Compare commits
73 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| f9d5620d38 | |||
| 53641fc36c | |||
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| ccd421598e | |||
| e6a99ca9ac |
@@ -307,16 +307,18 @@ public class SDLActivity extends Activity implements OnKeyListener {
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importDeck.setTitle("Choose Deck to Import:");
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File root = new File(System.getenv("EXTERNAL_STORAGE") + "/Download");
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File[] files = root.listFiles();
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File[] files = root.listFiles();
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for (File f : files) {
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if (!myresult.contains(f.toString()) &&
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(f.toString().contains(".txt") ||
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f.toString().contains(".dck") ||
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f.toString().contains(".dec"))) {
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myresult.add(f.toString());
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}
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}
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if (files != null) {
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for (File f : files) {
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if (!myresult.contains(f.toString()) &&
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(f.toString().contains(".txt") ||
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f.toString().contains(".dck") ||
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f.toString().contains(".dec"))) {
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myresult.add(f.toString());
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}
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}
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}
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//get first item?
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if (!myresult.isEmpty()) {
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@@ -1115,24 +1117,49 @@ public class SDLActivity extends Activity implements OnKeyListener {
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}
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// Setup
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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//Log.d(TAG, "onCreate()");
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super.onCreate(savedInstanceState);
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private void enterImmersiveMode() {
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final View decorView = getWindow().getDecorView();
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decorView.setSystemUiVisibility(
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View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
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| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
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| View.SYSTEM_UI_FLAG_FULLSCREEN
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| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
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| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
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| View.SYSTEM_UI_FLAG_LAYOUT_STABLE
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);
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}
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@Override
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public void onWindowFocusChanged(boolean hasFocus) {
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super.onWindowFocusChanged(hasFocus);
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if (hasFocus) {
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enterImmersiveMode();
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}
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}
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StrictMode.ThreadPolicy policy = new StrictMode.ThreadPolicy.Builder().permitAll()
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.build();
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StrictMode.setThreadPolicy(policy);
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setContentView(R.layout.main);
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getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
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// So we can call stuff from static callbacks
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mSingleton = this;
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mContext = this.getApplicationContext();
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RES_FILENAME = getResourceName();
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StorageOptions.determineStorageOptions(mContext);
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checkStorageLocationPreference();
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prepareOptionMenu(null);
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}
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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StrictMode.ThreadPolicy policy = new StrictMode.ThreadPolicy.Builder().permitAll().build();
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StrictMode.setThreadPolicy(policy);
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setContentView(R.layout.main);
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// Enable immersive mode
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enterImmersiveMode();
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getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
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// So we can call stuff from static callbacks
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mSingleton = this;
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mContext = this.getApplicationContext();
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RES_FILENAME = getResourceName();
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StorageOptions.determineStorageOptions(mContext);
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checkStorageLocationPreference();
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prepareOptionMenu(null);
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}
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public void forceResDownload(final File oldRes) {
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AlertDialog.Builder resChooser = new AlertDialog.Builder(this);
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+356
-360
@@ -4926,366 +4926,362 @@ AKH;426737;https://cards.scryfall.io/large/front/6/2/628f5230-6c0d-4f24-b89a-7f3
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AKH;426858;https://cards.scryfall.io/large/front/d/c/dc98fcdd-8482-4462-ab71-935cea48e409.jpg
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AKH;426736;https://cards.scryfall.io/large/front/a/2/a2604d43-a105-440b-86b1-60d1d0c04339.jpg
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AKH;426857;https://cards.scryfall.io/large/front/5/c/5ce75b3c-4f83-4c09-9361-d7463e4921e6.jpg
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AKR;294946;https://cards.scryfall.io/large/front/c/9/c97617e2-04cc-4230-a2ee-a2d636a0655a.jpg
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AKR;294947;https://cards.scryfall.io/large/front/4/8/48343f8b-db94-4e68-9a17-0abc9571377d.jpg
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AKR;294944;https://cards.scryfall.io/large/front/0/9/0972790b-8d2b-46d8-866f-02c0c99d5dcf.jpg
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AKR;294945;https://cards.scryfall.io/large/front/4/8/48e35bc5-d96f-4991-8e1b-56274d0d680e.jpg
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AKR;294942;https://cards.scryfall.io/large/front/e/5/e5d02e15-2020-466e-9857-b8741eaa9ff6.jpg
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AKR;295118;https://cards.scryfall.io/large/front/d/d/ddc9e04a-8410-40f0-b24b-aa3b529b3502.jpg
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||||
AKR;294943;https://cards.scryfall.io/large/front/5/c/5c67c324-1acb-411c-9637-aa488a47e7d6.jpg
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AKR;295119;https://cards.scryfall.io/large/front/0/c/0cef76a7-6135-4c93-83d2-7cda9e2e7c16.jpg
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AKR;294940;https://cards.scryfall.io/large/front/3/1/318e58cf-31f0-460d-b456-86c0bd2220e2.jpg
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AKR;294940t;https://cards.scryfall.io/large/front/b/5/b5bd6905-79be-4d2c-a343-f6e6a181b3e6.jpg
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AKR;295116;https://cards.scryfall.io/large/front/f/8/f86bc112-4744-4310-a3a8-df5c6c9421b3.jpg
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AKR;295116t;https://cards.scryfall.io/large/front/2/d/2d1446ed-f114-421d-bb60-9aeb655e5adb.jpg
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AKR;294941;https://cards.scryfall.io/large/front/4/7/47d9bed8-6657-472c-9553-8def06ce9f23.jpg
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AKR;295117;https://cards.scryfall.io/large/front/2/5/25f9c83e-00fb-4574-bdca-b4162f7ba353.jpg
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AKR;295114;https://cards.scryfall.io/large/front/9/8/9820f6bf-7bd8-4e4d-b9af-f0690c00f606.jpg
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AKR;295115;https://cards.scryfall.io/large/front/a/c/acfdd28c-7bc5-4b26-8ad8-6ee77a20d2a1.jpg
|
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AKR;295112;https://cards.scryfall.io/large/front/3/7/37222065-7180-4134-b74c-d5f563c55363.jpg
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AKR;295113;https://cards.scryfall.io/large/front/f/f/fff9ed67-3c45-48ff-a1e7-f95ff35b782b.jpg
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AKR;295110;https://cards.scryfall.io/large/front/a/d/ad0c603b-4642-438b-95cc-97abecdc0753.jpg
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||||
AKR;295111;https://cards.scryfall.io/large/front/4/4/44cb3c56-3e19-4a61-a8f7-e89565f8b4b7.jpg
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||||
AKR;294948;https://cards.scryfall.io/large/front/1/8/1892e24d-57c1-4a56-968a-77f8a8b508fc.jpg
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||||
AKR;294949;https://cards.scryfall.io/large/front/4/0/404ff173-5121-46dd-a1c1-dc7afcd7b63f.jpg
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||||
AKR;294957;https://cards.scryfall.io/large/front/4/f/4f4fa62a-8297-4565-9ff5-68ba4c5b91e4.jpg
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||||
AKR;294958;https://cards.scryfall.io/large/front/c/5/c5cdbca9-edb5-46dc-8ae3-30d211b8e344.jpg
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||||
AKR;294955;https://cards.scryfall.io/large/front/b/d/bd5b84b2-ddc3-453b-b820-b23579a375ad.jpg
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||||
AKR;294956;https://cards.scryfall.io/large/front/d/8/d849dc0a-4122-497c-a2a7-e5a21dc809f5.jpg
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||||
AKR;294956t;https://cards.scryfall.io/large/front/2/4/242c381e-df58-4365-a68c-add1127a83cc.jpg
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||||
AKR;294953;https://cards.scryfall.io/large/front/9/4/94fba85b-0147-4693-aa07-3a3310465ac4.jpg
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||||
AKR;295008;https://cards.scryfall.io/large/front/2/d/2da9ca1d-48a8-41d3-82ba-ec18a5e3996a.jpg
|
||||
AKR;295129;https://cards.scryfall.io/large/front/b/2/b24894d2-7fd6-4de1-badb-27282749a0d6.jpg
|
||||
AKR;294954;https://cards.scryfall.io/large/front/8/e/8eb8922f-84b4-4973-9d5c-7fd1e65fd0c4.jpg
|
||||
AKR;295009;https://cards.scryfall.io/large/front/4/5/4535c643-7a2d-401b-8c2b-ac7fd6f594b8.jpg
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||||
AKR;294951;https://cards.scryfall.io/large/front/2/e/2edf6d59-6c04-49d0-9960-f7b6a33304da.jpg
|
||||
AKR;295006;https://cards.scryfall.io/large/front/2/4/246239f2-dfa4-4a2a-8252-baf6ed8b87ad.jpg
|
||||
AKR;295127;https://cards.scryfall.io/large/front/e/3/e3550340-82d6-460e-afad-fbc361c6c76d.jpg
|
||||
AKR;294952;https://cards.scryfall.io/large/front/6/e/6ec0e486-c726-4e5d-807f-6d7474f2f061.jpg
|
||||
AKR;294952t;https://cards.scryfall.io/large/front/b/5/b5bd6905-79be-4d2c-a343-f6e6a181b3e6.jpg
|
||||
AKR;295007;https://cards.scryfall.io/large/front/4/5/458a8212-5dd6-4e63-8d1c-b3e8fa4e0a89.jpg
|
||||
AKR;295128;https://cards.scryfall.io/large/front/f/5/f5d75537-faec-4585-a389-f352bca88af6.jpg
|
||||
AKR;295004;https://cards.scryfall.io/large/front/d/7/d7df3cea-37ec-4651-a99a-5a0f8a52adcb.jpg
|
||||
AKR;295125;https://cards.scryfall.io/large/front/c/f/cff6f158-7aaa-4abb-9171-98cb09d1afaa.jpg
|
||||
AKR;294950;https://cards.scryfall.io/large/front/1/9/193b9060-3b1b-4f62-86db-b1a9e37d654b.jpg
|
||||
AKR;294950t;https://cards.scryfall.io/large/front/b/5/b5bd6905-79be-4d2c-a343-f6e6a181b3e6.jpg
|
||||
AKR;295005;https://cards.scryfall.io/large/front/c/8/c8e41f4a-dc4d-4f00-875d-0f16b0515b99.jpg
|
||||
AKR;295126;https://cards.scryfall.io/large/front/6/7/6795edf2-3134-45d1-87bf-d96213c37c89.jpg
|
||||
AKR;295002;https://cards.scryfall.io/large/front/2/1/21288bf8-b976-4ef0-9ad5-8c0e64631277.jpg
|
||||
AKR;295123;https://cards.scryfall.io/large/front/5/d/5d2af3bd-35a3-4a94-b35d-ea493ac0dc17.jpg
|
||||
AKR;295003;https://cards.scryfall.io/large/front/7/3/733c8d27-ce7e-4394-acf7-aaefbe7ead67.jpg
|
||||
AKR;295124;https://cards.scryfall.io/large/front/d/f/df8e8114-ff5c-444e-9e45-87883ab49e54.jpg
|
||||
AKR;295000;https://cards.scryfall.io/large/front/3/f/3f5615d9-a451-41cc-aca0-120ccddb46bd.jpg
|
||||
AKR;295121;https://cards.scryfall.io/large/front/3/3/33432cc9-82ba-4dd9-b6b2-67120c6ee271.jpg
|
||||
AKR;295001;https://cards.scryfall.io/large/front/c/0/c07a0f03-c019-44bc-9289-d4937d5e8f9b.jpg
|
||||
AKR;295122;https://cards.scryfall.io/large/front/8/d/8db41268-9223-4dd9-91b8-7a63f75884e9.jpg
|
||||
AKR;295120;https://cards.scryfall.io/large/front/8/c/8c47b08c-7182-4315-8ad1-8ecad048a0df.jpg
|
||||
AKR;294959;https://cards.scryfall.io/large/front/1/f/1fae3264-ff83-423e-915b-2f48d775b306.jpg
|
||||
AKR;294847;https://cards.scryfall.io/large/front/c/0/c0848afc-fc62-44d3-82be-5de86a12a630.jpg
|
||||
AKR;294847t;https://cards.scryfall.io/large/front/2/d/2d1446ed-f114-421d-bb60-9aeb655e5adb.jpg
|
||||
AKR;294968;https://cards.scryfall.io/large/front/0/e/0e467a14-00b5-4dfb-9c3a-4e064de1b5fc.jpg
|
||||
AKR;294848;https://cards.scryfall.io/large/front/e/c/ec265d99-808f-4024-91b2-6575b46fd6f8.jpg
|
||||
AKR;294969;https://cards.scryfall.io/large/front/3/c/3c170f2f-5092-411b-a4e7-849536e87577.jpg
|
||||
AKR;294845;https://cards.scryfall.io/large/front/a/5/a521c421-4051-4cd7-80ce-48204f358e2b.jpg
|
||||
AKR;294966;https://cards.scryfall.io/large/front/6/f/6fff168c-6a0f-473f-86db-8cc8f619fd58.jpg
|
||||
AKR;294846;https://cards.scryfall.io/large/front/f/c/fcd46d13-c83f-47db-ac2e-d351f38f4a84.jpg
|
||||
AKR;294967;https://cards.scryfall.io/large/front/b/5/b5d4399f-8a9f-4fd3-8f42-9c1b3ec4ea43.jpg
|
||||
AKR;294843;https://cards.scryfall.io/large/front/2/8/2827614d-97b8-45b3-a820-1971a67a6e29.jpg
|
||||
AKR;294964;https://cards.scryfall.io/large/front/5/6/568b0f30-9e78-4f05-b562-77cd8b048c9e.jpg
|
||||
AKR;295019;https://cards.scryfall.io/large/front/6/7/6778e1de-16d6-408c-b49b-b17a45bacf83.jpg
|
||||
AKR;294844;https://cards.scryfall.io/large/front/4/b/4bfbff2e-8465-4c32-92c3-44b2db08715a.jpg
|
||||
AKR;294965;https://cards.scryfall.io/large/front/4/1/41276e5d-41b8-4dab-9880-c30e7e2dee13.jpg
|
||||
AKR;294841;https://cards.scryfall.io/large/front/8/e/8e89f936-38ba-45f7-9c9b-d2d5055a4377.jpg
|
||||
AKR;294962;https://cards.scryfall.io/large/front/8/0/806830e3-7296-4982-b366-fa443bda3989.jpg
|
||||
AKR;295017;https://cards.scryfall.io/large/front/8/a/8ab38f87-4c74-4b16-aa7f-c449c0ec5c3b.jpg
|
||||
AKR;295138;https://cards.scryfall.io/large/front/4/e/4ec9b7c6-bdee-434c-bea9-1b68bee01301.jpg
|
||||
AKR;294842;https://cards.scryfall.io/large/front/c/1/c1c4274b-4268-48af-bbf0-38349a317a99.jpg
|
||||
AKR;294963;https://cards.scryfall.io/large/front/8/7/876a4141-6412-45d3-9e00-e86003b367ce.jpg
|
||||
AKR;295018;https://cards.scryfall.io/large/front/b/7/b7d825f6-ae7d-4475-be54-52b21f168311.jpg
|
||||
AKR;295139;https://cards.scryfall.io/large/front/4/e/4ec9b7c6-bdee-434c-bea9-1b68bee01301.jpg
|
||||
AKR;294960;https://cards.scryfall.io/large/front/6/c/6c85da54-e21a-4548-b85a-f4c2e9084c03.jpg
|
||||
AKR;295015;https://cards.scryfall.io/large/front/8/1/8168540a-0629-443a-abc2-8641175f4d80.jpg
|
||||
AKR;295136;https://cards.scryfall.io/large/front/4/e/4ec9b7c6-bdee-434c-bea9-1b68bee01301.jpg
|
||||
AKR;294840;https://cards.scryfall.io/large/front/4/1/41b282de-e204-47be-99ea-2596c12bd81c.jpg
|
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AKR;294961;https://cards.scryfall.io/large/front/3/b/3b88be55-ad39-4db3-8eaa-f83069126a2b.jpg
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||||
AKR;295016;https://cards.scryfall.io/large/front/4/6/4673d4df-e4ba-4ce6-9dec-1cd699250eff.jpg
|
||||
AKR;295137;https://cards.scryfall.io/large/front/4/e/4ec9b7c6-bdee-434c-bea9-1b68bee01301.jpg
|
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AKR;295013;https://cards.scryfall.io/large/front/e/e/eee5cbc2-7015-4b46-a9f4-d5dd27bed6e8.jpg
|
||||
AKR;295134;https://cards.scryfall.io/large/front/4/e/4ec9b7c6-bdee-434c-bea9-1b68bee01301.jpg
|
||||
AKR;295014;https://cards.scryfall.io/large/front/c/d/cd925b9d-da4f-4454-a942-43cf06e6e653.jpg
|
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AKR;295135;https://cards.scryfall.io/large/front/4/e/4ec9b7c6-bdee-434c-bea9-1b68bee01301.jpg
|
||||
AKR;295011;https://cards.scryfall.io/large/front/0/d/0d924895-db61-44f3-95eb-7b35f02fbc02.jpg
|
||||
AKR;295132;https://cards.scryfall.io/large/front/f/1/f1688f02-3d03-4e3b-a491-1266f8ab7efd.jpg
|
||||
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|
||||
AKR;547726;https://cards.scryfall.io/large/front/7/0/70d1af08-f4e6-4030-8ebe-30d9d706b114.jpg
|
||||
AKR;547727;https://cards.scryfall.io/large/front/2/6/26280503-e30f-403a-a6ff-2dcb3ca866d6.jpg
|
||||
AKR;547728;https://cards.scryfall.io/large/front/5/1/5110266b-8fb7-446a-8059-f6bf358bd8aa.jpg
|
||||
AKR;547729;https://cards.scryfall.io/large/front/1/a/1acee76b-3fe3-427d-8575-97f44843d9c5.jpg
|
||||
AKR;547730;https://cards.scryfall.io/large/front/c/1/c16b46c4-8d83-4176-aa3d-d5787bb54f3d.jpg
|
||||
AKR;547731;https://cards.scryfall.io/large/front/1/0/10cb9813-0c4b-40e7-a883-90737116a417.jpg
|
||||
AKR;547732;https://cards.scryfall.io/large/front/8/0/80752994-d83f-4862-8c3b-3348178dbf52.jpg
|
||||
AKR;547733;https://cards.scryfall.io/large/front/1/0/1024c07a-8764-4a78-8f82-1b1dd943e06f.jpg
|
||||
AKR;547734;https://cards.scryfall.io/large/front/3/f/3f78276a-d2a7-4b7f-aff8-dcbb982aa909.jpg
|
||||
AKR;547735;https://cards.scryfall.io/large/front/7/d/7dd7d787-b149-492c-bf13-3f5a01507701.jpg
|
||||
AKR;547736;https://cards.scryfall.io/large/front/1/8/18c1fcb8-1b50-4fc0-a3e1-34a748652a60.jpg
|
||||
AKR;547737;https://cards.scryfall.io/large/front/2/0/20400cac-5046-4751-b157-53ac6c828d3f.jpg
|
||||
AKR;547738;https://cards.scryfall.io/large/front/a/d/ad0c603b-4642-438b-95cc-97abecdc0753.jpg
|
||||
AKR;547739;https://cards.scryfall.io/large/front/4/4/44cb3c56-3e19-4a61-a8f7-e89565f8b4b7.jpg
|
||||
AKR;547740;https://cards.scryfall.io/large/front/3/7/37222065-7180-4134-b74c-d5f563c55363.jpg
|
||||
AKR;547741;https://cards.scryfall.io/large/front/f/f/fff9ed67-3c45-48ff-a1e7-f95ff35b782b.jpg
|
||||
AKR;547742;https://cards.scryfall.io/large/front/9/8/9820f6bf-7bd8-4e4d-b9af-f0690c00f606.jpg
|
||||
AKR;547743;https://cards.scryfall.io/large/front/a/c/acfdd28c-7bc5-4b26-8ad8-6ee77a20d2a1.jpg
|
||||
AKR;547744;https://cards.scryfall.io/large/front/f/8/f86bc112-4744-4310-a3a8-df5c6c9421b3.jpg
|
||||
AKR;547745;https://cards.scryfall.io/large/front/2/5/25f9c83e-00fb-4574-bdca-b4162f7ba353.jpg
|
||||
AKR;547746;https://cards.scryfall.io/large/front/d/d/ddc9e04a-8410-40f0-b24b-aa3b529b3502.jpg
|
||||
AKR;547747;https://cards.scryfall.io/large/front/0/c/0cef76a7-6135-4c93-83d2-7cda9e2e7c16.jpg
|
||||
AKR;547748;https://cards.scryfall.io/large/front/8/c/8c47b08c-7182-4315-8ad1-8ecad048a0df.jpg
|
||||
AKR;547749;https://cards.scryfall.io/large/front/3/3/33432cc9-82ba-4dd9-b6b2-67120c6ee271.jpg
|
||||
AKR;547750;https://cards.scryfall.io/large/front/8/d/8db41268-9223-4dd9-91b8-7a63f75884e9.jpg
|
||||
AKR;547751;https://cards.scryfall.io/large/front/5/d/5d2af3bd-35a3-4a94-b35d-ea493ac0dc17.jpg
|
||||
AKR;547752;https://cards.scryfall.io/large/front/d/f/df8e8114-ff5c-444e-9e45-87883ab49e54.jpg
|
||||
AKR;547753;https://cards.scryfall.io/large/front/c/f/cff6f158-7aaa-4abb-9171-98cb09d1afaa.jpg
|
||||
AKR;547754;https://cards.scryfall.io/large/front/6/7/6795edf2-3134-45d1-87bf-d96213c37c89.jpg
|
||||
AKR;547755;https://cards.scryfall.io/large/front/e/3/e3550340-82d6-460e-afad-fbc361c6c76d.jpg
|
||||
AKR;547756;https://cards.scryfall.io/large/front/f/5/f5d75537-faec-4585-a389-f352bca88af6.jpg
|
||||
AKR;547757;https://cards.scryfall.io/large/front/b/2/b24894d2-7fd6-4de1-badb-27282749a0d6.jpg
|
||||
AKR;547758;https://cards.scryfall.io/large/front/e/6/e67aa382-c2aa-4679-b2e3-1de5fcb812ea.jpg
|
||||
AKR;547759;https://cards.scryfall.io/large/front/a/b/ab615706-8b0f-4367-bf3a-0394cae6d52f.jpg
|
||||
AKR;547760;https://cards.scryfall.io/large/front/f/1/f1688f02-3d03-4e3b-a491-1266f8ab7efd.jpg
|
||||
AKR;547761;https://cards.scryfall.io/large/front/4/e/4ec9b7c6-bdee-434c-bea9-1b68bee01301.jpg
|
||||
AKR;547762;https://cards.scryfall.io/large/front/2/3/23b6b5a9-b564-4b18-a3e0-b9d5aec7f680.jpg
|
||||
AKR;547763;https://cards.scryfall.io/large/front/2/f/2fb2b4a1-e744-4d55-abf9-d96b5533ecae.jpg
|
||||
AKR;547764;https://cards.scryfall.io/large/front/1/a/1a26154f-dfe5-481d-acdd-237ea08f069a.jpg
|
||||
AKR;547765;https://cards.scryfall.io/large/front/b/b/bb758bb6-99a7-47c2-80c2-47a56a7a4b33.jpg
|
||||
AKR;547766;https://cards.scryfall.io/large/front/c/e/ce27a3ec-4652-4bf8-9f06-281f53dd966c.jpg
|
||||
AKR;547767;https://cards.scryfall.io/large/front/9/6/96c7dee9-118c-4c16-a63e-46c5b042503f.jpg
|
||||
AKR;547768;https://cards.scryfall.io/large/front/1/7/17aedf7f-52ec-4448-8b78-5b18a568ceaa.jpg
|
||||
AKR;547769;https://cards.scryfall.io/large/front/c/5/c54e794b-6025-471a-ba2e-a5347dc0d42b.jpg
|
||||
AKR;547770;https://cards.scryfall.io/large/front/9/e/9efead6b-5c61-479c-8974-c8be99ca95ca.jpg
|
||||
AKR;547771;https://cards.scryfall.io/large/front/2/5/25d2ef53-0986-4509-8af3-9dfb8ebcf908.jpg
|
||||
AKR;547772;https://cards.scryfall.io/large/front/f/1/f1c49677-840f-409f-8af2-033989f6b774.jpg
|
||||
AKR;547773;https://cards.scryfall.io/large/front/3/a/3ae471f9-f463-4918-9980-18c97b6f1b6d.jpg
|
||||
AKR;547774;https://cards.scryfall.io/large/front/7/e/7e68108b-ad0c-44bf-aace-8ee2240a2325.jpg
|
||||
AKR;547775;https://cards.scryfall.io/large/front/a/7/a796d1c4-71af-432c-bb1a-df00252554d0.jpg
|
||||
AKR;547776;https://cards.scryfall.io/large/front/a/2/a2f2b747-a8b8-454c-9f04-b30693f1ec1a.jpg
|
||||
AKR;547777;https://cards.scryfall.io/large/front/9/b/9bdd8409-7309-4239-a0f0-39755506610a.jpg
|
||||
AKR;547778;https://cards.scryfall.io/large/front/f/a/faca8395-8228-40ea-b638-000a494a8b55.jpg
|
||||
AKR;547779;https://cards.scryfall.io/large/front/3/9/397c6517-08e5-441f-a409-ffe383503864.jpg
|
||||
AKR;547780;https://cards.scryfall.io/large/front/1/4/14c4ac40-e8fb-4076-9f11-dcb6a919aed5.jpg
|
||||
AKR;547781;https://cards.scryfall.io/large/front/1/9/19f44dcb-e911-4000-935f-5455edb8f868.jpg
|
||||
AKR;547782;https://cards.scryfall.io/large/front/f/6/f6d3d5a6-7d26-44eb-b040-c50fb1f867e1.jpg
|
||||
AKR;547783;https://cards.scryfall.io/large/front/9/b/9b1da399-d8ca-48a9-96a3-dd1af1ee5e1e.jpg
|
||||
AKR;547784;https://cards.scryfall.io/large/front/9/5/95b6bba2-cb1f-4598-827b-a0ab26e925aa.jpg
|
||||
AKR;547785;https://cards.scryfall.io/large/front/d/e/de6c04b6-7a25-4a0b-9561-0358a2acef43.jpg
|
||||
AKR;547786;https://cards.scryfall.io/large/front/3/8/38fbd6fa-39d9-4bc1-b870-dd6f7ff8f807.jpg
|
||||
AKR;547787;https://cards.scryfall.io/large/front/a/6/a6dc63b6-3a3f-4f14-af8a-f239b07f5b5a.jpg
|
||||
AKR;547788;https://cards.scryfall.io/large/front/8/f/8faef4f9-931f-40ab-8ed6-5fcb5c680afa.jpg
|
||||
AKR;547789;https://cards.scryfall.io/large/front/b/f/bfa36806-235e-49b7-a637-494c91926ede.jpg
|
||||
AKR;547790;https://cards.scryfall.io/large/front/f/e/febd8326-9ba6-43de-bb29-910cb459498e.jpg
|
||||
AKR;547791;https://cards.scryfall.io/large/front/3/f/3f700330-5fcc-49b8-9163-072627016b95.jpg
|
||||
AKR;547792;https://cards.scryfall.io/large/front/f/0/f0d7bd96-db52-4f61-925b-0db725b5d35b.jpg
|
||||
AKR;547793;https://cards.scryfall.io/large/front/e/e/eea5d6e0-12f4-44db-889d-39e7f0a5af06.jpg
|
||||
AKR;547794;https://cards.scryfall.io/large/front/7/9/79feda10-5d6f-4497-ae2e-9f41004dc343.jpg
|
||||
AKR;547795;https://cards.scryfall.io/large/front/d/d/ddd96b62-a752-4fc9-8d1e-fc35f9617f90.jpg
|
||||
AKR;547796;https://cards.scryfall.io/large/front/2/a/2ac19bca-0fd3-48ec-86a8-aa8be2f76853.jpg
|
||||
AKR;547797;https://cards.scryfall.io/large/front/a/6/a63e9c8a-2eed-45f7-836d-071208b69a77.jpg
|
||||
AKR;547798;https://cards.scryfall.io/large/front/3/8/38ba5598-ca5c-42da-83d7-b22243c8704e.jpg
|
||||
AKR;547799;https://cards.scryfall.io/large/front/d/5/d500a6ce-5a5b-4509-b110-2d29dd0b353f.jpg
|
||||
AKR;547800;https://cards.scryfall.io/large/front/6/d/6dd377f3-cd2a-4df7-8b5e-7c4fbc270014.jpg
|
||||
AKR;547801;https://cards.scryfall.io/large/front/5/9/59e221bf-6b14-4a9f-b7fd-eb42bc3d63a5.jpg
|
||||
AKR;547802;https://cards.scryfall.io/large/front/7/e/7e62bff1-e78e-4e1a-b021-d891eb0f309b.jpg
|
||||
AKR;547803;https://cards.scryfall.io/large/front/1/4/1481cb23-7f39-47cf-afe8-aecc798a1dab.jpg
|
||||
AKR;547804;https://cards.scryfall.io/large/front/6/f/6f0c11f7-f131-4d12-a027-a25df8155cc6.jpg
|
||||
AKR;547805;https://cards.scryfall.io/large/front/e/4/e4ea7c31-340f-49e8-bcf9-287717102cb0.jpg
|
||||
AKR;547806;https://cards.scryfall.io/large/front/c/4/c4b80710-0057-4b7e-aa50-4d4d67dfbae2.jpg
|
||||
ALA;174859t;https://cards.scryfall.io/large/front/9/2/927580e6-353a-46bb-ac05-52a5fa78a959.jpg
|
||||
ALA;179421t;https://cards.scryfall.io/large/front/9/2/927580e6-353a-46bb-ac05-52a5fa78a959.jpg
|
||||
ALA;175012t;https://cards.scryfall.io/large/front/3/5/3546df95-926d-421d-a763-e559a1847273.jpg
|
||||
|
||||
|
Can't render this file because it is too large.
|
@@ -1,79 +1,24 @@
|
||||
#NAME:Alliance
|
||||
#DESC:In the castle of Bant,
|
||||
#DESC:the call to battle
|
||||
#DESC:echoes the prayer of Asha.
|
||||
#DESC:Prepare to face Bant's light!
|
||||
#4x unsummon
|
||||
1229
|
||||
1229
|
||||
1229
|
||||
1229
|
||||
#4x Elvish Archer {1}{G}, 2/1 first strike
|
||||
1242
|
||||
1242
|
||||
1242
|
||||
1242
|
||||
#4x Scryb Sprites, Faerie, {G}, 1/1 flying
|
||||
1264
|
||||
1264
|
||||
1264
|
||||
1264
|
||||
#4x Savannah Lion, {W},2/1
|
||||
1365
|
||||
1365
|
||||
1365
|
||||
1365
|
||||
#4x Sword to plowshares {W}
|
||||
1367
|
||||
1367
|
||||
1367
|
||||
1367
|
||||
#4x Tundra Wolves {W} - 1/1, first strike
|
||||
129604
|
||||
129604
|
||||
129604
|
||||
129604
|
||||
#4x Waveskimmer Aven - Creature Bird Soldier - {2}{G}{W}{U} - 2/4 Flying Exalted
|
||||
174955
|
||||
174955
|
||||
174955
|
||||
174955
|
||||
#4x Rhox War monk - Creature {G}{W}{U} - 3/4 Lifelink
|
||||
174957
|
||||
174957
|
||||
174957
|
||||
174957
|
||||
#4x Deft duelist - Creature {W}{U} - 2/1 First Strike,Shroud
|
||||
175121
|
||||
175121
|
||||
175121
|
||||
175121
|
||||
#4x Steward of Valeron - Creature — Human Druid Knight - {W}{G} - 2/2 {T}:add {G}
|
||||
175134
|
||||
175134
|
||||
175134
|
||||
175134
|
||||
#7x plains 10E
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
#7x Forest 10E
|
||||
129562
|
||||
129562
|
||||
129562
|
||||
129562
|
||||
129562
|
||||
129562
|
||||
129562
|
||||
#6x Island 10E
|
||||
129609
|
||||
129609
|
||||
129609
|
||||
129609
|
||||
129609
|
||||
129609
|
||||
|
||||
#DESC:Order, honor and community
|
||||
#DESC:are preserved by the
|
||||
#DESC:noble warriors and the
|
||||
#DESC:towering castles of Bant
|
||||
#DESC:
|
||||
#DESC:Win matches to unlock more
|
||||
#DESC:opponents, sets and game modes
|
||||
Deft Duelist (ALA) * 4
|
||||
Elvish Archers (RV) * 4
|
||||
Forest (10E) * 4
|
||||
Forest (ALA) * 3
|
||||
Island (10E) * 3
|
||||
Island (ALA) * 3
|
||||
Plains (10E) * 4
|
||||
Plains (ALA) * 3
|
||||
Rhox War Monk (ALA) * 4
|
||||
Savannah Lions (RV) * 4
|
||||
Scryb Sprites (RV) * 4
|
||||
Steward of Valeron (ALA) * 4
|
||||
Swords to Plowshares (RV) * 4
|
||||
Tundra Wolves (10E) * 4
|
||||
Unsummon (RV) * 4
|
||||
Waveskimmer Aven (ALA) * 4
|
||||
|
||||
@@ -1,79 +1,26 @@
|
||||
#Plain black deck
|
||||
#NAME:Terror
|
||||
#DESC:They groaned, they stirred,
|
||||
#DESC:'They groaned, they stirred,
|
||||
#DESC:they all uprose,
|
||||
#DESC:Nor spake, nor moved their eyes;
|
||||
#DESC:It had been strange,
|
||||
#DESC:even in a dream,
|
||||
#DESC:To have seen those dead men rise
|
||||
#4x Hypnotic Specter
|
||||
129600
|
||||
129600
|
||||
129600
|
||||
129600
|
||||
#4x Terror
|
||||
135199
|
||||
135199
|
||||
135199
|
||||
135199
|
||||
#4x Bad moon
|
||||
1144
|
||||
1144
|
||||
1144
|
||||
1144
|
||||
#4x Severed Legion
|
||||
129693
|
||||
129693
|
||||
129693
|
||||
129693
|
||||
#4x Unholy Strength
|
||||
129780
|
||||
129780
|
||||
129780
|
||||
129780
|
||||
#4x Black Vise
|
||||
1097
|
||||
1097
|
||||
1097
|
||||
1097
|
||||
#4x Black Knight
|
||||
1145
|
||||
1145
|
||||
1145
|
||||
1145
|
||||
#4x Bog Wraith
|
||||
129491
|
||||
129491
|
||||
129491
|
||||
129491
|
||||
#4x Will-o'-the-Wisp
|
||||
1187
|
||||
1187
|
||||
1187
|
||||
1187
|
||||
#4x Zombie Master
|
||||
1188
|
||||
1188
|
||||
1188
|
||||
1188
|
||||
#20 x Swamp
|
||||
1373
|
||||
1373
|
||||
1373
|
||||
1373
|
||||
1373
|
||||
1373
|
||||
1373
|
||||
1373
|
||||
1373
|
||||
1373
|
||||
1373
|
||||
1373
|
||||
1373
|
||||
1373
|
||||
1373
|
||||
1373
|
||||
1373
|
||||
1373
|
||||
1373
|
||||
1373
|
||||
#DESC:To have seen those dead men rise'
|
||||
#DESC:Samuel Taylor Coleridge
|
||||
#DESC:
|
||||
#DESC:Win matches to unlock more
|
||||
#DESC:opponents, sets and game modes
|
||||
Bad Moon (RV) * 4
|
||||
Black Knight (RV) * 4
|
||||
Black Vise (RV) * 4
|
||||
Bog Wraith (10E) * 4
|
||||
Hypnotic Specter (10E) * 4
|
||||
Severed Legion (10E) * 4
|
||||
Swamp (10E) * 4
|
||||
Swamp (4ED) * 4
|
||||
Swamp (9ED) * 4
|
||||
Swamp (M10) * 4
|
||||
Swamp (RV) * 4
|
||||
Terror (10E) * 4
|
||||
Unholy Strength (10E) * 4
|
||||
Will-o'-the-Wisp (RV) * 4
|
||||
Zombie Master (RV) * 4
|
||||
|
||||
@@ -1,79 +1,24 @@
|
||||
#NAME:Jungle
|
||||
#DESC:Creatures of the mountains,
|
||||
#DESC:forests, and plains,
|
||||
#DESC:are ready to take their revenge.
|
||||
|
||||
# (PSY) added 1x Tundra Wolves, 1x Scryb Sprites, 1x Forest, 1x Mountain, to bring card count to 60
|
||||
|
||||
#Spark Elemental
|
||||
129577
|
||||
129577
|
||||
129577
|
||||
129577
|
||||
#Tundra Wolves
|
||||
129604
|
||||
129604
|
||||
129604
|
||||
129604
|
||||
#Watchwolf
|
||||
83625
|
||||
83625
|
||||
83625
|
||||
83625
|
||||
#Wooly Thoctar
|
||||
175062
|
||||
175062
|
||||
175062
|
||||
175062
|
||||
#Scryb Sprites
|
||||
1264
|
||||
1264
|
||||
1264
|
||||
1264
|
||||
#Lightning Bolt
|
||||
1303
|
||||
1303
|
||||
1303
|
||||
1303
|
||||
#Kird Ape
|
||||
1302
|
||||
1302
|
||||
1302
|
||||
1302
|
||||
#Savannah Lions
|
||||
1365
|
||||
1365
|
||||
1365
|
||||
1365
|
||||
#Swords to Plowshares
|
||||
1367
|
||||
1367
|
||||
1367
|
||||
1367
|
||||
#Forest6
|
||||
1388
|
||||
1388
|
||||
1388
|
||||
1388
|
||||
1388
|
||||
1388
|
||||
#Plains9
|
||||
1397
|
||||
1397
|
||||
1397
|
||||
1397
|
||||
1397
|
||||
1397
|
||||
1397
|
||||
1397
|
||||
1397
|
||||
#Mountain9
|
||||
1390
|
||||
1390
|
||||
1390
|
||||
1390
|
||||
1390
|
||||
1390
|
||||
1390
|
||||
1390
|
||||
1390
|
||||
#DESC:In the heart of the jungle
|
||||
#DESC:there are wild beasts
|
||||
#DESC:both cunning and fierce
|
||||
#DESC:
|
||||
#DESC:Win matches to unlock more
|
||||
#DESC:opponents, sets and game modes
|
||||
Forest (10E) * 2
|
||||
Forest (RV) * 4
|
||||
Kird Ape (RV) * 4
|
||||
Lightning Bolt (RV) * 4
|
||||
Mountain (10E) * 4
|
||||
Mountain (RAV) * 1
|
||||
Mountain (RV) * 4
|
||||
Plains (10E) * 4
|
||||
Plains (RAV) * 1
|
||||
Plains (RV) * 4
|
||||
Savannah Lions (RV) * 4
|
||||
Scryb Sprites (RV) * 4
|
||||
Spark Elemental (10E) * 4
|
||||
Swords to Plowshares (RV) * 4
|
||||
Tundra Wolves (10E) * 4
|
||||
Watchwolf (RAV) * 4
|
||||
Woolly Thoctar (ALA) * 4
|
||||
|
||||
@@ -1,86 +1,25 @@
|
||||
#NAME:Deep Blue
|
||||
#DESC:"Are you sure you want to
|
||||
#DESC: send that mighty creature
|
||||
#DESC: into the battle?
|
||||
#DESC:'Here have we war for war,
|
||||
#DESC:and blood for blood,
|
||||
#DESC:Controlment for controlment'
|
||||
#DESC:William Shakespeare
|
||||
#DESC:
|
||||
#DESC: You realize it might end up
|
||||
#DESC: fighting against you, right?
|
||||
#DESC:
|
||||
#DESC: It's not like I did not warn
|
||||
#DESC: you with that Boomerang ..."
|
||||
#Blue Deck, with Persusasion
|
||||
#24 Islands
|
||||
158237
|
||||
158237
|
||||
158237
|
||||
158237
|
||||
158237
|
||||
158237
|
||||
158237
|
||||
157875
|
||||
157875
|
||||
157875
|
||||
157875
|
||||
157875
|
||||
157875
|
||||
157875
|
||||
157883
|
||||
157883
|
||||
157883
|
||||
157883
|
||||
157883
|
||||
157883
|
||||
157883
|
||||
# (PSY) Actually these were only 21 Islands, adding 3 more:
|
||||
158237
|
||||
157875
|
||||
157883
|
||||
#3Jhessian Lookout
|
||||
# (PSY) These were listed under "Islands"
|
||||
176428
|
||||
176428
|
||||
176428
|
||||
#4persusasion
|
||||
129900
|
||||
129900
|
||||
129900
|
||||
129900
|
||||
#2Control Magic
|
||||
1194
|
||||
1194
|
||||
#4Boomerang
|
||||
129494
|
||||
129494
|
||||
129494
|
||||
129494
|
||||
#4Lord of Atlantis
|
||||
1206
|
||||
1206
|
||||
1206
|
||||
1206
|
||||
#2Merfolk
|
||||
# (PSY) Adding 1 to bring card count to 60
|
||||
1210
|
||||
1210
|
||||
1210
|
||||
#4Gravelgill
|
||||
141935
|
||||
141935
|
||||
141935
|
||||
141935
|
||||
#4Unsummon
|
||||
136218
|
||||
136218
|
||||
136218
|
||||
136218
|
||||
#4Counsel of the Soratami
|
||||
134757
|
||||
134757
|
||||
134757
|
||||
134757
|
||||
#2Air Elemental
|
||||
129459
|
||||
129459
|
||||
#2 Mahamoti djinn
|
||||
129633
|
||||
129633
|
||||
#DESC:Win matches to unlock more
|
||||
#DESC:opponents, sets and game modes
|
||||
Air Elemental (10E) * 2
|
||||
Boomerang (10E) * 4
|
||||
Control Magic (RV) * 4
|
||||
Coral Merfolk (M10) * 3
|
||||
Counsel of the Soratami (10E) * 4
|
||||
Gravelgill Axeshark (SHM) * 4
|
||||
Island (10E) * 4
|
||||
Island (4ED) * 4
|
||||
Island (6ED) * 4
|
||||
Island (9ED) * 4
|
||||
Island (M10) * 4
|
||||
Island (RV) * 4
|
||||
Lord of Atlantis (RV) * 4
|
||||
Mahamoti Djinn (10E) * 2
|
||||
Merfolk of the Pearl Trident (RV) * 3
|
||||
Persuasion (10E) * 2
|
||||
Unsummon (10E) * 4
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
#NAME:Rats!
|
||||
#DESC:"They fought the dogs,
|
||||
#DESC: and killed the cats,
|
||||
#DESC:'They fought the dogs,
|
||||
#DESC: and killed the cats,
|
||||
#DESC:And bit the babies in the cradles,
|
||||
#DESC:And ate the cheeses out of the vats
|
||||
#DESC:And licked the soup
|
||||
@@ -10,17 +10,23 @@
|
||||
#DESC:And even spoiled the women's chats,
|
||||
#DESC:By drowning their speaking
|
||||
#DESC:With shrieking and squeaking
|
||||
#DESC:In fifty different sharps and flats."
|
||||
#Black Deck, Rats
|
||||
#26 Swamps
|
||||
#DESC:In fifty different sharps and flats.'
|
||||
#DESC:Robert Browning
|
||||
#HINT:combo hold(Fear|myhand)^until(Relentless Rats|mybattlefield)^cast(Fear|myhand) targeting(Relentless Rats|mybattlefield)^totalmananeeded({B}{B})
|
||||
Ascendant Evincar (10E) * 2
|
||||
Fear (10E) * 4
|
||||
Oona's Gatewarden (SHM) * 4
|
||||
Plague Beetle (10E) * 4
|
||||
Plague Rats (RV) * 4
|
||||
Rain of Tears (10E) * 4
|
||||
Relentless Rats (10E) * 4
|
||||
Relentless Rats (M10) * 4
|
||||
Relentless Rats (M11) * 4
|
||||
# SHM Swamps
|
||||
157886
|
||||
157886
|
||||
157886
|
||||
157886
|
||||
157886
|
||||
157871
|
||||
157871
|
||||
157871
|
||||
157871
|
||||
157871
|
||||
157871
|
||||
@@ -29,54 +35,10 @@
|
||||
158239
|
||||
158239
|
||||
158239
|
||||
158239
|
||||
158239
|
||||
158239
|
||||
157889
|
||||
157889
|
||||
157889
|
||||
157889
|
||||
157889
|
||||
157889
|
||||
157889
|
||||
#4plague rats
|
||||
1173
|
||||
1173
|
||||
1173
|
||||
1173
|
||||
#4plague beetle
|
||||
129678
|
||||
129678
|
||||
129678
|
||||
129678
|
||||
#12 relentless rats
|
||||
135236
|
||||
135236
|
||||
135236
|
||||
135236
|
||||
135236
|
||||
135236
|
||||
135236
|
||||
135236
|
||||
135236
|
||||
135236
|
||||
135236
|
||||
135236
|
||||
#4Oona's Gatewarden
|
||||
141975
|
||||
141975
|
||||
141975
|
||||
141975
|
||||
#4Fear
|
||||
129544
|
||||
129544
|
||||
129544
|
||||
129544
|
||||
#Ascendant Evincar
|
||||
106525
|
||||
106525
|
||||
#4rain of tears
|
||||
135220
|
||||
135220
|
||||
135220
|
||||
135220
|
||||
Swamp (ALA) * 4
|
||||
Swamp (10E) * 4
|
||||
Swamp (M10) * 2
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#NAME:Tobias Commander
|
||||
#DESC:Tobias Andrion considers himself
|
||||
#DESC:a master of strategy. Can you
|
||||
#DESC:defeat him?
|
||||
#DESC:A master of strategy, Tobias
|
||||
#DESC:Andrion helped engineer the
|
||||
#DESC:rise of the Sheoltun Empire
|
||||
#DESC:
|
||||
#DESC:Win Wagic duels to unlock
|
||||
#DESC:more Commander opponents
|
||||
@@ -10,7 +10,6 @@
|
||||
#DESC:(mtggoldfish.com)
|
||||
#DESC:Built for Wagic by Bob
|
||||
#HINT:castpriority(commander,*)
|
||||
|
||||
Acrobatic Maneuver (*) * 1
|
||||
Aethersnipe (*) * 1
|
||||
Alabaster Dragon (*) * 1
|
||||
|
||||
@@ -1,77 +1,24 @@
|
||||
#NAME:Faeries
|
||||
#DESC:Be warned, those are not butterflies!
|
||||
#DESC:Or ... the dangerous kind.
|
||||
#Plain blue deck
|
||||
#4 x Control Magic, {2}{U}{U}, Enchant creature
|
||||
1194
|
||||
1194
|
||||
1194
|
||||
1194
|
||||
#2x Mahamoti Djinn
|
||||
129633
|
||||
129633
|
||||
#2x Persuasion, {3}{U}{U}, Enchant creature, control magic
|
||||
129900
|
||||
129900
|
||||
#4x Cloud Sprite,{U}, Creature Faerie,1/1,flying cloud
|
||||
132069
|
||||
132069
|
||||
132069
|
||||
132069
|
||||
#2x Sentinels of glen Elendra,{3}{U}, Creature Faerie Soldier,2/3,flash flying
|
||||
139426
|
||||
139426
|
||||
#4x Scien of Oona, Creature Faerie Soldier,1/1,flash flying,lord(faerie|myinplay)1/1
|
||||
139741
|
||||
139741
|
||||
139741
|
||||
139741
|
||||
#4x Oona's Gatewarden, {BU},Creature Faerie Soldier,2/1,flying defender wihter
|
||||
141975
|
||||
141975
|
||||
141975
|
||||
141975
|
||||
#4x Briaberry Cohort,{1}{U} Creature Faerie Soldier,1/1, flying +1/+1 aslongas(*[blue]|myinplay)
|
||||
146043
|
||||
146043
|
||||
146043
|
||||
146043
|
||||
#4x Glen Elendra Liege,{1}{UB}{UB}{UB}, Creature Faerie Knight, flying 2/3 lord(creature[black;blue]|myinplay) 1/1
|
||||
146743
|
||||
146743
|
||||
146743
|
||||
146743
|
||||
#4x Wasp Lancer, {UB}{UB}{UB}, Creature Faerie Soldier,3/2,flying
|
||||
153967
|
||||
153967
|
||||
153967
|
||||
153967
|
||||
#4x Plumeveil,{UW}{UW}{UW}, Creature Elemental,4/4,flash flying defender
|
||||
153980
|
||||
153980
|
||||
153980
|
||||
153980
|
||||
#2x Faerie Swarm, {3}{U}, Creature Faerie,*/*,flying,foreach(*[blue]|myinplay)1/1
|
||||
158685
|
||||
158685
|
||||
#20 x Island (10E)
|
||||
129606
|
||||
129606
|
||||
129606
|
||||
129606
|
||||
129606
|
||||
129606
|
||||
129606
|
||||
129606
|
||||
129606
|
||||
129606
|
||||
129606
|
||||
129606
|
||||
129606
|
||||
129606
|
||||
129606
|
||||
129606
|
||||
129606
|
||||
129606
|
||||
129606
|
||||
129606
|
||||
#DESC:Faeries love pranks and games
|
||||
#DESC:of deception
|
||||
#DESC:
|
||||
#DESC:Win matches to unlock more
|
||||
#DESC:opponents, sets and game modes
|
||||
Briarberry Cohort (SHM) * 4
|
||||
Cloud Sprite (10E) * 4
|
||||
Control Magic (RV) * 4
|
||||
Faerie Swarm (SHM) * 2
|
||||
Glen Elendra Liege (SHM) * 4
|
||||
Island (10E) * 4
|
||||
Island (LRW) * 4
|
||||
Island (M10) * 4
|
||||
Island (RV) * 4
|
||||
Island (SHM) * 4
|
||||
Mahamoti Djinn (10E) * 2
|
||||
Oona's Gatewarden (SHM) * 4
|
||||
Persuasion (10E) * 2
|
||||
Plumeveil (SHM) * 4
|
||||
Scion of Oona (LRW) * 4
|
||||
Sentinels of Glen Elendra (LRW) * 2
|
||||
Wasp Lancer (SHM) * 4
|
||||
|
||||
@@ -1,78 +1,22 @@
|
||||
#NAME:Kithkin
|
||||
#DESC:Led by the Cenn,
|
||||
#DESC:united by the thoughtweft,
|
||||
#DESC:challenge just one
|
||||
#DESC:champion of Goldmeadow,
|
||||
#DESC:and you will face
|
||||
#DESC:the entire cla-chan!
|
||||
#4x Glorious Anthem, {1}{W}{W}, Enchantment, Creatures you control get +1/+1
|
||||
129572
|
||||
129572
|
||||
129572
|
||||
129572
|
||||
#4x Wizened Cenn,{W}{W}, Creature - Kithkin Cleric,2/2, other kithin get +1/+1
|
||||
139716
|
||||
139716
|
||||
139716
|
||||
139716
|
||||
#4x Zealous Guardian,{WU}, Creature - Kithkin Soldier,1/1,flash
|
||||
142028
|
||||
142028
|
||||
142028
|
||||
142028
|
||||
#4x Ballynock Cohort,{2}{W},Creature - Kithkin Soldier,2/2,First strike, get +1/+1 aslongas you control another white creature
|
||||
142045
|
||||
142045
|
||||
142045
|
||||
142045
|
||||
#4x Armored Ascension,{3}{W},Enchant creature, +1/+1 for each plains and flying
|
||||
146041
|
||||
146041
|
||||
146041
|
||||
146041
|
||||
#4x Thistledown Liege,{1}{WU}{WU}{WU}, 1/3, creature - Kithkin Knight, give +1/+1 to blue and white creature you control
|
||||
147409
|
||||
147409
|
||||
147409
|
||||
147409
|
||||
#4x Kihtkin Shielddare, {1}{W},1/1 creature - Kithkin soldier, {t}{W}:target blocking creature gets +2/+2
|
||||
158238
|
||||
158238
|
||||
158238
|
||||
158238
|
||||
#4x Goldmeadow Harrier, {W},1/1 creature - Kithkin soldier,{W}:tap target creature
|
||||
139397
|
||||
139397
|
||||
139397
|
||||
139397
|
||||
#4x Field Marshall, {1}{W}{W}, 2/2 creature - Human soldier, Other Soldier creatures get +1/+1 and have first strike
|
||||
135258
|
||||
135258
|
||||
135258
|
||||
135258
|
||||
#4x Mobilization, {2}{W}, enchantment, Soldier creatures have vigilance, {2}{W}:Put a 1/1 white Soldier creature token into play
|
||||
129716
|
||||
129716
|
||||
129716
|
||||
129716
|
||||
#20x Plains (10E)
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
#DESC:Quick, agile and cooperative,
|
||||
#DESC:the Kithkin value community,
|
||||
#DESC:simplicity and honesty.
|
||||
#DESC:
|
||||
#DESC:Win matches to unlock more
|
||||
#DESC:opponents, sets and game modes
|
||||
Armored Ascension (SHM) * 4
|
||||
Ballynock Cohort (SHM) * 4
|
||||
Cenn's Heir (LRW) * 4
|
||||
Field Marshal (10E) * 4
|
||||
Glorious Anthem (10E) * 4
|
||||
Goldmeadow Dodger (LRW) * 4
|
||||
Mobilization (10E) * 4
|
||||
Plains (10E) * 4
|
||||
Plains (9ED) * 4
|
||||
Plains (LRW) * 4
|
||||
Plains (M10) * 4
|
||||
Plains (SHM) * 4
|
||||
Thistledown Liege (SHM) * 4
|
||||
Wizened Cenn (LRW) * 4
|
||||
Zealous Guardian (SHM) * 4
|
||||
|
||||
@@ -1,77 +1,23 @@
|
||||
#NAME:Wilt-Leaf Liege
|
||||
#DESC:And here you thought you would enjoy
|
||||
#DESC:a little trip in the forest...
|
||||
#DESC:
|
||||
#DESC:Who said only Goblins were nasty?
|
||||
#4x Elvish Archers,{1}{G},2/1,Creature Elf,first strike
|
||||
1242
|
||||
1242
|
||||
1242
|
||||
1242
|
||||
#4x Elvish Champion,{1}{G}{G},2/2,Creature Elf,Other elf gets +1/+1 and forestwalk
|
||||
129534
|
||||
129534
|
||||
129534
|
||||
129534
|
||||
#4x Blanchwood Armor,{2}{G}, Enchant Creature, give +1/+1 foreach forest you control
|
||||
135267
|
||||
135267
|
||||
135267
|
||||
135267
|
||||
#2x Wildslayer Elves, {3}{G},3/3, Creature Elf Warrior, Wither
|
||||
135436
|
||||
135436
|
||||
#4x Inperious Perfect,{2}{G}, 2/2 Creature Elf Warrior, gives +1/+1 other elf you control +token 1/1 elf for {T}{G}
|
||||
139683
|
||||
139683
|
||||
139683
|
||||
139683
|
||||
#2x Dauntless Dourbark,{3}{G},*/*,Creature Treefolk warrior, power/toughness = nb of forest you control
|
||||
141851
|
||||
141851
|
||||
#4x Safehold Elite, {1}{WG},2/2, Creature Elf Scout, Persist
|
||||
146077
|
||||
146077
|
||||
146077
|
||||
146077
|
||||
#4x Boartusk Liege, {1}{RG}{RG}{RG},3/4, Creature Goblin Knight, tramples & Gives +1/+1 to red&green creatures you control
|
||||
147428
|
||||
147428
|
||||
147428
|
||||
147428
|
||||
#4x Twinblade Slasher,{G},1/1,Creature Elf Warrior, wither {1}{G}:+2/+2 only once per turn
|
||||
153436
|
||||
153436
|
||||
153436
|
||||
153436
|
||||
#4X Wilt-Leaf Cavaliers,{WG}{WG}{WG}, 3/4, Creature Elf Knight, Vigilance
|
||||
153962
|
||||
153962
|
||||
153962
|
||||
153962
|
||||
#4x Cylian Elf,{1}{G},2/2,Creature Elf Scout
|
||||
174935
|
||||
174935
|
||||
174935
|
||||
174935
|
||||
#20x Forest
|
||||
129560
|
||||
129560
|
||||
129560
|
||||
129560
|
||||
129560
|
||||
129560
|
||||
129560
|
||||
129560
|
||||
129560
|
||||
129560
|
||||
129560
|
||||
129560
|
||||
129560
|
||||
129560
|
||||
129560
|
||||
129560
|
||||
129560
|
||||
129560
|
||||
129560
|
||||
129560
|
||||
#DESC:The Wilt-Leaf Wood is sickly,
|
||||
#DESC:but the Elven lords jealously
|
||||
#DESC:guard its remaining beauties.
|
||||
#DESC:
|
||||
#DESC:Win matches to unlock more
|
||||
#DESC:opponents, sets and game modes
|
||||
Blanchwood Armor (10E) * 4
|
||||
Cylian Elf (ALA) * 4
|
||||
Dauntless Dourbark (LRW) * 2
|
||||
Elvish Archers (RV) * 4
|
||||
Elvish Champion (10E) * 4
|
||||
Forest (10E) * 4
|
||||
Forest (ALA) * 4
|
||||
Forest (LRW) * 4
|
||||
Forest (RV) * 4
|
||||
Forest (SHM) * 4
|
||||
Imperious Perfect (LRW) * 4
|
||||
Safehold Elite (SHM) * 4
|
||||
Twinblade Slasher (EVE) * 4
|
||||
Wildslayer Elves (SHM) * 2
|
||||
Wilt-Leaf Cavaliers (SHM) * 4
|
||||
Wilt-Leaf Liege (SHM) * 4
|
||||
|
||||
@@ -1,79 +1,25 @@
|
||||
#NAME:Bad Moon
|
||||
#DESC:The night falls down,
|
||||
#DESC:the trouble begins.
|
||||
#DESC:The specter of evil,
|
||||
#DESC:will bring you back
|
||||
#DESC:to black!
|
||||
#4x Bad Moon,{1}{B}, Enchantment, all black creature gets +1/+1
|
||||
1144
|
||||
1144
|
||||
1144
|
||||
1144
|
||||
#4x Black knight,{B}{B}, Creature Knight,2/2, first strike protection from white
|
||||
1145
|
||||
1145
|
||||
1145
|
||||
1145
|
||||
#4x Erg Raiders,{1}{B},2/3, does 2 damage to controller if you do not attack with
|
||||
1159
|
||||
1159
|
||||
1159
|
||||
1159
|
||||
#2x Ascendant Evincar,{4}{B}{B},3/3, Legendary Creature Vampire,Flying all black creature get +1/+1 other -1/-1
|
||||
106525
|
||||
106525
|
||||
#4x Hypnotic Specter,{1}{B}{B},2/2, Creature Specter, Flying opponent discard a card if damaged by HS
|
||||
129600
|
||||
129600
|
||||
129600
|
||||
129600
|
||||
#4x Unholy Strengh, {B}, Enchant creature, gives +2/+1
|
||||
129780
|
||||
129780
|
||||
129780
|
||||
129780
|
||||
#2x terror, {1}{B}, bury target non black, non artifact creature
|
||||
135199
|
||||
135199
|
||||
#2xEyeblight's Ending,{2}{B},destroy target non-elf creature
|
||||
139449
|
||||
139449
|
||||
#4x Oona's Gatewarden, {UB},2/1, flying defender wither
|
||||
141975
|
||||
141975
|
||||
141975
|
||||
141975
|
||||
#4x Glen Elendra Liege,{1}{UB}{UB}{UB}, Creature Faerie Knight, flying 2/3 lord(creature[black;blue]|myinplay) 1/1
|
||||
146743
|
||||
146743
|
||||
146743
|
||||
146743
|
||||
#2x Wasp Lancer, {UB}{UB}{UB}, Creature Faerie Soldier,3/2,flying
|
||||
153967
|
||||
153967
|
||||
#4x Nyxathid,{1}{B}{B}, Creature Elemental, pow/thg = 7-nb cards opponent
|
||||
186616
|
||||
186616
|
||||
186616
|
||||
186616
|
||||
#20x Swamp (10E)
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
#DESC:'Happiness never flourishes
|
||||
#DESC:by the light of the moon.'
|
||||
#DESC:Friedrich Schiller
|
||||
#DESC:
|
||||
#DESC:Win matches to unlock more
|
||||
#DESC:opponents, sets and game modes
|
||||
#HINT:alwaysattackwith(Erg Raiders)
|
||||
Ascendant Evincar (10E) * 2
|
||||
Bad Moon (RV) * 4
|
||||
Black Knight (RV) * 4
|
||||
Erg Raiders (RV) * 4
|
||||
Eyeblight's Ending (LRW) * 2
|
||||
Glen Elendra Liege (SHM) * 4
|
||||
Hypnotic Specter (10E) * 4
|
||||
Nyxathid (CFX) * 4
|
||||
Oona's Gatewarden (SHM) * 4
|
||||
Swamp (10E) * 4
|
||||
Swamp (M10) * 4
|
||||
Swamp (LRW) * 4
|
||||
Swamp (RV) * 4
|
||||
Swamp (SHM) * 4
|
||||
Terror (10E) * 2
|
||||
Unholy Strength (10E) * 4
|
||||
Wasp Lancer (SHM) * 2
|
||||
|
||||
@@ -1,80 +1,25 @@
|
||||
#NAME:Burning
|
||||
#DESC:Better be prepared,
|
||||
#DESC:to burn the midnight oil.
|
||||
#DESC:The goblin brashness
|
||||
#DESC:will make you boil.
|
||||
#DESC:And you will end
|
||||
#DESC:burning with a low flame ...
|
||||
#2 x Bloodmark Mentor
|
||||
142062
|
||||
142062
|
||||
#4x Scuzzback Scrapper
|
||||
142052
|
||||
142052
|
||||
142052
|
||||
142052
|
||||
#4x Goblin king (10E)
|
||||
129578
|
||||
129578
|
||||
129578
|
||||
129578
|
||||
#4x Volcanic hammer
|
||||
4366
|
||||
4366
|
||||
4366
|
||||
4366
|
||||
#4x Boggart Ram-Gang
|
||||
153970
|
||||
153970
|
||||
153970
|
||||
153970
|
||||
#4x Lightning Bolt
|
||||
1303
|
||||
1303
|
||||
1303
|
||||
1303
|
||||
#4x orcish oriflame
|
||||
1310
|
||||
1310
|
||||
1310
|
||||
1310
|
||||
#4x Raging goblin
|
||||
129688
|
||||
129688
|
||||
129688
|
||||
129688
|
||||
#4xBoartusk Liege
|
||||
147428
|
||||
147428
|
||||
147428
|
||||
147428
|
||||
#2x Siege Gang Commander
|
||||
130539
|
||||
130539
|
||||
#4x Spark elemental
|
||||
129577
|
||||
129577
|
||||
129577
|
||||
129577
|
||||
#20x Mountain
|
||||
129650
|
||||
129650
|
||||
129650
|
||||
129650
|
||||
129650
|
||||
129650
|
||||
129650
|
||||
129650
|
||||
129650
|
||||
129650
|
||||
129650
|
||||
129650
|
||||
129650
|
||||
129650
|
||||
129650
|
||||
129650
|
||||
129650
|
||||
129650
|
||||
129650
|
||||
129650
|
||||
|
||||
#NAME:Goblin Gang
|
||||
#DESC:'We must not look at goblin men,
|
||||
#DESC:We must not buy their fruits:
|
||||
#DESC:Who knows upon what soil they fed
|
||||
#DESC:Their hungry thirsty roots?'
|
||||
#DESC:Christina Rossetti
|
||||
#DESC:
|
||||
#DESC:Win matches to unlock more
|
||||
#DESC:opponents, sets and game modes
|
||||
Bloodmark Mentor (SHM) * 2
|
||||
Boartusk Liege (SHM) * 4
|
||||
Boggart Ram-Gang (SHM) * 4
|
||||
Goblin Gang Leader (ANB) * 2
|
||||
Goblin King (10E) * 4
|
||||
Lightning Bolt (RV) * 4
|
||||
Mountain (10E) * 4
|
||||
Mountain (ANB) * 4
|
||||
Mountain (POR) * 4
|
||||
Mountain (RV) * 4
|
||||
Mountain (SHM) * 4
|
||||
Orcish Oriflamme (RV) * 4
|
||||
Raging Goblin (1OE) * 4
|
||||
Scuzzback Scrapper (SHM) * 4
|
||||
Spark Elemental (10E) * 4
|
||||
Volcanic Hammer (POR) * 4
|
||||
|
||||
@@ -1,83 +1,27 @@
|
||||
#NAME:Giants!
|
||||
#DESC:It's actually very hard to miss a giant.
|
||||
#DESC:You don't even have to aim your blow well.
|
||||
#DESC:The hard part
|
||||
#DESC:is to get into striking range.
|
||||
#Mogg Fanatic
|
||||
4832
|
||||
4832
|
||||
4832
|
||||
4832
|
||||
#Kithkin Greatheart 1W
|
||||
146444
|
||||
146444
|
||||
146444
|
||||
146444
|
||||
#Ballyknock Cohort
|
||||
142045
|
||||
142045
|
||||
142045
|
||||
142045
|
||||
#Sunrise Sovereign 5R
|
||||
139667
|
||||
139667
|
||||
139667
|
||||
139667
|
||||
#Axegrinder Giant
|
||||
145976
|
||||
145976
|
||||
145976
|
||||
145976
|
||||
#Blind Spot Giant
|
||||
146597
|
||||
146597
|
||||
146597
|
||||
146597
|
||||
#Borderland Behemoth
|
||||
153102
|
||||
153102
|
||||
#Oathsworn Giant {4}{W}{W} - 3/4 giant - lord creature|myinplay 0/2 vigilance other
|
||||
89012
|
||||
89012
|
||||
#Pyroclasm
|
||||
129801
|
||||
129801
|
||||
129801
|
||||
129801
|
||||
#Wall of Stone
|
||||
1325
|
||||
1325
|
||||
1325
|
||||
1325
|
||||
#Smash
|
||||
130532
|
||||
#Kitchen Finks
|
||||
141976
|
||||
141976
|
||||
141976
|
||||
#Mountain
|
||||
143626
|
||||
143626
|
||||
143626
|
||||
143627
|
||||
143627
|
||||
143627
|
||||
143631
|
||||
143631
|
||||
143631
|
||||
143623
|
||||
143623
|
||||
143623
|
||||
#Plains
|
||||
143630
|
||||
143630
|
||||
143630
|
||||
143620
|
||||
143620
|
||||
143620
|
||||
143622
|
||||
143622
|
||||
143622
|
||||
143621
|
||||
143621
|
||||
143621
|
||||
#DESC:'Who shall place
|
||||
#DESC:A limit to the giant's
|
||||
#DESC:unchained strength?'
|
||||
#DESC:William Cullen Bryant
|
||||
#DESC:
|
||||
#DESC:Win matches to unlock more
|
||||
#DESC:opponents, sets and game modes
|
||||
#DESC:
|
||||
#DESC:Deck for Wagic by Bob
|
||||
#HINT:dontattackwith(Mogg Sentry)
|
||||
Blind-Spot Giant (LRW) * 4
|
||||
Borderland Behemoth (MOR) * 2
|
||||
Calamity Bearer (KHM) * 4
|
||||
Inferno Titan (M11) * 3
|
||||
Mogg Sentry (9ED) * 4
|
||||
Mountain (9ED) * 4
|
||||
Mountain (FDN) * 4
|
||||
Mountain (LRW) * 4
|
||||
Mountain (M11) * 4
|
||||
Mountain (RAV) * 4
|
||||
Mountain (SHM) * 4
|
||||
Mountain (TMP) * 4
|
||||
Skyraker Giant (FDN) * 4
|
||||
Stinkdrinker Daredevil (LRW) * 4
|
||||
Sunrise Sovereign (LRW) * 3
|
||||
Universal Automaton (MH1) * 4
|
||||
|
||||
@@ -1,77 +1,29 @@
|
||||
#NAME:Selesnya
|
||||
#DESC:Do you dare arming yourself
|
||||
#DESC:against the conclave?
|
||||
#Carven Caryatid
|
||||
89048
|
||||
89048
|
||||
89048
|
||||
89048
|
||||
#Courier Hawk
|
||||
87913
|
||||
87913
|
||||
#Fists of Ironwood
|
||||
83672
|
||||
83672
|
||||
83672
|
||||
83672
|
||||
#Goliath Spider
|
||||
88959
|
||||
88959
|
||||
#Nightguard Patrol
|
||||
87975
|
||||
87975
|
||||
87975
|
||||
#Scion of the Wild
|
||||
83647
|
||||
83647
|
||||
83647
|
||||
#Selesnya Guildmage
|
||||
87988
|
||||
87988
|
||||
87988
|
||||
87988
|
||||
#Tolsimir Wolfblood
|
||||
89110
|
||||
89110
|
||||
#Veteran Armorer
|
||||
87950
|
||||
87950
|
||||
#Knight of the Skyward Eye
|
||||
175047
|
||||
175047
|
||||
#Watchwolf
|
||||
83625
|
||||
83625
|
||||
83625
|
||||
83625
|
||||
#Glorious Anthem
|
||||
129572
|
||||
129572
|
||||
129572
|
||||
129572
|
||||
#Forest
|
||||
95097
|
||||
95097
|
||||
95097
|
||||
95106
|
||||
95106
|
||||
95106
|
||||
95099
|
||||
95099
|
||||
95099
|
||||
95098
|
||||
95098
|
||||
95098
|
||||
#Plains
|
||||
95112
|
||||
95112
|
||||
95112
|
||||
95108
|
||||
95108
|
||||
95108
|
||||
95115
|
||||
95115
|
||||
95115
|
||||
95105
|
||||
95105
|
||||
95105
|
||||
#NAME:Selesnya Conclave
|
||||
#DESC:Some say that the
|
||||
#DESC:Conclave's peaceful ways
|
||||
#DESC:hide sinister coercion
|
||||
#DESC:
|
||||
#DESC:Win matches to unlock more
|
||||
#DESC:opponents, sets and game modes
|
||||
#DESC:
|
||||
#DESC:Deck by superhiro,
|
||||
#DESC:refined by Bob
|
||||
Anthem of Champions (FDN) * 4
|
||||
Carven Caryatid (RAV) * 4
|
||||
Courier Hawk (RAV) * 2
|
||||
Faithful Watchdog (MH3) * 2
|
||||
Fists of Ironwood (RAV) * 4
|
||||
Forest (FDN) * 4
|
||||
Forest (GRN) * 4
|
||||
Forest (RAV) * 4
|
||||
Goliath Spider (RAV) * 2
|
||||
Nightguard Patrol (RAV) * 3
|
||||
Plains (FDN) * 4
|
||||
Plains (GRN) * 4
|
||||
Plains (RAV) * 4
|
||||
Scion of the Wild (RAV) * 3
|
||||
Tolsimir Wolfblood (RAV) * 2
|
||||
Vernadi Shieldmate (GRN) * 2
|
||||
Veteran Armorer (RAV) * 2
|
||||
Voice of Resurgence (MM3) * 2
|
||||
Watchwolf (RAV) * 4
|
||||
|
||||
@@ -1,41 +1,24 @@
|
||||
#NAME:Soldiers
|
||||
#DESC:We stand together
|
||||
#DESC:Man by man
|
||||
#DESC:A marching wall of swords and shields
|
||||
#DESC:We will not stop
|
||||
#DESC:We will not bend
|
||||
#DESC:And never, never will we yield.
|
||||
Rhox Pikemaster *4
|
||||
Veteran Armorsmith *4
|
||||
Veteran Swordsmith *4
|
||||
Captain of the Watch *4
|
||||
Elite Vanguard *4
|
||||
Honor of the Pure *4
|
||||
Glorious Anthem *4
|
||||
Veteran Armorer *4
|
||||
Balefire Liege *4
|
||||
#Plains
|
||||
191382
|
||||
191382
|
||||
191382
|
||||
191382
|
||||
191382
|
||||
191382
|
||||
191395
|
||||
191395
|
||||
191395
|
||||
191395
|
||||
191395
|
||||
191395
|
||||
191396
|
||||
191396
|
||||
191396
|
||||
191396
|
||||
191396
|
||||
191396
|
||||
191385
|
||||
191385
|
||||
191385
|
||||
191385
|
||||
191385
|
||||
191385
|
||||
#DESC:We stand together, strong and true,
|
||||
#DESC:A wall of swords and shields.
|
||||
#DESC:We will not stop,
|
||||
#DESC:We will not break,
|
||||
#DESC:And never will we yield.
|
||||
#DESC:
|
||||
#DESC:Win matches to unlock more
|
||||
#DESC:opponents, sets and game modes
|
||||
Balefire Liege (EVE) * 4
|
||||
Captain of the Watch (M10) * 4
|
||||
Elite Vanguard (M10) * 4
|
||||
Glorious Anthem (USG) * 4
|
||||
Honor of the Pure (M10) *4
|
||||
Plains (M10) * 4
|
||||
Plains (M11) * 4
|
||||
Plains (M12) * 4
|
||||
Plains (M13) * 4
|
||||
Plains (RAV) * 4
|
||||
Plains (USG) * 4
|
||||
Rhox Pikemaster (M10) * 4
|
||||
Veteran Armorer (RAV) * 4
|
||||
Veteran Armorsmith (M10) * 4
|
||||
Veteran Swordsmith (M10) * 4
|
||||
|
||||
@@ -1,72 +1,29 @@
|
||||
#NAME:Lafiel
|
||||
#DESC:Meet the army of the influential
|
||||
#DESC:elven princess Lafiel.
|
||||
#DESC:Don't be fooled by their beauty
|
||||
#DESC:or you will lose
|
||||
#DESC:more than just your mind!
|
||||
|
||||
#(Wagic 0.81 Deck & Avatar by Nakano)
|
||||
#v0.1 / 01.09.2009
|
||||
# Initial release
|
||||
|
||||
#v0.2 / 02.09.2009
|
||||
# - Swamp (10E) *1 = 0
|
||||
# - Algae Gharial (ALA) *3 = 0
|
||||
# - Centaur Glade (ONS) *1 = 0
|
||||
# - Farhaven Elf (SHM) *2 = 0
|
||||
# + Forest (10E) *1 = 12
|
||||
# + Birds of Paradise (RAV) *2 = 3
|
||||
# + Civic Wayfinder (10E) *2 = 4
|
||||
# + Regal Force (EVE) *1 = 2
|
||||
# + Lorescale Coatl (ARB) *2 = 4
|
||||
|
||||
#Mana (16)
|
||||
Forest (10E) *12
|
||||
Island (10E) *2
|
||||
Mountain (10E) *2
|
||||
|
||||
#Green (30)
|
||||
Birds of Paradise (RAV) *3
|
||||
Blanchwood Armor (USG) *1
|
||||
Civic Wayfinder (10E) *4
|
||||
Cloudcrown Oak (LRW) *2
|
||||
Collective Unconscious (MRQ) *1
|
||||
Druid of the Anima (ALA) *2
|
||||
Elvish Piper (10E) *1
|
||||
Elvish Promenade (LRW) *1
|
||||
Howl of the Night Pack (SHM) *1
|
||||
Immaculate Magistrate (LRW) *1
|
||||
Imperious Perfect (LRW) *1
|
||||
Juvenile Gloomwidow (SHM) *1
|
||||
Llanowar Elves (10E) *1
|
||||
Lys Alana Huntmaster (LRW) *1
|
||||
Nomadic Elf (INV) *1
|
||||
Primal Rage (10E) *1
|
||||
Primordial Sage (RAV) *1
|
||||
Regal Force (EVE) *2
|
||||
Spidersilk Armor (MRQ) *1
|
||||
Thicket Basilisk (RV) *1
|
||||
Wellwisher (ONS) *2
|
||||
|
||||
#Blue (1)
|
||||
Levitation (M10) *1
|
||||
|
||||
#Red (6)
|
||||
Battle Squadron (MRQ) *1
|
||||
Dragon Fodder (ALA) *1
|
||||
Keldon Warlord (RV) *1
|
||||
Lava Axe (POR) *1
|
||||
Pyroclasm (ICE) *2
|
||||
|
||||
#Black (1)
|
||||
Prowess of the Fair (LRW) *1
|
||||
|
||||
#Multicolor (4)
|
||||
Lorescale Coatl (ARB) *4
|
||||
|
||||
#Artifact (2)
|
||||
Obelisk of Bant (ALA) *1
|
||||
Obelisk of Grixis (ALA) *1
|
||||
|
||||
#MANA + GREEN + BLUE + RED + BLACK + MULTI + ARTIFACT
|
||||
#16 + 30 + 1 + 6 + 1 + 4 + 2 =60
|
||||
#NAME:Dark Elves
|
||||
#DESC:The elves who wandered
|
||||
#DESC:too deeply in the forest
|
||||
#DESC:were unable to escape
|
||||
#DESC:its shadows.
|
||||
#DESC:
|
||||
#DESC:Win matches to unlock more
|
||||
#DESC:opponents, sets and game modes
|
||||
#DESC:
|
||||
#DESC:Original deck concept by
|
||||
#DESC:Nakano, deck refined by Bob
|
||||
Drider (AFR) * 2
|
||||
Elderfang Disciple (KHM) * 4
|
||||
Eyeblight Cullers (CMR) * 2
|
||||
Eyeblight's Ending (LRW) * 4
|
||||
Infestation Sage (FDN) * 4
|
||||
Nadier, Agent of the Duskenel (CMR) * 2
|
||||
Nadier's Nightblade (CMR) * 4
|
||||
Prowess of the Fair (LRW) * 4
|
||||
Ruthless Winnower (KHC) * 2
|
||||
Swamp (CLB) * 4
|
||||
Swamp (ELD) * 2
|
||||
Swamp (FDN) * 4
|
||||
Swamp (KHM) * 4
|
||||
Swamp (LRW) * 4
|
||||
Swamp (MKM) * 4
|
||||
Thornbow Archer (MB1) * 4
|
||||
Unscrupulous Agent (MKM) * 4
|
||||
Viconia, Drow Apostate (CLB) * 2
|
||||
|
||||
@@ -1,7 +1,6 @@
|
||||
#NAME:Atarka Commander
|
||||
#DESC:Atarka's dragons bring death
|
||||
#DESC:from the air. Can you defeat
|
||||
#DESC:her?
|
||||
#DESC:Savage and ferocious, Atarka
|
||||
#DESC:is universally feared
|
||||
#DESC:
|
||||
#DESC:Win Wagic duels to unlock
|
||||
#DESC:more Commander opponents
|
||||
|
||||
@@ -1,84 +1,27 @@
|
||||
#NAME:Undead Infiltrator
|
||||
#DESC:You may be prepared
|
||||
#DESC:for an army of zombies
|
||||
#DESC:rising from the graves.
|
||||
#DESC:But did also expect them
|
||||
#DESC:to crawl
|
||||
#DESC:out of the sea?
|
||||
#4x Glen Elendra Liege {1}{UB}{UB}{UB} - flying lord black/blue creature +1/+1
|
||||
146743
|
||||
146743
|
||||
146743
|
||||
146743
|
||||
#4x Lord of atlantis -{U}{U} 1/1 Lord merfolk +1/+1
|
||||
1206
|
||||
1206
|
||||
1206
|
||||
1206
|
||||
#4x Lord of the Undead - {1}{B}{B} - 2/2 Lord zombie +1/+1
|
||||
129629
|
||||
129629
|
||||
129629
|
||||
129629
|
||||
#2x Sanguine Guard {1}{B}{B} - Zombie 2/2 first strike {1}{B}:regenerate
|
||||
5627
|
||||
5627
|
||||
#2x Walking dead {1}{B} - 1/1 zombie, {B}:regenerate
|
||||
1466
|
||||
1466
|
||||
#4x Oona's Gatewarden {BU} - defender flying faerie 2/1 wither
|
||||
141975
|
||||
141975
|
||||
141975
|
||||
141975
|
||||
#2x Marauding Knight, Zombie {2}{B}{B}, protection from white 2/2 +1/+1 for each plains|opponentinplay
|
||||
23053
|
||||
23053
|
||||
#2x Methatran Zombie, {1}{U}, 1/1
|
||||
22973
|
||||
22973
|
||||
#2x Inkfathom Infiltrator {UB}{UB} - Merfolk 2/1 cantblock, unblockable
|
||||
154401
|
||||
154401
|
||||
#2x Stillmoon Cavalier {1}{WB}{WB} - Zombie knight 2/1 protection from white and black {WB}:flying {WB}:first strike
|
||||
153037
|
||||
153037
|
||||
#4x Vodalian zombie {B}{U}, zombie merfolk 2/2 protection from green
|
||||
23159
|
||||
23159
|
||||
23159
|
||||
23159
|
||||
#1x Wasp lancer {BU}{BU}{BU} 3/2 faerie flying
|
||||
153967
|
||||
#1x Deepchanel Mentor {5}{U}, 2/2 merfolk lord blue creature:unblockable
|
||||
141981
|
||||
#2x Zombie master {1}{B}{B} - 2/3 zombie lord swampwalk {B}:regenerate
|
||||
1188
|
||||
1188
|
||||
#4x Zombie outlander {B}{U} - 2/2 protection from green
|
||||
185138
|
||||
185138
|
||||
185138
|
||||
185138
|
||||
#Island
|
||||
129606
|
||||
129606
|
||||
129606
|
||||
129606
|
||||
129607
|
||||
129607
|
||||
129608
|
||||
129608
|
||||
129609
|
||||
129609
|
||||
#Swamp
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
129755
|
||||
129755
|
||||
129756
|
||||
129756
|
||||
129757
|
||||
129757
|
||||
#DESC:The dead rise up from
|
||||
#DESC:the darkest depths
|
||||
#DESC:
|
||||
#DESC:Win matches to unlock more
|
||||
#DESC:opponents, sets and game modes
|
||||
Deepchannel Mentor (SHM) * 1
|
||||
Glen Elendra Liege (SHM) * 4
|
||||
Inkfathom Infiltrator (SHM) * 2
|
||||
Island (10E) * 4
|
||||
Island (RV) * 4
|
||||
Island (SHM) * 2
|
||||
Lord of Atlantis (RV) * 4
|
||||
Lord of the Undead (10E) * 4
|
||||
Marauding Knight (INV) * 2
|
||||
Metathran Zombie (INV) * 2
|
||||
Oona's Gatewarden (SHM) * 4
|
||||
Sanguine Guard (USG) * 2
|
||||
Swamp (10E) * 4
|
||||
Swamp (RV) * 4
|
||||
Swamp (SHM) * 2
|
||||
Underground Sea (RV) * 2
|
||||
Vodalian Zombie (INV) * 4
|
||||
Walking Dead (LEG) * 2
|
||||
Wasp Lancer (SHM) * 1
|
||||
Zombie Master (RV) * 2
|
||||
Zombie Outlander (CRX) * 4
|
||||
|
||||
@@ -1,90 +1,28 @@
|
||||
#NAME:Depletion
|
||||
#DESC:More than one mage
|
||||
#DESC:has been driven insane by
|
||||
#DESC:the howl of the mine,
|
||||
#DESC:Dreamborn Muse's voice,
|
||||
#DESC:and Mortivore's breath.
|
||||
#DESC:Prepare to discover the truth
|
||||
#DESC:of the House Dimir.
|
||||
|
||||
# (PSY) added 2x Swamp, 2x Island, 1x Psychic Drain,
|
||||
# 1x Forced Fruition, 1x Tome Scour, 1x Traumatize,
|
||||
# to bring card count to 60.
|
||||
|
||||
#4x Animate Dead
|
||||
1143
|
||||
1143
|
||||
1143
|
||||
1143
|
||||
#2x Control Magic
|
||||
1194
|
||||
1194
|
||||
#3x Tome Scour
|
||||
191598
|
||||
191598
|
||||
191598
|
||||
#4x Glimpse the Unthinkable
|
||||
83597
|
||||
83597
|
||||
83597
|
||||
83597
|
||||
#2x Psychic Drain
|
||||
89114
|
||||
89114
|
||||
#2x Forced Fruition
|
||||
146166
|
||||
146166
|
||||
#2x Howling Mine
|
||||
129598
|
||||
129598
|
||||
#2x Memory Erosion
|
||||
175108
|
||||
175108
|
||||
#2x Mortivore
|
||||
129648
|
||||
129648
|
||||
#2x Terror
|
||||
135199
|
||||
135199
|
||||
#2x Dreamborn Muse
|
||||
135246
|
||||
135246
|
||||
#3x Traumatize
|
||||
129774
|
||||
129774
|
||||
129774
|
||||
#4x Oona's Gatewarden
|
||||
141975
|
||||
141975
|
||||
141975
|
||||
141975
|
||||
#2x Glen Elendra Liege
|
||||
146743
|
||||
146743
|
||||
#12x Swamp
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
129754
|
||||
129755
|
||||
129755
|
||||
129755
|
||||
129755
|
||||
129757
|
||||
129757
|
||||
129757
|
||||
129757
|
||||
#12x Island
|
||||
129607
|
||||
129607
|
||||
129608
|
||||
129608
|
||||
129608
|
||||
129608
|
||||
129609
|
||||
129609
|
||||
129609
|
||||
129609
|
||||
129609
|
||||
129609
|
||||
|
||||
#DESC:The cruellest fate for a
|
||||
#DESC:spellcaster is to stand
|
||||
#DESC:helpless as your power
|
||||
#DESC:drains away.
|
||||
#DESC:
|
||||
#DESC:Win matches to unlock more
|
||||
#DESC:opponents, sets and game modes
|
||||
Animate Dead (RV) * 4
|
||||
Control Magic (RV) * 2
|
||||
Dreamborn Muse (10E) * 2
|
||||
Forced Fruition (LRW) * 2
|
||||
Glen Elendra Liege (SHM) * 2
|
||||
Glimpse the Unthinkable (RAV) * 4
|
||||
Howling Mine (10E) * 2
|
||||
Island (10E) * 4
|
||||
Island (LRW) * 4
|
||||
Island (SHM) * 4
|
||||
Memory Erosion (ALA) * 2
|
||||
Mortivore (10E) * 2
|
||||
Oona's Gatewarden (SHM) * 4
|
||||
Swamp (10E) * 4
|
||||
Swamp (LRW) * 4
|
||||
Swamp (SHM) * 4
|
||||
Terror (10E) * 2
|
||||
Tome Scour (M10) * 4
|
||||
Traumatize (10E) * 3
|
||||
Underground Sea (RV) * 1
|
||||
|
||||
@@ -1,79 +1,23 @@
|
||||
#NAME:Vigilant Watch
|
||||
#DESC:A single soldier may sleep,
|
||||
#DESC:but the squad never does.
|
||||
#DESC:Vigilant and watchful
|
||||
#DESC:they will be ready to fight
|
||||
#DESC:as soon as you arrive.
|
||||
#4x Akrasan Squire - human soldier {W}, 1/1 exalted
|
||||
174963
|
||||
174963
|
||||
174963
|
||||
174963
|
||||
#4x Armored Ascension - {3}{W} - enchant creature - +1/+1 for each plains
|
||||
146041
|
||||
146041
|
||||
146041
|
||||
146041
|
||||
#2x Aven Squire - Bird soldier {1}{W},1/1 flying,exalted
|
||||
184992
|
||||
184992
|
||||
#4x Veteran Armorer - {1}{W} - 2/2 creature you control get +0/+1
|
||||
87950
|
||||
87950
|
||||
87950
|
||||
87950
|
||||
#4x Ballynock Cohort, Kithkin Soldier {2}{W}, 2/2, first strike +1/+1 as long as you control another white creature.
|
||||
142045
|
||||
142045
|
||||
142045
|
||||
142045
|
||||
#2x Aven Trailblazer, {2}{W} 2/*, bird soldier flying, domain (toughness = basic land you control)
|
||||
180278
|
||||
180278
|
||||
#2x Castle {3}{W} - Enchantment, untapped creature you control get +0/+2
|
||||
1334
|
||||
1334
|
||||
#4x Field Marshal {1}{W}{W} - 2/2 - other soldier get +1/+1 and first strike
|
||||
135258
|
||||
135258
|
||||
135258
|
||||
135258
|
||||
#4x Glorious Anthem {1}{W}{W} - Enchantment - creature you control get +1/++
|
||||
129572
|
||||
129572
|
||||
129572
|
||||
129572
|
||||
#2x Serra Zealot {W} - 1/1 - First strike
|
||||
5707
|
||||
5707
|
||||
#4x Mobilization {2}{W} - Soldier get vigilance - {2}{W} put a 1/1 soldier in play
|
||||
129716
|
||||
129716
|
||||
129716
|
||||
129716
|
||||
#20x plains
|
||||
1395
|
||||
1395
|
||||
1395
|
||||
1395
|
||||
129680
|
||||
129680
|
||||
129680
|
||||
129680
|
||||
129681
|
||||
129681
|
||||
129681
|
||||
129681
|
||||
129682
|
||||
129682
|
||||
129682
|
||||
129682
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
129683
|
||||
#4x Soltari Foot Soldier, {W}, 1/1 shadow
|
||||
4901
|
||||
4901
|
||||
4901
|
||||
4901
|
||||
#DESC:Eyes ever wakeful,
|
||||
#DESC:eyes ever watchful.
|
||||
#DESC:
|
||||
#DESC:Win matches to unlock more
|
||||
#DESC:opponents, sets and game modes
|
||||
Akrasan Squire (ALA) * 4
|
||||
Armored Ascension (SHM) * 4
|
||||
Aven Squire (CFX) * 2
|
||||
Aven Trailblazer (CFX) * 2
|
||||
Ballynock Cohort (SHM) * 4
|
||||
Castle (RV) * 2
|
||||
Field Marshal (10E) * 4
|
||||
Glorious Anthem (10E) * 4
|
||||
Mobilization (10E) * 4
|
||||
Plains (10E) * 4
|
||||
Plains (ALA) * 4
|
||||
Plains (RAV) * 4
|
||||
Plains (SHM) * 4
|
||||
Plains (USG) * 4
|
||||
Serra Zealot (USG) * 2
|
||||
Soltari Foot Soldier (TMP) * 4
|
||||
Veteran Armorer (RAV) * 4
|
||||
|
||||
@@ -1,31 +1,27 @@
|
||||
#NAME:Imperious Vanguard
|
||||
#DESC:An endless stream
|
||||
#DESC:of elvish warriors
|
||||
#DESC:will overwhelm you,
|
||||
#DESC:powered by an unceasing
|
||||
#DESC:supply of mana.
|
||||
#DESC:
|
||||
#DESC:Flee!
|
||||
#DESC:
|
||||
#DESC:You have no chance!
|
||||
|
||||
# Land(s)
|
||||
Forest (M12) * 20
|
||||
Gaea's Cradle (PRM) * 1
|
||||
Pendelhaven (A25) * 1
|
||||
|
||||
# Creature(s)
|
||||
#DESC:Elves beyond number
|
||||
#DESC:from the forest
|
||||
#DESC:without end.
|
||||
#DESC:
|
||||
#DESC:Win matches to unlock more
|
||||
#DESC:opponents, sets and game modes
|
||||
#HINT:combo hold(Elvish Promenade|myhand)^cast(Elvish Promenade|myhand)^restriction{type(creature|mybattlefield)~morethan~1}^totalmananeeded({3}{G})
|
||||
#HINT:combo hold(Overrun|myhand)^cast(Overrun|myhand)^restriction{type(creature|mybattlefield)~morethan~2}^totalmananeeded({2}{G}{G}{G})
|
||||
Drove of Elves (SHM) * 1
|
||||
Elvish Archdruid (M10) * 4
|
||||
Elvish Hexhunter (SHM) * 4
|
||||
Elvish Promenade (LRW) * 4
|
||||
Elvish Vanguard (EMA) * 4
|
||||
Elvish Visionary (ALA) * 4
|
||||
Heedless One (PSAL) * 3
|
||||
Forest (10E) * 4
|
||||
Forest (9ED) * 4
|
||||
Forest (LRW) * 4
|
||||
Forest (M10) * 4
|
||||
Forest (M12) * 4
|
||||
Gaea's Cradle (PRM) * 1
|
||||
Heedless One (ONS) * 3
|
||||
Imperious Perfect (LRW) * 4
|
||||
Llanowar Elves (9ED) * 4
|
||||
Wellwisher (C14) * 4
|
||||
|
||||
# Sorcery(s)
|
||||
Elvish Promenade (LRW) * 4
|
||||
Overrun (10E) * 2
|
||||
|
||||
Pendelhaven (A25) * 1
|
||||
Wellwisher (C14) * 4
|
||||
|
||||
@@ -1,28 +1,23 @@
|
||||
#NAME:Angelism
|
||||
#DESC:An army of angels
|
||||
#DESC:will sweep through your defenses
|
||||
#DESC:while all your forces can do
|
||||
#DESC:is watch and gape in awe.
|
||||
# Land(s)
|
||||
Plains (M15) * 19
|
||||
Quicksand (WWK) * 4
|
||||
Serra's Sanctum (*) * 1
|
||||
|
||||
# Creature(s)
|
||||
Kitchen Finks (SHM) * 4
|
||||
Mesa Enchantress (PLC) * 4
|
||||
|
||||
# Enchantment(s)
|
||||
#NAME:Angelic Sigil
|
||||
#DESC:'Every crime has in the
|
||||
#DESC:moment of its perpetration
|
||||
#DESC:its own avenging angel'
|
||||
#DESC:Friedrich Schiller
|
||||
#HINT:combo hold(Wrath of God|myhand)^cast(Wrath of God|myhand)^restriction{type(creature|opponentbattlefield)~morethan~2}^totalmananeeded({2}{W}{W})
|
||||
Angelic Chorus (10E) * 3
|
||||
Cage of Hands (CHK) * 3
|
||||
Honor of the Pure (M10) * 4
|
||||
Kitchen Finks (SHM) * 4
|
||||
Mesa Enchantress (PLC) * 4
|
||||
Moat (PRM) * 3
|
||||
Pacifism (A25) * 4
|
||||
Plains (10E) * 4
|
||||
Plains (M10) * 4
|
||||
Plains (M11) * 4
|
||||
Plains (M12) * 3
|
||||
Plains (M15) * 4
|
||||
Plains (BBD) * 4
|
||||
Serra's Sanctum (USG) * 1
|
||||
Sigil of the Empty Throne (CFX) * 4
|
||||
|
||||
# Instant(s)
|
||||
Swords to Plowshares (DDF) * 4
|
||||
|
||||
# Sorcery(s)
|
||||
Swords to Plowshares (BBD) * 4
|
||||
Wrath of God (10E) * 3
|
||||
|
||||
|
||||
@@ -1,26 +1,23 @@
|
||||
#NAME:Armored Ascent
|
||||
#DESC:They may look weak
|
||||
#DESC:and barely present,
|
||||
#DESC:but if you let them grow
|
||||
#DESC:they will crush your army.
|
||||
# Land(s)
|
||||
Plains (M21) * 23
|
||||
|
||||
# Creature(s)
|
||||
#DESC:'The armourers, accomplishing the
|
||||
#DESC:knights, / With busy hammers
|
||||
#DESC:closing rivets up, / Give
|
||||
#DESC:dreadful note of preparation.'
|
||||
#DESC:William Shakespeare
|
||||
Armored Ascension (SHM) * 2
|
||||
Crusade (LEA) * 4
|
||||
Disenchant (TPR) * 3
|
||||
Glorious Anthem (8ED) * 4
|
||||
Honor of the Pure (M10) * 4
|
||||
Kitchen Finks (SHM) * 3
|
||||
Knight of Meadowgrain (LRW) * 4
|
||||
Paladin en-Vec (10E) * 2
|
||||
Stillmoon Cavalier (EVE) * 3
|
||||
|
||||
# Enchantment(s)
|
||||
Armored Ascension (SHM) * 2
|
||||
Crusade (DDF) * 4
|
||||
Glorious Anthem (8ED) * 4
|
||||
Honor of the Pure (M10) * 4
|
||||
|
||||
# Instant(s)
|
||||
Disenchant (TPR) * 3
|
||||
Swords to Plowshares (DDF) * 4
|
||||
|
||||
# Sorcery(s)
|
||||
Plains (10E) * 4
|
||||
Plains (8ED) * 3
|
||||
Plains (LRW) * 4
|
||||
Plains (M10) * 4
|
||||
Plains (M21) * 4
|
||||
Plains (SHM) * 4
|
||||
Spectral Procession (SHM) * 4
|
||||
Stillmoon Cavalier (EVE) * 3
|
||||
Swords to Plowshares (BBD) * 4
|
||||
|
||||
@@ -1,27 +1,19 @@
|
||||
#NAME:Spectral Rack
|
||||
#DESC:"We will clear your mind
|
||||
#DESC: until nothing is left.
|
||||
#DESC: And we will grow stronger
|
||||
#DESC: as you keep losing
|
||||
#DESC: your thoughts."
|
||||
# Land(s)
|
||||
Gargoyle Castle (M10) * 4
|
||||
Swamp (M21) * 19
|
||||
Volrath's Stronghold (TPR) * 1
|
||||
|
||||
# Creature(s)
|
||||
#DESC:Spectral illusions are
|
||||
#DESC:still real terrors
|
||||
Black Knight (M10) * 4
|
||||
Graveborn Muse (10E) * 4
|
||||
Doom Blade (M10) * 4
|
||||
Gargoyle Castle (M10) * 4
|
||||
Hymn to Tourach (V13) * 4
|
||||
Hypnotic Specter (M10) * 4
|
||||
Nyxathid (CFX) * 4
|
||||
|
||||
# Artifact(s)
|
||||
The Rack (DPA) * 4
|
||||
|
||||
# Instant(s)
|
||||
Doom Blade (M10) * 4
|
||||
Last Gasp (RAV) * 4
|
||||
Skullslither Worm (J22) * 4
|
||||
Swamp (10E) * 4
|
||||
Swamp (ISD) * 4
|
||||
Swamp (M10) * 4
|
||||
Swamp (M21) * 4
|
||||
Swamp (TSP) * 3
|
||||
Tendrils of Corruption (TSP) * 4
|
||||
|
||||
# Sorcery(s)
|
||||
Hymn to Tourach (V13) * 4
|
||||
The Rack (DPA) * 4
|
||||
Victim of Night (ISD) * 4
|
||||
Volrath's Stronghold (TPR) * 1
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
#NAME:Ragavan Commander
|
||||
#DESC:Ragavan's pirates steal both
|
||||
#DESC:treasure and your spells!
|
||||
#DESC:Can you defeat him?
|
||||
#DESC:Ragavan the pirate steals
|
||||
#DESC:more than just treasure
|
||||
#DESC:from his enemies
|
||||
#DESC:
|
||||
#DESC:Win Wagic duels to unlock
|
||||
#DESC:more Commander opponents
|
||||
|
||||
@@ -1,64 +1,23 @@
|
||||
#NAME:Might Sliver
|
||||
#
|
||||
#DESC:Beware! Beware!
|
||||
#DESC:They are everywhere!
|
||||
#DESC:Even in the air
|
||||
#DESC:and under the ground.
|
||||
#DESC:The whole world has turned
|
||||
#DESC:into a squirming mass
|
||||
#DESC:of these small, yet dangerous
|
||||
#DESC:... things ...
|
||||
|
||||
# Land(s)
|
||||
Forest (8ED) * 12
|
||||
Island (8ED) * 3
|
||||
#NAME:Mighty Slivers
|
||||
#DESC:The hive mind of the Slivers
|
||||
#DESC:erases any difference
|
||||
#DESC:between the one and the many.
|
||||
Bonesplitter Sliver (TSP) * 4
|
||||
Forest (8ED) * 4
|
||||
Forest (TMP) * 4
|
||||
Forest (TSP) * 4
|
||||
Fury Sliver (TSP) * 2
|
||||
Gemhide Sliver (TSP) * 4
|
||||
Heart Sliver (H09) * 2
|
||||
Horned Sliver (TPR) * 3
|
||||
Island (8ED) * 4
|
||||
Island (TMP) * 1
|
||||
Might Sliver (TSP) * 4
|
||||
Mountain (8ED) * 6
|
||||
Plains (8ED) * 3
|
||||
|
||||
# Creature(s)
|
||||
Bonesplitter Sliver (TSP) * 4 # nice cumulative +2/+0 bonus
|
||||
Crystalline Sliver (H09) * 1 # Shroud is nice, especially in a deck with no non-creature spells
|
||||
Fury Sliver (TSP) * 2 # gives double strike, only 2 because it's a 6-drop creature
|
||||
Gemhide Sliver (TSP) * 4 # Additional mana source to get Might Slivers out faster
|
||||
Heart Sliver (H09) * 2 # gives Haste
|
||||
Horned Sliver (TPR) * 3 # gives Trample, also 2/2 isn't bad for a 3-drop creature that others will pump
|
||||
Might Sliver (TSP) * 4 # nice cumulative +2/+2 bonus
|
||||
Muscle Sliver (H09) * 4 # cheap and the +1/+1 bonus is cumulative and can't be misused by the AI
|
||||
Shadow Sliver (TSP) * 1 # might be great or bad - thrown in as an element of surprise
|
||||
Spined Sliver (H09) * 2 # gives Rampage
|
||||
Spinneret Sliver (TSP) * 3 # 2/2 Sliver for only 2 mana, also gives Reach to all slivers, which is good because we only have
|
||||
# # two Winged Slivers in the deck, and those might not even be played because we have few Islands.
|
||||
Talon Sliver (*) * 3 # gives First Strike
|
||||
Watcher Sliver (TSP) * 1 # nice cumulative +0/+2 bonus, but too expensive to have more of them, and we have 3 plains in the deck
|
||||
Winged Sliver (H09) * 2 # gives Flying
|
||||
|
||||
# Cards considered, but not included:
|
||||
# Basal Sliver - AI too eager to sacrifice
|
||||
# Clot Sliver - would be the only black sliver left after Basal
|
||||
# Sliver was taken out; also: AI not too smart with regeneration
|
||||
# Sedge Sliver - no swamps in deck (since all black slivers were
|
||||
# taken out)
|
||||
# Firewake Sliver - AI too eager to sacrifice
|
||||
# Mnemonic Sliver - AI too eager to sacrifice
|
||||
# Telekinetic Sliver - AI doesn't make smart tapping definitions
|
||||
# Quilled Sliver - AI can't target ability in a smart way
|
||||
# Armored Sliver - AI can't decide well when to use ability
|
||||
# Barbed Sliver - AI can't decide well when to use ability
|
||||
# Venser's Sliver - doesn't strengthen other slivers
|
||||
# Sliversmith - doesn't profit from other slivers. Its tokens
|
||||
# do, but the AI isn't smart in deciding which cards to discard
|
||||
# Metallic Sliver - is cheap, but doesn't strengthen other slivers
|
||||
# Victual Sliver - AI too eager to sacrifice
|
||||
# Battering Sliver - effect already provided by cheaper Horned Sl.
|
||||
# Sliver Queen - AI can't handle 5-color deck
|
||||
# Reflex Sliver - Heart Sliver has same effect for lower cost
|
||||
# Sinew Sliver - good +1/+1 bonus, but only few plains in this
|
||||
# deck, and red/green slivers provide same or similar effects
|
||||
# Synchronous Sliver - Vigilance is nice, but sliver is blue and
|
||||
# pretty expensive
|
||||
#
|
||||
# Cards removed from the deck:
|
||||
# 20 dual lands - AI only uses the first "auto" rule for each
|
||||
# dual land. Therefore none of the chosen lands produced green
|
||||
# mana, the AI treated most dual lands as islands, and the deck
|
||||
# never got sliver production started.
|
||||
Mountain (TMP) * 4
|
||||
Muscle Sliver (H09) * 4
|
||||
Shifting Sliver (LGN) * 2
|
||||
Spinneret Sliver (TSP) * 3
|
||||
Striking Sliver (M14) * 3
|
||||
Two-Headed Sliver (TSP) * 1
|
||||
Winged Sliver (H09) * 3
|
||||
|
||||
@@ -1,38 +1,28 @@
|
||||
#NAME:Master of Ether
|
||||
#DESC:"Surrounded by the things I built
|
||||
#DESC: my power will grow
|
||||
#DESC: boundlessly."
|
||||
|
||||
# Cards considered, but not included:
|
||||
# Gaea's Cradle - would make the deck even stronger, but doesn't
|
||||
# fit the theme.
|
||||
#
|
||||
# Cards removed from the deck:
|
||||
# Sculpting Steel - reported to lead to crashes
|
||||
|
||||
# Land(s)
|
||||
Ancient Den (MRD) * 4 # 20 artifact lands for huge bonuses on Master of Etherium and Tolarian Academy.
|
||||
Great Furnace (MRD) * 4
|
||||
#DESC:Surrounded by the things I built,
|
||||
#DESC:my power grows boundlessly
|
||||
Academy Ruins (TSP) * 1
|
||||
Akroma's Memorial (FUT) * 2
|
||||
Ancient Den (MRD) * 2
|
||||
Cathodion (C14) * 4
|
||||
Coiled Tinviper (TPR) * 1
|
||||
Glaze Fiend (ALA) * 2
|
||||
Great Furnace (MRD) * 2
|
||||
Island (10E) * 4
|
||||
Island (MRD) * 2
|
||||
Master of Etherium (ALA) * 4
|
||||
Mox Jet (2ED) * 1
|
||||
Mox Sapphire (2ED) * 1
|
||||
Nuisance Engine (MRD) * 4
|
||||
Ornithopter (MRD) * 4
|
||||
Salvage Slasher (CFX) * 2
|
||||
Scarecrone (EVE) * 2
|
||||
Seat of the Synod (MRD) * 4
|
||||
Tree of Tales (MRD) * 4
|
||||
Silver Myr (MRD) * 4
|
||||
Steel Wall (MRD) * 2
|
||||
Swamp (10E) * 2
|
||||
Tolarian Academy (VMA) * 1
|
||||
Tree of Tales (MRD) * 1
|
||||
Vault of Whispers (MRD) * 4
|
||||
Academy Ruins (TSP) * 1 # brings back artifacts
|
||||
Tolarian Academy (VMA) * 1 # Generates massive amounts of mana in this deck - which the AI usually wastes.
|
||||
Island (10E) * 3
|
||||
|
||||
# Creature(s)
|
||||
Cathodion (C14) * 4 # 3-drop 3/3 creature without a down-side since manaburn was abolished
|
||||
Coiled Tinviper (TPR) * 1 # first strike attacker
|
||||
Glaze Fiend (ALA) * 2 # temp. bonus for playing artifacts
|
||||
Master of Etherium (ALA) * 4 # gets stronger with every artifact
|
||||
Ornithopter (MRD) * 4 # cheap artifact, later air defense
|
||||
Salvage Slasher (CFX) * 2 # grows stronger with artifacts in graveyard - nice effect if opponent has destroyed all artifacts
|
||||
Scarecrone (EVE) * 2 # brings back artifacts
|
||||
Silver Myr (MRD) * 4 # artifact source of blue mana (which is needed for the 6 Vedalken)
|
||||
Steel Wall (MRD) * 2 # mainly for defending
|
||||
Vedalken Archmage (MRD) * 2 # draws card when summoning artifact
|
||||
Yotian Soldier (MRD) * 2 # cheap defender
|
||||
|
||||
# Artifact(s)
|
||||
Akroma's Memorial (FUT) * 2 # massive bonuses incl. Trample
|
||||
Nuisance Engine (MRD) * 4 # create more cheap artifacts
|
||||
Vedalken Archmage (MRD) * 2
|
||||
Yotian Soldier (MRD) * 2
|
||||
|
||||
@@ -1,28 +1,30 @@
|
||||
#NAME:Kinsbaile Cavalier
|
||||
#DESC:The knights on their steeds
|
||||
#DESC:and the knights from the sky
|
||||
#DESC:unite
|
||||
#DESC:in their crusade for honor
|
||||
#DESC:unite in the pursuit of honor
|
||||
Armored Ascension (M10) * 2 #
|
||||
Blessing (RV) * 2 #
|
||||
Crusade (RV) * 4 #
|
||||
Northern Paladin (RV) * 1 #
|
||||
Lost Order of Jarkeld (ICE) * 2 #
|
||||
Order of the Sacred Torch (ICE) * 1 #
|
||||
Soltari Crusader (TMP) * 1 #
|
||||
Crusading Knight (INV) * 1 #
|
||||
Leonin Skyhunter (MRD) * 1 #
|
||||
Flagstones of Trokair (TSP) * 2 #
|
||||
Honor of the Pure (M10) * 4 #
|
||||
Kabira Crossroads (ZEN) * 2 #
|
||||
Kinsbaile Cavalier (MOR) * 3 #
|
||||
Knight of Meadowgrain (LRW) * 2 #
|
||||
Leonin Skyhunter (MRD) * 1 #
|
||||
Lost Order of Jarkeld (ICE) * 2 #
|
||||
Northern Paladin (RV) * 1 #
|
||||
Order of the Sacred Torch (ICE) * 1 #
|
||||
Paladin en-Vec (10E) * 2 #
|
||||
Plains (10E) *16 #
|
||||
Plains (LRW) * 4 #
|
||||
Plains (M10) * 4 #
|
||||
Plains (10E) * 4 #
|
||||
Plains (RV) * 4 #
|
||||
Plains (TSP) * 4 #
|
||||
Plover Knights (LRW) * 1 #
|
||||
Sigiled Paladin (ALA) * 1 #
|
||||
Skyhunter Patrol (10E) * 1 #
|
||||
Skyhunter Prowler (10E) * 2 #
|
||||
Plover Knights (LRW) * 1 #
|
||||
Knight of Meadowgrain (LRW) * 2 #
|
||||
Kinsbaile Cavalier (MOR) * 3 #
|
||||
Wilt-Leaf Cavaliers (SHM) * 3 #
|
||||
Kabira Crossroads (ZEN) * 2 #
|
||||
Sigiled Paladin (ALA) * 1 #
|
||||
Soltari Crusader (TMP) * 1 #
|
||||
White Knight (M10) * 2 #
|
||||
Honor of the Pure (M10) * 4 #
|
||||
Plains (M10) * 4 #
|
||||
Armored Ascension (M10) * 2 #
|
||||
Wilt-Leaf Cavaliers (SHM) * 3 #
|
||||
|
||||
@@ -1,26 +1,25 @@
|
||||
#NAME:Bad Dreams
|
||||
#DESC:If you ever thought
|
||||
#DESC: that YOU had bad dreams ...
|
||||
#DESC:Wait until you meet these.
|
||||
# Land(s)
|
||||
Mountain (M10) * 8
|
||||
Swamp (M10) * 16
|
||||
|
||||
# Artifact(s)
|
||||
#DESC:'For in that sleep of death
|
||||
#DESC:what dreams may come / When
|
||||
#DESC:we have shuffled off this
|
||||
#DESC:mortal coil'
|
||||
#DESC:William Shakespeare
|
||||
#HINT:combo hold(Damnation|myhand)^cast(Damnation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B}{B})
|
||||
#HINT:combo hold(Infest|myhand)^cast(Infest|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({1}{B}{B})
|
||||
Black Vise (V10) * 1
|
||||
Damnation (PLC) * 4
|
||||
Font of Mythos (CFX) * 2
|
||||
Howling Mine (8ED) * 4
|
||||
|
||||
# Enchantment(s)
|
||||
Spiteful Visions (SHM) * 4
|
||||
Underworld Dreams (8ED) * 4
|
||||
|
||||
# Instant(s)
|
||||
Lightning Bolt (M10) * 4
|
||||
Sudden Impact (8ED) * 4
|
||||
Terminate (ARB) * 4
|
||||
|
||||
# Sorcery(s)
|
||||
Damnation (PLC) * 4
|
||||
Infest (ALA) * 4
|
||||
Lightning Bolt (M10) * 4
|
||||
Mountain (8ED) * 4
|
||||
Mountain (M10) * 4
|
||||
Spiteful Visions (SHM) * 4
|
||||
Sudden Impact (8ED) * 4
|
||||
Swamp (10E) * 4
|
||||
Swamp (8ED) * 4
|
||||
Swamp (9ED) * 4
|
||||
Swamp (M10) * 4
|
||||
Terminate (ARB) * 4
|
||||
Underworld Dreams (8ED) * 4
|
||||
Wheel of Fortune (VMA) * 1
|
||||
|
||||
@@ -1,72 +1,23 @@
|
||||
#NAME:Ball Lightning
|
||||
#
|
||||
#DESC:"You are nothing
|
||||
#DESC: But more fuel
|
||||
#DESC: For my insatiable
|
||||
#DESC: Rage!"
|
||||
#
|
||||
|
||||
Ball Lightning (M10) *4
|
||||
|
||||
Beacon of Destruction (10E) *2 # 28 direct damage spells
|
||||
Flame Burst (ODY) *4
|
||||
Flame Javelin (SHM) *4
|
||||
Kindle (TMP) *4
|
||||
Lava Spike (CHK) *4
|
||||
Lightning Bolt (M10) *4
|
||||
Fire Tempest (POR) *2
|
||||
Volcanic Hammer (POR) *4
|
||||
|
||||
Howling Mine (10E) *4 # accelerates the game, makes more
|
||||
# # damage spells available
|
||||
|
||||
Mountain (10E) *24
|
||||
|
||||
|
||||
# Cards considered, but not included:
|
||||
# Sonic Burst - 4 damage is nice, discarding a card is not.
|
||||
# Shock - nice damage per cost ratio, but 2 damage is too little,
|
||||
# especially since the AI likes to use it on creatures with
|
||||
# toughness >2
|
||||
# Steam Blast - nice effect on all creatures and players, but
|
||||
# damage amplitude of 2 is just a bit too little.
|
||||
#
|
||||
# Blaze - AI currently casts spells with "X" cost for too weak an
|
||||
# effect
|
||||
# Char - damage per cost ratio too low, and damages caster as well
|
||||
# Earthquake - difficult to fine-tune for the AI: too little mana
|
||||
# and the effect might be wasted, too much mana and the effect
|
||||
# might be dangerous for the AI and its creatures as well.
|
||||
# Fault Line - more expensive than Earthquake for same effect
|
||||
# Fire Tempest - very expensive, and too dangerous for the AI
|
||||
# Fireball - AI doesn't choose targets well
|
||||
# Flamewave Invoker - ability too expensive compared to Beacon of
|
||||
# Destruction
|
||||
# Lava Axe - Too expensive for one-time use, esp. since red mana
|
||||
# acceleration is currently not possible
|
||||
# Lightning Blast - Too expensive
|
||||
# Puncture Blast - damage per cost ratio too low. Wither damage
|
||||
# would help against big creatures, but so do the walls, and the
|
||||
# opponent hopefully won't last long enough to bring many big
|
||||
# creatures out anyway.
|
||||
# Puncture Bolt - effect too weak
|
||||
# Scorching Spear - effect too weak
|
||||
# Zap - too little damage, the AI often uses it on a creature
|
||||
# that doesn't get killed by it, so the card is wasted.
|
||||
# Jayemdae Tome - casting cost and ability cost too expensive in
|
||||
# that deck; Howling Mine serves the same purpose, and hopefully
|
||||
# the opponent will be dead before he can make much use of the
|
||||
# cards he draws.
|
||||
|
||||
# Cards removed from the deck:
|
||||
# none
|
||||
|
||||
# Notes:
|
||||
#
|
||||
# The AI doesn't target the damage spells well, often wasting them
|
||||
# on creatures that are tough enough to survive the damage, or
|
||||
# casting them on creatures when it could have won they game by
|
||||
# targeting the opponent.
|
||||
#
|
||||
# The AI sometimes casts Ball Lightning and then doesn't attack
|
||||
# with it, effectively wasting the card.
|
||||
#DESC:'Brief as the lightning
|
||||
#DESC:in the collied night /
|
||||
#DESC:That, in a spleen, unfolds
|
||||
#DESC:both heaven and earth'
|
||||
#DESC:William Shakespeare
|
||||
#HINT:alwaysattackwith(Ball Lightning)
|
||||
Ball Lightning (M10) *4
|
||||
Beacon of Destruction (10E) *2
|
||||
Fire Tempest (POR) *2
|
||||
Flame Burst (ODY) *4
|
||||
Flame Javelin (SHM) *4
|
||||
Howling Mine (10E) *4
|
||||
Kindle (TMP) *4
|
||||
Lava Spike (CHK) *4
|
||||
Lightning Bolt (M10) *4
|
||||
Mountain (10E) *4
|
||||
Mountain (CHK) *4
|
||||
Mountain (M10) *4
|
||||
Mountain (ODY) *4
|
||||
Mountain (POR) *4
|
||||
Mountain (TMP) *4
|
||||
Volcanic Hammer (POR) *4
|
||||
|
||||
@@ -1,76 +1,23 @@
|
||||
#NAME:Undead Lords
|
||||
#
|
||||
#DESC:"Can you smell the sweet perfume
|
||||
#DESC: Of festering flesh and rotting bones?
|
||||
#DESC:
|
||||
#DESC: Rejoice if you like it
|
||||
#DESC: Because soon, soon
|
||||
#DESC: You will be part of my army."
|
||||
#
|
||||
|
||||
Lord of the Undead (10E) *4 # strengthens and raises zombies
|
||||
Cemetery Reaper (M10) *4 # strengthens zombies
|
||||
Death Baron (ALA) *4 # strengthens zombies +deathtouch
|
||||
Soulless One (ONS) *4 # gets powerful with lots of zombies
|
||||
|
||||
Walking Dead (LEG) *2 # cheap early defense
|
||||
|
||||
Zombie Master (RV) *2 # for Swampwalk, zombie regeneration,
|
||||
# # and 2/3 isn't bad either
|
||||
Severed Legion (10E) *1 # \
|
||||
Warpath Ghoul (M10) *1 # > some expensive zombies
|
||||
Mass of Ghouls (FUT) *1 # /
|
||||
|
||||
Dreadwing (CFX) *2 # \ 6 cheap zombies - neither can
|
||||
Hate Weaver (10E) *2 # > use its abilities. These are
|
||||
Roofstalker Wight (RAV) *2 # / just temporary solutions to
|
||||
# # rack zombie numbers up for the
|
||||
# # Soulless One.
|
||||
|
||||
Beacon of Unrest (10E) *1 # More raising of zombies
|
||||
|
||||
Scarscale Ritual (SHM) *4 # Card drawer
|
||||
|
||||
Dark Ritual (RV) *4
|
||||
Swamp (10E) *22
|
||||
|
||||
|
||||
# Cards considered, but not included:
|
||||
# Shepherd of the Rot - *much* too dangerous for the AI in this
|
||||
# deck
|
||||
# Graveborn Muse - dito
|
||||
# Empty the Catacombs - would weaken the Soulless One
|
||||
# Dauthi Ghoul - too expensive for a 1/1 creature in a
|
||||
# non-shadow deck
|
||||
# Zombify - too expensive, a Zombie deck has cheaper means
|
||||
# Cruel Revival - too expensive
|
||||
# Dreg Reaver - Mass of Ghouls better for same cost
|
||||
# Zombie Goliath - Mass of Ghouls better for same cost
|
||||
# Gluttonous Zombie - Mass of Ghouls has better power, fear
|
||||
# won't work against black or artifacts
|
||||
# Dross Prowler - Severed Legion better for same cost
|
||||
# Scathe Zombies - Severed Legion better for same cost
|
||||
# Bog Raiders - Swampwalk provided by Zombie Master, so B.R. is
|
||||
# weaker than Severed Legion for same cost
|
||||
# Phyrexian Ghoul - AI can't handle sacrifice decisions well
|
||||
# Nantuko Husk - dito
|
||||
# Recover - too expensive
|
||||
# Disentomb - the Lord of the Undead will do most of the Raising
|
||||
# Raise Undead - dito
|
||||
# Tortured Existence - dito
|
||||
# Dross Crocodile - too expensive
|
||||
# Gravedigger - too expensive
|
||||
# Spineless Thug - cheap, but can't block
|
||||
# Feeding Frenzy - nice but too expensive
|
||||
# Sadistic Glee - AI casts it on opponent's creatures
|
||||
# Unholy Grotto, Volrath's Stronghold - would weaken Soulless One
|
||||
# Haunted Crossroads - would weaken Soulless One
|
||||
|
||||
# Cards removed from the deck:
|
||||
# Accursed Centaur - sacrifices itself
|
||||
# Dark Ritual - AI doesn't use the mana
|
||||
|
||||
# Notes:
|
||||
#
|
||||
# Slow buildup, and no synergy until the 3-drop creatures come in.
|
||||
# Would profit a lot from Dark Ritual if it worked.
|
||||
#DESC:Can you smell the sweet perfume
|
||||
#DESC:of festering flesh and rotting bones?
|
||||
Beacon of Unrest (10E) *1
|
||||
Butcher Ghoul (AVR) * 2
|
||||
Cemetery Reaper (M10) *4
|
||||
Death Baron (ALA) *4
|
||||
Diregraf Colossus (SOI) * 1
|
||||
Champion of the Perished (MID) *4
|
||||
Geralf's Messenger (DKA) * 1
|
||||
Lord of the Undead (10E) *4
|
||||
Scarscale Ritual (SHM) *4
|
||||
Severed Legion (10E) *1
|
||||
Soulless One (ONS) *4
|
||||
Swamp (10E) *4
|
||||
Swamp (ALA) *4
|
||||
Swamp (M10) *4
|
||||
Swamp (RAV) *4
|
||||
Swamp (RV) *4
|
||||
Swamp (SHM) *4
|
||||
Walking Dead (LEG) *2
|
||||
Vengeful Dead (SCG) * 2
|
||||
Zombie Master (RV) *2
|
||||
|
||||
@@ -1,48 +1,25 @@
|
||||
#NAME:Zuberi's Flock
|
||||
#
|
||||
#DESC: Winged fighters
|
||||
#DESC: for honor and justice
|
||||
#DESC: cross the chasm
|
||||
#DESC: to take their revenge
|
||||
#
|
||||
|
||||
Zuberi, Golden Feather (MIR) *2
|
||||
|
||||
Suntail Hawk (10E) *4 # cheap flyer
|
||||
Courier Hawk (RAV) *4 # cheap flyer
|
||||
Wild Griffin (10E) *3 # balanced 3-drop flyer
|
||||
Griffin Sentinel (M10) *3 # defensive 3-drop flyer
|
||||
Razorfoot Griffin (M10) *2 # offensive 4-drop flyer
|
||||
Ekundu Griffin (MIR) *2 # same as Razorfoot Griffin
|
||||
Spotted Griffin (POR) *2 # defensive 4-drop flyer
|
||||
Divebomber Griffin (RAV) *1 # only 1, AI doesn't use ability
|
||||
Windbrisk Raptor (SHM) *1 # not a griffin, but a bird, and
|
||||
# # fits well as an endgame surprise
|
||||
|
||||
Moat (LEG) *4 # 4 because it's important for this
|
||||
# # deck to keep strong attackers away
|
||||
|
||||
Blessing (RV) *2 # \ 6 enchantments to reinforce the
|
||||
Holy Strength (10E) *2 # > holy nature of the griffins -
|
||||
Honor of the Pure (M10) *2 # / and the creatures need buffs
|
||||
Swords to Plowshares (RV) *2 # reinforces the aggresiveness of
|
||||
# # the griffin theme, and stalls the
|
||||
# # the game until Moat comes in
|
||||
|
||||
Plains (10E) *24
|
||||
|
||||
# Cards considered, but not included:
|
||||
# Loyal Gyrfalcon - too expensive for a non-griffin in this deck
|
||||
# Crusade - Weaker than Honor of the Pure
|
||||
|
||||
# Cards removed from the deck:
|
||||
# Welkin Hawk - not a griffin, and can crash the game in 0.8.1
|
||||
# Righteousness - AI doesn't use it
|
||||
# Teremko Griffin - Banding removed from Wagic
|
||||
|
||||
# Notes:
|
||||
# Flavor deck, might be more competitive if it included bird
|
||||
# soldiers and global enchantments (Crusade, Glorious Anthem), but
|
||||
# I wanted to limit the theme of this deck to "animal" griffins
|
||||
# and birds, which excluded the "civilized" Aven and the more
|
||||
# civilized enchantments.
|
||||
#DESC:There is no sight more awesome
|
||||
#DESC:than the battle flight of the
|
||||
#DESC:griffins. Zuberi's golden
|
||||
#DESC:feathers dazzle their foes with
|
||||
#DESC:the brightness of a second sun.
|
||||
#HINT:combo hold(Moat|myhand)^cast(Moat|myhand)^restriction{type(Moat|mybattlefield)~lessthan~1}^totalmananeeded({2}{W}{W})
|
||||
Courier Hawk (RAV) * 2
|
||||
Diving Griffin (8ED) * 4
|
||||
Fearless Fledgling (ZNR) * 2
|
||||
Honor of the Pure (M10) * 4
|
||||
Moat (LEG) * 4
|
||||
Plains (10E) * 4
|
||||
Plains (8ED) * 4
|
||||
Plains (M10) * 4
|
||||
Plains (MIR) * 4
|
||||
Plains (RAV) * 4
|
||||
Plains (SHM) * 4
|
||||
Silverbeak Griffin (M19) * 4
|
||||
Suntail Hawk (10E) * 4
|
||||
Sunspire Griffin (RTR) * 4
|
||||
Swords to Plowshares (RV) * 2
|
||||
Windbrisk Raptor (SHM) * 1
|
||||
Zeriam, Golden Wind (DMC) * 3
|
||||
Zuberi, Golden Feather (MIR) * 2
|
||||
|
||||
@@ -1,58 +1,28 @@
|
||||
#NAME:Viashino Warrior
|
||||
#
|
||||
#DESC:"With claws and swords and flames
|
||||
#DESC: we fiercely protect
|
||||
#DESC: those we revere"
|
||||
|
||||
Viashino Slasher (RAV) *4 # cheap Viashino
|
||||
Viashino Slaughtermaster (CFX) *4 # cheap Viashino
|
||||
Viashino Spearhunter (M10) *4 # first strike
|
||||
Viashino Grappler (INV) *4 # high power but very vulnerable
|
||||
Viashino Warrior (MIR) *2 # attacker
|
||||
Viashino Weaponsmith (USG) *2 # attacker
|
||||
Viashino Fangtail (RAV) *3 # attacker
|
||||
Furnace Whelp (10E) *2 # not a Viashino, but having
|
||||
# # two flyers helps the deck
|
||||
|
||||
Firebreathing (10E) *4 # fiery breath for the dragons'
|
||||
# # descendants - also allows to
|
||||
# # use spare mana, although the
|
||||
# # AI rarely does that.
|
||||
Flaming Sword (MRQ) *2 # fiery weapons as well
|
||||
Emblem of the Warmind (FUT) *2 # gives Haste
|
||||
Beacon of Destruction (10E) *1 # repeated fire blasts
|
||||
Rage Reflection (SHM) *1 # double strike
|
||||
Dragon Roost (10E) *1 # endgame surprise - produces
|
||||
# # red dragons
|
||||
|
||||
Mountain (10E) *24
|
||||
|
||||
|
||||
# Cards considered, but not included:
|
||||
# Burning Cloak - AI would kill its own creatures
|
||||
# Canyon Drake - flyers would be nice, but too expensive
|
||||
# Crown of Flames - Firebreathing is more foolproof for the AI
|
||||
# Dragon Whelp - Furnace Whelp is more foolproof
|
||||
# Desert Drake - Furnace Whelp is better for the same cost
|
||||
# Immolation - AI can't decide whether it'll help or destroy the
|
||||
# enchanted creature
|
||||
# Lizard warrior - is not a viashino, and a viashino with
|
||||
# identical values exists
|
||||
# Mass Hysteria - Emblem of the Warmind fits the theme better and
|
||||
# doesn't help the enemy
|
||||
# Pyroclasm - AI would kill its own creatures
|
||||
# Viashino Skeleton - other viashinos wouldn't associate with it
|
||||
# Kindled Fury - lasts only until end of turn, often wasted by AI
|
||||
# Double Cleave - lasts only until end of turn, often wasted by AI
|
||||
# Reflexes - first strike already provided by Flaming Sword
|
||||
|
||||
# Cards removed from the deck:
|
||||
# Bravado - AI casts it on opponent's creatures
|
||||
# Seething Song - mana acceleration would be great, bit the AI
|
||||
# doesn't use the mana
|
||||
# Viashino Sandscout - AI doesn't understand that it will return
|
||||
# to owner's hand, may enchant it
|
||||
# Viashino Bladescout - removed from Wagic
|
||||
|
||||
# Notes:
|
||||
# Flavor deck.
|
||||
#NAME:Viashino Warriors
|
||||
#DESC:Descended from dragons, the
|
||||
#DESC:Viashino are agile, aggressive
|
||||
#DESC:and deadly
|
||||
#HINT:alwaysattackwith(Archwing Dragon)
|
||||
#HINT:alwaysattackwith(Viashino Cutthroat)
|
||||
#HINT:alwaysattackwith(Viashino Sandscout)
|
||||
#HINT:alwaysattackwith(Viashino Sandstalker)
|
||||
Archetype of Aggression (BNG) *2
|
||||
Archwing Dragon (AVR) *2
|
||||
Bloodmark Mentor (SHM) *3
|
||||
Impact Tremors (DTK) *4
|
||||
Mountain (10E) *1
|
||||
Mountain (AVR) *4
|
||||
Mountain (INV) *4
|
||||
Mountain (MIR) *4
|
||||
Mountain (RAV) *4
|
||||
Mountain (SHM) *4
|
||||
Mountain (USG) *4
|
||||
Purphoros, God of the Forge (THS) * 2
|
||||
Rage Reflection (SHM) *1
|
||||
Viashino Cutthroat (ULG) *2
|
||||
Viashino Pyromancer (FGN) *4
|
||||
Viashino Sandscout (10E) *4
|
||||
Viashino Sandstalker (VIS) *3
|
||||
Viashino Spearhunter (M10) *4
|
||||
Viashino Warrior (MIR) *2
|
||||
Viashino Weaponsmith (USG) *2
|
||||
|
||||
@@ -1,61 +1,23 @@
|
||||
#NAME:Heartmender
|
||||
#
|
||||
#DESC:"No matter who
|
||||
#DESC: No matter what
|
||||
#DESC: We heal.
|
||||
#DESC: The good and the bad
|
||||
#DESC: The calm and the mad
|
||||
#DESC: The live and the dead
|
||||
#DESC: We heal."
|
||||
|
||||
Heartmender (SHM) *4 # continuously removes -1/-1 counters
|
||||
# # from all others
|
||||
Kitchen Finks (SHM) *4 # brings 2 life everytime it persists
|
||||
Safehold Elite (SHM) *4 # cheap early defense
|
||||
Lingering Tormentor (EVE) *4 # attacker with Fear
|
||||
Rendclaw Trow (EVE) *4 # has Wither
|
||||
Gravelgill Axeshark (SHM) *3 # 3/3 creature
|
||||
Scuzzback Marauders (SHM) *3 # 5/2 attacker
|
||||
Restless Apparition (EVE) *2 # can get +3/+3 bonus, but does the
|
||||
# # AI use that ability?
|
||||
|
||||
Vine Trellis (MRQ) *4 # cheap defender and mana source
|
||||
|
||||
Animate Dead (RV) *4 # to bring back creatures that were
|
||||
# # killed before the Heartmenders came
|
||||
# # online
|
||||
|
||||
Forest (10E) *12
|
||||
Swamp (10E) *12
|
||||
|
||||
|
||||
# Cards considered, but not included:
|
||||
# Kithkin Spellduster - has Persist, but is expensive & needs W
|
||||
# River Kelpie - has Persist, but is expensive & needs blue mana
|
||||
# Rattleblaze Scarecrow - too expensive for conditional persist
|
||||
# Wingrattle Scarecrow - only conditional persist
|
||||
# Gaea's Cradle - AI doesn't use the mana, bad thematic fit
|
||||
# Cauldron Haze - effect only til end of turn, too short
|
||||
# Trapjaw Kelpie - very expensive, AI doesn't use flash
|
||||
# Sadistic Glee - Might help in a deck where so many creatures go
|
||||
# to the Graveyard, then again it might not if it's the
|
||||
# enchanted creature that dies. The point is currently moot
|
||||
# though since the AI casts the spell on its opponents anyway
|
||||
# Vulturous Zombie - no Persist, too expensive
|
||||
# Infest - perhaps too dangerous as long as no Heartmender in play
|
||||
# Harbinger of Night - definitely too dangerous
|
||||
|
||||
# Cards removed from the deck:
|
||||
# none
|
||||
|
||||
# Notes:
|
||||
# Doesn't perform as well as I'd like it to. The deck is very
|
||||
# dependent on the Heartmenders, and sometimes they take a long
|
||||
# time to come out. Suggestions?
|
||||
#
|
||||
# Animate Dead seems to choose targets randomly and sometimes
|
||||
# picks bad ones. But it still works well in this deck if it
|
||||
# targets creatures with Persist, because when these get killed
|
||||
# while they are animated dead, they return from the graveyard
|
||||
# without the animation enchantment. It would be nice if "Animate
|
||||
# Dead" could prioritize the Kitchen Finks as targets.
|
||||
#DESC:Life will always endure,
|
||||
#DESC:no matter the odds,
|
||||
#DESC:no matter the cost.
|
||||
#HINT:combo hold(Worldly Tutor|myhand)^cast(Worldly Tutor|myhand) targeting(Heartmender|mylibrary)^totalmananeeded({G})
|
||||
#HINT:alwaysattackwith(Scuzzback Marauders)
|
||||
Forest (MIR) *2
|
||||
Forest (MRQ) *4
|
||||
Forest (10E) *4
|
||||
Forest (SHM) *4
|
||||
Heartmender (SHM) *4
|
||||
Kitchen Finks (SHM) *4
|
||||
Lingering Tormentor (EVE) *4
|
||||
Putrid Goblin (MH1) *2
|
||||
Raise Dead (9ED) *2
|
||||
Rendclaw Trow (EVE) *4
|
||||
Safehold Elite (SHM) *4
|
||||
Scuzzback Marauders (SHM) *4
|
||||
Swamp (MRQ) *4
|
||||
Swamp (10E) *4
|
||||
Swamp (SHM) *2
|
||||
Vine Trellis (MRQ) *4
|
||||
Worldly Tutor (MIR) *4
|
||||
|
||||
@@ -1,58 +1,27 @@
|
||||
#NAME:Fairy Archmage
|
||||
#
|
||||
#DESC:"Now we're here
|
||||
#DESC: Now we're there
|
||||
#DESC: Now we're gone
|
||||
#DESC: Now we're back
|
||||
#NAME:Faerie Archmage
|
||||
#DESC:Never mistake a faerie's
|
||||
#DESC:mischief for mere
|
||||
#DESC:playfulness.
|
||||
#DESC:
|
||||
#DESC: But what happened to your defenses?"
|
||||
|
||||
Glen Elendra Archmage (EVE) *4 # ability is currently buggy ...
|
||||
|
||||
Heartmender (SHM) *4 # continuously removes -1/-1 counters
|
||||
# # from all others
|
||||
Kitchen Finks (SHM) *4 # brings 2 life everytime it persists
|
||||
Safehold Elite (SHM) *4 # cheap early defense
|
||||
Gravelgill Axeshark (SHM) *2 # 3/3 creature
|
||||
Kithkin Spellduster (EVE) *2 # Enchantment removal
|
||||
Restless Apparition (EVE) *4 # can get +3/+3 bonus
|
||||
River Kelpie (SHM) *2 # card drawer, only *2 to prevent the
|
||||
# # AI from decking itself out
|
||||
|
||||
Oona's Gatewarden (SHM) *4 # good cheap defense & fits the theme
|
||||
Plumeveil (SHM) *2 # great defense & fits the theme
|
||||
|
||||
Wrath of God (10E) *4 # destroys all creatures
|
||||
|
||||
Plains (10E) *14
|
||||
Island (10E) *10
|
||||
|
||||
|
||||
# Cards considered, but not included:
|
||||
# Rendclaw Trow - has persist & wither, but needs BG mana
|
||||
# Lingering Tormentor - has persist * Fear, but needs B mana
|
||||
# Scuzzback Marauders - has persist & high attack, but needs BR
|
||||
# mana. High attack not necessary once Wrath of God is cast
|
||||
# Rattleblaze Scarecrow - too expensive for conditional persist
|
||||
# Wingrattle Scarecrow - only conditional persist
|
||||
# Gaea's Cradle - AI doesn't use the mana, dubious thematic fit
|
||||
# Cauldron Haze - effect only til end of turn, too short
|
||||
# Trapjaw Kelpie - very expensive, AI doesn't use flash
|
||||
|
||||
# Cards removed from the deck:
|
||||
# none
|
||||
|
||||
# Notes:
|
||||
# The AI seemed pretty reluctant to cast Wrath in the test runs,
|
||||
# although it did use the card from time to time
|
||||
#
|
||||
# River Kelpie: The AI is in danger of decking itself out if it
|
||||
# has many Wither creatures, 2 Kelpies, and casts Wrath of God.
|
||||
# I already reduced the Kelpies after the AI had to draw 40 cards
|
||||
# in one test run, but even 2 may be too much. Will have to be
|
||||
# watched.
|
||||
#
|
||||
# Restless Apparition: May actually prevent the Heartmender and
|
||||
# Wrath of God from being played if the AI uses its plains to pump
|
||||
# the apparition before checking whether it could use those plains
|
||||
# to play spells. This will have to be watched too.
|
||||
#DESC:Deck for Wagic by Bob
|
||||
#HINT:combo hold(Archmage of Echoes|myhand)^cast(Archmage of Echoes|myhand)^restriction{type(Archmage of Echoes|mybattlefield)~lessthan~1}^totalmananeeded({4}{U})
|
||||
#HINT:combo hold(Shadow Puppeteers|myhand)^cast(Shadow Puppeteers|myhand)^restriction{type(Shadow Puppeteers|mybattlefield)~lessthan~1}^totalmananeeded({6}{U})
|
||||
Arcane Denial (WOC) * 2
|
||||
Archmage of Echoes (WOC) *4
|
||||
Counterspell (DSC) *2
|
||||
Faerie Bladecrafter (WOC) *4
|
||||
Faerie Miscreant (M20) *4
|
||||
Go for the Throat (BRO) * 2
|
||||
Island (ELD) *4
|
||||
Island (FDN) *4
|
||||
Island (LRW) *4
|
||||
Island (WOE) *4
|
||||
Obyra, Dreaming Duelist (WOE) *2
|
||||
Oona's Gatewarden (SHM) *3
|
||||
Scion of Oona (LRW) *4
|
||||
Shadow Puppeteers (WOC) *2
|
||||
Sleep-Cursed Faerie (WOE) *2
|
||||
Surveilling Sprite (RAV) * 3
|
||||
Swamp (ELD) *2
|
||||
Swamp (LRW) *4
|
||||
Swamp (WOE) *4
|
||||
|
||||
@@ -1,46 +1,27 @@
|
||||
#NAME:Snake Pit
|
||||
#
|
||||
#DESC:"Ssalute our ssinuossity
|
||||
#DESC: Love our lithenesss
|
||||
#DESC: Enjoy our embrace
|
||||
#DESC:
|
||||
#DESC: Care for a kisss?
|
||||
#DESC: Ssoon you will ssleep ..."
|
||||
|
||||
Orochi Sustainer (CHK) *3 # Orochi Snake Shaman
|
||||
Sachi, Daughter of Seshiro (CHK) *2 # toughness bonus to snakes
|
||||
|
||||
Anaconda (POR) *1 # 18 snakes
|
||||
Anaconda (UZS) *2
|
||||
River Boa (ZEN) *3
|
||||
Hornet Cobra (LEG) *3
|
||||
Python (POR) *3
|
||||
Skeletal Snake (POR) *1
|
||||
Mold Adder (M10) *2 # only good against 2 colors
|
||||
Boa Constrictor (MRQ) *1 # AI can't handle ability
|
||||
Serpent Warrior (POR) *1 # AI doesn't realize the life loss
|
||||
Serpent Assassin (POR) *3
|
||||
|
||||
Weakness (M10) *2 # 10 spells to simulate poison effects
|
||||
Paralyze (RV) *2
|
||||
Last Gasp (RAV) *1
|
||||
Venomous Fangs (USG) *4
|
||||
Fevered Convulsions (TMP) *1
|
||||
|
||||
Snake Pit (MRQ) *1
|
||||
|
||||
Forest (10E) *11
|
||||
Swamp (10E) *13
|
||||
|
||||
|
||||
# Cards considered, but not included:
|
||||
# Creakwood Liege - not a snake
|
||||
# Coiled Tinviper - mechanical snake, bad thematic fit
|
||||
# Plague Wind - considered as endgame surprise, but doesn't fit
|
||||
# the theme well enough
|
||||
|
||||
# Notes:
|
||||
# I haven't found any information about the Orochi, so I can't
|
||||
# tell whether they fit to the rest of the cards apart from the
|
||||
# fact that they are snakes. If they don't fit, replacement
|
||||
# suggestions are welcome.
|
||||
#DESC:The serpents move unseen
|
||||
#DESC:through the marsh, waiting
|
||||
#DESC:to strike with venomous
|
||||
#DESC:malice
|
||||
#HINT:combo hold(Blot Out|myhand)^cast(Blot Out|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B})
|
||||
#HINT:alwaysattackwith(Filth)
|
||||
Anaconda (POR) *3
|
||||
Archetype of Finality (BNG) *1
|
||||
Blot Out (MAT) * 2
|
||||
Fell (BLB) *4
|
||||
Filth (JUD) *2
|
||||
Forest (10E) *4
|
||||
Forest (POR) *4
|
||||
Forest (RAV) *4
|
||||
Gift of the Viper (MH3) *3
|
||||
Marsh Boa (PCY) *4
|
||||
Mire Boa (TSR) *4
|
||||
Moss Viper (THB) *4
|
||||
Orochi Sustainer (CHK) *2
|
||||
Persistent Constrictor (DSC) *2
|
||||
Seshiro the Anointed (CHK) *2
|
||||
Swamp (10E) *1
|
||||
Swamp (POR) *4
|
||||
Swamp (RAV) *4
|
||||
Urborg, Tomb of Yawgmoth (LTC) *3
|
||||
Zodiac Snake (PTK) *3
|
||||
|
||||
@@ -1,4 +1,11 @@
|
||||
#NAME:Tatyova Commander
|
||||
#NAME:Tatyova Commander
|
||||
#DESC:Years of study attuned
|
||||
#DESC:Tatyova to the magic
|
||||
#DESC:of the coastal woodlands
|
||||
#DESC:
|
||||
#DESC:Win Wagic duels to unlock
|
||||
#DESC:more Commander opponents
|
||||
#DESC:
|
||||
#DESC:The Tatyova Commander Deck
|
||||
#DESC:Refined for Wagic by Bob
|
||||
#HINT:castpriority(commander,*)
|
||||
|
||||
@@ -1,44 +1,26 @@
|
||||
#NAME:Noble Predators
|
||||
#
|
||||
#DESC:"We are hunters.
|
||||
#DESC: You are prey.
|
||||
#DESC: Now run
|
||||
#DESC: So that we can catch you."
|
||||
|
||||
Noble Panther (INV) *4 # 29 furious feline friends
|
||||
Horned Cheetah (INV) *4 # lifelink
|
||||
Cave Tiger (UZS) *3
|
||||
Grizzled Leotau (ARB) *4 # great cheap defender
|
||||
Mist Leopard (M10) *4 # shroud
|
||||
Savannah Lions (RV) *4
|
||||
Silvercoat Lion (M10) *3
|
||||
Jungle Lion (POR) *3
|
||||
|
||||
Predator's Strike (MRD) *4 # AI often wastes it, great theme fit
|
||||
Aggressive Urge (10E) *4 # weak stand-in for Predatory Hunger
|
||||
Gaea's Embrace (UZS) *1 # a bit of help from mother Nature
|
||||
|
||||
Forest (10E) *13
|
||||
Plains (10E) *9
|
||||
|
||||
|
||||
# Cards considered, but not included:
|
||||
# Wirecat - mechanical cat doesn't fit the theme
|
||||
# Red cats: Canyon Wildcat, Guma, Raging Cougar, Sabretooth Tiger,
|
||||
# Whild Jhovall: No synergy with green or white
|
||||
# Jhovall Queen - used as a mount, so not really a "wild" cat
|
||||
# Wild Nacatl - wields a weapon, so not really wild either
|
||||
# Sabertooth Nishoba - is a cat warrior
|
||||
# Panther Warriors - dito
|
||||
# Giant Growth - AI doesn't seem to use it at all
|
||||
# Whitemane Lion - AI can't choose well which creature to return
|
||||
|
||||
|
||||
# Cards removed from the deck:
|
||||
# Predatory Hunger - This card was a fantastic fit for theme,
|
||||
# focus, and power. Unfortunately the AI casts it on its
|
||||
# opponent's creatures. Swap this card back in as soon as this
|
||||
# problem gets solved.
|
||||
|
||||
# Notes:
|
||||
# Flavor deck.
|
||||
#DESC:'Dangerous it is to rouse
|
||||
#DESC:the lion, fatal is the
|
||||
#DESC:tiger's tooth'
|
||||
#DESC:Friedrich Schiller
|
||||
Beastmaster Ascension (ZEN) *4
|
||||
Cave Tiger (UZS) *2
|
||||
Forest (10E) *4
|
||||
Forest (INV) *3
|
||||
Forest (M10) *4
|
||||
Forest (POR) *4
|
||||
Grizzled Leotau (ARB) *2
|
||||
Horned Cheetah (INV) *2
|
||||
King of the Pride (MH1) *4
|
||||
Loam Lion (WWK) *3
|
||||
Mist Leopard (M10) *2
|
||||
Noble Panther (INV) *2
|
||||
Plains (10E) *4
|
||||
Plains (M10) *1
|
||||
Plains (POR) *4
|
||||
Pouncing Cheetah (AKH) *2
|
||||
Pouncing Jaguar (USG) * 3
|
||||
Predatory Hunger (EXO) *4
|
||||
Savannah Lions (FDN) *2
|
||||
Silvercoat Lion (M10) *2
|
||||
Slashing Tiger (PTK) * 2
|
||||
|
||||
@@ -1,37 +1,22 @@
|
||||
#NAME:Treefolk
|
||||
#DESC:Who's hiding in the tree?
|
||||
#DESC:
|
||||
#DESC:These trees have withstood
|
||||
#DESC:the anger of the elements
|
||||
#DESC:for ages.
|
||||
#DESC:Do you really think
|
||||
#DESC:you have the slightest chance
|
||||
#DESC:to even scratch their bark?
|
||||
|
||||
Forest (M10) *24
|
||||
Timber Protector (LRW) *4
|
||||
#{4}{G} ; Creature — Treefolk Warrior (4/6); Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control are indestructible.
|
||||
Dauntless Dourbark (LRW) *4
|
||||
#{3}{G} ; Creature — Treefolk Warrior (*/*) ; Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. Dauntless Dourbark has trample as long as you control another Treefolk.
|
||||
Treefolk Seedlings (USG) *2
|
||||
#{2}{G} Creature — Treefolk (2/*) ; Treefolk Seedlings's toughness is equal to the number of Forests you control.
|
||||
Essence Warden (PLC) *4
|
||||
#{G} ; Creature — Elf Shaman (1/1) Whenever another creature enters the battlefield, you gain 1 life.
|
||||
Thornweald Archer (FUT) *4
|
||||
#{1}{G}; Creature — Elf Archer (2/1) ; Reach (This creature can block creatures with flying.); Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.)
|
||||
Gaea's Anthem (PLC) *4
|
||||
#{1}{G}{G} Enchantment ; Creatures you control get +1/+1.
|
||||
Blanchwood Armor *2
|
||||
#{2}{G} ; Enchantment — Aura ; Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.); Enchanted creature gets +1/+1 for each Forest you control.
|
||||
Llanowar Elves (M10) *4
|
||||
#Creature — Elf Druid (1/1) {T}: Add {G} to your mana pool.
|
||||
#DESC:In the most ancient forests
|
||||
#DESC:the trees need no protectors.
|
||||
#DESC:They defend themselves.
|
||||
Ambassador Oak (MOR) *2
|
||||
#{3}{G}Creature — Treefolk Warrior (3/3) When Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield.
|
||||
Blanchwood Armor (USG) *2
|
||||
Dauntless Dourbark (LRW) *4
|
||||
Dungrove Elder (M12) *2
|
||||
Essence Warden (PLC) *4
|
||||
Forest (10E) *4
|
||||
Forest (CHK) *4
|
||||
Forest (LRW) *4
|
||||
Forest (M10) *4
|
||||
Forest (M12) *4
|
||||
Forest (USG) *4
|
||||
Gaea's Anthem (PLC) *4
|
||||
Imperious Perfect (LRW) *2
|
||||
#{2}{G}; Creature — Elf Warrior (2/2) ; Other Elf creatures you control get +1/+1.{G}{T} :: Put a 1/1 green Elf Warrior creature token onto the battlefield
|
||||
Mirri, Cat Warrior (10E) *1
|
||||
#{1}{G}{G} Legendary Creature — Cat Warrior (2/3) ; First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
|
||||
Sachi, Daughter of Seshiro (CHK) *1
|
||||
#{2}{G}{G} Legendary Creature — Snake Shaman (1/3) Other Snake creatures you control get +0/+1. Shamans you control have "{T}add{G}{G} to your mana pool."
|
||||
Mold Adder (M10) *2
|
||||
#{G} Creature — Fungus Snake (1/1) ; Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.
|
||||
Llanowar Elves (M10) *4
|
||||
Skyshroud Ranger (10E) *2
|
||||
Thornweald Archer (FUT) *4
|
||||
Timber Protector (LRW) *4
|
||||
Treefolk Seedlings (USG) *2
|
||||
|
||||
@@ -1,43 +1,23 @@
|
||||
#NAME:Dragons
|
||||
#DESC:Dragons are rage
|
||||
#DESC:of power and will.
|
||||
#DESC:Dragons are artists
|
||||
#DESC:with flames,
|
||||
#DESC:painting the world
|
||||
#DESC:with fire.
|
||||
#Land
|
||||
Mountain (M10) *24
|
||||
|
||||
#Direct Damage
|
||||
Lightning Bolt (M10) *4
|
||||
Soulblast (10E) *1
|
||||
#DESC:Dragons are sculptors
|
||||
#DESC:of fire, fashioning
|
||||
#DESC:flames into death.
|
||||
Ashenmoor Liege (SHM) *2
|
||||
Beacon of Destruction (10E) *1
|
||||
Spitting Earth (10E) *2
|
||||
|
||||
#Generic booster
|
||||
Goblin War Paint (ZEN) *2
|
||||
|
||||
#Dragon Generator
|
||||
Dragon Roost (10E) *1
|
||||
|
||||
#Boost Dragon
|
||||
Bloodmark Mentor (SHM) *4
|
||||
Crucible of Fire (ALA) *4
|
||||
|
||||
#Small dragon (4)
|
||||
Rakdos Pit Dragon (DIS) *4
|
||||
Furnace Whelp (10E) *4
|
||||
|
||||
#Heavy Dragon (6)
|
||||
Shivan Dragon (M10) *2
|
||||
|
||||
#Legendary Dragon (6)
|
||||
Dragonmaster Outcast (WWK) *4
|
||||
Firespitter Whelp (FDN) *4
|
||||
Goblin War Paint (ZEN) *2
|
||||
Lava Spike (CHK) *2
|
||||
Lightning Bolt (M10) *4
|
||||
Mountain (10E) *4
|
||||
Mountain (ALA) *4
|
||||
Mountain (CHK) *4
|
||||
Mountain (DTK) *2
|
||||
Mountain (M10) *4
|
||||
Mountain (SHM) *4
|
||||
Mountain (ZEN) *4
|
||||
Rorix Bladewing (ONS) *1
|
||||
Ryusei, the Falling Star (CHK) *1
|
||||
|
||||
#Black Red small creatures
|
||||
Bloodhall Ooze (CFX) *2
|
||||
# (PSY) 2x Ashenmoor Liege not available, removed
|
||||
#Ashenmoor Liege (SHM) *2
|
||||
Ashenmoor Gouger (SHM) *2
|
||||
Emberstrike Duo (SHM) *2
|
||||
Bloodmark Mentor (SHM) *4
|
||||
Shivan Dragon (M10) *2
|
||||
Thunderbreak Regent (DTK) *4
|
||||
|
||||
@@ -1,27 +1,25 @@
|
||||
#NAME:Millage
|
||||
#DESC:"You may think that you have
|
||||
#DESC: a rich repository
|
||||
#DESC: of spells and artifacts and
|
||||
#DESC: creatures.
|
||||
#DESC: But before you know it,
|
||||
#DESC: all your possessions
|
||||
#DESC: will crumble
|
||||
#DESC: in your hands."
|
||||
Wrath of God (10E) *4
|
||||
#NAME:Erosion
|
||||
#DESC:All the things you most value
|
||||
#DESC:will crumble in your hands.
|
||||
#HINT:combo hold(Damnation|myhand)^cast(Damnation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B}{B})
|
||||
#HINT:combo hold(Evacuation|myhand)^cast(Evacuation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({3}{U}{U})
|
||||
#HINT:combo hold(Moat|myhand)^cast(Moat|myhand)^restriction{type(Moat|mybattlefield)~lessthan~1}^totalmananeeded({2}{W}{W})
|
||||
#HINT:combo hold(Wrath of God|myhand)^cast(Wrath of God|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{W}{W})
|
||||
Damnation (PLC) *4
|
||||
Evacuation (10E) *3
|
||||
Moat (LEG) *2
|
||||
Tome Scour (M10) *4
|
||||
Howling Mine (M10) *4
|
||||
Glimpse the Unthinkable (RAV) *4
|
||||
Dream Fracture (EVE) *4
|
||||
Memory Erosion (ALA) *4
|
||||
Traumatize (M10) *2
|
||||
Evacuation (10E) *3
|
||||
Forced Fruition (LRW) *1
|
||||
Glimpse the Unthinkable (RAV) *4
|
||||
Howling Mine (M10) *4
|
||||
Island (LRW) *2
|
||||
Island (RAV) *4
|
||||
Island (TSP) *4
|
||||
Island (LRW) *2
|
||||
Swamp (RAV) *4
|
||||
Swamp (TSP) *3
|
||||
Memory Erosion (ALA) *4
|
||||
Moat (LEG) *2
|
||||
Plains (RAV) *4
|
||||
Plains (TSP) *3
|
||||
Swamp (RAV) *4
|
||||
Swamp (TSP) *3
|
||||
Tome Scour (M10) *4
|
||||
Traumatize (M10) *2
|
||||
Wrath of God (10E) *4
|
||||
|
||||
@@ -1,31 +1,21 @@
|
||||
#NAME:Mind Wracked
|
||||
#DESC:"What was it, what was it ... I know
|
||||
#DESC: there was something I wanted to tell
|
||||
#DESC: you. Or was it something you wanted
|
||||
#DESC: to tell me? Ah, why can't I remember?
|
||||
#DESC: I know it was important! Or wasn't it?
|
||||
#DESC:
|
||||
#DESC: What am I thinking about here? And
|
||||
#DESC: are these actually my own thoughts?
|
||||
#DESC: Who am I anyway? And who are *you*?
|
||||
#DESC: Ah, never mind. I'll just kill you.
|
||||
#DESC:
|
||||
#DESC: You're disrupting my thoughts."
|
||||
Izzet Signet (GPT) * 4 #
|
||||
Gelectrode (GPT) * 4 #
|
||||
Wee Dragonauts (GPT) * 4 #
|
||||
Stream Hopper (EVE) * 4 #
|
||||
Mindwrack Liege (EVE) * 4 #
|
||||
Noggle Ransacker (EVE) * 4 #
|
||||
Noggle Bridgebreaker (EVE) * 4 #
|
||||
Magefire Wings (ARB) * 4 #
|
||||
Unsummon (M10) * 2 #
|
||||
Lightning Bolt (M10) * 2 #
|
||||
Island (ZEN) * 3 #
|
||||
Island (ZEN) * 3 #
|
||||
Island (ZEN) * 3 #
|
||||
Island (ZEN) * 3 #
|
||||
Mountain (ZEN) * 3 #
|
||||
Mountain (ZEN) * 3 #
|
||||
Mountain (ZEN) * 3 #
|
||||
Mountain (ZEN) * 3 #
|
||||
#DESC:Sometimes forgetting can
|
||||
#DESC:be an act of aggression
|
||||
#HINT:castpriority(instant,enchantment,creature,*)
|
||||
Blistercoil Weird (RTR) * 4
|
||||
Clout of the Dominus (EVE) * 4
|
||||
Island (10E) * 4
|
||||
Island (M10) * 4
|
||||
Island (ZEN) * 4
|
||||
Lightning Bolt (M10) * 3
|
||||
Magefire Wings (ARB) * 4
|
||||
Mindwrack Liege (EVE) * 2
|
||||
Mountain (10E) * 4
|
||||
Mountain (M10) * 4
|
||||
Mountain (ZEN) * 4
|
||||
Noggle Bandit (EVE) * 2
|
||||
Noggle Bridgebreaker (EVE) * 2
|
||||
Riverfall Mimic (EVE) * 4
|
||||
Sprite Dragon (CLB) *4
|
||||
Tempest Angler (BLB) * 4
|
||||
Unsummon (M10) * 3
|
||||
|
||||
@@ -1,21 +1,24 @@
|
||||
#NAME:Magnivore
|
||||
#DESC:Do not underestimate
|
||||
#DESC:this... thing... because
|
||||
#DESC:it happens to be blind.
|
||||
#DESC:For if you do, it will
|
||||
#DESC:be your last mistake!
|
||||
Hymn to Tourach (FEM) * 4 #
|
||||
Magnivore (ODY) * 4 #
|
||||
Stone Rain (CHK) * 4 #
|
||||
Mountain (RAV) * 4 #
|
||||
Swamp (RAV) * 4 #
|
||||
Swamp (TSP) * 4 #
|
||||
Mountain (TSP) * 4 #
|
||||
Damnation (PLC) * 4 #
|
||||
Demolish (10E) * 4 #
|
||||
Mountain (LRW) * 4 #
|
||||
Swamp (LRW) * 4 #
|
||||
Blightning (ALA) * 4 #
|
||||
Megrim (M10) * 4 #
|
||||
Sign in Blood (M10) * 4 #
|
||||
Pyroclasm (M10) * 4 #
|
||||
#DESC:The Magnivore feeds from
|
||||
#DESC:expended magic; it grows
|
||||
#DESC:stronger from the sorcery
|
||||
#DESC:of others.
|
||||
#HINT:castpriority(sorcery,creature,*)
|
||||
#HINT:combo hold(Damnation|myhand)^cast(Damnation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B}{B})
|
||||
#HINT:combo hold(Pyroclasm|myhand)^cast(Pyroclasm|myhand)^restriction{type(creature|opponentbattlefield)~morethan~0}^totalmananeeded({1}{R})
|
||||
Blightning (ALA) * 4
|
||||
Damnation (PLC) * 4
|
||||
Demolish (10E) * 4
|
||||
Disentomb (M10) * 4
|
||||
Hymn to Tourach (FEM) * 4
|
||||
Lava Spike (CHK) * 2
|
||||
Magnivore (ODY) * 4
|
||||
Mountain (LRW) * 4
|
||||
Mountain (RAV) * 4
|
||||
Mountain (TSP) * 4
|
||||
Pyroclasm (M10) * 4
|
||||
Sign in Blood (M10) * 2
|
||||
Stone Rain (CHK) * 4
|
||||
Swamp (LRW) * 4
|
||||
Swamp (RAV) * 4
|
||||
Swamp (TSP) * 4
|
||||
|
||||
@@ -1,30 +1,30 @@
|
||||
#NAME:Ascendant Bloodwitch
|
||||
#DESC:Oh to sink one's teeth
|
||||
#DESC:To sink one's teeth
|
||||
#DESC:into the warm softness
|
||||
#DESC:of pulsating flesh!
|
||||
#DESC:
|
||||
#DESC:Oh to drink the liquor
|
||||
#DESC:To drink the liquor
|
||||
#DESC:of life and passion
|
||||
#DESC:fresh from the source!
|
||||
#DESC:
|
||||
#DESC:Can it be a sin
|
||||
#DESC:to revel in such bliss?
|
||||
Dark Ritual (RV) * 2 #
|
||||
Arrogant Vampire (POR) * 4 #
|
||||
Vampiric Feast (POR) * 2 #
|
||||
Vampiric Touch (POR) * 2 #
|
||||
Stalking Bloodsucker (ODY) * 1 #
|
||||
Skeletal Vampire (GPT) * 1 #
|
||||
Ascendant Evincar (10E) * 2 #
|
||||
Vampiric Link (PLC) * 3 #
|
||||
Swamp (ALA) * 4 #
|
||||
Swamp (ALA) * 4 #
|
||||
Vampire's Bite (ZEN) * 3 #
|
||||
Blood Seeker (ZEN) * 4 #
|
||||
Vampire Nighthawk (ZEN) * 4 #
|
||||
Malakir Bloodwitch (ZEN) * 4 #
|
||||
Child of Night (M10) * 4 #
|
||||
Swamp (M10) * 4 #
|
||||
Swamp (M10) * 4 #
|
||||
Swamp (M10) * 4 #
|
||||
Swamp (M10) * 4 #
|
||||
Arrogant Vampire (POR) * 2
|
||||
Ascendant Evincar (10E) * 2
|
||||
Blood Seeker (ZEN) * 4
|
||||
Child of Night (M10) * 4
|
||||
Gift of Fangs (VOW) * 3
|
||||
Malakir Bloodwitch (ZEN) * 4
|
||||
Necropolis Regent (RTR) * 1
|
||||
Swamp (10E) * 4
|
||||
Swamp (ALA) * 4
|
||||
Swamp (M10) * 4
|
||||
Swamp (M11) * 4
|
||||
Swamp (POR) * 4
|
||||
Swamp (ZEN) * 4
|
||||
Vampire Cutthroat (EMN) * 3
|
||||
Vampire Nighthawk (ZEN) * 4
|
||||
Vampire of the Dire Moon (M20) * 4
|
||||
Vampiric Link (PLC) * 2
|
||||
Vampiric Touch (POR) * 2
|
||||
Vengeant Vampire (PZ2) * 1
|
||||
|
||||
@@ -1,24 +1,24 @@
|
||||
#NAME:Disciplination
|
||||
#DESC:"Unfortunately, my army
|
||||
#DESC: has not managed to survive
|
||||
#DESC: certain disciplinary measures
|
||||
#DESC: that I was sadly forced to take.
|
||||
#DESC: But I see that you
|
||||
#DESC: have brought me reinforcements.
|
||||
#DESC: How very nice of you. Thanks!"
|
||||
Paralyze (RV) * 3 #
|
||||
Moat (LEG) * 4 #
|
||||
Light of Day (TMP) * 1 #
|
||||
Torment (STH) * 4 #
|
||||
Sleeper Agent (USG) * 4 #
|
||||
Pillory of the Sleepless (GPT) * 4 #
|
||||
Pacifism (10E) * 4 #
|
||||
Bound in Silence (FUT) * 4 #
|
||||
Stronghold Discipline (10E) * 4 #
|
||||
Recumbent Bliss (EVE) * 4 #
|
||||
Swamp (ZEN) * 4 #
|
||||
Plains (ZEN) * 4 #
|
||||
Plains (ZEN) * 4 #
|
||||
Plains (ZEN) * 4 #
|
||||
Swamp (ZEN) * 4 #
|
||||
Swamp (ZEN) * 4 #
|
||||
#NAME:Torpor
|
||||
#DESC:When the army is unoccupied
|
||||
#DESC:and restless, beware the
|
||||
#DESC:enemies within.
|
||||
#HINT:combo hold(Darkest Hour|myhand)^cast(Darkest Hour|myhand)^restriction{type(Darkest Hour|mybattlefield)~lessthan~1}^totalmananeeded({B})
|
||||
#HINT:combo hold(Light of Day|myhand)^cast(Light of Day|myhand)^restriction{type(Light of Day|mybattlefield)~lessthan~1}^totalmananeeded({3}{W})
|
||||
#HINT:combo hold(Moat|myhand)^cast(Moat|myhand)^restriction{type(Moat|mybattlefield)~lessthan~1}^totalmananeeded({2}{W}[W})
|
||||
#HINT:combo hold(Stronghold Discipline|myhand)^cast(Stronghold Discipline|myhand)^restriction{type(creature|opponentbattlefield)~morethan~2}^totalmananeeded({2}{B}{B})
|
||||
Bound in Silence (FUT) * 2
|
||||
Darkest Hour (7ED) * 4
|
||||
Light of Day (TMP) * 4
|
||||
Moat (LEG) * 4
|
||||
Pacifism (10E) * 4
|
||||
Paralyze (RV) * 3
|
||||
Pillory of the Sleepless (GPT) * 4
|
||||
Plains (10E) * 4
|
||||
Plains (7ED) * 4
|
||||
Plains (ZEN) * 4
|
||||
Recumbent Bliss (EVE) * 3
|
||||
Sleeper Agent (USG) * 4
|
||||
Stronghold Discipline (10E) * 4
|
||||
Swamp (10E) * 4
|
||||
Swamp (7ED) * 4
|
||||
Swamp (ZEN) * 4
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
#NAME:Brimaz Commander
|
||||
#DESC:Brimaz draws power from his
|
||||
#DESC:cat army. Can you defeat him?
|
||||
#DESC:A warrior and a spiritual
|
||||
#DESC:leader, Brimaz leads the
|
||||
#DESC:pride with honor and
|
||||
#DESC:humility.
|
||||
#DESC:
|
||||
#DESC:Win Wagic duels to unlock
|
||||
#DESC:more Commander opponents
|
||||
|
||||
@@ -1,29 +1,27 @@
|
||||
#NAME:Enchanted Coatl
|
||||
#DESC:Beware! The enchantresses
|
||||
#DESC:have found a new pet!
|
||||
#DESC:And they enjoy to make it
|
||||
#DESC:stronger and stronger
|
||||
#DESC:until no defender
|
||||
#DESC:can stop it.
|
||||
Flight (RV) * 2 #
|
||||
Fastbond (RV) * 1 #
|
||||
Instill Energy (RV) * 1 #
|
||||
Verduran Enchantress (RV) * 4 #
|
||||
Web (RV) * 1 #
|
||||
Island (MIR) * 4 #
|
||||
Island (MIR) * 4 #
|
||||
Island (MIR) * 1 #
|
||||
Argothian Enchantress (USG) * 4 #
|
||||
Forest (USG) * 4 #
|
||||
Forest (USG) * 4 #
|
||||
Forest (USG) * 4 #
|
||||
Serra's Sanctum (USG) * 1 #
|
||||
Ancestral Mask (MRQ) * 4 #
|
||||
Forest (MRQ) * 1 #
|
||||
Ground Seal (ODY) * 1 #
|
||||
Primal Frenzy (ODY) * 2 #
|
||||
Enchantress's Presence (ONS) * 4 #
|
||||
Fists of Ironwood (RAV) * 1 #
|
||||
Howling Mine (10E) * 4 #
|
||||
Yavimaya Enchantress (10E) * 4 #
|
||||
Lorescale Coatl (ARB) * 4 #
|
||||
#DESC:The ancient serpents did not
|
||||
#DESC:suspect that beautiful
|
||||
#DESC:enchantresses would bind
|
||||
#DESC:them to eternal servitude.
|
||||
Ancestral Mask (MRQ) * 4
|
||||
Argothian Enchantress (USG) * 4
|
||||
Enchantress's Presence (ONS) * 4
|
||||
Fastbond (RV) * 1
|
||||
Fists of Ironwood (RAV) * 1
|
||||
Flight (RV) * 2
|
||||
Forest (MIR) * 4
|
||||
Forest (RV) * 1
|
||||
Forest (MRQ) * 4
|
||||
Forest (USG) * 4
|
||||
Ground Seal (ODY) * 1
|
||||
Howling Mine (10E) * 4
|
||||
Instill Energy (RV) * 1
|
||||
Island (MIR) * 4
|
||||
Island (MRQ) * 1
|
||||
Island (USG) * 4
|
||||
Lorescale Coatl (ARB) * 4
|
||||
Primal Frenzy (ODY) * 2
|
||||
Serra's Sanctum (USG) * 1
|
||||
Verduran Enchantress (RV) * 4
|
||||
Web (RV) * 1
|
||||
Yavimaya Enchantress (10E) * 4
|
||||
|
||||
@@ -1,20 +1,23 @@
|
||||
#NAME:Wraith's Feast
|
||||
#DESC:"My army may intimidate you,
|
||||
#DESC: but it is my hunger for life
|
||||
#DESC: that will kill you."
|
||||
Dark Ritual (RV) * 4 #
|
||||
Drain Life (RV) * 4 #
|
||||
Cabal Coffers (TOR) * 4 #
|
||||
Last Gasp (RAV) * 3 #
|
||||
Magus of the Coffers (PLC) * 4 #
|
||||
Nightmare (10E) * 4 #
|
||||
Terror (10E) * 3 #
|
||||
Corrupt (SHM) * 4 #
|
||||
Swamp (ALA) * 3 #
|
||||
Swamp (ALA) * 3 #
|
||||
Consume Spirit (M10) * 4 #
|
||||
Swamp (M10) * 4 #
|
||||
Swamp (M10) * 4 #
|
||||
Swamp (M10) * 4 #
|
||||
Swamp (M10) * 4 #
|
||||
Tendrils of Corruption (M10) * 4 #
|
||||
#DESC:The wraiths consume the
|
||||
#DESC:spirit as the swamps
|
||||
#DESC:submerge the flesh
|
||||
#HINT:castpriority(instant,*)
|
||||
#HINT:dontblockwith(Crypt Ghast)
|
||||
#HINT:combo hold(Drain Life|myhand)^cast(Drain Life|myhand)~totalmananeeded({6}{B})
|
||||
Corrupt (SHM) * 4
|
||||
Crypt Ghast (GTC) * 4
|
||||
Drain Life (RV) * 4
|
||||
Go for the Throat (MBS) * 4
|
||||
Murder (EMN) * 3
|
||||
Nightmare (10E) * 4
|
||||
Squelching Leeches (JOU) * 4
|
||||
Swamp (10E) * 4
|
||||
Swamp (9ED) * 4
|
||||
Swamp (ALA) * 3
|
||||
Swamp (M10) * 4
|
||||
Swamp (M11) * 4
|
||||
Swamp (RAV) * 4
|
||||
Swamp (SHM) * 3
|
||||
Tendrils of Corruption (M10) * 4
|
||||
Terror (10E) * 3
|
||||
|
||||
@@ -1,26 +1,21 @@
|
||||
#NAME:Bloodhall Ooze
|
||||
#DESC:"Note about specimen 114:
|
||||
#DESC: After being nourished by living
|
||||
#DESC: and decaying organic matter,
|
||||
#DESC: the ooze has grown to proportions
|
||||
#DESC: we never fathomed.
|
||||
#DESC: Actually, when I look at its
|
||||
#DESC: raging tentacles slapping
|
||||
#DESC: relentlessly against the glassy
|
||||
#DESC: wall of its prison, I wonder if
|
||||
#DESC: it might not eventually become a
|
||||
#DESC: security risk for this labo..."
|
||||
#DESC: (scrap of paper found among the
|
||||
#DESC: slimy ruins of the mages' lab)
|
||||
|
||||
Kird Ape (RV) * 4 #
|
||||
Forest (10E) *13 #
|
||||
Mountain (10E) *11 #
|
||||
Tattermunge Maniac (SHM) * 4 #
|
||||
Odious Trow (EVE) * 4 #
|
||||
Stalker Hag (EVE) * 4 #
|
||||
Tattermunge Duo (SHM) * 4 #
|
||||
Noxious Hatchling (EVE) * 4 #
|
||||
Creakwood Liege (EVE) * 4 #
|
||||
Rendclaw Trow (EVE) * 4 #
|
||||
Bloodhall Ooze (CFX) * 4 #
|
||||
#DESC:After being nourished by living
|
||||
#DESC:and decaying organic matter,
|
||||
#DESC:the ooze grew to unfathomable
|
||||
#DESC:proportions.
|
||||
Bloodhall Ooze (CFX) * 4
|
||||
Creakwood Liege (EVE) * 4
|
||||
Forest (10E) * 4
|
||||
Forest (LRW) * 4
|
||||
Forest (SHM) * 4
|
||||
Forest (RV) * 1
|
||||
Kird Ape (RV) * 4
|
||||
Mountain (10E) * 4
|
||||
Mountain (LRW) * 4
|
||||
Mountain (SHM) * 3
|
||||
Noxious Hatchling (EVE) * 4
|
||||
Odious Trow (EVE) * 4
|
||||
Rendclaw Trow (EVE) * 4
|
||||
Stalker Hag (EVE) * 4
|
||||
Tattermunge Duo (SHM) * 4
|
||||
Tattermunge Maniac (SHM) * 4
|
||||
|
||||
@@ -1,20 +1,24 @@
|
||||
#NAME:Persistence
|
||||
#DESC:See your whole army
|
||||
#DESC:fall victim
|
||||
#DESC:to wrath and damnation
|
||||
#DESC:while we persist
|
||||
#DESC:and survive
|
||||
#DESC:to strike you
|
||||
#DESC:when you are defenseless.
|
||||
Wrath of God (RV) * 4 #
|
||||
Damnation (PLC) * 4 #
|
||||
Kitchen Finks (SHM) * 4 #
|
||||
Safehold Elite (SHM) * 4 #
|
||||
Lingering Tormentor (EVE) * 3 #
|
||||
Kithkin Spellduster (EVE) * 1 #
|
||||
Heartmender (SHM) * 4 #
|
||||
Restless Apparition (EVE) * 4 #
|
||||
Rendclaw Trow (EVE) * 4 #
|
||||
Day of Judgment (ZEN) * 4 #
|
||||
Swamp (ZEN) *11 #
|
||||
Plains (ZEN) *13 #
|
||||
#DESC:You will fall to
|
||||
#DESC:damnation while we
|
||||
#DESC:survive and persist.
|
||||
#HINT:combo hold(Damnation|myhand)^cast(Damnation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B}{B})
|
||||
#HINT:combo hold(Day of Judgment|myhand)^cast(Day of Judgment|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{W}{W})
|
||||
#HINT:combo hold(Wrath of God|myhand)^cast(Wrath of God|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{W}{W})
|
||||
Damnation (PLC) * 4
|
||||
Day of Judgment (ZEN) * 4
|
||||
Heartmender (SHM) * 4
|
||||
Kitchen Finks (SHM) * 4
|
||||
Kithkin Spellduster (EVE) * 1
|
||||
Lingering Tormentor (EVE) * 3
|
||||
Plains (M10) * 4
|
||||
Plains (RV) * 1
|
||||
Plains (SHM) * 4
|
||||
Plains (ZEN) * 4
|
||||
Rendclaw Trow (EVE) * 4
|
||||
Restless Apparition (EVE) * 4
|
||||
Safehold Elite (SHM) * 4
|
||||
Swamp (M10) * 3
|
||||
Swamp (SHM) * 4
|
||||
Swamp (ZEN) * 4
|
||||
Wrath of God (RV) * 4
|
||||
|
||||
@@ -1,21 +1,22 @@
|
||||
#NAME:Bushwhacked
|
||||
#DESC:"Attack! Heal! Attack! Heal!
|
||||
#DESC: And again and again and again.
|
||||
#DESC: Oh, how I miss my days
|
||||
#DESC: in the goblin army!
|
||||
#DESC: There, I never had to do
|
||||
#DESC: TWO things in a battle!"
|
||||
Swords to Plowshares (ICE) * 4 #
|
||||
Akki Raider (BOK) * 4 #
|
||||
Lightning Helix (RAV) * 4 #
|
||||
Knight of Meadowgrain (LRW) * 4 #
|
||||
Tattermunge Maniac (SHM) * 3 #
|
||||
Nobilis of War (EVE) * 3 #
|
||||
Plated Geopede (ZEN) * 4 #
|
||||
Steppe Lynx (ZEN) * 4 #
|
||||
Elite Vanguard (M10) * 3 #
|
||||
Lightning Bolt (M10) * 4 #
|
||||
Plains (ZEN) * 5 #
|
||||
Mountain (ZEN) * 4 #
|
||||
Plains (ZEN) * 7 #
|
||||
Mountain (ZEN) * 7 #
|
||||
#NAME:Crucible
|
||||
#DESC:Destruction is the forerunner
|
||||
#DESC:of new beginnings
|
||||
#HINT:combo hold(Armageddon|myhand)^cast(Armageddon|myhand)^restriction{type(Crucible of Worlds|mybattlefield)~morethan~0}^totalmananeeded({3}{W})
|
||||
Akki Raider (BOK) * 2
|
||||
Akoum Hellhound (ZNR) * 3
|
||||
Armageddon (A25) * 3
|
||||
Crucible of Worlds (5DN) * 3
|
||||
Fearless Fledgling (ZNR) * 4
|
||||
Lightning Bolt (M10) * 3
|
||||
Lightning Helix (RAV) * 4
|
||||
Mountain (RAV) * 3
|
||||
Mountain (M10) * 4
|
||||
Mountain (ZEN) * 4
|
||||
Nobilis of War (EVE) * 2
|
||||
Plains (RAV) * 4
|
||||
Plains (M10) * 4
|
||||
Plains (ZEN) * 4
|
||||
Plated Geopede (ZEN) * 4
|
||||
Prowling Felidar (ZNR) * 2
|
||||
Steppe Lynx (ZEN) * 4
|
||||
Swords to Plowshares (ICE) * 3
|
||||
|
||||
@@ -1,20 +1,21 @@
|
||||
#NAME:The Tarmack
|
||||
#DESC:How does it feel
|
||||
#DESC:being stripped to the rack
|
||||
#DESC:while Tarmogoyf licks
|
||||
#DESC:the soles of your feet?
|
||||
The Rack (RV) * 4 #
|
||||
Hymn to Tourach (FEM) * 4 #
|
||||
Darksteel Ingot (DST) * 3 #
|
||||
Geth's Grimoire (DST) * 3 #
|
||||
Forest (RAV) * 5 #
|
||||
Forest (RAV) * 4 #
|
||||
Hypnotic Specter (10E) * 4 #
|
||||
Tarmogoyf (FUT) * 4 #
|
||||
Peppersmoke (LRW) * 4 #
|
||||
Nath of the Gilt-Leaf (LRW) * 4 #
|
||||
Executioner's Capsule (ALA) * 3 #
|
||||
Doom Blade (M10) * 4 #
|
||||
Weakness (M10) * 3 #
|
||||
Swamp (ZEN) * 5 #
|
||||
Swamp (ZEN) * 6 #
|
||||
#NAME:Tarmogoyf's Rack
|
||||
#DESC:The Tarmogoyf is an
|
||||
#DESC:odious creaure, feeding
|
||||
#DESC:on the suffering of others
|
||||
Darksteel Ingot (DST) * 3 #
|
||||
Doom Blade (M10) * 4 #
|
||||
Fell (BLB) * 4 #
|
||||
Forest (M10) * 1 #
|
||||
Forest (RAV) * 4 #
|
||||
Forest (ZEN) * 4 #
|
||||
Geth's Grimoire (DST) * 3 #
|
||||
Go for the Throat (MOC) * 4 #
|
||||
Hymn to Tourach (FEM) * 4 #
|
||||
Hypnotic Specter (10E) * 4 #
|
||||
Murder (DSK) * 2 #
|
||||
Nath of the Gilt-Leaf (LRW) * 3 #
|
||||
Swamp (M10) * 4 #
|
||||
Swamp (RAV) * 4 #
|
||||
Swamp (ZEN) * 4 #
|
||||
Tarmogoyf (FUT) * 4 #
|
||||
The Rack (RV) * 4 #
|
||||
|
||||
@@ -1,25 +1,23 @@
|
||||
#NAME:Enchantresses
|
||||
#DESC:Fear the might
|
||||
#DESC:of the Enchantresses!
|
||||
#DESC:If you don't take care,
|
||||
#DESC:they will fire
|
||||
#DESC:a barrage of spells
|
||||
#DESC:while growing
|
||||
#DESC:to powerful warriors
|
||||
#DESC:themselves.
|
||||
Web (RV) * 4 #
|
||||
Wall of Blossoms (STH) * 4 #
|
||||
Argothian Enchantress (USG) * 4 #
|
||||
Yavimaya Enchantress (UDS) * 4 #
|
||||
Ancestral Mask (MRQ) * 3 #
|
||||
Briar Patch (MRQ) * 3 #
|
||||
Fists of Ironwood (RAV) * 4 #
|
||||
Forest (RAV) * 4 #
|
||||
Forest (RAV) * 4 #
|
||||
Forest (RAV) * 4 #
|
||||
Gaea's Anthem (PLC) * 3 #
|
||||
Primal Rage (10E) * 3 #
|
||||
Forest (ALA) * 4 #
|
||||
Forest (ALA) * 4 #
|
||||
Forest (ALA) * 4 #
|
||||
Birds of Paradise (M10) * 4 #
|
||||
#DESC:The enchantresses weave
|
||||
#DESC:their spells in mighty
|
||||
#DESC:webs, ready to catch the
|
||||
#DESC:foolish and unwary.
|
||||
Ancestral Mask (MRQ) * 4 #
|
||||
Argothian Enchantress (USG) * 4 #
|
||||
Birds of Paradise (M10) * 4 #
|
||||
Blanchwood Armor (10E) * 2 #
|
||||
Briar Patch (MRQ) * 2 #
|
||||
Canopy Spider (10E) * 2 #
|
||||
Druid of the Cowl (AER) * 2 #
|
||||
Fists of Ironwood (RAV) * 4 #
|
||||
Forest (10E) * 4 #
|
||||
Forest (ALA) * 4 #
|
||||
Forest (M10) * 4 #
|
||||
Forest (M11) * 4 #
|
||||
Forest (RAV) * 4 #
|
||||
Forest (RV) * 2 #
|
||||
Gaea's Anthem (PLC) * 3 #
|
||||
Primal Rage (10E) * 3 #
|
||||
Web (RV) * 4 #
|
||||
Yavimaya Enchantress (UDS) * 4 #
|
||||
|
||||
@@ -1,22 +1,25 @@
|
||||
#NAME:Slightly Sligh
|
||||
#DESC:The Mogg are loose!
|
||||
#DESC:And they come
|
||||
#DESC:with some powerful spells
|
||||
#DESC:too!
|
||||
Mogg Conscripts (TMP) * 4 #
|
||||
Mogg Flunkies (STH) * 4 #
|
||||
Flame Rift (NMS) * 2 #
|
||||
Mogg Sentry (PLS) * 2 #
|
||||
Great Furnace (MRD) * 4 #
|
||||
Lava Spike (CHK) * 4 #
|
||||
Brute Force (PLC) * 4 #
|
||||
Mogg Fanatic (10E) * 4 #
|
||||
Tattermunge Maniac (SHM) * 4 #
|
||||
Mudbrawler Cohort (SHM) * 4 #
|
||||
Mountain (ALA) * 4 #
|
||||
Mountain (ALA) * 4 #
|
||||
Mountain (ALA) * 4 #
|
||||
Mountain (ALA) * 2 #
|
||||
Goblin Chieftain (M10) * 2 #
|
||||
Raging Goblin (M10) * 4 #
|
||||
Lightning Bolt (M10) * 4 #
|
||||
#NAME:Mogg Brawlers
|
||||
#DESC:Mogg Goblins are known for
|
||||
#DESC:their size, their savagery...
|
||||
#DESC:and their recklessness.
|
||||
#DESC:
|
||||
#DESC:Deck inspired by Paul Sligh
|
||||
Consuming Fervor (AKH) * 2 #
|
||||
Foundry Street Denizen (GTC) * 2 #
|
||||
Furor of the Bitten (ISD) * 2 #
|
||||
Goblin Chieftain (M10) * 2 #
|
||||
Great Furnace (MRD) * 4 #
|
||||
Lava Spike (CHK) * 4 #
|
||||
Legion Loyalist (GTC) * 2 #
|
||||
Lightning Bolt (M10) * 4 #
|
||||
Mogg Conscripts (TMP) * 4 #
|
||||
Mogg Flunkies (STH) * 4 #
|
||||
Mogg Sentry (PLS) * 2 #
|
||||
Mountain (10E) * 2 #
|
||||
Mountain (ALA) * 4 #
|
||||
Mountain (SHM) * 4 #
|
||||
Mountain (TMP) * 4 #
|
||||
Mudbrawler Cohort (SHM) * 4 #
|
||||
Raging Goblin (M10) * 4 #
|
||||
Skullcrack (GTC) * 2 #
|
||||
Tattermunge Maniac (SHM) * 4 #
|
||||
|
||||
@@ -1,26 +1,21 @@
|
||||
#NAME:Barbarians
|
||||
#DESC: Being a barbarian can be really,
|
||||
#DESC: really hard. People think that all
|
||||
#DESC: we are interested in is to spit out
|
||||
#DESC: primitive threats like "Me barbarian!
|
||||
#DESC: Me not like your face!", and then
|
||||
#DESC: brutally crush the next best guy.
|
||||
#DESC:
|
||||
#DESC: This is is outrageously wrong! We can
|
||||
#DESC: actually speak full sentences before
|
||||
#DESC: we brutally crush the next best guy.
|
||||
#DESC: (Ugh Skullcrusher,
|
||||
#DESC: Barbarian Philosopher)
|
||||
Keldon Warlord (RV) * 4 #
|
||||
Balduvian Barbarians (ICE) * 4 #
|
||||
Balduvian War-Makers (ALL) * 3 #
|
||||
Raging Goblin (POR) * 4 #
|
||||
Barbarian General (PTK) * 3 #
|
||||
Barbarian Horde (PTK) * 3 #
|
||||
Balthor the Stout (TOR) * 2 #
|
||||
Halberdier (ODY) * 3 #
|
||||
Kamahl, Pit Fighter (ODY) * 2 #
|
||||
Jeska, Warrior Adept (JUD) * 2 #
|
||||
Lovisa Coldeyes (CSP) * 2 #
|
||||
Highland Berserker (ZEN) * 4 #
|
||||
Mountain (ZEN) *24 #
|
||||
#DESC:'War is the trade of barbarians'
|
||||
#DESC:Napoleon Bonaparte
|
||||
Balduvian Barbarians (ICE) * 4 #
|
||||
Balthor the Stout (TOR) * 2 #
|
||||
Barbarian General (PTK) * 2 #
|
||||
Bravado (USG) * 2 #
|
||||
Halberdier (ODY) * 2 #
|
||||
Highland Berserker (ZEN) * 4 #
|
||||
Hobgoblin Captain (AFR) * 2 #
|
||||
Kamahl, Pit Fighter (ODY) * 2 #
|
||||
Keldon Warlord (RV) * 4 #
|
||||
Lovisa Coldeyes (CSP) * 4 #
|
||||
Mountain (4ED) * 4 #
|
||||
Mountain (ICE) * 4 #
|
||||
Mountain (ODY) * 4 #
|
||||
Mountain (POR) * 4 #
|
||||
Mountain (RV) * 4 #
|
||||
Mountain (ZEN) * 4 #
|
||||
Raging Goblin (POR) * 4 #
|
||||
Sardian Cliffstomper (BRO) * 4 #
|
||||
|
||||
@@ -1,20 +1,21 @@
|
||||
#NAME:Soul Blossom Procession
|
||||
#DESC:"Beware!
|
||||
#DESC: they come from everywhere!"
|
||||
#DESC:
|
||||
#DESC:Meet a diverse army
|
||||
#DESC:drafted by unusual means.
|
||||
Swords to Plowshares (ICE) * 4 #
|
||||
Raise the Alarm (MRD) * 4 #
|
||||
Plains (MRD) * 7 #
|
||||
Swamp (MRD) * 5 #
|
||||
Swamp (MRD) * 5 #
|
||||
Skeletal Vampire (GPT) * 2 #
|
||||
Glorious Anthem (10E) * 4 #
|
||||
Spectral Procession (SHM) * 4 #
|
||||
Bitterblossom (MOR) * 4 #
|
||||
Voracious Hatchling (EVE) * 2 #
|
||||
Deathbringer Liege (EVE) * 4 #
|
||||
Plains (ALA) * 7 #
|
||||
Deathgreeter (ALA) * 4 #
|
||||
Soul Warden (M10) * 4 #
|
||||
#DESC:The most powerful sorcerors
|
||||
#DESC:can conjure biddable armies
|
||||
#DESC:to serve their every desire.
|
||||
Bitterblossom (MOR) * 4 #
|
||||
Deathbringer Liege (EVE) * 4 #
|
||||
Deathgreeter (ALA) * 4 #
|
||||
Glorious Anthem (10E) * 4 #
|
||||
Plains (10E) * 2 #
|
||||
Plains (ALA) * 4 #
|
||||
Plains (ICE) * 4 #
|
||||
Plains (MRD) * 4 #
|
||||
Raise the Alarm (MRD) * 4 #
|
||||
Skeletal Vampire (GPT) * 2 #
|
||||
Soul Warden (M10) * 4 #
|
||||
Spectral Procession (SHM) * 4 #
|
||||
Swamp (ALA) * 2 #
|
||||
Swamp (ICE) * 4 #
|
||||
Swamp (MRD) * 4 #
|
||||
Swords to Plowshares (ICE) * 4 #
|
||||
Voracious Hatchling (EVE) * 2 #
|
||||
|
||||
@@ -1,18 +1,25 @@
|
||||
#NAME:Blind Faith
|
||||
#DESC:"No more Dark and Light
|
||||
#DESC: for it is one that we fight"
|
||||
Unholy Strength (RV) * 2 #
|
||||
Holy Strength (RV) * 2 #
|
||||
Silent Attendant (USG) * 2 #
|
||||
Temple Acolyte (P02) * 4 #
|
||||
Priest of Gix (USG) * 4 #
|
||||
Teroh's Faithful (TOR) * 2 #
|
||||
Doubtless One (ONS) * 4 #
|
||||
Profane Prayers (ONS) * 4 #
|
||||
Akroma's Devoted (LGN) * 2 #
|
||||
Soul Warden (10E) * 4 #
|
||||
Venerable Monk (10E) * 2 #
|
||||
Ancestor's Chosen (10E) * 2 #
|
||||
Plains (ALA) *11 #
|
||||
Swamp (ALA) *11 #
|
||||
Acolyte of Xathrid (M10) * 4 #
|
||||
#DESC:Some clerics follow the life-
|
||||
#DESC:giving path of righteousness.
|
||||
#DESC:Others invoke the horrors
|
||||
#DESC:of the darkness.
|
||||
#HINT:castpriority(creature,*)
|
||||
#HINT:combo hold(Profane Prayers|myhand)^cast(Profane Prayers|myhand)^restriction{type(creature|mybattlefield)~morethan~2}^totalmananeeded({2}{B}{B})
|
||||
#HINT:alwaysattackwith(Vile Deacon)
|
||||
Doubtless One (ONS) * 4 #
|
||||
Elenda's Hierophant (LCC) * 4 #
|
||||
Nullpriest of Oblivion (ZNR) * 2 #
|
||||
Plains (10E) * 4 #
|
||||
Plains (ALA) * 4 #
|
||||
Plains (M10) * 4 #
|
||||
Profane Prayers (ONS) * 4 #
|
||||
Soul's Attendant (ROE) * 2
|
||||
Soul Warden (10E) * 4 #
|
||||
Swamp (10E) * 4 #
|
||||
Swamp (ALA) * 4 #
|
||||
Swamp (M10) * 4 #
|
||||
Temple Acolyte (P02) * 4 #
|
||||
Teroh's Faithful (TOR) * 2 #
|
||||
Venerable Monk (10E) * 2 #
|
||||
Vile Deacon (LGN) * 4 #
|
||||
Vito, Thorn of the Dusk Rose (M21) * 4 #
|
||||
|
||||
@@ -1,15 +1,24 @@
|
||||
#NAME:Planet of the Apes
|
||||
#DESC:A planet where apes
|
||||
#DESC:evolved from men?
|
||||
#DESC:There's got to be an answer!
|
||||
Tree Monkey (P02) *4
|
||||
Kird Ape (RV) *4
|
||||
Barbary Apes (LEG) *4
|
||||
Zodiac Monkey (PTK) *4
|
||||
Gorilla Warrior (USG) *4
|
||||
Gorilla Pack (ICE) *4
|
||||
Raging Gorilla (VIS) *4
|
||||
Gorilla Chieftain (ALL) *4
|
||||
Ancient Silverback (UDS) *4
|
||||
Forest (RV) *16
|
||||
Mountain (RV) *8
|
||||
#DESC:Stealthy, ferocious and
|
||||
#DESC:intelligent, the apes
|
||||
#DESC:are rulers of their
|
||||
#DESC:forest domain.
|
||||
Alpha Status (SCG) * 4
|
||||
Ancient Silverback (UDS) * 1
|
||||
Barbary Apes (LEG) * 4
|
||||
Forest (5ED) * 4
|
||||
Forest (ICE) * 4
|
||||
Forest (MIR) * 4
|
||||
Forest (POR) * 2
|
||||
Forest (RV) * 4
|
||||
Gorilla Chieftain (ALL) * 2
|
||||
Gorilla Pack (ICE) * 3
|
||||
Gorilla Warrior (USG) * 3
|
||||
Hidden Gibbons (ULG) * 4
|
||||
Silverback Shaman (M20) * 1
|
||||
Towering Gibbon (J22) * 4
|
||||
Tree Monkey (P02) * 4
|
||||
Uktabi Orangutan (VIS) * 2
|
||||
Unnatural Growth (MID) * 2
|
||||
Yavimaya, Cradle of Growth (MH2) * 4
|
||||
Zodiac Monkey (PTK) * 4
|
||||
|
||||
@@ -1,4 +1,9 @@
|
||||
#NAME:Ranar Commander
|
||||
#DESC:Ranar swore never to
|
||||
#DESC:abandon his post. For
|
||||
#DESC:him, guardianship is a
|
||||
#DESC:sacred honor.
|
||||
#DESC:
|
||||
#DESC:Kaldheim Commander Deck
|
||||
#DESC:Phantom Premonition
|
||||
#HINT:castpriority(commander,*)
|
||||
|
||||
@@ -1,19 +1,23 @@
|
||||
#NAME:Balefire Blast
|
||||
#DESC:"Order and chaos
|
||||
#DESC: can be united
|
||||
#DESC: by the raw power
|
||||
#DESC: of pure fanaticism."
|
||||
Boros Swiftblade (RAV) * 4 #
|
||||
Lightning Helix (RAV) * 4 #
|
||||
Boros Recruit (RAV) * 4 #
|
||||
Mountain (RAV) *12 #
|
||||
Plains (RAV) *12 #
|
||||
Skyknight Legionnaire (RAV) * 3 #
|
||||
Hobgoblin Dragoon (EVE) * 1 #
|
||||
Rise of the Hobgoblins (EVE) * 2 #
|
||||
Belligerent Hatchling (EVE) * 4 #
|
||||
Nobilis of War (EVE) * 4 #
|
||||
Hearthfire Hobgoblin (EVE) * 4 #
|
||||
Balefire Liege (EVE) * 4 #
|
||||
Bull Cerodon (ALA) * 1 #
|
||||
Cerodon Yearling (ARB) * 1 #
|
||||
#DESC:Order and chaos
|
||||
#DESC:can be united
|
||||
#DESC:by the power of
|
||||
#DESC:pure fanaticism.
|
||||
Balefire Liege (EVE) * 4 #
|
||||
Battlegate Mimic (EVE) * 3 #
|
||||
Belligerent Hatchling (EVE) * 4 #
|
||||
Boros Recruit (RAV) * 4 #
|
||||
Boros Swiftblade (RAV) * 4 #
|
||||
Bull Cerodon (ALA) * 1 #
|
||||
Cerodon Yearling (ARB) * 1 #
|
||||
Hearthfire Hobgoblin (EVE) * 4 #
|
||||
Hobgoblin Dragoon (EVE) * 1 #
|
||||
Lightning Helix (RAV) * 4 #
|
||||
Mountain (ALA) * 4 #
|
||||
Mountain (M13) * 4 #
|
||||
Mountain (RAV) * 4 #
|
||||
Nobilis of War (EVE) * 3 #
|
||||
Plains (ALA) * 4 #
|
||||
Plains (M13) * 4 #
|
||||
Plains (RAV) * 4 #
|
||||
Skyknight Legionnaire (RAV) * 3 #
|
||||
|
||||
@@ -1,23 +1,23 @@
|
||||
#NAME:Life & Death
|
||||
#DESC:"Life causes death.
|
||||
#DESC: Death provides the basis
|
||||
#DESC: for new life.
|
||||
#DESC:
|
||||
#DESC: Life and Death do not contradict,
|
||||
#DESC: but complement each other.
|
||||
#DESC:
|
||||
#DESC: Understanding their interaction
|
||||
#DESC: is the secret of our strength."
|
||||
Dark Ritual (RV) * 4 #
|
||||
Righteous War (VIS) * 4 #
|
||||
Vindicate (APC) * 4 #
|
||||
Swamp (RAV) *11 #
|
||||
Plains (RAV) *11 #
|
||||
Mourning Thrull (GPT) * 4 #
|
||||
Nip Gwyllion (EVE) * 4 #
|
||||
Harvest Gwyllion (EVE) * 2 #
|
||||
Stillmoon Cavalier (EVE) * 2 #
|
||||
Voracious Hatchling (EVE) * 4 #
|
||||
Deathbringer Liege (EVE) * 4 #
|
||||
Restless Apparition (EVE) * 2 #
|
||||
Zealous Persecution (ARB) * 4 #
|
||||
#DESC:'As man, perhaps, the moment
|
||||
#DESC:of his breath, / Receives the
|
||||
#DESC:lurking principle of death'
|
||||
#DESC:Alexander Pope
|
||||
#HINT:combo hold(Zealous Persecution|myhand)^cast(Zealous Persecution|myhand)^restriction{type(creature|mybattlefield)~morethan~2}^totalmananeeded({W}{B})
|
||||
Athreos, God of Passage (JOU) * 2 #
|
||||
Deathbringer Liege (EVE) * 4 #
|
||||
Harvest Gwyllion (EVE) * 2 #
|
||||
Moonrise Cleric (BLB) * 2 #
|
||||
Mourning Thrull (GPT) * 4 #
|
||||
Nightsky Mimic (EVE) * 2 #
|
||||
Nip Gwyllion (EVE) * 4 #
|
||||
Plains (M13) * 4 #
|
||||
Plains (RAV) * 4 #
|
||||
Plains (RV) * 4 #
|
||||
Righteous War (VIS) * 4 #
|
||||
Swamp (M13) * 4 #
|
||||
Swamp (RAV) * 4 #
|
||||
Swamp (RV) * 4 #
|
||||
Vindicate (APC) * 4 #
|
||||
Voracious Hatchling (EVE) * 4 #
|
||||
Zealous Persecution (ARB) * 4 #
|
||||
|
||||
@@ -88,4 +88,4 @@ auto=@movedto(other *|battlefield) restriction{type(*[isflipped]|nonbattlezone)~
|
||||
auto=@each cleanup:all(*|myBattlefield) resetDamage
|
||||
|
||||
#Stun counter
|
||||
auto=@untapped(*[counter{0/0.1.Stun}]|mybattlefield):name(Stunned creature can't untap) name(Stunned creature can't untap) all(trigger[to]) transforms((,newability[tap(noevent)],newability[counter(0/0.-1.Stun)])) oneshot
|
||||
auto=@untapped(*[counter{0/0.1.Stun}]|mybattlefield):name(Stunned creature can't untap) name(Stunned creature can't untap) all(trigger[to]) transforms((,newability[tap(noevent)],newability[counter(0/0.-1.Stun)])) oneshot
|
||||
@@ -1,5 +1,5 @@
|
||||
include randomCommander.txt
|
||||
name=Random Commander From File
|
||||
name=Random Everlasting Commander
|
||||
unlock=prx_rnddeck
|
||||
[INIT]
|
||||
mode=random_commander_from_file
|
||||
File diff suppressed because it is too large
Load Diff
@@ -374,6 +374,9 @@
|
||||
# Zombie Token
|
||||
#AUTO_DEFINE _ZOMBIETOKEN_ create(zombie:creature zombie:2/2:black)
|
||||
|
||||
# Blood Token
|
||||
#AUTO_DEFINE _BLOOD_ token(Blood^Blood Artifact^0/0) and!( transforms((,newability[{1}{T}{D(*|myhand)}{S}:draw:1])) forever )!
|
||||
|
||||
# Clue Token
|
||||
#AUTO_DEFINE _CLUE_ token(Clue^Clue Artifact^0/0) and!( transforms((,newability[{2}{S}:draw:1])) forever )!
|
||||
|
||||
|
||||
@@ -193,10 +193,11 @@ auto=fizzle
|
||||
auto=if cantargetcard(*[instant]|*) then all(*[instant]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
||||
auto=if cantargetcard(*[sorcery]|*) then all(*[sorcery]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
||||
auto=if cantargetcard(*[artifact]|*) then all(*[artifact]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
||||
auto=if cantargetcard(*[battle]|*) then all(*[battle]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
||||
auto=if cantargetcard(*[creature]|*) then all(*[creature]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
||||
auto=if cantargetcard(*[planeswalker]|*) then all(*[planeswalker]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
||||
auto=if cantargetcard(*[enchantment]|*) then all(*[enchantment]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
||||
auto=if cantargetcard(*[tribal]|*) then all(*[tribal]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
||||
auto=if cantargetcard(*[kindred]|*) then all(*[kindred]|myhand) counter(0/0.1.PerpetualCostLess) notrg
|
||||
auto=emblem transforms((,newability[lord(*[counter{0/0.1.PerpetualCostLess}]|myzones) changecost(colorless:-1) forcedalive])) forever dontremove
|
||||
text=Counter target spell. Cards in your hand that share a card type with that spell perpetually gain "This spell costs {1} less to cast."
|
||||
mana={1}{U}{U}
|
||||
@@ -1293,7 +1294,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Agent of the Iron Throne
|
||||
auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@movedto(graveyard) from(*[creature;artifact]|mybattlefield):name(Opponent looses life) life:-1 opponent]))
|
||||
auto=lord(creature[iscommander]|mybattlefield) transforms((,newability[@movedto(graveyard) from(*[creature;artifact]|mybattlefield):name(Opponent loses life) life:-1 opponent]))
|
||||
text=Commander creatures you own have "Whenever an artifact or creature you control is put into a graveyard from the battlefield, each opponent loses 1 life."
|
||||
mana={2}{B}
|
||||
type=Legendary Enchantment
|
||||
@@ -2304,7 +2305,7 @@ anyzone={0}:doubleside(Hakka, Whispering Raven)
|
||||
autostack=if paid(alternative) then name(Hakka, Whispering Raven) name(Hakka, Whispering Raven) flip(Hakka, Whispering Raven) forcetype(Legendary Creature)
|
||||
auto=this(variable{isflipped}<1) foreach(*[foretold]|myexile) 1/1
|
||||
auto=this(variable{isflipped}<1) foreach(*|myhand) 1/1
|
||||
auto=@each my end restriction{compare(isflipped)~equalto~0}:transforms((,newability[choice name(Creature) reveal:2 optionone name(Get Creature) target(<2>Creature|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Artifact) reveal:2 optionone name(Get Artifact) target(<2>artifact|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Enchantment) reveal:2 optionone name(Get Enchantment) target(<2>enchantment|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Instant) reveal:2 optionone name(Get Instant) target(<2>instant|reveal) moveto(hand) optiononeend optiontwo name(put in grave) name(Bottom of library) bottomoflibrary optiontwoend revealend],newability[choice name(Land) reveal:2 optionone name(Get Land) target(<2>land|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Planeswalker) reveal:2 optionone name(Get Planeswalker) target(<2>planeswalker|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Sorcery) reveal:2 optionone name(Get Sorcery) target(<2>sorcery|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Tribal) reveal:2 optionone name(Get Tribal) target(<2>tribal|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend])) oneshot
|
||||
auto=@each my end restriction{compare(isflipped)~equalto~0}:transforms((,newability[choice name(Creature) reveal:2 optionone name(Get Creature) target(<2>Creature|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Artifact) reveal:2 optionone name(Get Artifact) target(<2>artifact|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Enchantment) reveal:2 optionone name(Get Enchantment) target(<2>enchantment|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Instant) reveal:2 optionone name(Get Instant) target(<2>instant|reveal) moveto(hand) optiononeend optiontwo name(put in grave) name(Bottom of library) bottomoflibrary optiontwoend revealend],newability[choice name(Land) reveal:2 optionone name(Get Land) target(<2>land|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Planeswalker) reveal:2 optionone name(Get Planeswalker) target(<2>planeswalker|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(Sorcery) reveal:2 optionone name(Get Sorcery) target(<2>sorcery|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(kindred) reveal:2 optionone name(Get kindred) target(<2>kindred|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend],newability[choice name(battle) reveal:2 optionone name(Get battle) target(<2>battle|reveal) moveto(hand) optiononeend optiontwo name(Bottom of library) target(<2>*|reveal) bottomoflibrary optiontwoend revealend])) oneshot
|
||||
aicode=activate transforms((,newability[if type(*[creature;zpos<=2]|mylibrary)~equalto~0 then all(*[zpos<=2]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! else all(*[creature;zpos<=2]|mylibrary) moveto(hand) and!( all(*[-creature;zpos<=2]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! )!])) oneshot
|
||||
text=Alrund gets +1/+1 for each card in your hand and each foretold card you own in exile. -- At the beginning of your end step, choose a card type, then reveal the top two cards of your library. Put all cards of the chosen type into your hand and the rest on the bottom of your library in any order. // {1}{U} Hakka, Whispering Raven
|
||||
mana={3}{U}{U}
|
||||
@@ -3459,9 +3460,9 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Anje, Maid of Dishonor
|
||||
auto=name(Create Blood) token(Blood)
|
||||
auto=@movedto(vampire|mybattlefield) turnlimited:if cantargetcard(*[-fresh]|*) then name(Create Blood) name(Create Blood) token(Blood)
|
||||
auto={2}{S(other *[creature;blood]|mybattlefield)}:name(Opponent looses life) life:-2 opponent && life:2 controller
|
||||
auto=name(Create Blood) _BLOOD_
|
||||
auto=@movedto(vampire|mybattlefield) turnlimited:if cantargetcard(*[-fresh]|*) then name(Create Blood) name(Create Blood) _BLOOD_
|
||||
auto={2}{S(other *[creature;blood]|mybattlefield)}:name(Opponent loses life) life:-2 opponent && life:2 controller
|
||||
text=Whenever Anje, Maid of Dishonor and/or one or more other Vampires enter the battlefield under your control, create a Blood token. This ability triggers only once per turn. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {2}, Sacrifice another creature or a Blood token: Each opponent loses 2 life and you gain 2 life.
|
||||
mana={2}{B}{R}
|
||||
type=Legendary Creature
|
||||
@@ -5406,7 +5407,7 @@ subtype=Trap
|
||||
[/card]
|
||||
[card]
|
||||
name=Arterial Alchemy
|
||||
auto=token(Blood)
|
||||
auto=_BLOOD_
|
||||
auto=lord(blood|mybattlefield) transforms((Equipment,newability[{2}:equip],newability[teach(creature) 2/0]))
|
||||
text=When Arterial Alchemy enters, create a Blood token for each opponent you have. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Blood tokens you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0" and equip {2}
|
||||
mana={2}{R}
|
||||
@@ -9238,7 +9239,7 @@ toughness=6
|
||||
[card]
|
||||
name=Belligerent Guest
|
||||
abilities=trample
|
||||
auto=@combatdamaged(player) from(this):name(Create Blood) token(Blood)
|
||||
auto=@combatdamaged(player) from(this):name(Create Blood) _BLOOD_
|
||||
text=Trample -- Whenever Belligerent Guest deals combat damage to a player, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||
mana={2}{R}
|
||||
type=Creature
|
||||
@@ -11281,7 +11282,8 @@ toughness=2
|
||||
name=Blood
|
||||
auto={1}{T}{D(*|myhand)}{S}:name(Draw a card) draw:1 controller
|
||||
text={1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.
|
||||
type=Artifact Blood
|
||||
type=Artifact
|
||||
subtype=Blood
|
||||
[/card]
|
||||
[card]
|
||||
name=Blood Age General
|
||||
@@ -11349,7 +11351,7 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Blood Fountain
|
||||
auto=token(Blood)
|
||||
auto=_BLOOD_
|
||||
auto={3}{B}{T}{S}:name(Return 2 creatures) target(<upto:2>creature|mygraveyard) moveto(hand)
|
||||
text=When Blood Fountain enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {3}{B}, {T}, Sacrifice Blood Fountain: Return up to two target creature cards from your graveyard to your hand.
|
||||
mana={B}
|
||||
@@ -11408,7 +11410,7 @@ type=Instant
|
||||
[card]
|
||||
name=Blood Petal Celebrant
|
||||
auto=this(attacking) first strike
|
||||
auto=_DIES_name(Create Blood) token(Blood)
|
||||
auto=_DIES_name(Create Blood) _BLOOD_
|
||||
text=Blood Petal Celebrant has first strike as long as it's attacking. -- When Blood Petal Celebrant dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||
mana={1}{R}
|
||||
type=Creature
|
||||
@@ -11437,7 +11439,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Blood Servitor
|
||||
auto=token(Blood)
|
||||
auto=_BLOOD_
|
||||
text=When Blood Servitor enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||
mana={3}
|
||||
type=Artifact Creature
|
||||
@@ -11589,7 +11591,7 @@ toughness=1
|
||||
[card]
|
||||
name=Bloodcrazed Socialite
|
||||
abilities=menace
|
||||
auto=token(Blood)
|
||||
auto=_BLOOD_
|
||||
auto=_ATTACKING_may name(Sacrifice blood) notaTarget(blood|mybattlefield) sacrifice && all(this) 2/2 ueot
|
||||
text=Menace -- When Bloodcrazed Socialite enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever Bloodcrazed Socialite attacks, you may sacrifice a Blood token. If you do, it gets +2/+2 until end of turn.
|
||||
mana={3}{B}
|
||||
@@ -11738,8 +11740,8 @@ type=Artifact
|
||||
[card]
|
||||
name=Bloodsoaked Reveler
|
||||
backside=Restless Bloodseeker
|
||||
auto=@each my end restriction{compare(lifegain)~morethan~0}:name(Create Blood) token(Blood)
|
||||
auto={4}{B}:name(Opponent looses 2 life) life:-2 opponent && life:2 controller
|
||||
auto=@each my end restriction{compare(lifegain)~morethan~0}:name(Create Blood) _BLOOD_
|
||||
auto={4}{B}:name(Opponent loses 2 life) life:-2 opponent && life:2 controller
|
||||
text=At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {4}{B}: Each opponent loses 2 life and you gain 2 life. // Restless Bloodseeker
|
||||
color=black
|
||||
type=Creature
|
||||
@@ -11877,7 +11879,7 @@ toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Bloodtithe Harvester
|
||||
auto=token(Blood)
|
||||
auto=_BLOOD_
|
||||
auto={T}{S}:name(Creature gets -X/-X) target(creature) -twicetype:blood:mybattlefield/-twicetype:blood:mybattlefield ueot asSorcery
|
||||
text=When Bloodtithe Harvester enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
|
||||
mana={B}{R}
|
||||
@@ -11901,7 +11903,7 @@ toughness=2
|
||||
[card]
|
||||
name=Bloodvial Purveyor
|
||||
abilities=flying,trample
|
||||
auto=@movedto(*|opponentstack):name(Create Blood) token(Blood) opponent
|
||||
auto=@movedto(*|opponentstack):name(Create Blood) _BLOOD_ opponent
|
||||
auto=_ATTACKING_name(Increase power) type:blood:opponentbattlefield/0 ueot
|
||||
text=Flying, trample -- Whenever an opponent casts a spell, that player creates a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever Bloodvial Purveyor attacks, it gets +1/+0 until end of turn for each Blood token defending player controls.
|
||||
mana={2}{B}{B}
|
||||
@@ -11926,7 +11928,7 @@ toughness=2
|
||||
name=Bloody Betrayal
|
||||
target=creature
|
||||
auto=moveto(mybattlefield) and!(transforms((,newability[@next end:moveTo(previousbattlefield)],newability[untap],haste)) ueot)!
|
||||
auto=token(Blood)
|
||||
auto=_BLOOD_
|
||||
text=Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||
mana={2}{R}
|
||||
type=Sorcery
|
||||
@@ -13443,8 +13445,8 @@ type=Sorcery
|
||||
[card]
|
||||
name=Brainstealer Dragon
|
||||
abilities=flying
|
||||
auto=@movedto(*[-land]|mybattlefield) from(opponentzones):name(Opponent looses life) all(trigger[to]) transforms((,newability[life:-manacost opponent])) oneshot
|
||||
auto=@movedto(*[-land;counter{0/0.1.BrainExiled}]|mybattlefield):name(Opponent looses life) all(trigger[to]) transforms((,newability[life:-manacost opponent])) oneshot
|
||||
auto=@movedto(*[-land]|mybattlefield) from(opponentzones):name(Opponent loses life) all(trigger[to]) transforms((,newability[life:-manacost opponent])) oneshot
|
||||
auto=@movedto(*[-land;counter{0/0.1.BrainExiled}]|mybattlefield):name(Opponent loses life) all(trigger[to]) transforms((,newability[life:-manacost opponent])) oneshot
|
||||
auto=@each my end:name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(opponentexile) and!( counter(0/0.1.BrainExiled) )!
|
||||
auto={0}:name(Cast exiled card) target(*[counter{0/0.1.BrainExiled}]|opponentexile) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[anytypeofmana],newability[counter(0/0.1.BrainExiled)],newability[phaseaction[end once checkex] moveTo(ownerexile)],newability[phaseaction[untap once checkex] counter(0/0.1.BrainExiled)])) ueot )!
|
||||
text=Flying -- At the beginning of your end step, exile the top card of each opponent's library. You may play those cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. -- Whenever a nonland permanent an opponent owns enters under your control, they lose life equal to its mana value.
|
||||
@@ -16634,6 +16636,7 @@ subtype=Case
|
||||
[/card]
|
||||
[card]
|
||||
name=Case of the Locked Hothouse
|
||||
auto=maxPlay(land)+1
|
||||
auto=@each my end restriction{type(land|myBattlefield)~morethan~6}:becomes(Solved) forever
|
||||
auto=this(cantargetcard(*[Solved]) transforms((,showfromtoplibrary,canplaycreaturelibrarytop,canplayenchantmentlibrarytop)) forever)
|
||||
text=You may play an additional land on each of your turns. -- To solve - You control seven or more lands. (If unsolved, solve at the beginning of your end step.) -- Solved - You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
|
||||
@@ -17460,7 +17463,8 @@ auto=aslongas(instant[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(instant[
|
||||
auto=aslongas(sorcery[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(sorcery[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast sorcery) name(Cast sorcery) name(Cast sorcery) all(sorcery[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1
|
||||
auto=aslongas(enchantment[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(enchantment[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast enchantment) name(Cast enchantment) name(Cast enchantment) all(enchantment[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1
|
||||
auto=aslongas(artifact[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(artifact[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast artifact) name(Cast artifact) name(Cast artifact) all(artifact[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1
|
||||
auto=aslongas(tribal[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(tribal[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast tribal) name(Cast tribal) name(Cast tribal) all(tribal[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1
|
||||
auto=aslongas(battle[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(battle[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast battle) name(Cast battle) name(Cast battle) all(battle[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1
|
||||
auto=aslongas(kindred[counter{0/0.1.IlluminatorExiled}]|exile) aslongas(kindred[zpos=1]|mylibrary) {C(0/0,-1,IlluminatorEffect)}:name(Cast kindred) name(Cast kindred) name(Cast kindred) all(kindred[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveto(mylibrary)])) ueot )! limit:1
|
||||
text=Flying -- Whenever Cemetery Illuminator enters or attacks, exile a card from a graveyard. -- You may look at the top card of your library any time. -- Once each turn, you may cast a spell from the top of your library if it shares a card type with a card exiled with Cemetery Illuminator.
|
||||
mana={1}{U}{U}
|
||||
type=Creature
|
||||
@@ -17491,7 +17495,7 @@ auto=aslongas(enchantment[counter{0/0.1.CemeteryExiled}]|exile) lord(enchantment
|
||||
auto=aslongas(artifact[counter{0/0.1.CemeteryExiled}]|exile) lord(artifact|mycastingzone) changecost(colorless:-1) >0
|
||||
auto=aslongas(sorcery[counter{0/0.1.CemeteryExiled}]|exile) lord(sorcery|mycastingzone) changecost(colorless:-1) >0
|
||||
auto=aslongas(instant[counter{0/0.1.CemeteryExiled}]|exile) lord(instant|mycastingzone) changecost(colorless:-1) >0
|
||||
auto=aslongas(tribal[counter{0/0.1.CemeteryExiled}]|exile) lord(tribal|mycastingzone) changecost(colorless:-1) >0
|
||||
auto=aslongas(kindred[counter{0/0.1.CemeteryExiled}]|exile) lord(kindred|mycastingzone) changecost(colorless:-1) >0
|
||||
text=Vigilance -- Whenever Cemetery Prowler enters or attacks, exile a card from a graveyard. -- Spells you cast cost {1} less to cast for each card type they share with cards exiled with Cemetery Prowler.
|
||||
mana={1}{G}{G}
|
||||
type=Creature
|
||||
@@ -17607,7 +17611,7 @@ subtype=Equipment
|
||||
[/card]
|
||||
[card]
|
||||
name=Ceremonial Knife
|
||||
auto=teach(creature) transforms((,newability[_ATTACKING_name(Create blood) token(Blood)]))
|
||||
auto=teach(creature) transforms((,newability[_ATTACKING_name(Create blood) _BLOOD_]))
|
||||
auto=teach(creature) 1/0
|
||||
auto={2}:equip
|
||||
text=Equipped creature gets +1/+0 and has "Whenever this creature deals combat damage, create a Blood token." (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
|
||||
@@ -17659,7 +17663,7 @@ auto=if type(creature|battlefield)~morethan~0 then choice name(Damage creature)
|
||||
auto=if type(planeswalker|battlefield)~morethan~0 then choice name(Damage planeswalker) name(Damage planeswalker) target(planeswalker) damage:3 && ability$!name(Pay and copy) pay[[{R}{R}]] name(copy chain lightning) activate castcard(copied noevent named!:chain lightning:!)!$ targetcontroller
|
||||
text=Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay {R}{R}. If the player does, they may copy this spell and may choose a new target for that copy.
|
||||
mana={R}
|
||||
type=sorcery
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Chain to Memory
|
||||
@@ -18560,7 +18564,7 @@ toughness=1
|
||||
[card]
|
||||
name=Chart a Course
|
||||
auto=draw:2 controller
|
||||
auto=ifnot raid then discard(*|myhand)
|
||||
auto=ifnot raid then reject notatarget(*|myhand)
|
||||
text=Draw two cards. Then discard a card unless you attacked with a creature this turn.
|
||||
mana={1}{U}
|
||||
type=Sorcery
|
||||
@@ -19445,7 +19449,7 @@ toughness=8
|
||||
[card]
|
||||
name=Citystalker Connoisseur
|
||||
abilities=deathtouch
|
||||
auto=token(Blood)
|
||||
auto=_BLOOD_
|
||||
auto=ability$!name(Discard a card) name(Discard a card) target(*[manacost=convertedcost:highest:*:myhand]|myhand) reject!$ opponent
|
||||
text=Deathtouch -- When Citystalker Connoisseur enters, target opponent discards a card with the greatest mana value among cards in their hand. Create a Blood token.
|
||||
mana={3}{B}
|
||||
@@ -19808,7 +19812,7 @@ type=Sorcery
|
||||
name=Clear the Stage
|
||||
target=creature
|
||||
auto=-3/-3
|
||||
auto=if type(creature[power>3]|mybattlefield)~morethan~0 then may target(creature|mygraveyard) moveto(hand)
|
||||
auto=if type(creature[power>=3]|mybattlefield)~morethan~0 then may target(creature|mygraveyard) moveto(hand)
|
||||
text=Target creature gets -3/-3 until end of turn. If you control a creature with power 4 or greater, you may return up to one target creature card from your graveyard to your hand.
|
||||
mana={4}{B}
|
||||
type=Instant
|
||||
@@ -20591,8 +20595,8 @@ other={1}{B}{D(*|myhand)} name(Escalate)
|
||||
aicode=activate target(*[instant;sorcery]|opponenthand) reject
|
||||
auto=alternative if type(*|myhand)~morethan~0 then if type(creature|battlefield)~morethan~0 then choice name(Discard 1 more and choose all) name(Discard 1 more and choose all) name(Discard 1 more and choose all) name(Discard 1 more and choose all) target(*|myhand) reject and!( transforms((,newability[life:-2 opponent],newability[life:2 controller],newability[reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend afterrevealed choice name(Creature gets -2/-2) target(creature) -2/-2 ueot afterrevealedend revealend])) oneshot )!
|
||||
auto=alternative if type(creature|battlefield)~morethan~0 then choice name(Opponent reveals and creature gets -2/-2) name(Opponent reveals and creature gets -2/-2) name(Opponent reveals and creature gets -2/-2) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend afterrevealed choice name(Creature gets -2/-2) target(creature) -2/-2 ueot afterrevealedend revealend
|
||||
auto=alternative choice name(Opponent reveals and looses 2 life) name(Opponent reveals and looses 2 life) life:-2 opponent && life:2 controller && reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend
|
||||
auto=alternative if type(creature|battlefield)~morethan~0 then choice name(Opponent looses life and creature gets -2/-2) name(Opponent looses life and creature gets -2/-2) name(Opponent looses life and creature gets -2/-2) target(creature) -2/-2 ueot && life:-2 opponent && life:2 controller
|
||||
auto=alternative choice name(Opponent reveals and loses 2 life) name(Opponent reveals and loses 2 life) life:-2 opponent && life:2 controller && reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend
|
||||
auto=alternative if type(creature|battlefield)~morethan~0 then choice name(Opponent loses life and creature gets -2/-2) name(Opponent loses life and creature gets -2/-2) name(Opponent loses life and creature gets -2/-2) target(creature) -2/-2 ueot && life:-2 opponent && life:2 controller
|
||||
auto=ifnot paid(alternative) then choice name(Opponent reveals and discard) name(Opponent reveals and discard) reveal:type:*:opponenthand revealzone(opponenthand) optionone name(choose discards) target(*[instant;sorcery]|reveal) reject optiononeend optiontwo name(put back) target(*|reveal) moveto(hand) and!( all(*|reveal) moveto(hand) )! optiontwoend revealend
|
||||
auto=ifnot paid(alternative) then if type(creature|battlefield)~morethan~0 then choice name(Creature gets -2/-2) name(Creature gets -2/-2) name(Creature gets -2/-2) target(creature) -2/-2 ueot
|
||||
auto=ifnot paid(alternative) then choice name(Opponent loses 2 and you gain) name(Opponent loses 2 and you gain) life:-2 opponent && life:2 controller
|
||||
@@ -22576,8 +22580,8 @@ auto=if type(artifact|opponentstack)~morethan~0 then choice name(Counter opponen
|
||||
auto=if type(artifact|mystack)~morethan~0 then choice name(Counter your artifact) name(Counter your artifact) target(artifact|mystack) transforms((,newability[fizzle],newability[ability$!name(Cast an artifact from hand) name(Cast an artifact from hand) target(artifact|myhand) activate castcard(normal)!$ controller])) oneshot
|
||||
auto=if type(enchantment|opponentstack)~morethan~0 then choice name(Counter opponent enchantment) name(Counter opponent enchantment) target(enchantment|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Cast an enchantment from hand) name(Cast an enchantment from hand) target(enchantment|myhand) activate castcard(normal)!$ opponent])) oneshot
|
||||
auto=if type(enchantment|mystack)~morethan~0 then choice name(Counter your enchantment) name(Counter your enchantment) target(enchantment|mystack) transforms((,newability[fizzle],newability[ability$!name(Cast an enchantment from hand) name(Cast an enchantment from hand) target(enchantment|myhand) activate castcard(normal)!$ controller])) oneshot
|
||||
auto=if type(tribal|opponentstack)~morethan~0 then choice name(Counter opponent tribal) name(Counter opponent tribal) target(tribal|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Cast a tribal from hand) name(Cast a tribal from hand) target(tribal|myhand) activate castcard(normal)!$ opponent])) oneshot
|
||||
auto=if type(tribal|mystack)~morethan~0 then choice name(Counter your tribal) name(Counter your tribal) target(tribal|mystack) transforms((,newability[fizzle],newability[ability$!name(Cast a tribal from hand) name(Cast a tribal from hand) target(tribal|myhand) activate castcard(normal)!$ controller])) oneshot
|
||||
auto=if type(kindred|opponentstack)~morethan~0 then choice name(Counter opponent kindred) name(Counter opponent kindred) target(kindred|opponentstack) transforms((,newability[fizzle],newability[ability$!name(Cast a kindred from hand) name(Cast a kindred from hand) target(kindred|myhand) activate castcard(normal)!$ opponent])) oneshot
|
||||
auto=if type(kindred|mystack)~morethan~0 then choice name(Counter your kindred) name(Counter your kindred) target(kindred|mystack) transforms((,newability[fizzle],newability[ability$!name(Cast a kindred from hand) name(Cast a kindred from hand) target(kindred|myhand) activate castcard(normal)!$ controller])) oneshot
|
||||
text=Counter target spell. You may cast a nonland card in your hand that shares a card type with that spell without paying its mana cost.
|
||||
mana={4}{U}{U}
|
||||
type=Instant
|
||||
@@ -24497,7 +24501,8 @@ name=Curse of the Fire Penguin
|
||||
abilities=inplaydeath
|
||||
text=Trample -- When this creature is put into a graveyard from play, return Curse of the Fire Penguin from your graveyard to play.
|
||||
mana={4}{R}{R}
|
||||
type=Creature Penguin
|
||||
type=Creature
|
||||
subtype=Penguin
|
||||
power=6
|
||||
toughness=5
|
||||
[/card]
|
||||
@@ -27259,20 +27264,8 @@ mana={1}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
name=Departed
|
||||
auto=@targeted(this):sacrifice
|
||||
auto=cantbeblockedby(creature[-spirit])
|
||||
auto={3}{U}:target(other creature|myBattlefield) cantbeblockedby(creature[-spirit])
|
||||
text=When Departed Deckhand becomes the target of a spell, sacrifice it. -- Departed Deckhand can't be blocked except by Spirits. -- {3}{U}: Another target creature you control can't be blocked this turn except by Spirits.
|
||||
mana={1}{U}
|
||||
type=Creature
|
||||
subtype=Spirit Pirate
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Departed Deckhand
|
||||
auto=@targeted(this):sacrifice
|
||||
auto=@targeted(this) from(*[instant;sorcery;aura]):sacrifice
|
||||
auto=cantbeblockedby(creature[-spirit])
|
||||
auto={3}{U}:target(creature|mybattlefield) transforms((,newability[cantbeblockedby(creature[-spirit])])) ueot
|
||||
text=When Departed Deckhand becomes the target of a spell, sacrifice it. -- Departed Deckhand can't be blocked except by Spirits. -- {3}{U}: Another target creature you control can't be blocked this turn except by Spirits.
|
||||
@@ -28353,7 +28346,7 @@ toughness=2
|
||||
[card]
|
||||
name=Dire Fleet Poisoner
|
||||
abilities=flash, deathtouch
|
||||
auto=target(pirate[attacking]|myBattlefield) 1/1 && deathtouch ueot
|
||||
auto=target(pirate[attacking]|myBattlefield) transforms((,newability[1/1],deathtouch)) ueot
|
||||
text=Flash -- Deathtouch -- When Dire Fleet Poisoner enters, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.
|
||||
mana={1}{B}
|
||||
type=Creature
|
||||
@@ -29092,7 +29085,7 @@ type=Instant
|
||||
[card]
|
||||
name=Djeru and Hazoret
|
||||
aicode=activate transforms((,newability[if type(creature[legendary&zpos<=6]|myLibrary)~morethan~0 then target(creature[legendary&zpos<=6]|myLibrary) moveTo(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast],newability[all(other *[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )!])) ueot )!],newability[if type(creature[legendary&zpos<=6]|myLibrary)~equalto~0 then all(*[zpos<=6]|mylibrary) moveto(myreveal) and!( bottomoflibrary )! ])) oneshot
|
||||
auto=_ATTACKING_name(Look top 6 cards) reveal:6 optionone name(Exile legendary creature) target(<upto:1>creature[legendary]|reveal) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )! optiononeend optiontwo name(put on bottom) target(*|reveal) bottomoflibrary and!( all(*|reveal) bottomoflibrary )! optiontwoend revealend
|
||||
auto=_ATTACKING_name(Look top 6 cards) reveal:6 optionone name(Exile legendary creature) target(<upto:1>creature[legendary]|reveal) moveto(myexile) and!( transforms((,newability[canplayfromexile],newability[zerocast])) ueot )! optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
||||
auto=aslongas(*|myhand) vigilance <2
|
||||
auto=aslongas(*|myhand) haste <2
|
||||
text=As long as you have one or fewer cards in hand, Djeru and Hazoret has vigilance and haste. -- Whenever Djeru and Hazoret attacks, look at the top six cards of your library. You may exile a legendary creature card from among them. Put the rest on the bottom of your library in a random order. Until end of turn, you may cast the exiled card without paying its mana cost.
|
||||
@@ -32919,7 +32912,7 @@ type=Artifact
|
||||
name=Eladamri, Korvecdal
|
||||
abilities=showfromtoplibrary,canplaycreaturelibrarytop
|
||||
auto={G}{T}{T(creature[-tapped]|myBattlefield)}{T(creature[-tapped]|myBattlefield)}:name(Reveal a card from hand) moveTo(myBattlefield) target(creature|myhand) myturnonly restriction{type(creature|myHand)~morethan~0}
|
||||
auto={G}{T}{T(creature[-tapped]|myBattlefield)}{T(creature[-tapped]|myBattlefield)}:name(Reveal top card of library) reveal:1 optionone target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in library) target(*|reveal) moveto(mylibrary) optiontwoend revealend myturnonly
|
||||
auto={G}{T}{T(creature[-tapped]|myBattlefield)}{T(creature[-tapped]|myBattlefield)}:name(Reveal top card of library) reveal:1 optionone target(creature|reveal) moveto(mybattlefield) optiononeend optiontwo name(Put in library) all(*|reveal) moveto(mylibrary) optiontwoend revealend myturnonly
|
||||
text=You may look at the top card of your library any time. -- You may cast creature spells from the top of your library. -- {G}, {T}, Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
|
||||
mana={1}{G}{G}
|
||||
type=Legendary Creature
|
||||
@@ -33030,16 +33023,6 @@ power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Eldrazi Mimic
|
||||
auto=@movedto(other creature[colorless]|mybattlefield):all(trigger[to]) may becomes(storedpower/storedtoughness) ueot
|
||||
text=Whenever another colorless creature enters under your control, you may change Eldrazi Mimic's base power and toughness to that creature's power and toughness until end of turn.
|
||||
mana={2}
|
||||
type=Creature
|
||||
subtype=Eldrazi
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Eldrazi Ravager
|
||||
auto=_ATTACKING_name(Annihilate) ability$!name(sacrifice a permanent) notaTarget(<1>*|mybattlefield) sacrifice!$ opponent
|
||||
autograveyard={S(Eldrazi|mybattlefield)}{S(Eldrazi|mybattlefield)}:moveto(hand)
|
||||
@@ -34078,8 +34061,8 @@ type=Land
|
||||
[card]
|
||||
name=Emiel the Blessed
|
||||
auto={3}:name(Move to exile) target(other creature|mybattlefield) moveto(exile) and!(moveto(ownerbattlefield))!
|
||||
auto=@movedto(other creature[-unicorn]|mybattlefield):all(trigger[to]) pay[[{GW}]] counter(1/1)
|
||||
auto=@movedto(other creature[unicorn]|mybattlefield):all(trigger[to]) pay[[{GW}]] counter(1/1,2)
|
||||
auto=@movedto(other creature[-unicorn]|mybattlefield):all(trigger[to]) transforms((,newability[pay[[{GW}]] counter(1/1)]))
|
||||
auto=@movedto(other creature[unicorn]|mybattlefield):all(trigger[to]) transforms((,newability[pay[[{GW}]] counter(1/1.2)]))
|
||||
text={3}: Exile another target creature you control, then return it to the battlefield under its owner's control. -- Whenever another creature enters under your control, you may pay {G} or {W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ( {G} or {W} can be paid with either {G} or {W}.)
|
||||
mana={2}{W}{W}
|
||||
type=Legendary Creature
|
||||
@@ -36941,7 +36924,7 @@ subtype=Equipment
|
||||
[card]
|
||||
name=Explosion of Riches
|
||||
auto=draw:1 controller
|
||||
auto=ability$!name(Choose one) choice name(Draw and loose life) life:-5 && draw:1 _ choice name(Don'd draw) donothing!$ opponent
|
||||
auto=ability$!name(Choose one) choice name(Draw and lose life) life:-5 && draw:1 _ choice name(Don't draw) donothing!$ opponent
|
||||
text=Draw a card, then each other player may draw a card. Whenever a card is drawn this way, Explosion of Riches deals 5 damage to target opponent chosen at random from among your opponents.
|
||||
mana={5}{R}
|
||||
type=Sorcery
|
||||
@@ -37054,7 +37037,7 @@ toughness=2
|
||||
[card]
|
||||
name=Exsanguinator Cavalry
|
||||
abilities=lifelink,menace
|
||||
auto=@combatdamaged(player) from(Knight|myBattlefield):all(trigger[from]) counter(1/1) && create(blood)
|
||||
auto=@combatdamaged(player) from(Knight|myBattlefield):all(trigger[from]) counter(1/1) && _BLOOD_
|
||||
text=Menace, lifelink -- Whenever a Knight you control deals combat damage to a player, put a +1/+1 counter on that creature and create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
@@ -37667,7 +37650,7 @@ abilities=hasdisturb,defender,flying,vigilance
|
||||
restriction=compare(isflipped)~equalto~0
|
||||
anyzone={0}:doubleside(backside)
|
||||
retrace={5}{W}{W} name(Cast with disturb)
|
||||
autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura Curse) and!( transforms((,newability[@each my upkeep:name(Put Judgment counter) counter(0/0.1.Judgment)],newability[@counteradded(0/0.1.Judgment) from(this) restriction{compare(hascntjudgment)~equalto~3}:name(Opponent looses game) winGame controller])) forever )!
|
||||
autostack=if paid(retrace) then flip(backside) forcetype(Enchantment Aura Curse) and!( transforms((,newability[@each my upkeep:name(Put Judgment counter) counter(0/0.1.Judgment)],newability[@counteradded(0/0.1.Judgment) from(this) restriction{compare(hascntjudgment)~equalto~3}:name(Opponent loses game) winGame controller])) forever )!
|
||||
auto=@each my upkeep restriction{compare(hascntjudgment)~lessthan~3}:name(Put Judgment counter) counter(0/0.1.Judgment)
|
||||
auto=this(counter{0/0.1.Judgment}>=3) canattack
|
||||
text=Defender, flying, vigilance -- At the beginning of your upkeep, if Faithbound Judge has two or fewer judgment counters on it, put a judgment counter on it. -- As long as Faithbound Judge has three or more judgment counters on it, it can attack as though it didn't have defender. -- Disturb {5}{W}{W} // Sinner's Judgment
|
||||
@@ -37763,7 +37746,7 @@ toughness=3
|
||||
[card]
|
||||
name=Falkenrath Celebrants
|
||||
abilities=menace
|
||||
auto=token(Blood)*2
|
||||
auto=_BLOOD_*2
|
||||
text=Menace (This creature can't be blocked except by two or more creatures.) -- When Falkenrath Celebrants enters, create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||
mana={4}{R}
|
||||
type=Creature
|
||||
@@ -37774,7 +37757,7 @@ toughness=4
|
||||
[card]
|
||||
name=Falkenrath Forebear
|
||||
abilities=cantblock,flying
|
||||
auto=@combatdamaged(player) from(this):name(Create Blood) token(Blood)
|
||||
auto=@combatdamaged(player) from(this):name(Create Blood) _BLOOD_
|
||||
autograveyard={B}{S(blood|mybattlefield)}{S(blood|mybattlefield)}:name(Return to battlefield) moveto(mybattlefield)
|
||||
text=Flying -- Falkenrath Forebear can't block. -- Whenever Falkenrath Forebear deals combat damage to a player, create a Blood token. -- {B}, Sacrifice two Blood tokens: Return Falkenrath Forebear from your graveyard to the battlefield.
|
||||
mana={2}{B}
|
||||
@@ -38978,26 +38961,26 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Fell the Mighty
|
||||
auto=if type(creature[power=0]|battlefield)~morethan~0 then choice name(Power more than 0) name(Power more than 0) destroy all(creature[power>=1]|battlefield)
|
||||
auto=if type(creature[power=1]|battlefield)~morethan~0 then choice name(Power more than 1) name(Power more than 1) destroy all(creature[power>=2]|battlefield)
|
||||
auto=if type(creature[power=2]|battlefield)~morethan~0 then choice name(Power more than 2) name(Power more than 2) destroy all(creature[power>=3]|battlefield)
|
||||
auto=if type(creature[power=3]|battlefield)~morethan~0 then choice name(Power more than 3) name(Power more than 3) destroy all(creature[power>=4]|battlefield)
|
||||
auto=if type(creature[power=4]|battlefield)~morethan~0 then choice name(Power more than 4) name(Power more than 4) destroy all(creature[power>=5]|battlefield)
|
||||
auto=if type(creature[power=5]|battlefield)~morethan~0 then choice name(Power more than 5) name(Power more than 5) destroy all(creature[power>=6]|battlefield)
|
||||
auto=if type(creature[power=6]|battlefield)~morethan~0 then choice name(Power more than 6) name(Power more than 6) destroy all(creature[power>=7]|battlefield)
|
||||
auto=if type(creature[power=7]|battlefield)~morethan~0 then choice name(Power more than 7) name(Power more than 7) destroy all(creature[power>=8]|battlefield)
|
||||
auto=if type(creature[power=8]|battlefield)~morethan~0 then choice name(Power more than 8) name(Power more than 8) destroy all(creature[power>=9]|battlefield)
|
||||
auto=if type(creature[power=9]|battlefield)~morethan~0 then choice name(Power more than 9) name(Power more than 9) destroy all(creature[power>=10]|battlefield)
|
||||
auto=if type(creature[power=10]|battlefield)~morethan~0 then choice name(Power more than 10) name(Power more than 10) destroy all(creature[power>=11]|battlefield)
|
||||
auto=if type(creature[power=11]|battlefield)~morethan~0 then choice name(Power more than 11) name(Power more than 11) destroy all(creature[power>=12]|battlefield)
|
||||
auto=if type(creature[power=12]|battlefield)~morethan~0 then choice name(Power more than 12) name(Power more than 12) destroy all(creature[power>=13]|battlefield)
|
||||
auto=if type(creature[power=13]|battlefield)~morethan~0 then choice name(Power more than 13) name(Power more than 13) destroy all(creature[power>=14]|battlefield)
|
||||
auto=if type(creature[power=14]|battlefield)~morethan~0 then choice name(Power more than 14) name(Power more than 14) destroy all(creature[power>=15]|battlefield)
|
||||
auto=if type(creature[power=15]|battlefield)~morethan~0 then choice name(Power more than 15) name(Power more than 15) destroy all(creature[power>=16]|battlefield)
|
||||
auto=if type(creature[power=16]|battlefield)~morethan~0 then choice name(Power more than 16) name(Power more than 16) destroy all(creature[power>=17]|battlefield)
|
||||
auto=if type(creature[power=17]|battlefield)~morethan~0 then choice name(Power more than 17) name(Power more than 17) destroy all(creature[power>=18]|battlefield)
|
||||
auto=if type(creature[power=18]|battlefield)~morethan~0 then choice name(Power more than 18) name(Power more than 18) destroy all(creature[power>=19]|battlefield)
|
||||
auto=if type(creature[power>=19]|battlefield)~morethan~0 then choice name(Power more than 19) name(Power more than 19) destroy all(creature[power>=20]|battlefield)
|
||||
auto=if type(creature[power=0])~morethan~0 then choice name(Power more than 0) name(Power more than 0) destroy all(creature[power>=1])
|
||||
auto=if type(creature[power=1])~morethan~0 then choice name(Power more than 1) name(Power more than 1) destroy all(creature[power>=2])
|
||||
auto=if type(creature[power=2])~morethan~0 then choice name(Power more than 2) name(Power more than 2) destroy all(creature[power>=3])
|
||||
auto=if type(creature[power=3])~morethan~0 then choice name(Power more than 3) name(Power more than 3) destroy all(creature[power>=4])
|
||||
auto=if type(creature[power=4])~morethan~0 then choice name(Power more than 4) name(Power more than 4) destroy all(creature[power>=5])
|
||||
auto=if type(creature[power=5])~morethan~0 then choice name(Power more than 5) name(Power more than 5) destroy all(creature[power>=6])
|
||||
auto=if type(creature[power=6])~morethan~0 then choice name(Power more than 6) name(Power more than 6) destroy all(creature[power>=7])
|
||||
auto=if type(creature[power=7])~morethan~0 then choice name(Power more than 7) name(Power more than 7) destroy all(creature[power>=8])
|
||||
auto=if type(creature[power=8])~morethan~0 then choice name(Power more than 8) name(Power more than 8) destroy all(creature[power>=9])
|
||||
auto=if type(creature[power=9])~morethan~0 then choice name(Power more than 9) name(Power more than 9) destroy all(creature[power>=10])
|
||||
auto=if type(creature[power=10])~morethan~0 then choice name(Power more than 10) name(Power more than 10) destroy all(creature[power>=11])
|
||||
auto=if type(creature[power=11])~morethan~0 then choice name(Power more than 11) name(Power more than 11) destroy all(creature[power>=12])
|
||||
auto=if type(creature[power=12])~morethan~0 then choice name(Power more than 12) name(Power more than 12) destroy all(creature[power>=13])
|
||||
auto=if type(creature[power=13])~morethan~0 then choice name(Power more than 13) name(Power more than 13) destroy all(creature[power>=14])
|
||||
auto=if type(creature[power=14])~morethan~0 then choice name(Power more than 14) name(Power more than 14) destroy all(creature[power>=15])
|
||||
auto=if type(creature[power=15])~morethan~0 then choice name(Power more than 15) name(Power more than 15) destroy all(creature[power>=16])
|
||||
auto=if type(creature[power=16])~morethan~0 then choice name(Power more than 16) name(Power more than 16) destroy all(creature[power>=17])
|
||||
auto=if type(creature[power=17])~morethan~0 then choice name(Power more than 17) name(Power more than 17) destroy all(creature[power>=18])
|
||||
auto=if type(creature[power=18])~morethan~0 then choice name(Power more than 18) name(Power more than 18) destroy all(creature[power>=19])
|
||||
auto=if type(creature[power>=19])~morethan~0 then choice name(Power more than 19) name(Power more than 19) destroy all(creature[power>=20])
|
||||
text=Destroy all creatures with power greater than target creature's power.
|
||||
mana={4}{W}
|
||||
type=Sorcery
|
||||
@@ -41731,7 +41714,7 @@ subtype=Saga
|
||||
[/card]
|
||||
[card]
|
||||
name=Forgotten Monument
|
||||
auto=lord(other Cave|MyBattlefield) transforms((,newability[{T}{L:1}:add{W}],newability[{T}{L:1}:add{U}],newability[{T}{L:1}:add{B}],newability[{T}{L:1}:add{R}],newability[{T}{L:1}:add{G}]))
|
||||
auto=lord(other Cave|myBattlefield) transforms((,newability[{T}{L:1}:add{W}],newability[{T}{L:1}:add{U}],newability[{T}{L:1}:add{B}],newability[{T}{L:1}:add{R}],newability[{T}{L:1}:add{G}]))
|
||||
text={T}: Add {C}. -- Other Caves you control have "{T}, Pay 1 life: Add one mana of any color."
|
||||
type=Land
|
||||
subtype=Cave
|
||||
@@ -41994,7 +41977,7 @@ name=Foulmire Knight // Profane Insight
|
||||
abilities=deathtouch,adventure,asflash
|
||||
restriction=can play creature
|
||||
other={2}{B} name(Adventure)
|
||||
auto=alternative name(Draw 1 and opponent looses 1 life) name(Draw 1 and opponent looses 1 life) draw:1 controller && life:-1 controller
|
||||
auto=alternative name(Draw 1 and opponent loses 1 life) name(Draw 1 and opponent loses 1 life) draw:1 controller && life:-1 controller
|
||||
auto=alternative _ADVENTURE_
|
||||
text=Deathtouch // You draw a card and you lose 1 life. (Then exile this card. You may cast the creature later from exile.)
|
||||
mana={B}
|
||||
@@ -43591,7 +43574,7 @@ toughness=4
|
||||
name=Gandalf, Westward Voyager
|
||||
auto=@movedTo(creature[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[creature]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )!
|
||||
auto=@movedTo(planeswalker[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[planeswalker]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )!
|
||||
auto=@movedTo(tribal[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[tribal]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )!
|
||||
auto=@movedTo(kindred[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[kindred]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )!
|
||||
auto=@movedTo(instant[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[instant]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )!
|
||||
auto=@movedTo(sorcery[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[sorcery]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )!
|
||||
auto=@movedTo(enchantment[manacost>=5]|mystack):name(Reveal top card) all(*[zpos=1]|opponentlibrary) name(Reveal top card) moveto(hand) and!( transforms((,newability[choice name(Don't cast copy) moveto(opponentlibrary) and!( draw:1 controller)!],newability[if cantargetcard(*[enchantment]|*) then choice name(Cast copy) name(Cast copy) moveto(opponentlibrary) and!( activate castcard(copied) and!( draw:1 opponent )! )!])) oneshot )!
|
||||
@@ -45850,9 +45833,9 @@ type=Artifact
|
||||
[/card]
|
||||
[card]
|
||||
name=Glass-Cast Heart
|
||||
auto=@combat(attacking) source(vampire|mybattlefield):name(Create blood) token(Blood)
|
||||
auto=@combat(attacking) source(vampire|mybattlefield):name(Create blood) _BLOOD_
|
||||
auto={B}{T}{L:1}:name(Create vampire) token(Vampire,Creature Vampire,1/1,black,lifelink)
|
||||
auto={B}{B}{T}{S}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}:name(Opponent looses life) lifeleech:-13 opponent
|
||||
auto={B}{B}{T}{S}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}{S(blood|mybattlefield)}:name(Opponent loses life) lifeleech:-13 opponent
|
||||
text=Whenever one or more Vampires you control attack, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {B}, {T}, Pay 1 life: Create a 1/1 white and black Vampire creature token with lifelink. -- {B}{B, {T}, Sacrifice Glass-Cast Heart and thirteen Blood tokens: Each opponent loses 13 life and you gain 13 life.
|
||||
mana={2}{B}
|
||||
type=Artifact
|
||||
@@ -46487,7 +46470,7 @@ toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Gluttonous Guest
|
||||
auto=name(Create a blood) token(Blood)
|
||||
auto=name(Create a blood) _BLOOD_
|
||||
auto=@sacrificed(blood|mybattlefield):name(Gain 1 life) life:1 controller
|
||||
text=When Gluttonous Guest enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Blood token, you gain 1 life.
|
||||
mana={2}{B}
|
||||
@@ -49303,7 +49286,7 @@ toughness=1
|
||||
name=Grisly Ritual
|
||||
target=creature,planeswalker
|
||||
auto=destroy
|
||||
auto=token(Blood)*2
|
||||
auto=_BLOOD_*2
|
||||
text=Destroy target creature or planeswalker. Create two Blood tokens. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||
mana={5}{B}
|
||||
type=Sorcery
|
||||
@@ -53715,8 +53698,8 @@ auto=aslongas(planeswalker|myhand) {2}{E(planeswalker|myhand)}:name(Exile a plan
|
||||
auto=aslongas(land|myhand) {2}{E(land|myhand)}:name(Exile a land) name(Exile a land) ability$!name(Return a land) name(Return a land) target(land|mygraveyard) moveto(hand)!$ controller
|
||||
auto=aslongas(instant|myhand) {2}{E(instant|myhand)}:name(Exile an instant) name(Exile an instant) ability$!name(Return an instant) name(Return an instant) target(instant|mygraveyard) moveto(hand)!$ controller
|
||||
auto=aslongas(sorcery|myhand) {2}{E(sorcery|myhand)}:name(Exile a sorcery) name(Exile a sorcery) ability$!name(Return a sorcery) name(Return a sorcery) target(sorcery|mygraveyard) moveto(hand)!$ controller
|
||||
auto=aslongas(tribal|myhand) {2}{E(tribal|myhand)}:name(Exile a tribal) name(Exile a tribal) ability$!name(Return a tribal) name(Return a tribal) target(tribal|mygraveyard) moveto(hand)!$ controller
|
||||
text={2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
|
||||
auto=aslongas(kindred|myhand) {2}{E(kindred|myhand)}:name(Exile a kindred) name(Exile a kindred) ability$!name(Return a kindred) name(Return a kindred) target(kindred|mygraveyard) moveto(hand)!$ controller
|
||||
text={2}, Exile a card from your hand: Return target card from your graveyard to your hand if it shares a card type with the card exiled this way. (Artifact, battle, creature, enchantment, kindred, instant, land, planeswalker, and sorcery are card types.)
|
||||
mana={1}{G}{G}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
@@ -58073,7 +58056,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Intuition
|
||||
auto=name(Search first card) target(*|mylibrary) moveto(hand) and!( transforms((tobeint,newability[name(Search second card) target(*|mylibrary) moveto(hand) and!( transforms((tobeint,newability[name(Search third card) target(*|mylibrary) moveto(hand) and!( transforms((tobeint,newability[shuffle],newability[ability$!name(Put in graveyard) name(Put in graveyard) target(tobeint|opponenthand) moveto(opponentgraveyard) and!( all(other tobeint|opponenthand) losesatype(tobeint) )!!$ opponent])) ueot )!])) ueot )!])) ueot )!
|
||||
auto=name(Search first card) target(*|mylibrary) moveto(hand) and!( transforms((tobeint,newability[name(Search second card) target(*|mylibrary) moveto(hand) and!( transforms((tobeint,newability[name(Search third card) target(*|mylibrary) moveto(hand) and!( transforms((tobeint,newability[shuffle],newability[ability$!name(Put in hand) name(Put in hand) target(tobeint|opponenthand) moveto(opponenthand) and!( all(other tobeint|opponenthand) losesatype(tobeint) )!!$ opponent])) ueot )!])) ueot )!])) ueot )!
|
||||
text=Search your library for any three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
|
||||
mana={2}{U}
|
||||
type=Instant
|
||||
@@ -58723,7 +58706,8 @@ auto={2}{T}{C(0/0,-1,Suspect)}:name(Remove counter and draw) draw:1 controller
|
||||
auto={2}{S}:name(Sacrifice and draw) draw:1 controller
|
||||
text=Investigator's Journal enters with a number of suspect counters on it equal to the greatest number of creatures a player controls. -- {2}, {T}, Remove a suspect counter from Investigator's Journal: Draw a card. -- {2}, Sacrifice Investigator's Journal: Draw a card.
|
||||
mana={2}
|
||||
type=Artifact Clue
|
||||
type=Artifact
|
||||
subtype=Clue
|
||||
[/card]
|
||||
[card]
|
||||
name=Invigorated Rampage
|
||||
@@ -58760,7 +58744,7 @@ type=Enchantment
|
||||
[card]
|
||||
name=Invoke Calamity
|
||||
abilities=exiledeath
|
||||
auto=may name(Choose instants or sorceries) target(<upto:2>*[-creature&-artifact&-battle&-planeswalker&-enchantment&-tribal&manacost<=6]|mygraveyard,myhand) activate castcard(normal) and!( transforms((,newability[gainedexiledeath])) ueot )!
|
||||
auto=may name(Choose instants or sorceries) target(<upto:2>*[-creature&-artifact&-battle&-planeswalker&-enchantment&-kindred&manacost<=6]|mygraveyard,myhand) activate castcard(normal) and!( transforms((,newability[gainedexiledeath])) ueot )!
|
||||
text=You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.
|
||||
mana={1}{R}{R}{R}{R}
|
||||
type=Instant
|
||||
@@ -61200,7 +61184,7 @@ name=Kamber, the Plunderer
|
||||
abilities=lifelink,partner
|
||||
partner=Laurine, the Diversion
|
||||
auto=_PARTNER_
|
||||
auto=@movedto(creature|graveyard) from(opponentbattlefield):name(Gain life and create blood) life:1 controller && token(Blood)
|
||||
auto=@movedto(creature|graveyard) from(opponentbattlefield):name(Gain life and create blood) life:1 controller && _BLOOD_
|
||||
text=Partner with Laurine, the Diversion (When this creature enters, target player may put Laurine into their hand from their library, then shuffle.) -- Lifelink -- Whenever a creature an opponent controls dies, you gain 1 life and create a Blood token. (It's an artifact with "{1}, Tap, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||
mana={3}{B}
|
||||
type=Legendary Creature
|
||||
@@ -62138,7 +62122,7 @@ subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Kenrith, the Returned King
|
||||
auto={R}:lord(creature) trample ueot && haste ueot
|
||||
auto={R}:all(creature) transforms((,trample,haste)) ueot
|
||||
auto={1}{G}:counter(1/1) target(creature|battlefield)
|
||||
auto={2}{W}:life:5 target(player)
|
||||
auto={3}{U}:draw:1 target(player)
|
||||
@@ -62259,7 +62243,7 @@ toughness=4
|
||||
[card]
|
||||
name=Kethek, Crucible Goliath
|
||||
aicode=activate transforms((,newability[target(creature[-legendary;manacost<=manacostminus1minusend]|mylibrary) moveto(myBattlefield) and!( shuffle )! ])) oneshot
|
||||
auto=@each my end:may name(Sacrifice another creature) target(creature|myBattlefield) sacrifice and!( transforms((,newability[name(Reveal top cards) reveal:1 revealzone(mylibrary) revealuntil(creature[-legendary;manacost<=manacostminus1minusend]|mylibrary) optionone target(creature[-legendary;manacost<=manacostminus1minusend]|reveal) moveto(MyBattlefield) optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed afterrevealedend])) ueot )!
|
||||
auto=@each my end:may name(Sacrifice another creature) target(creature|myBattlefield) sacrifice and!( transforms((,newability[name(Reveal top cards) reveal:1 revealzone(mylibrary) revealuntil(creature[-legendary;manacost<=manacostminus1minusend]|mylibrary) optionone target(creature[-legendary;manacost<=manacostminus1minusend]|reveal) moveto(myBattlefield) optiononeend optiontwo choice name(Put on Bottom) all(*|reveal) bottomoflibrary optiontwoend afterrevealed afterrevealedend])) ueot )!
|
||||
text=At the beginning of your end step, you may sacrifice another creature. If you do, reveal cards from the top of your library until you reveal a nonlegendary creature card with lesser mana value, put it onto the battlefield, then put the rest on the bottom of your library in a random order.
|
||||
mana={2}{B}{R}
|
||||
type=Legendary Creature
|
||||
@@ -63796,7 +63780,7 @@ toughness=1
|
||||
[card]
|
||||
name=Kraul Whipcracker
|
||||
abilities=reach
|
||||
auto=destroy target(token|opponentBattlefield)
|
||||
auto=destroy target(*[token]|opponentBattlefield)
|
||||
text=Reach -- When Kraul Whipcracker enters, destroy target token an opponent controls.
|
||||
mana={B}{G}
|
||||
type=Creature
|
||||
@@ -64415,9 +64399,9 @@ type=Land
|
||||
name=Lacerate Flesh
|
||||
target=creature
|
||||
auto=damage:4
|
||||
auto=if cantargetcard(*[toughness=1]|*) then token(Blood)*3 controller
|
||||
auto=if cantargetcard(*[toughness=2]|*) then token(Blood)*2 controller
|
||||
auto=if cantargetcard(*[toughness=3]|*) then token(Blood) controller
|
||||
auto=if cantargetcard(*[toughness=1]|*) then _BLOOD_*3 controller
|
||||
auto=if cantargetcard(*[toughness=2]|*) then _BLOOD_*2 controller
|
||||
auto=if cantargetcard(*[toughness=3]|*) then _BLOOD_ controller
|
||||
text=Lacerate flesh deals 4 damage to target creature. Create a number of Blood tokens equal to the amount of excess damage dealt to that creature this way. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||
mana={4}{R}
|
||||
type=Sorcery
|
||||
@@ -65583,7 +65567,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Leonin Vanguard
|
||||
auto=@each my combatbegins:aslongas(creature|myBattlefield) 1/1 ueot && life:1 >2
|
||||
auto=@each my combatbegins restriction{type(creature|myBattlefield)~morethan~2}:1/1 ueot && life:1
|
||||
text=At the beginning of combat on your turn, if you control three or more creatures, Leonin Vanguard gets +1/+1 until end of turn and you gain 1 life.
|
||||
mana={W}
|
||||
type=Creature
|
||||
@@ -70040,7 +70024,7 @@ name=Marchesa, Resolute Monarch
|
||||
abilities=deathtouch,menace
|
||||
auto=_ATTACKING_may name(Remove all counters) target(*|battlefield) removeallcounters(all)
|
||||
auto=@combatdamageof(player) from(*|opponentbattlefield) turnlimited:name(Combat damage received) name(Combat damage received) counter(0/0.1.MarchesaEffect) notrg
|
||||
auto=@each my upkeep restriction{compare(hascntmarchesaeffect)~equalto~0}:name(Draw and loose life) name(Draw and loose life) transforms((,newability[draw:1 controller],newability[life:-1 controller])) oneshot
|
||||
auto=@each my upkeep restriction{compare(hascntmarchesaeffect)~equalto~0}:name(Draw and lose life) name(Draw and lose life) transforms((,newability[draw:1 controller],newability[life:-1 controller])) oneshot
|
||||
auto=@each my upkeep restriction{compare(hascntmarchesaeffect)~morethan~0}:name(Effect ends) name(Effect ends) removeallcounters(0/0.1.MarchesaEffect)
|
||||
text=Menace, deathtouch -- Whenever Marchesa, Resolute Monarch attacks, remove all counters from up to one target permanent. -- At the beginning of your upkeep, if you haven't been dealt combat damage since your last turn, you draw a card and you lose 1 life.
|
||||
color=black
|
||||
@@ -70192,8 +70176,8 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Markov Enforcer
|
||||
auto=may name(Fight opponent creature) transforms((,newability[@movedto(creature|graveyard) from(opponentbattlefield) turnlimited:name(Create blood) token(Blood)],newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
||||
auto=@movedto(other vampire|mybattlefield):may name(Fight opponent creature) transforms((,newability[@movedto(creature|graveyard) from(opponentbattlefield) turnlimited:name(Create blood) token(Blood)],newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
||||
auto=may name(Fight opponent creature) transforms((,newability[@movedto(creature|graveyard) from(opponentbattlefield) turnlimited:name(Create blood) _BLOOD_],newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
||||
auto=@movedto(other vampire|mybattlefield):may name(Fight opponent creature) transforms((,newability[@movedto(creature|graveyard) from(opponentbattlefield) turnlimited:name(Create blood) _BLOOD_],newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
||||
text=Whenever Markov Enforcer or another Vampire enters under your control, Markov Enforcer fights up to one target creature an opponent controls. -- Whenever a creature dealt damage by Markov Enforcer this turn dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||
mana={4}{R}{R}
|
||||
type=Creature
|
||||
@@ -71457,7 +71441,7 @@ toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Meria, Scholar of Antiquity
|
||||
auto={T(artifact[-token]|mybattlefield)}:add {G} restriction{type(artifact[-token]|myBattlefield)~morethan~0}
|
||||
auto={T(artifact[-token]|mybattlefield)}:add{G} restriction{type(artifact[-token]|myBattlefield)~morethan~0}
|
||||
auto={T(artifact[-token]|mybattlefield)}{T(artifact[-token]|mybattlefield)}:_IMPULSE_DRAW_ restriction{type(artifact[-token]|myBattlefield)~morethan~1}
|
||||
text=Tap an untapped nontoken artifact you control: Add {G}. -- Tap two untapped nontoken artifacts you control: Exile the top card of your library. You may play it this turn.
|
||||
mana={1}{R}{G}
|
||||
@@ -74271,7 +74255,7 @@ toughness=2
|
||||
[card]
|
||||
name=Moonstone Eulogist
|
||||
abilities=flying
|
||||
auto=@movedTo(creature|graveyard) from(opponentbattlefield):create(Blood)
|
||||
auto=@movedTo(creature|graveyard) from(opponentbattlefield):_BLOOD_
|
||||
auto=@sacrificed(artifact|myBattlefield):counter(1/1) && life:1
|
||||
text=Flying -- Whenever a creature an opponent controls dies, you create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice an artifact, put a +1/+1 counter on Moonstone Eulogist and you gain 1 life.
|
||||
mana={3}{B}{B}
|
||||
@@ -74919,7 +74903,7 @@ toughness=1
|
||||
[card]
|
||||
name=Murasa Behemoth
|
||||
abilities=trample
|
||||
auto=if type(land|mygraveyard)~morethan~0 then 3/3
|
||||
auto=aslongas(land|mygraveyard) 3/3
|
||||
text=Trample -- Murasa Behemoth gets +3/+3 as long as there is a land card in your graveyard.
|
||||
mana={4}{G}{G}
|
||||
type=Creature
|
||||
@@ -74971,7 +74955,7 @@ abilities=lifelink,adventure,asflash
|
||||
restriction=can play creature
|
||||
other={1}{B}{B} name(Adventure)
|
||||
auto=alternative name(Destroy creature or planeswalker) name(Destroy creature or planeswalker) target(creature,planeswalker) destroy
|
||||
auto=alternative name(You loose 2 life) name(You loose 2 life) life:-2 controller
|
||||
auto=alternative name(You lose 2 life) name(You lose 2 life) life:-2 controller
|
||||
auto=alternative _ADVENTURE_
|
||||
auto=_DIES_name(Put on the bottom of library) all(trigger[to]) bottomoflibrary
|
||||
text=Lifelink -- When Murderous Rider dies, put it on the bottom of its owner's library. // Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)
|
||||
@@ -76062,7 +76046,7 @@ toughness=5
|
||||
[/card]
|
||||
[card]
|
||||
name=Navigation Orb
|
||||
auto={2}{T}{S}:name(Put land or gate in play) target(*[basic;gate]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[may name(Put land or gate in hand) target(land[basic;gate]|mylibrary) moveto(hand)])) oneshot )!
|
||||
auto={2}{T}{S}:name(Put basic land or gate in play) target(*[basic;gate]|mylibrary) moveto(mybattlefield) and!( transforms((,newability[tap(noevent)],newability[may name(Put basic land or gate in hand) target(*[basic;gate]|mylibrary) moveto(hand)])) oneshot )!
|
||||
text={2}, {T}, Sacrifice Navigation Orb: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
|
||||
mana={3}
|
||||
type=Artifact
|
||||
@@ -77651,7 +77635,7 @@ auto=counter(0/0.1.NineEffect) notrg
|
||||
auto=all(other *[Nine Lives]|myBattlefield) removeallcounters(0/0.1.NineEffect)
|
||||
auto=@damaged(controller) restriction{compare(hascntNineEffect)~morethan~0}:name(Can't be damaged) life:thatmuch controller
|
||||
auto=@counteradded(0/0.1.Incarnation) from(this) restriction{compare(hascntincarnation)~morethan~8}:name(Exile card) moveTo(Exile)
|
||||
auto=@movedTo(this|nonbattlezone) from(battlefield):name(You loose game) wingame opponent
|
||||
auto=@movedTo(this|nonbattlezone) from(battlefield):name(You lose game) wingame opponent
|
||||
text=Hexproof -- If a source would deal damage to you, prevent that damage and put an incarnation counter on Nine Lives. -- When there are nine or more incarnation counters on Nine Lives, exile it. -- When Nine Lives leaves the battlefield, you lose the game.
|
||||
mana={1}{W}{W}
|
||||
type=Enchantment
|
||||
@@ -78854,7 +78838,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Occult Epiphany
|
||||
auto=emblem transforms((,newability[@discarded(creature|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(land|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(planeswalker|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(artifact[-creature;-land]|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(enchantment[-creature;-land]|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(tribal|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(instant|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(sorcery|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)])) ueot
|
||||
auto=emblem transforms((,newability[@discarded(creature|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(land|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(planeswalker|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(artifact[-creature;-land]|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(enchantment[-creature;-land]|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(kindred|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(instant|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)],newability[@discarded(sorcery|myhand) turnlimited:name(Create spirit) token(Spirit^Creature Spirit^1/1^white^flying)])) ueot
|
||||
auto=draw:x controller && all(this|mystack) transforms((,newability[name(Discard cards) target(<x>*|myhand) reject])) oneshot
|
||||
text=Draw X cards, then discard X cards. Create a 1/1 white Spirit creature token with flying for each card type among cards discarded this way.
|
||||
mana={X}{U}
|
||||
@@ -79007,18 +78991,18 @@ toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Odric, Blood-Cursed
|
||||
auto=if type(*[flying]|mybattlefield)~morethan~0 then token(Blood)
|
||||
auto=if type(*[first strike]|mybattlefield)~morethan~0 then token(Blood)
|
||||
auto=if type(*[double strike]|mybattlefield)~morethan~0 then token(Blood)
|
||||
auto=if type(*[deathtouch]|mybattlefield)~morethan~0 then token(Blood)
|
||||
auto=if type(*[haste]|mybattlefield)~morethan~0 then token(Blood)
|
||||
auto=if type(*[hexproof]|mybattlefield)~morethan~0 then token(Blood)
|
||||
auto=if type(*[indestructible]|mybattlefield)~morethan~0 then token(Blood)
|
||||
auto=if type(*[lifelink]|mybattlefield)~morethan~0 then token(Blood)
|
||||
auto=if type(*[menace]|mybattlefield)~morethan~0 then token(Blood)
|
||||
auto=if type(*[reach]|mybattlefield)~morethan~0 then token(Blood)
|
||||
auto=if type(*[trample]|mybattlefield)~morethan~0 then token(Blood)
|
||||
auto=if type(*[vigilance]|mybattlefield)~morethan~0 then token(Blood)
|
||||
auto=if type(*[flying]|mybattlefield)~morethan~0 then _BLOOD_
|
||||
auto=if type(*[first strike]|mybattlefield)~morethan~0 then _BLOOD_
|
||||
auto=if type(*[double strike]|mybattlefield)~morethan~0 then _BLOOD_
|
||||
auto=if type(*[deathtouch]|mybattlefield)~morethan~0 then _BLOOD_
|
||||
auto=if type(*[haste]|mybattlefield)~morethan~0 then _BLOOD_
|
||||
auto=if type(*[hexproof]|mybattlefield)~morethan~0 then _BLOOD_
|
||||
auto=if type(*[indestructible]|mybattlefield)~morethan~0 then _BLOOD_
|
||||
auto=if type(*[lifelink]|mybattlefield)~morethan~0 then _BLOOD_
|
||||
auto=if type(*[menace]|mybattlefield)~morethan~0 then _BLOOD_
|
||||
auto=if type(*[reach]|mybattlefield)~morethan~0 then _BLOOD_
|
||||
auto=if type(*[trample]|mybattlefield)~morethan~0 then _BLOOD_
|
||||
auto=if type(*[vigilance]|mybattlefield)~morethan~0 then _BLOOD_
|
||||
text=When Odric, Blood-Cursed enters, create X Blood tokens, where X is the number of abilities from among flying, first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance found among creatures you control. (Count each ability only once.)
|
||||
mana={1}{R}{W}
|
||||
type=Legendary Creature
|
||||
@@ -79457,8 +79441,8 @@ toughness=*
|
||||
[/card]
|
||||
[card]
|
||||
name=Old Rutstein
|
||||
auto=name(Mill a card) all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[if cantargetcard(land|*) then _TREASURE_],newability[if cantargetcard(creature|*) then _INSECTTOKEN_],newability[if cantargetcard(*[-land;-creature]|*) then token(Blood)])) oneshot )!
|
||||
auto=@each my upkeep:name(Mill a card) all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[if cantargetcard(land|*) then _TREASURE_],newability[if cantargetcard(creature|*) then _INSECTTOKEN_],newability[if cantargetcard(*[-land;-creature]|*) then token(Blood)])) oneshot )!
|
||||
auto=name(Mill a card) all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[if cantargetcard(land|*) then _TREASURE_],newability[if cantargetcard(creature|*) then _INSECTTOKEN_],newability[if cantargetcard(*[-land;-creature]|*) then _BLOOD_])) oneshot )!
|
||||
auto=@each my upkeep:name(Mill a card) all(*[zpos=1]|mylibrary) moveto(mygraveyard) and!( transforms((,newability[if cantargetcard(land|*) then _TREASURE_],newability[if cantargetcard(creature|*) then _INSECTTOKEN_],newability[if cantargetcard(*[-land;-creature]|*) then _BLOOD_])) oneshot )!
|
||||
text=When Old Rutstein enters or at the beginning of your upkeep, mill a card. If a land card is milled this way, create a Treasure token. If a creature card is milled this way, create a 1/1 green Insect creature token. If a noncreature, nonland card is milled this way, create a Blood token.
|
||||
mana={1}{B}{G}
|
||||
type=Legendary Creature
|
||||
@@ -79527,10 +79511,10 @@ toughness=4
|
||||
[card]
|
||||
name=Olivia's Attendants
|
||||
abilities=menace
|
||||
auto=@combatdamaged(player) from(this):name(Create Blood) token(Blood)*thatmuch
|
||||
auto=@combatdamaged(planeswalker|battlefield) from(this):name(Create Blood) token(Blood)*thatmuch
|
||||
auto=@combatdamaged(creature|battlefield) from(this) turnlimited:name(Create Blood) token(Blood)*power
|
||||
auto={2}{R}:name(Deals 1 damage) target(anytarget) damage:1 && token(Blood)
|
||||
auto=@combatdamaged(player) from(this):name(Create Blood) _BLOOD_*thatmuch
|
||||
auto=@combatdamaged(planeswalker|battlefield) from(this):name(Create Blood) _BLOOD_*thatmuch
|
||||
auto=@combatdamaged(creature|battlefield) from(this) turnlimited:name(Create Blood) _BLOOD_*power
|
||||
auto={2}{R}:name(Deals 1 damage) target(anytarget) damage:1 && _BLOOD_
|
||||
text=Menace -- Whenever Olivia's Attendants deals damage, create that many Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- {2}{R}: Olivia's Attendants deals 1 damage to any target.
|
||||
mana={4}{R}{R}
|
||||
type=Creature
|
||||
@@ -80901,17 +80885,6 @@ power=3
|
||||
toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Orzhov Advokist
|
||||
auto=@each my upkeep:may lord(creature|opponentBattlefield) cantattack ueot && target(creature|opponentBattlefield) counter(1/1,2)
|
||||
auto=@each my upkeep:may target(creature|myBattlefield) counter(1/1,2)
|
||||
text=At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or a planeswalker you control until your next turn.
|
||||
mana={2}{W}
|
||||
type=Creature
|
||||
subtype=Human Advisor
|
||||
power=1
|
||||
toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Orzhov Charm
|
||||
auto=choice name(Return creature to hand) target(creature|mybattlefield) moveto(hand)
|
||||
auto=choice name(Destroy creature) target(creature) dynamicability<!mytgt toughnesslifeloss srccontroller!> && destroy
|
||||
@@ -82516,7 +82489,7 @@ type=Enchantment
|
||||
[card]
|
||||
name=Path of Discovery
|
||||
aicode=activate transforms((,newability[explores],newability[if type(land[zpos=1]|mylibrary)~lessthan~1 then all(this) counter(1/1) else all(land[zpos=1]|mylibrary) moveto(hand)])) oneshot
|
||||
auto=@movedTo(creature|myBattlefield):all(trigger[to]) _EXPLORES_
|
||||
auto=@movedTo(creature|myBattlefield):all(trigger) transforms((,newability[_EXPLORES_])) oneshot
|
||||
text=Whenever a creature enters under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
|
||||
mana={3}{G}
|
||||
type=Enchantment
|
||||
@@ -84177,7 +84150,7 @@ auto={T}:name(Protection from artifact) target(other creature|myBattlefield) tra
|
||||
auto={T}:name(Protection from enchantment) target(other creature|myBattlefield) transforms((,newability[protection from(enchantment)])) ueot
|
||||
auto={T}:name(Protection from land) target(other creature|myBattlefield) transforms((,newability[protection from(land)])) ueot
|
||||
auto={T}:name(Protection from planeswalker) target(other creature|myBattlefield) transforms((,newability[protection from(planeswalker)])) ueot
|
||||
auto={T}:name(Protection from tribal) target(other creature|myBattlefield) transforms((,newability[protection from(tribal)])) ueot
|
||||
auto={T}:name(Protection from kindred) target(other creature|myBattlefield) transforms((,newability[protection from(kindred)])) ueot
|
||||
auto={T}:name(Protection from battle) target(other creature|myBattlefield) transforms((,newability[protection from(battle)])) ueot
|
||||
auto={T}:name(Protection from instant) target(other creature|myBattlefield) transforms((,newability[protection from(instant)])) ueot
|
||||
auto={T}:name(Protection from sorcery) target(other creature|myBattlefield) transforms((,newability[protection from(sorcery)])) ueot
|
||||
@@ -84916,7 +84889,7 @@ type=Enchantment
|
||||
name=Pointed Discussion
|
||||
auto=draw:2 controller
|
||||
auto=life:-2 controller
|
||||
auto=token(Blood)
|
||||
auto=_BLOOD_
|
||||
text=You draw two cards, lose 2 life, then create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||
mana={2}{B}
|
||||
type=Sorcery
|
||||
@@ -88395,10 +88368,9 @@ toughness=1
|
||||
[card]
|
||||
name=Ragavan, Nimble Pilferer
|
||||
other={1}{R} name(Dash)
|
||||
auto=alternative transforms((,haste,newability[@next end:all(this) moveTo(hand)])) forever
|
||||
auto=@combatdamaged(player) from(this):_TREASURE_
|
||||
auto=alternative transforms((,haste,newability[@next end:all(this) moveTo(hand)])) forever
|
||||
auto=@combatdamagefoeof(player) from(this):name(Exile top card) name(Exile top card) all(*[zpos=1]|opponentlibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[canplayfromexile],newability[phaseaction[end once checkex] moveTo(ownerexile)])) ueot )!
|
||||
auto=@combatdamageof(player) from(this):name(Exile top card) name(Exile top card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( if cantargetcard(*[-land]|*) then transforms((,newability[this(cantargetcard(*[-land]|*)) canplayfromexile])) ueot )!
|
||||
text=Whenever Ragavan, Nimble Pilferer deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. -- Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
||||
mana={R}
|
||||
type=Legendary Creature
|
||||
@@ -89448,8 +89420,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Raptor Hatchling
|
||||
abilities=trample
|
||||
auto=_ENRAGE_token(Dinosaur,creature Dinosaur,3/3,green)
|
||||
auto=_ENRAGE_create(Dinosaur:creature Dinosaur:3/3:green:trample)
|
||||
text=Enrage - Whenever Raptor Hatchling is dealt damage, create a 3/3 green Dinosaur creature token with trample.
|
||||
mana={1}{R}
|
||||
type=Creature
|
||||
@@ -89618,7 +89589,7 @@ type=Sorcery
|
||||
[card]
|
||||
name=Ravenloft Adventurer
|
||||
auto=_INITIATIVE_CONTROLLER_
|
||||
auto=@combat(attacking) source(this) restriction{compare(pdungeoncompleted)~morethan~0}:name(Opponent loose life) name(Opponent loose life) all(*[counter{0/0.1.Hit}]|opponentexile) transforms((,newability[life:-1 controller])) oneshot
|
||||
auto=@combat(attacking) source(this) restriction{compare(pdungeoncompleted)~morethan~0}:name(Opponent loses life) name(Opponent loses life) all(*[counter{0/0.1.Hit}]|opponentexile) transforms((,newability[life:-1 controller])) oneshot
|
||||
auto=@movedto(creature|opponentgraveyard) from(opponentbattlefield):name(Exile on death) all(*[zpos=type:*opponentgraveyard]|opponentgraveyard) moveto(exile) and!( counter(0/0.1.Hit) )!
|
||||
text=When Ravenloft Adventurer enters, you take the initiative. -- If a creature an opponent controls would die, instead exile it and put a hit counter on it. -- Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.
|
||||
mana={3}{B}
|
||||
@@ -91851,7 +91822,7 @@ name=Restless Bloodseeker
|
||||
backside=Bloodsoaked Reveler
|
||||
restriction=compare(isflipped)~equalto~0
|
||||
anyzone={0}:doubleside(backside)
|
||||
auto=@each my end restriction{compare(lifegain)~morethan~0}:name(Create Blood) token(Blood)
|
||||
auto=@each my end restriction{compare(lifegain)~morethan~0}:name(Create Blood) _BLOOD_
|
||||
auto={S(blood|mybattlefield)}{S(blood|mybattlefield)}:name(Transform) flip(backside) asSorcery
|
||||
text=At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Sacrifice two Blood tokens: Transform Restless Bloodseeker. Activate only as a sorcery. // Bloodsoaked Reveler
|
||||
mana={1}{B}
|
||||
@@ -96733,7 +96704,7 @@ type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Sanguine Brushstroke
|
||||
auto=token(Blood)
|
||||
auto=_BLOOD_
|
||||
auto=name(Conjure card) conjure cards(Blood Artist) zone(mybattlefield)
|
||||
auto=@sacrificed(blood|mybattlefield):name(Gain 1 life) life:1 controller && life:-1 opponent
|
||||
text=When Sanguine Brushstroke enters, create a Blood token and conjure a card named Blood Artist onto the battlefield. -- Whenever you sacrifice a Blood token, each opponent loses 1 life and you gain 1 life.
|
||||
@@ -96796,7 +96767,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Sanguine Statuette
|
||||
auto=token(Blood)
|
||||
auto=_BLOOD_
|
||||
auto=@sacrificed(blood|mybattlefield):may name(Becomes 3/3 vampire) transforms((Artifact Creature Vampire,setpower=3,settoughness=3,haste)) ueot
|
||||
text=When Sanguine Statuette enters, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever you sacrifice a Blood token, you may have Sanguine Statuette become a 3/3 Vampire artifact creature with haste until end of turn.
|
||||
mana={1}{R}
|
||||
@@ -97462,7 +97433,7 @@ name=Savage Stomp
|
||||
target=creature|myBattlefield
|
||||
auto=counter(1/1)
|
||||
auto=_FIGHT_
|
||||
autohand=if type(dinosaur|mybattlefield)~morethan~0 then altercost(colorless,-2)
|
||||
anyzone=while(restriction{type(dinosaur|mybattlefield)~morethan~0}) then altercost(colorless,-2)
|
||||
text=Savage Stomp costs {2} less to cast if it targets a Dinosaur you control. -- Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
|
||||
mana={2}{G}
|
||||
type=Sorcery
|
||||
@@ -100139,7 +100110,7 @@ auto=choice name(instant) transforms((,newability[preventalldamage to(controller
|
||||
auto=choice name(land) transforms((,newability[preventalldamage to(controller) from(land)],newability[lord(creature|myBattlefield) protection from(land)])) forever
|
||||
auto=choice name(planeswalker) transforms((,newability[preventalldamage to(controller) from(planeswalker)],newability[lord(creature|myBattlefield) protection from(planeswalker)])) forever
|
||||
auto=choice name(sorcery) transforms((,newability[preventalldamage to(controller) from(sorcery)],newability[lord(creature|myBattlefield) protection from(sorcery)])) forever
|
||||
auto=choice name(tribal) transforms((,newability[preventalldamage to(controller) from(tribal)],newability[lord(creature|myBattlefield) protection from(tribal)])) forever
|
||||
auto=choice name(kindred) transforms((,newability[preventalldamage to(controller) from(kindred)],newability[lord(creature|myBattlefield) protection from(kindred)])) forever
|
||||
text=Flying -- As Serra's Emissary enters, choose a card type. -- You and creatures you control have protection from the chosen card type.
|
||||
mana={4}{W}{W}{W}
|
||||
type=Creature
|
||||
@@ -100830,7 +100801,7 @@ toughness=1
|
||||
[card]
|
||||
name=Shapers of Nature
|
||||
auto={3}{G}:counter(1/1) target(creature)
|
||||
auto={2}{U}{counter(1/1,-1) target(creature|mybattlefield)}:draw:1 controller
|
||||
auto={2}{U}:counter(1/1,-1) target(creature[counter{1/1}]|mybattlefield) && draw:1 controller
|
||||
text={3}{G}: Put a +1/+1 counter on target creature. -- {2}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.
|
||||
mana={1}{G}{U}
|
||||
type=Creature
|
||||
@@ -100840,7 +100811,7 @@ toughness=3
|
||||
[/card]
|
||||
[card]
|
||||
name=Shapers' Sanctuary
|
||||
auto=@targeted(this) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):draw:1 controller
|
||||
auto=@targeted(creature|myBattlefield) from(*|opponentbattlefield,opponenthand,opponentstack,opponentgraveyard,opponentexile,opponentlibrary):may draw:1
|
||||
text=Whenever a creature you control becomes the target of a spell or ability an opponent controls, you may draw a card.
|
||||
mana={G}
|
||||
type=Enchantment
|
||||
@@ -101459,8 +101430,8 @@ toughness=5
|
||||
[card]
|
||||
name=Shilgengar, Sire of Famine
|
||||
abilities=flying
|
||||
auto={S(other creature[Angel]|mybattlefield)}:name(sacrifice angel) create(blood)*storedtoughness restriction{type(other creature[Angel]|mybattlefield)~morethan~0}
|
||||
auto={S(other creature[-Angel]|mybattlefield)}:create(blood) restriction{type(other creature[-Angel]|mybattlefield)~morethan~0}
|
||||
auto={S(other creature[Angel]|mybattlefield)}:name(sacrifice angel) _BLOOD_*storedtoughness restriction{type(other creature[Angel]|mybattlefield)~morethan~0}
|
||||
auto={S(other creature[-Angel]|mybattlefield)}:_BLOOD_ restriction{type(other creature[-Angel]|mybattlefield)~morethan~0}
|
||||
auto={WB}{WB}{WB}{S(*[blood]|mybattlefield)}{S(*[blood]|mybattlefield)}{S(*[blood]|mybattlefield)}{S(*[blood]|mybattlefield)}{S(*[blood]|mybattlefield)}{S(*[blood]|mybattlefield)} restriction{type(*[blood]|mybattlefield)~morethan~5}:all(creature|mygraveyard) moveto(battlefield) and!(transforms((Vampire,newability[counter(0/0.1.finality)],newability[this(counter{0/0.1.finality}>=1) exiledeath])) forever )!
|
||||
text=Flying -- Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead. -- {W/B}{W/B}{W/B}, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.
|
||||
mana={3}{B}{B}
|
||||
@@ -102400,7 +102371,7 @@ target=creature
|
||||
auto=teach(creature) cantattack
|
||||
auto=teach(creature) cantblock
|
||||
auto=teach(creature) cantpwattack
|
||||
auto={4}{W}:name(Exile enchanted creature) imprint && token(Blood)
|
||||
auto={4}{W}:name(Exile enchanted creature) imprint && _BLOOD_
|
||||
text=Enchant creature - Enchanted creature can't attack or block. -- {4}{W}: Exile enchanted creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||
mana={2}{W}
|
||||
type=Enchantment
|
||||
@@ -104709,7 +104680,7 @@ type=Instant
|
||||
name=Slick Sequence
|
||||
target=anytarget
|
||||
auto=damage:2
|
||||
auto=if thisturn(*|mystack)~morethan~1 then draw:1 controller
|
||||
auto=if casted a spell then draw:1 controller
|
||||
text=Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card.
|
||||
mana={U}{R}
|
||||
type=Instant
|
||||
@@ -105213,7 +105184,7 @@ name=Smitten Swordmaster // Curry Favor
|
||||
abilities=lifelink,adventure
|
||||
other={B} name(Adventure)
|
||||
auto=alternative name(You gain life) name(You gain life) life:type:knight:mybattlefield controller
|
||||
auto=alternative name(Opponent looses life) name(Opponent looses life) life:-type:knight:mybattlefield opponent
|
||||
auto=alternative name(Opponent loses life) name(Opponent loses life) life:-type:knight:mybattlefield opponent
|
||||
auto=alternative _ADVENTURE_
|
||||
text=Lifelink // You gain X life and each opponent loses X life, where X is the number of Knights you control.
|
||||
mana={1}{B}
|
||||
@@ -105616,7 +105587,7 @@ toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Sokenzan Smelter
|
||||
auto=@each my combatbegins restriction{type(artifact|MyBattlefield)~morethan~0}:name(Pay 1 and create construct) pay({1}) name(Pay 1 and create construct) all(this) transforms((,newability[sacrifice notaTarget(artifact|mybattlefield)],newability[create(Construct Artifact:Creature Artifact Construct:3/1:red:haste)]))
|
||||
auto=@each my combatbegins restriction{type(artifact|myBattlefield)~morethan~0}:name(Pay 1 and create construct) pay({1}) name(Pay 1 and create construct) all(this) transforms((,newability[sacrifice notaTarget(artifact|mybattlefield)],newability[create(Construct Artifact:Creature Artifact Construct:3/1:red:haste)]))
|
||||
text=At the beginning of combat on your turn, you may pay {1} and sacrifice an artifact. If you do, create a 3/1 red Construct artifact creature token with haste.
|
||||
mana={1}{R}
|
||||
type=Creature
|
||||
@@ -107117,7 +107088,7 @@ toughness=1
|
||||
[card]
|
||||
name=Spectral Arcanist
|
||||
abilities=flying
|
||||
auto=may name(Cast instant or sorcery) target(*[-land;-planeswalker;-creature;-enchantment;-artifact;-tribal;manacost<=type:spirit:mybattlefield]|graveyard) transforms((,newability[gainedexiledeath],newability[activate castcard(normal)])) forever
|
||||
auto=may name(Cast instant or sorcery) target(*[-land;-planeswalker;-creature;-enchantment;-artifact;-kindred;manacost<=type:spirit:mybattlefield]|graveyard) transforms((,newability[gainedexiledeath],newability[activate castcard(normal)])) forever
|
||||
text=Flying -- When Spectral Arcanist enters, you may cast an instant or sorcery spell with mana value less than or equal to the number of Spirits you control from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
|
||||
mana={3}{U}
|
||||
type=Creature
|
||||
@@ -108136,7 +108107,7 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Splitskin Doll
|
||||
auto=if type(other creature[power<=2]|MyBattlefield)~lessthan~1 then _LOOT_ else draw:1
|
||||
auto=if type(other creature[power<=2]|myBattlefield)~lessthan~1 then _LOOT_ else draw:1
|
||||
text=When Splitskin Doll enters, draw a card. Then discard a card unless you control another creature with power 2 or less.
|
||||
mana={1}{W}
|
||||
type=Artifact Creature
|
||||
@@ -109532,7 +109503,7 @@ auto=choice name(Enchantment) transforms((,newability[lord(Enchantment|mycasting
|
||||
auto=choice name(Instant) transforms((,newability[lord(Instant|mycastingzone) changecost(colorless:-1)])) forever
|
||||
auto=choice name(Planeswalker) transforms((,newability[lord(Planeswalker|mycastingzone) changecost(colorless:-1)])) forever
|
||||
auto=choice name(Sorcery) transforms((,newability[lord(Sorcery|mycastingzone) changecost(colorless:-1)])) forever
|
||||
auto=choice name(Tribal) transforms((,newability[lord(Tribal|mycastingzone) changecost(colorless:-1)])) forever
|
||||
auto=choice name(kindred) transforms((,newability[lord(kindred|mycastingzone) changecost(colorless:-1)])) forever
|
||||
auto={1}{W}{U}:_BLINK_UEOT_
|
||||
text=As Stenn, Paranoid Partisan enters, choose a card type other than creature or land. -- Spells you cast of the chosen type cost {1} less to cast. -- {1}{W}{U}: Exile Stenn. Return it to the battlefield under its owner's control at the beginning of the next end step.
|
||||
mana={W}{U}
|
||||
@@ -110698,8 +110669,8 @@ toughness=2
|
||||
[card]
|
||||
name=Strefan, Maurer Progenitor
|
||||
abilities=flying
|
||||
auto=@each my end restriction{compare(oplifelost)~morethan~0}:name(Create Blood) token(Blood)
|
||||
auto=@each my end restriction{compare(plifelost)~morethan~0}:name(Create Blood) token(Blood)
|
||||
auto=@each my end restriction{compare(oplifelost)~morethan~0}:name(Create Blood) _BLOOD_
|
||||
auto=@each my end restriction{compare(plifelost)~morethan~0}:name(Create Blood) _BLOOD_
|
||||
auto=@combat(attacking) source(this) restriction{type(blood|mybattlefield)~morethan~1}:may name(Sacrifice 2 blood) target(<2>blood|myBattlefield) sacrifice && all(this) transforms((,newability[name(Put vampire in play) target(vampire|myhand) moveto(myBattlefield) and!( transforms((,newability[readytofight],indestructible)) ueot )!])) oneshot
|
||||
text=Flying -- We the beginning of your end step, create a Blood token for each player who lost life this turn. -- Whenever Strefan, Maurer Progenitor attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.
|
||||
mana={2}{B}{R}
|
||||
@@ -110863,8 +110834,8 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Strongarm Tactics
|
||||
auto=ability$!name(Choose one) choice name(Discard Creature) notaTarget(*[creature]|myhand) reject _ choice name(Discard non creature and loose 4 life) notaTarget(*[-creature]|myhand) reject && life:-4!$ controller
|
||||
auto=ability$!name(Choose one) choice name(Discard Creature) notaTarget(*[creature]|myhand) reject _ choice name(Discard non creature and loose 4 life) notaTarget(*[-creature]|myhand) reject && life:-4!$ opponent
|
||||
auto=ability$!name(Choose one) choice name(Discard Creature) notaTarget(*[creature]|myhand) reject _ choice name(Discard non creature and lose 4 life) notaTarget(*[-creature]|myhand) reject && life:-4!$ controller
|
||||
auto=ability$!name(Choose one) choice name(Discard Creature) notaTarget(*[creature]|myhand) reject _ choice name(Discard non creature and lose 4 life) notaTarget(*[-creature]|myhand) reject && life:-4!$ opponent
|
||||
text=Each player discards a card. Then each player who didn't discard a creature card this way loses 4 life.
|
||||
mana={1}{B}
|
||||
type=Sorcery
|
||||
@@ -111517,7 +111488,7 @@ toughness=2
|
||||
[card]
|
||||
name=Sunbillow Verge
|
||||
auto={T}:Add{W}
|
||||
auto=aslongas(*[Mountain;Plains]|myBattlefield) {T}:Add{B}
|
||||
auto=aslongas(*[Mountain;Plains]|myBattlefield) {T}:Add{R}
|
||||
text={T}: Add {W}. -- {T}: Add {R}. Activate only if you control a Mountain or a Plains.
|
||||
type=Land
|
||||
[/card]
|
||||
@@ -112998,7 +112969,7 @@ type=Instant
|
||||
name=Syphon Essence
|
||||
target=*[creature;planeswalker]|stack
|
||||
auto=fizzle
|
||||
auto=token(Blood) controller
|
||||
auto=_BLOOD_ controller
|
||||
text=Counter target creature or planeswalker spell. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||
mana={2}{U}
|
||||
type=Instant
|
||||
@@ -113026,8 +112997,8 @@ toughness=4
|
||||
[card]
|
||||
name=Syr Carah, the Bold
|
||||
auto={T}:damage:1 target(anytarget)
|
||||
auto=@damageof(player) from(this):moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) controller
|
||||
auto=@damagefoeof(player) from(this):moveto(exile) and!( transforms((,canplayfromexile)) ueot )! all(*[zpos=1]|mylibrary) controller
|
||||
auto=@damageof(player) from(this):_IMPULSE_DRAW_
|
||||
auto=@damagefoeof(player) from(this):_IMPULSE_DRAW_
|
||||
text=Whenever Syr Carah, the Bold or an instant or sorcery spell you control deals damage to a player, exile the top card of your library. You may play that card this turn. -- {T}: Syr Carah deals 1 damage to any target.
|
||||
mana={3}{R}{R}
|
||||
type=Legendary Creature
|
||||
@@ -114511,7 +114482,7 @@ toughness=2
|
||||
[card]
|
||||
name=Tempered Veteran
|
||||
auto={W}{T}:counter(1/1) target(creature[counter{1/1.1}])
|
||||
auto={4}{W}{W}{T}: counter(1/1) target(creature)
|
||||
auto={4}{W}{W}{T}:counter(1/1) target(creature)
|
||||
text={W}, {T}: Put a +1/+1 counter on target creature with a +1/+1 counter on it. -- {4}{W}{W}, {T}: Put a +1/+1 counter on target creature.
|
||||
mana={1}{W}
|
||||
type=Creature
|
||||
@@ -119716,7 +119687,7 @@ toughness=1
|
||||
[card]
|
||||
name=Town-razer Tyrant
|
||||
abilities=flying
|
||||
auto=name(Land looses abilities) target(land[-basic]|battlefield) transforms((,newability[onlymanaability],newability[@each my upkeep:ability$!name(Sacrifice or damage) choice name(Sacrifice) all(mysource) sacrifice _ choice name(Damage) damage:2 controller!$ controller])) forever
|
||||
auto=name(Land loses abilities) target(land[-basic]|battlefield) transforms((,newability[onlymanaability],newability[@each my upkeep:ability$!name(Sacrifice or damage) choice name(Sacrifice) all(mysource) sacrifice _ choice name(Damage) damage:2 controller!$ controller])) forever
|
||||
text=Flying -- When Town-Razer Tyrant enters, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your end step, this permanent deals 2 damage to you unless you sacrifice it."
|
||||
mana={2}{R}{R}
|
||||
type=Creature
|
||||
@@ -121846,7 +121817,7 @@ auto=choice name(Artifact) transforms((,newability[lord(Artifact|mycastingzone)
|
||||
auto=choice name(Creature) transforms((,newability[lord(Creature|mycastingzone) changecost(colorless:-1)])) forever
|
||||
auto=choice name(Enchantment) transforms((,newability[lord(Enchantment|mycastingzone) changecost(colorless:-1)])) forever
|
||||
auto=choice name(Planeswalker) transforms((,newability[lord(Planeswalker|mycastingzone) changecost(colorless:-1)])) forever
|
||||
auto=choice name(Tribal) transforms((,newability[lord(Tribal|mycastingzone) changecost(colorless:-1)])) forever
|
||||
auto=choice name(kindred) transforms((,newability[lord(kindred|mycastingzone) changecost(colorless:-1)])) forever
|
||||
auto=choice name(Instant) transforms((,newability[lord(Instant|mycastingzone) changecost(colorless:-1)])) forever
|
||||
auto=choice name(Sorcery) transforms((,newability[lord(Sorcery|mycastingzone) changecost(colorless:-1)])) forever
|
||||
text=Companion Each nonland card in your starting deck shares a card type. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) -- As Umori, the Collector enters, choose a card type. -- Spells you cast of the chosen type cost {1} less to cast.
|
||||
@@ -123852,7 +123823,7 @@ name=Vampire's Kiss
|
||||
target=player
|
||||
auto=life:-2
|
||||
auto=life:2 controller
|
||||
auto=token(Blood)*2 controller
|
||||
auto=_BLOOD_*2 controller
|
||||
text=Target player loses 2 life and you gain 2 life. Create two Blood tokens. (They're artifacts with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||
mana={1}{B}
|
||||
type=Sorcery
|
||||
@@ -123869,7 +123840,7 @@ type=Instant
|
||||
[card]
|
||||
name=Vampires' Vengeance
|
||||
auto=damage:2 all(creature[-vampire]|battlefield)
|
||||
auto=name(Create blood) token(Blood)
|
||||
auto=name(Create blood) _BLOOD_
|
||||
text=Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||
mana={2}{R}
|
||||
type=Instant
|
||||
@@ -125448,7 +125419,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Vindictive Lich
|
||||
auto=_DIES_name(Choose one) name(Choose one) emblem transforms((,newability[choice name(Opponent sacrifices a creature) ability$!name(Sacrifice creature) notaTarget(creature|mybattlefield) sacrifice!$ opponent],newability[choice name(Opponent discards 2 cards) ability$!name(Discards 2 cards) notaTarget(<2>*|myhand) reject!$ opponent],newability[choice name(Opponent looses 5 life) life:-5 opponent])) ueot
|
||||
auto=_DIES_name(Choose one) name(Choose one) emblem transforms((,newability[choice name(Opponent sacrifices a creature) ability$!name(Sacrifice creature) notaTarget(creature|mybattlefield) sacrifice!$ opponent],newability[choice name(Opponent discards 2 cards) ability$!name(Discards 2 cards) notaTarget(<2>*|myhand) reject!$ opponent],newability[choice name(Opponent loses 5 life) life:-5 opponent])) ueot
|
||||
text=When Vindictive Lich dies, choose one or more. Each mode must target a different player. -- Target opponent sacrifices a creature. -- Target opponent discards two cards. -- Target opponent loses 5 life.
|
||||
mana={3}{B}
|
||||
type=Creature
|
||||
@@ -126364,7 +126335,7 @@ backside=Bloodbat Summoner
|
||||
abilities=flying
|
||||
restriction=compare(isflipped)~equalto~0
|
||||
anyzone={0}:doubleside(backside)
|
||||
auto=@movedTo(creature[-token]|graveyard) from(mybattlefield):name(Create blood) token(Blood)
|
||||
auto=@movedTo(creature[-token]|graveyard) from(mybattlefield):name(Create blood) _BLOOD_
|
||||
auto=@movedto(blood|mybattlefield) restriction{type(blood|mybattlefield)~morethan~4}:name(Transform) flip(backside)
|
||||
text=Flying -- Whenever Voldaren Bloodcaster or another nontoken creature you control dies, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") -- Whenever you create a Blood token, if you control five or more Blood tokens, transform Voldaren Bloodcaster. // Bloodbat Summoner
|
||||
mana={1}{B}
|
||||
@@ -126376,7 +126347,7 @@ toughness=1
|
||||
[card]
|
||||
name=Voldaren Epicure
|
||||
auto=damage:1 opponent
|
||||
auto=token(Blood)
|
||||
auto=_BLOOD_
|
||||
text=When Voldaren Epicure enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||
mana={R}
|
||||
type=Creature
|
||||
@@ -126392,12 +126363,12 @@ auto=this(variable{type:vampire:myrestrictedcastingzone}>0) {T}{L:1}:add{U}
|
||||
auto=this(variable{type:vampire:myrestrictedcastingzone}>0) {T}{L:1}:add{B}
|
||||
auto=this(variable{type:vampire:myrestrictedcastingzone}>0) {T}{L:1}:add{R}
|
||||
auto=this(variable{type:vampire:myrestrictedcastingzone}>0) {T}{L:1}:add{G}
|
||||
auto=this(variable{type:vampire:mybattlefield}=0) {5}{T}:name(Create blood) token(Blood)
|
||||
auto=this(variable{type:vampire:mybattlefield}=1) {4}{T}:name(Create blood) token(Blood)
|
||||
auto=this(variable{type:vampire:mybattlefield}=2) {3}{T}:name(Create blood) token(Blood)
|
||||
auto=this(variable{type:vampire:mybattlefield}=3) {2}{T}:name(Create blood) token(Blood)
|
||||
auto=this(variable{type:vampire:mybattlefield}=4) {1}{T}:name(Create blood) token(Blood)
|
||||
auto=this(variable{type:vampire:mybattlefield}>=5) {T}:name(Create blood) token(Blood)
|
||||
auto=this(variable{type:vampire:mybattlefield}=0) {5}{T}:name(Create blood) _BLOOD_
|
||||
auto=this(variable{type:vampire:mybattlefield}=1) {4}{T}:name(Create blood) _BLOOD_
|
||||
auto=this(variable{type:vampire:mybattlefield}=2) {3}{T}:name(Create blood) _BLOOD_
|
||||
auto=this(variable{type:vampire:mybattlefield}=3) {2}{T}:name(Create blood) _BLOOD_
|
||||
auto=this(variable{type:vampire:mybattlefield}=4) {1}{T}:name(Create blood) _BLOOD_
|
||||
auto=this(variable{type:vampire:mybattlefield}>=5) {T}:name(Create blood) _BLOOD_
|
||||
text=Add {C}. -- {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. -- {5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
|
||||
type=Land
|
||||
[/card]
|
||||
@@ -127576,11 +127547,11 @@ type=Enchantment
|
||||
name=Warlock Class
|
||||
auto=counter(0/0,1,Level)
|
||||
aicode=activate transforms((,newability[target(*[zpos<=3]|mylibrary) moveto(hand) and!( all(*[zpos<=3]|mylibrary) moveTo(mygraveyard) )!])) oneshot
|
||||
auto=@each my end restriction{morbid}:name(Opponent looses life) life:-1 opponent
|
||||
auto=@each my end restriction{morbid}:name(Opponent loses life) life:-1 opponent
|
||||
auto=this(variable{hascntlevel}=1) {1}{B}:name(Level 2) counter(0/0,1,Level) asSorcery
|
||||
auto=@counteradded(0/0.1.Level) from(this) restriction{compare(hascntlevel)~equalto~2}:name(Look top 3) reveal:3 optionone name(Get a Card) target(*|reveal) moveto(hand) optiononeend optiontwo name(put in grave) all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
||||
auto=this(variable{hascntlevel}=2) {6}{B}:name(Level 3) counter(0/0,1,Level) asSorcery
|
||||
auto=@each my end restriction{compare(hascntlevel)~morethan~2}:name(Opponent looses life) damage:oplifelost opponent
|
||||
auto=@each my end restriction{compare(hascntlevel)~morethan~2}:name(Opponent loses life) damage:oplifelost opponent
|
||||
text=(Gain the next level as a sorcery to add its ability.) -- At the beginning of your end step, if a creature died this turn, each opponent loses 1 life. -- {1}{B}: Level 2 -- When this Class becomes level 2, look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard. -- {6}{B}: Level 3 -- At the beginning of your end step, each opponent loses life equal to the life they lost this turn. (Damage causes loss of life.)
|
||||
mana={B}
|
||||
type=Enchantment
|
||||
@@ -129265,7 +129236,7 @@ toughness=3
|
||||
[card]
|
||||
name=Winding Way
|
||||
auto=choice name(Creature) reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(hand) and!( all(creature|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(hand) and!( all(land|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(hand) and!( all(land|reveal) moveto(hand) )! optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
||||
text=Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
|
||||
mana={1}{G}
|
||||
type=Sorcery
|
||||
|
||||
@@ -12121,14 +12121,15 @@ type=Enchantment
|
||||
[card]
|
||||
name=Blood Oath
|
||||
auto=choice name(Artifact) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(artifact|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
||||
auto=choice name(battle) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(battle|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
||||
auto=choice name(creature) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(creature|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
||||
auto=choice name(enchantment) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(enchantment|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
||||
auto=choice name(instant) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(instant|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
||||
auto=choice name(kindred) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(kindred|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
||||
auto=choice name(land) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(land|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
||||
auto=choice name(planeswalker) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(planeswalker|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
||||
auto=choice name(sorcery) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(sorcery|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
||||
auto=choice name(tribal) target(opponent) Reveal:type:*:opponenthand revealzone(opponenthand) revealtype(*|opponenthand) optionone choice name(Deal Damage) foreach(tribal|reveal) damage:3 opponent optiononeend optiontwo name(Put Back) target(*|reveal) transforms((,newability[all(*|reveal) moveto(hand)])) ueot optiontwoend revealend
|
||||
text=Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
|
||||
text=Choose a card type. Target opponent reveals their hand. Blood Oath deals 3 damage to that player for each card of the chosen type revealed this way. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)
|
||||
mana={3}{R}
|
||||
type=Instant
|
||||
[/card]
|
||||
@@ -12486,7 +12487,7 @@ toughness=1
|
||||
[card]
|
||||
name=Bloodgift Demon
|
||||
abilities=flying
|
||||
auto=@each my upkeep:target(player) ability$!name(draw 1 & loose 1) draw:1 _ life:-1!$ targetedplayer
|
||||
auto=@each my upkeep:target(player) ability$!name(draw 1 & lose 1) draw:1 _ life:-1!$ targetedplayer
|
||||
text=Flying -- At the beginning of your upkeep, target player draws a card and loses 1 life.
|
||||
mana={3}{B}{B}
|
||||
type=Creature
|
||||
@@ -14102,7 +14103,7 @@ target=creature
|
||||
text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Boulder Salvo deals 4 damage to target creature.
|
||||
mana={4}{R}
|
||||
other={1}{R} name(surge)
|
||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
||||
otherrestriction=casted a spell
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
@@ -16326,7 +16327,7 @@ subtype=Aura
|
||||
name=Cairn Wanderer
|
||||
abilities=changeling
|
||||
auto=aslongas(creature[flying]|graveyard) flying >0
|
||||
auto=aslongas(creature[fear]|graveyard) fear>0
|
||||
auto=aslongas(creature[fear]|graveyard) fear >0
|
||||
auto=aslongas(creature[first strike]|graveyard) first strike >0
|
||||
auto=aslongas(creature[double strike]|graveyard) double strike >0
|
||||
auto=aslongas(creature[deathtouch]|graveyard) deathtouch >0
|
||||
@@ -21601,7 +21602,7 @@ name=Comparative Analysis
|
||||
auto=draw:2
|
||||
text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Target player draws two cards.
|
||||
other={2}{U} name(surge)
|
||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
||||
otherrestriction=casted a spell
|
||||
mana={3}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
@@ -22208,7 +22209,7 @@ auto=doesnotuntap
|
||||
text=Surge {U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Enchant creature -- Enchanted creature doesn't untap during its controller's untap step.
|
||||
mana={2}{U}
|
||||
other={U} name(surge)
|
||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
||||
otherrestriction=casted a spell
|
||||
type=Enchantment
|
||||
subtype=Aura
|
||||
[/card]
|
||||
@@ -24333,7 +24334,7 @@ text=Surge {3}{U}{U} (You may cast this spell for its surge cost if you or a tea
|
||||
mana={4}{U}{U}
|
||||
auto=alternative token(Octopus,Creature octopus,8/8,blue)
|
||||
other={3}{U}{U} name(surge)
|
||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
||||
otherrestriction=casted a spell
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
@@ -31955,7 +31956,7 @@ toughness=2
|
||||
[/card]
|
||||
[card]
|
||||
name=Dreams of the Dead
|
||||
auto={1}{U}:moveto(mybattlefield) and!( transforms((,newability[@movedto(this|nonbattlezone) from(battlefield):moveto(exile)],newability[cumulativeupcost[{2}] sacrifice])) forever )! target(creature[white;black]|mygraveyard)
|
||||
auto={1}{U}:moveto(mybattlefield) and!( transforms((,newability[exiledeath],newability[cumulativeupcost[{2}] sacrifice])) forever )! target(creature[white;black]|mygraveyard)
|
||||
text={1}{U}: Return target white or black creature card from your graveyard to the battlefield. That creature gains "Cumulative upkeep {2}." If the creature would leave the battlefield, exile it instead of putting it anywhere else. (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)
|
||||
mana={3}{U}
|
||||
type=Enchantment
|
||||
@@ -34411,7 +34412,8 @@ toughness=3
|
||||
name=Eldrazi Horror
|
||||
power=3
|
||||
toughness=2
|
||||
type=Creature Eldrazi Horror
|
||||
type=Creature
|
||||
subtype=Eldrazi Horror
|
||||
[/card]
|
||||
[card]
|
||||
name=Eldrazi Monument
|
||||
@@ -38711,7 +38713,7 @@ type=Instant
|
||||
name=Fall of the Titans
|
||||
other={X}{R} name(surge)
|
||||
target=<upto:2>anytarget
|
||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
||||
otherrestriction=casted a spell
|
||||
auto=paidmana damage:XX
|
||||
auto=alternative damage:X
|
||||
text=Surge {X}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Fall of the Titans deals X damage to each of up to two target creatures and/or players.
|
||||
@@ -39956,23 +39958,23 @@ subtype=Aura
|
||||
name=Fertile Imagination
|
||||
auto=if type(artifact|opponenthand)~morethan~0 then choice name(Artifact) name(Artifact) target(<type:*:opponenthand>artifact|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
||||
auto=if type(artifact|opponenthand)~equalto~0 then choice name(Artifact) name(Artifact) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
||||
auto=if type(battle|opponenthand)~morethan~0 then choice name(Battle) name(Battle) target(<type:*:opponenthand>battle|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
||||
auto=if type(battle|opponenthand)~equalto~0 then choice name(Battle) name(Battle) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
||||
auto=if type(creature|opponenthand)~morethan~0 then choice name(Creature) name(Creature) target(<type:*:opponenthand>creature|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
||||
auto=if type(creature|opponenthand)~equalto~0 then choice name(Creature) name(Creature) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
||||
auto=if type(enchantment|opponenthand)~morethan~0 then choice name(Enchantment) name(Enchantment) target(<type:*:opponenthand>enchantment|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
||||
auto=if type(enchantment|opponenthand)~equalto~0 then choice name(Enchantment) name(Enchantment) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
||||
auto=if type(instant|opponenthand)~morethan~0 then choice name(Instant) name(Instant) target(<type:*:opponenthand>instant|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
||||
auto=if type(instant|opponenthand)~equalto~0 then choice name(Instant) name(Instant) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
||||
auto=if type(kindred|opponenthand)~morethan~0 then choice name(kindred) name(kindred) target(<type:*:opponenthand>kindred|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
||||
auto=if type(kindred|opponenthand)~equalto~0 then choice name(kindred) name(kindred) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
||||
auto=if type(land|opponenthand)~morethan~0 then choice name(Land) name(Land) target(<type:*:opponenthand>land|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
||||
auto=if type(land|opponenthand)~equalto~0 then choice name(Land) name(Land) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
||||
auto=if type(planeswalker|opponenthand)~morethan~0 then choice name(Planeswalker) name(Planeswalker) target(<type:*:opponenthand>planeswalker|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
||||
auto=if type(planeswalker|opponenthand)~equalto~0 then choice name(Planeswalker) name(Planeswalker) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
||||
auto=if type(sorcery|opponenthand)~morethan~0 then choice name(Sorcery) name(Sorcery) target(<type:*:opponenthand>sorcery|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
||||
auto=if type(sorcery|opponenthand)~equalto~0 then choice name(Sorcery) name(Sorcery) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
||||
auto=if type(instant|opponenthand)~morethan~0 then choice name(Instant) name(Instant) target(<type:*:opponenthand>instant|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
||||
auto=if type(instant|opponenthand)~equalto~0 then choice name(Instant) name(Instant) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
||||
auto=if type(battle|opponenthand)~morethan~0 then choice name(Battle) name(Battle) target(<type:*:opponenthand>battle|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
||||
auto=if type(battle|opponenthand)~equalto~0 then choice name(Battle) name(Battle) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
||||
auto=if type(tribal|opponenthand)~morethan~0 then choice name(Tribal) name(Tribal) target(<type:*:opponenthand>tribal|opponenthand) transforms((,newability[_SAPROLINGTOKEN_*2 opponent])) oneshot
|
||||
auto=if type(tribal|opponenthand)~equalto~0 then choice name(Tribal) name(Tribal) target(*|opponenthand) moveto(myreveal) and!( moveto(opponenthand) )!
|
||||
text=Choose a card type. Target opponent reveals their hand. Put two 1/1 green Saproling creature tokens onto the battlefield for each card of the chosen type revealed this way. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, battle and tribal are card types.)
|
||||
text=Choose a card type. Target opponent reveals their hand. Create two 1/1 green Saproling creature tokens for each card of the chosen type revealed this way. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)
|
||||
mana={2}{G}{G}
|
||||
type=Sorcery
|
||||
[/card]
|
||||
@@ -40311,8 +40313,7 @@ toughness=3
|
||||
[card]
|
||||
name=Fiendslayer Paladin
|
||||
abilities=first strike, lifelink
|
||||
auto=cantbetargetof(instant[black;red]|opponenthand,opponentgraveyard,opponentstack)
|
||||
auto=cantbetargetof(sorcery[black;red]|opponenthand,opponentgraveyard,opponentstack)
|
||||
auto=cantbetargetof(*[black;red]|opponenthand,opponentgraveyard,opponentstack)
|
||||
text=First strike (This creature deals combat damage before creatures without first strike.) -- Lifelink (Damage dealt by this creature also causes you to gain that much life.) -- Fiendslayer Paladin can't be the target of black or red spells your opponents control.
|
||||
mana={1}{W}{W}
|
||||
type=Creature
|
||||
@@ -47778,7 +47779,7 @@ abilities=menace
|
||||
text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Menace (This creature can't be blocked except by two or more creatures.)
|
||||
mana={3}{R}
|
||||
other={1}{R} name(surge)
|
||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
||||
otherrestriction=casted a spell
|
||||
type=Creature
|
||||
subtype=Goblin Warrior Ally
|
||||
power=3
|
||||
@@ -50577,7 +50578,7 @@ auto=draw:1 controller
|
||||
text=Surge {1}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Tap target creature. It doesn't untap during its controller's next untap step. -- Draw a card.
|
||||
mana={2}{U}
|
||||
other={1}{U} name(surge)
|
||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
||||
otherrestriction=casted a spell
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
@@ -51465,8 +51466,8 @@ subtype=Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Gulf Squid
|
||||
auto=choice name(tap all lands opponent controls) tap all(land|mybattlefield)
|
||||
auto=choice name(tap all lands you control) tap all(land|opponentbattlefield)
|
||||
auto=choice name(tap all lands opponent controls) tap all(land|opponentbattlefield)
|
||||
auto=choice name(tap all lands you control) tap all(land|mybattlefield)
|
||||
text=When Gulf Squid enters, tap all lands target player controls.
|
||||
mana={3}{U}
|
||||
type=Creature
|
||||
@@ -56128,7 +56129,7 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Humble the Brute
|
||||
target=creature[power>3]
|
||||
target=creature[power>=4]
|
||||
auto=destroy
|
||||
auto=name(Create clue) _CLUE_ controller
|
||||
text=Destroy target creature with power 4 or greater. -- Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
|
||||
@@ -59709,7 +59710,7 @@ text=Flash (You may cast this spell any time you could cast an instant.),Haste -
|
||||
power=0
|
||||
toughness=3
|
||||
mana={1}{U}{R}
|
||||
type=creature
|
||||
type=Creature
|
||||
subtype=Human Wizard
|
||||
[/card]
|
||||
[card]
|
||||
@@ -61110,7 +61111,7 @@ abilities=flying
|
||||
text=Surge {2}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying
|
||||
mana={4}{U}
|
||||
other={2}{U} name(surge)
|
||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
||||
otherrestriction=casted a spell
|
||||
type=Creature
|
||||
subtype=Sphinx
|
||||
power=3
|
||||
@@ -62719,8 +62720,8 @@ toughness=4
|
||||
[/card]
|
||||
[card]
|
||||
name=Khabal Ghoul
|
||||
auto=@each end:counter(1/1,type:creature[fresh]:graveyard)
|
||||
text=At the beginning of each end step, put a +1/+1 counter on Khabal Ghoul for each creature put into a graveyard from the battlefield this turn.
|
||||
auto=@each end:counter(1/1,bothalldeadcreature)
|
||||
text=At the beginning of each end step, put a +1/+1 counter on this creature for each creature that died this turn.
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
subtype=Zombie
|
||||
@@ -83744,7 +83745,7 @@ target=*|stack
|
||||
text=Surge {U}{U} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Overwhelming Denial can't be countered. -- Counter target spell.
|
||||
mana={2}{U}{U}
|
||||
other={U}{U} name(surge)
|
||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
||||
otherrestriction=casted a spell
|
||||
type=Instant
|
||||
[/card]
|
||||
[card]
|
||||
@@ -84001,7 +84002,7 @@ type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Painful Quandary
|
||||
auto=@movedTo(*|opponentstack):choice name(make opponent choose) ability$!choice name(Lose 5 life) life:-5 _ if type(*|myhand)~morethan~0 then choice name(discard) target(*|myhand) reject!$ opponent
|
||||
auto=@movedTo(*|opponentstack):ability$!choice name(Lose 5 life) life:-5 _ if type(*|myhand)~morethan~0 then choice name(discard) target(*|myhand) reject!$ opponent
|
||||
text=Whenever an opponent casts a spell, that player loses 5 life unless they discards a card.
|
||||
mana={3}{B}{B}
|
||||
type=Enchantment
|
||||
@@ -91766,8 +91767,8 @@ toughness=3
|
||||
[card]
|
||||
name=Rampaging Baloths
|
||||
abilities=trample
|
||||
auto=_LANDFALL_may token(Beast,Creature Beast,4/4,green)
|
||||
text=Trample -- Landfall - Whenever a land enters under your control, you may put a 4/4 green Beast creature token onto the battlefield.
|
||||
auto=_LANDFALL_ token(Beast,Creature Beast,4/4,green)
|
||||
text=Trample -- Landfall - Whenever a land you control enters, create a 4/4 green Beast creature token.
|
||||
mana={4}{G}{G}
|
||||
type=Creature
|
||||
subtype=Beast
|
||||
@@ -93005,7 +93006,7 @@ auto=alternative all(other creature|mybattlefield) 1/0 ueot && all(other creatur
|
||||
text=Surge {1}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Haste -- When Reckless Bushwhacker enters, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
|
||||
mana={2}{R}
|
||||
other={1}{R} name(surge)
|
||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
||||
otherrestriction=casted a spell
|
||||
type=Creature
|
||||
subtype=Goblin Warrior Ally
|
||||
power=2
|
||||
@@ -101651,7 +101652,7 @@ type=Sorcery
|
||||
[card]
|
||||
name=See the Unwritten
|
||||
auto=_FEROCIOUS_ reveal:8 revealzone(mylibrary) optionone target(<2>creature|reveal) moveto(mybattlefield) and!( all(*|reveal) moveto(ownergraveyard) )! optiononeend optiontwo all(*|reveal) moveto(ownergraveyard) optiontwoend revealend
|
||||
auto=if type(creature[power>3]|mybattlefield)~lessthan~1 then reveal:8 revealzone(mylibrary) optionone target(<1>creature|reveal) moveto(mybattlefield) and!( all(*|reveal) moveto(ownergraveyard) )! optiononeend optiontwo all(*|reveal) moveto(ownergraveyard) optiontwoend revealend
|
||||
auto=if type(creature[power>=3]|mybattlefield)~lessthan~1 then reveal:8 revealzone(mylibrary) optionone target(<1>creature|reveal) moveto(mybattlefield) and!( all(*|reveal) moveto(ownergraveyard) )! optiononeend optiontwo all(*|reveal) moveto(ownergraveyard) optiontwoend revealend
|
||||
text=Reveal the top eight cards of your library. You may put a creature card from among them onto the battlefield. Put the rest into your graveyard. -- Ferocious -- If you control a creature with power 4 or greater, you may put two creature cards onto the battlefield instead of one.
|
||||
mana={4}{G}{G}
|
||||
type=Sorcery
|
||||
@@ -102220,8 +102221,8 @@ auto=choice name(Creature) moveTo(myexile) notaTarget(creature|myhand) and!( all
|
||||
auto=choice name(Enchantment) moveTo(myexile) notaTarget(enchantment|myhand) and!( all(this) transforms((,newability[lord(enchantment|mycastingzone) changecost(colorless:-2)])) forever )!
|
||||
auto=choice name(Instant) moveTo(myexile) notaTarget(instant|myhand) and!( all(this) transforms((,newability[lord(instant|mycastingzone) changecost(colorless:-2)])) forever )!
|
||||
auto=choice name(Sorcery) moveTo(myexile) notaTarget(sorcery|myhand) and!( all(this) transforms((,newability[lord(sorcery|mycastingzone) changecost(colorless:-2)])) forever )!
|
||||
auto=choice name(Tribal Instant) moveTo(myexile) notaTarget(instant[tribal]|myhand) and!( all(this) transforms((,newability[lord(*[instant;tribal]|mycastingzone) changecost(colorless:-2)])) forever )!
|
||||
auto=choice name(Tribal Sorcery) moveTo(myexile) notaTarget(sorcery[tribal]|myhand) and!( all(this) transforms((,newability[lord(*[sorcery;tribal]|mycastingzone) changecost(colorless:-2)])) forever )!
|
||||
auto=choice name(kindred Instant) moveTo(myexile) notaTarget(instant[kindred]|myhand) and!( all(this) transforms((,newability[lord(*[instant;kindred]|mycastingzone) changecost(colorless:-2)])) forever )!
|
||||
auto=choice name(kindred Sorcery) moveTo(myexile) notaTarget(sorcery[kindred]|myhand) and!( all(this) transforms((,newability[lord(*[sorcery;kindred]|mycastingzone) changecost(colorless:-2)])) forever )!
|
||||
auto=choice name(Planeswalker) moveTo(myexile) notaTarget(planeswalker|myhand) and!( all(this) transforms((,newability[lord(planeswalker|mycastingzone) changecost(colorless:-2)])) forever )!
|
||||
auto=choice name(cancel) donothing
|
||||
text=Imprint - When Semblance Anvil enters, you may exile a nonland card from your hand. -- Spells you cast that share a card type with the exiled card cost {2} less to cast.
|
||||
@@ -117950,7 +117951,7 @@ toughness=7
|
||||
[card]
|
||||
name=Tarmogoyf
|
||||
anyzone=allgravecardtypes/allgravecardtypesplus1plusend cdaactive
|
||||
text=Tarmogoyf's power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1. (The card types are artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal.)
|
||||
text=Tarmogoyf’s power is equal to the number of card types among cards in all graveyards and its toughness is equal to that number plus 1.
|
||||
mana={1}{G}
|
||||
type=Creature
|
||||
subtype=Lhurgoyf
|
||||
@@ -125119,7 +125120,7 @@ abilities=flying
|
||||
text=Surge {3}{R}{R} (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.) -- Flying -- When Tyrant of Valakut enters, if its surge cost was paid, it deals 3 damage to any target.
|
||||
mana={5}{R}{R}
|
||||
other={3}{R}{R} name(surge)
|
||||
otherrestriction=thisturn(*|mystack)~morethan~0
|
||||
otherrestriction=casted a spell
|
||||
auto=alternative target(anytarget) damage:3
|
||||
type=Creature
|
||||
subtype=Dragon
|
||||
@@ -128865,14 +128866,15 @@ toughness=0
|
||||
[card]
|
||||
name=Vigean Intuition
|
||||
auto=choice name(Artifact) reveal:4 optionone name(Get Artifact) target(artifact|reveal) moveto(hand) and!( all(artifact|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
auto=choice name(battle) reveal:4 optionone name(Get battle) target(artifact|reveal) moveto(hand) and!( all(battle|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
auto=choice name(Creature) reveal:4 optionone name(Get Creature) target(creature|reveal) moveto(hand) and!( all(creature|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
auto=choice name(Enchantment) reveal:4 optionone name(Get Enchantment) target(enchantment|reveal) moveto(hand) and!( all(enchantment|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
auto=choice name(Instant) reveal:4 optionone name(Get Instant) target(instant|reveal) moveto(hand) and!( all(instant|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
auto=choice name(kindred) reveal:4 optionone name(Get kindred) target(artifact|reveal) moveto(hand) and!( all(kindred|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
auto=choice name(Land) reveal:4 optionone name(Get Land) target(land|reveal) moveto(hand) and!( all(land|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
auto=choice name(Planeswalker) reveal:4 optionone name(Get Planeswalker) target(planeswalker|reveal) moveto(hand) and!( all(planeswalker|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
auto=choice name(Sorcery) reveal:4 optionone name(Get Sorcery) target(sorcery|reveal) moveto(hand) and!( all(sorcery|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
auto=choice name(Tribal) reveal:4 optionone name(Get Tribal) target(artifact|reveal) moveto(hand) and!( all(tribal|reveal) moveto(hand) )! optiononeend optiontwo name(put in grave) target(<1>*|reveal) moveto(mygraveyard) and!( all(*|reveal) moveto(mygraveyard) )! optiontwoend revealend
|
||||
text=Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, creature, enchantment, instant, land, planeswalker, sorcery, and tribal are card types.)
|
||||
text=Choose a card type, then reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard. (Artifact, battle, creature, enchantment, instant, kindred, land, planeswalker, and sorcery are card types.)
|
||||
mana={3}{G}{U}
|
||||
type=Instant
|
||||
[/card]
|
||||
@@ -129838,9 +129840,8 @@ toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Vodalian Merchant
|
||||
auto=draw:1
|
||||
auto=reject notaTarget(*|myhand)
|
||||
text=When Vodalian Merchant enters, draw a card, then discard a card.
|
||||
auto=_LOOT_
|
||||
text=When this creature enters, draw a card, then discard a card.
|
||||
mana={1}{U}
|
||||
type=Creature
|
||||
subtype=Merfolk
|
||||
@@ -129891,7 +129892,7 @@ toughness=2
|
||||
[card]
|
||||
name=Voice of All
|
||||
abilities=flying
|
||||
auto=chooseacolor transforms((,newability[protection from(*[chosencolor])],newability[0/0])) forever chooseend
|
||||
auto=chooseacolor transforms((,newability[protection from(*[chosencolor])])) forever chooseend
|
||||
text=Flying (This creature can't be blocked except by creatures with flying or reach.) -- As Voice of All enters, choose a color. -- Voice of All has protection from the chosen color. (It can't be blocked, targeted, dealt damage, or enchanted by anything of the chosen color.)
|
||||
mana={2}{W}{W}
|
||||
type=Creature
|
||||
|
||||
@@ -3138,7 +3138,7 @@ auto={C(0/0,1,Loyalty)}:name(+1: Look four and move sorcery to hand) reveal:4 op
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move enchantment to hand) reveal:4 optionone name(Get enchantment) target(<upto:4>enchantment|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move planeswalker to hand) reveal:4 optionone name(Get planeswalker) target(<upto:4>planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move artifact to hand) reveal:4 optionone name(Get artifact) target(<upto:4>artifact|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move tribal to hand) reveal:4 optionone name(Get tribal) target(<upto:4>tribal|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
||||
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move kindred to hand) reveal:4 optionone name(Get kindred) target(<upto:4>kindred|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
||||
auto={C(0/0,-3,Loyalty)}:name(-3: Return target card from graveyard) moveTo(myHand) target(*|myGraveyard)
|
||||
text=Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents. -- +1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard. -- -3: Return target card from your graveyard to your hand.
|
||||
mana={2}{G}{U}
|
||||
|
||||
@@ -88,8 +88,8 @@ Mod by: Vitty85
|
||||
#define WAGIC_CORE_VERSION_STRING "core_" VERSION_STRINGIFY(WAGIC_RESOURCE_VERSION)
|
||||
#define WAGIC_RESOURCE_NAME "Wagic-core-" VERSION_STRINGIFY(WAGIC_RESOURCE_VERSION) ".zip"
|
||||
#define WAGIC_RELEASE_NAME "wagic-v" WAGIC_VERSION_STRING
|
||||
#define WAGIC_RESOURCE_URL "https://github.com/WagicProject/wagic/releases" WAGIC_RELEASE_NAME "/" WAGIC_RESOURCE_NAME
|
||||
|
||||
#define WAGIC_RESOURCE_URL "https://github.com/WagicProject/wagic/releases/download/" WAGIC_RELEASE_NAME "/" WAGIC_RESOURCE_NAME
|
||||
|
||||
#endif
|
||||
|
||||
</echo>
|
||||
|
||||
@@ -165,7 +165,7 @@ Credits::~Credits()
|
||||
if (bonus[i])
|
||||
delete bonus[i];
|
||||
bonus.clear();
|
||||
kBgFile = ""; //Reset the chosen backgorund.
|
||||
kBgFile = ""; //Reset the chosen background.
|
||||
}
|
||||
|
||||
void Credits::compute(GameObserver* g, GameApp * _app)
|
||||
|
||||
@@ -37,7 +37,7 @@ GameStateAwards::GameStateAwards(GameApp* parent) :
|
||||
|
||||
GameStateAwards::~GameStateAwards()
|
||||
{
|
||||
kAwardFile = ""; //Reset the chosen backgorund.
|
||||
kAwardFile = ""; //Reset the chosen background.
|
||||
}
|
||||
|
||||
void GameStateAwards::End()
|
||||
@@ -50,7 +50,7 @@ void GameStateAwards::End()
|
||||
if (saveMe)
|
||||
options.save();
|
||||
|
||||
kAwardFile = ""; //Reset the chosen backgorund.
|
||||
kAwardFile = ""; //Reset the chosen background.
|
||||
}
|
||||
void GameStateAwards::Start()
|
||||
{
|
||||
@@ -97,6 +97,12 @@ void GameStateAwards::Start()
|
||||
|
||||
wgh = NEW WGuiHeader("");
|
||||
listview->Add(wgh);
|
||||
|
||||
#if !defined(PSP)
|
||||
WGuiItem* backLabel = NEW WGuiItem("Back to Main Menu");
|
||||
WGuiButton* backBtn = NEW WGuiButton(backLabel, EXIT_AWARDS_MENU, GameStateAwardsConst::kBackToMainMenuID, this);
|
||||
listview->Add(backBtn);
|
||||
#endif
|
||||
|
||||
int locked = 0;
|
||||
|
||||
|
||||
@@ -105,7 +105,7 @@ GameStateDeckViewer::~GameStateDeckViewer()
|
||||
SAFE_DELETE(myCollection);
|
||||
}
|
||||
SAFE_DELETE(filterMenu);
|
||||
kBgFile = ""; //Reset the chosen backgorund.
|
||||
kBgFile = ""; //Reset the chosen background.
|
||||
}
|
||||
|
||||
void GameStateDeckViewer::rebuildFilters()
|
||||
@@ -308,7 +308,7 @@ void GameStateDeckViewer::End()
|
||||
SAFE_DELETE(playerdata);
|
||||
SAFE_DELETE(filterMenu);
|
||||
SAFE_DELETE(source);
|
||||
kBgFile = ""; //Reset the chosen backgorund.
|
||||
kBgFile = ""; //Reset the chosen background.
|
||||
}
|
||||
|
||||
void GameStateDeckViewer::addRemove(MTGCard * card)
|
||||
|
||||
@@ -182,7 +182,7 @@ GameStateDuel::~GameStateDuel()
|
||||
{
|
||||
End();
|
||||
SAFE_DELETE(tournament);
|
||||
kBgFile = ""; //Reset the chosen backgorund.
|
||||
kBgFile = ""; //Reset the chosen background.
|
||||
}
|
||||
|
||||
void GameStateDuel::Start()
|
||||
@@ -372,7 +372,7 @@ void GameStateDuel::End()
|
||||
#endif
|
||||
|
||||
MTGAbility::deletedpointers.clear(); // Clear the list of deallocated pointer.
|
||||
kBgFile = ""; //Reset the chosen backgorund.
|
||||
kBgFile = ""; //Reset the chosen background.
|
||||
}
|
||||
|
||||
//TODO Move This to utils or ResourceManager. Don't we have more generic functions that can do that?
|
||||
|
||||
@@ -25,7 +25,7 @@ GameStateOptions::GameStateOptions(GameApp* parent) :
|
||||
|
||||
GameStateOptions::~GameStateOptions()
|
||||
{
|
||||
kBgFile = ""; //Reset the chosen backgorund.
|
||||
kBgFile = ""; //Reset the chosen background.
|
||||
}
|
||||
|
||||
void GameStateOptions::Start()
|
||||
@@ -161,7 +161,7 @@ void GameStateOptions::End()
|
||||
JRenderer::GetInstance()->EnableVSync(false);
|
||||
SAFE_DELETE(optionsTabs);
|
||||
SAFE_DELETE(optionsMenu);
|
||||
kBgFile = ""; //Reset the chosen backgorund.
|
||||
kBgFile = ""; //Reset the chosen background.
|
||||
}
|
||||
|
||||
void GameStateOptions::Update(float dt)
|
||||
@@ -282,7 +282,7 @@ void GameStateOptions::Render()
|
||||
const char * const CreditsText[] = {
|
||||
"Wagic, The Homebrew?! by Wololo",
|
||||
"",
|
||||
"Updates, new cards, and more on http://wololo.net/wagic",
|
||||
"Updates, new cards, and more on the Wagic Discord",
|
||||
"Many thanks to the people who help this project",
|
||||
"",
|
||||
"",
|
||||
@@ -320,7 +320,7 @@ void GameStateOptions::Render()
|
||||
"",
|
||||
"This work is not related to or endorsed by Wizards of the Coast, Inc",
|
||||
"",
|
||||
"Please support this project with donations at http://wololo.net/wagic",
|
||||
"Please support this project with donations at Wagic Discord",
|
||||
};
|
||||
|
||||
WFont * mFont = WResourceManager::Instance()->GetWFont(Fonts::MAGIC_FONT);
|
||||
|
||||
@@ -17,7 +17,7 @@ GuiBackground::GuiBackground(GameObserver* observer)
|
||||
|
||||
GuiBackground::~GuiBackground()
|
||||
{
|
||||
kBackdropFile = ""; //Reset the chosen backgorund.
|
||||
kBackdropFile = ""; //Reset the chosen background.
|
||||
}
|
||||
|
||||
void GuiBackground::Render()
|
||||
|
||||
@@ -245,7 +245,7 @@ const char* Constants::MTGBasicAbilities[] = {
|
||||
"countershroud", //Card can't get any kind of counter (e.g. "Solemnity").
|
||||
"nonight", //It can't become night (e.g. "Angel of Eternal Dawn").
|
||||
"nodamageremoved", //Damage is not removed from card (e.g. "Patient Zero").
|
||||
"backgroundpartner", //Can choose a backgorund partner as commander (e.g. "Faceless One").
|
||||
"backgroundpartner", //Can choose a background partner as commander (e.g. "Faceless One").
|
||||
"bottomlibrarydeath", //It goes to bottom of library after death (e.g. "Quintorius, Loremaster").
|
||||
"noloyaltydamage", //Damage does not cause loyalty counter to be removed from a Planeswalker (e.g. "Spark Rupture").
|
||||
"nodefensedamage", //Damage does not cause defense counter to be removed from a Battle.
|
||||
|
||||
@@ -454,7 +454,7 @@ Player * Rules::loadPlayerRandomCommander(GameObserver* observer, int isAI)
|
||||
if(colors.data()[0] != 0) { colors.insert(colors.begin(),0); }
|
||||
|
||||
// Add lands
|
||||
int numLands = colors.size() > 1 ? 40 / (colors.size() - 1) : 40;
|
||||
int numLands = colors.size() > 2 ? 40 / (colors.size() - 1) : 40;
|
||||
if(colors.size() > 1)
|
||||
{
|
||||
for (unsigned int i = 1; i < colors.size(); i++)
|
||||
@@ -627,7 +627,7 @@ Player* Rules::loadPlayerRandomCommanderFromFile(GameObserver* observer, int isA
|
||||
}
|
||||
|
||||
// Add lands
|
||||
int numLands = colors.size() > 1 ? 40 / (colors.size() - 1) : 40;
|
||||
int numLands = colors.size() > 2 ? 40 / (colors.size() - 1) : 40;
|
||||
if (colors.size() > 1)
|
||||
{
|
||||
for (unsigned int i = 1; i < colors.size(); i++)
|
||||
|
||||
@@ -26,7 +26,7 @@ Subtypes::Subtypes()
|
||||
find("Dungeon");
|
||||
find("Emblem");
|
||||
find("Conspiracy");
|
||||
find("Backgorund");
|
||||
find("Background");
|
||||
find("Battle");
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user