Commit Graph

4728 Commits

Author SHA1 Message Date
omegablast2002@yahoo.com
dd68023249 new deck 2013-04-23 23:20:16 +00:00
omegablast2002@yahoo.com
96adbabea8 fixed a crash that could be reproduced demo->classic->best of 3->endless demo 2013-04-21 02:20:22 +00:00
omegablast2002@yahoo.com
89ae87cc3d opps, just a fix 2013-04-11 10:39:16 +00:00
omegablast2002@yahoo.com
8c80efbe2a replaced simon again with a medium thickness version of the same thing. 2013-04-10 22:50:03 +00:00
omegablast2002@yahoo.com
9ffe7349e2 added a hint that allows you to override how ai views a cards effects.
#HINT:good(icy prison)
ai will act as though the effects of this card are now good, choosing to cast it on it's own creatures.

#HINT:bad(ancestral recall)
ai will now use this card targeting the opponent. 
good in cases where you are trying to mill the opponent

the effects in wagic have gotten so complex that ai simply has no idea what some cards should target. this helps in most of the cases.
2013-04-10 02:38:52 +00:00
omegablast2002@yahoo.com
f9410f695a added excessum to the deck builder credits. 2013-04-08 02:20:00 +00:00
omegablast2002@yahoo.com
7c8d3cedbd added 2 more decks from our deck builder excessum 2013-04-08 02:13:46 +00:00
omegablast2002@yahoo.com
49b6b028c5 fixed a bug with alwaysattack hint, if there was an attack readied it would undo it by clicking it the second time. 2013-04-07 17:30:48 +00:00
omegablast2002@yahoo.com
1bea0736a5 replaced backdrops pieces, task board, deck menu and deck editor with graphics from kevlahnota's mtg theme. to get the mtg look you will still have to download his theme, however these pieces i felt were so polished that they made the original wagic default theme look slapped together. 2013-04-07 14:41:44 +00:00
omegablast2002@yahoo.com
1c61ebddae added a shuffle to optimizedhand to avoid drawing the same hand over and over when its optimized.
adjusted normal difficulty to include 2 lands, 2 spells under 3 mana.

adjusted hard difficulty to always include 2 lands, the rest are randomly drawn. this prevents ai from being mana screwed on opening hand.
2013-04-07 01:07:00 +00:00
omegablast2002@yahoo.com
6727c1af52 added HINT:alwaysattackwith(targetchooser) and HINT:alwaysblockwith(targetchooser) 2013-04-07 00:56:44 +00:00
omegablast2002@yahoo.com
ce656adeba new simon font. they are a little fatter then i would personally like but they look great on full screen. thanks Atriel for the new simon! 2013-04-07 00:33:27 +00:00
omegablast2002@yahoo.com
2a7bcb2170 ifdef on simon font to up the res of simon.
you will need to rename your old simon font to pspsimon
only english is effected.
2013-04-07 00:32:11 +00:00
anthonycalosa@gmail.com
5789d0cae4 added Shred Memory, Shyft, Simplify 2013-04-05 11:41:35 +00:00
omegablast2002@yahoo.com
80e36c2b92 readjusted the carddisplays for libarary and graveyard for both players to move them off the top of the avatars. you can now click thier respective button to close them when in a targetchooser action.
also readded a piece of code i commented out, it does nothing but the compiler saids it expected something there.
2013-03-30 17:09:50 +00:00
omegablast2002@yahoo.com
c9360eb005 added the first 18 decks by our very talented deck builder excessum! i've had a chance to play against these before they got the combohint vamp up, i imagine now they're almost unstoppable. enjoy! make sure to thank excessum on the forum if you enjoy them as much as i have. 2013-03-29 20:23:32 +00:00
omegablast2002@yahoo.com
734b142879 the fix originally only targeted too many triggers unresolved on the stack, moving the other 2 out of the check as it actually causes new bugs to include them in the skip. 2013-03-28 00:05:39 +00:00
omegablast2002@yahoo.com
bfb88f1bb5 increased the res of f3 font to 1024 x 1024. renamed old to pspf3 these will be the new f3 fonts using much higher res on everything but psp. 2013-03-27 23:31:38 +00:00
omegablast2002@yahoo.com
802c970ec3 #ifdef psp for the increase res font f3 which is by far the worst looking font on higher res devices. 2013-03-27 23:29:18 +00:00
omegablast2002@yahoo.com
b38d6c6bc5 applying the patch for torny mode not awarding credits at end of torny. 2013-03-27 22:58:51 +00:00
Xawotihs@gmail.com
701ca64e8a Display IP address of game host before connection is established and handles disconnection of peer. 2013-03-26 22:32:29 +00:00
omegablast2002@yahoo.com
810c3967d6 after much testing and corrections, our user Holgern from the forums has completely recreated and reworked the gauntlet mode originally coded for ai vs ai into a completely new way to play wagic, you can choose the number of matchs, various modes, and other wonderful additions. Don't take my word for it, try all the fun new stuff out yourself!
THANK YOU Holgern!
2013-03-26 02:10:45 +00:00
omegablast2002@yahoo.com
c994886ca8 polished the actionstack rendering a little. draw only as much black square as we need to render so we dont make a massive black square for nothing. 2013-03-23 20:53:33 +00:00
Xawotihs@gmail.com
2c0e0c7251 Removed the link between the font textures resolution and the size of the characters displayed. That allows to use very high resolution fonts similarly to card pictures... 2013-03-23 17:21:17 +00:00
omegablast2002@yahoo.com
b6a4197d88 fix for a bug i introduced. 2013-03-23 06:21:01 +00:00
omegablast2002@yahoo.com
e2f4dd7095 if its a land you should consider playing it. 2013-03-22 01:35:45 +00:00
omegablast2002@yahoo.com
0578ebde80 minor fixes for combo system. 2013-03-22 00:53:42 +00:00
omegablast2002@yahoo.com
9b44d627a3 changed ai eff return on token creation. over 50 tokens on my battlefield return 0.
changed an inefficient check on phaseskip.
2013-03-21 01:28:56 +00:00
omegablast2002@yahoo.com
8b626b378f that was not supposed to be in that last commit. someone please teach me to revert just a file without having to do a rain dance. 2013-03-16 21:50:21 +00:00
omegablast2002@yahoo.com
b436550150 ai simple combo system is finally fully working.
added ai hint dontblockwith(targetchooser)
2013-03-16 21:35:10 +00:00
anthonycalosa@gmail.com
c2132ab97f morthan typo 2013-03-15 23:51:04 +00:00
omegablast2002@yahoo.com
22640130dc fixes from the bugs section on the forum 2013-03-15 22:52:02 +00:00
omegablast2002@yahoo.com
90a0f5c86f as per mtg rules, the effects of unpaid upkeep cost should only happen if the from id was upkeep. ie:skipped phases. 2013-03-15 21:49:35 +00:00
omegablast2002@yahoo.com
3cb0a6c091 psp compilation fix 2013-03-15 21:42:24 +00:00
anthonycalosa@gmail.com
1818a8be82 corrected some typos 2013-03-15 15:13:02 +00:00
omegablast2002@yahoo.com
9c0ce5f7bf more changes to fix the combo system. 2013-03-15 02:08:03 +00:00
omegablast2002@yahoo.com
31ee6d2b90 trying to figure out why ai is cast cards that belong to a combo outside of a combo even though it is told to skip these cards. 2013-03-15 01:44:31 +00:00
omegablast2002@yahoo.com
d4ff6d1453 spanish translation stuff 2013-03-14 22:22:18 +00:00
omegablast2002@yahoo.com
a7aeb7efe5 fix for a bug in combohint. ai will now rarely want to use a card outside of a combo if it is to be held for a combo 2013-03-13 01:11:58 +00:00
omegablast2002@yahoo.com
cd54ad7012 correction 2013-03-07 03:35:35 +00:00
omegablast2002@yahoo.com
04dce1ad50 ai vs ai matchs will play with optimizedhands. 2013-03-01 23:10:16 +00:00
omegablast2002@yahoo.com
ef18f376b1 ifdef(psp) on cache hit miss handling. 2013-02-26 23:22:49 +00:00
anthonycalosa@gmail.com
f9bd6e1c44 Added:
Scuttlemutt
Shieldmage Elder
Shields of Velis Vel
Show and Tell

Borderline:
Scapeshift

Fix:
Talara's Battalion - changed restrictions= to restriction=
2013-02-22 13:22:00 +00:00
anthonycalosa@gmail.com
e8f8aae43f fix kjeldoran home guard and bloodlord of vaasgoth 2013-02-22 07:41:06 +00:00
omegablast2002@yahoo.com
b4d4515e01 set init baka timer fastmode to a safer float. 2013-02-21 22:59:59 +00:00
omegablast2002@yahoo.com
9a52ae28a2 several changes here,
first, i added a timer to hide the big card after 5 secs or until a movement is registered. 

2nd, removed the advancing of phases with flick up.

3rd added a flick left to "show/hide hand"

4th, fixed an error in the logic of "getDifficulty" part of the reason optimizedhand was not working.

finally, unrefactored the checks of optimized hand, it was FAR to difficult to see what was actually happening the way it was coded.

optimizedhand is finally working again, 
toggledifficulty and optimizedhand will again trigger and greatly improve ai vs player matches
2013-02-21 00:48:39 +00:00
anthonycalosa@gmail.com
2330e6a613 fix all similar cards like Duress to have a "look" ability. 2013-02-20 09:04:09 +00:00
anthonycalosa@gmail.com
620c5595d9 Fix various typos reported on the forum. 2013-02-20 04:05:16 +00:00
omegablast2002@yahoo.com
a5ea3275cd i introduced a bug a couple revs back. dyslexia got me. 2013-02-16 21:07:13 +00:00
anthonycalosa@gmail.com
bf677b7bdd Added:
Jilt
Jugan, the Rising Star
Laquatus's Creativity
Mogg Infestation
Prahv, Spires of Order
Quest for the Holy Relic
Razing Snidd

Fix:
Gerrard Capashen - first ability is targeted
Spiraling Embers - removed "(" and ")" and revised
Sword of War and Peace - revised
Venser's Journal - revised
Vicious Shadows - ability is targeted
2013-02-16 09:46:18 +00:00