mygraveyard) moveto(hand) and!( if cantargetcard(*[green]|*) then ability$! choice add{W} _ choice add{U} _ choice add{B} _ choice add{R} _ choice add{G} !$ controller)!
|
|
auto={C(0/0,-7,Loyalty)}:draw:halfdowntype:*:mylibrary and!( emblem transforms((,nomaxhand)) forever )!
|
|
text=[+2]: Until your next turn, whenever a creature attacks you or a planeswalker you control, it gets -1/-0 until end of turn. -- [-3]: Return target instant or sorcery card from your graveyard to your hand. If it's a green card, add one mana of any color. -- [-7]: Draw cards equal to half the number of cards in your library, rounded up. You get an emblem with "You have no maximum hand size."
|
|
color=green,blue
|
|
type=Legendary Planeswalker
|
|
subtype=Tamiyo
|
|
[/card]
|
|
[card]
|
|
name=Tamiyo, the Moon Sage
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Tap target permanent and doesn't untap) target(*) tap && frozen
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Draw a card for each tapped creature) target(player) draw:type:creature[tapped]:targetedpersonsbattlefield controller
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Spellbook with Return to your hand") emblem transforms((,newability[nomaxhand],newability[@movedTo(*|myGraveyard):may name(Return) moveTo(myHand) all(trigger[to])])) forever dontremove
|
|
text=+1: Tap target permanent. It doesn't untap during its controller's next untap step. -- -2: Draw a card for each tapped creature target player controls. -- -8: You get an emblem with "You have no maximum hand size" and "Whenever a card is put into your graveyard from anywhere, you may return it to your hand."
|
|
mana={3}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Tamiyo
|
|
[/card]
|
|
[card]
|
|
name=Tasha, the Witch Queen
|
|
abilities=canbecommander
|
|
auto=counter(0/0,4,loyalty)
|
|
auto=@movedTo(*|mystack) from(opponentzones):name(Create demon) token(Demon,Creature Demon,3/3,black)
|
|
auto={C(0/0,+1,Loyalty)}:name(Draw a card) all(*[zpos=1]|mylibrary) moveto(myhand) and!( transforms((,newability[may name(Exile spell) target(*[instant;sorcery]|opponentgraveyard) moveto(exile) and!( counter(0/0.1.Page) )!])) oneshot )!
|
|
auto={C(0/0,-3,Loyalty)}:name(Cast an exiled spell) target(*[-land;counter{0/0.1.Page}]|exile) activate castcard(normal)
|
|
text=Whenever you cast a spell you don't own, create a 3/3 black Demon creature token. -- [+1]: Draw a card. For each opponent, exile up to one target instant or sorcery card from that player's graveyard and put a page counter on it. -- [-3]: You may cast a spell from among cards in exile with page counters on them without paying its mana cost. -- Tasha, the Witch Queen can be your commander.
|
|
mana={3}{U}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Tasha
|
|
[/card]
|
|
[card]
|
|
name=Teferi Akosa of Zhalfir
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draw and discard) draw:2 controller && transforms((,newability[if type(creature|myhand)~morethan~0 then choice name(Discard a creature) name(Discard a creature) target(creature|myhand) reject],newability[choice name(Discard 2 cards) target(<2>*[-creature]|myhand) reject])) oneshot
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Emblem for knights) emblem transforms((,newability[lord(knight|mybattlefield) transforms((,newability[1/0],newability[_WARD1_]))])) forever dontremove
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Tap 0 creatures and return permanent) target(*[-land&manacost<=0]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
|
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 1 creature and return permanent) target(*[-land&manacost<=1]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
|
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 2 creatures and return permanent) target(*[-land&manacost<=2]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
|
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 3 creatures and return permanent) target(*[-land&manacost<=3]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
|
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 4 creatures and return permanent) target(*[-land&manacost<=4]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
|
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 5 creatures and return permanent) target(*[-land&manacost<=5]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
|
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 6 creatures and return permanent) target(*[-land&manacost<=6]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
|
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 7 creatures and return permanent) target(*[-land&manacost<=7]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
|
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 8 creatures and return permanent) target(*[-land&manacost<=8]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
|
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 9 creatures and return permanent) target(*[-land&manacost<=9]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
|
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 10 creatures and return permanent) target(*[-land&manacost<=10]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
|
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 11 creatures and return permanent) target(*[-land&manacost<=11]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
|
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 12 creatures and return permanent) target(*[-land&manacost<=12]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
|
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 13 creatures and return permanent) target(*[-land&manacost<=13]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
|
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 14 creatures and return permanent) target(*[-land&manacost<=14]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
|
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 15 creatures and return permanent) target(*[-land&manacost<=15]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
|
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 16 creatures and return permanent) target(*[-land&manacost<=16]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
|
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 17 creatures and return permanent) target(*[-land&manacost<=17]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
|
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 18 creatures and return permanent) target(*[-land&manacost<=18]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
|
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 19 creatures and return permanent) target(*[-land&manacost<=19]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
|
auto={C(0/0,-3,Loyalty)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}{T(creature[-tapped]|mybattlefield)}:name(-3: Tap 20 creatures and return permanent) target(*[-land&manacost<=20]|opponentbattlefield) moveto(ownerlibrary) and!( transforms((,newability[shuffle])) oneshot )!
|
|
text=[+1]: Draw two cards. Then discard two cards unless you discard a creature card. -- [-2]: You get an emblem with "Knights you control get +1/+0 and have ward {1}." -- [-3]: Tap X untapped creatures you control. When you do, shuffle target nonland permanent an opponent controls with mana value X or less into its owner's library.
|
|
color=white,blue
|
|
type=Legendary Planeswalker
|
|
subtype=Teferi
|
|
[/card]
|
|
[card]
|
|
name=Teferi, Hero of Dominaria
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draw a card and untap two lands) draw:1 controller && phaseaction[end once] untap target(<2>land)
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Return target nonland to library) target(*[-land]) placefromthetop(3)
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever draw, exile permanent") emblem transforms((,newability[@drawof(player):moveTo(exile) target(*|opponentBattlefield)])) forever dontremove
|
|
text=+1: Draw a card. At the beginning of the next end step, untap up to two lands. -- -3: Put target nonland permanent into its owner's library third from the top. -- -8: You get an emblem with "Whenever you draw a card, exile target permanent an opponent controls."
|
|
mana={3}{W}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Teferi
|
|
[/card]
|
|
[card]
|
|
name=Teferi, Master of Time
|
|
abilities=canloyaltyasinst
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draw a card and discard one) _LOOT_
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Target creature you don't control phases out) target(creature|opponentBattlefield) phaseout
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Take two extra turns) turns:+2 controller
|
|
text=You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. -- +1: Draw a card, then discard a card. -- -3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) -- -10: Take two extra turns after this one.
|
|
mana={2}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Teferi
|
|
[/card]
|
|
[card]
|
|
name=Teferi, Temporal Archmage
|
|
abilities=canbecommander
|
|
auto=counter(0/0,5,loyalty)
|
|
aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos=2]|mylibrary)])) ueot
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Look at the top two, one in hand other to bottom) name(Look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Untap up to four permanents) untap target(<upto:4>*|battlefield)
|
|
auto={C(0/0,-10,Loyalty)}:name(Emblem) emblem transforms((,newability[lord(planeswalker|myBattlefield) canloyaltyasinst])) forever dontremove
|
|
text=+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. -- -1: Untap up to four target permanents. -- -10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant." -- Teferi, Temporal Archmage can be your commander.
|
|
mana={4}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Teferi
|
|
[/card]
|
|
[card]
|
|
name=Teferi, Temporal Pilgrim
|
|
auto=counter(0/0,4,loyalty)
|
|
auto=@drawof(player):counter(0/0,1,Loyalty)
|
|
auto={C(0/0,0,Loyalty)}:draw:1
|
|
auto={C(0/0,-2,Loyalty)}:create(spirit:creature spirit:2/2:blue:vigilance) and!( transforms((,newability[@drawof(player):counter(1/1)])) )!
|
|
auto={C(0/0,-12,Loyalty)}:target(opponent) ability$!name(return permanent) notatarget(*|mybattlefield) transforms((,newability[moveTo(hand)],newability[all(other *[-land]|mybattlefield) moveTo(hand) and!(shuffle)!] ))!$ targetedplayer
|
|
text=Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim. -- [0]: Draw a card. -- [-2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature." -- [-12]: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.
|
|
mana={3}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Teferi
|
|
[/card]
|
|
[card]
|
|
name=Teferi, Time Raveler
|
|
auto=counter(0/0,4,loyalty)
|
|
auto=this(variable{controllerturn}>0) maxCast(*)0 opponent
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Cast sorceries as flash) emblem transforms((,newability[lord(sorcery|mycastingzone) asflash])) uynt
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Return artifact, creature or enchantment) target(*[artifact;creature;enchantment]) moveTo(hand) && draw:1 controller
|
|
text=Each opponent can cast spells only any time they could cast a sorcery. -- +1: Until your next turn, you may cast sorcery spells as though they had flash. -- -3: Return up to one target artifact, creature, or enchantment to its owner's hand. Draw a card.
|
|
mana={1}{W}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Teferi
|
|
[/card]
|
|
[card]
|
|
name=Teferi, Timebender
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Untap target creature or artifact) untap target(artifact,creature)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Loyalty counter) donothing restriction{compare(cantargetcre)~lessthan~1}
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Gain 2 life and draw 2) life:2 controller && draw:2 controller
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Take an extra turn) turns:+1 controller
|
|
text=+2: Untap up to one target artifact or creature. -- -3: You gain 2 life and draw two cards. -- -9: Take an extra turn after this one.
|
|
mana={4}{W}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Teferi
|
|
[/card]
|
|
[card]
|
|
name=Teferi, Timeless Voyager
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draw a card) draw:1 controller
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Put a creature on top) moveTo(ownerLibrary) target(creature)
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Opponent creatures phase out) emblem transforms((,newability[all(creature|opponentbattlefield) phaseout],newability[@each upkeep:all(creature|opponentbattlefield) phaseout])) uent
|
|
text=+1: Draw a card. -- -3: Put target creature on top of its owner's library. -- -8: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in. (Treat them and anything attached to them as though they don't exist.)
|
|
mana={4}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Teferi
|
|
[/card]
|
|
[card]
|
|
name=Teferi, Who Slows the Sunset
|
|
auto=counter(0/0,4,loyalty)
|
|
aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(myhand) and!( all(*[zpos<=3]|mylibrary) moveto(myreveal) and!( bottomoflibrary)! )!])) oneshot
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Tap or untap permanents) counter(0/0.1.TeferiEffect)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Reveal top 3 cards) ability$!name(Reveal) reveal:3 optionone name(Put in hand) target(*|reveal) moveto(myhand) optiononeend optiontwo name(Put on bopttom) all(*|reveal) bottomoflibrary optiontwoend revealend!$ controller
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Get untap and draw emblem) emblem transforms((,newability[@each opponent untap:name(Untap all permanents) all(*|myBattlefield) untap],newability[@each opponent draw:name(Draw a card) draw:1 controller])) forever dontremove
|
|
auto=@counteradded(0/0.1.TeferiEffect) from(this):name(Effect Ends) removeallcounters(0/0,1,TeferiEffect)
|
|
auto=@counteradded(0/0.1.TeferiEffect) from(this):name(Gain 2 life) life:2 controller
|
|
auto=@counteradded(0/0.1.TeferiEffect) from(this) restriction{type(artifact|battlefield)~morethan~0}:may name(Choose an artifact) ability$!name(Choose artifact) choice name(Choose your artifact) target(artifact|myBattlefield) untap _ choice name(Choose opponent artifact) target(artifact|opponentbattlefield) tap!$ controller
|
|
auto=@counteradded(0/0.1.TeferiEffect) from(this) restriction{type(creature|battlefield)~morethan~0}:may name(Choose a creature) ability$!name(Choose creature) choice name(Choose your creature) target(creature|myBattlefield) untap _ choice name(Choose opponent creature) target(creature|opponentbattlefield) tap!$ controller
|
|
auto=@counteradded(0/0.1.TeferiEffect) from(this) restriction{type(land|battlefield)~morethan~0}:may name(Choose a land) ability$!name(Choose land) choice name(Choose your land) target(land|myBattlefield) untap _ choice name(Choose opponent land) target(land|opponentbattlefield) tap!$ controller
|
|
text=+1: Choose up to one target artifact, up to one target creature, and up to one target land. Untap the chosen permanents you control. Tap the chosen permanents you don't control. You gain 2 life. -- -2: Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. -- -7: You get an emblem with "Untap all permanents you control during each opponent's untap step" and "You draw a card during each opponent's draw step."
|
|
mana={2}{W}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Teferi
|
|
[/card]
|
|
[card]
|
|
name=Tevesh Szat, Doom of Fools
|
|
abilities=partner,canbecommander
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Don't sacrifice anything) donothing
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Sacrifice and draw) target(other *[creature;planeswalker]|mybattlefield) transforms((,newability[sacrifice],newability[if cantargetcard(*[iscommander]|*) then draw:3 else draw:2])) oneshot
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Create two 0/1 black Thrull) token(Thrull,Creature Thrull,0/1,black)*2
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Gain control of all commanders) all(*[iscommander]|commandzone,battlefield) moveto(myBattlefield)
|
|
text=+2: Create two 0/1 black Thrull creature tokens. -- +1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander. -- -10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control. -- Tevesh Szat, Doom of Fools can be your commander. -- Partner
|
|
mana={4}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Szat
|
|
[/card]
|
|
[card]
|
|
name=Teyo, Aegis Adept
|
|
auto=counter(0/0,4,Loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Don't target any creature) donothing
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Creature can attack) target(creature) counter(0/0.1.PerpetualTeyoEffect)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Conjure a Lumbering Lightshield) conjure cards(Lumbering Lightshield) zone(mybattlefield)
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Emblem Return creature) ability$!emblem transforms((,newability[@each my end:name(Return white creature) name(Return white creature) target(creature[white]|mygraveyard) moveto(mybattlefield) and!( transforms((,newability[life:toughness controller])) oneshot )!])) forever dontremove!$ controller
|
|
auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualTeyoEffect}]|myzones) transforms((,setpower=t,newability[canattack]))])) forever dontremove
|
|
text=+1: Up to one target creature's base power perpetually becomes equal to its toughness. It perpetually gains "This creature can attack as though it didn't have defender." -- -2: Conjure a Lumbering Lightshield card onto the battlefield. -6: You get an emblem with "At the beginning of your end step, return target white creature card from your graveyard to the battlefield. You gain life equal to its toughness."
|
|
mana={2}{W}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Teyo
|
|
[/card]
|
|
[card]
|
|
name=Teyo, Geometric Tactician
|
|
auto=counter(0/0,3,loyalty)
|
|
auto=token(Wall,Creature Wall,0/4,defender,flying,white)
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Draw card) draw:1 controller && draw:1 opponent
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Choose left) donothing
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Choose right) donothing
|
|
text=When Teyo, Geometric Tactician enters, create a 0/4 white Wall creature token with defender and flying. -- [+1]: You and target opponent each draw a card. -- [-2]: Choose left or right. Until your next turn, each player may attack only the nearest opponent in the last chosen direction and planeswalkers controlled by that opponent.
|
|
mana={2}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Teyo
|
|
[/card]
|
|
[card]
|
|
name=Teyo, the Shieldmage
|
|
abilities=controllershroud
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create a 0/3 Wall with defender) create(Wall:Creature Wall:0/3:white:defender)
|
|
text=You have hexproof. (You can't be the target of spells or abilities your opponents control.) -- -2: Create a 0/3 white Wall creature token with defender.
|
|
mana={2}{W}
|
|
type=Legendary Planeswalker
|
|
subtype=Teyo
|
|
[/card]
|
|
[card]
|
|
name=Tezzeret the Schemer
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Create a Etherium Cell) token(Etherium Cell,Artifact,0/0) and!( transforms((,newability[{T}{S}:Add{W}],newability[{T}{S}:Add{U}],newability[{T}{S}:Add{R}],newability[{T}{S}:Add{B}],newability[{T}{S}:Add{G}])) forever )!
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Target creature gets +X/-X for each artifact) target(creature) type:artifact:mybattlefield/-type:artifact:mybattlefield ueot
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: "At the beginning of combat target artifact becomes 5/5") emblem transforms((,newability[@each my combatbegins:target(artifact|mybattlefield) remake(Artifact Creature:5/5)])) forever dontremove
|
|
text=+1: Create a colorless artifact token named Etherium Cell with "{T}, Sacrifice this artifact: Add one mana of any color." -- -2: Target creature gets +X/-X until end of turn, where X is the number of artifacts you control. -- -7: You get an emblem with "At the beginning of combat on your turn, target artifact you control becomes an artifact creature with base power and toughness 5/5."
|
|
mana={2}{U}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Tezzeret
|
|
[/card]
|
|
[card]
|
|
name=Tezzeret the Seeker
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Untap up to two artifacts) untap target(<upto:2>artifact)
|
|
auto={C(0/0,0,Loyalty)}:name(-0: Search an artifact with mana cost 0) target(artifact[manacost<=0]|mylibrary) moveTo(mybattlefield)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Search an artifact with mana cost 1) target(artifact[manacost<=1]|mylibrary) moveTo(mybattlefield)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Search an artifact with mana cost 2) target(artifact[manacost<=2]|mylibrary) moveTo(mybattlefield)
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Search an artifact with mana cost 3) target(artifact[manacost<=3]|mylibrary) moveTo(mybattlefield)
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Search an artifact with mana cost 4) target(artifact[manacost<=4]|mylibrary) moveTo(mybattlefield)
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Search an artifact with mana cost 5) target(artifact[manacost<=5]|mylibrary) moveTo(mybattlefield)
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Search an artifact with mana cost 6) target(artifact[manacost<=6]|mylibrary) moveTo(mybattlefield)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Search an artifact with mana cost 7) target(artifact[manacost<=7]|mylibrary) moveTo(mybattlefield)
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Search an artifact with mana cost 8) target(artifact[manacost<=8]|mylibrary) moveTo(mybattlefield)
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Search an artifact with mana cost 9) target(artifact[manacost<=9]|mylibrary) moveTo(mybattlefield)
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Search an artifact with mana cost 10) target(artifact[manacost<=10]|mylibrary) moveTo(mybattlefield)
|
|
auto={C(0/0,-11,Loyalty)}:name(-11: Search an artifact with mana cost 11) target(artifact[manacost<=11]|mylibrary) moveTo(mybattlefield)
|
|
auto={C(0/0,-12,Loyalty)}:name(-12: Search an artifact with mana cost 12) target(artifact[manacost<=12]|mylibrary) moveTo(mybattlefield)
|
|
auto={C(0/0,-13,Loyalty)}:name(-13: Search an artifact with mana cost 13) target(artifact[manacost<=13]|mylibrary) moveTo(mybattlefield)
|
|
auto={C(0/0,-14,Loyalty)}:name(-14: Search an artifact with mana cost 14) target(artifact[manacost<=14]|mylibrary) moveTo(mybattlefield)
|
|
auto={C(0/0,-15,Loyalty)}:name(-15: Search an artifact with mana cost 15) target(artifact[manacost<=15]|mylibrary) moveTo(mybattlefield)
|
|
auto={C(0/0,-16,Loyalty)}:name(-16: Search an artifact with mana cost 16) target(artifact[manacost<=16]|mylibrary) moveTo(mybattlefield)
|
|
auto={C(0/0,-17,Loyalty)}:name(-17: Search an artifact with mana cost 17) target(artifact[manacost<=17]|mylibrary) moveTo(mybattlefield)
|
|
auto={C(0/0,-18,Loyalty)}:name(-18: Search an artifact with mana cost 18) target(artifact[manacost<=18]|mylibrary) moveTo(mybattlefield)
|
|
auto={C(0/0,-19,Loyalty)}:name(-19: Search an artifact with mana cost 19) target(artifact[manacost<=19]|mylibrary) moveTo(mybattlefield)
|
|
auto={C(0/0,-20,Loyalty)}:name(-20: Search an artifact with mana cost 20) target(artifact[manacost<=20]|mylibrary) moveTo(mybattlefield)
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Artifacts becomes 5/5) all(artifact|mybattlefield) becomes(Artifact Creature,5/5) ueot
|
|
text=+1: Untap up to two target artifacts. -- -X: Search your library for an artifact card with mana value X or less and put it onto the battlefield. Then shuffle. -- -5: Artifacts you control become 5/5 artifact creatures until end of turn.
|
|
mana={3}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Tezzeret
|
|
[/card]
|
|
[card]
|
|
name=Tezzeret, Agent of Bolas
|
|
auto=counter(0/0,3,loyalty)
|
|
aicode=activate target(artifact[zpos<=5]|mylibrary) moveto(myhand)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Reveal five and put artifacts on hand) reveal:5 optionone name(Get artifact) target(<upto:1>artifact|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<5>*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Target artifact becomes a 5/5) target(artifact) transforms((Artifact Creature,setpower=5,settoughness=5)) forever
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Target player loses twice and you gain twice for each artifact) target(player) life:-twicetype:artifact:mybattlefield && life:twicetype:artifact:mybattlefield controller
|
|
text=+1: Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in any order. -- -1: Target artifact becomes a 5/5 artifact creature. -- -4: Target player loses X life and you gain X life, where X is twice the number of artifacts you control.
|
|
mana={2}{U}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Tezzeret
|
|
[/card]
|
|
[card]
|
|
name=Tezzeret, Artifice Master
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 Thopter) _THOPTERTOKEN_
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Draw a card or two) if type(artifact|myBattlefield)~morethan~2 then draw:2 controller else draw:1 controller
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Emblem: Each end of turn search a permanent) emblem transforms((,newability[@each my end:moveTo(myBattlefield) target(*[-instant;-sorcery]|myLibrary) && shuffle controller])) forever dontremove
|
|
text=+1: Create a 1/1 colorless Thopter artifact creature token with flying. -- 0: Draw a card. If you control three or more artifacts, draw two cards instead. -- -9: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle."
|
|
mana={3}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Tezzeret
|
|
[/card]
|
|
[card]
|
|
name=Tezzeret, Betrayer of Flesh
|
|
#MISSING: The first activated ability of an artifact you activate each turn costs {2} less to activate.
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Draw and discard) draw:2 controller && transforms((,newability[if type(artifact|myhand)~morethan~0 then choice name(Discard artifact) name(Discard artifact) notatarget(artifact|myhand) reject],newability[if type(*[-artifact]|myhand)~morethan~1 then choice name(Don't discard artifact) name(Don't discard artifact) notatarget(<2>*[-artifact]|myhand) reject])) ueot
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Artifact becomes creature) target(artifact) transforms((,newability[if cantargetcard(*[vehicle]|*) then becomes(Artifact Creature) forever else becomes(Artifact Creature^4/4) forever])) forever
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Emblem on tapped artifact) emblem transforms((,newability[@tapped(artifact|mybattlefield):name(Draw a card) draw:1 controller])) forever dontremove
|
|
text=The first activated ability of an artifact you activate each turn costs {2} less to activate. -- [+1]: Draw two cards. Then discard two cards unless you discard an artifact card. -- [-2]: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4. -- [-6]: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."
|
|
mana={2}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Tezzeret
|
|
[/card]
|
|
[card]
|
|
name=Tezzeret, Cruel Machinist
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draw a card) draw:1 controller
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Target artifact becomes 5/5) target(artifact) transforms((Artifact Creature,setpower=5,settoughness=5)) uynt
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Manifest any number of cards form your hand) manifest notatarget(<anyamount>*|myHand) and!( transforms((Artifact Creature,setpower=5,settoughness=5)) forever )!
|
|
text=+1: Draw a card. -- 0: Until your next turn, target artifact you control becomes a 5/5 creature in addition to its other types. -- -7: Put any number of cards from your hand onto the battlefield face down. They're 5/5 artifact creatures.
|
|
mana={4}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Tezzeret
|
|
[/card]
|
|
[card]
|
|
name=Tezzeret, Master of Metal
|
|
auto=counter(0/0,5,loyalty)
|
|
aicode=activate transforms((,newability[all(*[zpos=findfirsttypeartifact]|mylibrary) moveto(myhand) and!( all(*[zpos<=findfirsttypeartifact]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Reveal the top until artifact and put on hand) reveal:1 revealzone(mylibrary) revealuntil(artifact|mylibrary) optionone choice name(Get Artifact) target(artifact|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Target opponent loses life for each artifact) target(opponent) life:-type:artifact:mybattlefield
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Gain control of all artifacts and creatures) moveto(mybattlefield) all(*[artifact;creature]|opponentbattlefield)
|
|
text=+1: Reveal cards from the top of your library until you reveal an artifact card. Put that card into your hand and the rest on the bottom of your library in a random order. -- -3: Target opponent loses life equal to the number of artifacts you control. -- -8: Gain control of all artifacts and creatures target opponent controls.
|
|
mana={4}{U}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Tezzeret
|
|
[/card]
|
|
[card]
|
|
name=Tezzeret, Master of the Bridge
|
|
auto=counter(0/0,5,loyalty)
|
|
auto=lord(*[creature;planeswalker]|mycastingzone) affinityartifacts
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Deals X and Gain X life) damage:type:artifact:mybattlefield opponent && life:type:artifact:mybattlefield controller
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Return target artifact from graveyard) target(artifact|mygraveyard) moveTo(hand)
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Exile ten from top and put artifacts) reveal:10 optionone name(Get artifact Cards) all(artifact|reveal) moveTo(mybattlefield) optiononeend optiontwo all(*|reveal) moveTo(exile) optiontwoend revealend
|
|
text=Creature and planeswalker spells you cast have affinity for artifacts. -- +2: Tezzeret, Master of the Bridge deals X damage to each opponent, where X is the number of artifacts you control. You gain X life. -- -3: Return target artifact card from your graveyard to your hand. -- -8: Exile the top ten cards of your library. Put all artifact cards from among them onto the battlefield.
|
|
mana={4}{U}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Tezzeret
|
|
[/card]
|
|
[card]
|
|
name=The Eternal Wanderer
|
|
#MISSING: No more than one creature can attack The Eternal Wanderer each combat
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Exile creature or artifact) target(*[artifact;creature]|battlefield) moveto(ownerexile) and!( transforms((,newability[phaseaction[my end once sourceinplay] moveto(ownerbattlefield)])) forever )!
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Don't exile creature or artifact) donothing
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Create a samurai) token(Samurai,Creature Samurai,2/2,white,double strike)
|
|
auto=this(variable{type:creature:mybattlefield}>0) {C(0/0,-4,Loyalty)}:name(-4: Sacrifice creatures) name(-4: Sacrifice creatures) target(creature|mybattlefield) transforms((,newability[all(other creature|mybattlefield) sacrifice],newability[name(Choose opponent creature) name(Choose opponent creature) target(creature|opponentbattlefield) transforms((,newability[all(other creature|mybattlefield) sacrifice])) ueot])) ueot
|
|
auto=this(variable{type:creature:mybattlefield}=0) {C(0/0,-4,Loyalty)}:name(-4: Sacrifice creatures) name(-4: Sacrifice creatures) target(<type:creature:opponentbattlefieldminus1minusend>creature|opponentbattlefield) transforms((,newability[sacrifice])) forever
|
|
text=No more than one creature can attack The Eternal Wanderer each combat. -- [+1]: Exile up to one target artifact or creature. Return that card to the battlefield under its owner's control at the beginning of that player's next end step. -- [0]: Create a 2/2 white Samurai creature token with double strike. -- [-4]: For each player, choose a creature that player controls. Each player sacrifices all creatures they control not chosen this way.
|
|
mana={4}{W}{W}
|
|
type=Legendary Planeswalker
|
|
[/card]
|
|
[card]
|
|
name=The Royal Scions
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draw and Discard) draw:1 controller && ability$!name(discard a card) notatarget(*|myhand) reject!$ controller
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Target creature gets +2/+0 and abilities) target(creature) 2/0 ueot && first strike ueot && trample ueot
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Draw four cards) draw:4 controller && ability$!name(Choose one) choice name(Damage player) damage:phandcount target(player) _ choice name(Damage creature) damage:phandcount target(creature) _ choice name(Damage planeswalker) damage:phandcount target(planeswalker)!$ controller
|
|
text=+1: Draw a card, then discard a card. -- +1: Target creature gets +2/+0 and gains first strike and trample until end of turn. -- -8: Draw four cards. When you do, The Royal Scions deals damage to any target equal to the number of cards in your hand.
|
|
mana={1}{U}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Will Rowan
|
|
[/card]
|
|
[card]
|
|
name=The Wanderer
|
|
auto=counter(0/0,5,loyalty)
|
|
auto=preventallnoncombatdamage to(other *|myBattlefield)
|
|
auto=preventallnoncombatdamage to(controller)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Exile a creature with power 4 or more) moveto(exile) target(creature[power>=4])
|
|
text=Prevent all noncombat damage that would be dealt to you and other permanents you control. -- -2: Exile target creature with power 4 or greater.
|
|
mana={3}{W}
|
|
type=Legendary Planeswalker
|
|
[/card]
|
|
[card]
|
|
name=The Wandering Emperor
|
|
abilities=flash
|
|
auto=transforms((,canloyaltyasinst)) ueot
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Don't put any counter) donothing
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Put +1/+1 counter) target(creature|battlefield) transforms((,newability[counter(1/1)],first strike)) ueot
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Create Samurai) token(Samurai,Creature Samurai,2/2,white,vigilance)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Exile creature) target(creature[tapped]|battlefield) moveto(exile) and!( life:2 controller )!
|
|
text=Flash -- As long as The Wandering Emperor entered the battlefield this turn, you may activate her loyalty abilities any time you could cast an instant. -- [+1]: Put a +1/+1 counter on up to one target creature. It gains first strike until end of turn. -- [-1]: Create a 2/2 white Samurai creature token with vigilance. -- [-2]: Exile target tapped creature. You gain 2 life.
|
|
mana={2}{W}{W}
|
|
type=Legendary Planeswalker
|
|
[/card]
|
|
[card]
|
|
name=Tibalt, Cosmic Impostor
|
|
backside=Valki, God of Lies
|
|
auto=counter(0/0,5,Loyalty)
|
|
auto=token(Tibalt Emblem,Emblem,0/0,shroud,indestructible,notrigger) and!( transforms((,newability[lord(*[counter{0/0.1.TibaltExiled}]|myexile) canplayfromexile],newability[lord(*[counter{0/0.1.TibaltExiled}]|myexile) anytypeofmana],newability[{0}:name(Cast from opponent exile) target(*[counter{0/0.1.TibaltExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[counter(0/0.1.TibaltExiled)],newability[canplayfromexile],newability[anytypeofmana],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.TibaltExiled)])) ueot )!])) forever )!
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Exile the top card) all(*[zpos=1]|library) moveto(ownerexile) and!( counter(0/0,1,TibaltExiled) )!
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Exile target artifact or creature) target(*[artifact;creature]|battlefield) moveto(ownerexile) and!( counter(0/0,1,TibaltExiled) )!
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Exile all cards from all graveyards) add{R}{R}{R} && ability$!all(*|graveyard) moveto(ownerexile) and!( counter(0/0.1.TibaltExiled) )! !$ controller
|
|
text=As Tibalt enters, you get an emblem with "You may play cards exiled with Tibalt, Cosmic Impostor, and you may spend mana as though it were mana of any color to cast those spells." -- +2: Exile the top card of each player's library. -- -3: Exile target artifact or creature. -- -8: Exile all cards from all graveyards. Add {R}{R}{R}. // {1}{B} Valki, God of Lies
|
|
mana={5}{B}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Tibalt
|
|
[/card]
|
|
[card]
|
|
name=Tibalt, Rakish Instigator
|
|
auto=counter(0/0,5,loyalty)
|
|
abilities=nolifegainopponent
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create a 1/1 Devil) token(Devil,Creature Devil,1/1,red) and!( transforms((,newability[@movedto(this|mygraveyard):damage:1 target(anytarget)])) forever )!
|
|
text=Your opponents can't gain life. -- -2: Create a 1/1 red Devil creature token with "Whenever this creature dies, it deals 1 damage to any target."
|
|
mana={2}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Tibalt
|
|
[/card]
|
|
[card]
|
|
name=Tibalt, Wicked Tormentor
|
|
auto=counter(0/0,3,Loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draft Chained Brute) conjure cards(Chained Brute) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )!
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draft Charmbreaker Devils) conjure cards(Charmbreaker Devils) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )!
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draft Festival Crasher) conjure cards(Festival Crasher) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )!
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draft Forge Devil) conjure cards(Forge Devil) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )!
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draft Frenzied Devils) conjure cards(Frenzied Devils) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )!
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draft Havoc Jester) conjure cards(Havoc Jester) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )!
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draft Hellrider) conjure cards(Hellrider) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )!
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draft Hobblefiend) conjure cards(Hobblefiend) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )!
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draft Pitchburn Devils) conjure cards(Pitchburn Devils) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )!
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draft Sin Prodder) conjure cards(Sin Prodder) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )!
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draft Spiteful Prankster) conjure cards(Spiteful Prankster) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )!
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draft Tibalt's rager) conjure cards(Tibalt's rager) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )!
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draft Torch Fiend) conjure cards(Torch Fiend) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )!
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draft Brimstone Vandal) conjure cards(Brimstone Vandal) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )!
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draft Devil's Play) conjure cards(Devil's Play) zone(myexile) and!( transforms((,newability[canplayfromexile],newability[add{R}{R}])) ueot )!
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Damage opponent creature or planeswalker) target(*[creature;planeswalker]|opponentbattlefield) transforms((,newability[choice name(Damage target) damage:3],newability[choice name(Damage controller) damage:3 controller && ability$!may name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!( draw:1 controller )! !$ opponent])) oneshot
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Damage your creature or planeswalker) target(*[creature;planeswalker]|mybattlefield) transforms((,newability[choice name(Damage target) damage:3],newability[choice name(Damage controller) damage:3 controller && ability$!may name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!( draw:1 controller )! !$ controller])) oneshot
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Create 1 devil) token(Devil,Creature Devil,1/1,red) and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )!
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create 2 devils) token(Devil,Creature Devil,1/1,red)*2 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )!
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Create 3 devils) token(Devil,Creature Devil,1/1,red)*3 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )!
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Create 4 devils) token(Devil,Creature Devil,1/1,red)*4 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )!
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Create 5 devils) token(Devil,Creature Devil,1/1,red)*5 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )!
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Create 6 devils) token(Devil,Creature Devil,1/1,red)*6 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )!
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Create 7 devils) token(Devil,Creature Devil,1/1,red)*7 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )!
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Create 8 devils) token(Devil,Creature Devil,1/1,red)*8 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )!
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Create 9 devils) token(Devil,Creature Devil,1/1,red)*9 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )!
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Create 10 devils) token(Devil,Creature Devil,1/1,red)*10 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )!
|
|
auto={C(0/0,-11,Loyalty)}:name(-11: Create 11 devils) token(Devil,Creature Devil,1/1,red)*11 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )!
|
|
auto={C(0/0,-12,Loyalty)}:name(-12: Create 12 devils) token(Devil,Creature Devil,1/1,red)*12 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )!
|
|
auto={C(0/0,-13,Loyalty)}:name(-13: Create 13 devils) token(Devil,Creature Devil,1/1,red)*13 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )!
|
|
auto={C(0/0,-14,Loyalty)}:name(-14: Create 14 devils) token(Devil,Creature Devil,1/1,red)*14 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )!
|
|
auto={C(0/0,-15,Loyalty)}:name(-15: Create 15 devils) token(Devil,Creature Devil,1/1,red)*15 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )!
|
|
auto={C(0/0,-16,Loyalty)}:name(-16: Create 16 devils) token(Devil,Creature Devil,1/1,red)*16 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )!
|
|
auto={C(0/0,-17,Loyalty)}:name(-17: Create 17 devils) token(Devil,Creature Devil,1/1,red)*17 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )!
|
|
auto={C(0/0,-18,Loyalty)}:name(-18: Create 18 devils) token(Devil,Creature Devil,1/1,red)*18 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )!
|
|
auto={C(0/0,-19,Loyalty)}:name(-19: Create 19 devils) token(Devil,Creature Devil,1/1,red)*19 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )!
|
|
auto={C(0/0,-20,Loyalty)}:name(-20: Create 20 devils) token(Devil,Creature Devil,1/1,red)*20 and!( transforms((,newability[@movedto(this|graveyard) from(battlefield):name(Deal 1 damage) target(anytarget)])) forever )!
|
|
text=+1: Add {R}{R}. Draft a card from Tibalt, Wicked Tormenter's spellbook, then exile it. Until end of turn, you may cast that card. -- +1: Tibalt, Wicked Tormenter deals 3 damage to target creature or planeswalker unless its controller has Tibalt deal 3 damage to them. If they do, you may discard a card. If you do, draw card. -- -X: Create X 1/1 red Devil creature tokens with "When this creature dies, it deals 1 damage to any target."
|
|
mana={3}{R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Tibalt
|
|
[/card]
|
|
[card]
|
|
name=Tibalt, the Fiend-Blooded
|
|
auto=counter(0/0,2,Loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draw and discard) draw:1 controller && discard:1 controller
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Deal damage to player) target(player) damage:type:*:targetedpersonshand
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Gain control of creatures) all(creature|battlefield) moveTo(mybattlefield) and!( transforms((,newability[untap],haste,newability[@next end:moveTo(ownerbattlefield)])) ueot )!
|
|
text=+1: Draw a card, then discard a card at random. -- -4: Tibalt, the Fiend-Blooded deals damage equal to the number of cards in target player's hand to that player. -- -6: Gain control of all creatures until end of turn. Untap them. They gain haste until end of turn.
|
|
mana={R}{R}
|
|
type=Legendary Planeswalker
|
|
subtype=Tibalt
|
|
[/card]
|
|
[card]
|
|
name=Tyvar Kell
|
|
auto=counter(0/0,3,Loyalty)
|
|
auto=lord(elf|mybattlefield) transforms((,newability[{T}:add{B}]))
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Put +1/+1 counter) target(elf|mybattlefield) transforms((,newability[counter(1/1)],deathtouch,newability[untap])) ueot
|
|
auto={C(0/0,0,Loyalty)}:name(0: Create 1/1 Elf) token(Elf Warrior,Creature Elf Warrior,1/1,green)
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Emblem cast elf) emblem transforms((,newability[@movedTo(elf|mybattlefield) from(mystack):all(trigger[to]) transforms((,haste,newability[draw:2 controller])) ueot])) forever dontremove
|
|
text=Elves you control have "{T}: Add {B}." -- +1: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn. -- 0: Create a 1/1 green Elf Warrior creature token. -- -6: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."
|
|
mana={2}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Tyvar
|
|
[/card]
|
|
[card]
|
|
name=Tyvar, Jubilant Brawler
|
|
auto=counter(0/0,3,loyalty)
|
|
auto=lord(creature|myBattlefield) haste
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Untap creature) untap target(creature|battlefield)
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Don't untap creature) donothing
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Mill 3 cards and return creature) deplete:3 controller && ability$!may name(Return creature) target(creature[manacost<=2]|mygraveyard) moveto(myBattlefield)!$ controller
|
|
text=You may activate abilities of creatures you control as though those creatures had haste. -- [+1]: Untap up to one target creature. -- [-2]: Mill three cards, then you may return a creature card with mana value 2 or less from your graveyard to the battlefield.
|
|
mana={1}{B}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Tyvar
|
|
[/card]
|
|
[card]
|
|
name=Ugin, Eye of the Storms
|
|
auto=counter(0/0,7,loyalty)
|
|
autostack=may moveTo(exile) target(*[white;blue;black;red;green])
|
|
auto=@movedTo(*[colorless]|mystack):may moveTo(exile) target(*[white;blue;black;red;green])
|
|
auto={C(0/0,+2,Loyalty)}:life:3 && draw:1
|
|
auto={C(0/0,0,Loyalty)}:Add{C}{C}{C}
|
|
auto={C(0/0,-11,Loyalty)}:target(<anyAmount>*[colorless]|myLibrary) moveTo(exile) and!( transforms((,newability[zerocast],newability[canplayfromexile])) ueot )!
|
|
text=When you cast this spell, exile up to one target permanent that's one or more colors. -- Whenever you cast a colorless spell, exile up to one target permanent that's one or more colors. -- [+2]: You gain 3 life and draw a card. -- [0]: Add {C}{C}{C}. -- [-11]: Search your library for any number of colorless nonland cards, exile them, then shuffle. Until end of turn, you may cast those cards without paying their mana costs.
|
|
mana={7}
|
|
type=Legendary Planeswalker
|
|
subtype=Ugin
|
|
[/card]
|
|
[card]
|
|
name=Ugin, the Ineffable
|
|
auto=counter(0/0,4,loyalty)
|
|
auto=lord(*[colorless]|mycastingzone) altercost(colorless,-2)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Exile top card and create a 2/2 spirit) token(Spirit,Creature Spirit,2/2) and!( transforms((,newability[all(*[zpos=1]|myLibrary) imprint],newability[this(variable{hasevict}>0) transforms((,newability[@movedto(this|nonbattlezone):name(Return exiled card) moveto(myHand) target(*[evictname]|myExile)])) forever])) forever )!
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target colored permanent) destroy target(*[white;red;blue;green;black]|battlefield)
|
|
text=Colorless spells you cast cost {2} less to cast. -- +1: Exile the top card of your library face down and look at it. Create a 2/2 colorless Spirit creature token. When that token leaves the battlefield, put the exiled card into your hand. -- -3: Destroy target permanent that's one or more colors.
|
|
mana={6}
|
|
type=Legendary Planeswalker
|
|
subtype=Ugin
|
|
[/card]
|
|
[card]
|
|
name=Ugin, the Spirit Dragon
|
|
auto=counter(0/0,7,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Deals 3 damage to target creature or player) damage:3 target(anytarget)
|
|
auto={C(0/0,-0,Loyalty)}:name(-0: Exile each permanent with mana cost 0) moveto(exile) all(*[white;blue;black;red;green;manacost<=0])
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Exile each permanent with mana cost 1) moveto(exile) all(*[white;blue;black;red;green;manacost<=1])
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Exile each permanent with mana cost 2) moveto(exile) all(*[white;blue;black;red;green;manacost<=2])
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Exile each permanent with mana cost 3) moveto(exile) all(*[white;blue;black;red;green;manacost<=3])
|
|
auto={C(0/0,-4,Loyalty)}:name(-4: Exile each permanent with mana cost 4) moveto(exile) all(*[white;blue;black;red;green;manacost<=4])
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Exile each permanent with mana cost 5) moveto(exile) all(*[white;blue;black;red;green;manacost<=5])
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Exile each permanent with mana cost 6) moveto(exile) all(*[white;blue;black;red;green;manacost<=6])
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Exile each permanent with mana cost 7) moveto(exile) all(*[white;blue;black;red;green;manacost<=7])
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Exile each permanent with mana cost 8) moveto(exile) all(*[white;blue;black;red;green;manacost<=8])
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Exile each permanent with mana cost 9) moveto(exile) all(*[white;blue;black;red;green;manacost<=9])
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Exile each permanent with mana cost 10) moveto(exile) all(*[white;blue;black;red;green;manacost<=10])
|
|
auto={C(0/0,-11,Loyalty)}:name(-11: Exile each permanent with mana cost 11) moveto(exile) all(*[white;blue;black;red;green;manacost<=11])
|
|
auto={C(0/0,-12,Loyalty)}:name(-12: Exile each permanent with mana cost 12) moveto(exile) all(*[white;blue;black;red;green;manacost<=12])
|
|
auto={C(0/0,-13,Loyalty)}:name(-13: Exile each permanent with mana cost 13) moveto(exile) all(*[white;blue;black;red;green;manacost<=13])
|
|
auto={C(0/0,-14,Loyalty)}:name(-14: Exile each permanent with mana cost 14) moveto(exile) all(*[white;blue;black;red;green;manacost<=14])
|
|
auto={C(0/0,-15,Loyalty)}:name(-15: Exile each permanent with mana cost 15) moveto(exile) all(*[white;blue;black;red;green;manacost<=15])
|
|
auto={C(0/0,-16,Loyalty)}:name(-16: Exile each permanent with mana cost 16) moveto(exile) all(*[white;blue;black;red;green;manacost<=16])
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Gain 7 life, draw seven and put up to seven permanents) life:7 && draw:7 && transforms((,newability[choice moveto(mybattlefield) target(<upto:7>*[-instant;-sorcery]|myhand)])) forever
|
|
text=+2: Ugin, the Spirit Dragon deals 3 damage to target creature or player. -- -X: Exile each permanent with mana value X or less that's one or more colors. -- -10: You gain 7 life, draw seven cards, then put up to seven permanent cards from your hand onto the battlefield.
|
|
mana={8}
|
|
type=Legendary Planeswalker
|
|
subtype=Ugin
|
|
[/card]
|
|
[card]
|
|
name=Urza, Planeswalker
|
|
abilities=canloyaltytwice
|
|
auto=counter(0/0,7,Loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Artifacts and spells cost 2 less) token(Urza Emblem,Emblem,0/0,indestructible,shroud,notrigger,tnum.2) and!( transforms((,newability[life:2 controller],newability[lord(artifact|mycastingzone) changecost(colorless:-2) forcedalive],newability[lord(instant|mycastingzone) changecost(colorless:-2) forcedalive],newability[lord(sorcery|mycastingzone) changecost(colorless:-2) forcedalive],newability[treason])) forever )!
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Draw and discard) draw:2 controller && transforms((,newability[target(*|myhand) reject])) forever
|
|
auto={C(0/0,0,Loyalty)}:name(+0: Create 2 soldiers) token(Soldier,Artifact Creature Soldier,1/1)*2
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Exile nonland permanent) target(*[-land]|battlefield) moveto(ownerexile)
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: destroy all nonland permanents) all(*[artifact;planeswalker]|mybattlefield) transforms((,indestructible,newability[all(*[-land]|opponentbattlefield) destroy],newability[all(*[-land&-artifact&-planeswalker]|mybattlefield) destroy])) ueot
|
|
text=You may activate the loyalty abilities of Urza, Planeswalker twice each turn rather than only once. -- [+2]: Artifact, instant, and sorcery spells you cast this turn cost {2} less to cast. You gain 2 life. -- [+1]: Draw two cards, then discard a card. -- [0]: Create two 1/1 colorless Soldier artifact creature tokens. -- [-3]: Exile target nonland permanent. -- [-10]: Artifacts and planeswalkers you control gain indestructible until end of turn. Destroy all nonland permanents.
|
|
color=blue,white
|
|
type=Legendary Planeswalker
|
|
subtype=Urza
|
|
[/card]
|
|
[card]
|
|
name=Venser, the Sojourner
|
|
auto=counter(0/0,3,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Exile target permanent and return) target(*|mybattlefield) (blink)ueot
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: All creatures are unblockable) all(creature) unblockable ueot
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever you cast a spell, exile permanent") emblem transforms((,newability[@movedto(*|mystack):moveTo(exile) target(*|battlefield)])) forever dontremove controller
|
|
text=+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step. -- -1: Creatures are unblockable this turn. -- -8: You get an emblem with "Whenever you cast a spell, exile target permanent."
|
|
mana={3}{W}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Venser
|
|
[/card]
|
|
[card]
|
|
name=Vivien Reid
|
|
auto=counter(0/0,5,loyalty)
|
|
aicode=activate moveto(myhand) target(*[creature;land;zpos<=4]|mylibrary)
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Look four and put creature or land in hand) name(look) reveal:4 optionone name(Get a creature or land) target(<1>*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target artifact) destroy target(artifact)
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target enchantment) destroy target(enchantment)
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature with flying) destroy target(creature[flying])
|
|
auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: Creatures gets +2/+2 and abilities) emblem transforms((,newability[lord(creature|myBattlefield) 2/2],newability[lord(creature|myBattlefield) vigilance],newability[lord(creature|myBattlefield) trample],newability[lord(creature|myBattlefield) indestructible])) forever dontremove
|
|
text=+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. -- -3: Destroy target artifact, enchantment, or creature with flying. -- -8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."
|
|
mana={3}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Vivien
|
|
[/card]
|
|
[card]
|
|
name=Vivien of the Arkbow
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,+2,Loyalty)}:name(+2: Put two counters) target(creature) counter(1/1.2)
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Target creature deals) target(creature|myBattlefield) transforms((,newability[dynamicability<!powerstrike!> target(creature|opponentBattlefield)])) forever
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Creatures my control get...) all(creature|myBattlefield) 4/4 && trample
|
|
text=+2: Put two +1/+1 counters on up to one target creature. -- -3: Target creature you control deals damage equal to its power to target creature you don't control. -- -9: Creatures you control get +4/+4 and gain trample until end of turn.
|
|
mana={4}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Vivien
|
|
[/card]
|
|
[card]
|
|
name=Vivien, Arkbow Ranger
|
|
auto=counter(0/0,4,loyalty)
|
|
aicode=activate target(creature|mySideboard) moveto(myHand)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Put up to two +1/+1 counter) target(<upto:2>creature|myBattlefield) counter(1/1)
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Creature deals damage to other) target(creature|myBattlefield) transforms((,newability[target(*[creature;planeswalker]|battlefield) dynamicability<!powerstrike!>])) oneshot
|
|
auto={C(0/0,-5,Loyalty)}:name(-5: Search a creature from sideboard) reveal:type:*:mysideboard revealzone(mysideboard) optionone name(choose card) target(<1>creature|reveal) moveto(myhand) and!(all(other *|reveal) moveto(ownersideboard))! optiononeend optiontwo name(put back) target(<1>*|reveal) moveto(ownersideboard) and!(all(other *|reveal) moveto(ownersideboard))! optiontwoend revealend
|
|
text=+1: Distribute two +1/+1 counters among up to two target creatures. They gain trample until end of turn. -- -3: Target creature you control deals damage equal to its power to target creature or planeswalker. -- -5: You may choose a creature card you own from outside the game, reveal it, and put it into your hand.
|
|
mana={1}{G}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Vivien
|
|
[/card]
|
|
[card]
|
|
name=Vivien, Champion of the Wilds
|
|
auto=counter(0/0,4,loyalty)
|
|
auto=lord(creature|myHand) asflash
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Creature gains vigilance and reach) target(creature) vigilance uynt && reach uynt
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Reveal three and may cast it) reveal:3 optionone name(Get a card) target(<1>creature|reveal) moveTo(exile) and!( transforms((,newability[canplayfromexile forever])) forever )! optiononeend optiontwo name(put on bottom) target(<3>*|reveal) bottomoflibrary optiontwoend revealend
|
|
text=You may cast creature spells as though they had flash. -- +1: Until your next turn, up to one target creature gains vigilance and reach. -- -2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may look at that card and you may cast it if it's a creature card.
|
|
mana={2}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Vivien
|
|
[/card]
|
|
[card]
|
|
name=Vivien, Monsters' Advocate
|
|
abilities=showfromtoplibrary,canplaycreaturelibrarytop
|
|
aicode=activate moveto(myBattlefield) target(creature[manacost<=storedmanacost]|mylibrary)
|
|
auto=counter(0/0,3,Loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Create a Creature Beast 3/3) token(Beast Viv)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Cast a creature to search a lesser creature) emblem transforms((,newability[@movedTo(creature|myStack):moveTo(myBattlefield) target(creature[manacost<=storedmanacost]|myLibrary) && shuffle])) oneshot
|
|
text=You may look at the top card of your library any time. -- You may cast creature spells from the top of your library. -- +1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it. -- -2: When you cast your next creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.
|
|
mana={3}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Vivien
|
|
[/card]
|
|
[card]
|
|
name=Vivien, Nature's Avenger
|
|
auto=counter(0/0,3,loyalty)
|
|
aicode=activate transforms((,newability[all(*[zpos=findfirsttypecreature]|mylibrary) moveto(myhand) and!( all(*[zpos<=findfirsttypecreature]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Put three +1/+1 counters on target creature) target(creature) counter(1/1,3)
|
|
auto={C(0/0,-1,Loyalty)}:name(-1: Reveal a creature from top and put into your hand) reveal:1 revealzone(mylibrary) revealuntil(creature|mylibrary) optionone choice name(Get Card) target(creature|reveal) moveto(myhand) optiononeend optiontwo choice name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
|
auto={C(0/0,-6,Loyalty)}:name(-6: Target creature gets +10/+10 and trample) target(creature) 10/10 && trample ueot
|
|
text=+1: Put three +1/+1 counters on up to one target creature. -- -1: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. -- -6: Target creature gets +10/+10 and gains trample until end of turn.
|
|
mana={4}{G}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Vivien
|
|
[/card]
|
|
[card]
|
|
name=Vraska the Unseen
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,1,Loyalty)}:name(+1: Whenever damage this, destroy creature) transforms((,newability[@combatdamaged(this) from(creature):all(trigger[from]) destroy])) uynt
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target nonland permanent) destroy target(*[-land])
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Create three 1/1 Assassin) token(Assassin Token)*3
|
|
text=+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature. -- -3: Destroy target nonland permanent. -- -7: Put three 1/1 black Assassin creature tokens onto the battlefield with "Whenever this creature deals combat damage to a player, that player loses the game."
|
|
mana={3}{B}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Vraska
|
|
[/card]
|
|
[card]
|
|
name=Vraska, Betrayal's Sting
|
|
auto=alternative counter(0/0,4,loyalty)
|
|
auto=ifnot paid(alternative) then counter(0/0,6,loyalty)
|
|
auto={C(0/0,0,Loyalty)}:name(0: Draw card and lose life) draw:1 controller && life:-1 controller && _PROLIFERATE_
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Creature becomes treasure) target(creature|battlefield) transforms((removeallsubtypes,removeallcolors,newability[becomes(Treasure artifact)],,newability[{T}{S}:Add{W}],newability[{T}{S}:Add{U}],newability[{T}{S}:Add{B}],newability[{T}{S}:Add{R}],newability[{T}{S}:Add{G}])) forever
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: You get poison counter) alterpoison:9minusmypoisoncountminusend controller
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Opponent gets poison counter) alterpoison:9minusopponentpoisoncountminusend opponent
|
|
text=Compleated ({B/P} can be paid with {B} or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) -- [0]: You draw a card and you lose 1 life. Proliferate. -- [-2]: Target creature becomes a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color" and loses all other card types and abilities. -- [-9]: If target player has fewer than nine poison counters, they get a number of poison counters equal to the difference.
|
|
other={4}{B}{L:2} name(Pay 2 life)
|
|
mana={4}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Vraska
|
|
[/card]
|
|
[card]
|
|
name=Vraska, Golgari Queen
|
|
auto=counter(0/0,4,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: May sacrifice to gain 1 life and draw a card) ability$!name(May sacrifice) may sacrifice notatarget(other *|myBattlefield) && life:1 controller && draw:1 controller!$ controller
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target nonland permanent with mana cost 3 or less) destroy target(*[-land;manacost<=3])
|
|
auto={C(0/0,-9,Loyalty)}:name(-9: Emblem: Whenever combat damage, win the game) emblem transforms((,newability[@combatdamaged(player) from(creature|myBattlefield):winGame])) forever dontremove
|
|
text=+2: You may sacrifice another permanent. If you do, you gain 1 life and draw a card. -- -3: Destroy target nonland permanent with mana value 3 or less. -- -9: You get an emblem with "Whenever a creature you control deals combat damage to a player, that player loses the game."
|
|
mana={2}{B}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Vraska
|
|
[/card]
|
|
[card]
|
|
name=Vraska, Regal Gorgon
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Put a +1/+1 counter and menace) counter(1/1) target(creature) && menace ueot
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature) destroy target(creature)
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Put a +1/+1 counter for each creature) foreach(creature|mygraveyard) counter(1/1) all(creature|myBattlefield)
|
|
text=+2: Put a +1/+1 counter on up to one target creature. That creature gains menace until end of turn. -- -3: Destroy target creature. -- -10: For each creature card in your graveyard, put a +1/+1 counter on each creature you control.
|
|
mana={5}{B}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Vraska
|
|
[/card]
|
|
[card]
|
|
name=Vraska, Relic Seeker
|
|
auto=counter(0/0,6,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Create a 2/2 Pirate with Menace) token(Pirate,creature Pirate,2/2,black,menace)
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target artifact, creature or enchantment and create a Treasure) destroy target(*[artifact;creature;enchantment]) && _TREASURE_
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: life total becomes 1.) lifeset:1 opponent
|
|
text=+2: Create a 2/2 black Pirate creature token with menace. -- -3: Destroy target artifact, creature, or enchantment. Create a colorless Treasure artifact token with "{T}, Sacrifice this artifact: Add one mana of any color." -- -10: Target player's life total becomes 1.
|
|
mana={4}{B}{G}
|
|
type=Legendary Planeswalker
|
|
subtype=Vraska
|
|
[/card]
|
|
[card]
|
|
name=Vraska, Scheming Gorgon
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,2,Loyalty)}:name(+2: Creatures get +1/+0) all(creature|myBattlefield) 1/0 ueot
|
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature) destroy target(creature)
|
|
auto={C(0/0,-10,Loyalty)}:name(-10: Emblem: Creatures get deathtouch and damage to win Game) emblem transforms((,newability[@combatdamaged(player) from(creature|myBattlefield):winGame],newability[lord(creature|myBattlefield) deathtouch])) forever dontremove
|
|
text=+2: Creatures you control get +1/+0 until end of turn. -- -3: Destroy target creature. -- -10: Until end of turn, creatures you control gain deathtouch and "Whenever this creature deals damage to an opponent, that player loses the game."
|
|
mana={4}{B}{B}
|
|
type=Legendary Planeswalker
|
|
subtype=Vraska
|
|
[/card]
|
|
[card]
|
|
name=Vraska, Swarm's Eminence
|
|
auto=counter(0/0,5,loyalty)
|
|
auto=@combatdamaged(player,planeswalker) from(*[deathtouch]|myBattlefield):all(trigger[from]) counter(1/1)
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create a 1/1 Assassin) create(Assassin:Creature Assassin:1/1:black:deathtouch) and!( transforms((,newability[@damaged(planeswalker) from(this):all(trigger[to]) destroy])) forever )!
|
|
text=Whenever a creature you control with deathtouch deals damage to a player or planeswalker, put a +1/+1 counter on that creature. -- -2: Create a 1/1 black Assassin creature token with deathtouch and "Whenever this creature deals damage to a planeswalker, destroy that planeswalker."
|
|
mana={2}{BG}{BG}
|
|
type=Legendary Planeswalker
|
|
subtype=Vraska
|
|
[/card]
|
|
[card]
|
|
name=Vronos, Masked Inquisitor
|
|
auto=counter(0/0,5,loyalty)
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Phase out) target(<upto:2>other planeswalker|myBattlefield) transforms((,newability[@next end:phaseout])) forever
|
|
auto={C(0/0,+1,Loyalty)}:name(+1: Don't phase out) donothing
|
|
auto={C(0/0,-2,Loyalty)}:name(-2: Return nonland permanent) target(*[-land]|opponentbattlefield) moveto(hand)
|
|
auto={C(0/0,-7,Loyalty)}:name(-7: Artifact becomes construct) target(artifact|myBattlefield) transforms((Creature Artifact Construct,setpower=9,settoughness=9,vigilance,indestructible,unblockable)) forever
|
|
text=[+1]: Up to two other target planeswalkers you control phase out at the beginning of the next end step. (Treat them and anything attached to them as though they don't exist until your next turn.) -- [-2]: For each opponent, return up to one target nonland permanent that player controls to its owner's hand. -- [-7]: Target artifact you control becomes a 9/9 Construct artifact creature and gains vigilance, indestructible, and "This creature can't be blocked."
|
|
mana={3}{U}{U}
|
|
type=Legendary Planeswalker
|
|
subtype=Vronos
|
|
[/card]
|
|
[card]
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name=Will Kenrith
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abilities=partner,canbecommander
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partner=Rowan Kenrith
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auto=counter(0/0,4,loyalty)
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auto={C(0/0,2,Loyalty)}:name(+2: Don't target any creature) donothing
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auto={C(0/0,2,Loyalty)}:name(+2: Two creatures become 0/3) target(<upto:2>creature|battlefield) transforms((,setpower=0,settoughness=3,newability[loseabilities])) uynt
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auto={C(0/0,-2,Loyalty)}:name(-2: You draw 2 cards) token(Will Effect,Emblem,0/0,shroud,indestructible,notrigger) and!( transforms((,newability[draw:2 controller],newability[@each my beginofturn:name(Sacrifice) sacrifice],newability[lord(*[instant;sorcery;planeswalker]|mycastingzone) changecost(colorless:-2) forcedalive])) forever )!
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auto={C(0/0,-2,Loyalty)}:name(-2: Opponent draws 2 cards) token(Will Effect,Emblem,0/0,shroud,indestructible,notrigger) and!( transforms((,newability[draw:2 opponent],newability[@each my beginofturn:name(Sacrifice) sacrifice],newability[lord(*[instant;sorcery;planeswalker]|opponentcastingzone) changecost(colorless:-2) forcedalive])) forever )!
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auto={C(0/0,-8,Loyalty)}:name(-8: Whenever you cast instant or sorcery copy spell) emblem transforms((,newability[@movedTo(*[instant;sorcery]|mystack):may name(Copy spell) all(trigger[to]) name(Copy spell) activate castcard(copied noevent)])) forever dontremove
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text=+2: Until your next turn, up to two target creatures each have base power and toughness 0/3 and lose all abilities. -- -2: Target player draws two cards. Until your next turn, instant, sorcery, and planeswalker spells that player casts cost {2} less to cast. -- -8: Target player gets an emblem with "Whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copy." -- Partner with Rowan Kenrith -- Will Kenrith can be your commander.
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mana={4}{U}{U}
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type=Legendary Planeswalker
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subtype=Will
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[/card]
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[card]
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name=Will, Scholar of Frost
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auto=counter(0/0,4,loyalty)
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auto=this(variable{isflipped}>0) lord(instant,sorcery|mycastingzone) altercost(colorless,-1)
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auto=this(variable{isflipped}>0) {C(0/0,1,Loyalty)}:name(+1: Dont't target any creature) name(+1: Dont't target any creature) donothing
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auto=this(variable{isflipped}>0) {C(0/0,1,Loyalty)}:name(+1: Target creature becomes 0/2) name(+1: Target creature becomes 0/2) target(creature) transforms((,setpower=0,settoughness=2)) uynt
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auto=this(variable{isflipped}>0) {C(0/0,-3,Loyalty)}:name(-3: Draw 2 cards) name(-3: Draw 2 cards) draw:2 controller
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auto=this(variable{isflipped}>0) {C(0/0,-7,Loyalty)}:name(-7: Exile 5 permanents) name(-7: Exile 5 permanents) target(<upto:5>*|battlefield) moveto(exile) and!( transforms((,newability[token(Elemental^Creature Elemental^4/4^blue^red)])) oneshot )!
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text=Instant and sorcery spells you cast cost {1} less to cast. -- +1: Up to one target creature has base power and toughness 0/2 until your next turn. -- -3: Draw two cards. -- -7: Exile up to five target permanents. For each permanent exiled this way, its controller creates a 4/4 blue and red Elemental creature token. // {2}{R} Rowan, Scholar of Sparks
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mana={4}{U}
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type=Legendary Planeswalker
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subtype=Will
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[/card]
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[card]
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name=Wrenn and Realmbreaker
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auto=counter(0/0,4,loyalty)
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auto=lord(land|mybattlefield) transforms((,newability[{T}:add{W}],newability[{T}:add{U}],newability[{T}:add{B}],newability[{T}:add{R}],newability[{T}:add{G}]))
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auto=@counteradded(0/0,1,WrennDepleted) from(*|mygraveyard) turnlimited:name(Return permanent) transforms((,newability[if type(*[-instant;-sorcery;counter{0/0.1.WrennDepleted}]|mygraveyard)~morethan~0 then choice name(Return permanent) name(Return permanent) target(*[-instant;-sorcery;counter{0/0.1.WrennDepleted}]|mygraveyard) moveto(myhand) and!( all(*[counter{0/0.1.WrennDepleted}]|mygraveyard) removeallcounters(0/0.1.WrennDepleted) )!],newability[if type(*[-instant;-sorcery;counter{0/0.1.WrennDepleted}]|mygraveyard)~morethan~0 then choice name(Don't Return any permanent) name(Don't Return any permanent) all(*[counter{0/0.1.WrennDepleted}]|mygraveyard) removeallcounters(0/0.1.WrennDepleted)])) oneshot
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auto={C(0/0,1,Loyalty)}:name(+1: Transform land) target(land|mybattlefield) transforms((Elemental Creature,setpower=3,settoughness=3,haste,vigilance,hexproof)) uynt
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auto={C(0/0,1,Loyalty)}:name(+1: Don't transform any land) donothing
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auto={C(0/0,-2,Loyalty)}:name(-2: Mill and return) all(*[zpos<=2]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[counter(0/0.1.WrennDepleted) notrg])) ueot )! && all(*[zpos=3]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[counter(0/0.1.WrennDepleted)])) ueot )!
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auto={C(0/0,-7,Loyalty)}:name(-7: Emblem play from graveyard) emblem transforms((,newability[lord(*[-instant;-sorcery]|mygraveyard) canplayfromgraveyard])) forever dontremove
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text=Lands you control have "{T}: Add one mana of any color." -- [+1]: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land. -- [-2]: Mill three cards. You may put a permanent card from among the milled cards into your hand. -- [-7]: You get an emblem with "You may play lands and cast permanent spells from your graveyard."
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mana={1}{G}{G}
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type=Legendary Planeswalker
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subtype=Wrenn
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[/card]
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[card]
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name=Wrenn and Seven
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auto=counter(0/0,5,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Reveal top 4 cards) reveal:4 optionone name(Put lands in hand) target(<4>land|reveal) moveto(myhand) optiononeend optiontwo name(Put in graveyard) all(*[-land]|reveal) moveto(mygraveyard) optiontwoend revealend
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auto={C(0/0,0,Loyalty)}:name(0: Put lands in play) target(<anyamount>land|myhand) moveto(mybattlefield) and!( tap(noevent) )!
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auto={C(0/0,-3,Loyalty)}:name(-3: Create Treefolk) token(Treefolk Wre)
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auto={C(0/0,-8,Loyalty)}:name(-8: Return permanents and get emblem) emblem transforms((,newability[all(*[-instant;-sorcery]|mygraveyard) moveto(myhand)],newability[lord(*|mybattlefield) nomaxhand])) forever dontremove
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text=+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. -- 0: Put any number of land cards from your hand onto the battlefield tapped. -- -3: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control." -- -8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."
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mana={3}{G}{G}
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type=Legendary Planeswalker
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subtype=Wrenn
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[/card]
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[card]
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name=Wrenn and Six
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auto=counter(0/0,3,loyalty)
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auto={C(0/0,1,Loyalty)}:restriction{type(land|mygraveyard)~morethan~0} name(+1: Return target land from graveyard) moveTo(myHand) target(land|myGraveyard)
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auto={C(0/0,1,Loyalty)}:name(+1: Don't return any land) donothing
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auto={C(0/0,-1,Loyalty)}:name(-1: Deals 1 damage to any target) damage:1 target(anytarget)
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auto={C(0/0,-7,Loyalty)}:name(-7: Emblem: Instants and Sorceries have Retrace) emblem transforms((,newability[lord(*[instant;sorcery]|myGraveyard) transforms((,newability[{D(land|myhand)}:name(Discard land and gain retrace) canplayfromgraveyard limit:1]))])) forever dontremove
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text=+1: Return up to one target land card from your graveyard to your hand. -- -1: Wrenn and Six deals 1 damage to any target. -- -7: You get an emblem with "Instant and sorcery cards in your graveyard have retrace." (You may cast instant and sorcery cards from your graveyard by discarding a land card in addition to paying their other costs.)
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mana={R}{G}
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type=Legendary Planeswalker
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subtype=Wrenn
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[/card]
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[card]
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name=Xenagos, the Reveler
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aicode=activate transforms((,newability[all(*[zpos<=7]|mylibrary) moveto(exile) and!( if cantargetcard(*[creature;land]|*) then moveto(ownerbattlefield)])!)) ueot
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auto=counter(0/0,3,loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Add X combination of red and green mana for each creature) foreach(creature|mybattlefield) ability$!name(Choose one) choice name(Add Red) add{R} _ choice name(Add Green) add{G}!$ controller
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auto={C(0/0,0,Loyalty)}:name(+0: Create a 2/2 Satyr) token(Satyr,Creature Satyr,2/2,green,red,haste)
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auto={C(0/0,-6,Loyalty)}:name(-6: Exile the top seven and put creature and lands on battlefield) reveal:7 revealzone(mylibrary) optionone target(<anyamount>creature,land|reveal) moveto(mybattlefield) and!( all(*[-land;-creature]|reveal) moveto(ownerexile) )! optiononeend optiontwo all(*|reveal) moveto(ownerexile) optiontwoend revealend
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text=+1: Add X mana in any combination of {R} and/or {G}, where X is the number of creatures you control. -- 0: Put a 2/2 red and green Satyr creature token with haste onto the battlefield. -- -6: Exile the top seven cards of your library. You may put any number of creature and/or land cards from among them onto the battlefield.
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mana={2}{R}{G}
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type=Legendary Planeswalker
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subtype=Xenagos
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[/card]
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[card]
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name=Zariel, Archduke of Avernus
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auto=counter(0/0,4,Loyalty)
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auto={C(0/0,1,Loyalty)}:name(+1: Creatures get 1/0 and haste) all(creature|myBattlefield) transforms((,newability[1/0],haste)) ueot
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auto={C(0/0,0,Loyalty)}:name(+0: Create devil) token(Devil,Creature Devil,1/1,red) and!( transforms((,newability[@movedTo(this|graveyard) from(battlefield):name(Deal 1 damage) damage:1 target(anytarget)])) forever )!
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auto={C(0/0,-6,Loyalty)}:name(-6: Get emblem on combat phase) emblem transforms((,newability[@combat(attacking) source(creature|myBattlefield) turnlimited:name(Gain new combat phase) nextphasealter(add^combatphases^controller^after<combatends>)],newability[@combat(attacking) source(creature|myBattlefield) turnlimited:name(Untap all creatures after combat ends) all(creature[attacking]|myBattlefield) transforms((,newability[phaseaction[my combatends once sourceinplay] untap])) ueot])) forever dontremove
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text=+1: Creatures you control get +1/+0 and gain haste until end of turn. -- 0: Create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target." -- -6: You get an emblem with "At the end of the first combat phase on your turn, untap target creature you control. After this phase, there is an additional combat phase."
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mana={2}{R}{R}
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type=Legendary Planeswalker
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subtype=Zariel
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[/card] |