xawotihs
5f91566fa7
Move vrelptr implementation in header file so that it can be used outside of JGE lib
2015-10-10 18:35:33 +02:00
xawotihs
c83a476ebe
Put SwizzlePlot in the WFont header.
2015-10-10 18:23:59 +02:00
xawotihs
954bba274c
Tries to fix includes
2015-10-10 18:08:45 +02:00
xawotihs
d370a5c13d
Fixed png include in JGE
2015-10-10 16:15:45 +02:00
xawotihs
181189bee0
Fixed boost include path
2015-10-10 16:05:34 +02:00
xawotihs
c678f5e85a
Fixed vram
2015-10-10 15:32:01 +02:00
xawotihs
0fabf83c62
Fixed decoder_prx
2015-10-10 15:25:08 +02:00
xawotihs
b7e8d19290
Fix for travis build
2015-10-10 15:15:43 +02:00
Anthony Calosa
6376596e49
increase battlefield "hot area" size, opponent phase ring uses darker glyph vs human
2015-10-10 20:54:41 +08:00
Anthony Calosa
91053965be
Merge remote-tracking branch 'refs/remotes/WagicProject/master'
2015-10-10 20:52:37 +08:00
Xawotihs
d0db71602a
Deactive android build as travis does not like it those days
2015-10-10 14:51:40 +02:00
Xawotihs
4f9ee17ff9
Everywhere
2015-10-10 14:35:53 +02:00
Xawotihs
2461b39fb7
Update android SDK to 24.3.4 to try fixing travis
2015-10-10 14:35:22 +02:00
Anthony Calosa
ff7634a8ac
Merge remote-tracking branch 'refs/remotes/WagicProject/master'
2015-10-10 20:30:19 +08:00
Xawotihs
6c41ae8e8e
Update android build tools to 23.0.1 to try fixing travis
2015-10-10 14:19:22 +02:00
Anthony Calosa
52803cf57c
fix crash bug when buying a card pack
...
This fixes the shop crashing the game when you buy a card packs in the
shop. The targeting indicator looks at the stack so it needs to be
enabled only when you're in the "game"...
2015-10-10 04:59:22 +08:00
Anthony Calosa
03f5ba430c
resized
...
doubled res... you need to replace this with a higher detailed icons...
2015-10-09 21:46:25 +08:00
Anthony Calosa
91e317a497
added placeholder for large icons
2015-10-09 21:17:46 +08:00
Anthony Calosa
a0b4d0f348
added scaling of background
2015-10-09 21:06:58 +08:00
Xawotihs
112efddb4e
Removed typo
2015-10-09 13:32:51 +02:00
Xawotihs
4cea81e564
Moved SDL2 download away from the Android SDK download
2015-10-09 07:56:44 +02:00
Xawotihs
3a40a34566
should fix script syntax
2015-10-08 23:33:17 +02:00
Xawotihs
a4ff87a7d5
Replaced libsdl2-dev dependency by a direct download
2015-10-08 23:29:47 +02:00
xawotihs
797077c47b
Various fixes and activated cmake in travis.
2015-10-08 23:08:09 +02:00
Anthony Calosa
674f4d5062
transformed Planeswalker
...
When a Planeswalker transforms into a creature, it should be inline on
the battlefield positions along with other creatures.
2015-10-08 11:24:04 +08:00
Anthony Calosa
5cc2f5b645
border p/t
2015-10-08 09:51:52 +08:00
Anthony Calosa
3ca8aefad7
fix bug where walls that can attack activated vs moat in play
2015-10-07 20:59:17 +08:00
Anthony Calosa
1d1b663f55
menutitle scaling
...
can load 2x res...
2015-10-07 18:10:00 +08:00
Anthony Calosa
6a64b09452
replaced fillroundrect border
2015-10-07 18:08:00 +08:00
Anthony Calosa
c2c9e180ea
code cleanup
2015-10-07 11:06:59 +08:00
Anthony Calosa
fb89183767
support scaling of avatar texture - multiples of 35x50
...
default was 35x50 avatar texture, if using 3x (105x150), it will scale
it :)
2015-10-07 10:57:08 +08:00
Anthony Calosa
45b570b6f7
border highlighter
2015-10-07 10:53:11 +08:00
xawotihs
075d950249
Got SDL2 version compiling on Mac.
2015-10-06 23:25:40 +02:00
Anthony Calosa
8e8e5d8da8
Merge remote-tracking branch 'WagicProject/master'
2015-10-06 10:57:26 +08:00
Anthony Calosa
f59a7872b3
Merge pull request #640 from kevlahnota/master
...
fix alpha/transparency on rendered border
2015-10-06 10:53:49 +08:00
Anthony Calosa
022c6fccf5
Merge remote-tracking branch 'WagicProject/master'
2015-10-06 10:52:08 +08:00
Anthony Calosa
b750cf1f33
fix alpha/transparency on rendered border
2015-10-06 10:47:08 +08:00
Anthony Calosa
5495d772ea
Merge pull request #639 from kevlahnota/master
...
Visual Targeting Indicator, Borders
2015-10-06 01:21:29 +08:00
Anthony Calosa
664589c642
Visual Targeting Indicator, Borders
2015-10-05 22:03:30 +08:00
xawotihs
22d14b2a4f
- Updated SDL dependency to SDL2
...
- fixed compilation issues with cmake and visual studio 2015
2015-10-04 23:10:45 +02:00
Anthony Calosa
6e9c965279
Merge remote-tracking branch 'WagicProject/master'
2015-10-03 21:50:02 +08:00
Anthony Calosa
87e9ed8191
Merge pull request #638 from kevlahnota/master
...
reverted build
2015-10-03 21:43:01 +08:00
Anthony Calosa
a5a0aa859a
reverted build
2015-10-03 21:39:54 +08:00
Anthony Calosa
78693685d8
Merge pull request #637 from kevlahnota/master
...
revised producemana, added producecolor
2015-10-03 11:27:28 +08:00
Anthony Calosa
f39d4a688a
build number
2015-10-03 08:54:18 +08:00
Anthony Calosa
0c30a4ba53
High Tide fix
2015-10-03 08:15:05 +08:00
Anthony Calosa
7db8b89b89
Merge remote-tracking branch 'WagicProject/master'
2015-10-03 07:37:04 +08:00
Anthony Calosa
ec4a9ead74
revised produceextra, added producecolor
...
producecolor:color look for the mana color when engaged
produceextra:selectmana acts like tappedformana(mytgt) so the ability
must be on the source
produceextra:{color} ability on the otherhand, the ability must be on
the target
2015-10-03 07:36:52 +08:00
Anthony Calosa
d31f112967
Merge pull request #636 from kevlahnota/master
...
LKI for power, toughness and basic abilities, produceextra ability, stack and life check, reduceto ability
2015-10-02 01:12:38 +08:00
Anthony Calosa
4098c306e2
removed unused variable.
2015-10-01 22:56:42 +08:00