- moved test for i718

- Added macros for Basic landcycling and cycling
This commit is contained in:
wagic.the.homebrew
2011-11-12 12:48:00 +00:00
parent d654b050df
commit fe83b6b4e8
4 changed files with 113 additions and 100 deletions

View File

@@ -0,0 +1,12 @@
# Important note:
# Macros are *global*, it doesn't matter where they are defined
# Macro names are case insensitive, and the replacement algorithm does an exact match inside a string
# it means that if you have a macro named MACRO and a macro named MACRO2, you'll run into trouble because MACRO2 will match MACRO
# Because of that, you need to use a unique delimiter at the beginning and the end of a macro, I personally use "__"
# Standard Cycling
#AUTO_DEFINE __CYCLING__($cost) $cost{cycle}:name(cycling) draw:1
# Basic Landcycling
#AUTO_DEFINE __BASIC_LANDCYCLING__($cost) $cost{cycle}:name(basic landcycling) moveTo(myhand) target(land[basic]|mylibrary)

View File

@@ -320,7 +320,7 @@ name=Absorb Vis
target=player
auto=life:-4
auto=life:4 controller
autohand={1}{B}{cycle}:name(basic landcycling) moveTo(myhand) target(land[basic]|mylibrary)
autohand=__BASIC_LANDCYCLING__({1}{B})
text=Target player loses 4 life and you gain 4 life. -- Basic landcycling {1}{B} ({1}{B}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
mana={6}{B}
type=Sorcery
@@ -1070,7 +1070,7 @@ auto=choice name(protection from blue) lord(creature|myBattlefield) protection f
auto=choice name(protection from black) lord(creature|myBattlefield) protection from black
auto=choice name(protection from red) lord(creature|myBattlefield) protection from red
auto=choice name(protection from green) lord(creature|myBattlefield) protection from green
autohand={W}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({W})
text=Creatures you control gain protection from the color of your choice until end of turn. -- Cycling {W} ({W}, Discard this card: Draw a card.)
mana={2}{W}
type=Instant
@@ -1101,7 +1101,7 @@ type=Legendary Artifact
[card]
name=Akroma's Vengeance
auto=destroy all(artifact,creature,enchantment)
autohand={3}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({3})
text=Destroy all artifacts, creatures, and enchantments. -- Cycling {3} ({3}, Discard this card: Draw a card.)
mana={4}{W}{W}
type=Sorcery
@@ -2276,7 +2276,7 @@ toughness=4
[card]
name=Angelsong
auto=preventAllcombatDamage ueot
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Prevent all combat damage that would be dealt this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Instant
@@ -3942,7 +3942,7 @@ type=Instant
name=Aura Extraction
target=enchantment
auto=moveTo(ownerlibrary)
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Put target enchantment on top of its owner's library. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Instant
@@ -5154,7 +5154,7 @@ type=Land
[card]
name=Bant Sojourners
auto=@movedTo(this|graveyard) from(battlefield):may token(Soldier,Creature Soldier,1/1,white)
autohand={2}{W}{cycle}:name(cycle) draw:1
autohand=__CYCLING__({2}{W})
autohand={2}{W}:name(cycle + effect) token(Soldier,Creature Soldier,1/1,white) && draw:1 controller
text=When you cycle Bant Sojourners or it's put into a graveyard from the battlefield, you may put a 1/1 white Soldier creature token onto the battlefield. -- Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.)
mana={1}{G}{W}{U}
@@ -5351,7 +5351,7 @@ toughness=3
[/card]
[card]
name=Barkhide Mauler
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Cycling {2} ({2}, Discard this card: Draw a card.)
mana={4}{G}
type=Creature
@@ -5428,7 +5428,7 @@ type=Instant
name=Barren Moor
auto=tap
auto={T}:Add {B}
autohand={B}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({B})
text=Barren Moor enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Cycling {B} ({B}, Discard this card: Draw a card.)
type=Land
[/card]
@@ -6763,7 +6763,7 @@ type=Enchantment
[card]
name=Blasted Landscape
auto={T}:Add {1}
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text={T}: Add {1} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land
[/card]
@@ -7233,7 +7233,7 @@ toughness=5
[card]
name=Bloated Toad
abilities=protection from blue
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Protection from blue -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{G}
type=Creature
@@ -8886,7 +8886,7 @@ type=Instant
name=Break Asunder
target=artifact,enchantment
auto=destroy
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Destroy target artifact or enchantment. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{G}{G}
type=Sorcery
@@ -11868,7 +11868,7 @@ type=Sorcery
name=Choking Tethers
target=<upto:4>creature
auto=tap
autohand={1}{U}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({1}{U})
autohand={1}{U}{cycle}:name(cycling + effect) tap target(creature) && draw:1 controller
text=Tap up to four target creatures. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When you cycle Choking Tethers, you may tap target creature.
mana={3}{U}
@@ -12291,7 +12291,7 @@ subtype=Aura
name=Claws of Wirewood
auto=damage:3 all(creature[flying])
auto=damage:3 all(player)
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Claws of Wirewood deals 3 damage to each creature with flying and each player. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={3}{G}
type=Sorcery
@@ -12333,7 +12333,7 @@ type=Instant
name=Clear
target=enchantment
auto=destroy
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Destroy target enchantment. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Instant
@@ -12673,7 +12673,7 @@ toughness=3
[card]
name=Cloud of Faeries
abilities=flying
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
auto=untap target(<upto:2>land)
text=Flying -- When Cloud of Faeries enters the battlefield, untap up to two lands. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{U}
@@ -13396,7 +13396,7 @@ type=Instant
name=Constricting Tendrils
target=creature
auto=-3/-0
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Target creature gets -3/-0 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={U}
type=Instant
@@ -15849,7 +15849,7 @@ toughness=2
[card]
name=Darkwatch Elves
abilities=protection from black
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Protection from black -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{G}
type=Creature
@@ -16288,7 +16288,7 @@ type=Sorcery
[card]
name=Deadshot Minotaur
auto=damage:3 target(creature[flying])
autohand={RG}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({RG})
text=When Deadshot Minotaur enters the battlefield, it deals 3 damage to target creature with flying. -- Cycling {(r/g)} ({(r/g)}, Discard this card: Draw a card.)
mana={3}{R}{G}
type=Creature
@@ -16476,7 +16476,7 @@ type=Enchantment
name=Death Pulse
target=creature
auto=-4/-4
autohand={1}{B}{B}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({1}{B}{B})
autohand={1}{B}{B}{cycle}:name(cycling + effect) -1/-1 target(creature) && draw:1 controller
text=Target creature gets -4/-4 until end of turn. -- Cycling {1}{B}{B} ({1}{B}{B}, Discard this card: Draw a card.) -- When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.
mana={2}{B}{B}
@@ -16735,7 +16735,7 @@ type=Sorcery
[card]
name=Decree of Justice
auto=token(-4514111)*XX
autohand={2}{W}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2}{W})
autohand={X}{2}{W}:name(cycle + effect) token(-4514112)*X && draw:1 controller
text=Put X 4/4 white Angel creature tokens with flying onto the battlefield. -- Cycling {2}{W} ({2}{W}, Discard this card: Draw a card.) -- When you cycle Decree of Justice, you may pay {X}. If you do, put X 1/1 white Soldier creature tokens onto the battlefield.
mana={X}{X}{2}{W}{W}
@@ -16762,7 +16762,7 @@ color=white
[card]
name=Decree of Savagery
auto=lord(creature|myBattlefield) counter(1/1,4)
autohand={4}{G}{G}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({4}{G}{G})
autohand={4}{G}{G}{cycle}:name(cycling + four counters) counter(1/1,4) target(creature) && draw:1 controller
text=Put four +1/+1 counters on each creature you control. -- Cycling {4}{G}{G} ({4}{G}{G}, Discard this card: Draw a card.) -- When you cycle Decree of Savagery, you may put four +1/+1 counters on target creature.
mana={7}{G}{G}
@@ -17818,7 +17818,7 @@ toughness=2
[card]
name=Dirge of Dread
auto=lord(creature) fear
autohand={1}{B}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({1}{B})
autohand={1}{B}:name(cycling + effect) fear target(creature) && draw:1 controller
text=All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.) -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.) -- When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.
mana={2}{B}
@@ -17869,7 +17869,7 @@ subtype=Aura
[card]
name=Disciple of Grace
auto=protection from black
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Protection from black -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Creature
@@ -17890,7 +17890,7 @@ toughness=2
[card]
name=Disciple of Law
auto=protection from red
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Protection from red -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Creature
@@ -17901,7 +17901,7 @@ toughness=2
[card]
name=Disciple of Malice
auto=protection from white
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Protection from white -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{B}
type=Creature
@@ -18764,7 +18764,7 @@ name=Dragon Wings
target=creature
auto=flying
auto=1/0
autohand={1}{U}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({1}{U})
autograveyard=@movedto(creature[manacost >=6]|mybattlefield):may all(trigger[to]) retarget
text=Enchant creature -- Enchanted creature has flying. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) -- When a creature with converted mana cost 6 or more enters the battlefield, you may return Dragon Wings from your graveyard to the battlefield attached to that creature.
mana={1}{U}
@@ -19269,7 +19269,7 @@ toughness=1
name=Drifting Djinn
abilities=flying
auto=upcost[{1}{U}] sacrifice
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Flying -- At the beginning of your upkeep, sacrifice Drifting Djinn unless you pay {1}{U}. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={4}{U}{U}
type=Creature
@@ -19281,7 +19281,7 @@ toughness=5
name=Drifting Meadow
auto=tap
auto={T}:Add {W}
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Drifting Meadow enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land
[/card]
@@ -22133,7 +22133,7 @@ subtype=Aura
name=Essence Fracture
target=<2>creature
auto=moveTo(ownerhand)
autohand={2}{U}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2}{U})
text=Return two target creatures to their owners' hands. -- Cycling {2}{U} ({2}{U}, Discard this card: Draw a card.)
mana={3}{U}{U}
type=Sorcery
@@ -22681,7 +22681,7 @@ type=Sorcery
name=Expunge
target=creature[-black;-artifact]
auto=bury
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Destroy target nonartifact, nonblack creature. It can't be regenerated. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{B}
type=Instant
@@ -22928,7 +22928,7 @@ toughness=1
name=Fade from Memory
target=*|graveyard
auto=moveTo(exile)
autohand={B}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({B})
text=Exile target card from a graveyard. -- Cycling {B} ({B}, Discard this card: Draw a card.)
mana={B}
type=Instant
@@ -23643,7 +23643,7 @@ toughness=5
name=Fend Off
target=creature
auto=0/0 && fog from(mytgt) oneshot
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Prevent all combat damage that would be dealt by target creature this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Instant
@@ -23984,7 +23984,7 @@ type=Instant
name=Fiery Fall
target=creature
auto=damage:5
autohand={1}{R}{cycle}:name(basic landcycling) moveTo(myhand) target(land[basic]|mylibrary)
autohand=__BASIC_LANDCYCLING__({1}{R})
text=Fiery Fall deals 5 damage to target creature. -- Basic landcycling {1}{R} ({1}{R}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
mana={5}{R}
type=Instant
@@ -24571,7 +24571,7 @@ type=Instant
name=Flame Jet
target=player
auto=damage:3
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Flame Jet deals 3 damage to target player. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{R}
type=Sorcery
@@ -25778,7 +25778,7 @@ toughness=3
name=Forgotten Cave
auto=tap
auto={T}:Add {R}
autohand={R}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({R})
text=Forgotten Cave enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Cycling {R} ({R}, Discard this card: Draw a card.)
type=Land
[/card]
@@ -26995,7 +26995,7 @@ toughness=5
[/card]
[card]
name=Gempalm Incinerator
autohand={1}{R}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({1}{R})
autohand={1}{R}{cycle}:name(cycling + effect) damage:type:goblin:mybattlefield target(creature) && draw:1 controller
text=Cycling {1}{R} ({1}{R}, Discard this card: Draw a card.) -- When you cycle Gempalm Incinerator, you may have it deal X damage to target creature, where X is the number of Goblins on the battlefield.
mana={2}{R}
@@ -27006,7 +27006,7 @@ toughness=1
[/card]
[card]
name=Gempalm Polluter
autohand={1}{B}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({1}{B})
autohand={1}{B}{cycle}:name(cycling + effect) foreach(zombie|battlefield) life:-1 target(player) && draw:1 controller
text=Cycling {B}{B} ({B}{B}, Discard this card: Draw a card.) -- When you cycle Gempalm Polluter, you may have target player lose 1 life for each Zombie on the battlefield.
mana={5}{B}
@@ -27955,7 +27955,7 @@ toughness=2
name=Glassdust Hulk
auto=@movedTo(other artifact|myBattlefield):1/1 ueot
auto=@movedTo(other artifact|myBattlefield):unblockable ueot
autohand={WU}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({WU})
text=Whenever another artifact enters the battlefield under your control, Glassdust Hulk gets +1/+1 until end of turn and is unblockable this turn. -- Cycling {(w/u)} ({(w/u)}, Discard this card: Draw a card.)
mana={3}{W}{U}
type=Artifact Creature
@@ -27985,7 +27985,7 @@ toughness=1
name=Gleam of Resistance
auto=all(creature|myBattlefield) 1/2
auto=untap all(creature|myBattlefield)
autohand={1}{W}{cycle}:name(basic landcycling) moveTo(myhand) target(land[basic]|mylibrary)
autohand=__BASIC_LANDCYCLING__({1}{W})
text=Creatures you control get +1/+2 until end of turn. Untap those creatures. -- Basic landcycling {1}{W} ({1}{W}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
mana={4}{W}
type=Instant
@@ -30506,7 +30506,7 @@ toughness=4
[card]
name=Grixis Sojourners
auto=@movedTo(this|graveyard) from(battlefield):may moveTo(exile) target(*|graveyard)
autohand={2}{B}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2}{B})
autohand={2}{B}{cycle}:name(cycling + effect) moveTo(exile) target(*|graveyard) && draw:1 controller
text=When you cycle Grixis Sojourners or it's put into a graveyard from the battlefield, you may exile target card from a graveyard. -- Cycling {2}{B} ({2}{B}, Discard this card: Draw a card.)
mana={1}{U}{B}{R}
@@ -33543,7 +33543,7 @@ toughness=3
[/card]
[card]
name=Hundroog
autohand={3}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({3})
text=Cycling {3} ({3}, Discard this card: Draw a card.)
mana={6}{G}
type=Creature
@@ -33774,7 +33774,7 @@ type=Sorcery
[card]
name=Hush
auto=destroy all(enchantment)
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Destroy all enchantments. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={3}{G}
type=Sorcery
@@ -34379,7 +34379,7 @@ type=Sorcery
name=Improvised Armor
target=creature
auto=2/5
autohand={3}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({3})
text=Enchant creature -- Enchanted creature gets +2/+5. -- Cycling {3} ({3}, Discard this card: Draw a card.)
mana={3}{W}
type=Enchantment
@@ -35360,7 +35360,7 @@ toughness=3
name=Iron Will
target=creature
auto=0/4
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Target creature gets +0/+4 until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={W}
type=Instant
@@ -36382,7 +36382,7 @@ type=Land
[card]
name=Jund Sojourners
auto=@movedTo(this|graveyard) from(battlefield):may damage:1 target(creature,player)
autohand={2}{R}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2}{R})
autohand={2}{R}{cycle}:name(cycling + effect) damage:1 target(creature,player) && draw:1 controller
text=When you cycle Jund Sojourners or it's put into a graveyard from the battlefield, you may have it deal 1 damage to target creature or player. -- Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.)
mana={B}{R}{G}
@@ -36454,7 +36454,7 @@ toughness=1
[card]
name=Jungle Weaver
abilities=reach
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Reach (This can block creatures with flying.) -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={5}{G}{G}
type=Creature
@@ -37417,7 +37417,7 @@ toughness=2
[card]
name=Keeneye Aven
abilities=flying
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={3}{U}
type=Creature
@@ -39032,7 +39032,7 @@ toughness=2
[/card]
[card]
name=Krosan Tusker
autohand={2}{G}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2}{G})
autohand={2}{G}{cycle}:name(cycling + effect) moveTo(myhand) target(land[basic]|myLibrary) && draw:1 controller
text=Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) -- When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle your library.
mana={5}{G}{G}
@@ -39867,7 +39867,7 @@ type=Instant
name=Lay Waste
target=land
auto=destroy
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Destroy target land. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={3}{R}
type=Sorcery
@@ -40787,7 +40787,7 @@ target=land
auto=loseabilities
auto=losesubtypesof(land)
auto=transforms((island))
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Enchant land -- Enchanted land is an Island. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{U}
type=Enchantment
@@ -41196,7 +41196,7 @@ toughness=2
name=Lonely Sandbar
auto=tap
auto={T}:Add {U}
autohand={U}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({U})
text=Lonely Sandbar enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Cycling {U} ({U}, Discard this card: Draw a card.)
type=Land
[/card]
@@ -41711,7 +41711,7 @@ toughness=3
[card]
name=Lull
auto=preventAllcombatDamage ueot
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Prevent all combat damage that would be dealt this turn. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{G}
type=Instant
@@ -41990,7 +41990,7 @@ type=Sorcery
[card]
name=Macetail Hystrodon
abilities=haste, first strike
autohand={3}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({3})
text=First strike, haste -- Cycling {3} ({3}, Discard this card: Draw a card.)
mana={6}{R}
type=Creature
@@ -42083,7 +42083,7 @@ subtype=Equipment
name=Mage's Guile
target=creature
auto=shroud
autohand={U}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({U})
text=Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) -- Cycling {U} ({U}, Discard this card: Draw a card.)
mana={1}{U}
type=Instant
@@ -43209,7 +43209,7 @@ type=Enchantment
name=Marshaling Cry
auto=lord(creature|myBattlefield) 1/1
auto=lord(creature|myBattlefield) vigilance
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
flashback={3}{W}
text=Creatures you control get +1/+1 and gain vigilance until end of turn. -- Cycling {2} ({2}, Discard this card: Draw a card.) -- Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
mana={1}{W}{W}
@@ -45386,7 +45386,7 @@ toughness=*
name=Molten Frame
target=creature[artifact]
auto=destroy
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Destroy target artifact creature. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{R}
type=Instant
@@ -45559,7 +45559,7 @@ type=Sorcery
[card]
name=Monstrous Carabid
abilities=mustattack
autohand={BR}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({BR})
text=Monstrous Carabid attacks each turn if able. -- Cycling {(b/r)} ({(b/r)}, Discard this card: Draw a card.)
mana={3}{B}{R}
type=Creature
@@ -47325,7 +47325,7 @@ type=Land
[card]
name=Naya Sojourners
auto=@movedTo(this|graveyard) from(battlefield):may counter(1/1,1) target(creature)
autohand={2}{G}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2}{G})
autohand={2}{G}{cycle}:name(cycling + effect) counter(1/1,1) target(creature) && draw:1 controller
text=When you cycle Naya Sojourners or it's put into a graveyard from the battlefield, you may put a +1/+1 counter on target creature. -- Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.)
mana={2}{R}{G}{W}
@@ -51097,7 +51097,7 @@ toughness=1
[card]
name=Pendrell Drake
auto=flying
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={3}{U}
type=Creature
@@ -52979,7 +52979,7 @@ type=Land
name=Polluted Mire
auto=tap
auto={T}:Add {B}
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Polluted Mire enters the battlefield tapped. -- {T}: Add {B} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land
[/card]
@@ -53178,7 +53178,7 @@ subtype=Aura
[card]
name=Power Taint
auto=teach(creature) upcost[{2}] life:-2 controller
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Enchant enchantment -- At the beginning of the upkeep of enchanted enchantment's controller, that player loses 2 life unless he or she pays {2}. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{U}
type=Enchantment
@@ -53410,7 +53410,7 @@ type=Instant
name=Primal Boost
target=creature
auto=4/4
autohand={2}{G}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2}{G})
autohand={2}{G}{cycle}:name(cycling + effect) 1/1 target(creature) && draw:1 controller
text=Target creature gets +4/+4 until end of turn. -- Cycling {2}{G} ({2}{G}, Discard this card: Draw a card.) -- When you cycle Primal Boost, you may have target creature get +1/+1 until end of turn.
mana={2}{G}
@@ -53539,7 +53539,7 @@ toughness=6
[card]
name=Primoc Escapee
abilities=flying
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Flying -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={6}{U}
type=Creature
@@ -54860,7 +54860,7 @@ toughness=5
name=Radiant's Judgment
target=creature[power>=4]
auto=destroy
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Destroy target creature with power 4 or greater. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{W}
type=Instant
@@ -55538,7 +55538,7 @@ toughness=4
name=Rapid Decay
target=<upto:3>*|graveyard
auto=moveTo(exile)
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Exile up to three target cards from a single graveyard. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{B}
type=Instant
@@ -56161,7 +56161,7 @@ type=Sorcery
[card]
name=Rebuild
auto=moveTo(ownerhand) all(artifact)
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Return all artifacts to their owners' hands. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{U}
type=Instant
@@ -56597,7 +56597,7 @@ toughness=6
[card]
name=Rejuvenate
auto=life:6
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=You gain 6 life. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={3}{G}
type=Sorcery
@@ -56728,7 +56728,7 @@ type=Land
name=Remote Isle
auto=tap
auto={T}:Add {U}
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Remote Isle enters the battlefield tapped. -- {T}: Add {U} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land
[/card]
@@ -56819,7 +56819,7 @@ type=Sorcery
[card]
name=Renewed Faith
auto=life:6
autohand={1}{W}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({1}{W})
autohand={1}{W}{cycle}:name(cycling + effect) life:2 && draw:1 controller
text=You gain 6 life. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) -- When you cycle Renewed Faith, you may gain 2 life.
mana={2}{W}
@@ -56948,7 +56948,7 @@ type=Enchantment
name=Rescind
target=*
auto=moveTo(ownerhand)
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Return target permanent to its owner's hand. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{U}{U}
type=Instant
@@ -57503,7 +57503,7 @@ toughness=1
[/card]
[card]
name=Ridge Rannet
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Cycling {2} ({2}, Discard this card: Draw a card.)
mana={5}{R}{R}
type=Creature
@@ -59591,7 +59591,7 @@ toughness=5
[/card]
[card]
name=Sandbar Merfolk
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Cycling {2} ({2}, Discard this card: Draw a card.)
mana={U}
type=Creature
@@ -59601,7 +59601,7 @@ toughness=1
[/card]
[card]
name=Sandbar Serpent
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Cycling {2} ({2}, Discard this card: Draw a card.)
mana={4}{U}
type=Creature
@@ -59971,7 +59971,7 @@ name=Savage Hunger
target=creature
auto=1/0
auto=trample
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Enchant creature -- Enchanted creature gets +1/+0 and has trample. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{G}
type=Enchantment
@@ -60417,7 +60417,7 @@ type=Land
name=Scion of Darkness
abilities=trample
auto=@combatdamaged(player) from(this):may moveTo(myBattlefield) target(creature|opponentgraveyard)
autohand={3}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({3})
text=Trample -- Whenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control. -- Cycling {3} ({3}, Discard this card: Draw a card.)
mana={5}{B}{B}{B}
type=Creature
@@ -60647,7 +60647,7 @@ toughness=4
name=Scrap
target=artifact
auto=destroy
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Destroy target artifact. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={2}{R}
type=Instant
@@ -61173,7 +61173,7 @@ type=Land
name=Secluded Steppe
auto=tap
auto={T}:Add {W}
autohand={W}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({W})
text=Secluded Steppe enters the battlefield tapped. -- {T}: Add {W} to your mana pool. -- Cycling {W} ({W}, Discard this card: Draw a card.)
type=Land
[/card]
@@ -62713,7 +62713,7 @@ toughness=2
[card]
name=Shimmering Barrier
auto=defender,first strike
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Defender (This creature can't attack.) -- First strike -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{W}
type=Creature
@@ -63285,7 +63285,7 @@ type=Instant
name=Sicken
target=creature
auto=-1/-1
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Enchant creature -- Enchanted creature gets -1/-1. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={B}
type=Enchantment
@@ -63410,7 +63410,7 @@ type=Enchantment
name=Sigil of the Nayan Gods
target=creature
auto=foreach(creature|mybattlefield) 1/1
autohand={GW}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({GW})
text=Enchant creature -- Enchanted creature gets +1/+1 for each creature you control. -- Cycling {(g/w)} ({(g/w)}, Discard this card: Draw a card.)
mana={1}{G}{W}
type=Enchantment
@@ -65133,7 +65133,7 @@ subtype=Aura
[card]
name=Slice and Dice
auto=damage:4 all(creature)
autohand={2}{R}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2}{R})
autohand={2}{R}{cycle}:name(cycling + effect) damage:1 all(creature) && draw:1 controller
text=Slice and Dice deals 4 damage to each creature. -- Cycling {2}{R} ({2}{R}, Discard this card: Draw a card.) -- When you cycle Slice and Dice, you may have it deal 1 damage to each creature.
mana={4}{R}{R}
@@ -65225,7 +65225,7 @@ toughness=1
name=Slippery Karst
auto=tap
auto={T}:Add {G}
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Slippery Karst enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land
[/card]
@@ -65233,7 +65233,7 @@ type=Land
name=Slipstream Eel
abilities=cantattack
auto=aslongas(island|opponentbattlefield) -cantattack
autohand={1}{U}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({1}{U})
text=Slipstream Eel can't attack unless defending player controls an Island. -- Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)
mana={5}{U}{U}
type=Creature
@@ -65473,7 +65473,7 @@ toughness=2
name=Smoldering Crater
auto=tap
auto={T}:Add {R}
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Smoldering Crater enters the battlefield tapped. -- {T}: Add {R} to your mana pool. -- Cycling {2} ({2}, Discard this card: Draw a card.)
type=Land
[/card]
@@ -65806,7 +65806,7 @@ toughness=5
name=Solar Blast
target=creature,player
auto=damage:3
autohand={1}{R}{R}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({1}{R}{R})
autohand={1}{R}{R}{cycle}:name(cycling + effect) damage:1 target(creature,player) && draw:1 controller
text=Solar Blast deals 3 damage to target creature or player. -- Cycling {1}{R}{R} ({1}{R}{R}, Discard this card: Draw a card.) -- When you cycle Solar Blast, you may have it deal 1 damage to target creature or player.
mana={3}{R}
@@ -66660,7 +66660,7 @@ toughness=1
name=Spark Spray
target=creature,player
auto=damage:1
autohand={R}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({R})
text=Spark Spray deals 1 damage to target creature or player. -- Cycling {R} ({R}, Discard this card: Draw a card.)
mana={R}
type=Instant
@@ -68420,7 +68420,7 @@ type=Land
[card]
name=Starstorm
auto=damage:X all(creature)
autohand={3}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({3)
text=Starstorm deals X damage to each creature. -- Cycling {3} ({3}, Discard this card: Draw a card.)
mana={X}{R}{R}
type=Instant
@@ -69403,7 +69403,7 @@ toughness=3
[card]
name=Street Wraith
abilities=swampwalk
autohand={L}{L}{cycle}:draw:1
autohand=__CYCLING__({L}{L})
text=Swampwalk -- Cycling - Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)
mana={3}{B}{B}
type=Creature
@@ -69985,7 +69985,7 @@ subtype=Arcane
name=Sunfire Balm
target=creature,player
auto=prevent:4
autohand={1}{W}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({1}{W})
autohand={1}{W}{cycle}:name(cycling + effect) prevent:1 target(creature,player) && draw:1 controller
text=Prevent the next 4 damage that would be dealt to target creature or player this turn. -- Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.) -- When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to target creature or player this turn.
mana={2}{W}
@@ -70483,7 +70483,7 @@ type=Land
name=Swat
target=creature[power<=2]
auto=destroy
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Destroy target creature with power 2 or less. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={1}{B}{B}
type=Instant
@@ -70712,7 +70712,7 @@ toughness=4
name=Sylvan Bounty
target=player
auto=life:8
autohand={1}{G}{cycle}:name(basic landcycling) moveTo(myhand) target(land[basic]|mylibrary)
autohand=__BASIC_LANDCYCLING__({1}{G})
text=Target player gains 8 life. -- Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
mana={5}{G}
type=Instant
@@ -74832,7 +74832,7 @@ type=Sorcery
name=Tranquil Thicket
auto=tap
auto={T}:Add {G}
autohand={G}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({G})
text=Tranquil Thicket enters the battlefield tapped. -- {T}: Add {G} to your mana pool. -- Cycling {G} ({G}, Discard this card: Draw a card.)
type=Land
[/card]
@@ -74948,7 +74948,7 @@ type=Sorcery
name=Traumatic Visions
target=*|stack
auto=fizzle
autohand={1}{U}{cycle}:name(basic landcycling) moveTo(myhand) target(land[basic]|mylibrary)
autohand=__BASIC_LANDCYCLING__({1}{U})
text=Counter target spell. -- Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
mana={3}{U}{U}
type=Instant
@@ -76110,7 +76110,7 @@ toughness=4
[/card]
[card]
name=Undead Gladiator
autohand={1}{B}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({1}{B})
autograveyard={1}{B}{discard(*|myhand)}:moveTo(myhand) myUpkeepOnly
text={1}{B}, Discard a card: Return Undead Gladiator from your graveyard to your hand. Activate this ability only during your upkeep. -- Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)
mana={1}{B}{B}
@@ -76240,7 +76240,7 @@ subtype=Aura
name=Unearth
target=creature[manacost<=3]|mygraveyard
auto=moveTo(myBattlefield)
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Return target creature card with converted mana cost 3 or less from your graveyard to the battlefield. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={B}
type=Sorcery
@@ -77452,7 +77452,7 @@ type=Enchantment
[card]
name=Veiled Serpent
abilities=cantattack
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
auto=aslongas(island|opponentbattlefield) -cantattack
auto=@movedto(*|opponentstack) once:transforms((removetypes)) forever && transforms((Serpent Creature,setpower=4,settoughness=4)) forever
text=When an opponent casts a spell, if Veiled Serpent is an enchantment, Veiled Serpent becomes a 4/4 Serpent creature that can't attack unless defending player controls an Island. -- Cycling {2} ({2}, Discard this card: Draw a card.)
@@ -78654,7 +78654,7 @@ toughness=5
[/card]
[card]
name=Viscera Dragger
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
autograveyard={1}{B}:moveto(mybattlefield) && transforms((,unearth,haste)) asSorcery forever
text=Cycling {2} ({2}, Discard this card: Draw a card.) -- Unearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
mana={3}{B}
@@ -79167,7 +79167,7 @@ subtype=Aura
name=Volcanic Submersion
target=artifact,land
auto=destroy
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Destroy target artifact or land. -- Cycling {2} ({2}, Discard this card: Draw a card.)
mana={4}{R}
type=Sorcery
@@ -81927,7 +81927,7 @@ abilities=split second
name=Wipe Clean
target=enchantment
auto=moveto(exile)
autohand={3}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({3})
text=Exile target enchantment. -- Cycling {3} ({3}, Discard this card: Draw a card.)
mana={1}{W}
type=Instant
@@ -83139,7 +83139,7 @@ subtype=Aura
[/card]
[card]
name=Yoked Plowbeast
autohand={2}{cycle}:name(cycling) draw:1
autohand=__CYCLING__({2})
text=Cycling {2} ({2}, Discard this card: Draw a card.)
mana={5}{W}{W}
type=Creature

View File

@@ -633,6 +633,7 @@ urzas_mine_i287.txt
vampire_bats.txt
vampiric_link.txt
vendetta_TOUGHNESSLIFELOSS.txt
vesuva_landlimit_i718.txt
vine_dryad.txt
volcanic_eruption.txt
walking_wall.txt