Erwan
- Adding "turn" information when pressing start ingame. This closes issue 248
This commit is contained in:
@@ -385,7 +385,8 @@ void GameStateDuel::Render()
|
||||
{
|
||||
JLBFont * mFont = resources.GetJLBFont(Constants::MAIN_FONT);
|
||||
LOG("Start Render\n");
|
||||
JRenderer::GetInstance()->ClearScreen(ARGB(0,0,0,0));
|
||||
JRenderer * r = JRenderer::GetInstance();
|
||||
r->ClearScreen(ARGB(0,0,0,0));
|
||||
|
||||
if (game)
|
||||
game->Render();
|
||||
@@ -394,7 +395,7 @@ void GameStateDuel::Render()
|
||||
case DUEL_STATE_END:
|
||||
{
|
||||
JRenderer * r = JRenderer::GetInstance();
|
||||
r->ClearScreen(ARGB(200,0,0,0));
|
||||
r->FillRect(0,0,SCREEN_WIDTH,SCREEN_HEIGHT,ARGB(200,0,0,0));
|
||||
credits->Render();
|
||||
#ifdef TESTSUITE
|
||||
if (mParent->players[1] == PLAYER_TYPE_TESTSUITE){
|
||||
@@ -424,7 +425,6 @@ void GameStateDuel::Render()
|
||||
}
|
||||
case DUEL_STATE_ERROR:
|
||||
{
|
||||
JRenderer * r = JRenderer::GetInstance();
|
||||
r->ClearScreen(ARGB(200,0,0,0));
|
||||
mFont->DrawString(_("AN ERROR OCCURRED, CHECK FILE NAMES").c_str(),0,SCREEN_HEIGHT/2);
|
||||
break;
|
||||
@@ -450,6 +450,12 @@ void GameStateDuel::Render()
|
||||
case DUEL_STATE_MENU:
|
||||
case DUEL_STATE_CANCEL:
|
||||
case DUEL_STATE_BACK_TO_MAIN_MENU:
|
||||
if (game) {
|
||||
r->FillRect(0,0,SCREEN_WIDTH,SCREEN_HEIGHT,ARGB(100,0,0,0));
|
||||
char buffer[4096];
|
||||
sprintf(buffer,_("Turn:%i").c_str(),game->turn);
|
||||
mFont->DrawString(buffer,SCREEN_WIDTH/2,0,JGETEXT_CENTER);
|
||||
}
|
||||
menu->Render();
|
||||
}
|
||||
LOG("End Render\n");
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
#include "../include/utils.h"
|
||||
#include "../include/DeckDataWrapper.h"
|
||||
|
||||
static const char* GAME_VERSION = "WTH?! 0.10.1 - by wololo";
|
||||
static const char* GAME_VERSION = "WTH?! 0.11.0 - by wololo";
|
||||
|
||||
#define DEFAULT_ANGLE_MULTIPLIER 0.4
|
||||
#define MAX_ANGLE_MULTIPLIER (3*M_PI)
|
||||
|
||||
Reference in New Issue
Block a user