- Fix: cards in graveyard had shroud
- Fix :shop item "quantity" increased if bought in a booster
- Test for Recover -> no problem found, but there's a GUI issue, which will be fixed later
POR - Removed Man'O'War + Added Hulking Cyclops, Hulking Goblin, Nature's Cloak, Gravedigger, Fire tempest, Dry Spell,Craven Knight, Craven Giant (sorry for this addition could not refrain after seeing them, were probably forgotten)
TMP - removed Cloudchaser eagle
LEG - Corrected Concordant Crossroad
USG - Removed Dark Hatchling, Monk realist
RAV - REmoved Keening Banshee, also tentative to fix Tolsimir Wolfblood (legendary is not working)
EVE - REmoved Noggle Bridgebreaker
Also made an update and added silly name for AI deck + note that deck 22 is using cards from morningtide and deck 23 cards that the AI do not use correctly (activated abilities) but is not the only one, AI decks needs update/amelioration.
- Ashen firebeast bug fix
- Small cards bug fixes
- Bloodfire colossus bug fix
- Graphical glitch in Opponent deck's choice when Deck name is too long... attempt to fix, let's be careful, no more than 9 letters in Deck names, please
- Updated Tranquil domain test. It was using cards that have been removed from the DB
- replaced /n/ with (n) in shop
Please use ":" in auto lines correctly (only for power/toughness changes (examples: "auto=:1/1"), not for others ("auto=:trample" is wrong, won't give the ability to the creature; "auto=trample" is correct)!
- fixed card id collisions in Legends, Ravnica, Portal
- Changed Deck and Database structures with better design (a bit faster, hopefully a lot cleaner)
- updated Windows project file
* Performance improvement for the deck editor when scrolling cards
(transform 2*N*log(N)<Cmp1> + N*<read> into log(N)<Cmp1> +
N*<read>). I expect this improvement to be much more significant,
performance-wise, than last night's one.
RAV - Removed Empty the catacombs & Galvanic arc, tested and does not work. Note that the moveto all function is only for "inplay" you cannot target anything else at the moment (evacuation 10E works fine). Also cards like galvanic arc ("when put in play then") are not working 100%, e.g. "Sparkmage Apprentice" has a very strange behaviour, could anyone look at this one and confirm ?
LEG - Removed Abomination, make the game crash, need to look at this one, in the meantime I've removed it. Corrected Chromium
ARB - Added Intimidation Bolt
ALA - Added Rockcaster Platoon
Also note that flanking has never been added to the source, although I had planned to do so, nobody will ever notice since nobody use this stupid ability but nevertheless some cards may need to be removed...I've removed together with the old rampage ability at REV 347:
http://code.google.com/p/wagic/source/detail?r=347
Grü
L.