Commit Graph

342 Commits

Author SHA1 Message Date
Anthony Calosa 60f6c683a3 test fix equipment
also added some primitive fixes, added macro for fabricate
2017-01-25 18:29:27 +08:00
Anthony Calosa 5c3a064746 aicode and revised legendary rule
added aicode for cards that uses reveal. since reveal cancels for ai,
aicode is the alternative code. use basic code only.
aicode=activate dosomething...
aicode - use with caution, its very basic atm and you must test each
card that uses it as it can cause crash.
legendary rule moved to game state based effect so it will not conflict
with cards with copy effects and andability. the legendary check applies
only when  legendrule is found.
2017-01-24 16:10:35 +08:00
Anthony Calosa 7f6e96459c added "energized" event
energizedof(player):do something
energizedfoeof(player):do something
also some fixes in the primitives
2017-01-23 11:41:19 +08:00
Anthony Calosa d03ebdace8 Support for KLD and AER
Kaladesh & Aether Revolt
2017-01-18 22:13:51 +08:00
Anthony Calosa 7f8339aedf revised "steal" ability
steal - gain control of target/s until it leaves battlefield or  its
current controller loses control of the "stealer"...
2016-09-06 15:47:09 +08:00
Anthony Calosa f957fca162 add custom name for generic reveal 2016-08-29 20:58:55 +08:00
Anthony Calosa 6e0b7e2c23 add missing break 2016-08-26 14:20:02 +08:00
Anthony Calosa 2a1bacdfa4 add "abilitycontroller" for dynamicability
for use inside ability$! dynamicability<who> !$ who
2016-08-26 11:23:52 +08:00
Anthony Calosa 9bcc54c56c add "recent" & "raidcount"
the recent attribute is to parse new cards entered play, then turns
itself to 0 if some stuff happened since it's already in play...
2016-08-25 03:40:38 +08:00
Anthony Calosa 1cd6f00c59 add manapool count
also add getStringValue for menutext
2016-08-25 00:17:16 +08:00
Anthony Calosa ce92679be0 add AACloner andAbility 2016-08-22 10:18:23 +08:00
Anthony Calosa 15a8437d79 check imprinted card
fix crash
2016-08-21 11:28:17 +08:00
Anthony Calosa b7307adc10 fix copier copying a copier 2016-08-14 14:28:14 +08:00
Anthony Calosa 27145bdabe revised fix for copier 2016-08-13 20:12:55 +08:00
Anthony Calosa 8530292fef Revert my Graphic changes
I think it's the one who cause those crashes
2016-08-13 16:45:46 +08:00
Anthony Calosa 960d4d35fb remove my changes in aacopier
since I introduce a weird crash bug with it.
2016-08-12 17:14:52 +08:00
Anthony Calosa a378e3a72d fix extracosts on cumulative upcost
since Manacost::copy copies, extracost, if this is enabled, extracost is
doubled. tested with Aboroth
2016-08-12 07:43:39 +08:00
Anthony Calosa 7e14b2fc5a exception testsuite
the current implementation was clone must be recognized by id in the
scripted test.
2016-08-11 21:05:00 +08:00
Anthony Calosa 51016f9258 revised AACopier 2016-08-11 18:52:18 +08:00
Anthony Calosa a10e7ab279 Revert "copy/flip limit"
This reverts commit 0c124327de.
2016-08-11 11:03:37 +08:00
Anthony Calosa 0c124327de copy/flip limit
if the copy/flip is activated, it means it's already in the battlefield,
so "enters the battlefield" must not trigger...
2016-08-10 19:49:31 +08:00
Anthony Calosa 151905c5f3 Transform Trigger, Turnlimit for TrCardAddedtoZone
Cleaned primitives, and fix SOI cards (remove workarounds) todo(recheck
BFZ and OGW)
2016-08-10 01:54:24 +08:00
Anthony Calosa 807874ce5d add andAbility support for AACopier
the granted ability must exists only if you copy a card, if you don't
copy any card, the source doesn't have any granted abillities.
2016-08-07 10:15:11 +08:00
Anthony Calosa 52fb40d543 AACloner & AACopier TokenAndAbility
if the token has andAbility, the cloner/copier also has that andAbility
also...
2016-08-04 02:12:59 +08:00
Anthony Calosa 0a0f6cdce9 fix crash
wrong parenthesis
2016-08-04 00:36:49 +08:00
Anthony Calosa be899159f3 correction 2016-08-03 23:03:32 +08:00
Anthony Calosa 1aac2b8e75 Update AllAbilities.cpp
Try to fix IOS/MAC compilation
2016-08-03 21:23:38 +08:00
Anthony Calosa 4753f7bb51 andAbility on ATokenCreator, Extend AAFlip, 2016-08-03 16:10:53 +08:00
Anthony Calosa 969511953a vector count of abilities
remove unused ones
2016-08-01 14:45:57 +08:00
Anthony Calosa 223e2e04b0 Correction 2016-08-01 11:44:07 +08:00
Anthony Calosa d825c7e4ea parenthesis 2016-08-01 04:49:04 +08:00
Anthony Calosa c38c996773 Revised "putinplay" in castcard 2016-08-01 04:43:54 +08:00
Anthony Calosa 71a9ef00ee Support transforms for nonpermanent
fix startled awake to persistent nightmare
2016-08-01 03:52:10 +08:00
Anthony Calosa 3b98da1d86 Fix Cloner ability 2016-07-31 18:46:07 +08:00
zethfoxster 1acdb40498 add some handling of reveal to avoid a crash in demo for AI. 2016-07-30 10:50:31 -04:00
zethfoxster f2208389bd same applies for scry 2016-07-30 10:20:19 -04:00
zethfoxster 018e35295a fixed a crash in revealing, not sure why I thought it was a good idea to test testdestroy something that I just removed from the game. if anyone can find another crash with it, let me know which card causes it. 2016-07-30 10:13:58 -04:00
Anthony Calosa 1d2abeb20b Minor Border changes
Also added copier values if it has copied a token or not...
2016-07-29 18:37:03 +08:00
zethfoxster eea240d7f2 changing some of the logic to the previous fixes, we want to avoid using code that looks for specific card names.
currently we have kamiflip as the only defined flip type as it is treated differently from the others. 
but we have room for more if needed now
doublefaced=kamiflip
sets the flip type of a card to the kamiflip style cards. since this is defined on cardprimitive level now, we might be able to do something different from the flipping animation. who knows.

commented out the forcing token triggers, it bypass targetchooser check. still working on a fix for this coming soon.
2016-07-27 20:03:25 -04:00
Anthony Calosa a6fdd89e1d Fix Copier 2016-07-27 15:19:11 +08:00
Anthony Calosa b8bfe7acc1 Fix Flip/Transform Cards
If the card is a copier or a token, it cannot be transformed since it's
not a double face card. Also the copied card must be the "active" part
of a double faced card. Flip cards (kamigawa block) is not restricted by
this since its a single sided card. If the transformed card is cda, take
any damage into account (PT bonus is already in effect for cda)..
2016-07-27 14:39:39 +08:00
zethfoxster 54e86915b0 Merge pull request #33 from WagicProject/master
getting master
2016-07-26 22:46:06 -04:00
zethfoxster 4f0da67a83 fixed a condition where scry core wasnt triggering its after effect 2016-07-26 19:35:10 -04:00
Anthony Calosa 014ca36a4a force event for token sacrifice 2016-07-27 07:11:30 +08:00
Anthony Calosa eebcc9c925 Fix CDAACTIVE & transformed card colors
cdaactive has its own computation, so exclude it on flip/transform cards
ability
2016-07-27 06:31:03 +08:00
zethfoxster ca395492d5 added meld(cardname)
added meldfrom(cardname|cardname) helper class.

auto={0}:target(arbor colossus|mybattlefield) meld(Arc Runner)
auto=meldfrom(arbor elf|Arbor Colossus)
2016-07-21 20:46:53 -04:00
zethfoxster 9e73dc9c00 add support for repeater deplete cards.
Scalpelexis
Sphinx's Tutelage
Grindstone
normally I aim for much bigger card groups, but this was requested by one of the only 2 active members we have on the forum.
I'll have the card code for these cards ready when I code eldrich moon set.

to use, use it like any normal depelte except add
name
color
to the front, 
name deplete:4 targetsZone(player)
this will repeat this until the player depletes cards that dont have atleast 2 with the same name.
color deplete:2 target(player)
this will continue to deplete until the player depletes a set of cards that dont share a color with each other lands not included when checking colors.
enjoy.
2016-07-17 22:24:53 -04:00
zethfoxster e81346f881 more work on cascade, I think I figured out what was causing a weird crash. 2016-07-14 20:28:19 -04:00
zethfoxster 01fd8fa406 recoded cascade, the logic was incorrect. also the ability was coded incorrectly. ALL the cards get exiled, then placed on the bottom, the card that cost less is also exiled then MAY be cast otherwise its placed in the library bottom with the rest.
I also now tell AI to ALWAYS use cast card if available. as the effects are always better.
2016-07-13 23:57:30 -04:00
Anthony Calosa 2d763d106d try to fix failed logic here 2016-07-12 02:27:06 +08:00