Jeck - Changes to WGui, potential fix to issue 258 (please verify).

This commit is contained in:
wagic.jeck
2010-01-31 21:38:07 +00:00
parent 3dec7e0a00
commit cf2dfec105
4 changed files with 150 additions and 59 deletions

View File

@@ -47,7 +47,7 @@ public:
virtual bool Changed() {return false;};
virtual void confirmChange(bool confirmed) {};
virtual PIXEL_TYPE getColor(int type)=0;
virtual PIXEL_TYPE getColor(int type);
virtual void Entering(u32 key)=0;
virtual bool Leaving(u32 key)=0;
@@ -79,6 +79,9 @@ public:
virtual void setId(int _id){};
virtual void setHidden(bool bHidden) {};
virtual void setVisible(bool bVisisble) {};
virtual void renderBack(WGuiBase * it);
virtual void subBack(WGuiBase * item) {};
};
//This is our base class for concrete items.
@@ -89,11 +92,11 @@ public:
virtual void Update(float dt);
virtual void Render();
WGuiItem(string _display);
WGuiItem(string _display, u8 _mF = 0);
virtual ~WGuiItem() {};
virtual PIXEL_TYPE getColor(int type);
string _(string input); //Override global with our flag checker.
virtual void setData(){};
virtual bool hasFocus() {return mFocus;};
@@ -113,6 +116,12 @@ public:
virtual void setWidth(float _w){width = _w;};
virtual void setHeight(float _h){height = _h;};
enum {
NO_TRANSLATE = (1<<1),
};
u8 mFlags;
protected:
bool mFocus;
float x, y;
@@ -139,7 +148,7 @@ public:
virtual JQuad * getImage() {return NULL;};
virtual MTGCard * getCard() {return NULL;};
virtual bool thisCard(int mtgid) {return false;};
virtual int getControlID() {return -1;}; //TODO FIXME: Need a "not a valid button" define.
virtual int getPos() {return -1;};
virtual bool setPos(int pos) {return false;};
virtual bool next() {return false;};
@@ -177,6 +186,7 @@ protected:
float mLastInput;
};
struct WCardSort{
public:
virtual bool operator()(const MTGCard*l, const MTGCard*r) = 0;
@@ -242,6 +252,7 @@ public:
virtual float getWidth() {return it->getWidth();};
virtual float getHeight() {return it->getHeight();};
virtual PIXEL_TYPE getColor(int type) {return it->getColor(type);};
WGuiBase * getDecorated() {return it;};
virtual void setFocus(bool bFocus) {it->setFocus(bFocus);};
virtual void setDisplay(string s) {it->setDisplay(s);};
@@ -363,12 +374,28 @@ protected:
class WGuiHeader:public WGuiItem{
public:
WGuiHeader(string _displayValue): WGuiItem(_displayValue) {};
virtual bool Selectable() {return false;};
virtual void Render();
};
class WDecoStyled: public WGuiDeco{
public:
WDecoStyled(WGuiItem * _it) : WGuiDeco(_it) {mStyle=DS_DEFAULT;};
PIXEL_TYPE getColor(int type);
void subBack(WGuiBase * item);
enum {
DS_DEFAULT = (1<<0),
DS_COLOR_BRIGHT = (1<<1),
DS_COLOR_DARK = (1<<2),
DS_STYLE_EDGED = (1<<4),
DS_STYLE_BACKLESS = (1<<5),
};
u8 mStyle;
};
class WGuiMenu: public WGuiItem{
public:
@@ -384,8 +411,9 @@ public:
virtual void confirmChange(bool confirmed);
virtual bool Leaving(u32 key);
virtual void Entering(u32 key);
virtual void renderBack(WGuiBase * it);
virtual void subBack(WGuiBase * item);
WGuiBase * Current();
virtual void nextItem();
virtual void prevItem();
@@ -402,11 +430,6 @@ protected:
float duration;
};
class WGuiFlow: public WGuiMenu{
public:
WGuiFlow();
};
class WGuiList: public WGuiMenu{
public:
WGuiList(string name, WDataSource * syncme = NULL);

View File

@@ -89,11 +89,11 @@ void GameStateAwards::Start()
}
if(!si->author.size())
sprintf(buf,"%i cards.",si->totalCards());
sprintf(buf,_("%i cards.").c_str(),si->totalCards());
else if(si->year > 0)
sprintf(buf,"%s (%i): %i cards",si->author.c_str(),si->year,si->totalCards());
sprintf(buf,_("%s (%i): %i cards").c_str(),si->author.c_str(),si->year,si->totalCards());
else
sprintf(buf,"%s: %i cards.",si->author.c_str(),si->totalCards());
sprintf(buf,_("%s: %i cards.").c_str(),si->author.c_str(),si->totalCards());
aw = NEW WGuiAward(Options::optionSet(i),si->getName(),buf,"Card Spoiler");
@@ -106,6 +106,7 @@ void GameStateAwards::Start()
sprintf(buf,_("Unlocked all %i sets.").c_str(),setlist.size());
wgh->setDisplay(buf);
wgh->mFlags = WGuiItem::NO_TRANSLATE;
listview->Entering(0);
detailview = NULL;
@@ -282,33 +283,33 @@ bool GameStateAwards::enterStats(int option){
char buf[1024];
sprintf(buf,_("Total Value: %ic").c_str(),ddw->totalPrice());
detailview->Add(NEW WGuiItem(buf));//ddw->colors
detailview->Add(NEW WGuiItem(buf,WGuiItem::NO_TRANSLATE));//ddw->colors
sprintf(buf,_("Total Cards (including duplicates): %i").c_str(),ddw->getCount());
detailview->Add(NEW WGuiItem(buf));//ddw->colors
detailview->Add(NEW WGuiItem(buf,WGuiItem::NO_TRANSLATE));//ddw->colors
sprintf(buf,_("Unique Cards: %i").c_str(),unique);
detailview->Add(NEW WGuiItem(buf));
detailview->Add(NEW WGuiItem(buf,WGuiItem::NO_TRANSLATE));
if(many){
sprintf(buf,_("Most Duplicates: %i (%s)").c_str(),dupes,many->data->getName().c_str());
detailview->Add(NEW WGuiItem(buf));
detailview->Add(NEW WGuiItem(buf,WGuiItem::NO_TRANSLATE));
}
if(setid >= 0){
sprintf(buf,_("Favorite Set: %s").c_str(),setlist[setid].c_str());
detailview->Add(NEW WGuiItem(buf));
detailview->Add(NEW WGuiItem(buf,WGuiItem::NO_TRANSLATE));
}
if(costly){
sprintf(buf,_("Highest Mana Cost: %i (%s)").c_str(),costly->data->getManaCost()->getConvertedCost(),costly->data->getName().c_str());
detailview->Add(NEW WGuiItem(buf));
detailview->Add(NEW WGuiItem(buf,WGuiItem::NO_TRANSLATE));
}
if(strong){
sprintf(buf,_("Most Powerful: %i (%s)").c_str(),strong->data->getPower(),strong->data->getName().c_str());
detailview->Add(NEW WGuiItem(buf));
detailview->Add(NEW WGuiItem(buf,WGuiItem::NO_TRANSLATE));
}
if(tough){
sprintf(buf,_("Toughest: %i (%s)").c_str(),tough->data->getToughness(),strong->data->getName().c_str());
detailview->Add(NEW WGuiItem(buf));
detailview->Add(NEW WGuiItem(buf,WGuiItem::NO_TRANSLATE));
}
}

View File

@@ -47,9 +47,6 @@ void GameStateOptions::Start()
optionsList = NEW WGuiList("Game");
optionsList->Add(NEW WGuiHeader("Interface Options"));
WDecoConfirm * cLang = NEW WDecoConfirm(this,NEW OptionLanguage("Language"));
cLang->confirm = "Use this Language";
optionsList->Add(cLang);
optionsList->Add(NEW WDecoEnum(NEW OptionInteger(Options::CLOSEDHAND,"Closed hand",1,1,0)));
optionsList->Add(NEW WDecoEnum(NEW OptionInteger(Options::HANDDIRECTION,"Hand direction",1,1,0)));
optionsList->Add(NEW WDecoEnum(NEW OptionInteger(Options::MANADISPLAY,"Mana display",2,1,0)));
@@ -72,7 +69,14 @@ void GameStateOptions::Start()
optionsList = NEW WGuiList("Advanced");
optionsList->Add(NEW WGuiHeader("Advanced Options"));
optionsList->Add(NEW WDecoEnum(NEW OptionInteger(Options::MAX_GRADE,"Cards grade(restart)",Constants::GRADE_DANGEROUS,1,Constants::GRADE_BORDERLINE,"",Constants::GRADE_SUPPORTED)));
WDecoStyled * wAdv = NEW WDecoStyled(NEW WGuiHeader("The following options require a restart."));
wAdv->mStyle = WDecoStyled::DS_STYLE_BACKLESS;
optionsList->Add(wAdv);
WDecoConfirm * cLang = NEW WDecoConfirm(this,NEW OptionLanguage("Language"));
cLang->confirm = "Use this Language";
optionsList->Add(cLang);
WDecoEnum * oGra = NEW WDecoEnum(NEW OptionInteger(Options::MAX_GRADE,"Minimum Card Grade",Constants::GRADE_DANGEROUS,1,Constants::GRADE_BORDERLINE,"",Constants::GRADE_SUPPORTED));
optionsList->Add(oGra);
optionsTabs->Add(optionsList);
optionsList = NEW WGuiList("Credits");

View File

@@ -8,17 +8,9 @@
#include <stdlib.h>
#include <algorithm>
//WGuiItem
void WGuiItem::Entering(u32 key){
mFocus = true;
}
//WGuiBase
bool WGuiItem::Leaving(u32 key){
mFocus = false;
return true;
}
PIXEL_TYPE WGuiItem::getColor(int type){
PIXEL_TYPE WGuiBase::getColor(int type){
switch(type){
case WGuiColor::TEXT_BODY:
case WGuiColor::SCROLLBUTTON:
@@ -40,14 +32,45 @@ PIXEL_TYPE WGuiItem::getColor(int type){
return ARGB(150,50,50,50);
}
void WGuiBase::renderBack(WGuiBase * it){
if(!it) return;
WDecoStyled * styled = dynamic_cast<WDecoStyled*>(it);
if(styled)
styled->renderBack(styled->getDecorated());
else
subBack(it);
}
//WGuiItem
void WGuiItem::Entering(u32 key){
mFocus = true;
}
bool WGuiItem::Leaving(u32 key){
mFocus = false;
return true;
}
void WGuiItem::Render(){
JLBFont * mFont = resources.GetJLBFont(Constants::OPTION_FONT);
mFont->SetColor(getColor(WGuiColor::TEXT));
JRenderer * renderer = JRenderer::GetInstance();
float fH = (height-mFont->GetHeight())/2;
mFont->DrawString(_(displayValue).c_str(),x+(width/2),y+fH,JGETEXT_CENTER);
string trans = _(displayValue);
float fW = mFont->GetStringWidth(trans.c_str());
float boxW = getWidth();
float oldS = mFont->GetScale();
if(fW > boxW){
mFont->SetScale(boxW/fW);
}
mFont->DrawString(trans,x+(width/2),y+fH,JGETEXT_CENTER);
mFont->SetScale(oldS);
}
WGuiItem::WGuiItem(string _display){
WGuiItem::WGuiItem(string _display, u8 _mF){
mFlags=_mF;
displayValue = _display;
mFocus = false;
width=SCREEN_WIDTH;
@@ -56,12 +79,55 @@ WGuiItem::WGuiItem(string _display){
y=0;
}
string WGuiItem::_(string input){
if(mFlags & WGuiItem::NO_TRANSLATE)
return input;
return ::_(input);
}
void WGuiItem::Update(float dt){
JGE * mEngine = JGE::GetInstance();
if (mFocus){
if (mEngine->GetButtonClick(PSP_CTRL_CIRCLE)) updateValue();
}
}
//WDecoStyled
void WDecoStyled::subBack(WGuiBase * item){
if(!item)
return;
JRenderer * renderer = JRenderer::GetInstance();
if(mStyle & DS_STYLE_BACKLESS)
return;
//TODO: if(mStyle & DS_STYLE_EDGED) Draw the edged box ala SimpleMenu
else{ //Draw standard style
WGuiSplit * split = dynamic_cast<WGuiSplit*>(item);
if(split && split->left->Visible() && split->right->Visible()){
if(split->left)
renderer->FillRoundRect(split->left->getX()-2,split->getY()-2,split->left->getWidth()-6,split->getHeight(),2,split->left->getColor(WGuiColor::BACK));
if(split->right)
renderer->FillRoundRect(split->right->getX()-2,split->getY()-2,split->right->getWidth(),split->getHeight(),2,split->right->getColor(WGuiColor::BACK));
}
else
renderer->FillRoundRect(item->getX()-2,item->getY()-2,item->getWidth(),item->getHeight(),2,item->getColor(WGuiColor::BACK));
}
}
PIXEL_TYPE WDecoStyled::getColor(int type){
switch(type){
case WGuiColor::BACK:
case WGuiColor::BACK_HEADER:
if(mStyle & DS_COLOR_DARK)
return ARGB(150,35,35,35);
else if(mStyle & DS_COLOR_BRIGHT)
return ARGB(150,80,80,80);
else
return ARGB(150,50,50,50);
default:
return WGuiBase::getColor(type);
}
return ARGB(150,50,50,50);
}
//WGuiHeader
void WGuiHeader::Render(){
@@ -445,25 +511,22 @@ void WGuiMenu::Entering(u32 key){
items[currentItem]->Entering(key);
return;
}
void WGuiMenu::renderBack(WGuiBase * it){
if(!it)
void WGuiMenu::subBack(WGuiBase * item){
if(!item)
return;
WGuiHeader * header = dynamic_cast<WGuiHeader*>(it);
JRenderer * renderer = JRenderer::GetInstance();
if(header)
renderer->FillRoundRect(it->getX()-2,it->getY()-2,it->getWidth(),it->getHeight(),2,it->getColor(WGuiColor::BACK_HEADER));
else{
WGuiSplit * split = dynamic_cast<WGuiSplit*>(it);
if(split && split->left->Visible() && split->right->Visible()){
if(split->left)
renderer->FillRoundRect(split->left->getX()-2,split->getY()-2,split->left->getWidth()-6,split->getHeight(),2,split->left->getColor(WGuiColor::BACK));
if(split->right)
renderer->FillRoundRect(split->right->getX()-2,split->getY()-2,split->right->getWidth(),split->getHeight(),2,split->right->getColor(WGuiColor::BACK));
}
else
renderer->FillRoundRect(it->getX()-2,it->getY()-2,it->getWidth(),it->getHeight(),2,it->getColor(WGuiColor::BACK));
WGuiSplit * split = dynamic_cast<WGuiSplit*>(item);
if(split && split->left->Visible() && split->right->Visible()){
if(split->left)
renderer->FillRoundRect(split->left->getX()-2,split->getY()-2,split->left->getWidth()-6,split->getHeight(),2,split->left->getColor(WGuiColor::BACK));
if(split->right)
renderer->FillRoundRect(split->right->getX()-2,split->getY()-2,split->right->getWidth(),split->getHeight(),2,split->right->getColor(WGuiColor::BACK));
}
else
renderer->FillRoundRect(item->getX()-2,item->getY()-2,item->getWidth(),item->getHeight(),2,item->getColor(WGuiColor::BACK));
}
//WGuiList
WGuiList::WGuiList(string name, WDataSource * syncme): WGuiMenu(PSP_CTRL_DOWN,PSP_CTRL_UP){
@@ -510,7 +573,7 @@ void WGuiList::Render(){
}
}
}
//Find out how large our list is.
//Find out how large our list is, with all items and margin.
for (int pos=0;pos < nbitems; pos++){
listHeight+=items[pos]->getHeight()+1; //What does the +1 do exactly ?
if(items[pos]->Selectable()){
@@ -570,7 +633,7 @@ void WGuiList::Render(){
nowPos += items[pos]->getHeight() + 5;
renderBack(items[pos]);
items[pos]->Render();
if(nowPos > SCREEN_HEIGHT)
if(nowPos > SCREEN_HEIGHT) //Stop displaying things once we reach the bottom of the screen.
break;
}
@@ -1217,7 +1280,7 @@ void WGuiAward::Overlay(){
mFont->SetScale(.8);
mFont->SetColor(getColor(WGuiColor::TEXT));
string s = _(details);
string s = details;
if(s.size()){
float fW = mFont->GetStringWidth(s.c_str());
float fH = mFont->GetHeight();
@@ -1532,4 +1595,4 @@ bool WSrcMTGSet::thisCard(int mtgid){
}
}
return false;
}
}