Fix various typos reported on the forum.
This commit is contained in:
@@ -5236,7 +5236,7 @@ auto=vanishing:3
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text=Flying -- Vanishing 3 (This permanent enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) -- When Aven Riftwatcher enters the battlefield or leaves the battlefield, you gain 2 life.
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mana={2}{W}
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type=Creature
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subtype=Bird rebel Soldier
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subtype=Bird Rebel Soldier
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power=2
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toughness=3
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[/card]
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@@ -6301,7 +6301,7 @@ auto={6}{T}:draw:1 restriction{type(*|opponenthand)~equalto~6}
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auto={7}{T}:draw:1 restriction{type(*|opponenthand)~equalto~7}
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auto={8}{T}:draw:1 restriction{type(*|opponenthand)~equalto~8}
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text={X}, {T}: Draw a card. X is the number of cards in an opponent's hand as you activate this ability.
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mana={1}
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mana={5}
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type=Artifact
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[/card]
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[card]
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@@ -7646,7 +7646,7 @@ auto=@movedTo(this|mygraveyard) from(battlefield):discard:1 opponent
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text=When Black Cat dies, target opponent discards a card at random.
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mana={1}{B}
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type=Creature
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subtype=zombie Cat
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subtype=Zombie Cat
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power=1
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toughness=1
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[/card]
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@@ -8881,7 +8881,7 @@ kicker=multi{B}
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text=Multikicker {B} (You may pay an additional any number of times as you cast this spell.) -- When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.
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mana={2}{B}
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type=Creature
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subtype=Horror
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subtype=Vampire Shaman
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power=2
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toughness=2
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[/card]
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@@ -8938,7 +8938,7 @@ auto=lord(creature[vampire]|mybattlefield) bloodthirst:3
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text=Bloodthirst 3 -- Flying -- Whenever you cast a Vampire creature spell, it gains bloodthirst 3.
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mana={3}{B}{B}
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type=Creature
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subtype=Vampire
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subtype=Vampire Warrior
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power=3
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toughness=3
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[/card]
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@@ -10740,7 +10740,7 @@ auto={S}:life:4
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text=Sacrifice Brindle Boar: You gain 4 life.
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mana={2}{G}
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type=Creature
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subtype=Beast
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subtype=Boar
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power=2
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toughness=2
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[/card]
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@@ -13540,6 +13540,7 @@ auto=teach(creature[legendary]) opponentshroud
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text=Equipped creature gets +2/+2. -- As long as equipped creature is legendary, it has hexproof. (It can't be the target of spells or abilities your opponents control.) -- Equip {1}
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mana={3}
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type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Champion's Victory
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@@ -15649,8 +15650,7 @@ auto=tap
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auto=chooseacolor {T}:add{chosencolor} chooseend
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text=Coldsteel Heart enters the battlefield tapped. -- As Coldsteel Heart enters the battlefield, choose a color. -- {T}: Add one mana of the chosen color to your mana pool.
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mana={2}
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type=Artifact
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subtype=Snow
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type=Snow Artifact
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[/card]
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[card]
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name=Collapsing Borders
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@@ -16128,7 +16128,7 @@ type=Artifact
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#only select targets once and add counters twice
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[card]
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name=Contagion Engine
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auto=target(player) ability$!name(target player) counter(1/1,1) all(creature|mybattlefield)!$ targetedplayer
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auto=target(player) ability$!name(target player) counter(-1/-1,1) all(creature|mybattlefield)!$ targetedplayer
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auto={4}{T}:notatarget(proliferation) proliferate && proliferate
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text=When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls. -- {4},{T}: Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.)
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mana={6}
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@@ -16295,6 +16295,7 @@ auto=cantblock
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text=Equipped creature gets +2/+2 and can't block. -- Equip {3}
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mana={1}
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type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Copper Gnomes
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@@ -17412,7 +17413,7 @@ name=Crop Rotation
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auto=moveTo(mybattlefield) target(land|myLibrary)
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text=As an additional cost to cast Crop Rotation, sacrifice a land. -- Search your library for a land card and put that card onto the battlefield. Then shuffle your library.
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mana={G}{S(land|mybattlefield)}
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type=instant
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type=Instant
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[/card]
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[card]
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name=Crosis, the Purger
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@@ -18968,7 +18969,7 @@ auto=@tapped(mytgt):1/1 target(creature|battlefield) ueot
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text=Fortified land is indestructible. Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn. -- Fortify ({3}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.)
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mana={2}
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type=Artifact
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subtype=Equipment
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subtype=Fortification
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[/card]
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[card]
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name=Darksteel Ingot
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@@ -23750,7 +23751,7 @@ type=Sorcery
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name=Dryad Arbor
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text=(Dryad Arbor isn't a spell, it's affected by summoning sickness, and it has "{T}: Add {G} to your mana pool.") -- Dryad Arbor is green.
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color=green
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type=Creature Land
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type=Land Creature
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subtype=Forest Dryad
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power=1
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toughness=1
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@@ -24637,7 +24638,7 @@ auto={0}:counter(-2/-2,-1) all(this) && notatarget(other creature|mybattlefield)
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text=First strike, trample -- At the beginning of your upkeep, put a -2/-2 counter on Ebon Praetor. -- Sacrifice a creature: Remove a -2/-2 counter from Ebon Praetor. If the sacrificed creature was a Thrull, put a +1/+0 counter on Ebon Praetor. Activate this ability only during your upkeep and only once each turn.
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mana={4}{B}{B}
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type=Creature
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subtype=Avatar
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subtype=Avatar Praetor
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power=5
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toughness=5
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[/card]
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@@ -24980,7 +24981,7 @@ auto=upcost[{S(island|mybattlefield)}] sacrifice && damage:6 controller
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text=At the beginning of your upkeep, unless you sacrifice an Island, sacrifice Elder Spawn and it deals 6 damage to you. -- Elder Spawn can't be blocked by red creatures.
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mana={4}{U}{U}{U}
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type=Creature
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subtype=Elemental
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subtype=Spawn
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power=6
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toughness=6
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[/card]
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@@ -33024,7 +33025,7 @@ auto=deplete:5 target(player)
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text=When Geralf's Mindcrusher enters the battlefield, target player puts the top 5 cards of his or her library into his or her graveyard. -- Undying
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mana={4}{U}{U}
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type=Creature
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subtype=Zombie
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subtype=Zombie Horror
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power=5
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toughness=5
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[/card]
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@@ -34295,7 +34296,7 @@ abilities=infect
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text=Infect
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mana={G}
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type=Creature
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subtype=Elf
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subtype=Elf Warrior
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power=1
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toughness=1
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[/card]
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@@ -34489,7 +34490,7 @@ toughness=3
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name=Gobhobbler Rats
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mana={B}{R}
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text=Hellbent -- As long as you have no cards in hand, Gobhobbler Rats gets +1/+0 and has "{B}: Regenerate Gobhobbler Rats."
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type=creature
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type=Creature
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subtype=Rat
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auto=aslongas(*|myhand) 1/0 <1
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auto=aslongas(*|myhand) {B}:regenerate <1
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@@ -34812,7 +34813,7 @@ auto={T}:damage:1 target(player)
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text={T}: Goblin Fireslinger deals 1 damage to target player.
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mana={R}
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type=Creature
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subtype=Goblin
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subtype=Goblin Warrior
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power=1
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toughness=1
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[/card]
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@@ -35830,7 +35831,7 @@ auto=bloodthirst:2
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text=Bloodthirst 2
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mana={2}{R}{R}
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type=Creature
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subtype=Minotaur warrior
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subtype=Minotaur Warrior
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power=3
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toughness=3
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[/card]
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@@ -36537,7 +36538,7 @@ auto=@combat(blocking,blocked) source(this) from(creature[-black]):all(trigger[f
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text=At end of combat, put a -0/-2 counter on all creatures blocking or blocked by Greater Werewolf.
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mana={4}{B}
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type=Creature
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subtype=Human Wolf
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subtype=Werewolf
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power=2
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toughness=4
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[/card]
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@@ -37759,8 +37760,8 @@ toughness=1
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[card]
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name=Gwafa Hazid, Profiteer
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mana={1}{W}{U}
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type=Creature
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subtype=Legendary Human Rogue
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type=Legendary Creature
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subtype=Human Rogue
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text={W}{U}, {T}: Put a bribery counter on target creature you don't control. Its controller draws a card. -- Creatures with bribery counters on them can't attack or block.
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power=2
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toughness=2
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@@ -38721,7 +38722,7 @@ auto=tap
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text=As an additional cost to cast Headless Skaab, exile a creature card from your graveyard. -- Headless Skaab enters the battlefield tapped.
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mana={2}{U}{E(creature|mygraveyard)}
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type=Creature
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subtype=Zombie
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subtype=Zombie Warrior
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power=3
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toughness=6
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[/card]
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@@ -41151,8 +41152,7 @@ name=Hunting Wilds
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target=<upto:2>forest|mylibrary
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auto=moveto(mybattlefield) and!(tap)!
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kicker={3}{G}
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auto=kicker all(forest|mybattlefield) untap
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auto=kicker all(forest|mybattlefield) becomes(Wilds Creature,3/3,haste) forever
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auto=kicker untap && becomes(Creature,3/3,haste,green) forever
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text=Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) -- Search your library for up to two Forest cards and put them onto the battlefield tapped. Then shuffle your library. -- If Hunting Wilds was kicked, untap all Forests put onto the battlefield this way. They become 3/3 green creatures with haste that are still lands.
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mana={3}{G}
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type=Sorcery
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@@ -42279,7 +42279,7 @@ name=Inexorable Tide
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auto=@movedto(mystack) from(*|myhand):target(proliferation) proliferate
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text=Whenever you cast a spell, proliferate.
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mana={3}{U}{U}
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type=enchantment
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type=Enchantment
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[/card]
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[card]
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name=Infantry Veteran
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@@ -42359,7 +42359,7 @@ name=Infernal Plunge
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auto=add{R}{R}{R}
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text=As an additional cost to cast Infernal Plunge, sacrifice a creature. -- Add {R}{R}{R} to your mana pool.
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mana={R}{S(creature|myBattlefield)}
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type=Instant
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type=Sorcery
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[/card]
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[card]
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name=Infernal Tribute
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@@ -47550,7 +47550,7 @@ auto=@combat(attacking) source(this):all(other creature[attacking]) 1/0 ueot
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text=Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) -- Kuldotha Ringleader attacks each turn if able.
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mana={4}{R}
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type=Creature
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subtype=Ogre Warrior
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subtype=Giant Berserker
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power=4
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toughness=4
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[/card]
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@@ -48792,7 +48792,7 @@ auto=@movedto(*|myhand):all(*[-land]|myhand) flash
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auto=all(*[-land]|myhand) flash
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text=If Leyline of Anticipation is in your opening hand, you may begin the game with it on the battlefield. -- You may cast nonland cards as though they had flash. (You may cast them any time you could cast an instant.)
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mana={u}{u}{2}
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type=enchantment
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type=Enchantment
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abilities=leyline
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[/card]
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[card]
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@@ -48800,7 +48800,7 @@ name=Leyline of the Meek
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auto=lord(*[token]) 1/1
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text=If Leyline of the Meek is in your opening hand, you may begin the game with it on the battlefield. -- Creature tokens get +1/+1.
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mana={w}{w}{2}
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type=enchantment
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type=Enchantment
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abilities=leyline
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[/card]
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[card]
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@@ -49939,7 +49939,7 @@ auto=life:4
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text=When Lone Missionary enters the battlefield, gain 4 life.
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mana={1}{W}
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type=Creature
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subtype=Kor Cleric
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subtype=Kor Monk
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power=2
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toughness=1
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[/card]
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@@ -50265,7 +50265,7 @@ auto=lord(warrior,berserker,other barbarian) haste
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text=Warrior, Berserker, and Barbarian creatures get +2/+2 and have haste.
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mana={3}{R}{R}
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type=Legendary Creature
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subtype=Human barbarian
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subtype=Human
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power=3
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toughness=3
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[/card]
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@@ -55587,7 +55587,7 @@ abilities=flying
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text=Flying
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mana={3}{U}
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type=Creature
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subtype=Bird Spirit
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subtype=Spirit Bird
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power=3
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toughness=2
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[/card]
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@@ -57096,7 +57096,7 @@ subtype=Aura
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[/card]
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[card]
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name=Mystifying Maze
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type=land
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type=Land
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auto={t}:add{1}
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auto={4}{t}:target(creature[attacking]|opponentbattlefield) (blink)ueot return(tap)
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[/card]
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@@ -57578,7 +57578,7 @@ abilities=undying
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text=Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
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mana={4}{R}
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type=Creature
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subtype=Vampire
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subtype=Vampire Rogue
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power=4
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toughness=1
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[/card]
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@@ -58464,7 +58464,7 @@ auto=swampwalk
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auto=draw:1 controller
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text=Target creature gains swampwalk until end of turn. -- Draw a card.
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mana={B}
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type=Instant
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type=Sorcery
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[/card]
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[card]
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name=Nightmare
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@@ -62585,7 +62585,7 @@ auto=@combatdamaged(player) from(this):winGame controller
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text=When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. -- Whenever Phage deals combat damage to a player, that player loses the game.
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mana={3}{B}{B}{B}{B}
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type=Legendary Creature
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subtype=Minion
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subtype=Zombie Minion
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power=4
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toughness=4
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[/card]
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@@ -65266,7 +65266,7 @@ auto=@counterremoved(1/1) from(this):phaseaction[next,once,endofturn] counter(1/
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text=Protean Hydra enters the battlefield with X +1/+1 counters on it. -- If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it. -- Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.
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mana={X}{G}
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type=Creature
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subtype=hydra
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subtype=Hydra
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power=0
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toughness=0
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[/card]
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@@ -71182,7 +71182,7 @@ auto=@movedTo(graveyard) from(this|battlefield):phaseaction[endofturn once] toke
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text=When Rukh Egg dies, put a 4/4 red Bird creature token with flying onto the battlefield at the beginning of the next end step.
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mana={3}{R}
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type=Creature
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subtype=Egg
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subtype=Bird
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power=0
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toughness=3
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[/card]
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@@ -71391,7 +71391,7 @@ auto={T}:Add{R}
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auto={T}:Add{U}
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auto={T}:Add{W}
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text=Rupture Spire enters the battlefield tapped. When Rupture Spire enters the battlefield, sacrifice it unless you pay .{t}: Add one mana of any color to your mana pool.
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type=land
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type=Land
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[/card]
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[card]
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name=Rush of Blood
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@@ -72379,7 +72379,7 @@ auto={B}{S(creature|myBattlefield)}:destroy all(creature[manacost=storedmanacost
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text={B}, Sacrifice a creature: Destroy each creature with the same converted mana cost as the sacrificed creature.
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mana={6}{B}{B}
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type=Creature
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subtype=Avatar
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subtype=Avatar Praetor
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power=7
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toughness=5
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[/card]
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@@ -76850,7 +76850,7 @@ abilities=cantblock,undying
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text=Sightless Ghoul can't block. -- Undying
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mana={3}{B}
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type=Creature
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subtype=Zombie
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subtype=Zombie Soldier
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power=2
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toughness=2
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[/card]
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@@ -77229,6 +77229,7 @@ auto=teach(creature) transforms((artifact))
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text=Equipped creature gets +1/+1 and is an artifact in addition to its other types. -- Equip {2}
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mana={2}
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type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Silverstorm Samurai
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@@ -77800,6 +77801,7 @@ auto=livingweapontoken(Germ,Creature Germ,0/0,black)
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text=Living weapon (When this Equipment enters the battlefield, put a 0/0 black Germ creature token onto the battlefield, then attach this to it.) -- Equipped creature gets +2/+2 and has flying. -- Equip {4}
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mana={4}
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type=Artifact
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subtype=Equipment
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[/card]
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[card]
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name=Skirge Familiar
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@@ -81230,7 +81232,7 @@ name=Spike Colony
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text=Spike Colony enters the battlefield with a +1/+1 counter on it. -- {2}, Remove a +1/+1 counter from Spike Colony: Put a +1/+1 counter on target creature.
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mana={4}{G}
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type=Creature
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subtype=Spike Colony
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subtype=Spike
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auto=counter(1/1,4)
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auto={2}{C(1/1,-1)}:counter(1/1,1) target(creature)
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power=0
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@@ -81486,7 +81488,7 @@ auto=aslongas(artifact|mybattlefield) double strike >2
|
||||
text=Metalcraft - Spiraling Duelist has double strike as long as you control three or more artifacts.
|
||||
mana={2}{R}{R}
|
||||
type=Creature
|
||||
subtype=Human Knight
|
||||
subtype=Human Berserker
|
||||
power=4
|
||||
toughness=2
|
||||
[/card]
|
||||
@@ -82015,7 +82017,7 @@ auto={1}{G}:regenerate target(creature[counter{1/1.1}])
|
||||
text=Graft 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) -- {1}{G}: Regenerate target creature with a +1/+1 counter on it.
|
||||
mana={3}{G}
|
||||
type=Creature
|
||||
subtype=Human Mutant
|
||||
subtype=Troll Mutant
|
||||
power=0
|
||||
toughness=0
|
||||
[/card]
|
||||
@@ -83961,7 +83963,7 @@ auto=@combatdamaged(player) from(this):counter(1/1,1)
|
||||
text=Whenever Stromkirk Patrol deals combat damage to a player, put a +1/+1 counter on it.
|
||||
mana={4}{B}
|
||||
type=Creature
|
||||
subtype=Vampire
|
||||
subtype=Vampire Soldier
|
||||
power=4
|
||||
toughness=3
|
||||
[/card]
|
||||
@@ -85160,7 +85162,7 @@ auto={2}:equip
|
||||
text=Equipped creature gets +2/+2 and has protection from black and from green. -- Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control. -- Equip {2}
|
||||
mana={3}
|
||||
type=Artifact
|
||||
subtype=equipment
|
||||
subtype=Equipment
|
||||
[/card]
|
||||
[card]
|
||||
name=Sword of Fire and Ice
|
||||
@@ -86229,7 +86231,7 @@ auto=damage:1
|
||||
auto=life:1 controller
|
||||
text=Taste of Blood deals 1 damage to target player and you gain 1 life.
|
||||
mana={B}
|
||||
type=Instant
|
||||
type=Sorcery
|
||||
[/card]
|
||||
[card]
|
||||
name=Taste of Paradise
|
||||
@@ -89400,7 +89402,7 @@ auto=@each upkeep restriction{lastturn(*|stack)~lessthan~1}:flip(Rampaging Werew
|
||||
text=At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.
|
||||
mana={3}{R}
|
||||
type=Creature
|
||||
subtype=Human Werewolf
|
||||
subtype=Human Warrior Werewolf
|
||||
power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
@@ -90268,7 +90270,7 @@ auto=aslongas(*|mygraveyard) transforms((,newability[@movedTo(this|graveyard) fr
|
||||
text=Threshold - As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life."
|
||||
mana={2}{B}
|
||||
type=Creature
|
||||
subtype=Human Wolf Minion
|
||||
subtype=Werewolf Minion
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
@@ -91114,7 +91116,7 @@ auto=choice name(untap all creatures) untap all(creature|targetedpersonsbattlefi
|
||||
auto=choice name(untap all artifacts) untap all(artifact|targetedpersonsbattlefield)
|
||||
auto=choice name(untap all lands) untap all(land|targetedpersonsbattlefield)
|
||||
text=Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
|
||||
type=instant
|
||||
type=Instant
|
||||
mana={2}{U}{U}
|
||||
[/card]
|
||||
[card]
|
||||
@@ -92446,18 +92448,21 @@ name=Urza's Mine
|
||||
auto={t}:name(Add Mana) if type(Urza's Tower|mybattlefield)~morethan~0,type(Urza's Power Plant|mybattlefield)~morethan~0 then add{2} else add{1}
|
||||
text={T}: Add {1} to your mana pool. If you control an Urza's Power-Plant and an Urza's Tower, add {2} to your mana pool instead.
|
||||
type=Land
|
||||
subtype=Urza's Mine
|
||||
[/card]
|
||||
[card]
|
||||
name=Urza's Power Plant
|
||||
auto={t}:name(Add Mana) if type(Urza's Tower|mybattlefield)~morethan~0,type(Urza's Mine|mybattlefield)~morethan~0 then add{2} else add{1}
|
||||
text={T}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Tower, add {2} to your mana pool instead.
|
||||
type=Land
|
||||
subtype=Urza's Power-Plant
|
||||
[/card]
|
||||
[card]
|
||||
name=Urza's Tower
|
||||
auto={t}:name(Add Mana) if type(Urza's Power Plant|mybattlefield)~morethan~0,type(Urza's Mine|mybattlefield)~morethan~0 then add{3} else add{1}
|
||||
text={T}: Add {1} to your mana pool. If you control an Urza's Mine and an Urza's Power-Plant, add {3} to your mana pool instead.
|
||||
type=Land
|
||||
subtype=Urza's Tower
|
||||
[/card]
|
||||
[card]
|
||||
name=Uthden Troll
|
||||
@@ -94447,6 +94452,7 @@ auto=first strike
|
||||
text=Equipped creature gets +1/+0 and has first strike. -- Equip {2}
|
||||
mana={2}
|
||||
type=Artifact
|
||||
subtype=Equipment
|
||||
[/card]
|
||||
[card]
|
||||
name=Viridian Corrupter
|
||||
@@ -95529,7 +95535,7 @@ abilities=protection from red
|
||||
text=Protection from red
|
||||
mana={1}{R}{R}
|
||||
type=Creature
|
||||
subtype=Human warrior
|
||||
subtype=Human Warrior
|
||||
power=3
|
||||
toughness=2
|
||||
[/card]
|
||||
@@ -96538,7 +96544,6 @@ auto=phaseaction[opponent untap] becomes(Gargoyle Artifact Creature,2/3,flying,a
|
||||
text=Warden of the Wall enters the battlefield tapped. -- {T}: Add 1 to your mana pool. -- As long as it's not your turn, Warden of the Wall is a 2/3 Gargoyle artifact creature with flying.
|
||||
mana={3}
|
||||
type=Artifact
|
||||
subtype=Equipment
|
||||
[/card]
|
||||
[card]
|
||||
name=Wargate
|
||||
@@ -97353,7 +97358,7 @@ type=Sorcery
|
||||
name=Wheel of Torture
|
||||
auto=@each opponent upkeep:damage:0 && if type(*|opponenthand)~equalto~2 then damage:1 opponent && if type(*|opponenthand)~equalto~1 then damage:2 opponent && if type(*|opponenthand)~equalto~0 then damage:3 opponent
|
||||
text=At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in his or her hand.
|
||||
type=artifact
|
||||
type=Artifact
|
||||
mana={3}
|
||||
[/card]
|
||||
[card]
|
||||
@@ -100476,7 +100481,7 @@ auto={2}{B}:2/2
|
||||
text={2}{B}:Zof Shade gets +2/+2 until end of turn.
|
||||
mana={3}{B}
|
||||
type=Creature
|
||||
subtype=Horror
|
||||
subtype=Shade
|
||||
power=2
|
||||
toughness=2
|
||||
[/card]
|
||||
|
||||
@@ -9569,6 +9569,14 @@ type=Tribal Enchantment
|
||||
subtype=Treefolk Aura
|
||||
[/card]
|
||||
[card]
|
||||
name=Liliana of the Veil
|
||||
auto=counter(0/0,3,loyalty)
|
||||
text=+1: Each player discards a card. -- -2: Target player sacrifices a creature. -- -6: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of his or her choice.
|
||||
mana={1}{B}{B}
|
||||
type=Planeswalker
|
||||
subtype=Liliana
|
||||
[/card]
|
||||
[card]
|
||||
name=Lilting Refrain
|
||||
text=At the beginning of your upkeep, you may put a verse counter on Lilting Refrain. -- Sacrifice Lilting Refrain: Counter target spell unless its controller pays {X}, where X is the number of verse counters on Lilting Refrain.
|
||||
mana={1}{U}
|
||||
@@ -13456,12 +13464,6 @@ mana={U}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Quest for the Holy Relic
|
||||
text=Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic. -- Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, and attach it to a creature you control. Then shuffle your library.
|
||||
mana={W}
|
||||
type=Enchantment
|
||||
[/card]
|
||||
[card]
|
||||
name=Question Elemental?
|
||||
mana={2}{U}{U}
|
||||
type=Creature — Elemental
|
||||
@@ -13668,6 +13670,7 @@ subtype=Bird
|
||||
power=1
|
||||
toughness=2
|
||||
[/card]
|
||||
#@targeted(controller) don't work
|
||||
[card]
|
||||
name=Rayne, Academy Chancellor
|
||||
text=Whenever you or a permanent you control becomes the target of a spell or ability an opponent controls, you may draw a card, and if Rayne, Academy Chancellor is enchanted, you may draw another card.
|
||||
@@ -13708,8 +13711,10 @@ subtype=Wall
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
#crappy
|
||||
[card]
|
||||
name=Read the Runes
|
||||
auto=transforms((,newability[@drawn(controller):name(discard or sacrifice) ability$!choice reject notatarget(*|myhand) _ if type(*|myhand)~morethan~0 then if type(*|mybattlefield)~morethan~0 then choice sacrifice notatarget(*|mybattlefield)!$ controller],newability[draw:castx]))
|
||||
text=Draw X cards. For each card drawn this way, discard a card unless you sacrifice a permanent.
|
||||
mana={X}{U}
|
||||
type=Instant
|
||||
@@ -16070,6 +16075,16 @@ subtype=Aura
|
||||
text=Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
|
||||
[/card]
|
||||
[card]
|
||||
name=Snapcaster Mage
|
||||
abilities=flash
|
||||
text=When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
|
||||
mana={1}{U}
|
||||
type=Creature
|
||||
subtype=Human Wizard
|
||||
power=2
|
||||
toughness=1
|
||||
[/card]
|
||||
[card]
|
||||
name=Snowblind
|
||||
text=Enchant creature -- Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.
|
||||
mana={3}{G}
|
||||
|
||||
Reference in New Issue
Block a user