valfieri
e1df4e5072
Improved Life gain trigger (now it's possible to specify a "from" clause and it's possible to add the "limitOnceATurn" restriction) and fixed all the primitives with gives life on life gain event without producing any loop and reviewed all the primitives with the "@lifeof" trigger.
2020-10-13 18:32:51 +02:00
valfieri
29985718a7
Added missing cards from GRN sets, improved mutation trigger, improved Surveil ability, implemented trigger and offset on surveil ability to allow combo with other cards (see issue #1037 opened by luisguerin).
2020-10-12 01:25:34 +02:00
valfieri
a99eaac35d
Improved kicker cards comparison criteria (now it's possible to search for a multi kicked card in stack), added a new castcard mode with multikicker option, added all Zendikar Risings primitives to borderline collection, changed in all primitives the restriction "kicker" with a new sintax "if paid(kicker) then" in order to fit with the new kicker logic comparison criteria and castcard option.
2020-10-10 02:44:57 +02:00
valfieri
6d872ed176
Improved the Modal Double Faced cards for Zendikar Rising (es. nofizzle when choosing land face, flip for instant and sorcery, new restriction for playing land face during turn).
2020-09-30 12:18:08 +02:00
valfieri
727d4579a0
Added 2XM set, fixed card and planeswalkers primitives, fixed a crash on token creation, fixed prowess and mentor abilities, added new restrictions, improved Android downloader.
2020-08-08 19:46:07 +02:00
valfieri
52e3177ef2
Added new features and triggers to game about tokens and counters, fixed and added new primitives.
2020-07-10 19:53:46 +02:00
valfieri
2b398b425d
Fixed Sliding Menu for Android App, added new primitives and fix mutating cards.
2020-06-12 16:47:11 +02:00
valfieri
8645cb9e1e
Fix date in Dat files, Added IKO and HA3 sets, updated the manifest and build files, Added SD card support for Android, Fix the Android app crash when resuming from background, Improved Android downloader, added finger sliding popup menu for Android devices without sidebar menu, fixed several crashes during game, added the mutating card ability, fixed the adventure card ability, added new borderline primitives.
2020-06-10 00:10:59 +02:00
valfieri
06ec97676e
Fixed Angel of Vitality in M20 set and added new keyword "except" for @lifeof trigger in order to avoid a life gain loop when a card needs to increment life gaining in that phase (eg. Angel of Vitality).
2019-09-10 17:02:50 +02:00
valfieri
5c67d11aa6
fix spaces
2019-09-06 08:41:27 +02:00
Vitty85
7a529bac6d
Merge branch 'master' into master
2019-09-06 08:38:04 +02:00
valfieri
2c62cfd487
replaced tabs with 4 spaces.
2019-09-06 08:31:39 +02:00
xawotihs
b023dd89b6
- Should remove an error with the PSP compiler
2019-09-03 22:09:44 +02:00
valfieri
7328c45013
Added PSP res file, fixed bug for PSP version and added M20, MH1 and UST sets and primitives.
2019-08-10 01:10:26 +02:00
Eduardo
06cb835a5b
Teaching AI proliferate and shocklands
...
Some minor changes, corrections to XLN and C17, changing name of game mode from horde to tribal wars
2019-05-01 17:00:48 -05:00
Eduardo
5db6b807ba
Set limited game mode, AI changes, primitives and _cards.dat corrections
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New set limited ,where you get a deck two random sets.
Still playing with the AI values and hueristics.
Cards fixes. Masters Edition should be named ME1 and the Mythic Edition is MED, the cards multiverse ids are still the same so the decks and references should not change.
2019-04-20 15:51:52 -05:00
Eduardo
3dfcc65fa6
Bug fix for the biggest crash and fixes to the primitives
...
I figured a while ago that the cause of the crash was a rendering issue, not an engine issue, since you could copy spells in the stack if you didn't targeted them. The crash was most likely in ActionStack, just had to follow the trace. It doesn't affect anithing else, that line was trying to render something in the stack that's a permanent but it always had bad ptrs.
2019-04-17 20:28:43 -05:00
Eduardo
ab1fbaa806
New game modes, bug fixes in primitives, improving AI, new planeswalkers type rule
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New rules based on vanguard, 3 new random game modes, one is tribal and one uses any card in the game.
Several corrections and bugs fixes. Cards with x in their cost and that can target any player used to crash the game.
Teaching AI new things and changing values of efficiency.
You can have multiple "Jace" planeswalkers, you can't have two of the exact same name (no two Jace, the mind sculptor).
2019-04-14 19:57:01 -05:00
Anthony Calosa
77d87902d9
Add restriction for exert
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hasexerted and notexerted
2017-08-05 18:15:44 +08:00
Anthony Calosa
c5a3310103
quick Fix for zerodead
2017-08-03 18:32:16 +08:00
Anthony Calosa
0c053c713a
fix morbid
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also added zerodead restriction - returns true if you dont have any
creature that died this turn
2017-08-03 18:27:45 +08:00
Anthony Calosa
6bd09e42e0
Add support for Amonkhet Mechanics
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and fix some cards.
Added exerted trigger, event and add removemc keyword inside transforms
ability so we can soft code Embalm and Eternalize...
2017-08-03 09:49:37 +08:00
punkeduard
c805a58fb0
Update unsuported cards, set a condition for showing poison counters and energy counter, added tribal al card type check, show the amount o
2017-08-02 18:42:52 -05:00
Anthony Calosa
44304ee5b3
minor corrections
2017-05-08 11:41:00 +08:00
Anthony Calosa
eb8370b86b
add some cards
...
also added countb() - countedbamount..
2017-03-19 21:57:59 +08:00
Anthony Calosa
d4e1d809f3
Bushido & Modular
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add Bushido and Modular points
2017-03-16 16:58:56 +08:00
Anthony Calosa
44cb0d995e
support some cards discarded by opponent
2017-03-16 10:58:27 +08:00
Anthony Calosa
d6a0b04930
Partial fix for Cards with Bestow
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missing was to seperate the mode as aura enchantment or enchantment
creature when cast and update the cost
2017-03-13 13:32:43 +08:00
Anthony Calosa
4ed44c638f
Update Rules
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Also fix stack display and removed unnecessary code (border for card is
targetted/targetter since we used forcedborder in actionstack). Also
fixed some cards
2017-03-12 10:53:39 +08:00
Anthony Calosa
37642c1f78
rageform
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rageform, lightform & cloudform support. withenchant is for only these
cards...
2017-03-10 14:14:02 +08:00
Anthony Calosa
b01c1455f5
Provoke
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also add aicode for Amplify cards
2017-03-09 18:37:55 +08:00
Anthony Calosa
53f0c2421d
manifest support
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also fix guiplay
2017-03-09 07:44:06 +08:00
Anthony Calosa
57f55e4270
corrections
2017-03-08 22:44:34 +08:00
Anthony Calosa
030dca051a
support for wish cards and deck sideboard
2017-03-07 23:42:34 +08:00
Anthony Calosa
7627a00dce
arboria
2017-03-01 16:09:31 +08:00
Anthony Calosa
d761bac85c
revert pw attack rule
...
need to refactor this as this cause crashes on android when you cast a
planeswalker
2017-03-01 16:07:12 +08:00
Anthony Calosa
5f1874edae
planeswalker attack
2017-03-01 06:36:10 +08:00
Anthony Calosa
22376e873e
corrections
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seems lord is persistent now
2017-02-28 21:45:34 +08:00
Anthony Calosa
178fcb9717
update some cycled cards
2017-02-26 09:38:11 +08:00
Anthony Calosa
039be43c2b
set the current controller to do action
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let the controller of the action do the abilty, also fix casted cards
that's been casted using castcard and be put into its owner's graveyard
2017-02-23 14:04:16 +08:00
Anthony Calosa
ff4911116c
update some cards
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removed phasedout trigger
add phasedoutbonus - ability
2017-02-22 18:25:39 +08:00
Anthony Calosa
ed42c3fd29
support andability in mana producer
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so cards that parse mana abilities can be read (reflecting pool. etc..
fixes issue #700 but we need to update the code from add{mana} && do
something to add{mana} and!( do something)! )
2017-02-19 21:11:02 +08:00
Anthony Calosa
ba40253a46
Phase out Event & Trigger
2017-02-17 14:25:33 +08:00
Anthony Calosa
5e46016c4d
added new legend & pw rule, trigger & event
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added new pw & legend rule (i just leave the old rules behind and
disabled it), added phasesin, faceup, copiedacard event, added facedup &
phasedin trigger.
2017-02-16 21:26:03 +08:00
Anthony Calosa
60d7675a36
necroed
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hide cards using necroed
also fix castcard target if its a land.
2017-02-15 10:27:56 +08:00
Anthony Calosa
d604ae2d77
add gravecast restriction
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if gravecast then do something
-> translates when this card was cast from a graveyard
2017-02-13 07:49:37 +08:00
Anthony Calosa
3afcc7fdf9
fix hang aicode ability controller
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aicode should be dedicated for AI only...
2017-02-11 18:25:45 +08:00
Anthony Calosa
02dce1af2e
crash fix
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transform getaicustomcode to lower
2017-02-10 21:00:18 +08:00
Anthony Calosa
f45e975b14
add remake keyword
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alternative for becomes for use inside transforms...
ex. emblem transforms((,newability[target(land)
remake(creature:1/2:red)])) forever dontremove
2017-02-09 22:38:00 +08:00
Anthony Calosa
f284a9691b
some fixes
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fixes fabricate
fixes lorded lands
add propagate keyword (like proliferate but it increases all counters)
cards with proliferate can choose a player now
2017-02-09 15:22:10 +08:00