Commit Graph

694 Commits

Author SHA1 Message Date
Anthony Calosa bac69f95d8 some changes
change keyword "makecardt" alternative token creator to "create" keyword
add lifeleech - gain life lost with target
2017-02-07 21:22:49 +08:00
Anthony Calosa 5b23cc2e33 auto close 2017-02-07 13:10:58 +08:00
Anthony Calosa 831c8f73b0 some bug fixes
fix where the copier is treated as the same copied card, also fixes the
display ability of momir (forced), disabled reveal for AI if aicode is
not found (should add alternate for ai).
2017-02-06 21:48:41 +08:00
Anthony Calosa 477419cc32 Refactor countManaProducedby
cards that uses this should not crash anymore with lorded mana producer
from instants like rain of filth...
2017-02-04 22:37:21 +08:00
Anthony Calosa d26e9da6c4 add some restrictions 2017-02-03 07:59:13 +08:00
Anthony Calosa a97a7edca6 minor refactor 2017-01-31 22:01:19 +08:00
Anthony Calosa 41d925d7c9 add support for activated copier
thespian stage etc...
2017-01-31 20:11:09 +08:00
Anthony Calosa 166526dbbe Fix Legend Rule
Should fix the the move to graveyard effect with targetchooser
ability...
2017-01-29 16:30:13 +08:00
Anthony Calosa 348ada3f0d revised aacopier
I think we still need to change legend to a trigger once it detects
multiple legends in play then trigger it at once with targetchooser to
select which cards to sacrifice as state based... vector of  unique
names or id or mtgcardinstance?
2017-01-29 16:09:49 +08:00
Anthony Calosa 2c5f6d8332 Merge remote-tracking branch 'refs/remotes/WagicProject/master' 2017-01-29 10:29:10 +08:00
Rolzad73 bb2ab1c1fe Merge pull request #911 from Rolzad73/x11_fixes
X11 build fixes
2017-01-28 13:17:50 -05:00
Rolzad73 85f66a8fec X11 build fixups
- fixed -Werror=misleading-indentation warning
- fixed -Werror=nonnull-compare warning on xll and QT builds
- PNG_LIBPNG_VER backward compatibily changes
- giflib backward compatibily changes
- resolved some undefs for X11 build
- silenced some small compile warnings in JGE Makefile
- added -DTIXML_USE_STL to remaining build types (PSP had it added)
- fixed x11 Boost incompatibility issue part of #548
- reworked PrecompiledHeader.h platforms used
2017-01-28 04:19:46 -05:00
Anthony Calosa 3e75d70632 revert this
I introduce more bugs than helped. I think there's alternative method
for this,,,
2017-01-28 13:23:30 +08:00
Anthony Calosa 25e681c04a test fix ensnaring bridge 2017-01-28 07:38:45 +08:00
Anthony Calosa 19063fd8db some refactor
change some card from using "all" to "lord"
2017-01-27 22:15:03 +08:00
Anthony Calosa 1428eeba06 fix copier token image 2017-01-26 15:32:17 +08:00
Anthony Calosa 5c3a064746 aicode and revised legendary rule
added aicode for cards that uses reveal. since reveal cancels for ai,
aicode is the alternative code. use basic code only.
aicode=activate dosomething...
aicode - use with caution, its very basic atm and you must test each
card that uses it as it can cause crash.
legendary rule moved to game state based effect so it will not conflict
with cards with copy effects and andability. the legendary check applies
only when  legendrule is found.
2017-01-24 16:10:35 +08:00
Anthony Calosa 7f6e96459c added "energized" event
energizedof(player):do something
energizedfoeof(player):do something
also some fixes in the primitives
2017-01-23 11:41:19 +08:00
Anthony Calosa 6fe57be115 fix for cards with restrictions 2017-01-22 00:14:46 +08:00
Anthony Calosa 37b3f28065 additional fixes 2017-01-21 04:30:00 +08:00
Anthony Calosa d03ebdace8 Support for KLD and AER
Kaladesh & Aether Revolt
2017-01-18 22:13:51 +08:00
Anthony Calosa 39ad95d4db revised tnum attribute
so it can be used inside makecardt, also
2016-09-08 05:13:52 +08:00
Anthony Calosa 7f8339aedf revised "steal" ability
steal - gain control of target/s until it leaves battlefield or  its
current controller loses control of the "stealer"...
2016-09-06 15:47:09 +08:00
Anthony Calosa f957fca162 add custom name for generic reveal 2016-08-29 20:58:55 +08:00
Anthony Calosa 4d56269130 fix some cards and add some missing
it seems " add " inside name causes issue when parsed (cause crash in
deck editor like arlinn kord), renaming it fixes it...
2016-08-27 14:56:54 +08:00
Anthony Calosa 2a1bacdfa4 add "abilitycontroller" for dynamicability
for use inside ability$! dynamicability<who> !$ who
2016-08-26 11:23:52 +08:00
Anthony Calosa f3dd1be125 rebounded trigger
for use with rebound cards only
2016-08-25 22:25:34 +08:00
Anthony Calosa 42e240c9ab add some cards from kamigawa 2016-08-23 06:49:57 +08:00
Anthony Calosa cd2f4480f4 alternate token creator
uses ":" instead of comma, makecardt(name:type:p/t:ability:color) ex.
makecardt(Eldrazi Horrors:Creature Eldrazi Horror:3/2:haste:battleready)
2016-08-22 10:21:00 +08:00
Anthony Calosa 60411027ca change plandtype & olandtype parsing 2016-08-19 23:34:01 +08:00
Anthony Calosa 8530292fef Revert my Graphic changes
I think it's the one who cause those crashes
2016-08-13 16:45:46 +08:00
Anthony Calosa adad723110 game mode info 2016-08-11 14:26:41 +08:00
Anthony Calosa a10e7ab279 Revert "copy/flip limit"
This reverts commit 0c124327de.
2016-08-11 11:03:37 +08:00
Anthony Calosa 0c124327de copy/flip limit
if the copy/flip is activated, it means it's already in the battlefield,
so "enters the battlefield" must not trigger...
2016-08-10 19:49:31 +08:00
Anthony Calosa 151905c5f3 Transform Trigger, Turnlimit for TrCardAddedtoZone
Cleaned primitives, and fix SOI cards (remove workarounds) todo(recheck
BFZ and OGW)
2016-08-10 01:54:24 +08:00
Anthony Calosa eb0ecedecf revised token id (tnum:num parameter)
this should not conflict like earlier version.
ex:
[card]
name=Fable of Wolf and Owl
auto=@movedTo(*[green]|mystack):may token(Wolf,Creature
Wolf,2/2,green,tnum:11)
auto=@movedTo(*[blue]|mystack):may token(Bird,Creature
Bird,1/1,flying,blue,tnum:12)
text=Whenever you cast a green spell, you may put a 2/2 green Wolf
creature token onto the battlefield. -- Whenever you cast a blue spell,
you may put a 1/1 blue Bird creature token with flying onto the
battlefield.
mana={3}{GU}{GU}{GU}
type=Enchantment
[/card]
tnum uses -source id  & tnum (concatenated)
2016-08-08 13:49:24 +08:00
Anthony Calosa de44abd529 Revert "fix token names with ",""
This reverts commit 65ef1f384c.
2016-08-08 11:29:04 +08:00
Anthony Calosa 9807ca99f9 Revert "multi tokens images on same source"
This reverts commit 8c9d2d6f1d.
2016-08-08 11:20:25 +08:00
Anthony Calosa 8c9d2d6f1d multi tokens images on same source
you can specifiy tnum:number on token parameters and it will concatenate
the default token id and the specified number. example: token(Saproling,
Creature Saproling, 1/1, green, tnum:15) if the source id is 12345, the
default token id will be -12345, concat tnum, id will be -1234515 and
the game will try to find the image 1234515t.jpg
2016-08-08 10:37:27 +08:00
Anthony Calosa 65ef1f384c fix token names with "," 2016-08-08 10:15:50 +08:00
Anthony Calosa 807874ce5d add andAbility support for AACopier
the granted ability must exists only if you copy a card, if you don't
copy any card, the source doesn't have any granted abillities.
2016-08-07 10:15:11 +08:00
Anthony Calosa 4753f7bb51 andAbility on ATokenCreator, Extend AAFlip, 2016-08-03 16:10:53 +08:00
zethfoxster eea240d7f2 changing some of the logic to the previous fixes, we want to avoid using code that looks for specific card names.
currently we have kamiflip as the only defined flip type as it is treated differently from the others. 
but we have room for more if needed now
doublefaced=kamiflip
sets the flip type of a card to the kamiflip style cards. since this is defined on cardprimitive level now, we might be able to do something different from the flipping animation. who knows.

commented out the forcing token triggers, it bypass targetchooser check. still working on a fix for this coming soon.
2016-07-27 20:03:25 -04:00
Anthony Calosa b8bfe7acc1 Fix Flip/Transform Cards
If the card is a copier or a token, it cannot be transformed since it's
not a double face card. Also the copied card must be the "active" part
of a double faced card. Flip cards (kamigawa block) is not restricted by
this since its a single sided card. If the transformed card is cda, take
any damage into account (PT bonus is already in effect for cda)..
2016-07-27 14:39:39 +08:00
Anthony Calosa ae33977e10 Add Snapcaster Mage Ability
tempflashback - flashback using manacost
2016-07-26 09:56:13 +08:00
Anthony Calosa fe577d9dd0 fix flying and multiple moat in play
putrid imp that gains temporary flying cant attack if the opponent has
multiple moat in play, this should fix it.
2016-07-23 09:45:12 +08:00
zethfoxster ca395492d5 added meld(cardname)
added meldfrom(cardname|cardname) helper class.

auto={0}:target(arbor colossus|mybattlefield) meld(Arc Runner)
auto=meldfrom(arbor elf|Arbor Colossus)
2016-07-21 20:46:53 -04:00
zethfoxster 9e73dc9c00 add support for repeater deplete cards.
Scalpelexis
Sphinx's Tutelage
Grindstone
normally I aim for much bigger card groups, but this was requested by one of the only 2 active members we have on the forum.
I'll have the card code for these cards ready when I code eldrich moon set.

to use, use it like any normal depelte except add
name
color
to the front, 
name deplete:4 targetsZone(player)
this will repeat this until the player depletes cards that dont have atleast 2 with the same name.
color deplete:2 target(player)
this will continue to deplete until the player depletes a set of cards that dont share a color with each other lands not included when checking colors.
enjoy.
2016-07-17 22:24:53 -04:00
zethfoxster 69158d55c1 more fixes 2016-07-16 14:46:40 -04:00
zethfoxster 9a56817bf8 fixed a bug I introduced 2016-07-14 20:44:21 -04:00