- Adding Dr.Solomat's WorldWake initial set :)
This commit is contained in:
wagic.the.homebrew@gmail.com
2010-01-31 03:08:52 +00:00
parent 5e477f89fb
commit f863dca678
4 changed files with 1562 additions and 15 deletions

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[card]
text=Haste Whenever Akoum Battlesinger or another Ally enters the battlefield under your control, you may have Ally creatures you control get +1/+0 until end of turn.
id=198360
name=Akoum Battlesinger
rarity=C
mana={1}{R}
type=Creature
subtype=Human Berserker Ally
auto=may lord(ally) 1/0 ueot
auto=@movedTo(other ally|myBattlefield):may lord(ally) 1/0 ueot
power=1
toughness=1
abilities=haste
[/card]
[card]
text={T}: Untap target Forest.
id=197959
name=Arbor Elf
rarity=C
mana={G}
type=Creature
subtype=Elf
auto={T}:untap target(forest)
power=1
toughness=1
[/card]
[card]
text=When Avenger of Zendikar enters the battlefield, put a 0/1 green Plant creature token onto the battlefield for each land you control. Landfall - Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
auto=foreach(land|myBattlefield) token(Plant,creature plant, 0/1,green)
auto=@movedTo(land|myBattlefield):may counter(1/1) all(plant)
id=201570
name=Avenger of Zendikar
rarity=M
mana={5}{G}{G}
type=Creature
subtype=Elemental
power=5
toughness=5
[/card]
[card]
text=Equipped creature has deathtouch and lifelink. Equip 2
id=198356
auto={2}:equip
auto=deathtouch
auto=lifelink
name=Basilisk Collar
rarity=R
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
text=First strike
id=198394
name=Battle Hurda
rarity=C
mana={4}{W}
type=Creature
subtype=Giant
power=3
toughness=3
abilities=first strike
[/card]
[card]
text={T}: Target player gains control of target artifact, creature or land that you control.
id=198364
name=Bazaar Trader
rarity=R
mana={1}{R}
type=Creature
subtype=Goblin
auto={T}:moveTo(opponentBattlefield) target(artifact,creature,land|myBattlefield)
power=1
toughness=1
[/card]
[card]
text=Put a 1/1 green Snake creature token, a 2/2 green Wolf creature token, and a 3/3 green Elephant creature token onto the battlefield.
auto=token(Snake,creature snake, 1/1,green)
auto=token(Wolf,creature wolf, 2/2,green)
auto=token(Elephant,creature elephant, 3/3,green)
id=197843
name=Bestial Menace
rarity=U
mana={3}{G}{G}
type=Sorcery
[/card]
[card]
text=Bojuka Brigand can't block. Whenever Bojuka Brigand or another Ally creature enters the battlefield under your control, you may put a +1/+1 counter on Bojuka Brigand.
id=197159
name=Bojuka Brigand
rarity=C
mana={1}{B}
type=Creature
subtype=Human Warrior Ally
auto=may counter(1/1)
auto=@movedTo(other ally|myBattlefield):may counter(1/1)
power=1
toughness=1
abilities=cantblock
[/card]
[card]
text=Enchant creature or land When enchanted permanent becomes tapped, destroy it.
id=201571
target=creature,land
auto=@tapped(mytgt):destroy
name=Brink of Disaster
rarity=C
mana={2}{B}{B}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Target creature gets +2/+0 until end of turn.
id=201560
target=creature
auto=2/0
name=Bull Rush
rarity=C
mana={R}
type=Instant
[/card]
[card]
text=Enchant creature Enchanted creature can't be blocked except by creatures with flying or reach. Enchanted creature can't be the target of spells or abilities your opponent controls.
id=193970
target=creature
auto=opponentshroud
auto=cantbeblockedby(creature[-flying;-reach])
name=Canopy Cover
rarity=C
mana={1}{G}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Landfall - Whenever a land enters the battlefield under your control, you may have target creature get -1/-1 until end of turn.
auto=@movedTo(land|myBattlefield):may -1/-1 target(creature) ueot
id=198376
name=Caustic Crawler
rarity=U
mana={3}{B}{B}
type=Creature
subtype=Insect
power=4
toughness=3
[/card]
[card]
text=Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
id=201573
name=Chain Reaction
auto=foreach(creature|battlefield) damage:1 all(creature)
rarity=R
mana={2}{R}{R}
type=Sorcery
[/card]
[card]
text=Enchant creature Enchanted creature gets +1/+0 for each Mountain you control and has first strike.
id=193975
target=creature
auto=foreach(mountain|myBattlefield) 1/0
auto=first strike
name=Claws of Valakut
rarity=C
mana={1}{R}{R}
type=Enchantment
subtype=Aura
[/card]
[card]
text=Landfall - Whenever a land enters the battlefield under your control, you may have Cosi's Ravager deal 1 damage to target player.
auto=@movedTo(land|myBattlefield):may damage:1 target(player)
id=201565
name=Cosi's Ravager
rarity=C
mana={3}{R}
type=Creature
subtype=Elemental
power=2
toughness=2
[/card]
[card]
text=Haste {T}: Cunning Sparkmage deals 1 damage to target creature or player.
id=201563
name=Cunning Sparkmage
rarity=U
mana={2}{R}
type=Creature
subtype=Human Shaman
auto={T}:damage:1 target(creature,player)
power=0
toughness=1
abilities=haste
[/card]
[card]
text=Counter target instant spell.
id=201562
target=instant|stack
auto=fizzle
name=Dispel
rarity=U
mana={U}
type=Instant
[/card]
[card]
text=At the beginning of your upkeep, if you control six or more lands, put a 5/5 red Dragon creature token with flying onto the battlefield.
auto=@each my upkeep:aslongas(land|myBattlefield) token(Dragon,creature dragon, 5/5,flying red) >5
id=197854
name=Dragonmaster Outcast
rarity=M
mana={R}
type=Creature
subtype=Human Shaman
auto=
power=1
toughness=1
[/card]
[card]
text=Landfall - Whenever a land enters the battlefield under your control, Fledgling Griffin gains flying until end of turn.
id=191580
name=Fledgling Griffin
rarity=C
mana={1}{W}
type=Creature
subtype=Griffin
auto=@movedTo(land|myBattlefield):flying ueot
power=2
toughness=2
abilities=flying
[/card]
[card]
id=194681
name=Goblin Roughrider
rarity=C
mana={2}{R}
type=Creature
subtype=Goblin Knight
power=3
toughness=2
[/card]
[card]
text=Flying
id=197153
name=Goliath Sphinx
rarity=R
mana={5}{U}{U}
type=Creature
subtype=Sphinx
power=8
toughness=7
abilities=flying
[/card]
[card]
text=Reach
id=198371
name=Grappler Spider
rarity=C
mana={1}{G}
type=Creature
subtype=Spider
power=2
toughness=1
abilities=reach
[/card]
[card]
text=Trample Whenever Graypelt Hunter or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Graypelt Hunter.
id=193994
name=Graypelt Hunter
rarity=C
mana={3}{G}
type=Creature
subtype=Human Warrior Ally
auto=may counter(1/1)
auto=@movedTo(other ally|myBattlefield):may counter(1/1)
power=2
toughness=2
[/card]
[card]
text=Whenever Hada Freeblade or another Ally enters the battlefield under your control, you may put a +1/+1 counter on Hada Freeblade.
id=198400
name=Hada Freeblade
rarity=U
mana={W}
type=Creature
subtype=Human Soldier Ally
auto=may counter(1/1)
auto=@movedTo(other ally|myBattlefield):may counter(1/1)
power=0
toughness=1
[/card]
[card]
text=Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player puts the top X cards of his or her library into his or her graveyard, where X is the number of Allies you control.
id=197129
name=Halimar Excavator
rarity=C
mana={1}{U}
type=Creature
subtype=Human Wizard Ally
auto=foreach(ally|myBattlefield) deplete:1 target(player)
auto=@movedTo(other ally|myBattlefield):foreach(ally|myBattlefield) deplete:1 target(player)
power=1
toughness=3
[/card]
[card]
text={T}: Add X mana of any one color to your mana pool where X is the number of Allies you control.
id=194675
name=Harabaz Druid
rarity=R
mana={1}{G}
type=Creature
subtype=Human Druid Ally
auto={T}:foreach(ally|myBattlefield) add{W}
auto={T}:foreach(ally|myBattlefield) add{U}
auto={T}:foreach(ally|myBattlefield) add{B}
auto={T}:foreach(ally|myBattlefield) add{R}
auto={T}:foreach(ally|myBattlefield) add{G}
power=0
toughness=1
[/card]
[card]
text=Landfall - Whenever a land enters the battlefield under your control, Hedron Rover gets +2/+2 until end of turn.
id=194686
name=Hedron Rover
rarity=C
mana={4}
type=Artifact Creature
subtype=Construct
auto=@movedTo(land|myBattlefield):2/2 ueot
power=2
toughness=2
[/card]
[card]
text=Flying, protection from lands
id=180412
name=Horizon Drake
rarity=U
mana={1}{U}{U}
type=Creature
subtype=Drake
auto=protection from(land)
power=3
toughness=1
abilities=flying
[/card]
[card]
text=Exile target creature or enchantment.
id=197880
target=creature,enchantment
auto=moveTo(exile)
name=Iona's Judgment
rarity=C
mana={4}{W}
type=Sorcery
[/card]
[card]
text=Flying
id=191581
name=Jagwasp Swarm
rarity=C
mana={3}{B}
type=Creature
subtype=Insect
power=3
toughness=2
abilities=flying
[/card]
[card]
text=Put two 1/1 white Soldier Ally creature tokens onto the battlefield.
auto=token(Soldier Ally,creature soldier ally, 1/1,white)*2
id=194706
name=Join the Ranks
rarity=C
mana={3}{W}
type=Instant
[/card]
[card]
text=You may have Jwari Shapeshifter enter the battlefield as a copy of any Ally creature on the battlefield.
id=198390
name=Jwari Shapeshifter
rarity=R
mana={1}{U}
type=Creature
subtype=Shapeshifter Ally
auto=may copy NotATarget(ally)
power=0
toughness=0
[/card]
[card]
text=Khalni Garden enters the battlefield tapped. When Khalni Garden enters the battlefield, put a 0/1 green Plant creature token onto the battlefield. {T}: Add {G} to your mana pool.
id=197789
name=Khalni Garden
auto=tap
auto=token(Plant,creature plant, 0/1,green)
auto={T}:Add {G}
rarity=C
type=Land
[/card]
[card]
text=Equipped creature gets +1/+0 and flying. Equip 2
id=197152
auto={2}:equip
auto=1/0
auto=deathtouch
name=Kitesail
rarity=C
mana={1}
type=Artifact
subtype=Equipment
[/card]
[card]
text=Protection from Red Whenever a player casts a Red spell, you may gain 1 life.
id=194708
name=Kor Firewalker
rarity=U
mana={W}{W}
type=Creature
subtype=Kor Soldier
auto=@movedTo(*[red]|stack):may life:1 controller
power=2
toughness=2
abilities=protection from red
[/card]
[card]
id=197856
name=Leatherback Baloth
rarity=U
mana={G}{G}{G}
type=Creature
subtype=Beast
power=4
toughness=5
[/card]
[card]
text=Loam Lion gets +1/+2 as long as you control a Forest.
id=197873
name=Loam Lion
rarity=U
mana={W}
type=Creature
subtype=Cat
auto=aslongas(forest|myBattlefield) 1/2
power=1
toughness=1
[/card]
[card]
text=Swampwalk
id=194718
name=Marsh Threader
rarity=C
mana={1}{W}
type=Creature
subtype=Kor Scout
power=2
toughness=1
abilities=swampwalk
[/card]
[card]
text=Destroy target artifact or enchantment. Its controller gains 4 life.
id=198357
target=artifact,enchantment
auto=destroy
auto=life:4 targetController
name=Nature's Claim
rarity=C
mana={G}
type=Instant
[/card]
[card]
text=Flying When Pilgrim's Eye enters the battlefield, search your library for a basic land, reveal it, and put it into your hand. Then shuffle your library.
id=198367
name=Pilgrim's Eye
rarity=C
mana={3}
type=Artifact Creature
subtype=Thopter
auto=moveTo(ownerhand) target(land[basic]|mylibrary)
power=1
toughness=1
abilities=flying
[/card]
[card]
text={T}: Add {1} Mana to your mana pool. {T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.
id=197853
name=Quicksand
auto={T}:Add {1}
auto={T}{S}:-1/-2 target(creature[attacking;-flying])
rarity=U
type=Land
[/card]
[card]
text=As long as you control a Plains, Sejiri Merfolk has first strike and lifelink.
id=197844
name=Sejiri Merfolk
rarity=U
mana={1}{U}
type=Creature
subtype=Merfolk Soldier
auto=aslongas(plains|myBattlefield) first strike
auto=aslongas(plains|myBattlefield) lifelink
power=2
toughness=1
[/card]
[card]
text=Sejiri Steppe enters the battlefield tapped. When Sejiri Steppe enters the battlefield, you may have target creature gain protection from the color of your choice until end of turn. {T}: Add {W} to your mana pool.
id=197788
name=Sejiri Steppe
auto=tap
auto=may protection from white target(creature) ueot
auto=may protection from blue target(creature) ueot
auto=may protection from black target(creature) ueot
auto=may protection from red target(creature) ueot
auto=may protection from green target(creature) ueot
auto={T}:Add {W}
rarity=C
type=Land
[/card]
[card]
text=When Shoreline Salvager deals combat damage to a player, if you control an Island, draw a card.
auto=@damaged(player) from(this):aslongas(island|myBattlefield) draw:1 controller
id=197877
name=Shoreline Salvager
rarity=U
mana={3}{B}
type=Creature
subtype=Surrakar
power=3
toughness=3
[/card]
[card]
text=Smoldering Spires enters the battlefield tapped. When Smoldering Spires enters the battlefield, target creature can't block until end of turn. {T}: Add {R} to your mana pool.
id=197785
name=Smoldering Spires
auto=tap
auto=cantblock target(creature) ueot
auto={T}:Add {R}
rarity=C
type=Land
[/card]
[card]
text=Destroy target creature with converted mana cost 3 or less. It can't be regenerated.
id=191578
target=creature[manacost<=3]
auto=bury
name=Smother
rarity=U
mana={1}{B}
type=Instant
[/card]
[card]
text=Landfall - Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn.
id=191547
name=Snapping Creeper
rarity=C
mana={2}{G}
type=Creature
subtype=Plant
auto=@movedTo(land|myBattlefield):vigilance ueot
power=2
toughness=3
abilities=reach
[/card]
[card]
text=When Stoneforge Mystic enters the battlefield, you may search your library for an equipment card, reveal it, and put it into your hand. If you do, shuffle your library. {1}{W}, {T}: Put an equipment card from your hand onto the battlefield.
id=198383
name=Stoneforge Mystic
rarity=R
mana={1}{W}
auto=may moveTo(myhand) target(equipment|mylibrary)
auto={1}{W}:moveTo(myBattlefield) target(equipment|myhand)
type=Creature
subtype=Kor Artificer
power=1
toughness=2
[/card]
[card]
text=When Surrakar Banisher enters the battlefield, you may return target tapped creature to it's owner's hand.
id=198370
name=Surrakar Banisher
rarity=C
mana={4}{U}
type=Creature
subtype=Surrakar
auto=may moveTo(ownerhand) target(creature[tapped])
power=3
toughness=3
[/card]
[card]
text=Whenever Talus Paladin or another Ally enters the battlefield under your control, you may have Allies you control gain lifelink until end of turn and you may put a +1/+1 counter on Talus Paladin.
id=194672
name=Talus Paladin
rarity=R
mana={3}{W}
auto=may counter(1/1) all(this) && lord(ally|myBattlefield) lifelink ueot
auto=@movedTo(other ally|myBattlefield):may counter(1/1) all(this) && lord(ally|myBattlefield) lifelink ueot
type=Creature
subtype=Human Knight Ally
power=2
toughness=3
[/card]
[card]
text={T}: Add {1} to your mana pool. {1}, {T}: Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.
id=197855
name=Tectonic Edge
auto={T}:Add{1}
auto=aslongas(land|opponentBattlefield) {1}{T}:destroy target(land[-basic] >3
rarity=C
type=Land
[/card]
[card]
text=All lands are indestructible.
auto=lord(land) indestructible
id=197866
name=Terra Eternal
rarity=W
mana={2}{W}
type=Enchantment
[/card]
[card]
text={U}, {T}: You may tap or untap another target creature. Landfall - Whenever a land enters the battlefield under your control, you may untap Tideforce Elemental.
id=194012
name=Tideforce Elemental
rarity=U
mana={2}{U}
type=Creature
subtype=Elemental
auto={U}{T}:tap target(other creature)
auto={U}{T}:untap target(other creature)
auto=@movedTo(land|myBattlefield):may untap
power=2
toughness=1
[/card]
[card]
text=You may tap or untap target artifact, creature, or land. Draw a card.
id=198396
name=Twitch
auto=may tap target(artifact,creature,land)
auto=may untap target(artifact,creature,land)
auto=draw:1 controller
rarity=C
mana={2}{U}
type=Instant
[/card]
[card]
text=Target creature gets +1/+1 until end of turn. Untap that creature.
id=198384
target=creature
auto=untap
auto=1/1
name=Veteran's Reflexes
rarity=C
mana={W}
type=Instant
[/card]
[card]
text={T}: You may put a land card from your hand onto the battlefield.
id=198375
name=Walking Atlas
rarity=C
mana={2}
type=Artifact Creature
subtype=Construct
auto={T}:may moveTo(myBattlefield) target(land|myhand)
power=1
toughness=1
[/card]

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[card]
id=197869
name=Abyssal Persecutor
mana={2}{B}{B}
type=Creature
subtype=Demon
power=6
toughness=6
text=Flying, trample You can't win the game and your opponents can't lose the game.
rarity=M
[/card]
[card]
id=197160
name=Admonition Angel
mana={3}{W}{W}{W}
type=Creature
subtype=Angel
power=6
toughness=6
text=Flying Landfall EWhenever a land enters the battlefield under your control, you may exile target nonland permanent other than Admonition Angel. When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
rarity=M
[/card]
[card]
id=201568
name=ÁEher Tradewinds
mana={2}{U}
type=Instant
text=Return target permanent you control and target permanent you don't control to their owners' hands.
rarity=C
[/card]
[card]
id=198402
name=Agadeem Occultist
mana={2}{B}
type=Creature
subtype=Human Shaman Ally
power=0
toughness=2
text={T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control.
rarity=R
[/card]
[card]
id=191577
name=Amulet of Vigor
mana={1}
type=Artifact
text=Whenever a permanent enters the battlefield tapped and under your control, untap it.
rarity=R
[/card]
[card]
id=177508
name=Anowon, the Ruin Sage
mana={3}{B}{B}
type=Legendary Creature
subtype=Vampire Shaman
power=4
toughness=3
text=At the beginning of your upkeep, each player sacrifices a non-Vampire creature.
rarity=R
[/card]
[card]
id=197769
name=Apex Hawks
mana={2}{W}
type=Creature
subtype=Bird
power=2
toughness=2
text=Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Flying Apex Hawks enters the battlefield with a +1/+1 counter on it for each time it was kicked.
rarity=C
[/card]
[card]
id=201575
name=Archon of Redemption
mana={3}{W}{W}
type=Creature
subtype=Archon
power=3
toughness=4
text=Flying Whenever Archon of Redemption or another creature with flying enters the battlefield under your control, you may gain life equal to that creature's power.
rarity=R
[/card]
[card]
id=191570
name=Bloodhusk Ritualist
mana={2}{B}
type=Creature
subtype=Vampire Shaman
power=2
toughness=2
text=Multikicker {B} (You may pay an additional {B} any number of times as you cast this spell.) When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.
rarity=U
[/card]
[card]
id=197786
name=Bojuka Bog
mana=
type=Land
text=Bojuka Bog enters the battlefield tapped. When Bojuka Bog enters the battlefield, exile all cards from target player's graveyard. {T}: Add {B} to your mana pool.
rarity=C
[/card]
[card]
id=197125
name=Butcher of Malakir
mana={5}{B}{B}
type=Creature
subtype=Vampire Warrior
power=5
toughness=4
text=Flying Whenever Butcher of Malakir or another creature you control is put into a graveyard from the battlefield, each opponent sacrifices a creature.
rarity=R
[/card]
[card]
id=191569
name=Calcite Snapper
mana={1}{U}{U}
type=Creature
subtype=Turtle
power=1
toughness=4
text=Shroud (This creature can't be the target of spells or abilities.) Landfall EWhenever a land enters the battlefield under your control, you may switch Calcite Snapper's power and toughness until end of turn.
rarity=C
[/card]
[card]
id=177545
name=Celestial Colonnade
mana=
type=Land
text=Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U} to your mana pool. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
rarity=R
[/card]
[card]
id=197766
name=Comet Storm
mana={X}{R}{R}
type=Instant
text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose target creature or player, then choose another target creature or player for each time Comet Storm was kicked. Comet Storm deals X damage to each of them.
rarity=M
[/card]
[card]
id=197874
name=Corrupted Zendikon
mana={1}{B}
type=Enchantment
subtype=Aura
text=Enchant land Enchanted land is a 3/3 black Ooze creature. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand.
rarity=C
[/card]
[card]
id=177520
name=Creeping Tar Pit
mana=
type=Land
text=Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B} to your mana pool. {1}{U}{B}: Until end of turn, Creeping Tar Pit becomes a 3/2 blue and black Elemental creature and is unblockable. It's still a land.
rarity=R
[/card]
[card]
id=180416
name=Crusher Zendikon
mana={2}{R}
type=Enchantment
subtype=Aura
text=Enchant land Enchanted land is a 4/2 red Beast creature with trample. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand.
rarity=C
[/card]
[card]
id=194679
name=Dead Reckoning
mana={1}{B}{B}
type=Sorcery
text=You may put target creature card from your graveyard on top of your library. If you do, Dead Reckoning deals damage equal to that card's power to target creature.
rarity=C
[/card]
[card]
id=191540
name=Deathforge Shaman
mana={4}{R}
type=Creature
subtype=Ogre Shaman
power=4
toughness=3
text=Multikicker {R} (You may pay an additional {R} any number of times as you cast this spell.) When Deathforge Shaman enters the battlefield, it deals damage to target player equal to twice the number of times it was kicked.
rarity=U
[/card]
[card]
id=198372
name=Death's Shadow
mana={B}
type=Creature
subtype=Avatar
power=13
toughness=13
text=Death's Shadow gets -X/-X, where X is your life total.
rarity=R
[/card]
[card]
id=205425
name=Dread Statuary
mana=
type=Land
text={T}: Add {1} to your mana pool. {4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.
rarity=U
[/card]
[card]
id=197767
name=Enclave Elite
mana={2}{U}
type=Creature
subtype=Merfolk Soldier
power=2
toughness=2
text=Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) Islandwalk Enclave Elite enters the battlefield with a +1/+1 counter on it for each time it was kicked.
rarity=C
[/card]
[card]
id=198374
name=Everflowing Chalice
mana={0}
type=Artifact
text=Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {1} to your mana pool for each charge counter on Everflowing Chalice.
rarity=U
[/card]
[card]
id=201578
name=Explore
mana={1}{G}
type=Sorcery
text=You may play an additional land this turn. Draw a card.
rarity=C
[/card]
[card]
id=197881
name=Eye of Ugin
mana=
type=Legendary Land
text=Colorless Eldrazi spells you cast cost {2} less to cast. {7}, {T}: Search your library for a colorless creature card, reveal it, and put it into your hand. Then shuffle your library.
rarity=M
[/card]
[card]
id=198362
name=Feral Contest
mana={3}{G}
type=Sorcery
text=Put a +1/+1 counter on target creature you control. Another target creature blocks it this turn if able.
rarity=C
[/card]
[card]
id=197771
name=Gnarlid Pack
mana={1}{G}
type=Creature
subtype=Beast
power=2
toughness=2
text=Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) Gnarlid Pack enters the battlefield with a +1/+1 counter on it for each time it was kicked.
rarity=C
[/card]
[card]
id=191548
name=Grotag Thrasher
mana={4}{R}
type=Creature
subtype=Lizard
power=3
toughness=3
text=Whenever Grotag Thrasher attacks, target creature can't block this turn.
rarity=C
[/card]
[card]
id=193998
name=Groundswell
mana={G}
type=Instant
text=Target creature gets +2/+2 until end of turn. Landfall EIf you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
rarity=C
[/card]
[card]
id=197872
name=Guardian Zendikon
mana={2}{W}
type=Enchantment
subtype=Aura
text=Enchant land Enchanted land is a 2/6 white Wall creature with defender. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand.
rarity=C
[/card]
[card]
id=197787
name=Halimar Depths
mana=
type=Land
text=Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U} to your mana pool.
rarity=C
[/card]
[card]
id=197871
name=Hammer of Ruin
mana={2}
type=Artifact
subtype=Equipment
text=Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, you may destroy target Equipment that player controls. Equip {2}
rarity=U
[/card]
[card]
id=195297
name=Jace, the Mind Sculptor
mana={2}{U}{U}
type=Planeswalker
subtype=Jace
text=+2: Look at the top card of target player's library. You may put that card on the bottom of that player's library. 0: Draw three cards, then put two cards from your hand on top of your library in any order. -1: Return target creature to its owner's hand. -12: Exile all cards from target player's library, then that player shuffles his or her hand into his or her library.
rarity=M
[/card]
[card]
id=197765
name=Joraga Warcaller
mana={G}
type=Creature
subtype=Elf Warrior
power=1
toughness=1
text=Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) Joraga Warcaller enters the battlefield with a +1/+1 counter on it for each time it was kicked. Other Elf creatures you control get +1/+1 for each +1/+1 counter on Joraga Warcaller.
rarity=R
[/card]
[card]
id=197118
name=Kalastria Highborn
mana={B}{B}
type=Creature
subtype=Vampire Shaman
power=2
toughness=2
text=Whenever Kalastria Highborn or another Vampire you control is put into a graveyard from the battlefield, you may pay {B}. If you do, target player loses 2 life and you gain 2 life.
rarity=R
[/card]
[card]
id=197145
name=Kazuul, Tyrant of the Cliffs
mana={3}{R}{R}
type=Legendary Creature
subtype=Ogre Warrior
power=5
toughness=4
text=Whenever a creature an opponent controls attacks, if you're the defending player, put a 3/3 red Ogre creature token onto the battlefield unless that creature's controller pays {3}.
rarity=R
[/card]
[card]
id=194018
name=Kitesail Apprentice
mana={W}
type=Creature
subtype=Kor Soldier
power=1
toughness=1
text=As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.
rarity=C
[/card]
[card]
id=171007
name=Lavaclaw Reaches
mana=
type=Land
text=Lavaclaw Reaches enters the battlefield tapped. {T}: Add {B} or {R} to your mana pool. {1}{B}{R}: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with "{X}: This creature gets +X/+0 until end of turn." It's still a land.
rarity=R
[/card]
[card]
id=189159
name=Lightkeeper of Emeria
mana={3}{W}
type=Creature
subtype=Angel
power=2
toughness=4
text=Multikicker {W} (You may pay an additional {W} any number of times as you cast this spell.) Flying When Lightkeeper of Emeria enters the battlefield, you gain 2 life for each time it was kicked.
rarity=U
[/card]
[card]
id=191557
name=Lodestone Golem
mana={4}
type=Artifact Creature
subtype=Golem
power=5
toughness=3
text=Nonartifact spells cost {1} more to cast.
rarity=R
[/card]
[card]
id=198393
name=Marshal's Anthem
mana={2}{W}{W}
type=Enchantment
text=Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Creatures you control get +1/+1. When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.
rarity=R
[/card]
[card]
id=194002
name=Mire's Toll
mana={B}
type=Sorcery
text=Target player reveals a number of cards from his or her hand equal to the number of Swamps you control. You choose one of them. That player discards that card.
rarity=C
[/card]
[card]
id=197162
name=Mordant Dragon
mana={3}{R}{R}{R}
type=Creature
subtype=Dragon
power=5
toughness=5
text=Flying {1}{R}: Mordant Dragon gets +1/+0 until end of turn. Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.
rarity=R
[/card]
[card]
id=194699
name=Mysteries of the Deep
mana={4}{U}
type=Instant
text=Draw two cards. Landfall EIf you had a land enter the battlefield under your control this turn, draw three cards instead.
rarity=C
[/card]
[card]
id=197836
name=Nemesis Trap
mana={4}{B}{B}
type=Instant
subtype=Trap
text=If a white creature is attacking, you may pay {B}{B} rather than pay Nemesis Trap's mana cost. Exile target attacking creature. Put a token that's a copy of that creature onto the battlefield. Exile it at the beginning of the next end step.
rarity=U
[/card]
[card]
id=197857
name=Novablast Wurm
mana={3}{G}{G}{W}{W}
type=Creature
subtype=Wurm
power=7
toughness=7
text=Whenever Novablast Wurm attacks, destroy all other creatures.
rarity=M
[/card]
[card]
id=197759
name=Omnath, Locus of Mana
mana={2}{G}
type=Legendary Creature
subtype=Elemental
power=1
toughness=1
text=Green mana doesn't empty from your mana pool as steps and phases end. Omnath, Locus of Mana gets +1/+1 for each green mana in your mana pool.
rarity=M
[/card]
[card]
id=198361
name=Perimeter Captain
mana={W}
type=Creature
subtype=Human Soldier
power=0
toughness=4
text=Defender Whenever a creature you control with defender blocks, you may gain 2 life.
rarity=U
[/card]
[card]
id=194703
name=Permafrost Trap
mana={2}{U}{U}
type=Instant
subtype=Trap
text=If an opponent had a green creature enter the battlefield under his or her control this turn, you may pay {U} rather than pay Permafrost Trap's mana cost. Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
rarity=U
[/card]
[card]
id=197154
name=Pulse Tracker
mana={B}
type=Creature
subtype=Vampire Rogue
power=1
toughness=1
text=Whenever Pulse Tracker attacks, each opponent loses 1 life.
rarity=C
[/card]
[card]
id=197763
name=Quag Vampires
mana={B}
type=Creature
subtype=Vampire Rogue
power=1
toughness=1
text=Multikicker {1}{B} (You may pay an additional {1}{B} any number of times as you cast this spell.) Swampwalk Quag Vampires enters the battlefield with a +1/+1 counter on it for each time it was kicked.
rarity=C
[/card]
[card]
id=194007
name=Quest for Renewal
mana={1}{G}
type=Enchantment
text=Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal. As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.
rarity=U
[/card]
[card]
id=198392
name=Quest for the Goblin Lord
mana={R}
type=Enchantment
text=Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.
rarity=U
[/card]
[card]
id=198386
name=Quest for the Nihil Stone
mana={B}
type=Enchantment
text=Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone. At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.
rarity=R
[/card]
[card]
id=198401
name=Quest for Ula's Temple
mana={U}
type=Enchantment
text=At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple. At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.
rarity=R
[/card]
[card]
id=177583
name=Raging Ravine
mana=
type=Land
text=Raging Ravine enters the battlefield tapped. {T}: Add {R} or {G} to your mana pool. {2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
rarity=R
[/card]
[card]
id=198395
name=Razor Boomerang
mana={3}
type=Artifact
subtype=Equipment
text=Equipped creature has "{T}, Unattach Razor Boomerang: Razor Boomerang deals 1 damage to target creature or player. Return Razor Boomerang to its owner's hand." Equip {2}
rarity=U
[/card]
[card]
id=189163
name=Refraction Trap
mana={3}{W}
type=Instant
subtype=Trap
text=If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay Refraction Trap's mana cost. Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to target creature or player.
rarity=U
[/card]
[card]
id=189180
name=Rest for the Weary
mana={1}{W}
type=Instant
text=Target player gains 4 life. Landfall EIf you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
rarity=C
[/card]
[card]
id=191549
name=Ricochet Trap
mana={3}{R}
type=Instant
subtype=Trap
text=If an opponent cast a blue spell this turn, you may pay {R} rather than pay Ricochet Trap's mana cost. Change the target of target spell with a single target.
rarity=U
[/card]
[card]
id=194671
name=Roiling Terrain
mana={2}{R}{R}
type=Sorcery
text=Destroy target land, then Roiling Terrain deals damage to that land's controller equal to the number of land cards in that player's graveyard.
rarity=C
[/card]
[card]
id=198378
name=Ruin Ghost
mana={1}{W}
type=Creature
subtype=Spirit
power=1
toughness=1
text={W}, {T}: Exile target land you control, then return it to the battlefield under your control.
rarity=U
[/card]
[card]
id=197770
name=Rumbling Aftershocks
mana={4}{R}
type=Enchantment
text=Whenever you cast a kicked spell, you may have Rumbling Aftershocks deal damage to target creature or player equal to the number of times that spell was kicked.
rarity=U
[/card]
[card]
id=194678
name=Ruthless Cullblade
mana={1}{B}
type=Creature
subtype=Vampire Warrior
power=2
toughness=1
text=Ruthless Cullblade gets +2/+1 as long as an opponent has 10 or less life.
rarity=C
[/card]
[card]
id=198382
name=Scrib Nibblers
mana={2}{B}
type=Creature
subtype=Rat
power=1
toughness=1
text={T}: Exile the top card of target player's library. If it's a land card, you gain 1 life. Landfall EWhenever a land enters the battlefield under your control, you may untap Scrib Nibblers.
rarity=U
[/card]
[card]
id=193982
name=Searing Blaze
mana={R}{R}
type=Instant
text=Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. Landfall EIf you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.
rarity=C
[/card]
[card]
id=201561
name=Seer's Sundial
mana={4}
type=Artifact
text=Landfall EWhenever a land enters the battlefield under your control, you may pay {2}. If you do, draw a card.
rarity=R
[/card]
[card]
id=194700
name=Selective Memory
mana={3}{U}
type=Sorcery
text=Search your library for any number of nonland cards and exile them. Then shuffle your library.
rarity=R
[/card]
[card]
id=197758
name=Skitter of Lizards
mana={R}
type=Creature
subtype=Lizard
power=1
toughness=1
text=Multikicker {1}{R} (You may pay an additional {1}{R} any number of times as you cast this spell.) Haste Skitter of Lizards enters the battlefield with a +1/+1 counter on it for each time it was kicked.
rarity=C
[/card]
[card]
id=197859
name=Slavering Nulls
mana={1}{R}
type=Creature
subtype=Goblin Zombie
power=2
toughness=1
text=Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.
rarity=U
[/card]
[card]
id=194017
name=Slingbow Trap
mana={3}{G}
type=Instant
subtype=Trap
text=If a black creature with flying is attacking, you may pay {G} rather than pay Slingbow Trap's mana cost. Destroy target attacking creature with flying.
rarity=U
[/card]
[card]
id=194714
name=Spell Contortion
mana={2}{U}
type=Instant
text=Multikicker {1}{U} (You may pay an additional {1}{U} any number of times as you cast this spell.) Counter target spell unless its controller pays {2}. Draw a card for each time Spell Contortion was kicked.
rarity=U
[/card]
[card]
id=177560
name=Stirring Wildwood
mana=
type=Land
text=Stirring Wildwood enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. {1}{G}{W}: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.
rarity=R
[/card]
[card]
id=191552
name=Stone Idol Trap
mana={5}{R}
type=Instant
subtype=Trap
text=Stone Idol Trap costs {1} less to cast for each attacking creature. Put a 6/12 colorless Construct artifact creature token with trample onto the battlefield. Exile it at the beginning of your next end step.
rarity=R
[/card]
[card]
id=197875
name=Strength of the Tajuru
mana={X}{G}{G}
type=Instant
text=Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.) Choose target creature, then choose another target creature for each time Strength of the Tajuru was kicked. Put X +1/+1 counters on each of them.
rarity=R
[/card]
[card]
id=197864
name=Summit Apes
mana={3}{G}
type=Creature
subtype=Ape
power=5
toughness=2
text=As long as you control a Mountain, Summit Apes can't be blocked except by two or more creatures.
rarity=U
[/card]
[card]
id=197137
name=Terastodon
mana={6}{G}{G}
type=Creature
subtype=Elephant
power=9
toughness=9
text=When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller puts a 3/3 green Elephant creature token onto the battlefield.
rarity=R
[/card]
[card]
id=197973
name=Thada Adel, Acquisitor
mana={1}{U}{U}
type=Legendary Creature
subtype=Merfolk Rogue
power=2
toughness=2
text=Islandwalk Whenever Thada Adel, Acquisitor deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles his or her library. Until end of turn, you may play that card.
rarity=R
[/card]
[card]
id=195307
name=Tomb Hex
mana={2}{B}
type=Instant
text=Target creature gets -2/-2 until end of turn. Landfall EIf you had a land enter the battlefield under your control this turn, that creature gets -4/-4 until end of turn instead.
rarity=C
[/card]
[card]
id=197968
name=Treasure Hunt
mana={1}{U}
type=Sorcery
text=Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.
rarity=C
[/card]
[card]
id=201579
name=Tuktuk Scrapper
mana={3}{R}
type=Creature
subtype=Goblin Artificer Ally
power=2
toughness=2
text=Whenever Tuktuk Scrapper or another Ally enters the battlefield under your control, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.
rarity=U
[/card]
[card]
id=198368
name=Urge to Feed
mana={B}{B}
type=Instant
text=Target creature gets -3/-3 until end of turn. You may tap any number of untapped Vampire creatures you control. If you do, put a +1/+1 counter on each of those Vampires.
rarity=U
[/card]
[card]
id=194003
name=Vapor Snare
mana={4}{U}
type=Enchantment
subtype=Aura
text=Enchant creature You control enchanted creature. At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.
rarity=U
[/card]
[card]
id=201566
name=Vastwood Animist
mana={2}{G}
type=Creature
subtype=Elf Shaman Ally
power=1
toughness=1
text={T}: Target land you control becomes an X/X Elemental creature until end of turn, where X is the number of Allies you control. It's still a land.
rarity=U
[/card]
[card]
id=197870
name=Vastwood Zendikon
mana={4}{G}
type=Enchantment
subtype=Aura
text=Enchant land Enchanted land is a 6/4 green Elemental creature. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand.
rarity=C
[/card]
[card]
id=189181
name=Voyager Drake
mana={3}{U}
type=Creature
subtype=Drake
power=3
toughness=3
text=Multikicker {U} (You may pay an additional {U} any number of times as you cast this spell.) Flying When Voyager Drake enters the battlefield, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.
rarity=U
[/card]
[card]
id=197865
name=Wind Zendikon
mana={U}
type=Enchantment
subtype=Aura
text=Enchant land Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. When enchanted land is put into a graveyard, return that card to its owner's hand.
rarity=C
[/card]
[card]
id=189162
name=Wolfbriar Elemental
mana={2}{G}{G}
type=Creature
subtype=Elemental
power=4
toughness=4
text=Multikicker {G} (You may pay an additional {G} any number of times as you cast this spell.) When Wolfbriar Elemental enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield for each time it was kicked.
rarity=R
[/card]
[card]
id=197840
name=Wrexial, the Risen Deep
mana={3}{U}{U}{B}
type=Legendary Creature
subtype=Kraken
power=5
toughness=8
text=Islandwalk, swampwalk Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.
rarity=M
[/card]

View File

@@ -48,6 +48,7 @@ class GameStateMenu: public GameState, public JGuiListener
bool langChoices;
void runTest(); //!!
void listPrimitives();
void genNbCardsStr(); //computes the contents of nbCardsStr
public:
GameStateMenu(GameApp* parent);
virtual ~GameStateMenu();

View File

@@ -154,17 +154,20 @@ void GameStateMenu::Start(){
mBg->SetHotSpot(128,50);
//How many cards total ?
PlayerData * playerdata = NEW PlayerData(mParent->collection);
if(playerdata && !options[Options::ACTIVE_PROFILE].isDefault())
sprintf(nbcardsStr, _("%s: %i cards (%i)").c_str(), options[Options::ACTIVE_PROFILE].str.c_str(), playerdata->collection->totalCards(), mParent->collection->totalCards());
else
sprintf(nbcardsStr, _("Database: %i cards").c_str(), mParent->collection->totalCards());
SAFE_DELETE(playerdata);
genNbCardsStr();
}
void GameStateMenu::genNbCardsStr(){
//How many cards total ?
PlayerData * playerdata = NEW PlayerData(mParent->collection);
if(playerdata && !options[Options::ACTIVE_PROFILE].isDefault())
sprintf(nbcardsStr, _("%s: %i cards (%i) (%i unique)").c_str(), options[Options::ACTIVE_PROFILE].str.c_str(), playerdata->collection->totalCards(), mParent->collection->totalCards(), mParent->collection->primitives.size());
else
sprintf(nbcardsStr, _("%i cards (%i unique)").c_str(), mParent->collection->totalCards(), mParent->collection->primitives.size());
SAFE_DELETE(playerdata);
}
void GameStateMenu::fillScroller(){
scroller->Reset();
@@ -400,13 +403,8 @@ void GameStateMenu::Update(float dt)
//Reload list of unlocked sets, now that we know about the sets.
options.reloadProfile(false);
//List active profile and database size.
PlayerData * playerdata = NEW PlayerData(mParent->collection);
if(playerdata && !options[Options::ACTIVE_PROFILE].isDefault())
sprintf(nbcardsStr, _("%s: %i cards (%i)").c_str(), options[Options::ACTIVE_PROFILE].str.c_str(), playerdata->collection->totalCards(), mParent->collection->totalCards());
else
sprintf(nbcardsStr, _("Database: %i cards").c_str(), mParent->collection->totalCards());
SAFE_DELETE(playerdata);
genNbCardsStr();
resetDirectory();
//All major things have been loaded, resize the cache to use it as efficiently as possible
resources.autoResize();