fix morbid
also added zerodead restriction - returns true if you dont have any creature that died this turn
This commit is contained in:
@@ -106336,7 +106336,8 @@ toughness=6
|
||||
[/card]
|
||||
[card]
|
||||
name=Simoon
|
||||
auto=damage:1 all(creature|opponentBattlefield)
|
||||
target=opponent
|
||||
auto=damage:1 all(creature|targetedpersonsbattlefield)
|
||||
text=Simoon deals 1 damage to each creature target opponent controls.
|
||||
mana={R}{G}
|
||||
type=Instant
|
||||
|
||||
@@ -386,7 +386,10 @@ int AbilityFactory::parseCastRestrictions(MTGCardInstance * card, Player * playe
|
||||
for(unsigned int gy = 0;gy < grave->cardsSeenThisTurn.size();gy++)
|
||||
{
|
||||
MTGCardInstance * checkCard = grave->cardsSeenThisTurn[gy];
|
||||
if(checkCard->isCreature())
|
||||
if(checkCard->isCreature() &&
|
||||
((checkCard->previousZone == checkCurrent->game->battlefield)||
|
||||
(checkCard->previousZone == checkCurrent->opponent()->game->battlefield))//died from battlefield
|
||||
)
|
||||
{
|
||||
isMorbid = true;
|
||||
break;
|
||||
@@ -398,7 +401,29 @@ int AbilityFactory::parseCastRestrictions(MTGCardInstance * card, Player * playe
|
||||
if(!isMorbid)
|
||||
return 0;
|
||||
}
|
||||
|
||||
check = restriction[i].find("zerodead");
|
||||
if(check != string::npos)//returns true if zero
|
||||
{
|
||||
bool hasDeadCreature = false;
|
||||
for(int cp = 0;cp < 2;cp++)
|
||||
{
|
||||
Player * checkCurrent = observer->players[cp];
|
||||
MTGGameZone * grave = checkCurrent->game->graveyard;
|
||||
for(unsigned int gy = 0;gy < grave->cardsSeenThisTurn.size();gy++)
|
||||
{
|
||||
MTGCardInstance * checkCard = grave->cardsSeenThisTurn[gy];
|
||||
if(checkCard->isCreature() &&
|
||||
((checkCard->previousZone == checkCurrent->game->battlefield))//died from your battlefield
|
||||
)
|
||||
{
|
||||
hasDeadCreature = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(hasDeadCreature)
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
//Ensnaring Bridge
|
||||
check = restriction[i].find("powermorethanopponenthand");
|
||||
if (check != string::npos)//for opponent creatures
|
||||
|
||||
Reference in New Issue
Block a user