Vittorio Alfieri
3baa6acaaf
Fixed primitives, added new macro "_TRAINING_" for new ability "Training", added new trigger "trained", added "trainer" restriction to check if player controls an attacking creature with greater power than the current one, improved "ninjutsu" ability when the targeted card is already in play (e.g. "Olivia, Crimson Bride"), improved "flip" ability in order to add the "andability" option and in ordeer to prevent flipped auras go to graveyard, improved "andability" option for "imprint", "haunt" and "conjure" ability, improved "retarget" and "newtarget" keywords with "fromplay" option (to use with flipped auras e.g. "Vengeful Strangler"), replaced old "praidcount" and "oraidcount" with new keywords "pattackedcount" and "oattackedcount".
2021-10-31 21:40:37 +01:00
Vittorio Alfieri
fd76775923
Fixed a bug on deck choosing menu when an AI deck has no avatar image (it will be used "baka.jpg"), added new default avatar images for AI decks (up to 200), fixed "_PROLIFERATE_" macro and fixed all primitives with "proliferate" ability, improved the "proliferation" keyword for target chooser in order to avoid targeting permanents or players without counters and/or with some protections (e.g. hexproof, shroud and similar).
2021-10-08 23:01:37 +02:00
Vittorio Alfieri
2af470e42b
Fixed AFR, STA, STX and J21 sets, fixed "_PROLIFERATE_" macro and fixed primitives with "proliferate" ability, fixed all primitives with "mutate" ability, improved "proliferate" and "duplicatecounters" keywords, added a new target "permanent" to target togheter a player and permanents on battlefield (e.g. cards with "proliferate").
2021-09-13 18:56:16 +02:00
Vittorio Alfieri
001cea95bd
Added/fixed primitives, updated the "missing_cards_by_sets" folder, fixed several crash on Commander Format, fixed a possible crash using "and!()!" with "imprint", added a new macros "_REBOUND_" and "_GOAD_" related to rebound and goad abilities and refactored all cards using them, implemented a new keywords "haunt", "hasprey", "preyname" and "isprey" related the haunting ability and improved all cards using it, Added "commander" and "\*" to HINT castpriority for AI decks in order to allow the user to give a cast priority to commanders.
2021-09-02 19:32:45 +02:00
Vittorio Alfieri
bdba322558
Fixed "City's Blessing" macros, fixed "Jared Carthalion, True Heir", added new keyoword "noncombatvigor" for cards such as "Stormwild Capridor".
2021-08-19 15:45:30 +02:00
Vittorio Alfieri
d3167bb4f4
Added/fixed primitives, renamed "The Monarch" and "City's Blessing" cards in CN2 and RIX sets, added 2 new macros for Monarch abilites, refactoring of all cards with _ASCEND_ and _MONARCH_ macros.
2021-08-19 14:09:57 +02:00
Vittorio Alfieri
2f4869434c
Added/fixed primitives and macros, fixed RIX and CN2 sets in order to allow images for Monarch and City's Blessing ebmlems, updated all cards with "Monarch" and "Ascend" related abilities, improved "token" keyword in order to allow the usage of "notrigger" option even when we are creating a named token, moved Monarch rules from general txt files to the specific Monarch emblem, improved Android downloader for RIX set.
2021-08-17 23:34:05 +02:00
Eduardo
b84ddc5687
Misspell Battalion
2021-08-12 20:22:54 -05:00
Eduardo
b7f80f3851
New macros and primitives fixes
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Fixes to whenever you draw your second card each turn, batallion
2021-08-12 20:16:29 -05:00
Eduardo
b97bd275e4
Macros for Enraged and Blocked
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Removing macros that are not necessary.
Added enrage and blocked macross.
Corrosive Ooze didn't have a code and was causing problems.
2021-08-06 20:36:03 -05:00
Eduardo
f792729f80
Primitive fiexes and macros replacements
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Removing typos in firststrike, @@ and ==.
death's-head buzzard didn't gave creatures -1/-1
ponyback brigade morphed created 6 tokens
Cavalier of Flame wasn't working
Duplicate ability in Lone Revenant
Macros for:
_ADDENDUM_
CONSTELLATION_
_FEROCIOUS_
_POPULATE_
_RALLY_
2021-08-04 19:57:55 -05:00
Eduardo
46ec7dc0c6
Adding missing Planeswalkers to Mythic Edition and replaced code for _ATTACKING_
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WAR OF THE SPARK MYTHIC EDITION 8 Cards missing
Replaced @combat(attacking) source(this): for _ATTACKING_all
2021-08-03 18:58:30 -05:00
Eduardo
8ab49e021f
Fixed Flipwalkers and some macros replacements
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Legendary creatures that transforms into planeswalkers.
_LANDFALL_
_HEROIC_
If Lotus Field enters the battlefield while you control fewer than two other lands, you must sacrifice each land you control, including Lotus Field.
2021-08-02 20:38:25 -05:00
Eduardo
7e2162bcc3
Replacing for macros _DIES_
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Replacing the string "@movedto(this|graveyard) from(battlefield):" for the macros _DIES_ for readability, consistency and bugs reduction.
2021-07-25 13:54:21 -05:00
Vittorio Alfieri
3442e7cb16
Fix proliferate ability.
2021-07-17 02:56:15 +02:00
Vittorio Alfieri
31ab9edc81
Added HTR18, HT19, AFR and AFC sets, added/fixed old primitives, improved Android dowloader, fixed it lang file, fixed IMA rarities, fixed order index of some old sets, added all features from D&D such as Dungeon Cards and Dice (d20,d10, adn so on).
2021-07-17 02:33:08 +02:00
Vittorio Alfieri
91d19e2852
Fixed WAR, C18, PAL00, UST set, added/fixed primitives, improved Android downloader, implemented Foretell ability, improved castcard keyword, improved "can play" restriction, improved primitives parsed in order to allow the nesting of transforms, ability$! reveal, scry, pay, grant keywords.
2021-01-14 17:51:13 +01:00
valfieri
668fc41862
Fixed and added macros for primitives.
2020-08-31 09:04:34 +02:00
Eduardo
8b620627d9
Major Corrections to WAR and removing crashing cards
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Cards that check the colors of mana that lands on the opponent battlefield crashes the game, hard to reproduce but happens often enought that I decided to remove them.
Minor fixes in set and Major fixes in WAR primitives
2019-05-01 17:19:01 -05:00
Eduardo
f1a529576e
Preparing for a release, bug fixes and adjustments to game modes
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Updating macros and new cards marked as borderline
2019-04-25 18:03:41 -05:00
Eduardo
5db6b807ba
Set limited game mode, AI changes, primitives and _cards.dat corrections
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New set limited ,where you get a deck two random sets.
Still playing with the AI values and hueristics.
Cards fixes. Masters Edition should be named ME1 and the Mythic Edition is MED, the cards multiverse ids are still the same so the decks and references should not change.
2019-04-20 15:51:52 -05:00
Eduardo
ab1fbaa806
New game modes, bug fixes in primitives, improving AI, new planeswalkers type rule
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New rules based on vanguard, 3 new random game modes, one is tribal and one uses any card in the game.
Several corrections and bugs fixes. Cards with x in their cost and that can target any player used to crash the game.
Teaching AI new things and changing values of efficiency.
You can have multiple "Jace" planeswalkers, you can't have two of the exact same name (no two Jace, the mind sculptor).
2019-04-14 19:57:01 -05:00
Anthony Calosa
f284a9691b
some fixes
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fixes fabricate
fixes lorded lands
add propagate keyword (like proliferate but it increases all counters)
cards with proliferate can choose a player now
2017-02-09 15:22:10 +08:00
Anthony Calosa
60f6c683a3
test fix equipment
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also added some primitive fixes, added macro for fabricate
2017-01-25 18:29:27 +08:00
pankdm
11f541a627
Fixed:
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Edge of autumn
Mirrorworks
Clone of the card now have the same image as original
Issue with cloning and trigger "nontoken * enters"
Blitzkrig rules
Hermit druid rules
2013-09-23 19:40:12 +00:00
wagic.the.homebrew
fe83b6b4e8
- moved test for i718
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- Added macros for Basic landcycling and cycling
2011-11-12 12:48:00 +00:00