Commit Graph

2639 Commits

Author SHA1 Message Date
Anthony Calosa
80b6496780 bug fix 2017-02-01 22:37:00 +08:00
Anthony Calosa
711934a249 Crew Corrections 2017-02-01 18:40:09 +08:00
Anthony Calosa
ea5e397595 Crew Ability Cost & Crewbonus
Revised cards to use {crew(targetchooser)} (modified taptargetcost) so
it can use crewbonus ability from other creatures.
2017-02-01 17:11:55 +08:00
Anthony Calosa
7b0fdcd721 refactor Legendary Rule 2017-02-01 09:49:36 +08:00
Anthony Calosa
c0afb3b95e added WEventGameStateBasedChecked 2017-02-01 09:48:40 +08:00
Anthony Calosa
28b51d3335 Merge remote-tracking branch 'refs/remotes/WagicProject/master' 2017-02-01 09:33:35 +08:00
Anthony Calosa
a97a7edca6 minor refactor 2017-01-31 22:01:19 +08:00
Anthony Calosa
3998c21178 fix persist on copied card 2017-01-31 20:11:59 +08:00
Anthony Calosa
41d925d7c9 add support for activated copier
thespian stage etc...
2017-01-31 20:11:09 +08:00
Anthony Calosa
7029636291 some corrections 2017-01-31 04:16:47 +08:00
Rolzad73
a916c1067f - fixed small compiling error for a function in testsuite
- indentation formatting on DebugRoutines
2017-01-30 14:02:25 -05:00
Anthony Calosa
7322d4da8b fix castcard opponent spell
the casted non-permanent card from opponent will now move to its owner
graveyard...
2017-01-30 07:09:21 +08:00
Anthony Calosa
166526dbbe Fix Legend Rule
Should fix the the move to graveyard effect with targetchooser
ability...
2017-01-29 16:30:13 +08:00
Anthony Calosa
348ada3f0d revised aacopier
I think we still need to change legend to a trigger once it detects
multiple legends in play then trigger it at once with targetchooser to
select which cards to sacrifice as state based... vector of  unique
names or id or mtgcardinstance?
2017-01-29 16:09:49 +08:00
Anthony Calosa
2c5f6d8332 Merge remote-tracking branch 'refs/remotes/WagicProject/master' 2017-01-29 10:29:10 +08:00
Anthony Calosa
e128d548f4 disable andAbility for aacopier
so it will not conflict with original legend rule...
2017-01-29 10:27:18 +08:00
Rolzad73
bb2ab1c1fe Merge pull request #911 from Rolzad73/x11_fixes
X11 build fixes
2017-01-28 13:17:50 -05:00
Rolzad73
85f66a8fec X11 build fixups
- fixed -Werror=misleading-indentation warning
- fixed -Werror=nonnull-compare warning on xll and QT builds
- PNG_LIBPNG_VER backward compatibily changes
- giflib backward compatibily changes
- resolved some undefs for X11 build
- silenced some small compile warnings in JGE Makefile
- added -DTIXML_USE_STL to remaining build types (PSP had it added)
- fixed x11 Boost incompatibility issue part of #548
- reworked PrecompiledHeader.h platforms used
2017-01-28 04:19:46 -05:00
Anthony Calosa
3e75d70632 revert this
I introduce more bugs than helped. I think there's alternative method
for this,,,
2017-01-28 13:23:30 +08:00
Anthony Calosa
25e681c04a test fix ensnaring bridge 2017-01-28 07:38:45 +08:00
Anthony Calosa
19063fd8db some refactor
change some card from using "all" to "lord"
2017-01-27 22:15:03 +08:00
Anthony Calosa
8507c0138d crash fix
when loading collection and shop
2017-01-26 21:02:12 +08:00
Anthony Calosa
4f7901b946 minor refactor 2017-01-26 21:01:45 +08:00
Anthony Calosa
e239dc039b fix phaseinfo/fakebar graphics
it should look nice now.. :)
2017-01-26 18:33:04 +08:00
Anthony Calosa
1428eeba06 fix copier token image 2017-01-26 15:32:17 +08:00
Anthony Calosa
de2d663968 unattach animated equipment
another bug found is when the equipment becomes a creature, its ability
is granted to itself...
2017-01-26 02:12:02 +08:00
Anthony Calosa
60f6c683a3 test fix equipment
also added some primitive fixes, added macro for fabricate
2017-01-25 18:29:27 +08:00
Anthony Calosa
5c3a064746 aicode and revised legendary rule
added aicode for cards that uses reveal. since reveal cancels for ai,
aicode is the alternative code. use basic code only.
aicode=activate dosomething...
aicode - use with caution, its very basic atm and you must test each
card that uses it as it can cause crash.
legendary rule moved to game state based effect so it will not conflict
with cards with copy effects and andability. the legendary check applies
only when  legendrule is found.
2017-01-24 16:10:35 +08:00
Anthony Calosa
94aefa6dba notany attribute
anytypeofmana makes manacost colorless... wip
2017-01-23 18:32:58 +08:00
Anthony Calosa
7f6e96459c added "energized" event
energizedof(player):do something
energizedfoeof(player):do something
also some fixes in the primitives
2017-01-23 11:41:19 +08:00
Anthony Calosa
6fe57be115 fix for cards with restrictions 2017-01-22 00:14:46 +08:00
Anthony Calosa
37b3f28065 additional fixes 2017-01-21 04:30:00 +08:00
Anthony Calosa
d03ebdace8 Support for KLD and AER
Kaladesh & Aether Revolt
2017-01-18 22:13:51 +08:00
Anthony Calosa
39ad95d4db revised tnum attribute
so it can be used inside makecardt, also
2016-09-08 05:13:52 +08:00
Anthony Calosa
7f8339aedf revised "steal" ability
steal - gain control of target/s until it leaves battlefield or  its
current controller loses control of the "stealer"...
2016-09-06 15:47:09 +08:00
Anthony Calosa
f11cc41df8 revised "colorless" attribute in targetchooser
also fix worldly tutor
2016-09-04 13:14:19 +08:00
Anthony Calosa
75921e1130 add some cards from CMD to C13 2016-08-31 14:02:16 +08:00
Anthony Calosa
f957fca162 add custom name for generic reveal 2016-08-29 20:58:55 +08:00
Anthony Calosa
4d56269130 fix some cards and add some missing
it seems " add " inside name causes issue when parsed (cause crash in
deck editor like arlinn kord), renaming it fixes it...
2016-08-27 14:56:54 +08:00
Anthony Calosa
6e0b7e2c23 add missing break 2016-08-26 14:20:02 +08:00
Anthony Calosa
2a1bacdfa4 add "abilitycontroller" for dynamicability
for use inside ability$! dynamicability<who> !$ who
2016-08-26 11:23:52 +08:00
Anthony Calosa
f3dd1be125 rebounded trigger
for use with rebound cards only
2016-08-25 22:25:34 +08:00
Anthony Calosa
5b49530df9 add reset alternate cost paid 2016-08-25 22:22:55 +08:00
Anthony Calosa
9bcc54c56c add "recent" & "raidcount"
the recent attribute is to parse new cards entered play, then turns
itself to 0 if some stuff happened since it's already in play...
2016-08-25 03:40:38 +08:00
Anthony Calosa
20ba624de2 commented out this
commented out the the spelltargettypes (I think I added these before for
debugging purposes)
2016-08-25 00:20:52 +08:00
Anthony Calosa
12426cf8a7 added nonplaynonexile
for use inside transforms since we cant use commas
2016-08-25 00:20:18 +08:00
Anthony Calosa
1cd6f00c59 add manapool count
also add getStringValue for menutext
2016-08-25 00:17:16 +08:00
Anthony Calosa
42e240c9ab add some cards from kamigawa 2016-08-23 06:49:57 +08:00
Anthony Calosa
cd2f4480f4 alternate token creator
uses ":" instead of comma, makecardt(name:type:p/t:ability:color) ex.
makecardt(Eldrazi Horrors:Creature Eldrazi Horror:3/2:haste:battleready)
2016-08-22 10:21:00 +08:00
Anthony Calosa
ce92679be0 add AACloner andAbility 2016-08-22 10:18:23 +08:00