Got SDL2 version compiling on Mac.
This commit is contained in:
@@ -85,7 +85,7 @@ endif()
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if(WIN32 OR ANDROID OR UNIX)
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WAGIC_OPTION(backend_sdl "build for sdl" (WIN32 OR ANDROID))
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endif()
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if(UNIX AND NOT ANDROID)
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if(NOT backend_sdl AND UNIX AND NOT ANDROID)
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WAGIC_OPTION(backend_qt_console "build qt-console version with testsuit" ON)
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WAGIC_OPTION(backend_qt_widget "build qt-widget version" OFF)
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endif()
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@@ -91,21 +91,24 @@ endmacro()
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macro(FindOrBuildZLIB)
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if(BUILD_ZLIB)
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add_subdirectory(${CMAKE_SOURCE_DIR}/thirdparty/zlib)
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set(ZLIB_INCLUDE_DIR ${CMAKE_SOURCE_DIR}/thirdparty/zlib ${CMAKE_BINARY_DIR}/thirdparty/zlib)
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set(ZLIB_LIBRARY zlib)
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set(ZLIB_INCLUDE_DIRS ${CMAKE_SOURCE_DIR}/thirdparty/zlib ${CMAKE_BINARY_DIR}/thirdparty/zlib)
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set(ZLIB_LIBRARIES zlib)
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else()
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if(WIN32)
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set(ZLIB_ROOT ${CMAKE_SOURCE_DIR}/thirdparty/binary/win)
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find_package(ZLIB)
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else()
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find_package(ZLIB)
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if(backend_qt_console OR backend_qt_widget)
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else()
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find_package(ZLIB)
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endif()
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endif()
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endif()
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endmacro()
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macro(FindOrBuildGIF)
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if(BUILD_GIF)
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message(WARNING "ZLIB sources are currently not included within the wagic tree")
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message(WARNING "GIF sources are currently not included within the wagic tree")
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else()
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find_package(GIF)
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endif()
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@@ -202,6 +205,7 @@ macro(FindOrBuildOpenGL)
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set(OPENGL_LIBRARIES "-ldl -lGLESv1_CM -lGLESv2 -llog -landroid")
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else()
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find_package(OpenGL)
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find_package(GLUT)
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endif()
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endif()
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endmacro()
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@@ -102,21 +102,21 @@ endif()
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if(backend_sdl)
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if(UNIX AND NOT ANDROID)
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set(JGE_INTERNAL_INCLUDE_DIRS ${TINYXML_INCLUDE_DIR} ${ZIPFS_INCLUDE_DIR}
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${SDL2_INCLUDE_DIR} ${UNZIP_INCLUDE_DIR} ${PNG_INCLUDE_DIRS} ${BOOST_INCLUDE_DIRS} ${ZLIB_INCLUDE_DIR})
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set(JGE_INTERNAL_INCLUDE_DIRS ${TINYXML_INCLUDE_DIR} ${ZIPFS_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR} ${GLUT_INCLUDE_DIR}
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${SDL2_INCLUDE_DIR} ${UNZIP_INCLUDE_DIR} ${PNG_INCLUDE_DIRS} ${JPEG_INCLUDE_DIR} ${ZLIB_INCLUDE_DIRS})
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set(JGE_SOURCES ${JGE_generic_src} ${JGE_graphics_src} ${JGE_linux_src} ${JGE_hge_src})
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set(JGE_LINK_LIBRARIES ${ZIPFS_LIBRARY} ${UNZIP_LIRARY} ${JPEG_LIBRARY}
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${PNG_LIBRARIES})
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${PNG_LIBRARIES} ${OPENGL_LIBRARIES} ${GLUT_LIBRARY})
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elseif(ANDROID)
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set(JGE_INTERNAL_INCLUDE_DIRS ${BOOST_INCLUDE_DIRS} ${TINYXML_INCLUDE_DIR} ${ZIPFS_INCLUDE_DIR}
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${SDL2_INCLUDE_DIR} ${UNZIP_INCLUDE_DIR} ${PNG_INCLUDE_DIRS} ${JPEG_INCLUDE_DIR}
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${OPENSL_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR})
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${OPENSL_INCLUDE_DIR} ${ZLIB_INCLUDE_DIRS})
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set(JGE_SOURCES ${JGE_generic_src} ${JGE_android_src} ${JGE_graphics_src} ${JGE_hge_src})
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set(JGE_LINK_LIBRARIES ${ZIPFS_LIBRARY} ${UNZIP_LIRARY} ${JPEG_LIBRARY} ${PNG_LIBRARIES}
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${OPENSL_LIBRARIES})
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elseif(WIN32)
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set(JGE_INTERNAL_INCLUDE_DIRS ${EXTRA_INCLUDE_DIR} ${TINYXML_INCLUDE_DIR} ${ZIPFS_INCLUDE_DIR} ${SDL2_INCLUDE_DIR}
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${UNZIP_INCLUDE_DIR} ${PNG_INCLUDE_DIRS} ${JPEG_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR} ${CMAKE_SOURCE_DIR}/thirdparty/binary/win/include)
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${UNZIP_INCLUDE_DIR} ${PNG_INCLUDE_DIRS} ${JPEG_INCLUDE_DIR} ${ZLIB_INCLUDE_DIRS} ${CMAKE_SOURCE_DIR}/thirdparty/binary/win/include)
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set(JGE_SOURCES ${JGE_generic_src} ${JGE_graphics_src} ${JGE_linux_src} ${JGE_hge_src})
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set(JGE_LINK_LIBRARIES ${ZIPFS_LIBRARY} ${UNZIP_LIRARY} ${JPEG_LIBRARY} ${PNG_LIBRARIES})
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set(JGE_LINK_DIRECTORIES ${Boost_LIBRARY_DIR} ${SDL2_LIBRARY_DIR})
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@@ -144,9 +144,14 @@ typedef uint32_t u32;
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#include <GLES/gl.h>
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#include <GLES/glext.h>
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#elif defined (WIN32) || defined (LINUX)
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#if defined(__APPLE__)
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#include <OpenGL/gl.h>
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#include <OpenGL/glu.h>
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#else
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#include <GL/gl.h>
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#include <GL/glu.h>
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#endif
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#endif
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#else
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#include <QtOpenGL>
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#endif
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@@ -30,6 +30,8 @@ The content that users should not be touching.
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#include "../include/JGE.h"
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#include "../include/JFileSystem.h"
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#include "../include/JLogger.h"
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#include "DebugRoutines.h"
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#ifdef QT_CONFIG
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#include <QDir>
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@@ -137,9 +139,9 @@ JFileSystem::JFileSystem(const string & _userPath, const string & _systemPath)
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userPath = QDir::toNativeSeparators(dir.absolutePath()).toStdString();
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systemPath = QDir::toNativeSeparators(sysDir.absolutePath()).toStdString();
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DebugTrace("User path " << userPath);
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DebugTrace("System path " << systemPath);
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DebugTrace("Current path " << QDir::currentPath().toStdString());
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DebugTrace("User path " + userPath);
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DebugTrace("System path " + systemPath);
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DebugTrace("Current path " + QDir::currentPath().toStdString());
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#else
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//Find the Res.txt file and matching Res folders for backwards compatibility
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ifstream mfile("Res.txt");
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@@ -1,3 +1,4 @@
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add_definitions(-DLINUX)
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add_definitions(-DUSERDIR=".wagic")
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add_definitions(-DRESDIR="Res")
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add_definitions(-DRESDIR="Res")
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set(CMAKE_CXX_FLAGS "-stdlib=libc++ -std=c++0x")
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@@ -155,9 +155,7 @@ if(backend_qt_console)
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else()
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message(FATAL_ERROR "qt-console bilds are only supported on unix platforms")
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endif()
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endif()
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if(backend_qt_widget)
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elseif(backend_qt_widget)
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if(UNIX AND NOT ANDROID)
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include_directories(${MTG_INCLUDE_DIRS} ${JGE_INCLUDE_DIRS} ${ZIPFS_INCLUDE_DIR} ${Qt5Core_INCLUDE_DIRS} ${Qt5Multimedia_INCLUDE_DIRS}
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${UNZIP_INCLUDE_DIR} ${HGE_INCLUDE_DIR} ${TINYXML_INCLUDE_DIR} ${QT_MKSPECS_DIR}/default)
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@@ -167,15 +165,11 @@ if(backend_qt_widget)
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else()
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message(FATAL_ERROR "qt-widget bilds are only supported on unix platforms")
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endif()
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endif()
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if(backend_sdl)
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elseif(backend_sdl)
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if(UNIX AND NOT ANDROID)
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include_directories(${MTG_INCLUDE_DIRS} ${JGE_INCLUDE_DIRS} ${SDL2_INCLUDE_DIR} ${ZIPFS_INCLUDE_DIR}
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${BOOST_INCLUDE_DIRS} ${UNZIP_INCLUDE_DIR} ${HGE_INCLUDE_DIR} ${TINYXML_INCLUDE_DIR})
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include_directories(${MTG_INCLUDE_DIRS} ${JGE_INCLUDE_DIRS} ${SDL2_INCLUDE_DIR} ${ZIPFS_INCLUDE_DIR} ${UNZIP_INCLUDE_DIR} ${HGE_INCLUDE_DIR} ${TINYXML_INCLUDE_DIR})
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add_executable(wagic ${MTG_generic_src} ${MTG_sdl_src})
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target_link_libraries(wagic ${JGE_LIBRARY} ${SDL2_LIBRARY} ${OPENGL_LIBRARIES} ${TINYXML_LIBRARIES}
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${Boost_LIBRARIES} ${HGE_LIBRARY})
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target_link_libraries(wagic ${JGE_LIBRARY} ${SDL2_LIBRARY} ${OPENGL_LIBRARIES} ${TINYXML_LIBRARIES} ${HGE_LIBRARY} ${ZLIB_LIBRARIES})
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elseif(ANDROID)
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include_directories(${MTG_INCLUDE_DIRS} ${JGE_INCLUDE_DIRS} ${SDL2_INCLUDE_DIR} ${ZIPFS_INCLUDE_DIR}
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${BOOST_INCLUDE_DIRS} ${UNZIP_INCLUDE_DIR} ${HGE_INCLUDE_DIR} ${TINYXML_INCLUDE_DIR})
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@@ -190,15 +184,13 @@ if(backend_sdl)
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elseif(WIN32)
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include_directories(${EXTRA_INCLUDE_DIR} ${MTG_INCLUDE_DIRS} ${JGE_INCLUDE_DIRS} ${SDL2_INCLUDE_DIR} ${ZIPFS_INCLUDE_DIR}
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${Boost_INCLUDE_DIRS} ${UNZIP_INCLUDE_DIR} ${HGE_INCLUDE_DIR} ${TINYXML_INCLUDE_DIR}
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${ZLIB_INCLUDE_DIR} ${CMAKE_SOURCE_DIR}/thirdparty/binary/win/include)
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${ZLIB_INCLUDE_DIRS} ${CMAKE_SOURCE_DIR}/thirdparty/binary/win/include)
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add_executable(wagic ${MTG_generic_src} ${MTG_sdl_src} src/TestSuiteAI.cpp src/AIPlayerBakaB.cpp)
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link_directories(${Boost_LIBRARY_DIR} ${SDL2_LIBRARY_DIR})
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target_link_libraries(wagic ${JGE_LIBRARY} ${SDL2_LIBRARY} ${OPENGL_LIBRARIES} ${TINYXML_LIBRARIES}
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${BOOST_date_time} ${HGE_LIBRARY} ${CMAKE_SOURCE_DIR}/thirdparty/binary/win/lib/fmodvc.lib)
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endif()
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endif()
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if(backend_psp)
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elseif(backend_psp)
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if(PSP)
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#${PSPSDK_PATH}/include
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include_directories(${MTG_INCLUDE_DIRS} ${JGE_INCLUDE_DIRS} ${TINYXML_INCLUDE_DIR} ${ZIPFS_INCLUDE_DIR}
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4
thirdparty/zipFS/CMakeLists.txt
vendored
4
thirdparty/zipFS/CMakeLists.txt
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@@ -6,7 +6,7 @@ set(SOURCES
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ziphdr.cpp)
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#FindOrBuildZLIB()
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include_directories(${CMAKE_SOURCE_DIR}/JGE/include ${EXTRA_INCLUDES} ${ZLIB_INCLUDE_DIR})
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include_directories(${CMAKE_SOURCE_DIR}/JGE/include ${EXTRA_INCLUDES} ${ZLIB_INCLUDE_DIRS})
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add_library(zipFS ${SOURCES})
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#target_link_libraries(zipFS ${ZLIB_LIBRARY})
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#target_link_libraries(zipFS ${ZLIB_LIBRARIES})
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