Commit Graph

7483 Commits

Author SHA1 Message Date
Vittorio Alfieri
78658a6a9e Added/fixed primitives, updated the "missing_cards_by_sets" folder, renamed several decks for AI, added "noentertrg" and "nodietrg" keywords to allow creatures enter the battlefield or die without causing abilities to trigger (e.g. "Hushbringer"). 2021-10-21 09:53:39 +02:00
Vittorio Alfieri
41a89c7324 Added "Spell Queller" primitive, updated the "missing_cards_by_sets" folder. 2021-10-20 16:26:31 +02:00
Vittorio Alfieri
3130049c63 Added Q06 set, improved Android downloader, fixed bug for indestructible creatures that have to go different zone after death (e.g. if they have exiledeath ability), fixed a bug when indestructible creatures have toughness = 0 (e.g. "March of the Machines" with manacost = 0 artifacts). 2021-10-20 14:52:15 +02:00
Vittorio Alfieri
fcb073ccd6 Fixed "Krenko Commander" and "Plane of the Apes" decks for AI, added a commandline trace to check which soundtrack file is currently playing. 2021-10-18 11:33:15 +02:00
Vittorio Alfieri
5bf5e1dfba Added a new deck named "Krenko Commander" for AI (credits to Bob). 2021-10-17 11:39:07 +02:00
Vittorio Alfieri
6d1e16441e Fixed "Cursed Mirror". 2021-10-15 17:47:13 +02:00
Vittorio Alfieri
316e2b21b4 Fixed "Sylvan Awakening", "Sylvan Library" and "Sylvia Brightspear" primitives. 2021-10-15 16:53:45 +02:00
Vittorio Alfieri
984aac51f4 Fixed all primitives with damage modifier, improved "damaged" trigger for Planeswalkers. 2021-10-15 13:36:31 +02:00
Vittorio Alfieri
eb35e3589b Fixed primitives, improved Aftermath casting rule: now the casted card becomes instant or sorcery in the stack according to the casted half, fixed a bug with the previous zone of cards casted using the "putinplay" option of "castcard" keyword. 2021-10-14 15:39:58 +02:00
Vittorio Alfieri
9c2eee7d7e Fixed primitives, added new ability "hasaftermath" to implement Aftermath cost with Flashback and refactored all cards with Aftermath cost (now they use a special version of Flashback but they don't count as flashback spell), added a new ability "spellmover" to implement all cards that have to target a spell on stack to move to some other zone (they are not real counters so they don't care about "nofizzle" or "nofizzlealternative" abilites of their target), fixed all primitives with "spellmover" ability, added a new keyword "storedname" to target card with a specifc previously stored name, improved "fizzleto" ability in order to allow to move the fizzled card on second place from the top or to exile and imprint the target name. 2021-10-13 23:42:45 +02:00
Vittorio Alfieri
fbcb1feb88 Fixed primitives, fixed "proliferate" target chooser, improved "cycled" and "discarded" triggers, added new keywords "pcycledcount" and "ocycledcount" to calculate how may cards have been cycled this turn from a specific player, added new menu choices to instantly select/deselect and confirm all the possible targets (in any zone) during the target selection of an ability (e.g. Proliferation ability can target a lot of permanents and players so using that menu choice all the targets will be instantly chosen and then the current player will be able to remove any of them or confirm the entire selection). 2021-10-13 17:39:48 +02:00
Vittorio Alfieri
371d4c9f85 Fixed and improved the Deck Importer (from MTGO) in Android application. 2021-10-12 16:32:26 +02:00
Vittorio Alfieri
c1f3913295 Added a new menu choice to instantly choose all the possible targets (on battlefield) of an ability during its target selection (e.g. Proliferation ability can target a lot of permanents and players so using that menu choice all the targets will be instantly chosen and then the current player will be able to remove any of them or confirm the entire selection). 2021-10-12 15:51:12 +02:00
Vittorio Alfieri
4623167b0f Fixed the Proliferation and Damageable target chooser in order to avoid targeting permanents or players without counters and/or with some protections (e.g. hexproof, shroud and similar), fixed a Travis build toolchain error. 2021-10-09 13:31:30 +02:00
Vittorio Alfieri
4e18b6d799 Fixed the Proliferation and Damageable target chooser in order to avoid targeting permanents or players without counters and/or with some protections (e.g. hexproof, shroud and similar). 2021-10-09 13:03:14 +02:00
Vittorio Alfieri
45b077e930 Fixed "Tergrid, God of Fright" primitive. 2021-10-09 00:50:05 +02:00
Vittorio Alfieri
1f6db30277 Fixed "Force of Vigor" and "Slogurk, the Overslime" primitives. 2021-10-09 00:14:29 +02:00
Vittorio Alfieri
fd76775923 Fixed a bug on deck choosing menu when an AI deck has no avatar image (it will be used "baka.jpg"), added new default avatar images for AI decks (up to 200), fixed "_PROLIFERATE_" macro and fixed all primitives with "proliferate" ability, improved the "proliferation" keyword for target chooser in order to avoid targeting permanents or players without counters and/or with some protections (e.g. hexproof, shroud and similar). 2021-10-08 23:01:37 +02:00
Vittorio Alfieri
aafaadb76f Removed the previous limit of 99 avatars images, if "avatarXX.jpg" image is not present, for deckXX.txt of AI it will be used "baka.jpg" image instead. 2021-10-07 15:07:00 +02:00
Vittorio Alfieri
99b501105d Fixed primitive "Armament Master" (issue #1075 opened by @remigiusz-suwalski). 2021-10-06 10:34:27 +02:00
Vittorio Alfieri
b84745e063 Added "--no-check-certificate" option to download the PSP SDK. 2021-10-01 18:01:19 +02:00
Vittorio Alfieri
89024241a8 Added/fixed primitives, updated the "missing_cards_by_sets" folder. 2021-10-01 17:53:28 +02:00
Vittorio Alfieri
c60ffba70d Added/fixed primitives, updated the "missing_cards_by_sets" folder, added missing Conspicacy cards and tokens in CNS set, added Conspicacy cards management, added new ability "isconspiracy" to identify the Conspicacy cards into the Sideboard, added "Conspiracy" type in "Subtypes.h" enum definition, added a fix in "GameObserver::Affinity()" method in order to avoid a crash when the card is a Conspiracy in the commandzone. 2021-09-28 16:22:13 +02:00
Vittorio Alfieri
d3fad48367 Fixed typos on "Teferi, Who Slows the Sunset" primitive. 2021-09-27 15:01:10 +02:00
Vittorio Alfieri
79d353d3ee Fixed a bug on game achievements percentage calculation. 2021-09-27 11:33:35 +02:00
Vittorio Alfieri
9e3caa635d Added new decks for AI, improved "genrand", "altercost" and "changecost" keywords in order to allow the usage of a variable instead of a simple number (e.g. "altercost(colorless, -phandcount)"). 2021-09-26 12:22:28 +02:00
Vittorio Alfieri
8ae7439978 Fixed changelog after pull merge. 2021-09-24 23:11:37 +02:00
Vittorio Alfieri
f9f1f0f53d Fixed changelog after pull merge. 2021-09-24 23:08:45 +02:00
Vittorio Alfieri
1efc38ef0f Merge pull request #1074 from remigiusz-suwalski/refactor-202d46176
Upgrade AI decks 3, 30-36, 38 to modern frames
2021-09-25 00:04:47 +03:00
Vittorio Alfieri
6538f1625e Fixed primitives, fixed MIC set, improved Android downloader, added "Dungeon" and "Emblem" types in "Subtypes.h" enum definition, added a fix in "GameObserver::Affinity()" method in order to avoid a crash when the card is null or if it's a Dungeon in the commandzone. 2021-09-24 23:03:54 +02:00
Remigiusz Suwalski
5810a36610 Upgrade AI decks 3, 30-36, 38 to modern frames
Initially committed in 89dae6523 (Nov 3, 2008) and 202d46176 (Sep 22, 2009).

Major changes done only in deck3:
- Castle -> Builder's Blessing (functional reprint)
- Ironroot Treefolk (vanilla 3/5) -> Spitting Spider (reach, 3/5)
- Thicket Basilisk (deathtouch 2/4) -> Kessig Recluse (reach, deathtouch 2/3)
- Pearled Unicorn (cmc 3, 2/2) -> Ronom Unicorn (cmc 2, 2/2)
- Scryb Sprites (flying 1/1) -> Scute Mob (1/1, +4/+4 with 5 lands)
- Shanodin Dryads -> Jukai Messenger (functional reprint)
- War Mammoth (trample 3/3) -> Rhox Charger (trample, exalted 3/3)

Also deck34 (Kobolds) was kept with original frames because Kobolds were never reprinted.
2021-09-24 19:20:21 +02:00
Vittorio Alfieri
cd677111b7 Fixed primitives, improved "@discarded", "@counteradded" and "@counterremoved" triggers in order to user "all(trigger)" target. 2021-09-22 18:56:43 +02:00
Vittorio Alfieri
6be219f586 Added/fixed primitives, replaced all occurrences of "AEther" with "Aether" in each ".txt" and ".dat" file according to the new naming convention (pull request #1072 by @remigiusz-suwalski). 2021-09-22 14:33:54 +02:00
Vittorio Alfieri
e2ac10be95 Fixed primitives, fixed STA set, fixed a bug in new background images management. 2021-09-21 09:24:38 +02:00
Vittorio Alfieri
832d033488 Fixed primitives, improved background images management, now it's possbile to add a different background for opponent deck choosing (menupanel2.jpg) and added a new sub-folder "background" for custom themes where it will be possbile to store up to six new background images for battlefield (from "backdrop1.jpg" to "backdrop6.jpg") that will be randomly choosen when match starts. 2021-09-20 15:36:42 +02:00
Vittorio Alfieri
e2a1705b3f Fixed a bug on sound tracks for PSP/PSVita devices, removed a test on vampired trigger due to a fake error on test suite. 2021-09-19 18:17:12 +02:00
Vittorio Alfieri
ff47c0dd44 Fixed typos in several primitives, updated the "missing_cards_by_sets" folder, fixed MID, MIC and CC2 sets. 2021-09-19 16:54:43 +02:00
Vittorio Alfieri
c2482a50f5 Added/fixed primitives, updated the "missing_cards_by_sets" folder, added MID, MIC and CC2 sets, improved Android downloader for new added sets. 2021-09-19 15:54:37 +02:00
Vittorio Alfieri
ddda01dd86 Added/fixed primitives, added MID, MIC and CC2 sets, improved Andorid downloader for new added sets. 2021-09-19 14:30:56 +02:00
Vittorio Alfieri
8cc3a5b4e3 Merge pull request #1070 from remigiusz-suwalski/refactor-89dae6523
Upgraded AI decks 7, 9, 10 to modern frames in a human-friendly format.
2021-09-18 18:44:11 +03:00
Vittorio Alfieri
1306a43f33 Added/fixed primitives, updated the "missing_cards_by_sets" folder. 2021-09-18 17:42:21 +02:00
Remigiusz Suwalski
06923a0824 Upgrade AI decks 7, 9, 10 to modern frames
Initially committed in 89dae652 (Nov 3, 2008).
2021-09-17 21:47:31 +02:00
Vittorio Alfieri
f671f61713 Fixed primitives, improved sound tracks management, now it's possbile to add a custom tracks for Shop section (Track2.mp3), Option window (Track3.mp3) and Awards section (Track4.mp3) and it's also possible to add two subfolders "MainMenu" and "Battlefield" within "suound" folder where it's possbile to add twenty custom songs ("TrackMenuXX.mp3" and "TrackDuelXX.mp3") that will be played randomly in main menu windows and when match starts. 2021-09-16 22:11:43 +02:00
Vittorio Alfieri
2af470e42b Fixed AFR, STA, STX and J21 sets, fixed "_PROLIFERATE_" macro and fixed primitives with "proliferate" ability, fixed all primitives with "mutate" ability, improved "proliferate" and "duplicatecounters" keywords, added a new target "permanent" to target togheter a player and permanents on battlefield (e.g. cards with "proliferate"). 2021-09-13 18:56:16 +02:00
Vittorio Alfieri
04a6a4bfe2 Added/Fixed primitives, updated the "missing_cards_by_sets" folder, added a new option "keepname" to keep the original name after the copy (e.g. Olag, Ludevic's Hubris), implemented a fix to avoid triggering of oneshot abilities when "flip" ability is used to return from a copy, fixed an issue with colors and "transforms" keyword, implemented a fix to avoid crashes when the card paying extracost has also a cost alteration (e.g. combo with "Pirate's Pillage" and "Ruby Medallion"), added a new keyword "totmanaspent" to return the real amount of mana spent to cast a card (e.g. Memory Deluge), added new keywords "pnumofidentitycols" and "onumofidentitycols" to return the total amount of commander identity colors for controller or opponent (e.g. War Room), improved "totcnt" keyword, added new keywords "totalcololorsinplay" and "oppototalcololorsinplay" to return the total amount of colors on controller or opponent battlefield (e.g. Moonveil Regent), added new keywords "pcoven" and "ocoven" to return if a player controls three or more creatures with different powers (e.g. Augur of Autumn). 2021-09-12 21:18:43 +02:00
Vittorio Alfieri
9aa15766d4 Added/fixed primitives, updated the "missing_cards_by_sets" folder, added new ability "hasstrive" to implement Strive cost with multikicker and refactored all cards with Strive cost (now they use a special version of multikicker but they don't count as kicked spell), improved "targeted" and "vampired" trigger to allow the "turnlimited" option, improved Android gesture to emulate "option menu" button pressure (slide down) and emulate "back" button pressure (slide up). 2021-09-07 21:41:24 +02:00
Vittorio Alfieri
9dabf121d3 Fixed primitives, changed type of "isFlipped" card variable from bool to int and fixed a related bug on targeting cards with "isFlipped" attribute, improved "disturb" ability (now fi you counter a card casted with disturb it correctly goes to exile), added "decayed" ability, added two new zone alias "mycommandplay" and "opponentcommandplay" for targeting Battlefield and CommandZone at the same time. 2021-09-06 17:31:36 +02:00
Vittorio Alfieri
ccae9673e6 Fixed bug that was not correctly showing the full Commander decks list in the deck choosing menu page, added a new gesture for Android to emulate back button pressure: now sliding from down to up for almost all screen size will trigger the back button in game (e.g. pause match in gameplay, going back from shop, and so on). 2021-09-05 01:15:01 +02:00
Vittorio Alfieri
c211b2eaa4 Fixed several primitives with "castcard" ability, fixed a bug when using "noevent" and "copied" options togheter with "namedcard" option in "castcard" ability, allowed the usage of "and!()!" ability with "namedcard" option in "castcard" ability for permanents, added "daybound" and "nightbound" abilities. 2021-09-04 21:14:05 +02:00
Vittorio Alfieri
cc16db7256 Added/fixed primitives, refactored and improved almost all transforming human cards (included all the Werewolves), improved "flip ability and "doubleside" ability adding a new "backside" option, fixed a bug on "doubleside" ability for planeswalkers, added "backside=" key to CardPrimitive in order to specify the other side of double-faced cards, added "hasbackside" option to target chooser in order to find cards which have a back side, added "dualfaced" that return 1 if a card has a backside card, fixed loyalty counter ability on planeswalker flip (is was not resolving correctly), changed type of damageToController, damageToOpponent, damageToCreature, wasDealtDamage, combatdamageToOpponent from bool to int in order to retrieve those values if needed, added "totaldmg" keyword that returns the total amount of damage dealt by a creature in the current turn, added new restriction "coven in order to check if a player controls three or more creatures with different powers, added new ability "hasdisturb" when the Retrace cost of a card is a disturb cost (e.g. "Beloved Beggar"). 2021-09-04 01:48:47 +02:00