Commit Graph

732 Commits

Author SHA1 Message Date
wagic.jeck 4a86166568 Jeck - Potential fixes for issue 312. 2010-02-03 20:18:06 +00:00
wagic.jeck d37d080752 Jeck - More minor fixes. 2010-02-03 14:45:05 +00:00
wagic.jeck 657abc2714 Jeck - Extremely minor fixes. 2010-02-03 14:41:14 +00:00
wagic.jeck 568f482b5c Jeck - debug output for r1796. 2010-02-03 02:03:32 +00:00
wagic.jeck b3da3f1843 Jeck - Fix a crash bug. 2010-02-02 19:39:30 +00:00
jean.chalard c44eb85742 J :
* Remove a (seemingly) useless debug function that prevents compilation
  on freebsd
2010-02-02 10:58:53 +00:00
jean.chalard 5a2bae75d5 J :
* Add newlines at end of files. This is for better portability.
* Fix a direct reference to g++ in the makefile
2010-02-02 10:19:43 +00:00
jean.chalard 8f56dad259 J :
* Fix features again.
2010-02-02 09:41:58 +00:00
jean.chalard 2163bdbec5 J :
* Fix the way features are tested.
2010-02-02 09:38:22 +00:00
jean.chalard 64260f5787 J :
* Fix linux32 compilation.
* Wagic+JGE are now expected to compile on any unix that
  has an X and an OpenGL library. If fmod is correctly
  installed it will use it, else there won't be any sound.
2010-02-02 09:15:39 +00:00
jean.chalard 18c18822c9 J :
* This update has Wagic compile and work under Darwin 64-bits.
  - Linux 64-bits is expected to compile and work from now on, but
    was not tested. As with before, Linux 64 bits can still run
    the 32 bits version.
  - Darwin version is not using Carbon but X emulation.
  - 64-bits versions have no sound because there is no 64-bits
    version of fmod.
  - Windows 64-bits probably does not compile. Windows 64-bits can
    still run the 32 bits version.
  - Darwin 32-bits probably does not work at the moment because the
    libfmod requires another name to work on Macs, but as 64-bits
    disables it it works.
  - Other unix flavors are expected to work as long as they have
    a working OpenGL library, X11, and *either* 64-bits *or* a
    working fmod. Thus in the practice Tru64, Irix and the like
    probably work, as should FreeBSD and other BSDs in 64 bits
    versions, but 32 bits versions will search for a non-existing
    fmod. All of this is pure conjecture and none was tested.
  - All 64-bits versions have no sound.
  - The mac version does not display the particles at the moment.
    This is not critical, but the cause is unknown yet. I would
    like to know if other 64 bits unices share the same bug or if
    it is mac-specific.
* Test is needed in particular to see whether the program still
  compiles and works in Linux and PSP. Windows is probably all
  right, but compiling PSP in windows may be broken by this
  update.
2010-02-02 08:27:10 +00:00
wagic.jeck fa57de0418 Jeck - Final fix for issue 258. Added missing NO_TRANSLATE flag. 2010-02-01 21:26:49 +00:00
wagic.jeck 46215a2bc0 Jeck - Updated the WGui/OptionItem classes to all use ReadButton. Also updated daily build. 2010-02-01 20:58:52 +00:00
wagic.jeck b9a4a819a9 Jeck - Minor fix to r1776. 2010-02-01 19:03:50 +00:00
wagic.jeck 79eb0818c2 Jeck - Tiny formatting fix to task board. Restored header font size when using image. 2010-02-01 18:40:21 +00:00
wagic.jeck 0a863bcbad Jeck - [JGE recompile needed] Shop cleanup, Interface enhancements.
Added basic transition system that works with GameApp's phases. Currently does a fade-out between elements, which works well in some places and not-so-well in others. We'll definitely want to think about where and where not to use it... they'd work a lot better if we could spawn a thread to handle loading the next state while transitioning.

Also cleaned up the shop a bit, so it uses ReadButton() instead of GetButtonClick()-- hence the slight change to JGE. Added a tiled image for the task board, which loads conservatively (I tried 128x128, but it didn't look as good).
2010-02-01 18:27:25 +00:00
wagic.jeck cf2dfec105 Jeck - Changes to WGui, potential fix to issue 258 (please verify). 2010-01-31 21:38:07 +00:00
wagic.jeck c8cae60071 Jeck - Fix memory leak in collection stats page. Thanks, Psyringe! 2010-01-31 15:59:29 +00:00
wagic.the.homebrew@gmail.com da7591288d Erwan
-removed an unnecessary translation step in card text rendering (see issue 258)
2010-01-31 11:50:25 +00:00
wagic.the.homebrew@gmail.com 25e9e05a43 Erwan
-removed Reverse Polarity (the card doesn't work anymore and was hardcoded). This closes issue 303
2010-01-31 09:49:09 +00:00
wagic.the.homebrew@gmail.com 1f88c30cfd Erwan
-code cleanup
2010-01-31 06:56:40 +00:00
wagic.the.homebrew@gmail.com f863dca678 Erwan
- Adding Dr.Solomat's WorldWake initial set :)
2010-01-31 03:08:52 +00:00
wagic.jeck 5e477f89fb Jeck - SimplePad now uses ReadButton, rather than GetButtonClick.
I'll upload the changes for the OptionItem code in a bit-- I'm a little concerned with that side of things, as I think I recall the reason for using GetButtonClick had something to do with what point in the process the game "eats" the button press... OptionItem stuff relies a lot on button presses falling through to other UI items.
2010-01-30 17:11:37 +00:00
wagic.the.homebrew@gmail.com d0212ddfa8 Erwan
- Adding "turn" information when pressing start ingame. This closes issue 248
2010-01-30 09:19:57 +00:00
wagic.the.homebrew@gmail.com 00d06329b2 Erwan
-fix issue 307 (new decks don't appear)
2010-01-30 07:41:33 +00:00
wagic.the.homebrew@gmail.com dd01706527 Erwan
- introducing "grade" system for cards
- Fixed a few typos in _cards.dat
2010-01-30 06:33:40 +00:00
jean.chalard ccdda4e7a8 J :
* Fix some coding style misses.
2010-01-30 02:40:48 +00:00
jean.chalard e31ddd96ae J :
* Change a printf for some architectures.
2010-01-27 14:59:21 +00:00
jean.chalard f38dbf1746 J :
* Fix another set of 64-bits related problems.
* The code is now expected to compile on linux-64bits, but as I
  can't test, I can't be positive about it really compiling,
  much less working.
2010-01-27 07:25:48 +00:00
jean.chalard 0a083f4385 J :
* Fixes for compilation on 64-bit architectures :
  string position-returning functions return size_t, not uint.
  Fix that.
* Fixes warnings with new gcc about non-fixed string AND no arguments.

NOTE : 64-bit architectures still do not compile. There are 2 different places
where printf is used with a specifier that is not large enough on 64-bit because
size_t is now a ulong and not a uint. The solution on GNU systems is the %zu
specifier, but as I'm not sure it is supported on windows I don't want to
introduce a huge hard-to-notice bug, so I'll do it at a time when I got a
windowser to back me up.
2010-01-25 09:58:30 +00:00
wagic.the.homebrew@gmail.com d22b7b5e37 Erwan
-some fixes for HQ cards support
2010-01-23 03:35:43 +00:00
d32.wagic feab777815 Daddy32 - fix for 33 credits task reward bug. 2010-01-21 15:12:15 +00:00
wagic.the.homebrew@gmail.com 3edc364d8e Erwan
- fix for issue 301 (creatures go to graveyard)
- This adds an important change to "movedTo", which now accepts a "full" target description in both "from" and "movedTo". The point is that a card does not move to "creature|graveyard" from "battlefield" but moves from "creature|battlefield" to "graveyard".
2010-01-21 14:12:11 +00:00
jean.chalard 175f8eca09 J :
* Fix the name of a standard include.
2010-01-20 15:22:08 +00:00
d32.wagic 7fad293991 Daddy32 -Added one more task type, motivating the player to conserve cards in hand. 2010-01-19 22:45:15 +00:00
d32.wagic d93b44b894 Daddy32 -fixed small graphical (scrolling) issues in deck statistics. 2010-01-19 20:48:17 +00:00
d32.wagic 859319cef1 Daddy32: Fixed live/life spelling (guess this will require an update of translations?), tweaked conditions and rewards for 'defeat before/after turn x' type of tasks. 2010-01-19 20:22:50 +00:00
wagic.the.homebrew@gmail.com bd6c1a2407 Erwan
- fix compilation issues introduced in r1727
2010-01-18 12:43:30 +00:00
wagic.the.homebrew@gmail.com ffbcd3f2d0 ERwan
-fix issue 297
- also removed the "untapBlockers" system. The idea was nice but incorrectly implemented, and only 2 cards were using it so far.
2010-01-17 12:05:40 +00:00
wagic.the.homebrew@gmail.com fe6ec307d9 Erwan
-fix issue 300 (silver seraph)
2010-01-17 10:34:36 +00:00
wagic.the.homebrew@gmail.com 9d4e9ab5de Erwan
-fix issue 275
2010-01-16 06:26:22 +00:00
wagic.the.homebrew@gmail.com 3e8c11b29f Erwan
-"fix" issue 257
2010-01-16 03:16:35 +00:00
wagic.the.homebrew@gmail.com 11ed497ebb Erwan
-fix issue 209 (Clone loops AI)
2010-01-15 16:49:17 +00:00
wagic.the.homebrew@gmail.com 187e108cdb Erwan
-fix issue 192 (graphical issue when tapped card changes controller)
2010-01-15 15:09:41 +00:00
wagic.the.homebrew@gmail.com 866f1c3e1c Erwan
-fix issue 170 (testsuite + library shuffle)
2010-01-15 14:12:57 +00:00
wagic.the.homebrew@gmail.com 26f96c3443 Erwan
- cache system for Deck Meta Data. let's improve it as needs arise
2010-01-15 12:19:47 +00:00
jean.chalard ec1a7f73d4 J :
* Remove a useless debug line.
2010-01-12 01:30:44 +00:00
jean.chalard edad6a5c97 J :
* Fix a bug where the closest card to the old coordinates of a no more
  inplay card would be chosen regardless of whether it complies with the
  user's request.
2010-01-11 16:36:58 +00:00
wagic.the.homebrew@gmail.com 53bf185473 Erwan
- fix one bug with Aladdin's Lamp
- fix Drain life MIR
2010-01-10 14:42:47 +00:00
wagic.the.homebrew@gmail.com cee2da600d Erwan
- fix a bug where the AI would crash when playing cards with cycling or any other "autohand" ability
2010-01-10 09:48:26 +00:00