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108 Commits
wagic-v0.2
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master
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@@ -29,11 +29,30 @@ public:
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|||||||
{
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{
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||||||
int r;
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int r;
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||||||
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||||||
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#if defined(__ARM_FEATURE_LSE)
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||||||
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// Use LSE atomic instructions if supported
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#pragma message("LSE feature detected") // This will print a message in your build logs
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__asm__ __volatile__(
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__asm__ __volatile__(
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"swp %0, %1, [%2]":
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"ldaxr %0, [%1];" // Load-Exclusive instruction
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"=&r"( r ): // outputs
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"cbnz %0, 1f;" // If the value is non-zero, the lock is already acquired
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||||||
"r"( 1 ), "r"( &v_ ): // inputs
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"stlxr %w0, %2, [%1];" // Store-Exclusive instruction
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||||||
"memory", "cc" );
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"cbnz %w0, 1f;" // If the store failed, retry
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||||||
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"mov %0, #0;" // Success, zero indicates lock acquired
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"1:"
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: "=&r"(r)
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||||||
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: "r"(&v_), "r"(1)
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: "memory", "cc"
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);
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#else
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||||||
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// Fallback for systems that don't support LSE
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||||||
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#pragma message("LSE feature not detected") // This will print a message in your build logs if LSE is not detected
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||||||
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__asm__ __volatile__(
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||||||
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"swp %0, %1, [%2];" // Swap instruction (used as a fallback)
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||||||
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: "=&r"(r) // output constraint
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: "r"(1), "r"(&v_) // input constraints
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: "memory", "cc" // clobbered registers
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);
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#endif
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return r == 0;
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return r == 0;
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}
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}
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||||||
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|||||||
@@ -14,10 +14,11 @@
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|||||||
claim that you wrote the original software. If you use this software
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claim that you wrote the original software. If you use this software
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||||||
in a product, an acknowledgment in the product documentation would be
|
in a product, an acknowledgment in the product documentation would be
|
||||||
appreciated but is not required.
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appreciated but is not required.
|
||||||
2. Altered source versions must be plainly marked as such, and must not be
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2. Altered source versions must be plainly marked as such, and must not
|
||||||
misrepresented as being the original software.
|
be misrepresented as being the original software.
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||||||
3. This notice may not be removed or altered from any source distribution.
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3. This notice may not be removed or altered from any source distribution.
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||||||
*/
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*/
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||||||
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||||||
#include "SDL_stdinc.h"
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#include "SDL_stdinc.h"
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||||||
|
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||||||
#include "SDL_atomic.h"
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#include "SDL_atomic.h"
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||||||
@@ -30,8 +31,7 @@
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|||||||
#endif
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#endif
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||||||
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||||||
/* This function is where all the magic happens... */
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/* This function is where all the magic happens... */
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||||||
SDL_bool
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SDL_bool SDL_AtomicTryLock(SDL_SpinLock *lock)
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||||||
SDL_AtomicTryLock(SDL_SpinLock *lock)
|
|
||||||
{
|
{
|
||||||
#if SDL_ATOMIC_DISABLED
|
#if SDL_ATOMIC_DISABLED
|
||||||
/* Terrible terrible damage */
|
/* Terrible terrible damage */
|
||||||
@@ -85,13 +85,27 @@ SDL_AtomicTryLock(SDL_SpinLock *lock)
|
|||||||
return (result == 0);
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return (result == 0);
|
||||||
|
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||||||
#else
|
#else
|
||||||
/* Need CPU instructions for spinlock here! */
|
/* Fallback implementation using a standard mutex */
|
||||||
__need_spinlock_implementation__
|
/* You can use SDL_mutex as a fallback if no atomic instructions are available */
|
||||||
|
static SDL_mutex *mutex;
|
||||||
|
if (!mutex) {
|
||||||
|
mutex = SDL_CreateMutex();
|
||||||
|
}
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||||||
|
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||||||
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SDL_mutexP(mutex);
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||||||
|
if (*lock == 0) {
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||||||
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*lock = 1;
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||||||
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SDL_mutexV(mutex);
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||||||
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return SDL_TRUE;
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||||||
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} else {
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SDL_mutexV(mutex);
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return SDL_FALSE;
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||||||
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}
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||||||
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||||||
#endif
|
#endif
|
||||||
}
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}
|
||||||
|
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||||||
void
|
void SDL_AtomicLock(SDL_SpinLock *lock)
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||||||
SDL_AtomicLock(SDL_SpinLock *lock)
|
|
||||||
{
|
{
|
||||||
/* FIXME: Should we have an eventual timeout? */
|
/* FIXME: Should we have an eventual timeout? */
|
||||||
while (!SDL_AtomicTryLock(lock)) {
|
while (!SDL_AtomicTryLock(lock)) {
|
||||||
@@ -99,8 +113,7 @@ SDL_AtomicLock(SDL_SpinLock *lock)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void SDL_AtomicUnlock(SDL_SpinLock *lock)
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||||||
SDL_AtomicUnlock(SDL_SpinLock *lock)
|
|
||||||
{
|
{
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||||||
#if defined(_MSC_VER)
|
#if defined(_MSC_VER)
|
||||||
_ReadWriteBarrier();
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_ReadWriteBarrier();
|
||||||
|
|||||||
@@ -1,6 +1,9 @@
|
|||||||
APP_PROJECT_PATH := $(call my-dir)/..
|
APP_PROJECT_PATH := $(call my-dir)/..
|
||||||
APP_CPPFLAGS += -frtti -fexceptions
|
APP_CPPFLAGS += -frtti -fexceptions
|
||||||
APP_ABI := armeabi-v7a
|
APP_ABI := arm64-v8a
|
||||||
|
APP_PLATFORM := android-21
|
||||||
|
APP_CFLAGS += -march=armv8.1-a
|
||||||
|
APP_CPPFLAGS += -D__ARM_FEATURE_LSE=1
|
||||||
#APP_ABI := x86 # mainly for emulators
|
#APP_ABI := x86 # mainly for emulators
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||||||
APP_STL := c++_static
|
APP_STL := c++_static
|
||||||
APP_MODULES := libpng libjpeg main SDL
|
APP_MODULES := libpng libjpeg main SDL
|
||||||
|
|||||||
@@ -307,16 +307,18 @@ public class SDLActivity extends Activity implements OnKeyListener {
|
|||||||
importDeck.setTitle("Choose Deck to Import:");
|
importDeck.setTitle("Choose Deck to Import:");
|
||||||
|
|
||||||
File root = new File(System.getenv("EXTERNAL_STORAGE") + "/Download");
|
File root = new File(System.getenv("EXTERNAL_STORAGE") + "/Download");
|
||||||
File[] files = root.listFiles();
|
File[] files = root.listFiles();
|
||||||
|
|
||||||
for (File f : files) {
|
if (files != null) {
|
||||||
if (!myresult.contains(f.toString()) &&
|
for (File f : files) {
|
||||||
(f.toString().contains(".txt") ||
|
if (!myresult.contains(f.toString()) &&
|
||||||
f.toString().contains(".dck") ||
|
(f.toString().contains(".txt") ||
|
||||||
f.toString().contains(".dec"))) {
|
f.toString().contains(".dck") ||
|
||||||
myresult.add(f.toString());
|
f.toString().contains(".dec"))) {
|
||||||
}
|
myresult.add(f.toString());
|
||||||
}
|
}
|
||||||
|
}
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||||||
|
}
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||||||
|
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||||||
//get first item?
|
//get first item?
|
||||||
if (!myresult.isEmpty()) {
|
if (!myresult.isEmpty()) {
|
||||||
@@ -1115,24 +1117,49 @@ public class SDLActivity extends Activity implements OnKeyListener {
|
|||||||
}
|
}
|
||||||
|
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||||||
// Setup
|
// Setup
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||||||
@Override
|
private void enterImmersiveMode() {
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||||||
protected void onCreate(Bundle savedInstanceState) {
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final View decorView = getWindow().getDecorView();
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||||||
//Log.d(TAG, "onCreate()");
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decorView.setSystemUiVisibility(
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||||||
super.onCreate(savedInstanceState);
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View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY
|
||||||
|
| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
|
||||||
|
| View.SYSTEM_UI_FLAG_FULLSCREEN
|
||||||
|
| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
|
||||||
|
| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
|
||||||
|
| View.SYSTEM_UI_FLAG_LAYOUT_STABLE
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onWindowFocusChanged(boolean hasFocus) {
|
||||||
|
super.onWindowFocusChanged(hasFocus);
|
||||||
|
if (hasFocus) {
|
||||||
|
enterImmersiveMode();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
StrictMode.ThreadPolicy policy = new StrictMode.ThreadPolicy.Builder().permitAll()
|
|
||||||
.build();
|
@Override
|
||||||
StrictMode.setThreadPolicy(policy);
|
protected void onCreate(Bundle savedInstanceState) {
|
||||||
setContentView(R.layout.main);
|
super.onCreate(savedInstanceState);
|
||||||
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
|
|
||||||
// So we can call stuff from static callbacks
|
StrictMode.ThreadPolicy policy = new StrictMode.ThreadPolicy.Builder().permitAll().build();
|
||||||
mSingleton = this;
|
StrictMode.setThreadPolicy(policy);
|
||||||
mContext = this.getApplicationContext();
|
|
||||||
RES_FILENAME = getResourceName();
|
setContentView(R.layout.main);
|
||||||
StorageOptions.determineStorageOptions(mContext);
|
|
||||||
checkStorageLocationPreference();
|
// Enable immersive mode
|
||||||
prepareOptionMenu(null);
|
enterImmersiveMode();
|
||||||
}
|
|
||||||
|
getWindow().addFlags(WindowManager.LayoutParams.FLAG_KEEP_SCREEN_ON);
|
||||||
|
|
||||||
|
// So we can call stuff from static callbacks
|
||||||
|
mSingleton = this;
|
||||||
|
mContext = this.getApplicationContext();
|
||||||
|
RES_FILENAME = getResourceName();
|
||||||
|
StorageOptions.determineStorageOptions(mContext);
|
||||||
|
checkStorageLocationPreference();
|
||||||
|
prepareOptionMenu(null);
|
||||||
|
}
|
||||||
|
|
||||||
public void forceResDownload(final File oldRes) {
|
public void forceResDownload(final File oldRes) {
|
||||||
AlertDialog.Builder resChooser = new AlertDialog.Builder(this);
|
AlertDialog.Builder resChooser = new AlertDialog.Builder(this);
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -1,76 +1,18 @@
|
|||||||
#NAME:Nightmare
|
#NAME:Nightmare
|
||||||
#DESC:I had a terrible Nightmare once
|
#DESC:'All evil is as a nightmare'
|
||||||
#DESC:and then a second
|
#DESC:Thomas Carlyle
|
||||||
#DESC:and a third
|
#DESC:
|
||||||
#DESC:and then I won.
|
#DESC:Win matches to unlock more
|
||||||
#2x Obsianus Golem
|
#DESC:opponents, sets and game modes
|
||||||
1129
|
Air Elemental (RV) (*) * 2
|
||||||
1129
|
Animate Dead (RV) (*) * 2
|
||||||
#2x animate dead
|
Bad Moon (RV) (*) * 2
|
||||||
1143
|
Bog Wraith (RV) (*) * 2
|
||||||
1143
|
Cursed Land (RV) (*) * 1
|
||||||
#2x Bad Moon
|
El-Hajjaj (RV) (*) * 2
|
||||||
1144
|
Fear (RV) (*) * 1
|
||||||
1144
|
Hypnotic Specter (RV) (*) * 2
|
||||||
#2x Bog Wraith
|
# RV Islands
|
||||||
1146
|
|
||||||
1146
|
|
||||||
#1x Cursed Land
|
|
||||||
1148
|
|
||||||
#1x Fear
|
|
||||||
1161
|
|
||||||
#2x El-Hajjâj
|
|
||||||
1158
|
|
||||||
1158
|
|
||||||
#2x Hypnotic Specter
|
|
||||||
1165
|
|
||||||
1165
|
|
||||||
#4x Nightmare
|
|
||||||
1170
|
|
||||||
1170
|
|
||||||
1170
|
|
||||||
1170
|
|
||||||
#3x Scathe Zombie
|
|
||||||
1177
|
|
||||||
1177
|
|
||||||
1177
|
|
||||||
#1x Unholy Strength
|
|
||||||
1183
|
|
||||||
#1x Wall of Bone
|
|
||||||
1184
|
|
||||||
#1x Zombie Master
|
|
||||||
1188
|
|
||||||
#2x Air Elemental
|
|
||||||
1189
|
|
||||||
1189
|
|
||||||
#2x Lifetap
|
|
||||||
1205
|
|
||||||
1205
|
|
||||||
#2x Lord of Atlantis
|
|
||||||
1206
|
|
||||||
1206
|
|
||||||
#2x Mahamoti Djinn
|
|
||||||
1208
|
|
||||||
1208
|
|
||||||
#4x Merfolk of the Pearl Trident
|
|
||||||
1210
|
|
||||||
1210
|
|
||||||
1210
|
|
||||||
1210
|
|
||||||
# Swamp (RV)
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1374
|
|
||||||
1374
|
|
||||||
1374
|
|
||||||
1374
|
|
||||||
1375
|
|
||||||
1375
|
|
||||||
1375
|
|
||||||
1375
|
|
||||||
# Island (RV)
|
|
||||||
1392
|
1392
|
||||||
1392
|
1392
|
||||||
1392
|
1392
|
||||||
@@ -83,3 +25,26 @@
|
|||||||
1394
|
1394
|
||||||
1394
|
1394
|
||||||
1394
|
1394
|
||||||
|
Lifetap (RV) (*) * 2
|
||||||
|
Lord of Atlantis (RV) (*) * 2
|
||||||
|
Mahamoti Djinn (RV) (*) * 2
|
||||||
|
Merfolk of the Pearl Trident (RV) (*) * 4
|
||||||
|
Nightmare (RV) (*) * 4
|
||||||
|
Obsianus Golem (RV) (*) * 2
|
||||||
|
Scathe Zombies (RV) (*) * 3
|
||||||
|
# RV Islands
|
||||||
|
1373
|
||||||
|
1373
|
||||||
|
1373
|
||||||
|
1373
|
||||||
|
1374
|
||||||
|
1374
|
||||||
|
1374
|
||||||
|
1374
|
||||||
|
1375
|
||||||
|
1375
|
||||||
|
1375
|
||||||
|
1375
|
||||||
|
Unholy Strength (RV)(*) * 1
|
||||||
|
Wall of Bone (RV) (*) * 1
|
||||||
|
Zombie Master (RV) (*) * 1
|
||||||
|
|||||||
@@ -1,30 +1,24 @@
|
|||||||
#NAME:Howlings
|
#NAME:Howlings
|
||||||
#DESC:Supported by elemental rage
|
#DESC:'What the howling deep down
|
||||||
#DESC:goblins descend from the mountains
|
#DESC:there conceals, no blessed
|
||||||
#DESC:to conquer the lands below.
|
#DESC:living soul can tell'
|
||||||
|
#DESC:Friedrich Schiller
|
||||||
# (PSY) added 2 Mountains, 1 Black Vise, 1 Howling Mine
|
#DESC:
|
||||||
# (would've been better to add creatures, but all creatures in the
|
#DESC:Win matches to unlock more
|
||||||
# deck were already at 4 pieces))
|
#DESC:opponents, sets and game modes
|
||||||
|
Black Vise (MPS) * 4
|
||||||
# Land(s)
|
|
||||||
Mountain (8ED) * 20
|
|
||||||
|
|
||||||
# Creature(s)
|
|
||||||
Goblin King (8ED) * 4
|
Goblin King (8ED) * 4
|
||||||
Goblin Mountaineer (9ED) * 4
|
Goblin Mountaineer (9ED) * 4
|
||||||
Goblin Piker (9ED) * 4
|
Goblin Piker (9ED) * 4
|
||||||
Goblin Striker (MRD) * 4
|
Goblin Striker (MRD) * 4
|
||||||
Hearthfire Hobgoblin (EVE) * 4
|
Hearthfire Hobgoblin (EVE) * 4
|
||||||
|
Howling Mine (8ED) * 3
|
||||||
|
Lightning Bolt (M10) * 4
|
||||||
|
Mountain (10E) * 4
|
||||||
|
Mountain (7ED) * 4
|
||||||
|
Mountain (8ED) * 4
|
||||||
|
Mountain (9ED) * 4
|
||||||
|
Mountain (M10) * 4
|
||||||
Raging Goblin (8ED) * 4
|
Raging Goblin (8ED) * 4
|
||||||
Spark Elemental (5DN) * 4
|
Spark Elemental (5DN) * 4
|
||||||
|
Wheel of Fortune (VMA) * 1
|
||||||
# Artifact(s)
|
|
||||||
Black Vise (V10) * 4
|
|
||||||
Howling Mine (8ED) * 3
|
|
||||||
|
|
||||||
# Instant(s)
|
|
||||||
Lightning Bolt (M10) * 4
|
|
||||||
|
|
||||||
# Sorcery(s)
|
|
||||||
Wheel of Fortune (VMA) * 1
|
|
||||||
|
|||||||
@@ -1,79 +1,24 @@
|
|||||||
#NAME:Alliance
|
#NAME:Alliance
|
||||||
#DESC:In the castle of Bant,
|
#DESC:Order, honor and community
|
||||||
#DESC:the call to battle
|
#DESC:are preserved by the
|
||||||
#DESC:echoes the prayer of Asha.
|
#DESC:noble warriors and the
|
||||||
#DESC:Prepare to face Bant's light!
|
#DESC:towering castles of Bant
|
||||||
#4x unsummon
|
#DESC:
|
||||||
1229
|
#DESC:Win matches to unlock more
|
||||||
1229
|
#DESC:opponents, sets and game modes
|
||||||
1229
|
Deft Duelist (ALA) * 4
|
||||||
1229
|
Elvish Archers (RV) * 4
|
||||||
#4x Elvish Archer {1}{G}, 2/1 first strike
|
Forest (10E) * 4
|
||||||
1242
|
Forest (ALA) * 3
|
||||||
1242
|
Island (10E) * 3
|
||||||
1242
|
Island (ALA) * 3
|
||||||
1242
|
Plains (10E) * 4
|
||||||
#4x Scryb Sprites, Faerie, {G}, 1/1 flying
|
Plains (ALA) * 3
|
||||||
1264
|
Rhox War Monk (ALA) * 4
|
||||||
1264
|
Savannah Lions (RV) * 4
|
||||||
1264
|
Scryb Sprites (RV) * 4
|
||||||
1264
|
Steward of Valeron (ALA) * 4
|
||||||
#4x Savannah Lion, {W},2/1
|
Swords to Plowshares (RV) * 4
|
||||||
1365
|
Tundra Wolves (10E) * 4
|
||||||
1365
|
Unsummon (RV) * 4
|
||||||
1365
|
Waveskimmer Aven (ALA) * 4
|
||||||
1365
|
|
||||||
#4x Sword to plowshares {W}
|
|
||||||
1367
|
|
||||||
1367
|
|
||||||
1367
|
|
||||||
1367
|
|
||||||
#4x Tundra Wolves {W} - 1/1, first strike
|
|
||||||
129604
|
|
||||||
129604
|
|
||||||
129604
|
|
||||||
129604
|
|
||||||
#4x Waveskimmer Aven - Creature Bird Soldier - {2}{G}{W}{U} - 2/4 Flying Exalted
|
|
||||||
174955
|
|
||||||
174955
|
|
||||||
174955
|
|
||||||
174955
|
|
||||||
#4x Rhox War monk - Creature {G}{W}{U} - 3/4 Lifelink
|
|
||||||
174957
|
|
||||||
174957
|
|
||||||
174957
|
|
||||||
174957
|
|
||||||
#4x Deft duelist - Creature {W}{U} - 2/1 First Strike,Shroud
|
|
||||||
175121
|
|
||||||
175121
|
|
||||||
175121
|
|
||||||
175121
|
|
||||||
#4x Steward of Valeron - Creature — Human Druid Knight - {W}{G} - 2/2 {T}:add {G}
|
|
||||||
175134
|
|
||||||
175134
|
|
||||||
175134
|
|
||||||
175134
|
|
||||||
#7x plains 10E
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
#7x Forest 10E
|
|
||||||
129562
|
|
||||||
129562
|
|
||||||
129562
|
|
||||||
129562
|
|
||||||
129562
|
|
||||||
129562
|
|
||||||
129562
|
|
||||||
#6x Island 10E
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,79 +1,26 @@
|
|||||||
#Plain black deck
|
|
||||||
#NAME:Terror
|
#NAME:Terror
|
||||||
#DESC:They groaned, they stirred,
|
#DESC:'They groaned, they stirred,
|
||||||
#DESC:they all uprose,
|
#DESC:they all uprose,
|
||||||
#DESC:Nor spake, nor moved their eyes;
|
#DESC:Nor spake, nor moved their eyes;
|
||||||
#DESC:It had been strange,
|
#DESC:It had been strange,
|
||||||
#DESC:even in a dream,
|
#DESC:even in a dream,
|
||||||
#DESC:To have seen those dead men rise
|
#DESC:To have seen those dead men rise'
|
||||||
#4x Hypnotic Specter
|
#DESC:Samuel Taylor Coleridge
|
||||||
129600
|
#DESC:
|
||||||
129600
|
#DESC:Win matches to unlock more
|
||||||
129600
|
#DESC:opponents, sets and game modes
|
||||||
129600
|
Bad Moon (RV) * 4
|
||||||
#4x Terror
|
Black Knight (RV) * 4
|
||||||
135199
|
Black Vise (RV) * 4
|
||||||
135199
|
Bog Wraith (10E) * 4
|
||||||
135199
|
Hypnotic Specter (10E) * 4
|
||||||
135199
|
Severed Legion (10E) * 4
|
||||||
#4x Bad moon
|
Swamp (10E) * 4
|
||||||
1144
|
Swamp (4ED) * 4
|
||||||
1144
|
Swamp (9ED) * 4
|
||||||
1144
|
Swamp (M10) * 4
|
||||||
1144
|
Swamp (RV) * 4
|
||||||
#4x Severed Legion
|
Terror (10E) * 4
|
||||||
129693
|
Unholy Strength (10E) * 4
|
||||||
129693
|
Will-o'-the-Wisp (RV) * 4
|
||||||
129693
|
Zombie Master (RV) * 4
|
||||||
129693
|
|
||||||
#4x Unholy Strength
|
|
||||||
129780
|
|
||||||
129780
|
|
||||||
129780
|
|
||||||
129780
|
|
||||||
#4x Black Vise
|
|
||||||
1097
|
|
||||||
1097
|
|
||||||
1097
|
|
||||||
1097
|
|
||||||
#4x Black Knight
|
|
||||||
1145
|
|
||||||
1145
|
|
||||||
1145
|
|
||||||
1145
|
|
||||||
#4x Bog Wraith
|
|
||||||
129491
|
|
||||||
129491
|
|
||||||
129491
|
|
||||||
129491
|
|
||||||
#4x Will-o'-the-Wisp
|
|
||||||
1187
|
|
||||||
1187
|
|
||||||
1187
|
|
||||||
1187
|
|
||||||
#4x Zombie Master
|
|
||||||
1188
|
|
||||||
1188
|
|
||||||
1188
|
|
||||||
1188
|
|
||||||
#20 x Swamp
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
1373
|
|
||||||
|
|||||||
@@ -1,79 +1,24 @@
|
|||||||
#NAME:Jungle
|
#NAME:Jungle
|
||||||
#DESC:Creatures of the mountains,
|
#DESC:In the heart of the jungle
|
||||||
#DESC:forests, and plains,
|
#DESC:there are wild beasts
|
||||||
#DESC:are ready to take their revenge.
|
#DESC:both cunning and fierce
|
||||||
|
#DESC:
|
||||||
# (PSY) added 1x Tundra Wolves, 1x Scryb Sprites, 1x Forest, 1x Mountain, to bring card count to 60
|
#DESC:Win matches to unlock more
|
||||||
|
#DESC:opponents, sets and game modes
|
||||||
#Spark Elemental
|
Forest (10E) * 2
|
||||||
129577
|
Forest (RV) * 4
|
||||||
129577
|
Kird Ape (RV) * 4
|
||||||
129577
|
Lightning Bolt (RV) * 4
|
||||||
129577
|
Mountain (10E) * 4
|
||||||
#Tundra Wolves
|
Mountain (RAV) * 1
|
||||||
129604
|
Mountain (RV) * 4
|
||||||
129604
|
Plains (10E) * 4
|
||||||
129604
|
Plains (RAV) * 1
|
||||||
129604
|
Plains (RV) * 4
|
||||||
#Watchwolf
|
Savannah Lions (RV) * 4
|
||||||
83625
|
Scryb Sprites (RV) * 4
|
||||||
83625
|
Spark Elemental (10E) * 4
|
||||||
83625
|
Swords to Plowshares (RV) * 4
|
||||||
83625
|
Tundra Wolves (10E) * 4
|
||||||
#Wooly Thoctar
|
Watchwolf (RAV) * 4
|
||||||
175062
|
Woolly Thoctar (ALA) * 4
|
||||||
175062
|
|
||||||
175062
|
|
||||||
175062
|
|
||||||
#Scryb Sprites
|
|
||||||
1264
|
|
||||||
1264
|
|
||||||
1264
|
|
||||||
1264
|
|
||||||
#Lightning Bolt
|
|
||||||
1303
|
|
||||||
1303
|
|
||||||
1303
|
|
||||||
1303
|
|
||||||
#Kird Ape
|
|
||||||
1302
|
|
||||||
1302
|
|
||||||
1302
|
|
||||||
1302
|
|
||||||
#Savannah Lions
|
|
||||||
1365
|
|
||||||
1365
|
|
||||||
1365
|
|
||||||
1365
|
|
||||||
#Swords to Plowshares
|
|
||||||
1367
|
|
||||||
1367
|
|
||||||
1367
|
|
||||||
1367
|
|
||||||
#Forest6
|
|
||||||
1388
|
|
||||||
1388
|
|
||||||
1388
|
|
||||||
1388
|
|
||||||
1388
|
|
||||||
1388
|
|
||||||
#Plains9
|
|
||||||
1397
|
|
||||||
1397
|
|
||||||
1397
|
|
||||||
1397
|
|
||||||
1397
|
|
||||||
1397
|
|
||||||
1397
|
|
||||||
1397
|
|
||||||
1397
|
|
||||||
#Mountain9
|
|
||||||
1390
|
|
||||||
1390
|
|
||||||
1390
|
|
||||||
1390
|
|
||||||
1390
|
|
||||||
1390
|
|
||||||
1390
|
|
||||||
1390
|
|
||||||
1390
|
|
||||||
|
|||||||
@@ -1,86 +1,25 @@
|
|||||||
#NAME:Deep Blue
|
#NAME:Deep Blue
|
||||||
#DESC:"Are you sure you want to
|
#DESC:'Here have we war for war,
|
||||||
#DESC: send that mighty creature
|
#DESC:and blood for blood,
|
||||||
#DESC: into the battle?
|
#DESC:Controlment for controlment'
|
||||||
|
#DESC:William Shakespeare
|
||||||
#DESC:
|
#DESC:
|
||||||
#DESC: You realize it might end up
|
#DESC:Win matches to unlock more
|
||||||
#DESC: fighting against you, right?
|
#DESC:opponents, sets and game modes
|
||||||
#DESC:
|
Air Elemental (10E) * 2
|
||||||
#DESC: It's not like I did not warn
|
Boomerang (10E) * 4
|
||||||
#DESC: you with that Boomerang ..."
|
Control Magic (RV) * 4
|
||||||
#Blue Deck, with Persusasion
|
Coral Merfolk (M10) * 3
|
||||||
#24 Islands
|
Counsel of the Soratami (10E) * 4
|
||||||
158237
|
Gravelgill Axeshark (SHM) * 4
|
||||||
158237
|
Island (10E) * 4
|
||||||
158237
|
Island (4ED) * 4
|
||||||
158237
|
Island (6ED) * 4
|
||||||
158237
|
Island (9ED) * 4
|
||||||
158237
|
Island (M10) * 4
|
||||||
158237
|
Island (RV) * 4
|
||||||
157875
|
Lord of Atlantis (RV) * 4
|
||||||
157875
|
Mahamoti Djinn (10E) * 2
|
||||||
157875
|
Merfolk of the Pearl Trident (RV) * 3
|
||||||
157875
|
Persuasion (10E) * 2
|
||||||
157875
|
Unsummon (10E) * 4
|
||||||
157875
|
|
||||||
157875
|
|
||||||
157883
|
|
||||||
157883
|
|
||||||
157883
|
|
||||||
157883
|
|
||||||
157883
|
|
||||||
157883
|
|
||||||
157883
|
|
||||||
# (PSY) Actually these were only 21 Islands, adding 3 more:
|
|
||||||
158237
|
|
||||||
157875
|
|
||||||
157883
|
|
||||||
#3Jhessian Lookout
|
|
||||||
# (PSY) These were listed under "Islands"
|
|
||||||
176428
|
|
||||||
176428
|
|
||||||
176428
|
|
||||||
#4persusasion
|
|
||||||
129900
|
|
||||||
129900
|
|
||||||
129900
|
|
||||||
129900
|
|
||||||
#2Control Magic
|
|
||||||
1194
|
|
||||||
1194
|
|
||||||
#4Boomerang
|
|
||||||
129494
|
|
||||||
129494
|
|
||||||
129494
|
|
||||||
129494
|
|
||||||
#4Lord of Atlantis
|
|
||||||
1206
|
|
||||||
1206
|
|
||||||
1206
|
|
||||||
1206
|
|
||||||
#2Merfolk
|
|
||||||
# (PSY) Adding 1 to bring card count to 60
|
|
||||||
1210
|
|
||||||
1210
|
|
||||||
1210
|
|
||||||
#4Gravelgill
|
|
||||||
141935
|
|
||||||
141935
|
|
||||||
141935
|
|
||||||
141935
|
|
||||||
#4Unsummon
|
|
||||||
136218
|
|
||||||
136218
|
|
||||||
136218
|
|
||||||
136218
|
|
||||||
#4Counsel of the Soratami
|
|
||||||
134757
|
|
||||||
134757
|
|
||||||
134757
|
|
||||||
134757
|
|
||||||
#2Air Elemental
|
|
||||||
129459
|
|
||||||
129459
|
|
||||||
#2 Mahamoti djinn
|
|
||||||
129633
|
|
||||||
129633
|
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
#NAME:Rats!
|
#NAME:Rats!
|
||||||
#DESC:"They fought the dogs,
|
#DESC:'They fought the dogs,
|
||||||
#DESC: and killed the cats,
|
#DESC: and killed the cats,
|
||||||
#DESC:And bit the babies in the cradles,
|
#DESC:And bit the babies in the cradles,
|
||||||
#DESC:And ate the cheeses out of the vats
|
#DESC:And ate the cheeses out of the vats
|
||||||
#DESC:And licked the soup
|
#DESC:And licked the soup
|
||||||
@@ -10,17 +10,23 @@
|
|||||||
#DESC:And even spoiled the women's chats,
|
#DESC:And even spoiled the women's chats,
|
||||||
#DESC:By drowning their speaking
|
#DESC:By drowning their speaking
|
||||||
#DESC:With shrieking and squeaking
|
#DESC:With shrieking and squeaking
|
||||||
#DESC:In fifty different sharps and flats."
|
#DESC:In fifty different sharps and flats.'
|
||||||
#Black Deck, Rats
|
#DESC:Robert Browning
|
||||||
#26 Swamps
|
#HINT:combo hold(Fear|myhand)^until(Relentless Rats|mybattlefield)^cast(Fear|myhand) targeting(Relentless Rats|mybattlefield)^totalmananeeded({B}{B})
|
||||||
|
Ascendant Evincar (10E) * 2
|
||||||
|
Fear (10E) * 4
|
||||||
|
Oona's Gatewarden (SHM) * 4
|
||||||
|
Plague Beetle (10E) * 4
|
||||||
|
Plague Rats (RV) * 4
|
||||||
|
Rain of Tears (10E) * 4
|
||||||
|
Relentless Rats (10E) * 4
|
||||||
|
Relentless Rats (M10) * 4
|
||||||
|
Relentless Rats (M11) * 4
|
||||||
|
# SHM Swamps
|
||||||
157886
|
157886
|
||||||
157886
|
157886
|
||||||
157886
|
157886
|
||||||
157886
|
157886
|
||||||
157886
|
|
||||||
157871
|
|
||||||
157871
|
|
||||||
157871
|
|
||||||
157871
|
157871
|
||||||
157871
|
157871
|
||||||
157871
|
157871
|
||||||
@@ -29,54 +35,10 @@
|
|||||||
158239
|
158239
|
||||||
158239
|
158239
|
||||||
158239
|
158239
|
||||||
158239
|
|
||||||
158239
|
|
||||||
158239
|
|
||||||
157889
|
157889
|
||||||
157889
|
157889
|
||||||
157889
|
157889
|
||||||
157889
|
157889
|
||||||
157889
|
Swamp (ALA) * 4
|
||||||
157889
|
Swamp (10E) * 4
|
||||||
157889
|
Swamp (M10) * 2
|
||||||
#4plague rats
|
|
||||||
1173
|
|
||||||
1173
|
|
||||||
1173
|
|
||||||
1173
|
|
||||||
#4plague beetle
|
|
||||||
129678
|
|
||||||
129678
|
|
||||||
129678
|
|
||||||
129678
|
|
||||||
#12 relentless rats
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
135236
|
|
||||||
#4Oona's Gatewarden
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
#4Fear
|
|
||||||
129544
|
|
||||||
129544
|
|
||||||
129544
|
|
||||||
129544
|
|
||||||
#Ascendant Evincar
|
|
||||||
106525
|
|
||||||
106525
|
|
||||||
#4rain of tears
|
|
||||||
135220
|
|
||||||
135220
|
|
||||||
135220
|
|
||||||
135220
|
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#NAME:Tobias Commander
|
#NAME:Tobias Commander
|
||||||
#DESC:Tobias Andrion considers himself
|
#DESC:A master of strategy, Tobias
|
||||||
#DESC:a master of strategy. Can you
|
#DESC:Andrion helped engineer the
|
||||||
#DESC:defeat him?
|
#DESC:rise of the Sheoltun Empire
|
||||||
#DESC:
|
#DESC:
|
||||||
#DESC:Win Wagic duels to unlock
|
#DESC:Win Wagic duels to unlock
|
||||||
#DESC:more Commander opponents
|
#DESC:more Commander opponents
|
||||||
@@ -10,7 +10,6 @@
|
|||||||
#DESC:(mtggoldfish.com)
|
#DESC:(mtggoldfish.com)
|
||||||
#DESC:Built for Wagic by Bob
|
#DESC:Built for Wagic by Bob
|
||||||
#HINT:castpriority(commander,*)
|
#HINT:castpriority(commander,*)
|
||||||
|
|
||||||
Acrobatic Maneuver (*) * 1
|
Acrobatic Maneuver (*) * 1
|
||||||
Aethersnipe (*) * 1
|
Aethersnipe (*) * 1
|
||||||
Alabaster Dragon (*) * 1
|
Alabaster Dragon (*) * 1
|
||||||
|
|||||||
@@ -1,77 +1,24 @@
|
|||||||
#NAME:Faeries
|
#NAME:Faeries
|
||||||
#DESC:Be warned, those are not butterflies!
|
#DESC:Be warned, those are not butterflies!
|
||||||
#DESC:Or ... the dangerous kind.
|
#DESC:Faeries love pranks and games
|
||||||
#Plain blue deck
|
#DESC:of deception
|
||||||
#4 x Control Magic, {2}{U}{U}, Enchant creature
|
#DESC:
|
||||||
1194
|
#DESC:Win matches to unlock more
|
||||||
1194
|
#DESC:opponents, sets and game modes
|
||||||
1194
|
Briarberry Cohort (SHM) * 4
|
||||||
1194
|
Cloud Sprite (10E) * 4
|
||||||
#2x Mahamoti Djinn
|
Control Magic (RV) * 4
|
||||||
129633
|
Faerie Swarm (SHM) * 2
|
||||||
129633
|
Glen Elendra Liege (SHM) * 4
|
||||||
#2x Persuasion, {3}{U}{U}, Enchant creature, control magic
|
Island (10E) * 4
|
||||||
129900
|
Island (LRW) * 4
|
||||||
129900
|
Island (M10) * 4
|
||||||
#4x Cloud Sprite,{U}, Creature Faerie,1/1,flying cloud
|
Island (RV) * 4
|
||||||
132069
|
Island (SHM) * 4
|
||||||
132069
|
Mahamoti Djinn (10E) * 2
|
||||||
132069
|
Oona's Gatewarden (SHM) * 4
|
||||||
132069
|
Persuasion (10E) * 2
|
||||||
#2x Sentinels of glen Elendra,{3}{U}, Creature Faerie Soldier,2/3,flash flying
|
Plumeveil (SHM) * 4
|
||||||
139426
|
Scion of Oona (LRW) * 4
|
||||||
139426
|
Sentinels of Glen Elendra (LRW) * 2
|
||||||
#4x Scien of Oona, Creature Faerie Soldier,1/1,flash flying,lord(faerie|myinplay)1/1
|
Wasp Lancer (SHM) * 4
|
||||||
139741
|
|
||||||
139741
|
|
||||||
139741
|
|
||||||
139741
|
|
||||||
#4x Oona's Gatewarden, {BU},Creature Faerie Soldier,2/1,flying defender wihter
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
#4x Briaberry Cohort,{1}{U} Creature Faerie Soldier,1/1, flying +1/+1 aslongas(*[blue]|myinplay)
|
|
||||||
146043
|
|
||||||
146043
|
|
||||||
146043
|
|
||||||
146043
|
|
||||||
#4x Glen Elendra Liege,{1}{UB}{UB}{UB}, Creature Faerie Knight, flying 2/3 lord(creature[black;blue]|myinplay) 1/1
|
|
||||||
146743
|
|
||||||
146743
|
|
||||||
146743
|
|
||||||
146743
|
|
||||||
#4x Wasp Lancer, {UB}{UB}{UB}, Creature Faerie Soldier,3/2,flying
|
|
||||||
153967
|
|
||||||
153967
|
|
||||||
153967
|
|
||||||
153967
|
|
||||||
#4x Plumeveil,{UW}{UW}{UW}, Creature Elemental,4/4,flash flying defender
|
|
||||||
153980
|
|
||||||
153980
|
|
||||||
153980
|
|
||||||
153980
|
|
||||||
#2x Faerie Swarm, {3}{U}, Creature Faerie,*/*,flying,foreach(*[blue]|myinplay)1/1
|
|
||||||
158685
|
|
||||||
158685
|
|
||||||
#20 x Island (10E)
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
|
|||||||
@@ -1,78 +1,22 @@
|
|||||||
#NAME:Kithkin
|
#NAME:Kithkin
|
||||||
#DESC:Led by the Cenn,
|
#DESC:Quick, agile and cooperative,
|
||||||
#DESC:united by the thoughtweft,
|
#DESC:the Kithkin value community,
|
||||||
#DESC:challenge just one
|
#DESC:simplicity and honesty.
|
||||||
#DESC:champion of Goldmeadow,
|
#DESC:
|
||||||
#DESC:and you will face
|
#DESC:Win matches to unlock more
|
||||||
#DESC:the entire cla-chan!
|
#DESC:opponents, sets and game modes
|
||||||
#4x Glorious Anthem, {1}{W}{W}, Enchantment, Creatures you control get +1/+1
|
Armored Ascension (SHM) * 4
|
||||||
129572
|
Ballynock Cohort (SHM) * 4
|
||||||
129572
|
Cenn's Heir (LRW) * 4
|
||||||
129572
|
Field Marshal (10E) * 4
|
||||||
129572
|
Glorious Anthem (10E) * 4
|
||||||
#4x Wizened Cenn,{W}{W}, Creature - Kithkin Cleric,2/2, other kithin get +1/+1
|
Goldmeadow Dodger (LRW) * 4
|
||||||
139716
|
Mobilization (10E) * 4
|
||||||
139716
|
Plains (10E) * 4
|
||||||
139716
|
Plains (9ED) * 4
|
||||||
139716
|
Plains (LRW) * 4
|
||||||
#4x Zealous Guardian,{WU}, Creature - Kithkin Soldier,1/1,flash
|
Plains (M10) * 4
|
||||||
142028
|
Plains (SHM) * 4
|
||||||
142028
|
Thistledown Liege (SHM) * 4
|
||||||
142028
|
Wizened Cenn (LRW) * 4
|
||||||
142028
|
Zealous Guardian (SHM) * 4
|
||||||
#4x Ballynock Cohort,{2}{W},Creature - Kithkin Soldier,2/2,First strike, get +1/+1 aslongas you control another white creature
|
|
||||||
142045
|
|
||||||
142045
|
|
||||||
142045
|
|
||||||
142045
|
|
||||||
#4x Armored Ascension,{3}{W},Enchant creature, +1/+1 for each plains and flying
|
|
||||||
146041
|
|
||||||
146041
|
|
||||||
146041
|
|
||||||
146041
|
|
||||||
#4x Thistledown Liege,{1}{WU}{WU}{WU}, 1/3, creature - Kithkin Knight, give +1/+1 to blue and white creature you control
|
|
||||||
147409
|
|
||||||
147409
|
|
||||||
147409
|
|
||||||
147409
|
|
||||||
#4x Kihtkin Shielddare, {1}{W},1/1 creature - Kithkin soldier, {t}{W}:target blocking creature gets +2/+2
|
|
||||||
158238
|
|
||||||
158238
|
|
||||||
158238
|
|
||||||
158238
|
|
||||||
#4x Goldmeadow Harrier, {W},1/1 creature - Kithkin soldier,{W}:tap target creature
|
|
||||||
139397
|
|
||||||
139397
|
|
||||||
139397
|
|
||||||
139397
|
|
||||||
#4x Field Marshall, {1}{W}{W}, 2/2 creature - Human soldier, Other Soldier creatures get +1/+1 and have first strike
|
|
||||||
135258
|
|
||||||
135258
|
|
||||||
135258
|
|
||||||
135258
|
|
||||||
#4x Mobilization, {2}{W}, enchantment, Soldier creatures have vigilance, {2}{W}:Put a 1/1 white Soldier creature token into play
|
|
||||||
129716
|
|
||||||
129716
|
|
||||||
129716
|
|
||||||
129716
|
|
||||||
#20x Plains (10E)
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
|
|||||||
@@ -1,77 +1,23 @@
|
|||||||
#NAME:Wilt-Leaf Liege
|
#NAME:Wilt-Leaf Liege
|
||||||
#DESC:And here you thought you would enjoy
|
#DESC:The Wilt-Leaf Wood is sickly,
|
||||||
#DESC:a little trip in the forest...
|
#DESC:but the Elven lords jealously
|
||||||
#DESC:
|
#DESC:guard its remaining beauties.
|
||||||
#DESC:Who said only Goblins were nasty?
|
#DESC:
|
||||||
#4x Elvish Archers,{1}{G},2/1,Creature Elf,first strike
|
#DESC:Win matches to unlock more
|
||||||
1242
|
#DESC:opponents, sets and game modes
|
||||||
1242
|
Blanchwood Armor (10E) * 4
|
||||||
1242
|
Cylian Elf (ALA) * 4
|
||||||
1242
|
Dauntless Dourbark (LRW) * 2
|
||||||
#4x Elvish Champion,{1}{G}{G},2/2,Creature Elf,Other elf gets +1/+1 and forestwalk
|
Elvish Archers (RV) * 4
|
||||||
129534
|
Elvish Champion (10E) * 4
|
||||||
129534
|
Forest (10E) * 4
|
||||||
129534
|
Forest (ALA) * 4
|
||||||
129534
|
Forest (LRW) * 4
|
||||||
#4x Blanchwood Armor,{2}{G}, Enchant Creature, give +1/+1 foreach forest you control
|
Forest (RV) * 4
|
||||||
135267
|
Forest (SHM) * 4
|
||||||
135267
|
Imperious Perfect (LRW) * 4
|
||||||
135267
|
Safehold Elite (SHM) * 4
|
||||||
135267
|
Twinblade Slasher (EVE) * 4
|
||||||
#2x Wildslayer Elves, {3}{G},3/3, Creature Elf Warrior, Wither
|
Wildslayer Elves (SHM) * 2
|
||||||
135436
|
Wilt-Leaf Cavaliers (SHM) * 4
|
||||||
135436
|
Wilt-Leaf Liege (SHM) * 4
|
||||||
#4x Inperious Perfect,{2}{G}, 2/2 Creature Elf Warrior, gives +1/+1 other elf you control +token 1/1 elf for {T}{G}
|
|
||||||
139683
|
|
||||||
139683
|
|
||||||
139683
|
|
||||||
139683
|
|
||||||
#2x Dauntless Dourbark,{3}{G},*/*,Creature Treefolk warrior, power/toughness = nb of forest you control
|
|
||||||
141851
|
|
||||||
141851
|
|
||||||
#4x Safehold Elite, {1}{WG},2/2, Creature Elf Scout, Persist
|
|
||||||
146077
|
|
||||||
146077
|
|
||||||
146077
|
|
||||||
146077
|
|
||||||
#4x Boartusk Liege, {1}{RG}{RG}{RG},3/4, Creature Goblin Knight, tramples & Gives +1/+1 to red&green creatures you control
|
|
||||||
147428
|
|
||||||
147428
|
|
||||||
147428
|
|
||||||
147428
|
|
||||||
#4x Twinblade Slasher,{G},1/1,Creature Elf Warrior, wither {1}{G}:+2/+2 only once per turn
|
|
||||||
153436
|
|
||||||
153436
|
|
||||||
153436
|
|
||||||
153436
|
|
||||||
#4X Wilt-Leaf Cavaliers,{WG}{WG}{WG}, 3/4, Creature Elf Knight, Vigilance
|
|
||||||
153962
|
|
||||||
153962
|
|
||||||
153962
|
|
||||||
153962
|
|
||||||
#4x Cylian Elf,{1}{G},2/2,Creature Elf Scout
|
|
||||||
174935
|
|
||||||
174935
|
|
||||||
174935
|
|
||||||
174935
|
|
||||||
#20x Forest
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
129560
|
|
||||||
|
|||||||
@@ -1,66 +1,17 @@
|
|||||||
#NAME:Taiga
|
#NAME:Taiga
|
||||||
#DESC:The forces of fire and nature unite.
|
#DESC:Beware the fires deep in
|
||||||
|
#DESC:the boreal forest
|
||||||
#DESC:
|
#DESC:
|
||||||
#DESC:Can you withstand
|
#DESC:Win matches to unlock more
|
||||||
#DESC:their combined fervor?
|
#DESC:opponents, sets and game modes
|
||||||
#2x Cockatrice
|
Cockatrice (RV) (*) * 2
|
||||||
1238
|
Craw Wurm (RV) (*) * 3
|
||||||
1238
|
Earth Elemental (RV) (*) * 2
|
||||||
#3x Craw Wurm
|
Elvish Archers (RV) (*) * 2
|
||||||
1239
|
Firebreathing (RV) (*) * 1
|
||||||
1239
|
Fire Elemental (RV) (*) * 2
|
||||||
1239
|
Flashfires (RV) (*) * 2
|
||||||
#2x Elvish Archers
|
# RV Forests
|
||||||
1242
|
|
||||||
1242
|
|
||||||
#2x Giant Spider
|
|
||||||
1249
|
|
||||||
1249
|
|
||||||
#2x Grizzly Bears
|
|
||||||
1250
|
|
||||||
1250
|
|
||||||
#2x Scryb Sprites
|
|
||||||
1264
|
|
||||||
1264
|
|
||||||
#2x Shanodin Dryads
|
|
||||||
1265
|
|
||||||
1265
|
|
||||||
#1x Tranquility
|
|
||||||
1270
|
|
||||||
#1x Tsunami
|
|
||||||
1271
|
|
||||||
#2x Earth Elemental
|
|
||||||
1287
|
|
||||||
1287
|
|
||||||
#2x Fire Elemental
|
|
||||||
1290
|
|
||||||
1290
|
|
||||||
#1x Flashfires
|
|
||||||
1293
|
|
||||||
#3x Goblin King
|
|
||||||
1296
|
|
||||||
1296
|
|
||||||
1296
|
|
||||||
#2x Hill Giant
|
|
||||||
1299
|
|
||||||
1299
|
|
||||||
#4x Mons's Goblin Raiders
|
|
||||||
1308
|
|
||||||
1308
|
|
||||||
1308
|
|
||||||
1308
|
|
||||||
#2x Orcish Oriflamme
|
|
||||||
1310
|
|
||||||
1310
|
|
||||||
1310
|
|
||||||
# (PSY) Power Surge not available any more, replaced with a third Orcish Oriflamme
|
|
||||||
#1x Power Surge
|
|
||||||
#1311
|
|
||||||
#1x Wheel of Fortune
|
|
||||||
1326
|
|
||||||
#1x White Ward
|
|
||||||
1371
|
|
||||||
#Forest (RV)
|
|
||||||
1386
|
1386
|
||||||
1386
|
1386
|
||||||
1386
|
1386
|
||||||
@@ -73,7 +24,12 @@
|
|||||||
1388
|
1388
|
||||||
1388
|
1388
|
||||||
1388
|
1388
|
||||||
#Mountain
|
Giant Spider (RV) (*) * 2
|
||||||
|
Goblin King (RV) (*) * 3
|
||||||
|
Grizzly Bears (RV) (*) * 2
|
||||||
|
Hill Giant (RV) (*) * 2
|
||||||
|
Mons's Goblin Raiders (RV) (*) * 4
|
||||||
|
# RV Mountains
|
||||||
1389
|
1389
|
||||||
1389
|
1389
|
||||||
1389
|
1389
|
||||||
@@ -86,3 +42,9 @@
|
|||||||
1391
|
1391
|
||||||
1391
|
1391
|
||||||
1391
|
1391
|
||||||
|
Orcish Oriflamme (RV) (*) * 2
|
||||||
|
Scryb Sprites (RV) (*) * 2
|
||||||
|
Shanodin Dryads (RV) (*) * 2
|
||||||
|
Tranquility (RV) (*) * 1
|
||||||
|
Tsunami (RV) (*) * 1
|
||||||
|
Wheel of Fortune (RV) (*) * 1
|
||||||
|
|||||||
@@ -1,79 +1,25 @@
|
|||||||
#NAME:Bad Moon
|
#NAME:Bad Moon
|
||||||
#DESC:The night falls down,
|
#DESC:'Happiness never flourishes
|
||||||
#DESC:the trouble begins.
|
#DESC:by the light of the moon.'
|
||||||
#DESC:The specter of evil,
|
#DESC:Friedrich Schiller
|
||||||
#DESC:will bring you back
|
#DESC:
|
||||||
#DESC:to black!
|
#DESC:Win matches to unlock more
|
||||||
#4x Bad Moon,{1}{B}, Enchantment, all black creature gets +1/+1
|
#DESC:opponents, sets and game modes
|
||||||
1144
|
#HINT:alwaysattackwith(Erg Raiders)
|
||||||
1144
|
Ascendant Evincar (10E) * 2
|
||||||
1144
|
Bad Moon (RV) * 4
|
||||||
1144
|
Black Knight (RV) * 4
|
||||||
#4x Black knight,{B}{B}, Creature Knight,2/2, first strike protection from white
|
Erg Raiders (RV) * 4
|
||||||
1145
|
Eyeblight's Ending (LRW) * 2
|
||||||
1145
|
Glen Elendra Liege (SHM) * 4
|
||||||
1145
|
Hypnotic Specter (10E) * 4
|
||||||
1145
|
Nyxathid (CFX) * 4
|
||||||
#4x Erg Raiders,{1}{B},2/3, does 2 damage to controller if you do not attack with
|
Oona's Gatewarden (SHM) * 4
|
||||||
1159
|
Swamp (10E) * 4
|
||||||
1159
|
Swamp (M10) * 4
|
||||||
1159
|
Swamp (LRW) * 4
|
||||||
1159
|
Swamp (RV) * 4
|
||||||
#2x Ascendant Evincar,{4}{B}{B},3/3, Legendary Creature Vampire,Flying all black creature get +1/+1 other -1/-1
|
Swamp (SHM) * 4
|
||||||
106525
|
Terror (10E) * 2
|
||||||
106525
|
Unholy Strength (10E) * 4
|
||||||
#4x Hypnotic Specter,{1}{B}{B},2/2, Creature Specter, Flying opponent discard a card if damaged by HS
|
Wasp Lancer (SHM) * 2
|
||||||
129600
|
|
||||||
129600
|
|
||||||
129600
|
|
||||||
129600
|
|
||||||
#4x Unholy Strengh, {B}, Enchant creature, gives +2/+1
|
|
||||||
129780
|
|
||||||
129780
|
|
||||||
129780
|
|
||||||
129780
|
|
||||||
#2x terror, {1}{B}, bury target non black, non artifact creature
|
|
||||||
135199
|
|
||||||
135199
|
|
||||||
#2xEyeblight's Ending,{2}{B},destroy target non-elf creature
|
|
||||||
139449
|
|
||||||
139449
|
|
||||||
#4x Oona's Gatewarden, {UB},2/1, flying defender wither
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
#4x Glen Elendra Liege,{1}{UB}{UB}{UB}, Creature Faerie Knight, flying 2/3 lord(creature[black;blue]|myinplay) 1/1
|
|
||||||
146743
|
|
||||||
146743
|
|
||||||
146743
|
|
||||||
146743
|
|
||||||
#2x Wasp Lancer, {UB}{UB}{UB}, Creature Faerie Soldier,3/2,flying
|
|
||||||
153967
|
|
||||||
153967
|
|
||||||
#4x Nyxathid,{1}{B}{B}, Creature Elemental, pow/thg = 7-nb cards opponent
|
|
||||||
186616
|
|
||||||
186616
|
|
||||||
186616
|
|
||||||
186616
|
|
||||||
#20x Swamp (10E)
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
|
|||||||
@@ -1,80 +1,25 @@
|
|||||||
#NAME:Burning
|
#NAME:Goblin Gang
|
||||||
#DESC:Better be prepared,
|
#DESC:'We must not look at goblin men,
|
||||||
#DESC:to burn the midnight oil.
|
#DESC:We must not buy their fruits:
|
||||||
#DESC:The goblin brashness
|
#DESC:Who knows upon what soil they fed
|
||||||
#DESC:will make you boil.
|
#DESC:Their hungry thirsty roots?'
|
||||||
#DESC:And you will end
|
#DESC:Christina Rossetti
|
||||||
#DESC:burning with a low flame ...
|
#DESC:
|
||||||
#2 x Bloodmark Mentor
|
#DESC:Win matches to unlock more
|
||||||
142062
|
#DESC:opponents, sets and game modes
|
||||||
142062
|
Bloodmark Mentor (SHM) * 2
|
||||||
#4x Scuzzback Scrapper
|
Boartusk Liege (SHM) * 4
|
||||||
142052
|
Boggart Ram-Gang (SHM) * 4
|
||||||
142052
|
Goblin Gang Leader (ANB) * 2
|
||||||
142052
|
Goblin King (10E) * 4
|
||||||
142052
|
Lightning Bolt (RV) * 4
|
||||||
#4x Goblin king (10E)
|
Mountain (10E) * 4
|
||||||
129578
|
Mountain (ANB) * 4
|
||||||
129578
|
Mountain (POR) * 4
|
||||||
129578
|
Mountain (RV) * 4
|
||||||
129578
|
Mountain (SHM) * 4
|
||||||
#4x Volcanic hammer
|
Orcish Oriflamme (RV) * 4
|
||||||
4366
|
Raging Goblin (1OE) * 4
|
||||||
4366
|
Scuzzback Scrapper (SHM) * 4
|
||||||
4366
|
Spark Elemental (10E) * 4
|
||||||
4366
|
Volcanic Hammer (POR) * 4
|
||||||
#4x Boggart Ram-Gang
|
|
||||||
153970
|
|
||||||
153970
|
|
||||||
153970
|
|
||||||
153970
|
|
||||||
#4x Lightning Bolt
|
|
||||||
1303
|
|
||||||
1303
|
|
||||||
1303
|
|
||||||
1303
|
|
||||||
#4x orcish oriflame
|
|
||||||
1310
|
|
||||||
1310
|
|
||||||
1310
|
|
||||||
1310
|
|
||||||
#4x Raging goblin
|
|
||||||
129688
|
|
||||||
129688
|
|
||||||
129688
|
|
||||||
129688
|
|
||||||
#4xBoartusk Liege
|
|
||||||
147428
|
|
||||||
147428
|
|
||||||
147428
|
|
||||||
147428
|
|
||||||
#2x Siege Gang Commander
|
|
||||||
130539
|
|
||||||
130539
|
|
||||||
#4x Spark elemental
|
|
||||||
129577
|
|
||||||
129577
|
|
||||||
129577
|
|
||||||
129577
|
|
||||||
#20x Mountain
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
129650
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,83 +1,27 @@
|
|||||||
#NAME:Giants!
|
#NAME:Giants!
|
||||||
#DESC:It's actually very hard to miss a giant.
|
#DESC:'Who shall place
|
||||||
#DESC:You don't even have to aim your blow well.
|
#DESC:A limit to the giant's
|
||||||
#DESC:The hard part
|
#DESC:unchained strength?'
|
||||||
#DESC:is to get into striking range.
|
#DESC:William Cullen Bryant
|
||||||
#Mogg Fanatic
|
#DESC:
|
||||||
4832
|
#DESC:Win matches to unlock more
|
||||||
4832
|
#DESC:opponents, sets and game modes
|
||||||
4832
|
#DESC:
|
||||||
4832
|
#DESC:Deck for Wagic by Bob
|
||||||
#Kithkin Greatheart 1W
|
#HINT:dontattackwith(Mogg Sentry)
|
||||||
146444
|
Blind-Spot Giant (LRW) * 4
|
||||||
146444
|
Borderland Behemoth (MOR) * 2
|
||||||
146444
|
Calamity Bearer (KHM) * 4
|
||||||
146444
|
Inferno Titan (M11) * 3
|
||||||
#Ballyknock Cohort
|
Mogg Sentry (9ED) * 4
|
||||||
142045
|
Mountain (9ED) * 4
|
||||||
142045
|
Mountain (FDN) * 4
|
||||||
142045
|
Mountain (LRW) * 4
|
||||||
142045
|
Mountain (M11) * 4
|
||||||
#Sunrise Sovereign 5R
|
Mountain (RAV) * 4
|
||||||
139667
|
Mountain (SHM) * 4
|
||||||
139667
|
Mountain (TMP) * 4
|
||||||
139667
|
Skyraker Giant (FDN) * 4
|
||||||
139667
|
Stinkdrinker Daredevil (LRW) * 4
|
||||||
#Axegrinder Giant
|
Sunrise Sovereign (LRW) * 3
|
||||||
145976
|
Universal Automaton (MH1) * 4
|
||||||
145976
|
|
||||||
145976
|
|
||||||
145976
|
|
||||||
#Blind Spot Giant
|
|
||||||
146597
|
|
||||||
146597
|
|
||||||
146597
|
|
||||||
146597
|
|
||||||
#Borderland Behemoth
|
|
||||||
153102
|
|
||||||
153102
|
|
||||||
#Oathsworn Giant {4}{W}{W} - 3/4 giant - lord creature|myinplay 0/2 vigilance other
|
|
||||||
89012
|
|
||||||
89012
|
|
||||||
#Pyroclasm
|
|
||||||
129801
|
|
||||||
129801
|
|
||||||
129801
|
|
||||||
129801
|
|
||||||
#Wall of Stone
|
|
||||||
1325
|
|
||||||
1325
|
|
||||||
1325
|
|
||||||
1325
|
|
||||||
#Smash
|
|
||||||
130532
|
|
||||||
#Kitchen Finks
|
|
||||||
141976
|
|
||||||
141976
|
|
||||||
141976
|
|
||||||
#Mountain
|
|
||||||
143626
|
|
||||||
143626
|
|
||||||
143626
|
|
||||||
143627
|
|
||||||
143627
|
|
||||||
143627
|
|
||||||
143631
|
|
||||||
143631
|
|
||||||
143631
|
|
||||||
143623
|
|
||||||
143623
|
|
||||||
143623
|
|
||||||
#Plains
|
|
||||||
143630
|
|
||||||
143630
|
|
||||||
143630
|
|
||||||
143620
|
|
||||||
143620
|
|
||||||
143620
|
|
||||||
143622
|
|
||||||
143622
|
|
||||||
143622
|
|
||||||
143621
|
|
||||||
143621
|
|
||||||
143621
|
|
||||||
|
|||||||
@@ -1,77 +1,29 @@
|
|||||||
#NAME:Selesnya
|
#NAME:Selesnya Conclave
|
||||||
#DESC:Do you dare arming yourself
|
#DESC:Some say that the
|
||||||
#DESC:against the conclave?
|
#DESC:Conclave's peaceful ways
|
||||||
#Carven Caryatid
|
#DESC:hide sinister coercion
|
||||||
89048
|
#DESC:
|
||||||
89048
|
#DESC:Win matches to unlock more
|
||||||
89048
|
#DESC:opponents, sets and game modes
|
||||||
89048
|
#DESC:
|
||||||
#Courier Hawk
|
#DESC:Deck by superhiro,
|
||||||
87913
|
#DESC:refined by Bob
|
||||||
87913
|
Anthem of Champions (FDN) * 4
|
||||||
#Fists of Ironwood
|
Carven Caryatid (RAV) * 4
|
||||||
83672
|
Courier Hawk (RAV) * 2
|
||||||
83672
|
Faithful Watchdog (MH3) * 2
|
||||||
83672
|
Fists of Ironwood (RAV) * 4
|
||||||
83672
|
Forest (FDN) * 4
|
||||||
#Goliath Spider
|
Forest (GRN) * 4
|
||||||
88959
|
Forest (RAV) * 4
|
||||||
88959
|
Goliath Spider (RAV) * 2
|
||||||
#Nightguard Patrol
|
Nightguard Patrol (RAV) * 3
|
||||||
87975
|
Plains (FDN) * 4
|
||||||
87975
|
Plains (GRN) * 4
|
||||||
87975
|
Plains (RAV) * 4
|
||||||
#Scion of the Wild
|
Scion of the Wild (RAV) * 3
|
||||||
83647
|
Tolsimir Wolfblood (RAV) * 2
|
||||||
83647
|
Vernadi Shieldmate (GRN) * 2
|
||||||
83647
|
Veteran Armorer (RAV) * 2
|
||||||
#Selesnya Guildmage
|
Voice of Resurgence (MM3) * 2
|
||||||
87988
|
Watchwolf (RAV) * 4
|
||||||
87988
|
|
||||||
87988
|
|
||||||
87988
|
|
||||||
#Tolsimir Wolfblood
|
|
||||||
89110
|
|
||||||
89110
|
|
||||||
#Veteran Armorer
|
|
||||||
87950
|
|
||||||
87950
|
|
||||||
#Knight of the Skyward Eye
|
|
||||||
175047
|
|
||||||
175047
|
|
||||||
#Watchwolf
|
|
||||||
83625
|
|
||||||
83625
|
|
||||||
83625
|
|
||||||
83625
|
|
||||||
#Glorious Anthem
|
|
||||||
129572
|
|
||||||
129572
|
|
||||||
129572
|
|
||||||
129572
|
|
||||||
#Forest
|
|
||||||
95097
|
|
||||||
95097
|
|
||||||
95097
|
|
||||||
95106
|
|
||||||
95106
|
|
||||||
95106
|
|
||||||
95099
|
|
||||||
95099
|
|
||||||
95099
|
|
||||||
95098
|
|
||||||
95098
|
|
||||||
95098
|
|
||||||
#Plains
|
|
||||||
95112
|
|
||||||
95112
|
|
||||||
95112
|
|
||||||
95108
|
|
||||||
95108
|
|
||||||
95108
|
|
||||||
95115
|
|
||||||
95115
|
|
||||||
95115
|
|
||||||
95105
|
|
||||||
95105
|
|
||||||
95105
|
|
||||||
|
|||||||
@@ -1,41 +1,24 @@
|
|||||||
#NAME:Soldiers
|
#NAME:Soldiers
|
||||||
#DESC:We stand together
|
#DESC:We stand together, strong and true,
|
||||||
#DESC:Man by man
|
#DESC:A wall of swords and shields.
|
||||||
#DESC:A marching wall of swords and shields
|
#DESC:We will not stop,
|
||||||
#DESC:We will not stop
|
#DESC:We will not break,
|
||||||
#DESC:We will not bend
|
#DESC:And never will we yield.
|
||||||
#DESC:And never, never will we yield.
|
#DESC:
|
||||||
Rhox Pikemaster *4
|
#DESC:Win matches to unlock more
|
||||||
Veteran Armorsmith *4
|
#DESC:opponents, sets and game modes
|
||||||
Veteran Swordsmith *4
|
Balefire Liege (EVE) * 4
|
||||||
Captain of the Watch *4
|
Captain of the Watch (M10) * 4
|
||||||
Elite Vanguard *4
|
Elite Vanguard (M10) * 4
|
||||||
Honor of the Pure *4
|
Glorious Anthem (USG) * 4
|
||||||
Glorious Anthem *4
|
Honor of the Pure (M10) *4
|
||||||
Veteran Armorer *4
|
Plains (M10) * 4
|
||||||
Balefire Liege *4
|
Plains (M11) * 4
|
||||||
#Plains
|
Plains (M12) * 4
|
||||||
191382
|
Plains (M13) * 4
|
||||||
191382
|
Plains (RAV) * 4
|
||||||
191382
|
Plains (USG) * 4
|
||||||
191382
|
Rhox Pikemaster (M10) * 4
|
||||||
191382
|
Veteran Armorer (RAV) * 4
|
||||||
191382
|
Veteran Armorsmith (M10) * 4
|
||||||
191395
|
Veteran Swordsmith (M10) * 4
|
||||||
191395
|
|
||||||
191395
|
|
||||||
191395
|
|
||||||
191395
|
|
||||||
191395
|
|
||||||
191396
|
|
||||||
191396
|
|
||||||
191396
|
|
||||||
191396
|
|
||||||
191396
|
|
||||||
191396
|
|
||||||
191385
|
|
||||||
191385
|
|
||||||
191385
|
|
||||||
191385
|
|
||||||
191385
|
|
||||||
191385
|
|
||||||
|
|||||||
@@ -1,72 +1,29 @@
|
|||||||
#NAME:Lafiel
|
#NAME:Dark Elves
|
||||||
#DESC:Meet the army of the influential
|
#DESC:The elves who wandered
|
||||||
#DESC:elven princess Lafiel.
|
#DESC:too deeply in the forest
|
||||||
#DESC:Don't be fooled by their beauty
|
#DESC:were unable to escape
|
||||||
#DESC:or you will lose
|
#DESC:its shadows.
|
||||||
#DESC:more than just your mind!
|
#DESC:
|
||||||
|
#DESC:Win matches to unlock more
|
||||||
#(Wagic 0.81 Deck & Avatar by Nakano)
|
#DESC:opponents, sets and game modes
|
||||||
#v0.1 / 01.09.2009
|
#DESC:
|
||||||
# Initial release
|
#DESC:Original deck concept by
|
||||||
|
#DESC:Nakano, deck refined by Bob
|
||||||
#v0.2 / 02.09.2009
|
Drider (AFR) * 2
|
||||||
# - Swamp (10E) *1 = 0
|
Elderfang Disciple (KHM) * 4
|
||||||
# - Algae Gharial (ALA) *3 = 0
|
Eyeblight Cullers (CMR) * 2
|
||||||
# - Centaur Glade (ONS) *1 = 0
|
Eyeblight's Ending (LRW) * 4
|
||||||
# - Farhaven Elf (SHM) *2 = 0
|
Infestation Sage (FDN) * 4
|
||||||
# + Forest (10E) *1 = 12
|
Nadier, Agent of the Duskenel (CMR) * 2
|
||||||
# + Birds of Paradise (RAV) *2 = 3
|
Nadier's Nightblade (CMR) * 4
|
||||||
# + Civic Wayfinder (10E) *2 = 4
|
Prowess of the Fair (LRW) * 4
|
||||||
# + Regal Force (EVE) *1 = 2
|
Ruthless Winnower (KHC) * 2
|
||||||
# + Lorescale Coatl (ARB) *2 = 4
|
Swamp (CLB) * 4
|
||||||
|
Swamp (ELD) * 2
|
||||||
#Mana (16)
|
Swamp (FDN) * 4
|
||||||
Forest (10E) *12
|
Swamp (KHM) * 4
|
||||||
Island (10E) *2
|
Swamp (LRW) * 4
|
||||||
Mountain (10E) *2
|
Swamp (MKM) * 4
|
||||||
|
Thornbow Archer (MB1) * 4
|
||||||
#Green (30)
|
Unscrupulous Agent (MKM) * 4
|
||||||
Birds of Paradise (RAV) *3
|
Viconia, Drow Apostate (CLB) * 2
|
||||||
Blanchwood Armor (USG) *1
|
|
||||||
Civic Wayfinder (10E) *4
|
|
||||||
Cloudcrown Oak (LRW) *2
|
|
||||||
Collective Unconscious (MRQ) *1
|
|
||||||
Druid of the Anima (ALA) *2
|
|
||||||
Elvish Piper (10E) *1
|
|
||||||
Elvish Promenade (LRW) *1
|
|
||||||
Howl of the Night Pack (SHM) *1
|
|
||||||
Immaculate Magistrate (LRW) *1
|
|
||||||
Imperious Perfect (LRW) *1
|
|
||||||
Juvenile Gloomwidow (SHM) *1
|
|
||||||
Llanowar Elves (10E) *1
|
|
||||||
Lys Alana Huntmaster (LRW) *1
|
|
||||||
Nomadic Elf (INV) *1
|
|
||||||
Primal Rage (10E) *1
|
|
||||||
Primordial Sage (RAV) *1
|
|
||||||
Regal Force (EVE) *2
|
|
||||||
Spidersilk Armor (MRQ) *1
|
|
||||||
Thicket Basilisk (RV) *1
|
|
||||||
Wellwisher (ONS) *2
|
|
||||||
|
|
||||||
#Blue (1)
|
|
||||||
Levitation (M10) *1
|
|
||||||
|
|
||||||
#Red (6)
|
|
||||||
Battle Squadron (MRQ) *1
|
|
||||||
Dragon Fodder (ALA) *1
|
|
||||||
Keldon Warlord (RV) *1
|
|
||||||
Lava Axe (POR) *1
|
|
||||||
Pyroclasm (ICE) *2
|
|
||||||
|
|
||||||
#Black (1)
|
|
||||||
Prowess of the Fair (LRW) *1
|
|
||||||
|
|
||||||
#Multicolor (4)
|
|
||||||
Lorescale Coatl (ARB) *4
|
|
||||||
|
|
||||||
#Artifact (2)
|
|
||||||
Obelisk of Bant (ALA) *1
|
|
||||||
Obelisk of Grixis (ALA) *1
|
|
||||||
|
|
||||||
#MANA + GREEN + BLUE + RED + BLACK + MULTI + ARTIFACT
|
|
||||||
#16 + 30 + 1 + 6 + 1 + 4 + 2 =60
|
|
||||||
|
|||||||
@@ -1,7 +1,6 @@
|
|||||||
#NAME:Atarka Commander
|
#NAME:Atarka Commander
|
||||||
#DESC:Atarka's dragons bring death
|
#DESC:Savage and ferocious, Atarka
|
||||||
#DESC:from the air. Can you defeat
|
#DESC:is universally feared
|
||||||
#DESC:her?
|
|
||||||
#DESC:
|
#DESC:
|
||||||
#DESC:Win Wagic duels to unlock
|
#DESC:Win Wagic duels to unlock
|
||||||
#DESC:more Commander opponents
|
#DESC:more Commander opponents
|
||||||
|
|||||||
@@ -1,84 +1,27 @@
|
|||||||
#NAME:Undead Infiltrator
|
#NAME:Undead Infiltrator
|
||||||
#DESC:You may be prepared
|
#DESC:The dead rise up from
|
||||||
#DESC:for an army of zombies
|
#DESC:the darkest depths
|
||||||
#DESC:rising from the graves.
|
#DESC:
|
||||||
#DESC:But did also expect them
|
#DESC:Win matches to unlock more
|
||||||
#DESC:to crawl
|
#DESC:opponents, sets and game modes
|
||||||
#DESC:out of the sea?
|
Deepchannel Mentor (SHM) * 1
|
||||||
#4x Glen Elendra Liege {1}{UB}{UB}{UB} - flying lord black/blue creature +1/+1
|
Glen Elendra Liege (SHM) * 4
|
||||||
146743
|
Inkfathom Infiltrator (SHM) * 2
|
||||||
146743
|
Island (10E) * 4
|
||||||
146743
|
Island (RV) * 4
|
||||||
146743
|
Island (SHM) * 2
|
||||||
#4x Lord of atlantis -{U}{U} 1/1 Lord merfolk +1/+1
|
Lord of Atlantis (RV) * 4
|
||||||
1206
|
Lord of the Undead (10E) * 4
|
||||||
1206
|
Marauding Knight (INV) * 2
|
||||||
1206
|
Metathran Zombie (INV) * 2
|
||||||
1206
|
Oona's Gatewarden (SHM) * 4
|
||||||
#4x Lord of the Undead - {1}{B}{B} - 2/2 Lord zombie +1/+1
|
Sanguine Guard (USG) * 2
|
||||||
129629
|
Swamp (10E) * 4
|
||||||
129629
|
Swamp (RV) * 4
|
||||||
129629
|
Swamp (SHM) * 2
|
||||||
129629
|
Underground Sea (RV) * 2
|
||||||
#2x Sanguine Guard {1}{B}{B} - Zombie 2/2 first strike {1}{B}:regenerate
|
Vodalian Zombie (INV) * 4
|
||||||
5627
|
Walking Dead (LEG) * 2
|
||||||
5627
|
Wasp Lancer (SHM) * 1
|
||||||
#2x Walking dead {1}{B} - 1/1 zombie, {B}:regenerate
|
Zombie Master (RV) * 2
|
||||||
1466
|
Zombie Outlander (CRX) * 4
|
||||||
1466
|
|
||||||
#4x Oona's Gatewarden {BU} - defender flying faerie 2/1 wither
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
#2x Marauding Knight, Zombie {2}{B}{B}, protection from white 2/2 +1/+1 for each plains|opponentinplay
|
|
||||||
23053
|
|
||||||
23053
|
|
||||||
#2x Methatran Zombie, {1}{U}, 1/1
|
|
||||||
22973
|
|
||||||
22973
|
|
||||||
#2x Inkfathom Infiltrator {UB}{UB} - Merfolk 2/1 cantblock, unblockable
|
|
||||||
154401
|
|
||||||
154401
|
|
||||||
#2x Stillmoon Cavalier {1}{WB}{WB} - Zombie knight 2/1 protection from white and black {WB}:flying {WB}:first strike
|
|
||||||
153037
|
|
||||||
153037
|
|
||||||
#4x Vodalian zombie {B}{U}, zombie merfolk 2/2 protection from green
|
|
||||||
23159
|
|
||||||
23159
|
|
||||||
23159
|
|
||||||
23159
|
|
||||||
#1x Wasp lancer {BU}{BU}{BU} 3/2 faerie flying
|
|
||||||
153967
|
|
||||||
#1x Deepchanel Mentor {5}{U}, 2/2 merfolk lord blue creature:unblockable
|
|
||||||
141981
|
|
||||||
#2x Zombie master {1}{B}{B} - 2/3 zombie lord swampwalk {B}:regenerate
|
|
||||||
1188
|
|
||||||
1188
|
|
||||||
#4x Zombie outlander {B}{U} - 2/2 protection from green
|
|
||||||
185138
|
|
||||||
185138
|
|
||||||
185138
|
|
||||||
185138
|
|
||||||
#Island
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129606
|
|
||||||
129607
|
|
||||||
129607
|
|
||||||
129608
|
|
||||||
129608
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
#Swamp
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129755
|
|
||||||
129755
|
|
||||||
129756
|
|
||||||
129756
|
|
||||||
129757
|
|
||||||
129757
|
|
||||||
|
|||||||
@@ -1,90 +1,28 @@
|
|||||||
#NAME:Depletion
|
#NAME:Depletion
|
||||||
#DESC:More than one mage
|
#DESC:The cruellest fate for a
|
||||||
#DESC:has been driven insane by
|
#DESC:spellcaster is to stand
|
||||||
#DESC:the howl of the mine,
|
#DESC:helpless as your power
|
||||||
#DESC:Dreamborn Muse's voice,
|
#DESC:drains away.
|
||||||
#DESC:and Mortivore's breath.
|
#DESC:
|
||||||
#DESC:Prepare to discover the truth
|
#DESC:Win matches to unlock more
|
||||||
#DESC:of the House Dimir.
|
#DESC:opponents, sets and game modes
|
||||||
|
Animate Dead (RV) * 4
|
||||||
# (PSY) added 2x Swamp, 2x Island, 1x Psychic Drain,
|
Control Magic (RV) * 2
|
||||||
# 1x Forced Fruition, 1x Tome Scour, 1x Traumatize,
|
Dreamborn Muse (10E) * 2
|
||||||
# to bring card count to 60.
|
Forced Fruition (LRW) * 2
|
||||||
|
Glen Elendra Liege (SHM) * 2
|
||||||
#4x Animate Dead
|
Glimpse the Unthinkable (RAV) * 4
|
||||||
1143
|
Howling Mine (10E) * 2
|
||||||
1143
|
Island (10E) * 4
|
||||||
1143
|
Island (LRW) * 4
|
||||||
1143
|
Island (SHM) * 4
|
||||||
#2x Control Magic
|
Memory Erosion (ALA) * 2
|
||||||
1194
|
Mortivore (10E) * 2
|
||||||
1194
|
Oona's Gatewarden (SHM) * 4
|
||||||
#3x Tome Scour
|
Swamp (10E) * 4
|
||||||
191598
|
Swamp (LRW) * 4
|
||||||
191598
|
Swamp (SHM) * 4
|
||||||
191598
|
Terror (10E) * 2
|
||||||
#4x Glimpse the Unthinkable
|
Tome Scour (M10) * 4
|
||||||
83597
|
Traumatize (10E) * 3
|
||||||
83597
|
Underground Sea (RV) * 1
|
||||||
83597
|
|
||||||
83597
|
|
||||||
#2x Psychic Drain
|
|
||||||
89114
|
|
||||||
89114
|
|
||||||
#2x Forced Fruition
|
|
||||||
146166
|
|
||||||
146166
|
|
||||||
#2x Howling Mine
|
|
||||||
129598
|
|
||||||
129598
|
|
||||||
#2x Memory Erosion
|
|
||||||
175108
|
|
||||||
175108
|
|
||||||
#2x Mortivore
|
|
||||||
129648
|
|
||||||
129648
|
|
||||||
#2x Terror
|
|
||||||
135199
|
|
||||||
135199
|
|
||||||
#2x Dreamborn Muse
|
|
||||||
135246
|
|
||||||
135246
|
|
||||||
#3x Traumatize
|
|
||||||
129774
|
|
||||||
129774
|
|
||||||
129774
|
|
||||||
#4x Oona's Gatewarden
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
141975
|
|
||||||
#2x Glen Elendra Liege
|
|
||||||
146743
|
|
||||||
146743
|
|
||||||
#12x Swamp
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129754
|
|
||||||
129755
|
|
||||||
129755
|
|
||||||
129755
|
|
||||||
129755
|
|
||||||
129757
|
|
||||||
129757
|
|
||||||
129757
|
|
||||||
129757
|
|
||||||
#12x Island
|
|
||||||
129607
|
|
||||||
129607
|
|
||||||
129608
|
|
||||||
129608
|
|
||||||
129608
|
|
||||||
129608
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
129609
|
|
||||||
|
|
||||||
|
|||||||
@@ -1,79 +1,23 @@
|
|||||||
#NAME:Vigilant Watch
|
#NAME:Vigilant Watch
|
||||||
#DESC:A single soldier may sleep,
|
#DESC:Eyes ever wakeful,
|
||||||
#DESC:but the squad never does.
|
#DESC:eyes ever watchful.
|
||||||
#DESC:Vigilant and watchful
|
#DESC:
|
||||||
#DESC:they will be ready to fight
|
#DESC:Win matches to unlock more
|
||||||
#DESC:as soon as you arrive.
|
#DESC:opponents, sets and game modes
|
||||||
#4x Akrasan Squire - human soldier {W}, 1/1 exalted
|
Akrasan Squire (ALA) * 4
|
||||||
174963
|
Armored Ascension (SHM) * 4
|
||||||
174963
|
Aven Squire (CFX) * 2
|
||||||
174963
|
Aven Trailblazer (CFX) * 2
|
||||||
174963
|
Ballynock Cohort (SHM) * 4
|
||||||
#4x Armored Ascension - {3}{W} - enchant creature - +1/+1 for each plains
|
Castle (RV) * 2
|
||||||
146041
|
Field Marshal (10E) * 4
|
||||||
146041
|
Glorious Anthem (10E) * 4
|
||||||
146041
|
Mobilization (10E) * 4
|
||||||
146041
|
Plains (10E) * 4
|
||||||
#2x Aven Squire - Bird soldier {1}{W},1/1 flying,exalted
|
Plains (ALA) * 4
|
||||||
184992
|
Plains (RAV) * 4
|
||||||
184992
|
Plains (SHM) * 4
|
||||||
#4x Veteran Armorer - {1}{W} - 2/2 creature you control get +0/+1
|
Plains (USG) * 4
|
||||||
87950
|
Serra Zealot (USG) * 2
|
||||||
87950
|
Soltari Foot Soldier (TMP) * 4
|
||||||
87950
|
Veteran Armorer (RAV) * 4
|
||||||
87950
|
|
||||||
#4x Ballynock Cohort, Kithkin Soldier {2}{W}, 2/2, first strike +1/+1 as long as you control another white creature.
|
|
||||||
142045
|
|
||||||
142045
|
|
||||||
142045
|
|
||||||
142045
|
|
||||||
#2x Aven Trailblazer, {2}{W} 2/*, bird soldier flying, domain (toughness = basic land you control)
|
|
||||||
180278
|
|
||||||
180278
|
|
||||||
#2x Castle {3}{W} - Enchantment, untapped creature you control get +0/+2
|
|
||||||
1334
|
|
||||||
1334
|
|
||||||
#4x Field Marshal {1}{W}{W} - 2/2 - other soldier get +1/+1 and first strike
|
|
||||||
135258
|
|
||||||
135258
|
|
||||||
135258
|
|
||||||
135258
|
|
||||||
#4x Glorious Anthem {1}{W}{W} - Enchantment - creature you control get +1/++
|
|
||||||
129572
|
|
||||||
129572
|
|
||||||
129572
|
|
||||||
129572
|
|
||||||
#2x Serra Zealot {W} - 1/1 - First strike
|
|
||||||
5707
|
|
||||||
5707
|
|
||||||
#4x Mobilization {2}{W} - Soldier get vigilance - {2}{W} put a 1/1 soldier in play
|
|
||||||
129716
|
|
||||||
129716
|
|
||||||
129716
|
|
||||||
129716
|
|
||||||
#20x plains
|
|
||||||
1395
|
|
||||||
1395
|
|
||||||
1395
|
|
||||||
1395
|
|
||||||
129680
|
|
||||||
129680
|
|
||||||
129680
|
|
||||||
129680
|
|
||||||
129681
|
|
||||||
129681
|
|
||||||
129681
|
|
||||||
129681
|
|
||||||
129682
|
|
||||||
129682
|
|
||||||
129682
|
|
||||||
129682
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
129683
|
|
||||||
#4x Soltari Foot Soldier, {W}, 1/1 shadow
|
|
||||||
4901
|
|
||||||
4901
|
|
||||||
4901
|
|
||||||
4901
|
|
||||||
|
|||||||
@@ -1,39 +1,33 @@
|
|||||||
#NAME:Savannah
|
#NAME:Savannah
|
||||||
#DESC:United against the terrible
|
#DESC:Beasts stalk their prey
|
||||||
#DESC:Phyrexian Fate,
|
#DESC:among the tall grasses
|
||||||
#DESC:there is no time for dispute
|
#DESC:
|
||||||
#DESC:or rivalries
|
#DESC:
|
||||||
#DESC:in Eladamri and Gerrard's army
|
#DESC:Win matches to unlock more
|
||||||
# (PSY) 2x Benalish Hero not available any more, removed (deck has still >60 cards)
|
#DESC:opponents, sets and game modes
|
||||||
# (PSY) 2x Mesa Pegasus not available any more, removed (deck has still >60 cards)
|
Armageddon (VMA) * 1
|
||||||
|
Black Vise (V10) * 2
|
||||||
# Land(s)
|
Builder's Blessing (AVR) * 2
|
||||||
Forest (8ED) * 13
|
|
||||||
Plains (8ED) * 9
|
|
||||||
|
|
||||||
# Creature(s)
|
|
||||||
Cockatrice (TSB) * 2
|
Cockatrice (TSB) * 2
|
||||||
Craw Wurm (9ED) * 2
|
Craw Wurm (9ED) * 2
|
||||||
|
Crusade (DDF) * 2
|
||||||
|
Forest (8ED) * 4
|
||||||
|
Forest (9ED) * 4
|
||||||
|
Forest (MRD) * 1
|
||||||
|
Forest (ONS) * 4
|
||||||
Giant Spider (AKH) * 2
|
Giant Spider (AKH) * 2
|
||||||
Grizzly Bears (8ED) * 2
|
Grizzly Bears (8ED) * 2
|
||||||
Spitting Spider (8ED) * 2
|
Jukai Messenger (CHK) * 4
|
||||||
|
Kessig Recluse (DKA) * 2
|
||||||
|
Living Lands (ME4) * 1
|
||||||
|
Plains (8ED) * 4
|
||||||
|
Plains (9ED) * 1
|
||||||
|
Plains (ONS) * 4
|
||||||
|
Rhox Charger (ALA) * 1
|
||||||
Ronom Unicorn (CSP) * 2
|
Ronom Unicorn (CSP) * 2
|
||||||
Savannah Lions (A25) * 2
|
Savannah Lions (A25) * 2
|
||||||
Scute Mob (ZEN) * 3
|
Scute Mob (ZEN) * 3
|
||||||
Serra Angel (M13) * 2
|
Serra Angel (M13) * 2
|
||||||
Jukai Messenger (CHK) * 4
|
Spitting Spider (8ED) * 2
|
||||||
Kessig Recluse (DKA) * 2
|
|
||||||
Rhox Charger (ALA) * 1
|
|
||||||
|
|
||||||
# Artifact(s)
|
|
||||||
Black Vise (V10) * 2
|
|
||||||
The Rack (DPA) * 2
|
The Rack (DPA) * 2
|
||||||
|
|
||||||
# Enchantment(s)
|
|
||||||
Builder's Blessing (AVR) * 2
|
|
||||||
Crusade (DDF) * 2
|
|
||||||
Living Lands (ME4) * 1
|
|
||||||
|
|
||||||
# Sorcery(s)
|
|
||||||
Armageddon (VMA) * 1
|
|
||||||
Wrath of God (8ED) * 2
|
Wrath of God (8ED) * 2
|
||||||
|
|||||||
@@ -1,31 +1,27 @@
|
|||||||
#NAME:Imperious Vanguard
|
#NAME:Imperious Vanguard
|
||||||
#DESC:An endless stream
|
#DESC:Elves beyond number
|
||||||
#DESC:of elvish warriors
|
#DESC:from the forest
|
||||||
#DESC:will overwhelm you,
|
#DESC:without end.
|
||||||
#DESC:powered by an unceasing
|
#DESC:
|
||||||
#DESC:supply of mana.
|
#DESC:Win matches to unlock more
|
||||||
#DESC:
|
#DESC:opponents, sets and game modes
|
||||||
#DESC:Flee!
|
#HINT:combo hold(Elvish Promenade|myhand)^cast(Elvish Promenade|myhand)^restriction{type(creature|mybattlefield)~morethan~1}^totalmananeeded({3}{G})
|
||||||
#DESC:
|
#HINT:combo hold(Overrun|myhand)^cast(Overrun|myhand)^restriction{type(creature|mybattlefield)~morethan~2}^totalmananeeded({2}{G}{G}{G})
|
||||||
#DESC:You have no chance!
|
|
||||||
|
|
||||||
# Land(s)
|
|
||||||
Forest (M12) * 20
|
|
||||||
Gaea's Cradle (PRM) * 1
|
|
||||||
Pendelhaven (A25) * 1
|
|
||||||
|
|
||||||
# Creature(s)
|
|
||||||
Drove of Elves (SHM) * 1
|
Drove of Elves (SHM) * 1
|
||||||
Elvish Archdruid (M10) * 4
|
Elvish Archdruid (M10) * 4
|
||||||
Elvish Hexhunter (SHM) * 4
|
Elvish Hexhunter (SHM) * 4
|
||||||
|
Elvish Promenade (LRW) * 4
|
||||||
Elvish Vanguard (EMA) * 4
|
Elvish Vanguard (EMA) * 4
|
||||||
Elvish Visionary (ALA) * 4
|
Elvish Visionary (ALA) * 4
|
||||||
Heedless One (PSAL) * 3
|
Forest (10E) * 4
|
||||||
|
Forest (9ED) * 4
|
||||||
|
Forest (LRW) * 4
|
||||||
|
Forest (M10) * 4
|
||||||
|
Forest (M12) * 4
|
||||||
|
Gaea's Cradle (PRM) * 1
|
||||||
|
Heedless One (ONS) * 3
|
||||||
Imperious Perfect (LRW) * 4
|
Imperious Perfect (LRW) * 4
|
||||||
Llanowar Elves (9ED) * 4
|
Llanowar Elves (9ED) * 4
|
||||||
Wellwisher (C14) * 4
|
|
||||||
|
|
||||||
# Sorcery(s)
|
|
||||||
Elvish Promenade (LRW) * 4
|
|
||||||
Overrun (10E) * 2
|
Overrun (10E) * 2
|
||||||
|
Pendelhaven (A25) * 1
|
||||||
|
Wellwisher (C14) * 4
|
||||||
|
|||||||
@@ -1,28 +1,23 @@
|
|||||||
#NAME:Angelism
|
#NAME:Angelic Sigil
|
||||||
#DESC:An army of angels
|
#DESC:'Every crime has in the
|
||||||
#DESC:will sweep through your defenses
|
#DESC:moment of its perpetration
|
||||||
#DESC:while all your forces can do
|
#DESC:its own avenging angel'
|
||||||
#DESC:is watch and gape in awe.
|
#DESC:Friedrich Schiller
|
||||||
# Land(s)
|
#HINT:combo hold(Wrath of God|myhand)^cast(Wrath of God|myhand)^restriction{type(creature|opponentbattlefield)~morethan~2}^totalmananeeded({2}{W}{W})
|
||||||
Plains (M15) * 19
|
|
||||||
Quicksand (WWK) * 4
|
|
||||||
Serra's Sanctum (*) * 1
|
|
||||||
|
|
||||||
# Creature(s)
|
|
||||||
Kitchen Finks (SHM) * 4
|
|
||||||
Mesa Enchantress (PLC) * 4
|
|
||||||
|
|
||||||
# Enchantment(s)
|
|
||||||
Angelic Chorus (10E) * 3
|
Angelic Chorus (10E) * 3
|
||||||
Cage of Hands (CHK) * 3
|
Cage of Hands (CHK) * 3
|
||||||
Honor of the Pure (M10) * 4
|
Honor of the Pure (M10) * 4
|
||||||
|
Kitchen Finks (SHM) * 4
|
||||||
|
Mesa Enchantress (PLC) * 4
|
||||||
Moat (PRM) * 3
|
Moat (PRM) * 3
|
||||||
Pacifism (A25) * 4
|
Pacifism (A25) * 4
|
||||||
|
Plains (10E) * 4
|
||||||
|
Plains (M10) * 4
|
||||||
|
Plains (M11) * 4
|
||||||
|
Plains (M12) * 3
|
||||||
|
Plains (M15) * 4
|
||||||
|
Plains (BBD) * 4
|
||||||
|
Serra's Sanctum (USG) * 1
|
||||||
Sigil of the Empty Throne (CFX) * 4
|
Sigil of the Empty Throne (CFX) * 4
|
||||||
|
Swords to Plowshares (BBD) * 4
|
||||||
# Instant(s)
|
|
||||||
Swords to Plowshares (DDF) * 4
|
|
||||||
|
|
||||||
# Sorcery(s)
|
|
||||||
Wrath of God (10E) * 3
|
Wrath of God (10E) * 3
|
||||||
|
|
||||||
|
|||||||
@@ -1,26 +1,23 @@
|
|||||||
#NAME:Armored Ascent
|
#NAME:Armored Ascent
|
||||||
#DESC:They may look weak
|
#DESC:'The armourers, accomplishing the
|
||||||
#DESC:and barely present,
|
#DESC:knights, / With busy hammers
|
||||||
#DESC:but if you let them grow
|
#DESC:closing rivets up, / Give
|
||||||
#DESC:they will crush your army.
|
#DESC:dreadful note of preparation.'
|
||||||
# Land(s)
|
#DESC:William Shakespeare
|
||||||
Plains (M21) * 23
|
Armored Ascension (SHM) * 2
|
||||||
|
Crusade (LEA) * 4
|
||||||
# Creature(s)
|
Disenchant (TPR) * 3
|
||||||
|
Glorious Anthem (8ED) * 4
|
||||||
|
Honor of the Pure (M10) * 4
|
||||||
Kitchen Finks (SHM) * 3
|
Kitchen Finks (SHM) * 3
|
||||||
Knight of Meadowgrain (LRW) * 4
|
Knight of Meadowgrain (LRW) * 4
|
||||||
Paladin en-Vec (10E) * 2
|
Paladin en-Vec (10E) * 2
|
||||||
Stillmoon Cavalier (EVE) * 3
|
Plains (10E) * 4
|
||||||
|
Plains (8ED) * 3
|
||||||
# Enchantment(s)
|
Plains (LRW) * 4
|
||||||
Armored Ascension (SHM) * 2
|
Plains (M10) * 4
|
||||||
Crusade (DDF) * 4
|
Plains (M21) * 4
|
||||||
Glorious Anthem (8ED) * 4
|
Plains (SHM) * 4
|
||||||
Honor of the Pure (M10) * 4
|
|
||||||
|
|
||||||
# Instant(s)
|
|
||||||
Disenchant (TPR) * 3
|
|
||||||
Swords to Plowshares (DDF) * 4
|
|
||||||
|
|
||||||
# Sorcery(s)
|
|
||||||
Spectral Procession (SHM) * 4
|
Spectral Procession (SHM) * 4
|
||||||
|
Stillmoon Cavalier (EVE) * 3
|
||||||
|
Swords to Plowshares (BBD) * 4
|
||||||
|
|||||||
@@ -1,27 +1,19 @@
|
|||||||
#NAME:Spectral Rack
|
#NAME:Spectral Rack
|
||||||
#DESC:"We will clear your mind
|
#DESC:Spectral illusions are
|
||||||
#DESC: until nothing is left.
|
#DESC:still real terrors
|
||||||
#DESC: And we will grow stronger
|
|
||||||
#DESC: as you keep losing
|
|
||||||
#DESC: your thoughts."
|
|
||||||
# Land(s)
|
|
||||||
Gargoyle Castle (M10) * 4
|
|
||||||
Swamp (M21) * 19
|
|
||||||
Volrath's Stronghold (TPR) * 1
|
|
||||||
|
|
||||||
# Creature(s)
|
|
||||||
Black Knight (M10) * 4
|
Black Knight (M10) * 4
|
||||||
Graveborn Muse (10E) * 4
|
Doom Blade (M10) * 4
|
||||||
|
Gargoyle Castle (M10) * 4
|
||||||
|
Hymn to Tourach (V13) * 4
|
||||||
Hypnotic Specter (M10) * 4
|
Hypnotic Specter (M10) * 4
|
||||||
Nyxathid (CFX) * 4
|
Nyxathid (CFX) * 4
|
||||||
|
Skullslither Worm (J22) * 4
|
||||||
# Artifact(s)
|
Swamp (10E) * 4
|
||||||
The Rack (DPA) * 4
|
Swamp (ISD) * 4
|
||||||
|
Swamp (M10) * 4
|
||||||
# Instant(s)
|
Swamp (M21) * 4
|
||||||
Doom Blade (M10) * 4
|
Swamp (TSP) * 3
|
||||||
Last Gasp (RAV) * 4
|
|
||||||
Tendrils of Corruption (TSP) * 4
|
Tendrils of Corruption (TSP) * 4
|
||||||
|
The Rack (DPA) * 4
|
||||||
# Sorcery(s)
|
Victim of Night (ISD) * 4
|
||||||
Hymn to Tourach (V13) * 4
|
Volrath's Stronghold (TPR) * 1
|
||||||
|
|||||||
@@ -1,7 +1,7 @@
|
|||||||
#NAME:Ragavan Commander
|
#NAME:Ragavan Commander
|
||||||
#DESC:Ragavan's pirates steal both
|
#DESC:Ragavan the pirate steals
|
||||||
#DESC:treasure and your spells!
|
#DESC:more than just treasure
|
||||||
#DESC:Can you defeat him?
|
#DESC:from his enemies
|
||||||
#DESC:
|
#DESC:
|
||||||
#DESC:Win Wagic duels to unlock
|
#DESC:Win Wagic duels to unlock
|
||||||
#DESC:more Commander opponents
|
#DESC:more Commander opponents
|
||||||
|
|||||||
@@ -1,64 +1,23 @@
|
|||||||
#NAME:Might Sliver
|
#NAME:Mighty Slivers
|
||||||
#
|
#DESC:The hive mind of the Slivers
|
||||||
#DESC:Beware! Beware!
|
#DESC:erases any difference
|
||||||
#DESC:They are everywhere!
|
#DESC:between the one and the many.
|
||||||
#DESC:Even in the air
|
Bonesplitter Sliver (TSP) * 4
|
||||||
#DESC:and under the ground.
|
Forest (8ED) * 4
|
||||||
#DESC:The whole world has turned
|
Forest (TMP) * 4
|
||||||
#DESC:into a squirming mass
|
Forest (TSP) * 4
|
||||||
#DESC:of these small, yet dangerous
|
Fury Sliver (TSP) * 2
|
||||||
#DESC:... things ...
|
Gemhide Sliver (TSP) * 4
|
||||||
|
Heart Sliver (H09) * 2
|
||||||
# Land(s)
|
Horned Sliver (TPR) * 3
|
||||||
Forest (8ED) * 12
|
Island (8ED) * 4
|
||||||
Island (8ED) * 3
|
Island (TMP) * 1
|
||||||
|
Might Sliver (TSP) * 4
|
||||||
Mountain (8ED) * 6
|
Mountain (8ED) * 6
|
||||||
Plains (8ED) * 3
|
Mountain (TMP) * 4
|
||||||
|
Muscle Sliver (H09) * 4
|
||||||
# Creature(s)
|
Shifting Sliver (LGN) * 2
|
||||||
Bonesplitter Sliver (TSP) * 4 # nice cumulative +2/+0 bonus
|
Spinneret Sliver (TSP) * 3
|
||||||
Crystalline Sliver (H09) * 1 # Shroud is nice, especially in a deck with no non-creature spells
|
Striking Sliver (M14) * 3
|
||||||
Fury Sliver (TSP) * 2 # gives double strike, only 2 because it's a 6-drop creature
|
Two-Headed Sliver (TSP) * 1
|
||||||
Gemhide Sliver (TSP) * 4 # Additional mana source to get Might Slivers out faster
|
Winged Sliver (H09) * 3
|
||||||
Heart Sliver (H09) * 2 # gives Haste
|
|
||||||
Horned Sliver (TPR) * 3 # gives Trample, also 2/2 isn't bad for a 3-drop creature that others will pump
|
|
||||||
Might Sliver (TSP) * 4 # nice cumulative +2/+2 bonus
|
|
||||||
Muscle Sliver (H09) * 4 # cheap and the +1/+1 bonus is cumulative and can't be misused by the AI
|
|
||||||
Shadow Sliver (TSP) * 1 # might be great or bad - thrown in as an element of surprise
|
|
||||||
Spined Sliver (H09) * 2 # gives Rampage
|
|
||||||
Spinneret Sliver (TSP) * 3 # 2/2 Sliver for only 2 mana, also gives Reach to all slivers, which is good because we only have
|
|
||||||
# # two Winged Slivers in the deck, and those might not even be played because we have few Islands.
|
|
||||||
Talon Sliver (*) * 3 # gives First Strike
|
|
||||||
Watcher Sliver (TSP) * 1 # nice cumulative +0/+2 bonus, but too expensive to have more of them, and we have 3 plains in the deck
|
|
||||||
Winged Sliver (H09) * 2 # gives Flying
|
|
||||||
|
|
||||||
# Cards considered, but not included:
|
|
||||||
# Basal Sliver - AI too eager to sacrifice
|
|
||||||
# Clot Sliver - would be the only black sliver left after Basal
|
|
||||||
# Sliver was taken out; also: AI not too smart with regeneration
|
|
||||||
# Sedge Sliver - no swamps in deck (since all black slivers were
|
|
||||||
# taken out)
|
|
||||||
# Firewake Sliver - AI too eager to sacrifice
|
|
||||||
# Mnemonic Sliver - AI too eager to sacrifice
|
|
||||||
# Telekinetic Sliver - AI doesn't make smart tapping definitions
|
|
||||||
# Quilled Sliver - AI can't target ability in a smart way
|
|
||||||
# Armored Sliver - AI can't decide well when to use ability
|
|
||||||
# Barbed Sliver - AI can't decide well when to use ability
|
|
||||||
# Venser's Sliver - doesn't strengthen other slivers
|
|
||||||
# Sliversmith - doesn't profit from other slivers. Its tokens
|
|
||||||
# do, but the AI isn't smart in deciding which cards to discard
|
|
||||||
# Metallic Sliver - is cheap, but doesn't strengthen other slivers
|
|
||||||
# Victual Sliver - AI too eager to sacrifice
|
|
||||||
# Battering Sliver - effect already provided by cheaper Horned Sl.
|
|
||||||
# Sliver Queen - AI can't handle 5-color deck
|
|
||||||
# Reflex Sliver - Heart Sliver has same effect for lower cost
|
|
||||||
# Sinew Sliver - good +1/+1 bonus, but only few plains in this
|
|
||||||
# deck, and red/green slivers provide same or similar effects
|
|
||||||
# Synchronous Sliver - Vigilance is nice, but sliver is blue and
|
|
||||||
# pretty expensive
|
|
||||||
#
|
|
||||||
# Cards removed from the deck:
|
|
||||||
# 20 dual lands - AI only uses the first "auto" rule for each
|
|
||||||
# dual land. Therefore none of the chosen lands produced green
|
|
||||||
# mana, the AI treated most dual lands as islands, and the deck
|
|
||||||
# never got sliver production started.
|
|
||||||
|
|||||||
@@ -1,38 +1,28 @@
|
|||||||
#NAME:Master of Ether
|
#NAME:Master of Ether
|
||||||
#DESC:"Surrounded by the things I built
|
#DESC:Surrounded by the things I built,
|
||||||
#DESC: my power will grow
|
#DESC:my power grows boundlessly
|
||||||
#DESC: boundlessly."
|
Academy Ruins (TSP) * 1
|
||||||
|
Akroma's Memorial (FUT) * 2
|
||||||
# Cards considered, but not included:
|
Ancient Den (MRD) * 2
|
||||||
# Gaea's Cradle - would make the deck even stronger, but doesn't
|
Cathodion (C14) * 4
|
||||||
# fit the theme.
|
Coiled Tinviper (TPR) * 1
|
||||||
#
|
Glaze Fiend (ALA) * 2
|
||||||
# Cards removed from the deck:
|
Great Furnace (MRD) * 2
|
||||||
# Sculpting Steel - reported to lead to crashes
|
Island (10E) * 4
|
||||||
|
Island (MRD) * 2
|
||||||
# Land(s)
|
Master of Etherium (ALA) * 4
|
||||||
Ancient Den (MRD) * 4 # 20 artifact lands for huge bonuses on Master of Etherium and Tolarian Academy.
|
Mox Jet (2ED) * 1
|
||||||
Great Furnace (MRD) * 4
|
Mox Sapphire (2ED) * 1
|
||||||
|
Nuisance Engine (MRD) * 4
|
||||||
|
Ornithopter (MRD) * 4
|
||||||
|
Salvage Slasher (CFX) * 2
|
||||||
|
Scarecrone (EVE) * 2
|
||||||
Seat of the Synod (MRD) * 4
|
Seat of the Synod (MRD) * 4
|
||||||
Tree of Tales (MRD) * 4
|
Silver Myr (MRD) * 4
|
||||||
|
Steel Wall (MRD) * 2
|
||||||
|
Swamp (10E) * 2
|
||||||
|
Tolarian Academy (VMA) * 1
|
||||||
|
Tree of Tales (MRD) * 1
|
||||||
Vault of Whispers (MRD) * 4
|
Vault of Whispers (MRD) * 4
|
||||||
Academy Ruins (TSP) * 1 # brings back artifacts
|
Vedalken Archmage (MRD) * 2
|
||||||
Tolarian Academy (VMA) * 1 # Generates massive amounts of mana in this deck - which the AI usually wastes.
|
Yotian Soldier (MRD) * 2
|
||||||
Island (10E) * 3
|
|
||||||
|
|
||||||
# Creature(s)
|
|
||||||
Cathodion (C14) * 4 # 3-drop 3/3 creature without a down-side since manaburn was abolished
|
|
||||||
Coiled Tinviper (TPR) * 1 # first strike attacker
|
|
||||||
Glaze Fiend (ALA) * 2 # temp. bonus for playing artifacts
|
|
||||||
Master of Etherium (ALA) * 4 # gets stronger with every artifact
|
|
||||||
Ornithopter (MRD) * 4 # cheap artifact, later air defense
|
|
||||||
Salvage Slasher (CFX) * 2 # grows stronger with artifacts in graveyard - nice effect if opponent has destroyed all artifacts
|
|
||||||
Scarecrone (EVE) * 2 # brings back artifacts
|
|
||||||
Silver Myr (MRD) * 4 # artifact source of blue mana (which is needed for the 6 Vedalken)
|
|
||||||
Steel Wall (MRD) * 2 # mainly for defending
|
|
||||||
Vedalken Archmage (MRD) * 2 # draws card when summoning artifact
|
|
||||||
Yotian Soldier (MRD) * 2 # cheap defender
|
|
||||||
|
|
||||||
# Artifact(s)
|
|
||||||
Akroma's Memorial (FUT) * 2 # massive bonuses incl. Trample
|
|
||||||
Nuisance Engine (MRD) * 4 # create more cheap artifacts
|
|
||||||
|
|||||||
@@ -1,28 +1,30 @@
|
|||||||
#NAME:Kinsbaile Cavalier
|
#NAME:Kinsbaile Cavalier
|
||||||
#DESC:The knights on their steeds
|
#DESC:The knights on their steeds
|
||||||
#DESC:and the knights from the sky
|
#DESC:and the knights from the sky
|
||||||
#DESC:unite
|
#DESC:unite in the pursuit of honor
|
||||||
#DESC:in their crusade for honor
|
Armored Ascension (M10) * 2 #
|
||||||
Blessing (RV) * 2 #
|
Blessing (RV) * 2 #
|
||||||
Crusade (RV) * 4 #
|
Crusade (RV) * 4 #
|
||||||
Northern Paladin (RV) * 1 #
|
|
||||||
Lost Order of Jarkeld (ICE) * 2 #
|
|
||||||
Order of the Sacred Torch (ICE) * 1 #
|
|
||||||
Soltari Crusader (TMP) * 1 #
|
|
||||||
Crusading Knight (INV) * 1 #
|
Crusading Knight (INV) * 1 #
|
||||||
Leonin Skyhunter (MRD) * 1 #
|
|
||||||
Flagstones of Trokair (TSP) * 2 #
|
Flagstones of Trokair (TSP) * 2 #
|
||||||
|
Honor of the Pure (M10) * 4 #
|
||||||
|
Kabira Crossroads (ZEN) * 2 #
|
||||||
|
Kinsbaile Cavalier (MOR) * 3 #
|
||||||
|
Knight of Meadowgrain (LRW) * 2 #
|
||||||
|
Leonin Skyhunter (MRD) * 1 #
|
||||||
|
Lost Order of Jarkeld (ICE) * 2 #
|
||||||
|
Northern Paladin (RV) * 1 #
|
||||||
|
Order of the Sacred Torch (ICE) * 1 #
|
||||||
Paladin en-Vec (10E) * 2 #
|
Paladin en-Vec (10E) * 2 #
|
||||||
Plains (10E) *16 #
|
Plains (LRW) * 4 #
|
||||||
|
Plains (M10) * 4 #
|
||||||
|
Plains (10E) * 4 #
|
||||||
|
Plains (RV) * 4 #
|
||||||
|
Plains (TSP) * 4 #
|
||||||
|
Plover Knights (LRW) * 1 #
|
||||||
|
Sigiled Paladin (ALA) * 1 #
|
||||||
Skyhunter Patrol (10E) * 1 #
|
Skyhunter Patrol (10E) * 1 #
|
||||||
Skyhunter Prowler (10E) * 2 #
|
Skyhunter Prowler (10E) * 2 #
|
||||||
Plover Knights (LRW) * 1 #
|
Soltari Crusader (TMP) * 1 #
|
||||||
Knight of Meadowgrain (LRW) * 2 #
|
|
||||||
Kinsbaile Cavalier (MOR) * 3 #
|
|
||||||
Wilt-Leaf Cavaliers (SHM) * 3 #
|
|
||||||
Kabira Crossroads (ZEN) * 2 #
|
|
||||||
Sigiled Paladin (ALA) * 1 #
|
|
||||||
White Knight (M10) * 2 #
|
White Knight (M10) * 2 #
|
||||||
Honor of the Pure (M10) * 4 #
|
Wilt-Leaf Cavaliers (SHM) * 3 #
|
||||||
Plains (M10) * 4 #
|
|
||||||
Armored Ascension (M10) * 2 #
|
|
||||||
|
|||||||
@@ -1,26 +1,25 @@
|
|||||||
#NAME:Bad Dreams
|
#NAME:Bad Dreams
|
||||||
#DESC:If you ever thought
|
#DESC:'For in that sleep of death
|
||||||
#DESC: that YOU had bad dreams ...
|
#DESC:what dreams may come / When
|
||||||
#DESC:Wait until you meet these.
|
#DESC:we have shuffled off this
|
||||||
# Land(s)
|
#DESC:mortal coil'
|
||||||
Mountain (M10) * 8
|
#DESC:William Shakespeare
|
||||||
Swamp (M10) * 16
|
#HINT:combo hold(Damnation|myhand)^cast(Damnation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B}{B})
|
||||||
|
#HINT:combo hold(Infest|myhand)^cast(Infest|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({1}{B}{B})
|
||||||
# Artifact(s)
|
|
||||||
Black Vise (V10) * 1
|
Black Vise (V10) * 1
|
||||||
|
Damnation (PLC) * 4
|
||||||
Font of Mythos (CFX) * 2
|
Font of Mythos (CFX) * 2
|
||||||
Howling Mine (8ED) * 4
|
Howling Mine (8ED) * 4
|
||||||
|
|
||||||
# Enchantment(s)
|
|
||||||
Spiteful Visions (SHM) * 4
|
|
||||||
Underworld Dreams (8ED) * 4
|
|
||||||
|
|
||||||
# Instant(s)
|
|
||||||
Lightning Bolt (M10) * 4
|
|
||||||
Sudden Impact (8ED) * 4
|
|
||||||
Terminate (ARB) * 4
|
|
||||||
|
|
||||||
# Sorcery(s)
|
|
||||||
Damnation (PLC) * 4
|
|
||||||
Infest (ALA) * 4
|
Infest (ALA) * 4
|
||||||
|
Lightning Bolt (M10) * 4
|
||||||
|
Mountain (8ED) * 4
|
||||||
|
Mountain (M10) * 4
|
||||||
|
Spiteful Visions (SHM) * 4
|
||||||
|
Sudden Impact (8ED) * 4
|
||||||
|
Swamp (10E) * 4
|
||||||
|
Swamp (8ED) * 4
|
||||||
|
Swamp (9ED) * 4
|
||||||
|
Swamp (M10) * 4
|
||||||
|
Terminate (ARB) * 4
|
||||||
|
Underworld Dreams (8ED) * 4
|
||||||
Wheel of Fortune (VMA) * 1
|
Wheel of Fortune (VMA) * 1
|
||||||
|
|||||||
@@ -1,72 +1,23 @@
|
|||||||
#NAME:Ball Lightning
|
#NAME:Ball Lightning
|
||||||
#
|
#DESC:'Brief as the lightning
|
||||||
#DESC:"You are nothing
|
#DESC:in the collied night /
|
||||||
#DESC: But more fuel
|
#DESC:That, in a spleen, unfolds
|
||||||
#DESC: For my insatiable
|
#DESC:both heaven and earth'
|
||||||
#DESC: Rage!"
|
#DESC:William Shakespeare
|
||||||
#
|
#HINT:alwaysattackwith(Ball Lightning)
|
||||||
|
Ball Lightning (M10) *4
|
||||||
Ball Lightning (M10) *4
|
Beacon of Destruction (10E) *2
|
||||||
|
Fire Tempest (POR) *2
|
||||||
Beacon of Destruction (10E) *2 # 28 direct damage spells
|
Flame Burst (ODY) *4
|
||||||
Flame Burst (ODY) *4
|
Flame Javelin (SHM) *4
|
||||||
Flame Javelin (SHM) *4
|
Howling Mine (10E) *4
|
||||||
Kindle (TMP) *4
|
Kindle (TMP) *4
|
||||||
Lava Spike (CHK) *4
|
Lava Spike (CHK) *4
|
||||||
Lightning Bolt (M10) *4
|
Lightning Bolt (M10) *4
|
||||||
Fire Tempest (POR) *2
|
Mountain (10E) *4
|
||||||
Volcanic Hammer (POR) *4
|
Mountain (CHK) *4
|
||||||
|
Mountain (M10) *4
|
||||||
Howling Mine (10E) *4 # accelerates the game, makes more
|
Mountain (ODY) *4
|
||||||
# # damage spells available
|
Mountain (POR) *4
|
||||||
|
Mountain (TMP) *4
|
||||||
Mountain (10E) *24
|
Volcanic Hammer (POR) *4
|
||||||
|
|
||||||
|
|
||||||
# Cards considered, but not included:
|
|
||||||
# Sonic Burst - 4 damage is nice, discarding a card is not.
|
|
||||||
# Shock - nice damage per cost ratio, but 2 damage is too little,
|
|
||||||
# especially since the AI likes to use it on creatures with
|
|
||||||
# toughness >2
|
|
||||||
# Steam Blast - nice effect on all creatures and players, but
|
|
||||||
# damage amplitude of 2 is just a bit too little.
|
|
||||||
#
|
|
||||||
# Blaze - AI currently casts spells with "X" cost for too weak an
|
|
||||||
# effect
|
|
||||||
# Char - damage per cost ratio too low, and damages caster as well
|
|
||||||
# Earthquake - difficult to fine-tune for the AI: too little mana
|
|
||||||
# and the effect might be wasted, too much mana and the effect
|
|
||||||
# might be dangerous for the AI and its creatures as well.
|
|
||||||
# Fault Line - more expensive than Earthquake for same effect
|
|
||||||
# Fire Tempest - very expensive, and too dangerous for the AI
|
|
||||||
# Fireball - AI doesn't choose targets well
|
|
||||||
# Flamewave Invoker - ability too expensive compared to Beacon of
|
|
||||||
# Destruction
|
|
||||||
# Lava Axe - Too expensive for one-time use, esp. since red mana
|
|
||||||
# acceleration is currently not possible
|
|
||||||
# Lightning Blast - Too expensive
|
|
||||||
# Puncture Blast - damage per cost ratio too low. Wither damage
|
|
||||||
# would help against big creatures, but so do the walls, and the
|
|
||||||
# opponent hopefully won't last long enough to bring many big
|
|
||||||
# creatures out anyway.
|
|
||||||
# Puncture Bolt - effect too weak
|
|
||||||
# Scorching Spear - effect too weak
|
|
||||||
# Zap - too little damage, the AI often uses it on a creature
|
|
||||||
# that doesn't get killed by it, so the card is wasted.
|
|
||||||
# Jayemdae Tome - casting cost and ability cost too expensive in
|
|
||||||
# that deck; Howling Mine serves the same purpose, and hopefully
|
|
||||||
# the opponent will be dead before he can make much use of the
|
|
||||||
# cards he draws.
|
|
||||||
|
|
||||||
# Cards removed from the deck:
|
|
||||||
# none
|
|
||||||
|
|
||||||
# Notes:
|
|
||||||
#
|
|
||||||
# The AI doesn't target the damage spells well, often wasting them
|
|
||||||
# on creatures that are tough enough to survive the damage, or
|
|
||||||
# casting them on creatures when it could have won they game by
|
|
||||||
# targeting the opponent.
|
|
||||||
#
|
|
||||||
# The AI sometimes casts Ball Lightning and then doesn't attack
|
|
||||||
# with it, effectively wasting the card.
|
|
||||||
|
|||||||
@@ -1,64 +1,23 @@
|
|||||||
#NAME:Plateau
|
#NAME:Plateau
|
||||||
#DESC:In the highland of Boros
|
#DESC:There are no hiding places
|
||||||
#DESC:Angels, elementals and goblins
|
#DESC:on the high steppes beyond
|
||||||
#DESC:are preparing for battle.
|
#DESC:the mountain passes
|
||||||
#DESC:Beware, the crusade is coming...
|
#DESC:
|
||||||
#4x Lightning Helix {W}{R} - does 3 damage and you gain 3 life replacement for #2x Black Vise (1097) and #2x The Rack (1139)
|
#DESC:Win matches to unlock more
|
||||||
87908
|
#DESC:opponents, sets and game modes
|
||||||
87908
|
Boros Recruit (RAV) * 4
|
||||||
87908
|
Bull Cerodon (ALA) * 3
|
||||||
87908
|
Castle (RV) * 2
|
||||||
# (PSY) added a third Bull Cerodon to bring the deck to 60 cards
|
Cerodon Yearling (ARB) * 2
|
||||||
#2x Bull Cerodon replacement for #3x Earth Elementat {3}{R}{R} -4/5 (1287)
|
Crusade (RV) * 1
|
||||||
174952
|
Fire Elemental (RV) * 2
|
||||||
174952
|
Goblin King (10E) * 2
|
||||||
174952
|
Hearthfire Hobgoblin (EVE) * 2
|
||||||
#2x Fire Elemental {3}{R}{R} - 5/4
|
Hill Giant (RV) * 1
|
||||||
1290
|
Keldon Warlord (RV) * 1
|
||||||
1290
|
Lightning Helix (RAV) * 4
|
||||||
#2 x Nobilis of War {RW}{RW}{RW}{RW}{RW} replacement for 2x Fire elemental (1290)
|
Mons's Goblin Raiders (RV) * 1
|
||||||
154258
|
# RV Mountains
|
||||||
154258
|
|
||||||
#2x Goblin king (replaced Rv version 1296 with 10E)
|
|
||||||
129578
|
|
||||||
129578
|
|
||||||
#4 x Boros Recruit - {WR} - Goblin 1/1 first strike - Replace 2x Goblin Baloon brigade (1295) and 2 x Benalish Hero {W} -1/1 banding (1330)
|
|
||||||
88992
|
|
||||||
88992
|
|
||||||
88992
|
|
||||||
88992
|
|
||||||
#1x Mons Goblin Raide (1308)
|
|
||||||
1308
|
|
||||||
#2x Skyknight Legionnaire replacement for #2x Granite Gargoyle {2}{R} - 2/2 flying {R}:0/1 1297
|
|
||||||
109082
|
|
||||||
109082
|
|
||||||
#1x Orcish Oriflame
|
|
||||||
1310
|
|
||||||
#2x Castle {3}{W} - untapped creature get 0/2
|
|
||||||
1334
|
|
||||||
1334
|
|
||||||
#1x Crusade White creature get +1/+1 {W}{W}
|
|
||||||
1341
|
|
||||||
#2x Cerodon Yearling {R}{W} vigilance haste 2/2 replacement for pearled Unicord 2/2 {2}{W} (1356)
|
|
||||||
180604
|
|
||||||
180604
|
|
||||||
#2x Serra Angel {3}{W}{W} - 4/4 flying,vigilance
|
|
||||||
1366
|
|
||||||
1366
|
|
||||||
#2x Wall of sword {3}{W} 3/5 flying defender
|
|
||||||
1369
|
|
||||||
1369
|
|
||||||
#2x White knight 2/2 first strike, protection from black
|
|
||||||
1370
|
|
||||||
1370
|
|
||||||
#1x Hill Giant {3}{R} - 3/3
|
|
||||||
1299
|
|
||||||
#2x Hearthfire Hobgoblin replacement for - 1x Hurloon Minotaur - {1}{R}{R} - 2/3 - 1300 and 1xEarth Elementat {3}{R}{R} -4/5 - 1287
|
|
||||||
157201
|
|
||||||
157201
|
|
||||||
#1x Keldon Warlord
|
|
||||||
1301
|
|
||||||
#Moutains
|
|
||||||
1389
|
1389
|
||||||
1389
|
1389
|
||||||
1389
|
1389
|
||||||
@@ -71,7 +30,9 @@
|
|||||||
1391
|
1391
|
||||||
1391
|
1391
|
||||||
1391
|
1391
|
||||||
#Plains
|
Nobilis of War (EVE) * 2
|
||||||
|
Orcish Oriflamme (RV) * 1
|
||||||
|
# RV Plains
|
||||||
1395
|
1395
|
||||||
1395
|
1395
|
||||||
1395
|
1395
|
||||||
@@ -84,3 +45,7 @@
|
|||||||
1397
|
1397
|
||||||
1397
|
1397
|
||||||
1397
|
1397
|
||||||
|
Serra Angel (RV) * 2
|
||||||
|
Skyknight Legionnaire (RAV) * 2
|
||||||
|
Wall of Swords (RV) * 2
|
||||||
|
White knight (RV) * 2
|
||||||
|
|||||||
@@ -1,76 +1,23 @@
|
|||||||
#NAME:Undead Lords
|
#NAME:Undead Lords
|
||||||
#
|
#DESC:Can you smell the sweet perfume
|
||||||
#DESC:"Can you smell the sweet perfume
|
#DESC:of festering flesh and rotting bones?
|
||||||
#DESC: Of festering flesh and rotting bones?
|
Beacon of Unrest (10E) *1
|
||||||
#DESC:
|
Butcher Ghoul (AVR) * 2
|
||||||
#DESC: Rejoice if you like it
|
Cemetery Reaper (M10) *4
|
||||||
#DESC: Because soon, soon
|
Death Baron (ALA) *4
|
||||||
#DESC: You will be part of my army."
|
Diregraf Colossus (SOI) * 1
|
||||||
#
|
Champion of the Perished (MID) *4
|
||||||
|
Geralf's Messenger (DKA) * 1
|
||||||
Lord of the Undead (10E) *4 # strengthens and raises zombies
|
Lord of the Undead (10E) *4
|
||||||
Cemetery Reaper (M10) *4 # strengthens zombies
|
Scarscale Ritual (SHM) *4
|
||||||
Death Baron (ALA) *4 # strengthens zombies +deathtouch
|
Severed Legion (10E) *1
|
||||||
Soulless One (ONS) *4 # gets powerful with lots of zombies
|
Soulless One (ONS) *4
|
||||||
|
Swamp (10E) *4
|
||||||
Walking Dead (LEG) *2 # cheap early defense
|
Swamp (ALA) *4
|
||||||
|
Swamp (M10) *4
|
||||||
Zombie Master (RV) *2 # for Swampwalk, zombie regeneration,
|
Swamp (RAV) *4
|
||||||
# # and 2/3 isn't bad either
|
Swamp (RV) *4
|
||||||
Severed Legion (10E) *1 # \
|
Swamp (SHM) *4
|
||||||
Warpath Ghoul (M10) *1 # > some expensive zombies
|
Walking Dead (LEG) *2
|
||||||
Mass of Ghouls (FUT) *1 # /
|
Vengeful Dead (SCG) * 2
|
||||||
|
Zombie Master (RV) *2
|
||||||
Dreadwing (CFX) *2 # \ 6 cheap zombies - neither can
|
|
||||||
Hate Weaver (10E) *2 # > use its abilities. These are
|
|
||||||
Roofstalker Wight (RAV) *2 # / just temporary solutions to
|
|
||||||
# # rack zombie numbers up for the
|
|
||||||
# # Soulless One.
|
|
||||||
|
|
||||||
Beacon of Unrest (10E) *1 # More raising of zombies
|
|
||||||
|
|
||||||
Scarscale Ritual (SHM) *4 # Card drawer
|
|
||||||
|
|
||||||
Dark Ritual (RV) *4
|
|
||||||
Swamp (10E) *22
|
|
||||||
|
|
||||||
|
|
||||||
# Cards considered, but not included:
|
|
||||||
# Shepherd of the Rot - *much* too dangerous for the AI in this
|
|
||||||
# deck
|
|
||||||
# Graveborn Muse - dito
|
|
||||||
# Empty the Catacombs - would weaken the Soulless One
|
|
||||||
# Dauthi Ghoul - too expensive for a 1/1 creature in a
|
|
||||||
# non-shadow deck
|
|
||||||
# Zombify - too expensive, a Zombie deck has cheaper means
|
|
||||||
# Cruel Revival - too expensive
|
|
||||||
# Dreg Reaver - Mass of Ghouls better for same cost
|
|
||||||
# Zombie Goliath - Mass of Ghouls better for same cost
|
|
||||||
# Gluttonous Zombie - Mass of Ghouls has better power, fear
|
|
||||||
# won't work against black or artifacts
|
|
||||||
# Dross Prowler - Severed Legion better for same cost
|
|
||||||
# Scathe Zombies - Severed Legion better for same cost
|
|
||||||
# Bog Raiders - Swampwalk provided by Zombie Master, so B.R. is
|
|
||||||
# weaker than Severed Legion for same cost
|
|
||||||
# Phyrexian Ghoul - AI can't handle sacrifice decisions well
|
|
||||||
# Nantuko Husk - dito
|
|
||||||
# Recover - too expensive
|
|
||||||
# Disentomb - the Lord of the Undead will do most of the Raising
|
|
||||||
# Raise Undead - dito
|
|
||||||
# Tortured Existence - dito
|
|
||||||
# Dross Crocodile - too expensive
|
|
||||||
# Gravedigger - too expensive
|
|
||||||
# Spineless Thug - cheap, but can't block
|
|
||||||
# Feeding Frenzy - nice but too expensive
|
|
||||||
# Sadistic Glee - AI casts it on opponent's creatures
|
|
||||||
# Unholy Grotto, Volrath's Stronghold - would weaken Soulless One
|
|
||||||
# Haunted Crossroads - would weaken Soulless One
|
|
||||||
|
|
||||||
# Cards removed from the deck:
|
|
||||||
# Accursed Centaur - sacrifices itself
|
|
||||||
# Dark Ritual - AI doesn't use the mana
|
|
||||||
|
|
||||||
# Notes:
|
|
||||||
#
|
|
||||||
# Slow buildup, and no synergy until the 3-drop creatures come in.
|
|
||||||
# Would profit a lot from Dark Ritual if it worked.
|
|
||||||
|
|||||||
@@ -1,48 +1,25 @@
|
|||||||
#NAME:Zuberi's Flock
|
#NAME:Zuberi's Flock
|
||||||
#
|
#DESC:There is no sight more awesome
|
||||||
#DESC: Winged fighters
|
#DESC:than the battle flight of the
|
||||||
#DESC: for honor and justice
|
#DESC:griffins. Zuberi's golden
|
||||||
#DESC: cross the chasm
|
#DESC:feathers dazzle their foes with
|
||||||
#DESC: to take their revenge
|
#DESC:the brightness of a second sun.
|
||||||
#
|
#HINT:combo hold(Moat|myhand)^cast(Moat|myhand)^restriction{type(Moat|mybattlefield)~lessthan~1}^totalmananeeded({2}{W}{W})
|
||||||
|
Courier Hawk (RAV) * 2
|
||||||
Zuberi, Golden Feather (MIR) *2
|
Diving Griffin (8ED) * 4
|
||||||
|
Fearless Fledgling (ZNR) * 2
|
||||||
Suntail Hawk (10E) *4 # cheap flyer
|
Honor of the Pure (M10) * 4
|
||||||
Courier Hawk (RAV) *4 # cheap flyer
|
Moat (LEG) * 4
|
||||||
Wild Griffin (10E) *3 # balanced 3-drop flyer
|
Plains (10E) * 4
|
||||||
Griffin Sentinel (M10) *3 # defensive 3-drop flyer
|
Plains (8ED) * 4
|
||||||
Razorfoot Griffin (M10) *2 # offensive 4-drop flyer
|
Plains (M10) * 4
|
||||||
Ekundu Griffin (MIR) *2 # same as Razorfoot Griffin
|
Plains (MIR) * 4
|
||||||
Spotted Griffin (POR) *2 # defensive 4-drop flyer
|
Plains (RAV) * 4
|
||||||
Divebomber Griffin (RAV) *1 # only 1, AI doesn't use ability
|
Plains (SHM) * 4
|
||||||
Windbrisk Raptor (SHM) *1 # not a griffin, but a bird, and
|
Silverbeak Griffin (M19) * 4
|
||||||
# # fits well as an endgame surprise
|
Suntail Hawk (10E) * 4
|
||||||
|
Sunspire Griffin (RTR) * 4
|
||||||
Moat (LEG) *4 # 4 because it's important for this
|
Swords to Plowshares (RV) * 2
|
||||||
# # deck to keep strong attackers away
|
Windbrisk Raptor (SHM) * 1
|
||||||
|
Zeriam, Golden Wind (DMC) * 3
|
||||||
Blessing (RV) *2 # \ 6 enchantments to reinforce the
|
Zuberi, Golden Feather (MIR) * 2
|
||||||
Holy Strength (10E) *2 # > holy nature of the griffins -
|
|
||||||
Honor of the Pure (M10) *2 # / and the creatures need buffs
|
|
||||||
Swords to Plowshares (RV) *2 # reinforces the aggresiveness of
|
|
||||||
# # the griffin theme, and stalls the
|
|
||||||
# # the game until Moat comes in
|
|
||||||
|
|
||||||
Plains (10E) *24
|
|
||||||
|
|
||||||
# Cards considered, but not included:
|
|
||||||
# Loyal Gyrfalcon - too expensive for a non-griffin in this deck
|
|
||||||
# Crusade - Weaker than Honor of the Pure
|
|
||||||
|
|
||||||
# Cards removed from the deck:
|
|
||||||
# Welkin Hawk - not a griffin, and can crash the game in 0.8.1
|
|
||||||
# Righteousness - AI doesn't use it
|
|
||||||
# Teremko Griffin - Banding removed from Wagic
|
|
||||||
|
|
||||||
# Notes:
|
|
||||||
# Flavor deck, might be more competitive if it included bird
|
|
||||||
# soldiers and global enchantments (Crusade, Glorious Anthem), but
|
|
||||||
# I wanted to limit the theme of this deck to "animal" griffins
|
|
||||||
# and birds, which excluded the "civilized" Aven and the more
|
|
||||||
# civilized enchantments.
|
|
||||||
|
|||||||
@@ -1,58 +1,28 @@
|
|||||||
#NAME:Viashino Warrior
|
#NAME:Viashino Warriors
|
||||||
#
|
#DESC:Descended from dragons, the
|
||||||
#DESC:"With claws and swords and flames
|
#DESC:Viashino are agile, aggressive
|
||||||
#DESC: we fiercely protect
|
#DESC:and deadly
|
||||||
#DESC: those we revere"
|
#HINT:alwaysattackwith(Archwing Dragon)
|
||||||
|
#HINT:alwaysattackwith(Viashino Cutthroat)
|
||||||
Viashino Slasher (RAV) *4 # cheap Viashino
|
#HINT:alwaysattackwith(Viashino Sandscout)
|
||||||
Viashino Slaughtermaster (CFX) *4 # cheap Viashino
|
#HINT:alwaysattackwith(Viashino Sandstalker)
|
||||||
Viashino Spearhunter (M10) *4 # first strike
|
Archetype of Aggression (BNG) *2
|
||||||
Viashino Grappler (INV) *4 # high power but very vulnerable
|
Archwing Dragon (AVR) *2
|
||||||
Viashino Warrior (MIR) *2 # attacker
|
Bloodmark Mentor (SHM) *3
|
||||||
Viashino Weaponsmith (USG) *2 # attacker
|
Impact Tremors (DTK) *4
|
||||||
Viashino Fangtail (RAV) *3 # attacker
|
Mountain (10E) *1
|
||||||
Furnace Whelp (10E) *2 # not a Viashino, but having
|
Mountain (AVR) *4
|
||||||
# # two flyers helps the deck
|
Mountain (INV) *4
|
||||||
|
Mountain (MIR) *4
|
||||||
Firebreathing (10E) *4 # fiery breath for the dragons'
|
Mountain (RAV) *4
|
||||||
# # descendants - also allows to
|
Mountain (SHM) *4
|
||||||
# # use spare mana, although the
|
Mountain (USG) *4
|
||||||
# # AI rarely does that.
|
Purphoros, God of the Forge (THS) * 2
|
||||||
Flaming Sword (MRQ) *2 # fiery weapons as well
|
Rage Reflection (SHM) *1
|
||||||
Emblem of the Warmind (FUT) *2 # gives Haste
|
Viashino Cutthroat (ULG) *2
|
||||||
Beacon of Destruction (10E) *1 # repeated fire blasts
|
Viashino Pyromancer (FGN) *4
|
||||||
Rage Reflection (SHM) *1 # double strike
|
Viashino Sandscout (10E) *4
|
||||||
Dragon Roost (10E) *1 # endgame surprise - produces
|
Viashino Sandstalker (VIS) *3
|
||||||
# # red dragons
|
Viashino Spearhunter (M10) *4
|
||||||
|
Viashino Warrior (MIR) *2
|
||||||
Mountain (10E) *24
|
Viashino Weaponsmith (USG) *2
|
||||||
|
|
||||||
|
|
||||||
# Cards considered, but not included:
|
|
||||||
# Burning Cloak - AI would kill its own creatures
|
|
||||||
# Canyon Drake - flyers would be nice, but too expensive
|
|
||||||
# Crown of Flames - Firebreathing is more foolproof for the AI
|
|
||||||
# Dragon Whelp - Furnace Whelp is more foolproof
|
|
||||||
# Desert Drake - Furnace Whelp is better for the same cost
|
|
||||||
# Immolation - AI can't decide whether it'll help or destroy the
|
|
||||||
# enchanted creature
|
|
||||||
# Lizard warrior - is not a viashino, and a viashino with
|
|
||||||
# identical values exists
|
|
||||||
# Mass Hysteria - Emblem of the Warmind fits the theme better and
|
|
||||||
# doesn't help the enemy
|
|
||||||
# Pyroclasm - AI would kill its own creatures
|
|
||||||
# Viashino Skeleton - other viashinos wouldn't associate with it
|
|
||||||
# Kindled Fury - lasts only until end of turn, often wasted by AI
|
|
||||||
# Double Cleave - lasts only until end of turn, often wasted by AI
|
|
||||||
# Reflexes - first strike already provided by Flaming Sword
|
|
||||||
|
|
||||||
# Cards removed from the deck:
|
|
||||||
# Bravado - AI casts it on opponent's creatures
|
|
||||||
# Seething Song - mana acceleration would be great, bit the AI
|
|
||||||
# doesn't use the mana
|
|
||||||
# Viashino Sandscout - AI doesn't understand that it will return
|
|
||||||
# to owner's hand, may enchant it
|
|
||||||
# Viashino Bladescout - removed from Wagic
|
|
||||||
|
|
||||||
# Notes:
|
|
||||||
# Flavor deck.
|
|
||||||
|
|||||||
@@ -1,61 +1,23 @@
|
|||||||
#NAME:Heartmender
|
#NAME:Heartmender
|
||||||
#
|
#DESC:Life will always endure,
|
||||||
#DESC:"No matter who
|
#DESC:no matter the odds,
|
||||||
#DESC: No matter what
|
#DESC:no matter the cost.
|
||||||
#DESC: We heal.
|
#HINT:combo hold(Worldly Tutor|myhand)^cast(Worldly Tutor|myhand) targeting(Heartmender|mylibrary)^totalmananeeded({G})
|
||||||
#DESC: The good and the bad
|
#HINT:alwaysattackwith(Scuzzback Marauders)
|
||||||
#DESC: The calm and the mad
|
Forest (MIR) *2
|
||||||
#DESC: The live and the dead
|
Forest (MRQ) *4
|
||||||
#DESC: We heal."
|
Forest (10E) *4
|
||||||
|
Forest (SHM) *4
|
||||||
Heartmender (SHM) *4 # continuously removes -1/-1 counters
|
Heartmender (SHM) *4
|
||||||
# # from all others
|
Kitchen Finks (SHM) *4
|
||||||
Kitchen Finks (SHM) *4 # brings 2 life everytime it persists
|
Lingering Tormentor (EVE) *4
|
||||||
Safehold Elite (SHM) *4 # cheap early defense
|
Putrid Goblin (MH1) *2
|
||||||
Lingering Tormentor (EVE) *4 # attacker with Fear
|
Raise Dead (9ED) *2
|
||||||
Rendclaw Trow (EVE) *4 # has Wither
|
Rendclaw Trow (EVE) *4
|
||||||
Gravelgill Axeshark (SHM) *3 # 3/3 creature
|
Safehold Elite (SHM) *4
|
||||||
Scuzzback Marauders (SHM) *3 # 5/2 attacker
|
Scuzzback Marauders (SHM) *4
|
||||||
Restless Apparition (EVE) *2 # can get +3/+3 bonus, but does the
|
Swamp (MRQ) *4
|
||||||
# # AI use that ability?
|
Swamp (10E) *4
|
||||||
|
Swamp (SHM) *2
|
||||||
Vine Trellis (MRQ) *4 # cheap defender and mana source
|
Vine Trellis (MRQ) *4
|
||||||
|
Worldly Tutor (MIR) *4
|
||||||
Animate Dead (RV) *4 # to bring back creatures that were
|
|
||||||
# # killed before the Heartmenders came
|
|
||||||
# # online
|
|
||||||
|
|
||||||
Forest (10E) *12
|
|
||||||
Swamp (10E) *12
|
|
||||||
|
|
||||||
|
|
||||||
# Cards considered, but not included:
|
|
||||||
# Kithkin Spellduster - has Persist, but is expensive & needs W
|
|
||||||
# River Kelpie - has Persist, but is expensive & needs blue mana
|
|
||||||
# Rattleblaze Scarecrow - too expensive for conditional persist
|
|
||||||
# Wingrattle Scarecrow - only conditional persist
|
|
||||||
# Gaea's Cradle - AI doesn't use the mana, bad thematic fit
|
|
||||||
# Cauldron Haze - effect only til end of turn, too short
|
|
||||||
# Trapjaw Kelpie - very expensive, AI doesn't use flash
|
|
||||||
# Sadistic Glee - Might help in a deck where so many creatures go
|
|
||||||
# to the Graveyard, then again it might not if it's the
|
|
||||||
# enchanted creature that dies. The point is currently moot
|
|
||||||
# though since the AI casts the spell on its opponents anyway
|
|
||||||
# Vulturous Zombie - no Persist, too expensive
|
|
||||||
# Infest - perhaps too dangerous as long as no Heartmender in play
|
|
||||||
# Harbinger of Night - definitely too dangerous
|
|
||||||
|
|
||||||
# Cards removed from the deck:
|
|
||||||
# none
|
|
||||||
|
|
||||||
# Notes:
|
|
||||||
# Doesn't perform as well as I'd like it to. The deck is very
|
|
||||||
# dependent on the Heartmenders, and sometimes they take a long
|
|
||||||
# time to come out. Suggestions?
|
|
||||||
#
|
|
||||||
# Animate Dead seems to choose targets randomly and sometimes
|
|
||||||
# picks bad ones. But it still works well in this deck if it
|
|
||||||
# targets creatures with Persist, because when these get killed
|
|
||||||
# while they are animated dead, they return from the graveyard
|
|
||||||
# without the animation enchantment. It would be nice if "Animate
|
|
||||||
# Dead" could prioritize the Kitchen Finks as targets.
|
|
||||||
|
|||||||
@@ -1,58 +1,27 @@
|
|||||||
#NAME:Fairy Archmage
|
#NAME:Faerie Archmage
|
||||||
#
|
#DESC:Never mistake a faerie's
|
||||||
#DESC:"Now we're here
|
#DESC:mischief for mere
|
||||||
#DESC: Now we're there
|
#DESC:playfulness.
|
||||||
#DESC: Now we're gone
|
|
||||||
#DESC: Now we're back
|
|
||||||
#DESC:
|
#DESC:
|
||||||
#DESC: But what happened to your defenses?"
|
#DESC:Deck for Wagic by Bob
|
||||||
|
#HINT:combo hold(Archmage of Echoes|myhand)^cast(Archmage of Echoes|myhand)^restriction{type(Archmage of Echoes|mybattlefield)~lessthan~1}^totalmananeeded({4}{U})
|
||||||
Glen Elendra Archmage (EVE) *4 # ability is currently buggy ...
|
#HINT:combo hold(Shadow Puppeteers|myhand)^cast(Shadow Puppeteers|myhand)^restriction{type(Shadow Puppeteers|mybattlefield)~lessthan~1}^totalmananeeded({6}{U})
|
||||||
|
Arcane Denial (WOC) * 2
|
||||||
Heartmender (SHM) *4 # continuously removes -1/-1 counters
|
Archmage of Echoes (WOC) *4
|
||||||
# # from all others
|
Counterspell (DSC) *2
|
||||||
Kitchen Finks (SHM) *4 # brings 2 life everytime it persists
|
Faerie Bladecrafter (WOC) *4
|
||||||
Safehold Elite (SHM) *4 # cheap early defense
|
Faerie Miscreant (M20) *4
|
||||||
Gravelgill Axeshark (SHM) *2 # 3/3 creature
|
Go for the Throat (BRO) * 2
|
||||||
Kithkin Spellduster (EVE) *2 # Enchantment removal
|
Island (ELD) *4
|
||||||
Restless Apparition (EVE) *4 # can get +3/+3 bonus
|
Island (FDN) *4
|
||||||
River Kelpie (SHM) *2 # card drawer, only *2 to prevent the
|
Island (LRW) *4
|
||||||
# # AI from decking itself out
|
Island (WOE) *4
|
||||||
|
Obyra, Dreaming Duelist (WOE) *2
|
||||||
Oona's Gatewarden (SHM) *4 # good cheap defense & fits the theme
|
Oona's Gatewarden (SHM) *3
|
||||||
Plumeveil (SHM) *2 # great defense & fits the theme
|
Scion of Oona (LRW) *4
|
||||||
|
Shadow Puppeteers (WOC) *2
|
||||||
Wrath of God (10E) *4 # destroys all creatures
|
Sleep-Cursed Faerie (WOE) *2
|
||||||
|
Surveilling Sprite (RAV) * 3
|
||||||
Plains (10E) *14
|
Swamp (ELD) *2
|
||||||
Island (10E) *10
|
Swamp (LRW) *4
|
||||||
|
Swamp (WOE) *4
|
||||||
|
|
||||||
# Cards considered, but not included:
|
|
||||||
# Rendclaw Trow - has persist & wither, but needs BG mana
|
|
||||||
# Lingering Tormentor - has persist * Fear, but needs B mana
|
|
||||||
# Scuzzback Marauders - has persist & high attack, but needs BR
|
|
||||||
# mana. High attack not necessary once Wrath of God is cast
|
|
||||||
# Rattleblaze Scarecrow - too expensive for conditional persist
|
|
||||||
# Wingrattle Scarecrow - only conditional persist
|
|
||||||
# Gaea's Cradle - AI doesn't use the mana, dubious thematic fit
|
|
||||||
# Cauldron Haze - effect only til end of turn, too short
|
|
||||||
# Trapjaw Kelpie - very expensive, AI doesn't use flash
|
|
||||||
|
|
||||||
# Cards removed from the deck:
|
|
||||||
# none
|
|
||||||
|
|
||||||
# Notes:
|
|
||||||
# The AI seemed pretty reluctant to cast Wrath in the test runs,
|
|
||||||
# although it did use the card from time to time
|
|
||||||
#
|
|
||||||
# River Kelpie: The AI is in danger of decking itself out if it
|
|
||||||
# has many Wither creatures, 2 Kelpies, and casts Wrath of God.
|
|
||||||
# I already reduced the Kelpies after the AI had to draw 40 cards
|
|
||||||
# in one test run, but even 2 may be too much. Will have to be
|
|
||||||
# watched.
|
|
||||||
#
|
|
||||||
# Restless Apparition: May actually prevent the Heartmender and
|
|
||||||
# Wrath of God from being played if the AI uses its plains to pump
|
|
||||||
# the apparition before checking whether it could use those plains
|
|
||||||
# to play spells. This will have to be watched too.
|
|
||||||
|
|||||||
@@ -1,46 +1,27 @@
|
|||||||
#NAME:Snake Pit
|
#NAME:Snake Pit
|
||||||
#
|
#DESC:The serpents move unseen
|
||||||
#DESC:"Ssalute our ssinuossity
|
#DESC:through the marsh, waiting
|
||||||
#DESC: Love our lithenesss
|
#DESC:to strike with venomous
|
||||||
#DESC: Enjoy our embrace
|
#DESC:malice
|
||||||
#DESC:
|
#HINT:combo hold(Blot Out|myhand)^cast(Blot Out|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B})
|
||||||
#DESC: Care for a kisss?
|
#HINT:alwaysattackwith(Filth)
|
||||||
#DESC: Ssoon you will ssleep ..."
|
Anaconda (POR) *3
|
||||||
|
Archetype of Finality (BNG) *1
|
||||||
Orochi Sustainer (CHK) *3 # Orochi Snake Shaman
|
Blot Out (MAT) * 2
|
||||||
Sachi, Daughter of Seshiro (CHK) *2 # toughness bonus to snakes
|
Fell (BLB) *4
|
||||||
|
Filth (JUD) *2
|
||||||
Anaconda (POR) *1 # 18 snakes
|
Forest (10E) *4
|
||||||
Anaconda (UZS) *2
|
Forest (POR) *4
|
||||||
River Boa (ZEN) *3
|
Forest (RAV) *4
|
||||||
Hornet Cobra (LEG) *3
|
Gift of the Viper (MH3) *3
|
||||||
Python (POR) *3
|
Marsh Boa (PCY) *4
|
||||||
Skeletal Snake (POR) *1
|
Mire Boa (TSR) *4
|
||||||
Mold Adder (M10) *2 # only good against 2 colors
|
Moss Viper (THB) *4
|
||||||
Boa Constrictor (MRQ) *1 # AI can't handle ability
|
Orochi Sustainer (CHK) *2
|
||||||
Serpent Warrior (POR) *1 # AI doesn't realize the life loss
|
Persistent Constrictor (DSC) *2
|
||||||
Serpent Assassin (POR) *3
|
Seshiro the Anointed (CHK) *2
|
||||||
|
Swamp (10E) *1
|
||||||
Weakness (M10) *2 # 10 spells to simulate poison effects
|
Swamp (POR) *4
|
||||||
Paralyze (RV) *2
|
Swamp (RAV) *4
|
||||||
Last Gasp (RAV) *1
|
Urborg, Tomb of Yawgmoth (LTC) *3
|
||||||
Venomous Fangs (USG) *4
|
Zodiac Snake (PTK) *3
|
||||||
Fevered Convulsions (TMP) *1
|
|
||||||
|
|
||||||
Snake Pit (MRQ) *1
|
|
||||||
|
|
||||||
Forest (10E) *11
|
|
||||||
Swamp (10E) *13
|
|
||||||
|
|
||||||
|
|
||||||
# Cards considered, but not included:
|
|
||||||
# Creakwood Liege - not a snake
|
|
||||||
# Coiled Tinviper - mechanical snake, bad thematic fit
|
|
||||||
# Plague Wind - considered as endgame surprise, but doesn't fit
|
|
||||||
# the theme well enough
|
|
||||||
|
|
||||||
# Notes:
|
|
||||||
# I haven't found any information about the Orochi, so I can't
|
|
||||||
# tell whether they fit to the rest of the cards apart from the
|
|
||||||
# fact that they are snakes. If they don't fit, replacement
|
|
||||||
# suggestions are welcome.
|
|
||||||
|
|||||||
@@ -1,4 +1,11 @@
|
|||||||
#NAME:Tatyova Commander
|
#NAME:Tatyova Commander
|
||||||
|
#DESC:Years of study attuned
|
||||||
|
#DESC:Tatyova to the magic
|
||||||
|
#DESC:of the coastal woodlands
|
||||||
|
#DESC:
|
||||||
|
#DESC:Win Wagic duels to unlock
|
||||||
|
#DESC:more Commander opponents
|
||||||
|
#DESC:
|
||||||
#DESC:The Tatyova Commander Deck
|
#DESC:The Tatyova Commander Deck
|
||||||
#DESC:Refined for Wagic by Bob
|
#DESC:Refined for Wagic by Bob
|
||||||
#HINT:castpriority(commander,*)
|
#HINT:castpriority(commander,*)
|
||||||
|
|||||||
@@ -1,44 +1,26 @@
|
|||||||
#NAME:Noble Predators
|
#NAME:Noble Predators
|
||||||
#
|
#DESC:'Dangerous it is to rouse
|
||||||
#DESC:"We are hunters.
|
#DESC:the lion, fatal is the
|
||||||
#DESC: You are prey.
|
#DESC:tiger's tooth'
|
||||||
#DESC: Now run
|
#DESC:Friedrich Schiller
|
||||||
#DESC: So that we can catch you."
|
Beastmaster Ascension (ZEN) *4
|
||||||
|
Cave Tiger (UZS) *2
|
||||||
Noble Panther (INV) *4 # 29 furious feline friends
|
Forest (10E) *4
|
||||||
Horned Cheetah (INV) *4 # lifelink
|
Forest (INV) *3
|
||||||
Cave Tiger (UZS) *3
|
Forest (M10) *4
|
||||||
Grizzled Leotau (ARB) *4 # great cheap defender
|
Forest (POR) *4
|
||||||
Mist Leopard (M10) *4 # shroud
|
Grizzled Leotau (ARB) *2
|
||||||
Savannah Lions (RV) *4
|
Horned Cheetah (INV) *2
|
||||||
Silvercoat Lion (M10) *3
|
King of the Pride (MH1) *4
|
||||||
Jungle Lion (POR) *3
|
Loam Lion (WWK) *3
|
||||||
|
Mist Leopard (M10) *2
|
||||||
Predator's Strike (MRD) *4 # AI often wastes it, great theme fit
|
Noble Panther (INV) *2
|
||||||
Aggressive Urge (10E) *4 # weak stand-in for Predatory Hunger
|
Plains (10E) *4
|
||||||
Gaea's Embrace (UZS) *1 # a bit of help from mother Nature
|
Plains (M10) *1
|
||||||
|
Plains (POR) *4
|
||||||
Forest (10E) *13
|
Pouncing Cheetah (AKH) *2
|
||||||
Plains (10E) *9
|
Pouncing Jaguar (USG) * 3
|
||||||
|
Predatory Hunger (EXO) *4
|
||||||
|
Savannah Lions (FDN) *2
|
||||||
# Cards considered, but not included:
|
Silvercoat Lion (M10) *2
|
||||||
# Wirecat - mechanical cat doesn't fit the theme
|
Slashing Tiger (PTK) * 2
|
||||||
# Red cats: Canyon Wildcat, Guma, Raging Cougar, Sabretooth Tiger,
|
|
||||||
# Whild Jhovall: No synergy with green or white
|
|
||||||
# Jhovall Queen - used as a mount, so not really a "wild" cat
|
|
||||||
# Wild Nacatl - wields a weapon, so not really wild either
|
|
||||||
# Sabertooth Nishoba - is a cat warrior
|
|
||||||
# Panther Warriors - dito
|
|
||||||
# Giant Growth - AI doesn't seem to use it at all
|
|
||||||
# Whitemane Lion - AI can't choose well which creature to return
|
|
||||||
|
|
||||||
|
|
||||||
# Cards removed from the deck:
|
|
||||||
# Predatory Hunger - This card was a fantastic fit for theme,
|
|
||||||
# focus, and power. Unfortunately the AI casts it on its
|
|
||||||
# opponent's creatures. Swap this card back in as soon as this
|
|
||||||
# problem gets solved.
|
|
||||||
|
|
||||||
# Notes:
|
|
||||||
# Flavor deck.
|
|
||||||
|
|||||||
@@ -1,37 +1,22 @@
|
|||||||
#NAME:Treefolk
|
#NAME:Treefolk
|
||||||
#DESC:Who's hiding in the tree?
|
#DESC:In the most ancient forests
|
||||||
#DESC:
|
#DESC:the trees need no protectors.
|
||||||
#DESC:These trees have withstood
|
#DESC:They defend themselves.
|
||||||
#DESC:the anger of the elements
|
|
||||||
#DESC:for ages.
|
|
||||||
#DESC:Do you really think
|
|
||||||
#DESC:you have the slightest chance
|
|
||||||
#DESC:to even scratch their bark?
|
|
||||||
|
|
||||||
Forest (M10) *24
|
|
||||||
Timber Protector (LRW) *4
|
|
||||||
#{4}{G} ; Creature — Treefolk Warrior (4/6); Other Treefolk creatures you control get +1/+1. Other Treefolk and Forests you control are indestructible.
|
|
||||||
Dauntless Dourbark (LRW) *4
|
|
||||||
#{3}{G} ; Creature — Treefolk Warrior (*/*) ; Dauntless Dourbark's power and toughness are each equal to the number of Forests you control plus the number of Treefolk you control. Dauntless Dourbark has trample as long as you control another Treefolk.
|
|
||||||
Treefolk Seedlings (USG) *2
|
|
||||||
#{2}{G} Creature — Treefolk (2/*) ; Treefolk Seedlings's toughness is equal to the number of Forests you control.
|
|
||||||
Essence Warden (PLC) *4
|
|
||||||
#{G} ; Creature — Elf Shaman (1/1) Whenever another creature enters the battlefield, you gain 1 life.
|
|
||||||
Thornweald Archer (FUT) *4
|
|
||||||
#{1}{G}; Creature — Elf Archer (2/1) ; Reach (This creature can block creatures with flying.); Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.)
|
|
||||||
Gaea's Anthem (PLC) *4
|
|
||||||
#{1}{G}{G} Enchantment ; Creatures you control get +1/+1.
|
|
||||||
Blanchwood Armor *2
|
|
||||||
#{2}{G} ; Enchantment — Aura ; Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.); Enchanted creature gets +1/+1 for each Forest you control.
|
|
||||||
Llanowar Elves (M10) *4
|
|
||||||
#Creature — Elf Druid (1/1) {T}: Add {G} to your mana pool.
|
|
||||||
Ambassador Oak (MOR) *2
|
Ambassador Oak (MOR) *2
|
||||||
#{3}{G}Creature — Treefolk Warrior (3/3) When Ambassador Oak enters the battlefield, put a 1/1 green Elf Warrior creature token onto the battlefield.
|
Blanchwood Armor (USG) *2
|
||||||
|
Dauntless Dourbark (LRW) *4
|
||||||
|
Dungrove Elder (M12) *2
|
||||||
|
Essence Warden (PLC) *4
|
||||||
|
Forest (10E) *4
|
||||||
|
Forest (CHK) *4
|
||||||
|
Forest (LRW) *4
|
||||||
|
Forest (M10) *4
|
||||||
|
Forest (M12) *4
|
||||||
|
Forest (USG) *4
|
||||||
|
Gaea's Anthem (PLC) *4
|
||||||
Imperious Perfect (LRW) *2
|
Imperious Perfect (LRW) *2
|
||||||
#{2}{G}; Creature — Elf Warrior (2/2) ; Other Elf creatures you control get +1/+1.{G}{T} :: Put a 1/1 green Elf Warrior creature token onto the battlefield
|
Llanowar Elves (M10) *4
|
||||||
Mirri, Cat Warrior (10E) *1
|
Skyshroud Ranger (10E) *2
|
||||||
#{1}{G}{G} Legendary Creature — Cat Warrior (2/3) ; First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it's unblockable as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)
|
Thornweald Archer (FUT) *4
|
||||||
Sachi, Daughter of Seshiro (CHK) *1
|
Timber Protector (LRW) *4
|
||||||
#{2}{G}{G} Legendary Creature — Snake Shaman (1/3) Other Snake creatures you control get +0/+1. Shamans you control have "{T}add{G}{G} to your mana pool."
|
Treefolk Seedlings (USG) *2
|
||||||
Mold Adder (M10) *2
|
|
||||||
#{G} Creature — Fungus Snake (1/1) ; Whenever an opponent casts a blue or black spell, you may put a +1/+1 counter on Mold Adder.
|
|
||||||
|
|||||||
@@ -1,43 +1,23 @@
|
|||||||
#NAME:Dragons
|
#NAME:Dragons
|
||||||
#DESC:Dragons are rage
|
#DESC:Dragons are sculptors
|
||||||
#DESC:of power and will.
|
#DESC:of fire, fashioning
|
||||||
#DESC:Dragons are artists
|
#DESC:flames into death.
|
||||||
#DESC:with flames,
|
Ashenmoor Liege (SHM) *2
|
||||||
#DESC:painting the world
|
|
||||||
#DESC:with fire.
|
|
||||||
#Land
|
|
||||||
Mountain (M10) *24
|
|
||||||
|
|
||||||
#Direct Damage
|
|
||||||
Lightning Bolt (M10) *4
|
|
||||||
Soulblast (10E) *1
|
|
||||||
Beacon of Destruction (10E) *1
|
Beacon of Destruction (10E) *1
|
||||||
Spitting Earth (10E) *2
|
Bloodmark Mentor (SHM) *4
|
||||||
|
|
||||||
#Generic booster
|
|
||||||
Goblin War Paint (ZEN) *2
|
|
||||||
|
|
||||||
#Dragon Generator
|
|
||||||
Dragon Roost (10E) *1
|
|
||||||
|
|
||||||
#Boost Dragon
|
|
||||||
Crucible of Fire (ALA) *4
|
Crucible of Fire (ALA) *4
|
||||||
|
Dragonmaster Outcast (WWK) *4
|
||||||
#Small dragon (4)
|
Firespitter Whelp (FDN) *4
|
||||||
Rakdos Pit Dragon (DIS) *4
|
Goblin War Paint (ZEN) *2
|
||||||
Furnace Whelp (10E) *4
|
Lava Spike (CHK) *2
|
||||||
|
Lightning Bolt (M10) *4
|
||||||
#Heavy Dragon (6)
|
Mountain (10E) *4
|
||||||
Shivan Dragon (M10) *2
|
Mountain (ALA) *4
|
||||||
|
Mountain (CHK) *4
|
||||||
#Legendary Dragon (6)
|
Mountain (DTK) *2
|
||||||
|
Mountain (M10) *4
|
||||||
|
Mountain (SHM) *4
|
||||||
|
Mountain (ZEN) *4
|
||||||
Rorix Bladewing (ONS) *1
|
Rorix Bladewing (ONS) *1
|
||||||
Ryusei, the Falling Star (CHK) *1
|
Shivan Dragon (M10) *2
|
||||||
|
Thunderbreak Regent (DTK) *4
|
||||||
#Black Red small creatures
|
|
||||||
Bloodhall Ooze (CFX) *2
|
|
||||||
# (PSY) 2x Ashenmoor Liege not available, removed
|
|
||||||
#Ashenmoor Liege (SHM) *2
|
|
||||||
Ashenmoor Gouger (SHM) *2
|
|
||||||
Emberstrike Duo (SHM) *2
|
|
||||||
Bloodmark Mentor (SHM) *4
|
|
||||||
|
|||||||
@@ -1,68 +1,37 @@
|
|||||||
#NAME:Badlands
|
#NAME:Badlands
|
||||||
#DESC:Dangerous foes await you.
|
#DESC:The badlands are full of
|
||||||
#DESC:Both undead, goblins, and
|
#DESC:treachery; even the paths
|
||||||
#DESC:other abominations will
|
#DESC:through the marshes will
|
||||||
#DESC:fight you recklessly.
|
#DESC:mislead and betray
|
||||||
#Ankh of Mishra
|
#DESC:
|
||||||
1094
|
#DESC:Win matches to unlock more
|
||||||
1094
|
#DESC:opponents, sets and game modes
|
||||||
1094
|
Ankh of Mishra (RV) * 4
|
||||||
1094
|
Armageddon Clock (RV) * 1
|
||||||
#Armageddon Clock
|
Bad Moon (RV) * 2
|
||||||
1095
|
Black Knight (RV) * 2
|
||||||
#Black Vise
|
Black Vise (RV) * 2
|
||||||
1097
|
Dancing Scimitar (RV) * 2
|
||||||
1097
|
Drudge Skeletons (RV) * 4
|
||||||
#Dancing Scimitar
|
El-Hajjaj (RV) * 2
|
||||||
1104
|
Goblin King (RV) * 2
|
||||||
1104
|
Howling Mine (RV) * 1
|
||||||
#Howling Mine
|
Hypnotic Specter (RV) * 2
|
||||||
1112
|
Mons's Goblin Raiders (RV) * 4
|
||||||
#The Rack
|
# RV Mountains
|
||||||
1139
|
1389
|
||||||
1139
|
1390
|
||||||
#Bad Moon
|
1391
|
||||||
1144
|
1389
|
||||||
1144
|
1390
|
||||||
#Black Knight
|
1391
|
||||||
1145
|
1389
|
||||||
1145
|
1390
|
||||||
#Drudge Skeletons
|
1391
|
||||||
1157
|
Orcish Oriflamme (RV) * 2
|
||||||
1157
|
Scathe Zombies (RV) * 4
|
||||||
1157
|
Sedge Troll (RV) * 3
|
||||||
1157
|
# RV Swamps
|
||||||
#El-Hajjaj
|
|
||||||
1158
|
|
||||||
1158
|
|
||||||
#Hypnotic Specter
|
|
||||||
1165
|
|
||||||
1165
|
|
||||||
#Scathe Zombies
|
|
||||||
1177
|
|
||||||
1177
|
|
||||||
1177
|
|
||||||
1177
|
|
||||||
#Zombie Master
|
|
||||||
1188
|
|
||||||
#Goblin King
|
|
||||||
1296
|
|
||||||
1296
|
|
||||||
#Orcish Oriflamme
|
|
||||||
1310
|
|
||||||
1310
|
|
||||||
#Wheel of Fortune
|
|
||||||
1326
|
|
||||||
#Sedge Troll
|
|
||||||
1315
|
|
||||||
1315
|
|
||||||
1315
|
|
||||||
#Mons's Goblin Raiders
|
|
||||||
1308
|
|
||||||
1308
|
|
||||||
1308
|
|
||||||
1308
|
|
||||||
#Swamp
|
|
||||||
1373
|
1373
|
||||||
1374
|
1374
|
||||||
1375
|
1375
|
||||||
@@ -73,13 +42,6 @@
|
|||||||
1374
|
1374
|
||||||
1375
|
1375
|
||||||
1373
|
1373
|
||||||
#Mountain
|
The Rack (RV) * 2
|
||||||
1389
|
Wheel of Fortune (RV) * 1
|
||||||
1390
|
Zombie Master (RV) * 1
|
||||||
1391
|
|
||||||
1389
|
|
||||||
1390
|
|
||||||
1391
|
|
||||||
1389
|
|
||||||
1390
|
|
||||||
1391
|
|
||||||
|
|||||||
@@ -1,27 +1,25 @@
|
|||||||
#NAME:Millage
|
#NAME:Erosion
|
||||||
#DESC:"You may think that you have
|
#DESC:All the things you most value
|
||||||
#DESC: a rich repository
|
#DESC:will crumble in your hands.
|
||||||
#DESC: of spells and artifacts and
|
#HINT:combo hold(Damnation|myhand)^cast(Damnation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B}{B})
|
||||||
#DESC: creatures.
|
#HINT:combo hold(Evacuation|myhand)^cast(Evacuation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({3}{U}{U})
|
||||||
#DESC: But before you know it,
|
#HINT:combo hold(Moat|myhand)^cast(Moat|myhand)^restriction{type(Moat|mybattlefield)~lessthan~1}^totalmananeeded({2}{W}{W})
|
||||||
#DESC: all your possessions
|
#HINT:combo hold(Wrath of God|myhand)^cast(Wrath of God|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{W}{W})
|
||||||
#DESC: will crumble
|
|
||||||
#DESC: in your hands."
|
|
||||||
Wrath of God (10E) *4
|
|
||||||
Damnation (PLC) *4
|
Damnation (PLC) *4
|
||||||
Evacuation (10E) *3
|
|
||||||
Moat (LEG) *2
|
|
||||||
Tome Scour (M10) *4
|
|
||||||
Howling Mine (M10) *4
|
|
||||||
Glimpse the Unthinkable (RAV) *4
|
|
||||||
Dream Fracture (EVE) *4
|
Dream Fracture (EVE) *4
|
||||||
Memory Erosion (ALA) *4
|
Evacuation (10E) *3
|
||||||
Traumatize (M10) *2
|
|
||||||
Forced Fruition (LRW) *1
|
Forced Fruition (LRW) *1
|
||||||
|
Glimpse the Unthinkable (RAV) *4
|
||||||
|
Howling Mine (M10) *4
|
||||||
|
Island (LRW) *2
|
||||||
Island (RAV) *4
|
Island (RAV) *4
|
||||||
Island (TSP) *4
|
Island (TSP) *4
|
||||||
Island (LRW) *2
|
Memory Erosion (ALA) *4
|
||||||
Swamp (RAV) *4
|
Moat (LEG) *2
|
||||||
Swamp (TSP) *3
|
|
||||||
Plains (RAV) *4
|
Plains (RAV) *4
|
||||||
Plains (TSP) *3
|
Plains (TSP) *3
|
||||||
|
Swamp (RAV) *4
|
||||||
|
Swamp (TSP) *3
|
||||||
|
Tome Scour (M10) *4
|
||||||
|
Traumatize (M10) *2
|
||||||
|
Wrath of God (10E) *4
|
||||||
|
|||||||
@@ -1,31 +1,21 @@
|
|||||||
#NAME:Mind Wracked
|
#NAME:Mind Wracked
|
||||||
#DESC:"What was it, what was it ... I know
|
#DESC:Sometimes forgetting can
|
||||||
#DESC: there was something I wanted to tell
|
#DESC:be an act of aggression
|
||||||
#DESC: you. Or was it something you wanted
|
#HINT:castpriority(instant,enchantment,creature,*)
|
||||||
#DESC: to tell me? Ah, why can't I remember?
|
Blistercoil Weird (RTR) * 4
|
||||||
#DESC: I know it was important! Or wasn't it?
|
Clout of the Dominus (EVE) * 4
|
||||||
#DESC:
|
Island (10E) * 4
|
||||||
#DESC: What am I thinking about here? And
|
Island (M10) * 4
|
||||||
#DESC: are these actually my own thoughts?
|
Island (ZEN) * 4
|
||||||
#DESC: Who am I anyway? And who are *you*?
|
Lightning Bolt (M10) * 3
|
||||||
#DESC: Ah, never mind. I'll just kill you.
|
Magefire Wings (ARB) * 4
|
||||||
#DESC:
|
Mindwrack Liege (EVE) * 2
|
||||||
#DESC: You're disrupting my thoughts."
|
Mountain (10E) * 4
|
||||||
Izzet Signet (GPT) * 4 #
|
Mountain (M10) * 4
|
||||||
Gelectrode (GPT) * 4 #
|
Mountain (ZEN) * 4
|
||||||
Wee Dragonauts (GPT) * 4 #
|
Noggle Bandit (EVE) * 2
|
||||||
Stream Hopper (EVE) * 4 #
|
Noggle Bridgebreaker (EVE) * 2
|
||||||
Mindwrack Liege (EVE) * 4 #
|
Riverfall Mimic (EVE) * 4
|
||||||
Noggle Ransacker (EVE) * 4 #
|
Sprite Dragon (CLB) *4
|
||||||
Noggle Bridgebreaker (EVE) * 4 #
|
Tempest Angler (BLB) * 4
|
||||||
Magefire Wings (ARB) * 4 #
|
Unsummon (M10) * 3
|
||||||
Unsummon (M10) * 2 #
|
|
||||||
Lightning Bolt (M10) * 2 #
|
|
||||||
Island (ZEN) * 3 #
|
|
||||||
Island (ZEN) * 3 #
|
|
||||||
Island (ZEN) * 3 #
|
|
||||||
Island (ZEN) * 3 #
|
|
||||||
Mountain (ZEN) * 3 #
|
|
||||||
Mountain (ZEN) * 3 #
|
|
||||||
Mountain (ZEN) * 3 #
|
|
||||||
Mountain (ZEN) * 3 #
|
|
||||||
|
|||||||
@@ -1,21 +1,24 @@
|
|||||||
#NAME:Magnivore
|
#NAME:Magnivore
|
||||||
#DESC:Do not underestimate
|
#DESC:The Magnivore feeds from
|
||||||
#DESC:this... thing... because
|
#DESC:expended magic; it grows
|
||||||
#DESC:it happens to be blind.
|
#DESC:stronger from the sorcery
|
||||||
#DESC:For if you do, it will
|
#DESC:of others.
|
||||||
#DESC:be your last mistake!
|
#HINT:castpriority(sorcery,creature,*)
|
||||||
Hymn to Tourach (FEM) * 4 #
|
#HINT:combo hold(Damnation|myhand)^cast(Damnation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B}{B})
|
||||||
Magnivore (ODY) * 4 #
|
#HINT:combo hold(Pyroclasm|myhand)^cast(Pyroclasm|myhand)^restriction{type(creature|opponentbattlefield)~morethan~0}^totalmananeeded({1}{R})
|
||||||
Stone Rain (CHK) * 4 #
|
Blightning (ALA) * 4
|
||||||
Mountain (RAV) * 4 #
|
Damnation (PLC) * 4
|
||||||
Swamp (RAV) * 4 #
|
Demolish (10E) * 4
|
||||||
Swamp (TSP) * 4 #
|
Disentomb (M10) * 4
|
||||||
Mountain (TSP) * 4 #
|
Hymn to Tourach (FEM) * 4
|
||||||
Damnation (PLC) * 4 #
|
Lava Spike (CHK) * 2
|
||||||
Demolish (10E) * 4 #
|
Magnivore (ODY) * 4
|
||||||
Mountain (LRW) * 4 #
|
Mountain (LRW) * 4
|
||||||
Swamp (LRW) * 4 #
|
Mountain (RAV) * 4
|
||||||
Blightning (ALA) * 4 #
|
Mountain (TSP) * 4
|
||||||
Megrim (M10) * 4 #
|
Pyroclasm (M10) * 4
|
||||||
Sign in Blood (M10) * 4 #
|
Sign in Blood (M10) * 2
|
||||||
Pyroclasm (M10) * 4 #
|
Stone Rain (CHK) * 4
|
||||||
|
Swamp (LRW) * 4
|
||||||
|
Swamp (RAV) * 4
|
||||||
|
Swamp (TSP) * 4
|
||||||
|
|||||||
@@ -1,30 +1,30 @@
|
|||||||
#NAME:Ascendant Bloodwitch
|
#NAME:Ascendant Bloodwitch
|
||||||
#DESC:Oh to sink one's teeth
|
#DESC:To sink one's teeth
|
||||||
#DESC:into the warm softness
|
#DESC:into the warm softness
|
||||||
#DESC:of pulsating flesh!
|
#DESC:of pulsating flesh!
|
||||||
#DESC:
|
#DESC:
|
||||||
#DESC:Oh to drink the liquor
|
#DESC:To drink the liquor
|
||||||
#DESC:of life and passion
|
#DESC:of life and passion
|
||||||
#DESC:fresh from the source!
|
#DESC:fresh from the source!
|
||||||
#DESC:
|
#DESC:
|
||||||
#DESC:Can it be a sin
|
#DESC:Can it be a sin
|
||||||
#DESC:to revel in such bliss?
|
#DESC:to revel in such bliss?
|
||||||
Dark Ritual (RV) * 2 #
|
Arrogant Vampire (POR) * 2
|
||||||
Arrogant Vampire (POR) * 4 #
|
Ascendant Evincar (10E) * 2
|
||||||
Vampiric Feast (POR) * 2 #
|
Blood Seeker (ZEN) * 4
|
||||||
Vampiric Touch (POR) * 2 #
|
Child of Night (M10) * 4
|
||||||
Stalking Bloodsucker (ODY) * 1 #
|
Gift of Fangs (VOW) * 3
|
||||||
Skeletal Vampire (GPT) * 1 #
|
Malakir Bloodwitch (ZEN) * 4
|
||||||
Ascendant Evincar (10E) * 2 #
|
Necropolis Regent (RTR) * 1
|
||||||
Vampiric Link (PLC) * 3 #
|
Swamp (10E) * 4
|
||||||
Swamp (ALA) * 4 #
|
Swamp (ALA) * 4
|
||||||
Swamp (ALA) * 4 #
|
Swamp (M10) * 4
|
||||||
Vampire's Bite (ZEN) * 3 #
|
Swamp (M11) * 4
|
||||||
Blood Seeker (ZEN) * 4 #
|
Swamp (POR) * 4
|
||||||
Vampire Nighthawk (ZEN) * 4 #
|
Swamp (ZEN) * 4
|
||||||
Malakir Bloodwitch (ZEN) * 4 #
|
Vampire Cutthroat (EMN) * 3
|
||||||
Child of Night (M10) * 4 #
|
Vampire Nighthawk (ZEN) * 4
|
||||||
Swamp (M10) * 4 #
|
Vampire of the Dire Moon (M20) * 4
|
||||||
Swamp (M10) * 4 #
|
Vampiric Link (PLC) * 2
|
||||||
Swamp (M10) * 4 #
|
Vampiric Touch (POR) * 2
|
||||||
Swamp (M10) * 4 #
|
Vengeant Vampire (PZ2) * 1
|
||||||
|
|||||||
@@ -1,24 +1,24 @@
|
|||||||
#NAME:Disciplination
|
#NAME:Torpor
|
||||||
#DESC:"Unfortunately, my army
|
#DESC:When the army is unoccupied
|
||||||
#DESC: has not managed to survive
|
#DESC:and restless, beware the
|
||||||
#DESC: certain disciplinary measures
|
#DESC:enemies within.
|
||||||
#DESC: that I was sadly forced to take.
|
#HINT:combo hold(Darkest Hour|myhand)^cast(Darkest Hour|myhand)^restriction{type(Darkest Hour|mybattlefield)~lessthan~1}^totalmananeeded({B})
|
||||||
#DESC: But I see that you
|
#HINT:combo hold(Light of Day|myhand)^cast(Light of Day|myhand)^restriction{type(Light of Day|mybattlefield)~lessthan~1}^totalmananeeded({3}{W})
|
||||||
#DESC: have brought me reinforcements.
|
#HINT:combo hold(Moat|myhand)^cast(Moat|myhand)^restriction{type(Moat|mybattlefield)~lessthan~1}^totalmananeeded({2}{W}[W})
|
||||||
#DESC: How very nice of you. Thanks!"
|
#HINT:combo hold(Stronghold Discipline|myhand)^cast(Stronghold Discipline|myhand)^restriction{type(creature|opponentbattlefield)~morethan~2}^totalmananeeded({2}{B}{B})
|
||||||
Paralyze (RV) * 3 #
|
Bound in Silence (FUT) * 2
|
||||||
Moat (LEG) * 4 #
|
Darkest Hour (7ED) * 4
|
||||||
Light of Day (TMP) * 1 #
|
Light of Day (TMP) * 4
|
||||||
Torment (STH) * 4 #
|
Moat (LEG) * 4
|
||||||
Sleeper Agent (USG) * 4 #
|
Pacifism (10E) * 4
|
||||||
Pillory of the Sleepless (GPT) * 4 #
|
Paralyze (RV) * 3
|
||||||
Pacifism (10E) * 4 #
|
Pillory of the Sleepless (GPT) * 4
|
||||||
Bound in Silence (FUT) * 4 #
|
Plains (10E) * 4
|
||||||
Stronghold Discipline (10E) * 4 #
|
Plains (7ED) * 4
|
||||||
Recumbent Bliss (EVE) * 4 #
|
Plains (ZEN) * 4
|
||||||
Swamp (ZEN) * 4 #
|
Recumbent Bliss (EVE) * 3
|
||||||
Plains (ZEN) * 4 #
|
Sleeper Agent (USG) * 4
|
||||||
Plains (ZEN) * 4 #
|
Stronghold Discipline (10E) * 4
|
||||||
Plains (ZEN) * 4 #
|
Swamp (10E) * 4
|
||||||
Swamp (ZEN) * 4 #
|
Swamp (7ED) * 4
|
||||||
Swamp (ZEN) * 4 #
|
Swamp (ZEN) * 4
|
||||||
|
|||||||
@@ -1,6 +1,8 @@
|
|||||||
#NAME:Brimaz Commander
|
#NAME:Brimaz Commander
|
||||||
#DESC:Brimaz draws power from his
|
#DESC:A warrior and a spiritual
|
||||||
#DESC:cat army. Can you defeat him?
|
#DESC:leader, Brimaz leads the
|
||||||
|
#DESC:pride with honor and
|
||||||
|
#DESC:humility.
|
||||||
#DESC:
|
#DESC:
|
||||||
#DESC:Win Wagic duels to unlock
|
#DESC:Win Wagic duels to unlock
|
||||||
#DESC:more Commander opponents
|
#DESC:more Commander opponents
|
||||||
|
|||||||
@@ -1,29 +1,27 @@
|
|||||||
#NAME:Enchanted Coatl
|
#NAME:Enchanted Coatl
|
||||||
#DESC:Beware! The enchantresses
|
#DESC:The ancient serpents did not
|
||||||
#DESC:have found a new pet!
|
#DESC:suspect that beautiful
|
||||||
#DESC:And they enjoy to make it
|
#DESC:enchantresses would bind
|
||||||
#DESC:stronger and stronger
|
#DESC:them to eternal servitude.
|
||||||
#DESC:until no defender
|
Ancestral Mask (MRQ) * 4
|
||||||
#DESC:can stop it.
|
Argothian Enchantress (USG) * 4
|
||||||
Flight (RV) * 2 #
|
Enchantress's Presence (ONS) * 4
|
||||||
Fastbond (RV) * 1 #
|
Fastbond (RV) * 1
|
||||||
Instill Energy (RV) * 1 #
|
Fists of Ironwood (RAV) * 1
|
||||||
Verduran Enchantress (RV) * 4 #
|
Flight (RV) * 2
|
||||||
Web (RV) * 1 #
|
Forest (MIR) * 4
|
||||||
Island (MIR) * 4 #
|
Forest (RV) * 1
|
||||||
Island (MIR) * 4 #
|
Forest (MRQ) * 4
|
||||||
Island (MIR) * 1 #
|
Forest (USG) * 4
|
||||||
Argothian Enchantress (USG) * 4 #
|
Ground Seal (ODY) * 1
|
||||||
Forest (USG) * 4 #
|
Howling Mine (10E) * 4
|
||||||
Forest (USG) * 4 #
|
Instill Energy (RV) * 1
|
||||||
Forest (USG) * 4 #
|
Island (MIR) * 4
|
||||||
Serra's Sanctum (USG) * 1 #
|
Island (MRQ) * 1
|
||||||
Ancestral Mask (MRQ) * 4 #
|
Island (USG) * 4
|
||||||
Forest (MRQ) * 1 #
|
Lorescale Coatl (ARB) * 4
|
||||||
Ground Seal (ODY) * 1 #
|
Primal Frenzy (ODY) * 2
|
||||||
Primal Frenzy (ODY) * 2 #
|
Serra's Sanctum (USG) * 1
|
||||||
Enchantress's Presence (ONS) * 4 #
|
Verduran Enchantress (RV) * 4
|
||||||
Fists of Ironwood (RAV) * 1 #
|
Web (RV) * 1
|
||||||
Howling Mine (10E) * 4 #
|
Yavimaya Enchantress (10E) * 4
|
||||||
Yavimaya Enchantress (10E) * 4 #
|
|
||||||
Lorescale Coatl (ARB) * 4 #
|
|
||||||
|
|||||||
@@ -1,20 +1,23 @@
|
|||||||
#NAME:Wraith's Feast
|
#NAME:Wraith's Feast
|
||||||
#DESC:"My army may intimidate you,
|
#DESC:The wraiths consume the
|
||||||
#DESC: but it is my hunger for life
|
#DESC:spirit as the swamps
|
||||||
#DESC: that will kill you."
|
#DESC:submerge the flesh
|
||||||
Dark Ritual (RV) * 4 #
|
#HINT:castpriority(instant,*)
|
||||||
Drain Life (RV) * 4 #
|
#HINT:dontblockwith(Crypt Ghast)
|
||||||
Cabal Coffers (TOR) * 4 #
|
#HINT:combo hold(Drain Life|myhand)^cast(Drain Life|myhand)~totalmananeeded({6}{B})
|
||||||
Last Gasp (RAV) * 3 #
|
Corrupt (SHM) * 4
|
||||||
Magus of the Coffers (PLC) * 4 #
|
Crypt Ghast (GTC) * 4
|
||||||
Nightmare (10E) * 4 #
|
Drain Life (RV) * 4
|
||||||
Terror (10E) * 3 #
|
Go for the Throat (MBS) * 4
|
||||||
Corrupt (SHM) * 4 #
|
Murder (EMN) * 3
|
||||||
Swamp (ALA) * 3 #
|
Nightmare (10E) * 4
|
||||||
Swamp (ALA) * 3 #
|
Squelching Leeches (JOU) * 4
|
||||||
Consume Spirit (M10) * 4 #
|
Swamp (10E) * 4
|
||||||
Swamp (M10) * 4 #
|
Swamp (9ED) * 4
|
||||||
Swamp (M10) * 4 #
|
Swamp (ALA) * 3
|
||||||
Swamp (M10) * 4 #
|
Swamp (M10) * 4
|
||||||
Swamp (M10) * 4 #
|
Swamp (M11) * 4
|
||||||
Tendrils of Corruption (M10) * 4 #
|
Swamp (RAV) * 4
|
||||||
|
Swamp (SHM) * 3
|
||||||
|
Tendrils of Corruption (M10) * 4
|
||||||
|
Terror (10E) * 3
|
||||||
|
|||||||
@@ -1,26 +1,21 @@
|
|||||||
#NAME:Bloodhall Ooze
|
#NAME:Bloodhall Ooze
|
||||||
#DESC:"Note about specimen 114:
|
#DESC:After being nourished by living
|
||||||
#DESC: After being nourished by living
|
#DESC:and decaying organic matter,
|
||||||
#DESC: and decaying organic matter,
|
#DESC:the ooze grew to unfathomable
|
||||||
#DESC: the ooze has grown to proportions
|
#DESC:proportions.
|
||||||
#DESC: we never fathomed.
|
Bloodhall Ooze (CFX) * 4
|
||||||
#DESC: Actually, when I look at its
|
Creakwood Liege (EVE) * 4
|
||||||
#DESC: raging tentacles slapping
|
Forest (10E) * 4
|
||||||
#DESC: relentlessly against the glassy
|
Forest (LRW) * 4
|
||||||
#DESC: wall of its prison, I wonder if
|
Forest (SHM) * 4
|
||||||
#DESC: it might not eventually become a
|
Forest (RV) * 1
|
||||||
#DESC: security risk for this labo..."
|
Kird Ape (RV) * 4
|
||||||
#DESC: (scrap of paper found among the
|
Mountain (10E) * 4
|
||||||
#DESC: slimy ruins of the mages' lab)
|
Mountain (LRW) * 4
|
||||||
|
Mountain (SHM) * 3
|
||||||
Kird Ape (RV) * 4 #
|
Noxious Hatchling (EVE) * 4
|
||||||
Forest (10E) *13 #
|
Odious Trow (EVE) * 4
|
||||||
Mountain (10E) *11 #
|
Rendclaw Trow (EVE) * 4
|
||||||
Tattermunge Maniac (SHM) * 4 #
|
Stalker Hag (EVE) * 4
|
||||||
Odious Trow (EVE) * 4 #
|
Tattermunge Duo (SHM) * 4
|
||||||
Stalker Hag (EVE) * 4 #
|
Tattermunge Maniac (SHM) * 4
|
||||||
Tattermunge Duo (SHM) * 4 #
|
|
||||||
Noxious Hatchling (EVE) * 4 #
|
|
||||||
Creakwood Liege (EVE) * 4 #
|
|
||||||
Rendclaw Trow (EVE) * 4 #
|
|
||||||
Bloodhall Ooze (CFX) * 4 #
|
|
||||||
|
|||||||
@@ -1,20 +1,24 @@
|
|||||||
#NAME:Persistence
|
#NAME:Persistence
|
||||||
#DESC:See your whole army
|
#DESC:You will fall to
|
||||||
#DESC:fall victim
|
#DESC:damnation while we
|
||||||
#DESC:to wrath and damnation
|
#DESC:survive and persist.
|
||||||
#DESC:while we persist
|
#HINT:combo hold(Damnation|myhand)^cast(Damnation|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{B}{B})
|
||||||
#DESC:and survive
|
#HINT:combo hold(Day of Judgment|myhand)^cast(Day of Judgment|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{W}{W})
|
||||||
#DESC:to strike you
|
#HINT:combo hold(Wrath of God|myhand)^cast(Wrath of God|myhand)^restriction{type(creature|opponentbattlefield)~morethan~1}^totalmananeeded({2}{W}{W})
|
||||||
#DESC:when you are defenseless.
|
Damnation (PLC) * 4
|
||||||
Wrath of God (RV) * 4 #
|
Day of Judgment (ZEN) * 4
|
||||||
Damnation (PLC) * 4 #
|
Heartmender (SHM) * 4
|
||||||
Kitchen Finks (SHM) * 4 #
|
Kitchen Finks (SHM) * 4
|
||||||
Safehold Elite (SHM) * 4 #
|
Kithkin Spellduster (EVE) * 1
|
||||||
Lingering Tormentor (EVE) * 3 #
|
Lingering Tormentor (EVE) * 3
|
||||||
Kithkin Spellduster (EVE) * 1 #
|
Plains (M10) * 4
|
||||||
Heartmender (SHM) * 4 #
|
Plains (RV) * 1
|
||||||
Restless Apparition (EVE) * 4 #
|
Plains (SHM) * 4
|
||||||
Rendclaw Trow (EVE) * 4 #
|
Plains (ZEN) * 4
|
||||||
Day of Judgment (ZEN) * 4 #
|
Rendclaw Trow (EVE) * 4
|
||||||
Swamp (ZEN) *11 #
|
Restless Apparition (EVE) * 4
|
||||||
Plains (ZEN) *13 #
|
Safehold Elite (SHM) * 4
|
||||||
|
Swamp (M10) * 3
|
||||||
|
Swamp (SHM) * 4
|
||||||
|
Swamp (ZEN) * 4
|
||||||
|
Wrath of God (RV) * 4
|
||||||
|
|||||||
@@ -1,66 +1,18 @@
|
|||||||
#NAME:Yavimaya
|
#NAME:Yavimaya
|
||||||
#DESC:Beasts of the woods and the
|
#DESC:On the island of Yavimaya
|
||||||
#DESC:seas are gathering, preparing
|
#DESC:the forest is not just
|
||||||
#DESC:for battle.
|
#DESC:ancient and wild. It is
|
||||||
#Armageddon Clock
|
#DESC:also sentient.
|
||||||
1095
|
#DESC:
|
||||||
#Obsianus Golem
|
#DESC:Win matches to unlock more
|
||||||
1129
|
#DESC:opponents, sets and game modes
|
||||||
1129
|
#HINT:combo hold(Tranquility|myhand)^cast(Tranquility|myhand)^restriction{type(enchantment|opponentbattlefield)~morethan~0}^totalmananeeded({2}{G})
|
||||||
#Air Elemental
|
Air Elemental (RV) * 4
|
||||||
1189
|
Armageddon Clock (RV) * 1
|
||||||
1189
|
Cockatrice (RV) * 1
|
||||||
1189
|
Craw Wurm (RV) * 1
|
||||||
1189
|
Elvish Archers (RV) * 2
|
||||||
#Lifetap
|
# RV Forests
|
||||||
1205
|
|
||||||
1205
|
|
||||||
#Lord of Atlantis
|
|
||||||
1206
|
|
||||||
1206
|
|
||||||
#Merfolk of the Pearl Trident
|
|
||||||
1210
|
|
||||||
1210
|
|
||||||
1210
|
|
||||||
1210
|
|
||||||
#Phantom Monster
|
|
||||||
1213
|
|
||||||
1213
|
|
||||||
#Serendib Efreet
|
|
||||||
1221
|
|
||||||
1221
|
|
||||||
#Sea Serpent
|
|
||||||
1220
|
|
||||||
1220
|
|
||||||
#Cockatrice
|
|
||||||
1238
|
|
||||||
#Craw Wurm
|
|
||||||
1239
|
|
||||||
#Elvish Archers
|
|
||||||
1242
|
|
||||||
#Giant Spider
|
|
||||||
1249
|
|
||||||
1249
|
|
||||||
#Grizzly Bears
|
|
||||||
1250
|
|
||||||
1250
|
|
||||||
#Scryb Sprites
|
|
||||||
1264
|
|
||||||
1264
|
|
||||||
1264
|
|
||||||
#Thicket Basilisk
|
|
||||||
1267
|
|
||||||
# (PSY) Timber Wolves not available any more, replaced with Scryb Sprites
|
|
||||||
#Timber Wolves
|
|
||||||
#1268
|
|
||||||
#Tsunami
|
|
||||||
1271
|
|
||||||
#Wall of Ice
|
|
||||||
1274
|
|
||||||
#War Mammoth
|
|
||||||
1277
|
|
||||||
1277
|
|
||||||
#Forest
|
|
||||||
1386
|
1386
|
||||||
1387
|
1387
|
||||||
1388
|
1388
|
||||||
@@ -73,7 +25,9 @@
|
|||||||
1386
|
1386
|
||||||
1387
|
1387
|
||||||
1388
|
1388
|
||||||
#Island
|
Giant Spider (RV) * 2
|
||||||
|
Grizzly Bears (RV) * 2
|
||||||
|
# RV Islands
|
||||||
1392
|
1392
|
||||||
1393
|
1393
|
||||||
1394
|
1394
|
||||||
@@ -86,3 +40,14 @@
|
|||||||
1392
|
1392
|
||||||
1393
|
1393
|
||||||
1394
|
1394
|
||||||
|
Lord of Atlantis (RV) * 3
|
||||||
|
Merfolk of the Pearl Trident (RV) * 4
|
||||||
|
Obsianus Golem (RV) * 2
|
||||||
|
Phantom Monster (RV) * 2
|
||||||
|
Scryb Sprites (RV) * 3
|
||||||
|
Sea Serpent (RV) * 2
|
||||||
|
Serendib Efreet (RV) * 2
|
||||||
|
Thicket Basilisk (RV) * 1
|
||||||
|
Tranquility (RV) * 1
|
||||||
|
Wall of Ice (RV) * 1
|
||||||
|
War Mammoth (RV) * 2
|
||||||
|
|||||||
@@ -1,21 +1,22 @@
|
|||||||
#NAME:Bushwhacked
|
#NAME:Crucible
|
||||||
#DESC:"Attack! Heal! Attack! Heal!
|
#DESC:Destruction is the forerunner
|
||||||
#DESC: And again and again and again.
|
#DESC:of new beginnings
|
||||||
#DESC: Oh, how I miss my days
|
#HINT:combo hold(Armageddon|myhand)^cast(Armageddon|myhand)^restriction{type(Crucible of Worlds|mybattlefield)~morethan~0}^totalmananeeded({3}{W})
|
||||||
#DESC: in the goblin army!
|
Akki Raider (BOK) * 2
|
||||||
#DESC: There, I never had to do
|
Akoum Hellhound (ZNR) * 3
|
||||||
#DESC: TWO things in a battle!"
|
Armageddon (A25) * 3
|
||||||
Swords to Plowshares (ICE) * 4 #
|
Crucible of Worlds (5DN) * 3
|
||||||
Akki Raider (BOK) * 4 #
|
Fearless Fledgling (ZNR) * 4
|
||||||
Lightning Helix (RAV) * 4 #
|
Lightning Bolt (M10) * 3
|
||||||
Knight of Meadowgrain (LRW) * 4 #
|
Lightning Helix (RAV) * 4
|
||||||
Tattermunge Maniac (SHM) * 3 #
|
Mountain (RAV) * 3
|
||||||
Nobilis of War (EVE) * 3 #
|
Mountain (M10) * 4
|
||||||
Plated Geopede (ZEN) * 4 #
|
Mountain (ZEN) * 4
|
||||||
Steppe Lynx (ZEN) * 4 #
|
Nobilis of War (EVE) * 2
|
||||||
Elite Vanguard (M10) * 3 #
|
Plains (RAV) * 4
|
||||||
Lightning Bolt (M10) * 4 #
|
Plains (M10) * 4
|
||||||
Plains (ZEN) * 5 #
|
Plains (ZEN) * 4
|
||||||
Mountain (ZEN) * 4 #
|
Plated Geopede (ZEN) * 4
|
||||||
Plains (ZEN) * 7 #
|
Prowling Felidar (ZNR) * 2
|
||||||
Mountain (ZEN) * 7 #
|
Steppe Lynx (ZEN) * 4
|
||||||
|
Swords to Plowshares (ICE) * 3
|
||||||
|
|||||||
@@ -1,20 +1,21 @@
|
|||||||
#NAME:The Tarmack
|
#NAME:Tarmogoyf's Rack
|
||||||
#DESC:How does it feel
|
#DESC:The Tarmogoyf is an
|
||||||
#DESC:being stripped to the rack
|
#DESC:odious creaure, feeding
|
||||||
#DESC:while Tarmogoyf licks
|
#DESC:on the suffering of others
|
||||||
#DESC:the soles of your feet?
|
Darksteel Ingot (DST) * 3 #
|
||||||
The Rack (RV) * 4 #
|
Doom Blade (M10) * 4 #
|
||||||
Hymn to Tourach (FEM) * 4 #
|
Fell (BLB) * 4 #
|
||||||
Darksteel Ingot (DST) * 3 #
|
Forest (M10) * 1 #
|
||||||
Geth's Grimoire (DST) * 3 #
|
Forest (RAV) * 4 #
|
||||||
Forest (RAV) * 5 #
|
Forest (ZEN) * 4 #
|
||||||
Forest (RAV) * 4 #
|
Geth's Grimoire (DST) * 3 #
|
||||||
Hypnotic Specter (10E) * 4 #
|
Go for the Throat (MOC) * 4 #
|
||||||
Tarmogoyf (FUT) * 4 #
|
Hymn to Tourach (FEM) * 4 #
|
||||||
Peppersmoke (LRW) * 4 #
|
Hypnotic Specter (10E) * 4 #
|
||||||
Nath of the Gilt-Leaf (LRW) * 4 #
|
Murder (DSK) * 2 #
|
||||||
Executioner's Capsule (ALA) * 3 #
|
Nath of the Gilt-Leaf (LRW) * 3 #
|
||||||
Doom Blade (M10) * 4 #
|
Swamp (M10) * 4 #
|
||||||
Weakness (M10) * 3 #
|
Swamp (RAV) * 4 #
|
||||||
Swamp (ZEN) * 5 #
|
Swamp (ZEN) * 4 #
|
||||||
Swamp (ZEN) * 6 #
|
Tarmogoyf (FUT) * 4 #
|
||||||
|
The Rack (RV) * 4 #
|
||||||
|
|||||||
@@ -1,25 +1,23 @@
|
|||||||
#NAME:Enchantresses
|
#NAME:Enchantresses
|
||||||
#DESC:Fear the might
|
#DESC:The enchantresses weave
|
||||||
#DESC:of the Enchantresses!
|
#DESC:their spells in mighty
|
||||||
#DESC:If you don't take care,
|
#DESC:webs, ready to catch the
|
||||||
#DESC:they will fire
|
#DESC:foolish and unwary.
|
||||||
#DESC:a barrage of spells
|
Ancestral Mask (MRQ) * 4 #
|
||||||
#DESC:while growing
|
Argothian Enchantress (USG) * 4 #
|
||||||
#DESC:to powerful warriors
|
Birds of Paradise (M10) * 4 #
|
||||||
#DESC:themselves.
|
Blanchwood Armor (10E) * 2 #
|
||||||
Web (RV) * 4 #
|
Briar Patch (MRQ) * 2 #
|
||||||
Wall of Blossoms (STH) * 4 #
|
Canopy Spider (10E) * 2 #
|
||||||
Argothian Enchantress (USG) * 4 #
|
Druid of the Cowl (AER) * 2 #
|
||||||
Yavimaya Enchantress (UDS) * 4 #
|
Fists of Ironwood (RAV) * 4 #
|
||||||
Ancestral Mask (MRQ) * 3 #
|
Forest (10E) * 4 #
|
||||||
Briar Patch (MRQ) * 3 #
|
Forest (ALA) * 4 #
|
||||||
Fists of Ironwood (RAV) * 4 #
|
Forest (M10) * 4 #
|
||||||
Forest (RAV) * 4 #
|
Forest (M11) * 4 #
|
||||||
Forest (RAV) * 4 #
|
Forest (RAV) * 4 #
|
||||||
Forest (RAV) * 4 #
|
Forest (RV) * 2 #
|
||||||
Gaea's Anthem (PLC) * 3 #
|
Gaea's Anthem (PLC) * 3 #
|
||||||
Primal Rage (10E) * 3 #
|
Primal Rage (10E) * 3 #
|
||||||
Forest (ALA) * 4 #
|
Web (RV) * 4 #
|
||||||
Forest (ALA) * 4 #
|
Yavimaya Enchantress (UDS) * 4 #
|
||||||
Forest (ALA) * 4 #
|
|
||||||
Birds of Paradise (M10) * 4 #
|
|
||||||
|
|||||||
@@ -1,22 +1,25 @@
|
|||||||
#NAME:Slightly Sligh
|
#NAME:Mogg Brawlers
|
||||||
#DESC:The Mogg are loose!
|
#DESC:Mogg Goblins are known for
|
||||||
#DESC:And they come
|
#DESC:their size, their savagery...
|
||||||
#DESC:with some powerful spells
|
#DESC:and their recklessness.
|
||||||
#DESC:too!
|
#DESC:
|
||||||
Mogg Conscripts (TMP) * 4 #
|
#DESC:Deck inspired by Paul Sligh
|
||||||
Mogg Flunkies (STH) * 4 #
|
Consuming Fervor (AKH) * 2 #
|
||||||
Flame Rift (NMS) * 2 #
|
Foundry Street Denizen (GTC) * 2 #
|
||||||
Mogg Sentry (PLS) * 2 #
|
Furor of the Bitten (ISD) * 2 #
|
||||||
Great Furnace (MRD) * 4 #
|
Goblin Chieftain (M10) * 2 #
|
||||||
Lava Spike (CHK) * 4 #
|
Great Furnace (MRD) * 4 #
|
||||||
Brute Force (PLC) * 4 #
|
Lava Spike (CHK) * 4 #
|
||||||
Mogg Fanatic (10E) * 4 #
|
Legion Loyalist (GTC) * 2 #
|
||||||
Tattermunge Maniac (SHM) * 4 #
|
Lightning Bolt (M10) * 4 #
|
||||||
Mudbrawler Cohort (SHM) * 4 #
|
Mogg Conscripts (TMP) * 4 #
|
||||||
Mountain (ALA) * 4 #
|
Mogg Flunkies (STH) * 4 #
|
||||||
Mountain (ALA) * 4 #
|
Mogg Sentry (PLS) * 2 #
|
||||||
Mountain (ALA) * 4 #
|
Mountain (10E) * 2 #
|
||||||
Mountain (ALA) * 2 #
|
Mountain (ALA) * 4 #
|
||||||
Goblin Chieftain (M10) * 2 #
|
Mountain (SHM) * 4 #
|
||||||
Raging Goblin (M10) * 4 #
|
Mountain (TMP) * 4 #
|
||||||
Lightning Bolt (M10) * 4 #
|
Mudbrawler Cohort (SHM) * 4 #
|
||||||
|
Raging Goblin (M10) * 4 #
|
||||||
|
Skullcrack (GTC) * 2 #
|
||||||
|
Tattermunge Maniac (SHM) * 4 #
|
||||||
|
|||||||
@@ -1,26 +1,21 @@
|
|||||||
#NAME:Barbarians
|
#NAME:Barbarians
|
||||||
#DESC: Being a barbarian can be really,
|
#DESC:'War is the trade of barbarians'
|
||||||
#DESC: really hard. People think that all
|
#DESC:Napoleon Bonaparte
|
||||||
#DESC: we are interested in is to spit out
|
Balduvian Barbarians (ICE) * 4 #
|
||||||
#DESC: primitive threats like "Me barbarian!
|
Balthor the Stout (TOR) * 2 #
|
||||||
#DESC: Me not like your face!", and then
|
Barbarian General (PTK) * 2 #
|
||||||
#DESC: brutally crush the next best guy.
|
Bravado (USG) * 2 #
|
||||||
#DESC:
|
Halberdier (ODY) * 2 #
|
||||||
#DESC: This is is outrageously wrong! We can
|
Highland Berserker (ZEN) * 4 #
|
||||||
#DESC: actually speak full sentences before
|
Hobgoblin Captain (AFR) * 2 #
|
||||||
#DESC: we brutally crush the next best guy.
|
Kamahl, Pit Fighter (ODY) * 2 #
|
||||||
#DESC: (Ugh Skullcrusher,
|
Keldon Warlord (RV) * 4 #
|
||||||
#DESC: Barbarian Philosopher)
|
Lovisa Coldeyes (CSP) * 4 #
|
||||||
Keldon Warlord (RV) * 4 #
|
Mountain (4ED) * 4 #
|
||||||
Balduvian Barbarians (ICE) * 4 #
|
Mountain (ICE) * 4 #
|
||||||
Balduvian War-Makers (ALL) * 3 #
|
Mountain (ODY) * 4 #
|
||||||
Raging Goblin (POR) * 4 #
|
Mountain (POR) * 4 #
|
||||||
Barbarian General (PTK) * 3 #
|
Mountain (RV) * 4 #
|
||||||
Barbarian Horde (PTK) * 3 #
|
Mountain (ZEN) * 4 #
|
||||||
Balthor the Stout (TOR) * 2 #
|
Raging Goblin (POR) * 4 #
|
||||||
Halberdier (ODY) * 3 #
|
Sardian Cliffstomper (BRO) * 4 #
|
||||||
Kamahl, Pit Fighter (ODY) * 2 #
|
|
||||||
Jeska, Warrior Adept (JUD) * 2 #
|
|
||||||
Lovisa Coldeyes (CSP) * 2 #
|
|
||||||
Highland Berserker (ZEN) * 4 #
|
|
||||||
Mountain (ZEN) *24 #
|
|
||||||
|
|||||||
@@ -1,20 +1,21 @@
|
|||||||
#NAME:Soul Blossom Procession
|
#NAME:Soul Blossom Procession
|
||||||
#DESC:"Beware!
|
#DESC:The most powerful sorcerors
|
||||||
#DESC: they come from everywhere!"
|
#DESC:can conjure biddable armies
|
||||||
#DESC:
|
#DESC:to serve their every desire.
|
||||||
#DESC:Meet a diverse army
|
Bitterblossom (MOR) * 4 #
|
||||||
#DESC:drafted by unusual means.
|
Deathbringer Liege (EVE) * 4 #
|
||||||
Swords to Plowshares (ICE) * 4 #
|
Deathgreeter (ALA) * 4 #
|
||||||
Raise the Alarm (MRD) * 4 #
|
Glorious Anthem (10E) * 4 #
|
||||||
Plains (MRD) * 7 #
|
Plains (10E) * 2 #
|
||||||
Swamp (MRD) * 5 #
|
Plains (ALA) * 4 #
|
||||||
Swamp (MRD) * 5 #
|
Plains (ICE) * 4 #
|
||||||
Skeletal Vampire (GPT) * 2 #
|
Plains (MRD) * 4 #
|
||||||
Glorious Anthem (10E) * 4 #
|
Raise the Alarm (MRD) * 4 #
|
||||||
Spectral Procession (SHM) * 4 #
|
Skeletal Vampire (GPT) * 2 #
|
||||||
Bitterblossom (MOR) * 4 #
|
Soul Warden (M10) * 4 #
|
||||||
Voracious Hatchling (EVE) * 2 #
|
Spectral Procession (SHM) * 4 #
|
||||||
Deathbringer Liege (EVE) * 4 #
|
Swamp (ALA) * 2 #
|
||||||
Plains (ALA) * 7 #
|
Swamp (ICE) * 4 #
|
||||||
Deathgreeter (ALA) * 4 #
|
Swamp (MRD) * 4 #
|
||||||
Soul Warden (M10) * 4 #
|
Swords to Plowshares (ICE) * 4 #
|
||||||
|
Voracious Hatchling (EVE) * 2 #
|
||||||
|
|||||||
@@ -1,18 +1,25 @@
|
|||||||
#NAME:Blind Faith
|
#NAME:Blind Faith
|
||||||
#DESC:"No more Dark and Light
|
#DESC:Some clerics follow the life-
|
||||||
#DESC: for it is one that we fight"
|
#DESC:giving path of righteousness.
|
||||||
Unholy Strength (RV) * 2 #
|
#DESC:Others invoke the horrors
|
||||||
Holy Strength (RV) * 2 #
|
#DESC:of the darkness.
|
||||||
Silent Attendant (USG) * 2 #
|
#HINT:castpriority(creature,*)
|
||||||
Temple Acolyte (P02) * 4 #
|
#HINT:combo hold(Profane Prayers|myhand)^cast(Profane Prayers|myhand)^restriction{type(creature|mybattlefield)~morethan~2}^totalmananeeded({2}{B}{B})
|
||||||
Priest of Gix (USG) * 4 #
|
#HINT:alwaysattackwith(Vile Deacon)
|
||||||
Teroh's Faithful (TOR) * 2 #
|
Doubtless One (ONS) * 4 #
|
||||||
Doubtless One (ONS) * 4 #
|
Elenda's Hierophant (LCC) * 4 #
|
||||||
Profane Prayers (ONS) * 4 #
|
Nullpriest of Oblivion (ZNR) * 2 #
|
||||||
Akroma's Devoted (LGN) * 2 #
|
Plains (10E) * 4 #
|
||||||
Soul Warden (10E) * 4 #
|
Plains (ALA) * 4 #
|
||||||
Venerable Monk (10E) * 2 #
|
Plains (M10) * 4 #
|
||||||
Ancestor's Chosen (10E) * 2 #
|
Profane Prayers (ONS) * 4 #
|
||||||
Plains (ALA) *11 #
|
Soul's Attendant (ROE) * 2
|
||||||
Swamp (ALA) *11 #
|
Soul Warden (10E) * 4 #
|
||||||
Acolyte of Xathrid (M10) * 4 #
|
Swamp (10E) * 4 #
|
||||||
|
Swamp (ALA) * 4 #
|
||||||
|
Swamp (M10) * 4 #
|
||||||
|
Temple Acolyte (P02) * 4 #
|
||||||
|
Teroh's Faithful (TOR) * 2 #
|
||||||
|
Venerable Monk (10E) * 2 #
|
||||||
|
Vile Deacon (LGN) * 4 #
|
||||||
|
Vito, Thorn of the Dusk Rose (M21) * 4 #
|
||||||
|
|||||||
@@ -1,15 +1,24 @@
|
|||||||
#NAME:Planet of the Apes
|
#NAME:Planet of the Apes
|
||||||
#DESC:A planet where apes
|
#DESC:Stealthy, ferocious and
|
||||||
#DESC:evolved from men?
|
#DESC:intelligent, the apes
|
||||||
#DESC:There's got to be an answer!
|
#DESC:are rulers of their
|
||||||
Tree Monkey (P02) *4
|
#DESC:forest domain.
|
||||||
Kird Ape (RV) *4
|
Alpha Status (SCG) * 4
|
||||||
Barbary Apes (LEG) *4
|
Ancient Silverback (UDS) * 1
|
||||||
Zodiac Monkey (PTK) *4
|
Barbary Apes (LEG) * 4
|
||||||
Gorilla Warrior (USG) *4
|
Forest (5ED) * 4
|
||||||
Gorilla Pack (ICE) *4
|
Forest (ICE) * 4
|
||||||
Raging Gorilla (VIS) *4
|
Forest (MIR) * 4
|
||||||
Gorilla Chieftain (ALL) *4
|
Forest (POR) * 2
|
||||||
Ancient Silverback (UDS) *4
|
Forest (RV) * 4
|
||||||
Forest (RV) *16
|
Gorilla Chieftain (ALL) * 2
|
||||||
Mountain (RV) *8
|
Gorilla Pack (ICE) * 3
|
||||||
|
Gorilla Warrior (USG) * 3
|
||||||
|
Hidden Gibbons (ULG) * 4
|
||||||
|
Silverback Shaman (M20) * 1
|
||||||
|
Towering Gibbon (J22) * 4
|
||||||
|
Tree Monkey (P02) * 4
|
||||||
|
Uktabi Orangutan (VIS) * 2
|
||||||
|
Unnatural Growth (MID) * 2
|
||||||
|
Yavimaya, Cradle of Growth (MH2) * 4
|
||||||
|
Zodiac Monkey (PTK) * 4
|
||||||
|
|||||||
@@ -1,4 +1,9 @@
|
|||||||
#NAME:Ranar Commander
|
#NAME:Ranar Commander
|
||||||
|
#DESC:Ranar swore never to
|
||||||
|
#DESC:abandon his post. For
|
||||||
|
#DESC:him, guardianship is a
|
||||||
|
#DESC:sacred honor.
|
||||||
|
#DESC:
|
||||||
#DESC:Kaldheim Commander Deck
|
#DESC:Kaldheim Commander Deck
|
||||||
#DESC:Phantom Premonition
|
#DESC:Phantom Premonition
|
||||||
#HINT:castpriority(commander,*)
|
#HINT:castpriority(commander,*)
|
||||||
|
|||||||
@@ -1,19 +1,23 @@
|
|||||||
#NAME:Balefire Blast
|
#NAME:Balefire Blast
|
||||||
#DESC:"Order and chaos
|
#DESC:Order and chaos
|
||||||
#DESC: can be united
|
#DESC:can be united
|
||||||
#DESC: by the raw power
|
#DESC:by the power of
|
||||||
#DESC: of pure fanaticism."
|
#DESC:pure fanaticism.
|
||||||
Boros Swiftblade (RAV) * 4 #
|
Balefire Liege (EVE) * 4 #
|
||||||
Lightning Helix (RAV) * 4 #
|
Battlegate Mimic (EVE) * 3 #
|
||||||
Boros Recruit (RAV) * 4 #
|
Belligerent Hatchling (EVE) * 4 #
|
||||||
Mountain (RAV) *12 #
|
Boros Recruit (RAV) * 4 #
|
||||||
Plains (RAV) *12 #
|
Boros Swiftblade (RAV) * 4 #
|
||||||
Skyknight Legionnaire (RAV) * 3 #
|
Bull Cerodon (ALA) * 1 #
|
||||||
Hobgoblin Dragoon (EVE) * 1 #
|
Cerodon Yearling (ARB) * 1 #
|
||||||
Rise of the Hobgoblins (EVE) * 2 #
|
Hearthfire Hobgoblin (EVE) * 4 #
|
||||||
Belligerent Hatchling (EVE) * 4 #
|
Hobgoblin Dragoon (EVE) * 1 #
|
||||||
Nobilis of War (EVE) * 4 #
|
Lightning Helix (RAV) * 4 #
|
||||||
Hearthfire Hobgoblin (EVE) * 4 #
|
Mountain (ALA) * 4 #
|
||||||
Balefire Liege (EVE) * 4 #
|
Mountain (M13) * 4 #
|
||||||
Bull Cerodon (ALA) * 1 #
|
Mountain (RAV) * 4 #
|
||||||
Cerodon Yearling (ARB) * 1 #
|
Nobilis of War (EVE) * 3 #
|
||||||
|
Plains (ALA) * 4 #
|
||||||
|
Plains (M13) * 4 #
|
||||||
|
Plains (RAV) * 4 #
|
||||||
|
Skyknight Legionnaire (RAV) * 3 #
|
||||||
|
|||||||
@@ -1,25 +1,26 @@
|
|||||||
#NAME:Wrath
|
#NAME:Wrath
|
||||||
#DESC:O miserable of happy
|
#DESC:The truly wrathful person
|
||||||
#DESC:Is this the end
|
#DESC:harms themselves as much as
|
||||||
#DESC:Of this new glorious world
|
#DESC:their enemies
|
||||||
# Land(s)
|
#DESC:
|
||||||
Plains (8ED) * 21
|
#DESC:Win matches to unlock more
|
||||||
|
#DESC:opponents, sets and game modes
|
||||||
# Creature(s)
|
#HINT:combo hold(Armageddon|myhand)^cast(Armageddon|myhand)^restriction{type(creature|mybattlefield)~morethan~1}^totalmananeeded({3}{W})
|
||||||
|
#HINT:combo hold(Wrath of God|myhand)^cast(Wrath of God|myhand)^restriction{type(creature|opponentbattlefield)~morethan~2}^totalmananeeded({2}{W}{W})
|
||||||
|
Armageddon (VMA) * 4
|
||||||
|
Crusade (DDF) * 4
|
||||||
Guardians of Akrasa (ALA) * 4
|
Guardians of Akrasa (ALA) * 4
|
||||||
Paladin en-Vec (9ED) * 1
|
Paladin en-Vec (9ED) * 1
|
||||||
|
Plains (8ED) * 4
|
||||||
|
Plains (9ED) * 4
|
||||||
|
Plains (M10) * 4
|
||||||
|
Plains (ALA) * 4
|
||||||
|
Plains (DDF) * 4
|
||||||
|
Plains (10E) * 1
|
||||||
Savannah Lions (8ED) * 4
|
Savannah Lions (8ED) * 4
|
||||||
Serra Angel (8ED) * 4
|
Serra Angel (8ED) * 4
|
||||||
Sigiled Paladin (ALA) * 4
|
Sigiled Paladin (ALA) * 4
|
||||||
Skyhunter Skirmisher (5DN) * 3
|
Skyhunter Skirmisher (5DN) * 3
|
||||||
White Knight (M10) * 4
|
|
||||||
|
|
||||||
# Enchantment(s)
|
|
||||||
Crusade (DDF) * 4
|
|
||||||
|
|
||||||
# Instant(s)
|
|
||||||
Swords to Plowshares (DDF) * 4
|
Swords to Plowshares (DDF) * 4
|
||||||
|
White Knight (M10) * 4
|
||||||
# Sorcery(s)
|
Wrath of God (8ED) * 3
|
||||||
Armageddon (VMA) * 4
|
|
||||||
Wrath of God (8ED) * 3
|
|
||||||
|
|||||||
@@ -1,23 +1,23 @@
|
|||||||
#NAME:Life & Death
|
#NAME:Life & Death
|
||||||
#DESC:"Life causes death.
|
#DESC:'As man, perhaps, the moment
|
||||||
#DESC: Death provides the basis
|
#DESC:of his breath, / Receives the
|
||||||
#DESC: for new life.
|
#DESC:lurking principle of death'
|
||||||
#DESC:
|
#DESC:Alexander Pope
|
||||||
#DESC: Life and Death do not contradict,
|
#HINT:combo hold(Zealous Persecution|myhand)^cast(Zealous Persecution|myhand)^restriction{type(creature|mybattlefield)~morethan~2}^totalmananeeded({W}{B})
|
||||||
#DESC: but complement each other.
|
Athreos, God of Passage (JOU) * 2 #
|
||||||
#DESC:
|
Deathbringer Liege (EVE) * 4 #
|
||||||
#DESC: Understanding their interaction
|
Harvest Gwyllion (EVE) * 2 #
|
||||||
#DESC: is the secret of our strength."
|
Moonrise Cleric (BLB) * 2 #
|
||||||
Dark Ritual (RV) * 4 #
|
Mourning Thrull (GPT) * 4 #
|
||||||
Righteous War (VIS) * 4 #
|
Nightsky Mimic (EVE) * 2 #
|
||||||
Vindicate (APC) * 4 #
|
Nip Gwyllion (EVE) * 4 #
|
||||||
Swamp (RAV) *11 #
|
Plains (M13) * 4 #
|
||||||
Plains (RAV) *11 #
|
Plains (RAV) * 4 #
|
||||||
Mourning Thrull (GPT) * 4 #
|
Plains (RV) * 4 #
|
||||||
Nip Gwyllion (EVE) * 4 #
|
Righteous War (VIS) * 4 #
|
||||||
Harvest Gwyllion (EVE) * 2 #
|
Swamp (M13) * 4 #
|
||||||
Stillmoon Cavalier (EVE) * 2 #
|
Swamp (RAV) * 4 #
|
||||||
Voracious Hatchling (EVE) * 4 #
|
Swamp (RV) * 4 #
|
||||||
Deathbringer Liege (EVE) * 4 #
|
Vindicate (APC) * 4 #
|
||||||
Restless Apparition (EVE) * 2 #
|
Voracious Hatchling (EVE) * 4 #
|
||||||
Zealous Persecution (ARB) * 4 #
|
Zealous Persecution (ARB) * 4 #
|
||||||
|
|||||||
@@ -1,58 +1,16 @@
|
|||||||
#Mill /Artifact Game for AI
|
|
||||||
#NAME:Inquisitor
|
#NAME:Inquisitor
|
||||||
#DESC:Black vises in Ivory Towers
|
#DESC:'The voice of nature is
|
||||||
#DESC:await you, when facing
|
#DESC:worthless in front of
|
||||||
#DESC:this artificially created army,
|
#DESC:the Inquisition'
|
||||||
#DESC:designed to completely stop
|
#DESC:Friedrich Schiller
|
||||||
#DESC:your progress, and then
|
#DESC:
|
||||||
#DESC:torture you to death.
|
#DESC:Win matches to unlock more
|
||||||
#4x Howling Mine
|
#DESC:opponents, sets and game modes
|
||||||
129598
|
Black Vise (RV) * 4
|
||||||
129598
|
Clockwork Beast (RV) * 4
|
||||||
129598
|
Dancing Scimitar (RV) * 4
|
||||||
129598
|
Howling Mine (10E) * 4
|
||||||
#4 x Black Vise
|
# 10E Islands
|
||||||
1097
|
|
||||||
1097
|
|
||||||
1097
|
|
||||||
1097
|
|
||||||
#4x Ivory Tower
|
|
||||||
1115
|
|
||||||
1115
|
|
||||||
1115
|
|
||||||
1115
|
|
||||||
#4x Obsianus Golem
|
|
||||||
1129
|
|
||||||
1129
|
|
||||||
1129
|
|
||||||
1129
|
|
||||||
#4xTower Gargoyle
|
|
||||||
174924
|
|
||||||
174924
|
|
||||||
174924
|
|
||||||
174924
|
|
||||||
#4xLiving Wall
|
|
||||||
1123
|
|
||||||
1123
|
|
||||||
1123
|
|
||||||
1123
|
|
||||||
#4x Dancing Scimitar
|
|
||||||
1104
|
|
||||||
1104
|
|
||||||
1104
|
|
||||||
1104
|
|
||||||
#4x Clockwork Beast
|
|
||||||
1101
|
|
||||||
1101
|
|
||||||
1101
|
|
||||||
1101
|
|
||||||
#4x Master of Etherium
|
|
||||||
175114
|
|
||||||
175114
|
|
||||||
175114
|
|
||||||
175114
|
|
||||||
#Lands
|
|
||||||
#10islands
|
|
||||||
129606
|
129606
|
||||||
129606
|
129606
|
||||||
129606
|
129606
|
||||||
@@ -63,15 +21,11 @@
|
|||||||
129607
|
129607
|
||||||
129608
|
129608
|
||||||
129609
|
129609
|
||||||
#7swamps
|
Ivory Tower (RV) * 4
|
||||||
129755
|
Living Wall (RV) * 4
|
||||||
129756
|
Master of Etherium (ALA) * 4
|
||||||
129757
|
Obsianus Golem (RV) * 4
|
||||||
129754
|
# 10E Plains
|
||||||
129755
|
|
||||||
129756
|
|
||||||
129757
|
|
||||||
#7Plains
|
|
||||||
129681
|
129681
|
||||||
129682
|
129682
|
||||||
129683
|
129683
|
||||||
@@ -79,3 +33,12 @@
|
|||||||
129681
|
129681
|
||||||
129682
|
129682
|
||||||
129683
|
129683
|
||||||
|
# 10E Swamps
|
||||||
|
129755
|
||||||
|
129756
|
||||||
|
129757
|
||||||
|
129754
|
||||||
|
129755
|
||||||
|
129756
|
||||||
|
129757
|
||||||
|
Tower Gargoyle (ALA) * 4
|
||||||
|
|||||||
@@ -1,22 +1,23 @@
|
|||||||
#NAME:Shatter
|
#NAME:Shatter
|
||||||
#DESC:See all your efforts shattered
|
#DESC:See your efforts shattered
|
||||||
#DESC:by the all-consuming power
|
#DESC:by righteous fury
|
||||||
#DESC:of righteous fury.
|
#DESC:
|
||||||
# Land(s)
|
#DESC:Win matches to unlock more
|
||||||
Mountain (8ED) * 12
|
#DESC:opponents, sets and game modes
|
||||||
Plains (8ED) * 12
|
|
||||||
|
|
||||||
# Creature(s)
|
|
||||||
Anaba Bodyguard (10E) * 4
|
Anaba Bodyguard (10E) * 4
|
||||||
Ancestor's Chosen (10E) * 4
|
Ancestor's Chosen (10E) * 4
|
||||||
Angelic Wall (10E) * 4
|
Angelic Wall (10E) * 4
|
||||||
Rock Badger (10E) * 4
|
|
||||||
Steadfast Guard (10E) * 4
|
|
||||||
Suntail Hawk (8ED) * 2
|
|
||||||
Thundering Giant (10E) * 4
|
|
||||||
|
|
||||||
# Instant(s)
|
|
||||||
Disenchant (M20) * 2
|
Disenchant (M20) * 2
|
||||||
Lightning Bolt (M10) * 4
|
Lightning Bolt (M10) * 4
|
||||||
|
Mountain (10E) * 4
|
||||||
|
Mountain (8ED) * 4
|
||||||
|
Mountain (M10) * 4
|
||||||
|
Plains (10E) * 4
|
||||||
|
Plains (8ED) * 4
|
||||||
|
Plains (M10) * 4
|
||||||
|
Rock Badger (10E) * 4
|
||||||
Shatter (8ED) * 2
|
Shatter (8ED) * 2
|
||||||
Tempest of Light (MRD) * 2
|
Steadfast Guard (10E) * 4
|
||||||
|
Suntail Hawk (8ED) * 2
|
||||||
|
Tempest of Light (MRD) * 2
|
||||||
|
Thundering Giant (10E) * 4
|
||||||
|
|||||||
@@ -88,4 +88,4 @@ auto=@movedto(other *|battlefield) restriction{type(*[isflipped]|nonbattlezone)~
|
|||||||
auto=@each cleanup:all(*|myBattlefield) resetDamage
|
auto=@each cleanup:all(*|myBattlefield) resetDamage
|
||||||
|
|
||||||
#Stun counter
|
#Stun counter
|
||||||
auto=@untapped(*[counter{0/0.1.Stun}]|mybattlefield):name(Stunned creature can't untap) name(Stunned creature can't untap) all(trigger[to]) transforms((,newability[tap(noevent)],newability[counter(0/0.-1.Stun)])) oneshot
|
auto=@untapped(*[counter{0/0.1.Stun}]|mybattlefield):name(Stunned creature can't untap) name(Stunned creature can't untap) all(trigger[to]) transforms((,newability[tap(noevent)],newability[counter(0/0.-1.Stun)])) oneshot
|
||||||
@@ -1,5 +1,5 @@
|
|||||||
include randomCommander.txt
|
include randomCommander.txt
|
||||||
name=Random Commander From File
|
name=Random Everlasting Commander
|
||||||
unlock=prx_rnddeck
|
unlock=prx_rnddeck
|
||||||
[INIT]
|
[INIT]
|
||||||
mode=random_commander_from_file
|
mode=random_commander_from_file
|
||||||
File diff suppressed because it is too large
Load Diff
@@ -3,219 +3,9 @@ author=Wagic Team
|
|||||||
name=Commander 2021
|
name=Commander 2021
|
||||||
orderindex=COM-P.C21
|
orderindex=COM-P.C21
|
||||||
year=2021-04-23
|
year=2021-04-23
|
||||||
total=371
|
total=410
|
||||||
[/meta]
|
[/meta]
|
||||||
[card]
|
[card]
|
||||||
primitive=Myr
|
|
||||||
id=-519288
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Eldrazi
|
|
||||||
id=-519281
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Saproling
|
|
||||||
id=-519276
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Spirit
|
|
||||||
id=-519265
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Elemental
|
|
||||||
id=-519246
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Elephant
|
|
||||||
id=-519242
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Beast
|
|
||||||
id=-519238
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Elephant
|
|
||||||
id=-519231
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Hydra
|
|
||||||
id=-519229
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Insect
|
|
||||||
id=-519228
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Insect
|
|
||||||
id=-519227
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Wurm
|
|
||||||
id=-519225
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Beast
|
|
||||||
id=-519223
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Beast
|
|
||||||
id=-519221
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Thopter
|
|
||||||
id=-519216
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Thopter
|
|
||||||
id=-519212
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Zombie
|
|
||||||
id=-519173
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Drake
|
|
||||||
id=-519166
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Kraken
|
|
||||||
id=-519162
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Lizard
|
|
||||||
id=-519161
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Construct
|
|
||||||
id=-519157
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Boar
|
|
||||||
id=-519153
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Horror
|
|
||||||
id=-519129
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Eldrazi
|
|
||||||
id=-519117
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Golem
|
|
||||||
id=-518475
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Fractal
|
|
||||||
id=-518473
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Fractal
|
|
||||||
id=-518468
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Inkling
|
|
||||||
id=-518467
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Beast
|
|
||||||
id=-518465
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Fractal
|
|
||||||
id=-518463
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Pest
|
|
||||||
id=-518461
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Fractal
|
|
||||||
id=-518460
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Fractal
|
|
||||||
id=-518457
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Demon
|
|
||||||
id=-518441
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Inkling
|
|
||||||
id=-518436
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Pest
|
|
||||||
id=-518432
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Kraken
|
|
||||||
id=-518429
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Target
|
|
||||||
id=-518422
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Construct
|
|
||||||
id=-518411
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Inkling
|
|
||||||
id=-518410
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Elemental
|
|
||||||
id=-518310
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Inkling
|
|
||||||
id=-518308
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Breena, the Demagogue
|
primitive=Breena, the Demagogue
|
||||||
id=518307
|
id=518307
|
||||||
rarity=M
|
rarity=M
|
||||||
@@ -938,7 +728,7 @@ rarity=C
|
|||||||
[card]
|
[card]
|
||||||
primitive=Greed
|
primitive=Greed
|
||||||
id=519180
|
id=519180
|
||||||
rarity=R
|
rarity=U
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Infernal Offering
|
primitive=Infernal Offering
|
||||||
@@ -1703,7 +1493,7 @@ rarity=R
|
|||||||
[card]
|
[card]
|
||||||
primitive=Lonely Sandbar
|
primitive=Lonely Sandbar
|
||||||
id=519333
|
id=519333
|
||||||
rarity=C
|
rarity=U
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Lumbering Falls
|
primitive=Lumbering Falls
|
||||||
@@ -1788,7 +1578,7 @@ rarity=R
|
|||||||
[card]
|
[card]
|
||||||
primitive=Secluded Steppe
|
primitive=Secluded Steppe
|
||||||
id=519350
|
id=519350
|
||||||
rarity=C
|
rarity=U
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Shivan Reef
|
primitive=Shivan Reef
|
||||||
@@ -1851,6 +1641,406 @@ id=519362
|
|||||||
rarity=R
|
rarity=R
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
|
primitive=Breena, the Demagogue
|
||||||
|
id=521597
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Felisa, Fang of Silverquill
|
||||||
|
id=521598
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Veyran, Voice of Duality
|
||||||
|
id=521599
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Zaffai, Thunder Conductor
|
||||||
|
id=521600
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Gyome, Master Chef
|
||||||
|
id=521601
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Willowdusk, Essence Seer
|
||||||
|
id=521602
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Alibou, Ancient Witness
|
||||||
|
id=521603
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Osgir, the Reconstructor
|
||||||
|
id=521604
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Adrix and Nev, Twincasters
|
||||||
|
id=521605
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Esix, Fractal Bloom
|
||||||
|
id=521606
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Angel of the Ruins
|
||||||
|
id=521607
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Archaeomancer's Map
|
||||||
|
id=521608
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Bronze Guardian
|
||||||
|
id=521609
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Combat Calligrapher
|
||||||
|
id=521610
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Digsite Engineer
|
||||||
|
id=521611
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Excavation Technique
|
||||||
|
id=521612
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Guardian Archon
|
||||||
|
id=521613
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Losheel, Clockwork Scholar
|
||||||
|
id=521614
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Monologue Tax
|
||||||
|
id=521615
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Nils, Discipline Enforcer
|
||||||
|
id=521616
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Promise of Loyalty
|
||||||
|
id=521617
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Scholarship Sponsor
|
||||||
|
id=521618
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Commander's Insight
|
||||||
|
id=521619
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Curiosity Crafter
|
||||||
|
id=521620
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Dazzling Sphinx
|
||||||
|
id=521621
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Deekah, Fractal Theorist
|
||||||
|
id=521622
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Inspiring Refrain
|
||||||
|
id=521623
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Muse Vortex
|
||||||
|
id=521624
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Octavia, Living Thesis
|
||||||
|
id=521625
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Perplexing Test
|
||||||
|
id=521626
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Replication Technique
|
||||||
|
id=521627
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Sly Instigator
|
||||||
|
id=521628
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Spawning Kraken
|
||||||
|
id=521629
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Theoretical Duplication
|
||||||
|
id=521630
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Author of Shadows
|
||||||
|
id=521631
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Blight Mound
|
||||||
|
id=521632
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Bold Plagiarist
|
||||||
|
id=521633
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Cunning Rhetoric
|
||||||
|
id=521634
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Essence Pulse
|
||||||
|
id=521635
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Fain, the Broker
|
||||||
|
id=521636
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Incarnation Technique
|
||||||
|
id=521637
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Keen Duelist
|
||||||
|
id=521638
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Marshland Bloodcaster
|
||||||
|
id=521639
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Stinging Study
|
||||||
|
id=521640
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Tivash, Gloom Summoner
|
||||||
|
id=521641
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Veinwitch Coven
|
||||||
|
id=521642
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Audacious Reshapers
|
||||||
|
id=521643
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Battlemage's Bracers
|
||||||
|
id=521644
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Creative Technique
|
||||||
|
id=521645
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Cursed Mirror
|
||||||
|
id=521646
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Fiery Encore
|
||||||
|
id=521647
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Inferno Project
|
||||||
|
id=521648
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Laelia, the Blade Reforged
|
||||||
|
id=521649
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Radiant Performer
|
||||||
|
id=521650
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Rionya, Fire Dancer
|
||||||
|
id=521651
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Rousing Refrain
|
||||||
|
id=521652
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Ruin Grinder
|
||||||
|
id=521653
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Surge to Victory
|
||||||
|
id=521654
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Blossoming Bogbeast
|
||||||
|
id=521655
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Ezzaroot Channeler
|
||||||
|
id=521656
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Fractal Harness
|
||||||
|
id=521657
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Guardian Augmenter
|
||||||
|
id=521658
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Healing Technique
|
||||||
|
id=521659
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Paradox Zone
|
||||||
|
id=521660
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Pest Infestation
|
||||||
|
id=521661
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Ruxa, Patient Professor
|
||||||
|
id=521662
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Sequence Engine
|
||||||
|
id=521663
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Sproutback Trudge
|
||||||
|
id=521664
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Trudge Garden
|
||||||
|
id=521665
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Yedora, Grave Gardener
|
||||||
|
id=521666
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Inkshield
|
||||||
|
id=521667
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Oversimplify
|
||||||
|
id=521668
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Reinterpret
|
||||||
|
id=521669
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Revival Experiment
|
||||||
|
id=521670
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Wake the Past
|
||||||
|
id=521671
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Elementalist's Palette
|
||||||
|
id=521672
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Geometric Nexus
|
||||||
|
id=521673
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Tempting Contract
|
||||||
|
id=521674
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Triplicate Titan
|
||||||
|
id=521675
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Witch's Clinic
|
||||||
|
id=521676
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
primitive=Tranquil Thicket
|
primitive=Tranquil Thicket
|
||||||
id=519363
|
id=519363
|
||||||
rarity=C
|
rarity=C
|
||||||
|
|||||||
File diff suppressed because it is too large
Load Diff
@@ -2,7 +2,7 @@
|
|||||||
author=Wagic Team
|
author=Wagic Team
|
||||||
name=Dominaria United Commander
|
name=Dominaria United Commander
|
||||||
year=2022-09-09
|
year=2022-09-09
|
||||||
total=219
|
total=241
|
||||||
[/meta]
|
[/meta]
|
||||||
[card]
|
[card]
|
||||||
primitive=Dihada, Binder of Wills
|
primitive=Dihada, Binder of Wills
|
||||||
@@ -250,6 +250,11 @@ id=578711
|
|||||||
rarity=M
|
rarity=M
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
|
primitive=Jared Carthalion
|
||||||
|
id=578712
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
primitive=Historian's Boon
|
primitive=Historian's Boon
|
||||||
id=580393
|
id=580393
|
||||||
rarity=R
|
rarity=R
|
||||||
|
|||||||
@@ -46,7 +46,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Seasoned Cathar
|
primitive=Seasoned Cathar
|
||||||
id=685822
|
id=685823
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -66,7 +66,7 @@ rarity=M
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Avacyn, the Purifier
|
primitive=Avacyn, the Purifier
|
||||||
id=685826
|
id=685827
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -86,7 +86,7 @@ rarity=R
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Brisela, Voice of Nightmares
|
primitive=Brisela, Voice of Nightmares
|
||||||
id=686144
|
id=686145
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -181,7 +181,7 @@ rarity=C
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Luminous Phantom
|
primitive=Luminous Phantom
|
||||||
id=685848
|
id=685849
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -256,7 +256,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Incited Rabble
|
primitive=Incited Rabble
|
||||||
id=685863
|
id=685864
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -266,7 +266,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Twinblade Invocation
|
primitive=Twinblade Invocation
|
||||||
id=685865
|
id=685866
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -291,7 +291,7 @@ rarity=R
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Wedding Festivity
|
primitive=Wedding Festivity
|
||||||
id=685870
|
id=685871
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -301,7 +301,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Perfected Form
|
primitive=Perfected Form
|
||||||
id=685872
|
id=685873
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -316,7 +316,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Biolume Serpent
|
primitive=Biolume Serpent
|
||||||
id=685875
|
id=685876
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -341,7 +341,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Ghostly Castigator
|
primitive=Ghostly Castigator
|
||||||
id=685880
|
id=685881
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -356,7 +356,7 @@ rarity=C
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Insectile Aberration
|
primitive=Insectile Aberration
|
||||||
id=685883
|
id=685884
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -371,7 +371,7 @@ rarity=R
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Final Iteration
|
primitive=Final Iteration
|
||||||
id=685886
|
id=685887
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -401,7 +401,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Grisly Anglerfish
|
primitive=Grisly Anglerfish
|
||||||
id=685892
|
id=685893
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -431,7 +431,7 @@ rarity=C
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Lanterns' Lift
|
primitive=Lanterns' Lift
|
||||||
id=685898
|
id=685899
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -501,7 +501,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Cipherbound Spirit
|
primitive=Cipherbound Spirit
|
||||||
id=685912
|
id=685913
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -536,7 +536,7 @@ rarity=R
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Awoken Horror
|
primitive=Awoken Horror
|
||||||
id=685919
|
id=685920
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -576,7 +576,7 @@ rarity=M
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Lord of Lineage
|
primitive=Lord of Lineage
|
||||||
id=685927
|
id=685928
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -616,7 +616,7 @@ rarity=C
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Depraved Harvester
|
primitive=Depraved Harvester
|
||||||
id=685935
|
id=685936
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -631,7 +631,7 @@ rarity=C
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Awoken Demon
|
primitive=Awoken Demon
|
||||||
id=685938
|
id=685939
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -701,7 +701,7 @@ rarity=R
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Deluge of the Dead
|
primitive=Deluge of the Dead
|
||||||
id=685952
|
id=685953
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -721,7 +721,7 @@ rarity=C
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Chittering Host
|
primitive=Chittering Host
|
||||||
id=686143
|
id=686144
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -751,7 +751,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Bloodsoaked Reveler
|
primitive=Bloodsoaked Reveler
|
||||||
id=685961
|
id=685962
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -806,7 +806,7 @@ rarity=R
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Bloodbat Summoner
|
primitive=Bloodbat Summoner
|
||||||
id=685972
|
id=685973
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -871,7 +871,7 @@ rarity=C
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Conduit of Emrakul
|
primitive=Conduit of Emrakul
|
||||||
id=685985
|
id=685986
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -906,7 +906,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Vildin-Pack Alpha
|
primitive=Vildin-Pack Alpha
|
||||||
id=685992
|
id=685993
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -916,7 +916,7 @@ rarity=R
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Hanweir, the Writhing Township
|
primitive=Hanweir, the Writhing Township
|
||||||
id=686145
|
id=686146
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -926,7 +926,7 @@ rarity=C
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Bane of Hanweir
|
primitive=Bane of Hanweir
|
||||||
id=685995
|
id=685996
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -946,7 +946,7 @@ rarity=R
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Terror of Kruin Pass
|
primitive=Terror of Kruin Pass
|
||||||
id=685999
|
id=686000
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1001,7 +1001,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Erupting Dreadwolf
|
primitive=Erupting Dreadwolf
|
||||||
id=686010
|
id=686011
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1046,7 +1046,7 @@ rarity=C
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Moonrise Intruder
|
primitive=Moonrise Intruder
|
||||||
id=686019
|
id=686020
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1121,7 +1121,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Krallenhorde Howler
|
primitive=Krallenhorde Howler
|
||||||
id=686034
|
id=686035
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1146,7 +1146,7 @@ rarity=M
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Garruk, the Veil-Cursed
|
primitive=Garruk, the Veil-Cursed
|
||||||
id=686039
|
id=686040
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1181,7 +1181,7 @@ rarity=C
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Timber Shredder
|
primitive=Timber Shredder
|
||||||
id=686046
|
id=686047
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1206,7 +1206,7 @@ rarity=R
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Howlpack Alpha
|
primitive=Howlpack Alpha
|
||||||
id=686051
|
id=686052
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1236,7 +1236,7 @@ rarity=C
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Moonscarred Werewolf
|
primitive=Moonscarred Werewolf
|
||||||
id=686057
|
id=686058
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1251,7 +1251,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Howling Chorus
|
primitive=Howling Chorus
|
||||||
id=686060
|
id=686061
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1306,7 +1306,7 @@ rarity=C
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Howlpack of Estwald
|
primitive=Howlpack of Estwald
|
||||||
id=686071
|
id=686072
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1341,7 +1341,7 @@ rarity=M
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Arlinn, Embraced by the Moon
|
primitive=Arlinn, Embraced by the Moon
|
||||||
id=686078
|
id=686079
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1401,7 +1401,7 @@ rarity=R
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Ravager of the Fells
|
primitive=Ravager of the Fells
|
||||||
id=686090
|
id=686091
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1486,7 +1486,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Chalice of Death
|
primitive=Chalice of Death
|
||||||
id=686107
|
id=686108
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1506,7 +1506,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Aurora of Emrakul
|
primitive=Aurora of Emrakul
|
||||||
id=686111
|
id=686112
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1536,7 +1536,7 @@ rarity=C
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Scrounged Scythe
|
primitive=Scrounged Scythe
|
||||||
id=686117
|
id=686118
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1561,7 +1561,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Ashmouth Blade
|
primitive=Ashmouth Blade
|
||||||
id=686122
|
id=686123
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1656,7 +1656,7 @@ rarity=R
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Ormendahl, Profane Prince
|
primitive=Ormendahl, Profane Prince
|
||||||
id=686141
|
id=686142
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1841,7 +1841,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Krallenhorde Howler
|
primitive=Krallenhorde Howler
|
||||||
id=688901
|
id=688902
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1851,7 +1851,7 @@ rarity=M
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Arlinn, Embraced by the Moon
|
primitive=Arlinn, Embraced by the Moon
|
||||||
id=688903
|
id=688904
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1861,7 +1861,7 @@ rarity=R
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Ravager of the Fells
|
primitive=Ravager of the Fells
|
||||||
id=688905
|
id=688906
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1876,7 +1876,7 @@ rarity=M
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Lord of Lineage
|
primitive=Lord of Lineage
|
||||||
id=688878
|
id=688879
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2486,7 +2486,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Seasoned Cathar
|
primitive=Seasoned Cathar
|
||||||
id=687803
|
id=687804
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2496,7 +2496,7 @@ rarity=M
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Avacyn, the Purifier
|
primitive=Avacyn, the Purifier
|
||||||
id=687805
|
id=687806
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2506,7 +2506,7 @@ rarity=C
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Luminous Phantom
|
primitive=Luminous Phantom
|
||||||
id=687807
|
id=687808
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2516,7 +2516,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Incited Rabble
|
primitive=Incited Rabble
|
||||||
id=687809
|
id=687810
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2526,7 +2526,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Twinblade Invocation
|
primitive=Twinblade Invocation
|
||||||
id=687811
|
id=687812
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2536,7 +2536,7 @@ rarity=R
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Wedding Festivity
|
primitive=Wedding Festivity
|
||||||
id=687813
|
id=687814
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2546,7 +2546,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Perfected Form
|
primitive=Perfected Form
|
||||||
id=687815
|
id=687816
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2556,7 +2556,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Biolume Serpent
|
primitive=Biolume Serpent
|
||||||
id=687817
|
id=687818
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2566,7 +2566,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Ghostly Castigator
|
primitive=Ghostly Castigator
|
||||||
id=687819
|
id=687820
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2576,7 +2576,7 @@ rarity=C
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Insectile Aberration
|
primitive=Insectile Aberration
|
||||||
id=687821
|
id=687822
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2586,7 +2586,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Grisly Anglerfish
|
primitive=Grisly Anglerfish
|
||||||
id=687823
|
id=687824
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2596,7 +2596,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Cipherbound Spirit
|
primitive=Cipherbound Spirit
|
||||||
id=687825
|
id=687826
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2606,7 +2606,7 @@ rarity=R
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Awoken Horror
|
primitive=Awoken Horror
|
||||||
id=687827
|
id=687828
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2616,7 +2616,7 @@ rarity=M
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Lord of Lineage
|
primitive=Lord of Lineage
|
||||||
id=687829
|
id=687830
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2626,7 +2626,7 @@ rarity=C
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Awoken Demon
|
primitive=Awoken Demon
|
||||||
id=687831
|
id=687832
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2636,7 +2636,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Bloodsoaked Reveler
|
primitive=Bloodsoaked Reveler
|
||||||
id=687833
|
id=687834
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2646,7 +2646,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Vildin-Pack Alpha
|
primitive=Vildin-Pack Alpha
|
||||||
id=687835
|
id=687836
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2656,7 +2656,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Erupting Dreadwolf
|
primitive=Erupting Dreadwolf
|
||||||
id=687837
|
id=687838
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2666,7 +2666,7 @@ rarity=C
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Moonrise Intruder
|
primitive=Moonrise Intruder
|
||||||
id=687839
|
id=687840
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2676,7 +2676,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Krallenhorde Howler
|
primitive=Krallenhorde Howler
|
||||||
id=687841
|
id=687842
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2686,7 +2686,7 @@ rarity=C
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Moonscarred Werewolf
|
primitive=Moonscarred Werewolf
|
||||||
id=687843
|
id=687844
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2696,7 +2696,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Howling Chorus
|
primitive=Howling Chorus
|
||||||
id=687845
|
id=687846
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2706,7 +2706,7 @@ rarity=R
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Ravager of the Fells
|
primitive=Ravager of the Fells
|
||||||
id=687847
|
id=687848
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2716,7 +2716,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Chalice of Death
|
primitive=Chalice of Death
|
||||||
id=687849
|
id=687850
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2726,7 +2726,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Aurora of Emrakul
|
primitive=Aurora of Emrakul
|
||||||
id=687851
|
id=687852
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2736,7 +2736,7 @@ rarity=U
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Ashmouth Blade
|
primitive=Ashmouth Blade
|
||||||
id=687853
|
id=687854
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -2746,7 +2746,7 @@ rarity=R
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Ormendahl, Profane Prince
|
primitive=Ormendahl, Profane Prince
|
||||||
id=687855
|
id=687856
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
|
|||||||
@@ -4,7 +4,8 @@ name=Tales of Middle-earth Commander
|
|||||||
year=2023-06-23
|
year=2023-06-23
|
||||||
total=592
|
total=592
|
||||||
[/meta]
|
[/meta]
|
||||||
-primitive=The Monarch
|
[card]
|
||||||
|
primitive=The Monarch
|
||||||
id=-999905
|
id=-999905
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
author=Wagic Team
|
author=Wagic Team
|
||||||
name=Modern Horizons 3
|
name=Modern Horizons 3
|
||||||
year=2024-06-14
|
year=2024-06-14
|
||||||
total=558
|
total=560
|
||||||
[/meta]
|
[/meta]
|
||||||
[card]
|
[card]
|
||||||
primitive=Breaker of Creation
|
primitive=Breaker of Creation
|
||||||
@@ -980,12 +980,7 @@ id=662347
|
|||||||
rarity=C
|
rarity=C
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Ondu Knotmaster
|
primitive=Ondu Knotmaster // Throw a Line
|
||||||
id=662348
|
|
||||||
rarity=U
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Throw a Line
|
|
||||||
id=662348
|
id=662348
|
||||||
rarity=U
|
rarity=U
|
||||||
[/card]
|
[/card]
|
||||||
@@ -1197,7 +1192,7 @@ rarity=M
|
|||||||
[card]
|
[card]
|
||||||
primitive=Ajani, Nacatl Avenger
|
primitive=Ajani, Nacatl Avenger
|
||||||
id=661754
|
id=661754
|
||||||
rarity=M
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Razorgrass Ambush
|
primitive=Razorgrass Ambush
|
||||||
@@ -1207,7 +1202,7 @@ rarity=U
|
|||||||
[card]
|
[card]
|
||||||
primitive=Razorgrass Field
|
primitive=Razorgrass Field
|
||||||
id=661756
|
id=661756
|
||||||
rarity=U
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Witch Enchanter
|
primitive=Witch Enchanter
|
||||||
@@ -1217,7 +1212,7 @@ rarity=U
|
|||||||
[card]
|
[card]
|
||||||
primitive=Witch-Blessed Meadow
|
primitive=Witch-Blessed Meadow
|
||||||
id=661758
|
id=661758
|
||||||
rarity=U
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Hydroelectric Specimen
|
primitive=Hydroelectric Specimen
|
||||||
@@ -1227,7 +1222,7 @@ rarity=U
|
|||||||
[card]
|
[card]
|
||||||
primitive=Hydroelectric Laboratory
|
primitive=Hydroelectric Laboratory
|
||||||
id=661760
|
id=661760
|
||||||
rarity=U
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Sink into Stupor
|
primitive=Sink into Stupor
|
||||||
@@ -1237,7 +1232,7 @@ rarity=U
|
|||||||
[card]
|
[card]
|
||||||
primitive=Soporific Springs
|
primitive=Soporific Springs
|
||||||
id=661762
|
id=661762
|
||||||
rarity=U
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Tamiyo, Inquisitive Student
|
primitive=Tamiyo, Inquisitive Student
|
||||||
@@ -1247,7 +1242,7 @@ rarity=M
|
|||||||
[card]
|
[card]
|
||||||
primitive=Tamiyo, Seasoned Scholar
|
primitive=Tamiyo, Seasoned Scholar
|
||||||
id=661764
|
id=661764
|
||||||
rarity=M
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Boggart Trawler
|
primitive=Boggart Trawler
|
||||||
@@ -1257,7 +1252,7 @@ rarity=U
|
|||||||
[card]
|
[card]
|
||||||
primitive=Boggart Bog
|
primitive=Boggart Bog
|
||||||
id=661766
|
id=661766
|
||||||
rarity=U
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Fell the Profane
|
primitive=Fell the Profane
|
||||||
@@ -1267,7 +1262,7 @@ rarity=U
|
|||||||
[card]
|
[card]
|
||||||
primitive=Fell Mire
|
primitive=Fell Mire
|
||||||
id=661768
|
id=661768
|
||||||
rarity=U
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Sorin of House Markov
|
primitive=Sorin of House Markov
|
||||||
@@ -1277,7 +1272,7 @@ rarity=M
|
|||||||
[card]
|
[card]
|
||||||
primitive=Sorin, Ravenous Neonate
|
primitive=Sorin, Ravenous Neonate
|
||||||
id=661770
|
id=661770
|
||||||
rarity=M
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Pinnacle Monk
|
primitive=Pinnacle Monk
|
||||||
@@ -1287,7 +1282,7 @@ rarity=U
|
|||||||
[card]
|
[card]
|
||||||
primitive=Mystic Peak
|
primitive=Mystic Peak
|
||||||
id=661772
|
id=661772
|
||||||
rarity=U
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Ral, Monsoon Mage
|
primitive=Ral, Monsoon Mage
|
||||||
@@ -1297,7 +1292,7 @@ rarity=M
|
|||||||
[card]
|
[card]
|
||||||
primitive=Ral, Leyline Prodigy
|
primitive=Ral, Leyline Prodigy
|
||||||
id=661774
|
id=661774
|
||||||
rarity=M
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Sundering Eruption
|
primitive=Sundering Eruption
|
||||||
@@ -1307,7 +1302,7 @@ rarity=U
|
|||||||
[card]
|
[card]
|
||||||
primitive=Volcanic Fissure
|
primitive=Volcanic Fissure
|
||||||
id=661776
|
id=661776
|
||||||
rarity=U
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Bridgeworks Battle
|
primitive=Bridgeworks Battle
|
||||||
@@ -1317,7 +1312,7 @@ rarity=U
|
|||||||
[card]
|
[card]
|
||||||
primitive=Tanglespan Bridgeworks
|
primitive=Tanglespan Bridgeworks
|
||||||
id=661778
|
id=661778
|
||||||
rarity=U
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Disciple of Freyalise
|
primitive=Disciple of Freyalise
|
||||||
@@ -1327,7 +1322,7 @@ rarity=U
|
|||||||
[card]
|
[card]
|
||||||
primitive=Garden of Freyalise
|
primitive=Garden of Freyalise
|
||||||
id=661780
|
id=661780
|
||||||
rarity=U
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Grist, Voracious Larva
|
primitive=Grist, Voracious Larva
|
||||||
@@ -1337,7 +1332,7 @@ rarity=M
|
|||||||
[card]
|
[card]
|
||||||
primitive=Grist, the Plague Swarm
|
primitive=Grist, the Plague Swarm
|
||||||
id=661782
|
id=661782
|
||||||
rarity=M
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Bloodsoaked Insight
|
primitive=Bloodsoaked Insight
|
||||||
@@ -1347,7 +1342,7 @@ rarity=U
|
|||||||
[card]
|
[card]
|
||||||
primitive=Sanguine Morass
|
primitive=Sanguine Morass
|
||||||
id=661784
|
id=661784
|
||||||
rarity=U
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Drowner of Truth
|
primitive=Drowner of Truth
|
||||||
@@ -1357,7 +1352,7 @@ rarity=U
|
|||||||
[card]
|
[card]
|
||||||
primitive=Drowned Jungle
|
primitive=Drowned Jungle
|
||||||
id=661786
|
id=661786
|
||||||
rarity=U
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Glasswing Grace
|
primitive=Glasswing Grace
|
||||||
@@ -1367,7 +1362,7 @@ rarity=U
|
|||||||
[card]
|
[card]
|
||||||
primitive=Age-Graced Chapel
|
primitive=Age-Graced Chapel
|
||||||
id=661788
|
id=661788
|
||||||
rarity=U
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Legion Leadership
|
primitive=Legion Leadership
|
||||||
@@ -1377,7 +1372,7 @@ rarity=U
|
|||||||
[card]
|
[card]
|
||||||
primitive=Legion Stronghold
|
primitive=Legion Stronghold
|
||||||
id=661790
|
id=661790
|
||||||
rarity=U
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Revitalizing Repast
|
primitive=Revitalizing Repast
|
||||||
@@ -1387,7 +1382,7 @@ rarity=U
|
|||||||
[card]
|
[card]
|
||||||
primitive=Old-Growth Grove
|
primitive=Old-Growth Grove
|
||||||
id=661792
|
id=661792
|
||||||
rarity=U
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Rush of Inspiration
|
primitive=Rush of Inspiration
|
||||||
@@ -1397,7 +1392,7 @@ rarity=U
|
|||||||
[card]
|
[card]
|
||||||
primitive=Crackling Falls
|
primitive=Crackling Falls
|
||||||
id=661794
|
id=661794
|
||||||
rarity=U
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Strength of the Harvest
|
primitive=Strength of the Harvest
|
||||||
@@ -1407,7 +1402,7 @@ rarity=U
|
|||||||
[card]
|
[card]
|
||||||
primitive=Haven of the Harvest
|
primitive=Haven of the Harvest
|
||||||
id=661796
|
id=661796
|
||||||
rarity=U
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Stump Stomp
|
primitive=Stump Stomp
|
||||||
@@ -1417,7 +1412,7 @@ rarity=U
|
|||||||
[card]
|
[card]
|
||||||
primitive=Burnwillow Clearing
|
primitive=Burnwillow Clearing
|
||||||
id=661798
|
id=661798
|
||||||
rarity=U
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Suppression Ray
|
primitive=Suppression Ray
|
||||||
@@ -1427,7 +1422,7 @@ rarity=U
|
|||||||
[card]
|
[card]
|
||||||
primitive=Orderly Plaza
|
primitive=Orderly Plaza
|
||||||
id=661800
|
id=661800
|
||||||
rarity=U
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Waterlogged Teachings
|
primitive=Waterlogged Teachings
|
||||||
@@ -1437,7 +1432,7 @@ rarity=U
|
|||||||
[card]
|
[card]
|
||||||
primitive=Inundated Archive
|
primitive=Inundated Archive
|
||||||
id=661802
|
id=661802
|
||||||
rarity=U
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Angel of the Ruins
|
primitive=Angel of the Ruins
|
||||||
@@ -2346,8 +2341,8 @@ rarity=M
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Ajani, Nacatl Avenger
|
primitive=Ajani, Nacatl Avenger
|
||||||
id=661309
|
id=661310
|
||||||
rarity=M
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Tamiyo, Inquisitive Student
|
primitive=Tamiyo, Inquisitive Student
|
||||||
@@ -2356,8 +2351,8 @@ rarity=M
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Tamiyo, Seasoned Scholar
|
primitive=Tamiyo, Seasoned Scholar
|
||||||
id=661311
|
id=661312
|
||||||
rarity=M
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Sorin of House Markov
|
primitive=Sorin of House Markov
|
||||||
@@ -2366,8 +2361,8 @@ rarity=M
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Sorin, Ravenous Neonate
|
primitive=Sorin, Ravenous Neonate
|
||||||
id=661313
|
id=661314
|
||||||
rarity=M
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Ral, Monsoon Mage
|
primitive=Ral, Monsoon Mage
|
||||||
@@ -2376,8 +2371,8 @@ rarity=M
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Ral, Leyline Prodigy
|
primitive=Ral, Leyline Prodigy
|
||||||
id=661315
|
id=661316
|
||||||
rarity=M
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Grist, Voracious Larva
|
primitive=Grist, Voracious Larva
|
||||||
@@ -2386,8 +2381,8 @@ rarity=M
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Grist, the Plague Swarm
|
primitive=Grist, the Plague Swarm
|
||||||
id=661317
|
id=661318
|
||||||
rarity=M
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Argent Dais
|
primitive=Argent Dais
|
||||||
|
|||||||
@@ -3,204 +3,9 @@ author=Wagic Team
|
|||||||
name=Strixhaven: School of Mages
|
name=Strixhaven: School of Mages
|
||||||
orderindex=EXP-ZZI.STX
|
orderindex=EXP-ZZI.STX
|
||||||
year=2021-04-23
|
year=2021-04-23
|
||||||
total=340
|
total=415
|
||||||
[/meta]
|
[/meta]
|
||||||
[card]
|
[card]
|
||||||
primitive=Pest
|
|
||||||
id=-513734
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Spirit
|
|
||||||
id=-513728
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Inkling
|
|
||||||
id=-513722
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Spirit
|
|
||||||
id=-513712
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Pest
|
|
||||||
id=-513703
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Fractal
|
|
||||||
id=-513697
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Spirit
|
|
||||||
id=-513696
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Elemental
|
|
||||||
id=-513695
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Spirit
|
|
||||||
id=-513692
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Spirit
|
|
||||||
id=-513691
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Fractal
|
|
||||||
id=-513688
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Inkling
|
|
||||||
id=-513687
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Fractal
|
|
||||||
id=-513679
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Elemental
|
|
||||||
id=-513675
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Elemental
|
|
||||||
id=-513674
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Elemental
|
|
||||||
id=-513673
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Inkling
|
|
||||||
id=-513672
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Treasure
|
|
||||||
id=-513663
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Fractal
|
|
||||||
id=-513660
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Inkling
|
|
||||||
id=-513659
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Fractal
|
|
||||||
id=-513656
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Pest
|
|
||||||
id=-513655
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Pest
|
|
||||||
id=-513652
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Pest
|
|
||||||
id=-513638
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Fractal
|
|
||||||
id=-513634
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Pest
|
|
||||||
id=-513617
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Fractal
|
|
||||||
id=-513613
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Pest
|
|
||||||
id=-513602
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Spirit
|
|
||||||
id=-513586
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Spirit
|
|
||||||
id=-513585
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Inkling
|
|
||||||
id=-513566
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Pest
|
|
||||||
id=-513563
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Pest
|
|
||||||
id=-513550
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Pest
|
|
||||||
id=-513543
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Fractal
|
|
||||||
id=-513529
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Elemental
|
|
||||||
id=-513528
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Elemental
|
|
||||||
id=-513525
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Spirit
|
|
||||||
id=-513502
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Inkling
|
|
||||||
id=-513481
|
|
||||||
rarity=T
|
|
||||||
[/card]
|
|
||||||
[card]
|
|
||||||
primitive=Environmental Sciences
|
primitive=Environmental Sciences
|
||||||
id=513477
|
id=513477
|
||||||
rarity=C
|
rarity=C
|
||||||
@@ -937,42 +742,42 @@ rarity=R
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Augmenter Pugilist
|
primitive=Augmenter Pugilist
|
||||||
id=513624
|
id=513625
|
||||||
rarity=R
|
rarity=R
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Echoing Equation
|
primitive=Echoing Equation
|
||||||
id=513625
|
id=513624
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Blex, Vexing Pest
|
primitive=Blex, Vexing Pest
|
||||||
id=513626
|
id=513627
|
||||||
rarity=M
|
rarity=M
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Search for Blex
|
primitive=Search for Blex
|
||||||
id=513627
|
id=513626
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Extus, Oriq Overlord
|
primitive=Extus, Oriq Overlord
|
||||||
id=513628
|
id=516912
|
||||||
rarity=M
|
rarity=M
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Awaken the Blood Avatar
|
primitive=Awaken the Blood Avatar
|
||||||
id=513629
|
id=516913
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Flamescroll Celebrant
|
primitive=Flamescroll Celebrant
|
||||||
id=513630
|
id=513631
|
||||||
rarity=R
|
rarity=R
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Revel in Silence
|
primitive=Revel in Silence
|
||||||
id=513631
|
id=513630
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -987,52 +792,52 @@ rarity=T
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Kianne, Dean of Substance
|
primitive=Kianne, Dean of Substance
|
||||||
id=513634
|
id=516918
|
||||||
rarity=R
|
rarity=R
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Imbraham, Dean of Theory
|
primitive=Imbraham, Dean of Theory
|
||||||
id=513635
|
id=516919
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Mila, Crafty Companion
|
primitive=Mila, Crafty Companion
|
||||||
id=513636
|
id=516789
|
||||||
rarity=M
|
rarity=M
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Lukka, Wayward Bonder
|
primitive=Lukka, Wayward Bonder
|
||||||
id=513637
|
id=516790
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Pestilent Cauldron
|
primitive=Pestilent Cauldron
|
||||||
id=513638
|
id=516920
|
||||||
rarity=R
|
rarity=R
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Restorative Burst
|
primitive=Restorative Burst
|
||||||
id=513639
|
id=516921
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Plargg, Dean of Chaos
|
primitive=Plargg, Dean of Chaos
|
||||||
id=513640
|
id=516922
|
||||||
rarity=R
|
rarity=R
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Augusta, Dean of Order
|
primitive=Augusta, Dean of Order
|
||||||
id=513641
|
id=516923
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Rowan, Scholar of Sparks
|
primitive=Rowan, Scholar of Sparks
|
||||||
id=513642
|
id=516792
|
||||||
rarity=M
|
rarity=M
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Will, Scholar of Frost
|
primitive=Will, Scholar of Frost
|
||||||
id=513643
|
id=516791
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1057,12 +862,12 @@ rarity=T
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Torrent Sculptor
|
primitive=Torrent Sculptor
|
||||||
id=513648
|
id=516928
|
||||||
rarity=R
|
rarity=R
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Flamethrower Sonata
|
primitive=Flamethrower Sonata
|
||||||
id=513649
|
id=516929
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
@@ -1656,52 +1461,617 @@ id=513767
|
|||||||
rarity=C
|
rarity=C
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
|
primitive=Professor Onyx
|
||||||
|
id=516788
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Mila, Crafty Companion
|
||||||
|
id=513636
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Lukka, Wayward Bonder
|
||||||
|
id=513637
|
||||||
|
rarity=T
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Rowan, Scholar of Sparks
|
||||||
|
id=513643
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Will, Scholar of Frost
|
||||||
|
id=513642
|
||||||
|
rarity=T
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Kasmina, Enigma Sage
|
||||||
|
id=516793
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Shadrix Silverquill
|
||||||
|
id=517441
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Galazeth Prismari
|
||||||
|
id=517442
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Beledros Witherbloom
|
||||||
|
id=517443
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Velomachus Lorehold
|
||||||
|
id=517444
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Tanazir Quandrix
|
||||||
|
id=517445
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Mascot Exhibition
|
||||||
|
id=516871
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Wandering Archaic
|
||||||
|
id=516872
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Explore the Vastlands
|
||||||
|
id=516873
|
||||||
|
rarity=T
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Academic Probation
|
||||||
|
id=516874
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Devastating Mastery
|
||||||
|
id=516875
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Elite Spellbinder
|
||||||
|
id=516876
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Leonin Lightscribe
|
||||||
|
id=516877
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Mavinda, Students' Advocate
|
||||||
|
id=516878
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Semester's End
|
||||||
|
id=516879
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Sparring Regimen
|
||||||
|
id=516880
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Strict Proctor
|
||||||
|
id=516881
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Archmage Emeritus
|
||||||
|
id=516882
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Dream Strix
|
||||||
|
id=516883
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Ingenious Mastery
|
||||||
|
id=516884
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Multiple Choice
|
||||||
|
id=516885
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Teachings of the Archaics
|
||||||
|
id=516886
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Tempted by the Oriq
|
||||||
|
id=516887
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Baleful Mastery
|
||||||
|
id=516888
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Callous Bloodmage
|
||||||
|
id=516889
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Confront the Past
|
||||||
|
id=516890
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Oriq Loremage
|
||||||
|
id=516891
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Poet's Quill
|
||||||
|
id=516892
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Sedgemoor Witch
|
||||||
|
id=516893
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Conspiracy Theorist
|
||||||
|
id=516894
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Crackle with Power
|
||||||
|
id=516895
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Draconic Intervention
|
||||||
|
id=516896
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Efreet Flamepainter
|
||||||
|
id=516897
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Fervent Mastery
|
||||||
|
id=516898
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Illuminate History
|
||||||
|
id=516899
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Retriever Phoenix
|
||||||
|
id=516900
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Accomplished Alchemist
|
||||||
|
id=516901
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Basic Conjuration
|
||||||
|
id=516902
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Dragonsguard Elite
|
||||||
|
id=516903
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Ecological Appreciation
|
||||||
|
id=516904
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Exponential Growth
|
||||||
|
id=516905
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Gnarled Professor
|
||||||
|
id=516906
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Verdant Mastery
|
||||||
|
id=516907
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Augmenter Pugilist
|
||||||
|
id=516909
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Echoing Equation
|
||||||
|
id=516908
|
||||||
|
rarity=T
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Blex, Vexing Pest
|
||||||
|
id=516911
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Search for Blex
|
||||||
|
id=516910
|
||||||
|
rarity=T
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Extus, Oriq Overlord
|
||||||
|
id=513628
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Awaken the Blood Avatar
|
||||||
|
id=513629
|
||||||
|
rarity=T
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Flamescroll Celebrant
|
||||||
|
id=516915
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Revel in Silence
|
||||||
|
id=516914
|
||||||
|
rarity=T
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Jadzi, Oracle of Arcavios
|
||||||
|
id=516916
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Journey to the Oracle
|
||||||
|
id=516917
|
||||||
|
rarity=T
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Kianne, Dean of Substance
|
||||||
|
id=513634
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Imbraham, Dean of Theory
|
||||||
|
id=513635
|
||||||
|
rarity=T
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Pestilent Cauldron
|
||||||
|
id=513638
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Restorative Burst
|
||||||
|
id=513639
|
||||||
|
rarity=T
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Plargg, Dean of Chaos
|
||||||
|
id=513640
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Augusta, Dean of Order
|
||||||
|
id=513641
|
||||||
|
rarity=T
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Selfless Glyphweaver
|
||||||
|
id=516924
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Deadly Vanity
|
||||||
|
id=516925
|
||||||
|
rarity=T
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Shaile, Dean of Radiance
|
||||||
|
id=516926
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Embrose, Dean of Shadow
|
||||||
|
id=516927
|
||||||
|
rarity=T
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Torrent Sculptor
|
||||||
|
id=513648
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Flamethrower Sonata
|
||||||
|
id=513649
|
||||||
|
rarity=T
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Uvilda, Dean of Perfection
|
||||||
|
id=516930
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Nassari, Dean of Expression
|
||||||
|
id=516931
|
||||||
|
rarity=T
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Valentin, Dean of the Vein
|
||||||
|
id=516932
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Lisette, Dean of the Root
|
||||||
|
id=516933
|
||||||
|
rarity=T
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Blade Historian
|
||||||
|
id=516934
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Blot Out the Sky
|
||||||
|
id=516935
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Body of Research
|
||||||
|
id=516936
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Culling Ritual
|
||||||
|
id=516937
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Culmination of Studies
|
||||||
|
id=516938
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Daemogoth Titan
|
||||||
|
id=516939
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Double Major
|
||||||
|
id=516940
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Dramatic Finale
|
||||||
|
id=516941
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Elemental Expressionist
|
||||||
|
id=516942
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Harness Infinity
|
||||||
|
id=516943
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Hofri Ghostforge
|
||||||
|
id=516944
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Lorehold Command
|
||||||
|
id=516945
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Magma Opus
|
||||||
|
id=516946
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Manifestation Sage
|
||||||
|
id=516947
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Prismari Command
|
||||||
|
id=516948
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Quandrix Command
|
||||||
|
id=516949
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Radiant Scrollwielder
|
||||||
|
id=516950
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Rushed Rebirth
|
||||||
|
id=516951
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Silverquill Command
|
||||||
|
id=516952
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Silverquill Silencer
|
||||||
|
id=516953
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Vanishing Verse
|
||||||
|
id=516954
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Venerable Warsinger
|
||||||
|
id=516955
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Witherbloom Command
|
||||||
|
id=516956
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Codie, Vociferous Codex
|
||||||
|
id=516957
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Strixhaven Stadium
|
||||||
|
id=516958
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=The Biblioplex
|
||||||
|
id=516959
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Frostboil Snarl
|
||||||
|
id=516960
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Furycalm Snarl
|
||||||
|
id=516961
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Hall of Oracles
|
||||||
|
id=516962
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Necroblossom Snarl
|
||||||
|
id=516963
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Shineshadow Snarl
|
||||||
|
id=516964
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Vineglimmer Snarl
|
||||||
|
id=516965
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
primitive=Plains
|
primitive=Plains
|
||||||
id=516678
|
id=516678
|
||||||
rarity=C
|
rarity=L
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Plains
|
primitive=Plains
|
||||||
id=516679
|
id=516679
|
||||||
rarity=C
|
rarity=L
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Island
|
primitive=Island
|
||||||
id=516680
|
id=516680
|
||||||
rarity=C
|
rarity=L
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Island
|
primitive=Island
|
||||||
id=516681
|
id=516681
|
||||||
rarity=C
|
rarity=L
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Swamp
|
primitive=Swamp
|
||||||
id=516682
|
id=516682
|
||||||
rarity=C
|
rarity=L
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Swamp
|
primitive=Swamp
|
||||||
id=516683
|
id=516683
|
||||||
rarity=C
|
rarity=L
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Mountain
|
primitive=Mountain
|
||||||
id=516684
|
id=516684
|
||||||
rarity=C
|
rarity=L
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Mountain
|
primitive=Mountain
|
||||||
id=516685
|
id=516685
|
||||||
rarity=C
|
rarity=L
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Forest
|
primitive=Forest
|
||||||
id=516686
|
id=516686
|
||||||
rarity=C
|
rarity=L
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Forest
|
primitive=Forest
|
||||||
id=516687
|
id=516687
|
||||||
rarity=C
|
rarity=L
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Dragonsguard Elite
|
||||||
|
id=516860
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Archmage Emeritus
|
||||||
|
id=516854
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Fracture
|
||||||
|
id=517496
|
||||||
|
rarity=U
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Expressive Iteration
|
||||||
|
id=517497
|
||||||
|
rarity=U
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Mortality Spear
|
||||||
|
id=517498
|
||||||
|
rarity=U
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Rip Apart
|
||||||
|
id=517499
|
||||||
|
rarity=U
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Decisive Denial
|
||||||
|
id=517500
|
||||||
|
rarity=U
|
||||||
[/card]
|
[/card]
|
||||||
|
|||||||
2056
projects/mtg/bin/Res/sets/TDC/_cards.dat
Normal file
2056
projects/mtg/bin/Res/sets/TDC/_cards.dat
Normal file
File diff suppressed because it is too large
Load Diff
2116
projects/mtg/bin/Res/sets/TDM/_cards.dat
Normal file
2116
projects/mtg/bin/Res/sets/TDM/_cards.dat
Normal file
File diff suppressed because it is too large
Load Diff
136
projects/mtg/bin/Res/sets/UGIN/_cards.dat
Normal file
136
projects/mtg/bin/Res/sets/UGIN/_cards.dat
Normal file
@@ -0,0 +1,136 @@
|
|||||||
|
[meta]
|
||||||
|
author=Wagic Team
|
||||||
|
name=Ugin's Fate
|
||||||
|
year=2015-01-17
|
||||||
|
total=26
|
||||||
|
[/meta]
|
||||||
|
[card]
|
||||||
|
primitive=Ugin, the Spirit Dragon
|
||||||
|
id=394086
|
||||||
|
rarity=M
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Mastery of the Unseen
|
||||||
|
id=394079
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Smite the Monstrous
|
||||||
|
id=394083
|
||||||
|
rarity=C
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Soul Summons
|
||||||
|
id=394084
|
||||||
|
rarity=C
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Watcher of the Roost
|
||||||
|
id=394088
|
||||||
|
rarity=U
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Jeskai Infiltrator
|
||||||
|
id=394078
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Reality Shift
|
||||||
|
id=394081
|
||||||
|
rarity=U
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Mystic of the Hidden Way
|
||||||
|
id=394080
|
||||||
|
rarity=C
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Write into Being
|
||||||
|
id=394090
|
||||||
|
rarity=C
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Debilitating Injury
|
||||||
|
id=394070
|
||||||
|
rarity=C
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Grim Haruspex
|
||||||
|
id=394075
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Sultai Emissary
|
||||||
|
id=394085
|
||||||
|
rarity=C
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Ruthless Ripper
|
||||||
|
id=394082
|
||||||
|
rarity=U
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Ainok Tracker
|
||||||
|
id=394065
|
||||||
|
rarity=C
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Arc Lightning
|
||||||
|
id=394068
|
||||||
|
rarity=U
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Fierce Invocation
|
||||||
|
id=394072
|
||||||
|
rarity=C
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Jeering Instigator
|
||||||
|
id=394077
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Arashin War Beast
|
||||||
|
id=394067
|
||||||
|
rarity=U
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Formless Nurturing
|
||||||
|
id=394073
|
||||||
|
rarity=C
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Dragonscale Boon
|
||||||
|
id=394071
|
||||||
|
rarity=C
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Wildcall
|
||||||
|
id=394089
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Hewed Stone Retainers
|
||||||
|
id=394076
|
||||||
|
rarity=U
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Ugin's Construct
|
||||||
|
id=394087
|
||||||
|
rarity=U
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Altar of the Brood
|
||||||
|
id=394066
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Briber's Purse
|
||||||
|
id=394069
|
||||||
|
rarity=U
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
|
primitive=Ghostfire Blade
|
||||||
|
id=394074
|
||||||
|
rarity=R
|
||||||
|
[/card]
|
||||||
@@ -1,7 +1,6 @@
|
|||||||
[meta]
|
[meta]
|
||||||
author=Wagic Team
|
author=Wagic Team
|
||||||
name=Alchemy: Innistrad
|
name=Alchemy: Innistrad
|
||||||
orderindex=ONL-E.YMID
|
|
||||||
year=2021-12-09
|
year=2021-12-09
|
||||||
total=64
|
total=64
|
||||||
[/meta]
|
[/meta]
|
||||||
@@ -217,7 +216,7 @@ rarity=M
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
primitive=Rahilda, Feral Outlaw
|
primitive=Rahilda, Feral Outlaw
|
||||||
id=548268
|
id=548269
|
||||||
rarity=T
|
rarity=T
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
|
|||||||
@@ -163,9 +163,6 @@
|
|||||||
# Afterlife
|
# Afterlife
|
||||||
#AUTO_DEFINE _AFTERLIFETOKEN_ create(Spirit:Creature Spirit:1/1:white:black:flying)
|
#AUTO_DEFINE _AFTERLIFETOKEN_ create(Spirit:Creature Spirit:1/1:white:black:flying)
|
||||||
|
|
||||||
# Riot
|
|
||||||
#AUTO_DEFINE _RIOT_ movedTo(this|myBattlefield):transforms((,newability[ability$! name(Choose counter or ability) choice name(Put a +1/+1 counter) counter(1/1) target(creature) _ choice name(Gains Haste) haste target(creature) forever !$ controller]))
|
|
||||||
|
|
||||||
# Learn
|
# Learn
|
||||||
#AUTO_DEFINE _LEARN_ name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot controller
|
#AUTO_DEFINE _LEARN_ name(Learn) transforms((,newability[if type(*[lesson]|mysideboard)~morethan~0 then choice name(Put lesson in hand) name(Put lesson in hand) target(*[lesson]|mysideboard) moveto(myhand)],newability[if type(*|myhand)~morethan~0 then choice name(Discard and draw) name(Discard and draw) target(*|myhand) reject and!(draw:1)!],newability[if type(Retriever Phoenix|mygraveyard)~morethan~0 then choice name(Return a Retriever Phoenix) name(Return a Retriever Phoenix) target(Retriever Phoenix|mygraveyard) moveto(myBattlefield)],newability[choice name(Don't learn) donothing])) oneshot controller
|
||||||
|
|
||||||
@@ -179,13 +176,13 @@
|
|||||||
#AUTO_DEFINE _FORETELL_ {2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
#AUTO_DEFINE _FORETELL_ {2}:name(Pay 2 and exile face-down) name(Pay 2 and exile face-down) doforetell myturnonly
|
||||||
|
|
||||||
# Plot
|
# Plot
|
||||||
#AUTO_DEFINE _PLOT_ name(Plot and exile) name(Plot and exile) doforetell asSorcery
|
#AUTO_DEFINE _PLOT_ name(Plot) name(Plot) doforetell asSorcery
|
||||||
|
|
||||||
# Plot Cast
|
# Plot Cast
|
||||||
#AUTO_DEFINE _PLOTCAST_ {0}restriction{compare(canforetellcast)~morethan~0}:name(Cast with plot) name(Cast with plot) activate castcard(alternative) asSorcery
|
#AUTO_DEFINE _PLOTCAST_ {0}restriction{compare(canforetellcast)~morethan~0}:name(Cast) name(Cast) activate castcard(alternative) asSorcery
|
||||||
|
|
||||||
# Loot (draw a card, then discard a card.)
|
# Loot. Draw a card, then discard a card.
|
||||||
#AUTO_DEFINE _LOOT_ draw:1 && transforms((,newability[target(*|myhand) reject])) forever
|
#AUTO_DEFINE _LOOT_ draw:1 && transforms((,newability[notatarget(*|myhand) reject])) forever
|
||||||
|
|
||||||
# Unearth
|
# Unearth
|
||||||
#AUTO_DEFINE _UNEARTH_ name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
#AUTO_DEFINE _UNEARTH_ name(Unearth) moveto(mybattlefield) and!( transforms((,haste,newability[unearth],newability[exiledeath])) forever )! asSorcery
|
||||||
@@ -210,14 +207,14 @@
|
|||||||
# (blink)ueot doesn't work if a creature uses it on itself
|
# (blink)ueot doesn't work if a creature uses it on itself
|
||||||
#AUTO_DEFINE _BLINK_UEOT_ moveto(exile) and!( transforms((,newability[phaseaction[end once checkex] moveto(ownerbattlefield)])) forever )!
|
#AUTO_DEFINE _BLINK_UEOT_ moveto(exile) and!( transforms((,newability[phaseaction[end once checkex] moveto(ownerbattlefield)])) forever )!
|
||||||
|
|
||||||
# Connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
|
# Connives. Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.
|
||||||
#AUTO_DEFINE _CONNIVES_ draw:1 && transforms((,newability[if type(*[-land]|myhand)~morethan~0 then choice name(Discard a nonland) name(Discard a nonland) target(*[-land]|myhand) reject && counter(1/1) all(this)],newability[if type(land|myhand)~morethan~0 then choice name(Discard a land) name(Discard a land) target(land|myhand) reject])) oneshot
|
#AUTO_DEFINE _CONNIVES_ draw:1 && transforms((,newability[if type(*[-land]|myhand)~morethan~0 then choice name(Discard a nonland) name(Discard a nonland) target(*[-land]|myhand) reject && counter(1/1) all(this)],newability[if type(land|myhand)~morethan~0 then choice name(Discard a land) name(Discard a land) target(land|myhand) reject])) oneshot
|
||||||
|
|
||||||
# Eternalize
|
# Eternalize
|
||||||
#AUTO_DEFINE _ETERNALIZE_ name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery
|
#AUTO_DEFINE _ETERNALIZE_ name(Eternalize) clone and!( transforms((Zombie,removemc,setpower=4,settoughness=4,black)) forever )! assorcery
|
||||||
|
|
||||||
# Explores
|
# Explores
|
||||||
#AUTO_DEFINE _EXPLORES_ name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then transforms((,newability[counter(1/1)])) forever optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
|
#AUTO_DEFINE _EXPLORES_ name(Explores) reveal:1 optionone if type(land|reveal)~lessthan~1 then counter(1/1) optiononeend optiontwo if type(land|reveal)~morethan~0 then name(move to Hand) target(<1>*|reveal) moveto(myHand) else transforms((,newability[Choice name(back to library) target(<1>*|reveal) moveto(mylibrary)],newability[Choice name(put into Graveyard) target(<1>*|reveal) moveto(myGraveyard)])) oneshot optiontwoend afterrevealed explores afterrevealedend revealend
|
||||||
|
|
||||||
# Discard a card. If you do, draw a card
|
# Discard a card. If you do, draw a card
|
||||||
#AUTO_DEFINE _DISCARD&DRAW_ reject notatarget(*|myhand) and!(draw:1 controller)!
|
#AUTO_DEFINE _DISCARD&DRAW_ reject notatarget(*|myhand) and!(draw:1 controller)!
|
||||||
@@ -225,10 +222,13 @@
|
|||||||
# Target creature deals damage equal to its power to target creature you don't control.
|
# Target creature deals damage equal to its power to target creature you don't control.
|
||||||
#AUTO_DEFINE _PUNCH_ transforms((,newability[dynamicability<!powerstrike!> target(creature|opponentbattlefield)])) oneshot
|
#AUTO_DEFINE _PUNCH_ transforms((,newability[dynamicability<!powerstrike!> target(creature|opponentbattlefield)])) oneshot
|
||||||
|
|
||||||
# Must be blocked this turn if able
|
# Fight. Both creatures deal damage equal to their Power to each other.
|
||||||
#AUTO_DEFINE _MUST_BE_BLOCKD_ newability[@combat(attacking) source(this):ability$! notatarget(creature|myBattlefield) transforms((,newability[mustblock])) ueot!$ opponent]
|
#AUTO_DEFINE _FIGHT_ transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) oneshot
|
||||||
|
|
||||||
# Suspect it (It has menace and can't block.)
|
# Must be blocked this turn if able
|
||||||
|
#AUTO_DEFINE _MUST_BE_BLOCKD_ newability[@combat(attacking) source(this):ability$! notatarget(creature[-tapped]|myBattlefield) transforms((,newability[mustblock])) ueot!$ opponent]
|
||||||
|
|
||||||
|
# Suspect it. It has menace and can't block.
|
||||||
#AUTO_DEFINE _SUSPECT_IT_ name(Suspect it) transforms((suspect,menace,cantblock)) forever
|
#AUTO_DEFINE _SUSPECT_IT_ name(Suspect it) transforms((suspect,menace,cantblock)) forever
|
||||||
|
|
||||||
# Finality counter, if it would die, it's exiled instead
|
# Finality counter, if it would die, it's exiled instead
|
||||||
@@ -240,15 +240,47 @@
|
|||||||
#AUTO_DEFINE _ENLIST_ @combat(attacking) source(this) restriction{type(creature[-fresh]|mybattlefield)~morethan~0}:transforms((,newability[{T(creature[-attacking;-fresh]|mybattlefield)}:storedpower/0 ueot limit:1])) ueot
|
#AUTO_DEFINE _ENLIST_ @combat(attacking) source(this) restriction{type(creature[-fresh]|mybattlefield)~morethan~0}:transforms((,newability[{T(creature[-attacking;-fresh]|mybattlefield)}:storedpower/0 ueot limit:1])) ueot
|
||||||
|
|
||||||
# Add one mana of any color.
|
# Add one mana of any color.
|
||||||
#AUTO_DEFINE _MANAOFANYCOLOR_ ability$! choice Add{W} _ choice Add{U} _ choice Add{B} _ choice Add{R} _ choice Add{G} !$ controller
|
#AUTO_DEFINE _MANAOFANYCOLOR_ name(Add one mana of any color) ability$! choice Add{W} _ choice Add{U} _ choice Add{B} _ choice Add{R} _ choice Add{G} !$ controller
|
||||||
|
|
||||||
# Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
|
# Manifest dread. Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.
|
||||||
#AUTO_DEFINE _MANIFEST_DREAD_ name(Manifest dread) reveal:2 optionone name(Manifest) target(*|reveal) manifest optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
#AUTO_DEFINE _MANIFEST_DREAD_ name(Manifest dread) reveal:2 optionone name(Manifest) target(*|reveal) manifest optiononeend optiontwo all(*|reveal) moveto(mygraveyard) optiontwoend revealend
|
||||||
|
|
||||||
#AUTO_DEFINE _EERIE_ @movedTo(*[Room]|myBattlefield):
|
#AUTO_DEFINE _EERIE_ @movedTo(*[Room]|myBattlefield):
|
||||||
|
|
||||||
#AUTO_DEFINE _CREW1_ {crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}
|
#AUTO_DEFINE _CREW1_ {crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}
|
||||||
|
|
||||||
|
#AUTO_DEFINE _CREW2_ {crew(other creature[power>=2]|myBattlefield)}:name(crew 2 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=2]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~1}
|
||||||
|
|
||||||
|
#AUTO_DEFINE _CREW2COMPLEMENT_ {crew(other creature[power>=1]|myBattlefield)}{crew(other creature[power>=1]|myBattlefield)}:name(crew 2 [2 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~1,compare(crewtotalpower)~morethan~1}
|
||||||
|
|
||||||
|
# Endure
|
||||||
|
#AUTO_DEFINE _ENDURE1_ transforms((,newability[choice counter(1/1)],newability[choice create(Spirit:Creature:1/1:white)])) ueot
|
||||||
|
#AUTO_DEFINE _ENDURE2_ transforms((,newability[choice counter(1/1.2)],newability[choice create(Spirit:Creature:2/2:white)])) ueot
|
||||||
|
#AUTO_DEFINE _ENDURE3_ transforms((,newability[choice counter(1/1.3)],newability[choice create(Spirit:Creature:3/3:white)])) ueot
|
||||||
|
#AUTO_DEFINE _ENDURE4_ transforms((,newability[choice counter(1/1.4)],newability[choice create(Spirit:Creature:4/4:white)])) ueot
|
||||||
|
#AUTO_DEFINE _ENDURE5_ transforms((,newability[choice counter(1/1.5)],newability[choice create(Spirit:Creature:5/5:white)])) ueot
|
||||||
|
#AUTO_DEFINE _ENDURE6_ transforms((,newability[choice counter(1/1.6)],newability[choice create(Spirit:Creature:6/6:white)])) ueot
|
||||||
|
#AUTO_DEFINE _ENDURE7_ transforms((,newability[choice counter(1/1.7)],newability[choice create(Spirit:Creature:7/7:white)])) ueot
|
||||||
|
#AUTO_DEFINE _ENDURE8_ transforms((,newability[choice counter(1/1.8)],newability[choice create(Spirit:Creature:8/8:white)])) ueot
|
||||||
|
#AUTO_DEFINE _ENDURE9_ transforms((,newability[choice counter(1/1.9)],newability[choice create(Spirit:Creature:9/9:white)])) ueot
|
||||||
|
#AUTO_DEFINE _ENDURE10_ transforms((,newability[choice counter(1/1.10)],newability[choice create(Spirit:Creature:10/10:white)])) ueot
|
||||||
|
#AUTO_DEFINE _ENDURE11_ transforms((,newability[choice counter(1/1.11)],newability[choice create(Spirit:Creature:11/11:white)])) ueot
|
||||||
|
#AUTO_DEFINE _ENDURE12_ transforms((,newability[choice counter(1/1.12)],newability[choice create(Spirit:Creature:12/12:white)])) ueot
|
||||||
|
#AUTO_DEFINE _ENDURE13_ transforms((,newability[choice counter(1/1.13)],newability[choice create(Spirit:Creature:13/13:white)])) ueot
|
||||||
|
#AUTO_DEFINE _ENDURE14_ transforms((,newability[choice counter(1/1.14)],newability[choice create(Spirit:Creature:14/14:white)])) ueot
|
||||||
|
#AUTO_DEFINE _ENDURE15_ transforms((,newability[choice counter(1/1.15)],newability[choice create(Spirit:Creature:15/15:white)])) ueot
|
||||||
|
#AUTO_DEFINE _ENDURE16_ transforms((,newability[choice counter(1/1.16)],newability[choice create(Spirit:Creature:16/16:white)])) ueot
|
||||||
|
#AUTO_DEFINE _ENDURE17_ transforms((,newability[choice counter(1/1.17)],newability[choice create(Spirit:Creature:17/17:white)])) ueot
|
||||||
|
#AUTO_DEFINE _ENDURE18_ transforms((,newability[choice counter(1/1.18)],newability[choice create(Spirit:Creature:18/18:white)])) ueot
|
||||||
|
#AUTO_DEFINE _ENDURE19_ transforms((,newability[choice counter(1/1.19)],newability[choice create(Spirit:Creature:19/19:white)])) ueot
|
||||||
|
#AUTO_DEFINE _ENDURE20_ transforms((,newability[choice counter(1/1.20)],newability[choice create(Spirit:Creature:20/20:white)])) ueot
|
||||||
|
|
||||||
|
# Flurry
|
||||||
|
#AUTO_DEFINE _FLURRY_ @movedto(*|mystack) restriction{thisturn(*|mystack)~equalto~1}:
|
||||||
|
|
||||||
|
# Mobilize
|
||||||
|
#AUTO_DEFINE _MOBILIZE_($c) @combat(attacking) source(this):create(Warrior:creature Warrior:1/1:red:battleready:treason)*$c
|
||||||
|
|
||||||
# Angel Token
|
# Angel Token
|
||||||
#AUTO_DEFINE _ANGELTOKEN_ create(Angel:Creature Angel:4/4:white:flying)
|
#AUTO_DEFINE _ANGELTOKEN_ create(Angel:Creature Angel:4/4:white:flying)
|
||||||
|
|
||||||
@@ -291,6 +323,12 @@
|
|||||||
# Glimmer Token
|
# Glimmer Token
|
||||||
#AUTO_DEFINE _GLIMMERTOKEN_ create(glimmer:creature glimmer enchantment:1/1:white)
|
#AUTO_DEFINE _GLIMMERTOKEN_ create(glimmer:creature glimmer enchantment:1/1:white)
|
||||||
|
|
||||||
|
# Human Knight Token
|
||||||
|
#AUTO_DEFINE _HUMANKNIGHTTOKEN_ create(Human Knight:Creature Human Knight:2/2:red:trample:haste)
|
||||||
|
|
||||||
|
# Human Soldier Token
|
||||||
|
#AUTO_DEFINE _HUMANSOLDIERTOKEN_ create(soldier:creature Human soldier:1/1:white)
|
||||||
|
|
||||||
# Insect Token
|
# Insect Token
|
||||||
#AUTO_DEFINE _INSECTTOKEN_ create(Insect:Creature Insect:1/1:green)
|
#AUTO_DEFINE _INSECTTOKEN_ create(Insect:Creature Insect:1/1:green)
|
||||||
|
|
||||||
@@ -336,14 +374,17 @@
|
|||||||
# Zombie Token
|
# Zombie Token
|
||||||
#AUTO_DEFINE _ZOMBIETOKEN_ create(zombie:creature zombie:2/2:black)
|
#AUTO_DEFINE _ZOMBIETOKEN_ create(zombie:creature zombie:2/2:black)
|
||||||
|
|
||||||
|
# Blood Token
|
||||||
|
#AUTO_DEFINE _BLOOD_ token(Blood^Blood Artifact^0/0) and!( transforms((,newability[{1}{T}{D(*|myhand)}{S}:draw:1])) forever )!
|
||||||
|
|
||||||
# Clue Token
|
# Clue Token
|
||||||
#AUTO_DEFINE _CLUE_ token(Clue,Clue Artifact,0/0) and!( transforms((,newability[{2}{S}:draw:1])) forever )!
|
#AUTO_DEFINE _CLUE_ token(Clue^Clue Artifact^0/0) and!( transforms((,newability[{2}{S}:draw:1])) forever )!
|
||||||
|
|
||||||
# Food Token
|
# Food Token
|
||||||
#AUTO_DEFINE _FOOD_ token(Food,Food Artifact,0/0) and!( transforms((,newability[{2}{T}{S}:life:3])) forever )!
|
#AUTO_DEFINE _FOOD_ token(Food^Food Artifact^0/0) and!( transforms((,newability[{2}{T}{S}:life:3])) forever )!
|
||||||
|
|
||||||
# Treasure Token
|
# Treasure Token
|
||||||
#AUTO_DEFINE _TREASURE_ token(Treasure,Treasure Artifact,0/0) and!( transforms((,newability[{T}{S}:Add{W}],newability[{T}{S}:Add{U}],newability[{T}{S}:Add{B}],newability[{T}{S}:Add{R}],newability[{T}{S}:Add{G}])) forever )!
|
#AUTO_DEFINE _TREASURE_ token(Treasure^Treasure Artifact^0/0) and!( transforms((,newability[{T}{S}:Add{W}],newability[{T}{S}:Add{U}],newability[{T}{S}:Add{B}],newability[{T}{S}:Add{R}],newability[{T}{S}:Add{G}])) forever )!
|
||||||
|
|
||||||
# Vehicle Token
|
# Vehicle Token
|
||||||
#AUTO_DEFINE _VEHICLE_ token(Vehicle,Artifact Vehicle,3/2) and!( transforms((,newability[{crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}])) forever )!
|
#AUTO_DEFINE _VEHICLE_ token(Vehicle^Artifact Vehicle^3/2) and!( transforms((,newability[{crew(other creature[power>=1]|myBattlefield)}:name(crew 1 [1 creature]) becomes(Artifact Creature) ueot restriction{type(other creature[-tapped;power>=1]|mybattlefield)~morethan~0,compare(crewtotalpower)~morethan~0}])) forever )!
|
||||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,6 @@
|
|||||||
#Planeswalkers Primitives Pack for Wagic the Homebrew.
|
#Planeswalkers Primitives Pack for Wagic the Homebrew.
|
||||||
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
|
#Please keep these card alphabetized, and try to have the "name=" line at the top of each card
|
||||||
#Sorted this programmatically - Thanks to Vitty85 24-12-2024
|
#Sorted this programmatically - Thanks to Vitty85 29-04-2024
|
||||||
[card]
|
[card]
|
||||||
name=Abian, Luvion Usurper
|
name=Abian, Luvion Usurper
|
||||||
auto=counter(0/0,5,loyalty)
|
auto=counter(0/0,5,loyalty)
|
||||||
@@ -192,7 +192,7 @@ subtype=Aminatou
|
|||||||
name=Angrath, Captain of Chaos
|
name=Angrath, Captain of Chaos
|
||||||
auto=counter(0/0,5,loyalty)
|
auto=counter(0/0,5,loyalty)
|
||||||
auto=lord(creature|myBattlefield) menace
|
auto=lord(creature|myBattlefield) menace
|
||||||
auto={C(0/0,-2,Loyalty)}:name(-2: Amass 2) _AMASSZOMBIE2_
|
auto={C(0/0,-2,Loyalty)}:name(-2: Amass 2) ability$! _AMASSZOMBIE2_ !$ controller
|
||||||
text=Creatures you control have menace. -- -2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
|
text=Creatures you control have menace. -- -2: Amass 2. (Put two +1/+1 counters on an Army you control. If you don't control one, create a 0/0 black Zombie Army creature token first.)
|
||||||
mana={2}{BR}{BR}
|
mana={2}{BR}{BR}
|
||||||
type=Legendary Planeswalker
|
type=Legendary Planeswalker
|
||||||
@@ -452,7 +452,7 @@ subtype=Chandra
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Chandra, Awakened Inferno
|
name=Chandra, Awakened Inferno
|
||||||
auto=nofizzle
|
abilities=nofizzle
|
||||||
auto=counter(0/0,6,loyalty)
|
auto=counter(0/0,6,loyalty)
|
||||||
auto={C(0/0,2,Loyalty)}:name(+2: Emblem: "1 damage each upkeep") emblem transforms((,newability[@each opponent upkeep:damage:1 opponent])) forever dontremove
|
auto={C(0/0,2,Loyalty)}:name(+2: Emblem: "1 damage each upkeep") emblem transforms((,newability[@each opponent upkeep:damage:1 opponent])) forever dontremove
|
||||||
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to each non-elemental) damage:3 all(creature[-elemental])
|
auto={C(0/0,-3,Loyalty)}:name(-3: Deals 3 damage to each non-elemental) damage:3 all(creature[-elemental])
|
||||||
@@ -572,7 +572,7 @@ subtype=Chandra
|
|||||||
name=Chandra, Gremlin Wrangler
|
name=Chandra, Gremlin Wrangler
|
||||||
auto=counter(0/0,3,loyalty)
|
auto=counter(0/0,3,loyalty)
|
||||||
auto={C(0/0,1,Loyalty)}:name(+1: Create a 2/2 red Gremlin creature token) token(Gremlin,Creature Gremlin,2/2,red)
|
auto={C(0/0,1,Loyalty)}:name(+1: Create a 2/2 red Gremlin creature token) token(Gremlin,Creature Gremlin,2/2,red)
|
||||||
auto={C(0/0,-2,Loyalty)}:name(-2: Deals X damage to any target... ) damage:damage:type:creature[Gremlin]|myBattlefield target(anytarget)
|
auto={C(0/0,-2,Loyalty)}:name(-2: Deals X damage to any target... ) damage:type:creature[Gremlin]:myBattlefield target(anytarget)
|
||||||
text=+1: Create a 2/2 red Gremlin creature token. -- -2: Chandra, Gremlin Wrangler deals X damage to any target, where X is the number of Gremlins you control.
|
text=+1: Create a 2/2 red Gremlin creature token. -- -2: Chandra, Gremlin Wrangler deals X damage to any target, where X is the number of Gremlins you control.
|
||||||
mana={2}{R}{R}
|
mana={2}{R}{R}
|
||||||
type=Legendary Planeswalker
|
type=Legendary Planeswalker
|
||||||
@@ -595,7 +595,7 @@ auto=counter(0/0,5,loyalty)
|
|||||||
auto=@movedTo(*[instant;sorcery]|mystack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) transforms((,newability[name(Copy spell) activate castcard(copied noevent)])) oneshot
|
auto=@movedTo(*[instant;sorcery]|mystack) turnlimited:name(Copy spell) name(Copy spell) all(trigger[to]) transforms((,newability[name(Copy spell) activate castcard(copied noevent)])) oneshot
|
||||||
auto={C(0/0,+2,Loyalty)}:name(+2: Add 2 mana) thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{B} _ choice name(Add green) add{R} _ choice name(Add black) add{G}!$ controller
|
auto={C(0/0,+2,Loyalty)}:name(+2: Add 2 mana) thisforeach(variable{2}) ability$!name(Choose one) choice name(Add white) add{W} _ choice name(Add blue) add{U} _ choice name(Add red) add{B} _ choice name(Add green) add{R} _ choice name(Add black) add{G}!$ controller
|
||||||
auto={C(0/0,+1,Loyalty)}:name(+1: Exile top 5 cards) all(*[zpos<=5]|mylibrary) moveto(myexile) and!( if cantargetcard(*[instant;sorcery]|*) then transforms((,newability[canplayfromexile])) ueot )!
|
auto={C(0/0,+1,Loyalty)}:name(+1: Exile top 5 cards) all(*[zpos<=5]|mylibrary) moveto(myexile) and!( if cantargetcard(*[instant;sorcery]|*) then transforms((,newability[canplayfromexile])) ueot )!
|
||||||
auto={C(0/0,-1,Loyalty)}:name(-1: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:1!$ controller
|
auto={C(0/0,-1,Loyalty)}:name(-1: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:1!$ controller
|
||||||
auto={C(0/0,-1,Loyalty)}:name(-1: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:1!$ controller
|
auto={C(0/0,-1,Loyalty)}:name(-1: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:1!$ controller
|
||||||
auto={C(0/0,-2,Loyalty)}:name(-2: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:2!$ controller
|
auto={C(0/0,-2,Loyalty)}:name(-2: Damage one target) ability$!name(Damage target) name(Damage target) target(anytarget) damage:2!$ controller
|
||||||
auto={C(0/0,-2,Loyalty)}:name(-2: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:2!$ controller
|
auto={C(0/0,-2,Loyalty)}:name(-2: Damage two target) ability$!name(Damage targets) name(Damage targets) target(<2>anytarget) damage:2!$ controller
|
||||||
@@ -709,6 +709,20 @@ subtype=Chandra
|
|||||||
color=red
|
color=red
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
|
name=Chandra, Spark Hunter
|
||||||
|
auto=counter(0/0,4,loyalty)
|
||||||
|
auto=@each my combatbegins:may target(vehicle|myBattlefield) becomes(Artifact Creature,haste) ueot
|
||||||
|
auto={C(0/0,+2,Loyalty)}:sacrifice notatarget(artifact|mybattlefield) and!( draw:1 )!
|
||||||
|
auto={C(0/0,+2,Loyalty)}:_DISCARD&DRAW_
|
||||||
|
auto={C(0/0,+2,Loyalty)}:name(Only +2 counters) doNothing
|
||||||
|
auto={C(0/0,0,Loyalty)}:_VEHICLE_
|
||||||
|
auto={C(0/0,-7,Loyalty)}:name(emblem) emblem transforms((,newability[@movedTo(artifact|myBattlefield):damage:3 target(anytarget)])) forever dontremove
|
||||||
|
text=At the beginning of combat on your turn, choose up to one target Vehicle you control. Until end of turn, it becomes an artifact creature and gains haste. -- [+2]: You may sacrifice an artifact or discard a card. If you do, draw a card. -- [0]: Create a 3/2 colorless Vehicle artifact token with crew 1. -- [-7]: You get an emblem with "Whenever an artifact you control enters, this emblem deals 3 damage to any target."
|
||||||
|
mana={3}{R}
|
||||||
|
type=Legendary Planeswalker
|
||||||
|
subtype=Chandra
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
name=Chandra, Torch of Defiance
|
name=Chandra, Torch of Defiance
|
||||||
auto=counter(0/0,4,loyalty)
|
auto=counter(0/0,4,loyalty)
|
||||||
auto={C(0/0,1,Loyalty)}:name(+1: Exile Top Card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[choice name(Deals 2 damage) name(Deals 2 damage) damage:2 opponent],newability[if cantargetcard(*[-land]|*) then choice name(Cast card from exile) name(Cast card from exile) counter(0/0.1.ChandraEffect) notrg])) ueot )!
|
auto={C(0/0,1,Loyalty)}:name(+1: Exile Top Card) all(*[zpos=1]|mylibrary) moveto(myexile) and!( transforms((,newability[choice name(Deals 2 damage) name(Deals 2 damage) damage:2 opponent],newability[if cantargetcard(*[-land]|*) then choice name(Cast card from exile) name(Cast card from exile) counter(0/0.1.ChandraEffect) notrg])) ueot )!
|
||||||
@@ -847,7 +861,7 @@ auto=counter(0/0,3,loyalty)
|
|||||||
auto=lord(other creature|myBattlefield) 1/0
|
auto=lord(other creature|myBattlefield) 1/0
|
||||||
auto={C(0/0,1,Loyalty)}:name(+1: Add Red mana and creatures can't be countered this turn) transforms((,newability[add{R}],newability[lord(creature|mystack) nofizzle])) ueot
|
auto={C(0/0,1,Loyalty)}:name(+1: Add Red mana and creatures can't be countered this turn) transforms((,newability[add{R}],newability[lord(creature|mystack) nofizzle])) ueot
|
||||||
auto={C(0/0,1,Loyalty)}:name(+1: Add Green mana and creatures can't be countered this turn) transforms((,newability[add{G}],newability[lord(creature|mystack) nofizzle])) ueot
|
auto={C(0/0,1,Loyalty)}:name(+1: Add Green mana and creatures can't be countered this turn) transforms((,newability[add{G}],newability[lord(creature|mystack) nofizzle])) ueot
|
||||||
auto={C(0/0,-2,Loyalty)}:name(-2: Target creature fights another creature) target(creature|myBattlefield) transforms((,newability[target(creature|opponentbattlefield) dynamicability<!powerstrike eachother!>])) ueot
|
auto={C(0/0,-2,Loyalty)}:name(-2: Target creature fights another creature) target(creature|myBattlefield) _FIGHT_
|
||||||
text=Creatures you control get +1/+0. -- +1: Add {R} or {G}. Creature spells you cast this turn can't be countered. -- -2: Target creature you control fights target creature you don't control.
|
text=Creatures you control get +1/+0. -- +1: Add {R} or {G}. Creature spells you cast this turn can't be countered. -- -2: Target creature you control fights target creature you don't control.
|
||||||
mana={1}{R}{G}
|
mana={1}{R}{G}
|
||||||
type=Legendary Planeswalker
|
type=Legendary Planeswalker
|
||||||
@@ -969,6 +983,18 @@ type=Legendary Planeswalker
|
|||||||
subtype=Elspeth
|
subtype=Elspeth
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
|
name=Elspeth, Storm Slayer
|
||||||
|
auto=counter(0/0,5,loyalty)
|
||||||
|
auto=@tokencreated(*|myBattlefield):name(Double the token) all(trigger) clone options(notrigger)
|
||||||
|
auto={C(0/0,+1,Loyalty)}:create(soldier:creature soldier:1/1:white)
|
||||||
|
auto={C(0/0,0,Loyalty)}:all(creature|myBattlefield) transforms((,newability[counter(1/1)],flying)) uynt
|
||||||
|
auto={C(0/0,-3,Loyalty)}:destroy target(creature[manacost>=3]|opponentBattlefield)
|
||||||
|
text=If one or more tokens would be created under your control, twice that many of those tokens are created instead. -- [+1]: Create a 1/1 white Soldier creature token. -- [0]: Put a +1/+1 counter on each creature you control. Those creatures gain flying until your next turn. -- [-3]: Destroy target creature an opponent controls with mana value 3 or greater.
|
||||||
|
mana={3}{W}{W}
|
||||||
|
type=Legendary Planeswalker
|
||||||
|
subtype=Elspeth
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
name=Elspeth, Sun's Champion
|
name=Elspeth, Sun's Champion
|
||||||
auto=counter(0/0,4,loyalty)
|
auto=counter(0/0,4,loyalty)
|
||||||
auto={C(0/0,1,Loyalty)}:name(+1: Create three 1/1 Soldier) _SOLDIERTOKEN_*3
|
auto={C(0/0,1,Loyalty)}:name(+1: Create three 1/1 Soldier) _SOLDIERTOKEN_*3
|
||||||
@@ -983,7 +1009,7 @@ subtype=Elspeth
|
|||||||
name=Elspeth, Sun's Nemesis
|
name=Elspeth, Sun's Nemesis
|
||||||
auto=counter(0/0,5,loyalty)
|
auto=counter(0/0,5,loyalty)
|
||||||
auto={C(0/0,-1,Loyalty)}:name(-1: Up to two creature gets +2/+1) target(<upto:2>creature|myBattlefield) 2/1 ueot
|
auto={C(0/0,-1,Loyalty)}:name(-1: Up to two creature gets +2/+1) target(<upto:2>creature|myBattlefield) 2/1 ueot
|
||||||
auto={C(0/0,-2,Loyalty)}:name(-2: Create two human soldiers) token(Human Soldier,Creature Human Soldier,1/1,white)*2
|
auto={C(0/0,-2,Loyalty)}:name(-2: Create two human soldiers) _HUMANSOLDIERTOKEN_*2
|
||||||
auto={C(0/0,-6,Loyalty)}:name(-6: Gain 5 life) life:5 controller
|
auto={C(0/0,-6,Loyalty)}:name(-6: Gain 5 life) life:5 controller
|
||||||
retrace={4}{W}{W}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
retrace={4}{W}{W}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)}{E(other *|myGraveyard)} name(Escape)
|
||||||
text=-1: Up to two target creatures you control each get +2/+1 until end of turn. -- -2: Create two 1/1 white Human Soldier creature tokens. -- -3: You gain 5 life. -- Escape-{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
|
text=-1: Up to two target creatures you control each get +2/+1 until end of turn. -- -2: Create two 1/1 white Human Soldier creature tokens. -- -3: You gain 5 life. -- Escape-{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
|
||||||
@@ -1255,7 +1281,7 @@ auto=counter(0/0,5,loyalty)
|
|||||||
auto={C(0/0,2,Loyalty)}:name(+2: Untap all creatures and get +1/+1) all(creature|mybattlefield) 1/1 && all(creature|mybattlefield) untap ueot
|
auto={C(0/0,2,Loyalty)}:name(+2: Untap all creatures and get +1/+1) all(creature|mybattlefield) 1/1 && all(creature|mybattlefield) untap ueot
|
||||||
auto={C(0/0,0,Loyalty)}:name(+0: Transforms to Human Soldier 5/5) transforms((Creature Human Soldier,setpower=5,settoughness=5,indestructible,newability[preventAllDamage to(this)])) ueot
|
auto={C(0/0,0,Loyalty)}:name(+0: Transforms to Human Soldier 5/5) transforms((Creature Human Soldier,setpower=5,settoughness=5,indestructible,newability[preventAllDamage to(this)])) ueot
|
||||||
auto={C(0/0,-10,Loyalty)}:name(10: Tap all creatures and +2/+2) all(creature|opponentbattlefield) tap && all(creature|mybattlefield) 2/2 ueot
|
auto={C(0/0,-10,Loyalty)}:name(10: Tap all creatures and +2/+2) all(creature|opponentbattlefield) tap && all(creature|mybattlefield) 2/2 ueot
|
||||||
text=+2: Untap all creatures you control. Those creatures get +1/+1 until end of turn. -- 0: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- -10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.
|
text=+2: Untap all creatures you control. Those creatures get +1/+1 until end of turn. -- 0: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. -- -10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.
|
||||||
mana={4}{W}
|
mana={4}{W}
|
||||||
type=Legendary Planeswalker
|
type=Legendary Planeswalker
|
||||||
subtype=Gideon
|
subtype=Gideon
|
||||||
@@ -1544,7 +1570,7 @@ subtype=Jace
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Jace, the Perfected Mind
|
name=Jace, the Perfected Mind
|
||||||
auto=if paid(alternative) then counter(0/0,3,loyalty)
|
auto=alternative counter(0/0,3,loyalty)
|
||||||
auto=ifnot paid(alternative) then counter(0/0,5,loyalty)
|
auto=ifnot paid(alternative) then counter(0/0,5,loyalty)
|
||||||
auto={C(0/0,+1,Loyalty)}:name(+1: Target creature gains -3/-0) target(creature|battlefield) transforms((,newability[-3/-0])) uynt
|
auto={C(0/0,+1,Loyalty)}:name(+1: Target creature gains -3/-0) target(creature|battlefield) transforms((,newability[-3/-0])) uynt
|
||||||
auto={C(0/0,+1,Loyalty)}:name(+1: Don't target any creature) donothing
|
auto={C(0/0,+1,Loyalty)}:name(+1: Don't target any creature) donothing
|
||||||
@@ -1711,7 +1737,7 @@ name=Kaito, Bane of Nightmares
|
|||||||
auto=counter(0/0,4,loyalty)
|
auto=counter(0/0,4,loyalty)
|
||||||
autohand={1}{U}{B}{N}:ninjutsu
|
autohand={1}{U}{B}{N}:ninjutsu
|
||||||
auto=this(variable{controllerturn}>0) becomes(Ninja Creature,3/4,hexproof)
|
auto=this(variable{controllerturn}>0) becomes(Ninja Creature,3/4,hexproof)
|
||||||
auto={C(0/0,+1,Loyalty)}:name(emblem) emblem transforms((,newability[all(ninja|myBattlefield) 1/1])) forever dontremove
|
auto={C(0/0,+1,Loyalty)}:name(emblem) emblem transforms((,newability[lord(ninja|myBattlefield) 1/1])) forever dontremove
|
||||||
auto={C(0/0,0,Loyalty)}:name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus2plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus2plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed all(*[zpos=1]|mylibrary) transforms((,newability[draw:1 controller])) oneshot afterrevealedend revealend
|
auto={C(0/0,0,Loyalty)}:name(Surveil 2) reveal:psurveiloffsetplus2plusend optionone name(put in graveyard) target(<upto:psurveiloffsetplus2plusend>*|reveal) moveto(ownergraveyard) optiononeend optiontwo name(put in library) target(<psurveiloffsetplus2plusend>*|reveal) moveto(ownerlibrary) optiontwoend afterrevealed all(*[zpos=1]|mylibrary) transforms((,newability[draw:1 controller])) oneshot afterrevealedend revealend
|
||||||
auto={C(0/0,-2,Loyalty)}:name(-2 Tap target creature) target(creature) transforms((,newability[tap],newability[counter(0/0.2.Stun)]))
|
auto={C(0/0,-2,Loyalty)}:name(-2 Tap target creature) target(creature) transforms((,newability[tap],newability[counter(0/0.2.Stun)]))
|
||||||
text=Ninjutsu {1}{U}{B} ({1}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof. -- [+1]: You get an emblem with "Ninjas you control get +1/+1." -- [0]: Surveil 2. Then draw a card for each opponent who lost life this turn. -- [-2]: Tap target creature. Put two stun counters on it.
|
text=Ninjutsu {1}{U}{B} ({1}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) -- During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof. -- [+1]: You get an emblem with "Ninjas you control get +1/+1." -- [0]: Surveil 2. Then draw a card for each opponent who lost life this turn. -- [-2]: Tap target creature. Put two stun counters on it.
|
||||||
@@ -1720,6 +1746,19 @@ type=Legendary Planeswalker
|
|||||||
subtype=Kaito
|
subtype=Kaito
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
|
name=Kaito, Cunning Infiltrator
|
||||||
|
auto=counter(0/0,3,loyalty)
|
||||||
|
auto=@combatdamagefoeof(player) from(creature|mybattlefield):counter(0/0,1,Loyalty)
|
||||||
|
auto={C(0/0,+1,Loyalty)}:target(creature|myBattlefield) unblockable && _LOOT_
|
||||||
|
auto={C(0/0,+1,Loyalty)}:name(+1: No target, only draw and discard) _LOOT_
|
||||||
|
auto={C(0/0,-2,Loyalty)}:create(ninja:creature ninja:2/1:blue)
|
||||||
|
auto={C(0/0,-9,Loyalty)}:name(-9: Emblem) emblem transforms((,newability[@movedTo(*|stack):create(ninja:creature ninja:2/1:blue)])) forever dontremove
|
||||||
|
text=Whenever a creature you control deals combat damage to a player, put a loyalty counter on Kaito. -- [+1]: Up to one target creature you control can't be blocked this turn. Draw a card, then discard a card. -- [-2]: Create a 2/1 blue Ninja creature token. -- [-9]: You get an emblem with "Whenever a player casts a spell, you create a 2/1 blue Ninja creature token."
|
||||||
|
mana={1}{U}{U}
|
||||||
|
type=Legendary Planeswalker
|
||||||
|
subtype=Kaito
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
name=Kaito, Dancing Shadow
|
name=Kaito, Dancing Shadow
|
||||||
auto=counter(0/0,3,loyalty)
|
auto=counter(0/0,3,loyalty)
|
||||||
auto=@combatdamaged(player) from(creature|myBattlefield) turnlimited:may name(Return to hand) target(creature[attacking]|myBattlefield) moveto(hand) && all(this) transforms((,newability[canloyaltytwice])) ueot
|
auto=@combatdamaged(player) from(creature|myBattlefield) turnlimited:may name(Return to hand) target(creature[attacking]|myBattlefield) moveto(hand) && all(this) transforms((,newability[canloyaltytwice])) ueot
|
||||||
@@ -1855,8 +1894,8 @@ subtype=Kaya
|
|||||||
[card]
|
[card]
|
||||||
name=Kaya, Geist Hunter
|
name=Kaya, Geist Hunter
|
||||||
auto=counter(0/0,3,Loyalty)
|
auto=counter(0/0,3,Loyalty)
|
||||||
auto={C(0/0,1,Loyalty)}:name(+1: Creatures gain deathtouch) all(creature|mybattlefield) transforms((,deathtouch)) ueot
|
auto={C(0/0,1,Loyalty)}:name(+1: Creatures gain deathtouch) all(creature|mybattlefield) deathtouch ueot
|
||||||
auto={C(0/0,1,Loyalty)}:name(+1: Creatures gain deathtouch and put counter) target(creature[token]|mybattlefield) counter(1/1) && all(creature|mybattlefield) transforms((,deathtouch)) ueot
|
auto={C(0/0,1,Loyalty)}:name(+1: Creatures gain deathtouch and put counter) target(creature[token]|mybattlefield) counter(1/1) && all(creature|mybattlefield) deathtouch ueot
|
||||||
auto={C(0/0,-2,Loyalty)}:name(-2: Double the tokens) transforms((,newability[@tokencreated(*|myBattlefield):name(Double the token) all(trigger) clone options(notrigger)])) ueot
|
auto={C(0/0,-2,Loyalty)}:name(-2: Double the tokens) transforms((,newability[@tokencreated(*|myBattlefield):name(Double the token) all(trigger) clone options(notrigger)])) ueot
|
||||||
auto={C(0/0,-6,Loyalty)}:name(-6: Exile cards) all(*|graveyard) moveto(exile) and!( _SPIRITTOKEN_ )!
|
auto={C(0/0,-6,Loyalty)}:name(-6: Exile cards) all(*|graveyard) moveto(exile) and!( _SPIRITTOKEN_ )!
|
||||||
text=+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control. -- -2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead. -- -6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.
|
text=+1: Creatures you control gain deathtouch until end of turn. Put a +1/+1 counter on up to one target creature token you control. -- -2: Until end of turn, if one or more tokens would be created under your control, twice that many of those tokens are created instead. -- -6: Exile all cards from all graveyards, then create a 1/1 white Spirit creature token with flying for each card exiled this way.
|
||||||
@@ -1911,6 +1950,18 @@ type=Legendary Planeswalker
|
|||||||
subtype=Kiora
|
subtype=Kiora
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
|
name=Kiora, Master of the Depths
|
||||||
|
auto=counter(0/0,4,loyalty)
|
||||||
|
aicode=activate target(*[zpos<=4]|mylibrary) moveto(hand)
|
||||||
|
auto={C(0/0,1,Loyalty)}:name(+1: Untap target creature and land) untap target(<upto:1>creature) && ability$!may name(Untap land) untap target(<upto:1>land)!$ controller
|
||||||
|
auto={C(0/0,-2,Loyalty)}:name(-2: Reveal the top four and put in hand creature or land) name(look) reveal:4 optionone name(Get a card) target(<1>*[creature;land]|reveal) moveTo(myHand) optiononeend optiontwo name(put in grave) all(*|reveal) moveTo(myGraveyard) optiontwoend revealend
|
||||||
|
auto={C(0/0,-8,Loyalty)}:name(-8: Emblem: "Whenever enter, fight another creature" create a 8/8 octopus) emblem transforms((,newability[@movedTo(creature|myBattlefield):may name(fight) all(trigger[to]) _FIGHT_],newability[create(Octopus:Creature Octopus:8/8:blue)*3])) forever dontremove
|
||||||
|
text=+1: Untap up to one target creature and up to one target land. -- 2: Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard. -- 8: You get an emblem with "Whenever a creature enters the battlefield under your control, you may have it fight target creature." Then create three 8/8 blue Octopus creature tokens.
|
||||||
|
mana={2}{G}{U}
|
||||||
|
type=Legendary Planeswalker
|
||||||
|
subtype=Kiora
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
name=Kiora, the Crashing Wave
|
name=Kiora, the Crashing Wave
|
||||||
auto=counter(0/0,2,loyalty)
|
auto=counter(0/0,2,loyalty)
|
||||||
auto={C(0/0,1,Loyalty)}:name(+1: Prevention all damage dealt by and to) target(*|opponentbattlefield) transforms((,newability[preventalldamage from(this)],newability[preventalldamage to(this)])) uynt
|
auto={C(0/0,1,Loyalty)}:name(+1: Prevention all damage dealt by and to) target(*|opponentbattlefield) transforms((,newability[preventalldamage from(this)],newability[preventalldamage to(this)])) uynt
|
||||||
@@ -2140,7 +2191,7 @@ subtype=Windgrace
|
|||||||
[card]
|
[card]
|
||||||
name=Lukka, Bound to Ruin
|
name=Lukka, Bound to Ruin
|
||||||
auto=ifnot paid(alternative) then counter(0/0,5,loyalty)
|
auto=ifnot paid(alternative) then counter(0/0,5,loyalty)
|
||||||
auto=if paid(alternative) then counter(0/0,3,loyalty)
|
auto=alternative counter(0/0,3,loyalty)
|
||||||
auto=aslongas(creature|mybattlefield,myrestrictedcastingzone) {C(0/0,+1,Loyalty)}:name(+1: Add mana) name(+1: Add mana) add{R}{G}
|
auto=aslongas(creature|mybattlefield,myrestrictedcastingzone) {C(0/0,+1,Loyalty)}:name(+1: Add mana) name(+1: Add mana) add{R}{G}
|
||||||
auto={C(0/0,-1,Loyalty)}:name(-1: Create beast) token(Phyrexian Beast,Creature Phyrexian Beast,3/3,green,poisontoxic)
|
auto={C(0/0,-1,Loyalty)}:name(-1: Create beast) token(Phyrexian Beast,Creature Phyrexian Beast,3/3,green,poisontoxic)
|
||||||
auto=aslongas(creature[power=1]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 1 damage) name(-4: Deal 1 damage) thisforeach(variable{1}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
auto=aslongas(creature[power=1]|mybattlefield) {C(0/0,-4,Loyalty)}:name(-4: Deal 1 damage) name(-4: Deal 1 damage) thisforeach(variable{1}) ability$!name(Deal 1 damage) damage:1 target(*[creature;planeswalker]|battlefield)!$ controller
|
||||||
@@ -2312,7 +2363,7 @@ subtype=Nahiri
|
|||||||
[card]
|
[card]
|
||||||
name=Nahiri, the Unforgiving
|
name=Nahiri, the Unforgiving
|
||||||
auto=ifnot paid(alternative) then counter(0/0,5,loyalty)
|
auto=ifnot paid(alternative) then counter(0/0,5,loyalty)
|
||||||
auto=if paid(alternative) then counter(0/0,3,loyalty)
|
auto=alternative counter(0/0,3,loyalty)
|
||||||
auto={C(0/0,+1,Loyalty)}:name(+1: Creature must attack) target(creature|battlefield) transforms((,newability[mustattack])) uynt
|
auto={C(0/0,+1,Loyalty)}:name(+1: Creature must attack) target(creature|battlefield) transforms((,newability[mustattack])) uynt
|
||||||
auto={C(0/0,+1,Loyalty)}:name(+1: Don't target any creature) donothing
|
auto={C(0/0,+1,Loyalty)}:name(+1: Don't target any creature) donothing
|
||||||
auto={C(0/0,+1,Loyalty)}:name(+1: Discard and draw) _DISCARD&DRAW_
|
auto={C(0/0,+1,Loyalty)}:name(+1: Discard and draw) _DISCARD&DRAW_
|
||||||
@@ -2501,7 +2552,7 @@ subtype=Nissa
|
|||||||
[card]
|
[card]
|
||||||
name=Nissa, Ascended Animist
|
name=Nissa, Ascended Animist
|
||||||
auto=ifnot paid(kicker) then ifnot paid(alternative) then counter(0/0,7,loyalty)
|
auto=ifnot paid(kicker) then ifnot paid(alternative) then counter(0/0,7,loyalty)
|
||||||
auto=if paid(alternative) then counter(0/0,5,loyalty)
|
auto=alternative counter(0/0,5,loyalty)
|
||||||
auto=if paid(kicker) then counter(0/0,3,loyalty)
|
auto=if paid(kicker) then counter(0/0,3,loyalty)
|
||||||
auto={C(0/0,+1,Loyalty)}:name(+1: Create horror) token(Phyrexian Horror,Creature Phyrexian Horror,hascntloyalty/hascntloyalty,green)
|
auto={C(0/0,+1,Loyalty)}:name(+1: Create horror) token(Phyrexian Horror,Creature Phyrexian Horror,hascntloyalty/hascntloyalty,green)
|
||||||
auto={C(0/0,-1,Loyalty)}:name(-1: Destroy artifact or enchantment) destroy target(*[artifact;enchantment]|battlefield)
|
auto={C(0/0,-1,Loyalty)}:name(-1: Destroy artifact or enchantment) destroy target(*[artifact;enchantment]|battlefield)
|
||||||
@@ -2764,7 +2815,7 @@ otherrestriction=can play planeswalker,compare(isflipped)~equalto~1
|
|||||||
restriction=compare(isflipped)~equalto~0
|
restriction=compare(isflipped)~equalto~0
|
||||||
anyzone={0}:doubleside(Will, Scholar of Frost)
|
anyzone={0}:doubleside(Will, Scholar of Frost)
|
||||||
autostack=if paid(alternative) then name(Will, Scholar of Frost) name(Will, Scholar of Frost) flip(Will, Scholar of Frost) forcetype(Legendary Planeswalker)
|
autostack=if paid(alternative) then name(Will, Scholar of Frost) name(Will, Scholar of Frost) flip(Will, Scholar of Frost) forcetype(Legendary Planeswalker)
|
||||||
auto=if paid(alternative) then counter(0/0,4,Loyalty) else counter(0/0,2,loyalty)
|
auto=alternative counter(0/0,4,Loyalty) else counter(0/0,2,loyalty)
|
||||||
auto=this(variable{isflipped}<1) lord(instant,sorcery|mycastingzone) altercost(colorless,-1)
|
auto=this(variable{isflipped}<1) lord(instant,sorcery|mycastingzone) altercost(colorless,-1)
|
||||||
auto=this(variable{isflipped}<1) {C(0/0,1,Loyalty)}:name(+1: Deals damage) name(+1: Deals damage) if compare(pdrewcount)~lessthan~3 then damage:1 opponent else damage:3 opponent
|
auto=this(variable{isflipped}<1) {C(0/0,1,Loyalty)}:name(+1: Deals damage) name(+1: Deals damage) if compare(pdrewcount)~lessthan~3 then damage:1 opponent else damage:3 opponent
|
||||||
auto=this(variable{isflipped}<1) {C(0/0,-4,Loyalty)}:name(-4: Emblem copy spells) name(-4: Emblem copy spells) emblem transforms((,newability[@movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[pay[[{2}]] name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever])) forever dontremove
|
auto=this(variable{isflipped}<1) {C(0/0,-4,Loyalty)}:name(-4: Emblem copy spells) name(-4: Emblem copy spells) emblem transforms((,newability[@movedto(*[instant;sorcery]|mystack):all(trigger[to]<1>) transforms((,newability[pay[[{2}]] name(copy spell) activate name(copy spell) castcard(copied noevent)])) forever])) forever dontremove
|
||||||
@@ -2812,7 +2863,7 @@ abilities=canbecommander
|
|||||||
auto=counter(0/0,4,loyalty)
|
auto=counter(0/0,4,loyalty)
|
||||||
auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 colorless Servo) _SERVOTOKEN_
|
auto={C(0/0,1,Loyalty)}:name(+1: Create a 1/1 colorless Servo) _SERVOTOKEN_
|
||||||
auto={C(0/0,1,Loyalty)}:name(-1: The next spell has affinity for artifacts) target(*|mycastingzone) transforms((,newability[affinityartifacts])) ueot
|
auto={C(0/0,1,Loyalty)}:name(-1: The next spell has affinity for artifacts) target(*|mycastingzone) transforms((,newability[affinityartifacts])) ueot
|
||||||
auto={C(0/0,-7,Loyalty)}:name(-7: Create a token for each artifact) clone all(artifact|mybattlefield) with (unearth)
|
auto={C(0/0,-7,Loyalty)}:name(-7: Create a token for each artifact) clone all(artifact|mybattlefield) with(unearth)
|
||||||
text=+1: Create a 1/1 colorless Servo artifact creature token. -- +1: The next spell you cast this turn costs {1} less to cast for each artifact you control as you cast it. -- -7: For each artifact you control, create a token that's a copy of it. Those tokens gain haste. Exile those tokens at the beginning of the next end step. -- Saheeli, the Gifted can be your commander.
|
text=+1: Create a 1/1 colorless Servo artifact creature token. -- +1: The next spell you cast this turn costs {1} less to cast for each artifact you control as you cast it. -- -7: For each artifact you control, create a token that's a copy of it. Those tokens gain haste. Exile those tokens at the beginning of the next end step. -- Saheeli, the Gifted can be your commander.
|
||||||
mana={2}{U}{R}
|
mana={2}{U}{R}
|
||||||
type=Legendary Planeswalker
|
type=Legendary Planeswalker
|
||||||
@@ -3087,7 +3138,7 @@ auto={C(0/0,1,Loyalty)}:name(+1: Look four and move sorcery to hand) reveal:4 op
|
|||||||
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move enchantment to hand) reveal:4 optionone name(Get enchantment) target(<upto:4>enchantment|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move enchantment to hand) reveal:4 optionone name(Get enchantment) target(<upto:4>enchantment|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
||||||
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move planeswalker to hand) reveal:4 optionone name(Get planeswalker) target(<upto:4>planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move planeswalker to hand) reveal:4 optionone name(Get planeswalker) target(<upto:4>planeswalker|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
||||||
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move artifact to hand) reveal:4 optionone name(Get artifact) target(<upto:4>artifact|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move artifact to hand) reveal:4 optionone name(Get artifact) target(<upto:4>artifact|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
||||||
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move tribal to hand) reveal:4 optionone name(Get tribal) target(<upto:4>tribal|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
auto={C(0/0,1,Loyalty)}:name(+1: Look four and move kindred to hand) reveal:4 optionone name(Get kindred) target(<upto:4>kindred|reveal) moveto(myhand) optiononeend optiontwo name(Put graveyard) target(<4>*|reveal) moveto(myGraveyard) optiontwoend revealend
|
||||||
auto={C(0/0,-3,Loyalty)}:name(-3: Return target card from graveyard) moveTo(myHand) target(*|myGraveyard)
|
auto={C(0/0,-3,Loyalty)}:name(-3: Return target card from graveyard) moveTo(myHand) target(*|myGraveyard)
|
||||||
text=Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents. -- +1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard. -- -3: Return target card from your graveyard to your hand.
|
text=Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents. -- +1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard. -- -3: Return target card from your graveyard to your hand.
|
||||||
mana={2}{G}{U}
|
mana={2}{G}{U}
|
||||||
@@ -3097,7 +3148,7 @@ subtype=Tamiyo
|
|||||||
[card]
|
[card]
|
||||||
name=Tamiyo, Compleated Sage
|
name=Tamiyo, Compleated Sage
|
||||||
auto=ifnot paid(alternative) then counter(0/0,5,loyalty)
|
auto=ifnot paid(alternative) then counter(0/0,5,loyalty)
|
||||||
auto=if paid(alternative) then counter(0/0,3,loyalty)
|
auto=alternative counter(0/0,3,loyalty)
|
||||||
auto={C(0/0,+1,Loyalty)}:name(+1: Tap artifact or creature) target(*[artifact;creature]|battlefield) freeze
|
auto={C(0/0,+1,Loyalty)}:name(+1: Tap artifact or creature) target(*[artifact;creature]|battlefield) freeze
|
||||||
auto={C(0/0,+1,Loyalty)}:name(+1: Don't tap anything) donothing
|
auto={C(0/0,+1,Loyalty)}:name(+1: Don't tap anything) donothing
|
||||||
auto={C(0/0,0,Loyalty)}:name(0: Exile and copy with cost 0) target(*[-land&manacost=0]|mygraveyard) moveto(myexile) and!( clone )!
|
auto={C(0/0,0,Loyalty)}:name(0: Exile and copy with cost 0) target(*[-land&manacost=0]|mygraveyard) moveto(myexile) and!( clone )!
|
||||||
@@ -3235,6 +3286,7 @@ auto=counter(0/0,5,loyalty)
|
|||||||
aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos=2]|mylibrary)])) ueot
|
aicode=activate transforms((,newability[moveto(myhand) all(*[zpos=1]|mylibrary) && bottomoflibrary all(*[zpos=2]|mylibrary)])) ueot
|
||||||
auto={C(0/0,1,Loyalty)}:name(+1: Look at the top two, one in hand other to bottom) name(Look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend
|
auto={C(0/0,1,Loyalty)}:name(+1: Look at the top two, one in hand other to bottom) name(Look) reveal:2 optionone name(Get a card) target(<1>*|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<2>*|reveal) bottomoflibrary optiontwoend revealend
|
||||||
auto={C(0/0,-1,Loyalty)}:name(-1: Untap up to four permanents) untap target(<upto:4>*|battlefield)
|
auto={C(0/0,-1,Loyalty)}:name(-1: Untap up to four permanents) untap target(<upto:4>*|battlefield)
|
||||||
|
auto={C(0/0,-10,Loyalty)}:name(Emblem) emblem transforms((,newability[lord(planeswalker|myBattlefield) canloyaltyasinst])) forever dontremove
|
||||||
text=+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. -- -1: Untap up to four target permanents. -- -10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant." -- Teferi, Temporal Archmage can be your commander.
|
text=+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library. -- -1: Untap up to four target permanents. -- -10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant." -- Teferi, Temporal Archmage can be your commander.
|
||||||
mana={4}{U}{U}
|
mana={4}{U}{U}
|
||||||
type=Legendary Planeswalker
|
type=Legendary Planeswalker
|
||||||
@@ -3614,6 +3666,19 @@ type=Legendary Planeswalker
|
|||||||
subtype=Tyvar
|
subtype=Tyvar
|
||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
|
name=Ugin, Eye of the Storms
|
||||||
|
auto=counter(0/0,7,loyalty)
|
||||||
|
autostack=may moveTo(exile) target(*[white;blue;black;red;green])
|
||||||
|
auto=@movedTo(*[colorless]|mystack):may moveTo(exile) target(*[white;blue;black;red;green])
|
||||||
|
auto={C(0/0,+2,Loyalty)}:life:3 && draw:1
|
||||||
|
auto={C(0/0,0,Loyalty)}:Add{C}{C}{C}
|
||||||
|
auto={C(0/0,-11,Loyalty)}:target(<anyAmount>*[colorless]|myLibrary) moveTo(exile) and!( transforms((,newability[zerocast],newability[canplayfromexile])) ueot )!
|
||||||
|
text=When you cast this spell, exile up to one target permanent that's one or more colors. -- Whenever you cast a colorless spell, exile up to one target permanent that's one or more colors. -- [+2]: You gain 3 life and draw a card. -- [0]: Add {C}{C}{C}. -- [-11]: Search your library for any number of colorless nonland cards, exile them, then shuffle. Until end of turn, you may cast those cards without paying their mana costs.
|
||||||
|
mana={7}
|
||||||
|
type=Legendary Planeswalker
|
||||||
|
subtype=Ugin
|
||||||
|
[/card]
|
||||||
|
[card]
|
||||||
name=Ugin, the Ineffable
|
name=Ugin, the Ineffable
|
||||||
auto=counter(0/0,4,loyalty)
|
auto=counter(0/0,4,loyalty)
|
||||||
auto=lord(*[colorless]|mycastingzone) altercost(colorless,-2)
|
auto=lord(*[colorless]|mycastingzone) altercost(colorless,-2)
|
||||||
@@ -3680,7 +3745,7 @@ subtype=Venser
|
|||||||
name=Vivien Reid
|
name=Vivien Reid
|
||||||
auto=counter(0/0,5,loyalty)
|
auto=counter(0/0,5,loyalty)
|
||||||
aicode=activate moveto(myhand) target(*[creature;land;zpos<=4]|mylibrary)
|
aicode=activate moveto(myhand) target(*[creature;land;zpos<=4]|mylibrary)
|
||||||
auto={C(0/0,+1,Loyalty)}:name(+1: Look four and put creature or land in hand) name(look) reveal:4 optionone name(Get a creature or land) target(<1>*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) target(<4>*|reveal) bottomoflibrary optiontwoend revealend
|
auto={C(0/0,+1,Loyalty)}:name(+1: Look four and put creature or land in hand) name(look) reveal:4 optionone name(Get a creature or land) target(<1>*[creature;land]|reveal) moveto(myhand) optiononeend optiontwo name(put on bottom) all(*|reveal) bottomoflibrary optiontwoend revealend
|
||||||
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target artifact) destroy target(artifact)
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target artifact) destroy target(artifact)
|
||||||
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target enchantment) destroy target(enchantment)
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target enchantment) destroy target(enchantment)
|
||||||
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature with flying) destroy target(creature[flying])
|
auto={C(0/0,-3,Loyalty)}:name(-3: Destroy target creature with flying) destroy target(creature[flying])
|
||||||
@@ -3730,7 +3795,7 @@ abilities=showfromtoplibrary,canplaycreaturelibrarytop
|
|||||||
aicode=activate moveto(myBattlefield) target(creature[manacost<=storedmanacost]|mylibrary)
|
aicode=activate moveto(myBattlefield) target(creature[manacost<=storedmanacost]|mylibrary)
|
||||||
auto=counter(0/0,3,Loyalty)
|
auto=counter(0/0,3,Loyalty)
|
||||||
auto={C(0/0,1,Loyalty)}:name(+1: Create a Creature Beast 3/3) token(Beast Viv)
|
auto={C(0/0,1,Loyalty)}:name(+1: Create a Creature Beast 3/3) token(Beast Viv)
|
||||||
auto={C(0/0,-2,Loyalty)}:name(-2: Cast a creature to search a lesser creature) emblem transforms((,newability[@movedTo(creature|myStak):moveTo(myBattlefield) target(creature[manacost<=storedmanacost]|myLibrary) && shuffle])) oneshot
|
auto={C(0/0,-2,Loyalty)}:name(-2: Cast a creature to search a lesser creature) emblem transforms((,newability[@movedTo(creature|myStack):moveTo(myBattlefield) target(creature[manacost<=storedmanacost]|myLibrary) && shuffle])) oneshot
|
||||||
text=You may look at the top card of your library any time. -- You may cast creature spells from the top of your library. -- +1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it. -- -2: When you cast your next creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.
|
text=You may look at the top card of your library any time. -- You may cast creature spells from the top of your library. -- +1: Create a 3/3 green Beast creature token. Put your choice of a vigilance counter, a reach counter, or a trample counter on it. -- -2: When you cast your next creature spell this turn, search your library for a creature card with lesser mana value, put it onto the battlefield, then shuffle.
|
||||||
mana={3}{G}{G}
|
mana={3}{G}{G}
|
||||||
type=Legendary Planeswalker
|
type=Legendary Planeswalker
|
||||||
@@ -3761,7 +3826,7 @@ subtype=Vraska
|
|||||||
[/card]
|
[/card]
|
||||||
[card]
|
[card]
|
||||||
name=Vraska, Betrayal's Sting
|
name=Vraska, Betrayal's Sting
|
||||||
auto=if paid(alternative) then counter(0/0,4,loyalty)
|
auto=alternative counter(0/0,4,loyalty)
|
||||||
auto=ifnot paid(alternative) then counter(0/0,6,loyalty)
|
auto=ifnot paid(alternative) then counter(0/0,6,loyalty)
|
||||||
auto={C(0/0,0,Loyalty)}:name(0: Draw card and lose life) draw:1 controller && life:-1 controller && _PROLIFERATE_
|
auto={C(0/0,0,Loyalty)}:name(0: Draw card and lose life) draw:1 controller && life:-1 controller && _PROLIFERATE_
|
||||||
auto={C(0/0,-2,Loyalty)}:name(-2: Creature becomes treasure) target(creature|battlefield) transforms((removeallsubtypes,removeallcolors,newability[becomes(Treasure artifact)],,newability[{T}{S}:Add{W}],newability[{T}{S}:Add{U}],newability[{T}{S}:Add{B}],newability[{T}{S}:Add{R}],newability[{T}{S}:Add{G}])) forever
|
auto={C(0/0,-2,Loyalty)}:name(-2: Creature becomes treasure) target(creature|battlefield) transforms((removeallsubtypes,removeallcolors,newability[becomes(Treasure artifact)],,newability[{T}{S}:Add{W}],newability[{T}{S}:Add{U}],newability[{T}{S}:Add{B}],newability[{T}{S}:Add{R}],newability[{T}{S}:Add{G}])) forever
|
||||||
@@ -3927,4 +3992,4 @@ text=+1: Creatures you control get +1/+0 and gain haste until end of turn. -- 0:
|
|||||||
mana={2}{R}{R}
|
mana={2}{R}{R}
|
||||||
type=Legendary Planeswalker
|
type=Legendary Planeswalker
|
||||||
subtype=Zariel
|
subtype=Zariel
|
||||||
[/card]
|
[/card]
|
||||||
@@ -2,5 +2,5 @@
|
|||||||
#Sun, 20 May 2020 11:56:35 +0200
|
#Sun, 20 May 2020 11:56:35 +0200
|
||||||
build.major=0
|
build.major=0
|
||||||
build.minor=25
|
build.minor=25
|
||||||
build.point=3
|
build.point=5
|
||||||
|
|
||||||
|
|||||||
@@ -88,8 +88,8 @@ Mod by: Vitty85
|
|||||||
#define WAGIC_CORE_VERSION_STRING "core_" VERSION_STRINGIFY(WAGIC_RESOURCE_VERSION)
|
#define WAGIC_CORE_VERSION_STRING "core_" VERSION_STRINGIFY(WAGIC_RESOURCE_VERSION)
|
||||||
#define WAGIC_RESOURCE_NAME "Wagic-core-" VERSION_STRINGIFY(WAGIC_RESOURCE_VERSION) ".zip"
|
#define WAGIC_RESOURCE_NAME "Wagic-core-" VERSION_STRINGIFY(WAGIC_RESOURCE_VERSION) ".zip"
|
||||||
#define WAGIC_RELEASE_NAME "wagic-v" WAGIC_VERSION_STRING
|
#define WAGIC_RELEASE_NAME "wagic-v" WAGIC_VERSION_STRING
|
||||||
#define WAGIC_RESOURCE_URL "https://github.com/WagicProject/wagic/releases" WAGIC_RELEASE_NAME "/" WAGIC_RESOURCE_NAME
|
#define WAGIC_RESOURCE_URL "https://github.com/WagicProject/wagic/releases/download/" WAGIC_RELEASE_NAME "/" WAGIC_RESOURCE_NAME
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
</echo>
|
</echo>
|
||||||
|
|||||||
@@ -76,7 +76,7 @@ class AIPlayerBaka: public AIPlayer{
|
|||||||
virtual int chooseBlockers();
|
virtual int chooseBlockers();
|
||||||
virtual int canFirstStrikeKill(MTGCardInstance * card, MTGCardInstance *ennemy);
|
virtual int canFirstStrikeKill(MTGCardInstance * card, MTGCardInstance *ennemy);
|
||||||
virtual int effectBadOrGood(MTGCardInstance * card, int mode = MODE_PUTINTOPLAY, TargetChooser * tc = NULL);
|
virtual int effectBadOrGood(MTGCardInstance * card, int mode = MODE_PUTINTOPLAY, TargetChooser * tc = NULL);
|
||||||
|
virtual bool shouldAIForceAttack(MTGCardInstance* card, bool globalAttack);
|
||||||
|
|
||||||
// returns 1 if the AI algorithm supports a given cost (ex:simple mana cost), 0 otherwise (ex: cost involves Sacrificing a target)
|
// returns 1 if the AI algorithm supports a given cost (ex:simple mana cost), 0 otherwise (ex: cost involves Sacrificing a target)
|
||||||
virtual int CanHandleCost(ManaCost * cost, MTGCardInstance * card = NULL);
|
virtual int CanHandleCost(ManaCost * cost, MTGCardInstance * card = NULL);
|
||||||
|
|||||||
@@ -364,7 +364,8 @@ class Constants
|
|||||||
EQPASINST = 235,
|
EQPASINST = 235,
|
||||||
CANLOYALTYASINST = 236,
|
CANLOYALTYASINST = 236,
|
||||||
CANPLAYENCHANTMENTTOPLIBRARY = 237,//enchantment
|
CANPLAYENCHANTMENTTOPLIBRARY = 237,//enchantment
|
||||||
NB_BASIC_ABILITIES = 238,
|
AFFINITYTWOALLDEADCREATURES = 238,
|
||||||
|
NB_BASIC_ABILITIES = 239,
|
||||||
|
|
||||||
RARITY_S = 'S', //Special Rarity
|
RARITY_S = 'S', //Special Rarity
|
||||||
RARITY_M = 'M', //Mythics
|
RARITY_M = 'M', //Mythics
|
||||||
|
|||||||
@@ -26,7 +26,7 @@ public:
|
|||||||
TYPE_EQUIPMENT = 11,
|
TYPE_EQUIPMENT = 11,
|
||||||
TYPE_AURA = 12,
|
TYPE_AURA = 12,
|
||||||
TYPE_PLANESWALKER = 13,
|
TYPE_PLANESWALKER = 13,
|
||||||
TYPE_TRIBAL = 14,
|
TYPE_KINDRED = 14,
|
||||||
TYPE_PLANE = 15,
|
TYPE_PLANE = 15,
|
||||||
TYPE_SCHEME = 16,
|
TYPE_SCHEME = 16,
|
||||||
TYPE_VANGUARD = 17,
|
TYPE_VANGUARD = 17,
|
||||||
|
|||||||
@@ -14,7 +14,7 @@ Mod by: Vitty85
|
|||||||
/* Wagic versions */
|
/* Wagic versions */
|
||||||
#define WAGIC_VERSION_MAJOR 0
|
#define WAGIC_VERSION_MAJOR 0
|
||||||
#define WAGIC_VERSION_MEDIUM 25
|
#define WAGIC_VERSION_MEDIUM 25
|
||||||
#define WAGIC_VERSION_MINOR 3
|
#define WAGIC_VERSION_MINOR 5
|
||||||
|
|
||||||
#define VERSION_DOT(a, b, c) a ##.## b ##.## c
|
#define VERSION_DOT(a, b, c) a ##.## b ##.## c
|
||||||
#define VERSION_WITHOUT_DOT(a, b, c) a ## b ## c
|
#define VERSION_WITHOUT_DOT(a, b, c) a ## b ## c
|
||||||
|
|||||||
@@ -46,9 +46,9 @@ int OrderedAIAction::getEfficiency(AADamager * aad)
|
|||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(p && target)
|
if(p && target)
|
||||||
if(p == target->controller())
|
if(p == target->controller())
|
||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
if (dTarget && aad && (aad->getDamage() == dTarget->toughness))
|
if (dTarget && aad && (aad->getDamage() == dTarget->toughness))
|
||||||
return 100;
|
return 100;
|
||||||
@@ -107,7 +107,7 @@ int OrderedAIAction::getEfficiency()
|
|||||||
{
|
{
|
||||||
target = a->source;
|
target = a->source;
|
||||||
}
|
}
|
||||||
|
|
||||||
AACastCard * CC = dynamic_cast<AACastCard*> (a);
|
AACastCard * CC = dynamic_cast<AACastCard*> (a);
|
||||||
if (CC)
|
if (CC)
|
||||||
return 99;
|
return 99;
|
||||||
@@ -126,13 +126,13 @@ int OrderedAIAction::getEfficiency()
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
if (!coreAbilityCardTarget->regenerateTokens && currentPhase == MTG_PHASE_COMBATBLOCKERS
|
if (!coreAbilityCardTarget->regenerateTokens && currentPhase == MTG_PHASE_COMBATBLOCKERS
|
||||||
&& (coreAbilityCardTarget->defenser || coreAbilityCardTarget->blockers.size())
|
&& (coreAbilityCardTarget->defenser || coreAbilityCardTarget->blockers.size())
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
efficiency = 95;
|
efficiency = 95;
|
||||||
}
|
}
|
||||||
//TODO If the card is the target of a damage spell
|
//TODO If the card is the target of a damage spell
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case MTGAbility::STANDARD_PREVENT:
|
case MTGAbility::STANDARD_PREVENT:
|
||||||
{
|
{
|
||||||
@@ -272,7 +272,7 @@ int OrderedAIAction::getEfficiency()
|
|||||||
}
|
}
|
||||||
case MTGAbility::STANDARD_PUMP:
|
case MTGAbility::STANDARD_PUMP:
|
||||||
{
|
{
|
||||||
efficiency = 0;
|
efficiency = 0;
|
||||||
if(!coreAbilityCardTarget)
|
if(!coreAbilityCardTarget)
|
||||||
break;
|
break;
|
||||||
if(!target && !dynamic_cast<ALord*> (a) && (((MTGCardInstance *)a->source)->hasSubtype(Subtypes::TYPE_AURA) || ((MTGCardInstance *)a->source)->hasSubtype(Subtypes::TYPE_EQUIPMENT)))
|
if(!target && !dynamic_cast<ALord*> (a) && (((MTGCardInstance *)a->source)->hasSubtype(Subtypes::TYPE_AURA) || ((MTGCardInstance *)a->source)->hasSubtype(Subtypes::TYPE_EQUIPMENT)))
|
||||||
@@ -296,9 +296,9 @@ int OrderedAIAction::getEfficiency()
|
|||||||
int suggestion = af.abilityEfficiency(a, p, MODE_ABILITY);
|
int suggestion = af.abilityEfficiency(a, p, MODE_ABILITY);
|
||||||
//i do not set a starting eff. on this ability, this allows Ai to sometimes randomly do it as it normally does.
|
//i do not set a starting eff. on this ability, this allows Ai to sometimes randomly do it as it normally does.
|
||||||
int currentPhase = g->getCurrentGamePhase();
|
int currentPhase = g->getCurrentGamePhase();
|
||||||
if ((currentPhase == MTG_PHASE_COMBATBLOCKERS) || (currentPhase == MTG_PHASE_COMBATATTACKERS))
|
if ((currentPhase == MTG_PHASE_COMBATBLOCKERS) || (currentPhase == MTG_PHASE_COMBATATTACKERS))
|
||||||
{
|
{
|
||||||
if (suggestion == BAKA_EFFECT_GOOD && target->controller() == p)
|
if (suggestion == BAKA_EFFECT_GOOD && target->controller() == p)
|
||||||
{
|
{
|
||||||
if(coreAbilityCardTarget->defenser || coreAbilityCardTarget->blockers.size())
|
if(coreAbilityCardTarget->defenser || coreAbilityCardTarget->blockers.size())
|
||||||
{
|
{
|
||||||
@@ -350,30 +350,30 @@ int OrderedAIAction::getEfficiency()
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case MTGAbility::MANA_PRODUCER://only way to hit this condition is nested manaabilities, ai skips manaproducers by defualt when finding an ability to use.
|
case MTGAbility::MANA_PRODUCER://only way to hit this condition is nested manaabilities, ai skips manaproducers by defualt when finding an ability to use.
|
||||||
{
|
{
|
||||||
AManaProducer * manamaker = dynamic_cast<AManaProducer*>(a);
|
AManaProducer * manamaker = dynamic_cast<AManaProducer*>(a);
|
||||||
GenericActivatedAbility * GAA = dynamic_cast<GenericActivatedAbility*>(ability);
|
GenericActivatedAbility * GAA = dynamic_cast<GenericActivatedAbility*>(ability);
|
||||||
if(GAA)
|
if(GAA)
|
||||||
{
|
{
|
||||||
AForeach * forMana = dynamic_cast<AForeach*>(GAA->ability);
|
AForeach * forMana = dynamic_cast<AForeach*>(GAA->ability);
|
||||||
if (manamaker && forMana)
|
if (manamaker && forMana)
|
||||||
{
|
{
|
||||||
int outPut = forMana->checkActivation();
|
int outPut = forMana->checkActivation();
|
||||||
if (ability->getCost() && outPut > int(ability->getCost()->getConvertedCost() +1) && currentPhase == MTG_PHASE_FIRSTMAIN && ability->source->controller()->game->hand->nb_cards > 1)
|
if (ability->getCost() && outPut > int(ability->getCost()->getConvertedCost() +1) && currentPhase == MTG_PHASE_FIRSTMAIN && ability->source->controller()->game->hand->nb_cards > 1)
|
||||||
efficiency = 60;//might be a bit random, but better than never using them.
|
efficiency = 60;//might be a bit random, but better than never using them.
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
efficiency = 0;
|
efficiency = 0;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case MTGAbility::STANDARDABILITYGRANT:
|
case MTGAbility::STANDARDABILITYGRANT:
|
||||||
{
|
{
|
||||||
efficiency = 0;
|
efficiency = 0;
|
||||||
|
|
||||||
if (!target)
|
if (!target)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
//ensuring that Ai grants abilities to creatures during first main, so it can actually use them in combat.
|
//ensuring that Ai grants abilities to creatures during first main, so it can actually use them in combat.
|
||||||
//quick note: the eff is multiplied by creatures ranking then divided by the number of cards in hand.
|
//quick note: the eff is multiplied by creatures ranking then divided by the number of cards in hand.
|
||||||
//the reason i do this is to encourage more casting and less waste of mana on abilities.
|
//the reason i do this is to encourage more casting and less waste of mana on abilities.
|
||||||
@@ -391,8 +391,8 @@ int OrderedAIAction::getEfficiency()
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (!target->has(a->abilitygranted) && g->getCurrentGamePhase() == MTG_PHASE_COMBATBEGIN
|
if (!target->has(a->abilitygranted) && g->getCurrentGamePhase() == MTG_PHASE_COMBATBEGIN
|
||||||
&& p == target->controller()
|
&& p == target->controller()
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
efficiency += efficiencyModifier;
|
efficiency += efficiencyModifier;
|
||||||
}
|
}
|
||||||
@@ -404,8 +404,8 @@ int OrderedAIAction::getEfficiency()
|
|||||||
}
|
}
|
||||||
|
|
||||||
if ((suggestion == BAKA_EFFECT_BAD && p == target->controller())
|
if ((suggestion == BAKA_EFFECT_BAD && p == target->controller())
|
||||||
|| (suggestion == BAKA_EFFECT_GOOD && p != target->controller())
|
|| (suggestion == BAKA_EFFECT_GOOD && p != target->controller())
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
efficiency = 0;
|
efficiency = 0;
|
||||||
//stop giving trample to the players creatures.
|
//stop giving trample to the players creatures.
|
||||||
@@ -547,13 +547,13 @@ int OrderedAIAction::getEfficiency()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if ((suggestion == BAKA_EFFECT_BAD && p == target->controller())
|
if ((suggestion == BAKA_EFFECT_BAD && p == target->controller())
|
||||||
|| (suggestion == BAKA_EFFECT_GOOD && p != target->controller()))
|
|| (suggestion == BAKA_EFFECT_GOOD && p != target->controller()))
|
||||||
{
|
{
|
||||||
efficiency = 0;
|
efficiency = 0;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
//without a base to start with Wrand % 5 almost always returns 0.
|
//without a base to start with Wrand % 5 almost always returns 0.
|
||||||
efficiency = 10 + (owner->getRandomGenerator()->random() % 20); //Small percentage of chance for unknown abilities
|
efficiency = 10 + (owner->getRandomGenerator()->random() % 20); //Small percentage of chance for unknown abilities
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -650,7 +650,7 @@ int OrderedAIAction::getEfficiency()
|
|||||||
}
|
}
|
||||||
if(p->game->battlefield->countByType("token") >= 25)
|
if(p->game->battlefield->countByType("token") >= 25)
|
||||||
efficiency = 0;
|
efficiency = 0;
|
||||||
|
|
||||||
}
|
}
|
||||||
else if (GenericRevealAbility * grA = dynamic_cast<GenericRevealAbility *>(a))
|
else if (GenericRevealAbility * grA = dynamic_cast<GenericRevealAbility *>(a))
|
||||||
{
|
{
|
||||||
@@ -684,7 +684,7 @@ int OrderedAIAction::getEfficiency()
|
|||||||
{
|
{
|
||||||
AIPlayer * chk = (AIPlayer*)p;
|
AIPlayer * chk = (AIPlayer*)p;
|
||||||
if(may->ability && may->ability->getActionTc() && chk->chooseTarget(may->ability->getActionTc(),NULL,NULL,true))
|
if(may->ability && may->ability->getActionTc() && chk->chooseTarget(may->ability->getActionTc(),NULL,NULL,true))
|
||||||
efficiency = 50 + (owner->getRandomGenerator()->random() % 50);
|
efficiency = 50 + (owner->getRandomGenerator()->random() % 50);
|
||||||
}
|
}
|
||||||
if (p->game->hand->nb_cards == 0)
|
if (p->game->hand->nb_cards == 0)
|
||||||
efficiency = (int) ((float) efficiency * 1.3); //increase chance of using ability if hand is empty
|
efficiency = (int) ((float) efficiency * 1.3); //increase chance of using ability if hand is empty
|
||||||
@@ -720,18 +720,18 @@ int OrderedAIAction::getEfficiency()
|
|||||||
{
|
{
|
||||||
efficiency += 55;
|
efficiency += 55;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (ability->source)
|
if (ability->source)
|
||||||
{
|
{
|
||||||
if(ability->source->hasType(Subtypes::TYPE_PLANESWALKER) || ability->source->hasType(Subtypes::TYPE_BATTLE))
|
if(ability->source->hasType(Subtypes::TYPE_PLANESWALKER) || ability->source->hasType(Subtypes::TYPE_BATTLE))
|
||||||
efficiency += 50;
|
efficiency += 50;
|
||||||
else if(ability->source->hasType(Subtypes::TYPE_LAND))
|
else if(ability->source->hasType(Subtypes::TYPE_LAND))
|
||||||
{ // probably a shockland, don't pay life if hand is empty
|
{ // probably a shockland, don't pay life if hand is empty
|
||||||
if (p->life<=2)
|
if (p->life<=2)
|
||||||
// check that's not a manland(like Celestial Colonnade)
|
// check that's not a manland(like Celestial Colonnade)
|
||||||
if(efficiency < 50)
|
if(efficiency < 50)
|
||||||
efficiency = 0;
|
efficiency = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
SAFE_DELETE(transAbility);
|
SAFE_DELETE(transAbility);
|
||||||
@@ -781,7 +781,7 @@ int OrderedAIAction::getRevealedEfficiency(MTGAbility * ability2)
|
|||||||
{
|
{
|
||||||
target = a->source;
|
target = a->source;
|
||||||
}
|
}
|
||||||
|
|
||||||
AACastCard * CC = dynamic_cast<AACastCard*> (a);
|
AACastCard * CC = dynamic_cast<AACastCard*> (a);
|
||||||
if (CC)
|
if (CC)
|
||||||
return 99;
|
return 99;
|
||||||
@@ -800,8 +800,8 @@ int OrderedAIAction::getRevealedEfficiency(MTGAbility * ability2)
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
if (!coreAbilityCardTarget->regenerateTokens && currentPhase == MTG_PHASE_COMBATBLOCKERS
|
if (!coreAbilityCardTarget->regenerateTokens && currentPhase == MTG_PHASE_COMBATBLOCKERS
|
||||||
&& (coreAbilityCardTarget->defenser || coreAbilityCardTarget->blockers.size())
|
&& (coreAbilityCardTarget->defenser || coreAbilityCardTarget->blockers.size())
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
eff2 = 95;
|
eff2 = 95;
|
||||||
}
|
}
|
||||||
@@ -1010,27 +1010,27 @@ int OrderedAIAction::getRevealedEfficiency(MTGAbility * ability2)
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
case MTGAbility::MANA_PRODUCER://only way to hit this condition is nested manaabilities, ai skips manaproducers by defualt when finding an ability to use.
|
case MTGAbility::MANA_PRODUCER://only way to hit this condition is nested manaabilities, ai skips manaproducers by defualt when finding an ability to use.
|
||||||
{
|
|
||||||
AManaProducer * manamaker = dynamic_cast<AManaProducer*>(a);
|
|
||||||
GenericActivatedAbility * GAA = dynamic_cast<GenericActivatedAbility*>(ability2);
|
|
||||||
AForeach * forMana = dynamic_cast<AForeach*>(GAA->ability);
|
|
||||||
if (manamaker && forMana)
|
|
||||||
{
|
{
|
||||||
int outPut = forMana->checkActivation();
|
AManaProducer * manamaker = dynamic_cast<AManaProducer*>(a);
|
||||||
if (ability2->getCost() && outPut > int(ability2->getCost()->getConvertedCost() +1) && currentPhase == MTG_PHASE_FIRSTMAIN && ability2->source->controller()->game->hand->nb_cards > 1)
|
GenericActivatedAbility * GAA = dynamic_cast<GenericActivatedAbility*>(ability2);
|
||||||
eff2 = 60;//might be a bit random, but better than never using them.
|
AForeach * forMana = dynamic_cast<AForeach*>(GAA->ability);
|
||||||
|
if (manamaker && forMana)
|
||||||
|
{
|
||||||
|
int outPut = forMana->checkActivation();
|
||||||
|
if (ability2->getCost() && outPut > int(ability2->getCost()->getConvertedCost() +1) && currentPhase == MTG_PHASE_FIRSTMAIN && ability2->source->controller()->game->hand->nb_cards > 1)
|
||||||
|
eff2 = 60;//might be a bit random, but better than never using them.
|
||||||
|
}
|
||||||
|
else
|
||||||
|
eff2 = 0;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
else
|
|
||||||
eff2 = 0;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case MTGAbility::STANDARDABILITYGRANT:
|
case MTGAbility::STANDARDABILITYGRANT:
|
||||||
{
|
{
|
||||||
eff2 = 0;
|
eff2 = 0;
|
||||||
|
|
||||||
if (!target)
|
if (!target)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
//ensuring that Ai grants abilities to creatures during first main, so it can actually use them in combat.
|
//ensuring that Ai grants abilities to creatures during first main, so it can actually use them in combat.
|
||||||
//quick note: the eff is multiplied by creatures ranking then divided by the number of cards in hand.
|
//quick note: the eff is multiplied by creatures ranking then divided by the number of cards in hand.
|
||||||
//the reason i do this is to encourage more casting and less waste of mana on abilities.
|
//the reason i do this is to encourage more casting and less waste of mana on abilities.
|
||||||
@@ -1048,8 +1048,8 @@ int OrderedAIAction::getRevealedEfficiency(MTGAbility * ability2)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (!target->has(a->abilitygranted) && g->getCurrentGamePhase() == MTG_PHASE_COMBATBEGIN
|
if (!target->has(a->abilitygranted) && g->getCurrentGamePhase() == MTG_PHASE_COMBATBEGIN
|
||||||
&& p == target->controller()
|
&& p == target->controller()
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
eff2 += eff2Modifier;
|
eff2 += eff2Modifier;
|
||||||
}
|
}
|
||||||
@@ -1061,8 +1061,8 @@ int OrderedAIAction::getRevealedEfficiency(MTGAbility * ability2)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if ((suggestion == BAKA_EFFECT_BAD && p == target->controller())
|
if ((suggestion == BAKA_EFFECT_BAD && p == target->controller())
|
||||||
|| (suggestion == BAKA_EFFECT_GOOD && p != target->controller())
|
|| (suggestion == BAKA_EFFECT_GOOD && p != target->controller())
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
eff2 = 0;
|
eff2 = 0;
|
||||||
//stop giving trample to the players creatures.
|
//stop giving trample to the players creatures.
|
||||||
@@ -1203,13 +1203,13 @@ int OrderedAIAction::getRevealedEfficiency(MTGAbility * ability2)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if ((suggestion == BAKA_EFFECT_BAD && p == target->controller())
|
if ((suggestion == BAKA_EFFECT_BAD && p == target->controller())
|
||||||
|| (suggestion == BAKA_EFFECT_GOOD && p != target->controller()))
|
|| (suggestion == BAKA_EFFECT_GOOD && p != target->controller()))
|
||||||
{
|
{
|
||||||
eff2 = 0;
|
eff2 = 0;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
//without a base to start with Wrand % 5 almost always returns 0.
|
//without a base to start with Wrand % 5 almost always returns 0.
|
||||||
eff2 = 10 + (owner->getRandomGenerator()->random() % 20); //Small percentage of chance for unknown abilities
|
eff2 = 10 + (owner->getRandomGenerator()->random() % 20); //Small percentage of chance for unknown abilities
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1290,7 +1290,7 @@ int OrderedAIAction::getRevealedEfficiency(MTGAbility * ability2)
|
|||||||
}
|
}
|
||||||
if(p->game->battlefield->countByType("token") >= 25)
|
if(p->game->battlefield->countByType("token") >= 25)
|
||||||
eff2 = 0;
|
eff2 = 0;
|
||||||
|
|
||||||
}
|
}
|
||||||
//At this point the "basic" eff2 is computed, we further tweak it depending on general decisions, independent of theAbility type
|
//At this point the "basic" eff2 is computed, we further tweak it depending on general decisions, independent of theAbility type
|
||||||
|
|
||||||
@@ -1299,7 +1299,7 @@ int OrderedAIAction::getRevealedEfficiency(MTGAbility * ability2)
|
|||||||
{
|
{
|
||||||
AIPlayer * chk = (AIPlayer*)p;
|
AIPlayer * chk = (AIPlayer*)p;
|
||||||
if(may->ability && may->ability->getActionTc() && chk->chooseTarget(may->ability->getActionTc(),NULL,NULL,true))
|
if(may->ability && may->ability->getActionTc() && chk->chooseTarget(may->ability->getActionTc(),NULL,NULL,true))
|
||||||
eff2 = 50 + (owner->getRandomGenerator()->random() % 50);
|
eff2 = 50 + (owner->getRandomGenerator()->random() % 50);
|
||||||
}
|
}
|
||||||
if (p->game->hand->nb_cards == 0)
|
if (p->game->hand->nb_cards == 0)
|
||||||
eff2 = (int) ((float) eff2 * 1.3); //increase chance of using ability if hand is empty
|
eff2 = (int) ((float) eff2 * 1.3); //increase chance of using ability if hand is empty
|
||||||
@@ -1351,7 +1351,7 @@ MTGCardInstance * AIPlayerBaka::chooseCard(TargetChooser * tc, MTGCardInstance *
|
|||||||
MTGPlayerCards * playerZones = source->controller()->game;
|
MTGPlayerCards * playerZones = source->controller()->game;
|
||||||
if (comboHint && comboHint->cardTargets.size())
|
if (comboHint && comboHint->cardTargets.size())
|
||||||
{
|
{
|
||||||
tc = GetComboTc(observer,tc);
|
tc = GetComboTc(observer,tc);
|
||||||
}
|
}
|
||||||
for(int players = 0; players < 2;++players)
|
for(int players = 0; players < 2;++players)
|
||||||
{
|
{
|
||||||
@@ -1376,9 +1376,9 @@ MTGCardInstance * AIPlayerBaka::chooseCard(TargetChooser * tc, MTGCardInstance *
|
|||||||
|
|
||||||
bool AIPlayerBaka::payTheManaCost(ManaCost * cost, int anytypeofmana, MTGCardInstance * target,vector<MTGAbility*>gotPayments)
|
bool AIPlayerBaka::payTheManaCost(ManaCost * cost, int anytypeofmana, MTGCardInstance * target,vector<MTGAbility*>gotPayments)
|
||||||
{
|
{
|
||||||
DebugTrace("AIPlayerBaka: AI attempting to pay a mana cost." << endl
|
DebugTrace("AIPlayerBaka: AI attempting to pay a mana cost." << endl
|
||||||
<< "- Target: " << (target ? target->name : "None" ) << endl
|
<< "- Target: " << (target ? target->name : "None" ) << endl
|
||||||
<< "- Cost: " << (cost ? cost->toString() : "NULL") );
|
<< "- Cost: " << (cost ? cost->toString() : "NULL") );
|
||||||
|
|
||||||
if (!cost)
|
if (!cost)
|
||||||
{
|
{
|
||||||
@@ -1450,7 +1450,7 @@ bool AIPlayerBaka::payTheManaCost(ManaCost * cost, int anytypeofmana, MTGCardIns
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(k == gotPayments.size()-1)//only add it once, and at the end.
|
if(k == gotPayments.size()-1)//only add it once, and at the end.
|
||||||
paid->add(this->getManaPool());//incase some of our payments were mana already in the pool/.
|
paid->add(this->getManaPool());//incase some of our payments were mana already in the pool/.
|
||||||
if(paid->canAfford(cost, anytypeofmana))
|
if(paid->canAfford(cost, anytypeofmana))
|
||||||
{
|
{
|
||||||
if((!cost->hasX() && !cost->hasAnotherCost()) || k == gotPayments.size()-1)
|
if((!cost->hasX() && !cost->hasAnotherCost()) || k == gotPayments.size()-1)
|
||||||
@@ -1575,7 +1575,7 @@ vector<MTGAbility*> AIPlayerBaka::canPayMana(MTGCardInstance * target, ManaCost
|
|||||||
if(!cost || (cost && !cost->getConvertedCost()) || !target)
|
if(!cost || (cost && !cost->getConvertedCost()) || !target)
|
||||||
return vector<MTGAbility*>();
|
return vector<MTGAbility*>();
|
||||||
map<MTGCardInstance*, bool> usedCards;
|
map<MTGCardInstance*, bool> usedCards;
|
||||||
|
|
||||||
return canPayMana(target, cost, anytypeofmana, usedCards);
|
return canPayMana(target, cost, anytypeofmana, usedCards);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1857,7 +1857,7 @@ vector<MTGAbility*> AIPlayerBaka::canPaySunBurst(ManaCost * cost)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
for(int i = fullColor;i < cost->getConvertedCost();i++)
|
for(int i = fullColor;i < cost->getConvertedCost();i++)
|
||||||
{
|
{
|
||||||
for (size_t i = 0; i < observer->mLayers->actionLayer()->manaObjects.size(); i++)
|
for (size_t i = 0; i < observer->mLayers->actionLayer()->manaObjects.size(); i++)
|
||||||
@@ -1902,7 +1902,7 @@ int AIPlayerBaka::CanHandleCost(ManaCost * cost, MTGCardInstance * card)
|
|||||||
{
|
{
|
||||||
ec->costs[i]->setSource(card);
|
ec->costs[i]->setSource(card);
|
||||||
if(!ec->costs[i]->tc->countValidTargets())
|
if(!ec->costs[i]->tc->countValidTargets())
|
||||||
return 0;
|
return 0;
|
||||||
if(!chooseCard(ec->costs[i]->tc,card))
|
if(!chooseCard(ec->costs[i]->tc,card))
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
@@ -1981,7 +1981,7 @@ int AIPlayerBaka::createAbilityTargets(MTGAbility * a, MTGCardInstance * c, Rank
|
|||||||
|
|
||||||
MTGCardInstance * cTargeting = dynamic_cast<MTGCardInstance*>(potentialTargets[0]);
|
MTGCardInstance * cTargeting = dynamic_cast<MTGCardInstance*>(potentialTargets[0]);
|
||||||
if(cTargeting)
|
if(cTargeting)
|
||||||
check = NEW OrderedAIAction(this, a,c,cTargeting);
|
check = NEW OrderedAIAction(this, a,c,cTargeting);
|
||||||
|
|
||||||
Player * pTargeting = dynamic_cast<Player*>(potentialTargets[0]);
|
Player * pTargeting = dynamic_cast<Player*>(potentialTargets[0]);
|
||||||
if(pTargeting)
|
if(pTargeting)
|
||||||
@@ -2084,17 +2084,17 @@ int AIPlayerBaka::selectAbility()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
// Try Deck hints first
|
// Try Deck hints first
|
||||||
if (selectHintAbility())
|
if (selectHintAbility())
|
||||||
return 1;
|
return 1;
|
||||||
|
|
||||||
if(observer->mLayers->stackLayer()->lastActionController == this)
|
if(observer->mLayers->stackLayer()->lastActionController == this)
|
||||||
{
|
{
|
||||||
//this is here for 2 reasons, MTG rules state that priority is passed with each action.
|
//this is here for 2 reasons, MTG rules state that priority is passed with each action.
|
||||||
//without this ai is able to chain cast {t}:damage:1 target(creature) from everything it can all at once.
|
//without this ai is able to chain cast {t}:damage:1 target(creature) from everything it can all at once.
|
||||||
//this not only is illegal but cause ai to waste abilities ei:all damage:1 on a single 1/1 creature.
|
//this not only is illegal but cause ai to waste abilities ei:all damage:1 on a single 1/1 creature.
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
RankingContainer ranking;
|
RankingContainer ranking;
|
||||||
list<int>::iterator it;
|
list<int>::iterator it;
|
||||||
@@ -2504,8 +2504,8 @@ int AIPlayerBaka::chooseTarget(TargetChooser * _tc, Player * forceTarget,MTGCard
|
|||||||
{
|
{
|
||||||
if(observer->mExtraPayment)
|
if(observer->mExtraPayment)
|
||||||
{
|
{
|
||||||
observer->mExtraPayment->action->CheckUserInput(JGE_BTN_SEC);
|
observer->mExtraPayment->action->CheckUserInput(JGE_BTN_SEC);
|
||||||
observer->mExtraPayment = NULL;
|
observer->mExtraPayment = NULL;
|
||||||
}
|
}
|
||||||
//there should never be a case where a extra cost target selection is happening at the same time as this..
|
//there should never be a case where a extra cost target selection is happening at the same time as this..
|
||||||
//extracost uses "chooseCard()" to determine its targets.
|
//extracost uses "chooseCard()" to determine its targets.
|
||||||
@@ -2522,7 +2522,7 @@ int AIPlayerBaka::chooseTarget(TargetChooser * _tc, Player * forceTarget,MTGCard
|
|||||||
assert(tc);
|
assert(tc);
|
||||||
if (comboHint && comboHint->cardTargets.size())
|
if (comboHint && comboHint->cardTargets.size())
|
||||||
{
|
{
|
||||||
tc = GetComboTc(observer,tc);
|
tc = GetComboTc(observer,tc);
|
||||||
}
|
}
|
||||||
if(!checkOnly && tc->maxtargets > 1)
|
if(!checkOnly && tc->maxtargets > 1)
|
||||||
{
|
{
|
||||||
@@ -2619,7 +2619,7 @@ int AIPlayerBaka::chooseTarget(TargetChooser * _tc, Player * forceTarget,MTGCard
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if(playerTargetedZone > 1)
|
if(playerTargetedZone > 1)
|
||||||
target = target->opponent();
|
target = target->opponent();
|
||||||
playerTargetedZone--;
|
playerTargetedZone--;
|
||||||
}
|
}
|
||||||
if (potentialTargets.size())
|
if (potentialTargets.size())
|
||||||
@@ -2665,10 +2665,10 @@ int AIPlayerBaka::getEfficiency(MTGAbility * ability)
|
|||||||
check = NEW OrderedAIAction(this, ability, pTarget, ability->source);
|
check = NEW OrderedAIAction(this, ability, pTarget, ability->source);
|
||||||
else
|
else
|
||||||
check = NEW OrderedAIAction(this, ability, ability->source);
|
check = NEW OrderedAIAction(this, ability, ability->source);
|
||||||
|
|
||||||
if (!check)
|
if (!check)
|
||||||
return -1;
|
return -1;
|
||||||
|
|
||||||
int result = getEfficiency(check);
|
int result = getEfficiency(check);
|
||||||
SAFE_DELETE(check);
|
SAFE_DELETE(check);
|
||||||
return result;
|
return result;
|
||||||
@@ -2757,8 +2757,8 @@ MTGCardInstance * AIPlayerBaka::FindCardToPlay(ManaCost * pMana, const char * ty
|
|||||||
payAlternative = NONE;
|
payAlternative = NONE;
|
||||||
gotPayments = vector<MTGAbility*>();
|
gotPayments = vector<MTGAbility*>();
|
||||||
//canplayfromgraveyard
|
//canplayfromgraveyard
|
||||||
while ((card = cd.nextmatch(game->graveyard, card)))
|
while ((card = cd.nextmatch(game->graveyard, card)))
|
||||||
{
|
{
|
||||||
bool hasFlashback = false;
|
bool hasFlashback = false;
|
||||||
|
|
||||||
if(card->getManaCost())
|
if(card->getManaCost())
|
||||||
@@ -2784,11 +2784,11 @@ MTGCardInstance * AIPlayerBaka::FindCardToPlay(ManaCost * pMana, const char * ty
|
|||||||
|
|
||||||
/*// Case were manacost is equal to flashback cost, if they are different the AI hangs
|
/*// Case were manacost is equal to flashback cost, if they are different the AI hangs
|
||||||
if (hasFlashback && (card->getManaCost() != card->getManaCost()->getFlashback()))
|
if (hasFlashback && (card->getManaCost() != card->getManaCost()->getFlashback()))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
// Case were manacost is equal to retrace cost, if they are different the AI hangs
|
// Case were manacost is equal to retrace cost, if they are different the AI hangs
|
||||||
if (hasRetrace && (card->getManaCost() != card->getManaCost()->getRetrace()))
|
if (hasRetrace && (card->getManaCost() != card->getManaCost()->getRetrace()))
|
||||||
continue;*/
|
continue;*/
|
||||||
|
|
||||||
if (card->hasType(Subtypes::TYPE_LAND))
|
if (card->hasType(Subtypes::TYPE_LAND))
|
||||||
{
|
{
|
||||||
@@ -2816,7 +2816,7 @@ MTGCardInstance * AIPlayerBaka::FindCardToPlay(ManaCost * pMana, const char * ty
|
|||||||
|
|
||||||
if (card->hasType(Subtypes::TYPE_BATTLE) && card->types.size() > 0 && game->inPlay->hasTypeSpecificInt(Subtypes::TYPE_BATTLE,card->types[1]))
|
if (card->hasType(Subtypes::TYPE_BATTLE) && card->types.size() > 0 && game->inPlay->hasTypeSpecificInt(Subtypes::TYPE_BATTLE,card->types[1]))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if(hints && hints->HintSaysItsForCombo(observer,card))
|
if(hints && hints->HintSaysItsForCombo(observer,card))
|
||||||
{
|
{
|
||||||
if(hints->canWeCombo(observer,card,this))
|
if(hints->canWeCombo(observer,card,this))
|
||||||
@@ -2834,7 +2834,7 @@ MTGCardInstance * AIPlayerBaka::FindCardToPlay(ManaCost * pMana, const char * ty
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
nextCardToPlay = NULL;
|
nextCardToPlay = NULL;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
int currentCost = card->getManaCost()->getConvertedCost();
|
int currentCost = card->getManaCost()->getConvertedCost();
|
||||||
@@ -2987,7 +2987,7 @@ MTGCardInstance * AIPlayerBaka::FindCardToPlay(ManaCost * pMana, const char * ty
|
|||||||
|
|
||||||
if (card->hasType(Subtypes::TYPE_BATTLE) && card->types.size() > 0 && game->inPlay->hasTypeSpecificInt(Subtypes::TYPE_BATTLE,card->types[1]))
|
if (card->hasType(Subtypes::TYPE_BATTLE) && card->types.size() > 0 && game->inPlay->hasTypeSpecificInt(Subtypes::TYPE_BATTLE,card->types[1]))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if(hints && hints->HintSaysItsForCombo(observer,card))
|
if(hints && hints->HintSaysItsForCombo(observer,card))
|
||||||
{
|
{
|
||||||
if(hints->canWeCombo(observer,card,this))
|
if(hints->canWeCombo(observer,card,this))
|
||||||
@@ -3005,7 +3005,7 @@ MTGCardInstance * AIPlayerBaka::FindCardToPlay(ManaCost * pMana, const char * ty
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
nextCardToPlay = NULL;
|
nextCardToPlay = NULL;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
int currentCost = card->getManaCost()->getConvertedCost();
|
int currentCost = card->getManaCost()->getConvertedCost();
|
||||||
@@ -3013,7 +3013,7 @@ MTGCardInstance * AIPlayerBaka::FindCardToPlay(ManaCost * pMana, const char * ty
|
|||||||
gotPayments.clear();
|
gotPayments.clear();
|
||||||
if((!pMana->canAfford(card->getManaCost(),0) || card->getManaCost()->getKicker()))
|
if((!pMana->canAfford(card->getManaCost(),0) || card->getManaCost()->getKicker()))
|
||||||
gotPayments = canPayMana(card,card->getManaCost(),card->has(Constants::ANYTYPEOFMANA));
|
gotPayments = canPayMana(card,card->getManaCost(),card->has(Constants::ANYTYPEOFMANA));
|
||||||
//for preformence reason we only look for specific mana if the payment couldn't be made with pmana.
|
//for preformence reason we only look for specific mana if the payment couldn't be made with pmana.
|
||||||
if ((currentCost > maxCost || hasX) && (gotPayments.size() || pMana->canAfford(card->getManaCost(),card->has(Constants::ANYTYPEOFMANA))))
|
if ((currentCost > maxCost || hasX) && (gotPayments.size() || pMana->canAfford(card->getManaCost(),card->has(Constants::ANYTYPEOFMANA))))
|
||||||
{
|
{
|
||||||
TargetChooserFactory tcf(observer);
|
TargetChooserFactory tcf(observer);
|
||||||
@@ -3122,10 +3122,10 @@ MTGCardInstance * AIPlayerBaka::FindCardToPlay(ManaCost * pMana, const char * ty
|
|||||||
|
|
||||||
if (game->playRestrictions->canPutIntoZone(card, game->stack) == PlayRestriction::CANT_PLAY)
|
if (game->playRestrictions->canPutIntoZone(card, game->stack) == PlayRestriction::CANT_PLAY)
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (card->hasType(Subtypes::TYPE_LEGENDARY) && game->inPlay->findByName(card->name))
|
if (card->hasType(Subtypes::TYPE_LEGENDARY) && game->inPlay->findByName(card->name))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if(hints && hints->HintSaysItsForCombo(observer,card))
|
if(hints && hints->HintSaysItsForCombo(observer,card))
|
||||||
{
|
{
|
||||||
if(hints->canWeCombo(observer,card,this))
|
if(hints->canWeCombo(observer,card,this))
|
||||||
@@ -3143,7 +3143,7 @@ MTGCardInstance * AIPlayerBaka::FindCardToPlay(ManaCost * pMana, const char * ty
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
nextCardToPlay = NULL;
|
nextCardToPlay = NULL;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
int currentCost = card->getManaCost()->getConvertedCost();
|
int currentCost = card->getManaCost()->getConvertedCost();
|
||||||
@@ -3151,7 +3151,7 @@ MTGCardInstance * AIPlayerBaka::FindCardToPlay(ManaCost * pMana, const char * ty
|
|||||||
gotPayments.clear();
|
gotPayments.clear();
|
||||||
if((!pMana->canAfford(card->getManaCost(),0) || card->getManaCost()->getKicker()))
|
if((!pMana->canAfford(card->getManaCost(),0) || card->getManaCost()->getKicker()))
|
||||||
gotPayments = canPayMana(card,card->getManaCost(),card->has(Constants::ANYTYPEOFMANA));
|
gotPayments = canPayMana(card,card->getManaCost(),card->has(Constants::ANYTYPEOFMANA));
|
||||||
//for preformence reason we only look for specific mana if the payment couldn't be made with pmana.
|
//for preformence reason we only look for specific mana if the payment couldn't be made with pmana.
|
||||||
if ((currentCost > maxCost || hasX) && (gotPayments.size() || pMana->canAfford(card->getManaCost(),card->has(Constants::ANYTYPEOFMANA))))
|
if ((currentCost > maxCost || hasX) && (gotPayments.size() || pMana->canAfford(card->getManaCost(),card->has(Constants::ANYTYPEOFMANA))))
|
||||||
{
|
{
|
||||||
TargetChooserFactory tcf(observer);
|
TargetChooserFactory tcf(observer);
|
||||||
@@ -3275,8 +3275,8 @@ MTGCardInstance * AIPlayerBaka::FindCardToPlay(ManaCost * pMana, const char * ty
|
|||||||
|
|
||||||
//PLaneswalkers are now legendary so this is redundant
|
//PLaneswalkers are now legendary so this is redundant
|
||||||
//if (card->hasType(Subtypes::TYPE_PLANESWALKER) && card->types.size() > 0 && game->inPlay->hasTypeSpecificInt(Subtypes::TYPE_PLANESWALKER,card->types[1]))
|
//if (card->hasType(Subtypes::TYPE_PLANESWALKER) && card->types.size() > 0 && game->inPlay->hasTypeSpecificInt(Subtypes::TYPE_PLANESWALKER,card->types[1]))
|
||||||
//continue;
|
//continue;
|
||||||
|
|
||||||
if(hints && hints->HintSaysItsForCombo(observer,card))
|
if(hints && hints->HintSaysItsForCombo(observer,card))
|
||||||
{
|
{
|
||||||
if(hints->canWeCombo(observer,card,this))
|
if(hints->canWeCombo(observer,card,this))
|
||||||
@@ -3294,7 +3294,7 @@ MTGCardInstance * AIPlayerBaka::FindCardToPlay(ManaCost * pMana, const char * ty
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
nextCardToPlay = NULL;
|
nextCardToPlay = NULL;
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
int currentCost = card->getManaCost()->getConvertedCost();
|
int currentCost = card->getManaCost()->getConvertedCost();
|
||||||
@@ -3487,7 +3487,7 @@ MTGCardInstance * AIPlayerBaka::FindCardToPlay(ManaCost * pMana, const char * ty
|
|||||||
if(hints && hints->HintSaysItsForCombo(observer,nextCardToPlay))
|
if(hints && hints->HintSaysItsForCombo(observer,nextCardToPlay))
|
||||||
{
|
{
|
||||||
DebugTrace(" AI wants to play a card that belongs to a combo.");
|
DebugTrace(" AI wants to play a card that belongs to a combo.");
|
||||||
nextCardToPlay = NULL;
|
nextCardToPlay = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -3521,7 +3521,7 @@ MTGCardInstance * AIPlayerBaka::activateCombo()
|
|||||||
if(comboCards.size())
|
if(comboCards.size())
|
||||||
{
|
{
|
||||||
nextCardToPlay = comboCards.back();
|
nextCardToPlay = comboCards.back();
|
||||||
|
|
||||||
DebugTrace("ai is doing a combo:" << nextCardToPlay->getName());
|
DebugTrace("ai is doing a combo:" << nextCardToPlay->getName());
|
||||||
DebugTrace("ai is doing a combo:" << nextCardToPlay->getName());
|
DebugTrace("ai is doing a combo:" << nextCardToPlay->getName());
|
||||||
DebugTrace("ai is doing a combo:" << nextCardToPlay->getName());
|
DebugTrace("ai is doing a combo:" << nextCardToPlay->getName());
|
||||||
@@ -3574,7 +3574,7 @@ int AIPlayerBaka::computeActions()
|
|||||||
if(doThis >= 0)
|
if(doThis >= 0)
|
||||||
{
|
{
|
||||||
if(object->abilitiesMenu->isMultipleChoice)
|
if(object->abilitiesMenu->isMultipleChoice)
|
||||||
observer->mLayers->actionLayer()->ButtonPressedOnMultipleChoice(doThis);
|
observer->mLayers->actionLayer()->ButtonPressedOnMultipleChoice(doThis);
|
||||||
else
|
else
|
||||||
observer->mLayers->actionLayer()->doReactTo(doThis);
|
observer->mLayers->actionLayer()->doReactTo(doThis);
|
||||||
}
|
}
|
||||||
@@ -3985,16 +3985,16 @@ int AIPlayerBaka::getCreaturesInfo(Player * player, int neededInfo, int untapMod
|
|||||||
|
|
||||||
int AIPlayerBaka::chooseAttackers()
|
int AIPlayerBaka::chooseAttackers()
|
||||||
{
|
{
|
||||||
int myCreatures = getCreaturesInfo(this, INFO_NBCREATURES, -1, 1);
|
int myCreatures = getCreaturesInfo(this, INFO_NBCREATURES, -1, 1);
|
||||||
if (myCreatures < 1)
|
if (myCreatures < 1)
|
||||||
return 0;
|
return 0;
|
||||||
//Attack with all creatures
|
//Attack with all creatures
|
||||||
//How much damage can the other player do during his next Attack ?
|
//How much damage can the other player do during his next Attack ?
|
||||||
int opponentForce = getCreaturesInfo(opponent(), INFO_CREATURESPOWER);
|
int opponentForce = getCreaturesInfo(opponent(), INFO_CREATURESPOWER);
|
||||||
int opponentCreatures = getCreaturesInfo(opponent(), INFO_NBCREATURES);
|
int opponentCreatures = getCreaturesInfo(opponent(), INFO_NBCREATURES);
|
||||||
int myForce = getCreaturesInfo(this, INFO_CREATURESPOWER, -1, 1);
|
int myForce = getCreaturesInfo(this, INFO_CREATURESPOWER, -1, 1);
|
||||||
if(opponent()->life < 5)
|
if(opponent()->life < 5)
|
||||||
agressivity += 31;
|
agressivity += 31;
|
||||||
|
|
||||||
bool attack = ((myCreatures > opponentCreatures) || (myForce > opponentForce) || (myForce > 2 * opponent()->life));
|
bool attack = ((myCreatures > opponentCreatures) || (myForce > opponentForce) || (myForce > 2 * opponent()->life));
|
||||||
if (agressivity > 80 && !attack && life > opponentForce)
|
if (agressivity > 80 && !attack && life > opponentForce)
|
||||||
@@ -4002,7 +4002,7 @@ int AIPlayerBaka::chooseAttackers()
|
|||||||
opponentCreatures = getCreaturesInfo(opponent(), INFO_NBCREATURES, -1);
|
opponentCreatures = getCreaturesInfo(opponent(), INFO_NBCREATURES, -1);
|
||||||
opponentForce = getCreaturesInfo(opponent(), INFO_CREATURESPOWER, -1);
|
opponentForce = getCreaturesInfo(opponent(), INFO_CREATURESPOWER, -1);
|
||||||
attack = (myCreatures >= opponentCreatures && myForce > opponentForce)
|
attack = (myCreatures >= opponentCreatures && myForce > opponentForce)
|
||||||
|| (myForce > opponentForce) || (myForce > opponent()->life) || ((life - opponentForce) > 30) ;
|
|| (myForce > opponentForce) || (myForce > opponent()->life) || ((life - opponentForce) > 30) ;
|
||||||
}
|
}
|
||||||
printf("Choose attackers : %i %i %i %i -> %i\n", opponentForce, opponentCreatures, myForce, myCreatures, attack);
|
printf("Choose attackers : %i %i %i %i -> %i\n", opponentForce, opponentCreatures, myForce, myCreatures, attack);
|
||||||
|
|
||||||
@@ -4012,16 +4012,13 @@ int AIPlayerBaka::chooseAttackers()
|
|||||||
MTGCardInstance * card = NULL;
|
MTGCardInstance * card = NULL;
|
||||||
while ((card = cd.nextmatch(game->inPlay, card)))
|
while ((card = cd.nextmatch(game->inPlay, card)))
|
||||||
{
|
{
|
||||||
if ((hints && hints->HintSaysAlwaysAttack(observer, card)) || card->has(Constants::UNBLOCKABLE))
|
if (shouldAIForceAttack(card, attack))
|
||||||
{
|
{
|
||||||
if (!card->isAttacker())
|
if (card->attackCost)
|
||||||
{
|
{
|
||||||
if (card->attackCost)
|
MTGAbility* a = observer->mLayers->actionLayer()->getAbility(MTGAbility::ATTACK_COST);
|
||||||
{
|
doAbility(a, card);
|
||||||
MTGAbility * a = observer->mLayers->actionLayer()->getAbility(MTGAbility::ATTACK_COST);
|
observer->cardClick(card, MTGAbility::ATTACK_COST);
|
||||||
doAbility(a,card);
|
|
||||||
observer->cardClick(card, MTGAbility::ATTACK_COST);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
observer->cardClick(card, MTGAbility::MTG_ATTACK_RULE);
|
observer->cardClick(card, MTGAbility::MTG_ATTACK_RULE);
|
||||||
}
|
}
|
||||||
@@ -4052,6 +4049,76 @@ int AIPlayerBaka::chooseAttackers()
|
|||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool AIPlayerBaka::shouldAIForceAttack(MTGCardInstance* card, bool globalAttack)
|
||||||
|
{
|
||||||
|
if (globalAttack)
|
||||||
|
return true;
|
||||||
|
|
||||||
|
if (!card || card->isAttacker())
|
||||||
|
return false;
|
||||||
|
|
||||||
|
if (hints)
|
||||||
|
{
|
||||||
|
if (hints->HintSaysDontAttack(observer, card))
|
||||||
|
return false;
|
||||||
|
if (hints->HintSaysAlwaysAttack(observer, card))
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (card->has(Constants::UNBLOCKABLE))
|
||||||
|
return true;
|
||||||
|
|
||||||
|
// Flags for opponent defenses
|
||||||
|
bool oppHasShadow = false;
|
||||||
|
bool oppHasAirDefense = false;
|
||||||
|
bool oppHasHorsemanship = false;
|
||||||
|
bool oppHasBlackOrArtifact = false;
|
||||||
|
bool oppHasMatchingColorOrArtifact = false;
|
||||||
|
|
||||||
|
MTGCardInstance* oppCard = NULL;
|
||||||
|
CardDescriptor desc;
|
||||||
|
desc.init();
|
||||||
|
desc.setType("creature");
|
||||||
|
|
||||||
|
while ((oppCard = desc.nextmatch(opponent()->game->inPlay, oppCard)))
|
||||||
|
{
|
||||||
|
if (oppCard->isTapped())
|
||||||
|
continue;
|
||||||
|
|
||||||
|
if (oppCard->has(Constants::SHADOW))
|
||||||
|
oppHasShadow = true;
|
||||||
|
if (oppCard->has(Constants::FLYING) || oppCard->has(Constants::REACH))
|
||||||
|
oppHasAirDefense = true;
|
||||||
|
if (oppCard->has(Constants::HORSEMANSHIP))
|
||||||
|
oppHasHorsemanship = true;
|
||||||
|
|
||||||
|
if (oppCard->hasColor(Constants::MTG_COLOR_BLACK) || oppCard->hasType("Artifact"))
|
||||||
|
oppHasBlackOrArtifact = true;
|
||||||
|
|
||||||
|
// Intimidate check: artifact or shares color
|
||||||
|
if (oppCard->hasType("Artifact") || (oppCard->colors & card->colors))
|
||||||
|
oppHasMatchingColorOrArtifact = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Decision logic based on evasion
|
||||||
|
if ((card->has(Constants::SHADOW) && !oppHasShadow) ||
|
||||||
|
(card->has(Constants::FLYING) && !oppHasAirDefense) ||
|
||||||
|
(card->has(Constants::HORSEMANSHIP) && !oppHasHorsemanship) ||
|
||||||
|
(card->has(Constants::FEAR) && !oppHasBlackOrArtifact) ||
|
||||||
|
(card->has(Constants::INTIMIDATE) && !oppHasMatchingColorOrArtifact))
|
||||||
|
return true;
|
||||||
|
|
||||||
|
// Landwalk abilities
|
||||||
|
if ((card->has(Constants::SWAMPWALK) && opponent()->game->inPlay->hasType("Swamp")) ||
|
||||||
|
(card->has(Constants::ISLANDWALK) && opponent()->game->inPlay->hasType("Island")) ||
|
||||||
|
(card->has(Constants::FORESTWALK) && opponent()->game->inPlay->hasType("Forest")) ||
|
||||||
|
(card->has(Constants::MOUNTAINWALK) && opponent()->game->inPlay->hasType("Mountain")) ||
|
||||||
|
(card->has(Constants::PLAINSWALK) && opponent()->game->inPlay->hasType("Plains")))
|
||||||
|
return true;
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
/* Can I first strike my oponent and get away with murder ? */
|
/* Can I first strike my oponent and get away with murder ? */
|
||||||
int AIPlayerBaka::canFirstStrikeKill(MTGCardInstance * card, MTGCardInstance *ennemy)
|
int AIPlayerBaka::canFirstStrikeKill(MTGCardInstance * card, MTGCardInstance *ennemy)
|
||||||
{
|
{
|
||||||
@@ -4073,14 +4140,16 @@ int AIPlayerBaka::chooseBlockers()
|
|||||||
//Should not block during my own turn...
|
//Should not block during my own turn...
|
||||||
if (observer->currentPlayer == this)
|
if (observer->currentPlayer == this)
|
||||||
return 0;
|
return 0;
|
||||||
map<MTGCardInstance *, int> opponentsToughness;
|
|
||||||
int opponentForce = getCreaturesInfo(opponent(), INFO_CREATURESPOWER);
|
map<MTGCardInstance*, int> opponentsToughness;
|
||||||
|
|
||||||
//Initialize the list of opponent's attacking cards toughness
|
//Initialize the list of opponent's attacking cards toughness
|
||||||
CardDescriptor cdAttackers;
|
CardDescriptor cdAttackers;
|
||||||
cdAttackers.init();
|
cdAttackers.init();
|
||||||
cdAttackers.setType("Creature");
|
cdAttackers.setType("Creature");
|
||||||
MTGCardInstance * card = NULL;
|
MTGCardInstance* card = NULL;
|
||||||
|
|
||||||
|
// Gather all attacking creatures and store their toughness
|
||||||
while ((card = cdAttackers.nextmatch(opponent()->game->inPlay, card)))
|
while ((card = cdAttackers.nextmatch(opponent()->game->inPlay, card)))
|
||||||
{
|
{
|
||||||
if (card->isAttacker())
|
if (card->isAttacker())
|
||||||
@@ -4094,11 +4163,12 @@ int AIPlayerBaka::chooseBlockers()
|
|||||||
cd.unsecureSetTapped(-1);
|
cd.unsecureSetTapped(-1);
|
||||||
card = NULL;
|
card = NULL;
|
||||||
|
|
||||||
// We first try to block the major threats, those that are marked in the Top 3 of our stats
|
// First pass: auto-block top 3 threats if can be killed
|
||||||
while ((card = cd.nextmatch(game->inPlay, card)))
|
while ((card = cd.nextmatch(game->inPlay, card)))
|
||||||
{
|
{
|
||||||
if(hints && hints->HintSaysDontBlock(observer,card))
|
if (hints && hints->HintSaysDontBlock(observer, card))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
observer->cardClick(card, MTGAbility::MTG_BLOCK_RULE);
|
observer->cardClick(card, MTGAbility::MTG_BLOCK_RULE);
|
||||||
int set = 0;
|
int set = 0;
|
||||||
while (!set)
|
while (!set)
|
||||||
@@ -4109,8 +4179,8 @@ int AIPlayerBaka::chooseBlockers()
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
MTGCardInstance * attacker = card->defenser;
|
MTGCardInstance* attacker = card->defenser;
|
||||||
map<MTGCardInstance *, int>::iterator it = opponentsToughness.find(attacker);
|
map<MTGCardInstance*, int>::iterator it = opponentsToughness.find(attacker);
|
||||||
if (it == opponentsToughness.end())
|
if (it == opponentsToughness.end())
|
||||||
{
|
{
|
||||||
opponentsToughness[attacker] = attacker->toughness;
|
opponentsToughness[attacker] = attacker->toughness;
|
||||||
@@ -4125,7 +4195,7 @@ int AIPlayerBaka::chooseBlockers()
|
|||||||
{
|
{
|
||||||
if (card->blockCost)
|
if (card->blockCost)
|
||||||
{
|
{
|
||||||
MTGAbility * a = observer->mLayers->actionLayer()->getAbility(MTGAbility::BLOCK_COST);
|
MTGAbility* a = observer->mLayers->actionLayer()->getAbility(MTGAbility::BLOCK_COST);
|
||||||
doAbility(a, card);
|
doAbility(a, card);
|
||||||
observer->cardClick(card, MTGAbility::BLOCK_COST);
|
observer->cardClick(card, MTGAbility::BLOCK_COST);
|
||||||
}
|
}
|
||||||
@@ -4135,13 +4205,13 @@ int AIPlayerBaka::chooseBlockers()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//If blocking one of the major threats is not enough to kill it,
|
// Second pass: unassign if attacker is not expected to die
|
||||||
// We change strategy, first we unassign its blockers that where assigned above
|
|
||||||
card = NULL;
|
card = NULL;
|
||||||
while ((card = cd.nextmatch(game->inPlay, card)))
|
while ((card = cd.nextmatch(game->inPlay, card)))
|
||||||
{
|
{
|
||||||
if(hints && hints->HintSaysDontBlock(observer,card))
|
if (hints && hints->HintSaysDontBlock(observer, card))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (card->defenser && opponentsToughness[card->defenser] > 0)
|
if (card->defenser && opponentsToughness[card->defenser] > 0)
|
||||||
{
|
{
|
||||||
while (card->defenser)
|
while (card->defenser)
|
||||||
@@ -4151,53 +4221,156 @@ int AIPlayerBaka::chooseBlockers()
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Assign the "free" potential blockers to attacking creatures that are not blocked enough
|
// Third pass: intelligent blocking
|
||||||
card = NULL;
|
card = NULL;
|
||||||
while ((card = cd.nextmatch(game->inPlay, card)))
|
while ((card = cd.nextmatch(game->inPlay, card)))
|
||||||
{
|
{
|
||||||
if(hints && hints->HintSaysDontBlock(observer,card))
|
if (hints && hints->HintSaysDontBlock(observer, card))
|
||||||
continue;
|
continue;
|
||||||
if (!card->defenser)
|
if (card->defenser)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
MTGCardInstance* bestAttacker = NULL;
|
||||||
|
int bestScore = -1;
|
||||||
|
|
||||||
|
for (map<MTGCardInstance*, int>::iterator it = opponentsToughness.begin(); it != opponentsToughness.end(); ++it)
|
||||||
{
|
{
|
||||||
if (card->blockCost)
|
MTGCardInstance* attacker = it->first;
|
||||||
|
if (!attacker)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
int currentBlockers = (int)attacker->blockers.size();
|
||||||
|
int totalAssignedDamage = 0;
|
||||||
|
|
||||||
|
std::list<MTGCardInstance*>::iterator itb;
|
||||||
|
for (itb = attacker->blockers.begin(); itb != attacker->blockers.end(); ++itb)
|
||||||
{
|
{
|
||||||
MTGAbility * a = observer->mLayers->actionLayer()->getAbility(MTGAbility::BLOCK_COST);
|
MTGCardInstance* blocker = *itb;
|
||||||
doAbility(a, card);
|
if (blocker)
|
||||||
|
totalAssignedDamage += blocker->power;
|
||||||
}
|
}
|
||||||
observer->cardClick(card, MTGAbility::MTG_BLOCK_RULE);
|
|
||||||
int set = 0;
|
int maxBlockers = 1;
|
||||||
while (!set)
|
if (attacker->basicAbilities[Constants::MENACE]) maxBlockers = 2;
|
||||||
|
if (attacker->basicAbilities[Constants::THREEBLOCKERS]) maxBlockers = 3;
|
||||||
|
|
||||||
|
if (totalAssignedDamage >= attacker->toughness || currentBlockers >= maxBlockers)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
bool canKill = (card->power >= attacker->toughness);
|
||||||
|
bool survives = (card->toughness > attacker->power);
|
||||||
|
|
||||||
|
// Always block if can kill, regardless of survivability or damage
|
||||||
|
if (canKill)
|
||||||
{
|
{
|
||||||
if (!card->defenser)
|
int score = attacker->power * 2 + attacker->toughness;
|
||||||
|
if (getStats() && getStats()->isInTop(attacker, 3, false))
|
||||||
|
score += 100;
|
||||||
|
|
||||||
|
if (score > bestScore)
|
||||||
{
|
{
|
||||||
set = 1;
|
bestScore = score;
|
||||||
|
bestAttacker = attacker;
|
||||||
}
|
}
|
||||||
else
|
}
|
||||||
|
// Block even if can't kill, but we survive and reduce damage
|
||||||
|
else if (survives && attacker->power < life)
|
||||||
|
{
|
||||||
|
int score = attacker->power;
|
||||||
|
if (getStats() && getStats()->isInTop(attacker, 3, false))
|
||||||
|
score += 50;
|
||||||
|
|
||||||
|
if (score > bestScore)
|
||||||
{
|
{
|
||||||
MTGCardInstance * attacker = card->defenser;
|
bestScore = score;
|
||||||
if (opponentsToughness[attacker] <= 0 || (card->toughness <= attacker->power && opponentForce * 2 < life && !canFirstStrikeKill(card, attacker)) || attacker->nbOpponents() > 1)
|
bestAttacker = attacker;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
// Block to prevent lethal damage, even if we die
|
||||||
|
else if (!survives && attacker->power >= life)
|
||||||
|
{
|
||||||
|
int score = attacker->power;
|
||||||
|
if (getStats() && getStats()->isInTop(attacker, 3, false))
|
||||||
|
score += 75;
|
||||||
|
|
||||||
|
if (score > bestScore)
|
||||||
|
{
|
||||||
|
bestScore = score;
|
||||||
|
bestAttacker = attacker;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (bestAttacker)
|
||||||
|
{
|
||||||
|
int requiredBlockers = 1;
|
||||||
|
if (bestAttacker->basicAbilities[Constants::MENACE]) requiredBlockers = 2;
|
||||||
|
if (bestAttacker->basicAbilities[Constants::THREEBLOCKERS]) requiredBlockers = 3;
|
||||||
|
|
||||||
|
int currentBlockers = (int)bestAttacker->blockers.size();
|
||||||
|
int currentBlockPower = 0;
|
||||||
|
|
||||||
|
std::list<MTGCardInstance*>::iterator itb;
|
||||||
|
for (itb = bestAttacker->blockers.begin(); itb != bestAttacker->blockers.end(); ++itb)
|
||||||
|
{
|
||||||
|
MTGCardInstance* blocker = *itb;
|
||||||
|
if (blocker)
|
||||||
|
currentBlockPower += blocker->power;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (currentBlockers >= requiredBlockers || currentBlockPower >= bestAttacker->toughness)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
vector<MTGCardInstance*> extraBlockers;
|
||||||
|
if (requiredBlockers > 1)
|
||||||
|
{
|
||||||
|
CardDescriptor cd2;
|
||||||
|
cd2.init();
|
||||||
|
cd2.setType("Creature");
|
||||||
|
cd2.unsecureSetTapped(-1);
|
||||||
|
MTGCardInstance* c2 = NULL;
|
||||||
|
while ((c2 = cd2.nextmatch(game->inPlay, c2)))
|
||||||
|
{
|
||||||
|
if (c2 == card || c2->defenser || (hints && hints->HintSaysDontBlock(observer, c2)))
|
||||||
|
continue;
|
||||||
|
|
||||||
|
int combinedPower = c2->power + card->power;
|
||||||
|
bool combinedCanKill = (combinedPower >= bestAttacker->toughness);
|
||||||
|
|
||||||
|
if (combinedCanKill)
|
||||||
{
|
{
|
||||||
if (card->blockCost)
|
extraBlockers.push_back(c2);
|
||||||
{
|
if ((int)extraBlockers.size() + currentBlockers + 1 >= requiredBlockers)
|
||||||
MTGAbility * a = observer->mLayers->actionLayer()->getAbility(MTGAbility::BLOCK_COST);
|
break;
|
||||||
doAbility(a, card);
|
|
||||||
}
|
|
||||||
if((!attacker->basicAbilities[Constants::MENACE] && !attacker->basicAbilities[Constants::THREEBLOCKERS]) ||
|
|
||||||
(attacker->basicAbilities[Constants::MENACE] && attacker->blockers.size() > 2) ||
|
|
||||||
(attacker->basicAbilities[Constants::THREEBLOCKERS] && attacker->blockers.size() > 3))
|
|
||||||
observer->cardClick(card, MTGAbility::MTG_BLOCK_RULE);
|
|
||||||
else
|
|
||||||
set = 1;
|
|
||||||
}
|
}
|
||||||
else
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (currentBlockers + (int)extraBlockers.size() + 1 >= requiredBlockers)
|
||||||
|
{
|
||||||
|
if (card->blockCost)
|
||||||
|
{
|
||||||
|
MTGAbility* a = observer->mLayers->actionLayer()->getAbility(MTGAbility::BLOCK_COST);
|
||||||
|
doAbility(a, card);
|
||||||
|
}
|
||||||
|
observer->cardClick(card, MTGAbility::MTG_BLOCK_RULE);
|
||||||
|
opponentsToughness[bestAttacker] -= card->power;
|
||||||
|
|
||||||
|
for (size_t i = 0; i < extraBlockers.size(); ++i)
|
||||||
|
{
|
||||||
|
MTGCardInstance* extra = extraBlockers[i];
|
||||||
|
if (extra->blockCost)
|
||||||
{
|
{
|
||||||
set = 1;
|
MTGAbility* a = observer->mLayers->actionLayer()->getAbility(MTGAbility::BLOCK_COST);
|
||||||
|
doAbility(a, extra);
|
||||||
}
|
}
|
||||||
|
observer->cardClick(extra, MTGAbility::MTG_BLOCK_RULE);
|
||||||
|
opponentsToughness[bestAttacker] -= extra->power;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -4269,7 +4442,7 @@ int AIPlayerBaka::receiveEvent(WEvent * event)
|
|||||||
|
|
||||||
|
|
||||||
AIPlayerBaka::AIPlayerBaka(GameObserver *observer, string file, string fileSmall, string avatarFile, MTGDeck * deck) :
|
AIPlayerBaka::AIPlayerBaka(GameObserver *observer, string file, string fileSmall, string avatarFile, MTGDeck * deck) :
|
||||||
AIPlayer(observer, file, fileSmall, deck)
|
AIPlayer(observer, file, fileSmall, deck)
|
||||||
{
|
{
|
||||||
|
|
||||||
nextCardToPlay = NULL;
|
nextCardToPlay = NULL;
|
||||||
@@ -4312,7 +4485,7 @@ AIPlayerBaka::AIPlayerBaka(GameObserver *observer, string file, string fileSmall
|
|||||||
|
|
||||||
if (fileSmall == "ai_baka_eviltwin")
|
if (fileSmall == "ai_baka_eviltwin")
|
||||||
mAvatar->SetHFlip(true);
|
mAvatar->SetHFlip(true);
|
||||||
|
|
||||||
initTimer();
|
initTimer();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -4379,17 +4552,17 @@ int AIPlayerBaka::Act(float dt)
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (observer->currentActionPlayer == this)//if im not the action player why would i requestnextphase?
|
if (observer->currentActionPlayer == this)//if im not the action player why would i requestnextphase?
|
||||||
observer->userRequestNextGamePhase();
|
observer->userRequestNextGamePhase();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
while(clickstream.size())
|
while(clickstream.size())
|
||||||
{
|
{
|
||||||
AIAction * action = clickstream.front();
|
AIAction * action = clickstream.front();
|
||||||
action->Act();
|
action->Act();
|
||||||
SAFE_DELETE(action);
|
SAFE_DELETE(action);
|
||||||
clickstream.pop();
|
clickstream.pop();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return 1;
|
return 1;
|
||||||
|
|||||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user